blob: a84395326508742abcbed4827e366f1198d206c1 [file] [log] [blame]
twiz@google.com0f31ca72011-03-18 17:38:11 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
twiz@google.com0f31ca72011-03-18 17:38:11 +00006 */
7
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
twiz@google.com0f31ca72011-03-18 17:38:11 +000010#ifndef GrGLDefines_DEFINED
11#define GrGLDefines_DEFINED
12
bsalomon@google.com1744f972013-02-26 21:46:32 +000013/* Profiles */
14#define GR_GL_CONTEXT_PROFILE_MASK 0x9126
15#define GR_GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
16#define GR_GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
17
twiz@google.com0f31ca72011-03-18 17:38:11 +000018// The following constants consist of the intersection of GL constants
19// exported by GLES 1.0, GLES 2.0, and desktop GL required by the system.
20
21#define GR_GL_DEPTH_BUFFER_BIT 0x00000100
22#define GR_GL_STENCIL_BUFFER_BIT 0x00000400
23#define GR_GL_COLOR_BUFFER_BIT 0x00004000
24
25/* Boolean */
26#define GR_GL_FALSE 0
27#define GR_GL_TRUE 1
28
29/* BeginMode */
30#define GR_GL_POINTS 0x0000
31#define GR_GL_LINES 0x0001
32#define GR_GL_LINE_LOOP 0x0002
33#define GR_GL_LINE_STRIP 0x0003
34#define GR_GL_TRIANGLES 0x0004
35#define GR_GL_TRIANGLE_STRIP 0x0005
36#define GR_GL_TRIANGLE_FAN 0x0006
37
38/* AlphaFunction (not supported in ES20) */
39/* GL_NEVER */
40/* GL_LESS */
41/* GL_EQUAL */
42/* GL_LEQUAL */
43/* GL_GREATER */
44/* GL_NOTEQUAL */
45/* GL_GEQUAL */
46/* GL_ALWAYS */
47
48/* BlendingFactorDest */
49#define GR_GL_ZERO 0
50#define GR_GL_ONE 1
51#define GR_GL_SRC_COLOR 0x0300
52#define GR_GL_ONE_MINUS_SRC_COLOR 0x0301
53#define GR_GL_SRC_ALPHA 0x0302
54#define GR_GL_ONE_MINUS_SRC_ALPHA 0x0303
55#define GR_GL_DST_ALPHA 0x0304
56#define GR_GL_ONE_MINUS_DST_ALPHA 0x0305
57
58/* BlendingFactorSrc */
59/* GL_ZERO */
60/* GL_ONE */
61#define GR_GL_DST_COLOR 0x0306
62#define GR_GL_ONE_MINUS_DST_COLOR 0x0307
63#define GR_GL_SRC_ALPHA_SATURATE 0x0308
64/* GL_SRC_ALPHA */
65/* GL_ONE_MINUS_SRC_ALPHA */
66/* GL_DST_ALPHA */
67/* GL_ONE_MINUS_DST_ALPHA */
68
bsalomon@google.com271cffc2011-05-20 14:13:56 +000069/* ExtendedBlendFactors */
70#define GR_GL_SRC1_COLOR 0x88F9
71#define GR_GL_ONE_MINUS_SRC1_COLOR 0x88FA
72/* GL_SRC1_ALPHA */
73#define GR_GL_ONE_MINUS_SRC1_ALPHA 0x88FB
74
twiz@google.com0f31ca72011-03-18 17:38:11 +000075/* Separate Blend Functions */
76#define GR_GL_BLEND_DST_RGB 0x80C8
77#define GR_GL_BLEND_SRC_RGB 0x80C9
78#define GR_GL_BLEND_DST_ALPHA 0x80CA
79#define GR_GL_BLEND_SRC_ALPHA 0x80CB
80#define GR_GL_CONSTANT_COLOR 0x8001
81#define GR_GL_ONE_MINUS_CONSTANT_COLOR 0x8002
82#define GR_GL_CONSTANT_ALPHA 0x8003
83#define GR_GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
84#define GR_GL_BLEND_COLOR 0x8005
85
86/* Buffer Objects */
87#define GR_GL_ARRAY_BUFFER 0x8892
88#define GR_GL_ELEMENT_ARRAY_BUFFER 0x8893
89#define GR_GL_ARRAY_BUFFER_BINDING 0x8894
90#define GR_GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
91
92#define GR_GL_STREAM_DRAW 0x88E0
93#define GR_GL_STATIC_DRAW 0x88E4
94#define GR_GL_DYNAMIC_DRAW 0x88E8
95
96#define GR_GL_BUFFER_SIZE 0x8764
97#define GR_GL_BUFFER_USAGE 0x8765
98
99#define GR_GL_CURRENT_VERTEX_ATTRIB 0x8626
100
101/* CullFaceMode */
102#define GR_GL_FRONT 0x0404
103#define GR_GL_BACK 0x0405
104#define GR_GL_FRONT_AND_BACK 0x0408
105
106/* DepthFunction */
107/* GL_NEVER */
108/* GL_LESS */
109/* GL_EQUAL */
110/* GL_LEQUAL */
111/* GL_GREATER */
112/* GL_NOTEQUAL */
113/* GL_GEQUAL */
114/* GL_ALWAYS */
115
116/* EnableCap */
117#define GR_GL_TEXTURE_2D 0x0DE1
118#define GR_GL_CULL_FACE 0x0B44
119#define GR_GL_BLEND 0x0BE2
120#define GR_GL_DITHER 0x0BD0
121#define GR_GL_STENCIL_TEST 0x0B90
122#define GR_GL_DEPTH_TEST 0x0B71
123#define GR_GL_SCISSOR_TEST 0x0C11
124#define GR_GL_POLYGON_OFFSET_FILL 0x8037
125#define GR_GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
126#define GR_GL_SAMPLE_COVERAGE 0x80A0
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000127#define GR_GL_POLYGON_OFFSET_FILL 0x8037
128#define GR_GL_POLYGON_SMOOTH 0x0B41
129#define GR_GL_POLYGON_STIPPLE 0x0B42
130#define GR_GL_COLOR_LOGIC_OP 0x0BF2
131#define GR_GL_COLOR_TABLE 0x80D0
132#define GR_GL_INDEX_LOGIC_OP 0x0BF1
133#define GR_GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
134#define GR_GL_LINE_STIPPLE 0x0B24
twiz@google.com0f31ca72011-03-18 17:38:11 +0000135
136/* ErrorCode */
137#define GR_GL_NO_ERROR 0
138#define GR_GL_INVALID_ENUM 0x0500
139#define GR_GL_INVALID_VALUE 0x0501
140#define GR_GL_INVALID_OPERATION 0x0502
141#define GR_GL_OUT_OF_MEMORY 0x0505
142#define GR_GL_CONTEXT_LOST 0x300E // TODO(gman): What value?
143
144/* FrontFaceDirection */
145#define GR_GL_CW 0x0900
146#define GR_GL_CCW 0x0901
147
148/* GetPName */
149#define GR_GL_LINE_WIDTH 0x0B21
150#define GR_GL_ALIASED_POINT_SIZE_RANGE 0x846D
151#define GR_GL_ALIASED_LINE_WIDTH_RANGE 0x846E
152#define GR_GL_CULL_FACE_MODE 0x0B45
153#define GR_GL_FRONT_FACE 0x0B46
154#define GR_GL_DEPTH_RANGE 0x0B70
155#define GR_GL_DEPTH_WRITEMASK 0x0B72
156#define GR_GL_DEPTH_CLEAR_VALUE 0x0B73
157#define GR_GL_DEPTH_FUNC 0x0B74
158#define GR_GL_STENCIL_CLEAR_VALUE 0x0B91
159#define GR_GL_STENCIL_FUNC 0x0B92
160#define GR_GL_STENCIL_FAIL 0x0B94
161#define GR_GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
162#define GR_GL_STENCIL_PASS_DEPTH_PASS 0x0B96
163#define GR_GL_STENCIL_REF 0x0B97
164#define GR_GL_STENCIL_VALUE_MASK 0x0B93
165#define GR_GL_STENCIL_WRITEMASK 0x0B98
166#define GR_GL_STENCIL_BACK_FUNC 0x8800
167#define GR_GL_STENCIL_BACK_FAIL 0x8801
168#define GR_GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
169#define GR_GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
170#define GR_GL_STENCIL_BACK_REF 0x8CA3
171#define GR_GL_STENCIL_BACK_VALUE_MASK 0x8CA4
172#define GR_GL_STENCIL_BACK_WRITEMASK 0x8CA5
173#define GR_GL_VIEWPORT 0x0BA2
174#define GR_GL_SCISSOR_BOX 0x0C10
175/* GL_SCISSOR_TEST */
176#define GR_GL_COLOR_CLEAR_VALUE 0x0C22
177#define GR_GL_COLOR_WRITEMASK 0x0C23
178#define GR_GL_UNPACK_ALIGNMENT 0x0CF5
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000179#define GR_GL_UNPACK_FLIP_Y 0x9240
twiz@google.com0f31ca72011-03-18 17:38:11 +0000180#define GR_GL_PACK_ALIGNMENT 0x0D05
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000181#define GR_GL_PACK_REVERSE_ROW_ORDER 0x93A4
twiz@google.com0f31ca72011-03-18 17:38:11 +0000182#define GR_GL_MAX_TEXTURE_SIZE 0x0D33
183#define GR_GL_MAX_VIEWPORT_DIMS 0x0D3A
184#define GR_GL_SUBPIXEL_BITS 0x0D50
185#define GR_GL_RED_BITS 0x0D52
186#define GR_GL_GREEN_BITS 0x0D53
187#define GR_GL_BLUE_BITS 0x0D54
188#define GR_GL_ALPHA_BITS 0x0D55
189#define GR_GL_DEPTH_BITS 0x0D56
190#define GR_GL_STENCIL_BITS 0x0D57
191#define GR_GL_POLYGON_OFFSET_UNITS 0x2A00
192/* GL_POLYGON_OFFSET_FILL */
193#define GR_GL_POLYGON_OFFSET_FACTOR 0x8038
194#define GR_GL_TEXTURE_BINDING_2D 0x8069
195#define GR_GL_SAMPLE_BUFFERS 0x80A8
196#define GR_GL_SAMPLES 0x80A9
197#define GR_GL_SAMPLE_COVERAGE_VALUE 0x80AA
198#define GR_GL_SAMPLE_COVERAGE_INVERT 0x80AB
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000199#define GR_GL_RENDERBUFFER_COVERAGE_SAMPLES 0x8CAB
200#define GR_GL_RENDERBUFFER_COLOR_SAMPLES 0x8E10
201#define GR_GL_MAX_MULTISAMPLE_COVERAGE_MODES 0x8E11
202#define GR_GL_MULTISAMPLE_COVERAGE_MODES 0x8E12
twiz@google.com0f31ca72011-03-18 17:38:11 +0000203
204/* GetTextureParameter */
205/* GL_TEXTURE_MAG_FILTER */
206/* GL_TEXTURE_MIN_FILTER */
207/* GL_TEXTURE_WRAP_S */
208/* GL_TEXTURE_WRAP_T */
209
210#define GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
211#define GR_GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
212
213/* HintMode */
214#define GR_GL_DONT_CARE 0x1100
215#define GR_GL_FASTEST 0x1101
216#define GR_GL_NICEST 0x1102
217
218/* HintTarget */
219#define GR_GL_GENERATE_MIPMAP_HINT 0x8192
220
221/* DataType */
222#define GR_GL_BYTE 0x1400
223#define GR_GL_UNSIGNED_BYTE 0x1401
224#define GR_GL_SHORT 0x1402
225#define GR_GL_UNSIGNED_SHORT 0x1403
226#define GR_GL_INT 0x1404
227#define GR_GL_UNSIGNED_INT 0x1405
228#define GR_GL_FLOAT 0x1406
229#define GR_GL_FIXED 0x140C
230
231/* Lighting */
232#define GR_GL_LIGHTING 0x0B50
233#define GR_GL_LIGHT0 0x4000
234#define GR_GL_LIGHT1 0x4001
235#define GR_GL_LIGHT2 0x4002
236#define GR_GL_LIGHT3 0x4003
237#define GR_GL_LIGHT4 0x4004
238#define GR_GL_LIGHT5 0x4005
239#define GR_GL_LIGHT6 0x4006
240#define GR_GL_LIGHT7 0x4007
241#define GR_GL_SPOT_EXPONENT 0x1205
242#define GR_GL_SPOT_CUTOFF 0x1206
243#define GR_GL_CONSTANT_ATTENUATION 0x1207
244#define GR_GL_LINEAR_ATTENUATION 0x1208
245#define GR_GL_QUADRATIC_ATTENUATION 0x1209
246#define GR_GL_AMBIENT 0x1200
247#define GR_GL_DIFFUSE 0x1201
248#define GR_GL_SPECULAR 0x1202
249#define GR_GL_SHININESS 0x1601
250#define GR_GL_EMISSION 0x1600
251#define GR_GL_POSITION 0x1203
252#define GR_GL_SPOT_DIRECTION 0x1204
253#define GR_GL_AMBIENT_AND_DIFFUSE 0x1602
254#define GR_GL_COLOR_INDEXES 0x1603
255#define GR_GL_LIGHT_MODEL_TWO_SIDE 0x0B52
256#define GR_GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
257#define GR_GL_LIGHT_MODEL_AMBIENT 0x0B53
258#define GR_GL_FRONT_AND_BACK 0x0408
259#define GR_GL_SHADE_MODEL 0x0B54
260#define GR_GL_FLAT 0x1D00
261#define GR_GL_SMOOTH 0x1D01
262#define GR_GL_COLOR_MATERIAL 0x0B57
263#define GR_GL_COLOR_MATERIAL_FACE 0x0B55
264#define GR_GL_COLOR_MATERIAL_PARAMETER 0x0B56
265#define GR_GL_NORMALIZE 0x0BA1
266
267/* Matrix Mode */
268#define GR_GL_MATRIX_MODE 0x0BA0
269#define GR_GL_MODELVIEW 0x1700
270#define GR_GL_PROJECTION 0x1701
271#define GR_GL_TEXTURE 0x1702
272
273/* multisample */
274#define GR_GL_MULTISAMPLE 0x809D
275
276/* Points */
277#define GR_GL_POINT_SMOOTH 0x0B10
278#define GR_GL_POINT_SIZE 0x0B11
279#define GR_GL_POINT_SIZE_GRANULARITY 0x0B13
280#define GR_GL_POINT_SIZE_RANGE 0x0B12
281
282/* Lines */
283#define GR_GL_LINE_SMOOTH 0x0B20
284#define GR_GL_LINE_STIPPLE 0x0B24
285#define GR_GL_LINE_STIPPLE_PATTERN 0x0B25
286#define GR_GL_LINE_STIPPLE_REPEAT 0x0B26
287#define GR_GL_LINE_WIDTH 0x0B21
288#define GR_GL_LINE_WIDTH_GRANULARITY 0x0B23
289#define GR_GL_LINE_WIDTH_RANGE 0x0B22
290
291/* PixelFormat */
292#define GR_GL_DEPTH_COMPONENT 0x1902
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000293#define GR_GL_RED 0x1903
294#define GR_GL_GREEN 0x1904
295#define GR_GL_BLUE 0x1905
twiz@google.com0f31ca72011-03-18 17:38:11 +0000296#define GR_GL_ALPHA 0x1906
297#define GR_GL_RGB 0x1907
298#define GR_GL_RGBA 0x1908
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000299#define GR_GL_BGRA 0x80E1
twiz@google.com0f31ca72011-03-18 17:38:11 +0000300#define GR_GL_LUMINANCE 0x1909
301#define GR_GL_LUMINANCE_ALPHA 0x190A
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000302#define GR_GL_PALETTE8_RGBA8 0x8B96
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000303#define GR_GL_ALPHA8 0x803C
twiz@google.com0f31ca72011-03-18 17:38:11 +0000304
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000305#define GR_GL_R8 0x8229
306
twiz@google.com0f31ca72011-03-18 17:38:11 +0000307/* PixelType */
308/* GL_UNSIGNED_BYTE */
309#define GR_GL_UNSIGNED_SHORT_4_4_4_4 0x8033
310#define GR_GL_UNSIGNED_SHORT_5_5_5_1 0x8034
311#define GR_GL_UNSIGNED_SHORT_5_6_5 0x8363
312
313/* Shaders */
314#define GR_GL_FRAGMENT_SHADER 0x8B30
315#define GR_GL_VERTEX_SHADER 0x8B31
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000316#define GR_GL_GEOMETRY_SHADER 0x8DD9
twiz@google.com0f31ca72011-03-18 17:38:11 +0000317#define GR_GL_MAX_VERTEX_ATTRIBS 0x8869
318#define GR_GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
319#define GR_GL_MAX_VARYING_VECTORS 0x8DFC
320#define GR_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
321#define GR_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
322#define GR_GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
323#define GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
324#define GR_GL_SHADER_TYPE 0x8B4F
325#define GR_GL_DELETE_STATUS 0x8B80
326#define GR_GL_LINK_STATUS 0x8B82
327#define GR_GL_VALIDATE_STATUS 0x8B83
328#define GR_GL_ATTACHED_SHADERS 0x8B85
329#define GR_GL_ACTIVE_UNIFORMS 0x8B86
330#define GR_GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
331#define GR_GL_ACTIVE_ATTRIBUTES 0x8B89
332#define GR_GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
333#define GR_GL_SHADING_LANGUAGE_VERSION 0x8B8C
334#define GR_GL_CURRENT_PROGRAM 0x8B8D
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +0000335#define GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
336#define GR_GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
twiz@google.com0f31ca72011-03-18 17:38:11 +0000337
338/* StencilFunction */
339#define GR_GL_NEVER 0x0200
340#define GR_GL_LESS 0x0201
341#define GR_GL_EQUAL 0x0202
342#define GR_GL_LEQUAL 0x0203
343#define GR_GL_GREATER 0x0204
344#define GR_GL_NOTEQUAL 0x0205
345#define GR_GL_GEQUAL 0x0206
346#define GR_GL_ALWAYS 0x0207
347
348/* StencilOp */
349/* GL_ZERO */
350#define GR_GL_KEEP 0x1E00
351#define GR_GL_REPLACE 0x1E01
352#define GR_GL_INCR 0x1E02
353#define GR_GL_DECR 0x1E03
354#define GR_GL_INVERT 0x150A
355#define GR_GL_INCR_WRAP 0x8507
356#define GR_GL_DECR_WRAP 0x8508
357
358/* StringName */
359#define GR_GL_VENDOR 0x1F00
360#define GR_GL_RENDERER 0x1F01
361#define GR_GL_VERSION 0x1F02
362#define GR_GL_EXTENSIONS 0x1F03
363
bsalomon@google.com1744f972013-02-26 21:46:32 +0000364/* StringCounts */
365#define GR_GL_NUM_EXTENSIONS 0x821D
366
twiz@google.com0f31ca72011-03-18 17:38:11 +0000367/* Pixel Mode / Transfer */
bsalomon@google.comc6980972011-11-02 19:57:21 +0000368#define GR_GL_UNPACK_ROW_LENGTH 0x0CF2
369#define GR_GL_PACK_ROW_LENGTH 0x0D02
370
twiz@google.com0f31ca72011-03-18 17:38:11 +0000371
372/* TextureMagFilter */
373#define GR_GL_NEAREST 0x2600
374#define GR_GL_LINEAR 0x2601
375
376/* TextureMinFilter */
377/* GL_NEAREST */
378/* GL_LINEAR */
379#define GR_GL_NEAREST_MIPMAP_NEAREST 0x2700
380#define GR_GL_LINEAR_MIPMAP_NEAREST 0x2701
381#define GR_GL_NEAREST_MIPMAP_LINEAR 0x2702
382#define GR_GL_LINEAR_MIPMAP_LINEAR 0x2703
383
bsalomon@google.com07dd2bf2011-12-09 19:40:36 +0000384/* TextureUsage */
385#define GR_GL_FRAMEBUFFER_ATTACHMENT 0x93A3
386
twiz@google.com0f31ca72011-03-18 17:38:11 +0000387/* TextureParameterName */
388#define GR_GL_TEXTURE_MAG_FILTER 0x2800
389#define GR_GL_TEXTURE_MIN_FILTER 0x2801
390#define GR_GL_TEXTURE_WRAP_S 0x2802
391#define GR_GL_TEXTURE_WRAP_T 0x2803
bsalomon@google.com07dd2bf2011-12-09 19:40:36 +0000392#define GR_GL_TEXTURE_USAGE 0x93A2
twiz@google.com0f31ca72011-03-18 17:38:11 +0000393
394/* TextureTarget */
395/* GL_TEXTURE_2D */
396#define GR_GL_TEXTURE 0x1702
397#define GR_GL_TEXTURE_CUBE_MAP 0x8513
398#define GR_GL_TEXTURE_BINDING_CUBE_MAP 0x8514
399#define GR_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
400#define GR_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
401#define GR_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
402#define GR_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
403#define GR_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
404#define GR_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
405#define GR_GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
406
407/* TextureUnit */
408#define GR_GL_TEXTURE0 0x84C0
409#define GR_GL_TEXTURE1 0x84C1
410#define GR_GL_TEXTURE2 0x84C2
411#define GR_GL_TEXTURE3 0x84C3
412#define GR_GL_TEXTURE4 0x84C4
413#define GR_GL_TEXTURE5 0x84C5
414#define GR_GL_TEXTURE6 0x84C6
415#define GR_GL_TEXTURE7 0x84C7
416#define GR_GL_TEXTURE8 0x84C8
417#define GR_GL_TEXTURE9 0x84C9
418#define GR_GL_TEXTURE10 0x84CA
419#define GR_GL_TEXTURE11 0x84CB
420#define GR_GL_TEXTURE12 0x84CC
421#define GR_GL_TEXTURE13 0x84CD
422#define GR_GL_TEXTURE14 0x84CE
423#define GR_GL_TEXTURE15 0x84CF
424#define GR_GL_TEXTURE16 0x84D0
425#define GR_GL_TEXTURE17 0x84D1
426#define GR_GL_TEXTURE18 0x84D2
427#define GR_GL_TEXTURE19 0x84D3
428#define GR_GL_TEXTURE20 0x84D4
429#define GR_GL_TEXTURE21 0x84D5
430#define GR_GL_TEXTURE22 0x84D6
431#define GR_GL_TEXTURE23 0x84D7
432#define GR_GL_TEXTURE24 0x84D8
433#define GR_GL_TEXTURE25 0x84D9
434#define GR_GL_TEXTURE26 0x84DA
435#define GR_GL_TEXTURE27 0x84DB
436#define GR_GL_TEXTURE28 0x84DC
437#define GR_GL_TEXTURE29 0x84DD
438#define GR_GL_TEXTURE30 0x84DE
439#define GR_GL_TEXTURE31 0x84DF
440#define GR_GL_ACTIVE_TEXTURE 0x84E0
441#define GR_GL_MAX_TEXTURE_UNITS 0x84E2
commit-bot@chromium.org46fbfe02013-08-30 15:52:12 +0000442#define GR_GL_MAX_TEXTURE_COORDS 0x8871
twiz@google.com0f31ca72011-03-18 17:38:11 +0000443
444/* TextureWrapMode */
445#define GR_GL_REPEAT 0x2901
446#define GR_GL_CLAMP_TO_EDGE 0x812F
447#define GR_GL_MIRRORED_REPEAT 0x8370
448
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000449/* Texture Swizzle */
450#define GR_GL_TEXTURE_SWIZZLE_R 0x8E42
451#define GR_GL_TEXTURE_SWIZZLE_G 0x8E43
452#define GR_GL_TEXTURE_SWIZZLE_B 0x8E44
453#define GR_GL_TEXTURE_SWIZZLE_A 0x8E45
454#define GR_GL_TEXTURE_SWIZZLE_RGBA 0x8E46
455
twiz@google.com0f31ca72011-03-18 17:38:11 +0000456/* Texture mapping */
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000457#define GR_GL_TEXTURE_ENV 0x2300
458#define GR_GL_TEXTURE_ENV_MODE 0x2200
459#define GR_GL_TEXTURE_1D 0x0DE0
bsalomon@google.comcee661a2011-07-26 12:32:36 +0000460/* GL_TEXTURE_2D */
461/* GL_TEXTURE_WRAP_S */
462/* GL_TEXTURE_WRAP_T */
463/* GL_TEXTURE_MAG_FILTER */
464/* GL_TEXTURE_MIN_FILTER */
twiz@google.com0f31ca72011-03-18 17:38:11 +0000465#define GR_GL_TEXTURE_ENV_COLOR 0x2201
466#define GR_GL_TEXTURE_GEN_S 0x0C60
467#define GR_GL_TEXTURE_GEN_T 0x0C61
commit-bot@chromium.org46fbfe02013-08-30 15:52:12 +0000468#define GR_GL_TEXTURE_GEN_R 0x0C62
469#define GR_GL_TEXTURE_GEN_Q 0x0C63
twiz@google.com0f31ca72011-03-18 17:38:11 +0000470#define GR_GL_TEXTURE_GEN_MODE 0x2500
471#define GR_GL_TEXTURE_BORDER_COLOR 0x1004
472#define GR_GL_TEXTURE_WIDTH 0x1000
473#define GR_GL_TEXTURE_HEIGHT 0x1001
474#define GR_GL_TEXTURE_BORDER 0x1005
475#define GR_GL_TEXTURE_COMPONENTS 0x1003
476#define GR_GL_TEXTURE_RED_SIZE 0x805C
477#define GR_GL_TEXTURE_GREEN_SIZE 0x805D
478#define GR_GL_TEXTURE_BLUE_SIZE 0x805E
479#define GR_GL_TEXTURE_ALPHA_SIZE 0x805F
480#define GR_GL_TEXTURE_LUMINANCE_SIZE 0x8060
481#define GR_GL_TEXTURE_INTENSITY_SIZE 0x8061
bsalomon@google.comcee661a2011-07-26 12:32:36 +0000482#define GR_GL_TEXTURE_INTERNAL_FORMAT 0x1003
483/* GL_NEAREST_MIPMAP_NEAREST */
484/* GL_NEAREST_MIPMAP_LINEAR */
485/* GL_LINEAR_MIPMAP_NEAREST */
486/* GL_LINEAR_MIPMAP_LINEAR */
twiz@google.com0f31ca72011-03-18 17:38:11 +0000487#define GR_GL_OBJECT_LINEAR 0x2401
488#define GR_GL_OBJECT_PLANE 0x2501
489#define GR_GL_EYE_LINEAR 0x2400
490#define GR_GL_EYE_PLANE 0x2502
491#define GR_GL_SPHERE_MAP 0x2402
492#define GR_GL_DECAL 0x2101
493#define GR_GL_MODULATE 0x2100
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000494/* GL_NEAREST */
495/* GL_REPEAT */
twiz@google.com0f31ca72011-03-18 17:38:11 +0000496#define GR_GL_CLAMP 0x2900
497#define GR_GL_S 0x2000
498#define GR_GL_T 0x2001
499#define GR_GL_R 0x2002
500#define GR_GL_Q 0x2003
501#define GR_GL_TEXTURE_GEN_R 0x0C62
502#define GR_GL_TEXTURE_GEN_Q 0x0C63
503
504/* texture_env_combine */
505#define GR_GL_COMBINE 0x8570
506#define GR_GL_COMBINE_RGB 0x8571
507#define GR_GL_COMBINE_ALPHA 0x8572
508#define GR_GL_SOURCE0_RGB 0x8580
509#define GR_GL_SOURCE1_RGB 0x8581
510#define GR_GL_SOURCE2_RGB 0x8582
511#define GR_GL_SOURCE0_ALPHA 0x8588
512#define GR_GL_SOURCE1_ALPHA 0x8589
513#define GR_GL_SOURCE2_ALPHA 0x858A
514#define GR_GL_OPERAND0_RGB 0x8590
515#define GR_GL_OPERAND1_RGB 0x8591
516#define GR_GL_OPERAND2_RGB 0x8592
517#define GR_GL_OPERAND0_ALPHA 0x8598
518#define GR_GL_OPERAND1_ALPHA 0x8599
519#define GR_GL_OPERAND2_ALPHA 0x859A
520#define GR_GL_RGB_SCALE 0x8573
521#define GR_GL_ADD_SIGNED 0x8574
522#define GR_GL_INTERPOLATE 0x8575
523#define GR_GL_SUBTRACT 0x84E7
524#define GR_GL_CONSTANT 0x8576
525#define GR_GL_PRIMARY_COLOR 0x8577
526#define GR_GL_PREVIOUS 0x8578
527#define GR_GL_SRC0_RGB 0x8580
528#define GR_GL_SRC1_RGB 0x8581
529#define GR_GL_SRC2_RGB 0x8582
530#define GR_GL_SRC0_ALPHA 0x8588
531#define GR_GL_SRC1_ALPHA 0x8589
532#define GR_GL_SRC2_ALPHA 0x858A
533
534/* Uniform Types */
535#define GR_GL_FLOAT_VEC2 0x8B50
536#define GR_GL_FLOAT_VEC3 0x8B51
537#define GR_GL_FLOAT_VEC4 0x8B52
538#define GR_GL_INT_VEC2 0x8B53
539#define GR_GL_INT_VEC3 0x8B54
540#define GR_GL_INT_VEC4 0x8B55
541#define GR_GL_BOOL 0x8B56
542#define GR_GL_BOOL_VEC2 0x8B57
543#define GR_GL_BOOL_VEC3 0x8B58
544#define GR_GL_BOOL_VEC4 0x8B59
545#define GR_GL_FLOAT_MAT2 0x8B5A
546#define GR_GL_FLOAT_MAT3 0x8B5B
547#define GR_GL_FLOAT_MAT4 0x8B5C
548#define GR_GL_SAMPLER_2D 0x8B5E
549#define GR_GL_SAMPLER_CUBE 0x8B60
550
551/* Vertex Arrays */
552#define GR_GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
553#define GR_GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
554#define GR_GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
555#define GR_GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
556#define GR_GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
557#define GR_GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
558#define GR_GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
559#define GR_GL_VERTEX_ARRAY 0x8074
560#define GR_GL_NORMAL_ARRAY 0x8075
561#define GR_GL_COLOR_ARRAY 0x8076
562#define GR_GL_INDEX_ARRAY 0x8077
563#define GR_GL_TEXTURE_COORD_ARRAY 0x8078
564#define GR_GL_EDGE_FLAG_ARRAY 0x8079
565#define GR_GL_VERTEX_ARRAY_SIZE 0x807A
566#define GR_GL_VERTEX_ARRAY_TYPE 0x807B
567#define GR_GL_VERTEX_ARRAY_STRIDE 0x807C
568#define GR_GL_NORMAL_ARRAY_TYPE 0x807E
569#define GR_GL_NORMAL_ARRAY_STRIDE 0x807F
570#define GR_GL_COLOR_ARRAY_SIZE 0x8081
571#define GR_GL_COLOR_ARRAY_TYPE 0x8082
572#define GR_GL_COLOR_ARRAY_STRIDE 0x8083
573#define GR_GL_INDEX_ARRAY_TYPE 0x8085
574#define GR_GL_INDEX_ARRAY_STRIDE 0x8086
575#define GR_GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
576#define GR_GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
577#define GR_GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
578#define GR_GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
579#define GR_GL_VERTEX_ARRAY_POINTER 0x808E
580#define GR_GL_NORMAL_ARRAY_POINTER 0x808F
581#define GR_GL_COLOR_ARRAY_POINTER 0x8090
582#define GR_GL_INDEX_ARRAY_POINTER 0x8091
583#define GR_GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
584#define GR_GL_EDGE_FLAG_ARRAY_POINTER 0x8093
585#define GR_GL_V2F 0x2A20
586#define GR_GL_V3F 0x2A21
587#define GR_GL_C4UB_V2F 0x2A22
588#define GR_GL_C4UB_V3F 0x2A23
589#define GR_GL_C3F_V3F 0x2A24
590#define GR_GL_N3F_V3F 0x2A25
591#define GR_GL_C4F_N3F_V3F 0x2A26
592#define GR_GL_T2F_V3F 0x2A27
593#define GR_GL_T4F_V4F 0x2A28
594#define GR_GL_T2F_C4UB_V3F 0x2A29
595#define GR_GL_T2F_C3F_V3F 0x2A2A
596#define GR_GL_T2F_N3F_V3F 0x2A2B
597#define GR_GL_T2F_C4F_N3F_V3F 0x2A2C
598#define GR_GL_T4F_C4F_N3F_V4F 0x2A2D
599
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000600/* Vertex Buffer Object */
601#define GR_GL_WRITE_ONLY 0x88B9
602#define GR_GL_BUFFER_MAPPED 0x88BC
twiz@google.com0f31ca72011-03-18 17:38:11 +0000603/* Read Format */
604#define GR_GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
605#define GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
606
607/* Shader Source */
608#define GR_GL_COMPILE_STATUS 0x8B81
609#define GR_GL_INFO_LOG_LENGTH 0x8B84
610#define GR_GL_SHADER_SOURCE_LENGTH 0x8B88
611#define GR_GL_SHADER_COMPILER 0x8DFA
612
613/* Shader Binary */
614#define GR_GL_SHADER_BINARY_FORMATS 0x8DF8
615#define GR_GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
616
617/* Shader Precision-Specified Types */
618#define GR_GL_LOW_FLOAT 0x8DF0
619#define GR_GL_MEDIUM_FLOAT 0x8DF1
620#define GR_GL_HIGH_FLOAT 0x8DF2
621#define GR_GL_LOW_INT 0x8DF3
622#define GR_GL_MEDIUM_INT 0x8DF4
623#define GR_GL_HIGH_INT 0x8DF5
624
bsalomon@google.com373a6632011-10-19 20:43:20 +0000625/* Queries */
626#define GR_GL_QUERY_COUNTER_BITS 0x8864
627#define GR_GL_CURRENT_QUERY 0x8865
628#define GR_GL_QUERY_RESULT 0x8866
629#define GR_GL_QUERY_RESULT_AVAILABLE 0x8867
630#define GR_GL_SAMPLES_PASSED 0x8914
631#define GR_GL_ANY_SAMPLES_PASSED 0x8C2F
632#define GR_GL_TIME_ELAPSED 0x88BF
633#define GR_GL_TIMESTAMP 0x8E28
634#define GR_GL_PRIMITIVES_GENERATED 0x8C87
635#define GR_GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
636
637
twiz@google.com0f31ca72011-03-18 17:38:11 +0000638/* Framebuffer Object. */
639#define GR_GL_FRAMEBUFFER 0x8D40
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000640#define GR_GL_READ_FRAMEBUFFER 0x8CA8
641#define GR_GL_DRAW_FRAMEBUFFER 0x8CA9
642
twiz@google.com0f31ca72011-03-18 17:38:11 +0000643#define GR_GL_RENDERBUFFER 0x8D41
644
645#define GR_GL_RGBA4 0x8056
646#define GR_GL_RGB5_A1 0x8057
647#define GR_GL_RGB565 0x8D62
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000648#define GR_GL_RGBA8 0x8058
bsalomon@google.comcee661a2011-07-26 12:32:36 +0000649#define GR_GL_RGB8 0x8051
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000650#define GR_GL_BGRA8 0x93A1
bsalomon@google.comcee661a2011-07-26 12:32:36 +0000651#define GR_GL_SRGB 0x8C40
652#define GR_GL_SRGB8 0x8C41
653#define GR_GL_SRGB_ALPHA 0x8C42
654#define GR_GL_SRGB8_ALPHA8 0x8C43
twiz@google.com0f31ca72011-03-18 17:38:11 +0000655#define GR_GL_DEPTH_COMPONENT16 0x81A5
656#define GR_GL_STENCIL_INDEX 0x1901
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000657#define GR_GL_STENCIL_INDEX4 0x8D47
twiz@google.com0f31ca72011-03-18 17:38:11 +0000658#define GR_GL_STENCIL_INDEX8 0x8D48
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000659#define GR_GL_STENCIL_INDEX16 0x8D49
660#define GR_GL_DEPTH_STENCIL 0x84F9
661#define GR_GL_DEPTH24_STENCIL8 0x88F0
662
663#define GR_GL_MAX_SAMPLES 0x8D57
bsalomon@google.comf3a60c02013-03-19 19:06:09 +0000664// GL_IMG_multisampled_render_to_texture uses a different value for GL_MAX_SAMPLES
665#define GR_GL_MAX_SAMPLES_IMG 0x9135
twiz@google.com0f31ca72011-03-18 17:38:11 +0000666
667#define GR_GL_RENDERBUFFER_WIDTH 0x8D42
668#define GR_GL_RENDERBUFFER_HEIGHT 0x8D43
669#define GR_GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
670#define GR_GL_RENDERBUFFER_RED_SIZE 0x8D50
671#define GR_GL_RENDERBUFFER_GREEN_SIZE 0x8D51
672#define GR_GL_RENDERBUFFER_BLUE_SIZE 0x8D52
673#define GR_GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
674#define GR_GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
675#define GR_GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
676
677#define GR_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
678#define GR_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
679#define GR_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
680#define GR_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
bsalomon@google.comcee661a2011-07-26 12:32:36 +0000681#define GR_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
682#define GR_GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
683#define GR_GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
684#define GR_GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
685#define GR_GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
686#define GR_GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
687#define GR_GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
twiz@google.com0f31ca72011-03-18 17:38:11 +0000688
689#define GR_GL_COLOR_ATTACHMENT0 0x8CE0
690#define GR_GL_DEPTH_ATTACHMENT 0x8D00
691#define GR_GL_STENCIL_ATTACHMENT 0x8D20
twiz@google.com0f31ca72011-03-18 17:38:11 +0000692
693#define GR_GL_NONE 0
694
695#define GR_GL_FRAMEBUFFER_COMPLETE 0x8CD5
696#define GR_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
697#define GR_GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
698#define GR_GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
699#define GR_GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
700
701#define GR_GL_FRAMEBUFFER_BINDING 0x8CA6
702#define GR_GL_RENDERBUFFER_BINDING 0x8CA7
703#define GR_GL_MAX_RENDERBUFFER_SIZE 0x84E8
704
705#define GR_GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
706
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000707/* Path Rendering */
708// commands
709#define GR_GL_CLOSE_PATH 0x00
710#define GR_GL_MOVE_TO 0x02
711#define GR_GL_RELATIVE_MOVE_TO 0x03
712#define GR_GL_LINE_TO 0x04
713#define GR_GL_RELATIVE_LINE_TO 0x05
714#define GR_GL_HORIZONTAL_LINE_TO 0x06
715#define GR_GL_RELATIVE_HORIZONTAL_LINE_TO 0x07
716#define GR_GL_VERTICAL_LINE_TO 0x08
717#define GR_GL_RELATIVE_VERTICAL_LINE_TO 0x09
718#define GR_GL_QUADRATIC_CURVE_TO 0x0A
719#define GR_GL_RELATIVE_QUADRATIC_CURVE_TO 0x0B
720#define GR_GL_CUBIC_CURVE_TO 0x0C
721#define GR_GL_RELATIVE_CUBIC_CURVE_TO 0x0D
722#define GR_GL_SMOOTH_QUADRATIC_CURVE_TO 0x0E
723#define GR_GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO 0x0F
724#define GR_GL_SMOOTH_CUBIC_CURVE_TO 0x10
725#define GR_GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO 0x11
726#define GR_GL_SMALL_CCW_ARC_TO 0x12
727#define GR_GL_RELATIVE_SMALL_CCW_ARC_TO 0x13
728#define GR_GL_SMALL_CW_ARC_TO 0x14
729#define GR_GL_RELATIVE_SMALL_CW_ARC_TO 0x15
730#define GR_GL_LARGE_CCW_ARC_TO 0x16
731#define GR_GL_RELATIVE_LARGE_CCW_ARC_TO 0x17
732#define GR_GL_LARGE_CW_ARC_TO 0x18
733#define GR_GL_RELATIVE_LARGE_CW_ARC_TO 0x19
734#define GR_GL_CIRCULAR_CCW_ARC_TO 0xF8
735#define GR_GL_CIRCULAR_CW_ARC_TO 0xFA
736#define GR_GL_CIRCULAR_TANGENT_ARC_TO 0xFC
737#define GR_GL_ARC_TO 0xFE
738#define GR_GL_RELATIVE_ARC_TO 0xFF
739
740// path string formats
741#define GR_GL_PATH_FORMAT_SVG 0x9070
742#define GR_GL_PATH_FORMAT_PS 0x9071
743
744// font targets
745#define GR_GL_STANDARD_FONT_NAME 0x9072
746#define GR_GL_SYSTEM_FONT_NAME 0x9073
747#define GR_GL_FILE_NAME 0x9074
748
749// handle missing glyphs
750#define GR_GL_SKIP_MISSING_GLYPH 0x90A9
751#define GR_GL_USE_MISSING_GLYPH 0x90AA
752
753// path parameters
754#define GR_GL_PATH_STROKE_WIDTH 0x9075
755#define GR_GL_PATH_INITIAL_END_CAP 0x9077
756#define GR_GL_PATH_TERMINAL_END_CAP 0x9078
757#define GR_GL_PATH_JOIN_STYLE 0x9079
758#define GR_GL_PATH_MITER_LIMIT 0x907A
759#define GR_GL_PATH_INITIAL_DASH_CAP 0x907C
760#define GR_GL_PATH_TERMINAL_DASH_CAP 0x907D
761#define GR_GL_PATH_DASH_OFFSET 0x907E
762#define GR_GL_PATH_CLIENT_LENGTH 0x907F
763#define GR_GL_PATH_DASH_OFFSET_RESET 0x90B4
764#define GR_GL_PATH_FILL_MODE 0x9080
765#define GR_GL_PATH_FILL_MASK 0x9081
766#define GR_GL_PATH_FILL_COVER_MODE 0x9082
767#define GR_GL_PATH_STROKE_COVER_MODE 0x9083
768#define GR_GL_PATH_STROKE_MASK 0x9084
769#define GR_GL_PATH_END_CAPS 0x9076
770#define GR_GL_PATH_DASH_CAPS 0x907B
771#define GR_GL_PATH_COMMAND_COUNT 0x909D
772#define GR_GL_PATH_COORD_COUNT 0x909E
773#define GR_GL_PATH_DASH_ARRAY_COUNT 0x909F
774#define GR_GL_PATH_FILL_BOUNDING_BOX 0x90A1
775#define GR_GL_PATH_STROKE_BOUNDING_BOX 0x90A2
776
777// fill modes
778/* GL_INVERT */
779#define GR_GL_COUNT_UP 0x9088
780#define GR_GL_COUNT_DOWN 0x9089
781/* GL_PATH_FILL_MODE_NV */
782
783// path color gen
784/* GL_PRIMARY_COLOR */
785#define GR_GL_SECONDARY_COLOR 0x852D
786
787// gen mode
788/* GL_NONE */
789/* GL_EYE_LINEAR */
790/* GL_OBJECT_LINEAR */
791#define GR_GL_PATH_OBJECT_BOUNDING_BOX 0x908A
792
793// cover mode
794#define GR_GL_CONVEX_HULL 0x908B
795#define GR_GL_BOUNDING_BOX 0x908D
796#define GR_GL_BOUNDING_BOX_OF_BOUNDING_BOXES 0x909C
797/* GL_PATH_FILL_COVER_MODE_NV */
798
799// transform type
800/* GL_NONE */
801#define GR_GL_TRANSLATE_X 0x908E
802#define GR_GL_TRANSLATE_Y 0x908F
803#define GR_GL_TRANSLATE_2D 0x9090
804#define GR_GL_TRANSLATE_3D 0x9091
805#define GR_GL_AFFINE_2D 0x9092
806#define GR_GL_AFFINE_3D 0x9094
807#define GR_GL_TRANSPOSE_AFFINE_2D 0x9096
808#define GR_GL_TRANSPOSE_AFFINE_3D 0x9098
809
810// path string types
811#define GR_GL_UTF8 0x909A
812#define GR_GL_UTF16 0x909B
813
814#define GR_GL_PATH_COMPUTED_LENGTH 0x90A0
815
816// cap/dash values
817/* GL_FLAT */
818#define GR_GL_SQUARE 0x90A3
819#define GR_GL_ROUND 0x90A4
820#define GR_GL_TRIANGULAR 0x90A5
821
822// join values
823/* GL_NONE */
824/* GL_ROUND_NV */
825#define GR_GL_BEVEL 0x90A6
826#define GR_GL_MITER_REVERT 0x90A7
827#define GR_GL_MITER_TRUNCATE 0x90A8
828
829// path dash reset values
830#define GR_GL_MOVE_TO_RESETS 0x90B5
831#define GR_GL_MOVE_TO_CONTINUES 0x90B6
832
833// font styles
834/* GL_NONE */
835#define GR_GL_BOLD_BIT 0x01
836#define GR_GL_ITALIC_BIT 0x02
837
838// pnames for glGet
839#define GR_GL_PATH_ERROR_POSITION 0x90AB
840#define GR_GL_PATH_FOG_GEN_MODE 0x90AC
841#define GR_GL_PATH_STENCIL_FUNC 0x90B7
842#define GR_GL_PATH_STENCIL_REF 0x90B8
843#define GR_GL_PATH_STENCIL_VALUE_MASK 0x90B9
844#define GR_GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR 0x90BD
845#define GR_GL_PATH_STENCIL_DEPTH_OFFSET_UNITS 0x90BE
846#define GR_GL_PATH_COVER_DEPTH_FUNC 0x90BF
847
848// per-glyph metrics bits in metric mask query
849#define GR_GL_GLYPH_WIDTH_BIT 0x01
850#define GR_GL_GLYPH_HEIGHT_BIT 0x02
851#define GR_GL_GLYPH_HORIZONTAL_BEARING_X_BIT 0x04
852#define GR_GL_GLYPH_HORIZONTAL_BEARING_Y_BIT 0x08
853#define GR_GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT 0x10
854#define GR_GL_GLYPH_VERTICAL_BEARING_X_BIT 0x20
855#define GR_GL_GLYPH_VERTICAL_BEARING_Y_BIT 0x40
856#define GR_GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT 0x80
857#define GR_GL_GLYPH_HAS_KERNING 0x100
858
859// per-font face metrics in metric mask query
860#define GR_GL_FONT_X_MIN_BOUNDS 0x00010000
861#define GR_GL_FONT_Y_MIN_BOUNDS 0x00020000
862#define GR_GL_FONT_X_MAX_BOUNDS 0x00040000
863#define GR_GL_FONT_Y_MAX_BOUNDS 0x00080000
864#define GR_GL_FONT_UNITS_PER_EM 0x00100000
865#define GR_GL_FONT_ASCENDER 0x00200000
866#define GR_GL_FONT_DESCENDER 0x00400000
867#define GR_GL_FONT_HEIGHT 0x00800000
868#define GR_GL_FONT_MAX_ADVANCE_WIDTH 0x01000000
869#define GR_GL_FONT_MAX_ADVANCE_HEIGHT 0x02000000
870#define GR_GL_FONT_UNDERLINE_POSITION 0x04000000
871#define GR_GL_FONT_UNDERLINE_THICKNESS 0x08000000
872#define GR_GL_FONT_HAS_KERNING 0x10000000
873
874// path list modes (glGetPathSpacing)
875#define GR_GL_ACCUM_ADJACENT_PAIRS 0x90AD
876#define GR_GL_ADJACENT_PAIRS 0x90AE
877#define GR_GL_FIRST_TO_REST 0x90AF
878
879//path gen modes
880#define GR_GL_PATH_GEN_MODE 0x90B0
881#define GR_GL_PATH_GEN_COEFF 0x90B1
882#define GR_GL_PATH_GEN_COLOR_FORMAT 0x90B2
883#define GR_GL_PATH_GEN_COMPONENTS 0x90B3
884
reed@google.coma03ec862011-03-22 17:49:13 +0000885#endif