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joshualitt8072caa2015-02-12 14:20:52 -08001/*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
Mike Kleinc0bd9f92019-04-23 12:05:21 -05008#include "src/gpu/glsl/GrGLSLGeometryProcessor.h"
joshualitt8072caa2015-02-12 14:20:52 -08009
Mike Kleinc0bd9f92019-04-23 12:05:21 -050010#include "src/gpu/GrCoordTransform.h"
11#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
12#include "src/gpu/glsl/GrGLSLUniformHandler.h"
13#include "src/gpu/glsl/GrGLSLVarying.h"
14#include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h"
joshualitt8072caa2015-02-12 14:20:52 -080015
egdaniele659a582015-11-13 09:55:43 -080016void GrGLSLGeometryProcessor::emitCode(EmitArgs& args) {
joshualitt8072caa2015-02-12 14:20:52 -080017 GrGPArgs gpArgs;
18 this->onEmitCode(args, &gpArgs);
Chris Daltonc17bf322017-10-24 10:59:03 -060019
Chris Dalton5a2f9622019-12-27 14:56:38 -070020 if (args.fGP.willUseTessellationShaders()) {
21 // Tessellation shaders are temporarily responsible for integrating their own code strings
22 // while we work out full support.
23 return;
24 }
25
Chris Daltonc17bf322017-10-24 10:59:03 -060026 GrGLSLVertexBuilder* vBuilder = args.fVertBuilder;
27 if (!args.fGP.willUseGeoShader()) {
28 // Emit the vertex position to the hardware in the normalized window coordinates it expects.
Chris Dalton23261772017-12-10 16:41:45 -070029 SkASSERT(kFloat2_GrSLType == gpArgs.fPositionVar.getType() ||
30 kFloat3_GrSLType == gpArgs.fPositionVar.getType());
Chris Daltonc17bf322017-10-24 10:59:03 -060031 vBuilder->emitNormalizedSkPosition(gpArgs.fPositionVar.c_str(), args.fRTAdjustName,
32 gpArgs.fPositionVar.getType());
Chris Dalton23261772017-12-10 16:41:45 -070033 if (kFloat2_GrSLType == gpArgs.fPositionVar.getType()) {
34 args.fVaryingHandler->setNoPerspective();
35 }
Chris Daltonc17bf322017-10-24 10:59:03 -060036 } else {
37 // Since we have a geometry shader, leave the vertex position in Skia device space for now.
38 // The geometry Shader will operate in device space, and then convert the final positions to
39 // normalized hardware window coordinates under the hood, once everything else has finished.
Chris Dalton23261772017-12-10 16:41:45 -070040 // The subclass must call setNoPerspective on the varying handler, if applicable.
Chris Daltonc17bf322017-10-24 10:59:03 -060041 vBuilder->codeAppendf("sk_Position = float4(%s", gpArgs.fPositionVar.c_str());
Chris Dalton23261772017-12-10 16:41:45 -070042 switch (gpArgs.fPositionVar.getType()) {
43 case kFloat_GrSLType:
44 vBuilder->codeAppend(", 0"); // fallthru.
45 case kFloat2_GrSLType:
46 vBuilder->codeAppend(", 0"); // fallthru.
47 case kFloat3_GrSLType:
48 vBuilder->codeAppend(", 1"); // fallthru.
49 case kFloat4_GrSLType:
50 vBuilder->codeAppend(");");
51 break;
52 default:
53 SK_ABORT("Invalid position var type");
54 break;
Chris Daltonc17bf322017-10-24 10:59:03 -060055 }
cdaltonc08f1962016-02-12 12:14:06 -080056 }
joshualitt8072caa2015-02-12 14:20:52 -080057}
58
egdaniel7ea439b2015-12-03 09:20:44 -080059void GrGLSLGeometryProcessor::emitTransforms(GrGLSLVertexBuilder* vb,
egdaniel0eafe792015-11-20 14:01:22 -080060 GrGLSLVaryingHandler* varyingHandler,
egdaniel7ea439b2015-12-03 09:20:44 -080061 GrGLSLUniformHandler* uniformHandler,
Brian Salomon04460cc2017-12-06 14:47:42 -050062 const GrShaderVar& localCoordsVar,
egdaniele659a582015-11-13 09:55:43 -080063 const SkMatrix& localMatrix,
bsalomona624bf32016-09-20 09:12:47 -070064 FPCoordTransformHandler* handler) {
Brian Salomon706851d2020-02-20 14:18:00 -050065 // We only require localCoordsVar to be valid if there is a coord transform that needs
66 // it. CTs on FPs called with explicit coords do not require a local coord.
67 auto getLocalCoords = [&localCoordsVar,
68 localCoords = SkString(),
69 localCoordLength = int()]() mutable {
70 if (localCoords.isEmpty()) {
71 localCoordLength = GrSLTypeVecLength(localCoordsVar.getType());
72 SkASSERT(GrSLTypeIsFloatType(localCoordsVar.getType()));
73 SkASSERT(localCoordLength == 2 || localCoordLength == 3);
74 if (localCoordLength == 3) {
75 localCoords = localCoordsVar.getName();
76 } else {
77 localCoords.printf("float3(%s, 1)", localCoordsVar.c_str());
78 }
79 }
80 return std::make_tuple(localCoords, localCoordLength);
81 };
Brian Salomon04460cc2017-12-06 14:47:42 -050082
Brian Salomon7d8b3972019-11-26 22:34:44 -050083 for (int i = 0; *handler; ++*handler, ++i) {
84 auto [coordTransform, fp] = handler->get();
Brian Salomon706851d2020-02-20 14:18:00 -050085 // Add uniform for coord transform matrix.
86 const char* matrixName;
87 if (!fp.isSampledWithExplicitCoords() || !coordTransform.isNoOp()) {
Brian Salomon7eabfe82019-12-02 14:20:20 -050088 SkString strUniName;
89 strUniName.printf("CoordTransformMatrix_%d", i);
Brian Salomon2fade722020-03-20 12:35:32 -040090 auto flag = fp.isSampledWithExplicitCoords() ? kFragment_GrShaderFlag
91 : kVertex_GrShaderFlag;
92 fInstalledTransforms.push_back().fHandle =
93 uniformHandler
94 ->addUniform(flag, kFloat3x3_GrSLType, strUniName.c_str(), &matrixName)
95 .toIndex();
Brian Salomon706851d2020-02-20 14:18:00 -050096 } else {
97 // Install a coord transform that will be skipped.
98 fInstalledTransforms.push_back();
99 handler->omitCoordsForCurrCoordTransform();
100 continue;
101 }
102
103 // Add varying if required and register varying and matrix uniform.
104 if (!fp.isSampledWithExplicitCoords()) {
105 auto [localCoordsStr, localCoordLength] = getLocalCoords();
106 GrGLSLVarying v(kFloat2_GrSLType);
Brian Salomon7eabfe82019-12-02 14:20:20 -0500107 if (localMatrix.hasPerspective() || coordTransform.matrix().hasPerspective() ||
Brian Salomon706851d2020-02-20 14:18:00 -0500108 localCoordLength == 3) {
109 v = GrGLSLVarying(kFloat3_GrSLType);
Ethan Nicholasd4efe682019-08-29 16:10:13 -0400110 }
Brian Salomon7eabfe82019-12-02 14:20:20 -0500111 SkString strVaryingName;
112 strVaryingName.printf("TransformedCoords_%d", i);
Brian Salomon706851d2020-02-20 14:18:00 -0500113 varyingHandler->addVarying(strVaryingName.c_str(), &v);
Brian Salomon7eabfe82019-12-02 14:20:20 -0500114
Brian Salomon706851d2020-02-20 14:18:00 -0500115 if (v.type() == kFloat2_GrSLType) {
116 vb->codeAppendf("%s = (%s * %s).xy;", v.vsOut(), matrixName,
117 localCoordsStr.c_str());
118 } else {
119 vb->codeAppendf("%s = %s * %s;", v.vsOut(), matrixName, localCoordsStr.c_str());
Brian Salomon7eabfe82019-12-02 14:20:20 -0500120 }
Brian Salomon706851d2020-02-20 14:18:00 -0500121 GrShaderVar fsVar(SkString(v.fsIn()), v.type(), GrShaderVar::kIn_TypeModifier);
122 handler->specifyCoordsForCurrCoordTransform(SkString(matrixName),
123 fInstalledTransforms.back().fHandle, fsVar);
124 } else {
125 handler->specifyCoordsForCurrCoordTransform(SkString(matrixName),
126 fInstalledTransforms.back().fHandle);
joshualitt8072caa2015-02-12 14:20:52 -0800127 }
128 }
129}
130
bsalomona624bf32016-09-20 09:12:47 -0700131void GrGLSLGeometryProcessor::setTransformDataHelper(const SkMatrix& localMatrix,
132 const GrGLSLProgramDataManager& pdman,
Brian Salomonc241b582019-11-27 08:57:17 -0500133 const CoordTransformRange& transformRange) {
bsalomona624bf32016-09-20 09:12:47 -0700134 int i = 0;
Brian Salomonc241b582019-11-27 08:57:17 -0500135 for (auto [transform, fp] : transformRange) {
Brian Salomon7eabfe82019-12-02 14:20:20 -0500136 if (fInstalledTransforms[i].fHandle.isValid()) {
137 SkMatrix m;
Brian Salomonb10a6622020-02-20 13:36:01 -0500138 if (fp.isSampledWithExplicitCoords()) {
Brian Salomon7eabfe82019-12-02 14:20:20 -0500139 m = GetTransformMatrix(transform, SkMatrix::I());
Brian Salomonb10a6622020-02-20 13:36:01 -0500140 } else {
141 m = GetTransformMatrix(transform, localMatrix);
Brian Salomon7eabfe82019-12-02 14:20:20 -0500142 }
Mike Reed2c383152019-12-18 16:47:47 -0500143 if (!SkMatrixPriv::CheapEqual(fInstalledTransforms[i].fCurrentValue, m)) {
Brian Salomon7eabfe82019-12-02 14:20:20 -0500144 pdman.setSkMatrix(fInstalledTransforms[i].fHandle.toIndex(), m);
145 fInstalledTransforms[i].fCurrentValue = m;
146 }
bsalomona624bf32016-09-20 09:12:47 -0700147 }
148 ++i;
149 }
150 SkASSERT(i == fInstalledTransforms.count());
151}
152
Brian Salomon7f235432017-08-16 09:41:48 -0400153void GrGLSLGeometryProcessor::writeOutputPosition(GrGLSLVertexBuilder* vertBuilder,
154 GrGPArgs* gpArgs,
155 const char* posName) {
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400156 gpArgs->fPositionVar.set(kFloat2_GrSLType, "pos2");
157 vertBuilder->codeAppendf("float2 %s = %s;", gpArgs->fPositionVar.c_str(), posName);
joshualitt5559ca22015-05-21 15:50:36 -0700158}
159
Brian Salomon7f235432017-08-16 09:41:48 -0400160void GrGLSLGeometryProcessor::writeOutputPosition(GrGLSLVertexBuilder* vertBuilder,
161 GrGLSLUniformHandler* uniformHandler,
162 GrGPArgs* gpArgs,
163 const char* posName,
164 const SkMatrix& mat,
165 UniformHandle* viewMatrixUniform) {
joshualitt8072caa2015-02-12 14:20:52 -0800166 if (mat.isIdentity()) {
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400167 gpArgs->fPositionVar.set(kFloat2_GrSLType, "pos2");
168 vertBuilder->codeAppendf("float2 %s = %s;", gpArgs->fPositionVar.c_str(), posName);
joshualitt8072caa2015-02-12 14:20:52 -0800169 } else {
joshualitt5559ca22015-05-21 15:50:36 -0700170 const char* viewMatrixName;
cdalton5e58cee2016-02-11 12:49:47 -0800171 *viewMatrixUniform = uniformHandler->addUniform(kVertex_GrShaderFlag,
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400172 kFloat3x3_GrSLType,
egdaniel7ea439b2015-12-03 09:20:44 -0800173 "uViewM",
174 &viewMatrixName);
joshualitt5559ca22015-05-21 15:50:36 -0700175 if (!mat.hasPerspective()) {
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400176 gpArgs->fPositionVar.set(kFloat2_GrSLType, "pos2");
177 vertBuilder->codeAppendf("float2 %s = (%s * float3(%s, 1)).xy;",
egdaniel4ca2e602015-11-18 08:01:26 -0800178 gpArgs->fPositionVar.c_str(), viewMatrixName, posName);
joshualitt5559ca22015-05-21 15:50:36 -0700179 } else {
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400180 gpArgs->fPositionVar.set(kFloat3_GrSLType, "pos3");
181 vertBuilder->codeAppendf("float3 %s = %s * float3(%s, 1);",
egdaniel4ca2e602015-11-18 08:01:26 -0800182 gpArgs->fPositionVar.c_str(), viewMatrixName, posName);
joshualitt5559ca22015-05-21 15:50:36 -0700183 }
joshualitt8072caa2015-02-12 14:20:52 -0800184 }
185}