blob: c24d8c2799e15d82c5cab5119c55f680981fbd15 [file] [log] [blame]
Greg Daniel164a9f02016-02-22 09:56:40 -05001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrVkGpu.h"
9
10#include "GrContextOptions.h"
11#include "GrGeometryProcessor.h"
12#include "GrGpuResourceCacheAccess.h"
egdaniel0e1853c2016-03-17 11:35:45 -070013#include "GrMesh.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050014#include "GrPipeline.h"
15#include "GrRenderTargetPriv.h"
16#include "GrSurfacePriv.h"
17#include "GrTexturePriv.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050018
19#include "GrVkCommandBuffer.h"
20#include "GrVkImage.h"
21#include "GrVkIndexBuffer.h"
22#include "GrVkMemory.h"
23#include "GrVkPipeline.h"
egdaniel22281c12016-03-23 13:49:40 -070024#include "GrVkPipelineState.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050025#include "GrVkRenderPass.h"
26#include "GrVkResourceProvider.h"
27#include "GrVkTexture.h"
28#include "GrVkTextureRenderTarget.h"
29#include "GrVkTransferBuffer.h"
30#include "GrVkVertexBuffer.h"
31
32#include "SkConfig8888.h"
jvanverth900bd4a2016-04-29 13:53:12 -070033#include "SkMipMap.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050034
35#include "vk/GrVkInterface.h"
jvanverthfd359ca2016-03-18 11:57:24 -070036#include "vk/GrVkTypes.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050037
38#define VK_CALL(X) GR_VK_CALL(this->vkInterface(), X)
39#define VK_CALL_RET(RET, X) GR_VK_CALL_RET(this->vkInterface(), RET, X)
40#define VK_CALL_ERRCHECK(X) GR_VK_CALL_ERRCHECK(this->vkInterface(), X)
41
jvanverthd2497f32016-03-18 12:39:05 -070042#ifdef ENABLE_VK_LAYERS
43VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback(
44 VkDebugReportFlagsEXT flags,
45 VkDebugReportObjectTypeEXT objectType,
46 uint64_t object,
47 size_t location,
48 int32_t messageCode,
49 const char* pLayerPrefix,
50 const char* pMessage,
51 void* pUserData) {
52 if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
53 SkDebugf("Vulkan error [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
54 } else if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
55 SkDebugf("Vulkan warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
56 } else if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) {
57 SkDebugf("Vulkan perf warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
58 } else {
59 SkDebugf("Vulkan info/debug [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
60 }
61 return VK_FALSE;
62}
jvanverthd2497f32016-03-18 12:39:05 -070063#endif
64
jvanverth633b3562016-03-23 11:01:22 -070065GrGpu* GrVkGpu::Create(GrBackendContext backendContext, const GrContextOptions& options,
66 GrContext* context) {
bsalomondc0fcd42016-04-11 14:21:33 -070067 const GrVkBackendContext* vkBackendContext =
68 reinterpret_cast<const GrVkBackendContext*>(backendContext);
jvanverth633b3562016-03-23 11:01:22 -070069 if (!vkBackendContext) {
bsalomondc0fcd42016-04-11 14:21:33 -070070 vkBackendContext = GrVkBackendContext::Create();
jvanverth633b3562016-03-23 11:01:22 -070071 if (!vkBackendContext) {
72 return nullptr;
Greg Daniel164a9f02016-02-22 09:56:40 -050073 }
jvanverth633b3562016-03-23 11:01:22 -070074 } else {
75 vkBackendContext->ref();
Greg Daniel164a9f02016-02-22 09:56:40 -050076 }
77
jvanverth633b3562016-03-23 11:01:22 -070078 return new GrVkGpu(context, options, vkBackendContext);
Greg Daniel164a9f02016-02-22 09:56:40 -050079}
80
81////////////////////////////////////////////////////////////////////////////////
82
halcanary9d524f22016-03-29 09:03:52 -070083GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
jvanverth633b3562016-03-23 11:01:22 -070084 const GrVkBackendContext* backendCtx)
Greg Daniel164a9f02016-02-22 09:56:40 -050085 : INHERITED(context)
jvanverth633b3562016-03-23 11:01:22 -070086 , fDevice(backendCtx->fDevice)
87 , fQueue(backendCtx->fQueue)
88 , fResourceProvider(this) {
89 fBackendContext.reset(backendCtx);
Greg Daniel164a9f02016-02-22 09:56:40 -050090
jvanverthd2497f32016-03-18 12:39:05 -070091#ifdef ENABLE_VK_LAYERS
brianosman419ca642016-05-04 08:19:44 -070092 fCallback = VK_NULL_HANDLE;
jvanverthfd7bd452016-03-25 06:29:52 -070093 if (backendCtx->fExtensions & kEXT_debug_report_GrVkExtensionFlag) {
94 // Setup callback creation information
jvanverthd2497f32016-03-18 12:39:05 -070095 VkDebugReportCallbackCreateInfoEXT callbackCreateInfo;
96 callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
97 callbackCreateInfo.pNext = nullptr;
98 callbackCreateInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT |
egdanielef0c10c2016-04-07 07:51:22 -070099 VK_DEBUG_REPORT_WARNING_BIT_EXT |
jvanverthd2497f32016-03-18 12:39:05 -0700100 //VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
101 //VK_DEBUG_REPORT_DEBUG_BIT_EXT |
egdanielb4aa3622016-04-06 13:47:08 -0700102 VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
jvanverthd2497f32016-03-18 12:39:05 -0700103 callbackCreateInfo.pfnCallback = &DebugReportCallback;
104 callbackCreateInfo.pUserData = nullptr;
105
jvanverthfd7bd452016-03-25 06:29:52 -0700106 // Register the callback
jvanvertha00980e2016-05-02 13:24:48 -0700107 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateDebugReportCallbackEXT(
108 backendCtx->fInstance, &callbackCreateInfo, nullptr, &fCallback));
jvanverthd2497f32016-03-18 12:39:05 -0700109 }
110#endif
jvanverth633b3562016-03-23 11:01:22 -0700111
112 fCompiler = shaderc_compiler_initialize();
113
jvanverthfd7bd452016-03-25 06:29:52 -0700114 fVkCaps.reset(new GrVkCaps(options, this->vkInterface(), backendCtx->fPhysicalDevice,
egdanielc5ec1402016-03-28 12:14:42 -0700115 backendCtx->fFeatures, backendCtx->fExtensions));
jvanverth633b3562016-03-23 11:01:22 -0700116 fCaps.reset(SkRef(fVkCaps.get()));
117
118 VK_CALL(GetPhysicalDeviceMemoryProperties(backendCtx->fPhysicalDevice, &fPhysDevMemProps));
119
120 const VkCommandPoolCreateInfo cmdPoolInfo = {
121 VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType
122 nullptr, // pNext
123 VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, // CmdPoolCreateFlags
jvanverthb0d43522016-04-21 11:46:23 -0700124 backendCtx->fGraphicsQueueIndex, // queueFamilyIndex
jvanverth633b3562016-03-23 11:01:22 -0700125 };
halcanary9d524f22016-03-29 09:03:52 -0700126 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateCommandPool(fDevice, &cmdPoolInfo, nullptr,
jvanverth633b3562016-03-23 11:01:22 -0700127 &fCmdPool));
128
129 // must call this after creating the CommandPool
130 fResourceProvider.init();
131 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
132 SkASSERT(fCurrentCmdBuffer);
133 fCurrentCmdBuffer->begin(this);
Greg Daniel164a9f02016-02-22 09:56:40 -0500134}
135
136GrVkGpu::~GrVkGpu() {
Greg Daniel164a9f02016-02-22 09:56:40 -0500137 fCurrentCmdBuffer->end(this);
138 fCurrentCmdBuffer->unref(this);
139
140 // wait for all commands to finish
jvanverthddf98352016-03-21 11:46:00 -0700141 fResourceProvider.checkCommandBuffers();
jvanvertha00980e2016-05-02 13:24:48 -0700142 SkDEBUGCODE(VkResult res = ) VK_CALL(QueueWaitIdle(fQueue));
jvanverthddf98352016-03-21 11:46:00 -0700143 // VK_ERROR_DEVICE_LOST is acceptable when tearing down (see 4.2.4 in spec)
144 SkASSERT(VK_SUCCESS == res || VK_ERROR_DEVICE_LOST == res);
halcanary9d524f22016-03-29 09:03:52 -0700145
Greg Daniel164a9f02016-02-22 09:56:40 -0500146 // must call this just before we destroy the VkDevice
147 fResourceProvider.destroyResources();
148
jvanverth633b3562016-03-23 11:01:22 -0700149 VK_CALL(DestroyCommandPool(fDevice, fCmdPool, nullptr));
150
151 shaderc_compiler_release(fCompiler);
152
153#ifdef ENABLE_VK_LAYERS
jvanvertha00980e2016-05-02 13:24:48 -0700154 if (fCallback) {
155 VK_CALL(DestroyDebugReportCallbackEXT(fBackendContext->fInstance, fCallback, nullptr));
brianosman419ca642016-05-04 08:19:44 -0700156 fCallback = VK_NULL_HANDLE;
jvanvertha00980e2016-05-02 13:24:48 -0700157 }
jvanverthd2497f32016-03-18 12:39:05 -0700158#endif
Greg Daniel164a9f02016-02-22 09:56:40 -0500159}
160
161///////////////////////////////////////////////////////////////////////////////
162
163void GrVkGpu::submitCommandBuffer(SyncQueue sync) {
164 SkASSERT(fCurrentCmdBuffer);
165 fCurrentCmdBuffer->end(this);
166
167 fCurrentCmdBuffer->submitToQueue(this, fQueue, sync);
168 fResourceProvider.checkCommandBuffers();
169
170 // Release old command buffer and create a new one
171 fCurrentCmdBuffer->unref(this);
172 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
173 SkASSERT(fCurrentCmdBuffer);
174
175 fCurrentCmdBuffer->begin(this);
176}
177
178///////////////////////////////////////////////////////////////////////////////
cdalton1bf3e712016-04-19 10:00:02 -0700179GrBuffer* GrVkGpu::onCreateBuffer(size_t size, GrBufferType type, GrAccessPattern accessPattern,
180 const void* data) {
181 GrBuffer* buff;
cdalton397536c2016-03-25 12:15:03 -0700182 switch (type) {
183 case kVertex_GrBufferType:
184 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
185 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700186 buff = GrVkVertexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700187 break;
cdalton397536c2016-03-25 12:15:03 -0700188 case kIndex_GrBufferType:
189 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
190 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700191 buff = GrVkIndexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700192 break;
cdalton397536c2016-03-25 12:15:03 -0700193 case kXferCpuToGpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700194 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700195 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyRead_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700196 break;
cdalton397536c2016-03-25 12:15:03 -0700197 case kXferGpuToCpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700198 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700199 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyWrite_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700200 break;
cdalton397536c2016-03-25 12:15:03 -0700201 default:
202 SkFAIL("Unknown buffer type.");
203 return nullptr;
204 }
cdalton1bf3e712016-04-19 10:00:02 -0700205 if (data && buff) {
206 buff->updateData(data, size);
207 }
208 return buff;
Greg Daniel164a9f02016-02-22 09:56:40 -0500209}
210
211////////////////////////////////////////////////////////////////////////////////
212bool GrVkGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
213 GrPixelConfig srcConfig, DrawPreference* drawPreference,
214 WritePixelTempDrawInfo* tempDrawInfo) {
215 if (kIndex_8_GrPixelConfig == srcConfig || GrPixelConfigIsCompressed(dstSurface->config())) {
216 return false;
217 }
218
219 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
220 if (kNoDraw_DrawPreference != *drawPreference) {
221 return false;
222 }
223
224 if (dstSurface->config() != srcConfig) {
halcanary9d524f22016-03-29 09:03:52 -0700225 // TODO: This should fall back to drawing or copying to change config of dstSurface to
Greg Daniel164a9f02016-02-22 09:56:40 -0500226 // match that of srcConfig.
227 return false;
228 }
229
230 return true;
231}
232
233bool GrVkGpu::onWritePixels(GrSurface* surface,
234 int left, int top, int width, int height,
bsalomona1e6b3b2016-03-02 10:58:23 -0800235 GrPixelConfig config,
236 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500237 GrVkTexture* vkTex = static_cast<GrVkTexture*>(surface->asTexture());
238 if (!vkTex) {
239 return false;
240 }
241
jvanverth900bd4a2016-04-29 13:53:12 -0700242 // Make sure we have at least the base level
jvanverth03509ea2016-03-02 13:19:47 -0800243 if (texels.empty() || !texels.begin()->fPixels) {
244 return false;
245 }
bsalomona1e6b3b2016-03-02 10:58:23 -0800246
Greg Daniel164a9f02016-02-22 09:56:40 -0500247 // We assume Vulkan doesn't do sRGB <-> linear conversions when reading and writing pixels.
248 if (GrPixelConfigIsSRGB(surface->config()) != GrPixelConfigIsSRGB(config)) {
249 return false;
250 }
251
252 bool success = false;
253 if (GrPixelConfigIsCompressed(vkTex->desc().fConfig)) {
254 // We check that config == desc.fConfig in GrGpu::getWritePixelsInfo()
255 SkASSERT(config == vkTex->desc().fConfig);
256 // TODO: add compressed texture support
257 // delete the following two lines and uncomment the two after that when ready
258 vkTex->unref();
259 return false;
260 //success = this->uploadCompressedTexData(vkTex->desc(), buffer, false, left, top, width,
261 // height);
262 } else {
263 bool linearTiling = vkTex->isLinearTiled();
jvanverth900bd4a2016-04-29 13:53:12 -0700264 if (linearTiling) {
265 if (texels.count() > 1) {
266 SkDebugf("Can't upload mipmap data to linear tiled texture");
267 return false;
268 }
269 if (VK_IMAGE_LAYOUT_PREINITIALIZED != vkTex->currentLayout()) {
270 // Need to change the layout to general in order to perform a host write
jvanverth900bd4a2016-04-29 13:53:12 -0700271 vkTex->setImageLayout(this,
272 VK_IMAGE_LAYOUT_GENERAL,
jvanverth50c46c72016-05-06 12:31:28 -0700273 VK_ACCESS_HOST_WRITE_BIT,
274 VK_PIPELINE_STAGE_HOST_BIT,
jvanverth900bd4a2016-04-29 13:53:12 -0700275 false);
egdanielbdf88112016-05-03 07:25:56 -0700276 this->submitCommandBuffer(kForce_SyncQueue);
jvanverth900bd4a2016-04-29 13:53:12 -0700277 }
278 success = this->uploadTexDataLinear(vkTex, left, top, width, height, config,
279 texels.begin()->fPixels, texels.begin()->fRowBytes);
280 } else {
jvanverthc578b0632016-05-02 10:58:12 -0700281 int newMipLevels = texels.count();
jvanverth82c05582016-05-03 11:19:01 -0700282 int currentMipLevels = vkTex->texturePriv().maxMipMapLevel() + 1;
283 if (newMipLevels != currentMipLevels) {
jvanverthc578b0632016-05-02 10:58:12 -0700284 if (!vkTex->reallocForMipmap(this, newMipLevels)) {
jvanverth900bd4a2016-04-29 13:53:12 -0700285 return false;
286 }
287 }
288 success = this->uploadTexDataOptimal(vkTex, left, top, width, height, config, texels);
Greg Daniel164a9f02016-02-22 09:56:40 -0500289 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500290 }
jvanverth900bd4a2016-04-29 13:53:12 -0700291
292 return success;
Greg Daniel164a9f02016-02-22 09:56:40 -0500293}
294
jvanverth900bd4a2016-04-29 13:53:12 -0700295bool GrVkGpu::uploadTexDataLinear(GrVkTexture* tex,
296 int left, int top, int width, int height,
297 GrPixelConfig dataConfig,
298 const void* data,
299 size_t rowBytes) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500300 SkASSERT(data);
jvanverth900bd4a2016-04-29 13:53:12 -0700301 SkASSERT(tex->isLinearTiled());
Greg Daniel164a9f02016-02-22 09:56:40 -0500302
303 // If we're uploading compressed data then we should be using uploadCompressedTexData
304 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
305
Greg Daniel164a9f02016-02-22 09:56:40 -0500306 size_t bpp = GrBytesPerPixel(dataConfig);
307
308 const GrSurfaceDesc& desc = tex->desc();
309
310 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
311 &width, &height, &data, &rowBytes)) {
312 return false;
313 }
314 size_t trimRowBytes = width * bpp;
315
jvanverth900bd4a2016-04-29 13:53:12 -0700316 SkASSERT(VK_IMAGE_LAYOUT_PREINITIALIZED == tex->currentLayout() ||
317 VK_IMAGE_LAYOUT_GENERAL == tex->currentLayout());
318 const VkImageSubresource subres = {
319 VK_IMAGE_ASPECT_COLOR_BIT,
320 0, // mipLevel
321 0, // arraySlice
322 };
323 VkSubresourceLayout layout;
324 VkResult err;
Greg Daniel164a9f02016-02-22 09:56:40 -0500325
jvanverth900bd4a2016-04-29 13:53:12 -0700326 const GrVkInterface* interface = this->vkInterface();
Greg Daniel164a9f02016-02-22 09:56:40 -0500327
jvanverth900bd4a2016-04-29 13:53:12 -0700328 GR_VK_CALL(interface, GetImageSubresourceLayout(fDevice,
329 tex->textureImage(),
330 &subres,
331 &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500332
jvanverth900bd4a2016-04-29 13:53:12 -0700333 int texTop = kBottomLeft_GrSurfaceOrigin == desc.fOrigin ? tex->height() - top - height : top;
334 VkDeviceSize offset = texTop*layout.rowPitch + left*bpp;
335 VkDeviceSize size = height*layout.rowPitch;
336 void* mapPtr;
337 err = GR_VK_CALL(interface, MapMemory(fDevice, tex->textureMemory(), offset, size, 0,
338 &mapPtr));
339 if (err) {
340 return false;
341 }
342
343 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
344 // copy into buffer by rows
345 const char* srcRow = reinterpret_cast<const char*>(data);
346 char* dstRow = reinterpret_cast<char*>(mapPtr)+(height - 1)*layout.rowPitch;
347 for (int y = 0; y < height; y++) {
348 memcpy(dstRow, srcRow, trimRowBytes);
349 srcRow += rowBytes;
350 dstRow -= layout.rowPitch;
351 }
352 } else {
353 // If there is no padding on the src (rowBytes) or dst (layout.rowPitch) we can memcpy
354 if (trimRowBytes == rowBytes && trimRowBytes == layout.rowPitch) {
355 memcpy(mapPtr, data, trimRowBytes * height);
356 } else {
357 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), data, rowBytes,
358 trimRowBytes, height);
359 }
360 }
361
362 GR_VK_CALL(interface, UnmapMemory(fDevice, tex->textureMemory()));
363
364 return true;
365}
366
367bool GrVkGpu::uploadTexDataOptimal(GrVkTexture* tex,
368 int left, int top, int width, int height,
369 GrPixelConfig dataConfig,
370 const SkTArray<GrMipLevel>& texels) {
371 SkASSERT(!tex->isLinearTiled());
372 // The assumption is either that we have no mipmaps, or that our rect is the entire texture
373 SkASSERT(1 == texels.count() ||
374 (0 == left && 0 == top && width == tex->width() && height == tex->height()));
375
376 // If we're uploading compressed data then we should be using uploadCompressedTexData
377 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
378
379 if (width == 0 || height == 0) {
380 return false;
381 }
382
383 const GrSurfaceDesc& desc = tex->desc();
384 SkASSERT(this->caps()->isConfigTexturable(desc.fConfig));
385 size_t bpp = GrBytesPerPixel(dataConfig);
386
387 // texels is const.
jvanverthc578b0632016-05-02 10:58:12 -0700388 // But we may need to adjust the fPixels ptr based on the copyRect, or fRowBytes.
389 // Because of this we need to make a non-const shallow copy of texels.
390 SkTArray<GrMipLevel> texelsShallowCopy(texels);
jvanverth900bd4a2016-04-29 13:53:12 -0700391
jvanverthc578b0632016-05-02 10:58:12 -0700392 for (int currentMipLevel = texelsShallowCopy.count() - 1; currentMipLevel >= 0;
393 currentMipLevel--) {
394 SkASSERT(texelsShallowCopy[currentMipLevel].fPixels);
Greg Daniel164a9f02016-02-22 09:56:40 -0500395 }
396
jvanverth900bd4a2016-04-29 13:53:12 -0700397 // Determine whether we need to flip when we copy into the buffer
jvanverthc578b0632016-05-02 10:58:12 -0700398 bool flipY = (kBottomLeft_GrSurfaceOrigin == desc.fOrigin && !texelsShallowCopy.empty());
jvanverth900bd4a2016-04-29 13:53:12 -0700399
jvanverthc578b0632016-05-02 10:58:12 -0700400 // adjust any params (left, top, currentWidth, currentHeight
jvanverth900bd4a2016-04-29 13:53:12 -0700401 // find the combined size of all the mip levels and the relative offset of
402 // each into the collective buffer
jvanverthc578b0632016-05-02 10:58:12 -0700403 // Do the first level separately because we may need to adjust width and height
404 // (for the non-mipped case).
405 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
406 &width,
407 &height,
408 &texelsShallowCopy[0].fPixels,
409 &texelsShallowCopy[0].fRowBytes)) {
410 return false;
411 }
412 SkTArray<size_t> individualMipOffsets(texelsShallowCopy.count());
413 individualMipOffsets.push_back(0);
414 size_t combinedBufferSize = width * bpp * height;
415 int currentWidth = width;
416 int currentHeight = height;
417 for (int currentMipLevel = 1; currentMipLevel < texelsShallowCopy.count(); currentMipLevel++) {
418 currentWidth = SkTMax(1, currentWidth/2);
419 currentHeight = SkTMax(1, currentHeight/2);
420 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
421 &currentWidth,
422 &currentHeight,
423 &texelsShallowCopy[currentMipLevel].fPixels,
424 &texelsShallowCopy[currentMipLevel].fRowBytes)) {
425 return false;
426 }
jvanverth900bd4a2016-04-29 13:53:12 -0700427 const size_t trimmedSize = currentWidth * bpp * currentHeight;
428 individualMipOffsets.push_back(combinedBufferSize);
429 combinedBufferSize += trimmedSize;
430 }
431
432 // allocate buffer to hold our mip data
433 GrVkTransferBuffer* transferBuffer =
434 GrVkTransferBuffer::Create(this, combinedBufferSize, GrVkBuffer::kCopyRead_Type);
435
436 char* buffer = (char*) transferBuffer->map();
jvanverthc578b0632016-05-02 10:58:12 -0700437 SkTArray<VkBufferImageCopy> regions(texelsShallowCopy.count());
jvanverth900bd4a2016-04-29 13:53:12 -0700438
jvanverthc578b0632016-05-02 10:58:12 -0700439 currentWidth = width;
440 currentHeight = height;
441 for (int currentMipLevel = 0; currentMipLevel < texelsShallowCopy.count(); currentMipLevel++) {
jvanverth900bd4a2016-04-29 13:53:12 -0700442 const size_t trimRowBytes = currentWidth * bpp;
jvanverthc578b0632016-05-02 10:58:12 -0700443 const size_t rowBytes = texelsShallowCopy[currentMipLevel].fRowBytes;
jvanverth900bd4a2016-04-29 13:53:12 -0700444
445 // copy data into the buffer, skipping the trailing bytes
446 char* dst = buffer + individualMipOffsets[currentMipLevel];
jvanverthc578b0632016-05-02 10:58:12 -0700447 const char* src = (const char*)texelsShallowCopy[currentMipLevel].fPixels;
jvanverth900bd4a2016-04-29 13:53:12 -0700448 if (flipY) {
449 src += (currentHeight - 1) * rowBytes;
450 for (int y = 0; y < currentHeight; y++) {
451 memcpy(dst, src, trimRowBytes);
452 src -= rowBytes;
453 dst += trimRowBytes;
454 }
455 } else if (trimRowBytes == rowBytes) {
456 memcpy(dst, src, trimRowBytes * currentHeight);
457 } else {
458 SkRectMemcpy(dst, trimRowBytes, src, rowBytes, trimRowBytes, currentHeight);
459 }
460
461 VkBufferImageCopy& region = regions.push_back();
462 memset(&region, 0, sizeof(VkBufferImageCopy));
463 region.bufferOffset = individualMipOffsets[currentMipLevel];
464 region.bufferRowLength = currentWidth;
465 region.bufferImageHeight = currentHeight;
bsalomoncf942c42016-04-29 18:30:06 -0700466 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, SkToU32(currentMipLevel), 0, 1 };
jvanverthc578b0632016-05-02 10:58:12 -0700467 region.imageOffset = { left, flipY ? tex->height() - top - currentHeight : top, 0 };
jvanverth900bd4a2016-04-29 13:53:12 -0700468 region.imageExtent = { (uint32_t)currentWidth, (uint32_t)currentHeight, 1 };
jvanverthc578b0632016-05-02 10:58:12 -0700469
470 currentWidth = SkTMax(1, currentWidth/2);
471 currentHeight = SkTMax(1, currentHeight/2);
jvanverth900bd4a2016-04-29 13:53:12 -0700472 }
473
474 transferBuffer->unmap();
475
476 // make sure the unmap has finished
477 transferBuffer->addMemoryBarrier(this,
478 VK_ACCESS_HOST_WRITE_BIT,
479 VK_ACCESS_TRANSFER_READ_BIT,
480 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
481 VK_PIPELINE_STAGE_TRANSFER_BIT,
482 false);
483
484 // Change layout of our target so it can be copied to
jvanverth900bd4a2016-04-29 13:53:12 -0700485 tex->setImageLayout(this,
486 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -0700487 VK_ACCESS_TRANSFER_WRITE_BIT,
488 VK_PIPELINE_STAGE_TRANSFER_BIT,
jvanverth900bd4a2016-04-29 13:53:12 -0700489 false);
490
491 // Copy the buffer to the image
492 fCurrentCmdBuffer->copyBufferToImage(this,
493 transferBuffer,
494 tex,
495 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
496 regions.count(),
497 regions.begin());
498
499 // Submit the current command buffer to the Queue
500 this->submitCommandBuffer(kSkip_SyncQueue);
501
502 transferBuffer->unref();
503
Greg Daniel164a9f02016-02-22 09:56:40 -0500504 return true;
505}
506
507////////////////////////////////////////////////////////////////////////////////
kkinnunen2e6055b2016-04-22 01:48:29 -0700508GrTexture* GrVkGpu::onCreateTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted,
bsalomona1e6b3b2016-03-02 10:58:23 -0800509 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500510 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
511
512 VkFormat pixelFormat;
513 if (!GrPixelConfigToVkFormat(desc.fConfig, &pixelFormat)) {
514 return nullptr;
515 }
516
517 if (!fVkCaps->isConfigTexturable(desc.fConfig)) {
518 return nullptr;
519 }
520
521 bool linearTiling = false;
522 if (SkToBool(desc.fFlags & kZeroCopy_GrSurfaceFlag)) {
jvanverth900bd4a2016-04-29 13:53:12 -0700523 // we can't have a linear texture with a mipmap
524 if (texels.count() > 1) {
525 SkDebugf("Trying to create linear tiled texture with mipmap");
526 return nullptr;
527 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500528 if (fVkCaps->isConfigTexurableLinearly(desc.fConfig) &&
529 (!renderTarget || fVkCaps->isConfigRenderableLinearly(desc.fConfig, false))) {
530 linearTiling = true;
531 } else {
532 return nullptr;
533 }
534 }
535
536 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
537 if (renderTarget) {
538 usageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
539 }
540
541 // For now we will set the VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT and
542 // VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT on every texture since we do not know whether or not we
543 // will be using this texture in some copy or not. Also this assumes, as is the current case,
jvanverth62340062016-04-26 08:01:44 -0700544 // that all render targets in vulkan are also textures. If we change this practice of setting
Greg Daniel164a9f02016-02-22 09:56:40 -0500545 // both bits, we must make sure to set the destination bit if we are uploading srcData to the
546 // texture.
547 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
548
bsalomona1e6b3b2016-03-02 10:58:23 -0800549 VkFlags memProps = (!texels.empty() && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
550 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
Greg Daniel164a9f02016-02-22 09:56:40 -0500551
552 // This ImageDesc refers to the texture that will be read by the client. Thus even if msaa is
jvanverth62340062016-04-26 08:01:44 -0700553 // requested, this ImageDesc describes the resolved texture. Therefore we always have samples set
Greg Daniel164a9f02016-02-22 09:56:40 -0500554 // to 1.
jvanverthc578b0632016-05-02 10:58:12 -0700555 int mipLevels = texels.empty() ? 1 : texels.count();
Greg Daniel164a9f02016-02-22 09:56:40 -0500556 GrVkImage::ImageDesc imageDesc;
557 imageDesc.fImageType = VK_IMAGE_TYPE_2D;
558 imageDesc.fFormat = pixelFormat;
559 imageDesc.fWidth = desc.fWidth;
560 imageDesc.fHeight = desc.fHeight;
jvanverthc578b0632016-05-02 10:58:12 -0700561 imageDesc.fLevels = linearTiling ? 1 : mipLevels;
Greg Daniel164a9f02016-02-22 09:56:40 -0500562 imageDesc.fSamples = 1;
563 imageDesc.fImageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
564 imageDesc.fUsageFlags = usageFlags;
565 imageDesc.fMemProps = memProps;
566
567 GrVkTexture* tex;
568 if (renderTarget) {
kkinnunen2e6055b2016-04-22 01:48:29 -0700569 tex = GrVkTextureRenderTarget::CreateNewTextureRenderTarget(this, budgeted, desc,
Greg Daniel164a9f02016-02-22 09:56:40 -0500570 imageDesc);
571 } else {
kkinnunen2e6055b2016-04-22 01:48:29 -0700572 tex = GrVkTexture::CreateNewTexture(this, budgeted, desc, imageDesc);
Greg Daniel164a9f02016-02-22 09:56:40 -0500573 }
574
575 if (!tex) {
576 return nullptr;
577 }
578
bsalomone699d0c2016-03-09 06:25:15 -0800579 if (!texels.empty()) {
580 SkASSERT(texels.begin()->fPixels);
jvanverth900bd4a2016-04-29 13:53:12 -0700581 bool success;
582 if (linearTiling) {
583 success = this->uploadTexDataLinear(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
584 texels.begin()->fPixels, texels.begin()->fRowBytes);
585 } else {
586 success = this->uploadTexDataOptimal(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
587 texels);
588 }
589 if (!success) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500590 tex->unref();
591 return nullptr;
592 }
593 }
594
595 return tex;
596}
597
598////////////////////////////////////////////////////////////////////////////////
599
600static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin) {
601 // By default, all textures in Vk use TopLeft
602 if (kDefault_GrSurfaceOrigin == origin) {
603 return kTopLeft_GrSurfaceOrigin;
604 } else {
605 return origin;
606 }
607}
608
609GrTexture* GrVkGpu::onWrapBackendTexture(const GrBackendTextureDesc& desc,
610 GrWrapOwnership ownership) {
611 VkFormat format;
612 if (!GrPixelConfigToVkFormat(desc.fConfig, &format)) {
613 return nullptr;
614 }
615
616 if (0 == desc.fTextureHandle) {
617 return nullptr;
618 }
619
620 int maxSize = this->caps()->maxTextureSize();
621 if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
622 return nullptr;
623 }
624
jvanverthfd359ca2016-03-18 11:57:24 -0700625 const GrVkTextureInfo* info = reinterpret_cast<const GrVkTextureInfo*>(desc.fTextureHandle);
626 if (VK_NULL_HANDLE == info->fImage || VK_NULL_HANDLE == info->fAlloc) {
627 return nullptr;
628 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500629
Greg Daniel164a9f02016-02-22 09:56:40 -0500630 GrSurfaceDesc surfDesc;
631 // next line relies on GrBackendTextureDesc's flags matching GrTexture's
632 surfDesc.fFlags = (GrSurfaceFlags)desc.fFlags;
633 surfDesc.fWidth = desc.fWidth;
634 surfDesc.fHeight = desc.fHeight;
635 surfDesc.fConfig = desc.fConfig;
636 surfDesc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount());
637 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrBackendTextureFlag);
638 // In GL, Chrome assumes all textures are BottomLeft
639 // In VK, we don't have this restriction
640 surfDesc.fOrigin = resolve_origin(desc.fOrigin);
641
642 GrVkTexture* texture = nullptr;
643 if (renderTarget) {
halcanary9d524f22016-03-29 09:03:52 -0700644 texture = GrVkTextureRenderTarget::CreateWrappedTextureRenderTarget(this, surfDesc,
kkinnunen2e6055b2016-04-22 01:48:29 -0700645 ownership, format,
jvanverthfd359ca2016-03-18 11:57:24 -0700646 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500647 } else {
kkinnunen2e6055b2016-04-22 01:48:29 -0700648 texture = GrVkTexture::CreateWrappedTexture(this, surfDesc, ownership, format, info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500649 }
650 if (!texture) {
651 return nullptr;
652 }
653
654 return texture;
655}
656
657GrRenderTarget* GrVkGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDesc& wrapDesc,
658 GrWrapOwnership ownership) {
halcanary9d524f22016-03-29 09:03:52 -0700659
jvanverthfd359ca2016-03-18 11:57:24 -0700660 const GrVkTextureInfo* info =
661 reinterpret_cast<const GrVkTextureInfo*>(wrapDesc.fRenderTargetHandle);
662 if (VK_NULL_HANDLE == info->fImage ||
663 (VK_NULL_HANDLE == info->fAlloc && kAdopt_GrWrapOwnership == ownership)) {
664 return nullptr;
665 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500666
Greg Daniel164a9f02016-02-22 09:56:40 -0500667 GrSurfaceDesc desc;
668 desc.fConfig = wrapDesc.fConfig;
669 desc.fFlags = kCheckAllocation_GrSurfaceFlag;
670 desc.fWidth = wrapDesc.fWidth;
671 desc.fHeight = wrapDesc.fHeight;
672 desc.fSampleCnt = SkTMin(wrapDesc.fSampleCnt, this->caps()->maxSampleCount());
673
674 desc.fOrigin = resolve_origin(wrapDesc.fOrigin);
675
676 GrVkRenderTarget* tgt = GrVkRenderTarget::CreateWrappedRenderTarget(this, desc,
kkinnunen2e6055b2016-04-22 01:48:29 -0700677 ownership,
jvanverthfd359ca2016-03-18 11:57:24 -0700678 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500679 if (tgt && wrapDesc.fStencilBits) {
680 if (!createStencilAttachmentForRenderTarget(tgt, desc.fWidth, desc.fHeight)) {
681 tgt->unref();
682 return nullptr;
683 }
684 }
685 return tgt;
686}
687
jvanverth62340062016-04-26 08:01:44 -0700688void GrVkGpu::generateMipmap(GrVkTexture* tex) const {
jvanverth900bd4a2016-04-29 13:53:12 -0700689 // don't do anything for linearly tiled textures (can't have mipmaps)
jvanverth62340062016-04-26 08:01:44 -0700690 if (tex->isLinearTiled()) {
jvanverth900bd4a2016-04-29 13:53:12 -0700691 SkDebugf("Trying to create mipmap for linear tiled texture");
jvanverth62340062016-04-26 08:01:44 -0700692 return;
693 }
694
695 // We cannot generate mipmaps for images that are multisampled.
696 // TODO: does it even make sense for rendertargets in general?
697 if (tex->asRenderTarget() && tex->asRenderTarget()->numColorSamples() > 1) {
698 return;
699 }
700
701 // determine if we can blit to and from this format
702 const GrVkCaps& caps = this->vkCaps();
703 if (!caps.configCanBeDstofBlit(tex->config(), false) ||
704 !caps.configCanBeSrcofBlit(tex->config(), false)) {
705 return;
706 }
707
708 // change the original image's layout
jvanverth62340062016-04-26 08:01:44 -0700709 tex->setImageLayout(this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -0700710 VK_ACCESS_TRANSFER_READ_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, false);
jvanverth62340062016-04-26 08:01:44 -0700711
712 // grab handle to the original image resource
713 const GrVkImage::Resource* oldResource = tex->resource();
714 oldResource->ref();
715
jvanverth82c05582016-05-03 11:19:01 -0700716 // SkMipMap doesn't include the base level in the level count so we have to add 1
717 uint32_t levelCount = SkMipMap::ComputeLevelCount(tex->width(), tex->height()) + 1;
718 if (!tex->reallocForMipmap(this, levelCount)) {
jvanverth62340062016-04-26 08:01:44 -0700719 oldResource->unref(this);
720 return;
721 }
722
723 // change the new image's layout
jvanverth50c46c72016-05-06 12:31:28 -0700724 tex->setImageLayout(this, VK_IMAGE_LAYOUT_GENERAL,
725 VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, false);
jvanverth62340062016-04-26 08:01:44 -0700726
727 // Blit original image
728 int width = tex->width();
729 int height = tex->height();
jvanverth62340062016-04-26 08:01:44 -0700730
731 VkImageBlit blitRegion;
732 memset(&blitRegion, 0, sizeof(VkImageBlit));
733 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
734 blitRegion.srcOffsets[0] = { 0, 0, 0 };
735 blitRegion.srcOffsets[1] = { width, height, 0 };
jvanverth82c05582016-05-03 11:19:01 -0700736 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
jvanverth62340062016-04-26 08:01:44 -0700737 blitRegion.dstOffsets[0] = { 0, 0, 0 };
738 blitRegion.dstOffsets[1] = { width, height, 0 };
739
740 fCurrentCmdBuffer->blitImage(this,
741 oldResource,
742 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
743 tex->resource(),
jvanverth50c46c72016-05-06 12:31:28 -0700744 VK_IMAGE_LAYOUT_GENERAL,
jvanverth62340062016-04-26 08:01:44 -0700745 1,
746 &blitRegion,
747 VK_FILTER_LINEAR);
jvanverth50c46c72016-05-06 12:31:28 -0700748
749 // setup memory barrier
750 SkASSERT(GrVkFormatToPixelConfig(tex->resource()->fFormat, nullptr));
751 VkImageAspectFlags aspectFlags = VK_IMAGE_ASPECT_COLOR_BIT;
752 VkImageMemoryBarrier imageMemoryBarrier = {
753 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // sType
754 NULL, // pNext
755 VK_ACCESS_TRANSFER_WRITE_BIT, // outputMask
756 VK_ACCESS_TRANSFER_READ_BIT, // inputMask
757 VK_IMAGE_LAYOUT_GENERAL, // oldLayout
758 VK_IMAGE_LAYOUT_GENERAL, // newLayout
759 VK_QUEUE_FAMILY_IGNORED, // srcQueueFamilyIndex
760 VK_QUEUE_FAMILY_IGNORED, // dstQueueFamilyIndex
761 tex->resource()->fImage, // image
762 { aspectFlags, 0, 1, 0, 1 } // subresourceRange
763 };
764
jvanverth62340062016-04-26 08:01:44 -0700765 // Blit the miplevels
jvanverth82c05582016-05-03 11:19:01 -0700766 uint32_t mipLevel = 1;
767 while (mipLevel < levelCount) {
768 int prevWidth = width;
769 int prevHeight = height;
770 width = SkTMax(1, width / 2);
771 height = SkTMax(1, height / 2);
jvanverth62340062016-04-26 08:01:44 -0700772
jvanverth50c46c72016-05-06 12:31:28 -0700773 imageMemoryBarrier.subresourceRange.baseMipLevel = mipLevel - 1;
774 this->addImageMemoryBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
775 false, &imageMemoryBarrier);
776
777 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel - 1, 0, 1 };
jvanverth82c05582016-05-03 11:19:01 -0700778 blitRegion.srcOffsets[0] = { 0, 0, 0 };
779 blitRegion.srcOffsets[1] = { prevWidth, prevHeight, 0 };
780 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel, 0, 1 };
781 blitRegion.dstOffsets[0] = { 0, 0, 0 };
782 blitRegion.dstOffsets[1] = { width, height, 0 };
jvanverth62340062016-04-26 08:01:44 -0700783 fCurrentCmdBuffer->blitImage(this,
784 tex->resource(),
jvanverth50c46c72016-05-06 12:31:28 -0700785 VK_IMAGE_LAYOUT_GENERAL,
jvanverth62340062016-04-26 08:01:44 -0700786 tex->resource(),
jvanverth50c46c72016-05-06 12:31:28 -0700787 VK_IMAGE_LAYOUT_GENERAL,
jvanverth62340062016-04-26 08:01:44 -0700788 1,
789 &blitRegion,
790 VK_FILTER_LINEAR);
jvanverth82c05582016-05-03 11:19:01 -0700791 ++mipLevel;
jvanverth62340062016-04-26 08:01:44 -0700792 }
793
794 oldResource->unref(this);
795}
796
797
Greg Daniel164a9f02016-02-22 09:56:40 -0500798////////////////////////////////////////////////////////////////////////////////
799
800void GrVkGpu::bindGeometry(const GrPrimitiveProcessor& primProc,
egdaniel0e1853c2016-03-17 11:35:45 -0700801 const GrNonInstancedMesh& mesh) {
egdaniel58a8d922016-04-21 08:03:10 -0700802 // There is no need to put any memory barriers to make sure host writes have finished here.
803 // When a command buffer is submitted to a queue, there is an implicit memory barrier that
804 // occurs for all host writes. Additionally, BufferMemoryBarriers are not allowed inside of
805 // an active RenderPass.
Greg Daniel164a9f02016-02-22 09:56:40 -0500806 GrVkVertexBuffer* vbuf;
egdaniel0e1853c2016-03-17 11:35:45 -0700807 vbuf = (GrVkVertexBuffer*)mesh.vertexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500808 SkASSERT(vbuf);
809 SkASSERT(!vbuf->isMapped());
810
Greg Daniel164a9f02016-02-22 09:56:40 -0500811 fCurrentCmdBuffer->bindVertexBuffer(this, vbuf);
812
egdaniel0e1853c2016-03-17 11:35:45 -0700813 if (mesh.isIndexed()) {
814 GrVkIndexBuffer* ibuf = (GrVkIndexBuffer*)mesh.indexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500815 SkASSERT(ibuf);
816 SkASSERT(!ibuf->isMapped());
817
Greg Daniel164a9f02016-02-22 09:56:40 -0500818 fCurrentCmdBuffer->bindIndexBuffer(this, ibuf);
819 }
820}
821
Greg Daniel164a9f02016-02-22 09:56:40 -0500822////////////////////////////////////////////////////////////////////////////////
823
824GrStencilAttachment* GrVkGpu::createStencilAttachmentForRenderTarget(const GrRenderTarget* rt,
825 int width,
826 int height) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500827 SkASSERT(width >= rt->width());
828 SkASSERT(height >= rt->height());
829
830 int samples = rt->numStencilSamples();
831
egdaniel8f1dcaa2016-04-01 10:10:45 -0700832 const GrVkCaps::StencilFormat& sFmt = this->vkCaps().preferedStencilFormat();
Greg Daniel164a9f02016-02-22 09:56:40 -0500833
834 GrVkStencilAttachment* stencil(GrVkStencilAttachment::Create(this,
Greg Daniel164a9f02016-02-22 09:56:40 -0500835 width,
836 height,
837 samples,
838 sFmt));
839 fStats.incStencilAttachmentCreates();
840 return stencil;
841}
842
843////////////////////////////////////////////////////////////////////////////////
844
845GrBackendObject GrVkGpu::createTestingOnlyBackendTexture(void* srcData, int w, int h,
846 GrPixelConfig config) {
847
848 VkFormat pixelFormat;
849 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
850 return 0;
851 }
852
853 bool linearTiling = false;
854 if (!fVkCaps->isConfigTexturable(config)) {
855 return 0;
856 }
857
858 if (fVkCaps->isConfigTexurableLinearly(config)) {
859 linearTiling = true;
860 }
861
862 // Currently this is not supported since it requires a copy which has not yet been implemented.
863 if (srcData && !linearTiling) {
864 return 0;
865 }
866
867 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
868 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
869 usageFlags |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
870
871 VkFlags memProps = (srcData && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
872 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
873
jvanverthfd359ca2016-03-18 11:57:24 -0700874 VkImage image = VK_NULL_HANDLE;
875 VkDeviceMemory alloc = VK_NULL_HANDLE;
Greg Daniel164a9f02016-02-22 09:56:40 -0500876
jvanverthfd359ca2016-03-18 11:57:24 -0700877 VkImageTiling imageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
878 VkImageLayout initialLayout = (VK_IMAGE_TILING_LINEAR == imageTiling)
879 ? VK_IMAGE_LAYOUT_PREINITIALIZED
880 : VK_IMAGE_LAYOUT_UNDEFINED;
881
882 // Create Image
883 VkSampleCountFlagBits vkSamples;
884 if (!GrSampleCountToVkSampleCount(1, &vkSamples)) {
885 return 0;
886 }
887
888 const VkImageCreateInfo imageCreateInfo = {
889 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // sType
890 NULL, // pNext
891 0, // VkImageCreateFlags
892 VK_IMAGE_TYPE_2D, // VkImageType
893 pixelFormat, // VkFormat
ethannicholas384b5e92016-03-25 11:04:06 -0700894 { (uint32_t) w, (uint32_t) h, 1 }, // VkExtent3D
jvanverthfd359ca2016-03-18 11:57:24 -0700895 1, // mipLevels
896 1, // arrayLayers
897 vkSamples, // samples
898 imageTiling, // VkImageTiling
899 usageFlags, // VkImageUsageFlags
900 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode
901 0, // queueFamilyCount
902 0, // pQueueFamilyIndices
903 initialLayout // initialLayout
904 };
905
906 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateImage(this->device(), &imageCreateInfo, nullptr, &image));
907
908 if (!GrVkMemory::AllocAndBindImageMemory(this, image, memProps, &alloc)) {
909 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500910 return 0;
911 }
912
913 if (srcData) {
914 if (linearTiling) {
915 const VkImageSubresource subres = {
916 VK_IMAGE_ASPECT_COLOR_BIT,
917 0, // mipLevel
918 0, // arraySlice
919 };
920 VkSubresourceLayout layout;
921 VkResult err;
922
jvanverthfd359ca2016-03-18 11:57:24 -0700923 VK_CALL(GetImageSubresourceLayout(fDevice, image, &subres, &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500924
925 void* mapPtr;
jvanverthfd359ca2016-03-18 11:57:24 -0700926 err = VK_CALL(MapMemory(fDevice, alloc, 0, layout.rowPitch * h, 0, &mapPtr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500927 if (err) {
jvanverthfd359ca2016-03-18 11:57:24 -0700928 VK_CALL(FreeMemory(this->device(), alloc, nullptr));
929 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500930 return 0;
931 }
932
933 size_t bpp = GrBytesPerPixel(config);
934 size_t rowCopyBytes = bpp * w;
935 // If there is no padding on dst (layout.rowPitch) we can do a single memcopy.
936 // This assumes the srcData comes in with no padding.
937 if (rowCopyBytes == layout.rowPitch) {
938 memcpy(mapPtr, srcData, rowCopyBytes * h);
939 } else {
jvanverthfd359ca2016-03-18 11:57:24 -0700940 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), srcData, rowCopyBytes,
941 rowCopyBytes, h);
Greg Daniel164a9f02016-02-22 09:56:40 -0500942 }
jvanverthfd359ca2016-03-18 11:57:24 -0700943 VK_CALL(UnmapMemory(fDevice, alloc));
Greg Daniel164a9f02016-02-22 09:56:40 -0500944 } else {
945 // TODO: Add support for copying to optimal tiling
946 SkASSERT(false);
947 }
948 }
949
jvanverthfd359ca2016-03-18 11:57:24 -0700950 GrVkTextureInfo* info = new GrVkTextureInfo;
951 info->fImage = image;
952 info->fAlloc = alloc;
953 info->fImageTiling = imageTiling;
954 info->fImageLayout = initialLayout;
egdaniel58a8d922016-04-21 08:03:10 -0700955 info->fFormat = pixelFormat;
jvanverth2af0f1b2016-05-03 10:36:49 -0700956 info->fLevelCount = 1;
jvanverthfd359ca2016-03-18 11:57:24 -0700957
958 return (GrBackendObject)info;
Greg Daniel164a9f02016-02-22 09:56:40 -0500959}
960
961bool GrVkGpu::isTestingOnlyBackendTexture(GrBackendObject id) const {
jvanverthfd359ca2016-03-18 11:57:24 -0700962 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500963
964 if (backend && backend->fImage && backend->fAlloc) {
965 VkMemoryRequirements req;
966 memset(&req, 0, sizeof(req));
967 GR_VK_CALL(this->vkInterface(), GetImageMemoryRequirements(fDevice,
968 backend->fImage,
969 &req));
970 // TODO: find a better check
971 // This will probably fail with a different driver
972 return (req.size > 0) && (req.size <= 8192 * 8192);
973 }
974
975 return false;
976}
977
978void GrVkGpu::deleteTestingOnlyBackendTexture(GrBackendObject id, bool abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700979 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500980
981 if (backend) {
982 if (!abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700983 // something in the command buffer may still be using this, so force submit
984 this->submitCommandBuffer(kForce_SyncQueue);
985
986 VK_CALL(FreeMemory(this->device(), backend->fAlloc, nullptr));
987 VK_CALL(DestroyImage(this->device(), backend->fImage, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500988 }
jvanverthfd359ca2016-03-18 11:57:24 -0700989 delete backend;
Greg Daniel164a9f02016-02-22 09:56:40 -0500990 }
991}
992
993////////////////////////////////////////////////////////////////////////////////
994
995void GrVkGpu::addMemoryBarrier(VkPipelineStageFlags srcStageMask,
996 VkPipelineStageFlags dstStageMask,
997 bool byRegion,
998 VkMemoryBarrier* barrier) const {
999 SkASSERT(fCurrentCmdBuffer);
1000 fCurrentCmdBuffer->pipelineBarrier(this,
1001 srcStageMask,
1002 dstStageMask,
1003 byRegion,
1004 GrVkCommandBuffer::kMemory_BarrierType,
1005 barrier);
1006}
1007
1008void GrVkGpu::addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask,
1009 VkPipelineStageFlags dstStageMask,
1010 bool byRegion,
1011 VkBufferMemoryBarrier* barrier) const {
1012 SkASSERT(fCurrentCmdBuffer);
1013 fCurrentCmdBuffer->pipelineBarrier(this,
1014 srcStageMask,
1015 dstStageMask,
1016 byRegion,
1017 GrVkCommandBuffer::kBufferMemory_BarrierType,
1018 barrier);
1019}
1020
1021void GrVkGpu::addImageMemoryBarrier(VkPipelineStageFlags srcStageMask,
1022 VkPipelineStageFlags dstStageMask,
1023 bool byRegion,
1024 VkImageMemoryBarrier* barrier) const {
1025 SkASSERT(fCurrentCmdBuffer);
1026 fCurrentCmdBuffer->pipelineBarrier(this,
1027 srcStageMask,
1028 dstStageMask,
1029 byRegion,
1030 GrVkCommandBuffer::kImageMemory_BarrierType,
1031 barrier);
1032}
1033
1034void GrVkGpu::finishDrawTarget() {
1035 // Submit the current command buffer to the Queue
1036 this->submitCommandBuffer(kSkip_SyncQueue);
1037}
1038
egdaniel3d5d9ac2016-03-01 12:56:15 -08001039void GrVkGpu::clearStencil(GrRenderTarget* target) {
1040 if (nullptr == target) {
1041 return;
1042 }
1043 GrStencilAttachment* stencil = target->renderTargetPriv().getStencilAttachment();
1044 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1045
1046
1047 VkClearDepthStencilValue vkStencilColor;
1048 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
1049
egdaniel3d5d9ac2016-03-01 12:56:15 -08001050 vkStencil->setImageLayout(this,
1051 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001052 VK_ACCESS_TRANSFER_WRITE_BIT,
1053 VK_PIPELINE_STAGE_TRANSFER_BIT,
egdaniel3d5d9ac2016-03-01 12:56:15 -08001054 false);
1055
egdaniel3d5d9ac2016-03-01 12:56:15 -08001056 VkImageSubresourceRange subRange;
1057 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1058 subRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1059 subRange.baseMipLevel = 0;
1060 subRange.levelCount = 1;
1061 subRange.baseArrayLayer = 0;
1062 subRange.layerCount = 1;
1063
1064 // TODO: I imagine that most times we want to clear a stencil it will be at the beginning of a
1065 // draw. Thus we should look into using the load op functions on the render pass to clear out
1066 // the stencil there.
1067 fCurrentCmdBuffer->clearDepthStencilImage(this, vkStencil, &vkStencilColor, 1, &subRange);
1068}
1069
1070void GrVkGpu::onClearStencilClip(GrRenderTarget* target, const SkIRect& rect, bool insideClip) {
1071 SkASSERT(target);
1072
1073 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
1074 GrStencilAttachment* sb = target->renderTargetPriv().getStencilAttachment();
1075 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)sb;
1076
1077 // this should only be called internally when we know we have a
1078 // stencil buffer.
1079 SkASSERT(sb);
1080 int stencilBitCount = sb->bits();
1081
1082 // The contract with the callers does not guarantee that we preserve all bits in the stencil
1083 // during this clear. Thus we will clear the entire stencil to the desired value.
1084
1085 VkClearDepthStencilValue vkStencilColor;
1086 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
1087 if (insideClip) {
1088 vkStencilColor.stencil = (1 << (stencilBitCount - 1));
1089 } else {
1090 vkStencilColor.stencil = 0;
1091 }
1092
egdaniel3d5d9ac2016-03-01 12:56:15 -08001093 vkStencil->setImageLayout(this,
1094 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001095 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
1096 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
egdaniel3d5d9ac2016-03-01 12:56:15 -08001097 false);
1098
egdaniel58a8d922016-04-21 08:03:10 -07001099 // Change layout of our render target so it can be used as the color attachment. This is what
1100 // the render pass expects when it begins.
egdaniel58a8d922016-04-21 08:03:10 -07001101 vkRT->setImageLayout(this,
1102 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001103 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
1104 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
egdaniel58a8d922016-04-21 08:03:10 -07001105 false);
1106
egdaniel3d5d9ac2016-03-01 12:56:15 -08001107 VkClearRect clearRect;
1108 // Flip rect if necessary
1109 SkIRect vkRect = rect;
1110
1111 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1112 vkRect.fTop = vkRT->height() - rect.fBottom;
1113 vkRect.fBottom = vkRT->height() - rect.fTop;
1114 }
1115
1116 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1117 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
1118
1119 clearRect.baseArrayLayer = 0;
1120 clearRect.layerCount = 1;
1121
1122 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1123 SkASSERT(renderPass);
1124 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1125
1126 uint32_t stencilIndex;
1127 SkAssertResult(renderPass->stencilAttachmentIndex(&stencilIndex));
1128
1129 VkClearAttachment attachment;
1130 attachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1131 attachment.colorAttachment = 0; // this value shouldn't matter
1132 attachment.clearValue.depthStencil = vkStencilColor;
1133
1134 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1135 fCurrentCmdBuffer->endRenderPass(this);
1136
1137 return;
1138}
1139
Greg Daniel164a9f02016-02-22 09:56:40 -05001140void GrVkGpu::onClear(GrRenderTarget* target, const SkIRect& rect, GrColor color) {
1141 // parent class should never let us get here with no RT
1142 SkASSERT(target);
1143
1144 VkClearColorValue vkColor;
1145 GrColorToRGBAFloat(color, vkColor.float32);
halcanary9d524f22016-03-29 09:03:52 -07001146
Greg Daniel164a9f02016-02-22 09:56:40 -05001147 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
Greg Daniel164a9f02016-02-22 09:56:40 -05001148
1149 if (rect.width() != target->width() || rect.height() != target->height()) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001150 vkRT->setImageLayout(this,
1151 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001152 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
1153 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
Greg Daniel164a9f02016-02-22 09:56:40 -05001154 false);
1155
egdaniel58a8d922016-04-21 08:03:10 -07001156 // If we are using a stencil attachment we also need to change its layout to what the render
1157 // pass is expecting.
1158 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
1159 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
egdaniel58a8d922016-04-21 08:03:10 -07001160 vkStencil->setImageLayout(this,
1161 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001162 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
1163 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT,
1164 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
egdaniel58a8d922016-04-21 08:03:10 -07001165 false);
1166 }
1167
Greg Daniel164a9f02016-02-22 09:56:40 -05001168 VkClearRect clearRect;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001169 // Flip rect if necessary
1170 SkIRect vkRect = rect;
1171 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1172 vkRect.fTop = vkRT->height() - rect.fBottom;
1173 vkRect.fBottom = vkRT->height() - rect.fTop;
1174 }
1175 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1176 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
jvanverthe77875a2016-03-04 15:16:25 -08001177 clearRect.baseArrayLayer = 0;
1178 clearRect.layerCount = 1;
Greg Daniel164a9f02016-02-22 09:56:40 -05001179
1180 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1181 SkASSERT(renderPass);
1182 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1183
1184 uint32_t colorIndex;
1185 SkAssertResult(renderPass->colorAttachmentIndex(&colorIndex));
1186
1187 VkClearAttachment attachment;
1188 attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1189 attachment.colorAttachment = colorIndex;
1190 attachment.clearValue.color = vkColor;
1191
1192 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1193 fCurrentCmdBuffer->endRenderPass(this);
1194 return;
1195 }
1196
Greg Daniel164a9f02016-02-22 09:56:40 -05001197 vkRT->setImageLayout(this,
1198 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001199 VK_ACCESS_TRANSFER_WRITE_BIT,
1200 VK_PIPELINE_STAGE_TRANSFER_BIT,
Greg Daniel164a9f02016-02-22 09:56:40 -05001201 false);
1202
Greg Daniel164a9f02016-02-22 09:56:40 -05001203 VkImageSubresourceRange subRange;
1204 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1205 subRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1206 subRange.baseMipLevel = 0;
1207 subRange.levelCount = 1;
1208 subRange.baseArrayLayer = 0;
1209 subRange.layerCount = 1;
1210
halcanary9d524f22016-03-29 09:03:52 -07001211 // In the future we may not actually be doing this type of clear at all. If we are inside a
Greg Daniel164a9f02016-02-22 09:56:40 -05001212 // render pass or doing a non full clear then we will use CmdClearColorAttachment. The more
1213 // common use case will be clearing an attachment at the start of a render pass, in which case
1214 // we will use the clear load ops.
1215 fCurrentCmdBuffer->clearColorImage(this,
1216 vkRT,
1217 &vkColor,
1218 1, &subRange);
1219}
1220
1221inline bool can_copy_image(const GrSurface* dst,
1222 const GrSurface* src,
1223 const GrVkGpu* gpu) {
egdaniel17b89252016-04-05 07:23:38 -07001224 // Currently we don't support msaa
1225 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1226 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1227 return false;
1228 }
1229
1230 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1231 // as image usage flags.
1232 if (src->origin() == dst->origin() &&
1233 GrBytesPerPixel(src->config()) == GrBytesPerPixel(dst->config())) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001234 return true;
1235 }
1236
1237 // How does msaa play into this? If a VkTexture is multisampled, are we copying the multisampled
egdaniel17b89252016-04-05 07:23:38 -07001238 // or the resolved image here? Im multisampled, Vulkan requires sample counts to be the same.
Greg Daniel164a9f02016-02-22 09:56:40 -05001239
1240 return false;
1241}
1242
1243void GrVkGpu::copySurfaceAsCopyImage(GrSurface* dst,
1244 GrSurface* src,
egdaniel17b89252016-04-05 07:23:38 -07001245 GrVkImage* dstImage,
1246 GrVkImage* srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001247 const SkIRect& srcRect,
1248 const SkIPoint& dstPoint) {
1249 SkASSERT(can_copy_image(dst, src, this));
1250
Greg Daniel164a9f02016-02-22 09:56:40 -05001251 // These flags are for flushing/invalidating caches and for the dst image it doesn't matter if
1252 // the cache is flushed since it is only being written to.
egdaniel17b89252016-04-05 07:23:38 -07001253 dstImage->setImageLayout(this,
jvanverth50c46c72016-05-06 12:31:28 -07001254 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1255 VK_ACCESS_TRANSFER_WRITE_BIT,
1256 VK_PIPELINE_STAGE_TRANSFER_BIT,
1257 false);
Greg Daniel164a9f02016-02-22 09:56:40 -05001258
egdaniel17b89252016-04-05 07:23:38 -07001259 srcImage->setImageLayout(this,
1260 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001261 VK_ACCESS_TRANSFER_READ_BIT,
1262 VK_PIPELINE_STAGE_TRANSFER_BIT,
egdaniel17b89252016-04-05 07:23:38 -07001263 false);
Greg Daniel164a9f02016-02-22 09:56:40 -05001264
1265 // Flip rect if necessary
1266 SkIRect srcVkRect = srcRect;
1267 int32_t dstY = dstPoint.fY;
1268
1269 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1270 SkASSERT(kBottomLeft_GrSurfaceOrigin == dst->origin());
1271 srcVkRect.fTop = src->height() - srcRect.fBottom;
1272 srcVkRect.fBottom = src->height() - srcRect.fTop;
1273 dstY = dst->height() - dstPoint.fY - srcVkRect.height();
1274 }
1275
1276 VkImageCopy copyRegion;
1277 memset(&copyRegion, 0, sizeof(VkImageCopy));
1278 copyRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1279 copyRegion.srcOffset = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1280 copyRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1281 copyRegion.dstOffset = { dstPoint.fX, dstY, 0 };
egdanielc355bc82016-04-27 11:31:59 -07001282 // The depth value of the extent is ignored according the vulkan spec for 2D images. However, on
1283 // at least the nexus 5X it seems to be checking it. Thus as a working around we must have the
1284 // depth value be 1.
1285 copyRegion.extent = { (uint32_t)srcVkRect.width(), (uint32_t)srcVkRect.height(), 1 };
Greg Daniel164a9f02016-02-22 09:56:40 -05001286
1287 fCurrentCmdBuffer->copyImage(this,
egdaniel17b89252016-04-05 07:23:38 -07001288 srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001289 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
egdaniel17b89252016-04-05 07:23:38 -07001290 dstImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001291 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1292 1,
1293 &copyRegion);
jvanverth900bd4a2016-04-29 13:53:12 -07001294
1295 SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY,
1296 srcRect.width(), srcRect.height());
1297 this->didWriteToSurface(dst, &dstRect);
Greg Daniel164a9f02016-02-22 09:56:40 -05001298}
1299
egdaniel17b89252016-04-05 07:23:38 -07001300inline bool can_copy_as_blit(const GrSurface* dst,
1301 const GrSurface* src,
1302 const GrVkImage* dstImage,
1303 const GrVkImage* srcImage,
1304 const GrVkGpu* gpu) {
1305 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1306 // as image usage flags.
1307 const GrVkCaps& caps = gpu->vkCaps();
1308 if (!caps.configCanBeDstofBlit(dst->config(), dstImage->isLinearTiled()) ||
1309 !caps.configCanBeSrcofBlit(src->config(), srcImage->isLinearTiled())) {
1310 return false;
1311 }
1312
1313 // We cannot blit images that are multisampled. Will need to figure out if we can blit the
1314 // resolved msaa though.
1315 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1316 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1317 return false;
1318 }
1319
1320 return true;
1321}
1322
1323void GrVkGpu::copySurfaceAsBlit(GrSurface* dst,
1324 GrSurface* src,
1325 GrVkImage* dstImage,
1326 GrVkImage* srcImage,
1327 const SkIRect& srcRect,
1328 const SkIPoint& dstPoint) {
1329 SkASSERT(can_copy_as_blit(dst, src, dstImage, srcImage, this));
1330
egdaniel17b89252016-04-05 07:23:38 -07001331 dstImage->setImageLayout(this,
1332 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001333 VK_ACCESS_TRANSFER_WRITE_BIT,
1334 VK_PIPELINE_STAGE_TRANSFER_BIT,
egdaniel17b89252016-04-05 07:23:38 -07001335 false);
1336
egdaniel17b89252016-04-05 07:23:38 -07001337 srcImage->setImageLayout(this,
1338 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001339 VK_ACCESS_TRANSFER_READ_BIT,
1340 VK_PIPELINE_STAGE_TRANSFER_BIT,
egdaniel17b89252016-04-05 07:23:38 -07001341 false);
1342
1343 // Flip rect if necessary
1344 SkIRect srcVkRect;
egdaniel8af936d2016-04-07 10:17:47 -07001345 srcVkRect.fLeft = srcRect.fLeft;
1346 srcVkRect.fRight = srcRect.fRight;
egdaniel17b89252016-04-05 07:23:38 -07001347 SkIRect dstRect;
1348 dstRect.fLeft = dstPoint.fX;
egdaniel8af936d2016-04-07 10:17:47 -07001349 dstRect.fRight = dstPoint.fX + srcRect.width();
egdaniel17b89252016-04-05 07:23:38 -07001350
1351 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1352 srcVkRect.fTop = src->height() - srcRect.fBottom;
1353 srcVkRect.fBottom = src->height() - srcRect.fTop;
1354 } else {
egdaniel8af936d2016-04-07 10:17:47 -07001355 srcVkRect.fTop = srcRect.fTop;
1356 srcVkRect.fBottom = srcRect.fBottom;
egdaniel17b89252016-04-05 07:23:38 -07001357 }
1358
1359 if (kBottomLeft_GrSurfaceOrigin == dst->origin()) {
1360 dstRect.fTop = dst->height() - dstPoint.fY - srcVkRect.height();
1361 } else {
1362 dstRect.fTop = dstPoint.fY;
1363 }
1364 dstRect.fBottom = dstRect.fTop + srcVkRect.height();
1365
1366 // If we have different origins, we need to flip the top and bottom of the dst rect so that we
1367 // get the correct origintation of the copied data.
1368 if (src->origin() != dst->origin()) {
1369 SkTSwap(dstRect.fTop, dstRect.fBottom);
1370 }
1371
1372 VkImageBlit blitRegion;
1373 memset(&blitRegion, 0, sizeof(VkImageBlit));
1374 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1375 blitRegion.srcOffsets[0] = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1376 blitRegion.srcOffsets[1] = { srcVkRect.fRight, srcVkRect.fBottom, 0 };
1377 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1378 blitRegion.dstOffsets[0] = { dstRect.fLeft, dstRect.fTop, 0 };
1379 blitRegion.dstOffsets[1] = { dstRect.fRight, dstRect.fBottom, 0 };
1380
1381 fCurrentCmdBuffer->blitImage(this,
jvanverth62340062016-04-26 08:01:44 -07001382 srcImage->resource(),
egdaniel17b89252016-04-05 07:23:38 -07001383 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
jvanverth62340062016-04-26 08:01:44 -07001384 dstImage->resource(),
egdaniel17b89252016-04-05 07:23:38 -07001385 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1386 1,
1387 &blitRegion,
1388 VK_FILTER_NEAREST); // We never scale so any filter works here
jvanverth900bd4a2016-04-29 13:53:12 -07001389
1390 this->didWriteToSurface(dst, &dstRect);
egdaniel17b89252016-04-05 07:23:38 -07001391}
1392
Greg Daniel164a9f02016-02-22 09:56:40 -05001393inline bool can_copy_as_draw(const GrSurface* dst,
1394 const GrSurface* src,
1395 const GrVkGpu* gpu) {
1396 return false;
1397}
1398
1399void GrVkGpu::copySurfaceAsDraw(GrSurface* dst,
1400 GrSurface* src,
1401 const SkIRect& srcRect,
1402 const SkIPoint& dstPoint) {
1403 SkASSERT(false);
1404}
1405
1406bool GrVkGpu::onCopySurface(GrSurface* dst,
1407 GrSurface* src,
1408 const SkIRect& srcRect,
1409 const SkIPoint& dstPoint) {
egdaniel17b89252016-04-05 07:23:38 -07001410 GrVkImage* dstImage;
1411 GrVkImage* srcImage;
1412 if (dst->asTexture()) {
1413 dstImage = static_cast<GrVkTexture*>(dst->asTexture());
1414 } else {
1415 SkASSERT(dst->asRenderTarget());
1416 dstImage = static_cast<GrVkRenderTarget*>(dst->asRenderTarget());
1417 }
1418 if (src->asTexture()) {
1419 srcImage = static_cast<GrVkTexture*>(src->asTexture());
1420 } else {
1421 SkASSERT(src->asRenderTarget());
1422 srcImage = static_cast<GrVkRenderTarget*>(src->asRenderTarget());
1423 }
1424
Greg Daniel164a9f02016-02-22 09:56:40 -05001425 if (can_copy_image(dst, src, this)) {
egdaniel17b89252016-04-05 07:23:38 -07001426 this->copySurfaceAsCopyImage(dst, src, dstImage, srcImage, srcRect, dstPoint);
1427 return true;
1428 }
1429
1430 if (can_copy_as_blit(dst, src, dstImage, srcImage, this)) {
1431 this->copySurfaceAsBlit(dst, src, dstImage, srcImage, srcRect, dstPoint);
Greg Daniel164a9f02016-02-22 09:56:40 -05001432 return true;
1433 }
1434
1435 if (can_copy_as_draw(dst, src, this)) {
1436 this->copySurfaceAsDraw(dst, src, srcRect, dstPoint);
1437 return true;
1438 }
1439
1440 return false;
1441}
1442
egdaniel37798fb2016-04-12 07:31:49 -07001443bool GrVkGpu::initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const {
1444 // Currently we don't support msaa
1445 if (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1) {
1446 return false;
1447 }
1448
1449 // This will support copying the dst as CopyImage since all of our surfaces require transferSrc
1450 // and transferDst usage flags in Vulkan.
1451 desc->fOrigin = src->origin();
1452 desc->fConfig = src->config();
1453 desc->fFlags = kNone_GrSurfaceFlags;
1454 return true;
1455}
1456
cdalton28f45b92016-03-07 13:58:26 -08001457void GrVkGpu::onGetMultisampleSpecs(GrRenderTarget* rt, const GrStencilSettings&,
1458 int* effectiveSampleCnt, SkAutoTDeleteArray<SkPoint>*) {
1459 // TODO: stub.
1460 SkASSERT(!this->caps()->sampleLocationsSupport());
1461 *effectiveSampleCnt = rt->desc().fSampleCnt;
1462}
1463
Greg Daniel164a9f02016-02-22 09:56:40 -05001464bool GrVkGpu::onGetReadPixelsInfo(GrSurface* srcSurface, int width, int height, size_t rowBytes,
1465 GrPixelConfig readConfig, DrawPreference* drawPreference,
1466 ReadPixelTempDrawInfo* tempDrawInfo) {
1467 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
1468 if (kNoDraw_DrawPreference != *drawPreference) {
1469 return false;
1470 }
1471
1472 if (srcSurface->config() != readConfig) {
1473 // TODO: This should fall back to drawing or copying to change config of srcSurface to match
1474 // that of readConfig.
1475 return false;
1476 }
1477
1478 return true;
1479}
1480
1481bool GrVkGpu::onReadPixels(GrSurface* surface,
1482 int left, int top, int width, int height,
1483 GrPixelConfig config,
1484 void* buffer,
1485 size_t rowBytes) {
1486 VkFormat pixelFormat;
1487 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
1488 return false;
1489 }
1490
1491 GrVkTexture* tgt = static_cast<GrVkTexture*>(surface->asTexture());
1492 if (!tgt) {
1493 return false;
1494 }
1495
1496 // Change layout of our target so it can be used as copy
Greg Daniel164a9f02016-02-22 09:56:40 -05001497 tgt->setImageLayout(this,
1498 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001499 VK_ACCESS_TRANSFER_READ_BIT,
1500 VK_PIPELINE_STAGE_TRANSFER_BIT,
Greg Daniel164a9f02016-02-22 09:56:40 -05001501 false);
1502
halcanary9d524f22016-03-29 09:03:52 -07001503 GrVkTransferBuffer* transferBuffer =
cdaltone2e71c22016-04-07 18:13:29 -07001504 static_cast<GrVkTransferBuffer*>(this->createBuffer(rowBytes * height,
1505 kXferGpuToCpu_GrBufferType,
cdalton397536c2016-03-25 12:15:03 -07001506 kStream_GrAccessPattern));
Greg Daniel164a9f02016-02-22 09:56:40 -05001507
1508 bool flipY = kBottomLeft_GrSurfaceOrigin == surface->origin();
1509 VkOffset3D offset = {
1510 left,
1511 flipY ? surface->height() - top - height : top,
1512 0
1513 };
1514
1515 // Copy the image to a buffer so we can map it to cpu memory
1516 VkBufferImageCopy region;
1517 memset(&region, 0, sizeof(VkBufferImageCopy));
1518 region.bufferOffset = 0;
1519 region.bufferRowLength = 0; // Forces RowLength to be imageExtent.width
1520 region.bufferImageHeight = 0; // Forces height to be tightly packed. Only useful for 3d images.
1521 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1522 region.imageOffset = offset;
1523 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
1524
1525 fCurrentCmdBuffer->copyImageToBuffer(this,
1526 tgt,
1527 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1528 transferBuffer,
1529 1,
1530 &region);
1531
1532 // make sure the copy to buffer has finished
1533 transferBuffer->addMemoryBarrier(this,
1534 VK_ACCESS_TRANSFER_WRITE_BIT,
1535 VK_ACCESS_HOST_READ_BIT,
1536 VK_PIPELINE_STAGE_TRANSFER_BIT,
1537 VK_PIPELINE_STAGE_HOST_BIT,
1538 false);
1539
1540 // We need to submit the current command buffer to the Queue and make sure it finishes before
1541 // we can copy the data out of the buffer.
1542 this->submitCommandBuffer(kForce_SyncQueue);
1543
1544 void* mappedMemory = transferBuffer->map();
1545
1546 memcpy(buffer, mappedMemory, rowBytes*height);
1547
1548 transferBuffer->unmap();
1549 transferBuffer->unref();
1550
1551 if (flipY) {
1552 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1553 size_t tightRowBytes = GrBytesPerPixel(config) * width;
1554 scratch.reset(tightRowBytes);
1555 void* tmpRow = scratch.get();
1556 // flip y in-place by rows
1557 const int halfY = height >> 1;
1558 char* top = reinterpret_cast<char*>(buffer);
1559 char* bottom = top + (height - 1) * rowBytes;
1560 for (int y = 0; y < halfY; y++) {
1561 memcpy(tmpRow, top, tightRowBytes);
1562 memcpy(top, bottom, tightRowBytes);
1563 memcpy(bottom, tmpRow, tightRowBytes);
1564 top += rowBytes;
1565 bottom -= rowBytes;
1566 }
1567 }
1568
1569 return true;
1570}
egdanielaf132772016-03-28 12:39:29 -07001571sk_sp<GrVkPipelineState> GrVkGpu::prepareDrawState(const GrPipeline& pipeline,
1572 const GrPrimitiveProcessor& primProc,
1573 GrPrimitiveType primitiveType,
1574 const GrVkRenderPass& renderPass) {
1575 sk_sp<GrVkPipelineState> pipelineState =
1576 fResourceProvider.findOrCreateCompatiblePipelineState(pipeline,
1577 primProc,
1578 primitiveType,
1579 renderPass);
egdaniel22281c12016-03-23 13:49:40 -07001580 if (!pipelineState) {
egdanielaf132772016-03-28 12:39:29 -07001581 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001582 }
1583
egdanielaf132772016-03-28 12:39:29 -07001584 pipelineState->setData(this, primProc, pipeline);
egdaniel0e1853c2016-03-17 11:35:45 -07001585
egdanielaf132772016-03-28 12:39:29 -07001586 pipelineState->bind(this, fCurrentCmdBuffer);
egdaniel470d77a2016-03-18 12:50:27 -07001587
1588 GrVkPipeline::SetDynamicState(this, fCurrentCmdBuffer, pipeline);
1589
egdanielaf132772016-03-28 12:39:29 -07001590 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001591}
1592
1593void GrVkGpu::onDraw(const GrPipeline& pipeline,
1594 const GrPrimitiveProcessor& primProc,
1595 const GrMesh* meshes,
1596 int meshCount) {
1597 if (!meshCount) {
1598 return;
1599 }
1600 GrRenderTarget* rt = pipeline.getRenderTarget();
Greg Daniel164a9f02016-02-22 09:56:40 -05001601 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(rt);
1602 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1603 SkASSERT(renderPass);
1604
egdaniel0e1853c2016-03-17 11:35:45 -07001605 GrPrimitiveType primitiveType = meshes[0].primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001606 sk_sp<GrVkPipelineState> pipelineState = this->prepareDrawState(pipeline,
1607 primProc,
1608 primitiveType,
1609 *renderPass);
1610 if (!pipelineState) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001611 return;
1612 }
1613
Greg Daniel164a9f02016-02-22 09:56:40 -05001614 // Change layout of our render target so it can be used as the color attachment
Greg Daniel164a9f02016-02-22 09:56:40 -05001615 vkRT->setImageLayout(this,
1616 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001617 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
1618 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
Greg Daniel164a9f02016-02-22 09:56:40 -05001619 false);
1620
egdaniel3d5d9ac2016-03-01 12:56:15 -08001621 // If we are using a stencil attachment we also need to update its layout
egdaniel58a8d922016-04-21 08:03:10 -07001622 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
egdaniel3d5d9ac2016-03-01 12:56:15 -08001623 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001624 vkStencil->setImageLayout(this,
1625 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001626 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
1627 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT,
1628 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
egdaniel3d5d9ac2016-03-01 12:56:15 -08001629 false);
1630 }
1631
egdaniel58a8d922016-04-21 08:03:10 -07001632 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
egdaniel0e1853c2016-03-17 11:35:45 -07001633
1634 for (int i = 0; i < meshCount; ++i) {
egdaniel0e1853c2016-03-17 11:35:45 -07001635 const GrMesh& mesh = meshes[i];
1636 GrMesh::Iterator iter;
1637 const GrNonInstancedMesh* nonIdxMesh = iter.init(mesh);
1638 do {
1639 if (nonIdxMesh->primitiveType() != primitiveType) {
1640 // Technically we don't have to call this here (since there is a safety check in
egdaniel22281c12016-03-23 13:49:40 -07001641 // pipelineState:setData but this will allow for quicker freeing of resources if the
1642 // pipelineState sits in a cache for a while.
1643 pipelineState->freeTempResources(this);
egdaniel22281c12016-03-23 13:49:40 -07001644 SkDEBUGCODE(pipelineState = nullptr);
egdaniel0e1853c2016-03-17 11:35:45 -07001645 primitiveType = nonIdxMesh->primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001646 pipelineState = this->prepareDrawState(pipeline,
1647 primProc,
1648 primitiveType,
1649 *renderPass);
1650 if (!pipelineState) {
egdaniel0e1853c2016-03-17 11:35:45 -07001651 return;
1652 }
1653 }
egdaniel22281c12016-03-23 13:49:40 -07001654 SkASSERT(pipelineState);
egdaniel0e1853c2016-03-17 11:35:45 -07001655 this->bindGeometry(primProc, *nonIdxMesh);
1656
1657 if (nonIdxMesh->isIndexed()) {
1658 fCurrentCmdBuffer->drawIndexed(this,
1659 nonIdxMesh->indexCount(),
1660 1,
1661 nonIdxMesh->startIndex(),
1662 nonIdxMesh->startVertex(),
1663 0);
1664 } else {
1665 fCurrentCmdBuffer->draw(this,
1666 nonIdxMesh->vertexCount(),
1667 1,
1668 nonIdxMesh->startVertex(),
1669 0);
1670 }
1671
1672 fStats.incNumDraws();
1673 } while ((nonIdxMesh = iter.next()));
Greg Daniel164a9f02016-02-22 09:56:40 -05001674 }
1675
1676 fCurrentCmdBuffer->endRenderPass(this);
1677
egdaniel22281c12016-03-23 13:49:40 -07001678 // Technically we don't have to call this here (since there is a safety check in
1679 // pipelineState:setData but this will allow for quicker freeing of resources if the
1680 // pipelineState sits in a cache for a while.
1681 pipelineState->freeTempResources(this);
Greg Daniel164a9f02016-02-22 09:56:40 -05001682
1683#if SWAP_PER_DRAW
1684 glFlush();
1685#if defined(SK_BUILD_FOR_MAC)
1686 aglSwapBuffers(aglGetCurrentContext());
1687 int set_a_break_pt_here = 9;
1688 aglSwapBuffers(aglGetCurrentContext());
1689#elif defined(SK_BUILD_FOR_WIN32)
1690 SwapBuf();
1691 int set_a_break_pt_here = 9;
1692 SwapBuf();
1693#endif
1694#endif
1695}