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Chris Dalton133944a2018-11-16 23:30:29 -05001/*
2 * Copyright 2018 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
Mike Kleinc0bd9f92019-04-23 12:05:21 -05008#include "src/gpu/ops/GrFillRRectOp.h"
Chris Dalton133944a2018-11-16 23:30:29 -05009
Robert Phillipsb7bfbc22020-07-01 12:55:01 -040010#include "include/gpu/GrRecordingContext.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050011#include "src/core/SkRRectPriv.h"
12#include "src/gpu/GrCaps.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050013#include "src/gpu/GrMemoryPool.h"
14#include "src/gpu/GrOpFlushState.h"
Greg Daniel2d41d0d2019-08-26 11:08:51 -040015#include "src/gpu/GrOpsRenderPass.h"
Robert Phillips901aff02019-10-08 12:32:56 -040016#include "src/gpu/GrProgramInfo.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050017#include "src/gpu/GrRecordingContextPriv.h"
18#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
19#include "src/gpu/glsl/GrGLSLGeometryProcessor.h"
20#include "src/gpu/glsl/GrGLSLVarying.h"
21#include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h"
Robert Phillipscad8fba2020-03-20 15:39:29 -040022#include "src/gpu/ops/GrMeshDrawOp.h"
Robert Phillipsce978572020-02-28 11:56:44 -050023#include "src/gpu/ops/GrSimpleMeshDrawOpHelper.h"
Robert Phillips366176b2020-02-26 11:40:50 -050024
25namespace {
26
Robert Phillipscad8fba2020-03-20 15:39:29 -040027class FillRRectOp : public GrMeshDrawOp {
Robert Phillips360ec182020-03-26 13:29:50 -040028private:
29 using Helper = GrSimpleMeshDrawOpHelper;
30
Robert Phillips366176b2020-02-26 11:40:50 -050031public:
32 DEFINE_OP_CLASS_ID
33
Herb Derbyc76d4092020-10-07 16:46:15 -040034 static GrOp::Owner Make(GrRecordingContext*,
35 GrPaint&&,
36 const SkMatrix& viewMatrix,
37 const SkRRect&,
38 GrAAType);
Robert Phillips366176b2020-02-26 11:40:50 -050039
40 const char* name() const final { return "GrFillRRectOp"; }
41
Robert Phillips360ec182020-03-26 13:29:50 -040042 FixedFunctionFlags fixedFunctionFlags() const final { return fHelper.fixedFunctionFlags(); }
43
Robert Phillips366176b2020-02-26 11:40:50 -050044 GrProcessorSet::Analysis finalize(const GrCaps&, const GrAppliedClip*,
45 bool hasMixedSampledCoverage, GrClampType) final;
46 CombineResult onCombineIfPossible(GrOp*, GrRecordingContext::Arenas*, const GrCaps&) final;
Robert Phillips360ec182020-03-26 13:29:50 -040047
Robert Phillips366176b2020-02-26 11:40:50 -050048 void visitProxies(const VisitProxyFunc& fn) const override {
49 if (fProgramInfo) {
Chris Daltonbe457422020-03-16 18:05:03 -060050 fProgramInfo->visitFPProxies(fn);
Robert Phillips366176b2020-02-26 11:40:50 -050051 } else {
Robert Phillips360ec182020-03-26 13:29:50 -040052 fHelper.visitProxies(fn);
Robert Phillips366176b2020-02-26 11:40:50 -050053 }
54 }
55
Robert Phillipscad8fba2020-03-20 15:39:29 -040056 void onPrepareDraws(Target*) final;
Robert Phillips366176b2020-02-26 11:40:50 -050057
58 void onExecute(GrOpFlushState*, const SkRect& chainBounds) final;
59
60private:
Robert Phillips360ec182020-03-26 13:29:50 -040061 friend class ::GrSimpleMeshDrawOpHelper; // for access to ctor
Herb Derbyc76d4092020-10-07 16:46:15 -040062 friend class ::GrOp; // for access to ctor
Robert Phillips360ec182020-03-26 13:29:50 -040063
64 enum class ProcessorFlags {
Robert Phillips366176b2020-02-26 11:40:50 -050065 kNone = 0,
66 kUseHWDerivatives = 1 << 0,
67 kHasPerspective = 1 << 1,
68 kHasLocalCoords = 1 << 2,
69 kWideColor = 1 << 3
70 };
71
Robert Phillips360ec182020-03-26 13:29:50 -040072 GR_DECL_BITFIELD_CLASS_OPS_FRIENDS(ProcessorFlags);
Robert Phillips366176b2020-02-26 11:40:50 -050073
74 class Processor;
75
Herb Derbyc76d4092020-10-07 16:46:15 -040076 FillRRectOp(GrProcessorSet*,
Robert Phillips360ec182020-03-26 13:29:50 -040077 const SkPMColor4f& paintColor,
78 const SkMatrix& totalShapeMatrix,
79 const SkRRect&,
80 GrAAType,
81 ProcessorFlags,
82 const SkRect& devBounds);
Robert Phillips366176b2020-02-26 11:40:50 -050083
84 // These methods are used to append data of various POD types to our internal array of instance
85 // data. The actual layout of the instance buffer can vary from Op to Op.
86 template <typename T> inline T* appendInstanceData(int count) {
87 static_assert(std::is_pod<T>::value, "");
88 static_assert(4 == alignof(T), "");
89 return reinterpret_cast<T*>(fInstanceData.push_back_n(sizeof(T) * count));
90 }
91
92 template <typename T, typename... Args>
93 inline void writeInstanceData(const T& val, const Args&... remainder) {
94 memcpy(this->appendInstanceData<T>(1), &val, sizeof(T));
95 this->writeInstanceData(remainder...);
96 }
97
98 void writeInstanceData() {} // Halt condition.
99
Robert Phillipscad8fba2020-03-20 15:39:29 -0400100 GrProgramInfo* programInfo() final { return fProgramInfo; }
101
Robert Phillips366176b2020-02-26 11:40:50 -0500102 // Create a GrProgramInfo object in the provided arena
Robert Phillipscad8fba2020-03-20 15:39:29 -0400103 void onCreateProgramInfo(const GrCaps*,
104 SkArenaAlloc*,
Brian Salomon8afde5f2020-04-01 16:22:00 -0400105 const GrSurfaceProxyView* writeView,
Robert Phillipscad8fba2020-03-20 15:39:29 -0400106 GrAppliedClip&&,
Greg Danield358cbe2020-09-11 09:33:54 -0400107 const GrXferProcessor::DstProxyView&,
108 GrXferBarrierFlags renderPassXferBarriers) final;
Robert Phillips366176b2020-02-26 11:40:50 -0500109
Robert Phillips360ec182020-03-26 13:29:50 -0400110 Helper fHelper;
111 SkPMColor4f fColor;
112 const SkRect fLocalRect;
113 ProcessorFlags fProcessorFlags;
Robert Phillips366176b2020-02-26 11:40:50 -0500114
115 SkSTArray<sizeof(float) * 16 * 4, char, /*MEM_MOVE=*/ true> fInstanceData;
116 int fInstanceCount = 1;
117 int fInstanceStride = 0;
118
119 sk_sp<const GrBuffer> fInstanceBuffer;
120 sk_sp<const GrBuffer> fVertexBuffer;
121 sk_sp<const GrBuffer> fIndexBuffer;
122 int fBaseInstance = 0;
123 int fIndexCount = 0;
124
125 // If this op is prePrepared the created programInfo will be stored here for use in
126 // onExecute. In the prePrepared case it will have been stored in the record-time arena.
127 GrProgramInfo* fProgramInfo = nullptr;
128
John Stiles7571f9e2020-09-02 22:42:33 -0400129 using INHERITED = GrMeshDrawOp;
Robert Phillips366176b2020-02-26 11:40:50 -0500130};
131
Robert Phillips360ec182020-03-26 13:29:50 -0400132GR_MAKE_BITFIELD_CLASS_OPS(FillRRectOp::ProcessorFlags)
Chris Dalton133944a2018-11-16 23:30:29 -0500133
134// Hardware derivatives are not always accurate enough for highly elliptical corners. This method
135// checks to make sure the corners will still all look good if we use HW derivatives.
Robert Phillips360ec182020-03-26 13:29:50 -0400136static bool can_use_hw_derivatives_with_coverage(const GrShaderCaps&,
137 const SkMatrix&,
138 const SkRRect&);
Chris Dalton133944a2018-11-16 23:30:29 -0500139
Herb Derbyc76d4092020-10-07 16:46:15 -0400140GrOp::Owner FillRRectOp::Make(GrRecordingContext* ctx,
141 GrPaint&& paint,
142 const SkMatrix& viewMatrix,
143 const SkRRect& rrect,
144 GrAAType aaType) {
Robert Phillips360ec182020-03-26 13:29:50 -0400145 using Helper = GrSimpleMeshDrawOpHelper;
146
147 const GrCaps* caps = ctx->priv().caps();
148
Chris Daltona77cdee2020-04-03 14:50:43 -0600149 if (!caps->drawInstancedSupport()) {
Chris Dalton133944a2018-11-16 23:30:29 -0500150 return nullptr;
151 }
152
Robert Phillips360ec182020-03-26 13:29:50 -0400153 ProcessorFlags flags = ProcessorFlags::kNone;
Chris Dalton0dffbab2019-03-27 13:08:50 -0600154 if (GrAAType::kCoverage == aaType) {
155 // TODO: Support perspective in a follow-on CL. This shouldn't be difficult, since we
156 // already use HW derivatives. The only trick will be adjusting the AA outset to account for
157 // perspective. (i.e., outset = 0.5 * z.)
158 if (viewMatrix.hasPerspective()) {
159 return nullptr;
160 }
Robert Phillips360ec182020-03-26 13:29:50 -0400161 if (can_use_hw_derivatives_with_coverage(*caps->shaderCaps(), viewMatrix, rrect)) {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600162 // HW derivatives (more specifically, fwidth()) are consistently faster on all platforms
163 // in coverage mode. We use them as long as the approximation will be accurate enough.
Robert Phillips360ec182020-03-26 13:29:50 -0400164 flags |= ProcessorFlags::kUseHWDerivatives;
Chris Dalton0dffbab2019-03-27 13:08:50 -0600165 }
166 } else {
167 if (GrAAType::kMSAA == aaType) {
Robert Phillips360ec182020-03-26 13:29:50 -0400168 if (!caps->sampleLocationsSupport() || !caps->shaderCaps()->sampleMaskSupport() ||
169 caps->shaderCaps()->canOnlyUseSampleMaskWithStencil()) {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600170 return nullptr;
171 }
172 }
173 if (viewMatrix.hasPerspective()) {
174 // HW derivatives are consistently slower on all platforms in sample mask mode. We
175 // therefore only use them when there is perspective, since then we can't interpolate
176 // the symbolic screen-space gradient.
Robert Phillips360ec182020-03-26 13:29:50 -0400177 flags |= ProcessorFlags::kUseHWDerivatives | ProcessorFlags::kHasPerspective;
Chris Dalton0dffbab2019-03-27 13:08:50 -0600178 }
Chris Dalton133944a2018-11-16 23:30:29 -0500179 }
180
181 // Produce a matrix that draws the round rect from normalized [-1, -1, +1, +1] space.
182 float l = rrect.rect().left(), r = rrect.rect().right(),
183 t = rrect.rect().top(), b = rrect.rect().bottom();
184 SkMatrix m;
185 // Unmap the normalized rect [-1, -1, +1, +1] back to [l, t, r, b].
186 m.setScaleTranslate((r - l)/2, (b - t)/2, (l + r)/2, (t + b)/2);
187 // Map to device space.
188 m.postConcat(viewMatrix);
189
Chris Dalton0dffbab2019-03-27 13:08:50 -0600190 SkRect devBounds;
Robert Phillips360ec182020-03-26 13:29:50 -0400191 if (!(flags & ProcessorFlags::kHasPerspective)) {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600192 // Since m is an affine matrix that maps the rect [-1, -1, +1, +1] into the shape's
193 // device-space quad, it's quite simple to find the bounding rectangle:
194 devBounds = SkRect::MakeXYWH(m.getTranslateX(), m.getTranslateY(), 0, 0);
195 devBounds.outset(SkScalarAbs(m.getScaleX()) + SkScalarAbs(m.getSkewX()),
196 SkScalarAbs(m.getSkewY()) + SkScalarAbs(m.getScaleY()));
197 } else {
198 viewMatrix.mapRect(&devBounds, rrect.rect());
199 }
200
Robert Phillips360ec182020-03-26 13:29:50 -0400201 if (GrAAType::kMSAA == aaType && caps->preferTrianglesOverSampleMask()) {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600202 // We are on a platform that prefers fine triangles instead of using the sample mask. See if
203 // the round rect is large enough that it will be faster for us to send it off to the
204 // default path renderer instead. The 200x200 threshold was arrived at using the
205 // "shapes_rrect" benchmark on an ARM Galaxy S9.
206 if (devBounds.height() * devBounds.width() > 200 * 200) {
207 return nullptr;
208 }
209 }
210
Robert Phillips360ec182020-03-26 13:29:50 -0400211 return Helper::FactoryHelper<FillRRectOp>(ctx, std::move(paint), m, rrect, aaType,
212 flags, devBounds);
Chris Dalton0dffbab2019-03-27 13:08:50 -0600213}
214
Herb Derbyc76d4092020-10-07 16:46:15 -0400215FillRRectOp::FillRRectOp(GrProcessorSet* processorSet,
Robert Phillips360ec182020-03-26 13:29:50 -0400216 const SkPMColor4f& paintColor,
217 const SkMatrix& totalShapeMatrix,
218 const SkRRect& rrect,
219 GrAAType aaType,
220 ProcessorFlags processorFlags,
Robert Phillips366176b2020-02-26 11:40:50 -0500221 const SkRect& devBounds)
Robert Phillipscad8fba2020-03-20 15:39:29 -0400222 : INHERITED(ClassID())
Herb Derbyc76d4092020-10-07 16:46:15 -0400223 , fHelper(processorSet, aaType)
Robert Phillips360ec182020-03-26 13:29:50 -0400224 , fColor(paintColor)
Chris Dalton0dffbab2019-03-27 13:08:50 -0600225 , fLocalRect(rrect.rect())
Robert Phillips360ec182020-03-26 13:29:50 -0400226 , fProcessorFlags(processorFlags & ~(ProcessorFlags::kHasLocalCoords |
227 ProcessorFlags::kWideColor)) {
228 SkASSERT((fProcessorFlags & ProcessorFlags::kHasPerspective) ==
229 totalShapeMatrix.hasPerspective());
Greg Daniel5faf4742019-10-01 15:14:44 -0400230 this->setBounds(devBounds, GrOp::HasAABloat::kYes, GrOp::IsHairline::kNo);
Chris Dalton133944a2018-11-16 23:30:29 -0500231
232 // Write the matrix attribs.
Chris Dalton0dffbab2019-03-27 13:08:50 -0600233 const SkMatrix& m = totalShapeMatrix;
Robert Phillips360ec182020-03-26 13:29:50 -0400234 if (!(fProcessorFlags & ProcessorFlags::kHasPerspective)) {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600235 // Affine 2D transformation (float2x2 plus float2 translate).
236 SkASSERT(!m.hasPerspective());
237 this->writeInstanceData(m.getScaleX(), m.getSkewX(), m.getSkewY(), m.getScaleY());
238 this->writeInstanceData(m.getTranslateX(), m.getTranslateY());
239 } else {
240 // Perspective float3x3 transformation matrix.
241 SkASSERT(m.hasPerspective());
242 m.get9(this->appendInstanceData<float>(9));
243 }
Chris Dalton133944a2018-11-16 23:30:29 -0500244
245 // Convert the radii to [-1, -1, +1, +1] space and write their attribs.
246 Sk4f radiiX, radiiY;
247 Sk4f::Load2(SkRRectPriv::GetRadiiArray(rrect), &radiiX, &radiiY);
Chris Dalton0dffbab2019-03-27 13:08:50 -0600248 (radiiX * (2/rrect.width())).store(this->appendInstanceData<float>(4));
249 (radiiY * (2/rrect.height())).store(this->appendInstanceData<float>(4));
Chris Dalton133944a2018-11-16 23:30:29 -0500250
251 // We will write the color and local rect attribs during finalize().
252}
253
Robert Phillips366176b2020-02-26 11:40:50 -0500254GrProcessorSet::Analysis FillRRectOp::finalize(
Chris Dalton6ce447a2019-06-23 18:07:38 -0600255 const GrCaps& caps, const GrAppliedClip* clip, bool hasMixedSampledCoverage,
256 GrClampType clampType) {
Chris Dalton133944a2018-11-16 23:30:29 -0500257 SkASSERT(1 == fInstanceCount);
258
Robert Phillips360ec182020-03-26 13:29:50 -0400259 bool isWideColor;
260 auto analysis = fHelper.finalizeProcessors(caps, clip, hasMixedSampledCoverage, clampType,
261 GrProcessorAnalysisCoverage::kSingleChannel,
262 &fColor, &isWideColor);
Chris Dalton133944a2018-11-16 23:30:29 -0500263
264 // Finish writing the instance attribs.
Robert Phillips360ec182020-03-26 13:29:50 -0400265 if (isWideColor) {
266 fProcessorFlags |= ProcessorFlags::kWideColor;
267 this->writeInstanceData(fColor);
Brian Osman5105d682019-02-13 16:06:14 -0500268 } else {
Robert Phillips360ec182020-03-26 13:29:50 -0400269 this->writeInstanceData(fColor.toBytes_RGBA());
Brian Osman5105d682019-02-13 16:06:14 -0500270 }
271
Chris Dalton133944a2018-11-16 23:30:29 -0500272 if (analysis.usesLocalCoords()) {
Robert Phillips360ec182020-03-26 13:29:50 -0400273 fProcessorFlags |= ProcessorFlags::kHasLocalCoords;
Chris Dalton133944a2018-11-16 23:30:29 -0500274 this->writeInstanceData(fLocalRect);
Chris Dalton133944a2018-11-16 23:30:29 -0500275 }
276 fInstanceStride = fInstanceData.count();
277
Chris Dalton4b62aed2019-01-15 11:53:00 -0700278 return analysis;
Chris Dalton133944a2018-11-16 23:30:29 -0500279}
280
Robert Phillips366176b2020-02-26 11:40:50 -0500281GrDrawOp::CombineResult FillRRectOp::onCombineIfPossible(GrOp* op,
282 GrRecordingContext::Arenas*,
Robert Phillips360ec182020-03-26 13:29:50 -0400283 const GrCaps& caps) {
Robert Phillips366176b2020-02-26 11:40:50 -0500284 const auto& that = *op->cast<FillRRectOp>();
Robert Phillips360ec182020-03-26 13:29:50 -0400285 if (!fHelper.isCompatible(that.fHelper, caps, this->bounds(), that.bounds())) {
286 return CombineResult::kCannotCombine;
287 }
288
289 if (fProcessorFlags != that.fProcessorFlags ||
Chris Dalton133944a2018-11-16 23:30:29 -0500290 fInstanceData.count() > std::numeric_limits<int>::max() - that.fInstanceData.count()) {
291 return CombineResult::kCannotCombine;
292 }
293
294 fInstanceData.push_back_n(that.fInstanceData.count(), that.fInstanceData.begin());
295 fInstanceCount += that.fInstanceCount;
296 SkASSERT(fInstanceStride == that.fInstanceStride);
297 return CombineResult::kMerged;
298}
299
Robert Phillips366176b2020-02-26 11:40:50 -0500300class FillRRectOp::Processor : public GrGeometryProcessor {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600301public:
Robert Phillips360ec182020-03-26 13:29:50 -0400302 static GrGeometryProcessor* Make(SkArenaAlloc* arena, GrAAType aaType, ProcessorFlags flags) {
Robert Phillips7cd0bfe2019-11-20 16:08:10 -0500303 return arena->make<Processor>(aaType, flags);
304 }
305
Robert Phillips8053c972019-11-21 10:44:53 -0500306 const char* name() const final { return "GrFillRRectOp::Processor"; }
Robert Phillips7cd0bfe2019-11-20 16:08:10 -0500307
Robert Phillips8053c972019-11-21 10:44:53 -0500308 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const final {
Robert Phillips7cd0bfe2019-11-20 16:08:10 -0500309 b->add32(((uint32_t)fFlags << 16) | (uint32_t)fAAType);
310 }
311
Robert Phillips8053c972019-11-21 10:44:53 -0500312 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final;
Robert Phillips7cd0bfe2019-11-20 16:08:10 -0500313
314private:
315 friend class ::SkArenaAlloc; // for access to ctor
316
Robert Phillips360ec182020-03-26 13:29:50 -0400317 Processor(GrAAType aaType, ProcessorFlags flags)
Robert Phillips7cd0bfe2019-11-20 16:08:10 -0500318 : INHERITED(kGrFillRRectOp_Processor_ClassID)
Chris Dalton0dffbab2019-03-27 13:08:50 -0600319 , fAAType(aaType)
320 , fFlags(flags) {
321 int numVertexAttribs = (GrAAType::kCoverage == fAAType) ? 3 : 2;
322 this->setVertexAttributes(kVertexAttribs, numVertexAttribs);
Chris Dalton133944a2018-11-16 23:30:29 -0500323
Robert Phillips360ec182020-03-26 13:29:50 -0400324 if (!(fFlags & ProcessorFlags::kHasPerspective)) {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600325 // Affine 2D transformation (float2x2 plus float2 translate).
326 fInstanceAttribs.emplace_back("skew", kFloat4_GrVertexAttribType, kFloat4_GrSLType);
327 fInstanceAttribs.emplace_back(
328 "translate", kFloat2_GrVertexAttribType, kFloat2_GrSLType);
329 } else {
330 // Perspective float3x3 transformation matrix.
331 fInstanceAttribs.emplace_back("persp_x", kFloat3_GrVertexAttribType, kFloat3_GrSLType);
332 fInstanceAttribs.emplace_back("persp_y", kFloat3_GrVertexAttribType, kFloat3_GrSLType);
333 fInstanceAttribs.emplace_back("persp_z", kFloat3_GrVertexAttribType, kFloat3_GrSLType);
334 }
335 fInstanceAttribs.emplace_back("radii_x", kFloat4_GrVertexAttribType, kFloat4_GrSLType);
336 fInstanceAttribs.emplace_back("radii_y", kFloat4_GrVertexAttribType, kFloat4_GrSLType);
337 fColorAttrib = &fInstanceAttribs.push_back(
Robert Phillips360ec182020-03-26 13:29:50 -0400338 MakeColorAttribute("color", (fFlags & ProcessorFlags::kWideColor)));
339 if (fFlags & ProcessorFlags::kHasLocalCoords) {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600340 fInstanceAttribs.emplace_back(
341 "local_rect", kFloat4_GrVertexAttribType, kFloat4_GrSLType);
342 }
343 this->setInstanceAttributes(fInstanceAttribs.begin(), fInstanceAttribs.count());
344
345 if (GrAAType::kMSAA == fAAType) {
346 this->setWillUseCustomFeature(CustomFeatures::kSampleLocations);
347 }
348 }
349
Chris Dalton0dffbab2019-03-27 13:08:50 -0600350 static constexpr Attribute kVertexAttribs[] = {
351 {"radii_selector", kFloat4_GrVertexAttribType, kFloat4_GrSLType},
352 {"corner_and_radius_outsets", kFloat4_GrVertexAttribType, kFloat4_GrSLType},
353 // Coverage only.
354 {"aa_bloat_and_coverage", kFloat4_GrVertexAttribType, kFloat4_GrSLType}};
355
Robert Phillips360ec182020-03-26 13:29:50 -0400356 const GrAAType fAAType;
357 const ProcessorFlags fFlags;
Chris Dalton0dffbab2019-03-27 13:08:50 -0600358
359 SkSTArray<6, Attribute> fInstanceAttribs;
360 const Attribute* fColorAttrib;
361
362 class CoverageImpl;
363 class MSAAImpl;
Robert Phillips7cd0bfe2019-11-20 16:08:10 -0500364
John Stiles7571f9e2020-09-02 22:42:33 -0400365 using INHERITED = GrGeometryProcessor;
Chris Dalton0dffbab2019-03-27 13:08:50 -0600366};
367
Robert Phillips366176b2020-02-26 11:40:50 -0500368constexpr GrPrimitiveProcessor::Attribute FillRRectOp::Processor::kVertexAttribs[];
Chris Dalton0dffbab2019-03-27 13:08:50 -0600369
370// Our coverage geometry consists of an inset octagon with solid coverage, surrounded by linear
Chris Dalton133944a2018-11-16 23:30:29 -0500371// coverage ramps on the horizontal and vertical edges, and "arc coverage" pieces on the diagonal
372// edges. The Vertex struct tells the shader where to place its vertex within a normalized
373// ([l, t, r, b] = [-1, -1, +1, +1]) space, and how to calculate coverage. See onEmitCode.
Chris Dalton0dffbab2019-03-27 13:08:50 -0600374struct CoverageVertex {
Chris Dalton133944a2018-11-16 23:30:29 -0500375 std::array<float, 4> fRadiiSelector;
376 std::array<float, 2> fCorner;
377 std::array<float, 2> fRadiusOutset;
378 std::array<float, 2> fAABloatDirection;
379 float fCoverage;
380 float fIsLinearCoverage;
Chris Dalton133944a2018-11-16 23:30:29 -0500381};
382
383// This is the offset (when multiplied by radii) from the corners of a bounding box to the vertices
384// of its inscribed octagon. We draw the outside portion of arcs with quarter-octagons rather than
385// rectangles.
386static constexpr float kOctoOffset = 1/(1 + SK_ScalarRoot2Over2);
387
Chris Dalton0dffbab2019-03-27 13:08:50 -0600388static constexpr CoverageVertex kCoverageVertexData[] = {
Chris Dalton133944a2018-11-16 23:30:29 -0500389 // Left inset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700390 {{{0,0,0,1}}, {{-1,+1}}, {{0,-1}}, {{+1,0}}, 1, 1},
391 {{{1,0,0,0}}, {{-1,-1}}, {{0,+1}}, {{+1,0}}, 1, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500392
393 // Top inset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700394 {{{1,0,0,0}}, {{-1,-1}}, {{+1,0}}, {{0,+1}}, 1, 1},
395 {{{0,1,0,0}}, {{+1,-1}}, {{-1,0}}, {{0,+1}}, 1, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500396
397 // Right inset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700398 {{{0,1,0,0}}, {{+1,-1}}, {{0,+1}}, {{-1,0}}, 1, 1},
399 {{{0,0,1,0}}, {{+1,+1}}, {{0,-1}}, {{-1,0}}, 1, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500400
401 // Bottom inset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700402 {{{0,0,1,0}}, {{+1,+1}}, {{-1,0}}, {{0,-1}}, 1, 1},
403 {{{0,0,0,1}}, {{-1,+1}}, {{+1,0}}, {{0,-1}}, 1, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500404
405
406 // Left outset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700407 {{{0,0,0,1}}, {{-1,+1}}, {{0,-1}}, {{-1,0}}, 0, 1},
408 {{{1,0,0,0}}, {{-1,-1}}, {{0,+1}}, {{-1,0}}, 0, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500409
410 // Top outset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700411 {{{1,0,0,0}}, {{-1,-1}}, {{+1,0}}, {{0,-1}}, 0, 1},
412 {{{0,1,0,0}}, {{+1,-1}}, {{-1,0}}, {{0,-1}}, 0, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500413
414 // Right outset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700415 {{{0,1,0,0}}, {{+1,-1}}, {{0,+1}}, {{+1,0}}, 0, 1},
416 {{{0,0,1,0}}, {{+1,+1}}, {{0,-1}}, {{+1,0}}, 0, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500417
418 // Bottom outset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700419 {{{0,0,1,0}}, {{+1,+1}}, {{-1,0}}, {{0,+1}}, 0, 1},
420 {{{0,0,0,1}}, {{-1,+1}}, {{+1,0}}, {{0,+1}}, 0, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500421
422
423 // Top-left corner.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700424 {{{1,0,0,0}}, {{-1,-1}}, {{ 0,+1}}, {{-1, 0}}, 0, 0},
425 {{{1,0,0,0}}, {{-1,-1}}, {{ 0,+1}}, {{+1, 0}}, 1, 0},
426 {{{1,0,0,0}}, {{-1,-1}}, {{+1, 0}}, {{ 0,+1}}, 1, 0},
427 {{{1,0,0,0}}, {{-1,-1}}, {{+1, 0}}, {{ 0,-1}}, 0, 0},
428 {{{1,0,0,0}}, {{-1,-1}}, {{+kOctoOffset,0}}, {{-1,-1}}, 0, 0},
429 {{{1,0,0,0}}, {{-1,-1}}, {{0,+kOctoOffset}}, {{-1,-1}}, 0, 0},
Chris Dalton133944a2018-11-16 23:30:29 -0500430
431 // Top-right corner.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700432 {{{0,1,0,0}}, {{+1,-1}}, {{-1, 0}}, {{ 0,-1}}, 0, 0},
433 {{{0,1,0,0}}, {{+1,-1}}, {{-1, 0}}, {{ 0,+1}}, 1, 0},
434 {{{0,1,0,0}}, {{+1,-1}}, {{ 0,+1}}, {{-1, 0}}, 1, 0},
435 {{{0,1,0,0}}, {{+1,-1}}, {{ 0,+1}}, {{+1, 0}}, 0, 0},
436 {{{0,1,0,0}}, {{+1,-1}}, {{0,+kOctoOffset}}, {{+1,-1}}, 0, 0},
437 {{{0,1,0,0}}, {{+1,-1}}, {{-kOctoOffset,0}}, {{+1,-1}}, 0, 0},
Chris Dalton133944a2018-11-16 23:30:29 -0500438
439 // Bottom-right corner.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700440 {{{0,0,1,0}}, {{+1,+1}}, {{ 0,-1}}, {{+1, 0}}, 0, 0},
441 {{{0,0,1,0}}, {{+1,+1}}, {{ 0,-1}}, {{-1, 0}}, 1, 0},
442 {{{0,0,1,0}}, {{+1,+1}}, {{-1, 0}}, {{ 0,-1}}, 1, 0},
443 {{{0,0,1,0}}, {{+1,+1}}, {{-1, 0}}, {{ 0,+1}}, 0, 0},
444 {{{0,0,1,0}}, {{+1,+1}}, {{-kOctoOffset,0}}, {{+1,+1}}, 0, 0},
445 {{{0,0,1,0}}, {{+1,+1}}, {{0,-kOctoOffset}}, {{+1,+1}}, 0, 0},
Chris Dalton133944a2018-11-16 23:30:29 -0500446
447 // Bottom-left corner.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700448 {{{0,0,0,1}}, {{-1,+1}}, {{+1, 0}}, {{ 0,+1}}, 0, 0},
449 {{{0,0,0,1}}, {{-1,+1}}, {{+1, 0}}, {{ 0,-1}}, 1, 0},
450 {{{0,0,0,1}}, {{-1,+1}}, {{ 0,-1}}, {{+1, 0}}, 1, 0},
451 {{{0,0,0,1}}, {{-1,+1}}, {{ 0,-1}}, {{-1, 0}}, 0, 0},
Chris Dalton2d07e862018-11-26 12:30:47 -0700452 {{{0,0,0,1}}, {{-1,+1}}, {{0,-kOctoOffset}}, {{-1,+1}}, 0, 0},
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700453 {{{0,0,0,1}}, {{-1,+1}}, {{+kOctoOffset,0}}, {{-1,+1}}, 0, 0}};
Chris Dalton133944a2018-11-16 23:30:29 -0500454
Chris Dalton0dffbab2019-03-27 13:08:50 -0600455GR_DECLARE_STATIC_UNIQUE_KEY(gCoverageVertexBufferKey);
Chris Dalton133944a2018-11-16 23:30:29 -0500456
Chris Dalton0dffbab2019-03-27 13:08:50 -0600457static constexpr uint16_t kCoverageIndexData[] = {
Chris Dalton133944a2018-11-16 23:30:29 -0500458 // Inset octagon (solid coverage).
459 0, 1, 7,
460 1, 2, 7,
461 7, 2, 6,
462 2, 3, 6,
463 6, 3, 5,
464 3, 4, 5,
465
466 // AA borders (linear coverage).
467 0, 1, 8, 1, 9, 8,
468 2, 3, 10, 3, 11, 10,
469 4, 5, 12, 5, 13, 12,
470 6, 7, 14, 7, 15, 14,
471
472 // Top-left arc.
473 16, 17, 21,
474 17, 21, 18,
475 21, 18, 20,
476 18, 20, 19,
477
478 // Top-right arc.
479 22, 23, 27,
480 23, 27, 24,
481 27, 24, 26,
482 24, 26, 25,
483
484 // Bottom-right arc.
485 28, 29, 33,
486 29, 33, 30,
487 33, 30, 32,
488 30, 32, 31,
489
490 // Bottom-left arc.
491 34, 35, 39,
492 35, 39, 36,
493 39, 36, 38,
494 36, 38, 37};
495
Chris Dalton0dffbab2019-03-27 13:08:50 -0600496GR_DECLARE_STATIC_UNIQUE_KEY(gCoverageIndexBufferKey);
Chris Dalton133944a2018-11-16 23:30:29 -0500497
Greg Danielf793de12019-09-05 13:23:23 -0400498
499// Our MSAA geometry consists of an inset octagon with full sample mask coverage, circumscribed
500// by a larger octagon that modifies the sample mask for the arc at each corresponding corner.
501struct MSAAVertex {
502 std::array<float, 4> fRadiiSelector;
503 std::array<float, 2> fCorner;
504 std::array<float, 2> fRadiusOutset;
505};
506
507static constexpr MSAAVertex kMSAAVertexData[] = {
508 // Left edge. (Negative radii selector indicates this is not an arc section.)
509 {{{0,0,0,-1}}, {{-1,+1}}, {{0,-1}}},
510 {{{-1,0,0,0}}, {{-1,-1}}, {{0,+1}}},
511
512 // Top edge.
513 {{{-1,0,0,0}}, {{-1,-1}}, {{+1,0}}},
514 {{{0,-1,0,0}}, {{+1,-1}}, {{-1,0}}},
515
516 // Right edge.
517 {{{0,-1,0,0}}, {{+1,-1}}, {{0,+1}}},
518 {{{0,0,-1,0}}, {{+1,+1}}, {{0,-1}}},
519
520 // Bottom edge.
521 {{{0,0,-1,0}}, {{+1,+1}}, {{-1,0}}},
522 {{{0,0,0,-1}}, {{-1,+1}}, {{+1,0}}},
523
524 // Top-left corner.
525 {{{1,0,0,0}}, {{-1,-1}}, {{0,+1}}},
526 {{{1,0,0,0}}, {{-1,-1}}, {{0,+kOctoOffset}}},
527 {{{1,0,0,0}}, {{-1,-1}}, {{+1,0}}},
528 {{{1,0,0,0}}, {{-1,-1}}, {{+kOctoOffset,0}}},
529
530 // Top-right corner.
531 {{{0,1,0,0}}, {{+1,-1}}, {{-1,0}}},
532 {{{0,1,0,0}}, {{+1,-1}}, {{-kOctoOffset,0}}},
533 {{{0,1,0,0}}, {{+1,-1}}, {{0,+1}}},
534 {{{0,1,0,0}}, {{+1,-1}}, {{0,+kOctoOffset}}},
535
536 // Bottom-right corner.
537 {{{0,0,1,0}}, {{+1,+1}}, {{0,-1}}},
538 {{{0,0,1,0}}, {{+1,+1}}, {{0,-kOctoOffset}}},
539 {{{0,0,1,0}}, {{+1,+1}}, {{-1,0}}},
540 {{{0,0,1,0}}, {{+1,+1}}, {{-kOctoOffset,0}}},
541
542 // Bottom-left corner.
543 {{{0,0,0,1}}, {{-1,+1}}, {{+1,0}}},
544 {{{0,0,0,1}}, {{-1,+1}}, {{+kOctoOffset,0}}},
545 {{{0,0,0,1}}, {{-1,+1}}, {{0,-1}}},
546 {{{0,0,0,1}}, {{-1,+1}}, {{0,-kOctoOffset}}}};
547
548GR_DECLARE_STATIC_UNIQUE_KEY(gMSAAVertexBufferKey);
549
550static constexpr uint16_t kMSAAIndexData[] = {
551 // Inset octagon. (Full sample mask.)
552 0, 1, 2,
553 0, 2, 3,
554 0, 3, 6,
555 3, 4, 5,
556 3, 5, 6,
557 6, 7, 0,
558
559 // Top-left arc. (Sample mask is set to the arc.)
560 8, 9, 10,
561 9, 11, 10,
562
563 // Top-right arc.
564 12, 13, 14,
565 13, 15, 14,
566
567 // Bottom-right arc.
568 16, 17, 18,
569 17, 19, 18,
570
571 // Bottom-left arc.
572 20, 21, 22,
573 21, 23, 22};
574
575GR_DECLARE_STATIC_UNIQUE_KEY(gMSAAIndexBufferKey);
576
Robert Phillipscad8fba2020-03-20 15:39:29 -0400577void FillRRectOp::onPrepareDraws(Target* target) {
578 if (void* instanceData = target->makeVertexSpace(fInstanceStride, fInstanceCount,
579 &fInstanceBuffer, &fBaseInstance)) {
Greg Danielf793de12019-09-05 13:23:23 -0400580 SkASSERT(fInstanceStride * fInstanceCount == fInstanceData.count());
581 memcpy(instanceData, fInstanceData.begin(), fInstanceData.count());
582 }
583
Robert Phillips360ec182020-03-26 13:29:50 -0400584 if (GrAAType::kCoverage == fHelper.aaType()) {
Greg Danielf793de12019-09-05 13:23:23 -0400585 GR_DEFINE_STATIC_UNIQUE_KEY(gCoverageIndexBufferKey);
586
Robert Phillipscad8fba2020-03-20 15:39:29 -0400587 fIndexBuffer = target->resourceProvider()->findOrMakeStaticBuffer(
Greg Danielf793de12019-09-05 13:23:23 -0400588 GrGpuBufferType::kIndex, sizeof(kCoverageIndexData), kCoverageIndexData,
589 gCoverageIndexBufferKey);
590
591 GR_DEFINE_STATIC_UNIQUE_KEY(gCoverageVertexBufferKey);
592
Robert Phillipscad8fba2020-03-20 15:39:29 -0400593 fVertexBuffer = target->resourceProvider()->findOrMakeStaticBuffer(
Greg Danielf793de12019-09-05 13:23:23 -0400594 GrGpuBufferType::kVertex, sizeof(kCoverageVertexData), kCoverageVertexData,
595 gCoverageVertexBufferKey);
596
597 fIndexCount = SK_ARRAY_COUNT(kCoverageIndexData);
598 } else {
599 GR_DEFINE_STATIC_UNIQUE_KEY(gMSAAIndexBufferKey);
600
Robert Phillipscad8fba2020-03-20 15:39:29 -0400601 fIndexBuffer = target->resourceProvider()->findOrMakeStaticBuffer(
Greg Danielf793de12019-09-05 13:23:23 -0400602 GrGpuBufferType::kIndex, sizeof(kMSAAIndexData), kMSAAIndexData,
603 gMSAAIndexBufferKey);
604
605 GR_DEFINE_STATIC_UNIQUE_KEY(gMSAAVertexBufferKey);
606
Robert Phillipscad8fba2020-03-20 15:39:29 -0400607 fVertexBuffer = target->resourceProvider()->findOrMakeStaticBuffer(
Greg Danielf793de12019-09-05 13:23:23 -0400608 GrGpuBufferType::kVertex, sizeof(kMSAAVertexData), kMSAAVertexData,
609 gMSAAVertexBufferKey);
610
611 fIndexCount = SK_ARRAY_COUNT(kMSAAIndexData);
612 }
613}
614
Robert Phillips366176b2020-02-26 11:40:50 -0500615class FillRRectOp::Processor::CoverageImpl : public GrGLSLGeometryProcessor {
Chris Dalton133944a2018-11-16 23:30:29 -0500616 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
617 const auto& proc = args.fGP.cast<Processor>();
Robert Phillips360ec182020-03-26 13:29:50 -0400618 bool useHWDerivatives = (proc.fFlags & ProcessorFlags::kUseHWDerivatives);
Chris Dalton133944a2018-11-16 23:30:29 -0500619
Chris Dalton0dffbab2019-03-27 13:08:50 -0600620 SkASSERT(proc.vertexStride() == sizeof(CoverageVertex));
621
Chris Dalton133944a2018-11-16 23:30:29 -0500622 GrGLSLVaryingHandler* varyings = args.fVaryingHandler;
623 varyings->emitAttributes(proc);
Chris Dalton0dffbab2019-03-27 13:08:50 -0600624 varyings->addPassThroughAttribute(*proc.fColorAttrib, args.fOutputColor,
Chris Dalton133944a2018-11-16 23:30:29 -0500625 GrGLSLVaryingHandler::Interpolation::kCanBeFlat);
626
627 // Emit the vertex shader.
628 GrGLSLVertexBuilder* v = args.fVertBuilder;
629
630 // Unpack vertex attribs.
631 v->codeAppend("float2 corner = corner_and_radius_outsets.xy;");
632 v->codeAppend("float2 radius_outset = corner_and_radius_outsets.zw;");
633 v->codeAppend("float2 aa_bloat_direction = aa_bloat_and_coverage.xy;");
634 v->codeAppend("float coverage = aa_bloat_and_coverage.z;");
635 v->codeAppend("float is_linear_coverage = aa_bloat_and_coverage.w;");
636
637 // Find the amount to bloat each edge for AA (in source space).
638 v->codeAppend("float2 pixellength = inversesqrt("
639 "float2(dot(skew.xz, skew.xz), dot(skew.yw, skew.yw)));");
640 v->codeAppend("float4 normalized_axis_dirs = skew * pixellength.xyxy;");
641 v->codeAppend("float2 axiswidths = (abs(normalized_axis_dirs.xy) + "
642 "abs(normalized_axis_dirs.zw));");
643 v->codeAppend("float2 aa_bloatradius = axiswidths * pixellength * .5;");
644
645 // Identify our radii.
Mike Reedd3efa992018-11-28 13:13:15 +0000646 v->codeAppend("float4 radii_and_neighbors = radii_selector"
647 "* float4x4(radii_x, radii_y, radii_x.yxwz, radii_y.wzyx);");
648 v->codeAppend("float2 radii = radii_and_neighbors.xy;");
649 v->codeAppend("float2 neighbor_radii = radii_and_neighbors.zw;");
Chris Dalton133944a2018-11-16 23:30:29 -0500650
651 v->codeAppend("if (any(greaterThan(aa_bloatradius, float2(1)))) {");
652 // The rrect is more narrow than an AA coverage ramp. We can't draw as-is
653 // or else opposite AA borders will overlap. Instead, fudge the size up to
654 // the width of a coverage ramp, and then reduce total coverage to make
655 // the rect appear more thin.
656 v->codeAppend( "corner = max(abs(corner), aa_bloatradius) * sign(corner);");
657 v->codeAppend( "coverage /= max(aa_bloatradius.x, 1) * max(aa_bloatradius.y, 1);");
658 // Set radii to zero to ensure we take the "linear coverage" codepath.
659 // (The "coverage" variable only has effect in the linear codepath.)
660 v->codeAppend( "radii = float2(0);");
661 v->codeAppend("}");
662
663 v->codeAppend("if (any(lessThan(radii, aa_bloatradius * 1.25))) {");
664 // The radii are very small. Demote this arc to a sharp 90 degree corner.
665 v->codeAppend( "radii = aa_bloatradius;");
666 // Snap octagon vertices to the corner of the bounding box.
667 v->codeAppend( "radius_outset = floor(abs(radius_outset)) * radius_outset;");
668 v->codeAppend( "is_linear_coverage = 1;");
669 v->codeAppend("} else {");
Mike Reedd3efa992018-11-28 13:13:15 +0000670 // Don't let radii get smaller than a pixel.
Chris Dalton133944a2018-11-16 23:30:29 -0500671 v->codeAppend( "radii = clamp(radii, pixellength, 2 - pixellength);");
Mike Reedd3efa992018-11-28 13:13:15 +0000672 v->codeAppend( "neighbor_radii = clamp(neighbor_radii, pixellength, 2 - pixellength);");
673 // Don't let neighboring radii get closer together than 1/16 pixel.
674 v->codeAppend( "float2 spacing = 2 - radii - neighbor_radii;");
675 v->codeAppend( "float2 extra_pad = max(pixellength * .0625 - spacing, float2(0));");
676 v->codeAppend( "radii -= extra_pad * .5;");
Chris Dalton133944a2018-11-16 23:30:29 -0500677 v->codeAppend("}");
Chris Dalton133944a2018-11-16 23:30:29 -0500678
679 // Find our vertex position, adjusted for radii and bloated for AA. Our rect is drawn in
680 // normalized [-1,-1,+1,+1] space.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700681 v->codeAppend("float2 aa_outset = aa_bloat_direction.xy * aa_bloatradius;");
682 v->codeAppend("float2 vertexpos = corner + radius_outset * radii + aa_outset;");
Chris Dalton133944a2018-11-16 23:30:29 -0500683
Michael Ludwig553db622020-06-19 10:47:30 -0400684 // Write positions
Chris Dalton133944a2018-11-16 23:30:29 -0500685 GrShaderVar localCoord("", kFloat2_GrSLType);
Robert Phillips360ec182020-03-26 13:29:50 -0400686 if (proc.fFlags & ProcessorFlags::kHasLocalCoords) {
Chris Dalton133944a2018-11-16 23:30:29 -0500687 v->codeAppend("float2 localcoord = (local_rect.xy * (1 - vertexpos) + "
688 "local_rect.zw * (1 + vertexpos)) * .5;");
Michael Ludwig553db622020-06-19 10:47:30 -0400689 gpArgs->fLocalCoordVar.set(kFloat2_GrSLType, "localcoord");
Chris Dalton133944a2018-11-16 23:30:29 -0500690 }
Chris Dalton133944a2018-11-16 23:30:29 -0500691
692 // Transform to device space.
Robert Phillips360ec182020-03-26 13:29:50 -0400693 SkASSERT(!(proc.fFlags & ProcessorFlags::kHasPerspective));
Chris Dalton133944a2018-11-16 23:30:29 -0500694 v->codeAppend("float2x2 skewmatrix = float2x2(skew.xy, skew.zw);");
695 v->codeAppend("float2 devcoord = vertexpos * skewmatrix + translate;");
696 gpArgs->fPositionVar.set(kFloat2_GrSLType, "devcoord");
697
698 // Setup interpolants for coverage.
699 GrGLSLVarying arcCoord(useHWDerivatives ? kFloat2_GrSLType : kFloat4_GrSLType);
700 varyings->addVarying("arccoord", &arcCoord);
701 v->codeAppend("if (0 != is_linear_coverage) {");
702 // We are a non-corner piece: Set x=0 to indicate built-in coverage, and
703 // interpolate linear coverage across y.
704 v->codeAppendf( "%s.xy = float2(0, coverage);", arcCoord.vsOut());
705 v->codeAppend("} else {");
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700706 // Find the normalized arc coordinates for our corner ellipse.
707 // (i.e., the coordinate system where x^2 + y^2 == 1).
708 v->codeAppend( "float2 arccoord = 1 - abs(radius_outset) + aa_outset/radii * corner;");
Chris Dalton133944a2018-11-16 23:30:29 -0500709 // We are a corner piece: Interpolate the arc coordinates for coverage.
710 // Emit x+1 to ensure no pixel in the arc has a x value of 0 (since x=0
711 // instructs the fragment shader to use linear coverage).
712 v->codeAppendf( "%s.xy = float2(arccoord.x+1, arccoord.y);", arcCoord.vsOut());
713 if (!useHWDerivatives) {
714 // The gradient is order-1: Interpolate it across arccoord.zw.
715 v->codeAppendf("float2x2 derivatives = inverse(skewmatrix);");
716 v->codeAppendf("%s.zw = derivatives * (arccoord/radii * 2);", arcCoord.vsOut());
717 }
718 v->codeAppend("}");
719
720 // Emit the fragment shader.
721 GrGLSLFPFragmentBuilder* f = args.fFragBuilder;
722
723 f->codeAppendf("float x_plus_1=%s.x, y=%s.y;", arcCoord.fsIn(), arcCoord.fsIn());
724 f->codeAppendf("half coverage;");
725 f->codeAppendf("if (0 == x_plus_1) {");
Chris Dalton0dffbab2019-03-27 13:08:50 -0600726 f->codeAppendf( "coverage = half(y);"); // We are a non-arc pixel (linear coverage).
Chris Dalton133944a2018-11-16 23:30:29 -0500727 f->codeAppendf("} else {");
728 f->codeAppendf( "float fn = x_plus_1 * (x_plus_1 - 2);"); // fn = (x+1)*(x-1) = x^2-1
729 f->codeAppendf( "fn = fma(y,y, fn);"); // fn = x^2 + y^2 - 1
730 if (useHWDerivatives) {
731 f->codeAppendf("float fnwidth = fwidth(fn);");
732 } else {
733 // The gradient is interpolated across arccoord.zw.
734 f->codeAppendf("float gx=%s.z, gy=%s.w;", arcCoord.fsIn(), arcCoord.fsIn());
735 f->codeAppendf("float fnwidth = abs(gx) + abs(gy);");
736 }
Ethan Nicholase1f55022019-02-05 17:17:40 -0500737 f->codeAppendf( "half d = half(fn/fnwidth);");
Chris Dalton133944a2018-11-16 23:30:29 -0500738 f->codeAppendf( "coverage = clamp(.5 - d, 0, 1);");
739 f->codeAppendf("}");
740 f->codeAppendf("%s = half4(coverage);", args.fOutputCoverage);
741 }
742
Brian Osman609f1592020-07-01 15:14:39 -0400743 void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&) override {}
Chris Dalton133944a2018-11-16 23:30:29 -0500744};
745
Chris Dalton0dffbab2019-03-27 13:08:50 -0600746
Robert Phillips366176b2020-02-26 11:40:50 -0500747class FillRRectOp::Processor::MSAAImpl : public GrGLSLGeometryProcessor {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600748 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
749 const auto& proc = args.fGP.cast<Processor>();
Robert Phillips360ec182020-03-26 13:29:50 -0400750 bool useHWDerivatives = (proc.fFlags & ProcessorFlags::kUseHWDerivatives);
751 bool hasPerspective = (proc.fFlags & ProcessorFlags::kHasPerspective);
752 bool hasLocalCoords = (proc.fFlags & ProcessorFlags::kHasLocalCoords);
Chris Dalton0dffbab2019-03-27 13:08:50 -0600753 SkASSERT(useHWDerivatives == hasPerspective);
754
755 SkASSERT(proc.vertexStride() == sizeof(MSAAVertex));
756
757 // Emit the vertex shader.
758 GrGLSLVertexBuilder* v = args.fVertBuilder;
759
760 GrGLSLVaryingHandler* varyings = args.fVaryingHandler;
761 varyings->emitAttributes(proc);
762 varyings->addPassThroughAttribute(*proc.fColorAttrib, args.fOutputColor,
763 GrGLSLVaryingHandler::Interpolation::kCanBeFlat);
764
765 // Unpack vertex attribs.
766 v->codeAppendf("float2 corner = corner_and_radius_outsets.xy;");
767 v->codeAppendf("float2 radius_outset = corner_and_radius_outsets.zw;");
768
769 // Identify our radii.
770 v->codeAppend("float2 radii;");
771 v->codeAppend("radii.x = dot(radii_selector, radii_x);");
772 v->codeAppend("radii.y = dot(radii_selector, radii_y);");
773 v->codeAppendf("bool is_arc_section = (radii.x > 0);");
774 v->codeAppendf("radii = abs(radii);");
775
776 // Find our vertex position, adjusted for radii. Our rect is drawn in normalized
777 // [-1,-1,+1,+1] space.
778 v->codeAppend("float2 vertexpos = corner + radius_outset * radii;");
779
Michael Ludwig553db622020-06-19 10:47:30 -0400780 // Write positions
Chris Dalton0dffbab2019-03-27 13:08:50 -0600781 GrShaderVar localCoord("", kFloat2_GrSLType);
782 if (hasLocalCoords) {
783 v->codeAppend("float2 localcoord = (local_rect.xy * (1 - vertexpos) + "
784 "local_rect.zw * (1 + vertexpos)) * .5;");
Michael Ludwig553db622020-06-19 10:47:30 -0400785 gpArgs->fLocalCoordVar.set(kFloat2_GrSLType, "localcoord");
Chris Dalton0dffbab2019-03-27 13:08:50 -0600786 }
Chris Dalton0dffbab2019-03-27 13:08:50 -0600787
788 // Transform to device space.
789 if (!hasPerspective) {
790 v->codeAppend("float2x2 skewmatrix = float2x2(skew.xy, skew.zw);");
791 v->codeAppend("float2 devcoord = vertexpos * skewmatrix + translate;");
792 gpArgs->fPositionVar.set(kFloat2_GrSLType, "devcoord");
793 } else {
794 v->codeAppend("float3x3 persp_matrix = float3x3(persp_x, persp_y, persp_z);");
795 v->codeAppend("float3 devcoord = float3(vertexpos, 1) * persp_matrix;");
796 gpArgs->fPositionVar.set(kFloat3_GrSLType, "devcoord");
797 }
798
799 // Determine normalized arc coordinates for the implicit function.
800 GrGLSLVarying arcCoord((useHWDerivatives) ? kFloat2_GrSLType : kFloat4_GrSLType);
801 varyings->addVarying("arccoord", &arcCoord);
802 v->codeAppendf("if (is_arc_section) {");
803 v->codeAppendf( "%s.xy = 1 - abs(radius_outset);", arcCoord.vsOut());
804 if (!useHWDerivatives) {
805 // The gradient is order-1: Interpolate it across arccoord.zw.
806 // This doesn't work with perspective.
807 SkASSERT(!hasPerspective);
808 v->codeAppendf("float2x2 derivatives = inverse(skewmatrix);");
809 v->codeAppendf("%s.zw = derivatives * (%s.xy/radii * corner * 2);",
810 arcCoord.vsOut(), arcCoord.vsOut());
811 }
812 v->codeAppendf("} else {");
813 if (useHWDerivatives) {
814 v->codeAppendf("%s = float2(0);", arcCoord.vsOut());
815 } else {
816 v->codeAppendf("%s = float4(0);", arcCoord.vsOut());
817 }
818 v->codeAppendf("}");
819
820 // Emit the fragment shader.
821 GrGLSLFPFragmentBuilder* f = args.fFragBuilder;
822
823 f->codeAppendf("%s = half4(1);", args.fOutputCoverage);
824
825 // If x,y == 0, then we are drawing a triangle that does not track an arc.
826 f->codeAppendf("if (float2(0) != %s.xy) {", arcCoord.fsIn());
827 f->codeAppendf( "float fn = dot(%s.xy, %s.xy) - 1;", arcCoord.fsIn(), arcCoord.fsIn());
828 if (GrAAType::kMSAA == proc.fAAType) {
829 using ScopeFlags = GrGLSLFPFragmentBuilder::ScopeFlags;
830 if (!useHWDerivatives) {
831 f->codeAppendf("float2 grad = %s.zw;", arcCoord.fsIn());
832 f->applyFnToMultisampleMask("fn", "grad", ScopeFlags::kInsidePerPrimitiveBranch);
833 } else {
834 f->applyFnToMultisampleMask("fn", nullptr, ScopeFlags::kInsidePerPrimitiveBranch);
835 }
836 } else {
837 f->codeAppendf("if (fn > 0) {");
838 f->codeAppendf( "%s = half4(0);", args.fOutputCoverage);
839 f->codeAppendf("}");
840 }
841 f->codeAppendf("}");
842 }
843
Brian Osman609f1592020-07-01 15:14:39 -0400844 void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&) override {}
Chris Dalton0dffbab2019-03-27 13:08:50 -0600845};
846
Robert Phillips366176b2020-02-26 11:40:50 -0500847GrGLSLPrimitiveProcessor* FillRRectOp::Processor::createGLSLInstance(
Chris Dalton133944a2018-11-16 23:30:29 -0500848 const GrShaderCaps&) const {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600849 if (GrAAType::kCoverage != fAAType) {
850 return new MSAAImpl();
851 }
852 return new CoverageImpl();
Chris Dalton133944a2018-11-16 23:30:29 -0500853}
854
Robert Phillipscad8fba2020-03-20 15:39:29 -0400855void FillRRectOp::onCreateProgramInfo(const GrCaps* caps,
856 SkArenaAlloc* arena,
Brian Salomon8afde5f2020-04-01 16:22:00 -0400857 const GrSurfaceProxyView* writeView,
Robert Phillipscad8fba2020-03-20 15:39:29 -0400858 GrAppliedClip&& appliedClip,
Greg Danield358cbe2020-09-11 09:33:54 -0400859 const GrXferProcessor::DstProxyView& dstProxyView,
860 GrXferBarrierFlags renderPassXferBarriers) {
Robert Phillips360ec182020-03-26 13:29:50 -0400861 GrGeometryProcessor* gp = Processor::Make(arena, fHelper.aaType(), fProcessorFlags);
Robert Phillipsce978572020-02-28 11:56:44 -0500862 SkASSERT(gp->instanceStride() == (size_t)fInstanceStride);
Chris Dalton133944a2018-11-16 23:30:29 -0500863
Brian Salomon8afde5f2020-04-01 16:22:00 -0400864 fProgramInfo = fHelper.createProgramInfo(caps, arena, writeView, std::move(appliedClip),
Greg Danield358cbe2020-09-11 09:33:54 -0400865 dstProxyView, gp, GrPrimitiveType::kTriangles,
866 renderPassXferBarriers);
Robert Phillips8053c972019-11-21 10:44:53 -0500867}
868
Robert Phillips366176b2020-02-26 11:40:50 -0500869void FillRRectOp::onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) {
Robert Phillips8053c972019-11-21 10:44:53 -0500870 if (!fInstanceBuffer || !fIndexBuffer || !fVertexBuffer) {
871 return; // Setup failed.
872 }
873
874 if (!fProgramInfo) {
Robert Phillipscad8fba2020-03-20 15:39:29 -0400875 this->createProgramInfo(flushState);
Robert Phillips8053c972019-11-21 10:44:53 -0500876 }
Robert Phillips901aff02019-10-08 12:32:56 -0400877
Chris Daltonaa0e45c2020-03-16 10:05:11 -0600878 flushState->bindPipelineAndScissorClip(*fProgramInfo, this->bounds());
879 flushState->bindTextures(fProgramInfo->primProc(), nullptr, fProgramInfo->pipeline());
Greg Daniel426274b2020-07-20 11:37:38 -0400880 flushState->bindBuffers(std::move(fIndexBuffer), std::move(fInstanceBuffer),
881 std::move(fVertexBuffer));
Chris Daltonaa0e45c2020-03-16 10:05:11 -0600882 flushState->drawIndexedInstanced(fIndexCount, 0, fInstanceCount, fBaseInstance, 0);
Chris Dalton133944a2018-11-16 23:30:29 -0500883}
884
885// Will the given corner look good if we use HW derivatives?
Chris Dalton0dffbab2019-03-27 13:08:50 -0600886static bool can_use_hw_derivatives_with_coverage(const Sk2f& devScale, const Sk2f& cornerRadii) {
Chris Dalton133944a2018-11-16 23:30:29 -0500887 Sk2f devRadii = devScale * cornerRadii;
888 if (devRadii[1] < devRadii[0]) {
889 devRadii = SkNx_shuffle<1,0>(devRadii);
890 }
Brian Osman788b9162020-02-07 10:36:46 -0500891 float minDevRadius = std::max(devRadii[0], 1.f); // Shader clamps radius at a minimum of 1.
Chris Dalton133944a2018-11-16 23:30:29 -0500892 // Is the gradient smooth enough for this corner look ok if we use hardware derivatives?
893 // This threshold was arrived at subjevtively on an NVIDIA chip.
894 return minDevRadius * minDevRadius * 5 > devRadii[1];
895}
896
Chris Dalton0dffbab2019-03-27 13:08:50 -0600897static bool can_use_hw_derivatives_with_coverage(
898 const Sk2f& devScale, const SkVector& cornerRadii) {
899 return can_use_hw_derivatives_with_coverage(devScale, Sk2f::Load(&cornerRadii));
Chris Dalton133944a2018-11-16 23:30:29 -0500900}
901
902// Will the given round rect look good if we use HW derivatives?
Chris Dalton0dffbab2019-03-27 13:08:50 -0600903static bool can_use_hw_derivatives_with_coverage(
904 const GrShaderCaps& shaderCaps, const SkMatrix& viewMatrix, const SkRRect& rrect) {
Chris Dalton133944a2018-11-16 23:30:29 -0500905 if (!shaderCaps.shaderDerivativeSupport()) {
906 return false;
907 }
908
909 Sk2f x = Sk2f(viewMatrix.getScaleX(), viewMatrix.getSkewX());
910 Sk2f y = Sk2f(viewMatrix.getSkewY(), viewMatrix.getScaleY());
911 Sk2f devScale = (x*x + y*y).sqrt();
912 switch (rrect.getType()) {
913 case SkRRect::kEmpty_Type:
914 case SkRRect::kRect_Type:
915 return true;
916
917 case SkRRect::kOval_Type:
918 case SkRRect::kSimple_Type:
Chris Dalton0dffbab2019-03-27 13:08:50 -0600919 return can_use_hw_derivatives_with_coverage(devScale, rrect.getSimpleRadii());
Chris Dalton133944a2018-11-16 23:30:29 -0500920
921 case SkRRect::kNinePatch_Type: {
922 Sk2f r0 = Sk2f::Load(SkRRectPriv::GetRadiiArray(rrect));
923 Sk2f r1 = Sk2f::Load(SkRRectPriv::GetRadiiArray(rrect) + 2);
924 Sk2f minRadii = Sk2f::Min(r0, r1);
925 Sk2f maxRadii = Sk2f::Max(r0, r1);
Chris Dalton0dffbab2019-03-27 13:08:50 -0600926 return can_use_hw_derivatives_with_coverage(devScale, Sk2f(minRadii[0], maxRadii[1])) &&
927 can_use_hw_derivatives_with_coverage(devScale, Sk2f(maxRadii[0], minRadii[1]));
Chris Dalton133944a2018-11-16 23:30:29 -0500928 }
929
930 case SkRRect::kComplex_Type: {
931 for (int i = 0; i < 4; ++i) {
932 auto corner = static_cast<SkRRect::Corner>(i);
Chris Dalton0dffbab2019-03-27 13:08:50 -0600933 if (!can_use_hw_derivatives_with_coverage(devScale, rrect.radii(corner))) {
Chris Dalton133944a2018-11-16 23:30:29 -0500934 return false;
935 }
936 }
937 return true;
938 }
939 }
Chris Dalton0dffbab2019-03-27 13:08:50 -0600940 SK_ABORT("Invalid round rect type.");
Chris Dalton133944a2018-11-16 23:30:29 -0500941}
Robert Phillips366176b2020-02-26 11:40:50 -0500942
943} // anonymous namespace
944
945
Herb Derbyc76d4092020-10-07 16:46:15 -0400946GrOp::Owner GrFillRRectOp::Make(GrRecordingContext* ctx,
947 GrPaint&& paint,
948 const SkMatrix& viewMatrix,
949 const SkRRect& rrect,
950 GrAAType aaType) {
Robert Phillips360ec182020-03-26 13:29:50 -0400951 return FillRRectOp::Make(ctx, std::move(paint), viewMatrix, rrect, aaType);
Robert Phillips366176b2020-02-26 11:40:50 -0500952}
953
954#if GR_TEST_UTILS
955
956#include "src/gpu/GrDrawOpTest.h"
957
958GR_DRAW_OP_TEST_DEFINE(FillRRectOp) {
Robert Phillips366176b2020-02-26 11:40:50 -0500959 SkMatrix viewMatrix = GrTest::TestMatrix(random);
960 GrAAType aaType = GrAAType::kNone;
961 if (random->nextBool()) {
962 aaType = (numSamples > 1) ? GrAAType::kMSAA : GrAAType::kCoverage;
963 }
964
965 SkRect rect = GrTest::TestRect(random);
966 float w = rect.width();
967 float h = rect.height();
968
969 SkRRect rrect;
970 // TODO: test out other rrect configurations
971 rrect.setNinePatch(rect, w / 3.0f, h / 4.0f, w / 5.0f, h / 6.0);
972
973 return GrFillRRectOp::Make(context,
Robert Phillips360ec182020-03-26 13:29:50 -0400974 std::move(paint),
Robert Phillips366176b2020-02-26 11:40:50 -0500975 viewMatrix,
976 rrect,
Robert Phillips360ec182020-03-26 13:29:50 -0400977 aaType);
Robert Phillips366176b2020-02-26 11:40:50 -0500978}
979
980#endif