- 52cb1d0 Rename GrXferProcessor::DstProxyView to GrDstProxyView. by John Stiles · 3 years, 1 month ago
- fa1cb40 Compute max inclusive vertex for drawIndexed in FillRectOps by Michael Ludwig · 3 years, 1 month ago
- feb099c Delete GrStrokeIndirectTessellator by Chris Dalton · 3 years, 1 month ago
- 1e3121a Replace replaceSurfaceDrawContext with replaceBackingProxy by Robert Phillips · 3 years, 1 month ago
- 4275492 Move GrRecordingContext pointer to SkBaseGpuDevice by Robert Phillips · 3 years, 1 month ago
- b63711a Hide path tessellation shaders in private files by Chris Dalton · 3 years, 1 month ago
- e79a6da Fix empty stroked rects with butt caps by Chris Dalton · 3 years, 1 month ago
- 98c1a81 Limit fixed count stroking to 32 parametric segments by Chris Dalton · 3 years, 1 month ago
- 3b41278 Move tessellation shader files into a subdirectory by Chris Dalton · 3 years, 1 month ago
- 1ebf23c Make sure we wait to call finishedCallback in vk setBackendSurfaceState. by Greg Daniel · 3 years, 1 month ago
- df3ed43 Fix bug number on TODO. by John Stiles · 3 years, 1 month ago
- d774558 Implement compile-time optimization for mix(). by John Stiles · 3 years, 1 month ago
- 598c5e5 Implement compile-time optimization for matrixCompMult(). by John Stiles · 3 years, 1 month ago
- 12eb0ee Add a new Program input indicating that dFdy() is used. by John Stiles · 3 years, 1 month ago
- 2f733ec Restructure path tessellation shaders by Chris Dalton · 3 years, 1 month ago
- d7f5bc8 generalize allocation alignment for emscripten by Herb Derby · 3 years, 1 month ago
- f9d1c15 Reorder intrinsics to match sksl_public. by John Stiles · 3 years, 1 month ago
- b0d93cc Detect out-of-range integer assignment. by John Stiles · 3 years, 1 month ago
- c43dc5e Implement compile-time optimization for cross(). by John Stiles · 3 years, 1 month ago
- e4ac484 Implement compile-time optimization for atan(). by John Stiles · 3 years, 1 month ago
- 9af0bca Minor GrSurfaceDrawContext retraction by Robert Phillips · 3 years, 1 month ago
- c7abc8b Disable the indirect stroke tessellator by Chris Dalton · 3 years, 1 month ago
- 2a63f82 Don't request a stencil buffer for strokes that don't need it by Chris Dalton · 3 years, 1 month ago
- b4403a9 Deprecate GrDrawOp::fixedFunctionFlags() by Chris Dalton · 3 years, 1 month ago
- 3598129 Prevent overflow of integral types during constant-folding. by John Stiles · 3 years, 1 month ago
- 7377afb Add a bit-width field to SkSL types. by John Stiles · 3 years, 1 month ago
- 6edc8d9 Remove 'hasUserStencilSettings' from GrClip::apply by Chris Dalton · 3 years, 1 month ago
- 55cbc75 Add comments to clarify use of fInputColorIsOpaque by Brian Osman · 3 years, 1 month ago
- 13adb4a Speed up the fixed count parametric/radial sort by Chris Dalton · 3 years, 2 months ago
- b01c186 Implement compile-time optimization for inverse(). by John Stiles · 3 years, 1 month ago
- afaddc9 Prevent overflow to infinity in constant-folding. by John Stiles · 3 years, 1 month ago
- 0bdf8a3 Simplify GrGLSLFragmentShaderBuilder::getPrimaryColorOutputName. by John Stiles · 3 years, 1 month ago
- b205212 Use std:: versions of math functions. by John Stiles · 3 years, 2 months ago
- f47cfa8 Implement compile-time optimization for refract(). by John Stiles · 3 years, 2 months ago
- c3ff098 Implement compile-time optimization for pow(). by John Stiles · 3 years, 2 months ago
- 4ceccaf Implement compile-time optimization for reflect(). by John Stiles · 3 years, 2 months ago
- c5b1d50 Remove unused intrinsic enum from VM generator by Brian Osman · 3 years, 2 months ago
- 7cfa1ce Implement compile-time optimization for faceforward(). by John Stiles · 3 years, 2 months ago
- 3ef2c61 Implement compile-time optimization for normalize(). by John Stiles · 3 years, 2 months ago
- 419d2ce Implement compile-time optimization for dot(). by John Stiles · 3 years, 2 months ago
- ca911ae Remove non-conic stroke shader specializations by Chris Dalton · 3 years, 2 months ago
- 64d06ba Delete identity matrix shaders from tessellation by Chris Dalton · 3 years, 2 months ago
- e1c2beb Implement compile-time optimization for distance(). by John Stiles · 3 years, 2 months ago
- f9c2323 Turn evaluate_intrinsic_(float1|bool1) into a template. by John Stiles · 3 years, 2 months ago
- 9b2baac Implement compile-time optimization for length(). by John Stiles · 3 years, 2 months ago
- e5240a2 Implement compile-time optimization for mod(). by John Stiles · 3 years, 2 months ago
- ad5b447 Improve hw tessellation coverage on "GpuTess" dm bots by Chris Dalton · 3 years, 2 months ago
- 4987c4a Implement compile-time optimization for smoothstep(). by John Stiles · 3 years, 2 months ago
- 9a4c965 Remove GrBlurredEdgeFragmentProcessor, use GrRuntimeFPBuilder by Brian Osman · 3 years, 2 months ago
- 569c01b Simplify heuristics for selecting path tessellators by Chris Dalton · 3 years, 2 months ago
- 017ffd7 Implement compile-time optimization for step(). by John Stiles · 3 years, 2 months ago
- 0727a80 Implement compile-time optimization for clamp(). by John Stiles · 3 years, 2 months ago
- 8cdf28f Elide sample coords for GrSkSLFP if only used for pass-through sampling by Brian Osman · 3 years, 2 months ago
- 0095fcb Make SkBaseGpuDevice sufficient for GrVkSecondaryCBDrawContext by Robert Phillips · 3 years, 2 months ago
- 7f17d36 Implement compile-time optimization for min() and max(). by John Stiles · 3 years, 2 months ago
- 5ccb4c1 Make SkSurface_Gpu::getDevice return a SkBaseGpuDevice by Robert Phillips · 3 years, 2 months ago
- 37cf46f Reduce code size by using std::function. by John Stiles · 3 years, 2 months ago
- c91dd69 Update GrFillBoundingBoxShader to use attribs by Chris Dalton · 3 years, 2 months ago
- 443fa19 Implement compile-time optimization for sqrt(constant). by John Stiles · 3 years, 2 months ago
- 8606cec Reland "Re-enable tessellation for cacheable strokes" by Chris Dalton · 3 years, 2 months ago
- 215a7e6 Fix ATRACE macro usage after param change by Brian Salomon · 3 years, 2 months ago
- 779125d Cleanup SkGpuDevice factory functions a bit by Robert Phillips · 3 years, 2 months ago
- e2078f1 Make GrGpu pixel ops functions take SkIRect instead of LTRB params. by Brian Salomon · 3 years, 2 months ago
- cd5713a Remove sampler support from .fp files by Brian Osman · 3 years, 2 months ago
- 6924048 Optimize GrStrokeFixedCountTessellator by Chris Dalton · 3 years, 2 months ago
- 7b0c8df Fix tile period of subsampled planes in YUVA images by Brian Salomon · 3 years, 2 months ago
- 994a37b clean up SkPathEffectPriv removal by Herb Derby · 3 years, 2 months ago
- 1042334 Add SkFilterColorProgram by Brian Osman · 3 years, 2 months ago
- db418ec Update the documentation for GrResourceAllocator by Adlai Holler · 3 years, 2 months ago
- 90a40bb Don't add mips to pinned raster images by Brian Salomon · 3 years, 2 months ago
- f061c59 Rewrite matrix comparisons to work around Adreno bug. by John Stiles · 3 years, 2 months ago
- ec9d0e8 Move patheffect details to (private) base subclass by Mike Reed · 3 years, 2 months ago
- 8447f13 Chop tessellated curves that don't fit in a patch by Chris Dalton · 3 years, 2 months ago
- 5ee369f Rename caps bit for matrix comparison rewrites. by John Stiles · 3 years, 2 months ago
- 147cfda Allow function declarations to take (void). by John Stiles · 3 years, 2 months ago
- 8f4e924 Move class into impl by Mike Reed · 3 years, 2 months ago
- b1e9cb0 Remove fExpression (matrix expression) from SampleUsage by Brian Osman · 3 years, 2 months ago
- 8017581 Don't under-allocate curve tessellation triangles by Chris Dalton · 3 years, 2 months ago
- 54593e7 Revert "Reland "Use SkImage_Raster's unique ID to cache textures."" by Brian Salomon · 3 years, 2 months ago
- 1c933f8 Fix an egregious overallocation error in GrVertexChunkArray by Chris Dalton · 3 years, 2 months ago
- 7dd9996 Remove last two uses of SkGpuDevice's GrSurfaceDrawContext-based factory by Robert Phillips · 3 years, 2 months ago
- 36c5796 Add caps bit for 2x2 matrix comparison rewrites. by John Stiles · 3 years, 2 months ago
- 77a5bc3 Remove GrArithmeticProcessor, use GrRuntimeFPBuilder instead by Brian Osman · 3 years, 2 months ago
- ec87dc1 Just expose factories for patheffects by Mike Reed · 3 years, 2 months ago
- 298de8a Add catch-all Adreno6xx renderer type. by John Stiles · 3 years, 2 months ago
- 25be58e Reland "Eliminate unreachable code during optimization." by John Stiles · 3 years, 2 months ago
- b82e931 Reland "Add support for do-while loops in PipelineStage." by John Stiles · 3 years, 2 months ago
- 1391170 More ctype cleanup in SkSL by Brian Osman · 3 years, 2 months ago
- 60e5228 Label `willReadDstColor` argument to GrXferProcessor ctor. by John Stiles · 3 years, 2 months ago
- 54c878e Retract GrSurfaceDrawContext when creating SkGpuDevices by Robert Phillips · 3 years, 2 months ago
- 6011bbc Fix comma operator support with matrices in Metal. by John Stiles · 3 years, 2 months ago
- 2758a31 Add triangle support to GrPathOuterCurveTessellator by Chris Dalton · 3 years, 2 months ago
- ea46fb7 Disable CCPR everywhere except testing by Chris Dalton · 3 years, 2 months ago
- 0801ffd Update path tessellation shaders to use GrWangsFormula by Chris Dalton · 3 years, 2 months ago
- e72fd09 Revert "Eliminate unreachable code during optimization." by Brian Salomon · 3 years, 2 months ago
- edb7aa7 Revert "Add support for do-while loops in PipelineStage." by Brian Salomon · 3 years, 2 months ago
- 9c7e04c Add support for do-while loops in PipelineStage. by John Stiles · 3 years, 2 months ago
- ee8f277 Support complex matrices in Image image filter by Michael Ludwig · 3 years, 2 months ago
- c6260f9 Eliminate unreachable code during optimization. by John Stiles · 3 years, 2 months ago
- b32708a Use SkM44 for SkDevice's device-to-global transform by Michael Ludwig · 3 years, 2 months ago