blob: 3903701d6fb62efa16e3114e051360dae54c47d6 [file] [log] [blame]
Nicolas Capens0bac2852016-05-07 06:09:58 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
John Bauman89401822014-05-06 15:04:28 -04002//
Nicolas Capens0bac2852016-05-07 06:09:58 -04003// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
John Bauman89401822014-05-06 15:04:28 -04006//
Nicolas Capens0bac2852016-05-07 06:09:58 -04007// http://www.apache.org/licenses/LICENSE-2.0
John Bauman89401822014-05-06 15:04:28 -04008//
Nicolas Capens0bac2852016-05-07 06:09:58 -04009// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
John Bauman89401822014-05-06 15:04:28 -040014
15#include "PixelProcessor.hpp"
16
John Bauman89401822014-05-06 15:04:28 -040017#include "Surface.hpp"
18#include "Primitive.hpp"
Nicolas Capens708c24b2017-10-26 13:07:10 -040019#include "Shader/PixelPipeline.hpp"
20#include "Shader/PixelProgram.hpp"
21#include "Shader/PixelShader.hpp"
22#include "Shader/Constants.hpp"
23#include "Common/Debug.hpp"
John Bauman89401822014-05-06 15:04:28 -040024
John Bauman66b8ab22014-05-06 15:57:45 -040025#include <string.h>
26
John Bauman89401822014-05-06 15:04:28 -040027namespace sw
28{
29 extern bool complementaryDepthBuffer;
Nicolas Capensa0f4be82014-10-22 14:35:30 -040030 extern TransparencyAntialiasing transparencyAntialiasing;
John Bauman89401822014-05-06 15:04:28 -040031 extern bool perspectiveCorrection;
32
John Bauman66b8ab22014-05-06 15:57:45 -040033 bool precachePixel = false;
34
John Bauman89401822014-05-06 15:04:28 -040035 unsigned int PixelProcessor::States::computeHash()
36 {
37 unsigned int *state = (unsigned int*)this;
38 unsigned int hash = 0;
39
Nicolas Capens5d961882016-01-01 23:18:14 -050040 for(unsigned int i = 0; i < sizeof(States) / 4; i++)
John Bauman89401822014-05-06 15:04:28 -040041 {
42 hash ^= state[i];
43 }
44
45 return hash;
46 }
47
48 PixelProcessor::State::State()
49 {
50 memset(this, 0, sizeof(State));
51 }
52
53 bool PixelProcessor::State::operator==(const State &state) const
54 {
55 if(hash != state.hash)
56 {
57 return false;
58 }
59
60 return memcmp(static_cast<const States*>(this), static_cast<const States*>(&state), sizeof(States)) == 0;
61 }
62
Alexis Hetuc6a57cb2016-04-07 10:48:31 -040063 PixelProcessor::UniformBufferInfo::UniformBufferInfo()
64 {
65 buffer = nullptr;
66 offset = 0;
67 }
68
John Bauman89401822014-05-06 15:04:28 -040069 PixelProcessor::PixelProcessor(Context *context) : context(context)
70 {
71 setGlobalMipmapBias(0.0f); // Round to highest LOD [0.5, 1.0]: -0.5
72 // Round to nearest LOD [0.7, 1.4]: 0.0
73 // Round to lowest LOD [1.0, 2.0]: 0.5
74
75 routineCache = 0;
76 setRoutineCacheSize(1024);
77 }
78
79 PixelProcessor::~PixelProcessor()
80 {
81 delete routineCache;
82 routineCache = 0;
83 }
84
85 void PixelProcessor::setFloatConstant(unsigned int index, const float value[4])
86 {
Alexis Hetu04c967a2015-07-08 15:56:17 -040087 if(index < FRAGMENT_UNIFORM_VECTORS)
John Bauman89401822014-05-06 15:04:28 -040088 {
89 c[index][0] = value[0];
90 c[index][1] = value[1];
91 c[index][2] = value[2];
92 c[index][3] = value[3];
93 }
94 else ASSERT(false);
95
96 if(index < 8) // ps_1_x constants
97 {
98 // FIXME: Compact into generic function
99 short x = iround(4095 * clamp(value[0], -1.0f, 1.0f));
100 short y = iround(4095 * clamp(value[1], -1.0f, 1.0f));
101 short z = iround(4095 * clamp(value[2], -1.0f, 1.0f));
102 short w = iround(4095 * clamp(value[3], -1.0f, 1.0f));
103
104 cW[index][0][0] = x;
105 cW[index][0][1] = x;
106 cW[index][0][2] = x;
107 cW[index][0][3] = x;
108
109 cW[index][1][0] = y;
110 cW[index][1][1] = y;
111 cW[index][1][2] = y;
112 cW[index][1][3] = y;
113
114 cW[index][2][0] = z;
115 cW[index][2][1] = z;
116 cW[index][2][2] = z;
117 cW[index][2][3] = z;
118
119 cW[index][3][0] = w;
120 cW[index][3][1] = w;
121 cW[index][3][2] = w;
122 cW[index][3][3] = w;
123 }
124 }
125
126 void PixelProcessor::setIntegerConstant(unsigned int index, const int value[4])
127 {
128 if(index < 16)
129 {
130 i[index][0] = value[0];
131 i[index][1] = value[1];
132 i[index][2] = value[2];
133 i[index][3] = value[3];
134 }
135 else ASSERT(false);
136 }
137
138 void PixelProcessor::setBooleanConstant(unsigned int index, int boolean)
139 {
140 if(index < 16)
141 {
142 b[index] = boolean != 0;
143 }
144 else ASSERT(false);
145 }
146
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400147 void PixelProcessor::setUniformBuffer(int index, sw::Resource* buffer, int offset)
148 {
Alexis Hetuc6a57cb2016-04-07 10:48:31 -0400149 uniformBufferInfo[index].buffer = buffer;
150 uniformBufferInfo[index].offset = offset;
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400151 }
152
Alexis Hetuc6a57cb2016-04-07 10:48:31 -0400153 void PixelProcessor::lockUniformBuffers(byte** u, sw::Resource* uniformBuffers[])
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400154 {
155 for(int i = 0; i < MAX_UNIFORM_BUFFER_BINDINGS; ++i)
156 {
Alexis Hetuc6a57cb2016-04-07 10:48:31 -0400157 u[i] = uniformBufferInfo[i].buffer ? static_cast<byte*>(uniformBufferInfo[i].buffer->lock(PUBLIC, PRIVATE)) + uniformBufferInfo[i].offset : nullptr;
158 uniformBuffers[i] = uniformBufferInfo[i].buffer;
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400159 }
160 }
161
Nicolas Capens8af24c52017-12-11 14:45:01 -0500162 void PixelProcessor::setRenderTarget(int index, Surface *renderTarget, unsigned int layer)
John Bauman89401822014-05-06 15:04:28 -0400163 {
164 context->renderTarget[index] = renderTarget;
Nicolas Capens8af24c52017-12-11 14:45:01 -0500165 context->renderTargetLayer[index] = layer;
John Bauman89401822014-05-06 15:04:28 -0400166 }
167
Nicolas Capens8af24c52017-12-11 14:45:01 -0500168 void PixelProcessor::setDepthBuffer(Surface *depthBuffer, unsigned int layer)
John Bauman89401822014-05-06 15:04:28 -0400169 {
Nicolas Capens3751c1e2016-03-21 14:14:14 -0400170 context->depthBuffer = depthBuffer;
Nicolas Capens8af24c52017-12-11 14:45:01 -0500171 context->depthBufferLayer = layer;
Nicolas Capens3751c1e2016-03-21 14:14:14 -0400172 }
173
Nicolas Capens8af24c52017-12-11 14:45:01 -0500174 void PixelProcessor::setStencilBuffer(Surface *stencilBuffer, unsigned int layer)
Nicolas Capens3751c1e2016-03-21 14:14:14 -0400175 {
176 context->stencilBuffer = stencilBuffer;
Nicolas Capens8af24c52017-12-11 14:45:01 -0500177 context->stencilBufferLayer = layer;
John Bauman89401822014-05-06 15:04:28 -0400178 }
179
180 void PixelProcessor::setTexCoordIndex(unsigned int stage, int texCoordIndex)
181 {
182 if(stage < 8)
183 {
184 context->textureStage[stage].setTexCoordIndex(texCoordIndex);
185 }
186 else ASSERT(false);
187 }
188
189 void PixelProcessor::setStageOperation(unsigned int stage, TextureStage::StageOperation stageOperation)
190 {
191 if(stage < 8)
192 {
193 context->textureStage[stage].setStageOperation(stageOperation);
194 }
195 else ASSERT(false);
196 }
197
198 void PixelProcessor::setFirstArgument(unsigned int stage, TextureStage::SourceArgument firstArgument)
199 {
200 if(stage < 8)
201 {
202 context->textureStage[stage].setFirstArgument(firstArgument);
203 }
204 else ASSERT(false);
205 }
206
207 void PixelProcessor::setSecondArgument(unsigned int stage, TextureStage::SourceArgument secondArgument)
208 {
209 if(stage < 8)
210 {
211 context->textureStage[stage].setSecondArgument(secondArgument);
212 }
213 else ASSERT(false);
214 }
215
216 void PixelProcessor::setThirdArgument(unsigned int stage, TextureStage::SourceArgument thirdArgument)
217 {
218 if(stage < 8)
219 {
220 context->textureStage[stage].setThirdArgument(thirdArgument);
221 }
222 else ASSERT(false);
223 }
224
225 void PixelProcessor::setStageOperationAlpha(unsigned int stage, TextureStage::StageOperation stageOperationAlpha)
226 {
227 if(stage < 8)
228 {
229 context->textureStage[stage].setStageOperationAlpha(stageOperationAlpha);
230 }
231 else ASSERT(false);
232 }
233
234 void PixelProcessor::setFirstArgumentAlpha(unsigned int stage, TextureStage::SourceArgument firstArgumentAlpha)
235 {
236 if(stage < 8)
237 {
238 context->textureStage[stage].setFirstArgumentAlpha(firstArgumentAlpha);
239 }
240 else ASSERT(false);
241 }
242
243 void PixelProcessor::setSecondArgumentAlpha(unsigned int stage, TextureStage::SourceArgument secondArgumentAlpha)
244 {
245 if(stage < 8)
246 {
247 context->textureStage[stage].setSecondArgumentAlpha(secondArgumentAlpha);
248 }
249 else ASSERT(false);
250 }
251
252 void PixelProcessor::setThirdArgumentAlpha(unsigned int stage, TextureStage::SourceArgument thirdArgumentAlpha)
253 {
254 if(stage < 8)
255 {
256 context->textureStage[stage].setThirdArgumentAlpha(thirdArgumentAlpha);
257 }
258 else ASSERT(false);
259 }
260
261 void PixelProcessor::setFirstModifier(unsigned int stage, TextureStage::ArgumentModifier firstModifier)
262 {
263 if(stage < 8)
264 {
265 context->textureStage[stage].setFirstModifier(firstModifier);
266 }
267 else ASSERT(false);
268 }
269
270 void PixelProcessor::setSecondModifier(unsigned int stage, TextureStage::ArgumentModifier secondModifier)
271 {
272 if(stage < 8)
273 {
274 context->textureStage[stage].setSecondModifier(secondModifier);
275 }
276 else ASSERT(false);
277 }
278
279 void PixelProcessor::setThirdModifier(unsigned int stage, TextureStage::ArgumentModifier thirdModifier)
280 {
281 if(stage < 8)
282 {
283 context->textureStage[stage].setThirdModifier(thirdModifier);
284 }
285 else ASSERT(false);
286 }
287
288 void PixelProcessor::setFirstModifierAlpha(unsigned int stage, TextureStage::ArgumentModifier firstModifierAlpha)
289 {
290 if(stage < 8)
291 {
292 context->textureStage[stage].setFirstModifierAlpha(firstModifierAlpha);
293 }
294 else ASSERT(false);
295 }
296
297 void PixelProcessor::setSecondModifierAlpha(unsigned int stage, TextureStage::ArgumentModifier secondModifierAlpha)
298 {
299 if(stage < 8)
300 {
301 context->textureStage[stage].setSecondModifierAlpha(secondModifierAlpha);
302 }
303 else ASSERT(false);
304 }
305
306 void PixelProcessor::setThirdModifierAlpha(unsigned int stage, TextureStage::ArgumentModifier thirdModifierAlpha)
307 {
308 if(stage < 8)
309 {
310 context->textureStage[stage].setThirdModifierAlpha(thirdModifierAlpha);
311 }
312 else ASSERT(false);
313 }
314
315 void PixelProcessor::setDestinationArgument(unsigned int stage, TextureStage::DestinationArgument destinationArgument)
316 {
317 if(stage < 8)
318 {
319 context->textureStage[stage].setDestinationArgument(destinationArgument);
320 }
321 else ASSERT(false);
322 }
323
324 void PixelProcessor::setConstantColor(unsigned int stage, const Color<float> &constantColor)
325 {
326 if(stage < 8)
327 {
328 context->textureStage[stage].setConstantColor(constantColor);
329 }
330 else ASSERT(false);
331 }
332
333 void PixelProcessor::setBumpmapMatrix(unsigned int stage, int element, float value)
334 {
335 if(stage < 8)
336 {
337 context->textureStage[stage].setBumpmapMatrix(element, value);
338 }
339 else ASSERT(false);
340 }
341
342 void PixelProcessor::setLuminanceScale(unsigned int stage, float value)
343 {
344 if(stage < 8)
345 {
346 context->textureStage[stage].setLuminanceScale(value);
347 }
348 else ASSERT(false);
349 }
350
351 void PixelProcessor::setLuminanceOffset(unsigned int stage, float value)
352 {
353 if(stage < 8)
354 {
355 context->textureStage[stage].setLuminanceOffset(value);
356 }
357 else ASSERT(false);
358 }
359
360 void PixelProcessor::setTextureFilter(unsigned int sampler, FilterType textureFilter)
361 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400362 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400363 {
364 context->sampler[sampler].setTextureFilter(textureFilter);
365 }
366 else ASSERT(false);
367 }
368
369 void PixelProcessor::setMipmapFilter(unsigned int sampler, MipmapType mipmapFilter)
370 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400371 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400372 {
373 context->sampler[sampler].setMipmapFilter(mipmapFilter);
374 }
375 else ASSERT(false);
376 }
377
378 void PixelProcessor::setGatherEnable(unsigned int sampler, bool enable)
379 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400380 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400381 {
382 context->sampler[sampler].setGatherEnable(enable);
383 }
384 else ASSERT(false);
385 }
386
387 void PixelProcessor::setAddressingModeU(unsigned int sampler, AddressingMode addressMode)
388 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400389 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400390 {
391 context->sampler[sampler].setAddressingModeU(addressMode);
392 }
393 else ASSERT(false);
394 }
395
396 void PixelProcessor::setAddressingModeV(unsigned int sampler, AddressingMode addressMode)
397 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400398 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400399 {
400 context->sampler[sampler].setAddressingModeV(addressMode);
401 }
402 else ASSERT(false);
403 }
404
405 void PixelProcessor::setAddressingModeW(unsigned int sampler, AddressingMode addressMode)
406 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400407 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400408 {
409 context->sampler[sampler].setAddressingModeW(addressMode);
410 }
411 else ASSERT(false);
412 }
413
414 void PixelProcessor::setReadSRGB(unsigned int sampler, bool sRGB)
415 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400416 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400417 {
418 context->sampler[sampler].setReadSRGB(sRGB);
419 }
420 else ASSERT(false);
421 }
422
423 void PixelProcessor::setMipmapLOD(unsigned int sampler, float bias)
424 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400425 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400426 {
427 context->sampler[sampler].setMipmapLOD(bias);
428 }
429 else ASSERT(false);
430 }
431
432 void PixelProcessor::setBorderColor(unsigned int sampler, const Color<float> &borderColor)
433 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400434 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400435 {
436 context->sampler[sampler].setBorderColor(borderColor);
437 }
438 else ASSERT(false);
439 }
440
Alexis Hetu617a5d52014-11-13 10:56:20 -0500441 void PixelProcessor::setMaxAnisotropy(unsigned int sampler, float maxAnisotropy)
John Bauman89401822014-05-06 15:04:28 -0400442 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400443 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400444 {
445 context->sampler[sampler].setMaxAnisotropy(maxAnisotropy);
446 }
447 else ASSERT(false);
448 }
449
Alexis Hetu010a4642017-07-18 14:33:04 -0400450 void PixelProcessor::setHighPrecisionFiltering(unsigned int sampler, bool highPrecisionFiltering)
451 {
452 if(sampler < TEXTURE_IMAGE_UNITS)
453 {
454 context->sampler[sampler].setHighPrecisionFiltering(highPrecisionFiltering);
455 }
456 else ASSERT(false);
457 }
458
Alexis Hetu1d01aa32015-09-29 11:50:05 -0400459 void PixelProcessor::setSwizzleR(unsigned int sampler, SwizzleType swizzleR)
460 {
461 if(sampler < TEXTURE_IMAGE_UNITS)
462 {
463 context->sampler[sampler].setSwizzleR(swizzleR);
464 }
465 else ASSERT(false);
466 }
467
468 void PixelProcessor::setSwizzleG(unsigned int sampler, SwizzleType swizzleG)
469 {
470 if(sampler < TEXTURE_IMAGE_UNITS)
471 {
472 context->sampler[sampler].setSwizzleG(swizzleG);
473 }
474 else ASSERT(false);
475 }
476
477 void PixelProcessor::setSwizzleB(unsigned int sampler, SwizzleType swizzleB)
478 {
479 if(sampler < TEXTURE_IMAGE_UNITS)
480 {
481 context->sampler[sampler].setSwizzleB(swizzleB);
482 }
483 else ASSERT(false);
484 }
485
486 void PixelProcessor::setSwizzleA(unsigned int sampler, SwizzleType swizzleA)
487 {
488 if(sampler < TEXTURE_IMAGE_UNITS)
489 {
490 context->sampler[sampler].setSwizzleA(swizzleA);
491 }
492 else ASSERT(false);
493 }
494
Nicolas Capensf878d502017-11-06 15:29:46 -0500495 void PixelProcessor::setCompareFunc(unsigned int sampler, CompareFunc compFunc)
496 {
497 if(sampler < TEXTURE_IMAGE_UNITS)
498 {
499 context->sampler[sampler].setCompareFunc(compFunc);
500 }
501 else ASSERT(false);
502 }
503
Alexis Hetu95ac1872016-06-06 13:26:52 -0400504 void PixelProcessor::setBaseLevel(unsigned int sampler, int baseLevel)
505 {
506 if(sampler < TEXTURE_IMAGE_UNITS)
507 {
508 context->sampler[sampler].setBaseLevel(baseLevel);
509 }
510 else ASSERT(false);
511 }
512
513 void PixelProcessor::setMaxLevel(unsigned int sampler, int maxLevel)
514 {
515 if(sampler < TEXTURE_IMAGE_UNITS)
516 {
517 context->sampler[sampler].setMaxLevel(maxLevel);
518 }
519 else ASSERT(false);
520 }
521
Alexis Hetu112d81f2016-06-07 12:36:35 -0400522 void PixelProcessor::setMinLod(unsigned int sampler, float minLod)
523 {
524 if(sampler < TEXTURE_IMAGE_UNITS)
525 {
526 context->sampler[sampler].setMinLod(minLod);
527 }
528 else ASSERT(false);
529 }
530
531 void PixelProcessor::setMaxLod(unsigned int sampler, float maxLod)
532 {
533 if(sampler < TEXTURE_IMAGE_UNITS)
534 {
535 context->sampler[sampler].setMaxLod(maxLod);
536 }
537 else ASSERT(false);
538 }
539
Alexis Hetu88482c32018-06-05 17:05:17 -0400540 void PixelProcessor::setSyncRequired(unsigned int sampler, bool isSincRequired)
541 {
542 if(sampler < TEXTURE_IMAGE_UNITS)
543 {
544 context->sampler[sampler].setSyncRequired(isSincRequired);
545 }
546 else ASSERT(false);
547 }
548
John Bauman89401822014-05-06 15:04:28 -0400549 void PixelProcessor::setWriteSRGB(bool sRGB)
550 {
551 context->setWriteSRGB(sRGB);
552 }
553
Maxime Grégoired9762742015-07-08 16:43:48 -0400554 void PixelProcessor::setColorLogicOpEnabled(bool colorLogicOpEnabled)
555 {
556 context->setColorLogicOpEnabled(colorLogicOpEnabled);
557 }
558
559 void PixelProcessor::setLogicalOperation(LogicalOperation logicalOperation)
560 {
561 context->setLogicalOperation(logicalOperation);
562 }
563
John Bauman89401822014-05-06 15:04:28 -0400564 void PixelProcessor::setDepthBufferEnable(bool depthBufferEnable)
565 {
566 context->setDepthBufferEnable(depthBufferEnable);
567 }
568
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400569 void PixelProcessor::setDepthCompare(DepthCompareMode depthCompareMode)
John Bauman89401822014-05-06 15:04:28 -0400570 {
571 context->depthCompareMode = depthCompareMode;
572 }
573
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400574 void PixelProcessor::setAlphaCompare(AlphaCompareMode alphaCompareMode)
John Bauman89401822014-05-06 15:04:28 -0400575 {
576 context->alphaCompareMode = alphaCompareMode;
577 }
578
579 void PixelProcessor::setDepthWriteEnable(bool depthWriteEnable)
580 {
581 context->depthWriteEnable = depthWriteEnable;
582 }
583
584 void PixelProcessor::setAlphaTestEnable(bool alphaTestEnable)
585 {
586 context->alphaTestEnable = alphaTestEnable;
587 }
588
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400589 void PixelProcessor::setCullMode(CullMode cullMode)
John Bauman89401822014-05-06 15:04:28 -0400590 {
591 context->cullMode = cullMode;
592 }
593
594 void PixelProcessor::setColorWriteMask(int index, int rgbaMask)
595 {
596 context->setColorWriteMask(index, rgbaMask);
597 }
598
599 void PixelProcessor::setStencilEnable(bool stencilEnable)
600 {
601 context->stencilEnable = stencilEnable;
602 }
603
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400604 void PixelProcessor::setStencilCompare(StencilCompareMode stencilCompareMode)
John Bauman89401822014-05-06 15:04:28 -0400605 {
606 context->stencilCompareMode = stencilCompareMode;
607 }
608
609 void PixelProcessor::setStencilReference(int stencilReference)
610 {
611 context->stencilReference = stencilReference;
612 stencil.set(stencilReference, context->stencilMask, context->stencilWriteMask);
613 }
614
615 void PixelProcessor::setStencilReferenceCCW(int stencilReferenceCCW)
616 {
617 context->stencilReferenceCCW = stencilReferenceCCW;
618 stencilCCW.set(stencilReferenceCCW, context->stencilMaskCCW, context->stencilWriteMaskCCW);
619 }
620
621 void PixelProcessor::setStencilMask(int stencilMask)
622 {
623 context->stencilMask = stencilMask;
624 stencil.set(context->stencilReference, stencilMask, context->stencilWriteMask);
625 }
626
627 void PixelProcessor::setStencilMaskCCW(int stencilMaskCCW)
628 {
629 context->stencilMaskCCW = stencilMaskCCW;
630 stencilCCW.set(context->stencilReferenceCCW, stencilMaskCCW, context->stencilWriteMaskCCW);
631 }
632
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400633 void PixelProcessor::setStencilFailOperation(StencilOperation stencilFailOperation)
John Bauman89401822014-05-06 15:04:28 -0400634 {
635 context->stencilFailOperation = stencilFailOperation;
636 }
637
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400638 void PixelProcessor::setStencilPassOperation(StencilOperation stencilPassOperation)
John Bauman89401822014-05-06 15:04:28 -0400639 {
640 context->stencilPassOperation = stencilPassOperation;
641 }
642
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400643 void PixelProcessor::setStencilZFailOperation(StencilOperation stencilZFailOperation)
John Bauman89401822014-05-06 15:04:28 -0400644 {
645 context->stencilZFailOperation = stencilZFailOperation;
646 }
647
648 void PixelProcessor::setStencilWriteMask(int stencilWriteMask)
649 {
650 context->stencilWriteMask = stencilWriteMask;
651 stencil.set(context->stencilReference, context->stencilMask, stencilWriteMask);
652 }
653
654 void PixelProcessor::setStencilWriteMaskCCW(int stencilWriteMaskCCW)
655 {
656 context->stencilWriteMaskCCW = stencilWriteMaskCCW;
657 stencilCCW.set(context->stencilReferenceCCW, context->stencilMaskCCW, stencilWriteMaskCCW);
658 }
659
660 void PixelProcessor::setTwoSidedStencil(bool enable)
661 {
662 context->twoSidedStencil = enable;
663 }
664
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400665 void PixelProcessor::setStencilCompareCCW(StencilCompareMode stencilCompareMode)
John Bauman89401822014-05-06 15:04:28 -0400666 {
667 context->stencilCompareModeCCW = stencilCompareMode;
668 }
669
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400670 void PixelProcessor::setStencilFailOperationCCW(StencilOperation stencilFailOperation)
John Bauman89401822014-05-06 15:04:28 -0400671 {
672 context->stencilFailOperationCCW = stencilFailOperation;
673 }
674
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400675 void PixelProcessor::setStencilPassOperationCCW(StencilOperation stencilPassOperation)
John Bauman89401822014-05-06 15:04:28 -0400676 {
677 context->stencilPassOperationCCW = stencilPassOperation;
678 }
679
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400680 void PixelProcessor::setStencilZFailOperationCCW(StencilOperation stencilZFailOperation)
John Bauman89401822014-05-06 15:04:28 -0400681 {
682 context->stencilZFailOperationCCW = stencilZFailOperation;
683 }
684
685 void PixelProcessor::setTextureFactor(const Color<float> &textureFactor)
686 {
687 // FIXME: Compact into generic function // FIXME: Clamp
688 short textureFactorR = iround(4095 * textureFactor.r);
689 short textureFactorG = iround(4095 * textureFactor.g);
690 short textureFactorB = iround(4095 * textureFactor.b);
691 short textureFactorA = iround(4095 * textureFactor.a);
692
693 factor.textureFactor4[0][0] = textureFactorR;
694 factor.textureFactor4[0][1] = textureFactorR;
695 factor.textureFactor4[0][2] = textureFactorR;
696 factor.textureFactor4[0][3] = textureFactorR;
697
698 factor.textureFactor4[1][0] = textureFactorG;
699 factor.textureFactor4[1][1] = textureFactorG;
700 factor.textureFactor4[1][2] = textureFactorG;
701 factor.textureFactor4[1][3] = textureFactorG;
702
703 factor.textureFactor4[2][0] = textureFactorB;
704 factor.textureFactor4[2][1] = textureFactorB;
705 factor.textureFactor4[2][2] = textureFactorB;
706 factor.textureFactor4[2][3] = textureFactorB;
707
708 factor.textureFactor4[3][0] = textureFactorA;
709 factor.textureFactor4[3][1] = textureFactorA;
710 factor.textureFactor4[3][2] = textureFactorA;
711 factor.textureFactor4[3][3] = textureFactorA;
712 }
713
714 void PixelProcessor::setBlendConstant(const Color<float> &blendConstant)
715 {
716 // FIXME: Compact into generic function // FIXME: Clamp
717 short blendConstantR = iround(65535 * blendConstant.r);
718 short blendConstantG = iround(65535 * blendConstant.g);
719 short blendConstantB = iround(65535 * blendConstant.b);
720 short blendConstantA = iround(65535 * blendConstant.a);
721
722 factor.blendConstant4W[0][0] = blendConstantR;
723 factor.blendConstant4W[0][1] = blendConstantR;
724 factor.blendConstant4W[0][2] = blendConstantR;
725 factor.blendConstant4W[0][3] = blendConstantR;
726
727 factor.blendConstant4W[1][0] = blendConstantG;
728 factor.blendConstant4W[1][1] = blendConstantG;
729 factor.blendConstant4W[1][2] = blendConstantG;
730 factor.blendConstant4W[1][3] = blendConstantG;
731
732 factor.blendConstant4W[2][0] = blendConstantB;
733 factor.blendConstant4W[2][1] = blendConstantB;
734 factor.blendConstant4W[2][2] = blendConstantB;
735 factor.blendConstant4W[2][3] = blendConstantB;
736
737 factor.blendConstant4W[3][0] = blendConstantA;
738 factor.blendConstant4W[3][1] = blendConstantA;
739 factor.blendConstant4W[3][2] = blendConstantA;
740 factor.blendConstant4W[3][3] = blendConstantA;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500741
John Bauman89401822014-05-06 15:04:28 -0400742 // FIXME: Compact into generic function // FIXME: Clamp
743 short invBlendConstantR = iround(65535 * (1 - blendConstant.r));
744 short invBlendConstantG = iround(65535 * (1 - blendConstant.g));
745 short invBlendConstantB = iround(65535 * (1 - blendConstant.b));
746 short invBlendConstantA = iround(65535 * (1 - blendConstant.a));
747
748 factor.invBlendConstant4W[0][0] = invBlendConstantR;
749 factor.invBlendConstant4W[0][1] = invBlendConstantR;
750 factor.invBlendConstant4W[0][2] = invBlendConstantR;
751 factor.invBlendConstant4W[0][3] = invBlendConstantR;
752
753 factor.invBlendConstant4W[1][0] = invBlendConstantG;
754 factor.invBlendConstant4W[1][1] = invBlendConstantG;
755 factor.invBlendConstant4W[1][2] = invBlendConstantG;
756 factor.invBlendConstant4W[1][3] = invBlendConstantG;
757
758 factor.invBlendConstant4W[2][0] = invBlendConstantB;
759 factor.invBlendConstant4W[2][1] = invBlendConstantB;
760 factor.invBlendConstant4W[2][2] = invBlendConstantB;
761 factor.invBlendConstant4W[2][3] = invBlendConstantB;
762
763 factor.invBlendConstant4W[3][0] = invBlendConstantA;
764 factor.invBlendConstant4W[3][1] = invBlendConstantA;
765 factor.invBlendConstant4W[3][2] = invBlendConstantA;
766 factor.invBlendConstant4W[3][3] = invBlendConstantA;
767
768 factor.blendConstant4F[0][0] = blendConstant.r;
769 factor.blendConstant4F[0][1] = blendConstant.r;
770 factor.blendConstant4F[0][2] = blendConstant.r;
771 factor.blendConstant4F[0][3] = blendConstant.r;
772
773 factor.blendConstant4F[1][0] = blendConstant.g;
774 factor.blendConstant4F[1][1] = blendConstant.g;
775 factor.blendConstant4F[1][2] = blendConstant.g;
776 factor.blendConstant4F[1][3] = blendConstant.g;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500777
John Bauman89401822014-05-06 15:04:28 -0400778 factor.blendConstant4F[2][0] = blendConstant.b;
779 factor.blendConstant4F[2][1] = blendConstant.b;
780 factor.blendConstant4F[2][2] = blendConstant.b;
781 factor.blendConstant4F[2][3] = blendConstant.b;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500782
John Bauman89401822014-05-06 15:04:28 -0400783 factor.blendConstant4F[3][0] = blendConstant.a;
784 factor.blendConstant4F[3][1] = blendConstant.a;
785 factor.blendConstant4F[3][2] = blendConstant.a;
786 factor.blendConstant4F[3][3] = blendConstant.a;
787
788 factor.invBlendConstant4F[0][0] = 1 - blendConstant.r;
789 factor.invBlendConstant4F[0][1] = 1 - blendConstant.r;
790 factor.invBlendConstant4F[0][2] = 1 - blendConstant.r;
791 factor.invBlendConstant4F[0][3] = 1 - blendConstant.r;
792
793 factor.invBlendConstant4F[1][0] = 1 - blendConstant.g;
794 factor.invBlendConstant4F[1][1] = 1 - blendConstant.g;
795 factor.invBlendConstant4F[1][2] = 1 - blendConstant.g;
796 factor.invBlendConstant4F[1][3] = 1 - blendConstant.g;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500797
John Bauman89401822014-05-06 15:04:28 -0400798 factor.invBlendConstant4F[2][0] = 1 - blendConstant.b;
799 factor.invBlendConstant4F[2][1] = 1 - blendConstant.b;
800 factor.invBlendConstant4F[2][2] = 1 - blendConstant.b;
801 factor.invBlendConstant4F[2][3] = 1 - blendConstant.b;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500802
John Bauman89401822014-05-06 15:04:28 -0400803 factor.invBlendConstant4F[3][0] = 1 - blendConstant.a;
804 factor.invBlendConstant4F[3][1] = 1 - blendConstant.a;
805 factor.invBlendConstant4F[3][2] = 1 - blendConstant.a;
806 factor.invBlendConstant4F[3][3] = 1 - blendConstant.a;
807 }
808
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400809 void PixelProcessor::setFillMode(FillMode fillMode)
John Bauman89401822014-05-06 15:04:28 -0400810 {
811 context->fillMode = fillMode;
812 }
813
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400814 void PixelProcessor::setShadingMode(ShadingMode shadingMode)
John Bauman89401822014-05-06 15:04:28 -0400815 {
816 context->shadingMode = shadingMode;
817 }
818
819 void PixelProcessor::setAlphaBlendEnable(bool alphaBlendEnable)
820 {
821 context->setAlphaBlendEnable(alphaBlendEnable);
822 }
823
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400824 void PixelProcessor::setSourceBlendFactor(BlendFactor sourceBlendFactor)
John Bauman89401822014-05-06 15:04:28 -0400825 {
826 context->setSourceBlendFactor(sourceBlendFactor);
827 }
828
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400829 void PixelProcessor::setDestBlendFactor(BlendFactor destBlendFactor)
John Bauman89401822014-05-06 15:04:28 -0400830 {
831 context->setDestBlendFactor(destBlendFactor);
832 }
833
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400834 void PixelProcessor::setBlendOperation(BlendOperation blendOperation)
John Bauman89401822014-05-06 15:04:28 -0400835 {
836 context->setBlendOperation(blendOperation);
837 }
838
839 void PixelProcessor::setSeparateAlphaBlendEnable(bool separateAlphaBlendEnable)
840 {
841 context->setSeparateAlphaBlendEnable(separateAlphaBlendEnable);
842 }
843
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400844 void PixelProcessor::setSourceBlendFactorAlpha(BlendFactor sourceBlendFactorAlpha)
John Bauman89401822014-05-06 15:04:28 -0400845 {
846 context->setSourceBlendFactorAlpha(sourceBlendFactorAlpha);
847 }
848
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400849 void PixelProcessor::setDestBlendFactorAlpha(BlendFactor destBlendFactorAlpha)
John Bauman89401822014-05-06 15:04:28 -0400850 {
851 context->setDestBlendFactorAlpha(destBlendFactorAlpha);
852 }
853
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400854 void PixelProcessor::setBlendOperationAlpha(BlendOperation blendOperationAlpha)
John Bauman89401822014-05-06 15:04:28 -0400855 {
856 context->setBlendOperationAlpha(blendOperationAlpha);
857 }
858
Alexis Hetua818c452015-06-11 13:06:58 -0400859 void PixelProcessor::setAlphaReference(float alphaReference)
John Bauman89401822014-05-06 15:04:28 -0400860 {
861 context->alphaReference = alphaReference;
862
Alexis Hetua818c452015-06-11 13:06:58 -0400863 factor.alphaReference4[0] = (word)iround(alphaReference * 0x1000 / 0xFF);
864 factor.alphaReference4[1] = (word)iround(alphaReference * 0x1000 / 0xFF);
865 factor.alphaReference4[2] = (word)iround(alphaReference * 0x1000 / 0xFF);
866 factor.alphaReference4[3] = (word)iround(alphaReference * 0x1000 / 0xFF);
John Bauman89401822014-05-06 15:04:28 -0400867 }
868
869 void PixelProcessor::setGlobalMipmapBias(float bias)
870 {
871 context->setGlobalMipmapBias(bias);
872 }
873
874 void PixelProcessor::setFogStart(float start)
875 {
876 setFogRanges(start, context->fogEnd);
877 }
878
879 void PixelProcessor::setFogEnd(float end)
880 {
881 setFogRanges(context->fogStart, end);
882 }
883
884 void PixelProcessor::setFogColor(Color<float> fogColor)
885 {
886 // TODO: Compact into generic function
887 word fogR = (unsigned short)(65535 * fogColor.r);
888 word fogG = (unsigned short)(65535 * fogColor.g);
889 word fogB = (unsigned short)(65535 * fogColor.b);
890
891 fog.color4[0][0] = fogR;
892 fog.color4[0][1] = fogR;
893 fog.color4[0][2] = fogR;
894 fog.color4[0][3] = fogR;
895
896 fog.color4[1][0] = fogG;
897 fog.color4[1][1] = fogG;
898 fog.color4[1][2] = fogG;
899 fog.color4[1][3] = fogG;
900
901 fog.color4[2][0] = fogB;
902 fog.color4[2][1] = fogB;
903 fog.color4[2][2] = fogB;
904 fog.color4[2][3] = fogB;
905
906 fog.colorF[0] = replicate(fogColor.r);
907 fog.colorF[1] = replicate(fogColor.g);
908 fog.colorF[2] = replicate(fogColor.b);
909 }
910
911 void PixelProcessor::setFogDensity(float fogDensity)
912 {
913 fog.densityE = replicate(-fogDensity * 1.442695f); // 1/e^x = 2^(-x*1.44)
Nicolas Capensa36f3f92015-08-04 15:34:26 -0400914 fog.density2E = replicate(-fogDensity * fogDensity * 1.442695f);
John Bauman89401822014-05-06 15:04:28 -0400915 }
916
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400917 void PixelProcessor::setPixelFogMode(FogMode fogMode)
John Bauman89401822014-05-06 15:04:28 -0400918 {
919 context->pixelFogMode = fogMode;
920 }
921
922 void PixelProcessor::setPerspectiveCorrection(bool perspectiveEnable)
923 {
924 perspectiveCorrection = perspectiveEnable;
925 }
926
927 void PixelProcessor::setOcclusionEnabled(bool enable)
928 {
929 context->occlusionEnabled = enable;
930 }
931
932 void PixelProcessor::setRoutineCacheSize(int cacheSize)
933 {
934 delete routineCache;
John Bauman66b8ab22014-05-06 15:57:45 -0400935 routineCache = new RoutineCache<State>(clamp(cacheSize, 1, 65536), precachePixel ? "sw-pixel" : 0);
John Bauman89401822014-05-06 15:04:28 -0400936 }
937
938 void PixelProcessor::setFogRanges(float start, float end)
939 {
940 context->fogStart = start;
941 context->fogEnd = end;
942
943 if(start == end)
944 {
945 end += 0.001f; // Hack: ensure there is a small range
946 }
947
948 float fogScale = -1.0f / (end - start);
949 float fogOffset = end * -fogScale;
950
951 fog.scale = replicate(fogScale);
952 fog.offset = replicate(fogOffset);
953 }
954
955 const PixelProcessor::State PixelProcessor::update() const
956 {
957 State state;
958
959 if(context->pixelShader)
960 {
John Bauman19bac1e2014-05-06 15:23:49 -0400961 state.shaderID = context->pixelShader->getSerialID();
John Bauman89401822014-05-06 15:04:28 -0400962 }
963 else
964 {
John Bauman19bac1e2014-05-06 15:23:49 -0400965 state.shaderID = 0;
John Bauman89401822014-05-06 15:04:28 -0400966 }
967
968 state.depthOverride = context->pixelShader && context->pixelShader->depthOverride();
John Bauman19bac1e2014-05-06 15:23:49 -0400969 state.shaderContainsKill = context->pixelShader ? context->pixelShader->containsKill() : false;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500970
John Bauman89401822014-05-06 15:04:28 -0400971 if(context->alphaTestActive())
972 {
973 state.alphaCompareMode = context->alphaCompareMode;
974
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400975 state.transparencyAntialiasing = context->getMultiSampleCount() > 1 ? transparencyAntialiasing : TRANSPARENCY_NONE;
John Bauman89401822014-05-06 15:04:28 -0400976 }
977
978 state.depthWriteEnable = context->depthWriteActive();
979
980 if(context->stencilActive())
981 {
982 state.stencilActive = true;
983 state.stencilCompareMode = context->stencilCompareMode;
984 state.stencilFailOperation = context->stencilFailOperation;
985 state.stencilPassOperation = context->stencilPassOperation;
986 state.stencilZFailOperation = context->stencilZFailOperation;
987 state.noStencilMask = (context->stencilMask == 0xFF);
988 state.noStencilWriteMask = (context->stencilWriteMask == 0xFF);
989 state.stencilWriteMasked = (context->stencilWriteMask == 0x00);
990
991 state.twoSidedStencil = context->twoSidedStencil;
992 state.stencilCompareModeCCW = context->twoSidedStencil ? context->stencilCompareModeCCW : state.stencilCompareMode;
993 state.stencilFailOperationCCW = context->twoSidedStencil ? context->stencilFailOperationCCW : state.stencilFailOperation;
994 state.stencilPassOperationCCW = context->twoSidedStencil ? context->stencilPassOperationCCW : state.stencilPassOperation;
995 state.stencilZFailOperationCCW = context->twoSidedStencil ? context->stencilZFailOperationCCW : state.stencilZFailOperation;
996 state.noStencilMaskCCW = context->twoSidedStencil ? (context->stencilMaskCCW == 0xFF) : state.noStencilMask;
997 state.noStencilWriteMaskCCW = context->twoSidedStencil ? (context->stencilWriteMaskCCW == 0xFF) : state.noStencilWriteMask;
998 state.stencilWriteMaskedCCW = context->twoSidedStencil ? (context->stencilWriteMaskCCW == 0x00) : state.stencilWriteMasked;
999 }
1000
1001 if(context->depthBufferActive())
1002 {
1003 state.depthTestActive = true;
1004 state.depthCompareMode = context->depthCompareMode;
Alexis Hetub9dda642016-10-06 11:25:32 -04001005 state.quadLayoutDepthBuffer = Surface::hasQuadLayout(context->depthBuffer->getInternalFormat());
John Bauman89401822014-05-06 15:04:28 -04001006 }
1007
1008 state.occlusionEnabled = context->occlusionEnabled;
1009
1010 state.fogActive = context->fogActive();
1011 state.pixelFogMode = context->pixelFogActive();
Nicolas Capensa0f4be82014-10-22 14:35:30 -04001012 state.wBasedFog = context->wBasedFog && context->pixelFogActive() != FOG_NONE;
John Bauman89401822014-05-06 15:04:28 -04001013 state.perspective = context->perspectiveActive();
Nicolas Capens3cbeac52017-09-15 11:49:31 -04001014 state.depthClamp = (context->depthBias != 0.0f) || (context->slopeDepthBias != 0.0f);
John Bauman89401822014-05-06 15:04:28 -04001015
1016 if(context->alphaBlendActive())
1017 {
1018 state.alphaBlendActive = true;
1019 state.sourceBlendFactor = context->sourceBlendFactor();
1020 state.destBlendFactor = context->destBlendFactor();
1021 state.blendOperation = context->blendOperation();
1022 state.sourceBlendFactorAlpha = context->sourceBlendFactorAlpha();
1023 state.destBlendFactorAlpha = context->destBlendFactorAlpha();
1024 state.blendOperationAlpha = context->blendOperationAlpha();
1025 }
Maxime Grégoired9762742015-07-08 16:43:48 -04001026
1027 state.logicalOperation = context->colorLogicOp();
1028
Alexis Hetu1edcd8b2015-11-05 11:12:41 -05001029 for(int i = 0; i < RENDERTARGETS; i++)
John Bauman89401822014-05-06 15:04:28 -04001030 {
Nicolas Capensc98186a2016-04-18 12:07:22 -04001031 state.colorWriteMask |= context->colorWriteActive(i) << (4 * i);
John Bauman89401822014-05-06 15:04:28 -04001032 state.targetFormat[i] = context->renderTargetInternalFormat(i);
1033 }
1034
John Bauman66b8ab22014-05-06 15:57:45 -04001035 state.writeSRGB = context->writeSRGB && context->renderTarget[0] && Surface::isSRGBwritable(context->renderTarget[0]->getExternalFormat());
1036 state.multiSample = context->getMultiSampleCount();
John Bauman89401822014-05-06 15:04:28 -04001037 state.multiSampleMask = context->multiSampleMask;
1038
1039 if(state.multiSample > 1 && context->pixelShader)
1040 {
1041 state.centroid = context->pixelShader->containsCentroid();
1042 }
1043
1044 if(!context->pixelShader)
1045 {
1046 for(unsigned int i = 0; i < 8; i++)
1047 {
1048 state.textureStage[i] = context->textureStage[i].textureStageState();
1049 }
1050
1051 state.specularAdd = context->specularActive() && context->specularEnable;
1052 }
1053
1054 for(unsigned int i = 0; i < 16; i++)
1055 {
1056 if(context->pixelShader)
1057 {
1058 if(context->pixelShader->usesSampler(i))
1059 {
1060 state.sampler[i] = context->sampler[i].samplerState();
1061 }
1062 }
1063 else
1064 {
1065 if(i < 8 && state.textureStage[i].stageOperation != TextureStage::STAGE_DISABLE)
1066 {
1067 state.sampler[i] = context->sampler[i].samplerState();
1068 }
1069 else break;
1070 }
1071 }
1072
1073 const bool point = context->isDrawPoint(true);
1074 const bool sprite = context->pointSpriteActive();
Nicolas Capensa0f4be82014-10-22 14:35:30 -04001075 const bool flatShading = (context->shadingMode == SHADING_FLAT) || point;
John Bauman89401822014-05-06 15:04:28 -04001076
Alexis Hetu53ad4af2017-12-06 14:49:07 -05001077 if(context->pixelShaderModel() < 0x0300)
John Bauman89401822014-05-06 15:04:28 -04001078 {
1079 for(int coordinate = 0; coordinate < 8; coordinate++)
1080 {
1081 for(int component = 0; component < 4; component++)
1082 {
1083 if(context->textureActive(coordinate, component))
1084 {
1085 state.texture[coordinate].component |= 1 << component;
1086
1087 if(point && !sprite)
1088 {
1089 state.texture[coordinate].flat |= 1 << component;
1090 }
1091 }
1092 }
1093
Alexis Hetu53ad4af2017-12-06 14:49:07 -05001094 if(context->textureTransformProject[coordinate] && context->pixelShaderModel() <= 0x0103)
John Bauman89401822014-05-06 15:04:28 -04001095 {
1096 if(context->textureTransformCount[coordinate] == 2)
1097 {
1098 state.texture[coordinate].project = 1;
1099 }
1100 else if(context->textureTransformCount[coordinate] == 3)
1101 {
1102 state.texture[coordinate].project = 2;
1103 }
1104 else if(context->textureTransformCount[coordinate] == 4 || context->textureTransformCount[coordinate] == 0)
1105 {
1106 state.texture[coordinate].project = 3;
1107 }
1108 }
1109 }
1110
1111 for(int color = 0; color < 2; color++)
1112 {
1113 for(int component = 0; component < 4; component++)
1114 {
1115 if(context->colorActive(color, component))
1116 {
1117 state.color[color].component |= 1 << component;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001118
John Bauman89401822014-05-06 15:04:28 -04001119 if(point || flatShading)
1120 {
1121 state.color[color].flat |= 1 << component;
1122 }
1123 }
1124 }
1125 }
1126
1127 if(context->fogActive())
1128 {
1129 state.fog.component = true;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001130
John Bauman89401822014-05-06 15:04:28 -04001131 if(point)
1132 {
1133 state.fog.flat = true;
1134 }
1135 }
1136 }
1137 else
1138 {
Nicolas Capens3b4c93f2016-05-18 12:51:37 -04001139 for(int interpolant = 0; interpolant < MAX_FRAGMENT_INPUTS; interpolant++)
John Bauman89401822014-05-06 15:04:28 -04001140 {
1141 for(int component = 0; component < 4; component++)
1142 {
Alexis Hetu02ad0aa2016-08-02 11:18:14 -04001143 const Shader::Semantic &semantic = context->pixelShader->getInput(interpolant, component);
Alexis Hetu12b00502016-05-20 13:01:11 -04001144
1145 if(semantic.active())
John Bauman89401822014-05-06 15:04:28 -04001146 {
1147 bool flat = point;
1148
Alexis Hetu12b00502016-05-20 13:01:11 -04001149 switch(semantic.usage)
John Bauman89401822014-05-06 15:04:28 -04001150 {
Alexis Hetu12b00502016-05-20 13:01:11 -04001151 case Shader::USAGE_TEXCOORD: flat = point && !sprite; break;
1152 case Shader::USAGE_COLOR: flat = semantic.flat || flatShading; break;
John Bauman89401822014-05-06 15:04:28 -04001153 }
1154
1155 state.interpolant[interpolant].component |= 1 << component;
1156
1157 if(flat)
1158 {
1159 state.interpolant[interpolant].flat |= 1 << component;
1160 }
1161 }
1162 }
1163 }
1164 }
1165
1166 if(state.centroid)
1167 {
Nicolas Capens3b4c93f2016-05-18 12:51:37 -04001168 for(int interpolant = 0; interpolant < MAX_FRAGMENT_INPUTS; interpolant++)
John Bauman89401822014-05-06 15:04:28 -04001169 {
1170 for(int component = 0; component < 4; component++)
1171 {
Alexis Hetu02ad0aa2016-08-02 11:18:14 -04001172 state.interpolant[interpolant].centroid = context->pixelShader->getInput(interpolant, 0).centroid;
John Bauman89401822014-05-06 15:04:28 -04001173 }
1174 }
1175 }
1176
1177 state.hash = state.computeHash();
1178
1179 return state;
1180 }
1181
1182 Routine *PixelProcessor::routine(const State &state)
1183 {
1184 Routine *routine = routineCache->query(state);
1185
1186 if(!routine)
1187 {
Alexis Hetu53ad4af2017-12-06 14:49:07 -05001188 const bool integerPipeline = (context->pixelShaderModel() <= 0x0104);
Nicolas Capensba53fbf2016-01-14 13:43:42 -05001189 QuadRasterizer *generator = nullptr;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001190
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001191 if(integerPipeline)
1192 {
1193 generator = new PixelPipeline(state, context->pixelShader);
1194 }
1195 else
1196 {
1197 generator = new PixelProgram(state, context->pixelShader);
1198 }
Nicolas Capens4f172c72016-01-13 08:34:30 -05001199
John Bauman89401822014-05-06 15:04:28 -04001200 generator->generate();
Nicolas Capens4f172c72016-01-13 08:34:30 -05001201 routine = (*generator)(L"PixelRoutine_%0.8X", state.shaderID);
John Bauman89401822014-05-06 15:04:28 -04001202 delete generator;
1203
1204 routineCache->add(state, routine);
1205 }
1206
1207 return routine;
1208 }
1209}