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Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -06001/*
2 * XGL Tests
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Courtney Goeltzenleuchter <courtney@lunarg.com>
26 */
27
28#include "xglrenderframework.h"
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060029
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060030XglRenderFramework::XglRenderFramework() :
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060031 m_cmdBuffer( XGL_NULL_HANDLE ),
Chia-I Wu837f9952014-12-15 23:29:34 +080032 m_stateRaster( XGL_NULL_HANDLE ),
33 m_colorBlend( XGL_NULL_HANDLE ),
Courtney Goeltzenleuchter02d33c12014-10-08 14:26:40 -060034 m_stateViewport( XGL_NULL_HANDLE ),
Chia-I Wu837f9952014-12-15 23:29:34 +080035 m_stateDepthStencil( XGL_NULL_HANDLE ),
Courtney Goeltzenleuchter02d33c12014-10-08 14:26:40 -060036 m_width( 256.0 ), // default window width
37 m_height( 256.0 ) // default window height
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060038{
Chia-I Wuecebf752014-12-05 10:45:15 +080039 m_renderTargetCount = 1;
40
Jeremy Hayesa058eee2015-01-23 08:51:43 -070041 m_render_target_fmt = XGL_FMT_R8G8B8A8_UNORM;
Courtney Goeltzenleuchter32e486c2014-10-22 14:12:38 -060042
Courtney Goeltzenleuchter32e486c2014-10-22 14:12:38 -060043 m_depthStencilBinding.view = XGL_NULL_HANDLE;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060044}
45
46XglRenderFramework::~XglRenderFramework()
47{
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060048
49}
50
51void XglRenderFramework::InitFramework()
52{
53 XGL_RESULT err;
54
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060055 err = xglInitAndEnumerateGpus(&app_info, NULL,
Chia-I Wuaf11d922014-12-28 14:37:25 +080056 XGL_MAX_PHYSICAL_GPUS, &this->gpu_count, objs);
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060057 ASSERT_XGL_SUCCESS(err);
Jon Ashburnbf843b22014-11-26 11:06:49 -070058 ASSERT_GE(this->gpu_count, 1) << "No GPU available";
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060059
60 m_device = new XglDevice(0, objs[0]);
61 m_device->get_device_queue();
62}
63
64void XglRenderFramework::ShutdownFramework()
65{
66 if (m_colorBlend) xglDestroyObject(m_colorBlend);
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060067 if (m_stateDepthStencil) xglDestroyObject(m_stateDepthStencil);
68 if (m_stateRaster) xglDestroyObject(m_stateRaster);
69 if (m_cmdBuffer) xglDestroyObject(m_cmdBuffer);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060070
71 if (m_stateViewport) {
72 xglDestroyObject(m_stateViewport);
73 }
74
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060075 // reset the driver
Chia-I Wub76e0fa2014-12-28 14:27:28 +080076 delete m_device;
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060077 xglInitAndEnumerateGpus(&this->app_info, XGL_NULL_HANDLE, 0, &gpu_count, XGL_NULL_HANDLE);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060078}
79
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060080void XglRenderFramework::InitState()
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060081{
82 XGL_RESULT err;
83
Jeremy Hayesa058eee2015-01-23 08:51:43 -070084 m_render_target_fmt = XGL_FMT_R8G8B8A8_UNORM;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060085
86 // create a raster state (solid, back-face culling)
Tony Barbourf52346d2015-01-16 14:27:35 -070087 XGL_DYNAMIC_RS_STATE_CREATE_INFO raster = {};
88 raster.sType = XGL_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO;
89 raster.pointSize = 1.0;
90
91 err = xglCreateDynamicRasterState( device(), &raster, &m_stateRaster );
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060092 ASSERT_XGL_SUCCESS(err);
93
Tony Barbourf52346d2015-01-16 14:27:35 -070094 XGL_DYNAMIC_CB_STATE_CREATE_INFO blend = {};
95 blend.sType = XGL_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO;
96 err = xglCreateDynamicColorBlendState(device(), &blend, &m_colorBlend);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060097 ASSERT_XGL_SUCCESS( err );
98
Tony Barbourf52346d2015-01-16 14:27:35 -070099 XGL_DYNAMIC_DS_STATE_CREATE_INFO depthStencil = {};
100 depthStencil.sType = XGL_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600101 depthStencil.minDepth = 0.f;
102 depthStencil.maxDepth = 1.f;
Tony Barbourf52346d2015-01-16 14:27:35 -0700103 depthStencil.stencilFrontRef = 0;
104 depthStencil.stencilBackRef = 0;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600105
Tony Barbourf52346d2015-01-16 14:27:35 -0700106 err = xglCreateDynamicDepthStencilState( device(), &depthStencil, &m_stateDepthStencil );
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600107 ASSERT_XGL_SUCCESS( err );
108
109 XGL_CMD_BUFFER_CREATE_INFO cmdInfo = {};
110
111 cmdInfo.sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO;
112 cmdInfo.queueType = XGL_QUEUE_TYPE_GRAPHICS;
113 err = xglCreateCommandBuffer(device(), &cmdInfo, &m_cmdBuffer);
114 ASSERT_XGL_SUCCESS(err) << "xglCreateCommandBuffer failed";
115}
116
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600117void XglRenderFramework::InitViewport(float width, float height)
118{
119 XGL_RESULT err;
120
Tony Barbourf52346d2015-01-16 14:27:35 -0700121 XGL_VIEWPORT viewport;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600122
Tony Barbourf52346d2015-01-16 14:27:35 -0700123 XGL_DYNAMIC_VP_STATE_CREATE_INFO viewportCreate = {};
124 viewportCreate.sType = XGL_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO;
125 viewportCreate.viewportCount = 1;
126 viewportCreate.scissorCount = 0;
127 viewport.originX = 0;
128 viewport.originY = 0;
129 viewport.width = 1.f * width;
130 viewport.height = 1.f * height;
131 viewport.minDepth = 0.f;
132 viewport.maxDepth = 1.f;
133 viewportCreate.pViewports = &viewport;
134
135 err = xglCreateDynamicViewportState( device(), &viewportCreate, &m_stateViewport );
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600136 ASSERT_XGL_SUCCESS( err );
137 m_width = width;
138 m_height = height;
139}
140
Courtney Goeltzenleuchter02d33c12014-10-08 14:26:40 -0600141void XglRenderFramework::InitViewport()
142{
143 InitViewport(m_width, m_height);
144}
145
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600146void XglRenderFramework::InitRenderTarget()
147{
Chia-I Wuecebf752014-12-05 10:45:15 +0800148 XGL_UINT i;
149
150 for (i = 0; i < m_renderTargetCount; i++) {
Chia-I Wuf50ee212014-12-29 14:31:52 +0800151 XglImage *img = new XglImage(m_device);
152 img->init(m_width, m_height, m_render_target_fmt,
153 XGL_IMAGE_USAGE_SHADER_ACCESS_WRITE_BIT |
154 XGL_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
Tony Barbourf52346d2015-01-16 14:27:35 -0700155 m_colorBindings[i].view = img->targetView();
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000156 m_colorBindings[i].layout = XGL_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
Tony Barbourf52346d2015-01-16 14:27:35 -0700157 m_renderTargets.push_back(img);
Chia-I Wuecebf752014-12-05 10:45:15 +0800158 }
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700159 // Create Framebuffer and RenderPass with color attachments and any depth/stencil attachment
160 XGL_ATTACHMENT_LOAD_OP load_op = XGL_ATTACHMENT_LOAD_OP_LOAD;
161 XGL_ATTACHMENT_STORE_OP store_op = XGL_ATTACHMENT_STORE_OP_STORE;
162 XGL_DEPTH_STENCIL_BIND_INFO *dsBinding;
163 if (m_depthStencilBinding.view)
164 dsBinding = &m_depthStencilBinding;
165 else
166 dsBinding = NULL;
167 const XGL_FRAMEBUFFER_CREATE_INFO fb_info = {
168 .sType = XGL_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
169 .pNext = NULL,
170 .colorAttachmentCount = m_renderTargetCount,
171 .pColorAttachments = m_colorBindings,
172 .pDepthStencilAttachment = dsBinding,
173 .sampleCount = 1,
Mark Lobodzinskidffa1202015-01-27 13:24:03 -0600174 .width = (XGL_UINT)m_width,
175 .height = (XGL_UINT)m_height,
176 .layers = 1,
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700177 };
178 XGL_RENDER_PASS_CREATE_INFO rp_info;
179 memset(&rp_info, 0 , sizeof(rp_info));
180 xglCreateFramebuffer(device(), &fb_info, &(rp_info.framebuffer));
181 rp_info.sType = XGL_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
182 rp_info.renderArea.extent.width = m_width;
183 rp_info.renderArea.extent.height = m_height;
184 rp_info.pColorLoadOps = &load_op;
185 rp_info.pColorStoreOps = &store_op;
186 rp_info.depthLoadOp = XGL_ATTACHMENT_LOAD_OP_LOAD;
187 rp_info.depthStoreOp = XGL_ATTACHMENT_STORE_OP_STORE;
188 rp_info.stencilLoadOp = XGL_ATTACHMENT_LOAD_OP_LOAD;
189 rp_info.stencilStoreOp = XGL_ATTACHMENT_STORE_OP_STORE;
190 xglCreateRenderPass(device(), &rp_info, &m_renderPass);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600191}
192
Chia-I Wufb1459b2014-12-29 15:23:20 +0800193XglDevice::XglDevice(XGL_UINT id, XGL_PHYSICAL_GPU obj) :
194 xgl_testing::Device(obj), id(id)
195{
196 init();
197
198 props = gpu().properties();
199 queue_props = &gpu().queue_properties()[0];
200}
201
202void XglDevice::get_device_queue()
203{
204 ASSERT_NE(true, graphics_queues().empty());
205 m_queue = graphics_queues()[0]->obj();
206}
207
Tony Barboure2c58df2014-11-25 13:18:32 -0700208XglDescriptorSetObj::XglDescriptorSetObj(XglDevice *device)
209{
210 m_device = device;
211 m_nextSlot = 0;
212
213}
214
Chia-I Wu11078b02015-01-04 16:27:24 +0800215XglDescriptorSetObj::~XglDescriptorSetObj()
Tony Barboure2c58df2014-11-25 13:18:32 -0700216{
Chia-I Wu11078b02015-01-04 16:27:24 +0800217 delete m_set;
Tony Barboure2c58df2014-11-25 13:18:32 -0700218}
Tony Barbour82c39522014-12-04 14:33:33 -0700219
Chia-I Wu11078b02015-01-04 16:27:24 +0800220int XglDescriptorSetObj::AppendDummy()
Tony Barboure2c58df2014-11-25 13:18:32 -0700221{
Chia-I Wu11078b02015-01-04 16:27:24 +0800222 /* request a descriptor but do not update it */
223 XGL_DESCRIPTOR_TYPE_COUNT tc = {};
224 tc.type = XGL_DESCRIPTOR_TYPE_RAW_BUFFER;
225 tc.count = 1;
226 m_type_counts.push_back(tc);
Tony Barboure2c58df2014-11-25 13:18:32 -0700227
Chia-I Wu11078b02015-01-04 16:27:24 +0800228 return m_nextSlot++;
Tony Barboure2c58df2014-11-25 13:18:32 -0700229}
Tony Barbour82c39522014-12-04 14:33:33 -0700230
Chia-I Wu11078b02015-01-04 16:27:24 +0800231int XglDescriptorSetObj::AppendBuffer(XGL_DESCRIPTOR_TYPE type, XglConstantBufferObj *constantBuffer)
Tony Barboure2c58df2014-11-25 13:18:32 -0700232{
Chia-I Wu11078b02015-01-04 16:27:24 +0800233 XGL_DESCRIPTOR_TYPE_COUNT tc = {};
234 tc.type = type;
235 tc.count = 1;
236 m_type_counts.push_back(tc);
Tony Barboure2c58df2014-11-25 13:18:32 -0700237
Chia-I Wu11078b02015-01-04 16:27:24 +0800238 m_bufferInfo.push_back(&constantBuffer->m_bufferViewInfo);
239
240 m_updateBuffers.push_back(xgl_testing::DescriptorSet::update(type, m_nextSlot, 1,
241 (const XGL_BUFFER_VIEW_ATTACH_INFO **) NULL));
242
243 return m_nextSlot++;
Tony Barboure2c58df2014-11-25 13:18:32 -0700244}
Tony Barbour82c39522014-12-04 14:33:33 -0700245
Chia-I Wu11078b02015-01-04 16:27:24 +0800246int XglDescriptorSetObj::AppendSamplerTexture( XglSamplerObj* sampler, XglTextureObj* texture)
Tony Barboure2c58df2014-11-25 13:18:32 -0700247{
Chia-I Wu11078b02015-01-04 16:27:24 +0800248 XGL_DESCRIPTOR_TYPE_COUNT tc = {};
249 tc.type = XGL_DESCRIPTOR_TYPE_SAMPLER_TEXTURE;
250 tc.count = 1;
251 m_type_counts.push_back(tc);
Tony Barboure2c58df2014-11-25 13:18:32 -0700252
Chia-I Wu11078b02015-01-04 16:27:24 +0800253 XGL_SAMPLER_IMAGE_VIEW_INFO tmp = {};
254 tmp.pSampler = sampler->obj();
255 tmp.pImageView = &texture->m_textureViewInfo;
256 m_samplerTextureInfo.push_back(tmp);
Tony Barboure2c58df2014-11-25 13:18:32 -0700257
Chia-I Wu11078b02015-01-04 16:27:24 +0800258 m_updateSamplerTextures.push_back(xgl_testing::DescriptorSet::update(m_nextSlot, 1,
259 (const XGL_SAMPLER_IMAGE_VIEW_INFO *) NULL));
Tony Barboure2c58df2014-11-25 13:18:32 -0700260
Chia-I Wu11078b02015-01-04 16:27:24 +0800261 return m_nextSlot++;
Tony Barboure2c58df2014-11-25 13:18:32 -0700262}
Chia-I Wu11078b02015-01-04 16:27:24 +0800263
264XGL_DESCRIPTOR_SET_LAYOUT XglDescriptorSetObj::GetLayout()
Tony Barbourb5f4d082014-12-17 10:54:03 -0700265{
Chia-I Wu11078b02015-01-04 16:27:24 +0800266 return m_layout.obj();
Tony Barbourb5f4d082014-12-17 10:54:03 -0700267}
268
269XGL_DESCRIPTOR_SET XglDescriptorSetObj::GetDescriptorSetHandle()
270{
Chia-I Wu11078b02015-01-04 16:27:24 +0800271 return m_set->obj();
Tony Barbourb5f4d082014-12-17 10:54:03 -0700272}
Tony Barboure2c58df2014-11-25 13:18:32 -0700273
Chia-I Wu11078b02015-01-04 16:27:24 +0800274void XglDescriptorSetObj::CreateXGLDescriptorSet(XglCommandBufferObj *cmdBuffer)
Tony Barbour824b7712014-12-18 17:06:21 -0700275{
Chia-I Wu11078b02015-01-04 16:27:24 +0800276 // create XGL_DESCRIPTOR_REGION
277 XGL_DESCRIPTOR_REGION_CREATE_INFO region = {};
278 region.sType = XGL_STRUCTURE_TYPE_DESCRIPTOR_REGION_CREATE_INFO;
279 region.count = m_type_counts.size();
280 region.pTypeCount = &m_type_counts[0];
281 init(*m_device, XGL_DESCRIPTOR_REGION_USAGE_ONE_SHOT, 1, region);
Tony Barbour824b7712014-12-18 17:06:21 -0700282
Chia-I Wu11078b02015-01-04 16:27:24 +0800283 // create XGL_DESCRIPTOR_SET_LAYOUT
284 vector<XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO> layout;
285 layout.resize(m_type_counts.size());
286 for (int i = 0; i < m_type_counts.size(); i++) {
287 layout[i].sType = XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
288 layout[i].descriptorType = m_type_counts[i].type;
289 layout[i].count = m_type_counts[i].count;
290 layout[i].stageFlags = XGL_SHADER_STAGE_FLAGS_ALL;
291 layout[i].immutableSampler = XGL_NULL_HANDLE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700292
Chia-I Wu11078b02015-01-04 16:27:24 +0800293 if (i < m_type_counts.size() - 1)
294 layout[i].pNext = &layout[i + 1];
295 else
296 layout[i].pNext = NULL;
Tony Barboure2c58df2014-11-25 13:18:32 -0700297 }
Chia-I Wuac0f1e72014-12-28 22:32:36 +0800298
Chia-I Wu11078b02015-01-04 16:27:24 +0800299 m_layout.init(*m_device, 0, layout[0]);
Tony Barboure2c58df2014-11-25 13:18:32 -0700300
Chia-I Wu11078b02015-01-04 16:27:24 +0800301 // create XGL_DESCRIPTOR_SET
302 m_set = alloc_sets(XGL_DESCRIPTOR_SET_USAGE_STATIC, m_layout);
303
304 // build the update chain
305 for (int i = 0; i < m_updateBuffers.size(); i++) {
306 m_updateBuffers[i].pBufferViews = &m_bufferInfo[i];
307
308 if (i < m_updateBuffers.size() - 1)
309 m_updateBuffers[i].pNext = &m_updateBuffers[i + 1];
310 else if (m_updateSamplerTextures.empty())
311 m_updateBuffers[i].pNext = NULL;
312 else
313 m_updateBuffers[i].pNext = &m_updateSamplerTextures[0];
314 }
315 for (int i = 0; i < m_updateSamplerTextures.size(); i++) {
316 m_updateSamplerTextures[i].pSamplerImageViews = &m_samplerTextureInfo[i];
317
318 if (i < m_updateSamplerTextures.size() - 1)
319 m_updateSamplerTextures[i].pNext = &m_updateSamplerTextures[i + 1];
320 else
321 m_updateSamplerTextures[i].pNext = NULL;
322 }
323 const void *chain = (!m_updateBuffers.empty()) ? (const void *) &m_updateBuffers[0] :
324 (!m_updateSamplerTextures.empty()) ? (const void *) &m_updateSamplerTextures[0] :
325 NULL;
326
327 // do the updates
328 m_device->begin_descriptor_region_update(XGL_DESCRIPTOR_UPDATE_MODE_FASTEST);
329 clear_sets(*m_set);
330 m_set->update(chain);
331 m_device->end_descriptor_region_update(*cmdBuffer);
Tony Barbour25ef8a62014-12-03 13:59:18 -0700332}
Tony Barboure2c58df2014-11-25 13:18:32 -0700333
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800334XglImage::XglImage(XglDevice *dev)
335{
336 m_device = dev;
337 m_imageInfo.view = XGL_NULL_HANDLE;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000338 m_imageInfo.layout = XGL_IMAGE_LAYOUT_GENERAL;
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800339}
340
341void XglImage::init(XGL_UINT32 w, XGL_UINT32 h,
342 XGL_FORMAT fmt, XGL_FLAGS usage,
343 XGL_IMAGE_TILING tiling)
344{
345 XGL_UINT mipCount;
346
347 mipCount = 0;
348
349 XGL_UINT _w = w;
350 XGL_UINT _h = h;
351 while( ( _w > 0 ) || ( _h > 0 ) )
352 {
353 _w >>= 1;
354 _h >>= 1;
355 mipCount++;
356 }
357
358 XGL_IMAGE_CREATE_INFO imageCreateInfo = xgl_testing::Image::create_info();
359 imageCreateInfo.imageType = XGL_IMAGE_2D;
360 imageCreateInfo.format = fmt;
361 imageCreateInfo.extent.width = w;
362 imageCreateInfo.extent.height = h;
363 imageCreateInfo.mipLevels = mipCount;
364 imageCreateInfo.tiling = tiling;
365
366 imageCreateInfo.usage = usage;
367
368 xgl_testing::Image::init(*m_device, imageCreateInfo);
369
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000370 m_imageInfo.layout = XGL_IMAGE_LAYOUT_GENERAL;
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800371
372 XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO createView = {
373 XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
374 XGL_NULL_HANDLE,
375 obj(),
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700376 XGL_FMT_R8G8B8A8_UNORM,
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800377 0,
378 0,
379 1
380 };
381
382 m_targetView.init(*m_device, createView);
383}
384
385XGL_RESULT XglImage::MapMemory(XGL_VOID** ptr)
386{
387 *ptr = map();
388 return (*ptr) ? XGL_SUCCESS : XGL_ERROR_UNKNOWN;
389}
390
391XGL_RESULT XglImage::UnmapMemory()
392{
393 unmap();
394 return XGL_SUCCESS;
395}
396
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800397XglTextureObj::XglTextureObj(XglDevice *device)
Tony Barboure2c58df2014-11-25 13:18:32 -0700398{
399 m_device = device;
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700400 const XGL_FORMAT tex_format = XGL_FMT_B8G8R8A8_UNORM;
Tony Barboure2c58df2014-11-25 13:18:32 -0700401 const uint32_t tex_colors[2] = { 0xffff0000, 0xff00ff00 };
Tony Barboure2c58df2014-11-25 13:18:32 -0700402
403 memset(&m_textureViewInfo,0,sizeof(m_textureViewInfo));
404
405 m_textureViewInfo.sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO;
406
407 const XGL_IMAGE_CREATE_INFO image = {
408 .sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
409 .pNext = NULL,
410 .imageType = XGL_IMAGE_2D,
411 .format = tex_format,
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800412 .extent = { 16, 16, 1 },
Tony Barboure2c58df2014-11-25 13:18:32 -0700413 .mipLevels = 1,
414 .arraySize = 1,
415 .samples = 1,
416 .tiling = XGL_LINEAR_TILING,
417 .usage = XGL_IMAGE_USAGE_SHADER_ACCESS_READ_BIT,
418 .flags = 0,
419 };
420
Tony Barboure2c58df2014-11-25 13:18:32 -0700421 XGL_IMAGE_VIEW_CREATE_INFO view;
422 view.sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
423 view.pNext = NULL;
424 view.image = XGL_NULL_HANDLE;
425 view.viewType = XGL_IMAGE_VIEW_2D;
426 view.format = image.format;
427 view.channels.r = XGL_CHANNEL_SWIZZLE_R;
428 view.channels.g = XGL_CHANNEL_SWIZZLE_G;
429 view.channels.b = XGL_CHANNEL_SWIZZLE_B;
430 view.channels.a = XGL_CHANNEL_SWIZZLE_A;
431 view.subresourceRange.aspect = XGL_IMAGE_ASPECT_COLOR;
432 view.subresourceRange.baseMipLevel = 0;
433 view.subresourceRange.mipLevels = 1;
434 view.subresourceRange.baseArraySlice = 0;
435 view.subresourceRange.arraySize = 1;
436 view.minLod = 0.0f;
437
Tony Barboure2c58df2014-11-25 13:18:32 -0700438 /* create image */
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800439 init(*m_device, image);
Tony Barboure2c58df2014-11-25 13:18:32 -0700440
441 /* create image view */
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800442 view.image = obj();
443 m_textureView.init(*m_device, view);
Tony Barboure2c58df2014-11-25 13:18:32 -0700444
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800445 XGL_SUBRESOURCE_LAYOUT layout =
446 subresource_layout(subresource(XGL_IMAGE_ASPECT_COLOR, 0, 0));
447 m_rowPitch = layout.rowPitch;
Tony Barboure2c58df2014-11-25 13:18:32 -0700448
Tony Barboure2c58df2014-11-25 13:18:32 -0700449 XGL_VOID *data;
450 XGL_INT x, y;
451
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800452 data = map();
Tony Barboure2c58df2014-11-25 13:18:32 -0700453
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800454 for (y = 0; y < extent().height; y++) {
Tony Barboure2c58df2014-11-25 13:18:32 -0700455 uint32_t *row = (uint32_t *) ((char *) data + layout.rowPitch * y);
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800456 for (x = 0; x < extent().width; x++)
Tony Barboure2c58df2014-11-25 13:18:32 -0700457 row[x] = tex_colors[(x & 1) ^ (y & 1)];
458 }
459
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800460 unmap();
Tony Barboure2c58df2014-11-25 13:18:32 -0700461
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800462 m_textureViewInfo.view = m_textureView.obj();
Tony Barboure2c58df2014-11-25 13:18:32 -0700463
464}
Tony Barbour82c39522014-12-04 14:33:33 -0700465
Tony Barboure2c58df2014-11-25 13:18:32 -0700466void XglTextureObj::ChangeColors(uint32_t color1, uint32_t color2)
467{
Tony Barboure2c58df2014-11-25 13:18:32 -0700468 const uint32_t tex_colors[2] = { color1, color2 };
469 XGL_VOID *data;
470
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800471 data = map();
Tony Barboure2c58df2014-11-25 13:18:32 -0700472
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800473 for (int y = 0; y < extent().height; y++) {
Tony Barboure2c58df2014-11-25 13:18:32 -0700474 uint32_t *row = (uint32_t *) ((char *) data + m_rowPitch * y);
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800475 for (int x = 0; x < extent().width; x++)
Tony Barboure2c58df2014-11-25 13:18:32 -0700476 row[x] = tex_colors[(x & 1) ^ (y & 1)];
477 }
478
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800479 unmap();
Tony Barboure2c58df2014-11-25 13:18:32 -0700480}
481
482XglSamplerObj::XglSamplerObj(XglDevice *device)
483{
Tony Barboure2c58df2014-11-25 13:18:32 -0700484 m_device = device;
Tony Barboure2c58df2014-11-25 13:18:32 -0700485
Chia-I Wue9864b52014-12-28 16:32:24 +0800486 XGL_SAMPLER_CREATE_INFO samplerCreateInfo;
487 memset(&samplerCreateInfo,0,sizeof(samplerCreateInfo));
488 samplerCreateInfo.sType = XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
489 samplerCreateInfo.magFilter = XGL_TEX_FILTER_NEAREST;
490 samplerCreateInfo.minFilter = XGL_TEX_FILTER_NEAREST;
491 samplerCreateInfo.mipMode = XGL_TEX_MIPMAP_BASE;
492 samplerCreateInfo.addressU = XGL_TEX_ADDRESS_WRAP;
493 samplerCreateInfo.addressV = XGL_TEX_ADDRESS_WRAP;
494 samplerCreateInfo.addressW = XGL_TEX_ADDRESS_WRAP;
495 samplerCreateInfo.mipLodBias = 0.0;
496 samplerCreateInfo.maxAnisotropy = 0.0;
497 samplerCreateInfo.compareFunc = XGL_COMPARE_NEVER;
498 samplerCreateInfo.minLod = 0.0;
499 samplerCreateInfo.maxLod = 0.0;
500 samplerCreateInfo.borderColorType = XGL_BORDER_COLOR_OPAQUE_WHITE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700501
Chia-I Wue9864b52014-12-28 16:32:24 +0800502 init(*m_device, samplerCreateInfo);
Tony Barbourf325bf12014-12-03 15:59:38 -0700503}
Tony Barboure2c58df2014-11-25 13:18:32 -0700504
Courtney Goeltzenleuchter3b0a8152014-12-04 15:18:47 -0700505/*
506 * Basic ConstantBuffer constructor. Then use create methods to fill in the details.
507 */
508XglConstantBufferObj::XglConstantBufferObj(XglDevice *device)
509{
510 m_device = device;
Tony Barbour38422802014-12-10 14:36:31 -0700511 m_commandBuffer = 0;
Courtney Goeltzenleuchter3b0a8152014-12-04 15:18:47 -0700512
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800513 memset(&m_bufferViewInfo,0,sizeof(m_bufferViewInfo));
Courtney Goeltzenleuchter3b0a8152014-12-04 15:18:47 -0700514}
515
Tony Barboure2c58df2014-11-25 13:18:32 -0700516XglConstantBufferObj::XglConstantBufferObj(XglDevice *device, int constantCount, int constantSize, const void* data)
517{
Tony Barboure2c58df2014-11-25 13:18:32 -0700518 m_device = device;
Chia-I Wua07fee62014-12-28 15:26:08 +0800519 m_commandBuffer = 0;
520
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800521 memset(&m_bufferViewInfo,0,sizeof(m_bufferViewInfo));
Tony Barboure2c58df2014-11-25 13:18:32 -0700522 m_numVertices = constantCount;
523 m_stride = constantSize;
524
Chia-I Wua07fee62014-12-28 15:26:08 +0800525 const size_t allocationSize = constantCount * constantSize;
526 init(*m_device, allocationSize);
Tony Barboure2c58df2014-11-25 13:18:32 -0700527
Chia-I Wua07fee62014-12-28 15:26:08 +0800528 void *pData = map();
529 memcpy(pData, data, allocationSize);
530 unmap();
Tony Barboure2c58df2014-11-25 13:18:32 -0700531
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800532 // set up the buffer view for the constant buffer
533 XGL_BUFFER_VIEW_CREATE_INFO view_info = {};
534 view_info.sType = XGL_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
535 view_info.buffer = obj();
Chia-I Wubb0c8d22015-01-16 22:31:25 +0800536 view_info.viewType = XGL_BUFFER_VIEW_RAW;
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800537 view_info.offset = 0;
538 view_info.range = allocationSize;
539 m_bufferView.init(*m_device, view_info);
540
541 this->m_bufferViewInfo.sType = XGL_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO;
542 this->m_bufferViewInfo.view = m_bufferView.obj();
Tony Barboure2c58df2014-11-25 13:18:32 -0700543}
Tony Barbour82c39522014-12-04 14:33:33 -0700544
Courtney Goeltzenleuchter37640302014-12-04 15:26:56 -0700545void XglConstantBufferObj::Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset, XGL_UINT binding)
546{
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800547 xglCmdBindVertexBuffer(cmdBuffer, obj(), offset, binding);
Courtney Goeltzenleuchter37640302014-12-04 15:26:56 -0700548}
549
550
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000551void XglConstantBufferObj::BufferMemoryBarrier(
552 XGL_FLAGS outputMask /*=
553 XGL_MEMORY_OUTPUT_CPU_WRITE_BIT |
554 XGL_MEMORY_OUTPUT_SHADER_WRITE_BIT |
555 XGL_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT |
556 XGL_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
557 XGL_MEMORY_OUTPUT_COPY_BIT*/,
558 XGL_FLAGS inputMask /*=
559 XGL_MEMORY_INPUT_CPU_READ_BIT |
560 XGL_MEMORY_INPUT_INDIRECT_COMMAND_BIT |
561 XGL_MEMORY_INPUT_INDEX_FETCH_BIT |
562 XGL_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT |
563 XGL_MEMORY_INPUT_UNIFORM_READ_BIT |
564 XGL_MEMORY_INPUT_SHADER_READ_BIT |
565 XGL_MEMORY_INPUT_COLOR_ATTACHMENT_BIT |
566 XGL_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
567 XGL_MEMORY_INPUT_COPY_BIT*/)
Tony Barboure2c58df2014-11-25 13:18:32 -0700568{
Tony Barbour38422802014-12-10 14:36:31 -0700569 XGL_RESULT err = XGL_SUCCESS;
Tony Barbour38422802014-12-10 14:36:31 -0700570
Tony Barbour38422802014-12-10 14:36:31 -0700571 if (!m_commandBuffer)
572 {
Chia-I Wua07fee62014-12-28 15:26:08 +0800573 m_fence.init(*m_device, xgl_testing::Fence::create_info(0));
Tony Barbour38422802014-12-10 14:36:31 -0700574
575 m_commandBuffer = new XglCommandBufferObj(m_device);
576
577 }
578 else
579 {
Chia-I Wua07fee62014-12-28 15:26:08 +0800580 m_device->wait(m_fence);
Tony Barbour38422802014-12-10 14:36:31 -0700581 }
582
Tony Barboure2c58df2014-11-25 13:18:32 -0700583 // open the command buffer
Jon Ashburnc4164b12014-12-31 17:10:47 -0700584 XGL_CMD_BUFFER_BEGIN_INFO cmd_buf_info = {
585 .sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO,
586 .pNext = NULL,
587 .flags = 0,
588 };
589 err = m_commandBuffer->BeginCommandBuffer(&cmd_buf_info);
Tony Barboure2c58df2014-11-25 13:18:32 -0700590 ASSERT_XGL_SUCCESS(err);
591
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000592 XGL_BUFFER_MEMORY_BARRIER memory_barrier =
593 buffer_memory_barrier(outputMask, inputMask, 0, m_numVertices * m_stride);
Tony Barboure2c58df2014-11-25 13:18:32 -0700594
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000595 XGL_SET_EVENT set_events[] = { XGL_SET_EVENT_GPU_COMMANDS_COMPLETE };
596 XGL_PIPELINE_BARRIER pipeline_barrier = {};
597 pipeline_barrier.sType = XGL_STRUCTURE_TYPE_PIPELINE_BARRIER;
598 pipeline_barrier.eventCount = 1;
599 pipeline_barrier.pEvents = set_events;
600 pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
601 pipeline_barrier.memBarrierCount = 1;
602 pipeline_barrier.pMemBarriers = &memory_barrier;
603
604 // write barrier to the command buffer
605 m_commandBuffer->PipelineBarrier(&pipeline_barrier);
Tony Barboure2c58df2014-11-25 13:18:32 -0700606
607 // finish recording the command buffer
Tony Barbour471338d2014-12-10 17:28:39 -0700608 err = m_commandBuffer->EndCommandBuffer();
Tony Barboure2c58df2014-11-25 13:18:32 -0700609 ASSERT_XGL_SUCCESS(err);
610
611 XGL_UINT32 numMemRefs=1;
612 XGL_MEMORY_REF memRefs;
613 // this command buffer only uses the vertex buffer memory
614 memRefs.flags = 0;
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800615 memRefs.mem = memories()[0];
Tony Barboure2c58df2014-11-25 13:18:32 -0700616
617 // submit the command buffer to the universal queue
Tony Barbour471338d2014-12-10 17:28:39 -0700618 XGL_CMD_BUFFER bufferArray[1];
619 bufferArray[0] = m_commandBuffer->GetBufferHandle();
Chia-I Wua07fee62014-12-28 15:26:08 +0800620 err = xglQueueSubmit( m_device->m_queue, 1, bufferArray, numMemRefs, &memRefs, m_fence.obj() );
Tony Barboure2c58df2014-11-25 13:18:32 -0700621 ASSERT_XGL_SUCCESS(err);
622}
623
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700624XglIndexBufferObj::XglIndexBufferObj(XglDevice *device)
625 : XglConstantBufferObj(device)
626{
627
628}
629
630void XglIndexBufferObj::CreateAndInitBuffer(int numIndexes, XGL_INDEX_TYPE indexType, const void* data)
631{
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700632 XGL_FORMAT viewFormat;
633
634 m_numVertices = numIndexes;
635 m_indexType = indexType;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700636 switch (indexType) {
637 case XGL_INDEX_8:
638 m_stride = 1;
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700639 viewFormat = XGL_FMT_R8_UINT;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700640 break;
641 case XGL_INDEX_16:
642 m_stride = 2;
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700643 viewFormat = XGL_FMT_R16_UINT;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700644 break;
645 case XGL_INDEX_32:
646 m_stride = 4;
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700647 viewFormat = XGL_FMT_R32_UINT;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700648 break;
Chia-I Wub4c2aa42014-12-15 23:50:11 +0800649 default:
650 assert(!"unknown index type");
651 break;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700652 }
653
Chia-I Wua07fee62014-12-28 15:26:08 +0800654 const size_t allocationSize = numIndexes * m_stride;
655 init(*m_device, allocationSize);
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700656
Chia-I Wua07fee62014-12-28 15:26:08 +0800657 void *pData = map();
658 memcpy(pData, data, allocationSize);
659 unmap();
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700660
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800661 // set up the buffer view for the constant buffer
662 XGL_BUFFER_VIEW_CREATE_INFO view_info = {};
663 view_info.sType = XGL_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
664 view_info.buffer = obj();
665 view_info.viewType = XGL_BUFFER_VIEW_TYPED;
666 view_info.stride = m_stride;
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700667 view_info.format = viewFormat;
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800668 view_info.channels.r = XGL_CHANNEL_SWIZZLE_R;
669 view_info.channels.g = XGL_CHANNEL_SWIZZLE_G;
670 view_info.channels.b = XGL_CHANNEL_SWIZZLE_B;
671 view_info.channels.a = XGL_CHANNEL_SWIZZLE_A;
672 view_info.offset = 0;
673 view_info.range = allocationSize;
674 m_bufferView.init(*m_device, view_info);
675
676 this->m_bufferViewInfo.sType = XGL_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO;
677 this->m_bufferViewInfo.view = m_bufferView.obj();
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700678}
679
680void XglIndexBufferObj::Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset)
681{
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800682 xglCmdBindIndexBuffer(cmdBuffer, obj(), offset, m_indexType);
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700683}
Tony Barboure2c58df2014-11-25 13:18:32 -0700684
Tony Barbouraf1f9192014-12-17 10:57:58 -0700685XGL_INDEX_TYPE XglIndexBufferObj::GetIndexType()
686{
687 return m_indexType;
688}
689
Chia-I Wu11078b02015-01-04 16:27:24 +0800690XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* XglShaderObj::GetStageCreateInfo()
Tony Barboure2c58df2014-11-25 13:18:32 -0700691{
Tony Barboure2c58df2014-11-25 13:18:32 -0700692 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO *stageInfo = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*) calloc( 1,sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO) );
693 stageInfo->sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
694 stageInfo->shader.stage = m_stage;
Chia-I Wubabc0fd2014-12-29 14:14:03 +0800695 stageInfo->shader.shader = obj();
Tony Barboure2c58df2014-11-25 13:18:32 -0700696 stageInfo->shader.linkConstBufferCount = 0;
697 stageInfo->shader.pLinkConstBufferInfo = XGL_NULL_HANDLE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700698
Tony Barboure2c58df2014-11-25 13:18:32 -0700699 return stageInfo;
700}
701
Tony Barboure2c58df2014-11-25 13:18:32 -0700702XglShaderObj::XglShaderObj(XglDevice *device, const char * shader_code, XGL_PIPELINE_SHADER_STAGE stage, XglRenderFramework *framework)
703{
704 XGL_RESULT err = XGL_SUCCESS;
705 std::vector<unsigned int> bil;
706 XGL_SHADER_CREATE_INFO createInfo;
707 size_t shader_len;
708
709 m_stage = stage;
710 m_device = device;
711
712 createInfo.sType = XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO;
713 createInfo.pNext = NULL;
714
715 if (!framework->m_use_bil) {
716
717 shader_len = strlen(shader_code);
718 createInfo.codeSize = 3 * sizeof(uint32_t) + shader_len + 1;
719 createInfo.pCode = malloc(createInfo.codeSize);
720 createInfo.flags = 0;
721
722 /* try version 0 first: XGL_PIPELINE_SHADER_STAGE followed by GLSL */
723 ((uint32_t *) createInfo.pCode)[0] = ICD_BIL_MAGIC;
724 ((uint32_t *) createInfo.pCode)[1] = 0;
725 ((uint32_t *) createInfo.pCode)[2] = stage;
726 memcpy(((uint32_t *) createInfo.pCode + 3), shader_code, shader_len + 1);
727
Chia-I Wubabc0fd2014-12-29 14:14:03 +0800728 err = init_try(*m_device, createInfo);
Tony Barboure2c58df2014-11-25 13:18:32 -0700729 }
730
731 if (framework->m_use_bil || err) {
732 std::vector<unsigned int> bil;
733 err = XGL_SUCCESS;
734
735 // Use Reference GLSL to BIL compiler
736 framework->GLSLtoBIL(stage, shader_code, bil);
737 createInfo.pCode = bil.data();
738 createInfo.codeSize = bil.size() * sizeof(unsigned int);
739 createInfo.flags = 0;
Tony Barbour82c39522014-12-04 14:33:33 -0700740
Chia-I Wubabc0fd2014-12-29 14:14:03 +0800741 init(*m_device, createInfo);
742 }
Tony Barbourf325bf12014-12-03 15:59:38 -0700743}
Tony Barbour82c39522014-12-04 14:33:33 -0700744
Tony Barboure2c58df2014-11-25 13:18:32 -0700745XglPipelineObj::XglPipelineObj(XglDevice *device)
746{
Tony Barboure2c58df2014-11-25 13:18:32 -0700747 m_device = device;
748 m_vi_state.attributeCount = m_vi_state.bindingCount = 0;
749 m_vertexBufferCount = 0;
750
751 m_ia_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO;
752 m_ia_state.pNext = XGL_NULL_HANDLE;
753 m_ia_state.topology = XGL_TOPOLOGY_TRIANGLE_LIST;
754 m_ia_state.disableVertexReuse = XGL_FALSE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700755 m_ia_state.primitiveRestartEnable = XGL_FALSE;
756 m_ia_state.primitiveRestartIndex = 0;
757
758 m_rs_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO;
759 m_rs_state.pNext = &m_ia_state;
760 m_rs_state.depthClipEnable = XGL_FALSE;
761 m_rs_state.rasterizerDiscardEnable = XGL_FALSE;
Tony Barbourf52346d2015-01-16 14:27:35 -0700762 m_rs_state.provokingVertex = XGL_PROVOKING_VERTEX_LAST;
763 m_rs_state.fillMode = XGL_FILL_SOLID;
764 m_rs_state.cullMode = XGL_CULL_NONE;
765 m_rs_state.frontFace = XGL_FRONT_FACE_CCW;
Tony Barboure2c58df2014-11-25 13:18:32 -0700766
Tony Barboure2c58df2014-11-25 13:18:32 -0700767 memset(&m_cb_state,0,sizeof(m_cb_state));
768 m_cb_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO;
769 m_cb_state.pNext = &m_rs_state;
770 m_cb_state.alphaToCoverageEnable = XGL_FALSE;
771 m_cb_state.dualSourceBlendEnable = XGL_FALSE;
772 m_cb_state.logicOp = XGL_LOGIC_OP_COPY;
773
Tony Barbourf52346d2015-01-16 14:27:35 -0700774 m_ms_state.pNext = &m_cb_state;
775 m_ms_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO;
776 m_ms_state.multisampleEnable = XGL_FALSE;
777 m_ms_state.sampleMask = 1; // Do we have to specify MSAA even just to disable it?
778 m_ms_state.samples = 1;
779 m_ms_state.minSampleShading = 0;
780 m_ms_state.sampleShadingEnable = 0;
Tony Barboure2c58df2014-11-25 13:18:32 -0700781
Tony Barbourf52346d2015-01-16 14:27:35 -0700782 m_ds_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO;
783 m_ds_state.pNext = &m_ms_state,
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700784 m_ds_state.format = XGL_FMT_D32_SFLOAT;
Tony Barbourf52346d2015-01-16 14:27:35 -0700785 m_ds_state.depthTestEnable = XGL_FALSE;
786 m_ds_state.depthWriteEnable = XGL_FALSE;
787 m_ds_state.depthBoundsEnable = XGL_FALSE;
788 m_ds_state.depthFunc = XGL_COMPARE_LESS_EQUAL;
789 m_ds_state.back.stencilDepthFailOp = XGL_STENCIL_OP_KEEP;
790 m_ds_state.back.stencilFailOp = XGL_STENCIL_OP_KEEP;
791 m_ds_state.back.stencilPassOp = XGL_STENCIL_OP_KEEP;
792 m_ds_state.back.stencilFunc = XGL_COMPARE_ALWAYS;
793 m_ds_state.stencilTestEnable = XGL_FALSE;
794 m_ds_state.front = m_ds_state.back;
Tony Barboure2c58df2014-11-25 13:18:32 -0700795
Tony Barbourf52346d2015-01-16 14:27:35 -0700796 XGL_PIPELINE_CB_ATTACHMENT_STATE att = {};
797 att.blendEnable = XGL_FALSE;
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700798 att.format = XGL_FMT_R8G8B8A8_UNORM;
Tony Barbourf52346d2015-01-16 14:27:35 -0700799 att.channelWriteMask = 0xf;
800 AddColorAttachment(0, &att);
Tony Barboure2c58df2014-11-25 13:18:32 -0700801
802};
803
804void XglPipelineObj::AddShader(XglShaderObj* shader)
805{
806 m_shaderObjs.push_back(shader);
807}
808
809void XglPipelineObj::AddVertexInputAttribs(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION* vi_attrib, int count)
810{
811 m_vi_state.pVertexAttributeDescriptions = vi_attrib;
812 m_vi_state.attributeCount = count;
813}
814
815void XglPipelineObj::AddVertexInputBindings(XGL_VERTEX_INPUT_BINDING_DESCRIPTION* vi_binding, int count)
816{
817 m_vi_state.pVertexBindingDescriptions = vi_binding;
818 m_vi_state.bindingCount = count;
819}
820
821void XglPipelineObj::AddVertexDataBuffer(XglConstantBufferObj* vertexDataBuffer, int binding)
822{
823 m_vertexBufferObjs.push_back(vertexDataBuffer);
824 m_vertexBufferBindings.push_back(binding);
825 m_vertexBufferCount++;
826}
827
Tony Barbourf52346d2015-01-16 14:27:35 -0700828void XglPipelineObj::AddColorAttachment(XGL_UINT binding, const XGL_PIPELINE_CB_ATTACHMENT_STATE *att)
Chia-I Wuecebf752014-12-05 10:45:15 +0800829{
Tony Barbourf52346d2015-01-16 14:27:35 -0700830 if (binding+1 > m_colorAttachments.size())
831 {
832 m_colorAttachments.resize(binding+1);
833 }
834 m_colorAttachments[binding] = *att;
835}
836
837void XglPipelineObj::SetDepthStencil(XGL_PIPELINE_DS_STATE_CREATE_INFO *ds_state)
838{
839 m_ds_state.format = ds_state->format;
840 m_ds_state.depthTestEnable = ds_state->depthTestEnable;
841 m_ds_state.depthWriteEnable = ds_state->depthWriteEnable;
842 m_ds_state.depthBoundsEnable = ds_state->depthBoundsEnable;
843 m_ds_state.depthFunc = ds_state->depthFunc;
844 m_ds_state.stencilTestEnable = ds_state->stencilTestEnable;
845 m_ds_state.back = ds_state->back;
846 m_ds_state.front = ds_state->front;
Chia-I Wuecebf752014-12-05 10:45:15 +0800847}
848
Tony Barbour976e1cf2014-12-17 11:57:31 -0700849void XglPipelineObj::CreateXGLPipeline(XglDescriptorSetObj *descriptorSet)
850{
Tony Barbourf52346d2015-01-16 14:27:35 -0700851 XGL_VOID* head_ptr = &m_ds_state;
Tony Barbour976e1cf2014-12-17 11:57:31 -0700852 XGL_GRAPHICS_PIPELINE_CREATE_INFO info = {};
853
854 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* shaderCreateInfo;
855
856 for (int i=0; i<m_shaderObjs.size(); i++)
857 {
Chia-I Wu11078b02015-01-04 16:27:24 +0800858 shaderCreateInfo = m_shaderObjs[i]->GetStageCreateInfo();
Tony Barbour976e1cf2014-12-17 11:57:31 -0700859 shaderCreateInfo->pNext = head_ptr;
860 head_ptr = shaderCreateInfo;
861 }
862
863 if (m_vi_state.attributeCount && m_vi_state.bindingCount)
864 {
865 m_vi_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO;
866 m_vi_state.pNext = head_ptr;
867 head_ptr = &m_vi_state;
868 }
869
870 info.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
871 info.pNext = head_ptr;
872 info.flags = 0;
Chia-I Wu11078b02015-01-04 16:27:24 +0800873 info.lastSetLayout = descriptorSet->GetLayout();
Tony Barbour976e1cf2014-12-17 11:57:31 -0700874
Tony Barbourf52346d2015-01-16 14:27:35 -0700875 m_cb_state.attachmentCount = m_colorAttachments.size();
876 m_cb_state.pAttachments = &m_colorAttachments[0];
877
Chia-I Wu2648d092014-12-29 14:24:14 +0800878 init(*m_device, info);
Tony Barbour976e1cf2014-12-17 11:57:31 -0700879}
Chia-I Wu2648d092014-12-29 14:24:14 +0800880
Tony Barbour976e1cf2014-12-17 11:57:31 -0700881XGL_PIPELINE XglPipelineObj::GetPipelineHandle()
882{
Chia-I Wu2648d092014-12-29 14:24:14 +0800883 return obj();
Tony Barbour976e1cf2014-12-17 11:57:31 -0700884}
885
Tony Barbour5420af02014-12-03 13:58:15 -0700886void XglPipelineObj::BindPipelineCommandBuffer(XGL_CMD_BUFFER m_cmdBuffer, XglDescriptorSetObj *descriptorSet)
Tony Barboure2c58df2014-11-25 13:18:32 -0700887{
Tony Barbourf52346d2015-01-16 14:27:35 -0700888 XGL_VOID* head_ptr = &m_ds_state;
Tony Barboure2c58df2014-11-25 13:18:32 -0700889 XGL_GRAPHICS_PIPELINE_CREATE_INFO info = {};
890
891 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* shaderCreateInfo;
Tony Barboure2c58df2014-11-25 13:18:32 -0700892
893 for (int i=0; i<m_shaderObjs.size(); i++)
894 {
Chia-I Wu11078b02015-01-04 16:27:24 +0800895 shaderCreateInfo = m_shaderObjs[i]->GetStageCreateInfo();
Tony Barboure2c58df2014-11-25 13:18:32 -0700896 shaderCreateInfo->pNext = head_ptr;
897 head_ptr = shaderCreateInfo;
898 }
899
900 if (m_vi_state.attributeCount && m_vi_state.bindingCount)
901 {
902 m_vi_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO;
903 m_vi_state.pNext = head_ptr;
904 head_ptr = &m_vi_state;
905 }
906
907 info.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
908 info.pNext = head_ptr;
909 info.flags = 0;
Chia-I Wu11078b02015-01-04 16:27:24 +0800910 info.lastSetLayout = descriptorSet->GetLayout();
Tony Barboure2c58df2014-11-25 13:18:32 -0700911
Chia-I Wu2648d092014-12-29 14:24:14 +0800912 init(*m_device, info);
Tony Barboure2c58df2014-11-25 13:18:32 -0700913
Chia-I Wu2648d092014-12-29 14:24:14 +0800914 xglCmdBindPipeline( m_cmdBuffer, XGL_PIPELINE_BIND_POINT_GRAPHICS, obj() );
Tony Barboure2c58df2014-11-25 13:18:32 -0700915
916
917 for (int i=0; i < m_vertexBufferCount; i++)
918 {
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800919 m_vertexBufferObjs[i]->Bind(m_cmdBuffer, 0, m_vertexBufferBindings[i]);
Tony Barboure2c58df2014-11-25 13:18:32 -0700920 }
Tony Barboure2c58df2014-11-25 13:18:32 -0700921}
Tony Barbour82c39522014-12-04 14:33:33 -0700922
Tony Barboure2c58df2014-11-25 13:18:32 -0700923XglMemoryRefManager::XglMemoryRefManager() {
924
925}
Tony Barbour82c39522014-12-04 14:33:33 -0700926
Tony Barboure2c58df2014-11-25 13:18:32 -0700927void XglMemoryRefManager::AddMemoryRef(XglConstantBufferObj *constantBuffer) {
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800928 const std::vector<XGL_GPU_MEMORY> mems = constantBuffer->memories();
929 if (!mems.empty())
930 m_bufferObjs.push_back(mems[0]);
Tony Barboure2c58df2014-11-25 13:18:32 -0700931}
Tony Barbour82c39522014-12-04 14:33:33 -0700932
Tony Barboure2c58df2014-11-25 13:18:32 -0700933void XglMemoryRefManager::AddMemoryRef(XglTextureObj *texture) {
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800934 const std::vector<XGL_GPU_MEMORY> mems = texture->memories();
935 if (!mems.empty())
936 m_bufferObjs.push_back(mems[0]);
Tony Barboure2c58df2014-11-25 13:18:32 -0700937}
Tony Barbour82c39522014-12-04 14:33:33 -0700938
Tony Barboure2c58df2014-11-25 13:18:32 -0700939XGL_MEMORY_REF* XglMemoryRefManager::GetMemoryRefList() {
940
941 XGL_MEMORY_REF *localRefs;
942 XGL_UINT32 numRefs=m_bufferObjs.size();
943
944 if (numRefs <= 0)
945 return NULL;
946
947 localRefs = (XGL_MEMORY_REF*) malloc( numRefs * sizeof(XGL_MEMORY_REF) );
948 for (int i=0; i<numRefs; i++)
949 {
950 localRefs[i].flags = 0;
Chia-I Wu283d7a62014-12-28 15:43:42 +0800951 localRefs[i].mem = m_bufferObjs[i];
Tony Barboure2c58df2014-11-25 13:18:32 -0700952 }
953 return localRefs;
954}
955int XglMemoryRefManager::GetNumRefs() {
956 return m_bufferObjs.size();
957}
Tony Barbour6d047bf2014-12-10 14:34:45 -0700958
959XglCommandBufferObj::XglCommandBufferObj(XglDevice *device)
Chia-I Wud28343c2014-12-28 15:12:48 +0800960 : xgl_testing::CmdBuffer(*device, xgl_testing::CmdBuffer::create_info(XGL_QUEUE_TYPE_GRAPHICS))
Tony Barbour6d047bf2014-12-10 14:34:45 -0700961{
Tony Barbour6d047bf2014-12-10 14:34:45 -0700962 m_device = device;
Chia-I Wud28343c2014-12-28 15:12:48 +0800963 m_renderTargetCount = 0;
Tony Barbour6d047bf2014-12-10 14:34:45 -0700964}
Tony Barbour471338d2014-12-10 17:28:39 -0700965
Tony Barbour6d047bf2014-12-10 14:34:45 -0700966XGL_CMD_BUFFER XglCommandBufferObj::GetBufferHandle()
967{
Chia-I Wud28343c2014-12-28 15:12:48 +0800968 return obj();
Tony Barbour6d047bf2014-12-10 14:34:45 -0700969}
Tony Barbour471338d2014-12-10 17:28:39 -0700970
Jon Ashburnc4164b12014-12-31 17:10:47 -0700971XGL_RESULT XglCommandBufferObj::BeginCommandBuffer(XGL_CMD_BUFFER_BEGIN_INFO *pInfo)
Tony Barbour471338d2014-12-10 17:28:39 -0700972{
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700973 begin(pInfo);
974 return XGL_SUCCESS;
975}
976
977XGL_RESULT XglCommandBufferObj::BeginCommandBuffer(XGL_RENDER_PASS renderpass_obj)
978{
979 begin(renderpass_obj);
980 return XGL_SUCCESS;
981}
982
983XGL_RESULT XglCommandBufferObj::BeginCommandBuffer()
984{
985 begin();
Chia-I Wud28343c2014-12-28 15:12:48 +0800986 return XGL_SUCCESS;
Tony Barbour471338d2014-12-10 17:28:39 -0700987}
988
989XGL_RESULT XglCommandBufferObj::EndCommandBuffer()
990{
Chia-I Wud28343c2014-12-28 15:12:48 +0800991 end();
992 return XGL_SUCCESS;
Tony Barbour471338d2014-12-10 17:28:39 -0700993}
994
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000995void XglCommandBufferObj::PipelineBarrier(XGL_PIPELINE_BARRIER *barrierPtr)
Tony Barbour471338d2014-12-10 17:28:39 -0700996{
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000997 xglCmdPipelineBarrier(obj(), barrierPtr);
Tony Barbour471338d2014-12-10 17:28:39 -0700998}
999
Tony Barbour30cc9e82014-12-17 11:53:55 -07001000void XglCommandBufferObj::ClearAllBuffers(XGL_DEPTH_STENCIL_BIND_INFO *depthStencilBinding, XGL_IMAGE depthStencilImage)
1001{
1002 XGL_UINT i;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001003 const XGL_FLAGS output_mask =
1004 XGL_MEMORY_OUTPUT_CPU_WRITE_BIT |
1005 XGL_MEMORY_OUTPUT_SHADER_WRITE_BIT |
1006 XGL_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT |
1007 XGL_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
1008 XGL_MEMORY_OUTPUT_COPY_BIT;
1009 const XGL_FLAGS input_mask = 0;
Tony Barbour30cc9e82014-12-17 11:53:55 -07001010
1011 // whatever we want to do, we do it to the whole buffer
1012 XGL_IMAGE_SUBRESOURCE_RANGE srRange = {};
1013 srRange.aspect = XGL_IMAGE_ASPECT_COLOR;
1014 srRange.baseMipLevel = 0;
1015 srRange.mipLevels = XGL_LAST_MIP_OR_SLICE;
1016 srRange.baseArraySlice = 0;
1017 srRange.arraySize = XGL_LAST_MIP_OR_SLICE;
1018
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001019 XGL_IMAGE_MEMORY_BARRIER memory_barrier = {};
1020 memory_barrier.sType = XGL_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
1021 memory_barrier.outputMask = output_mask;
1022 memory_barrier.inputMask = input_mask;
1023 memory_barrier.newLayout = XGL_IMAGE_LAYOUT_CLEAR_OPTIMAL;
1024 memory_barrier.subresourceRange = srRange;
1025
1026 XGL_SET_EVENT set_events[] = { XGL_SET_EVENT_GPU_COMMANDS_COMPLETE };
1027 XGL_PIPELINE_BARRIER pipeline_barrier = {};
1028 pipeline_barrier.sType = XGL_STRUCTURE_TYPE_PIPELINE_BARRIER;
1029 pipeline_barrier.eventCount = 1;
1030 pipeline_barrier.pEvents = set_events;
1031 pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
1032 pipeline_barrier.memBarrierCount = 1;
1033 pipeline_barrier.pMemBarriers = &memory_barrier;
1034
Tony Barbour30cc9e82014-12-17 11:53:55 -07001035 // clear the back buffer to dark grey
1036 XGL_UINT clearColor[4] = {64, 64, 64, 0};
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001037
Tony Barbour30cc9e82014-12-17 11:53:55 -07001038 for (i = 0; i < m_renderTargetCount; i++) {
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001039 memory_barrier.image = m_renderTargets[i]->image();
1040 memory_barrier.oldLayout = m_renderTargets[i]->layout();
1041 xglCmdPipelineBarrier( obj(), &pipeline_barrier);
1042 m_renderTargets[i]->layout(memory_barrier.newLayout);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001043
Chia-I Wud28343c2014-12-28 15:12:48 +08001044 xglCmdClearColorImageRaw( obj(), m_renderTargets[i]->image(), clearColor, 1, &srRange );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001045 }
1046
1047 if (depthStencilImage)
1048 {
1049 XGL_IMAGE_SUBRESOURCE_RANGE dsRange = {};
1050 dsRange.aspect = XGL_IMAGE_ASPECT_DEPTH;
1051 dsRange.baseMipLevel = 0;
1052 dsRange.mipLevels = XGL_LAST_MIP_OR_SLICE;
1053 dsRange.baseArraySlice = 0;
1054 dsRange.arraySize = XGL_LAST_MIP_OR_SLICE;
1055
1056 // prepare the depth buffer for clear
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001057
1058 memory_barrier.oldLayout = depthStencilBinding->layout;
1059 memory_barrier.newLayout = XGL_IMAGE_LAYOUT_CLEAR_OPTIMAL;
1060 memory_barrier.image = depthStencilImage;
1061 memory_barrier.subresourceRange = dsRange;
1062
1063 xglCmdPipelineBarrier( obj(), &pipeline_barrier);
1064 depthStencilBinding->layout = memory_barrier.newLayout;
Tony Barbour30cc9e82014-12-17 11:53:55 -07001065
Chia-I Wud28343c2014-12-28 15:12:48 +08001066 xglCmdClearDepthStencil(obj(), depthStencilImage, 1.0f, 0, 1, &dsRange);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001067
1068 // prepare depth buffer for rendering
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001069 memory_barrier.image = depthStencilImage;
1070 memory_barrier.oldLayout = XGL_IMAGE_LAYOUT_CLEAR_OPTIMAL;
1071 memory_barrier.newLayout = depthStencilBinding->layout;
1072 memory_barrier.subresourceRange = dsRange;
1073 xglCmdPipelineBarrier( obj(), &pipeline_barrier);
1074 depthStencilBinding->layout = memory_barrier.newLayout;
Tony Barbour30cc9e82014-12-17 11:53:55 -07001075 }
1076}
1077
Jon Ashburncdc40be2015-01-02 18:27:14 -07001078void XglCommandBufferObj::PrepareAttachments()
Tony Barbour30cc9e82014-12-17 11:53:55 -07001079{
1080 XGL_UINT i;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001081 const XGL_FLAGS output_mask =
1082 XGL_MEMORY_OUTPUT_CPU_WRITE_BIT |
1083 XGL_MEMORY_OUTPUT_SHADER_WRITE_BIT |
1084 XGL_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT |
1085 XGL_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
1086 XGL_MEMORY_OUTPUT_COPY_BIT;
1087 const XGL_FLAGS input_mask =
1088 XGL_MEMORY_INPUT_CPU_READ_BIT |
1089 XGL_MEMORY_INPUT_INDIRECT_COMMAND_BIT |
1090 XGL_MEMORY_INPUT_INDEX_FETCH_BIT |
1091 XGL_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT |
1092 XGL_MEMORY_INPUT_UNIFORM_READ_BIT |
1093 XGL_MEMORY_INPUT_SHADER_READ_BIT |
1094 XGL_MEMORY_INPUT_COLOR_ATTACHMENT_BIT |
1095 XGL_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
1096 XGL_MEMORY_INPUT_COPY_BIT;
1097
Tony Barbour30cc9e82014-12-17 11:53:55 -07001098 XGL_IMAGE_SUBRESOURCE_RANGE srRange = {};
1099 srRange.aspect = XGL_IMAGE_ASPECT_COLOR;
1100 srRange.baseMipLevel = 0;
1101 srRange.mipLevels = XGL_LAST_MIP_OR_SLICE;
1102 srRange.baseArraySlice = 0;
1103 srRange.arraySize = XGL_LAST_MIP_OR_SLICE;
1104
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001105 XGL_IMAGE_MEMORY_BARRIER memory_barrier = {};
1106 memory_barrier.sType = XGL_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
1107 memory_barrier.outputMask = output_mask;
1108 memory_barrier.inputMask = input_mask;
1109 memory_barrier.newLayout = XGL_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
1110 memory_barrier.subresourceRange = srRange;
1111
1112 XGL_SET_EVENT set_events[] = { XGL_SET_EVENT_GPU_COMMANDS_COMPLETE };
1113 XGL_PIPELINE_BARRIER pipeline_barrier = {};
1114 pipeline_barrier.sType = XGL_STRUCTURE_TYPE_PIPELINE_BARRIER;
1115 pipeline_barrier.eventCount = 1;
1116 pipeline_barrier.pEvents = set_events;
1117 pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
1118 pipeline_barrier.memBarrierCount = 1;
1119 pipeline_barrier.pMemBarriers = &memory_barrier;
1120
Tony Barbour30cc9e82014-12-17 11:53:55 -07001121 for(i=0; i<m_renderTargetCount; i++)
1122 {
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001123 memory_barrier.image = m_renderTargets[i]->image();
1124 memory_barrier.oldLayout = m_renderTargets[i]->layout();
1125 xglCmdPipelineBarrier( obj(), &pipeline_barrier);
1126 m_renderTargets[i]->layout(memory_barrier.newLayout);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001127 }
Tony Barbour30cc9e82014-12-17 11:53:55 -07001128}
1129
Tony Barbourf52346d2015-01-16 14:27:35 -07001130void XglCommandBufferObj::BindStateObject(XGL_STATE_BIND_POINT stateBindPoint, XGL_DYNAMIC_STATE_OBJECT stateObject)
Tony Barbour30cc9e82014-12-17 11:53:55 -07001131{
Tony Barbourf52346d2015-01-16 14:27:35 -07001132 xglCmdBindDynamicStateObject( obj(), stateBindPoint, stateObject);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001133}
1134
1135void XglCommandBufferObj::AddRenderTarget(XglImage *renderTarget)
1136{
1137 m_renderTargets.push_back(renderTarget);
1138 m_renderTargetCount++;
1139}
1140
1141void XglCommandBufferObj::DrawIndexed(XGL_UINT firstIndex, XGL_UINT indexCount, XGL_INT vertexOffset, XGL_UINT firstInstance, XGL_UINT instanceCount)
1142{
Chia-I Wud28343c2014-12-28 15:12:48 +08001143 xglCmdDrawIndexed(obj(), firstIndex, indexCount, vertexOffset, firstInstance, instanceCount);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001144}
1145
1146void XglCommandBufferObj::Draw(XGL_UINT firstVertex, XGL_UINT vertexCount, XGL_UINT firstInstance, XGL_UINT instanceCount)
1147{
Chia-I Wud28343c2014-12-28 15:12:48 +08001148 xglCmdDraw(obj(), firstVertex, vertexCount, firstInstance, instanceCount);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001149}
1150
1151void XglCommandBufferObj::QueueCommandBuffer(XGL_MEMORY_REF *memRefs, XGL_UINT32 numMemRefs)
1152{
1153 XGL_RESULT err = XGL_SUCCESS;
1154
1155 // submit the command buffer to the universal queue
Chia-I Wud28343c2014-12-28 15:12:48 +08001156 err = xglQueueSubmit( m_device->m_queue, 1, &obj(), numMemRefs, memRefs, NULL );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001157 ASSERT_XGL_SUCCESS( err );
1158
1159 err = xglQueueWaitIdle( m_device->m_queue );
1160 ASSERT_XGL_SUCCESS( err );
1161
1162 // Wait for work to finish before cleaning up.
1163 xglDeviceWaitIdle(m_device->device());
1164
1165}
1166void XglCommandBufferObj::BindPipeline(XGL_PIPELINE pipeline)
1167{
Chia-I Wud28343c2014-12-28 15:12:48 +08001168 xglCmdBindPipeline( obj(), XGL_PIPELINE_BIND_POINT_GRAPHICS, pipeline );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001169}
1170
1171void XglCommandBufferObj::BindDescriptorSet(XGL_DESCRIPTOR_SET descriptorSet)
1172{
Chia-I Wu1a28fe02015-01-01 07:55:04 +08001173 // bind pipeline, vertex buffer (descriptor set) and WVP (dynamic buffer view)
Chia-I Wu11078b02015-01-04 16:27:24 +08001174 xglCmdBindDescriptorSet(obj(), XGL_PIPELINE_BIND_POINT_GRAPHICS, descriptorSet, NULL );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001175}
1176void XglCommandBufferObj::BindIndexBuffer(XglIndexBufferObj *indexBuffer, XGL_UINT offset)
1177{
Chia-I Wu1a28fe02015-01-01 07:55:04 +08001178 xglCmdBindIndexBuffer(obj(), indexBuffer->obj(), offset, indexBuffer->GetIndexType());
Tony Barbour30cc9e82014-12-17 11:53:55 -07001179}
1180void XglCommandBufferObj::BindVertexBuffer(XglConstantBufferObj *vertexBuffer, XGL_UINT offset, XGL_UINT binding)
1181{
Chia-I Wu1a28fe02015-01-01 07:55:04 +08001182 xglCmdBindVertexBuffer(obj(), vertexBuffer->obj(), offset, binding);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001183}