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Alex Sakhartchouk164aaed2010-07-01 16:14:06 -07001/*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.renderscript;
18
19import java.util.Vector;
20
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -070021import android.util.Log;
22
23/**
Robert Ly11518ac2011-02-09 13:57:06 -080024 * <p>This class is a container for geometric data displayed with
25 * Renderscript. Internally, a mesh is a collection of allocations that
Alex Sakhartchoukdf272022011-01-09 11:34:03 -080026 * represent vertex data (positions, normals, texture
Robert Ly11518ac2011-02-09 13:57:06 -080027 * coordinates) and index data such as triangles and lines. </p>
28 * <p>
29 * Vertex data could either be interleaved within one
30 * allocation that is provided separately, as multiple allocation
31 * objects, or done as a combination of both. When a
Alex Sakhartchoukdf272022011-01-09 11:34:03 -080032 * vertex channel name matches an input in the vertex program,
Robert Ly11518ac2011-02-09 13:57:06 -080033 * Renderscript automatically connects the two together.
34 * </p>
35 * <p>
36 * Parts of the mesh can be rendered with either explicit
Alex Sakhartchoukdf272022011-01-09 11:34:03 -080037 * index sets or primitive types.
Robert Ly11518ac2011-02-09 13:57:06 -080038 * </p>
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -070039 **/
40public class Mesh extends BaseObj {
41
Alex Sakhartchoukdf272022011-01-09 11:34:03 -080042 /**
43 * Describes the way mesh vertex data is interpreted when rendering
44 *
45 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080046 public enum Primitive {
Alex Sakhartchoukec0d3352011-01-17 15:23:22 -080047 /**
48 * Vertex data will be rendered as a series of points
49 */
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080050 POINT (0),
Alex Sakhartchoukec0d3352011-01-17 15:23:22 -080051 /**
52 * Vertex pairs will be rendered as lines
53 */
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080054 LINE (1),
Alex Sakhartchoukec0d3352011-01-17 15:23:22 -080055 /**
56 * Vertex data will be rendered as a connected line strip
57 */
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080058 LINE_STRIP (2),
Alex Sakhartchoukec0d3352011-01-17 15:23:22 -080059 /**
60 * Vertices will be rendered as individual triangles
61 */
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080062 TRIANGLE (3),
Alex Sakhartchoukec0d3352011-01-17 15:23:22 -080063 /**
64 * Vertices will be rendered as a connected triangle strip
65 * defined by the first three vertices with each additional
66 * triangle defined by a new vertex
67 */
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080068 TRIANGLE_STRIP (4),
Alex Sakhartchoukec0d3352011-01-17 15:23:22 -080069 /**
70 * Vertices will be rendered as a sequence of triangles that all
71 * share first vertex as the origin
72 */
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080073 TRIANGLE_FAN (5);
74
75 int mID;
76 Primitive(int id) {
77 mID = id;
78 }
79 }
80
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -070081 Allocation[] mVertexBuffers;
82 Allocation[] mIndexBuffers;
83 Primitive[] mPrimitives;
84
85 Mesh(int id, RenderScript rs) {
Alex Sakhartchouk0de94442010-08-11 14:41:28 -070086 super(id, rs);
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -070087 }
88
Alex Sakhartchoukdf272022011-01-09 11:34:03 -080089 /**
90 * @return number of allocations containing vertex data
91 *
92 **/
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -070093 public int getVertexAllocationCount() {
94 if(mVertexBuffers == null) {
95 return 0;
96 }
97 return mVertexBuffers.length;
98 }
Alex Sakhartchoukdf272022011-01-09 11:34:03 -080099 /**
100 * @param slot index in the list of allocations to return
101 * @return vertex data allocation at the given index
102 *
103 **/
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700104 public Allocation getVertexAllocation(int slot) {
105 return mVertexBuffers[slot];
106 }
107
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800108 /**
109 * @return number of primitives or index sets in the mesh
110 *
111 **/
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700112 public int getPrimitiveCount() {
113 if(mIndexBuffers == null) {
114 return 0;
115 }
116 return mIndexBuffers.length;
117 }
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800118
119 /**
120 * @param slot locaton within the list of index set allocation
121 * @return allocation containing primtive index data or null if
122 * the index data is not specified explicitly
123 *
124 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800125 public Allocation getIndexSetAllocation(int slot) {
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700126 return mIndexBuffers[slot];
127 }
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800128 /**
129 * @param slot locaiton within the list of index set primitives
130 * @return index set primitive type
131 *
132 **/
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700133 public Primitive getPrimitive(int slot) {
134 return mPrimitives[slot];
135 }
136
Alex Sakhartchouk80a4c2c2010-07-12 15:50:32 -0700137 @Override
138 void updateFromNative() {
Jason Sams06d69de2010-11-09 17:11:40 -0800139 super.updateFromNative();
140 int vtxCount = mRS.nMeshGetVertexBufferCount(getID());
141 int idxCount = mRS.nMeshGetIndexCount(getID());
Alex Sakhartchouk80a4c2c2010-07-12 15:50:32 -0700142
143 int[] vtxIDs = new int[vtxCount];
144 int[] idxIDs = new int[idxCount];
145 int[] primitives = new int[idxCount];
146
Jason Sams06d69de2010-11-09 17:11:40 -0800147 mRS.nMeshGetVertices(getID(), vtxIDs, vtxCount);
148 mRS.nMeshGetIndices(getID(), idxIDs, primitives, idxCount);
Alex Sakhartchouk80a4c2c2010-07-12 15:50:32 -0700149
150 mVertexBuffers = new Allocation[vtxCount];
151 mIndexBuffers = new Allocation[idxCount];
152 mPrimitives = new Primitive[idxCount];
153
154 for(int i = 0; i < vtxCount; i ++) {
155 if(vtxIDs[i] != 0) {
Jason Samsd4b23b52010-12-13 15:32:35 -0800156 mVertexBuffers[i] = new Allocation(vtxIDs[i], mRS, null, Allocation.USAGE_SCRIPT);
Alex Sakhartchouk80a4c2c2010-07-12 15:50:32 -0700157 mVertexBuffers[i].updateFromNative();
158 }
159 }
160
161 for(int i = 0; i < idxCount; i ++) {
162 if(idxIDs[i] != 0) {
Jason Samsd4b23b52010-12-13 15:32:35 -0800163 mIndexBuffers[i] = new Allocation(idxIDs[i], mRS, null, Allocation.USAGE_SCRIPT);
Alex Sakhartchouk80a4c2c2010-07-12 15:50:32 -0700164 mIndexBuffers[i].updateFromNative();
165 }
166 mPrimitives[i] = Primitive.values()[primitives[i]];
167 }
168 }
169
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800170 /**
Robert Ly11518ac2011-02-09 13:57:06 -0800171 * Mesh builder object. It starts empty and requires you to
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800172 * add the types necessary to create vertex and index
Robert Ly11518ac2011-02-09 13:57:06 -0800173 * allocations.
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800174 *
175 */
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700176 public static class Builder {
177 RenderScript mRS;
Jason Samsd1952402010-12-20 12:55:28 -0800178 int mUsage;
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700179
180 class Entry {
181 Type t;
182 Element e;
183 int size;
184 Primitive prim;
Jason Samsd1952402010-12-20 12:55:28 -0800185 int usage;
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700186 }
187
188 int mVertexTypeCount;
189 Entry[] mVertexTypes;
190 Vector mIndexTypes;
191
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800192 /**
193 * Creates builder object
Alex Sakhartchoukf5c876e2011-01-13 14:53:43 -0800194 * @param rs Context to which the mesh will belong.
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800195 * @param usage specifies how the mesh allocations are to be
196 * handled, whether they need to be uploaded to a
197 * buffer on the gpu, maintain a cpu copy, etc
198 */
Jason Samsd1952402010-12-20 12:55:28 -0800199 public Builder(RenderScript rs, int usage) {
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700200 mRS = rs;
Jason Samsd1952402010-12-20 12:55:28 -0800201 mUsage = usage;
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700202 mVertexTypeCount = 0;
203 mVertexTypes = new Entry[16];
204 mIndexTypes = new Vector();
205 }
206
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800207 /**
208 * @return internal index of the last vertex buffer type added to
209 * builder
210 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800211 public int getCurrentVertexTypeIndex() {
212 return mVertexTypeCount - 1;
213 }
214
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800215 /**
216 * @return internal index of the last index set added to the
217 * builder
218 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800219 public int getCurrentIndexSetIndex() {
220 return mIndexTypes.size() - 1;
221 }
222
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800223 /**
224 * Adds a vertex data type to the builder object
225 *
Stephen Hinesb11e3d22011-01-11 19:30:58 -0800226 * @param t type of the vertex data allocation to be created
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800227 *
228 * @return this
229 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800230 public Builder addVertexType(Type t) throws IllegalStateException {
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700231 if (mVertexTypeCount >= mVertexTypes.length) {
232 throw new IllegalStateException("Max vertex types exceeded.");
233 }
234
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700235 mVertexTypes[mVertexTypeCount] = new Entry();
236 mVertexTypes[mVertexTypeCount].t = t;
237 mVertexTypes[mVertexTypeCount].e = null;
238 mVertexTypeCount++;
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800239 return this;
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700240 }
241
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800242 /**
243 * Adds a vertex data type to the builder object
244 *
245 * @param e element describing the vertex data layout
246 * @param size number of elements in the buffer
247 *
248 * @return this
249 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800250 public Builder addVertexType(Element e, int size) throws IllegalStateException {
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700251 if (mVertexTypeCount >= mVertexTypes.length) {
252 throw new IllegalStateException("Max vertex types exceeded.");
253 }
254
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700255 mVertexTypes[mVertexTypeCount] = new Entry();
256 mVertexTypes[mVertexTypeCount].t = null;
257 mVertexTypes[mVertexTypeCount].e = e;
258 mVertexTypes[mVertexTypeCount].size = size;
259 mVertexTypeCount++;
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800260 return this;
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700261 }
262
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800263 /**
264 * Adds an index set data type to the builder object
265 *
266 * @param t type of the index set data, could be null
267 * @param p primitive type
268 *
269 * @return this
270 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800271 public Builder addIndexSetType(Type t, Primitive p) {
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700272 Entry indexType = new Entry();
273 indexType.t = t;
274 indexType.e = null;
275 indexType.size = 0;
276 indexType.prim = p;
277 mIndexTypes.addElement(indexType);
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800278 return this;
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700279 }
280
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800281 /**
282 * Adds an index set primitive type to the builder object
283 *
284 * @param p primitive type
285 *
286 * @return this
287 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800288 public Builder addIndexSetType(Primitive p) {
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700289 Entry indexType = new Entry();
290 indexType.t = null;
291 indexType.e = null;
292 indexType.size = 0;
293 indexType.prim = p;
294 mIndexTypes.addElement(indexType);
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800295 return this;
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700296 }
297
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800298 /**
299 * Adds an index set data type to the builder object
300 *
301 * @param e element describing the index set data layout
302 * @param size number of elements in the buffer
303 * @param p primitive type
304 *
305 * @return this
306 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800307 public Builder addIndexSetType(Element e, int size, Primitive p) {
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700308 Entry indexType = new Entry();
309 indexType.t = null;
310 indexType.e = e;
311 indexType.size = size;
312 indexType.prim = p;
313 mIndexTypes.addElement(indexType);
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800314 return this;
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700315 }
316
317 Type newType(Element e, int size) {
318 Type.Builder tb = new Type.Builder(mRS, e);
Jason Samsbf6ef8d2010-12-06 15:59:59 -0800319 tb.setX(size);
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700320 return tb.create();
321 }
322
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800323 /**
324 * Create a Mesh object from the current state of the builder
325 *
326 **/
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700327 public Mesh create() {
328 mRS.validate();
Alex Sakhartchouk25999a02011-05-12 10:38:03 -0700329 int[] vtx = new int[mVertexTypeCount];
330 int[] idx = new int[mIndexTypes.size()];
331 int[] prim = new int[mIndexTypes.size()];
332
333 Allocation[] vertexBuffers = new Allocation[mVertexTypeCount];
334 Allocation[] indexBuffers = new Allocation[mIndexTypes.size()];
335 Primitive[] primitives = new Primitive[mIndexTypes.size()];
336
337 for(int ct = 0; ct < mVertexTypeCount; ct ++) {
338 Allocation alloc = null;
339 Entry entry = mVertexTypes[ct];
340 if (entry.t != null) {
341 alloc = Allocation.createTyped(mRS, entry.t, mUsage);
342 } else if(entry.e != null) {
343 alloc = Allocation.createSized(mRS, entry.e, entry.size, mUsage);
344 }
345 vertexBuffers[ct] = alloc;
346 vtx[ct] = alloc.getID();
347 }
348
349 for(int ct = 0; ct < mIndexTypes.size(); ct ++) {
350 Allocation alloc = null;
351 Entry entry = (Entry)mIndexTypes.elementAt(ct);
352 if (entry.t != null) {
353 alloc = Allocation.createTyped(mRS, entry.t, mUsage);
354 } else if(entry.e != null) {
355 alloc = Allocation.createSized(mRS, entry.e, entry.size, mUsage);
356 }
357 int allocID = (alloc == null) ? 0 : alloc.getID();
358 indexBuffers[ct] = alloc;
359 primitives[ct] = entry.prim;
360
361 idx[ct] = allocID;
362 prim[ct] = entry.prim.mID;
363 }
364
365 int id = mRS.nMeshCreate(vtx, idx, prim);
366 Mesh newMesh = new Mesh(id, mRS);
367 newMesh.mVertexBuffers = vertexBuffers;
368 newMesh.mIndexBuffers = indexBuffers;
369 newMesh.mPrimitives = primitives;
370
371 return newMesh;
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700372 }
373 }
374
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800375 /**
376 * Mesh builder object. It starts empty and requires the user to
377 * add all the vertex and index allocations that comprise the
378 * mesh
379 *
380 */
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700381 public static class AllocationBuilder {
382 RenderScript mRS;
383
384 class Entry {
385 Allocation a;
386 Primitive prim;
387 }
388
389 int mVertexTypeCount;
390 Entry[] mVertexTypes;
391
392 Vector mIndexTypes;
393
394 public AllocationBuilder(RenderScript rs) {
395 mRS = rs;
396 mVertexTypeCount = 0;
397 mVertexTypes = new Entry[16];
398 mIndexTypes = new Vector();
399 }
400
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800401 /**
402 * @return internal index of the last vertex buffer type added to
403 * builder
404 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800405 public int getCurrentVertexTypeIndex() {
406 return mVertexTypeCount - 1;
407 }
408
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800409 /**
410 * @return internal index of the last index set added to the
411 * builder
412 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800413 public int getCurrentIndexSetIndex() {
414 return mIndexTypes.size() - 1;
415 }
416
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800417 /**
418 * Adds an allocation containing vertex buffer data to the
419 * builder
420 *
421 * @param a vertex data allocation
422 *
423 * @return this
424 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800425 public AllocationBuilder addVertexAllocation(Allocation a) throws IllegalStateException {
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700426 if (mVertexTypeCount >= mVertexTypes.length) {
427 throw new IllegalStateException("Max vertex types exceeded.");
428 }
429
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700430 mVertexTypes[mVertexTypeCount] = new Entry();
431 mVertexTypes[mVertexTypeCount].a = a;
432 mVertexTypeCount++;
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800433 return this;
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700434 }
435
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800436 /**
437 * Adds an allocation containing index buffer data and index type
438 * to the builder
439 *
440 * @param a index set data allocation, could be null
441 * @param p index set primitive type
442 *
443 * @return this
444 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800445 public AllocationBuilder addIndexSetAllocation(Allocation a, Primitive p) {
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700446 Entry indexType = new Entry();
447 indexType.a = a;
448 indexType.prim = p;
449 mIndexTypes.addElement(indexType);
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800450 return this;
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700451 }
452
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800453 /**
454 * Adds an index set type to the builder
455 *
456 * @param p index set primitive type
457 *
458 * @return this
459 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800460 public AllocationBuilder addIndexSetType(Primitive p) {
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700461 Entry indexType = new Entry();
462 indexType.a = null;
463 indexType.prim = p;
464 mIndexTypes.addElement(indexType);
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800465 return this;
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700466 }
467
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800468 /**
469 * Create a Mesh object from the current state of the builder
470 *
471 **/
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700472 public Mesh create() {
473 mRS.validate();
Alex Sakhartchouk25999a02011-05-12 10:38:03 -0700474
475 int[] vtx = new int[mVertexTypeCount];
476 int[] idx = new int[mIndexTypes.size()];
477 int[] prim = new int[mIndexTypes.size()];
478
479 Allocation[] indexBuffers = new Allocation[mIndexTypes.size()];
480 Primitive[] primitives = new Primitive[mIndexTypes.size()];
481 Allocation[] vertexBuffers = new Allocation[mVertexTypeCount];
482
483 for(int ct = 0; ct < mVertexTypeCount; ct ++) {
484 Entry entry = mVertexTypes[ct];
485 vertexBuffers[ct] = entry.a;
486 vtx[ct] = entry.a.getID();
487 }
488
489 for(int ct = 0; ct < mIndexTypes.size(); ct ++) {
490 Entry entry = (Entry)mIndexTypes.elementAt(ct);
491 int allocID = (entry.a == null) ? 0 : entry.a.getID();
492 indexBuffers[ct] = entry.a;
493 primitives[ct] = entry.prim;
494
495 idx[ct] = allocID;
496 prim[ct] = entry.prim.mID;
497 }
498
499 int id = mRS.nMeshCreate(vtx, idx, prim);
500 Mesh newMesh = new Mesh(id, mRS);
501 newMesh.mVertexBuffers = vertexBuffers;
502 newMesh.mIndexBuffers = indexBuffers;
503 newMesh.mPrimitives = primitives;
504
505 return newMesh;
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700506 }
507 }
508
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800509 /**
510 * Builder that allows creation of a mesh object point by point
511 * and triangle by triangle
512 *
513 **/
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700514 public static class TriangleMeshBuilder {
515 float mVtxData[];
516 int mVtxCount;
517 short mIndexData[];
518 int mIndexCount;
519 RenderScript mRS;
520 Element mElement;
521
522 float mNX = 0;
523 float mNY = 0;
524 float mNZ = -1;
525 float mS0 = 0;
526 float mT0 = 0;
527 float mR = 1;
528 float mG = 1;
529 float mB = 1;
530 float mA = 1;
531
532 int mVtxSize;
533 int mFlags;
534
535 public static final int COLOR = 0x0001;
536 public static final int NORMAL = 0x0002;
537 public static final int TEXTURE_0 = 0x0100;
538
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800539 /**
Alex Sakhartchoukf5c876e2011-01-13 14:53:43 -0800540 * @param rs Context to which the mesh will belong.
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800541 * @param vtxSize specifies whether the vertex is a float2 or
542 * float3
543 * @param flags bitfield that is a combination of COLOR, NORMAL,
544 * and TEXTURE_0 that specifies what vertex data
545 * channels are present in the mesh
546 *
547 **/
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700548 public TriangleMeshBuilder(RenderScript rs, int vtxSize, int flags) {
549 mRS = rs;
550 mVtxCount = 0;
551 mIndexCount = 0;
552 mVtxData = new float[128];
553 mIndexData = new short[128];
554 mVtxSize = vtxSize;
555 mFlags = flags;
556
557 if (vtxSize < 2 || vtxSize > 3) {
558 throw new IllegalArgumentException("Vertex size out of range.");
559 }
560 }
561
562 private void makeSpace(int count) {
563 if ((mVtxCount + count) >= mVtxData.length) {
564 float t[] = new float[mVtxData.length * 2];
565 System.arraycopy(mVtxData, 0, t, 0, mVtxData.length);
566 mVtxData = t;
567 }
568 }
569
570 private void latch() {
571 if ((mFlags & COLOR) != 0) {
572 makeSpace(4);
573 mVtxData[mVtxCount++] = mR;
574 mVtxData[mVtxCount++] = mG;
575 mVtxData[mVtxCount++] = mB;
576 mVtxData[mVtxCount++] = mA;
577 }
578 if ((mFlags & TEXTURE_0) != 0) {
579 makeSpace(2);
580 mVtxData[mVtxCount++] = mS0;
581 mVtxData[mVtxCount++] = mT0;
582 }
583 if ((mFlags & NORMAL) != 0) {
584 makeSpace(3);
585 mVtxData[mVtxCount++] = mNX;
586 mVtxData[mVtxCount++] = mNY;
587 mVtxData[mVtxCount++] = mNZ;
588 }
589 }
590
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800591 /**
592 * Adds a float2 vertex to the mesh
593 *
594 * @param x position x
595 * @param y position y
596 *
597 * @return this
598 *
599 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800600 public TriangleMeshBuilder addVertex(float x, float y) {
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700601 if (mVtxSize != 2) {
602 throw new IllegalStateException("add mistmatch with declared components.");
603 }
604 makeSpace(2);
605 mVtxData[mVtxCount++] = x;
606 mVtxData[mVtxCount++] = y;
607 latch();
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800608 return this;
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700609 }
610
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800611 /**
612 * Adds a float3 vertex to the mesh
613 *
614 * @param x position x
615 * @param y position y
616 * @param z position z
617 *
618 * @return this
619 *
620 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800621 public TriangleMeshBuilder addVertex(float x, float y, float z) {
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700622 if (mVtxSize != 3) {
623 throw new IllegalStateException("add mistmatch with declared components.");
624 }
625 makeSpace(3);
626 mVtxData[mVtxCount++] = x;
627 mVtxData[mVtxCount++] = y;
628 mVtxData[mVtxCount++] = z;
629 latch();
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800630 return this;
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700631 }
632
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800633 /**
634 * Sets the texture coordinate for the last added vertex
635 *
636 * @param s texture coordinate s
637 * @param t texture coordinate t
638 *
639 * @return this
640 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800641 public TriangleMeshBuilder setTexture(float s, float t) {
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700642 if ((mFlags & TEXTURE_0) == 0) {
643 throw new IllegalStateException("add mistmatch with declared components.");
644 }
645 mS0 = s;
646 mT0 = t;
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800647 return this;
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700648 }
649
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800650 /**
651 * Sets the normal vector for the last added vertex
652 *
653 * @param x normal vector x
654 * @param y normal vector y
655 * @param z normal vector z
656 *
657 * @return this
658 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800659 public TriangleMeshBuilder setNormal(float x, float y, float z) {
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700660 if ((mFlags & NORMAL) == 0) {
661 throw new IllegalStateException("add mistmatch with declared components.");
662 }
663 mNX = x;
664 mNY = y;
665 mNZ = z;
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800666 return this;
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700667 }
668
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800669 /**
670 * Sets the color for the last added vertex
671 *
672 * @param r red component
673 * @param g green component
674 * @param b blue component
675 * @param a alpha component
676 *
677 * @return this
678 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800679 public TriangleMeshBuilder setColor(float r, float g, float b, float a) {
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700680 if ((mFlags & COLOR) == 0) {
681 throw new IllegalStateException("add mistmatch with declared components.");
682 }
683 mR = r;
684 mG = g;
685 mB = b;
686 mA = a;
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800687 return this;
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700688 }
689
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800690 /**
691 * Adds a new triangle to the mesh builder
692 *
693 * @param idx1 index of the first vertex in the triangle
694 * @param idx2 index of the second vertex in the triangle
695 * @param idx3 index of the third vertex in the triangle
696 *
697 * @return this
698 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800699 public TriangleMeshBuilder addTriangle(int idx1, int idx2, int idx3) {
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700700 if((idx1 >= mVtxCount) || (idx1 < 0) ||
701 (idx2 >= mVtxCount) || (idx2 < 0) ||
702 (idx3 >= mVtxCount) || (idx3 < 0)) {
703 throw new IllegalStateException("Index provided greater than vertex count.");
704 }
705 if ((mIndexCount + 3) >= mIndexData.length) {
706 short t[] = new short[mIndexData.length * 2];
707 System.arraycopy(mIndexData, 0, t, 0, mIndexData.length);
708 mIndexData = t;
709 }
710 mIndexData[mIndexCount++] = (short)idx1;
711 mIndexData[mIndexCount++] = (short)idx2;
712 mIndexData[mIndexCount++] = (short)idx3;
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800713 return this;
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700714 }
715
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800716 /**
717 * Creates the mesh object from the current state of the builder
718 *
719 * @param uploadToBufferObject specifies whether the vertex data
720 * is to be uploaded into the buffer
721 * object indicating that it's likely
722 * not going to be modified and
723 * rendered many times.
724 * Alternatively, it indicates the
725 * mesh data will be updated
726 * frequently and remain in script
727 * accessible memory
728 *
729 **/
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700730 public Mesh create(boolean uploadToBufferObject) {
731 Element.Builder b = new Element.Builder(mRS);
732 int floatCount = mVtxSize;
733 b.add(Element.createVector(mRS,
734 Element.DataType.FLOAT_32,
735 mVtxSize), "position");
736 if ((mFlags & COLOR) != 0) {
737 floatCount += 4;
738 b.add(Element.F32_4(mRS), "color");
739 }
740 if ((mFlags & TEXTURE_0) != 0) {
741 floatCount += 2;
742 b.add(Element.F32_2(mRS), "texture0");
743 }
744 if ((mFlags & NORMAL) != 0) {
745 floatCount += 3;
746 b.add(Element.F32_3(mRS), "normal");
747 }
748 mElement = b.create();
749
Jason Samsd1952402010-12-20 12:55:28 -0800750 int usage = Allocation.USAGE_SCRIPT;
751 if (uploadToBufferObject) {
752 usage |= Allocation.USAGE_GRAPHICS_VERTEX;
753 }
754
755 Builder smb = new Builder(mRS, usage);
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700756 smb.addVertexType(mElement, mVtxCount / floatCount);
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800757 smb.addIndexSetType(Element.U16(mRS), mIndexCount, Primitive.TRIANGLE);
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700758
759 Mesh sm = smb.create();
760
Jason Samsb97b2512011-01-16 15:04:08 -0800761 sm.getVertexAllocation(0).copy1DRangeFromUnchecked(0, mVtxCount / floatCount, mVtxData);
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700762 if(uploadToBufferObject) {
Jason Samsd1952402010-12-20 12:55:28 -0800763 if (uploadToBufferObject) {
764 sm.getVertexAllocation(0).syncAll(Allocation.USAGE_SCRIPT);
765 }
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700766 }
767
Jason Samsb97b2512011-01-16 15:04:08 -0800768 sm.getIndexSetAllocation(0).copy1DRangeFromUnchecked(0, mIndexCount, mIndexData);
Jason Samsd1952402010-12-20 12:55:28 -0800769 if (uploadToBufferObject) {
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800770 sm.getIndexSetAllocation(0).syncAll(Allocation.USAGE_SCRIPT);
Jason Samsd1952402010-12-20 12:55:28 -0800771 }
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -0700772
773 return sm;
774 }
775 }
776}
777