blob: efe4bdfe2824fec0b496e890fe67af1f3a79ef2a [file] [log] [blame]
Mathias Agopian3f844832013-08-07 21:24:32 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060017//#define LOG_NDEBUG 0
18#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
Mathias Agopian3f844832013-08-07 21:24:32 -070020#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
Peiyong Lin7e219eb2018-12-03 05:40:42 -080022#include "GLESRenderEngine.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070023
24#include <math.h>
25#include <fstream>
26#include <sstream>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080027#include <unordered_set>
Peiyong Lincbc184f2018-08-22 13:24:10 -070028
Mathias Agopian3f844832013-08-07 21:24:32 -070029#include <GLES2/gl2.h>
Mathias Agopian458197d2013-08-15 14:56:51 -070030#include <GLES2/gl2ext.h>
Yiwei Zhang5434a782018-12-05 18:06:32 -080031#include <android-base/stringprintf.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070032#include <cutils/compiler.h>
Alec Mouri554d06e2018-12-20 00:15:33 -080033#include <cutils/properties.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070034#include <renderengine/Mesh.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <renderengine/Texture.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070036#include <renderengine/private/Description.h>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080037#include <sync/sync.h>
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060038#include <ui/ColorSpace.h>
39#include <ui/DebugUtils.h>
Alec Mourida4cf3b2019-02-12 15:33:01 -080040#include <ui/GraphicBuffer.h>
Dan Stozac1879002014-05-22 15:59:05 -070041#include <ui/Rect.h>
Peiyong Lin60bedb52018-09-05 10:47:31 -070042#include <ui/Region.h>
Chia-I Wu56d7b0a2018-10-01 15:13:11 -070043#include <utils/KeyedVector.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070044#include <utils/Trace.h>
Peiyong Linf1bada92018-08-29 09:39:31 -070045#include "GLExtensions.h"
Peiyong Line5a9a7f2018-08-30 15:32:13 -070046#include "GLFramebuffer.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070047#include "GLImage.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070048#include "Program.h"
49#include "ProgramCache.h"
Mathias Agopian3f844832013-08-07 21:24:32 -070050
Peiyong Linf11f39b2018-09-05 14:37:41 -070051extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
52
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060053bool checkGlError(const char* op, int lineNumber) {
54 bool errorFound = false;
55 GLint error = glGetError();
56 while (error != GL_NO_ERROR) {
57 errorFound = true;
58 error = glGetError();
59 ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error);
60 }
61 return errorFound;
62}
63
Courtney Goeltzenleuchter4f20f9c2017-04-06 08:18:34 -060064static constexpr bool outputDebugPPMs = false;
65
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060066void writePPM(const char* basename, GLuint width, GLuint height) {
67 ALOGV("writePPM #%s: %d x %d", basename, width, height);
68
69 std::vector<GLubyte> pixels(width * height * 4);
70 std::vector<GLubyte> outBuffer(width * height * 3);
71
72 // TODO(courtneygo): We can now have float formats, need
73 // to remove this code or update to support.
74 // Make returned pixels fit in uint32_t, one byte per component
75 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
76 if (checkGlError(__FUNCTION__, __LINE__)) {
77 return;
78 }
79
80 std::string filename(basename);
81 filename.append(".ppm");
82 std::ofstream file(filename.c_str(), std::ios::binary);
83 if (!file.is_open()) {
84 ALOGE("Unable to open file: %s", filename.c_str());
85 ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
86 "surfaceflinger to write debug images");
87 return;
88 }
89
90 file << "P6\n";
91 file << width << "\n";
92 file << height << "\n";
93 file << 255 << "\n";
94
95 auto ptr = reinterpret_cast<char*>(pixels.data());
96 auto outPtr = reinterpret_cast<char*>(outBuffer.data());
97 for (int y = height - 1; y >= 0; y--) {
98 char* data = ptr + y * width * sizeof(uint32_t);
99
100 for (GLuint x = 0; x < width; x++) {
101 // Only copy R, G and B components
102 outPtr[0] = data[0];
103 outPtr[1] = data[1];
104 outPtr[2] = data[2];
105 data += sizeof(uint32_t);
106 outPtr += 3;
107 }
108 }
109 file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
110}
111
Mathias Agopian3f844832013-08-07 21:24:32 -0700112namespace android {
Peiyong Lin833074a2018-08-28 11:53:54 -0700113namespace renderengine {
114namespace gl {
Mathias Agopian3f844832013-08-07 21:24:32 -0700115
Yiwei Zhang5434a782018-12-05 18:06:32 -0800116using base::StringAppendF;
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700117using ui::Dataspace;
118
Peiyong Linf11f39b2018-09-05 14:37:41 -0700119static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
120 EGLint wanted, EGLConfig* outConfig) {
121 EGLint numConfigs = -1, n = 0;
122 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700123 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
124 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
125 configs.resize(n);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700126
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700127 if (!configs.empty()) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700128 if (attribute != EGL_NONE) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700129 for (EGLConfig config : configs) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700130 EGLint value = 0;
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700131 eglGetConfigAttrib(dpy, config, attribute, &value);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700132 if (wanted == value) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700133 *outConfig = config;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700134 return NO_ERROR;
135 }
136 }
137 } else {
138 // just pick the first one
139 *outConfig = configs[0];
Peiyong Linf11f39b2018-09-05 14:37:41 -0700140 return NO_ERROR;
141 }
142 }
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700143
Peiyong Linf11f39b2018-09-05 14:37:41 -0700144 return NAME_NOT_FOUND;
145}
146
147class EGLAttributeVector {
148 struct Attribute;
149 class Adder;
150 friend class Adder;
151 KeyedVector<Attribute, EGLint> mList;
152 struct Attribute {
153 Attribute() : v(0){};
154 explicit Attribute(EGLint v) : v(v) {}
155 EGLint v;
156 bool operator<(const Attribute& other) const {
157 // this places EGL_NONE at the end
158 EGLint lhs(v);
159 EGLint rhs(other.v);
160 if (lhs == EGL_NONE) lhs = 0x7FFFFFFF;
161 if (rhs == EGL_NONE) rhs = 0x7FFFFFFF;
162 return lhs < rhs;
163 }
164 };
165 class Adder {
166 friend class EGLAttributeVector;
167 EGLAttributeVector& v;
168 EGLint attribute;
169 Adder(EGLAttributeVector& v, EGLint attribute) : v(v), attribute(attribute) {}
170
171 public:
172 void operator=(EGLint value) {
173 if (attribute != EGL_NONE) {
174 v.mList.add(Attribute(attribute), value);
175 }
176 }
177 operator EGLint() const { return v.mList[attribute]; }
178 };
179
180public:
181 EGLAttributeVector() { mList.add(Attribute(EGL_NONE), EGL_NONE); }
182 void remove(EGLint attribute) {
183 if (attribute != EGL_NONE) {
184 mList.removeItem(Attribute(attribute));
185 }
186 }
187 Adder operator[](EGLint attribute) { return Adder(*this, attribute); }
188 EGLint operator[](EGLint attribute) const { return mList[attribute]; }
189 // cast-operator to (EGLint const*)
190 operator EGLint const*() const { return &mList.keyAt(0).v; }
191};
192
193static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
194 EGLConfig* config) {
195 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
196 // it is to be used with WIFI displays
197 status_t err;
198 EGLint wantedAttribute;
199 EGLint wantedAttributeValue;
200
201 EGLAttributeVector attribs;
202 if (renderableType) {
203 attribs[EGL_RENDERABLE_TYPE] = renderableType;
204 attribs[EGL_RECORDABLE_ANDROID] = EGL_TRUE;
205 attribs[EGL_SURFACE_TYPE] = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
206 attribs[EGL_FRAMEBUFFER_TARGET_ANDROID] = EGL_TRUE;
207 attribs[EGL_RED_SIZE] = 8;
208 attribs[EGL_GREEN_SIZE] = 8;
209 attribs[EGL_BLUE_SIZE] = 8;
210 attribs[EGL_ALPHA_SIZE] = 8;
211 wantedAttribute = EGL_NONE;
212 wantedAttributeValue = EGL_NONE;
213 } else {
214 // if no renderable type specified, fallback to a simplified query
215 wantedAttribute = EGL_NATIVE_VISUAL_ID;
216 wantedAttributeValue = format;
217 }
218
219 err = selectConfigForAttribute(display, attribs, wantedAttribute, wantedAttributeValue, config);
220 if (err == NO_ERROR) {
221 EGLint caveat;
222 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
223 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
224 }
225
226 return err;
227}
228
Alec Mourida4cf3b2019-02-12 15:33:01 -0800229std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(int hwcFormat, uint32_t featureFlags,
230 uint32_t imageCacheSize) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700231 // initialize EGL for the default display
232 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
233 if (!eglInitialize(display, nullptr, nullptr)) {
234 LOG_ALWAYS_FATAL("failed to initialize EGL");
235 }
236
237 GLExtensions& extensions = GLExtensions::getInstance();
238 extensions.initWithEGLStrings(eglQueryStringImplementationANDROID(display, EGL_VERSION),
239 eglQueryStringImplementationANDROID(display, EGL_EXTENSIONS));
240
241 // The code assumes that ES2 or later is available if this extension is
242 // supported.
243 EGLConfig config = EGL_NO_CONFIG;
244 if (!extensions.hasNoConfigContext()) {
245 config = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
246 }
247
Peiyong Linf11f39b2018-09-05 14:37:41 -0700248 bool useContextPriority = extensions.hasContextPriority() &&
Peiyong Lin46080ef2018-10-26 18:43:14 -0700249 (featureFlags & RenderEngine::USE_HIGH_PRIORITY_CONTEXT);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000250 EGLContext protectedContext = EGL_NO_CONTEXT;
Peiyong Lin6a043d52019-04-01 17:18:21 -0700251 if ((featureFlags & RenderEngine::ENABLE_PROTECTED_CONTEXT) &&
252 extensions.hasProtectedContent()) {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000253 protectedContext = createEglContext(display, config, nullptr, useContextPriority,
254 Protection::PROTECTED);
255 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
256 }
257
258 EGLContext ctxt = createEglContext(display, config, protectedContext, useContextPriority,
259 Protection::UNPROTECTED);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700260
261 // if can't create a GL context, we can only abort.
262 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
263
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800264 EGLSurface dummy = EGL_NO_SURFACE;
265 if (!extensions.hasSurfacelessContext()) {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000266 dummy = createDummyEglPbufferSurface(display, config, hwcFormat, Protection::UNPROTECTED);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800267 LOG_ALWAYS_FATAL_IF(dummy == EGL_NO_SURFACE, "can't create dummy pbuffer");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700268 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700269 EGLBoolean success = eglMakeCurrent(display, dummy, dummy, ctxt);
270 LOG_ALWAYS_FATAL_IF(!success, "can't make dummy pbuffer current");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700271 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
272 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
273
Peiyong Linfb530cf2018-12-15 05:07:38 +0000274 // In order to have protected contents in GPU composition, the OpenGL ES extension
275 // GL_EXT_protected_textures must be supported. If it's not supported, reset
276 // protected context to EGL_NO_CONTEXT to indicate that protected contents is not supported.
277 if (!extensions.hasProtectedTexture()) {
278 protectedContext = EGL_NO_CONTEXT;
279 }
280
281 EGLSurface protectedDummy = EGL_NO_SURFACE;
282 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
283 protectedDummy =
284 createDummyEglPbufferSurface(display, config, hwcFormat, Protection::PROTECTED);
285 ALOGE_IF(protectedDummy == EGL_NO_SURFACE, "can't create protected dummy pbuffer");
286 }
287
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800288 // now figure out what version of GL did we actually get
Peiyong Linf11f39b2018-09-05 14:37:41 -0700289 GlesVersion version = parseGlesVersion(extensions.getVersion());
290
291 // initialize the renderer while GL is current
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800292 std::unique_ptr<GLESRenderEngine> engine;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700293 switch (version) {
294 case GLES_VERSION_1_0:
295 case GLES_VERSION_1_1:
296 LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run.");
297 break;
298 case GLES_VERSION_2_0:
299 case GLES_VERSION_3_0:
Peiyong Linfb530cf2018-12-15 05:07:38 +0000300 engine = std::make_unique<GLESRenderEngine>(featureFlags, display, config, ctxt, dummy,
Alec Mourida4cf3b2019-02-12 15:33:01 -0800301 protectedContext, protectedDummy,
302 imageCacheSize);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700303 break;
304 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700305
306 ALOGI("OpenGL ES informations:");
307 ALOGI("vendor : %s", extensions.getVendor());
308 ALOGI("renderer : %s", extensions.getRenderer());
309 ALOGI("version : %s", extensions.getVersion());
310 ALOGI("extensions: %s", extensions.getExtensions());
311 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
312 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
313
Peiyong Linf11f39b2018-09-05 14:37:41 -0700314 return engine;
315}
316
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800317EGLConfig GLESRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700318 status_t err;
319 EGLConfig config;
320
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800321 // First try to get an ES3 config
322 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700323 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800324 // If ES3 fails, try to get an ES2 config
325 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700326 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800327 // If ES2 still doesn't work, probably because we're on the emulator.
Peiyong Linf11f39b2018-09-05 14:37:41 -0700328 // try a simplified query
329 ALOGW("no suitable EGLConfig found, trying a simpler query");
330 err = selectEGLConfig(display, format, 0, &config);
331 if (err != NO_ERROR) {
332 // this EGL is too lame for android
333 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
334 }
335 }
336 }
337
338 if (logConfig) {
339 // print some debugging info
340 EGLint r, g, b, a;
341 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
342 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
343 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
344 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
345 ALOGI("EGL information:");
346 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
347 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
348 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
349 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
350 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
351 }
352
353 return config;
354}
355
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800356GLESRenderEngine::GLESRenderEngine(uint32_t featureFlags, EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +0000357 EGLContext ctxt, EGLSurface dummy, EGLContext protectedContext,
Alec Mourida4cf3b2019-02-12 15:33:01 -0800358 EGLSurface protectedDummy, uint32_t imageCacheSize)
Peiyong Linf11f39b2018-09-05 14:37:41 -0700359 : renderengine::impl::RenderEngine(featureFlags),
Alec Mouri0a9c7b82018-11-16 13:05:25 -0800360 mEGLDisplay(display),
361 mEGLConfig(config),
362 mEGLContext(ctxt),
363 mDummySurface(dummy),
Peiyong Linfb530cf2018-12-15 05:07:38 +0000364 mProtectedEGLContext(protectedContext),
365 mProtectedDummySurface(protectedDummy),
Chia-I Wu93e14df2018-06-04 10:10:17 -0700366 mVpWidth(0),
367 mVpHeight(0),
Alec Mourida4cf3b2019-02-12 15:33:01 -0800368 mFramebufferImageCacheSize(imageCacheSize),
Peiyong Lin13effd12018-07-24 17:01:47 -0700369 mUseColorManagement(featureFlags & USE_COLOR_MANAGEMENT) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700370 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
371 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
372
373 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
374 glPixelStorei(GL_PACK_ALIGNMENT, 4);
375
Peiyong Linfb530cf2018-12-15 05:07:38 +0000376 // Initialize protected EGL Context.
377 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
378 EGLBoolean success = eglMakeCurrent(display, mProtectedDummySurface, mProtectedDummySurface,
379 mProtectedEGLContext);
380 ALOGE_IF(!success, "can't make protected context current");
381 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
382 glPixelStorei(GL_PACK_ALIGNMENT, 4);
383 success = eglMakeCurrent(display, mDummySurface, mDummySurface, mEGLContext);
384 LOG_ALWAYS_FATAL_IF(!success, "can't make default context current");
385 }
386
Chia-I Wub027f802017-11-29 14:00:52 -0800387 const uint16_t protTexData[] = {0};
Mathias Agopian3f844832013-08-07 21:24:32 -0700388 glGenTextures(1, &mProtectedTexName);
389 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
390 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
391 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
392 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
393 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
Chia-I Wub027f802017-11-29 14:00:52 -0800394 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, protTexData);
Mathias Agopianff2ed702013-09-01 21:36:12 -0700395
Chia-I Wub027f802017-11-29 14:00:52 -0800396 // mColorBlindnessCorrection = M;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600397
Peiyong Lin13effd12018-07-24 17:01:47 -0700398 if (mUseColorManagement) {
Valerie Haueb8e0762018-11-06 10:10:42 -0800399 const ColorSpace srgb(ColorSpace::sRGB());
400 const ColorSpace displayP3(ColorSpace::DisplayP3());
401 const ColorSpace bt2020(ColorSpace::BT2020());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700402
403 // no chromatic adaptation needed since all color spaces use D65 for their white points.
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700404 mSrgbToXyz = mat4(srgb.getRGBtoXYZ());
405 mDisplayP3ToXyz = mat4(displayP3.getRGBtoXYZ());
406 mBt2020ToXyz = mat4(bt2020.getRGBtoXYZ());
Peiyong Lin9b03c732018-05-17 10:14:02 -0700407 mXyzToSrgb = mat4(srgb.getXYZtoRGB());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700408 mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB());
409 mXyzToBt2020 = mat4(bt2020.getXYZtoRGB());
Valerie Haueb8e0762018-11-06 10:10:42 -0800410
411 // Compute sRGB to Display P3 and BT2020 transform matrix.
412 // NOTE: For now, we are limiting output wide color space support to
413 // Display-P3 and BT2020 only.
414 mSrgbToDisplayP3 = mXyzToDisplayP3 * mSrgbToXyz;
415 mSrgbToBt2020 = mXyzToBt2020 * mSrgbToXyz;
416
417 // Compute Display P3 to sRGB and BT2020 transform matrix.
418 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz;
419 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz;
420
421 // Compute BT2020 to sRGB and Display P3 transform matrix
422 mBt2020ToSrgb = mXyzToSrgb * mBt2020ToXyz;
423 mBt2020ToDisplayP3 = mXyzToDisplayP3 * mBt2020ToXyz;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600424 }
Alec Mouri554d06e2018-12-20 00:15:33 -0800425
426 char value[PROPERTY_VALUE_MAX];
427 property_get("debug.egl.traceGpuCompletion", value, "0");
428 if (atoi(value)) {
429 mTraceGpuCompletion = true;
430 mFlushTracer = std::make_unique<FlushTracer>(this);
431 }
Alec Mouri820c7402019-01-23 13:02:39 -0800432 mDrawingBuffer = createFramebuffer();
Mathias Agopian3f844832013-08-07 21:24:32 -0700433}
434
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800435GLESRenderEngine::~GLESRenderEngine() {
Alec Mourid43ccab2019-03-13 12:23:45 -0700436 std::lock_guard<std::mutex> lock(mRenderingMutex);
437 unbindFrameBuffer(mDrawingBuffer.get());
438 mDrawingBuffer = nullptr;
439 while (!mFramebufferImageCache.empty()) {
440 EGLImageKHR expired = mFramebufferImageCache.front().second;
441 mFramebufferImageCache.pop_front();
442 eglDestroyImageKHR(mEGLDisplay, expired);
Alec Mourida4cf3b2019-02-12 15:33:01 -0800443 }
Alec Mourid43ccab2019-03-13 12:23:45 -0700444 mImageCache.clear();
Peiyong Linf11f39b2018-09-05 14:37:41 -0700445 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
446 eglTerminate(mEGLDisplay);
447}
Mathias Agopian3f844832013-08-07 21:24:32 -0700448
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800449std::unique_ptr<Framebuffer> GLESRenderEngine::createFramebuffer() {
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700450 return std::make_unique<GLFramebuffer>(*this);
451}
452
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800453std::unique_ptr<Image> GLESRenderEngine::createImage() {
Peiyong Linf1bada92018-08-29 09:39:31 -0700454 return std::make_unique<GLImage>(*this);
455}
456
Alec Mouri820c7402019-01-23 13:02:39 -0800457Framebuffer* GLESRenderEngine::getFramebufferForDrawing() {
458 return mDrawingBuffer.get();
459}
460
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800461void GLESRenderEngine::primeCache() const {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000462 ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
463 mFeatureFlags & USE_COLOR_MANAGEMENT);
Peiyong Linf1bada92018-08-29 09:39:31 -0700464}
465
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800466bool GLESRenderEngine::isCurrent() const {
Peiyong Linf1bada92018-08-29 09:39:31 -0700467 return mEGLDisplay == eglGetCurrentDisplay() && mEGLContext == eglGetCurrentContext();
468}
469
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800470base::unique_fd GLESRenderEngine::flush() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000471 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700472 if (!GLExtensions::getInstance().hasNativeFenceSync()) {
473 return base::unique_fd();
474 }
475
476 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
477 if (sync == EGL_NO_SYNC_KHR) {
478 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
479 return base::unique_fd();
480 }
481
482 // native fence fd will not be populated until flush() is done.
483 glFlush();
484
485 // get the fence fd
486 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
487 eglDestroySyncKHR(mEGLDisplay, sync);
488 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
489 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
490 }
491
Alec Mouri554d06e2018-12-20 00:15:33 -0800492 // Only trace if we have a valid fence, as current usage falls back to
493 // calling finish() if the fence fd is invalid.
494 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer) && fenceFd.get() >= 0) {
495 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
496 }
497
Peiyong Lin60bedb52018-09-05 10:47:31 -0700498 return fenceFd;
499}
500
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800501bool GLESRenderEngine::finish() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000502 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700503 if (!GLExtensions::getInstance().hasFenceSync()) {
504 ALOGW("no synchronization support");
505 return false;
506 }
507
508 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr);
509 if (sync == EGL_NO_SYNC_KHR) {
510 ALOGW("failed to create EGL fence sync: %#x", eglGetError());
511 return false;
512 }
513
Alec Mouri554d06e2018-12-20 00:15:33 -0800514 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer)) {
515 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
516 }
517
518 return waitSync(sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR);
519}
520
521bool GLESRenderEngine::waitSync(EGLSyncKHR sync, EGLint flags) {
522 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, flags, 2000000000 /*2 sec*/);
Peiyong Lin60bedb52018-09-05 10:47:31 -0700523 EGLint error = eglGetError();
524 eglDestroySyncKHR(mEGLDisplay, sync);
525 if (result != EGL_CONDITION_SATISFIED_KHR) {
526 if (result == EGL_TIMEOUT_EXPIRED_KHR) {
527 ALOGW("fence wait timed out");
528 } else {
529 ALOGW("error waiting on EGL fence: %#x", error);
530 }
531 return false;
532 }
533
534 return true;
535}
536
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800537bool GLESRenderEngine::waitFence(base::unique_fd fenceFd) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700538 if (!GLExtensions::getInstance().hasNativeFenceSync() ||
539 !GLExtensions::getInstance().hasWaitSync()) {
540 return false;
541 }
542
Peiyong Lin35a114c2019-04-25 14:37:13 -0700543 // release the fd and transfer the ownership to EGLSync
544 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE};
Peiyong Lin60bedb52018-09-05 10:47:31 -0700545 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
546 if (sync == EGL_NO_SYNC_KHR) {
547 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
548 return false;
549 }
550
Peiyong Lin60bedb52018-09-05 10:47:31 -0700551 // XXX: The spec draft is inconsistent as to whether this should return an
552 // EGLint or void. Ignore the return value for now, as it's not strictly
553 // needed.
554 eglWaitSyncKHR(mEGLDisplay, sync, 0);
555 EGLint error = eglGetError();
556 eglDestroySyncKHR(mEGLDisplay, sync);
557 if (error != EGL_SUCCESS) {
558 ALOGE("failed to wait for EGL native fence sync: %#x", error);
559 return false;
560 }
561
562 return true;
563}
564
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800565void GLESRenderEngine::clearWithColor(float red, float green, float blue, float alpha) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000566 ATRACE_CALL();
567 glDisable(GL_BLEND);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700568 glClearColor(red, green, blue, alpha);
569 glClear(GL_COLOR_BUFFER_BIT);
570}
571
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800572void GLESRenderEngine::fillRegionWithColor(const Region& region, float red, float green, float blue,
573 float alpha) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700574 size_t c;
575 Rect const* r = region.getArray(&c);
576 Mesh mesh(Mesh::TRIANGLES, c * 6, 2);
577 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
578 for (size_t i = 0; i < c; i++, r++) {
579 position[i * 6 + 0].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700580 position[i * 6 + 0].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700581 position[i * 6 + 1].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700582 position[i * 6 + 1].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700583 position[i * 6 + 2].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700584 position[i * 6 + 2].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700585 position[i * 6 + 3].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700586 position[i * 6 + 3].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700587 position[i * 6 + 4].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700588 position[i * 6 + 4].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700589 position[i * 6 + 5].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700590 position[i * 6 + 5].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700591 }
592 setupFillWithColor(red, green, blue, alpha);
593 drawMesh(mesh);
594}
595
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800596void GLESRenderEngine::setScissor(const Rect& region) {
Peiyong Lin1c097612019-03-22 16:21:46 -0700597 glScissor(region.left, region.top, region.getWidth(), region.getHeight());
Peiyong Lin60bedb52018-09-05 10:47:31 -0700598 glEnable(GL_SCISSOR_TEST);
599}
600
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800601void GLESRenderEngine::disableScissor() {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700602 glDisable(GL_SCISSOR_TEST);
603}
604
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800605void GLESRenderEngine::genTextures(size_t count, uint32_t* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700606 glGenTextures(count, names);
607}
608
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800609void GLESRenderEngine::deleteTextures(size_t count, uint32_t const* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700610 glDeleteTextures(count, names);
611}
612
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800613void GLESRenderEngine::bindExternalTextureImage(uint32_t texName, const Image& image) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000614 ATRACE_CALL();
Peiyong Linf1bada92018-08-29 09:39:31 -0700615 const GLImage& glImage = static_cast<const GLImage&>(image);
616 const GLenum target = GL_TEXTURE_EXTERNAL_OES;
617
618 glBindTexture(target, texName);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000619 if (supportsProtectedContent()) {
620 glTexParameteri(target, GL_TEXTURE_PROTECTED_EXT,
621 glImage.isProtected() ? GL_TRUE : GL_FALSE);
622 }
Peiyong Linf1bada92018-08-29 09:39:31 -0700623 if (glImage.getEGLImage() != EGL_NO_IMAGE_KHR) {
Peiyong Lin46080ef2018-10-26 18:43:14 -0700624 glEGLImageTargetTexture2DOES(target, static_cast<GLeglImageOES>(glImage.getEGLImage()));
Peiyong Linf1bada92018-08-29 09:39:31 -0700625 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700626}
627
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700628status_t GLESRenderEngine::cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
629 std::lock_guard<std::mutex> lock(mRenderingMutex);
630 return cacheExternalTextureBufferLocked(buffer);
631}
632
633status_t GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName,
634 const sp<GraphicBuffer>& buffer,
635 const sp<Fence>& bufferFence) {
Alec Mourif0497272019-03-11 15:53:11 -0700636 std::lock_guard<std::mutex> lock(mRenderingMutex);
637 return bindExternalTextureBufferLocked(texName, buffer, bufferFence);
638}
639
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700640status_t GLESRenderEngine::cacheExternalTextureBufferLocked(const sp<GraphicBuffer>& buffer) {
Alec Mourid43ccab2019-03-13 12:23:45 -0700641 if (buffer == nullptr) {
642 return BAD_VALUE;
643 }
Alec Mouri539319f2018-12-19 17:56:23 -0800644
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700645 ATRACE_CALL();
646
647 if (mImageCache.count(buffer->getId()) > 0) {
Alec Mourib5c4f352019-02-19 19:46:38 -0800648 return NO_ERROR;
Alec Mouri539319f2018-12-19 17:56:23 -0800649 }
650
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800651 std::unique_ptr<Image> newImage = createImage();
652
653 bool created = newImage->setNativeWindowBuffer(buffer->getNativeBuffer(),
654 buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
655 if (!created) {
656 ALOGE("Failed to create image. size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
657 buffer->getWidth(), buffer->getHeight(), buffer->getStride(), buffer->getUsage(),
658 buffer->getPixelFormat());
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700659 return NO_INIT;
660 }
661 mImageCache.insert(std::make_pair(buffer->getId(), std::move(newImage)));
662
663 return NO_ERROR;
664}
665
666status_t GLESRenderEngine::bindExternalTextureBufferLocked(uint32_t texName,
667 const sp<GraphicBuffer>& buffer,
668 const sp<Fence>& bufferFence) {
669 ATRACE_CALL();
670 status_t cacheResult = cacheExternalTextureBufferLocked(buffer);
671
672 if (cacheResult != NO_ERROR) {
673 return cacheResult;
674 }
675
676 auto cachedImage = mImageCache.find(buffer->getId());
677
678 if (cachedImage == mImageCache.end()) {
679 // We failed creating the image if we got here, so bail out.
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800680 bindExternalTextureImage(texName, *createImage());
681 return NO_INIT;
682 }
683
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700684 bindExternalTextureImage(texName, *cachedImage->second);
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800685
686 // Wait for the new buffer to be ready.
687 if (bufferFence != nullptr && bufferFence->isValid()) {
688 if (GLExtensions::getInstance().hasWaitSync()) {
689 base::unique_fd fenceFd(bufferFence->dup());
690 if (fenceFd == -1) {
691 ALOGE("error dup'ing fence fd: %d", errno);
692 return -errno;
693 }
694 if (!waitFence(std::move(fenceFd))) {
695 ALOGE("failed to wait on fence fd");
696 return UNKNOWN_ERROR;
697 }
698 } else {
699 status_t err = bufferFence->waitForever("RenderEngine::bindExternalTextureBuffer");
700 if (err != NO_ERROR) {
701 ALOGE("error waiting for fence: %d", err);
702 return err;
703 }
704 }
705 }
Alec Mouri539319f2018-12-19 17:56:23 -0800706
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800707 return NO_ERROR;
708}
709
Alec Mourib5c4f352019-02-19 19:46:38 -0800710void GLESRenderEngine::unbindExternalTextureBuffer(uint64_t bufferId) {
Alec Mourif0497272019-03-11 15:53:11 -0700711 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mourib5c4f352019-02-19 19:46:38 -0800712 const auto& cachedImage = mImageCache.find(bufferId);
713 if (cachedImage != mImageCache.end()) {
714 ALOGV("Destroying image for buffer: %" PRIu64, bufferId);
715 mImageCache.erase(bufferId);
716 return;
Alec Mouri539319f2018-12-19 17:56:23 -0800717 }
Alec Mourib5c4f352019-02-19 19:46:38 -0800718 ALOGV("Failed to find image for buffer: %" PRIu64, bufferId);
Alec Mouri539319f2018-12-19 17:56:23 -0800719}
720
Alec Mouri7c94edb2018-12-03 21:23:26 -0800721FloatRect GLESRenderEngine::setupLayerCropping(const LayerSettings& layer, Mesh& mesh) {
722 // Translate win by the rounded corners rect coordinates, to have all values in
723 // layer coordinate space.
724 FloatRect cropWin = layer.geometry.boundaries;
725 const FloatRect& roundedCornersCrop = layer.geometry.roundedCornersCrop;
726 cropWin.left -= roundedCornersCrop.left;
727 cropWin.right -= roundedCornersCrop.left;
728 cropWin.top -= roundedCornersCrop.top;
729 cropWin.bottom -= roundedCornersCrop.top;
730 Mesh::VertexArray<vec2> cropCoords(mesh.getCropCoordArray<vec2>());
731 cropCoords[0] = vec2(cropWin.left, cropWin.top);
732 cropCoords[1] = vec2(cropWin.left, cropWin.top + cropWin.getHeight());
733 cropCoords[2] = vec2(cropWin.right, cropWin.top + cropWin.getHeight());
734 cropCoords[3] = vec2(cropWin.right, cropWin.top);
735
736 setupCornerRadiusCropSize(roundedCornersCrop.getWidth(), roundedCornersCrop.getHeight());
737 return cropWin;
738}
739
Peiyong Lin1c097612019-03-22 16:21:46 -0700740void GLESRenderEngine::handleRoundedCorners(const DisplaySettings& display,
741 const LayerSettings& layer, const Mesh& mesh) {
742 // We separate the layer into 3 parts essentially, such that we only turn on blending for the
743 // top rectangle and the bottom rectangle, and turn off blending for the middle rectangle.
744 FloatRect bounds = layer.geometry.roundedCornersCrop;
Peiyong Linb1925962019-04-01 16:37:10 -0700745
746 // Firstly, we need to convert the coordination from layer native coordination space to
747 // device coordination space.
Peiyong Lin1c097612019-03-22 16:21:46 -0700748 const auto transformMatrix = display.globalTransform * layer.geometry.positionTransform;
749 const vec4 leftTopCoordinate(bounds.left, bounds.top, 1.0, 1.0);
750 const vec4 rightBottomCoordinate(bounds.right, bounds.bottom, 1.0, 1.0);
751 const vec4 leftTopCoordinateInBuffer = transformMatrix * leftTopCoordinate;
752 const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate;
753 bounds = FloatRect(leftTopCoordinateInBuffer[0], leftTopCoordinateInBuffer[1],
754 rightBottomCoordinateInBuffer[0], rightBottomCoordinateInBuffer[1]);
Peiyong Lin1c097612019-03-22 16:21:46 -0700755
Peiyong Linb1925962019-04-01 16:37:10 -0700756 // Secondly, if the display is rotated, we need to undo the rotation on coordination and
757 // align the (left, top) and (right, bottom) coordination with the device coordination
758 // space.
759 switch (display.orientation) {
760 case ui::Transform::ROT_90:
761 std::swap(bounds.left, bounds.right);
762 break;
763 case ui::Transform::ROT_180:
764 std::swap(bounds.left, bounds.right);
765 std::swap(bounds.top, bounds.bottom);
766 break;
767 case ui::Transform::ROT_270:
768 std::swap(bounds.top, bounds.bottom);
769 break;
770 default:
771 break;
772 }
773
774 // Finally, we cut the layer into 3 parts, with top and bottom parts having rounded corners
775 // and the middle part without rounded corners.
776 const int32_t radius = ceil(layer.geometry.roundedCornersRadius);
Peiyong Lin1c097612019-03-22 16:21:46 -0700777 const Rect topRect(bounds.left, bounds.top, bounds.right, bounds.top + radius);
778 setScissor(topRect);
779 drawMesh(mesh);
780 const Rect bottomRect(bounds.left, bounds.bottom - radius, bounds.right, bounds.bottom);
781 setScissor(bottomRect);
782 drawMesh(mesh);
783
784 // The middle part of the layer can turn off blending.
785 const Rect middleRect(bounds.left, bounds.top + radius, bounds.right, bounds.bottom - radius);
786 setScissor(middleRect);
787 mState.cornerRadius = 0.0;
788 disableBlending();
789 drawMesh(mesh);
790 disableScissor();
791}
792
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800793status_t GLESRenderEngine::bindFrameBuffer(Framebuffer* framebuffer) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000794 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700795 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer);
796 EGLImageKHR eglImage = glFramebuffer->getEGLImage();
797 uint32_t textureName = glFramebuffer->getTextureName();
798 uint32_t framebufferName = glFramebuffer->getFramebufferName();
799
800 // Bind the texture and turn our EGLImage into a texture
801 glBindTexture(GL_TEXTURE_2D, textureName);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000802 if (supportsProtectedContent()) {
803 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_PROTECTED_EXT,
804 mInProtectedContext ? GL_TRUE : GL_FALSE);
805 }
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700806 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)eglImage);
807
808 // Bind the Framebuffer to render into
809 glBindFramebuffer(GL_FRAMEBUFFER, framebufferName);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700810 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700811
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700812 uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
813
Peiyong Lin46080ef2018-10-26 18:43:14 -0700814 ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES, "glCheckFramebufferStatusOES error %d",
815 glStatus);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700816
817 return glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE;
818}
819
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800820void GLESRenderEngine::unbindFrameBuffer(Framebuffer* /* framebuffer */) {
Alec Mouri820c7402019-01-23 13:02:39 -0800821 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700822
823 // back to main framebuffer
824 glBindFramebuffer(GL_FRAMEBUFFER, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700825}
826
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800827void GLESRenderEngine::checkErrors() const {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700828 do {
829 // there could be more than one error flag
830 GLenum error = glGetError();
831 if (error == GL_NO_ERROR) break;
832 ALOGE("GL error 0x%04x", int(error));
833 } while (true);
834}
835
Peiyong Linfb530cf2018-12-15 05:07:38 +0000836bool GLESRenderEngine::supportsProtectedContent() const {
837 return mProtectedEGLContext != EGL_NO_CONTEXT;
838}
839
840bool GLESRenderEngine::useProtectedContext(bool useProtectedContext) {
841 if (useProtectedContext == mInProtectedContext) {
842 return true;
843 }
844 if (useProtectedContext && mProtectedEGLContext == EGL_NO_CONTEXT) {
845 return false;
846 }
847 const EGLSurface surface = useProtectedContext ? mProtectedDummySurface : mDummySurface;
848 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
849 const bool success = eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
850 if (success) {
851 mInProtectedContext = useProtectedContext;
852 }
853 return success;
854}
Alec Mourida4cf3b2019-02-12 15:33:01 -0800855EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer,
Alec Mourife0d72b2019-03-21 14:05:56 -0700856 bool isProtected,
857 bool useFramebufferCache) {
Alec Mourida4cf3b2019-02-12 15:33:01 -0800858 sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(nativeBuffer);
Alec Mourife0d72b2019-03-21 14:05:56 -0700859 if (useFramebufferCache) {
860 for (const auto& image : mFramebufferImageCache) {
861 if (image.first == graphicBuffer->getId()) {
862 return image.second;
863 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800864 }
865 }
866 EGLint attributes[] = {
867 isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
868 isProtected ? EGL_TRUE : EGL_NONE,
869 EGL_NONE,
870 };
871 EGLImageKHR image = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
872 nativeBuffer, attributes);
Alec Mourife0d72b2019-03-21 14:05:56 -0700873 if (useFramebufferCache) {
874 if (image != EGL_NO_IMAGE_KHR) {
875 if (mFramebufferImageCache.size() >= mFramebufferImageCacheSize) {
876 EGLImageKHR expired = mFramebufferImageCache.front().second;
877 mFramebufferImageCache.pop_front();
878 eglDestroyImageKHR(mEGLDisplay, expired);
879 }
880 mFramebufferImageCache.push_back({graphicBuffer->getId(), image});
Alec Mourida4cf3b2019-02-12 15:33:01 -0800881 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800882 }
883 return image;
884}
Peiyong Linfb530cf2018-12-15 05:07:38 +0000885
Alec Mouri1089aed2018-10-25 21:33:57 -0700886status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
887 const std::vector<LayerSettings>& layers,
888 ANativeWindowBuffer* const buffer,
Alec Mourife0d72b2019-03-21 14:05:56 -0700889 const bool useFramebufferCache, base::unique_fd&& bufferFence,
890 base::unique_fd* drawFence) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000891 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -0700892 if (layers.empty()) {
893 ALOGV("Drawing empty layer stack");
894 return NO_ERROR;
895 }
896
Alec Mouri6338c9d2019-02-07 16:57:51 -0800897 if (bufferFence.get() >= 0 && !waitFence(std::move(bufferFence))) {
898 ATRACE_NAME("Waiting before draw");
899 sync_wait(bufferFence.get(), -1);
900 }
901
Alec Mourid43ccab2019-03-13 12:23:45 -0700902 if (buffer == nullptr) {
903 ALOGE("No output buffer provided. Aborting GPU composition.");
904 return BAD_VALUE;
905 }
906
Alec Mourif0497272019-03-11 15:53:11 -0700907 {
908 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouri1089aed2018-10-25 21:33:57 -0700909
Alec Mourife0d72b2019-03-21 14:05:56 -0700910 BindNativeBufferAsFramebuffer fbo(*this, buffer, useFramebufferCache);
Alec Mouri1089aed2018-10-25 21:33:57 -0700911
Alec Mourif0497272019-03-11 15:53:11 -0700912 if (fbo.getStatus() != NO_ERROR) {
913 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
914 buffer->handle);
Alec Mouri1089aed2018-10-25 21:33:57 -0700915 checkErrors();
Alec Mourif0497272019-03-11 15:53:11 -0700916 return fbo.getStatus();
Alec Mouri1089aed2018-10-25 21:33:57 -0700917 }
Alec Mouri1089aed2018-10-25 21:33:57 -0700918
Alec Mourif0497272019-03-11 15:53:11 -0700919 // clear the entire buffer, sometimes when we reuse buffers we'd persist
920 // ghost images otherwise.
921 // we also require a full transparent framebuffer for overlays. This is
922 // probably not quite efficient on all GPUs, since we could filter out
923 // opaque layers.
924 clearWithColor(0.0, 0.0, 0.0, 0.0);
925
926 setViewportAndProjection(display.physicalDisplay, display.clip);
927
928 setOutputDataSpace(display.outputDataspace);
929 setDisplayMaxLuminance(display.maxLuminance);
930
931 mat4 projectionMatrix = mState.projectionMatrix * display.globalTransform;
932 mState.projectionMatrix = projectionMatrix;
933 if (!display.clearRegion.isEmpty()) {
934 glDisable(GL_BLEND);
935 fillRegionWithColor(display.clearRegion, 0.0, 0.0, 0.0, 1.0);
936 }
937
938 Mesh mesh(Mesh::TRIANGLE_FAN, 4, 2, 2);
939 for (auto layer : layers) {
940 mState.projectionMatrix = projectionMatrix * layer.geometry.positionTransform;
941
942 const FloatRect bounds = layer.geometry.boundaries;
943 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
944 position[0] = vec2(bounds.left, bounds.top);
945 position[1] = vec2(bounds.left, bounds.bottom);
946 position[2] = vec2(bounds.right, bounds.bottom);
947 position[3] = vec2(bounds.right, bounds.top);
948
949 setupLayerCropping(layer, mesh);
950 setColorTransform(display.colorTransform * layer.colorTransform);
951
952 bool usePremultipliedAlpha = true;
953 bool disableTexture = true;
954 bool isOpaque = false;
955
956 if (layer.source.buffer.buffer != nullptr) {
957 disableTexture = false;
958 isOpaque = layer.source.buffer.isOpaque;
959
960 sp<GraphicBuffer> gBuf = layer.source.buffer.buffer;
961 bindExternalTextureBufferLocked(layer.source.buffer.textureName, gBuf,
962 layer.source.buffer.fence);
963
964 usePremultipliedAlpha = layer.source.buffer.usePremultipliedAlpha;
965 Texture texture(Texture::TEXTURE_EXTERNAL, layer.source.buffer.textureName);
966 mat4 texMatrix = layer.source.buffer.textureTransform;
967
968 texture.setMatrix(texMatrix.asArray());
969 texture.setFiltering(layer.source.buffer.useTextureFiltering);
970
971 texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
972 setSourceY410BT2020(layer.source.buffer.isY410BT2020);
973
974 renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
975 texCoords[0] = vec2(0.0, 0.0);
976 texCoords[1] = vec2(0.0, 1.0);
977 texCoords[2] = vec2(1.0, 1.0);
978 texCoords[3] = vec2(1.0, 0.0);
979 setupLayerTexturing(texture);
980 }
981
982 const half3 solidColor = layer.source.solidColor;
983 const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer.alpha);
984 // Buffer sources will have a black solid color ignored in the shader,
985 // so in that scenario the solid color passed here is arbitrary.
986 setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
987 layer.geometry.roundedCornersRadius);
988 if (layer.disableBlending) {
989 glDisable(GL_BLEND);
990 }
991 setSourceDataSpace(layer.sourceDataspace);
992
Peiyong Lin1c097612019-03-22 16:21:46 -0700993 // We only want to do a special handling for rounded corners when having rounded corners
994 // is the only reason it needs to turn on blending, otherwise, we handle it like the
995 // usual way since it needs to turn on blending anyway.
996 if (layer.geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
997 handleRoundedCorners(display, layer, mesh);
998 } else {
999 drawMesh(mesh);
1000 }
Alec Mourif0497272019-03-11 15:53:11 -07001001
1002 // Cleanup if there's a buffer source
1003 if (layer.source.buffer.buffer != nullptr) {
1004 disableBlending();
1005 setSourceY410BT2020(false);
1006 disableTexturing();
1007 }
1008 }
1009
Alec Mourid43ccab2019-03-13 12:23:45 -07001010 if (drawFence != nullptr) {
1011 *drawFence = flush();
1012 }
Alec Mourif0497272019-03-11 15:53:11 -07001013 // If flush failed or we don't support native fences, we need to force the
1014 // gl command stream to be executed.
Alec Mourid43ccab2019-03-13 12:23:45 -07001015 if (drawFence == nullptr || drawFence->get() < 0) {
Alec Mourif0497272019-03-11 15:53:11 -07001016 bool success = finish();
1017 if (!success) {
1018 ALOGE("Failed to flush RenderEngine commands");
1019 checkErrors();
1020 // Chances are, something illegal happened (either the caller passed
1021 // us bad parameters, or we messed up our shader generation).
1022 return INVALID_OPERATION;
1023 }
1024 }
1025
1026 checkErrors();
1027 }
Alec Mouri6e57f682018-09-29 20:45:08 -07001028 return NO_ERROR;
1029}
1030
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001031void GLESRenderEngine::setViewportAndProjection(size_t vpw, size_t vph, Rect sourceCrop,
1032 ui::Transform::orientation_flags rotation) {
Alec Mouri1089aed2018-10-25 21:33:57 -07001033 setViewportAndProjection(Rect(vpw, vph), sourceCrop);
1034
1035 if (rotation == ui::Transform::ROT_0) {
1036 return;
1037 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001038
Riley Andrewsc3ebe662014-09-04 16:20:31 -07001039 // Apply custom rotation to the projection.
1040 float rot90InRadians = 2.0f * static_cast<float>(M_PI) / 4.0f;
Alec Mouri1089aed2018-10-25 21:33:57 -07001041 mat4 m = mState.projectionMatrix;
Riley Andrewsc3ebe662014-09-04 16:20:31 -07001042 switch (rotation) {
Peiyong Linefefaac2018-08-17 12:27:51 -07001043 case ui::Transform::ROT_90:
Chia-I Wub027f802017-11-29 14:00:52 -08001044 m = mat4::rotate(rot90InRadians, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -07001045 break;
Peiyong Linefefaac2018-08-17 12:27:51 -07001046 case ui::Transform::ROT_180:
Chia-I Wub027f802017-11-29 14:00:52 -08001047 m = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -07001048 break;
Peiyong Linefefaac2018-08-17 12:27:51 -07001049 case ui::Transform::ROT_270:
Chia-I Wub027f802017-11-29 14:00:52 -08001050 m = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -07001051 break;
1052 default:
1053 break;
1054 }
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001055 mState.projectionMatrix = m;
Alec Mouri1089aed2018-10-25 21:33:57 -07001056}
1057
1058void GLESRenderEngine::setViewportAndProjection(Rect viewport, Rect clip) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001059 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -07001060 mVpWidth = viewport.getWidth();
1061 mVpHeight = viewport.getHeight();
1062
1063 // We pass the the top left corner instead of the bottom left corner,
1064 // because since we're rendering off-screen first.
1065 glViewport(viewport.left, viewport.top, mVpWidth, mVpHeight);
1066
1067 mState.projectionMatrix = mat4::ortho(clip.left, clip.right, clip.top, clip.bottom, 0, 1);
Mathias Agopian3f844832013-08-07 21:24:32 -07001068}
1069
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001070void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
1071 const half4& color, float cornerRadius) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001072 mState.isPremultipliedAlpha = premultipliedAlpha;
1073 mState.isOpaque = opaque;
1074 mState.color = color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001075 mState.cornerRadius = cornerRadius;
Dan Stoza9e56aa02015-11-02 13:00:03 -08001076
chaviw13fdc492017-06-27 12:40:18 -07001077 if (disableTexture) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001078 mState.textureEnabled = false;
chaviw13fdc492017-06-27 12:40:18 -07001079 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001080
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001081 if (color.a < 1.0f || !opaque || cornerRadius > 0.0f) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001082 glEnable(GL_BLEND);
1083 glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1084 } else {
1085 glDisable(GL_BLEND);
1086 }
1087}
1088
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001089void GLESRenderEngine::setSourceY410BT2020(bool enable) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001090 mState.isY410BT2020 = enable;
Chia-I Wu131d3762018-01-11 14:35:27 -08001091}
1092
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001093void GLESRenderEngine::setSourceDataSpace(Dataspace source) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001094 mDataSpace = source;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001095}
1096
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001097void GLESRenderEngine::setOutputDataSpace(Dataspace dataspace) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001098 mOutputDataSpace = dataspace;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001099}
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001100
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001101void GLESRenderEngine::setDisplayMaxLuminance(const float maxLuminance) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001102 mState.displayMaxLuminance = maxLuminance;
Peiyong Linfb069302018-04-25 14:34:31 -07001103}
1104
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001105void GLESRenderEngine::setupLayerTexturing(const Texture& texture) {
Mathias Agopian49457ac2013-08-14 18:20:17 -07001106 GLuint target = texture.getTextureTarget();
1107 glBindTexture(target, texture.getTextureName());
Mathias Agopian3f844832013-08-07 21:24:32 -07001108 GLenum filter = GL_NEAREST;
Mathias Agopian49457ac2013-08-14 18:20:17 -07001109 if (texture.getFiltering()) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001110 filter = GL_LINEAR;
1111 }
Mathias Agopian49457ac2013-08-14 18:20:17 -07001112 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1113 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1114 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
1115 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
Mathias Agopian3f844832013-08-07 21:24:32 -07001116
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001117 mState.texture = texture;
1118 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -07001119}
1120
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001121void GLESRenderEngine::setupLayerBlackedOut() {
Mathias Agopian3f844832013-08-07 21:24:32 -07001122 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
Mathias Agopian49457ac2013-08-14 18:20:17 -07001123 Texture texture(Texture::TEXTURE_2D, mProtectedTexName);
1124 texture.setDimensions(1, 1); // FIXME: we should get that from somewhere
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001125 mState.texture = texture;
1126 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -07001127}
1128
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001129void GLESRenderEngine::setColorTransform(const mat4& colorTransform) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001130 mState.colorMatrix = colorTransform;
Dan Stozaf0087992014-10-20 15:46:09 -07001131}
1132
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001133void GLESRenderEngine::disableTexturing() {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001134 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001135}
1136
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001137void GLESRenderEngine::disableBlending() {
Mathias Agopian3f844832013-08-07 21:24:32 -07001138 glDisable(GL_BLEND);
1139}
1140
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001141void GLESRenderEngine::setupFillWithColor(float r, float g, float b, float a) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001142 mState.isPremultipliedAlpha = true;
1143 mState.isOpaque = false;
1144 mState.color = half4(r, g, b, a);
1145 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001146 glDisable(GL_BLEND);
Mathias Agopian3f844832013-08-07 21:24:32 -07001147}
1148
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001149void GLESRenderEngine::setupCornerRadiusCropSize(float width, float height) {
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001150 mState.cropSize = half2(width, height);
1151}
1152
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001153void GLESRenderEngine::drawMesh(const Mesh& mesh) {
Dan Stoza2713c302018-03-28 17:07:36 -07001154 ATRACE_CALL();
Mathias Agopian3f844832013-08-07 21:24:32 -07001155 if (mesh.getTexCoordsSize()) {
1156 glEnableVertexAttribArray(Program::texCoords);
Chia-I Wub027f802017-11-29 14:00:52 -08001157 glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE,
1158 mesh.getByteStride(), mesh.getTexCoords());
Mathias Agopian3f844832013-08-07 21:24:32 -07001159 }
1160
Chia-I Wub027f802017-11-29 14:00:52 -08001161 glVertexAttribPointer(Program::position, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1162 mesh.getByteStride(), mesh.getPositions());
Mathias Agopian3f844832013-08-07 21:24:32 -07001163
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001164 if (mState.cornerRadius > 0.0f) {
1165 glEnableVertexAttribArray(Program::cropCoords);
1166 glVertexAttribPointer(Program::cropCoords, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1167 mesh.getByteStride(), mesh.getCropCoords());
1168 }
1169
Peiyong Lina296b0c2018-04-30 16:55:29 -07001170 // By default, DISPLAY_P3 is the only supported wide color output. However,
1171 // when HDR content is present, hardware composer may be able to handle
1172 // BT2020 data space, in that case, the output data space is set to be
1173 // BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
1174 // to respect this and convert non-HDR content to HDR format.
Peiyong Lin13effd12018-07-24 17:01:47 -07001175 if (mUseColorManagement) {
1176 Description managedState = mState;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001177 Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
1178 Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001179 Dataspace outputStandard =
1180 static_cast<Dataspace>(mOutputDataSpace & Dataspace::STANDARD_MASK);
1181 Dataspace outputTransfer =
1182 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001183 bool needsXYZConversion = needsXYZTransformMatrix();
1184
Valerie Haueb8e0762018-11-06 10:10:42 -08001185 // NOTE: if the input standard of the input dataspace is not STANDARD_DCI_P3 or
1186 // STANDARD_BT2020, it will be treated as STANDARD_BT709
1187 if (inputStandard != Dataspace::STANDARD_DCI_P3 &&
1188 inputStandard != Dataspace::STANDARD_BT2020) {
1189 inputStandard = Dataspace::STANDARD_BT709;
1190 }
1191
Peiyong Lina296b0c2018-04-30 16:55:29 -07001192 if (needsXYZConversion) {
1193 // The supported input color spaces are standard RGB, Display P3 and BT2020.
1194 switch (inputStandard) {
1195 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001196 managedState.inputTransformMatrix = mDisplayP3ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001197 break;
1198 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001199 managedState.inputTransformMatrix = mBt2020ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001200 break;
1201 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001202 managedState.inputTransformMatrix = mSrgbToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001203 break;
1204 }
1205
Peiyong Lin9b03c732018-05-17 10:14:02 -07001206 // The supported output color spaces are BT2020, Display P3 and standard RGB.
Peiyong Lina296b0c2018-04-30 16:55:29 -07001207 switch (outputStandard) {
1208 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001209 managedState.outputTransformMatrix = mXyzToBt2020;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001210 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001211 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001212 managedState.outputTransformMatrix = mXyzToDisplayP3;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001213 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001214 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001215 managedState.outputTransformMatrix = mXyzToSrgb;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001216 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001217 }
1218 } else if (inputStandard != outputStandard) {
1219 // At this point, the input data space and output data space could be both
1220 // HDR data spaces, but they match each other, we do nothing in this case.
1221 // In addition to the case above, the input data space could be
1222 // - scRGB linear
1223 // - scRGB non-linear
1224 // - sRGB
1225 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001226 // - BT2020
Peiyong Lina296b0c2018-04-30 16:55:29 -07001227 // The output data spaces could be
1228 // - sRGB
1229 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001230 // - BT2020
1231 switch (outputStandard) {
1232 case Dataspace::STANDARD_BT2020:
1233 if (inputStandard == Dataspace::STANDARD_BT709) {
1234 managedState.outputTransformMatrix = mSrgbToBt2020;
1235 } else if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1236 managedState.outputTransformMatrix = mDisplayP3ToBt2020;
1237 }
1238 break;
1239 case Dataspace::STANDARD_DCI_P3:
1240 if (inputStandard == Dataspace::STANDARD_BT709) {
1241 managedState.outputTransformMatrix = mSrgbToDisplayP3;
1242 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1243 managedState.outputTransformMatrix = mBt2020ToDisplayP3;
1244 }
1245 break;
1246 default:
1247 if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1248 managedState.outputTransformMatrix = mDisplayP3ToSrgb;
1249 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1250 managedState.outputTransformMatrix = mBt2020ToSrgb;
1251 }
1252 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001253 }
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001254 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001255
1256 // we need to convert the RGB value to linear space and convert it back when:
1257 // - there is a color matrix that is not an identity matrix, or
1258 // - there is an output transform matrix that is not an identity matrix, or
1259 // - the input transfer function doesn't match the output transfer function.
Peiyong Lin13effd12018-07-24 17:01:47 -07001260 if (managedState.hasColorMatrix() || managedState.hasOutputTransformMatrix() ||
Chia-I Wud49d6692018-06-27 07:17:41 +08001261 inputTransfer != outputTransfer) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001262 managedState.inputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001263 Description::dataSpaceToTransferFunction(inputTransfer);
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001264 managedState.outputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001265 Description::dataSpaceToTransferFunction(outputTransfer);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001266 }
1267
Peiyong Linfb530cf2018-12-15 05:07:38 +00001268 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext
1269 : mEGLContext,
1270 managedState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001271
1272 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1273
1274 if (outputDebugPPMs) {
Peiyong Lin13effd12018-07-24 17:01:47 -07001275 static uint64_t managedColorFrameCount = 0;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001276 std::ostringstream out;
Peiyong Lin13effd12018-07-24 17:01:47 -07001277 out << "/data/texture_out" << managedColorFrameCount++;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001278 writePPM(out.str().c_str(), mVpWidth, mVpHeight);
1279 }
1280 } else {
Peiyong Linfb530cf2018-12-15 05:07:38 +00001281 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext
1282 : mEGLContext,
1283 mState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001284
1285 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1286 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001287
1288 if (mesh.getTexCoordsSize()) {
1289 glDisableVertexAttribArray(Program::texCoords);
1290 }
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001291
1292 if (mState.cornerRadius > 0.0f) {
1293 glDisableVertexAttribArray(Program::cropCoords);
1294 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001295}
1296
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001297size_t GLESRenderEngine::getMaxTextureSize() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001298 return mMaxTextureSize;
1299}
1300
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001301size_t GLESRenderEngine::getMaxViewportDims() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001302 return mMaxViewportDims[0] < mMaxViewportDims[1] ? mMaxViewportDims[0] : mMaxViewportDims[1];
1303}
1304
Yiwei Zhang5434a782018-12-05 18:06:32 -08001305void GLESRenderEngine::dump(std::string& result) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001306 const GLExtensions& extensions = GLExtensions::getInstance();
Peiyong Linfb530cf2018-12-15 05:07:38 +00001307 ProgramCache& cache = ProgramCache::getInstance();
Peiyong Linf11f39b2018-09-05 14:37:41 -07001308
Yiwei Zhang5434a782018-12-05 18:06:32 -08001309 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1310 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
Yiwei Zhang5434a782018-12-05 18:06:32 -08001311 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1312 extensions.getVersion());
1313 StringAppendF(&result, "%s\n", extensions.getExtensions());
Peiyong Line62c5cb2019-04-30 13:59:59 -07001314 StringAppendF(&result, "RenderEngine supports protected context: %d\n",
1315 supportsProtectedContent());
1316 StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001317 StringAppendF(&result, "RenderEngine program cache size for unprotected context: %zu\n",
1318 cache.getSize(mEGLContext));
1319 StringAppendF(&result, "RenderEngine program cache size for protected context: %zu\n",
1320 cache.getSize(mProtectedEGLContext));
Yiwei Zhang5434a782018-12-05 18:06:32 -08001321 StringAppendF(&result, "RenderEngine last dataspace conversion: (%s) to (%s)\n",
1322 dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
1323 dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
Mathias Agopian3f844832013-08-07 21:24:32 -07001324}
1325
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001326GLESRenderEngine::GlesVersion GLESRenderEngine::parseGlesVersion(const char* str) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001327 int major, minor;
1328 if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) {
1329 if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) {
1330 ALOGW("Unable to parse GL_VERSION string: \"%s\"", str);
1331 return GLES_VERSION_1_0;
1332 }
1333 }
1334
1335 if (major == 1 && minor == 0) return GLES_VERSION_1_0;
1336 if (major == 1 && minor >= 1) return GLES_VERSION_1_1;
1337 if (major == 2 && minor >= 0) return GLES_VERSION_2_0;
1338 if (major == 3 && minor >= 0) return GLES_VERSION_3_0;
1339
1340 ALOGW("Unrecognized OpenGL ES version: %d.%d", major, minor);
1341 return GLES_VERSION_1_0;
1342}
1343
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001344EGLContext GLESRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001345 EGLContext shareContext, bool useContextPriority,
1346 Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001347 EGLint renderableType = 0;
1348 if (config == EGL_NO_CONFIG) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001349 renderableType = EGL_OPENGL_ES3_BIT;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001350 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1351 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1352 }
1353 EGLint contextClientVersion = 0;
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001354 if (renderableType & EGL_OPENGL_ES3_BIT) {
1355 contextClientVersion = 3;
1356 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001357 contextClientVersion = 2;
1358 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1359 contextClientVersion = 1;
1360 } else {
1361 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1362 }
1363
1364 std::vector<EGLint> contextAttributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001365 contextAttributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001366 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1367 contextAttributes.push_back(contextClientVersion);
1368 if (useContextPriority) {
1369 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
1370 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1371 }
Peiyong Linfb530cf2018-12-15 05:07:38 +00001372 if (protection == Protection::PROTECTED) {
1373 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1374 contextAttributes.push_back(EGL_TRUE);
1375 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001376 contextAttributes.push_back(EGL_NONE);
1377
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001378 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1379
1380 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1381 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1382 // EGL_NO_CONTEXT so that we can abort.
1383 if (config != EGL_NO_CONFIG) {
1384 return context;
1385 }
1386 // If |config| is EGL_NO_CONFIG, we speculatively try to create GLES 3 context, so we should
1387 // try to fall back to GLES 2.
1388 contextAttributes[1] = 2;
1389 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1390 }
1391
1392 return context;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001393}
1394
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001395EGLSurface GLESRenderEngine::createDummyEglPbufferSurface(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001396 int hwcFormat, Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001397 EGLConfig dummyConfig = config;
1398 if (dummyConfig == EGL_NO_CONFIG) {
1399 dummyConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
1400 }
1401 std::vector<EGLint> attributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001402 attributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001403 attributes.push_back(EGL_WIDTH);
1404 attributes.push_back(1);
1405 attributes.push_back(EGL_HEIGHT);
1406 attributes.push_back(1);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001407 if (protection == Protection::PROTECTED) {
1408 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1409 attributes.push_back(EGL_TRUE);
1410 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001411 attributes.push_back(EGL_NONE);
1412
1413 return eglCreatePbufferSurface(display, dummyConfig, attributes.data());
1414}
1415
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001416bool GLESRenderEngine::isHdrDataSpace(const Dataspace dataSpace) const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001417 const Dataspace standard = static_cast<Dataspace>(dataSpace & Dataspace::STANDARD_MASK);
1418 const Dataspace transfer = static_cast<Dataspace>(dataSpace & Dataspace::TRANSFER_MASK);
1419 return standard == Dataspace::STANDARD_BT2020 &&
Peiyong Lin46080ef2018-10-26 18:43:14 -07001420 (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001421}
1422
1423// For convenience, we want to convert the input color space to XYZ color space first,
1424// and then convert from XYZ color space to output color space when
1425// - SDR and HDR contents are mixed, either SDR content will be converted to HDR or
1426// HDR content will be tone-mapped to SDR; Or,
1427// - there are HDR PQ and HLG contents presented at the same time, where we want to convert
1428// HLG content to PQ content.
1429// In either case above, we need to operate the Y value in XYZ color space. Thus, when either
1430// input data space or output data space is HDR data space, and the input transfer function
1431// doesn't match the output transfer function, we would enable an intermediate transfrom to
1432// XYZ color space.
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001433bool GLESRenderEngine::needsXYZTransformMatrix() const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001434 const bool isInputHdrDataSpace = isHdrDataSpace(mDataSpace);
1435 const bool isOutputHdrDataSpace = isHdrDataSpace(mOutputDataSpace);
1436 const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001437 const Dataspace outputTransfer =
1438 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001439
1440 return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
1441}
1442
Alec Mourid43ccab2019-03-13 12:23:45 -07001443bool GLESRenderEngine::isImageCachedForTesting(uint64_t bufferId) {
1444 std::lock_guard<std::mutex> lock(mRenderingMutex);
1445 const auto& cachedImage = mImageCache.find(bufferId);
1446 return cachedImage != mImageCache.end();
1447}
1448
1449bool GLESRenderEngine::isFramebufferImageCachedForTesting(uint64_t bufferId) {
1450 std::lock_guard<std::mutex> lock(mRenderingMutex);
1451 return std::any_of(mFramebufferImageCache.cbegin(), mFramebufferImageCache.cend(),
1452 [=](std::pair<uint64_t, EGLImageKHR> image) {
1453 return image.first == bufferId;
1454 });
1455}
1456
Alec Mouri554d06e2018-12-20 00:15:33 -08001457// FlushTracer implementation
1458GLESRenderEngine::FlushTracer::FlushTracer(GLESRenderEngine* engine) : mEngine(engine) {
1459 mThread = std::thread(&GLESRenderEngine::FlushTracer::loop, this);
1460}
1461
1462GLESRenderEngine::FlushTracer::~FlushTracer() {
1463 {
1464 std::lock_guard<std::mutex> lock(mMutex);
1465 mRunning = false;
1466 }
1467 mCondition.notify_all();
1468 if (mThread.joinable()) {
1469 mThread.join();
1470 }
1471}
1472
1473void GLESRenderEngine::FlushTracer::queueSync(EGLSyncKHR sync) {
1474 std::lock_guard<std::mutex> lock(mMutex);
1475 char name[64];
1476 const uint64_t frameNum = mFramesQueued++;
1477 snprintf(name, sizeof(name), "Queueing sync for frame: %lu",
1478 static_cast<unsigned long>(frameNum));
1479 ATRACE_NAME(name);
1480 mQueue.push({sync, frameNum});
1481 ATRACE_INT("GPU Frames Outstanding", mQueue.size());
1482 mCondition.notify_one();
1483}
1484
1485void GLESRenderEngine::FlushTracer::loop() {
1486 while (mRunning) {
1487 QueueEntry entry;
1488 {
1489 std::lock_guard<std::mutex> lock(mMutex);
1490
1491 mCondition.wait(mMutex,
Alec Mouric15dd012019-01-15 15:30:38 -08001492 [&]() REQUIRES(mMutex) { return !mQueue.empty() || !mRunning; });
Alec Mouri554d06e2018-12-20 00:15:33 -08001493
1494 if (!mRunning) {
1495 // if mRunning is false, then FlushTracer is being destroyed, so
1496 // bail out now.
1497 break;
1498 }
1499 entry = mQueue.front();
1500 mQueue.pop();
1501 }
1502 {
1503 char name[64];
1504 snprintf(name, sizeof(name), "waiting for frame %lu",
1505 static_cast<unsigned long>(entry.mFrameNum));
1506 ATRACE_NAME(name);
1507 mEngine->waitSync(entry.mSync, 0);
1508 }
1509 }
1510}
1511
Peiyong Lin46080ef2018-10-26 18:43:14 -07001512} // namespace gl
1513} // namespace renderengine
1514} // namespace android