blob: 5ae54ffdff4f6ea126be9591f179ca38dba2215e [file] [log] [blame]
Sean Silvabeb15ca2012-12-04 03:20:08 +00001========================
2LLVM Programmer's Manual
3========================
4
5.. contents::
6 :local:
7
8.. warning::
Chris Lattner045a73e2013-01-10 21:24:04 +00009 This is always a work in progress.
Sean Silvabeb15ca2012-12-04 03:20:08 +000010
11.. _introduction:
12
13Introduction
14============
15
16This document is meant to highlight some of the important classes and interfaces
17available in the LLVM source-base. This manual is not intended to explain what
18LLVM is, how it works, and what LLVM code looks like. It assumes that you know
19the basics of LLVM and are interested in writing transformations or otherwise
20analyzing or manipulating the code.
21
22This document should get you oriented so that you can find your way in the
23continuously growing source code that makes up the LLVM infrastructure. Note
24that this manual is not intended to serve as a replacement for reading the
25source code, so if you think there should be a method in one of these classes to
26do something, but it's not listed, check the source. Links to the `doxygen
27<http://llvm.org/doxygen/>`__ sources are provided to make this as easy as
28possible.
29
30The first section of this document describes general information that is useful
31to know when working in the LLVM infrastructure, and the second describes the
32Core LLVM classes. In the future this manual will be extended with information
33describing how to use extension libraries, such as dominator information, CFG
34traversal routines, and useful utilities like the ``InstVisitor`` (`doxygen
35<http://llvm.org/doxygen/InstVisitor_8h-source.html>`__) template.
36
37.. _general:
38
39General Information
40===================
41
42This section contains general information that is useful if you are working in
43the LLVM source-base, but that isn't specific to any particular API.
44
45.. _stl:
46
47The C++ Standard Template Library
48---------------------------------
49
50LLVM makes heavy use of the C++ Standard Template Library (STL), perhaps much
51more than you are used to, or have seen before. Because of this, you might want
52to do a little background reading in the techniques used and capabilities of the
53library. There are many good pages that discuss the STL, and several books on
54the subject that you can get, so it will not be discussed in this document.
55
56Here are some useful links:
57
Sean Silva4b587852012-12-04 03:30:36 +000058#. `cppreference.com
59 <http://en.cppreference.com/w/>`_ - an excellent
Sean Silvabeb15ca2012-12-04 03:20:08 +000060 reference for the STL and other parts of the standard C++ library.
61
62#. `C++ In a Nutshell <http://www.tempest-sw.com/cpp/>`_ - This is an O'Reilly
63 book in the making. It has a decent Standard Library Reference that rivals
64 Dinkumware's, and is unfortunately no longer free since the book has been
65 published.
66
67#. `C++ Frequently Asked Questions <http://www.parashift.com/c++-faq-lite/>`_.
68
69#. `SGI's STL Programmer's Guide <http://www.sgi.com/tech/stl/>`_ - Contains a
70 useful `Introduction to the STL
71 <http://www.sgi.com/tech/stl/stl_introduction.html>`_.
72
73#. `Bjarne Stroustrup's C++ Page
74 <http://www.research.att.com/%7Ebs/C++.html>`_.
75
76#. `Bruce Eckel's Thinking in C++, 2nd ed. Volume 2 Revision 4.0
Sean Silvac454f07e32012-12-04 03:45:27 +000077 (even better, get the book)
78 <http://www.mindview.net/Books/TICPP/ThinkingInCPP2e.html>`_.
Sean Silvabeb15ca2012-12-04 03:20:08 +000079
Sean Silva92a44892013-01-11 02:28:08 +000080You are also encouraged to take a look at the :doc:`LLVM Coding Standards
81<CodingStandards>` guide which focuses on how to write maintainable code more
Sean Silvabeb15ca2012-12-04 03:20:08 +000082than where to put your curly braces.
83
84.. _resources:
85
86Other useful references
87-----------------------
88
89#. `Using static and shared libraries across platforms
90 <http://www.fortran-2000.com/ArnaudRecipes/sharedlib.html>`_
91
92.. _apis:
93
94Important and useful LLVM APIs
95==============================
96
97Here we highlight some LLVM APIs that are generally useful and good to know
98about when writing transformations.
99
100.. _isa:
101
102The ``isa<>``, ``cast<>`` and ``dyn_cast<>`` templates
103------------------------------------------------------
104
105The LLVM source-base makes extensive use of a custom form of RTTI. These
106templates have many similarities to the C++ ``dynamic_cast<>`` operator, but
107they don't have some drawbacks (primarily stemming from the fact that
108``dynamic_cast<>`` only works on classes that have a v-table). Because they are
109used so often, you must know what they do and how they work. All of these
110templates are defined in the ``llvm/Support/Casting.h`` (`doxygen
111<http://llvm.org/doxygen/Casting_8h-source.html>`__) file (note that you very
112rarely have to include this file directly).
113
114``isa<>``:
115 The ``isa<>`` operator works exactly like the Java "``instanceof``" operator.
116 It returns true or false depending on whether a reference or pointer points to
117 an instance of the specified class. This can be very useful for constraint
118 checking of various sorts (example below).
119
120``cast<>``:
121 The ``cast<>`` operator is a "checked cast" operation. It converts a pointer
122 or reference from a base class to a derived class, causing an assertion
123 failure if it is not really an instance of the right type. This should be
124 used in cases where you have some information that makes you believe that
125 something is of the right type. An example of the ``isa<>`` and ``cast<>``
126 template is:
127
128 .. code-block:: c++
129
130 static bool isLoopInvariant(const Value *V, const Loop *L) {
131 if (isa<Constant>(V) || isa<Argument>(V) || isa<GlobalValue>(V))
132 return true;
133
134 // Otherwise, it must be an instruction...
135 return !L->contains(cast<Instruction>(V)->getParent());
136 }
137
138 Note that you should **not** use an ``isa<>`` test followed by a ``cast<>``,
139 for that use the ``dyn_cast<>`` operator.
140
141``dyn_cast<>``:
142 The ``dyn_cast<>`` operator is a "checking cast" operation. It checks to see
143 if the operand is of the specified type, and if so, returns a pointer to it
144 (this operator does not work with references). If the operand is not of the
145 correct type, a null pointer is returned. Thus, this works very much like
146 the ``dynamic_cast<>`` operator in C++, and should be used in the same
147 circumstances. Typically, the ``dyn_cast<>`` operator is used in an ``if``
148 statement or some other flow control statement like this:
149
150 .. code-block:: c++
151
Piotr Padlewskidb8d7c82016-11-11 22:12:15 +0000152 if (auto *AI = dyn_cast<AllocationInst>(Val)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +0000153 // ...
154 }
155
156 This form of the ``if`` statement effectively combines together a call to
157 ``isa<>`` and a call to ``cast<>`` into one statement, which is very
158 convenient.
159
160 Note that the ``dyn_cast<>`` operator, like C++'s ``dynamic_cast<>`` or Java's
161 ``instanceof`` operator, can be abused. In particular, you should not use big
162 chained ``if/then/else`` blocks to check for lots of different variants of
163 classes. If you find yourself wanting to do this, it is much cleaner and more
164 efficient to use the ``InstVisitor`` class to dispatch over the instruction
165 type directly.
166
167``cast_or_null<>``:
168 The ``cast_or_null<>`` operator works just like the ``cast<>`` operator,
169 except that it allows for a null pointer as an argument (which it then
170 propagates). This can sometimes be useful, allowing you to combine several
171 null checks into one.
172
173``dyn_cast_or_null<>``:
174 The ``dyn_cast_or_null<>`` operator works just like the ``dyn_cast<>``
175 operator, except that it allows for a null pointer as an argument (which it
176 then propagates). This can sometimes be useful, allowing you to combine
177 several null checks into one.
178
179These five templates can be used with any classes, whether they have a v-table
180or not. If you want to add support for these templates, see the document
Sean Silva92a44892013-01-11 02:28:08 +0000181:doc:`How to set up LLVM-style RTTI for your class hierarchy
182<HowToSetUpLLVMStyleRTTI>`
Sean Silvabeb15ca2012-12-04 03:20:08 +0000183
184.. _string_apis:
185
186Passing strings (the ``StringRef`` and ``Twine`` classes)
187---------------------------------------------------------
188
189Although LLVM generally does not do much string manipulation, we do have several
190important APIs which take strings. Two important examples are the Value class
191-- which has names for instructions, functions, etc. -- and the ``StringMap``
192class which is used extensively in LLVM and Clang.
193
194These are generic classes, and they need to be able to accept strings which may
195have embedded null characters. Therefore, they cannot simply take a ``const
196char *``, and taking a ``const std::string&`` requires clients to perform a heap
197allocation which is usually unnecessary. Instead, many LLVM APIs use a
198``StringRef`` or a ``const Twine&`` for passing strings efficiently.
199
200.. _StringRef:
201
202The ``StringRef`` class
203^^^^^^^^^^^^^^^^^^^^^^^^^^^^
204
205The ``StringRef`` data type represents a reference to a constant string (a
206character array and a length) and supports the common operations available on
207``std::string``, but does not require heap allocation.
208
209It can be implicitly constructed using a C style null-terminated string, an
210``std::string``, or explicitly with a character pointer and length. For
211example, the ``StringRef`` find function is declared as:
212
213.. code-block:: c++
214
215 iterator find(StringRef Key);
216
217and clients can call it using any one of:
218
219.. code-block:: c++
220
221 Map.find("foo"); // Lookup "foo"
222 Map.find(std::string("bar")); // Lookup "bar"
223 Map.find(StringRef("\0baz", 4)); // Lookup "\0baz"
224
225Similarly, APIs which need to return a string may return a ``StringRef``
226instance, which can be used directly or converted to an ``std::string`` using
227the ``str`` member function. See ``llvm/ADT/StringRef.h`` (`doxygen
228<http://llvm.org/doxygen/classllvm_1_1StringRef_8h-source.html>`__) for more
229information.
230
231You should rarely use the ``StringRef`` class directly, because it contains
232pointers to external memory it is not generally safe to store an instance of the
233class (unless you know that the external storage will not be freed).
234``StringRef`` is small and pervasive enough in LLVM that it should always be
235passed by value.
236
237The ``Twine`` class
238^^^^^^^^^^^^^^^^^^^
239
240The ``Twine`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1Twine.html>`__)
241class is an efficient way for APIs to accept concatenated strings. For example,
242a common LLVM paradigm is to name one instruction based on the name of another
243instruction with a suffix, for example:
244
245.. code-block:: c++
246
247 New = CmpInst::Create(..., SO->getName() + ".cmp");
248
249The ``Twine`` class is effectively a lightweight `rope
250<http://en.wikipedia.org/wiki/Rope_(computer_science)>`_ which points to
251temporary (stack allocated) objects. Twines can be implicitly constructed as
252the result of the plus operator applied to strings (i.e., a C strings, an
253``std::string``, or a ``StringRef``). The twine delays the actual concatenation
254of strings until it is actually required, at which point it can be efficiently
255rendered directly into a character array. This avoids unnecessary heap
256allocation involved in constructing the temporary results of string
257concatenation. See ``llvm/ADT/Twine.h`` (`doxygen
258<http://llvm.org/doxygen/Twine_8h_source.html>`__) and :ref:`here <dss_twine>`
259for more information.
260
261As with a ``StringRef``, ``Twine`` objects point to external memory and should
262almost never be stored or mentioned directly. They are intended solely for use
263when defining a function which should be able to efficiently accept concatenated
264strings.
265
Zachary Turner11db2642016-11-11 23:57:40 +0000266.. _formatting_strings:
267
268Formatting strings (the ``formatv`` function)
269---------------------------------------------
270While LLVM doesn't necessarily do a lot of string manipulation and parsing, it
271does do a lot of string formatting. From diagnostic messages, to llvm tool
272outputs such as ``llvm-readobj`` to printing verbose disassembly listings and
273LLDB runtime logging, the need for string formatting is pervasive.
274
275The ``formatv`` is similar in spirit to ``printf``, but uses a different syntax
276which borrows heavily from Python and C#. Unlike ``printf`` it deduces the type
277to be formatted at compile time, so it does not need a format specifier such as
278``%d``. This reduces the mental overhead of trying to construct portable format
279strings, especially for platform-specific types like ``size_t`` or pointer types.
280Unlike both ``printf`` and Python, it additionally fails to compile if LLVM does
281not know how to format the type. These two properties ensure that the function
282is both safer and simpler to use than traditional formatting methods such as
283the ``printf`` family of functions.
284
285Simple formatting
286^^^^^^^^^^^^^^^^^
287
288A call to ``formatv`` involves a single **format string** consisting of 0 or more
289**replacement sequences**, followed by a variable length list of **replacement values**.
290A replacement sequence is a string of the form ``{N[[,align]:style]}``.
291
292``N`` refers to the 0-based index of the argument from the list of replacement
293values. Note that this means it is possible to reference the same parameter
294multiple times, possibly with different style and/or alignment options, in any order.
295
296``align`` is an optional string specifying the width of the field to format
297the value into, and the alignment of the value within the field. It is specified as
298an optional **alignment style** followed by a positive integral **field width**. The
299alignment style can be one of the characters ``-`` (left align), ``=`` (center align),
300or ``+`` (right align). The default is right aligned.
301
302``style`` is an optional string consisting of a type specific that controls the
303formatting of the value. For example, to format a floating point value as a percentage,
304you can use the style option ``P``.
305
306Custom formatting
307^^^^^^^^^^^^^^^^^
308
309There are two ways to customize the formatting behavior for a type.
310
3111. Provide a template specialization of ``llvm::format_provider<T>`` for your
312 type ``T`` with the appropriate static format method.
313
314 .. code-block:: c++
315
316 namespace llvm {
317 template<>
318 struct format_provider<MyFooBar> {
319 static void format(const MyFooBar &V, raw_ostream &Stream, StringRef Style) {
320 // Do whatever is necessary to format `V` into `Stream`
321 }
322 };
323 void foo() {
324 MyFooBar X;
325 std::string S = formatv("{0}", X);
326 }
327 }
328
329 This is a useful extensibility mechanism for adding support for formatting your own
330 custom types with your own custom Style options. But it does not help when you want
331 to extend the mechanism for formatting a type that the library already knows how to
332 format. For that, we need something else.
333
3342. Provide a **format adapter** with a non-static format method.
335
336 .. code-block:: c++
337
338 namespace anything {
339 struct format_int_custom {
340 int N;
341 explicit format_int_custom(int N) : N(N) {}
342 void format(llvm::raw_ostream &Stream, StringRef Style) {
343 // Do whatever is necessary to format ``N`` into ``Stream``
344 }
345 };
346 }
347 namespace llvm {
348 void foo() {
349 std::string S = formatv("{0}", anything::format_int_custom(42));
350 }
351 }
352
353 If the search for a specialization of ``format_provider<T>`` for the given type
354 fails, ``formatv`` will subsequently check the argument for an instance method
355 named ``format`` with the signature described above. If so, it will call the
356 ``format`` method on the argument passing in the specified style. This allows
357 one to provide custom formatting of any type, including one which already has
358 a builtin format provider.
359
360``formatv`` Examples
361^^^^^^^^^^^^^^^^^^^^
362Below is intended to provide an incomplete set of examples demonstrating
363the usage of ``formatv``. More information can be found by reading the
364doxygen documentation or by looking at the unit test suite.
365
366
367.. code-block:: c++
368
369 std::string S;
370 // Simple formatting of basic types and implicit string conversion.
371 S = formatv("{0} ({1:P})", 7, 0.35); // S == "7 (35.00%)"
372
373 // Out-of-order referencing and multi-referencing
374 outs() << formatv("{0} {2} {1} {0}", 1, "test", 3); // prints "1 3 test 1"
375
376 // Left, right, and center alignment
377 S = formatv("{0,7}", 'a'); // S == " a";
378 S = formatv("{0,-7}", 'a'); // S == "a ";
379 S = formatv("{0,=7}", 'a'); // S == " a ";
380 S = formatv("{0,+7}", 'a'); // S == " a";
381
382 // Custom styles
383 S = formatv("{0:N} - {0:x} - {1:E}", 12345, 123908342); // S == "12,345 - 0x3039 - 1.24E8"
384
385 // Adapters
386 S = formatv("{0}", fmt_align(42, AlignStyle::Center, 7)); // S == " 42 "
387 S = formatv("{0}", fmt_repeat("hi", 3)); // S == "hihihi"
388 S = formatv("{0}", fmt_pad("hi", 2, 6)); // S == " hi "
389
390 // Ranges
391 std::vector<int> V = {8, 9, 10};
392 S = formatv("{0}", make_range(V.begin(), V.end())); // S == "8, 9, 10"
393 S = formatv("{0:$[+]}", make_range(V.begin(), V.end())); // S == "8+9+10"
394 S = formatv("{0:$[ + ]@[x]}", make_range(V.begin(), V.end())); // S == "0x8 + 0x9 + 0xA"
395
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000396.. _error_apis:
397
398Error handling
399--------------
400
401Proper error handling helps us identify bugs in our code, and helps end-users
402understand errors in their tool usage. Errors fall into two broad categories:
403*programmatic* and *recoverable*, with different strategies for handling and
404reporting.
405
406Programmatic Errors
407^^^^^^^^^^^^^^^^^^^
408
409Programmatic errors are violations of program invariants or API contracts, and
410represent bugs within the program itself. Our aim is to document invariants, and
411to abort quickly at the point of failure (providing some basic diagnostic) when
412invariants are broken at runtime.
413
414The fundamental tools for handling programmatic errors are assertions and the
415llvm_unreachable function. Assertions are used to express invariant conditions,
416and should include a message describing the invariant:
417
418.. code-block:: c++
419
420 assert(isPhysReg(R) && "All virt regs should have been allocated already.");
421
422The llvm_unreachable function can be used to document areas of control flow
423that should never be entered if the program invariants hold:
424
425.. code-block:: c++
426
427 enum { Foo, Bar, Baz } X = foo();
428
429 switch (X) {
430 case Foo: /* Handle Foo */; break;
431 case Bar: /* Handle Bar */; break;
432 default:
433 llvm_unreachable("X should be Foo or Bar here");
434 }
435
436Recoverable Errors
437^^^^^^^^^^^^^^^^^^
438
439Recoverable errors represent an error in the program's environment, for example
440a resource failure (a missing file, a dropped network connection, etc.), or
441malformed input. These errors should be detected and communicated to a level of
442the program where they can be handled appropriately. Handling the error may be
443as simple as reporting the issue to the user, or it may involve attempts at
444recovery.
445
446Recoverable errors are modeled using LLVM's ``Error`` scheme. This scheme
447represents errors using function return values, similar to classic C integer
448error codes, or C++'s ``std::error_code``. However, the ``Error`` class is
449actually a lightweight wrapper for user-defined error types, allowing arbitrary
450information to be attached to describe the error. This is similar to the way C++
451exceptions allow throwing of user-defined types.
452
Lang Hames42f5dd82016-09-02 03:46:08 +0000453Success values are created by calling ``Error::success()``, E.g.:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000454
455.. code-block:: c++
456
457 Error foo() {
458 // Do something.
459 // Return success.
460 return Error::success();
461 }
462
463Success values are very cheap to construct and return - they have minimal
464impact on program performance.
465
466Failure values are constructed using ``make_error<T>``, where ``T`` is any class
Lang Hames42f5dd82016-09-02 03:46:08 +0000467that inherits from the ErrorInfo utility, E.g.:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000468
469.. code-block:: c++
Kostya Serebryanyaf67fd12016-10-27 20:14:03 +0000470
Lang Hames03a88cc2016-10-25 21:19:30 +0000471 class BadFileFormat : public ErrorInfo<BadFileFormat> {
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000472 public:
Reid Klecknera15b76b2016-03-24 23:49:34 +0000473 static char ID;
Lang Hames03a88cc2016-10-25 21:19:30 +0000474 std::string Path;
475
476 BadFileFormat(StringRef Path) : Path(Path.str()) {}
477
478 void log(raw_ostream &OS) const override {
479 OS << Path << " is malformed";
480 }
481
482 std::error_code convertToErrorCode() const override {
483 return make_error_code(object_error::parse_failed);
484 }
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000485 };
486
Lang Hames03a88cc2016-10-25 21:19:30 +0000487 char FileExists::ID; // This should be declared in the C++ file.
Reid Klecknera15b76b2016-03-24 23:49:34 +0000488
Lang Hames03a88cc2016-10-25 21:19:30 +0000489 Error printFormattedFile(StringRef Path) {
490 if (<check for valid format>)
491 return make_error<InvalidObjectFile>(Path);
492 // print file contents.
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000493 return Error::success();
494 }
495
Lang Hamesa0f517f2016-03-23 03:18:16 +0000496Error values can be implicitly converted to bool: true for error, false for
497success, enabling the following idiom:
498
Justin Bogner91269bf2016-03-23 22:54:19 +0000499.. code-block:: c++
Lang Hamesa0f517f2016-03-23 03:18:16 +0000500
Lang Hames1684d7c2016-03-24 18:05:21 +0000501 Error mayFail();
Lang Hamesa0f517f2016-03-23 03:18:16 +0000502
Lang Hames1684d7c2016-03-24 18:05:21 +0000503 Error foo() {
504 if (auto Err = mayFail())
505 return Err;
506 // Success! We can proceed.
507 ...
Lang Hamesa0f517f2016-03-23 03:18:16 +0000508
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000509For functions that can fail but need to return a value the ``Expected<T>``
510utility can be used. Values of this type can be constructed with either a
Lang Hames42f5dd82016-09-02 03:46:08 +0000511``T``, or an ``Error``. Expected<T> values are also implicitly convertible to
Lang Hames03a88cc2016-10-25 21:19:30 +0000512boolean, but with the opposite convention to ``Error``: true for success, false
513for error. If success, the ``T`` value can be accessed via the dereference
514operator. If failure, the ``Error`` value can be extracted using the
515``takeError()`` method. Idiomatic usage looks like:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000516
517.. code-block:: c++
518
Lang Hames03a88cc2016-10-25 21:19:30 +0000519 Expected<FormattedFile> openFormattedFile(StringRef Path) {
520 // If badly formatted, return an error.
521 if (auto Err = checkFormat(Path))
522 return std::move(Err);
523 // Otherwise return a FormattedFile instance.
524 return FormattedFile(Path);
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000525 }
526
Lang Hames03a88cc2016-10-25 21:19:30 +0000527 Error processFormattedFile(StringRef Path) {
528 // Try to open a formatted file
529 if (auto FileOrErr = openFormattedFile(Path)) {
530 // On success, grab a reference to the file and continue.
531 auto &File = *FileOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000532 ...
Lang Hamesca20d9e2016-10-25 22:38:50 +0000533 } else
534 // On error, extract the Error value and return it.
Lang Hames03a88cc2016-10-25 21:19:30 +0000535 return FileOrErr.takeError();
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000536 }
537
Lang Hames03a88cc2016-10-25 21:19:30 +0000538If an ``Expected<T>`` value is in success mode then the ``takeError()`` method
539will return a success value. Using this fact, the above function can be
540rewritten as:
541
542.. code-block:: c++
543
544 Error processFormattedFile(StringRef Path) {
545 // Try to open a formatted file
546 auto FileOrErr = openFormattedFile(Path);
547 if (auto Err = FileOrErr.takeError())
548 // On error, extract the Error value and return it.
549 return Err;
550 // On success, grab a reference to the file and continue.
551 auto &File = *FileOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000552 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000553 }
554
555This second form is often more readable for functions that involve multiple
556``Expected<T>`` values as it limits the indentation required.
557
558All ``Error`` instances, whether success or failure, must be either checked or
559moved from (via ``std::move`` or a return) before they are destructed.
560Accidentally discarding an unchecked error will cause a program abort at the
561point where the unchecked value's destructor is run, making it easy to identify
562and fix violations of this rule.
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000563
564Success values are considered checked once they have been tested (by invoking
565the boolean conversion operator):
566
567.. code-block:: c++
568
569 if (auto Err = canFail(...))
570 return Err; // Failure value - move error to caller.
571
572 // Safe to continue: Err was checked.
573
Lang Hamesc5d41d42016-09-02 03:50:50 +0000574In contrast, the following code will always cause an abort, even if ``canFail``
575returns a success value:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000576
577.. code-block:: c++
578
579 canFail();
580 // Program will always abort here, even if canFail() returns Success, since
581 // the value is not checked.
582
583Failure values are considered checked once a handler for the error type has
584been activated:
585
586.. code-block:: c++
587
Lang Hames03a88cc2016-10-25 21:19:30 +0000588 handleErrors(
Kostya Serebryanya1f87e52016-10-31 21:10:26 +0000589 processFormattedFile(...),
Lang Hames03a88cc2016-10-25 21:19:30 +0000590 [](const BadFileFormat &BFF) {
Kostya Serebryanya1f87e52016-10-31 21:10:26 +0000591 report("Unable to process " + BFF.Path + ": bad format");
Lang Hames03a88cc2016-10-25 21:19:30 +0000592 },
593 [](const FileNotFound &FNF) {
594 report("File not found " + FNF.Path);
595 });
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000596
Lang Hames03a88cc2016-10-25 21:19:30 +0000597The ``handleErrors`` function takes an error as its first argument, followed by
598a variadic list of "handlers", each of which must be a callable type (a
599function, lambda, or class with a call operator) with one argument. The
600``handleErrors`` function will visit each handler in the sequence and check its
601argument type against the dynamic type of the error, running the first handler
Lang Hames19a23082016-11-07 22:33:13 +0000602that matches. This is the same decision process that is used decide which catch
603clause to run for a C++ exception.
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000604
Lang Hames03a88cc2016-10-25 21:19:30 +0000605Since the list of handlers passed to ``handleErrors`` may not cover every error
606type that can occur, the ``handleErrors`` function also returns an Error value
607that must be checked or propagated. If the error value that is passed to
608``handleErrors`` does not match any of the handlers it will be returned from
609handleErrors. Idiomatic use of ``handleErrors`` thus looks like:
610
611.. code-block:: c++
612
613 if (auto Err =
614 handleErrors(
615 processFormattedFile(...),
616 [](const BadFileFormat &BFF) {
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000617 report("Unable to process " + BFF.Path + ": bad format");
Lang Hames03a88cc2016-10-25 21:19:30 +0000618 },
619 [](const FileNotFound &FNF) {
620 report("File not found " + FNF.Path);
621 }))
622 return Err;
623
624In cases where you truly know that the handler list is exhaustive the
625``handleAllErrors`` function can be used instead. This is identical to
626``handleErrors`` except that it will terminate the program if an unhandled
627error is passed in, and can therefore return void. The ``handleAllErrors``
628function should generally be avoided: the introduction of a new error type
629elsewhere in the program can easily turn a formerly exhaustive list of errors
630into a non-exhaustive list, risking unexpected program termination. Where
631possible, use handleErrors and propagate unknown errors up the stack instead.
632
Lang Hames19a23082016-11-07 22:33:13 +0000633For tool code, where errors can be handled by printing an error message then
634exiting with an error code, the :ref:`ExitOnError <err_exitonerr>` utility
635may be a better choice than handleErrors, as it simplifies control flow when
636calling fallible functions.
637
Lang Hames03a88cc2016-10-25 21:19:30 +0000638StringError
639"""""""""""
640
641Many kinds of errors have no recovery strategy, the only action that can be
642taken is to report them to the user so that the user can attempt to fix the
643environment. In this case representing the error as a string makes perfect
Lang Hames6b19ce62016-10-25 22:22:48 +0000644sense. LLVM provides the ``StringError`` class for this purpose. It takes two
Lang Hames03a88cc2016-10-25 21:19:30 +0000645arguments: A string error message, and an equivalent ``std::error_code`` for
646interoperability:
647
648.. code-block:: c++
649
650 make_error<StringError>("Bad executable",
651 make_error_code(errc::executable_format_error"));
652
653If you're certain that the error you're building will never need to be converted
654to a ``std::error_code`` you can use the ``inconvertibleErrorCode()`` function:
655
656.. code-block:: c++
657
658 make_error<StringError>("Bad executable", inconvertibleErrorCode());
659
660This should be done only after careful consideration. If any attempt is made to
661convert this error to a ``std::error_code`` it will trigger immediate program
662termination. Unless you are certain that your errors will not need
663interoperability you should look for an existing ``std::error_code`` that you
664can convert to, and even (as painful as it is) consider introducing a new one as
665a stopgap measure.
666
667Interoperability with std::error_code and ErrorOr
668"""""""""""""""""""""""""""""""""""""""""""""""""
669
670Many existing LLVM APIs use ``std::error_code`` and its partner ``ErrorOr<T>``
671(which plays the same role as ``Expected<T>``, but wraps a ``std::error_code``
672rather than an ``Error``). The infectious nature of error types means that an
673attempt to change one of these functions to return ``Error`` or ``Expected<T>``
674instead often results in an avalanche of changes to callers, callers of callers,
675and so on. (The first such attempt, returning an ``Error`` from
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000676MachOObjectFile's constructor, was abandoned after the diff reached 3000 lines,
Lang Hames03a88cc2016-10-25 21:19:30 +0000677impacted half a dozen libraries, and was still growing).
678
679To solve this problem, the ``Error``/``std::error_code`` interoperability requirement was
680introduced. Two pairs of functions allow any ``Error`` value to be converted to a
681``std::error_code``, any ``Expected<T>`` to be converted to an ``ErrorOr<T>``, and vice
682versa:
683
684.. code-block:: c++
685
686 std::error_code errorToErrorCode(Error Err);
687 Error errorCodeToError(std::error_code EC);
688
689 template <typename T> ErrorOr<T> expectedToErrorOr(Expected<T> TOrErr);
690 template <typename T> Expected<T> errorOrToExpected(ErrorOr<T> TOrEC);
691
692
693Using these APIs it is easy to make surgical patches that update individual
694functions from ``std::error_code`` to ``Error``, and from ``ErrorOr<T>`` to
695``Expected<T>``.
696
697Returning Errors from error handlers
698""""""""""""""""""""""""""""""""""""
699
700Error recovery attempts may themselves fail. For that reason, ``handleErrors``
701actually recognises three different forms of handler signature:
702
703.. code-block:: c++
704
705 // Error must be handled, no new errors produced:
706 void(UserDefinedError &E);
707
708 // Error must be handled, new errors can be produced:
709 Error(UserDefinedError &E);
710
711 // Original error can be inspected, then re-wrapped and returned (or a new
712 // error can be produced):
713 Error(std::unique_ptr<UserDefinedError> E);
714
715Any error returned from a handler will be returned from the ``handleErrors``
716function so that it can be handled itself, or propagated up the stack.
717
Lang Hames19a23082016-11-07 22:33:13 +0000718.. _err_exitonerr:
719
Lang Hames03a88cc2016-10-25 21:19:30 +0000720Using ExitOnError to simplify tool code
721"""""""""""""""""""""""""""""""""""""""
722
723Library code should never call ``exit`` for a recoverable error, however in tool
Lang Hames6b19ce62016-10-25 22:22:48 +0000724code (especially command line tools) this can be a reasonable approach. Calling
Lang Hames03a88cc2016-10-25 21:19:30 +0000725``exit`` upon encountering an error dramatically simplifies control flow as the
726error no longer needs to be propagated up the stack. This allows code to be
727written in straight-line style, as long as each fallible call is wrapped in a
Lang Hames4f8a9602016-10-25 22:35:55 +0000728check and call to exit. The ``ExitOnError`` class supports this pattern by
Lang Hames03a88cc2016-10-25 21:19:30 +0000729providing call operators that inspect ``Error`` values, stripping the error away
730in the success case and logging to ``stderr`` then exiting in the failure case.
731
732To use this class, declare a global ``ExitOnError`` variable in your program:
733
734.. code-block:: c++
735
736 ExitOnError ExitOnErr;
737
738Calls to fallible functions can then be wrapped with a call to ``ExitOnErr``,
739turning them into non-failing calls:
740
741.. code-block:: c++
742
743 Error mayFail();
744 Expected<int> mayFail2();
745
746 void foo() {
747 ExitOnErr(mayFail());
748 int X = ExitOnErr(mayFail2());
749 }
750
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000751On failure, the error's log message will be written to ``stderr``, optionally
752preceded by a string "banner" that can be set by calling the setBanner method. A
Lang Hames03a88cc2016-10-25 21:19:30 +0000753mapping can also be supplied from ``Error`` values to exit codes using the
754``setExitCodeMapper`` method:
755
Lang Hames7a9ca33372016-10-25 22:25:07 +0000756.. code-block:: c++
757
758 int main(int argc, char *argv[]) {
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000759 ExitOnErr.setBanner(std::string(argv[0]) + " error:");
Lang Hames7a9ca33372016-10-25 22:25:07 +0000760 ExitOnErr.setExitCodeMapper(
761 [](const Error &Err) {
762 if (Err.isA<BadFileFormat>())
763 return 2;
764 return 1;
765 });
Lang Hames03a88cc2016-10-25 21:19:30 +0000766
767Use ``ExitOnError`` in your tool code where possible as it can greatly improve
768readability.
769
770Fallible constructors
771"""""""""""""""""""""
772
773Some classes require resource acquisition or other complex initialization that
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000774can fail during construction. Unfortunately constructors can't return errors,
775and having clients test objects after they're constructed to ensure that they're
776valid is error prone as it's all too easy to forget the test. To work around
Lang Hames03a88cc2016-10-25 21:19:30 +0000777this, use the named constructor idiom and return an ``Expected<T>``:
778
779.. code-block:: c++
780
781 class Foo {
782 public:
783
Lang Hames4f8a9602016-10-25 22:35:55 +0000784 static Expected<Foo> Create(Resource R1, Resource R2) {
Lang Hames03a88cc2016-10-25 21:19:30 +0000785 Error Err;
786 Foo F(R1, R2, Err);
787 if (Err)
788 return std::move(Err);
789 return std::move(F);
790 }
791
792 private:
793
794 Foo(Resource R1, Resource R2, Error &Err) {
795 ErrorAsOutParameter EAO(&Err);
796 if (auto Err2 = R1.acquire()) {
797 Err = std::move(Err2);
798 return;
799 }
800 Err = R2.acquire();
801 }
802 };
803
804
805Here, the named constructor passes an ``Error`` by reference into the actual
806constructor, which the constructor can then use to return errors. The
807``ErrorAsOutParameter`` utility sets the ``Error`` value's checked flag on entry
808to the constructor so that the error can be assigned to, then resets it on exit
809to force the client (the named constructor) to check the error.
810
811By using this idiom, clients attempting to construct a Foo receive either a
812well-formed Foo or an Error, never an object in an invalid state.
813
814Propagating and consuming errors based on types
815"""""""""""""""""""""""""""""""""""""""""""""""
816
817In some contexts, certain types of error are known to be benign. For example,
818when walking an archive, some clients may be happy to skip over badly formatted
819object files rather than terminating the walk immediately. Skipping badly
Lang Hames4f8a9602016-10-25 22:35:55 +0000820formatted objects could be achieved using an elaborate handler method, but the
Lang Hames03a88cc2016-10-25 21:19:30 +0000821Error.h header provides two utilities that make this idiom much cleaner: the
822type inspection method, ``isA``, and the ``consumeError`` function:
823
824.. code-block:: c++
825
826 Error walkArchive(Archive A) {
827 for (unsigned I = 0; I != A.numMembers(); ++I) {
828 auto ChildOrErr = A.getMember(I);
Lang Hames4f8a9602016-10-25 22:35:55 +0000829 if (auto Err = ChildOrErr.takeError()) {
Lang Hames03a88cc2016-10-25 21:19:30 +0000830 if (Err.isA<BadFileFormat>())
831 consumeError(std::move(Err))
832 else
833 return Err;
Lang Hames4f8a9602016-10-25 22:35:55 +0000834 }
835 auto &Child = *ChildOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000836 // Use Child
837 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000838 }
839 return Error::success();
840 }
841
842Concatenating Errors with joinErrors
843""""""""""""""""""""""""""""""""""""
844
845In the archive walking example above ``BadFileFormat`` errors are simply
846consumed and ignored. If the client had wanted report these errors after
847completing the walk over the archive they could use the ``joinErrors`` utility:
848
849.. code-block:: c++
850
851 Error walkArchive(Archive A) {
852 Error DeferredErrs = Error::success();
853 for (unsigned I = 0; I != A.numMembers(); ++I) {
854 auto ChildOrErr = A.getMember(I);
855 if (auto Err = ChildOrErr.takeError())
856 if (Err.isA<BadFileFormat>())
857 DeferredErrs = joinErrors(std::move(DeferredErrs), std::move(Err));
858 else
859 return Err;
860 auto &Child = *ChildOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000861 // Use Child
862 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000863 }
864 return DeferredErrs;
865 }
866
867The ``joinErrors`` routine builds a special error type called ``ErrorList``,
868which holds a list of user defined errors. The ``handleErrors`` routine
869recognizes this type and will attempt to handle each of the contained erorrs in
870order. If all contained errors can be handled, ``handleErrors`` will return
871``Error::success()``, otherwise ``handleErrors`` will concatenate the remaining
872errors and return the resulting ``ErrorList``.
873
874Building fallible iterators and iterator ranges
875"""""""""""""""""""""""""""""""""""""""""""""""
876
877The archive walking examples above retrieve archive members by index, however
878this requires considerable boiler-plate for iteration and error checking. We can
Lang Hames8009f612016-10-25 23:08:32 +0000879clean this up by using ``Error`` with the "fallible iterator" pattern. The usual
880C++ iterator patterns do not allow for failure on increment, but we can
881incorporate support for it by having iterators hold an Error reference through
882which they can report failure. In this pattern, if an increment operation fails
883the failure is recorded via the Error reference and the iterator value is set to
884the end of the range in order to terminate the loop. This ensures that the
885dereference operation is safe anywhere that an ordinary iterator dereference
886would be safe (i.e. when the iterator is not equal to end). Where this pattern
887is followed (as in the ``llvm::object::Archive`` class) the result is much
888cleaner iteration idiom:
Lang Hames03a88cc2016-10-25 21:19:30 +0000889
890.. code-block:: c++
891
892 Error Err;
893 for (auto &Child : Ar->children(Err)) {
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000894 // Use Child - we only enter the loop when it's valid
Lang Hames497fd942016-10-25 22:41:54 +0000895 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000896 }
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000897 // Check Err after the loop to ensure it didn't break due to an error.
Lang Hames03a88cc2016-10-25 21:19:30 +0000898 if (Err)
899 return Err;
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000900
Richard Smithddb2fde2014-05-06 07:45:39 +0000901.. _function_apis:
902
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000903More information on Error and its related utilities can be found in the
904Error.h header file.
905
Richard Smithddb2fde2014-05-06 07:45:39 +0000906Passing functions and other callable objects
907--------------------------------------------
908
909Sometimes you may want a function to be passed a callback object. In order to
910support lambda expressions and other function objects, you should not use the
911traditional C approach of taking a function pointer and an opaque cookie:
912
913.. code-block:: c++
914
915 void takeCallback(bool (*Callback)(Function *, void *), void *Cookie);
916
917Instead, use one of the following approaches:
918
919Function template
920^^^^^^^^^^^^^^^^^
921
922If you don't mind putting the definition of your function into a header file,
923make it a function template that is templated on the callable type.
924
925.. code-block:: c++
926
927 template<typename Callable>
928 void takeCallback(Callable Callback) {
929 Callback(1, 2, 3);
930 }
931
932The ``function_ref`` class template
933^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
934
935The ``function_ref``
Sean Silva96faef22016-07-09 23:08:14 +0000936(`doxygen <http://llvm.org/docs/doxygen/html/classllvm_1_1function__ref_3_01Ret_07Params_8_8_8_08_4.html>`__) class
Richard Smithddb2fde2014-05-06 07:45:39 +0000937template represents a reference to a callable object, templated over the type
938of the callable. This is a good choice for passing a callback to a function,
Reid Kleckner5c2245b2014-07-17 22:43:00 +0000939if you don't need to hold onto the callback after the function returns. In this
940way, ``function_ref`` is to ``std::function`` as ``StringRef`` is to
941``std::string``.
Richard Smithddb2fde2014-05-06 07:45:39 +0000942
943``function_ref<Ret(Param1, Param2, ...)>`` can be implicitly constructed from
944any callable object that can be called with arguments of type ``Param1``,
945``Param2``, ..., and returns a value that can be converted to type ``Ret``.
946For example:
947
948.. code-block:: c++
949
950 void visitBasicBlocks(Function *F, function_ref<bool (BasicBlock*)> Callback) {
951 for (BasicBlock &BB : *F)
952 if (Callback(&BB))
953 return;
954 }
955
956can be called using:
957
958.. code-block:: c++
959
960 visitBasicBlocks(F, [&](BasicBlock *BB) {
961 if (process(BB))
962 return isEmpty(BB);
963 return false;
964 });
965
Reid Kleckner5c2245b2014-07-17 22:43:00 +0000966Note that a ``function_ref`` object contains pointers to external memory, so it
967is not generally safe to store an instance of the class (unless you know that
968the external storage will not be freed). If you need this ability, consider
969using ``std::function``. ``function_ref`` is small enough that it should always
970be passed by value.
Richard Smithddb2fde2014-05-06 07:45:39 +0000971
Sean Silvabeb15ca2012-12-04 03:20:08 +0000972.. _DEBUG:
973
974The ``DEBUG()`` macro and ``-debug`` option
975-------------------------------------------
976
977Often when working on your pass you will put a bunch of debugging printouts and
978other code into your pass. After you get it working, you want to remove it, but
979you may need it again in the future (to work out new bugs that you run across).
980
981Naturally, because of this, you don't want to delete the debug printouts, but
982you don't want them to always be noisy. A standard compromise is to comment
983them out, allowing you to enable them if you need them in the future.
984
985The ``llvm/Support/Debug.h`` (`doxygen
986<http://llvm.org/doxygen/Debug_8h-source.html>`__) file provides a macro named
987``DEBUG()`` that is a much nicer solution to this problem. Basically, you can
988put arbitrary code into the argument of the ``DEBUG`` macro, and it is only
989executed if '``opt``' (or any other tool) is run with the '``-debug``' command
990line argument:
991
992.. code-block:: c++
993
994 DEBUG(errs() << "I am here!\n");
995
996Then you can run your pass like this:
997
998.. code-block:: none
999
1000 $ opt < a.bc > /dev/null -mypass
1001 <no output>
1002 $ opt < a.bc > /dev/null -mypass -debug
1003 I am here!
1004
1005Using the ``DEBUG()`` macro instead of a home-brewed solution allows you to not
1006have to create "yet another" command line option for the debug output for your
Justin Bognerc2e54af2015-10-15 18:17:44 +00001007pass. Note that ``DEBUG()`` macros are disabled for non-asserts builds, so they
Sean Silvabeb15ca2012-12-04 03:20:08 +00001008do not cause a performance impact at all (for the same reason, they should also
1009not contain side-effects!).
1010
1011One additional nice thing about the ``DEBUG()`` macro is that you can enable or
1012disable it directly in gdb. Just use "``set DebugFlag=0``" or "``set
1013DebugFlag=1``" from the gdb if the program is running. If the program hasn't
1014been started yet, you can always just run it with ``-debug``.
1015
1016.. _DEBUG_TYPE:
1017
1018Fine grained debug info with ``DEBUG_TYPE`` and the ``-debug-only`` option
1019^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1020
1021Sometimes you may find yourself in a situation where enabling ``-debug`` just
1022turns on **too much** information (such as when working on the code generator).
1023If you want to enable debug information with more fine-grained control, you
Justin Bognerc2e54af2015-10-15 18:17:44 +00001024should define the ``DEBUG_TYPE`` macro and use the ``-debug-only`` option as
Alexey Samsonov6c0ddfe2014-06-05 23:12:43 +00001025follows:
Sean Silvabeb15ca2012-12-04 03:20:08 +00001026
1027.. code-block:: c++
1028
Sean Silvabeb15ca2012-12-04 03:20:08 +00001029 #define DEBUG_TYPE "foo"
1030 DEBUG(errs() << "'foo' debug type\n");
1031 #undef DEBUG_TYPE
1032 #define DEBUG_TYPE "bar"
1033 DEBUG(errs() << "'bar' debug type\n"));
1034 #undef DEBUG_TYPE
Sean Silvabeb15ca2012-12-04 03:20:08 +00001035
1036Then you can run your pass like this:
1037
1038.. code-block:: none
1039
1040 $ opt < a.bc > /dev/null -mypass
1041 <no output>
1042 $ opt < a.bc > /dev/null -mypass -debug
Sean Silvabeb15ca2012-12-04 03:20:08 +00001043 'foo' debug type
1044 'bar' debug type
Sean Silvabeb15ca2012-12-04 03:20:08 +00001045 $ opt < a.bc > /dev/null -mypass -debug-only=foo
1046 'foo' debug type
1047 $ opt < a.bc > /dev/null -mypass -debug-only=bar
1048 'bar' debug type
Christof Doumaf617e672016-01-12 10:23:13 +00001049 $ opt < a.bc > /dev/null -mypass -debug-only=foo,bar
1050 'foo' debug type
1051 'bar' debug type
Sean Silvabeb15ca2012-12-04 03:20:08 +00001052
1053Of course, in practice, you should only set ``DEBUG_TYPE`` at the top of a file,
Justin Bognerc2e54af2015-10-15 18:17:44 +00001054to specify the debug type for the entire module. Be careful that you only do
1055this after including Debug.h and not around any #include of headers. Also, you
1056should use names more meaningful than "foo" and "bar", because there is no
1057system in place to ensure that names do not conflict. If two different modules
1058use the same string, they will all be turned on when the name is specified.
1059This allows, for example, all debug information for instruction scheduling to be
1060enabled with ``-debug-only=InstrSched``, even if the source lives in multiple
Sylvestre Ledru84666a12016-02-14 20:16:22 +00001061files. The name must not include a comma (,) as that is used to separate the
Christof Doumaf617e672016-01-12 10:23:13 +00001062arguments of the ``-debug-only`` option.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001063
Sylvestre Ledru1623b462014-09-25 10:58:16 +00001064For performance reasons, -debug-only is not available in optimized build
1065(``--enable-optimized``) of LLVM.
Sylvestre Ledrub5984fa2014-09-25 10:57:00 +00001066
Sean Silvabeb15ca2012-12-04 03:20:08 +00001067The ``DEBUG_WITH_TYPE`` macro is also available for situations where you would
1068like to set ``DEBUG_TYPE``, but only for one specific ``DEBUG`` statement. It
1069takes an additional first parameter, which is the type to use. For example, the
1070preceding example could be written as:
1071
1072.. code-block:: c++
1073
Sean Silvabeb15ca2012-12-04 03:20:08 +00001074 DEBUG_WITH_TYPE("foo", errs() << "'foo' debug type\n");
1075 DEBUG_WITH_TYPE("bar", errs() << "'bar' debug type\n"));
Sean Silvabeb15ca2012-12-04 03:20:08 +00001076
1077.. _Statistic:
1078
1079The ``Statistic`` class & ``-stats`` option
1080-------------------------------------------
1081
1082The ``llvm/ADT/Statistic.h`` (`doxygen
1083<http://llvm.org/doxygen/Statistic_8h-source.html>`__) file provides a class
1084named ``Statistic`` that is used as a unified way to keep track of what the LLVM
1085compiler is doing and how effective various optimizations are. It is useful to
1086see what optimizations are contributing to making a particular program run
1087faster.
1088
1089Often you may run your pass on some big program, and you're interested to see
1090how many times it makes a certain transformation. Although you can do this with
1091hand inspection, or some ad-hoc method, this is a real pain and not very useful
1092for big programs. Using the ``Statistic`` class makes it very easy to keep
1093track of this information, and the calculated information is presented in a
1094uniform manner with the rest of the passes being executed.
1095
1096There are many examples of ``Statistic`` uses, but the basics of using it are as
1097follows:
1098
1099#. Define your statistic like this:
1100
1101 .. code-block:: c++
1102
1103 #define DEBUG_TYPE "mypassname" // This goes before any #includes.
1104 STATISTIC(NumXForms, "The # of times I did stuff");
1105
1106 The ``STATISTIC`` macro defines a static variable, whose name is specified by
1107 the first argument. The pass name is taken from the ``DEBUG_TYPE`` macro, and
1108 the description is taken from the second argument. The variable defined
1109 ("NumXForms" in this case) acts like an unsigned integer.
1110
1111#. Whenever you make a transformation, bump the counter:
1112
1113 .. code-block:: c++
1114
1115 ++NumXForms; // I did stuff!
1116
1117That's all you have to do. To get '``opt``' to print out the statistics
1118gathered, use the '``-stats``' option:
1119
1120.. code-block:: none
1121
1122 $ opt -stats -mypassname < program.bc > /dev/null
1123 ... statistics output ...
1124
Justin Bogner08f36fd2015-02-21 20:53:36 +00001125Note that in order to use the '``-stats``' option, LLVM must be
1126compiled with assertions enabled.
1127
Sean Silvabeb15ca2012-12-04 03:20:08 +00001128When running ``opt`` on a C file from the SPEC benchmark suite, it gives a
1129report that looks like this:
1130
1131.. code-block:: none
1132
1133 7646 bitcodewriter - Number of normal instructions
1134 725 bitcodewriter - Number of oversized instructions
1135 129996 bitcodewriter - Number of bitcode bytes written
1136 2817 raise - Number of insts DCEd or constprop'd
1137 3213 raise - Number of cast-of-self removed
1138 5046 raise - Number of expression trees converted
1139 75 raise - Number of other getelementptr's formed
1140 138 raise - Number of load/store peepholes
1141 42 deadtypeelim - Number of unused typenames removed from symtab
1142 392 funcresolve - Number of varargs functions resolved
1143 27 globaldce - Number of global variables removed
1144 2 adce - Number of basic blocks removed
1145 134 cee - Number of branches revectored
1146 49 cee - Number of setcc instruction eliminated
1147 532 gcse - Number of loads removed
1148 2919 gcse - Number of instructions removed
1149 86 indvars - Number of canonical indvars added
1150 87 indvars - Number of aux indvars removed
1151 25 instcombine - Number of dead inst eliminate
1152 434 instcombine - Number of insts combined
1153 248 licm - Number of load insts hoisted
1154 1298 licm - Number of insts hoisted to a loop pre-header
1155 3 licm - Number of insts hoisted to multiple loop preds (bad, no loop pre-header)
1156 75 mem2reg - Number of alloca's promoted
1157 1444 cfgsimplify - Number of blocks simplified
1158
1159Obviously, with so many optimizations, having a unified framework for this stuff
1160is very nice. Making your pass fit well into the framework makes it more
1161maintainable and useful.
1162
1163.. _ViewGraph:
1164
1165Viewing graphs while debugging code
1166-----------------------------------
1167
1168Several of the important data structures in LLVM are graphs: for example CFGs
1169made out of LLVM :ref:`BasicBlocks <BasicBlock>`, CFGs made out of LLVM
1170:ref:`MachineBasicBlocks <MachineBasicBlock>`, and :ref:`Instruction Selection
1171DAGs <SelectionDAG>`. In many cases, while debugging various parts of the
1172compiler, it is nice to instantly visualize these graphs.
1173
1174LLVM provides several callbacks that are available in a debug build to do
1175exactly that. If you call the ``Function::viewCFG()`` method, for example, the
1176current LLVM tool will pop up a window containing the CFG for the function where
1177each basic block is a node in the graph, and each node contains the instructions
1178in the block. Similarly, there also exists ``Function::viewCFGOnly()`` (does
1179not include the instructions), the ``MachineFunction::viewCFG()`` and
1180``MachineFunction::viewCFGOnly()``, and the ``SelectionDAG::viewGraph()``
1181methods. Within GDB, for example, you can usually use something like ``call
1182DAG.viewGraph()`` to pop up a window. Alternatively, you can sprinkle calls to
1183these functions in your code in places you want to debug.
1184
Alp Toker125be842014-06-02 01:40:04 +00001185Getting this to work requires a small amount of setup. On Unix systems
Sean Silvabeb15ca2012-12-04 03:20:08 +00001186with X11, install the `graphviz <http://www.graphviz.org>`_ toolkit, and make
Nico Weberad156922014-03-07 18:08:54 +00001187sure 'dot' and 'gv' are in your path. If you are running on Mac OS X, download
1188and install the Mac OS X `Graphviz program
Sean Silvabeb15ca2012-12-04 03:20:08 +00001189<http://www.pixelglow.com/graphviz/>`_ and add
1190``/Applications/Graphviz.app/Contents/MacOS/`` (or wherever you install it) to
Alp Toker125be842014-06-02 01:40:04 +00001191your path. The programs need not be present when configuring, building or
1192running LLVM and can simply be installed when needed during an active debug
1193session.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001194
1195``SelectionDAG`` has been extended to make it easier to locate *interesting*
1196nodes in large complex graphs. From gdb, if you ``call DAG.setGraphColor(node,
1197"color")``, then the next ``call DAG.viewGraph()`` would highlight the node in
1198the specified color (choices of colors can be found at `colors
1199<http://www.graphviz.org/doc/info/colors.html>`_.) More complex node attributes
1200can be provided with ``call DAG.setGraphAttrs(node, "attributes")`` (choices can
1201be found at `Graph attributes <http://www.graphviz.org/doc/info/attrs.html>`_.)
1202If you want to restart and clear all the current graph attributes, then you can
1203``call DAG.clearGraphAttrs()``.
1204
1205Note that graph visualization features are compiled out of Release builds to
1206reduce file size. This means that you need a Debug+Asserts or Release+Asserts
1207build to use these features.
1208
1209.. _datastructure:
1210
1211Picking the Right Data Structure for a Task
1212===========================================
1213
1214LLVM has a plethora of data structures in the ``llvm/ADT/`` directory, and we
1215commonly use STL data structures. This section describes the trade-offs you
1216should consider when you pick one.
1217
1218The first step is a choose your own adventure: do you want a sequential
1219container, a set-like container, or a map-like container? The most important
1220thing when choosing a container is the algorithmic properties of how you plan to
1221access the container. Based on that, you should use:
1222
1223
1224* a :ref:`map-like <ds_map>` container if you need efficient look-up of a
1225 value based on another value. Map-like containers also support efficient
1226 queries for containment (whether a key is in the map). Map-like containers
1227 generally do not support efficient reverse mapping (values to keys). If you
1228 need that, use two maps. Some map-like containers also support efficient
1229 iteration through the keys in sorted order. Map-like containers are the most
1230 expensive sort, only use them if you need one of these capabilities.
1231
1232* a :ref:`set-like <ds_set>` container if you need to put a bunch of stuff into
1233 a container that automatically eliminates duplicates. Some set-like
1234 containers support efficient iteration through the elements in sorted order.
1235 Set-like containers are more expensive than sequential containers.
1236
1237* a :ref:`sequential <ds_sequential>` container provides the most efficient way
1238 to add elements and keeps track of the order they are added to the collection.
1239 They permit duplicates and support efficient iteration, but do not support
1240 efficient look-up based on a key.
1241
1242* a :ref:`string <ds_string>` container is a specialized sequential container or
1243 reference structure that is used for character or byte arrays.
1244
1245* a :ref:`bit <ds_bit>` container provides an efficient way to store and
1246 perform set operations on sets of numeric id's, while automatically
1247 eliminating duplicates. Bit containers require a maximum of 1 bit for each
1248 identifier you want to store.
1249
1250Once the proper category of container is determined, you can fine tune the
1251memory use, constant factors, and cache behaviors of access by intelligently
1252picking a member of the category. Note that constant factors and cache behavior
1253can be a big deal. If you have a vector that usually only contains a few
1254elements (but could contain many), for example, it's much better to use
1255:ref:`SmallVector <dss_smallvector>` than :ref:`vector <dss_vector>`. Doing so
1256avoids (relatively) expensive malloc/free calls, which dwarf the cost of adding
1257the elements to the container.
1258
1259.. _ds_sequential:
1260
1261Sequential Containers (std::vector, std::list, etc)
1262---------------------------------------------------
1263
1264There are a variety of sequential containers available for you, based on your
1265needs. Pick the first in this section that will do what you want.
1266
1267.. _dss_arrayref:
1268
1269llvm/ADT/ArrayRef.h
1270^^^^^^^^^^^^^^^^^^^
1271
1272The ``llvm::ArrayRef`` class is the preferred class to use in an interface that
1273accepts a sequential list of elements in memory and just reads from them. By
1274taking an ``ArrayRef``, the API can be passed a fixed size array, an
1275``std::vector``, an ``llvm::SmallVector`` and anything else that is contiguous
1276in memory.
1277
1278.. _dss_fixedarrays:
1279
1280Fixed Size Arrays
1281^^^^^^^^^^^^^^^^^
1282
1283Fixed size arrays are very simple and very fast. They are good if you know
1284exactly how many elements you have, or you have a (low) upper bound on how many
1285you have.
1286
1287.. _dss_heaparrays:
1288
1289Heap Allocated Arrays
1290^^^^^^^^^^^^^^^^^^^^^
1291
1292Heap allocated arrays (``new[]`` + ``delete[]``) are also simple. They are good
1293if the number of elements is variable, if you know how many elements you will
1294need before the array is allocated, and if the array is usually large (if not,
1295consider a :ref:`SmallVector <dss_smallvector>`). The cost of a heap allocated
1296array is the cost of the new/delete (aka malloc/free). Also note that if you
1297are allocating an array of a type with a constructor, the constructor and
1298destructors will be run for every element in the array (re-sizable vectors only
1299construct those elements actually used).
1300
1301.. _dss_tinyptrvector:
1302
1303llvm/ADT/TinyPtrVector.h
1304^^^^^^^^^^^^^^^^^^^^^^^^
1305
1306``TinyPtrVector<Type>`` is a highly specialized collection class that is
1307optimized to avoid allocation in the case when a vector has zero or one
1308elements. It has two major restrictions: 1) it can only hold values of pointer
1309type, and 2) it cannot hold a null pointer.
1310
1311Since this container is highly specialized, it is rarely used.
1312
1313.. _dss_smallvector:
1314
1315llvm/ADT/SmallVector.h
1316^^^^^^^^^^^^^^^^^^^^^^
1317
1318``SmallVector<Type, N>`` is a simple class that looks and smells just like
1319``vector<Type>``: it supports efficient iteration, lays out elements in memory
1320order (so you can do pointer arithmetic between elements), supports efficient
1321push_back/pop_back operations, supports efficient random access to its elements,
1322etc.
1323
1324The advantage of SmallVector is that it allocates space for some number of
1325elements (N) **in the object itself**. Because of this, if the SmallVector is
1326dynamically smaller than N, no malloc is performed. This can be a big win in
1327cases where the malloc/free call is far more expensive than the code that
1328fiddles around with the elements.
1329
1330This is good for vectors that are "usually small" (e.g. the number of
1331predecessors/successors of a block is usually less than 8). On the other hand,
1332this makes the size of the SmallVector itself large, so you don't want to
1333allocate lots of them (doing so will waste a lot of space). As such,
1334SmallVectors are most useful when on the stack.
1335
1336SmallVector also provides a nice portable and efficient replacement for
1337``alloca``.
1338
Sean Silva4ee92f92013-03-22 23:41:29 +00001339.. note::
1340
Sean Silva43590682013-03-22 23:52:38 +00001341 Prefer to use ``SmallVectorImpl<T>`` as a parameter type.
Sean Silva4ee92f92013-03-22 23:41:29 +00001342
1343 In APIs that don't care about the "small size" (most?), prefer to use
1344 the ``SmallVectorImpl<T>`` class, which is basically just the "vector
1345 header" (and methods) without the elements allocated after it. Note that
1346 ``SmallVector<T, N>`` inherits from ``SmallVectorImpl<T>`` so the
1347 conversion is implicit and costs nothing. E.g.
1348
1349 .. code-block:: c++
1350
1351 // BAD: Clients cannot pass e.g. SmallVector<Foo, 4>.
1352 hardcodedSmallSize(SmallVector<Foo, 2> &Out);
1353 // GOOD: Clients can pass any SmallVector<Foo, N>.
1354 allowsAnySmallSize(SmallVectorImpl<Foo> &Out);
1355
1356 void someFunc() {
1357 SmallVector<Foo, 8> Vec;
1358 hardcodedSmallSize(Vec); // Error.
1359 allowsAnySmallSize(Vec); // Works.
1360 }
1361
1362 Even though it has "``Impl``" in the name, this is so widely used that
1363 it really isn't "private to the implementation" anymore. A name like
1364 ``SmallVectorHeader`` would be more appropriate.
1365
Sean Silvabeb15ca2012-12-04 03:20:08 +00001366.. _dss_vector:
1367
1368<vector>
1369^^^^^^^^
1370
1371``std::vector`` is well loved and respected. It is useful when SmallVector
1372isn't: when the size of the vector is often large (thus the small optimization
1373will rarely be a benefit) or if you will be allocating many instances of the
1374vector itself (which would waste space for elements that aren't in the
1375container). vector is also useful when interfacing with code that expects
1376vectors :).
1377
1378One worthwhile note about std::vector: avoid code like this:
1379
1380.. code-block:: c++
1381
1382 for ( ... ) {
1383 std::vector<foo> V;
1384 // make use of V.
1385 }
1386
1387Instead, write this as:
1388
1389.. code-block:: c++
1390
1391 std::vector<foo> V;
1392 for ( ... ) {
1393 // make use of V.
1394 V.clear();
1395 }
1396
1397Doing so will save (at least) one heap allocation and free per iteration of the
1398loop.
1399
1400.. _dss_deque:
1401
1402<deque>
1403^^^^^^^
1404
1405``std::deque`` is, in some senses, a generalized version of ``std::vector``.
1406Like ``std::vector``, it provides constant time random access and other similar
1407properties, but it also provides efficient access to the front of the list. It
1408does not guarantee continuity of elements within memory.
1409
1410In exchange for this extra flexibility, ``std::deque`` has significantly higher
1411constant factor costs than ``std::vector``. If possible, use ``std::vector`` or
1412something cheaper.
1413
1414.. _dss_list:
1415
1416<list>
1417^^^^^^
1418
1419``std::list`` is an extremely inefficient class that is rarely useful. It
1420performs a heap allocation for every element inserted into it, thus having an
1421extremely high constant factor, particularly for small data types.
1422``std::list`` also only supports bidirectional iteration, not random access
1423iteration.
1424
1425In exchange for this high cost, std::list supports efficient access to both ends
1426of the list (like ``std::deque``, but unlike ``std::vector`` or
1427``SmallVector``). In addition, the iterator invalidation characteristics of
1428std::list are stronger than that of a vector class: inserting or removing an
1429element into the list does not invalidate iterator or pointers to other elements
1430in the list.
1431
1432.. _dss_ilist:
1433
1434llvm/ADT/ilist.h
1435^^^^^^^^^^^^^^^^
1436
1437``ilist<T>`` implements an 'intrusive' doubly-linked list. It is intrusive,
1438because it requires the element to store and provide access to the prev/next
1439pointers for the list.
1440
1441``ilist`` has the same drawbacks as ``std::list``, and additionally requires an
1442``ilist_traits`` implementation for the element type, but it provides some novel
1443characteristics. In particular, it can efficiently store polymorphic objects,
1444the traits class is informed when an element is inserted or removed from the
1445list, and ``ilist``\ s are guaranteed to support a constant-time splice
1446operation.
1447
1448These properties are exactly what we want for things like ``Instruction``\ s and
1449basic blocks, which is why these are implemented with ``ilist``\ s.
1450
1451Related classes of interest are explained in the following subsections:
1452
1453* :ref:`ilist_traits <dss_ilist_traits>`
1454
1455* :ref:`iplist <dss_iplist>`
1456
1457* :ref:`llvm/ADT/ilist_node.h <dss_ilist_node>`
1458
1459* :ref:`Sentinels <dss_ilist_sentinel>`
1460
1461.. _dss_packedvector:
1462
1463llvm/ADT/PackedVector.h
1464^^^^^^^^^^^^^^^^^^^^^^^
1465
1466Useful for storing a vector of values using only a few number of bits for each
1467value. Apart from the standard operations of a vector-like container, it can
1468also perform an 'or' set operation.
1469
1470For example:
1471
1472.. code-block:: c++
1473
1474 enum State {
1475 None = 0x0,
1476 FirstCondition = 0x1,
1477 SecondCondition = 0x2,
1478 Both = 0x3
1479 };
1480
1481 State get() {
1482 PackedVector<State, 2> Vec1;
1483 Vec1.push_back(FirstCondition);
1484
1485 PackedVector<State, 2> Vec2;
1486 Vec2.push_back(SecondCondition);
1487
1488 Vec1 |= Vec2;
1489 return Vec1[0]; // returns 'Both'.
1490 }
1491
1492.. _dss_ilist_traits:
1493
1494ilist_traits
1495^^^^^^^^^^^^
1496
1497``ilist_traits<T>`` is ``ilist<T>``'s customization mechanism. ``iplist<T>``
1498(and consequently ``ilist<T>``) publicly derive from this traits class.
1499
1500.. _dss_iplist:
1501
1502iplist
1503^^^^^^
1504
1505``iplist<T>`` is ``ilist<T>``'s base and as such supports a slightly narrower
1506interface. Notably, inserters from ``T&`` are absent.
1507
1508``ilist_traits<T>`` is a public base of this class and can be used for a wide
1509variety of customizations.
1510
1511.. _dss_ilist_node:
1512
1513llvm/ADT/ilist_node.h
1514^^^^^^^^^^^^^^^^^^^^^
1515
Robin Morisset039781e2014-08-29 21:53:01 +00001516``ilist_node<T>`` implements the forward and backward links that are expected
Sean Silvabeb15ca2012-12-04 03:20:08 +00001517by the ``ilist<T>`` (and analogous containers) in the default manner.
1518
1519``ilist_node<T>``\ s are meant to be embedded in the node type ``T``, usually
1520``T`` publicly derives from ``ilist_node<T>``.
1521
1522.. _dss_ilist_sentinel:
1523
1524Sentinels
1525^^^^^^^^^
1526
1527``ilist``\ s have another specialty that must be considered. To be a good
1528citizen in the C++ ecosystem, it needs to support the standard container
1529operations, such as ``begin`` and ``end`` iterators, etc. Also, the
1530``operator--`` must work correctly on the ``end`` iterator in the case of
1531non-empty ``ilist``\ s.
1532
1533The only sensible solution to this problem is to allocate a so-called *sentinel*
1534along with the intrusive list, which serves as the ``end`` iterator, providing
1535the back-link to the last element. However conforming to the C++ convention it
1536is illegal to ``operator++`` beyond the sentinel and it also must not be
1537dereferenced.
1538
1539These constraints allow for some implementation freedom to the ``ilist`` how to
1540allocate and store the sentinel. The corresponding policy is dictated by
1541``ilist_traits<T>``. By default a ``T`` gets heap-allocated whenever the need
1542for a sentinel arises.
1543
1544While the default policy is sufficient in most cases, it may break down when
1545``T`` does not provide a default constructor. Also, in the case of many
1546instances of ``ilist``\ s, the memory overhead of the associated sentinels is
1547wasted. To alleviate the situation with numerous and voluminous
1548``T``-sentinels, sometimes a trick is employed, leading to *ghostly sentinels*.
1549
1550Ghostly sentinels are obtained by specially-crafted ``ilist_traits<T>`` which
1551superpose the sentinel with the ``ilist`` instance in memory. Pointer
1552arithmetic is used to obtain the sentinel, which is relative to the ``ilist``'s
1553``this`` pointer. The ``ilist`` is augmented by an extra pointer, which serves
1554as the back-link of the sentinel. This is the only field in the ghostly
1555sentinel which can be legally accessed.
1556
1557.. _dss_other:
1558
1559Other Sequential Container options
1560^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1561
1562Other STL containers are available, such as ``std::string``.
1563
1564There are also various STL adapter classes such as ``std::queue``,
1565``std::priority_queue``, ``std::stack``, etc. These provide simplified access
1566to an underlying container but don't affect the cost of the container itself.
1567
1568.. _ds_string:
1569
1570String-like containers
1571----------------------
1572
1573There are a variety of ways to pass around and use strings in C and C++, and
1574LLVM adds a few new options to choose from. Pick the first option on this list
1575that will do what you need, they are ordered according to their relative cost.
1576
Ed Maste8ed40ce2015-04-14 20:52:58 +00001577Note that it is generally preferred to *not* pass strings around as ``const
Sean Silvabeb15ca2012-12-04 03:20:08 +00001578char*``'s. These have a number of problems, including the fact that they
1579cannot represent embedded nul ("\0") characters, and do not have a length
1580available efficiently. The general replacement for '``const char*``' is
1581StringRef.
1582
1583For more information on choosing string containers for APIs, please see
1584:ref:`Passing Strings <string_apis>`.
1585
1586.. _dss_stringref:
1587
1588llvm/ADT/StringRef.h
1589^^^^^^^^^^^^^^^^^^^^
1590
1591The StringRef class is a simple value class that contains a pointer to a
1592character and a length, and is quite related to the :ref:`ArrayRef
1593<dss_arrayref>` class (but specialized for arrays of characters). Because
1594StringRef carries a length with it, it safely handles strings with embedded nul
1595characters in it, getting the length does not require a strlen call, and it even
1596has very convenient APIs for slicing and dicing the character range that it
1597represents.
1598
1599StringRef is ideal for passing simple strings around that are known to be live,
1600either because they are C string literals, std::string, a C array, or a
1601SmallVector. Each of these cases has an efficient implicit conversion to
1602StringRef, which doesn't result in a dynamic strlen being executed.
1603
1604StringRef has a few major limitations which make more powerful string containers
1605useful:
1606
1607#. You cannot directly convert a StringRef to a 'const char*' because there is
1608 no way to add a trailing nul (unlike the .c_str() method on various stronger
1609 classes).
1610
1611#. StringRef doesn't own or keep alive the underlying string bytes.
1612 As such it can easily lead to dangling pointers, and is not suitable for
1613 embedding in datastructures in most cases (instead, use an std::string or
1614 something like that).
1615
1616#. For the same reason, StringRef cannot be used as the return value of a
1617 method if the method "computes" the result string. Instead, use std::string.
1618
1619#. StringRef's do not allow you to mutate the pointed-to string bytes and it
1620 doesn't allow you to insert or remove bytes from the range. For editing
1621 operations like this, it interoperates with the :ref:`Twine <dss_twine>`
1622 class.
1623
1624Because of its strengths and limitations, it is very common for a function to
1625take a StringRef and for a method on an object to return a StringRef that points
1626into some string that it owns.
1627
1628.. _dss_twine:
1629
1630llvm/ADT/Twine.h
1631^^^^^^^^^^^^^^^^
1632
1633The Twine class is used as an intermediary datatype for APIs that want to take a
1634string that can be constructed inline with a series of concatenations. Twine
1635works by forming recursive instances of the Twine datatype (a simple value
1636object) on the stack as temporary objects, linking them together into a tree
1637which is then linearized when the Twine is consumed. Twine is only safe to use
1638as the argument to a function, and should always be a const reference, e.g.:
1639
1640.. code-block:: c++
1641
1642 void foo(const Twine &T);
1643 ...
1644 StringRef X = ...
1645 unsigned i = ...
1646 foo(X + "." + Twine(i));
1647
1648This example forms a string like "blarg.42" by concatenating the values
1649together, and does not form intermediate strings containing "blarg" or "blarg.".
1650
1651Because Twine is constructed with temporary objects on the stack, and because
1652these instances are destroyed at the end of the current statement, it is an
1653inherently dangerous API. For example, this simple variant contains undefined
1654behavior and will probably crash:
1655
1656.. code-block:: c++
1657
1658 void foo(const Twine &T);
1659 ...
1660 StringRef X = ...
1661 unsigned i = ...
1662 const Twine &Tmp = X + "." + Twine(i);
1663 foo(Tmp);
1664
1665... because the temporaries are destroyed before the call. That said, Twine's
1666are much more efficient than intermediate std::string temporaries, and they work
1667really well with StringRef. Just be aware of their limitations.
1668
1669.. _dss_smallstring:
1670
1671llvm/ADT/SmallString.h
1672^^^^^^^^^^^^^^^^^^^^^^
1673
1674SmallString is a subclass of :ref:`SmallVector <dss_smallvector>` that adds some
1675convenience APIs like += that takes StringRef's. SmallString avoids allocating
1676memory in the case when the preallocated space is enough to hold its data, and
1677it calls back to general heap allocation when required. Since it owns its data,
1678it is very safe to use and supports full mutation of the string.
1679
1680Like SmallVector's, the big downside to SmallString is their sizeof. While they
1681are optimized for small strings, they themselves are not particularly small.
1682This means that they work great for temporary scratch buffers on the stack, but
1683should not generally be put into the heap: it is very rare to see a SmallString
1684as the member of a frequently-allocated heap data structure or returned
1685by-value.
1686
1687.. _dss_stdstring:
1688
1689std::string
1690^^^^^^^^^^^
1691
1692The standard C++ std::string class is a very general class that (like
1693SmallString) owns its underlying data. sizeof(std::string) is very reasonable
1694so it can be embedded into heap data structures and returned by-value. On the
1695other hand, std::string is highly inefficient for inline editing (e.g.
1696concatenating a bunch of stuff together) and because it is provided by the
1697standard library, its performance characteristics depend a lot of the host
1698standard library (e.g. libc++ and MSVC provide a highly optimized string class,
1699GCC contains a really slow implementation).
1700
1701The major disadvantage of std::string is that almost every operation that makes
1702them larger can allocate memory, which is slow. As such, it is better to use
1703SmallVector or Twine as a scratch buffer, but then use std::string to persist
1704the result.
1705
1706.. _ds_set:
1707
1708Set-Like Containers (std::set, SmallSet, SetVector, etc)
1709--------------------------------------------------------
1710
1711Set-like containers are useful when you need to canonicalize multiple values
1712into a single representation. There are several different choices for how to do
1713this, providing various trade-offs.
1714
1715.. _dss_sortedvectorset:
1716
1717A sorted 'vector'
1718^^^^^^^^^^^^^^^^^
1719
1720If you intend to insert a lot of elements, then do a lot of queries, a great
1721approach is to use a vector (or other sequential container) with
1722std::sort+std::unique to remove duplicates. This approach works really well if
1723your usage pattern has these two distinct phases (insert then query), and can be
1724coupled with a good choice of :ref:`sequential container <ds_sequential>`.
1725
1726This combination provides the several nice properties: the result data is
1727contiguous in memory (good for cache locality), has few allocations, is easy to
1728address (iterators in the final vector are just indices or pointers), and can be
Sean Silvac9fbd232013-03-29 21:57:47 +00001729efficiently queried with a standard binary search (e.g.
1730``std::lower_bound``; if you want the whole range of elements comparing
1731equal, use ``std::equal_range``).
Sean Silvabeb15ca2012-12-04 03:20:08 +00001732
1733.. _dss_smallset:
1734
1735llvm/ADT/SmallSet.h
1736^^^^^^^^^^^^^^^^^^^
1737
1738If you have a set-like data structure that is usually small and whose elements
1739are reasonably small, a ``SmallSet<Type, N>`` is a good choice. This set has
1740space for N elements in place (thus, if the set is dynamically smaller than N,
1741no malloc traffic is required) and accesses them with a simple linear search.
Artyom Skrobov62641152015-05-19 10:21:12 +00001742When the set grows beyond N elements, it allocates a more expensive
Sean Silvabeb15ca2012-12-04 03:20:08 +00001743representation that guarantees efficient access (for most types, it falls back
Artyom Skrobov62641152015-05-19 10:21:12 +00001744to :ref:`std::set <dss_set>`, but for pointers it uses something far better,
1745:ref:`SmallPtrSet <dss_smallptrset>`.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001746
1747The magic of this class is that it handles small sets extremely efficiently, but
1748gracefully handles extremely large sets without loss of efficiency. The
1749drawback is that the interface is quite small: it supports insertion, queries
1750and erasing, but does not support iteration.
1751
1752.. _dss_smallptrset:
1753
1754llvm/ADT/SmallPtrSet.h
1755^^^^^^^^^^^^^^^^^^^^^^
1756
Artyom Skrobov62641152015-05-19 10:21:12 +00001757``SmallPtrSet`` has all the advantages of ``SmallSet`` (and a ``SmallSet`` of
Sean Silvabeb15ca2012-12-04 03:20:08 +00001758pointers is transparently implemented with a ``SmallPtrSet``), but also supports
Artyom Skrobov62641152015-05-19 10:21:12 +00001759iterators. If more than N insertions are performed, a single quadratically
Sean Silvabeb15ca2012-12-04 03:20:08 +00001760probed hash table is allocated and grows as needed, providing extremely
1761efficient access (constant time insertion/deleting/queries with low constant
1762factors) and is very stingy with malloc traffic.
1763
Artyom Skrobov62641152015-05-19 10:21:12 +00001764Note that, unlike :ref:`std::set <dss_set>`, the iterators of ``SmallPtrSet``
1765are invalidated whenever an insertion occurs. Also, the values visited by the
1766iterators are not visited in sorted order.
1767
1768.. _dss_stringset:
1769
1770llvm/ADT/StringSet.h
1771^^^^^^^^^^^^^^^^^^^^
1772
1773``StringSet`` is a thin wrapper around :ref:`StringMap\<char\> <dss_stringmap>`,
1774and it allows efficient storage and retrieval of unique strings.
1775
Sylvestre Ledru84666a12016-02-14 20:16:22 +00001776Functionally analogous to ``SmallSet<StringRef>``, ``StringSet`` also supports
Artyom Skrobov62641152015-05-19 10:21:12 +00001777iteration. (The iterator dereferences to a ``StringMapEntry<char>``, so you
1778need to call ``i->getKey()`` to access the item of the StringSet.) On the
1779other hand, ``StringSet`` doesn't support range-insertion and
1780copy-construction, which :ref:`SmallSet <dss_smallset>` and :ref:`SmallPtrSet
1781<dss_smallptrset>` do support.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001782
1783.. _dss_denseset:
1784
1785llvm/ADT/DenseSet.h
1786^^^^^^^^^^^^^^^^^^^
1787
1788DenseSet is a simple quadratically probed hash table. It excels at supporting
1789small values: it uses a single allocation to hold all of the pairs that are
1790currently inserted in the set. DenseSet is a great way to unique small values
1791that are not simple pointers (use :ref:`SmallPtrSet <dss_smallptrset>` for
1792pointers). Note that DenseSet has the same requirements for the value type that
1793:ref:`DenseMap <dss_densemap>` has.
1794
1795.. _dss_sparseset:
1796
1797llvm/ADT/SparseSet.h
1798^^^^^^^^^^^^^^^^^^^^
1799
1800SparseSet holds a small number of objects identified by unsigned keys of
1801moderate size. It uses a lot of memory, but provides operations that are almost
1802as fast as a vector. Typical keys are physical registers, virtual registers, or
1803numbered basic blocks.
1804
1805SparseSet is useful for algorithms that need very fast clear/find/insert/erase
1806and fast iteration over small sets. It is not intended for building composite
1807data structures.
1808
Michael Ilseman830875b2013-01-21 21:46:32 +00001809.. _dss_sparsemultiset:
1810
1811llvm/ADT/SparseMultiSet.h
1812^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1813
1814SparseMultiSet adds multiset behavior to SparseSet, while retaining SparseSet's
1815desirable attributes. Like SparseSet, it typically uses a lot of memory, but
1816provides operations that are almost as fast as a vector. Typical keys are
1817physical registers, virtual registers, or numbered basic blocks.
1818
1819SparseMultiSet is useful for algorithms that need very fast
1820clear/find/insert/erase of the entire collection, and iteration over sets of
1821elements sharing a key. It is often a more efficient choice than using composite
1822data structures (e.g. vector-of-vectors, map-of-vectors). It is not intended for
1823building composite data structures.
1824
Sean Silvabeb15ca2012-12-04 03:20:08 +00001825.. _dss_FoldingSet:
1826
1827llvm/ADT/FoldingSet.h
1828^^^^^^^^^^^^^^^^^^^^^
1829
1830FoldingSet is an aggregate class that is really good at uniquing
1831expensive-to-create or polymorphic objects. It is a combination of a chained
1832hash table with intrusive links (uniqued objects are required to inherit from
1833FoldingSetNode) that uses :ref:`SmallVector <dss_smallvector>` as part of its ID
1834process.
1835
1836Consider a case where you want to implement a "getOrCreateFoo" method for a
1837complex object (for example, a node in the code generator). The client has a
1838description of **what** it wants to generate (it knows the opcode and all the
1839operands), but we don't want to 'new' a node, then try inserting it into a set
1840only to find out it already exists, at which point we would have to delete it
1841and return the node that already exists.
1842
1843To support this style of client, FoldingSet perform a query with a
1844FoldingSetNodeID (which wraps SmallVector) that can be used to describe the
1845element that we want to query for. The query either returns the element
1846matching the ID or it returns an opaque ID that indicates where insertion should
1847take place. Construction of the ID usually does not require heap traffic.
1848
1849Because FoldingSet uses intrusive links, it can support polymorphic objects in
1850the set (for example, you can have SDNode instances mixed with LoadSDNodes).
1851Because the elements are individually allocated, pointers to the elements are
1852stable: inserting or removing elements does not invalidate any pointers to other
1853elements.
1854
1855.. _dss_set:
1856
1857<set>
1858^^^^^
1859
1860``std::set`` is a reasonable all-around set class, which is decent at many
1861things but great at nothing. std::set allocates memory for each element
1862inserted (thus it is very malloc intensive) and typically stores three pointers
1863per element in the set (thus adding a large amount of per-element space
1864overhead). It offers guaranteed log(n) performance, which is not particularly
1865fast from a complexity standpoint (particularly if the elements of the set are
1866expensive to compare, like strings), and has extremely high constant factors for
1867lookup, insertion and removal.
1868
1869The advantages of std::set are that its iterators are stable (deleting or
1870inserting an element from the set does not affect iterators or pointers to other
1871elements) and that iteration over the set is guaranteed to be in sorted order.
1872If the elements in the set are large, then the relative overhead of the pointers
1873and malloc traffic is not a big deal, but if the elements of the set are small,
1874std::set is almost never a good choice.
1875
1876.. _dss_setvector:
1877
1878llvm/ADT/SetVector.h
1879^^^^^^^^^^^^^^^^^^^^
1880
1881LLVM's ``SetVector<Type>`` is an adapter class that combines your choice of a
1882set-like container along with a :ref:`Sequential Container <ds_sequential>` The
1883important property that this provides is efficient insertion with uniquing
1884(duplicate elements are ignored) with iteration support. It implements this by
1885inserting elements into both a set-like container and the sequential container,
1886using the set-like container for uniquing and the sequential container for
1887iteration.
1888
1889The difference between SetVector and other sets is that the order of iteration
1890is guaranteed to match the order of insertion into the SetVector. This property
1891is really important for things like sets of pointers. Because pointer values
1892are non-deterministic (e.g. vary across runs of the program on different
1893machines), iterating over the pointers in the set will not be in a well-defined
1894order.
1895
1896The drawback of SetVector is that it requires twice as much space as a normal
1897set and has the sum of constant factors from the set-like container and the
1898sequential container that it uses. Use it **only** if you need to iterate over
1899the elements in a deterministic order. SetVector is also expensive to delete
Paul Robinson687915f2013-11-14 18:47:23 +00001900elements out of (linear time), unless you use its "pop_back" method, which is
Sean Silvabeb15ca2012-12-04 03:20:08 +00001901faster.
1902
1903``SetVector`` is an adapter class that defaults to using ``std::vector`` and a
1904size 16 ``SmallSet`` for the underlying containers, so it is quite expensive.
1905However, ``"llvm/ADT/SetVector.h"`` also provides a ``SmallSetVector`` class,
1906which defaults to using a ``SmallVector`` and ``SmallSet`` of a specified size.
1907If you use this, and if your sets are dynamically smaller than ``N``, you will
1908save a lot of heap traffic.
1909
1910.. _dss_uniquevector:
1911
1912llvm/ADT/UniqueVector.h
1913^^^^^^^^^^^^^^^^^^^^^^^
1914
1915UniqueVector is similar to :ref:`SetVector <dss_setvector>` but it retains a
1916unique ID for each element inserted into the set. It internally contains a map
1917and a vector, and it assigns a unique ID for each value inserted into the set.
1918
1919UniqueVector is very expensive: its cost is the sum of the cost of maintaining
1920both the map and vector, it has high complexity, high constant factors, and
1921produces a lot of malloc traffic. It should be avoided.
1922
1923.. _dss_immutableset:
1924
1925llvm/ADT/ImmutableSet.h
1926^^^^^^^^^^^^^^^^^^^^^^^
1927
1928ImmutableSet is an immutable (functional) set implementation based on an AVL
1929tree. Adding or removing elements is done through a Factory object and results
1930in the creation of a new ImmutableSet object. If an ImmutableSet already exists
1931with the given contents, then the existing one is returned; equality is compared
1932with a FoldingSetNodeID. The time and space complexity of add or remove
1933operations is logarithmic in the size of the original set.
1934
1935There is no method for returning an element of the set, you can only check for
1936membership.
1937
1938.. _dss_otherset:
1939
1940Other Set-Like Container Options
1941^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1942
1943The STL provides several other options, such as std::multiset and the various
1944"hash_set" like containers (whether from C++ TR1 or from the SGI library). We
1945never use hash_set and unordered_set because they are generally very expensive
1946(each insertion requires a malloc) and very non-portable.
1947
1948std::multiset is useful if you're not interested in elimination of duplicates,
Artyom Skrobov62641152015-05-19 10:21:12 +00001949but has all the drawbacks of :ref:`std::set <dss_set>`. A sorted vector
1950(where you don't delete duplicate entries) or some other approach is almost
Aaron Ballman9f154f62015-07-29 15:57:49 +00001951always better.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001952
1953.. _ds_map:
1954
1955Map-Like Containers (std::map, DenseMap, etc)
1956---------------------------------------------
1957
1958Map-like containers are useful when you want to associate data to a key. As
1959usual, there are a lot of different ways to do this. :)
1960
1961.. _dss_sortedvectormap:
1962
1963A sorted 'vector'
1964^^^^^^^^^^^^^^^^^
1965
1966If your usage pattern follows a strict insert-then-query approach, you can
1967trivially use the same approach as :ref:`sorted vectors for set-like containers
1968<dss_sortedvectorset>`. The only difference is that your query function (which
1969uses std::lower_bound to get efficient log(n) lookup) should only compare the
1970key, not both the key and value. This yields the same advantages as sorted
1971vectors for sets.
1972
1973.. _dss_stringmap:
1974
1975llvm/ADT/StringMap.h
1976^^^^^^^^^^^^^^^^^^^^
1977
1978Strings are commonly used as keys in maps, and they are difficult to support
1979efficiently: they are variable length, inefficient to hash and compare when
1980long, expensive to copy, etc. StringMap is a specialized container designed to
1981cope with these issues. It supports mapping an arbitrary range of bytes to an
1982arbitrary other object.
1983
1984The StringMap implementation uses a quadratically-probed hash table, where the
1985buckets store a pointer to the heap allocated entries (and some other stuff).
1986The entries in the map must be heap allocated because the strings are variable
1987length. The string data (key) and the element object (value) are stored in the
1988same allocation with the string data immediately after the element object.
1989This container guarantees the "``(char*)(&Value+1)``" points to the key string
1990for a value.
1991
1992The StringMap is very fast for several reasons: quadratic probing is very cache
1993efficient for lookups, the hash value of strings in buckets is not recomputed
1994when looking up an element, StringMap rarely has to touch the memory for
1995unrelated objects when looking up a value (even when hash collisions happen),
1996hash table growth does not recompute the hash values for strings already in the
1997table, and each pair in the map is store in a single allocation (the string data
1998is stored in the same allocation as the Value of a pair).
1999
2000StringMap also provides query methods that take byte ranges, so it only ever
2001copies a string if a value is inserted into the table.
2002
2003StringMap iteratation order, however, is not guaranteed to be deterministic, so
2004any uses which require that should instead use a std::map.
2005
2006.. _dss_indexmap:
2007
2008llvm/ADT/IndexedMap.h
2009^^^^^^^^^^^^^^^^^^^^^
2010
2011IndexedMap is a specialized container for mapping small dense integers (or
2012values that can be mapped to small dense integers) to some other type. It is
2013internally implemented as a vector with a mapping function that maps the keys
2014to the dense integer range.
2015
2016This is useful for cases like virtual registers in the LLVM code generator: they
2017have a dense mapping that is offset by a compile-time constant (the first
2018virtual register ID).
2019
2020.. _dss_densemap:
2021
2022llvm/ADT/DenseMap.h
2023^^^^^^^^^^^^^^^^^^^
2024
2025DenseMap is a simple quadratically probed hash table. It excels at supporting
2026small keys and values: it uses a single allocation to hold all of the pairs
2027that are currently inserted in the map. DenseMap is a great way to map
2028pointers to pointers, or map other small types to each other.
2029
2030There are several aspects of DenseMap that you should be aware of, however.
2031The iterators in a DenseMap are invalidated whenever an insertion occurs,
2032unlike map. Also, because DenseMap allocates space for a large number of
2033key/value pairs (it starts with 64 by default), it will waste a lot of space if
2034your keys or values are large. Finally, you must implement a partial
2035specialization of DenseMapInfo for the key that you want, if it isn't already
2036supported. This is required to tell DenseMap about two special marker values
2037(which can never be inserted into the map) that it needs internally.
2038
2039DenseMap's find_as() method supports lookup operations using an alternate key
2040type. This is useful in cases where the normal key type is expensive to
2041construct, but cheap to compare against. The DenseMapInfo is responsible for
2042defining the appropriate comparison and hashing methods for each alternate key
2043type used.
2044
2045.. _dss_valuemap:
2046
Chandler Carrutha4ea2692014-03-04 11:26:31 +00002047llvm/IR/ValueMap.h
Sean Silvabeb15ca2012-12-04 03:20:08 +00002048^^^^^^^^^^^^^^^^^^^
2049
2050ValueMap is a wrapper around a :ref:`DenseMap <dss_densemap>` mapping
2051``Value*``\ s (or subclasses) to another type. When a Value is deleted or
2052RAUW'ed, ValueMap will update itself so the new version of the key is mapped to
2053the same value, just as if the key were a WeakVH. You can configure exactly how
2054this happens, and what else happens on these two events, by passing a ``Config``
2055parameter to the ValueMap template.
2056
2057.. _dss_intervalmap:
2058
2059llvm/ADT/IntervalMap.h
2060^^^^^^^^^^^^^^^^^^^^^^
2061
2062IntervalMap is a compact map for small keys and values. It maps key intervals
2063instead of single keys, and it will automatically coalesce adjacent intervals.
Hans Wennborg8888d5b2015-01-17 03:19:21 +00002064When the map only contains a few intervals, they are stored in the map object
Sean Silvabeb15ca2012-12-04 03:20:08 +00002065itself to avoid allocations.
2066
2067The IntervalMap iterators are quite big, so they should not be passed around as
2068STL iterators. The heavyweight iterators allow a smaller data structure.
2069
2070.. _dss_map:
2071
2072<map>
2073^^^^^
2074
2075std::map has similar characteristics to :ref:`std::set <dss_set>`: it uses a
2076single allocation per pair inserted into the map, it offers log(n) lookup with
2077an extremely large constant factor, imposes a space penalty of 3 pointers per
2078pair in the map, etc.
2079
2080std::map is most useful when your keys or values are very large, if you need to
2081iterate over the collection in sorted order, or if you need stable iterators
2082into the map (i.e. they don't get invalidated if an insertion or deletion of
2083another element takes place).
2084
2085.. _dss_mapvector:
2086
2087llvm/ADT/MapVector.h
2088^^^^^^^^^^^^^^^^^^^^
2089
2090``MapVector<KeyT,ValueT>`` provides a subset of the DenseMap interface. The
2091main difference is that the iteration order is guaranteed to be the insertion
2092order, making it an easy (but somewhat expensive) solution for non-deterministic
2093iteration over maps of pointers.
2094
2095It is implemented by mapping from key to an index in a vector of key,value
Duncan P. N. Exon Smithf51601c2014-07-15 20:24:56 +00002096pairs. This provides fast lookup and iteration, but has two main drawbacks:
2097the key is stored twice and removing elements takes linear time. If it is
2098necessary to remove elements, it's best to remove them in bulk using
2099``remove_if()``.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002100
2101.. _dss_inteqclasses:
2102
2103llvm/ADT/IntEqClasses.h
2104^^^^^^^^^^^^^^^^^^^^^^^
2105
2106IntEqClasses provides a compact representation of equivalence classes of small
2107integers. Initially, each integer in the range 0..n-1 has its own equivalence
2108class. Classes can be joined by passing two class representatives to the
2109join(a, b) method. Two integers are in the same class when findLeader() returns
2110the same representative.
2111
2112Once all equivalence classes are formed, the map can be compressed so each
2113integer 0..n-1 maps to an equivalence class number in the range 0..m-1, where m
2114is the total number of equivalence classes. The map must be uncompressed before
2115it can be edited again.
2116
2117.. _dss_immutablemap:
2118
2119llvm/ADT/ImmutableMap.h
2120^^^^^^^^^^^^^^^^^^^^^^^
2121
2122ImmutableMap is an immutable (functional) map implementation based on an AVL
2123tree. Adding or removing elements is done through a Factory object and results
2124in the creation of a new ImmutableMap object. If an ImmutableMap already exists
2125with the given key set, then the existing one is returned; equality is compared
2126with a FoldingSetNodeID. The time and space complexity of add or remove
2127operations is logarithmic in the size of the original map.
2128
2129.. _dss_othermap:
2130
2131Other Map-Like Container Options
2132^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2133
2134The STL provides several other options, such as std::multimap and the various
2135"hash_map" like containers (whether from C++ TR1 or from the SGI library). We
2136never use hash_set and unordered_set because they are generally very expensive
2137(each insertion requires a malloc) and very non-portable.
2138
2139std::multimap is useful if you want to map a key to multiple values, but has all
2140the drawbacks of std::map. A sorted vector or some other approach is almost
2141always better.
2142
2143.. _ds_bit:
2144
2145Bit storage containers (BitVector, SparseBitVector)
2146---------------------------------------------------
2147
2148Unlike the other containers, there are only two bit storage containers, and
2149choosing when to use each is relatively straightforward.
2150
2151One additional option is ``std::vector<bool>``: we discourage its use for two
2152reasons 1) the implementation in many common compilers (e.g. commonly
2153available versions of GCC) is extremely inefficient and 2) the C++ standards
2154committee is likely to deprecate this container and/or change it significantly
2155somehow. In any case, please don't use it.
2156
2157.. _dss_bitvector:
2158
2159BitVector
2160^^^^^^^^^
2161
2162The BitVector container provides a dynamic size set of bits for manipulation.
2163It supports individual bit setting/testing, as well as set operations. The set
2164operations take time O(size of bitvector), but operations are performed one word
2165at a time, instead of one bit at a time. This makes the BitVector very fast for
2166set operations compared to other containers. Use the BitVector when you expect
2167the number of set bits to be high (i.e. a dense set).
2168
2169.. _dss_smallbitvector:
2170
2171SmallBitVector
2172^^^^^^^^^^^^^^
2173
2174The SmallBitVector container provides the same interface as BitVector, but it is
2175optimized for the case where only a small number of bits, less than 25 or so,
2176are needed. It also transparently supports larger bit counts, but slightly less
2177efficiently than a plain BitVector, so SmallBitVector should only be used when
2178larger counts are rare.
2179
2180At this time, SmallBitVector does not support set operations (and, or, xor), and
2181its operator[] does not provide an assignable lvalue.
2182
2183.. _dss_sparsebitvector:
2184
2185SparseBitVector
2186^^^^^^^^^^^^^^^
2187
2188The SparseBitVector container is much like BitVector, with one major difference:
2189Only the bits that are set, are stored. This makes the SparseBitVector much
2190more space efficient than BitVector when the set is sparse, as well as making
2191set operations O(number of set bits) instead of O(size of universe). The
2192downside to the SparseBitVector is that setting and testing of random bits is
2193O(N), and on large SparseBitVectors, this can be slower than BitVector. In our
2194implementation, setting or testing bits in sorted order (either forwards or
2195reverse) is O(1) worst case. Testing and setting bits within 128 bits (depends
2196on size) of the current bit is also O(1). As a general statement,
2197testing/setting bits in a SparseBitVector is O(distance away from last set bit).
2198
2199.. _common:
2200
2201Helpful Hints for Common Operations
2202===================================
2203
2204This section describes how to perform some very simple transformations of LLVM
2205code. This is meant to give examples of common idioms used, showing the
2206practical side of LLVM transformations.
2207
2208Because this is a "how-to" section, you should also read about the main classes
2209that you will be working with. The :ref:`Core LLVM Class Hierarchy Reference
2210<coreclasses>` contains details and descriptions of the main classes that you
2211should know about.
2212
2213.. _inspection:
2214
2215Basic Inspection and Traversal Routines
2216---------------------------------------
2217
2218The LLVM compiler infrastructure have many different data structures that may be
2219traversed. Following the example of the C++ standard template library, the
2220techniques used to traverse these various data structures are all basically the
2221same. For a enumerable sequence of values, the ``XXXbegin()`` function (or
2222method) returns an iterator to the start of the sequence, the ``XXXend()``
2223function returns an iterator pointing to one past the last valid element of the
2224sequence, and there is some ``XXXiterator`` data type that is common between the
2225two operations.
2226
2227Because the pattern for iteration is common across many different aspects of the
2228program representation, the standard template library algorithms may be used on
2229them, and it is easier to remember how to iterate. First we show a few common
2230examples of the data structures that need to be traversed. Other data
2231structures are traversed in very similar ways.
2232
2233.. _iterate_function:
2234
2235Iterating over the ``BasicBlock`` in a ``Function``
2236^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2237
2238It's quite common to have a ``Function`` instance that you'd like to transform
2239in some way; in particular, you'd like to manipulate its ``BasicBlock``\ s. To
2240facilitate this, you'll need to iterate over all of the ``BasicBlock``\ s that
2241constitute the ``Function``. The following is an example that prints the name
2242of a ``BasicBlock`` and the number of ``Instruction``\ s it contains:
2243
2244.. code-block:: c++
2245
2246 // func is a pointer to a Function instance
2247 for (Function::iterator i = func->begin(), e = func->end(); i != e; ++i)
2248 // Print out the name of the basic block if it has one, and then the
2249 // number of instructions that it contains
2250 errs() << "Basic block (name=" << i->getName() << ") has "
2251 << i->size() << " instructions.\n";
2252
2253Note that i can be used as if it were a pointer for the purposes of invoking
2254member functions of the ``Instruction`` class. This is because the indirection
2255operator is overloaded for the iterator classes. In the above code, the
2256expression ``i->size()`` is exactly equivalent to ``(*i).size()`` just like
2257you'd expect.
2258
2259.. _iterate_basicblock:
2260
2261Iterating over the ``Instruction`` in a ``BasicBlock``
2262^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2263
2264Just like when dealing with ``BasicBlock``\ s in ``Function``\ s, it's easy to
2265iterate over the individual instructions that make up ``BasicBlock``\ s. Here's
2266a code snippet that prints out each instruction in a ``BasicBlock``:
2267
2268.. code-block:: c++
2269
2270 // blk is a pointer to a BasicBlock instance
2271 for (BasicBlock::iterator i = blk->begin(), e = blk->end(); i != e; ++i)
2272 // The next statement works since operator<<(ostream&,...)
2273 // is overloaded for Instruction&
2274 errs() << *i << "\n";
2275
2276
2277However, this isn't really the best way to print out the contents of a
2278``BasicBlock``! Since the ostream operators are overloaded for virtually
2279anything you'll care about, you could have just invoked the print routine on the
2280basic block itself: ``errs() << *blk << "\n";``.
2281
2282.. _iterate_insiter:
2283
2284Iterating over the ``Instruction`` in a ``Function``
2285^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2286
2287If you're finding that you commonly iterate over a ``Function``'s
2288``BasicBlock``\ s and then that ``BasicBlock``'s ``Instruction``\ s,
2289``InstIterator`` should be used instead. You'll need to include
Yaron Kerend9c0bed2014-05-03 11:30:49 +00002290``llvm/IR/InstIterator.h`` (`doxygen
Yaron Keren81bb4152014-05-03 12:06:13 +00002291<http://llvm.org/doxygen/InstIterator_8h.html>`__) and then instantiate
Sean Silvabeb15ca2012-12-04 03:20:08 +00002292``InstIterator``\ s explicitly in your code. Here's a small example that shows
2293how to dump all instructions in a function to the standard error stream:
2294
2295.. code-block:: c++
2296
Yaron Kerend9c0bed2014-05-03 11:30:49 +00002297 #include "llvm/IR/InstIterator.h"
Sean Silvabeb15ca2012-12-04 03:20:08 +00002298
2299 // F is a pointer to a Function instance
2300 for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
2301 errs() << *I << "\n";
2302
2303Easy, isn't it? You can also use ``InstIterator``\ s to fill a work list with
2304its initial contents. For example, if you wanted to initialize a work list to
2305contain all instructions in a ``Function`` F, all you would need to do is
2306something like:
2307
2308.. code-block:: c++
2309
2310 std::set<Instruction*> worklist;
2311 // or better yet, SmallPtrSet<Instruction*, 64> worklist;
2312
2313 for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
2314 worklist.insert(&*I);
2315
2316The STL set ``worklist`` would now contain all instructions in the ``Function``
2317pointed to by F.
2318
2319.. _iterate_convert:
2320
2321Turning an iterator into a class pointer (and vice-versa)
2322^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2323
2324Sometimes, it'll be useful to grab a reference (or pointer) to a class instance
2325when all you've got at hand is an iterator. Well, extracting a reference or a
2326pointer from an iterator is very straight-forward. Assuming that ``i`` is a
2327``BasicBlock::iterator`` and ``j`` is a ``BasicBlock::const_iterator``:
2328
2329.. code-block:: c++
2330
2331 Instruction& inst = *i; // Grab reference to instruction reference
2332 Instruction* pinst = &*i; // Grab pointer to instruction reference
2333 const Instruction& inst = *j;
2334
2335However, the iterators you'll be working with in the LLVM framework are special:
2336they will automatically convert to a ptr-to-instance type whenever they need to.
Vedant Kumara34bdfa2016-03-23 05:18:50 +00002337Instead of dereferencing the iterator and then taking the address of the result,
Sean Silvabeb15ca2012-12-04 03:20:08 +00002338you can simply assign the iterator to the proper pointer type and you get the
2339dereference and address-of operation as a result of the assignment (behind the
Charlie Turner2ac115e2015-04-16 17:01:23 +00002340scenes, this is a result of overloading casting mechanisms). Thus the second
2341line of the last example,
Sean Silvabeb15ca2012-12-04 03:20:08 +00002342
2343.. code-block:: c++
2344
2345 Instruction *pinst = &*i;
2346
2347is semantically equivalent to
2348
2349.. code-block:: c++
2350
2351 Instruction *pinst = i;
2352
2353It's also possible to turn a class pointer into the corresponding iterator, and
2354this is a constant time operation (very efficient). The following code snippet
2355illustrates use of the conversion constructors provided by LLVM iterators. By
2356using these, you can explicitly grab the iterator of something without actually
2357obtaining it via iteration over some structure:
2358
2359.. code-block:: c++
2360
2361 void printNextInstruction(Instruction* inst) {
2362 BasicBlock::iterator it(inst);
2363 ++it; // After this line, it refers to the instruction after *inst
2364 if (it != inst->getParent()->end()) errs() << *it << "\n";
2365 }
2366
2367Unfortunately, these implicit conversions come at a cost; they prevent these
2368iterators from conforming to standard iterator conventions, and thus from being
2369usable with standard algorithms and containers. For example, they prevent the
2370following code, where ``B`` is a ``BasicBlock``, from compiling:
2371
2372.. code-block:: c++
2373
2374 llvm::SmallVector<llvm::Instruction *, 16>(B->begin(), B->end());
2375
2376Because of this, these implicit conversions may be removed some day, and
2377``operator*`` changed to return a pointer instead of a reference.
2378
2379.. _iterate_complex:
2380
2381Finding call sites: a slightly more complex example
2382^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2383
2384Say that you're writing a FunctionPass and would like to count all the locations
2385in the entire module (that is, across every ``Function``) where a certain
2386function (i.e., some ``Function *``) is already in scope. As you'll learn
2387later, you may want to use an ``InstVisitor`` to accomplish this in a much more
2388straight-forward manner, but this example will allow us to explore how you'd do
2389it if you didn't have ``InstVisitor`` around. In pseudo-code, this is what we
2390want to do:
2391
2392.. code-block:: none
2393
2394 initialize callCounter to zero
2395 for each Function f in the Module
2396 for each BasicBlock b in f
2397 for each Instruction i in b
2398 if (i is a CallInst and calls the given function)
2399 increment callCounter
2400
2401And the actual code is (remember, because we're writing a ``FunctionPass``, our
2402``FunctionPass``-derived class simply has to override the ``runOnFunction``
2403method):
2404
2405.. code-block:: c++
2406
2407 Function* targetFunc = ...;
2408
2409 class OurFunctionPass : public FunctionPass {
2410 public:
2411 OurFunctionPass(): callCounter(0) { }
2412
2413 virtual runOnFunction(Function& F) {
2414 for (Function::iterator b = F.begin(), be = F.end(); b != be; ++b) {
2415 for (BasicBlock::iterator i = b->begin(), ie = b->end(); i != ie; ++i) {
2416 if (CallInst* callInst = dyn_cast<CallInst>(&*i)) {
2417 // We know we've encountered a call instruction, so we
2418 // need to determine if it's a call to the
2419 // function pointed to by m_func or not.
2420 if (callInst->getCalledFunction() == targetFunc)
2421 ++callCounter;
2422 }
2423 }
2424 }
2425 }
2426
2427 private:
2428 unsigned callCounter;
2429 };
2430
2431.. _calls_and_invokes:
2432
2433Treating calls and invokes the same way
2434^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2435
2436You may have noticed that the previous example was a bit oversimplified in that
2437it did not deal with call sites generated by 'invoke' instructions. In this,
2438and in other situations, you may find that you want to treat ``CallInst``\ s and
2439``InvokeInst``\ s the same way, even though their most-specific common base
2440class is ``Instruction``, which includes lots of less closely-related things.
2441For these cases, LLVM provides a handy wrapper class called ``CallSite``
2442(`doxygen <http://llvm.org/doxygen/classllvm_1_1CallSite.html>`__) It is
2443essentially a wrapper around an ``Instruction`` pointer, with some methods that
2444provide functionality common to ``CallInst``\ s and ``InvokeInst``\ s.
2445
2446This class has "value semantics": it should be passed by value, not by reference
2447and it should not be dynamically allocated or deallocated using ``operator new``
2448or ``operator delete``. It is efficiently copyable, assignable and
2449constructable, with costs equivalents to that of a bare pointer. If you look at
2450its definition, it has only a single pointer member.
2451
2452.. _iterate_chains:
2453
2454Iterating over def-use & use-def chains
2455^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2456
2457Frequently, we might have an instance of the ``Value`` class (`doxygen
2458<http://llvm.org/doxygen/classllvm_1_1Value.html>`__) and we want to determine
2459which ``User`` s use the ``Value``. The list of all ``User``\ s of a particular
2460``Value`` is called a *def-use* chain. For example, let's say we have a
2461``Function*`` named ``F`` to a particular function ``foo``. Finding all of the
2462instructions that *use* ``foo`` is as simple as iterating over the *def-use*
2463chain of ``F``:
2464
2465.. code-block:: c++
2466
2467 Function *F = ...;
2468
Adam Nemet3aecd182015-03-17 17:51:58 +00002469 for (User *U : F->users()) {
Yaron Kerenadcf88e2014-05-01 12:33:26 +00002470 if (Instruction *Inst = dyn_cast<Instruction>(U)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +00002471 errs() << "F is used in instruction:\n";
2472 errs() << *Inst << "\n";
2473 }
2474
Sean Silvabeb15ca2012-12-04 03:20:08 +00002475Alternatively, it's common to have an instance of the ``User`` Class (`doxygen
2476<http://llvm.org/doxygen/classllvm_1_1User.html>`__) and need to know what
2477``Value``\ s are used by it. The list of all ``Value``\ s used by a ``User`` is
2478known as a *use-def* chain. Instances of class ``Instruction`` are common
2479``User`` s, so we might want to iterate over all of the values that a particular
2480instruction uses (that is, the operands of the particular ``Instruction``):
2481
2482.. code-block:: c++
2483
2484 Instruction *pi = ...;
2485
Yaron Keren7229bbf2014-05-02 08:26:30 +00002486 for (Use &U : pi->operands()) {
Yaron Kerenadcf88e2014-05-01 12:33:26 +00002487 Value *v = U.get();
Sean Silvabeb15ca2012-12-04 03:20:08 +00002488 // ...
2489 }
2490
2491Declaring objects as ``const`` is an important tool of enforcing mutation free
2492algorithms (such as analyses, etc.). For this purpose above iterators come in
2493constant flavors as ``Value::const_use_iterator`` and
2494``Value::const_op_iterator``. They automatically arise when calling
2495``use/op_begin()`` on ``const Value*``\ s or ``const User*``\ s respectively.
2496Upon dereferencing, they return ``const Use*``\ s. Otherwise the above patterns
2497remain unchanged.
2498
2499.. _iterate_preds:
2500
2501Iterating over predecessors & successors of blocks
2502^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2503
2504Iterating over the predecessors and successors of a block is quite easy with the
Yaron Keren28e28e82015-07-12 20:40:41 +00002505routines defined in ``"llvm/IR/CFG.h"``. Just use code like this to
Sean Silvabeb15ca2012-12-04 03:20:08 +00002506iterate over all predecessors of BB:
2507
2508.. code-block:: c++
2509
Andrey Bokhanko74541452016-09-02 11:13:35 +00002510 #include "llvm/IR/CFG.h"
Sean Silvabeb15ca2012-12-04 03:20:08 +00002511 BasicBlock *BB = ...;
2512
Duncan P. N. Exon Smith6c990152014-07-21 17:06:51 +00002513 for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) {
2514 BasicBlock *Pred = *PI;
Sean Silvabeb15ca2012-12-04 03:20:08 +00002515 // ...
2516 }
2517
Duncan P. N. Exon Smith6c990152014-07-21 17:06:51 +00002518Similarly, to iterate over successors use ``succ_iterator/succ_begin/succ_end``.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002519
2520.. _simplechanges:
2521
2522Making simple changes
2523---------------------
2524
2525There are some primitive transformation operations present in the LLVM
2526infrastructure that are worth knowing about. When performing transformations,
2527it's fairly common to manipulate the contents of basic blocks. This section
2528describes some of the common methods for doing so and gives example code.
2529
2530.. _schanges_creating:
2531
2532Creating and inserting new ``Instruction``\ s
2533^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2534
2535*Instantiating Instructions*
2536
2537Creation of ``Instruction``\ s is straight-forward: simply call the constructor
2538for the kind of instruction to instantiate and provide the necessary parameters.
2539For example, an ``AllocaInst`` only *requires* a (const-ptr-to) ``Type``. Thus:
2540
2541.. code-block:: c++
2542
2543 AllocaInst* ai = new AllocaInst(Type::Int32Ty);
2544
2545will create an ``AllocaInst`` instance that represents the allocation of one
2546integer in the current stack frame, at run time. Each ``Instruction`` subclass
2547is likely to have varying default parameters which change the semantics of the
2548instruction, so refer to the `doxygen documentation for the subclass of
2549Instruction <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_ that
2550you're interested in instantiating.
2551
2552*Naming values*
2553
2554It is very useful to name the values of instructions when you're able to, as
2555this facilitates the debugging of your transformations. If you end up looking
2556at generated LLVM machine code, you definitely want to have logical names
2557associated with the results of instructions! By supplying a value for the
2558``Name`` (default) parameter of the ``Instruction`` constructor, you associate a
2559logical name with the result of the instruction's execution at run time. For
2560example, say that I'm writing a transformation that dynamically allocates space
2561for an integer on the stack, and that integer is going to be used as some kind
2562of index by some other code. To accomplish this, I place an ``AllocaInst`` at
2563the first point in the first ``BasicBlock`` of some ``Function``, and I'm
2564intending to use it within the same ``Function``. I might do:
2565
2566.. code-block:: c++
2567
2568 AllocaInst* pa = new AllocaInst(Type::Int32Ty, 0, "indexLoc");
2569
2570where ``indexLoc`` is now the logical name of the instruction's execution value,
2571which is a pointer to an integer on the run time stack.
2572
2573*Inserting instructions*
2574
Dan Liewc6ab58f2014-06-06 17:25:47 +00002575There are essentially three ways to insert an ``Instruction`` into an existing
Sean Silvabeb15ca2012-12-04 03:20:08 +00002576sequence of instructions that form a ``BasicBlock``:
2577
2578* Insertion into an explicit instruction list
2579
2580 Given a ``BasicBlock* pb``, an ``Instruction* pi`` within that ``BasicBlock``,
2581 and a newly-created instruction we wish to insert before ``*pi``, we do the
2582 following:
2583
2584 .. code-block:: c++
2585
2586 BasicBlock *pb = ...;
2587 Instruction *pi = ...;
2588 Instruction *newInst = new Instruction(...);
2589
2590 pb->getInstList().insert(pi, newInst); // Inserts newInst before pi in pb
2591
2592 Appending to the end of a ``BasicBlock`` is so common that the ``Instruction``
2593 class and ``Instruction``-derived classes provide constructors which take a
2594 pointer to a ``BasicBlock`` to be appended to. For example code that looked
2595 like:
2596
2597 .. code-block:: c++
2598
2599 BasicBlock *pb = ...;
2600 Instruction *newInst = new Instruction(...);
2601
2602 pb->getInstList().push_back(newInst); // Appends newInst to pb
2603
2604 becomes:
2605
2606 .. code-block:: c++
2607
2608 BasicBlock *pb = ...;
2609 Instruction *newInst = new Instruction(..., pb);
2610
2611 which is much cleaner, especially if you are creating long instruction
2612 streams.
2613
2614* Insertion into an implicit instruction list
2615
2616 ``Instruction`` instances that are already in ``BasicBlock``\ s are implicitly
2617 associated with an existing instruction list: the instruction list of the
2618 enclosing basic block. Thus, we could have accomplished the same thing as the
2619 above code without being given a ``BasicBlock`` by doing:
2620
2621 .. code-block:: c++
2622
2623 Instruction *pi = ...;
2624 Instruction *newInst = new Instruction(...);
2625
2626 pi->getParent()->getInstList().insert(pi, newInst);
2627
2628 In fact, this sequence of steps occurs so frequently that the ``Instruction``
2629 class and ``Instruction``-derived classes provide constructors which take (as
2630 a default parameter) a pointer to an ``Instruction`` which the newly-created
2631 ``Instruction`` should precede. That is, ``Instruction`` constructors are
2632 capable of inserting the newly-created instance into the ``BasicBlock`` of a
2633 provided instruction, immediately before that instruction. Using an
2634 ``Instruction`` constructor with a ``insertBefore`` (default) parameter, the
2635 above code becomes:
2636
2637 .. code-block:: c++
2638
2639 Instruction* pi = ...;
2640 Instruction* newInst = new Instruction(..., pi);
2641
2642 which is much cleaner, especially if you're creating a lot of instructions and
2643 adding them to ``BasicBlock``\ s.
2644
Dan Liewc6ab58f2014-06-06 17:25:47 +00002645* Insertion using an instance of ``IRBuilder``
2646
Dan Liew599cec62014-06-06 18:44:21 +00002647 Inserting several ``Instruction``\ s can be quite laborious using the previous
Dan Liewc6ab58f2014-06-06 17:25:47 +00002648 methods. The ``IRBuilder`` is a convenience class that can be used to add
2649 several instructions to the end of a ``BasicBlock`` or before a particular
2650 ``Instruction``. It also supports constant folding and renaming named
2651 registers (see ``IRBuilder``'s template arguments).
2652
2653 The example below demonstrates a very simple use of the ``IRBuilder`` where
2654 three instructions are inserted before the instruction ``pi``. The first two
2655 instructions are Call instructions and third instruction multiplies the return
2656 value of the two calls.
2657
2658 .. code-block:: c++
2659
2660 Instruction *pi = ...;
2661 IRBuilder<> Builder(pi);
2662 CallInst* callOne = Builder.CreateCall(...);
2663 CallInst* callTwo = Builder.CreateCall(...);
2664 Value* result = Builder.CreateMul(callOne, callTwo);
2665
2666 The example below is similar to the above example except that the created
2667 ``IRBuilder`` inserts instructions at the end of the ``BasicBlock`` ``pb``.
2668
2669 .. code-block:: c++
2670
2671 BasicBlock *pb = ...;
2672 IRBuilder<> Builder(pb);
2673 CallInst* callOne = Builder.CreateCall(...);
2674 CallInst* callTwo = Builder.CreateCall(...);
2675 Value* result = Builder.CreateMul(callOne, callTwo);
2676
Etienne Bergerond8b97352016-07-13 06:10:37 +00002677 See :doc:`tutorial/LangImpl03` for a practical use of the ``IRBuilder``.
Dan Liewc6ab58f2014-06-06 17:25:47 +00002678
2679
Sean Silvabeb15ca2012-12-04 03:20:08 +00002680.. _schanges_deleting:
2681
2682Deleting Instructions
2683^^^^^^^^^^^^^^^^^^^^^
2684
2685Deleting an instruction from an existing sequence of instructions that form a
2686BasicBlock_ is very straight-forward: just call the instruction's
2687``eraseFromParent()`` method. For example:
2688
2689.. code-block:: c++
2690
2691 Instruction *I = .. ;
2692 I->eraseFromParent();
2693
2694This unlinks the instruction from its containing basic block and deletes it. If
2695you'd just like to unlink the instruction from its containing basic block but
2696not delete it, you can use the ``removeFromParent()`` method.
2697
2698.. _schanges_replacing:
2699
2700Replacing an Instruction with another Value
2701^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2702
2703Replacing individual instructions
2704"""""""""""""""""""""""""""""""""
2705
2706Including "`llvm/Transforms/Utils/BasicBlockUtils.h
2707<http://llvm.org/doxygen/BasicBlockUtils_8h-source.html>`_" permits use of two
2708very useful replace functions: ``ReplaceInstWithValue`` and
2709``ReplaceInstWithInst``.
2710
2711.. _schanges_deleting_sub:
2712
2713Deleting Instructions
2714"""""""""""""""""""""
2715
2716* ``ReplaceInstWithValue``
2717
2718 This function replaces all uses of a given instruction with a value, and then
2719 removes the original instruction. The following example illustrates the
2720 replacement of the result of a particular ``AllocaInst`` that allocates memory
2721 for a single integer with a null pointer to an integer.
2722
2723 .. code-block:: c++
2724
2725 AllocaInst* instToReplace = ...;
2726 BasicBlock::iterator ii(instToReplace);
2727
2728 ReplaceInstWithValue(instToReplace->getParent()->getInstList(), ii,
2729 Constant::getNullValue(PointerType::getUnqual(Type::Int32Ty)));
2730
2731* ``ReplaceInstWithInst``
2732
2733 This function replaces a particular instruction with another instruction,
2734 inserting the new instruction into the basic block at the location where the
2735 old instruction was, and replacing any uses of the old instruction with the
2736 new instruction. The following example illustrates the replacement of one
2737 ``AllocaInst`` with another.
2738
2739 .. code-block:: c++
2740
2741 AllocaInst* instToReplace = ...;
2742 BasicBlock::iterator ii(instToReplace);
2743
2744 ReplaceInstWithInst(instToReplace->getParent()->getInstList(), ii,
2745 new AllocaInst(Type::Int32Ty, 0, "ptrToReplacedInt"));
2746
2747
2748Replacing multiple uses of Users and Values
2749"""""""""""""""""""""""""""""""""""""""""""
2750
2751You can use ``Value::replaceAllUsesWith`` and ``User::replaceUsesOfWith`` to
2752change more than one use at a time. See the doxygen documentation for the
2753`Value Class <http://llvm.org/doxygen/classllvm_1_1Value.html>`_ and `User Class
2754<http://llvm.org/doxygen/classllvm_1_1User.html>`_, respectively, for more
2755information.
2756
2757.. _schanges_deletingGV:
2758
2759Deleting GlobalVariables
2760^^^^^^^^^^^^^^^^^^^^^^^^
2761
2762Deleting a global variable from a module is just as easy as deleting an
2763Instruction. First, you must have a pointer to the global variable that you
2764wish to delete. You use this pointer to erase it from its parent, the module.
2765For example:
2766
2767.. code-block:: c++
2768
2769 GlobalVariable *GV = .. ;
2770
2771 GV->eraseFromParent();
2772
2773
2774.. _create_types:
2775
2776How to Create Types
2777-------------------
2778
2779In generating IR, you may need some complex types. If you know these types
2780statically, you can use ``TypeBuilder<...>::get()``, defined in
2781``llvm/Support/TypeBuilder.h``, to retrieve them. ``TypeBuilder`` has two forms
2782depending on whether you're building types for cross-compilation or native
2783library use. ``TypeBuilder<T, true>`` requires that ``T`` be independent of the
2784host environment, meaning that it's built out of types from the ``llvm::types``
2785(`doxygen <http://llvm.org/doxygen/namespacellvm_1_1types.html>`__) namespace
2786and pointers, functions, arrays, etc. built of those. ``TypeBuilder<T, false>``
2787additionally allows native C types whose size may depend on the host compiler.
2788For example,
2789
2790.. code-block:: c++
2791
2792 FunctionType *ft = TypeBuilder<types::i<8>(types::i<32>*), true>::get();
2793
2794is easier to read and write than the equivalent
2795
2796.. code-block:: c++
2797
2798 std::vector<const Type*> params;
2799 params.push_back(PointerType::getUnqual(Type::Int32Ty));
2800 FunctionType *ft = FunctionType::get(Type::Int8Ty, params, false);
2801
2802See the `class comment
2803<http://llvm.org/doxygen/TypeBuilder_8h-source.html#l00001>`_ for more details.
2804
2805.. _threading:
2806
2807Threads and LLVM
2808================
2809
2810This section describes the interaction of the LLVM APIs with multithreading,
2811both on the part of client applications, and in the JIT, in the hosted
2812application.
2813
2814Note that LLVM's support for multithreading is still relatively young. Up
2815through version 2.5, the execution of threaded hosted applications was
2816supported, but not threaded client access to the APIs. While this use case is
2817now supported, clients *must* adhere to the guidelines specified below to ensure
2818proper operation in multithreaded mode.
2819
2820Note that, on Unix-like platforms, LLVM requires the presence of GCC's atomic
2821intrinsics in order to support threaded operation. If you need a
2822multhreading-capable LLVM on a platform without a suitably modern system
2823compiler, consider compiling LLVM and LLVM-GCC in single-threaded mode, and
2824using the resultant compiler to build a copy of LLVM with multithreading
2825support.
2826
Sean Silvabeb15ca2012-12-04 03:20:08 +00002827.. _shutdown:
2828
2829Ending Execution with ``llvm_shutdown()``
2830-----------------------------------------
2831
2832When you are done using the LLVM APIs, you should call ``llvm_shutdown()`` to
Chandler Carruth39cd2162014-06-27 15:13:01 +00002833deallocate memory used for internal structures.
Zachary Turnerccbf3d02014-06-16 22:49:41 +00002834
Sean Silvabeb15ca2012-12-04 03:20:08 +00002835.. _managedstatic:
2836
2837Lazy Initialization with ``ManagedStatic``
2838------------------------------------------
2839
2840``ManagedStatic`` is a utility class in LLVM used to implement static
Chandler Carruth39cd2162014-06-27 15:13:01 +00002841initialization of static resources, such as the global type tables. In a
2842single-threaded environment, it implements a simple lazy initialization scheme.
2843When LLVM is compiled with support for multi-threading, however, it uses
Sean Silvabeb15ca2012-12-04 03:20:08 +00002844double-checked locking to implement thread-safe lazy initialization.
2845
Sean Silvabeb15ca2012-12-04 03:20:08 +00002846.. _llvmcontext:
2847
2848Achieving Isolation with ``LLVMContext``
2849----------------------------------------
2850
2851``LLVMContext`` is an opaque class in the LLVM API which clients can use to
2852operate multiple, isolated instances of LLVM concurrently within the same
2853address space. For instance, in a hypothetical compile-server, the compilation
2854of an individual translation unit is conceptually independent from all the
2855others, and it would be desirable to be able to compile incoming translation
2856units concurrently on independent server threads. Fortunately, ``LLVMContext``
2857exists to enable just this kind of scenario!
2858
2859Conceptually, ``LLVMContext`` provides isolation. Every LLVM entity
2860(``Module``\ s, ``Value``\ s, ``Type``\ s, ``Constant``\ s, etc.) in LLVM's
2861in-memory IR belongs to an ``LLVMContext``. Entities in different contexts
2862*cannot* interact with each other: ``Module``\ s in different contexts cannot be
2863linked together, ``Function``\ s cannot be added to ``Module``\ s in different
2864contexts, etc. What this means is that is is safe to compile on multiple
2865threads simultaneously, as long as no two threads operate on entities within the
2866same context.
2867
2868In practice, very few places in the API require the explicit specification of a
2869``LLVMContext``, other than the ``Type`` creation/lookup APIs. Because every
2870``Type`` carries a reference to its owning context, most other entities can
2871determine what context they belong to by looking at their own ``Type``. If you
2872are adding new entities to LLVM IR, please try to maintain this interface
2873design.
2874
Sean Silvabeb15ca2012-12-04 03:20:08 +00002875.. _jitthreading:
2876
2877Threads and the JIT
2878-------------------
2879
2880LLVM's "eager" JIT compiler is safe to use in threaded programs. Multiple
2881threads can call ``ExecutionEngine::getPointerToFunction()`` or
2882``ExecutionEngine::runFunction()`` concurrently, and multiple threads can run
2883code output by the JIT concurrently. The user must still ensure that only one
2884thread accesses IR in a given ``LLVMContext`` while another thread might be
2885modifying it. One way to do that is to always hold the JIT lock while accessing
2886IR outside the JIT (the JIT *modifies* the IR by adding ``CallbackVH``\ s).
2887Another way is to only call ``getPointerToFunction()`` from the
2888``LLVMContext``'s thread.
2889
2890When the JIT is configured to compile lazily (using
2891``ExecutionEngine::DisableLazyCompilation(false)``), there is currently a `race
2892condition <http://llvm.org/bugs/show_bug.cgi?id=5184>`_ in updating call sites
2893after a function is lazily-jitted. It's still possible to use the lazy JIT in a
2894threaded program if you ensure that only one thread at a time can call any
2895particular lazy stub and that the JIT lock guards any IR access, but we suggest
2896using only the eager JIT in threaded programs.
2897
2898.. _advanced:
2899
2900Advanced Topics
2901===============
2902
2903This section describes some of the advanced or obscure API's that most clients
2904do not need to be aware of. These API's tend manage the inner workings of the
2905LLVM system, and only need to be accessed in unusual circumstances.
2906
2907.. _SymbolTable:
2908
2909The ``ValueSymbolTable`` class
2910------------------------------
2911
2912The ``ValueSymbolTable`` (`doxygen
2913<http://llvm.org/doxygen/classllvm_1_1ValueSymbolTable.html>`__) class provides
2914a symbol table that the :ref:`Function <c_Function>` and Module_ classes use for
2915naming value definitions. The symbol table can provide a name for any Value_.
2916
2917Note that the ``SymbolTable`` class should not be directly accessed by most
2918clients. It should only be used when iteration over the symbol table names
2919themselves are required, which is very special purpose. Note that not all LLVM
2920Value_\ s have names, and those without names (i.e. they have an empty name) do
2921not exist in the symbol table.
2922
2923Symbol tables support iteration over the values in the symbol table with
2924``begin/end/iterator`` and supports querying to see if a specific name is in the
2925symbol table (with ``lookup``). The ``ValueSymbolTable`` class exposes no
2926public mutator methods, instead, simply call ``setName`` on a value, which will
2927autoinsert it into the appropriate symbol table.
2928
2929.. _UserLayout:
2930
2931The ``User`` and owned ``Use`` classes' memory layout
2932-----------------------------------------------------
2933
2934The ``User`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1User.html>`__)
2935class provides a basis for expressing the ownership of ``User`` towards other
2936`Value instance <http://llvm.org/doxygen/classllvm_1_1Value.html>`_\ s. The
2937``Use`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1Use.html>`__) helper
2938class is employed to do the bookkeeping and to facilitate *O(1)* addition and
2939removal.
2940
2941.. _Use2User:
2942
2943Interaction and relationship between ``User`` and ``Use`` objects
2944^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2945
2946A subclass of ``User`` can choose between incorporating its ``Use`` objects or
2947refer to them out-of-line by means of a pointer. A mixed variant (some ``Use``
2948s inline others hung off) is impractical and breaks the invariant that the
2949``Use`` objects belonging to the same ``User`` form a contiguous array.
2950
2951We have 2 different layouts in the ``User`` (sub)classes:
2952
2953* Layout a)
2954
2955 The ``Use`` object(s) are inside (resp. at fixed offset) of the ``User``
2956 object and there are a fixed number of them.
2957
2958* Layout b)
2959
2960 The ``Use`` object(s) are referenced by a pointer to an array from the
2961 ``User`` object and there may be a variable number of them.
2962
2963As of v2.4 each layout still possesses a direct pointer to the start of the
2964array of ``Use``\ s. Though not mandatory for layout a), we stick to this
2965redundancy for the sake of simplicity. The ``User`` object also stores the
2966number of ``Use`` objects it has. (Theoretically this information can also be
2967calculated given the scheme presented below.)
2968
2969Special forms of allocation operators (``operator new``) enforce the following
2970memory layouts:
2971
2972* Layout a) is modelled by prepending the ``User`` object by the ``Use[]``
2973 array.
2974
2975 .. code-block:: none
2976
2977 ...---.---.---.---.-------...
2978 | P | P | P | P | User
2979 '''---'---'---'---'-------'''
2980
2981* Layout b) is modelled by pointing at the ``Use[]`` array.
2982
2983 .. code-block:: none
2984
2985 .-------...
2986 | User
2987 '-------'''
2988 |
2989 v
2990 .---.---.---.---...
2991 | P | P | P | P |
2992 '---'---'---'---'''
2993
2994*(In the above figures* '``P``' *stands for the* ``Use**`` *that is stored in
2995each* ``Use`` *object in the member* ``Use::Prev`` *)*
2996
2997.. _Waymarking:
2998
2999The waymarking algorithm
3000^^^^^^^^^^^^^^^^^^^^^^^^
3001
3002Since the ``Use`` objects are deprived of the direct (back)pointer to their
3003``User`` objects, there must be a fast and exact method to recover it. This is
3004accomplished by the following scheme:
3005
3006A bit-encoding in the 2 LSBits (least significant bits) of the ``Use::Prev``
3007allows to find the start of the ``User`` object:
3008
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003009* ``00`` --- binary digit 0
Sean Silvabeb15ca2012-12-04 03:20:08 +00003010
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003011* ``01`` --- binary digit 1
Sean Silvabeb15ca2012-12-04 03:20:08 +00003012
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003013* ``10`` --- stop and calculate (``s``)
Sean Silvabeb15ca2012-12-04 03:20:08 +00003014
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003015* ``11`` --- full stop (``S``)
Sean Silvabeb15ca2012-12-04 03:20:08 +00003016
3017Given a ``Use*``, all we have to do is to walk till we get a stop and we either
3018have a ``User`` immediately behind or we have to walk to the next stop picking
3019up digits and calculating the offset:
3020
3021.. code-block:: none
3022
3023 .---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.----------------
3024 | 1 | s | 1 | 0 | 1 | 0 | s | 1 | 1 | 0 | s | 1 | 1 | s | 1 | S | User (or User*)
3025 '---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'----------------
3026 |+15 |+10 |+6 |+3 |+1
3027 | | | | | __>
3028 | | | | __________>
3029 | | | ______________________>
3030 | | ______________________________________>
3031 | __________________________________________________________>
3032
3033Only the significant number of bits need to be stored between the stops, so that
3034the *worst case is 20 memory accesses* when there are 1000 ``Use`` objects
3035associated with a ``User``.
3036
3037.. _ReferenceImpl:
3038
3039Reference implementation
3040^^^^^^^^^^^^^^^^^^^^^^^^
3041
3042The following literate Haskell fragment demonstrates the concept:
3043
3044.. code-block:: haskell
3045
3046 > import Test.QuickCheck
3047 >
3048 > digits :: Int -> [Char] -> [Char]
3049 > digits 0 acc = '0' : acc
3050 > digits 1 acc = '1' : acc
3051 > digits n acc = digits (n `div` 2) $ digits (n `mod` 2) acc
3052 >
3053 > dist :: Int -> [Char] -> [Char]
3054 > dist 0 [] = ['S']
3055 > dist 0 acc = acc
3056 > dist 1 acc = let r = dist 0 acc in 's' : digits (length r) r
3057 > dist n acc = dist (n - 1) $ dist 1 acc
3058 >
3059 > takeLast n ss = reverse $ take n $ reverse ss
3060 >
3061 > test = takeLast 40 $ dist 20 []
3062 >
3063
3064Printing <test> gives: ``"1s100000s11010s10100s1111s1010s110s11s1S"``
3065
3066The reverse algorithm computes the length of the string just by examining a
3067certain prefix:
3068
3069.. code-block:: haskell
3070
3071 > pref :: [Char] -> Int
3072 > pref "S" = 1
3073 > pref ('s':'1':rest) = decode 2 1 rest
3074 > pref (_:rest) = 1 + pref rest
3075 >
3076 > decode walk acc ('0':rest) = decode (walk + 1) (acc * 2) rest
3077 > decode walk acc ('1':rest) = decode (walk + 1) (acc * 2 + 1) rest
3078 > decode walk acc _ = walk + acc
3079 >
3080
3081Now, as expected, printing <pref test> gives ``40``.
3082
3083We can *quickCheck* this with following property:
3084
3085.. code-block:: haskell
3086
3087 > testcase = dist 2000 []
3088 > testcaseLength = length testcase
3089 >
3090 > identityProp n = n > 0 && n <= testcaseLength ==> length arr == pref arr
3091 > where arr = takeLast n testcase
3092 >
3093
3094As expected <quickCheck identityProp> gives:
3095
3096::
3097
3098 *Main> quickCheck identityProp
3099 OK, passed 100 tests.
3100
3101Let's be a bit more exhaustive:
3102
3103.. code-block:: haskell
3104
3105 >
3106 > deepCheck p = check (defaultConfig { configMaxTest = 500 }) p
3107 >
3108
3109And here is the result of <deepCheck identityProp>:
3110
3111::
3112
3113 *Main> deepCheck identityProp
3114 OK, passed 500 tests.
3115
3116.. _Tagging:
3117
3118Tagging considerations
3119^^^^^^^^^^^^^^^^^^^^^^
3120
3121To maintain the invariant that the 2 LSBits of each ``Use**`` in ``Use`` never
3122change after being set up, setters of ``Use::Prev`` must re-tag the new
3123``Use**`` on every modification. Accordingly getters must strip the tag bits.
3124
3125For layout b) instead of the ``User`` we find a pointer (``User*`` with LSBit
3126set). Following this pointer brings us to the ``User``. A portable trick
3127ensures that the first bytes of ``User`` (if interpreted as a pointer) never has
3128the LSBit set. (Portability is relying on the fact that all known compilers
3129place the ``vptr`` in the first word of the instances.)
3130
Chandler Carruth064dc332015-01-28 03:04:54 +00003131.. _polymorphism:
3132
3133Designing Type Hiercharies and Polymorphic Interfaces
3134-----------------------------------------------------
3135
3136There are two different design patterns that tend to result in the use of
3137virtual dispatch for methods in a type hierarchy in C++ programs. The first is
3138a genuine type hierarchy where different types in the hierarchy model
3139a specific subset of the functionality and semantics, and these types nest
3140strictly within each other. Good examples of this can be seen in the ``Value``
3141or ``Type`` type hierarchies.
3142
3143A second is the desire to dispatch dynamically across a collection of
3144polymorphic interface implementations. This latter use case can be modeled with
3145virtual dispatch and inheritance by defining an abstract interface base class
3146which all implementations derive from and override. However, this
3147implementation strategy forces an **"is-a"** relationship to exist that is not
3148actually meaningful. There is often not some nested hierarchy of useful
3149generalizations which code might interact with and move up and down. Instead,
3150there is a singular interface which is dispatched across a range of
3151implementations.
3152
3153The preferred implementation strategy for the second use case is that of
3154generic programming (sometimes called "compile-time duck typing" or "static
3155polymorphism"). For example, a template over some type parameter ``T`` can be
3156instantiated across any particular implementation that conforms to the
3157interface or *concept*. A good example here is the highly generic properties of
3158any type which models a node in a directed graph. LLVM models these primarily
3159through templates and generic programming. Such templates include the
3160``LoopInfoBase`` and ``DominatorTreeBase``. When this type of polymorphism
3161truly needs **dynamic** dispatch you can generalize it using a technique
3162called *concept-based polymorphism*. This pattern emulates the interfaces and
3163behaviors of templates using a very limited form of virtual dispatch for type
3164erasure inside its implementation. You can find examples of this technique in
3165the ``PassManager.h`` system, and there is a more detailed introduction to it
3166by Sean Parent in several of his talks and papers:
3167
3168#. `Inheritance Is The Base Class of Evil
3169 <http://channel9.msdn.com/Events/GoingNative/2013/Inheritance-Is-The-Base-Class-of-Evil>`_
3170 - The GoingNative 2013 talk describing this technique, and probably the best
3171 place to start.
3172#. `Value Semantics and Concepts-based Polymorphism
3173 <http://www.youtube.com/watch?v=_BpMYeUFXv8>`_ - The C++Now! 2012 talk
3174 describing this technique in more detail.
3175#. `Sean Parent's Papers and Presentations
3176 <http://github.com/sean-parent/sean-parent.github.com/wiki/Papers-and-Presentations>`_
3177 - A Github project full of links to slides, video, and sometimes code.
3178
3179When deciding between creating a type hierarchy (with either tagged or virtual
3180dispatch) and using templates or concepts-based polymorphism, consider whether
3181there is some refinement of an abstract base class which is a semantically
3182meaningful type on an interface boundary. If anything more refined than the
3183root abstract interface is meaningless to talk about as a partial extension of
3184the semantic model, then your use case likely fits better with polymorphism and
3185you should avoid using virtual dispatch. However, there may be some exigent
3186circumstances that require one technique or the other to be used.
3187
3188If you do need to introduce a type hierarchy, we prefer to use explicitly
3189closed type hierarchies with manual tagged dispatch and/or RTTI rather than the
3190open inheritance model and virtual dispatch that is more common in C++ code.
3191This is because LLVM rarely encourages library consumers to extend its core
3192types, and leverages the closed and tag-dispatched nature of its hierarchies to
3193generate significantly more efficient code. We have also found that a large
3194amount of our usage of type hierarchies fits better with tag-based pattern
3195matching rather than dynamic dispatch across a common interface. Within LLVM we
3196have built custom helpers to facilitate this design. See this document's
Sean Silva52c7dcd2015-01-28 10:36:41 +00003197section on :ref:`isa and dyn_cast <isa>` and our :doc:`detailed document
3198<HowToSetUpLLVMStyleRTTI>` which describes how you can implement this
3199pattern for use with the LLVM helpers.
Chandler Carruth064dc332015-01-28 03:04:54 +00003200
Sanjoy Das8ce64992015-03-26 19:25:01 +00003201.. _abi_breaking_checks:
3202
3203ABI Breaking Checks
3204-------------------
3205
3206Checks and asserts that alter the LLVM C++ ABI are predicated on the
3207preprocessor symbol `LLVM_ENABLE_ABI_BREAKING_CHECKS` -- LLVM
3208libraries built with `LLVM_ENABLE_ABI_BREAKING_CHECKS` are not ABI
3209compatible LLVM libraries built without it defined. By default,
3210turning on assertions also turns on `LLVM_ENABLE_ABI_BREAKING_CHECKS`
3211so a default +Asserts build is not ABI compatible with a
3212default -Asserts build. Clients that want ABI compatibility
3213between +Asserts and -Asserts builds should use the CMake or autoconf
3214build systems to set `LLVM_ENABLE_ABI_BREAKING_CHECKS` independently
3215of `LLVM_ENABLE_ASSERTIONS`.
3216
Sean Silvabeb15ca2012-12-04 03:20:08 +00003217.. _coreclasses:
3218
3219The Core LLVM Class Hierarchy Reference
3220=======================================
3221
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003222``#include "llvm/IR/Type.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003223
3224header source: `Type.h <http://llvm.org/doxygen/Type_8h-source.html>`_
3225
3226doxygen info: `Type Clases <http://llvm.org/doxygen/classllvm_1_1Type.html>`_
3227
3228The Core LLVM classes are the primary means of representing the program being
3229inspected or transformed. The core LLVM classes are defined in header files in
Charlie Turner2ac115e2015-04-16 17:01:23 +00003230the ``include/llvm/IR`` directory, and implemented in the ``lib/IR``
3231directory. It's worth noting that, for historical reasons, this library is
3232called ``libLLVMCore.so``, not ``libLLVMIR.so`` as you might expect.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003233
3234.. _Type:
3235
3236The Type class and Derived Types
3237--------------------------------
3238
3239``Type`` is a superclass of all type classes. Every ``Value`` has a ``Type``.
3240``Type`` cannot be instantiated directly but only through its subclasses.
3241Certain primitive types (``VoidType``, ``LabelType``, ``FloatType`` and
3242``DoubleType``) have hidden subclasses. They are hidden because they offer no
3243useful functionality beyond what the ``Type`` class offers except to distinguish
3244themselves from other subclasses of ``Type``.
3245
3246All other types are subclasses of ``DerivedType``. Types can be named, but this
3247is not a requirement. There exists exactly one instance of a given shape at any
3248one time. This allows type equality to be performed with address equality of
3249the Type Instance. That is, given two ``Type*`` values, the types are identical
3250if the pointers are identical.
3251
3252.. _m_Type:
3253
3254Important Public Methods
3255^^^^^^^^^^^^^^^^^^^^^^^^
3256
3257* ``bool isIntegerTy() const``: Returns true for any integer type.
3258
3259* ``bool isFloatingPointTy()``: Return true if this is one of the five
3260 floating point types.
3261
3262* ``bool isSized()``: Return true if the type has known size. Things
3263 that don't have a size are abstract types, labels and void.
3264
3265.. _derivedtypes:
3266
3267Important Derived Types
3268^^^^^^^^^^^^^^^^^^^^^^^
3269
3270``IntegerType``
3271 Subclass of DerivedType that represents integer types of any bit width. Any
3272 bit width between ``IntegerType::MIN_INT_BITS`` (1) and
3273 ``IntegerType::MAX_INT_BITS`` (~8 million) can be represented.
3274
3275 * ``static const IntegerType* get(unsigned NumBits)``: get an integer
3276 type of a specific bit width.
3277
3278 * ``unsigned getBitWidth() const``: Get the bit width of an integer type.
3279
3280``SequentialType``
Peter Collingbourne45681582016-12-02 03:05:41 +00003281 This is subclassed by ArrayType and VectorType.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003282
3283 * ``const Type * getElementType() const``: Returns the type of each
3284 of the elements in the sequential type.
3285
Peter Collingbournebc070522016-12-02 03:20:58 +00003286 * ``uint64_t getNumElements() const``: Returns the number of elements
3287 in the sequential type.
3288
Sean Silvabeb15ca2012-12-04 03:20:08 +00003289``ArrayType``
3290 This is a subclass of SequentialType and defines the interface for array
3291 types.
3292
Sean Silvabeb15ca2012-12-04 03:20:08 +00003293``PointerType``
Peter Collingbourne45681582016-12-02 03:05:41 +00003294 Subclass of Type for pointer types.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003295
3296``VectorType``
3297 Subclass of SequentialType for vector types. A vector type is similar to an
3298 ArrayType but is distinguished because it is a first class type whereas
3299 ArrayType is not. Vector types are used for vector operations and are usually
Ed Maste8ed40ce2015-04-14 20:52:58 +00003300 small vectors of an integer or floating point type.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003301
3302``StructType``
3303 Subclass of DerivedTypes for struct types.
3304
3305.. _FunctionType:
3306
3307``FunctionType``
3308 Subclass of DerivedTypes for function types.
3309
3310 * ``bool isVarArg() const``: Returns true if it's a vararg function.
3311
3312 * ``const Type * getReturnType() const``: Returns the return type of the
3313 function.
3314
3315 * ``const Type * getParamType (unsigned i)``: Returns the type of the ith
3316 parameter.
3317
3318 * ``const unsigned getNumParams() const``: Returns the number of formal
3319 parameters.
3320
3321.. _Module:
3322
3323The ``Module`` class
3324--------------------
3325
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003326``#include "llvm/IR/Module.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003327
3328header source: `Module.h <http://llvm.org/doxygen/Module_8h-source.html>`_
3329
3330doxygen info: `Module Class <http://llvm.org/doxygen/classllvm_1_1Module.html>`_
3331
3332The ``Module`` class represents the top level structure present in LLVM
3333programs. An LLVM module is effectively either a translation unit of the
3334original program or a combination of several translation units merged by the
3335linker. The ``Module`` class keeps track of a list of :ref:`Function
3336<c_Function>`\ s, a list of GlobalVariable_\ s, and a SymbolTable_.
3337Additionally, it contains a few helpful member functions that try to make common
3338operations easy.
3339
3340.. _m_Module:
3341
3342Important Public Members of the ``Module`` class
3343^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3344
3345* ``Module::Module(std::string name = "")``
3346
3347 Constructing a Module_ is easy. You can optionally provide a name for it
3348 (probably based on the name of the translation unit).
3349
3350* | ``Module::iterator`` - Typedef for function list iterator
3351 | ``Module::const_iterator`` - Typedef for const_iterator.
3352 | ``begin()``, ``end()``, ``size()``, ``empty()``
3353
3354 These are forwarding methods that make it easy to access the contents of a
3355 ``Module`` object's :ref:`Function <c_Function>` list.
3356
3357* ``Module::FunctionListType &getFunctionList()``
3358
3359 Returns the list of :ref:`Function <c_Function>`\ s. This is necessary to use
3360 when you need to update the list or perform a complex action that doesn't have
3361 a forwarding method.
3362
3363----------------
3364
3365* | ``Module::global_iterator`` - Typedef for global variable list iterator
3366 | ``Module::const_global_iterator`` - Typedef for const_iterator.
3367 | ``global_begin()``, ``global_end()``, ``global_size()``, ``global_empty()``
3368
3369 These are forwarding methods that make it easy to access the contents of a
3370 ``Module`` object's GlobalVariable_ list.
3371
3372* ``Module::GlobalListType &getGlobalList()``
3373
3374 Returns the list of GlobalVariable_\ s. This is necessary to use when you
3375 need to update the list or perform a complex action that doesn't have a
3376 forwarding method.
3377
3378----------------
3379
3380* ``SymbolTable *getSymbolTable()``
3381
3382 Return a reference to the SymbolTable_ for this ``Module``.
3383
3384----------------
3385
3386* ``Function *getFunction(StringRef Name) const``
3387
3388 Look up the specified function in the ``Module`` SymbolTable_. If it does not
3389 exist, return ``null``.
3390
3391* ``Function *getOrInsertFunction(const std::string &Name, const FunctionType
3392 *T)``
3393
3394 Look up the specified function in the ``Module`` SymbolTable_. If it does not
3395 exist, add an external declaration for the function and return it.
3396
3397* ``std::string getTypeName(const Type *Ty)``
3398
3399 If there is at least one entry in the SymbolTable_ for the specified Type_,
3400 return it. Otherwise return the empty string.
3401
3402* ``bool addTypeName(const std::string &Name, const Type *Ty)``
3403
3404 Insert an entry in the SymbolTable_ mapping ``Name`` to ``Ty``. If there is
3405 already an entry for this name, true is returned and the SymbolTable_ is not
3406 modified.
3407
3408.. _Value:
3409
3410The ``Value`` class
3411-------------------
3412
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003413``#include "llvm/IR/Value.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003414
3415header source: `Value.h <http://llvm.org/doxygen/Value_8h-source.html>`_
3416
3417doxygen info: `Value Class <http://llvm.org/doxygen/classllvm_1_1Value.html>`_
3418
3419The ``Value`` class is the most important class in the LLVM Source base. It
3420represents a typed value that may be used (among other things) as an operand to
3421an instruction. There are many different types of ``Value``\ s, such as
3422Constant_\ s, Argument_\ s. Even Instruction_\ s and :ref:`Function
3423<c_Function>`\ s are ``Value``\ s.
3424
3425A particular ``Value`` may be used many times in the LLVM representation for a
3426program. For example, an incoming argument to a function (represented with an
3427instance of the Argument_ class) is "used" by every instruction in the function
3428that references the argument. To keep track of this relationship, the ``Value``
3429class keeps a list of all of the ``User``\ s that is using it (the User_ class
3430is a base class for all nodes in the LLVM graph that can refer to ``Value``\ s).
3431This use list is how LLVM represents def-use information in the program, and is
3432accessible through the ``use_*`` methods, shown below.
3433
3434Because LLVM is a typed representation, every LLVM ``Value`` is typed, and this
3435Type_ is available through the ``getType()`` method. In addition, all LLVM
3436values can be named. The "name" of the ``Value`` is a symbolic string printed
3437in the LLVM code:
3438
3439.. code-block:: llvm
3440
3441 %foo = add i32 1, 2
3442
3443.. _nameWarning:
3444
3445The name of this instruction is "foo". **NOTE** that the name of any value may
3446be missing (an empty string), so names should **ONLY** be used for debugging
3447(making the source code easier to read, debugging printouts), they should not be
3448used to keep track of values or map between them. For this purpose, use a
3449``std::map`` of pointers to the ``Value`` itself instead.
3450
3451One important aspect of LLVM is that there is no distinction between an SSA
3452variable and the operation that produces it. Because of this, any reference to
3453the value produced by an instruction (or the value available as an incoming
3454argument, for example) is represented as a direct pointer to the instance of the
3455class that represents this value. Although this may take some getting used to,
3456it simplifies the representation and makes it easier to manipulate.
3457
3458.. _m_Value:
3459
3460Important Public Members of the ``Value`` class
3461^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3462
3463* | ``Value::use_iterator`` - Typedef for iterator over the use-list
3464 | ``Value::const_use_iterator`` - Typedef for const_iterator over the
3465 use-list
3466 | ``unsigned use_size()`` - Returns the number of users of the value.
3467 | ``bool use_empty()`` - Returns true if there are no users.
3468 | ``use_iterator use_begin()`` - Get an iterator to the start of the
3469 use-list.
3470 | ``use_iterator use_end()`` - Get an iterator to the end of the use-list.
3471 | ``User *use_back()`` - Returns the last element in the list.
3472
3473 These methods are the interface to access the def-use information in LLVM.
3474 As with all other iterators in LLVM, the naming conventions follow the
3475 conventions defined by the STL_.
3476
3477* ``Type *getType() const``
3478 This method returns the Type of the Value.
3479
3480* | ``bool hasName() const``
3481 | ``std::string getName() const``
3482 | ``void setName(const std::string &Name)``
3483
3484 This family of methods is used to access and assign a name to a ``Value``, be
3485 aware of the :ref:`precaution above <nameWarning>`.
3486
3487* ``void replaceAllUsesWith(Value *V)``
3488
3489 This method traverses the use list of a ``Value`` changing all User_\ s of the
3490 current value to refer to "``V``" instead. For example, if you detect that an
3491 instruction always produces a constant value (for example through constant
3492 folding), you can replace all uses of the instruction with the constant like
3493 this:
3494
3495 .. code-block:: c++
3496
3497 Inst->replaceAllUsesWith(ConstVal);
3498
3499.. _User:
3500
3501The ``User`` class
3502------------------
3503
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003504``#include "llvm/IR/User.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003505
3506header source: `User.h <http://llvm.org/doxygen/User_8h-source.html>`_
3507
3508doxygen info: `User Class <http://llvm.org/doxygen/classllvm_1_1User.html>`_
3509
3510Superclass: Value_
3511
3512The ``User`` class is the common base class of all LLVM nodes that may refer to
3513``Value``\ s. It exposes a list of "Operands" that are all of the ``Value``\ s
3514that the User is referring to. The ``User`` class itself is a subclass of
3515``Value``.
3516
3517The operands of a ``User`` point directly to the LLVM ``Value`` that it refers
3518to. Because LLVM uses Static Single Assignment (SSA) form, there can only be
3519one definition referred to, allowing this direct connection. This connection
3520provides the use-def information in LLVM.
3521
3522.. _m_User:
3523
3524Important Public Members of the ``User`` class
3525^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3526
3527The ``User`` class exposes the operand list in two ways: through an index access
3528interface and through an iterator based interface.
3529
3530* | ``Value *getOperand(unsigned i)``
3531 | ``unsigned getNumOperands()``
3532
3533 These two methods expose the operands of the ``User`` in a convenient form for
3534 direct access.
3535
3536* | ``User::op_iterator`` - Typedef for iterator over the operand list
3537 | ``op_iterator op_begin()`` - Get an iterator to the start of the operand
3538 list.
3539 | ``op_iterator op_end()`` - Get an iterator to the end of the operand list.
3540
3541 Together, these methods make up the iterator based interface to the operands
3542 of a ``User``.
3543
3544
3545.. _Instruction:
3546
3547The ``Instruction`` class
3548-------------------------
3549
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003550``#include "llvm/IR/Instruction.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003551
3552header source: `Instruction.h
3553<http://llvm.org/doxygen/Instruction_8h-source.html>`_
3554
3555doxygen info: `Instruction Class
3556<http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_
3557
3558Superclasses: User_, Value_
3559
3560The ``Instruction`` class is the common base class for all LLVM instructions.
3561It provides only a few methods, but is a very commonly used class. The primary
3562data tracked by the ``Instruction`` class itself is the opcode (instruction
3563type) and the parent BasicBlock_ the ``Instruction`` is embedded into. To
3564represent a specific type of instruction, one of many subclasses of
3565``Instruction`` are used.
3566
3567Because the ``Instruction`` class subclasses the User_ class, its operands can
3568be accessed in the same way as for other ``User``\ s (with the
3569``getOperand()``/``getNumOperands()`` and ``op_begin()``/``op_end()`` methods).
3570An important file for the ``Instruction`` class is the ``llvm/Instruction.def``
3571file. This file contains some meta-data about the various different types of
3572instructions in LLVM. It describes the enum values that are used as opcodes
3573(for example ``Instruction::Add`` and ``Instruction::ICmp``), as well as the
3574concrete sub-classes of ``Instruction`` that implement the instruction (for
3575example BinaryOperator_ and CmpInst_). Unfortunately, the use of macros in this
3576file confuses doxygen, so these enum values don't show up correctly in the
3577`doxygen output <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_.
3578
3579.. _s_Instruction:
3580
3581Important Subclasses of the ``Instruction`` class
3582^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3583
3584.. _BinaryOperator:
3585
3586* ``BinaryOperator``
3587
3588 This subclasses represents all two operand instructions whose operands must be
3589 the same type, except for the comparison instructions.
3590
3591.. _CastInst:
3592
3593* ``CastInst``
3594 This subclass is the parent of the 12 casting instructions. It provides
3595 common operations on cast instructions.
3596
3597.. _CmpInst:
3598
3599* ``CmpInst``
3600
3601 This subclass respresents the two comparison instructions,
3602 `ICmpInst <LangRef.html#i_icmp>`_ (integer opreands), and
3603 `FCmpInst <LangRef.html#i_fcmp>`_ (floating point operands).
3604
3605.. _TerminatorInst:
3606
3607* ``TerminatorInst``
3608
3609 This subclass is the parent of all terminator instructions (those which can
3610 terminate a block).
3611
3612.. _m_Instruction:
3613
3614Important Public Members of the ``Instruction`` class
3615^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3616
3617* ``BasicBlock *getParent()``
3618
3619 Returns the BasicBlock_ that this
3620 ``Instruction`` is embedded into.
3621
3622* ``bool mayWriteToMemory()``
3623
3624 Returns true if the instruction writes to memory, i.e. it is a ``call``,
3625 ``free``, ``invoke``, or ``store``.
3626
3627* ``unsigned getOpcode()``
3628
3629 Returns the opcode for the ``Instruction``.
3630
3631* ``Instruction *clone() const``
3632
3633 Returns another instance of the specified instruction, identical in all ways
3634 to the original except that the instruction has no parent (i.e. it's not
3635 embedded into a BasicBlock_), and it has no name.
3636
3637.. _Constant:
3638
3639The ``Constant`` class and subclasses
3640-------------------------------------
3641
3642Constant represents a base class for different types of constants. It is
3643subclassed by ConstantInt, ConstantArray, etc. for representing the various
3644types of Constants. GlobalValue_ is also a subclass, which represents the
3645address of a global variable or function.
3646
3647.. _s_Constant:
3648
3649Important Subclasses of Constant
3650^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3651
3652* ConstantInt : This subclass of Constant represents an integer constant of
3653 any width.
3654
3655 * ``const APInt& getValue() const``: Returns the underlying
3656 value of this constant, an APInt value.
3657
3658 * ``int64_t getSExtValue() const``: Converts the underlying APInt value to an
3659 int64_t via sign extension. If the value (not the bit width) of the APInt
3660 is too large to fit in an int64_t, an assertion will result. For this
3661 reason, use of this method is discouraged.
3662
3663 * ``uint64_t getZExtValue() const``: Converts the underlying APInt value
3664 to a uint64_t via zero extension. IF the value (not the bit width) of the
3665 APInt is too large to fit in a uint64_t, an assertion will result. For this
3666 reason, use of this method is discouraged.
3667
3668 * ``static ConstantInt* get(const APInt& Val)``: Returns the ConstantInt
3669 object that represents the value provided by ``Val``. The type is implied
3670 as the IntegerType that corresponds to the bit width of ``Val``.
3671
3672 * ``static ConstantInt* get(const Type *Ty, uint64_t Val)``: Returns the
3673 ConstantInt object that represents the value provided by ``Val`` for integer
3674 type ``Ty``.
3675
3676* ConstantFP : This class represents a floating point constant.
3677
3678 * ``double getValue() const``: Returns the underlying value of this constant.
3679
3680* ConstantArray : This represents a constant array.
3681
3682 * ``const std::vector<Use> &getValues() const``: Returns a vector of
3683 component constants that makeup this array.
3684
3685* ConstantStruct : This represents a constant struct.
3686
3687 * ``const std::vector<Use> &getValues() const``: Returns a vector of
3688 component constants that makeup this array.
3689
3690* GlobalValue : This represents either a global variable or a function. In
3691 either case, the value is a constant fixed address (after linking).
3692
3693.. _GlobalValue:
3694
3695The ``GlobalValue`` class
3696-------------------------
3697
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003698``#include "llvm/IR/GlobalValue.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003699
3700header source: `GlobalValue.h
3701<http://llvm.org/doxygen/GlobalValue_8h-source.html>`_
3702
3703doxygen info: `GlobalValue Class
3704<http://llvm.org/doxygen/classllvm_1_1GlobalValue.html>`_
3705
3706Superclasses: Constant_, User_, Value_
3707
3708Global values ( GlobalVariable_\ s or :ref:`Function <c_Function>`\ s) are the
3709only LLVM values that are visible in the bodies of all :ref:`Function
3710<c_Function>`\ s. Because they are visible at global scope, they are also
3711subject to linking with other globals defined in different translation units.
3712To control the linking process, ``GlobalValue``\ s know their linkage rules.
3713Specifically, ``GlobalValue``\ s know whether they have internal or external
3714linkage, as defined by the ``LinkageTypes`` enumeration.
3715
3716If a ``GlobalValue`` has internal linkage (equivalent to being ``static`` in C),
3717it is not visible to code outside the current translation unit, and does not
3718participate in linking. If it has external linkage, it is visible to external
3719code, and does participate in linking. In addition to linkage information,
3720``GlobalValue``\ s keep track of which Module_ they are currently part of.
3721
3722Because ``GlobalValue``\ s are memory objects, they are always referred to by
3723their **address**. As such, the Type_ of a global is always a pointer to its
3724contents. It is important to remember this when using the ``GetElementPtrInst``
3725instruction because this pointer must be dereferenced first. For example, if
3726you have a ``GlobalVariable`` (a subclass of ``GlobalValue)`` that is an array
3727of 24 ints, type ``[24 x i32]``, then the ``GlobalVariable`` is a pointer to
3728that array. Although the address of the first element of this array and the
3729value of the ``GlobalVariable`` are the same, they have different types. The
3730``GlobalVariable``'s type is ``[24 x i32]``. The first element's type is
3731``i32.`` Because of this, accessing a global value requires you to dereference
3732the pointer with ``GetElementPtrInst`` first, then its elements can be accessed.
3733This is explained in the `LLVM Language Reference Manual
3734<LangRef.html#globalvars>`_.
3735
3736.. _m_GlobalValue:
3737
3738Important Public Members of the ``GlobalValue`` class
3739^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3740
3741* | ``bool hasInternalLinkage() const``
3742 | ``bool hasExternalLinkage() const``
3743 | ``void setInternalLinkage(bool HasInternalLinkage)``
3744
3745 These methods manipulate the linkage characteristics of the ``GlobalValue``.
3746
3747* ``Module *getParent()``
3748
3749 This returns the Module_ that the
3750 GlobalValue is currently embedded into.
3751
3752.. _c_Function:
3753
3754The ``Function`` class
3755----------------------
3756
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003757``#include "llvm/IR/Function.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003758
3759header source: `Function.h <http://llvm.org/doxygen/Function_8h-source.html>`_
3760
3761doxygen info: `Function Class
3762<http://llvm.org/doxygen/classllvm_1_1Function.html>`_
3763
3764Superclasses: GlobalValue_, Constant_, User_, Value_
3765
3766The ``Function`` class represents a single procedure in LLVM. It is actually
3767one of the more complex classes in the LLVM hierarchy because it must keep track
3768of a large amount of data. The ``Function`` class keeps track of a list of
3769BasicBlock_\ s, a list of formal Argument_\ s, and a SymbolTable_.
3770
3771The list of BasicBlock_\ s is the most commonly used part of ``Function``
3772objects. The list imposes an implicit ordering of the blocks in the function,
3773which indicate how the code will be laid out by the backend. Additionally, the
3774first BasicBlock_ is the implicit entry node for the ``Function``. It is not
3775legal in LLVM to explicitly branch to this initial block. There are no implicit
3776exit nodes, and in fact there may be multiple exit nodes from a single
3777``Function``. If the BasicBlock_ list is empty, this indicates that the
3778``Function`` is actually a function declaration: the actual body of the function
3779hasn't been linked in yet.
3780
3781In addition to a list of BasicBlock_\ s, the ``Function`` class also keeps track
3782of the list of formal Argument_\ s that the function receives. This container
3783manages the lifetime of the Argument_ nodes, just like the BasicBlock_ list does
3784for the BasicBlock_\ s.
3785
3786The SymbolTable_ is a very rarely used LLVM feature that is only used when you
3787have to look up a value by name. Aside from that, the SymbolTable_ is used
3788internally to make sure that there are not conflicts between the names of
3789Instruction_\ s, BasicBlock_\ s, or Argument_\ s in the function body.
3790
3791Note that ``Function`` is a GlobalValue_ and therefore also a Constant_. The
3792value of the function is its address (after linking) which is guaranteed to be
3793constant.
3794
3795.. _m_Function:
3796
3797Important Public Members of the ``Function``
3798^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3799
3800* ``Function(const FunctionType *Ty, LinkageTypes Linkage,
3801 const std::string &N = "", Module* Parent = 0)``
3802
3803 Constructor used when you need to create new ``Function``\ s to add the
3804 program. The constructor must specify the type of the function to create and
3805 what type of linkage the function should have. The FunctionType_ argument
3806 specifies the formal arguments and return value for the function. The same
3807 FunctionType_ value can be used to create multiple functions. The ``Parent``
3808 argument specifies the Module in which the function is defined. If this
3809 argument is provided, the function will automatically be inserted into that
3810 module's list of functions.
3811
3812* ``bool isDeclaration()``
3813
3814 Return whether or not the ``Function`` has a body defined. If the function is
3815 "external", it does not have a body, and thus must be resolved by linking with
3816 a function defined in a different translation unit.
3817
3818* | ``Function::iterator`` - Typedef for basic block list iterator
3819 | ``Function::const_iterator`` - Typedef for const_iterator.
3820 | ``begin()``, ``end()``, ``size()``, ``empty()``
3821
3822 These are forwarding methods that make it easy to access the contents of a
3823 ``Function`` object's BasicBlock_ list.
3824
3825* ``Function::BasicBlockListType &getBasicBlockList()``
3826
3827 Returns the list of BasicBlock_\ s. This is necessary to use when you need to
3828 update the list or perform a complex action that doesn't have a forwarding
3829 method.
3830
3831* | ``Function::arg_iterator`` - Typedef for the argument list iterator
3832 | ``Function::const_arg_iterator`` - Typedef for const_iterator.
3833 | ``arg_begin()``, ``arg_end()``, ``arg_size()``, ``arg_empty()``
3834
3835 These are forwarding methods that make it easy to access the contents of a
3836 ``Function`` object's Argument_ list.
3837
3838* ``Function::ArgumentListType &getArgumentList()``
3839
3840 Returns the list of Argument_. This is necessary to use when you need to
3841 update the list or perform a complex action that doesn't have a forwarding
3842 method.
3843
3844* ``BasicBlock &getEntryBlock()``
3845
3846 Returns the entry ``BasicBlock`` for the function. Because the entry block
3847 for the function is always the first block, this returns the first block of
3848 the ``Function``.
3849
3850* | ``Type *getReturnType()``
3851 | ``FunctionType *getFunctionType()``
3852
3853 This traverses the Type_ of the ``Function`` and returns the return type of
3854 the function, or the FunctionType_ of the actual function.
3855
3856* ``SymbolTable *getSymbolTable()``
3857
3858 Return a pointer to the SymbolTable_ for this ``Function``.
3859
3860.. _GlobalVariable:
3861
3862The ``GlobalVariable`` class
3863----------------------------
3864
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003865``#include "llvm/IR/GlobalVariable.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003866
3867header source: `GlobalVariable.h
3868<http://llvm.org/doxygen/GlobalVariable_8h-source.html>`_
3869
3870doxygen info: `GlobalVariable Class
3871<http://llvm.org/doxygen/classllvm_1_1GlobalVariable.html>`_
3872
3873Superclasses: GlobalValue_, Constant_, User_, Value_
3874
3875Global variables are represented with the (surprise surprise) ``GlobalVariable``
3876class. Like functions, ``GlobalVariable``\ s are also subclasses of
3877GlobalValue_, and as such are always referenced by their address (global values
3878must live in memory, so their "name" refers to their constant address). See
3879GlobalValue_ for more on this. Global variables may have an initial value
3880(which must be a Constant_), and if they have an initializer, they may be marked
3881as "constant" themselves (indicating that their contents never change at
3882runtime).
3883
3884.. _m_GlobalVariable:
3885
3886Important Public Members of the ``GlobalVariable`` class
3887^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3888
3889* ``GlobalVariable(const Type *Ty, bool isConstant, LinkageTypes &Linkage,
3890 Constant *Initializer = 0, const std::string &Name = "", Module* Parent = 0)``
3891
3892 Create a new global variable of the specified type. If ``isConstant`` is true
3893 then the global variable will be marked as unchanging for the program. The
3894 Linkage parameter specifies the type of linkage (internal, external, weak,
3895 linkonce, appending) for the variable. If the linkage is InternalLinkage,
3896 WeakAnyLinkage, WeakODRLinkage, LinkOnceAnyLinkage or LinkOnceODRLinkage, then
3897 the resultant global variable will have internal linkage. AppendingLinkage
3898 concatenates together all instances (in different translation units) of the
3899 variable into a single variable but is only applicable to arrays. See the
3900 `LLVM Language Reference <LangRef.html#modulestructure>`_ for further details
3901 on linkage types. Optionally an initializer, a name, and the module to put
3902 the variable into may be specified for the global variable as well.
3903
3904* ``bool isConstant() const``
3905
3906 Returns true if this is a global variable that is known not to be modified at
3907 runtime.
3908
3909* ``bool hasInitializer()``
3910
3911 Returns true if this ``GlobalVariable`` has an intializer.
3912
3913* ``Constant *getInitializer()``
3914
3915 Returns the initial value for a ``GlobalVariable``. It is not legal to call
3916 this method if there is no initializer.
3917
3918.. _BasicBlock:
3919
3920The ``BasicBlock`` class
3921------------------------
3922
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003923``#include "llvm/IR/BasicBlock.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003924
3925header source: `BasicBlock.h
3926<http://llvm.org/doxygen/BasicBlock_8h-source.html>`_
3927
3928doxygen info: `BasicBlock Class
3929<http://llvm.org/doxygen/classllvm_1_1BasicBlock.html>`_
3930
3931Superclass: Value_
3932
3933This class represents a single entry single exit section of the code, commonly
3934known as a basic block by the compiler community. The ``BasicBlock`` class
3935maintains a list of Instruction_\ s, which form the body of the block. Matching
3936the language definition, the last element of this list of instructions is always
3937a terminator instruction (a subclass of the TerminatorInst_ class).
3938
3939In addition to tracking the list of instructions that make up the block, the
3940``BasicBlock`` class also keeps track of the :ref:`Function <c_Function>` that
3941it is embedded into.
3942
3943Note that ``BasicBlock``\ s themselves are Value_\ s, because they are
3944referenced by instructions like branches and can go in the switch tables.
3945``BasicBlock``\ s have type ``label``.
3946
3947.. _m_BasicBlock:
3948
3949Important Public Members of the ``BasicBlock`` class
3950^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3951
3952* ``BasicBlock(const std::string &Name = "", Function *Parent = 0)``
3953
3954 The ``BasicBlock`` constructor is used to create new basic blocks for
3955 insertion into a function. The constructor optionally takes a name for the
3956 new block, and a :ref:`Function <c_Function>` to insert it into. If the
3957 ``Parent`` parameter is specified, the new ``BasicBlock`` is automatically
3958 inserted at the end of the specified :ref:`Function <c_Function>`, if not
3959 specified, the BasicBlock must be manually inserted into the :ref:`Function
3960 <c_Function>`.
3961
3962* | ``BasicBlock::iterator`` - Typedef for instruction list iterator
3963 | ``BasicBlock::const_iterator`` - Typedef for const_iterator.
3964 | ``begin()``, ``end()``, ``front()``, ``back()``,
3965 ``size()``, ``empty()``
3966 STL-style functions for accessing the instruction list.
3967
3968 These methods and typedefs are forwarding functions that have the same
3969 semantics as the standard library methods of the same names. These methods
3970 expose the underlying instruction list of a basic block in a way that is easy
3971 to manipulate. To get the full complement of container operations (including
3972 operations to update the list), you must use the ``getInstList()`` method.
3973
3974* ``BasicBlock::InstListType &getInstList()``
3975
3976 This method is used to get access to the underlying container that actually
3977 holds the Instructions. This method must be used when there isn't a
3978 forwarding function in the ``BasicBlock`` class for the operation that you
3979 would like to perform. Because there are no forwarding functions for
3980 "updating" operations, you need to use this if you want to update the contents
3981 of a ``BasicBlock``.
3982
3983* ``Function *getParent()``
3984
3985 Returns a pointer to :ref:`Function <c_Function>` the block is embedded into,
3986 or a null pointer if it is homeless.
3987
3988* ``TerminatorInst *getTerminator()``
3989
3990 Returns a pointer to the terminator instruction that appears at the end of the
3991 ``BasicBlock``. If there is no terminator instruction, or if the last
3992 instruction in the block is not a terminator, then a null pointer is returned.
3993
3994.. _Argument:
3995
3996The ``Argument`` class
3997----------------------
3998
3999This subclass of Value defines the interface for incoming formal arguments to a
4000function. A Function maintains a list of its formal arguments. An argument has
4001a pointer to the parent Function.
4002
4003