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Romain Guy5cbbce52010-06-27 22:59:20 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_PROGRAM_H
18#define ANDROID_HWUI_PROGRAM_H
Romain Guy5cbbce52010-06-27 22:59:20 -070019
Romain Guyf3a910b42011-12-12 20:35:21 -080020#include <utils/KeyedVector.h>
21
Romain Guy5cbbce52010-06-27 22:59:20 -070022#include <GLES2/gl2.h>
23#include <GLES2/gl2ext.h>
24
Romain Guyf3a910b42011-12-12 20:35:21 -080025#include <SkXfermode.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070026
Chris Craik096b8d92013-03-01 11:08:11 -080027#include "Debug.h"
Romain Guy0b9db912010-07-09 18:53:25 -070028#include "Matrix.h"
Romain Guyf3a910b42011-12-12 20:35:21 -080029#include "Properties.h"
Romain Guy0b9db912010-07-09 18:53:25 -070030
Romain Guy5cbbce52010-06-27 22:59:20 -070031namespace android {
32namespace uirenderer {
33
Romain Guyf3a910b42011-12-12 20:35:21 -080034///////////////////////////////////////////////////////////////////////////////
35// Defines
36///////////////////////////////////////////////////////////////////////////////
37
38// Debug
39#if DEBUG_PROGRAMS
Steve Block5baa3a62011-12-20 16:23:08 +000040 #define PROGRAM_LOGD(...) ALOGD(__VA_ARGS__)
Romain Guyf3a910b42011-12-12 20:35:21 -080041#else
42 #define PROGRAM_LOGD(...)
43#endif
44
Romain Guyf8773082012-07-12 18:01:00 -070045#define COLOR_COMPONENT_THRESHOLD 1.0f
46#define COLOR_COMPONENT_INV_THRESHOLD 0.0f
Romain Guyf3a910b42011-12-12 20:35:21 -080047
48#define PROGRAM_KEY_TEXTURE 0x1
49#define PROGRAM_KEY_A8_TEXTURE 0x2
50#define PROGRAM_KEY_BITMAP 0x4
51#define PROGRAM_KEY_GRADIENT 0x8
52#define PROGRAM_KEY_BITMAP_FIRST 0x10
53#define PROGRAM_KEY_COLOR_MATRIX 0x20
54#define PROGRAM_KEY_COLOR_LIGHTING 0x40
55#define PROGRAM_KEY_COLOR_BLEND 0x80
56#define PROGRAM_KEY_BITMAP_NPOT 0x100
57#define PROGRAM_KEY_SWAP_SRC_DST 0x2000
58
59#define PROGRAM_KEY_BITMAP_WRAPS_MASK 0x600
60#define PROGRAM_KEY_BITMAP_WRAPT_MASK 0x1800
61
62// Encode the xfermodes on 6 bits
63#define PROGRAM_MAX_XFERMODE 0x1f
64#define PROGRAM_XFERMODE_SHADER_SHIFT 26
65#define PROGRAM_XFERMODE_COLOR_OP_SHIFT 20
66#define PROGRAM_XFERMODE_FRAMEBUFFER_SHIFT 14
67
68#define PROGRAM_BITMAP_WRAPS_SHIFT 9
69#define PROGRAM_BITMAP_WRAPT_SHIFT 11
70
71#define PROGRAM_GRADIENT_TYPE_SHIFT 33
72#define PROGRAM_MODULATE_SHIFT 35
73
74#define PROGRAM_IS_POINT_SHIFT 36
75
76#define PROGRAM_HAS_AA_SHIFT 37
77
78#define PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT 38
79#define PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT 39
80
Romain Guy41210632012-07-16 17:04:24 -070081#define PROGRAM_HAS_GAMMA_CORRECTION 40
82
Romain Guy42e1e0d2012-07-30 14:47:51 -070083#define PROGRAM_IS_SIMPLE_GRADIENT 41
84
Romain Guyff316ec2013-02-13 18:39:43 -080085#define PROGRAM_HAS_COLORS 42
86
Romain Guy3ff0bfd2013-02-25 14:15:37 -080087#define PROGRAM_HAS_DEBUG_HIGHLIGHT 43
88
Romain Guyf3a910b42011-12-12 20:35:21 -080089///////////////////////////////////////////////////////////////////////////////
90// Types
91///////////////////////////////////////////////////////////////////////////////
92
93typedef uint64_t programid;
94
95///////////////////////////////////////////////////////////////////////////////
96// Program description
97///////////////////////////////////////////////////////////////////////////////
98
99/**
100 * Describe the features required for a given program. The features
101 * determine the generation of both the vertex and fragment shaders.
102 * A ProgramDescription must be used in conjunction with a ProgramCache.
103 */
104struct ProgramDescription {
105 enum ColorModifier {
Romain Guy42e1e0d2012-07-30 14:47:51 -0700106 kColorNone = 0,
Romain Guyf3a910b42011-12-12 20:35:21 -0800107 kColorMatrix,
108 kColorLighting,
109 kColorBlend
110 };
111
112 enum Gradient {
Romain Guy42e1e0d2012-07-30 14:47:51 -0700113 kGradientLinear = 0,
Romain Guyf3a910b42011-12-12 20:35:21 -0800114 kGradientCircular,
115 kGradientSweep
116 };
117
118 ProgramDescription() {
119 reset();
120 }
121
122 // Texturing
123 bool hasTexture;
124 bool hasAlpha8Texture;
125 bool hasExternalTexture;
126 bool hasTextureTransform;
127
Romain Guyff316ec2013-02-13 18:39:43 -0800128 // Color attribute
129 bool hasColors;
130
Romain Guyf3a910b42011-12-12 20:35:21 -0800131 // Modulate, this should only be set when setColor() return true
132 bool modulate;
133
134 // Shaders
135 bool hasBitmap;
136 bool isBitmapNpot;
137
Chris Craik65cd6122012-12-10 17:56:27 -0800138 bool isAA; // drawing with a per-vertex alpha
Romain Guyf3a910b42011-12-12 20:35:21 -0800139
140 bool hasGradient;
141 Gradient gradientType;
Romain Guy42e1e0d2012-07-30 14:47:51 -0700142 bool isSimpleGradient;
Romain Guyf3a910b42011-12-12 20:35:21 -0800143
144 SkXfermode::Mode shadersMode;
145
146 bool isBitmapFirst;
147 GLenum bitmapWrapS;
148 GLenum bitmapWrapT;
149
150 // Color operations
151 ColorModifier colorOp;
152 SkXfermode::Mode colorMode;
153
154 // Framebuffer blending (requires Extensions.hasFramebufferFetch())
155 // Ignored for all values < SkXfermode::kPlus_Mode
156 SkXfermode::Mode framebufferMode;
157 bool swapSrcDst;
158
159 bool isPoint;
160 float pointSize;
161
Romain Guy41210632012-07-16 17:04:24 -0700162 bool hasGammaCorrection;
163 float gamma;
164
Romain Guy3ff0bfd2013-02-25 14:15:37 -0800165 bool hasDebugHighlight;
166
Romain Guyf3a910b42011-12-12 20:35:21 -0800167 /**
168 * Resets this description. All fields are reset back to the default
169 * values they hold after building a new instance.
170 */
171 void reset() {
172 hasTexture = false;
173 hasAlpha8Texture = false;
174 hasExternalTexture = false;
175 hasTextureTransform = false;
176
Romain Guyff316ec2013-02-13 18:39:43 -0800177 hasColors = false;
178
Romain Guyf3a910b42011-12-12 20:35:21 -0800179 isAA = false;
180
181 modulate = false;
182
183 hasBitmap = false;
184 isBitmapNpot = false;
185
186 hasGradient = false;
187 gradientType = kGradientLinear;
Romain Guy42e1e0d2012-07-30 14:47:51 -0700188 isSimpleGradient = false;
Romain Guyf3a910b42011-12-12 20:35:21 -0800189
190 shadersMode = SkXfermode::kClear_Mode;
191
192 isBitmapFirst = false;
193 bitmapWrapS = GL_CLAMP_TO_EDGE;
194 bitmapWrapT = GL_CLAMP_TO_EDGE;
195
196 colorOp = kColorNone;
197 colorMode = SkXfermode::kClear_Mode;
198
199 framebufferMode = SkXfermode::kClear_Mode;
200 swapSrcDst = false;
201
202 isPoint = false;
203 pointSize = 0.0f;
Romain Guy41210632012-07-16 17:04:24 -0700204
205 hasGammaCorrection = false;
206 gamma = 2.2f;
Romain Guy3ff0bfd2013-02-25 14:15:37 -0800207
208 hasDebugHighlight = false;
Romain Guyf3a910b42011-12-12 20:35:21 -0800209 }
210
211 /**
212 * Indicates, for a given color, whether color modulation is required in
213 * the fragment shader. When this method returns true, the program should
214 * be provided with a modulation color.
215 */
216 bool setColor(const float r, const float g, const float b, const float a) {
Romain Guya938f562012-09-13 20:31:08 -0700217 modulate = a < COLOR_COMPONENT_THRESHOLD;
Romain Guyf3a910b42011-12-12 20:35:21 -0800218 return modulate;
219 }
220
221 /**
222 * Indicates, for a given color, whether color modulation is required in
223 * the fragment shader. When this method returns true, the program should
224 * be provided with a modulation color.
225 */
226 bool setAlpha8Color(const float r, const float g, const float b, const float a) {
227 modulate = a < COLOR_COMPONENT_THRESHOLD || r > COLOR_COMPONENT_INV_THRESHOLD ||
228 g > COLOR_COMPONENT_INV_THRESHOLD || b > COLOR_COMPONENT_INV_THRESHOLD;
229 return modulate;
230 }
231
232 /**
233 * Computes the unique key identifying this program.
234 */
235 programid key() const {
236 programid key = 0;
237 if (hasTexture) key |= PROGRAM_KEY_TEXTURE;
238 if (hasAlpha8Texture) key |= PROGRAM_KEY_A8_TEXTURE;
239 if (hasBitmap) {
240 key |= PROGRAM_KEY_BITMAP;
241 if (isBitmapNpot) {
242 key |= PROGRAM_KEY_BITMAP_NPOT;
243 key |= getEnumForWrap(bitmapWrapS) << PROGRAM_BITMAP_WRAPS_SHIFT;
244 key |= getEnumForWrap(bitmapWrapT) << PROGRAM_BITMAP_WRAPT_SHIFT;
245 }
246 }
247 if (hasGradient) key |= PROGRAM_KEY_GRADIENT;
248 key |= programid(gradientType) << PROGRAM_GRADIENT_TYPE_SHIFT;
249 if (isBitmapFirst) key |= PROGRAM_KEY_BITMAP_FIRST;
250 if (hasBitmap && hasGradient) {
251 key |= (shadersMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_SHADER_SHIFT;
252 }
253 switch (colorOp) {
254 case kColorMatrix:
255 key |= PROGRAM_KEY_COLOR_MATRIX;
256 break;
257 case kColorLighting:
258 key |= PROGRAM_KEY_COLOR_LIGHTING;
259 break;
260 case kColorBlend:
261 key |= PROGRAM_KEY_COLOR_BLEND;
262 key |= (colorMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_COLOR_OP_SHIFT;
263 break;
264 case kColorNone:
265 break;
266 }
267 key |= (framebufferMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_FRAMEBUFFER_SHIFT;
268 if (swapSrcDst) key |= PROGRAM_KEY_SWAP_SRC_DST;
269 if (modulate) key |= programid(0x1) << PROGRAM_MODULATE_SHIFT;
270 if (isPoint) key |= programid(0x1) << PROGRAM_IS_POINT_SHIFT;
271 if (isAA) key |= programid(0x1) << PROGRAM_HAS_AA_SHIFT;
272 if (hasExternalTexture) key |= programid(0x1) << PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT;
273 if (hasTextureTransform) key |= programid(0x1) << PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT;
Romain Guy41210632012-07-16 17:04:24 -0700274 if (hasGammaCorrection) key |= programid(0x1) << PROGRAM_HAS_GAMMA_CORRECTION;
Romain Guy42e1e0d2012-07-30 14:47:51 -0700275 if (isSimpleGradient) key |= programid(0x1) << PROGRAM_IS_SIMPLE_GRADIENT;
Romain Guyff316ec2013-02-13 18:39:43 -0800276 if (hasColors) key |= programid(0x1) << PROGRAM_HAS_COLORS;
Romain Guy3ff0bfd2013-02-25 14:15:37 -0800277 if (hasDebugHighlight) key |= programid(0x1) << PROGRAM_HAS_DEBUG_HIGHLIGHT;
Romain Guyf3a910b42011-12-12 20:35:21 -0800278 return key;
279 }
280
281 /**
282 * Logs the specified message followed by the key identifying this program.
283 */
284 void log(const char* message) const {
285#if DEBUG_PROGRAMS
286 programid k = key();
287 PROGRAM_LOGD("%s (key = 0x%.8x%.8x)", message, uint32_t(k >> 32),
288 uint32_t(k & 0xffffffff));
289#endif
290 }
291
292private:
Romain Guy41210632012-07-16 17:04:24 -0700293 static inline uint32_t getEnumForWrap(GLenum wrap) {
Romain Guyf3a910b42011-12-12 20:35:21 -0800294 switch (wrap) {
295 case GL_CLAMP_TO_EDGE:
296 return 0;
297 case GL_REPEAT:
298 return 1;
299 case GL_MIRRORED_REPEAT:
300 return 2;
301 }
302 return 0;
303 }
304
305}; // struct ProgramDescription
306
Romain Guy5cbbce52010-06-27 22:59:20 -0700307/**
308 * A program holds a vertex and a fragment shader. It offers several utility
309 * methods to query attributes and uniforms.
310 */
Romain Guy889f8d12010-07-29 14:37:42 -0700311class Program {
Romain Guy5cbbce52010-06-27 22:59:20 -0700312public:
Romain Guy3e263fa2011-12-12 16:47:48 -0800313 enum ShaderBindings {
314 kBindingPosition,
315 kBindingTexCoords
316 };
317
Romain Guy5cbbce52010-06-27 22:59:20 -0700318 /**
319 * Creates a new program with the specified vertex and fragment
320 * shaders sources.
321 */
Romain Guyf3a910b42011-12-12 20:35:21 -0800322 Program(const ProgramDescription& description, const char* vertex, const char* fragment);
Romain Guy6926c722010-07-12 20:20:03 -0700323 virtual ~Program();
Romain Guy5cbbce52010-06-27 22:59:20 -0700324
325 /**
326 * Binds this program to the GL context.
327 */
Romain Guy6926c722010-07-12 20:20:03 -0700328 virtual void use();
Romain Guy5cbbce52010-06-27 22:59:20 -0700329
Romain Guy260e1022010-07-12 14:41:06 -0700330 /**
331 * Marks this program as unused. This will not unbind
332 * the program from the GL context.
333 */
Romain Guy6926c722010-07-12 20:20:03 -0700334 virtual void remove();
Romain Guy260e1022010-07-12 14:41:06 -0700335
336 /**
Romain Guyac670c02010-07-27 17:39:27 -0700337 * Returns the OpenGL name of the specified attribute.
338 */
339 int getAttrib(const char* name);
340
341 /**
342 * Returns the OpenGL name of the specified uniform.
343 */
344 int getUniform(const char* name);
345
346 /**
Romain Guy260e1022010-07-12 14:41:06 -0700347 * Indicates whether this program is currently in use with
348 * the GL context.
349 */
350 inline bool isInUse() const {
351 return mUse;
352 }
353
Romain Guy889f8d12010-07-29 14:37:42 -0700354 /**
Romain Guy67f27952010-12-07 20:09:23 -0800355 * Indicates whether this program was correctly compiled and linked.
356 */
357 inline bool isInitialized() const {
358 return mInitialized;
359 }
360
361 /**
Romain Guy889f8d12010-07-29 14:37:42 -0700362 * Binds the program with the specified projection, modelView and
363 * transform matrices.
364 */
365 void set(const mat4& projectionMatrix, const mat4& modelViewMatrix,
Chet Haase8a5cc922011-04-26 07:28:09 -0700366 const mat4& transformMatrix, bool offset = false);
Romain Guy889f8d12010-07-29 14:37:42 -0700367
368 /**
Romain Guy707b2f72010-10-11 16:34:59 -0700369 * Sets the color associated with this shader.
370 */
371 void setColor(const float r, const float g, const float b, const float a);
372
373 /**
Romain Guy889f8d12010-07-29 14:37:42 -0700374 * Name of the position attribute.
375 */
376 int position;
377
378 /**
Romain Guyf3a910b42011-12-12 20:35:21 -0800379 * Name of the texCoords attribute if it exists, -1 otherwise.
380 */
381 int texCoords;
382
383 /**
Romain Guy889f8d12010-07-29 14:37:42 -0700384 * Name of the transform uniform.
385 */
386 int transform;
387
Romain Guy39284b72012-09-26 16:39:40 -0700388 /**
389 * Name of the projection uniform.
390 */
391 int projection;
392
Romain Guy5cbbce52010-06-27 22:59:20 -0700393protected:
394 /**
395 * Adds an attribute with the specified name.
396 *
397 * @return The OpenGL name of the attribute.
398 */
399 int addAttrib(const char* name);
Romain Guy5cbbce52010-06-27 22:59:20 -0700400
401 /**
Romain Guy3e263fa2011-12-12 16:47:48 -0800402 * Binds the specified attribute name to the specified slot.
403 */
404 int bindAttrib(const char* name, ShaderBindings bindingSlot);
405
406 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700407 * Adds a uniform with the specified name.
408 *
409 * @return The OpenGL name of the uniform.
410 */
411 int addUniform(const char* name);
Romain Guy5cbbce52010-06-27 22:59:20 -0700412
413private:
414 /**
415 * Compiles the specified shader of the specified type.
416 *
417 * @return The name of the compiled shader.
418 */
419 GLuint buildShader(const char* source, GLenum type);
420
Romain Guy3e263fa2011-12-12 16:47:48 -0800421 // Name of the OpenGL program and shaders
Romain Guy05bbde72011-12-09 12:55:37 -0800422 GLuint mProgramId;
Romain Guy3e263fa2011-12-12 16:47:48 -0800423 GLuint mVertexShader;
424 GLuint mFragmentShader;
Romain Guy5cbbce52010-06-27 22:59:20 -0700425
426 // Keeps track of attributes and uniforms slots
Romain Guy05bbde72011-12-09 12:55:37 -0800427 KeyedVector<const char*, int> mAttributes;
428 KeyedVector<const char*, int> mUniforms;
Romain Guy260e1022010-07-12 14:41:06 -0700429
430 bool mUse;
Romain Guy67f27952010-12-07 20:09:23 -0800431 bool mInitialized;
Romain Guy05bbde72011-12-09 12:55:37 -0800432
Romain Guy3b748a42013-04-17 18:54:38 -0700433 // Uniforms caching
Romain Guy05bbde72011-12-09 12:55:37 -0800434 bool mHasColorUniform;
435 int mColorUniform;
Romain Guy2d4fd362011-12-13 22:00:19 -0800436
437 bool mHasSampler;
Romain Guy3b748a42013-04-17 18:54:38 -0700438
439 mat4 mProjection;
Romain Guy5cbbce52010-06-27 22:59:20 -0700440}; // class Program
441
Romain Guy5cbbce52010-06-27 22:59:20 -0700442}; // namespace uirenderer
443}; // namespace android
444
Romain Guy5b3b3522010-10-27 18:57:51 -0700445#endif // ANDROID_HWUI_PROGRAM_H