blob: c6ae326d0303f6174639adf9a61670af413431cc [file] [log] [blame]
Romain Guyce0537b2010-06-29 21:05:21 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_TEXTURE_H
18#define ANDROID_HWUI_TEXTURE_H
Romain Guyce0537b2010-06-29 21:05:21 -070019
20#include <GLES2/gl2.h>
21
22namespace android {
23namespace uirenderer {
24
25/**
26 * Represents an OpenGL texture.
27 */
28struct Texture {
Romain Guy22158e12010-08-06 11:18:34 -070029 Texture() {
30 cleanup = false;
Romain Guy9aaa8262010-09-08 15:15:43 -070031 bitmapSize = 0;
Romain Guy9ace8f52011-07-07 20:50:11 -070032
Romain Guy8164c2d2010-10-25 18:03:28 -070033 wrapS = GL_CLAMP_TO_EDGE;
34 wrapT = GL_CLAMP_TO_EDGE;
Romain Guy9ace8f52011-07-07 20:50:11 -070035
36 minFilter = GL_NEAREST;
37 magFilter = GL_NEAREST;
38 }
39
40 void setWrap(GLenum wrapS, GLenum wrapT) {
41 this->wrapS = wrapS;
42 this->wrapT = wrapT;
43 }
44
45 void setFilter(GLenum min, GLenum mag) {
46 minFilter = min;
47 magFilter = mag;
Romain Guy22158e12010-08-06 11:18:34 -070048 }
49
Romain Guyce0537b2010-06-29 21:05:21 -070050 /**
51 * Name of the texture.
52 */
53 GLuint id;
54 /**
Romain Guyfe880942010-06-30 16:05:32 -070055 * Generation of the backing bitmap,
56 */
57 uint32_t generation;
58 /**
Romain Guyce0537b2010-06-29 21:05:21 -070059 * Indicates whether the texture requires blending.
60 */
61 bool blend;
62 /**
63 * Width of the backing bitmap.
64 */
Romain Guy7d139ba2010-07-02 11:20:34 -070065 uint32_t width;
Romain Guyce0537b2010-06-29 21:05:21 -070066 /**
67 * Height of the backing bitmap.
68 */
Romain Guy7d139ba2010-07-02 11:20:34 -070069 uint32_t height;
Romain Guy22158e12010-08-06 11:18:34 -070070 /**
71 * Indicates whether this texture should be cleaned up after use.
72 */
73 bool cleanup;
Romain Guy9aaa8262010-09-08 15:15:43 -070074 /**
75 * Optional, size of the original bitmap.
76 */
77 uint32_t bitmapSize;
Romain Guy8164c2d2010-10-25 18:03:28 -070078
79 /**
80 * Last wrap modes set on this texture. Defaults to GL_CLAMP_TO_EDGE.
81 */
82 GLenum wrapS;
83 GLenum wrapT;
Romain Guy9ace8f52011-07-07 20:50:11 -070084
85 /**
86 * Last filters set on this texture. Defaults to GL_NEAREST.
87 */
88 GLenum minFilter;
89 GLenum magFilter;
Romain Guyce0537b2010-06-29 21:05:21 -070090}; // struct Texture
91
Romain Guy22158e12010-08-06 11:18:34 -070092class AutoTexture {
93public:
94 AutoTexture(const Texture* texture): mTexture(texture) { }
95 ~AutoTexture() {
96 if (mTexture && mTexture->cleanup) {
97 glDeleteTextures(1, &mTexture->id);
98 delete mTexture;
99 }
100 }
101
102private:
103 const Texture* mTexture;
104}; // class AutoTexture
105
Romain Guyce0537b2010-06-29 21:05:21 -0700106}; // namespace uirenderer
107}; // namespace android
108
Romain Guy5b3b3522010-10-27 18:57:51 -0700109#endif // ANDROID_HWUI_TEXTURE_H