blob: 7884982aef89e4ecff62c24ee2a784d84da0eebe [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// ContextVk.cpp:
7// Implements the class methods for ContextVk.
8//
9
10#include "libANGLE/renderer/vulkan/ContextVk.h"
11
Jamie Madill20e005b2017-04-07 14:19:22 -040012#include "common/bitset_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040013#include "common/debug.h"
Frank Henigmana53d0e12018-02-13 00:06:06 -050014#include "common/utilities.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/Context.h"
Jamie Madilldf68a6f2017-01-13 17:29:53 -050016#include "libANGLE/Program.h"
Geoff Langcaa55cd2018-07-05 13:19:35 -040017#include "libANGLE/Surface.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040018#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050019#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040020#include "libANGLE/renderer/vulkan/CompilerVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040021#include "libANGLE/renderer/vulkan/FenceNVVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040022#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Yunchao Hea336b902017-08-02 16:05:21 +080023#include "libANGLE/renderer/vulkan/ProgramPipelineVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040024#include "libANGLE/renderer/vulkan/ProgramVk.h"
25#include "libANGLE/renderer/vulkan/QueryVk.h"
26#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
27#include "libANGLE/renderer/vulkan/RendererVk.h"
28#include "libANGLE/renderer/vulkan/SamplerVk.h"
29#include "libANGLE/renderer/vulkan/ShaderVk.h"
Jamie Madill70b5bb02017-08-28 13:32:37 -040030#include "libANGLE/renderer/vulkan/SyncVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040031#include "libANGLE/renderer/vulkan/TextureVk.h"
32#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"
33#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040034
35namespace rx
36{
Luc Ferron14f48172018-04-11 08:43:28 -040037
38namespace
39{
Jamie Madill21061022018-07-12 23:56:30 -040040GLenum DefaultGLErrorCode(VkResult result)
41{
42 switch (result)
43 {
44 case VK_ERROR_OUT_OF_HOST_MEMORY:
45 case VK_ERROR_OUT_OF_DEVICE_MEMORY:
46 case VK_ERROR_TOO_MANY_OBJECTS:
47 return GL_OUT_OF_MEMORY;
48 default:
49 return GL_INVALID_OPERATION;
50 }
51}
52
Luc Ferron14f48172018-04-11 08:43:28 -040053constexpr gl::Rectangle kMaxSizedScissor(0,
54 0,
55 std::numeric_limits<int>::max(),
56 std::numeric_limits<int>::max());
57
Jamie Madill9aef3672018-04-27 11:45:06 -040058constexpr VkColorComponentFlags kAllColorChannelsMask =
59 (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
60 VK_COLOR_COMPONENT_A_BIT);
Luc Ferron14f48172018-04-11 08:43:28 -040061} // anonymous namespace
62
Jamie Madillacccc6c2016-05-03 17:22:10 -040063ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer)
Jamie Madill49ac74b2017-12-21 14:42:33 -050064 : ContextImpl(state),
Jamie Madill21061022018-07-12 23:56:30 -040065 vk::Context(renderer),
Jamie Madill493f9572018-05-24 19:52:15 -040066 mCurrentDrawMode(gl::PrimitiveMode::InvalidEnum),
Frank Henigman17448952017-01-05 15:48:26 -050067 mTexturesDirty(false),
Jamie Madill9aef3672018-04-27 11:45:06 -040068 mVertexArrayBindingHasChanged(false),
Geoff Langcaa55cd2018-07-05 13:19:35 -040069 mClearColorMask(kAllColorChannelsMask),
Jamie Madill834a3a12018-07-09 13:32:39 -040070 mFlipYForCurrentSurface(false),
71 mDriverUniformsBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, sizeof(DriverUniforms) * 16),
72 mDriverUniformsDescriptorSet(VK_NULL_HANDLE)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040073{
Jamie Madillf4d693c2018-02-14 16:38:16 -050074 memset(&mClearColorValue, 0, sizeof(mClearColorValue));
75 memset(&mClearDepthStencilValue, 0, sizeof(mClearDepthStencilValue));
Jamie Madill9e54b5a2016-05-25 12:57:39 -040076}
77
78ContextVk::~ContextVk()
79{
80}
81
Jamie Madill76e471e2017-10-21 09:56:01 -040082void ContextVk::onDestroy(const gl::Context *context)
83{
Jamie Madill834a3a12018-07-09 13:32:39 -040084 mDriverUniformsSetLayout.reset();
Luc Ferron90968362018-05-04 08:47:22 -040085 mIncompleteTextures.onDestroy(context);
Jamie Madill834a3a12018-07-09 13:32:39 -040086 mDriverUniformsBuffer.destroy(getDevice());
Jamie Madilledeaa832018-06-22 09:18:41 -040087
88 for (vk::DynamicDescriptorPool &descriptorPool : mDynamicDescriptorPools)
89 {
90 descriptorPool.destroy(getDevice());
91 }
Jamie Madill76e471e2017-10-21 09:56:01 -040092}
93
Luc Ferron90968362018-05-04 08:47:22 -040094gl::Error ContextVk::getIncompleteTexture(const gl::Context *context,
95 gl::TextureType type,
96 gl::Texture **textureOut)
97{
98 // At some point, we'll need to support multisample and we'll pass "this" instead of nullptr
99 // and implement the necessary interface.
100 return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
101}
102
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400103gl::Error ContextVk::initialize()
104{
Jamie Madill8a4c49f2018-06-21 15:43:06 -0400105 // Note that this may reserve more sets than strictly necessary for a particular layout.
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400106 VkDescriptorPoolSize uniformPoolSize = {
107 VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
108 GetUniformBufferDescriptorCount() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill834a3a12018-07-09 13:32:39 -0400109
Jamie Madill21061022018-07-12 23:56:30 -0400110 ANGLE_TRY(mDynamicDescriptorPools[kUniformsDescriptorSetIndex].init(this, uniformPoolSize));
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400111
112 VkDescriptorPoolSize imageSamplerPoolSize = {
113 VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
114 mRenderer->getMaxActiveTextures() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill21061022018-07-12 23:56:30 -0400115 ANGLE_TRY(mDynamicDescriptorPools[kTextureDescriptorSetIndex].init(this, imageSamplerPoolSize));
Jamie Madill76e471e2017-10-21 09:56:01 -0400116
Jamie Madill834a3a12018-07-09 13:32:39 -0400117 VkDescriptorPoolSize driverUniformsPoolSize = {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
118 vk::kDefaultDescriptorPoolMaxSets};
119 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].init(
Jamie Madill21061022018-07-12 23:56:30 -0400120 this, driverUniformsPoolSize));
Jamie Madill834a3a12018-07-09 13:32:39 -0400121
Jamie Madillf2f6d372018-01-10 21:37:23 -0500122 mPipelineDesc.reset(new vk::PipelineDesc());
123 mPipelineDesc->initDefaults();
124
Jamie Madille09bd5d2016-11-29 16:20:35 -0500125 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400126}
127
Jamie Madillafa02a22017-11-23 12:57:38 -0500128gl::Error ContextVk::flush(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400129{
Jamie Madilla2f043d2018-07-10 17:21:20 -0400130 // TODO(jmadill): Multiple flushes will need to insert semaphores. http://anglebug.com/2504
Luc Ferron33140402018-03-08 13:57:52 -0500131
132 // dEQP tests rely on having no errors thrown at the end of the test and they always call
133 // flush at the end of the their tests. Just returning NoError until we implement flush
134 // allow us to work on enabling many tests in the meantime.
Jamie Madilla2f043d2018-07-10 17:21:20 -0400135 WARN() << "Flush is unimplemented. http://anglebug.com/2504";
Luc Ferron33140402018-03-08 13:57:52 -0500136 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400137}
138
Jamie Madillafa02a22017-11-23 12:57:38 -0500139gl::Error ContextVk::finish(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400140{
Jamie Madill21061022018-07-12 23:56:30 -0400141 return mRenderer->finish(this);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400142}
143
Jamie Madill06ca6342018-07-12 15:56:53 -0400144gl::Error ContextVk::initPipeline(const gl::DrawCallParams &drawCallParams)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400145{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500146 ASSERT(!mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400147
Jamie Madillf2f6d372018-01-10 21:37:23 -0500148 const gl::State &state = mState.getState();
149 VertexArrayVk *vertexArrayVk = vk::GetImpl(state.getVertexArray());
150 FramebufferVk *framebufferVk = vk::GetImpl(state.getDrawFramebuffer());
151 ProgramVk *programVk = vk::GetImpl(state.getProgram());
Luc Ferronceb71902018-02-05 15:18:47 -0500152 const gl::AttributesMask activeAttribLocationsMask =
153 state.getProgram()->getActiveAttribLocationsMask();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500154
155 // Ensure the topology of the pipeline description is updated.
156 mPipelineDesc->updateTopology(mCurrentDrawMode);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500157
Jamie Madill112a3a82018-01-23 13:04:06 -0500158 // Copy over the latest attrib and binding descriptions.
Frank Henigman2ad498e2018-06-20 13:19:01 -0400159 vertexArrayVk->getPackedInputDescriptions(mRenderer, mPipelineDesc.get());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500160
Jamie Madillf2f6d372018-01-10 21:37:23 -0500161 // Ensure that the RenderPass description is updated.
Jamie Madillb90779e2018-04-27 11:45:01 -0400162 mPipelineDesc->updateRenderPassDesc(framebufferVk->getRenderPassDesc());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500163
Jamie Madill06ca6342018-07-12 15:56:53 -0400164 // Trigger draw call shader patching and fill out the pipeline desc.
165 const vk::ShaderAndSerial *vertexShaderAndSerial = nullptr;
166 const vk::ShaderAndSerial *fragmentShaderAndSerial = nullptr;
167 ANGLE_TRY(programVk->initShaders(this, drawCallParams, &vertexShaderAndSerial,
168 &fragmentShaderAndSerial));
169
170 mPipelineDesc->updateShaders(vertexShaderAndSerial->getSerial(),
171 fragmentShaderAndSerial->getSerial());
172
173 const vk::PipelineLayout &pipelineLayout = programVk->getPipelineLayout();
174
175 ANGLE_TRY(mRenderer->getPipeline(this, *vertexShaderAndSerial, *fragmentShaderAndSerial,
176 pipelineLayout, *mPipelineDesc, activeAttribLocationsMask,
177 &mCurrentPipeline));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500178
Jamie Madill72106562017-03-24 14:18:50 -0400179 return gl::NoError();
180}
181
Luc Ferron90968362018-05-04 08:47:22 -0400182gl::Error ContextVk::setupDraw(const gl::Context *context,
183 const gl::DrawCallParams &drawCallParams,
Jamie Madill316c6062018-05-29 10:49:45 -0400184 vk::CommandBuffer **commandBufferOut,
185 bool *shouldApplyVertexArrayOut)
Jamie Madill72106562017-03-24 14:18:50 -0400186{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400187 if (drawCallParams.mode() != mCurrentDrawMode)
Jamie Madill72106562017-03-24 14:18:50 -0400188 {
189 invalidateCurrentPipeline();
Jamie Madill32fd63b2018-03-31 11:20:35 -0400190 mCurrentDrawMode = drawCallParams.mode();
Jamie Madill72106562017-03-24 14:18:50 -0400191 }
192
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500193 if (!mCurrentPipeline)
Jamie Madill72106562017-03-24 14:18:50 -0400194 {
Jamie Madill06ca6342018-07-12 15:56:53 -0400195 ANGLE_TRY(initPipeline(drawCallParams));
Jamie Madill72106562017-03-24 14:18:50 -0400196 }
197
Jamie Madill50cf2be2018-06-15 09:46:57 -0400198 const auto &state = mState.getState();
199 const gl::Program *programGL = state.getProgram();
200 ProgramVk *programVk = vk::GetImpl(programGL);
Jamie Madill316c6062018-05-29 10:49:45 -0400201 const gl::Framebuffer *framebuffer = state.getDrawFramebuffer();
202 FramebufferVk *framebufferVk = vk::GetImpl(framebuffer);
Jamie Madill50cf2be2018-06-15 09:46:57 -0400203 Serial queueSerial = mRenderer->getCurrentQueueSerial();
Jamie Madill72106562017-03-24 14:18:50 -0400204
Jamie Madill316c6062018-05-29 10:49:45 -0400205 vk::RecordingMode mode = vk::RecordingMode::Start;
206 ANGLE_TRY(framebufferVk->getCommandBufferForDraw(this, commandBufferOut, &mode));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500207
Jamie Madill316c6062018-05-29 10:49:45 -0400208 if (mode == vk::RecordingMode::Start)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500209 {
Jamie Madill316c6062018-05-29 10:49:45 -0400210 mTexturesDirty = true;
211 *shouldApplyVertexArrayOut = true;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500212 }
213 else
214 {
Luc Ferron6ed167a2018-06-13 13:45:55 -0400215 *shouldApplyVertexArrayOut = mVertexArrayBindingHasChanged;
216 mVertexArrayBindingHasChanged = false;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500217 }
218
219 // Ensure any writes to the textures are flushed before we read from them.
220 if (mTexturesDirty)
221 {
222 mTexturesDirty = false;
223 // TODO(jmadill): Should probably merge this for loop with programVk's descriptor update.
Luc Ferronf6e160f2018-06-12 10:13:57 -0400224 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500225 const auto &completeTextures = state.getCompleteTextureCache();
226 for (const gl::SamplerBinding &samplerBinding : programGL->getSamplerBindings())
227 {
228 ASSERT(!samplerBinding.unreferenced);
229
Jamie Madill4cc753e2018-06-13 13:25:33 -0400230 for (GLuint textureUnit : samplerBinding.boundTextureUnits)
Luc Ferron90968362018-05-04 08:47:22 -0400231 {
Jamie Madill4cc753e2018-06-13 13:25:33 -0400232 gl::Texture *texture = completeTextures[textureUnit];
Jamie Madill49ac74b2017-12-21 14:42:33 -0500233
Jamie Madill4cc753e2018-06-13 13:25:33 -0400234 // Null textures represent incomplete textures.
235 if (texture == nullptr)
236 {
237 ANGLE_TRY(getIncompleteTexture(context, samplerBinding.textureType, &texture));
238 }
239
240 TextureVk *textureVk = vk::GetImpl(texture);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400241 ANGLE_TRY(textureVk->ensureImageInitialized(contextVk));
Jamie Madill4cc753e2018-06-13 13:25:33 -0400242 textureVk->addReadDependency(framebufferVk);
243 }
Jamie Madill49ac74b2017-12-21 14:42:33 -0500244 }
245 }
246
Jamie Madill316c6062018-05-29 10:49:45 -0400247 (*commandBufferOut)->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, mCurrentPipeline->get());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500248
249 // Update the queue serial for the pipeline object.
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500250 ASSERT(mCurrentPipeline && mCurrentPipeline->valid());
251 mCurrentPipeline->updateSerial(queueSerial);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500252
Jamie Madill76e471e2017-10-21 09:56:01 -0400253 // TODO(jmadill): Can probably use more dirty bits here.
Jamie Madill49ac74b2017-12-21 14:42:33 -0500254 ANGLE_TRY(programVk->updateUniforms(this));
Luc Ferron90968362018-05-04 08:47:22 -0400255 ANGLE_TRY(programVk->updateTexturesDescriptorSet(context));
Jamie Madill76e471e2017-10-21 09:56:01 -0400256
257 // Bind the graphics descriptor sets.
258 // TODO(jmadill): Handle multiple command buffers.
Luc Ferrone8356092018-07-12 12:36:47 -0400259 const auto &descriptorSets = programVk->getDescriptorSets();
260 const gl::RangeUI &usedRange = programVk->getUsedDescriptorSetRange();
Jamie Madillb01b4802018-07-10 12:43:57 -0400261 const vk::PipelineLayout &pipelineLayout = programVk->getPipelineLayout();
Jamie Madill8c3988c2017-12-21 14:44:56 -0500262 if (!usedRange.empty())
Jamie Madill76e471e2017-10-21 09:56:01 -0400263 {
Jamie Madill8c3988c2017-12-21 14:44:56 -0500264 ASSERT(!descriptorSets.empty());
Jamie Madill316c6062018-05-29 10:49:45 -0400265 (*commandBufferOut)
266 ->bindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, usedRange.low(),
267 usedRange.length(), &descriptorSets[usedRange.low()],
268 programVk->getDynamicOffsetsCount(),
269 programVk->getDynamicOffsets());
Jamie Madill76e471e2017-10-21 09:56:01 -0400270 }
271
Jamie Madillb01b4802018-07-10 12:43:57 -0400272 (*commandBufferOut)
273 ->bindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout,
274 kDriverUniformsDescriptorSetIndex, 1, &mDriverUniformsDescriptorSet, 0,
275 nullptr);
276
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500277 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400278}
279
Jamie Madill493f9572018-05-24 19:52:15 -0400280gl::Error ContextVk::drawArrays(const gl::Context *context,
281 gl::PrimitiveMode mode,
282 GLint first,
283 GLsizei count)
Jamie Madilld03a8492017-10-03 15:46:06 -0400284{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400285 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
286
Jamie Madill316c6062018-05-29 10:49:45 -0400287 vk::CommandBuffer *commandBuffer = nullptr;
288 bool shouldApplyVertexArray = false;
289 ANGLE_TRY(setupDraw(context, drawCallParams, &commandBuffer, &shouldApplyVertexArray));
Luc Ferron360098d2018-02-21 07:33:50 -0500290
Jamie Madillc3755fc2018-04-05 08:39:13 -0400291 const gl::VertexArray *vertexArray = context->getGLState().getVertexArray();
292 VertexArrayVk *vertexArrayVk = vk::GetImpl(vertexArray);
Jamie Madill21061022018-07-12 23:56:30 -0400293 ANGLE_TRY(
294 vertexArrayVk->drawArrays(context, drawCallParams, commandBuffer, shouldApplyVertexArray));
Luc Ferron360098d2018-02-21 07:33:50 -0500295
Jamie Madilld03a8492017-10-03 15:46:06 -0400296 return gl::NoError();
297}
298
Jamie Madillc564c072017-06-01 12:45:42 -0400299gl::Error ContextVk::drawArraysInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400300 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400301 GLint first,
302 GLsizei count,
303 GLsizei instanceCount)
304{
305 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500306 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400307}
308
Jamie Madillc564c072017-06-01 12:45:42 -0400309gl::Error ContextVk::drawElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400310 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400311 GLsizei count,
312 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800313 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400314{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400315 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
316
Jamie Madill316c6062018-05-29 10:49:45 -0400317 vk::CommandBuffer *commandBuffer = nullptr;
318 bool shouldApplyVertexArray = false;
319 ANGLE_TRY(setupDraw(context, drawCallParams, &commandBuffer, &shouldApplyVertexArray));
Jamie Madilld03a8492017-10-03 15:46:06 -0400320
Jamie Madillc3755fc2018-04-05 08:39:13 -0400321 gl::VertexArray *vao = mState.getState().getVertexArray();
322 VertexArrayVk *vertexArrayVk = vk::GetImpl(vao);
Jamie Madill21061022018-07-12 23:56:30 -0400323 ANGLE_TRY(vertexArrayVk->drawElements(context, drawCallParams, commandBuffer,
Jamie Madill316c6062018-05-29 10:49:45 -0400324 shouldApplyVertexArray));
Jamie Madilld03a8492017-10-03 15:46:06 -0400325
326 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400327}
328
Jamie Madillc564c072017-06-01 12:45:42 -0400329gl::Error ContextVk::drawElementsInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400330 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400331 GLsizei count,
332 GLenum type,
Jamie Madill876429b2017-04-20 15:46:24 -0400333 const void *indices,
Qin Jiajia1da00652017-06-20 17:16:25 +0800334 GLsizei instances)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400335{
336 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500337 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400338}
339
Jamie Madillc564c072017-06-01 12:45:42 -0400340gl::Error ContextVk::drawRangeElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400341 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400342 GLuint start,
343 GLuint end,
344 GLsizei count,
345 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800346 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400347{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500348 return gl::NoError();
349}
350
351VkDevice ContextVk::getDevice() const
352{
353 return mRenderer->getDevice();
354}
355
Jamie Madillc564c072017-06-01 12:45:42 -0400356gl::Error ContextVk::drawArraysIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400357 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400358 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800359{
360 UNIMPLEMENTED();
361 return gl::InternalError() << "DrawArraysIndirect hasn't been implemented for vulkan backend.";
362}
363
Jamie Madillc564c072017-06-01 12:45:42 -0400364gl::Error ContextVk::drawElementsIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400365 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400366 GLenum type,
367 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800368{
369 UNIMPLEMENTED();
370 return gl::InternalError()
371 << "DrawElementsIndirect hasn't been implemented for vulkan backend.";
372}
373
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400374GLenum ContextVk::getResetStatus()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400375{
376 UNIMPLEMENTED();
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400377 return GL_NO_ERROR;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400378}
379
380std::string ContextVk::getVendorString() const
381{
382 UNIMPLEMENTED();
383 return std::string();
384}
385
386std::string ContextVk::getRendererDescription() const
387{
Jamie Madille09bd5d2016-11-29 16:20:35 -0500388 return mRenderer->getRendererDescription();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400389}
390
391void ContextVk::insertEventMarker(GLsizei length, const char *marker)
392{
393 UNIMPLEMENTED();
394}
395
396void ContextVk::pushGroupMarker(GLsizei length, const char *marker)
397{
398 UNIMPLEMENTED();
399}
400
401void ContextVk::popGroupMarker()
402{
403 UNIMPLEMENTED();
404}
405
Geoff Lang5d5253a2017-11-22 14:51:12 -0500406void ContextVk::pushDebugGroup(GLenum source, GLuint id, GLsizei length, const char *message)
407{
408 UNIMPLEMENTED();
409}
410
411void ContextVk::popDebugGroup()
412{
413 UNIMPLEMENTED();
414}
415
Luc Ferron82eda932018-07-09 15:10:22 -0400416bool ContextVk::isViewportFlipEnabledForDrawFBO() const
Luc Ferronbf6dc372018-06-28 15:24:19 -0400417{
Luc Ferron82eda932018-07-09 15:10:22 -0400418 return mFlipViewportForDrawFramebuffer && mFlipYForCurrentSurface;
419}
420
421bool ContextVk::isViewportFlipEnabledForReadFBO() const
422{
423 return mFlipViewportForReadFramebuffer;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400424}
425
Luc Ferron0bb940a2018-06-22 09:59:34 -0400426void ContextVk::updateColorMask(const gl::BlendState &blendState)
Luc Ferron5fd36932018-06-19 14:55:50 -0400427{
428 mClearColorMask =
429 gl_vk::GetColorComponentFlags(blendState.colorMaskRed, blendState.colorMaskGreen,
430 blendState.colorMaskBlue, blendState.colorMaskAlpha);
431
432 FramebufferVk *framebufferVk = vk::GetImpl(mState.getState().getDrawFramebuffer());
433 mPipelineDesc->updateColorWriteMask(mClearColorMask,
434 framebufferVk->getEmulatedAlphaAttachmentMask());
435}
436
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400437void ContextVk::updateScissor(const gl::State &glState)
438{
Luc Ferronbf6dc372018-06-28 15:24:19 -0400439 FramebufferVk *framebufferVk = vk::GetImpl(getGLState().getDrawFramebuffer());
440 gl::Box dimensions = framebufferVk->getState().getDimensions();
441 gl::Rectangle renderArea(0, 0, dimensions.width, dimensions.height);
442
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400443 if (glState.isScissorTestEnabled())
444 {
Luc Ferron82eda932018-07-09 15:10:22 -0400445 mPipelineDesc->updateScissor(glState.getScissor(), isViewportFlipEnabledForDrawFBO(),
446 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400447 }
448 else
449 {
Luc Ferron14f48172018-04-11 08:43:28 -0400450 // If the scissor test isn't enabled, we can simply use a really big scissor that's
451 // certainly larger than the current surface using the maximum size of a 2D texture
452 // for the width and height.
Luc Ferron82eda932018-07-09 15:10:22 -0400453 mPipelineDesc->updateScissor(kMaxSizedScissor, isViewportFlipEnabledForDrawFBO(),
454 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400455 }
456}
457
Jamie Madill189ad872018-07-09 13:32:37 -0400458gl::Error ContextVk::syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400459{
Jamie Madill72106562017-03-24 14:18:50 -0400460 if (dirtyBits.any())
461 {
462 invalidateCurrentPipeline();
463 }
Jamie Madillebf72992017-10-13 14:09:45 -0400464
465 const auto &glState = context->getGLState();
466
467 // TODO(jmadill): Full dirty bits implementation.
Jamie Madill5547b382017-10-23 18:16:01 -0400468 bool dirtyTextures = false;
Jamie Madillebf72992017-10-13 14:09:45 -0400469
470 for (auto dirtyBit : dirtyBits)
471 {
472 switch (dirtyBit)
473 {
474 case gl::State::DIRTY_BIT_SCISSOR_TEST_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400475 case gl::State::DIRTY_BIT_SCISSOR:
Luc Ferron14f48172018-04-11 08:43:28 -0400476 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400477 break;
478 case gl::State::DIRTY_BIT_VIEWPORT:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400479 {
480 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
481 mPipelineDesc->updateViewport(framebufferVk, glState.getViewport(),
482 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400483 isViewportFlipEnabledForDrawFBO());
Luc Ferrone8356092018-07-12 12:36:47 -0400484 ANGLE_TRY(updateDriverUniforms(glState));
Jamie Madillebf72992017-10-13 14:09:45 -0400485 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400486 }
Jamie Madillebf72992017-10-13 14:09:45 -0400487 case gl::State::DIRTY_BIT_DEPTH_RANGE:
Luc Ferron0986f1c2018-04-16 13:47:23 -0400488 mPipelineDesc->updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
Luc Ferrone8356092018-07-12 12:36:47 -0400489 ANGLE_TRY(updateDriverUniforms(glState));
Jamie Madillebf72992017-10-13 14:09:45 -0400490 break;
491 case gl::State::DIRTY_BIT_BLEND_ENABLED:
Luc Ferronf8be7562018-02-06 15:59:11 -0500492 mPipelineDesc->updateBlendEnabled(glState.isBlendEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400493 break;
494 case gl::State::DIRTY_BIT_BLEND_COLOR:
Luc Ferronf8be7562018-02-06 15:59:11 -0500495 mPipelineDesc->updateBlendColor(glState.getBlendColor());
Jamie Madillebf72992017-10-13 14:09:45 -0400496 break;
497 case gl::State::DIRTY_BIT_BLEND_FUNCS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500498 mPipelineDesc->updateBlendFuncs(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400499 break;
500 case gl::State::DIRTY_BIT_BLEND_EQUATIONS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500501 mPipelineDesc->updateBlendEquations(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400502 break;
503 case gl::State::DIRTY_BIT_COLOR_MASK:
Luc Ferron0bb940a2018-06-22 09:59:34 -0400504 updateColorMask(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400505 break;
506 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400507 break;
508 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400509 break;
510 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
Jamie Madillebf72992017-10-13 14:09:45 -0400511 break;
512 case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400513 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400514 case gl::State::DIRTY_BIT_SAMPLE_MASK:
Jamie Madillebf72992017-10-13 14:09:45 -0400515 break;
516 case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400517 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400518 break;
519 case gl::State::DIRTY_BIT_DEPTH_FUNC:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400520 mPipelineDesc->updateDepthFunc(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400521 break;
522 case gl::State::DIRTY_BIT_DEPTH_MASK:
Luc Ferrondd196e02018-04-04 11:41:44 -0400523 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400524 break;
525 case gl::State::DIRTY_BIT_STENCIL_TEST_ENABLED:
Luc Ferron364a9552018-03-29 09:44:51 -0400526 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400527 break;
528 case gl::State::DIRTY_BIT_STENCIL_FUNCS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400529 mPipelineDesc->updateStencilFrontFuncs(glState.getStencilRef(),
530 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400531 break;
532 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400533 mPipelineDesc->updateStencilBackFuncs(glState.getStencilBackRef(),
534 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400535 break;
536 case gl::State::DIRTY_BIT_STENCIL_OPS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400537 mPipelineDesc->updateStencilFrontOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400538 break;
539 case gl::State::DIRTY_BIT_STENCIL_OPS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400540 mPipelineDesc->updateStencilBackOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400541 break;
542 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400543 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400544 break;
545 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400546 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400547 break;
548 case gl::State::DIRTY_BIT_CULL_FACE_ENABLED:
549 case gl::State::DIRTY_BIT_CULL_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400550 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400551 break;
552 case gl::State::DIRTY_BIT_FRONT_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400553 mPipelineDesc->updateFrontFace(glState.getRasterizerState(),
554 isViewportFlipEnabledForDrawFBO());
Jamie Madillebf72992017-10-13 14:09:45 -0400555 break;
556 case gl::State::DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400557 break;
558 case gl::State::DIRTY_BIT_POLYGON_OFFSET:
Jamie Madillebf72992017-10-13 14:09:45 -0400559 break;
560 case gl::State::DIRTY_BIT_RASTERIZER_DISCARD_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400561 break;
562 case gl::State::DIRTY_BIT_LINE_WIDTH:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500563 mPipelineDesc->updateLineWidth(glState.getLineWidth());
Jamie Madillebf72992017-10-13 14:09:45 -0400564 break;
565 case gl::State::DIRTY_BIT_PRIMITIVE_RESTART_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400566 break;
567 case gl::State::DIRTY_BIT_CLEAR_COLOR:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500568 mClearColorValue.color.float32[0] = glState.getColorClearValue().red;
569 mClearColorValue.color.float32[1] = glState.getColorClearValue().green;
570 mClearColorValue.color.float32[2] = glState.getColorClearValue().blue;
571 mClearColorValue.color.float32[3] = glState.getColorClearValue().alpha;
Jamie Madillebf72992017-10-13 14:09:45 -0400572 break;
573 case gl::State::DIRTY_BIT_CLEAR_DEPTH:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500574 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue();
Jamie Madillebf72992017-10-13 14:09:45 -0400575 break;
576 case gl::State::DIRTY_BIT_CLEAR_STENCIL:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500577 mClearDepthStencilValue.depthStencil.stencil =
578 static_cast<uint32_t>(glState.getStencilClearValue());
Jamie Madillebf72992017-10-13 14:09:45 -0400579 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400580 case gl::State::DIRTY_BIT_UNPACK_STATE:
Luc Ferronf9749ea2018-04-24 15:34:53 -0400581 // This is a no-op, its only important to use the right unpack state when we do
582 // setImage or setSubImage in TextureVk, which is plumbed through the frontend call
Jamie Madillebf72992017-10-13 14:09:45 -0400583 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500584 case gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500585 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400586 case gl::State::DIRTY_BIT_PACK_STATE:
Luc Ferrona1c72422018-05-14 15:58:28 -0400587 // This is a no-op, its only important to use the right pack state when we do
588 // call readPixels later on.
Jamie Madillebf72992017-10-13 14:09:45 -0400589 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500590 case gl::State::DIRTY_BIT_PACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500591 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400592 case gl::State::DIRTY_BIT_DITHER_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400593 break;
594 case gl::State::DIRTY_BIT_GENERATE_MIPMAP_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400595 break;
596 case gl::State::DIRTY_BIT_SHADER_DERIVATIVE_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400597 break;
598 case gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING:
Luc Ferron82eda932018-07-09 15:10:22 -0400599 updateFlipViewportReadFramebuffer(context->getGLState());
Jamie Madillebf72992017-10-13 14:09:45 -0400600 break;
601 case gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400602 {
Luc Ferrone8356092018-07-12 12:36:47 -0400603 ANGLE_TRY(updateDriverUniforms(glState));
604 updateFlipViewportDrawFramebuffer(glState);
Luc Ferron1a135ad2018-07-04 10:35:31 -0400605 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
606 mPipelineDesc->updateViewport(framebufferVk, glState.getViewport(),
607 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400608 isViewportFlipEnabledForDrawFBO());
Luc Ferron0bb940a2018-06-22 09:59:34 -0400609 updateColorMask(glState.getBlendState());
Luc Ferronb70ad522018-07-09 16:06:26 -0400610 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400611 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400612 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400613 }
Jamie Madillebf72992017-10-13 14:09:45 -0400614 case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400615 break;
616 case gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING:
Jamie Madillc3755fc2018-04-05 08:39:13 -0400617 mVertexArrayBindingHasChanged = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400618 break;
619 case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400620 break;
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800621 case gl::State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING:
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800622 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400623 case gl::State::DIRTY_BIT_PROGRAM_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400624 break;
625 case gl::State::DIRTY_BIT_PROGRAM_EXECUTABLE:
626 {
Jamie Madill5547b382017-10-23 18:16:01 -0400627 dirtyTextures = true;
Jamie Madill06ca6342018-07-12 15:56:53 -0400628 // No additional work is needed here. We will update the pipeline desc later.
Jamie Madillebf72992017-10-13 14:09:45 -0400629 break;
630 }
631 case gl::State::DIRTY_BIT_TEXTURE_BINDINGS:
Jamie Madill5547b382017-10-23 18:16:01 -0400632 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400633 break;
634 case gl::State::DIRTY_BIT_SAMPLER_BINDINGS:
Jamie Madill5547b382017-10-23 18:16:01 -0400635 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400636 break;
Geoff Langded79232017-11-28 15:21:11 -0500637 case gl::State::DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING:
Geoff Langded79232017-11-28 15:21:11 -0500638 break;
Xinghua Cao10a4d432017-11-28 14:46:26 +0800639 case gl::State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING:
Xinghua Cao10a4d432017-11-28 14:46:26 +0800640 break;
Jamie Madillf4141212017-12-12 15:08:07 -0500641 case gl::State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS:
Jamie Madillf4141212017-12-12 15:08:07 -0500642 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400643 case gl::State::DIRTY_BIT_MULTISAMPLING:
Jamie Madillebf72992017-10-13 14:09:45 -0400644 break;
645 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
Jamie Madillebf72992017-10-13 14:09:45 -0400646 break;
647 case gl::State::DIRTY_BIT_COVERAGE_MODULATION:
Jamie Madillebf72992017-10-13 14:09:45 -0400648 break;
649 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_MV:
Jamie Madillebf72992017-10-13 14:09:45 -0400650 break;
651 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ:
Jamie Madillebf72992017-10-13 14:09:45 -0400652 break;
653 case gl::State::DIRTY_BIT_PATH_RENDERING_STENCIL_STATE:
Jamie Madillebf72992017-10-13 14:09:45 -0400654 break;
655 case gl::State::DIRTY_BIT_FRAMEBUFFER_SRGB:
Jamie Madillebf72992017-10-13 14:09:45 -0400656 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400657 case gl::State::DIRTY_BIT_CURRENT_VALUES:
Jamie Madillc67323a2017-11-02 23:11:41 -0400658 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400659 default:
Jamie Madillc67323a2017-11-02 23:11:41 -0400660 UNREACHABLE();
Jamie Madillebf72992017-10-13 14:09:45 -0400661 break;
662 }
663 }
Jamie Madill5547b382017-10-23 18:16:01 -0400664
665 if (dirtyTextures)
666 {
Jamie Madille1f3ad42017-10-28 23:00:42 -0400667 ProgramVk *programVk = vk::GetImpl(glState.getProgram());
Jamie Madill5547b382017-10-23 18:16:01 -0400668 programVk->invalidateTextures();
Jamie Madill49ac74b2017-12-21 14:42:33 -0500669 mTexturesDirty = true;
Jamie Madill5547b382017-10-23 18:16:01 -0400670 }
Jamie Madill189ad872018-07-09 13:32:37 -0400671
672 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400673}
674
675GLint ContextVk::getGPUDisjoint()
676{
677 UNIMPLEMENTED();
678 return GLint();
679}
680
681GLint64 ContextVk::getTimestamp()
682{
683 UNIMPLEMENTED();
684 return GLint64();
685}
686
Luc Ferron5396f2a2018-07-12 08:24:23 -0400687gl::Error ContextVk::onMakeCurrent(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400688{
Geoff Langcaa55cd2018-07-05 13:19:35 -0400689 // Flip viewports if FeaturesVk::flipViewportY is enabled and the user did not request that the
690 // surface is flipped.
691 egl::Surface *drawSurface = context->getCurrentDrawSurface();
692 mFlipYForCurrentSurface =
693 drawSurface != nullptr && mRenderer->getFeatures().flipViewportY &&
694 !IsMaskFlagSet(drawSurface->getOrientation(), EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE);
Luc Ferron82eda932018-07-09 15:10:22 -0400695
696 const gl::State &glState = context->getGLState();
697 updateFlipViewportDrawFramebuffer(glState);
698 updateFlipViewportReadFramebuffer(glState);
Luc Ferrone8356092018-07-12 12:36:47 -0400699 ANGLE_TRY(updateDriverUniforms(glState));
Luc Ferron5396f2a2018-07-12 08:24:23 -0400700 return gl::NoError();
Luc Ferron82eda932018-07-09 15:10:22 -0400701}
702
703void ContextVk::updateFlipViewportDrawFramebuffer(const gl::State &glState)
704{
705 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer();
706 mFlipViewportForDrawFramebuffer =
707 drawFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
708}
709
710void ContextVk::updateFlipViewportReadFramebuffer(const gl::State &glState)
711{
712 gl::Framebuffer *readFramebuffer = glState.getReadFramebuffer();
713 mFlipViewportForReadFramebuffer =
714 readFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400715}
716
Jiawei Shaod0a7d102018-05-07 12:40:20 +0800717gl::Caps ContextVk::getNativeCaps() const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400718{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400719 return mRenderer->getNativeCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400720}
721
722const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const
723{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400724 return mRenderer->getNativeTextureCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400725}
726
727const gl::Extensions &ContextVk::getNativeExtensions() const
728{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400729 return mRenderer->getNativeExtensions();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400730}
731
732const gl::Limitations &ContextVk::getNativeLimitations() const
733{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400734 return mRenderer->getNativeLimitations();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400735}
736
737CompilerImpl *ContextVk::createCompiler()
738{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400739 return new CompilerVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400740}
741
Jamie Madillacccc6c2016-05-03 17:22:10 -0400742ShaderImpl *ContextVk::createShader(const gl::ShaderState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400743{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400744 return new ShaderVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400745}
746
Jamie Madillacccc6c2016-05-03 17:22:10 -0400747ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400748{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400749 return new ProgramVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400750}
751
Jamie Madillacccc6c2016-05-03 17:22:10 -0400752FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400753{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500754 return FramebufferVk::CreateUserFBO(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400755}
756
757TextureImpl *ContextVk::createTexture(const gl::TextureState &state)
758{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400759 return new TextureVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400760}
761
Jamie Madille703c602018-02-20 10:21:48 -0500762RenderbufferImpl *ContextVk::createRenderbuffer(const gl::RenderbufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400763{
Jamie Madille703c602018-02-20 10:21:48 -0500764 return new RenderbufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400765}
766
Jamie Madill8f775602016-11-03 16:45:34 -0400767BufferImpl *ContextVk::createBuffer(const gl::BufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400768{
Jamie Madill8f775602016-11-03 16:45:34 -0400769 return new BufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400770}
771
Jamie Madillacccc6c2016-05-03 17:22:10 -0400772VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400773{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400774 return new VertexArrayVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400775}
776
Corentin Wallezad3ae902018-03-09 13:40:42 -0500777QueryImpl *ContextVk::createQuery(gl::QueryType type)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400778{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400779 return new QueryVk(type);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400780}
781
782FenceNVImpl *ContextVk::createFenceNV()
783{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400784 return new FenceNVVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400785}
786
Jamie Madill70b5bb02017-08-28 13:32:37 -0400787SyncImpl *ContextVk::createSync()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400788{
Jamie Madill70b5bb02017-08-28 13:32:37 -0400789 return new SyncVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400790}
791
Geoff Lang73bd2182016-07-15 13:01:24 -0400792TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400793{
Geoff Lang73bd2182016-07-15 13:01:24 -0400794 return new TransformFeedbackVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400795}
796
Jamie Madill06ef36b2017-09-09 23:32:46 -0400797SamplerImpl *ContextVk::createSampler(const gl::SamplerState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400798{
Jamie Madill06ef36b2017-09-09 23:32:46 -0400799 return new SamplerVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400800}
801
Yunchao Hea336b902017-08-02 16:05:21 +0800802ProgramPipelineImpl *ContextVk::createProgramPipeline(const gl::ProgramPipelineState &state)
803{
804 return new ProgramPipelineVk(state);
805}
806
Sami Väisänene45e53b2016-05-25 10:36:04 +0300807std::vector<PathImpl *> ContextVk::createPaths(GLsizei)
808{
809 return std::vector<PathImpl *>();
810}
811
Jamie Madill72106562017-03-24 14:18:50 -0400812void ContextVk::invalidateCurrentPipeline()
813{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500814 mCurrentPipeline = nullptr;
Jamie Madill72106562017-03-24 14:18:50 -0400815}
816
Jamie Madillfe548342017-06-19 11:13:24 -0400817gl::Error ContextVk::dispatchCompute(const gl::Context *context,
818 GLuint numGroupsX,
819 GLuint numGroupsY,
820 GLuint numGroupsZ)
Xinghua Cao2b396592017-03-29 15:36:04 +0800821{
822 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500823 return gl::InternalError();
Xinghua Cao2b396592017-03-29 15:36:04 +0800824}
825
Qin Jiajia62fcf622017-11-30 16:16:12 +0800826gl::Error ContextVk::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect)
827{
828 UNIMPLEMENTED();
829 return gl::InternalError();
830}
831
Xinghua Cao89c422a2017-11-29 18:24:20 +0800832gl::Error ContextVk::memoryBarrier(const gl::Context *context, GLbitfield barriers)
833{
834 UNIMPLEMENTED();
835 return gl::InternalError();
836}
837
838gl::Error ContextVk::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers)
839{
840 UNIMPLEMENTED();
841 return gl::InternalError();
842}
843
Jamie Madilledeaa832018-06-22 09:18:41 -0400844vk::DynamicDescriptorPool *ContextVk::getDynamicDescriptorPool(uint32_t descriptorSetIndex)
Jamie Madill76e471e2017-10-21 09:56:01 -0400845{
Jamie Madilledeaa832018-06-22 09:18:41 -0400846 return &mDynamicDescriptorPools[descriptorSetIndex];
Jamie Madill76e471e2017-10-21 09:56:01 -0400847}
848
Jamie Madillf4d693c2018-02-14 16:38:16 -0500849const VkClearValue &ContextVk::getClearColorValue() const
850{
851 return mClearColorValue;
852}
853
854const VkClearValue &ContextVk::getClearDepthStencilValue() const
855{
856 return mClearDepthStencilValue;
857}
858
Jamie Madill9aef3672018-04-27 11:45:06 -0400859VkColorComponentFlags ContextVk::getClearColorMask() const
860{
861 return mClearColorMask;
862}
Jamie Madill834a3a12018-07-09 13:32:39 -0400863
Jamie Madill1266d202018-06-29 09:11:34 -0400864const FeaturesVk &ContextVk::getFeatures() const
865{
866 return mRenderer->getFeatures();
867}
Jamie Madill834a3a12018-07-09 13:32:39 -0400868
Luc Ferrone8356092018-07-12 12:36:47 -0400869angle::Result ContextVk::updateDriverUniforms(const gl::State &glState)
Jamie Madill834a3a12018-07-09 13:32:39 -0400870{
871 if (!mDriverUniformsBuffer.valid())
872 {
873 size_t minAlignment = static_cast<size_t>(
874 mRenderer->getPhysicalDeviceProperties().limits.minUniformBufferOffsetAlignment);
875 mDriverUniformsBuffer.init(minAlignment, mRenderer);
876 }
877
878 // Release any previously retained buffers.
879 mDriverUniformsBuffer.releaseRetainedBuffers(mRenderer);
880
Luc Ferrone8356092018-07-12 12:36:47 -0400881 const gl::Rectangle &glViewport = glState.getViewport();
Jamie Madill834a3a12018-07-09 13:32:39 -0400882
883 // Allocate a new region in the dynamic buffer.
884 uint8_t *ptr = nullptr;
885 VkBuffer buffer = VK_NULL_HANDLE;
886 uint32_t offset = 0;
887 bool newBufferAllocated = false;
Jamie Madill21061022018-07-12 23:56:30 -0400888 ANGLE_TRY(mDriverUniformsBuffer.allocate(this, sizeof(DriverUniforms), &ptr, &buffer, &offset,
889 &newBufferAllocated));
Luc Ferron9ff9c772018-07-11 13:08:18 -0400890 float scaleY = isViewportFlipEnabledForDrawFBO() ? 1.0f : -1.0f;
Jamie Madill834a3a12018-07-09 13:32:39 -0400891
Luc Ferrone8356092018-07-12 12:36:47 -0400892 float depthRangeNear = glState.getNearPlane();
893 float depthRangeFar = glState.getFarPlane();
894 float depthRangeDiff = depthRangeFar - depthRangeNear;
895
Jamie Madill834a3a12018-07-09 13:32:39 -0400896 // Copy and flush to the device.
897 DriverUniforms *driverUniforms = reinterpret_cast<DriverUniforms *>(ptr);
Luc Ferron9ff9c772018-07-11 13:08:18 -0400898 *driverUniforms = {
899 {static_cast<float>(glViewport.x), static_cast<float>(glViewport.y),
900 static_cast<float>(glViewport.width), static_cast<float>(glViewport.height)},
Luc Ferrone8356092018-07-12 12:36:47 -0400901 {1.0f, scaleY, 1.0f, 1.0f},
902 {depthRangeNear, depthRangeFar, depthRangeDiff, 0.0f}};
Jamie Madill834a3a12018-07-09 13:32:39 -0400903
Jamie Madill21061022018-07-12 23:56:30 -0400904 ANGLE_TRY(mDriverUniformsBuffer.flush(this));
Jamie Madill834a3a12018-07-09 13:32:39 -0400905
906 // Get the descriptor set layout.
907 if (!mDriverUniformsSetLayout.valid())
908 {
909 vk::DescriptorSetLayoutDesc desc;
910 desc.update(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1);
911
Jamie Madill21061022018-07-12 23:56:30 -0400912 ANGLE_TRY(mRenderer->getDescriptorSetLayout(this, desc, &mDriverUniformsSetLayout));
Jamie Madill834a3a12018-07-09 13:32:39 -0400913 }
914
915 // Allocate a new descriptor set.
916 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].allocateSets(
917 this, mDriverUniformsSetLayout.get().ptr(), 1, &mDriverUniformsDescriptorSet));
918
919 // Update the driver uniform descriptor set.
920 VkDescriptorBufferInfo bufferInfo;
921 bufferInfo.buffer = buffer;
922 bufferInfo.offset = offset;
923 bufferInfo.range = sizeof(DriverUniforms);
924
925 VkWriteDescriptorSet writeInfo;
926 writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
927 writeInfo.pNext = nullptr;
928 writeInfo.dstSet = mDriverUniformsDescriptorSet;
929 writeInfo.dstBinding = 0;
930 writeInfo.dstArrayElement = 0;
931 writeInfo.descriptorCount = 1;
932 writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
933 writeInfo.pImageInfo = nullptr;
934 writeInfo.pTexelBufferView = nullptr;
935 writeInfo.pBufferInfo = &bufferInfo;
936
937 vkUpdateDescriptorSets(getDevice(), 1, &writeInfo, 0, nullptr);
938
Jamie Madill21061022018-07-12 23:56:30 -0400939 return angle::Result::Continue();
940}
941
942void ContextVk::handleError(VkResult errorCode, const char *file, unsigned int line)
943{
944 GLenum glErrorCode = DefaultGLErrorCode(errorCode);
945
946 std::stringstream errorStream;
947 errorStream << "Internal Vulkan error: " << VulkanResultString(errorCode) << ", in " << file
948 << ", line " << line << ".";
949
950 mErrors->handleError(gl::Error(glErrorCode, glErrorCode, errorStream.str()));
Jamie Madill834a3a12018-07-09 13:32:39 -0400951}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400952} // namespace rx