blob: 702029e1762bdf6c7bbbfc4431228be1883d7dde [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// ContextVk.cpp:
7// Implements the class methods for ContextVk.
8//
9
10#include "libANGLE/renderer/vulkan/ContextVk.h"
11
Jamie Madill20e005b2017-04-07 14:19:22 -040012#include "common/bitset_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040013#include "common/debug.h"
Frank Henigmana53d0e12018-02-13 00:06:06 -050014#include "common/utilities.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/Context.h"
Jamie Madilldf68a6f2017-01-13 17:29:53 -050016#include "libANGLE/Program.h"
Geoff Langcaa55cd2018-07-05 13:19:35 -040017#include "libANGLE/Surface.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040018#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050019#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040020#include "libANGLE/renderer/vulkan/CompilerVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040021#include "libANGLE/renderer/vulkan/FenceNVVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040022#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Yunchao Hea336b902017-08-02 16:05:21 +080023#include "libANGLE/renderer/vulkan/ProgramPipelineVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040024#include "libANGLE/renderer/vulkan/ProgramVk.h"
25#include "libANGLE/renderer/vulkan/QueryVk.h"
26#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
27#include "libANGLE/renderer/vulkan/RendererVk.h"
28#include "libANGLE/renderer/vulkan/SamplerVk.h"
29#include "libANGLE/renderer/vulkan/ShaderVk.h"
Jamie Madill70b5bb02017-08-28 13:32:37 -040030#include "libANGLE/renderer/vulkan/SyncVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040031#include "libANGLE/renderer/vulkan/TextureVk.h"
32#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"
33#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040034
35namespace rx
36{
Luc Ferron14f48172018-04-11 08:43:28 -040037
38namespace
39{
Jamie Madill21061022018-07-12 23:56:30 -040040GLenum DefaultGLErrorCode(VkResult result)
41{
42 switch (result)
43 {
44 case VK_ERROR_OUT_OF_HOST_MEMORY:
45 case VK_ERROR_OUT_OF_DEVICE_MEMORY:
46 case VK_ERROR_TOO_MANY_OBJECTS:
47 return GL_OUT_OF_MEMORY;
48 default:
49 return GL_INVALID_OPERATION;
50 }
51}
52
Luc Ferron14f48172018-04-11 08:43:28 -040053constexpr gl::Rectangle kMaxSizedScissor(0,
54 0,
55 std::numeric_limits<int>::max(),
56 std::numeric_limits<int>::max());
57
Jamie Madill9aef3672018-04-27 11:45:06 -040058constexpr VkColorComponentFlags kAllColorChannelsMask =
59 (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
60 VK_COLOR_COMPONENT_A_BIT);
Luc Ferron14f48172018-04-11 08:43:28 -040061} // anonymous namespace
62
Jamie Madillacccc6c2016-05-03 17:22:10 -040063ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer)
Jamie Madill49ac74b2017-12-21 14:42:33 -050064 : ContextImpl(state),
Jamie Madill21061022018-07-12 23:56:30 -040065 vk::Context(renderer),
Jamie Madill493f9572018-05-24 19:52:15 -040066 mCurrentDrawMode(gl::PrimitiveMode::InvalidEnum),
Frank Henigman17448952017-01-05 15:48:26 -050067 mTexturesDirty(false),
Jamie Madill9aef3672018-04-27 11:45:06 -040068 mVertexArrayBindingHasChanged(false),
Geoff Langcaa55cd2018-07-05 13:19:35 -040069 mClearColorMask(kAllColorChannelsMask),
Jamie Madill834a3a12018-07-09 13:32:39 -040070 mFlipYForCurrentSurface(false),
71 mDriverUniformsBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, sizeof(DriverUniforms) * 16),
72 mDriverUniformsDescriptorSet(VK_NULL_HANDLE)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040073{
Jamie Madillf4d693c2018-02-14 16:38:16 -050074 memset(&mClearColorValue, 0, sizeof(mClearColorValue));
75 memset(&mClearDepthStencilValue, 0, sizeof(mClearDepthStencilValue));
Jamie Madill9e54b5a2016-05-25 12:57:39 -040076}
77
78ContextVk::~ContextVk()
79{
80}
81
Jamie Madill76e471e2017-10-21 09:56:01 -040082void ContextVk::onDestroy(const gl::Context *context)
83{
Jamie Madill834a3a12018-07-09 13:32:39 -040084 mDriverUniformsSetLayout.reset();
Luc Ferron90968362018-05-04 08:47:22 -040085 mIncompleteTextures.onDestroy(context);
Jamie Madill834a3a12018-07-09 13:32:39 -040086 mDriverUniformsBuffer.destroy(getDevice());
Jamie Madilledeaa832018-06-22 09:18:41 -040087
88 for (vk::DynamicDescriptorPool &descriptorPool : mDynamicDescriptorPools)
89 {
90 descriptorPool.destroy(getDevice());
91 }
Jamie Madill76e471e2017-10-21 09:56:01 -040092}
93
Luc Ferron90968362018-05-04 08:47:22 -040094gl::Error ContextVk::getIncompleteTexture(const gl::Context *context,
95 gl::TextureType type,
96 gl::Texture **textureOut)
97{
98 // At some point, we'll need to support multisample and we'll pass "this" instead of nullptr
99 // and implement the necessary interface.
100 return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
101}
102
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400103gl::Error ContextVk::initialize()
104{
Jamie Madill8a4c49f2018-06-21 15:43:06 -0400105 // Note that this may reserve more sets than strictly necessary for a particular layout.
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400106 VkDescriptorPoolSize uniformPoolSize = {
107 VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
108 GetUniformBufferDescriptorCount() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill834a3a12018-07-09 13:32:39 -0400109
Jamie Madill21061022018-07-12 23:56:30 -0400110 ANGLE_TRY(mDynamicDescriptorPools[kUniformsDescriptorSetIndex].init(this, uniformPoolSize));
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400111
112 VkDescriptorPoolSize imageSamplerPoolSize = {
113 VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
114 mRenderer->getMaxActiveTextures() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill21061022018-07-12 23:56:30 -0400115 ANGLE_TRY(mDynamicDescriptorPools[kTextureDescriptorSetIndex].init(this, imageSamplerPoolSize));
Jamie Madill76e471e2017-10-21 09:56:01 -0400116
Jamie Madill834a3a12018-07-09 13:32:39 -0400117 VkDescriptorPoolSize driverUniformsPoolSize = {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
118 vk::kDefaultDescriptorPoolMaxSets};
119 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].init(
Jamie Madill21061022018-07-12 23:56:30 -0400120 this, driverUniformsPoolSize));
Jamie Madill834a3a12018-07-09 13:32:39 -0400121
Jamie Madillf2f6d372018-01-10 21:37:23 -0500122 mPipelineDesc.reset(new vk::PipelineDesc());
123 mPipelineDesc->initDefaults();
124
Jamie Madille09bd5d2016-11-29 16:20:35 -0500125 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400126}
127
Jamie Madillafa02a22017-11-23 12:57:38 -0500128gl::Error ContextVk::flush(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400129{
Jamie Madilla2f043d2018-07-10 17:21:20 -0400130 // TODO(jmadill): Multiple flushes will need to insert semaphores. http://anglebug.com/2504
Luc Ferron33140402018-03-08 13:57:52 -0500131
132 // dEQP tests rely on having no errors thrown at the end of the test and they always call
133 // flush at the end of the their tests. Just returning NoError until we implement flush
134 // allow us to work on enabling many tests in the meantime.
Jamie Madilla2f043d2018-07-10 17:21:20 -0400135 WARN() << "Flush is unimplemented. http://anglebug.com/2504";
Luc Ferron33140402018-03-08 13:57:52 -0500136 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400137}
138
Jamie Madillafa02a22017-11-23 12:57:38 -0500139gl::Error ContextVk::finish(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400140{
Jamie Madill21061022018-07-12 23:56:30 -0400141 return mRenderer->finish(this);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400142}
143
Jamie Madillb90779e2018-04-27 11:45:01 -0400144gl::Error ContextVk::initPipeline()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400145{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500146 ASSERT(!mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400147
Jamie Madillf2f6d372018-01-10 21:37:23 -0500148 const gl::State &state = mState.getState();
149 VertexArrayVk *vertexArrayVk = vk::GetImpl(state.getVertexArray());
150 FramebufferVk *framebufferVk = vk::GetImpl(state.getDrawFramebuffer());
151 ProgramVk *programVk = vk::GetImpl(state.getProgram());
Luc Ferronceb71902018-02-05 15:18:47 -0500152 const gl::AttributesMask activeAttribLocationsMask =
153 state.getProgram()->getActiveAttribLocationsMask();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500154
155 // Ensure the topology of the pipeline description is updated.
156 mPipelineDesc->updateTopology(mCurrentDrawMode);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500157
Jamie Madill112a3a82018-01-23 13:04:06 -0500158 // Copy over the latest attrib and binding descriptions.
Frank Henigman2ad498e2018-06-20 13:19:01 -0400159 vertexArrayVk->getPackedInputDescriptions(mRenderer, mPipelineDesc.get());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500160
Jamie Madillf2f6d372018-01-10 21:37:23 -0500161 // Ensure that the RenderPass description is updated.
Jamie Madillb90779e2018-04-27 11:45:01 -0400162 mPipelineDesc->updateRenderPassDesc(framebufferVk->getRenderPassDesc());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500163
164 // TODO(jmadill): Validate with ASSERT against physical device limits/caps?
Jamie Madill21061022018-07-12 23:56:30 -0400165 ANGLE_TRY(mRenderer->getAppPipeline(this, programVk, *mPipelineDesc, activeAttribLocationsMask,
Jamie Madill9b168d02018-06-13 13:25:32 -0400166 &mCurrentPipeline));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500167
Jamie Madill72106562017-03-24 14:18:50 -0400168 return gl::NoError();
169}
170
Luc Ferron90968362018-05-04 08:47:22 -0400171gl::Error ContextVk::setupDraw(const gl::Context *context,
172 const gl::DrawCallParams &drawCallParams,
Jamie Madill316c6062018-05-29 10:49:45 -0400173 vk::CommandBuffer **commandBufferOut,
174 bool *shouldApplyVertexArrayOut)
Jamie Madill72106562017-03-24 14:18:50 -0400175{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400176 if (drawCallParams.mode() != mCurrentDrawMode)
Jamie Madill72106562017-03-24 14:18:50 -0400177 {
178 invalidateCurrentPipeline();
Jamie Madill32fd63b2018-03-31 11:20:35 -0400179 mCurrentDrawMode = drawCallParams.mode();
Jamie Madill72106562017-03-24 14:18:50 -0400180 }
181
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500182 if (!mCurrentPipeline)
Jamie Madill72106562017-03-24 14:18:50 -0400183 {
Jamie Madillb90779e2018-04-27 11:45:01 -0400184 ANGLE_TRY(initPipeline());
Jamie Madill72106562017-03-24 14:18:50 -0400185 }
186
Jamie Madill50cf2be2018-06-15 09:46:57 -0400187 const auto &state = mState.getState();
188 const gl::Program *programGL = state.getProgram();
189 ProgramVk *programVk = vk::GetImpl(programGL);
Jamie Madill316c6062018-05-29 10:49:45 -0400190 const gl::Framebuffer *framebuffer = state.getDrawFramebuffer();
191 FramebufferVk *framebufferVk = vk::GetImpl(framebuffer);
Jamie Madill50cf2be2018-06-15 09:46:57 -0400192 Serial queueSerial = mRenderer->getCurrentQueueSerial();
Jamie Madill72106562017-03-24 14:18:50 -0400193
Jamie Madill316c6062018-05-29 10:49:45 -0400194 vk::RecordingMode mode = vk::RecordingMode::Start;
195 ANGLE_TRY(framebufferVk->getCommandBufferForDraw(this, commandBufferOut, &mode));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500196
Jamie Madill316c6062018-05-29 10:49:45 -0400197 if (mode == vk::RecordingMode::Start)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500198 {
Jamie Madill316c6062018-05-29 10:49:45 -0400199 mTexturesDirty = true;
200 *shouldApplyVertexArrayOut = true;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500201 }
202 else
203 {
Luc Ferron6ed167a2018-06-13 13:45:55 -0400204 *shouldApplyVertexArrayOut = mVertexArrayBindingHasChanged;
205 mVertexArrayBindingHasChanged = false;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500206 }
207
208 // Ensure any writes to the textures are flushed before we read from them.
209 if (mTexturesDirty)
210 {
211 mTexturesDirty = false;
212 // TODO(jmadill): Should probably merge this for loop with programVk's descriptor update.
Luc Ferronf6e160f2018-06-12 10:13:57 -0400213 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500214 const auto &completeTextures = state.getCompleteTextureCache();
215 for (const gl::SamplerBinding &samplerBinding : programGL->getSamplerBindings())
216 {
217 ASSERT(!samplerBinding.unreferenced);
218
Jamie Madill4cc753e2018-06-13 13:25:33 -0400219 for (GLuint textureUnit : samplerBinding.boundTextureUnits)
Luc Ferron90968362018-05-04 08:47:22 -0400220 {
Jamie Madill4cc753e2018-06-13 13:25:33 -0400221 gl::Texture *texture = completeTextures[textureUnit];
Jamie Madill49ac74b2017-12-21 14:42:33 -0500222
Jamie Madill4cc753e2018-06-13 13:25:33 -0400223 // Null textures represent incomplete textures.
224 if (texture == nullptr)
225 {
226 ANGLE_TRY(getIncompleteTexture(context, samplerBinding.textureType, &texture));
227 }
228
229 TextureVk *textureVk = vk::GetImpl(texture);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400230 ANGLE_TRY(textureVk->ensureImageInitialized(contextVk));
Jamie Madill4cc753e2018-06-13 13:25:33 -0400231 textureVk->addReadDependency(framebufferVk);
232 }
Jamie Madill49ac74b2017-12-21 14:42:33 -0500233 }
234 }
235
Jamie Madill316c6062018-05-29 10:49:45 -0400236 (*commandBufferOut)->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, mCurrentPipeline->get());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500237
238 // Update the queue serial for the pipeline object.
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500239 ASSERT(mCurrentPipeline && mCurrentPipeline->valid());
240 mCurrentPipeline->updateSerial(queueSerial);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500241
Jamie Madill76e471e2017-10-21 09:56:01 -0400242 // TODO(jmadill): Can probably use more dirty bits here.
Jamie Madill49ac74b2017-12-21 14:42:33 -0500243 ANGLE_TRY(programVk->updateUniforms(this));
Luc Ferron90968362018-05-04 08:47:22 -0400244 ANGLE_TRY(programVk->updateTexturesDescriptorSet(context));
Jamie Madill76e471e2017-10-21 09:56:01 -0400245
246 // Bind the graphics descriptor sets.
247 // TODO(jmadill): Handle multiple command buffers.
Luc Ferrone8356092018-07-12 12:36:47 -0400248 const auto &descriptorSets = programVk->getDescriptorSets();
249 const gl::RangeUI &usedRange = programVk->getUsedDescriptorSetRange();
Jamie Madillb01b4802018-07-10 12:43:57 -0400250 const vk::PipelineLayout &pipelineLayout = programVk->getPipelineLayout();
Jamie Madill8c3988c2017-12-21 14:44:56 -0500251 if (!usedRange.empty())
Jamie Madill76e471e2017-10-21 09:56:01 -0400252 {
Jamie Madill8c3988c2017-12-21 14:44:56 -0500253 ASSERT(!descriptorSets.empty());
Jamie Madill316c6062018-05-29 10:49:45 -0400254 (*commandBufferOut)
255 ->bindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, usedRange.low(),
256 usedRange.length(), &descriptorSets[usedRange.low()],
257 programVk->getDynamicOffsetsCount(),
258 programVk->getDynamicOffsets());
Jamie Madill76e471e2017-10-21 09:56:01 -0400259 }
260
Jamie Madillb01b4802018-07-10 12:43:57 -0400261 (*commandBufferOut)
262 ->bindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout,
263 kDriverUniformsDescriptorSetIndex, 1, &mDriverUniformsDescriptorSet, 0,
264 nullptr);
265
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500266 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400267}
268
Jamie Madill493f9572018-05-24 19:52:15 -0400269gl::Error ContextVk::drawArrays(const gl::Context *context,
270 gl::PrimitiveMode mode,
271 GLint first,
272 GLsizei count)
Jamie Madilld03a8492017-10-03 15:46:06 -0400273{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400274 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
275
Jamie Madill316c6062018-05-29 10:49:45 -0400276 vk::CommandBuffer *commandBuffer = nullptr;
277 bool shouldApplyVertexArray = false;
278 ANGLE_TRY(setupDraw(context, drawCallParams, &commandBuffer, &shouldApplyVertexArray));
Luc Ferron360098d2018-02-21 07:33:50 -0500279
Jamie Madillc3755fc2018-04-05 08:39:13 -0400280 const gl::VertexArray *vertexArray = context->getGLState().getVertexArray();
281 VertexArrayVk *vertexArrayVk = vk::GetImpl(vertexArray);
Jamie Madill21061022018-07-12 23:56:30 -0400282 ANGLE_TRY(
283 vertexArrayVk->drawArrays(context, drawCallParams, commandBuffer, shouldApplyVertexArray));
Luc Ferron360098d2018-02-21 07:33:50 -0500284
Jamie Madilld03a8492017-10-03 15:46:06 -0400285 return gl::NoError();
286}
287
Jamie Madillc564c072017-06-01 12:45:42 -0400288gl::Error ContextVk::drawArraysInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400289 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400290 GLint first,
291 GLsizei count,
292 GLsizei instanceCount)
293{
294 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500295 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400296}
297
Jamie Madillc564c072017-06-01 12:45:42 -0400298gl::Error ContextVk::drawElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400299 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400300 GLsizei count,
301 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800302 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400303{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400304 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
305
Jamie Madill316c6062018-05-29 10:49:45 -0400306 vk::CommandBuffer *commandBuffer = nullptr;
307 bool shouldApplyVertexArray = false;
308 ANGLE_TRY(setupDraw(context, drawCallParams, &commandBuffer, &shouldApplyVertexArray));
Jamie Madilld03a8492017-10-03 15:46:06 -0400309
Jamie Madillc3755fc2018-04-05 08:39:13 -0400310 gl::VertexArray *vao = mState.getState().getVertexArray();
311 VertexArrayVk *vertexArrayVk = vk::GetImpl(vao);
Jamie Madill21061022018-07-12 23:56:30 -0400312 ANGLE_TRY(vertexArrayVk->drawElements(context, drawCallParams, commandBuffer,
Jamie Madill316c6062018-05-29 10:49:45 -0400313 shouldApplyVertexArray));
Jamie Madilld03a8492017-10-03 15:46:06 -0400314
315 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400316}
317
Jamie Madillc564c072017-06-01 12:45:42 -0400318gl::Error ContextVk::drawElementsInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400319 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400320 GLsizei count,
321 GLenum type,
Jamie Madill876429b2017-04-20 15:46:24 -0400322 const void *indices,
Qin Jiajia1da00652017-06-20 17:16:25 +0800323 GLsizei instances)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400324{
325 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500326 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400327}
328
Jamie Madillc564c072017-06-01 12:45:42 -0400329gl::Error ContextVk::drawRangeElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400330 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400331 GLuint start,
332 GLuint end,
333 GLsizei count,
334 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800335 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400336{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500337 return gl::NoError();
338}
339
340VkDevice ContextVk::getDevice() const
341{
342 return mRenderer->getDevice();
343}
344
Jamie Madillc564c072017-06-01 12:45:42 -0400345gl::Error ContextVk::drawArraysIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400346 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400347 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800348{
349 UNIMPLEMENTED();
350 return gl::InternalError() << "DrawArraysIndirect hasn't been implemented for vulkan backend.";
351}
352
Jamie Madillc564c072017-06-01 12:45:42 -0400353gl::Error ContextVk::drawElementsIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400354 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400355 GLenum type,
356 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800357{
358 UNIMPLEMENTED();
359 return gl::InternalError()
360 << "DrawElementsIndirect hasn't been implemented for vulkan backend.";
361}
362
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400363GLenum ContextVk::getResetStatus()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400364{
365 UNIMPLEMENTED();
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400366 return GL_NO_ERROR;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400367}
368
369std::string ContextVk::getVendorString() const
370{
371 UNIMPLEMENTED();
372 return std::string();
373}
374
375std::string ContextVk::getRendererDescription() const
376{
Jamie Madille09bd5d2016-11-29 16:20:35 -0500377 return mRenderer->getRendererDescription();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400378}
379
380void ContextVk::insertEventMarker(GLsizei length, const char *marker)
381{
382 UNIMPLEMENTED();
383}
384
385void ContextVk::pushGroupMarker(GLsizei length, const char *marker)
386{
387 UNIMPLEMENTED();
388}
389
390void ContextVk::popGroupMarker()
391{
392 UNIMPLEMENTED();
393}
394
Geoff Lang5d5253a2017-11-22 14:51:12 -0500395void ContextVk::pushDebugGroup(GLenum source, GLuint id, GLsizei length, const char *message)
396{
397 UNIMPLEMENTED();
398}
399
400void ContextVk::popDebugGroup()
401{
402 UNIMPLEMENTED();
403}
404
Luc Ferron82eda932018-07-09 15:10:22 -0400405bool ContextVk::isViewportFlipEnabledForDrawFBO() const
Luc Ferronbf6dc372018-06-28 15:24:19 -0400406{
Luc Ferron82eda932018-07-09 15:10:22 -0400407 return mFlipViewportForDrawFramebuffer && mFlipYForCurrentSurface;
408}
409
410bool ContextVk::isViewportFlipEnabledForReadFBO() const
411{
412 return mFlipViewportForReadFramebuffer;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400413}
414
Luc Ferron0bb940a2018-06-22 09:59:34 -0400415void ContextVk::updateColorMask(const gl::BlendState &blendState)
Luc Ferron5fd36932018-06-19 14:55:50 -0400416{
417 mClearColorMask =
418 gl_vk::GetColorComponentFlags(blendState.colorMaskRed, blendState.colorMaskGreen,
419 blendState.colorMaskBlue, blendState.colorMaskAlpha);
420
421 FramebufferVk *framebufferVk = vk::GetImpl(mState.getState().getDrawFramebuffer());
422 mPipelineDesc->updateColorWriteMask(mClearColorMask,
423 framebufferVk->getEmulatedAlphaAttachmentMask());
424}
425
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400426void ContextVk::updateScissor(const gl::State &glState)
427{
Luc Ferronbf6dc372018-06-28 15:24:19 -0400428 FramebufferVk *framebufferVk = vk::GetImpl(getGLState().getDrawFramebuffer());
429 gl::Box dimensions = framebufferVk->getState().getDimensions();
430 gl::Rectangle renderArea(0, 0, dimensions.width, dimensions.height);
431
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400432 if (glState.isScissorTestEnabled())
433 {
Luc Ferron82eda932018-07-09 15:10:22 -0400434 mPipelineDesc->updateScissor(glState.getScissor(), isViewportFlipEnabledForDrawFBO(),
435 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400436 }
437 else
438 {
Luc Ferron14f48172018-04-11 08:43:28 -0400439 // If the scissor test isn't enabled, we can simply use a really big scissor that's
440 // certainly larger than the current surface using the maximum size of a 2D texture
441 // for the width and height.
Luc Ferron82eda932018-07-09 15:10:22 -0400442 mPipelineDesc->updateScissor(kMaxSizedScissor, isViewportFlipEnabledForDrawFBO(),
443 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400444 }
445}
446
Jamie Madill189ad872018-07-09 13:32:37 -0400447gl::Error ContextVk::syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400448{
Jamie Madill72106562017-03-24 14:18:50 -0400449 if (dirtyBits.any())
450 {
451 invalidateCurrentPipeline();
452 }
Jamie Madillebf72992017-10-13 14:09:45 -0400453
454 const auto &glState = context->getGLState();
455
456 // TODO(jmadill): Full dirty bits implementation.
Jamie Madill5547b382017-10-23 18:16:01 -0400457 bool dirtyTextures = false;
Jamie Madillebf72992017-10-13 14:09:45 -0400458
459 for (auto dirtyBit : dirtyBits)
460 {
461 switch (dirtyBit)
462 {
463 case gl::State::DIRTY_BIT_SCISSOR_TEST_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400464 case gl::State::DIRTY_BIT_SCISSOR:
Luc Ferron14f48172018-04-11 08:43:28 -0400465 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400466 break;
467 case gl::State::DIRTY_BIT_VIEWPORT:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400468 {
469 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
470 mPipelineDesc->updateViewport(framebufferVk, glState.getViewport(),
471 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400472 isViewportFlipEnabledForDrawFBO());
Luc Ferrone8356092018-07-12 12:36:47 -0400473 ANGLE_TRY(updateDriverUniforms(glState));
Jamie Madillebf72992017-10-13 14:09:45 -0400474 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400475 }
Jamie Madillebf72992017-10-13 14:09:45 -0400476 case gl::State::DIRTY_BIT_DEPTH_RANGE:
Luc Ferron0986f1c2018-04-16 13:47:23 -0400477 mPipelineDesc->updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
Luc Ferrone8356092018-07-12 12:36:47 -0400478 ANGLE_TRY(updateDriverUniforms(glState));
Jamie Madillebf72992017-10-13 14:09:45 -0400479 break;
480 case gl::State::DIRTY_BIT_BLEND_ENABLED:
Luc Ferronf8be7562018-02-06 15:59:11 -0500481 mPipelineDesc->updateBlendEnabled(glState.isBlendEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400482 break;
483 case gl::State::DIRTY_BIT_BLEND_COLOR:
Luc Ferronf8be7562018-02-06 15:59:11 -0500484 mPipelineDesc->updateBlendColor(glState.getBlendColor());
Jamie Madillebf72992017-10-13 14:09:45 -0400485 break;
486 case gl::State::DIRTY_BIT_BLEND_FUNCS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500487 mPipelineDesc->updateBlendFuncs(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400488 break;
489 case gl::State::DIRTY_BIT_BLEND_EQUATIONS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500490 mPipelineDesc->updateBlendEquations(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400491 break;
492 case gl::State::DIRTY_BIT_COLOR_MASK:
Luc Ferron0bb940a2018-06-22 09:59:34 -0400493 updateColorMask(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400494 break;
495 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400496 break;
497 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400498 break;
499 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
Jamie Madillebf72992017-10-13 14:09:45 -0400500 break;
501 case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400502 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400503 case gl::State::DIRTY_BIT_SAMPLE_MASK:
Jamie Madillebf72992017-10-13 14:09:45 -0400504 break;
505 case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400506 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400507 break;
508 case gl::State::DIRTY_BIT_DEPTH_FUNC:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400509 mPipelineDesc->updateDepthFunc(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400510 break;
511 case gl::State::DIRTY_BIT_DEPTH_MASK:
Luc Ferrondd196e02018-04-04 11:41:44 -0400512 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400513 break;
514 case gl::State::DIRTY_BIT_STENCIL_TEST_ENABLED:
Luc Ferron364a9552018-03-29 09:44:51 -0400515 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400516 break;
517 case gl::State::DIRTY_BIT_STENCIL_FUNCS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400518 mPipelineDesc->updateStencilFrontFuncs(glState.getStencilRef(),
519 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400520 break;
521 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400522 mPipelineDesc->updateStencilBackFuncs(glState.getStencilBackRef(),
523 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400524 break;
525 case gl::State::DIRTY_BIT_STENCIL_OPS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400526 mPipelineDesc->updateStencilFrontOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400527 break;
528 case gl::State::DIRTY_BIT_STENCIL_OPS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400529 mPipelineDesc->updateStencilBackOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400530 break;
531 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400532 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400533 break;
534 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400535 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400536 break;
537 case gl::State::DIRTY_BIT_CULL_FACE_ENABLED:
538 case gl::State::DIRTY_BIT_CULL_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400539 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400540 break;
541 case gl::State::DIRTY_BIT_FRONT_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400542 mPipelineDesc->updateFrontFace(glState.getRasterizerState(),
543 isViewportFlipEnabledForDrawFBO());
Jamie Madillebf72992017-10-13 14:09:45 -0400544 break;
545 case gl::State::DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400546 break;
547 case gl::State::DIRTY_BIT_POLYGON_OFFSET:
Jamie Madillebf72992017-10-13 14:09:45 -0400548 break;
549 case gl::State::DIRTY_BIT_RASTERIZER_DISCARD_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400550 break;
551 case gl::State::DIRTY_BIT_LINE_WIDTH:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500552 mPipelineDesc->updateLineWidth(glState.getLineWidth());
Jamie Madillebf72992017-10-13 14:09:45 -0400553 break;
554 case gl::State::DIRTY_BIT_PRIMITIVE_RESTART_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400555 break;
556 case gl::State::DIRTY_BIT_CLEAR_COLOR:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500557 mClearColorValue.color.float32[0] = glState.getColorClearValue().red;
558 mClearColorValue.color.float32[1] = glState.getColorClearValue().green;
559 mClearColorValue.color.float32[2] = glState.getColorClearValue().blue;
560 mClearColorValue.color.float32[3] = glState.getColorClearValue().alpha;
Jamie Madillebf72992017-10-13 14:09:45 -0400561 break;
562 case gl::State::DIRTY_BIT_CLEAR_DEPTH:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500563 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue();
Jamie Madillebf72992017-10-13 14:09:45 -0400564 break;
565 case gl::State::DIRTY_BIT_CLEAR_STENCIL:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500566 mClearDepthStencilValue.depthStencil.stencil =
567 static_cast<uint32_t>(glState.getStencilClearValue());
Jamie Madillebf72992017-10-13 14:09:45 -0400568 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400569 case gl::State::DIRTY_BIT_UNPACK_STATE:
Luc Ferronf9749ea2018-04-24 15:34:53 -0400570 // This is a no-op, its only important to use the right unpack state when we do
571 // setImage or setSubImage in TextureVk, which is plumbed through the frontend call
Jamie Madillebf72992017-10-13 14:09:45 -0400572 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500573 case gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500574 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400575 case gl::State::DIRTY_BIT_PACK_STATE:
Luc Ferrona1c72422018-05-14 15:58:28 -0400576 // This is a no-op, its only important to use the right pack state when we do
577 // call readPixels later on.
Jamie Madillebf72992017-10-13 14:09:45 -0400578 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500579 case gl::State::DIRTY_BIT_PACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500580 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400581 case gl::State::DIRTY_BIT_DITHER_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400582 break;
583 case gl::State::DIRTY_BIT_GENERATE_MIPMAP_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400584 break;
585 case gl::State::DIRTY_BIT_SHADER_DERIVATIVE_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400586 break;
587 case gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING:
Luc Ferron82eda932018-07-09 15:10:22 -0400588 updateFlipViewportReadFramebuffer(context->getGLState());
Jamie Madillebf72992017-10-13 14:09:45 -0400589 break;
590 case gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400591 {
Luc Ferrone8356092018-07-12 12:36:47 -0400592 ANGLE_TRY(updateDriverUniforms(glState));
593 updateFlipViewportDrawFramebuffer(glState);
Luc Ferron1a135ad2018-07-04 10:35:31 -0400594 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
595 mPipelineDesc->updateViewport(framebufferVk, glState.getViewport(),
596 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400597 isViewportFlipEnabledForDrawFBO());
Luc Ferron0bb940a2018-06-22 09:59:34 -0400598 updateColorMask(glState.getBlendState());
Luc Ferronb70ad522018-07-09 16:06:26 -0400599 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400600 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400601 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400602 }
Jamie Madillebf72992017-10-13 14:09:45 -0400603 case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400604 break;
605 case gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING:
Jamie Madillc3755fc2018-04-05 08:39:13 -0400606 invalidateCurrentPipeline();
607 mVertexArrayBindingHasChanged = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400608 break;
609 case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400610 break;
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800611 case gl::State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING:
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800612 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400613 case gl::State::DIRTY_BIT_PROGRAM_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400614 break;
615 case gl::State::DIRTY_BIT_PROGRAM_EXECUTABLE:
616 {
Jamie Madillf2f6d372018-01-10 21:37:23 -0500617 ProgramVk *programVk = vk::GetImpl(glState.getProgram());
Jamie Madill78feddc2018-04-27 11:45:05 -0400618 mPipelineDesc->updateShaders(programVk->getVertexModuleSerial(),
619 programVk->getFragmentModuleSerial());
Jamie Madill5547b382017-10-23 18:16:01 -0400620 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400621 break;
622 }
623 case gl::State::DIRTY_BIT_TEXTURE_BINDINGS:
Jamie Madill5547b382017-10-23 18:16:01 -0400624 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400625 break;
626 case gl::State::DIRTY_BIT_SAMPLER_BINDINGS:
Jamie Madill5547b382017-10-23 18:16:01 -0400627 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400628 break;
Geoff Langded79232017-11-28 15:21:11 -0500629 case gl::State::DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING:
Geoff Langded79232017-11-28 15:21:11 -0500630 break;
Xinghua Cao10a4d432017-11-28 14:46:26 +0800631 case gl::State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING:
Xinghua Cao10a4d432017-11-28 14:46:26 +0800632 break;
Jamie Madillf4141212017-12-12 15:08:07 -0500633 case gl::State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS:
Jamie Madillf4141212017-12-12 15:08:07 -0500634 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400635 case gl::State::DIRTY_BIT_MULTISAMPLING:
Jamie Madillebf72992017-10-13 14:09:45 -0400636 break;
637 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
Jamie Madillebf72992017-10-13 14:09:45 -0400638 break;
639 case gl::State::DIRTY_BIT_COVERAGE_MODULATION:
Jamie Madillebf72992017-10-13 14:09:45 -0400640 break;
641 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_MV:
Jamie Madillebf72992017-10-13 14:09:45 -0400642 break;
643 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ:
Jamie Madillebf72992017-10-13 14:09:45 -0400644 break;
645 case gl::State::DIRTY_BIT_PATH_RENDERING_STENCIL_STATE:
Jamie Madillebf72992017-10-13 14:09:45 -0400646 break;
647 case gl::State::DIRTY_BIT_FRAMEBUFFER_SRGB:
Jamie Madillebf72992017-10-13 14:09:45 -0400648 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400649 case gl::State::DIRTY_BIT_CURRENT_VALUES:
Jamie Madillc67323a2017-11-02 23:11:41 -0400650 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400651 default:
Jamie Madillc67323a2017-11-02 23:11:41 -0400652 UNREACHABLE();
Jamie Madillebf72992017-10-13 14:09:45 -0400653 break;
654 }
655 }
Jamie Madill5547b382017-10-23 18:16:01 -0400656
657 if (dirtyTextures)
658 {
Jamie Madille1f3ad42017-10-28 23:00:42 -0400659 ProgramVk *programVk = vk::GetImpl(glState.getProgram());
Jamie Madill5547b382017-10-23 18:16:01 -0400660 programVk->invalidateTextures();
Jamie Madill49ac74b2017-12-21 14:42:33 -0500661 mTexturesDirty = true;
Jamie Madill5547b382017-10-23 18:16:01 -0400662 }
Jamie Madill189ad872018-07-09 13:32:37 -0400663
664 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400665}
666
667GLint ContextVk::getGPUDisjoint()
668{
669 UNIMPLEMENTED();
670 return GLint();
671}
672
673GLint64 ContextVk::getTimestamp()
674{
675 UNIMPLEMENTED();
676 return GLint64();
677}
678
Luc Ferron5396f2a2018-07-12 08:24:23 -0400679gl::Error ContextVk::onMakeCurrent(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400680{
Geoff Langcaa55cd2018-07-05 13:19:35 -0400681 // Flip viewports if FeaturesVk::flipViewportY is enabled and the user did not request that the
682 // surface is flipped.
683 egl::Surface *drawSurface = context->getCurrentDrawSurface();
684 mFlipYForCurrentSurface =
685 drawSurface != nullptr && mRenderer->getFeatures().flipViewportY &&
686 !IsMaskFlagSet(drawSurface->getOrientation(), EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE);
Luc Ferron82eda932018-07-09 15:10:22 -0400687
688 const gl::State &glState = context->getGLState();
689 updateFlipViewportDrawFramebuffer(glState);
690 updateFlipViewportReadFramebuffer(glState);
Luc Ferrone8356092018-07-12 12:36:47 -0400691 ANGLE_TRY(updateDriverUniforms(glState));
Luc Ferron5396f2a2018-07-12 08:24:23 -0400692 return gl::NoError();
Luc Ferron82eda932018-07-09 15:10:22 -0400693}
694
695void ContextVk::updateFlipViewportDrawFramebuffer(const gl::State &glState)
696{
697 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer();
698 mFlipViewportForDrawFramebuffer =
699 drawFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
700}
701
702void ContextVk::updateFlipViewportReadFramebuffer(const gl::State &glState)
703{
704 gl::Framebuffer *readFramebuffer = glState.getReadFramebuffer();
705 mFlipViewportForReadFramebuffer =
706 readFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400707}
708
Jiawei Shaod0a7d102018-05-07 12:40:20 +0800709gl::Caps ContextVk::getNativeCaps() const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400710{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400711 return mRenderer->getNativeCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400712}
713
714const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const
715{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400716 return mRenderer->getNativeTextureCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400717}
718
719const gl::Extensions &ContextVk::getNativeExtensions() const
720{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400721 return mRenderer->getNativeExtensions();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400722}
723
724const gl::Limitations &ContextVk::getNativeLimitations() const
725{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400726 return mRenderer->getNativeLimitations();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400727}
728
729CompilerImpl *ContextVk::createCompiler()
730{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400731 return new CompilerVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400732}
733
Jamie Madillacccc6c2016-05-03 17:22:10 -0400734ShaderImpl *ContextVk::createShader(const gl::ShaderState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400735{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400736 return new ShaderVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400737}
738
Jamie Madillacccc6c2016-05-03 17:22:10 -0400739ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400740{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400741 return new ProgramVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400742}
743
Jamie Madillacccc6c2016-05-03 17:22:10 -0400744FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400745{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500746 return FramebufferVk::CreateUserFBO(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400747}
748
749TextureImpl *ContextVk::createTexture(const gl::TextureState &state)
750{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400751 return new TextureVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400752}
753
Jamie Madille703c602018-02-20 10:21:48 -0500754RenderbufferImpl *ContextVk::createRenderbuffer(const gl::RenderbufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400755{
Jamie Madille703c602018-02-20 10:21:48 -0500756 return new RenderbufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400757}
758
Jamie Madill8f775602016-11-03 16:45:34 -0400759BufferImpl *ContextVk::createBuffer(const gl::BufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400760{
Jamie Madill8f775602016-11-03 16:45:34 -0400761 return new BufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400762}
763
Jamie Madillacccc6c2016-05-03 17:22:10 -0400764VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400765{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400766 return new VertexArrayVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400767}
768
Corentin Wallezad3ae902018-03-09 13:40:42 -0500769QueryImpl *ContextVk::createQuery(gl::QueryType type)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400770{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400771 return new QueryVk(type);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400772}
773
774FenceNVImpl *ContextVk::createFenceNV()
775{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400776 return new FenceNVVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400777}
778
Jamie Madill70b5bb02017-08-28 13:32:37 -0400779SyncImpl *ContextVk::createSync()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400780{
Jamie Madill70b5bb02017-08-28 13:32:37 -0400781 return new SyncVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400782}
783
Geoff Lang73bd2182016-07-15 13:01:24 -0400784TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400785{
Geoff Lang73bd2182016-07-15 13:01:24 -0400786 return new TransformFeedbackVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400787}
788
Jamie Madill06ef36b2017-09-09 23:32:46 -0400789SamplerImpl *ContextVk::createSampler(const gl::SamplerState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400790{
Jamie Madill06ef36b2017-09-09 23:32:46 -0400791 return new SamplerVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400792}
793
Yunchao Hea336b902017-08-02 16:05:21 +0800794ProgramPipelineImpl *ContextVk::createProgramPipeline(const gl::ProgramPipelineState &state)
795{
796 return new ProgramPipelineVk(state);
797}
798
Sami Väisänene45e53b2016-05-25 10:36:04 +0300799std::vector<PathImpl *> ContextVk::createPaths(GLsizei)
800{
801 return std::vector<PathImpl *>();
802}
803
Jamie Madill72106562017-03-24 14:18:50 -0400804void ContextVk::invalidateCurrentPipeline()
805{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500806 mCurrentPipeline = nullptr;
Jamie Madill72106562017-03-24 14:18:50 -0400807}
808
Jamie Madillfe548342017-06-19 11:13:24 -0400809gl::Error ContextVk::dispatchCompute(const gl::Context *context,
810 GLuint numGroupsX,
811 GLuint numGroupsY,
812 GLuint numGroupsZ)
Xinghua Cao2b396592017-03-29 15:36:04 +0800813{
814 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500815 return gl::InternalError();
Xinghua Cao2b396592017-03-29 15:36:04 +0800816}
817
Qin Jiajia62fcf622017-11-30 16:16:12 +0800818gl::Error ContextVk::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect)
819{
820 UNIMPLEMENTED();
821 return gl::InternalError();
822}
823
Xinghua Cao89c422a2017-11-29 18:24:20 +0800824gl::Error ContextVk::memoryBarrier(const gl::Context *context, GLbitfield barriers)
825{
826 UNIMPLEMENTED();
827 return gl::InternalError();
828}
829
830gl::Error ContextVk::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers)
831{
832 UNIMPLEMENTED();
833 return gl::InternalError();
834}
835
Jamie Madilledeaa832018-06-22 09:18:41 -0400836vk::DynamicDescriptorPool *ContextVk::getDynamicDescriptorPool(uint32_t descriptorSetIndex)
Jamie Madill76e471e2017-10-21 09:56:01 -0400837{
Jamie Madilledeaa832018-06-22 09:18:41 -0400838 return &mDynamicDescriptorPools[descriptorSetIndex];
Jamie Madill76e471e2017-10-21 09:56:01 -0400839}
840
Jamie Madillf4d693c2018-02-14 16:38:16 -0500841const VkClearValue &ContextVk::getClearColorValue() const
842{
843 return mClearColorValue;
844}
845
846const VkClearValue &ContextVk::getClearDepthStencilValue() const
847{
848 return mClearDepthStencilValue;
849}
850
Jamie Madill9aef3672018-04-27 11:45:06 -0400851VkColorComponentFlags ContextVk::getClearColorMask() const
852{
853 return mClearColorMask;
854}
Jamie Madill834a3a12018-07-09 13:32:39 -0400855
Jamie Madill1266d202018-06-29 09:11:34 -0400856const FeaturesVk &ContextVk::getFeatures() const
857{
858 return mRenderer->getFeatures();
859}
Jamie Madill834a3a12018-07-09 13:32:39 -0400860
Luc Ferrone8356092018-07-12 12:36:47 -0400861angle::Result ContextVk::updateDriverUniforms(const gl::State &glState)
Jamie Madill834a3a12018-07-09 13:32:39 -0400862{
863 if (!mDriverUniformsBuffer.valid())
864 {
865 size_t minAlignment = static_cast<size_t>(
866 mRenderer->getPhysicalDeviceProperties().limits.minUniformBufferOffsetAlignment);
867 mDriverUniformsBuffer.init(minAlignment, mRenderer);
868 }
869
870 // Release any previously retained buffers.
871 mDriverUniformsBuffer.releaseRetainedBuffers(mRenderer);
872
Luc Ferrone8356092018-07-12 12:36:47 -0400873 const gl::Rectangle &glViewport = glState.getViewport();
Jamie Madill834a3a12018-07-09 13:32:39 -0400874
875 // Allocate a new region in the dynamic buffer.
876 uint8_t *ptr = nullptr;
877 VkBuffer buffer = VK_NULL_HANDLE;
878 uint32_t offset = 0;
879 bool newBufferAllocated = false;
Jamie Madill21061022018-07-12 23:56:30 -0400880 ANGLE_TRY(mDriverUniformsBuffer.allocate(this, sizeof(DriverUniforms), &ptr, &buffer, &offset,
881 &newBufferAllocated));
Luc Ferron9ff9c772018-07-11 13:08:18 -0400882 float scaleY = isViewportFlipEnabledForDrawFBO() ? 1.0f : -1.0f;
Jamie Madill834a3a12018-07-09 13:32:39 -0400883
Luc Ferrone8356092018-07-12 12:36:47 -0400884 float depthRangeNear = glState.getNearPlane();
885 float depthRangeFar = glState.getFarPlane();
886 float depthRangeDiff = depthRangeFar - depthRangeNear;
887
Jamie Madill834a3a12018-07-09 13:32:39 -0400888 // Copy and flush to the device.
889 DriverUniforms *driverUniforms = reinterpret_cast<DriverUniforms *>(ptr);
Luc Ferron9ff9c772018-07-11 13:08:18 -0400890 *driverUniforms = {
891 {static_cast<float>(glViewport.x), static_cast<float>(glViewport.y),
892 static_cast<float>(glViewport.width), static_cast<float>(glViewport.height)},
Luc Ferrone8356092018-07-12 12:36:47 -0400893 {1.0f, scaleY, 1.0f, 1.0f},
894 {depthRangeNear, depthRangeFar, depthRangeDiff, 0.0f}};
Jamie Madill834a3a12018-07-09 13:32:39 -0400895
Jamie Madill21061022018-07-12 23:56:30 -0400896 ANGLE_TRY(mDriverUniformsBuffer.flush(this));
Jamie Madill834a3a12018-07-09 13:32:39 -0400897
898 // Get the descriptor set layout.
899 if (!mDriverUniformsSetLayout.valid())
900 {
901 vk::DescriptorSetLayoutDesc desc;
902 desc.update(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1);
903
Jamie Madill21061022018-07-12 23:56:30 -0400904 ANGLE_TRY(mRenderer->getDescriptorSetLayout(this, desc, &mDriverUniformsSetLayout));
Jamie Madill834a3a12018-07-09 13:32:39 -0400905 }
906
907 // Allocate a new descriptor set.
908 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].allocateSets(
909 this, mDriverUniformsSetLayout.get().ptr(), 1, &mDriverUniformsDescriptorSet));
910
911 // Update the driver uniform descriptor set.
912 VkDescriptorBufferInfo bufferInfo;
913 bufferInfo.buffer = buffer;
914 bufferInfo.offset = offset;
915 bufferInfo.range = sizeof(DriverUniforms);
916
917 VkWriteDescriptorSet writeInfo;
918 writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
919 writeInfo.pNext = nullptr;
920 writeInfo.dstSet = mDriverUniformsDescriptorSet;
921 writeInfo.dstBinding = 0;
922 writeInfo.dstArrayElement = 0;
923 writeInfo.descriptorCount = 1;
924 writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
925 writeInfo.pImageInfo = nullptr;
926 writeInfo.pTexelBufferView = nullptr;
927 writeInfo.pBufferInfo = &bufferInfo;
928
929 vkUpdateDescriptorSets(getDevice(), 1, &writeInfo, 0, nullptr);
930
Jamie Madill21061022018-07-12 23:56:30 -0400931 return angle::Result::Continue();
932}
933
934void ContextVk::handleError(VkResult errorCode, const char *file, unsigned int line)
935{
936 GLenum glErrorCode = DefaultGLErrorCode(errorCode);
937
938 std::stringstream errorStream;
939 errorStream << "Internal Vulkan error: " << VulkanResultString(errorCode) << ", in " << file
940 << ", line " << line << ".";
941
942 mErrors->handleError(gl::Error(glErrorCode, glErrorCode, errorStream.str()));
Jamie Madill834a3a12018-07-09 13:32:39 -0400943}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400944} // namespace rx