Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2017 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // Multiview draw tests: |
| 7 | // Test issuing multiview Draw* commands. |
| 8 | // |
| 9 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 10 | #include "platform/WorkaroundsD3D.h" |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 11 | #include "test_utils/MultiviewTest.h" |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 12 | #include "test_utils/gl_raii.h" |
| 13 | |
| 14 | using namespace angle; |
| 15 | |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 16 | namespace |
| 17 | { |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 18 | |
| 19 | std::vector<Vector2> ConvertPixelCoordinatesToClipSpace(const std::vector<Vector2I> &pixels, |
| 20 | int width, |
| 21 | int height) |
| 22 | { |
| 23 | std::vector<Vector2> result(pixels.size()); |
| 24 | for (size_t i = 0; i < pixels.size(); ++i) |
| 25 | { |
| 26 | const auto &pixel = pixels[i]; |
| 27 | float pixelCenterRelativeX = (static_cast<float>(pixel.x()) + .5f) / width; |
| 28 | float pixelCenterRelativeY = (static_cast<float>(pixel.y()) + .5f) / height; |
| 29 | float xInClipSpace = 2.f * pixelCenterRelativeX - 1.f; |
| 30 | float yInClipSpace = 2.f * pixelCenterRelativeY - 1.f; |
| 31 | result[i] = Vector2(xInClipSpace, yInClipSpace); |
| 32 | } |
| 33 | return result; |
| 34 | } |
| 35 | } // namespace |
| 36 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 37 | struct MultiviewRenderTestParams final : public MultiviewImplementationParams |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 38 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 39 | MultiviewRenderTestParams(GLenum multiviewLayout, |
| 40 | const MultiviewImplementationParams &implementationParams) |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 41 | : MultiviewImplementationParams(implementationParams), mMultiviewLayout(multiviewLayout) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 42 | { |
| 43 | ASSERT(multiviewLayout == GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE || |
| 44 | multiviewLayout == GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE); |
| 45 | } |
| 46 | GLenum mMultiviewLayout; |
| 47 | }; |
| 48 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 49 | std::ostream &operator<<(std::ostream &os, const MultiviewRenderTestParams ¶ms) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 50 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 51 | const MultiviewImplementationParams &base = |
| 52 | static_cast<const MultiviewImplementationParams &>(params); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 53 | os << base; |
| 54 | switch (params.mMultiviewLayout) |
| 55 | { |
| 56 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| 57 | os << "_layered"; |
| 58 | break; |
| 59 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 60 | os << "_side_by_side"; |
| 61 | break; |
| 62 | default: |
| 63 | UNREACHABLE(); |
| 64 | } |
| 65 | return os; |
| 66 | } |
| 67 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 68 | class MultiviewFramebufferTestBase : public MultiviewTestBase |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 69 | { |
| 70 | protected: |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 71 | MultiviewFramebufferTestBase(const PlatformParameters ¶ms, GLenum multiviewLayout) |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 72 | : MultiviewTestBase(params), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 73 | mViewWidth(0), |
| 74 | mViewHeight(0), |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 75 | mNumViews(0), |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 76 | mColorTexture(0u), |
| 77 | mDepthTexture(0u), |
| 78 | mDrawFramebuffer(0u), |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 79 | mMultiviewLayout(multiviewLayout) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 80 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 81 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 82 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 83 | void FramebufferTestSetUp() { MultiviewTestBase::MultiviewTestBaseSetUp(); } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 84 | |
| 85 | void FramebufferTestTearDown() |
| 86 | { |
| 87 | freeFBOs(); |
| 88 | MultiviewTestBase::MultiviewTestBaseTearDown(); |
| 89 | } |
| 90 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 91 | void updateFBOs(int viewWidth, int height, int numViews, int numLayers, int baseViewIndex) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 92 | { |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 93 | ASSERT(numViews + baseViewIndex <= numLayers); |
| 94 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 95 | freeFBOs(); |
| 96 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 97 | mViewWidth = viewWidth; |
| 98 | mViewHeight = height; |
| 99 | mNumViews = numViews; |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 100 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 101 | glGenTextures(1, &mColorTexture); |
| 102 | glGenTextures(1, &mDepthTexture); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 103 | |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 104 | // Create color and depth textures. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 105 | switch (mMultiviewLayout) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 106 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 107 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 108 | { |
| 109 | int textureWidth = viewWidth * numViews; |
| 110 | glBindTexture(GL_TEXTURE_2D, mColorTexture); |
| 111 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, textureWidth, height, 0, GL_RGBA, |
Luc Ferron | adcf0ae | 2018-01-24 08:27:37 -0500 | [diff] [blame] | 112 | GL_UNSIGNED_BYTE, nullptr); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 113 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 114 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 115 | |
| 116 | glBindTexture(GL_TEXTURE_2D, mDepthTexture); |
| 117 | glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT32F, textureWidth, height, 0, |
Luc Ferron | adcf0ae | 2018-01-24 08:27:37 -0500 | [diff] [blame] | 118 | GL_DEPTH_COMPONENT, GL_FLOAT, nullptr); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 119 | glBindTexture(GL_TEXTURE_2D, 0); |
| 120 | break; |
| 121 | } |
| 122 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| 123 | glBindTexture(GL_TEXTURE_2D_ARRAY, mColorTexture); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 124 | glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, viewWidth, height, numLayers, 0, |
Luc Ferron | adcf0ae | 2018-01-24 08:27:37 -0500 | [diff] [blame] | 125 | GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 126 | glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 127 | glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 128 | |
| 129 | glBindTexture(GL_TEXTURE_2D_ARRAY, mDepthTexture); |
| 130 | glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_DEPTH_COMPONENT32F, viewWidth, height, |
Luc Ferron | adcf0ae | 2018-01-24 08:27:37 -0500 | [diff] [blame] | 131 | numLayers, 0, GL_DEPTH_COMPONENT, GL_FLOAT, nullptr); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 132 | glBindTexture(GL_TEXTURE_2D_ARRAY, 0); |
| 133 | break; |
| 134 | default: |
| 135 | UNREACHABLE(); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 136 | } |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 137 | ASSERT_GL_NO_ERROR(); |
| 138 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 139 | glGenFramebuffers(1, &mDrawFramebuffer); |
| 140 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 141 | // Create draw framebuffer to be used for multiview rendering. |
| 142 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); |
| 143 | switch (mMultiviewLayout) |
| 144 | { |
| 145 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 146 | { |
| 147 | std::vector<GLint> viewportOffsets(numViews * 2); |
| 148 | for (int i = 0u; i < numViews; ++i) |
| 149 | { |
| 150 | viewportOffsets[i * 2] = i * viewWidth; |
| 151 | viewportOffsets[i * 2 + 1] = 0; |
| 152 | } |
| 153 | glFramebufferTextureMultiviewSideBySideANGLE(GL_DRAW_FRAMEBUFFER, |
| 154 | GL_COLOR_ATTACHMENT0, mColorTexture, 0, |
| 155 | numViews, &viewportOffsets[0]); |
| 156 | glFramebufferTextureMultiviewSideBySideANGLE(GL_DRAW_FRAMEBUFFER, |
| 157 | GL_DEPTH_ATTACHMENT, mDepthTexture, 0, |
| 158 | numViews, &viewportOffsets[0]); |
| 159 | break; |
| 160 | } |
| 161 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| 162 | glFramebufferTextureMultiviewLayeredANGLE(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 163 | mColorTexture, 0, baseViewIndex, |
| 164 | numViews); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 165 | glFramebufferTextureMultiviewLayeredANGLE(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 166 | mDepthTexture, 0, baseViewIndex, |
| 167 | numViews); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 168 | break; |
| 169 | default: |
| 170 | UNREACHABLE(); |
| 171 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 172 | |
| 173 | GLenum DrawBuffers[1] = {GL_COLOR_ATTACHMENT0}; |
| 174 | glDrawBuffers(1, DrawBuffers); |
| 175 | ASSERT_GL_NO_ERROR(); |
| 176 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER)); |
| 177 | |
| 178 | // Create read framebuffer to be used to retrieve the pixel information for testing |
| 179 | // purposes. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 180 | switch (mMultiviewLayout) |
| 181 | { |
| 182 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 183 | mReadFramebuffer.resize(1); |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 184 | glGenFramebuffers(1, mReadFramebuffer.data()); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 185 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[0]); |
| 186 | glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, |
| 187 | mColorTexture, 0); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 188 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, |
| 189 | glCheckFramebufferStatus(GL_READ_FRAMEBUFFER)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 190 | break; |
| 191 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 192 | mReadFramebuffer.resize(numLayers); |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 193 | glGenFramebuffers(mReadFramebuffer.size(), mReadFramebuffer.data()); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 194 | for (int i = 0; i < numLayers; ++i) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 195 | { |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 196 | glBindFramebuffer(GL_FRAMEBUFFER, mReadFramebuffer[i]); |
| 197 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mColorTexture, |
| 198 | 0, i); |
| 199 | glClearColor(0, 0, 0, 0); |
| 200 | glClear(GL_COLOR_BUFFER_BIT); |
| 201 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, |
| 202 | glCheckFramebufferStatus(GL_READ_FRAMEBUFFER)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 203 | } |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 204 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 205 | break; |
| 206 | default: |
| 207 | UNREACHABLE(); |
| 208 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 209 | |
| 210 | // Clear the buffers. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 211 | glViewport(0, 0, viewWidth, height); |
| 212 | if (mMultiviewLayout == GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE) |
| 213 | { |
| 214 | // Enable the scissor test only for side-by-side framebuffers. |
| 215 | glEnable(GL_SCISSOR_TEST); |
| 216 | glScissor(0, 0, viewWidth, height); |
| 217 | } |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 218 | glClearColor(0, 0, 0, 1); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 219 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 220 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 221 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 222 | void updateFBOs(int viewWidth, int height, int numViews) |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 223 | { |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 224 | updateFBOs(viewWidth, height, numViews, numViews, 0); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 225 | } |
| 226 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 227 | void bindMemberDrawFramebuffer() { glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); } |
| 228 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 229 | GLColor GetViewColor(int x, int y, int view) |
| 230 | { |
| 231 | switch (mMultiviewLayout) |
| 232 | { |
| 233 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 234 | return ReadColor(view * mViewWidth + x, y); |
| 235 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| 236 | ASSERT(static_cast<size_t>(view) < mReadFramebuffer.size()); |
| 237 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[view]); |
| 238 | return ReadColor(x, y); |
| 239 | default: |
| 240 | UNREACHABLE(); |
| 241 | } |
| 242 | return GLColor(0, 0, 0, 0); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 243 | } |
| 244 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 245 | int mViewWidth; |
| 246 | int mViewHeight; |
| 247 | int mNumViews; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 248 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 249 | GLuint mColorTexture; |
| 250 | GLuint mDepthTexture; |
| 251 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 252 | private: |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 253 | GLuint mDrawFramebuffer; |
| 254 | std::vector<GLuint> mReadFramebuffer; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 255 | GLenum mMultiviewLayout; |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 256 | |
| 257 | void freeFBOs() |
| 258 | { |
| 259 | if (mDrawFramebuffer) |
| 260 | { |
| 261 | glDeleteFramebuffers(1, &mDrawFramebuffer); |
| 262 | mDrawFramebuffer = 0; |
| 263 | } |
| 264 | if (!mReadFramebuffer.empty()) |
| 265 | { |
| 266 | glDeleteFramebuffers(mReadFramebuffer.size(), mReadFramebuffer.data()); |
| 267 | mReadFramebuffer.clear(); |
| 268 | } |
| 269 | if (mDepthTexture) |
| 270 | { |
| 271 | glDeleteTextures(1, &mDepthTexture); |
| 272 | mDepthTexture = 0; |
| 273 | } |
| 274 | if (mColorTexture) |
| 275 | { |
| 276 | glDeleteTextures(1, &mColorTexture); |
| 277 | mColorTexture = 0; |
| 278 | } |
| 279 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 280 | }; |
| 281 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 282 | class MultiviewRenderTest : public MultiviewFramebufferTestBase, |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 283 | public ::testing::TestWithParam<MultiviewRenderTestParams> |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 284 | { |
| 285 | protected: |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 286 | MultiviewRenderTest() : MultiviewFramebufferTestBase(GetParam(), GetParam().mMultiviewLayout) {} |
| 287 | void SetUp() override { MultiviewFramebufferTestBase::FramebufferTestSetUp(); } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 288 | void TearDown() override { MultiviewFramebufferTestBase::FramebufferTestTearDown(); } |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 289 | |
| 290 | void overrideWorkaroundsD3D(WorkaroundsD3D *workarounds) override |
| 291 | { |
| 292 | workarounds->selectViewInGeometryShader = GetParam().mForceUseGeometryShaderOnD3D; |
| 293 | } |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 294 | }; |
| 295 | |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 296 | constexpr char kDualViewVSSource[] = R"(#version 300 es |
| 297 | #extension GL_OVR_multiview : require |
| 298 | layout(num_views = 2) in; |
| 299 | in vec4 vPosition; |
| 300 | void main() |
| 301 | { |
| 302 | gl_Position.x = (gl_ViewID_OVR == 0u ? vPosition.x*0.5 + 0.5 : vPosition.x*0.5); |
| 303 | gl_Position.yzw = vPosition.yzw; |
| 304 | })"; |
| 305 | |
| 306 | constexpr char kDualViewFSSource[] = R"(#version 300 es |
| 307 | #extension GL_OVR_multiview : require |
| 308 | precision mediump float; |
| 309 | out vec4 col; |
| 310 | void main() |
| 311 | { |
| 312 | col = vec4(0,1,0,1); |
| 313 | })"; |
| 314 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 315 | class MultiviewRenderDualViewTest : public MultiviewRenderTest |
| 316 | { |
| 317 | protected: |
| 318 | MultiviewRenderDualViewTest() : mProgram(0u) {} |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 319 | |
| 320 | void SetUp() override |
| 321 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 322 | MultiviewRenderTest::SetUp(); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 323 | |
| 324 | if (!requestMultiviewExtension()) |
| 325 | { |
| 326 | return; |
| 327 | } |
| 328 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 329 | updateFBOs(2, 1, 2); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 330 | mProgram = CompileProgram(kDualViewVSSource, kDualViewFSSource); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 331 | ASSERT_NE(mProgram, 0u); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 332 | glUseProgram(mProgram); |
| 333 | ASSERT_GL_NO_ERROR(); |
| 334 | } |
| 335 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 336 | void TearDown() override |
| 337 | { |
| 338 | if (mProgram != 0u) |
| 339 | { |
| 340 | glDeleteProgram(mProgram); |
| 341 | mProgram = 0u; |
| 342 | } |
| 343 | |
| 344 | MultiviewRenderTest::TearDown(); |
| 345 | } |
| 346 | |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 347 | void checkOutput() |
| 348 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 349 | EXPECT_EQ(GLColor::black, GetViewColor(0, 0, 0)); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 350 | EXPECT_EQ(GLColor::green, GetViewColor(1, 0, 0)); |
| 351 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 352 | EXPECT_EQ(GLColor::black, GetViewColor(1, 0, 1)); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 353 | } |
| 354 | |
| 355 | GLuint mProgram; |
| 356 | }; |
| 357 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 358 | // Base class for tests that care mostly about draw call validity and not rendering results. |
| 359 | class MultiviewDrawValidationTest : public MultiviewTest |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 360 | { |
| 361 | protected: |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 362 | MultiviewDrawValidationTest() : MultiviewTest() {} |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 363 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 364 | void initOnePixelColorTexture2D(GLuint texId) |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 365 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 366 | glBindTexture(GL_TEXTURE_2D, texId); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 367 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 368 | } |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 369 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 370 | // This initializes a simple VAO with a valid vertex buffer and index buffer with three |
| 371 | // vertices. |
| 372 | void initVAO(GLuint vao, GLuint vertexBuffer, GLuint indexBuffer) |
| 373 | { |
| 374 | glBindVertexArray(vao); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 375 | |
| 376 | const float kVertexData[3] = {0.0f}; |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 377 | glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 378 | glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 3u, &kVertexData[0], GL_STATIC_DRAW); |
| 379 | |
| 380 | const unsigned int kIndices[3] = {0u, 1u, 2u}; |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 381 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 382 | glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(unsigned int) * 3, &kIndices[0], |
| 383 | GL_STATIC_DRAW); |
| 384 | ASSERT_GL_NO_ERROR(); |
| 385 | } |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 386 | }; |
| 387 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 388 | class MultiviewOcclusionQueryTest : public MultiviewRenderTest |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 389 | { |
| 390 | protected: |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 391 | MultiviewOcclusionQueryTest() {} |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 392 | |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 393 | bool requestOcclusionQueryExtension() |
| 394 | { |
| 395 | if (extensionRequestable("GL_EXT_occlusion_query_boolean")) |
| 396 | { |
| 397 | glRequestExtensionANGLE("GL_EXT_occlusion_query_boolean"); |
| 398 | } |
| 399 | |
| 400 | if (!extensionEnabled("GL_EXT_occlusion_query_boolean")) |
| 401 | { |
| 402 | std::cout << "Test skipped due to missing GL_EXT_occlusion_query_boolean." << std::endl; |
| 403 | return false; |
| 404 | } |
| 405 | return true; |
| 406 | } |
| 407 | |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 408 | GLuint drawAndRetrieveOcclusionQueryResult(GLuint program) |
| 409 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 410 | GLQueryEXT query; |
| 411 | glBeginQueryEXT(GL_ANY_SAMPLES_PASSED, query); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 412 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 413 | glEndQueryEXT(GL_ANY_SAMPLES_PASSED); |
| 414 | |
| 415 | GLuint result = GL_TRUE; |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 416 | glGetQueryObjectuivEXT(query, GL_QUERY_RESULT, &result); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 417 | return result; |
| 418 | } |
| 419 | }; |
| 420 | |
Olli Etuaho | 4bcaf99 | 2018-08-17 17:18:28 +0300 | [diff] [blame] | 421 | class MultiviewProgramGenerationTest : public MultiviewTest |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 422 | { |
| 423 | protected: |
| 424 | MultiviewProgramGenerationTest() {} |
| 425 | }; |
| 426 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 427 | class MultiviewRenderPrimitiveTest : public MultiviewRenderTest |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 428 | { |
| 429 | protected: |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 430 | MultiviewRenderPrimitiveTest() : mVBO(0u) {} |
| 431 | |
| 432 | void SetUp() override |
| 433 | { |
| 434 | MultiviewRenderTest::SetUp(); |
| 435 | glGenBuffers(1, &mVBO); |
| 436 | } |
| 437 | |
| 438 | void TearDown() override |
| 439 | { |
| 440 | if (mVBO) |
| 441 | { |
| 442 | glDeleteBuffers(1, &mVBO); |
| 443 | mVBO = 0u; |
| 444 | } |
| 445 | MultiviewRenderTest::TearDown(); |
| 446 | } |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 447 | |
| 448 | void setupGeometry(const std::vector<Vector2> &vertexData) |
| 449 | { |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 450 | glBindBuffer(GL_ARRAY_BUFFER, mVBO); |
| 451 | glBufferData(GL_ARRAY_BUFFER, vertexData.size() * sizeof(Vector2), vertexData.data(), |
| 452 | GL_STATIC_DRAW); |
| 453 | glEnableVertexAttribArray(0); |
Luc Ferron | adcf0ae | 2018-01-24 08:27:37 -0500 | [diff] [blame] | 454 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, nullptr); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 455 | } |
| 456 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 457 | void checkGreenChannel(const GLubyte expectedGreenChannelData[]) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 458 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 459 | for (int view = 0; view < mNumViews; ++view) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 460 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 461 | for (int w = 0; w < mViewWidth; ++w) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 462 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 463 | for (int h = 0; h < mViewHeight; ++h) |
| 464 | { |
| 465 | size_t flatIndex = |
| 466 | static_cast<size_t>(view * mViewWidth * mViewHeight + mViewWidth * h + w); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 467 | EXPECT_EQ(GLColor(0, expectedGreenChannelData[flatIndex], 0, 255), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 468 | GetViewColor(w, h, view)); |
| 469 | } |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 470 | } |
| 471 | } |
| 472 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 473 | GLuint mVBO; |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 474 | }; |
| 475 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 476 | class MultiviewSideBySideRenderTest : public MultiviewFramebufferTestBase, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 477 | public ::testing::TestWithParam<MultiviewImplementationParams> |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 478 | { |
| 479 | protected: |
| 480 | MultiviewSideBySideRenderTest() |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 481 | : MultiviewFramebufferTestBase(GetParam(), GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 482 | { |
| 483 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 484 | |
| 485 | void SetUp() final { MultiviewFramebufferTestBase::FramebufferTestSetUp(); } |
| 486 | void TearDown() final { MultiviewFramebufferTestBase::FramebufferTestTearDown(); } |
| 487 | void overrideWorkaroundsD3D(WorkaroundsD3D *workarounds) final |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 488 | { |
| 489 | workarounds->selectViewInGeometryShader = GetParam().mForceUseGeometryShaderOnD3D; |
| 490 | } |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 491 | }; |
| 492 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 493 | class MultiviewLayeredRenderTest : public MultiviewFramebufferTestBase, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 494 | public ::testing::TestWithParam<MultiviewImplementationParams> |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 495 | { |
| 496 | protected: |
| 497 | MultiviewLayeredRenderTest() |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 498 | : MultiviewFramebufferTestBase(GetParam(), GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE) |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 499 | { |
| 500 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 501 | void SetUp() final { MultiviewFramebufferTestBase::FramebufferTestSetUp(); } |
| 502 | void TearDown() final { MultiviewFramebufferTestBase::FramebufferTestTearDown(); } |
| 503 | void overrideWorkaroundsD3D(WorkaroundsD3D *workarounds) final |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 504 | { |
| 505 | workarounds->selectViewInGeometryShader = GetParam().mForceUseGeometryShaderOnD3D; |
| 506 | } |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 507 | }; |
| 508 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 509 | // The test verifies that glDraw*Indirect: |
| 510 | // 1) generates an INVALID_OPERATION error if the number of views in the draw framebuffer is greater |
| 511 | // than 1. |
| 512 | // 2) does not generate any error if the draw framebuffer has exactly 1 view. |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 513 | TEST_P(MultiviewDrawValidationTest, IndirectDraw) |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 514 | { |
| 515 | if (!requestMultiviewExtension()) |
| 516 | { |
| 517 | return; |
| 518 | } |
| 519 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 520 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 521 | |
| 522 | const std::string fsSource = |
| 523 | "#version 300 es\n" |
| 524 | "#extension GL_OVR_multiview : require\n" |
| 525 | "precision mediump float;\n" |
| 526 | "void main()\n" |
| 527 | "{}\n"; |
| 528 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 529 | GLVertexArray vao; |
| 530 | GLBuffer vertexBuffer; |
| 531 | GLBuffer indexBuffer; |
| 532 | initVAO(vao, vertexBuffer, indexBuffer); |
| 533 | |
| 534 | GLFramebuffer fbo; |
| 535 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 536 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 537 | GLBuffer commandBuffer; |
| 538 | glBindBuffer(GL_DRAW_INDIRECT_BUFFER, commandBuffer); |
| 539 | const GLuint commandData[] = {1u, 1u, 0u, 0u, 0u}; |
| 540 | glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(GLuint) * 5u, &commandData[0], GL_STATIC_DRAW); |
| 541 | ASSERT_GL_NO_ERROR(); |
| 542 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 543 | GLTexture tex2D; |
| 544 | initOnePixelColorTexture2D(tex2D); |
| 545 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 546 | // Check for a GL_INVALID_OPERATION error with the framebuffer having 2 views. |
| 547 | { |
| 548 | const std::string &vsSource = |
| 549 | "#version 300 es\n" |
| 550 | "#extension GL_OVR_multiview : require\n" |
| 551 | "layout(num_views = 2) in;\n" |
| 552 | "void main()\n" |
| 553 | "{}\n"; |
| 554 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 555 | glUseProgram(program); |
| 556 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 557 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 558 | 2, &viewportOffsets[0]); |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 559 | |
| 560 | glDrawArraysIndirect(GL_TRIANGLES, nullptr); |
| 561 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 562 | |
| 563 | glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); |
| 564 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 565 | } |
| 566 | |
| 567 | // Check that no errors are generated if the number of views is 1. |
| 568 | { |
| 569 | const std::string &vsSource = |
| 570 | "#version 300 es\n" |
| 571 | "#extension GL_OVR_multiview : require\n" |
| 572 | "layout(num_views = 1) in;\n" |
| 573 | "void main()\n" |
| 574 | "{}\n"; |
| 575 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 576 | glUseProgram(program); |
| 577 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 578 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 579 | 1, &viewportOffsets[0]); |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 580 | |
| 581 | glDrawArraysIndirect(GL_TRIANGLES, nullptr); |
| 582 | EXPECT_GL_NO_ERROR(); |
| 583 | |
| 584 | glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); |
| 585 | EXPECT_GL_NO_ERROR(); |
| 586 | } |
| 587 | } |
| 588 | |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 589 | // The test verifies that glDraw*: |
| 590 | // 1) generates an INVALID_OPERATION error if the number of views in the active draw framebuffer and |
| 591 | // program differs. |
| 592 | // 2) does not generate any error if the number of views is the same. |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 593 | TEST_P(MultiviewDrawValidationTest, NumViewsMismatch) |
| 594 | { |
| 595 | if (!requestMultiviewExtension()) |
| 596 | { |
| 597 | return; |
| 598 | } |
| 599 | |
| 600 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 601 | |
| 602 | const std::string &vsSource = |
| 603 | "#version 300 es\n" |
| 604 | "#extension GL_OVR_multiview : require\n" |
| 605 | "layout(num_views = 2) in;\n" |
| 606 | "void main()\n" |
| 607 | "{}\n"; |
| 608 | const std::string &fsSource = |
| 609 | "#version 300 es\n" |
| 610 | "#extension GL_OVR_multiview : require\n" |
| 611 | "precision mediump float;\n" |
| 612 | "void main()\n" |
| 613 | "{}\n"; |
| 614 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 615 | glUseProgram(program); |
| 616 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 617 | GLVertexArray vao; |
| 618 | GLBuffer vertexBuffer; |
| 619 | GLBuffer indexBuffer; |
| 620 | initVAO(vao, vertexBuffer, indexBuffer); |
| 621 | |
| 622 | GLFramebuffer fbo; |
| 623 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 624 | |
| 625 | GLTexture tex2D; |
| 626 | initOnePixelColorTexture2D(tex2D); |
| 627 | |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 628 | // Check for a GL_INVALID_OPERATION error with the framebuffer and program having different |
| 629 | // number of views. |
| 630 | { |
| 631 | // The framebuffer has only 1 view. |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 632 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 633 | 1, &viewportOffsets[0]); |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 634 | |
| 635 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 636 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 637 | |
| 638 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); |
| 639 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 640 | } |
| 641 | |
| 642 | // Check that no errors are generated if the number of views in both program and draw |
| 643 | // framebuffer matches. |
| 644 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 645 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 646 | 2, &viewportOffsets[0]); |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 647 | |
| 648 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 649 | EXPECT_GL_NO_ERROR(); |
| 650 | |
| 651 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); |
| 652 | EXPECT_GL_NO_ERROR(); |
| 653 | } |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 654 | } |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 655 | |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 656 | // The test verifies that glDraw* generates an INVALID_OPERATION error if the program does not use |
| 657 | // the multiview extension, but the active draw framebuffer has more than one view. |
| 658 | TEST_P(MultiviewDrawValidationTest, NumViewsMismatchForNonMultiviewProgram) |
| 659 | { |
| 660 | if (!requestMultiviewExtension()) |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 661 | { |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 662 | return; |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 663 | } |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 664 | |
| 665 | const std::string &vsSourceNoMultiview = |
| 666 | "#version 300 es\n" |
| 667 | "void main()\n" |
| 668 | "{}\n"; |
| 669 | const std::string &fsSourceNoMultiview = |
| 670 | "#version 300 es\n" |
| 671 | "precision mediump float;\n" |
| 672 | "void main()\n" |
| 673 | "{}\n"; |
| 674 | ANGLE_GL_PROGRAM(programNoMultiview, vsSourceNoMultiview, fsSourceNoMultiview); |
| 675 | glUseProgram(programNoMultiview); |
| 676 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 677 | GLVertexArray vao; |
| 678 | GLBuffer vertexBuffer; |
| 679 | GLBuffer indexBuffer; |
| 680 | initVAO(vao, vertexBuffer, indexBuffer); |
| 681 | |
| 682 | GLFramebuffer fbo; |
| 683 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 684 | |
| 685 | GLTexture tex2D; |
| 686 | initOnePixelColorTexture2D(tex2D); |
| 687 | |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 688 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 689 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, 2, |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 690 | &viewportOffsets[0]); |
| 691 | |
| 692 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 693 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 694 | |
| 695 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); |
| 696 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 697 | } |
| 698 | |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 699 | // The test verifies that glDraw*: |
| 700 | // 1) generates an INVALID_OPERATION error if the number of views in the active draw framebuffer is |
| 701 | // greater than 1 and there is an active transform feedback object. |
| 702 | // 2) does not generate any error if the number of views in the draw framebuffer is 1. |
| 703 | TEST_P(MultiviewDrawValidationTest, ActiveTransformFeedback) |
| 704 | { |
| 705 | if (!requestMultiviewExtension()) |
| 706 | { |
| 707 | return; |
| 708 | } |
| 709 | |
| 710 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 711 | |
| 712 | const std::string &vsSource = |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 713 | R"(#version 300 es |
| 714 | out float tfVarying; |
| 715 | void main() |
| 716 | { |
| 717 | tfVarying = 1.0; |
| 718 | })"; |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 719 | const std::string &fsSource = |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 720 | R"(#version 300 es |
| 721 | precision mediump float; |
| 722 | void main() |
| 723 | {})"; |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 724 | |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 725 | std::vector<std::string> tfVaryings; |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 726 | tfVaryings.emplace_back("tfVarying"); |
| 727 | ANGLE_GL_PROGRAM_TRANSFORM_FEEDBACK(singleViewProgram, vsSource, fsSource, tfVaryings, |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 728 | GL_SEPARATE_ATTRIBS); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 729 | |
| 730 | std::vector<std::string> dualViewTFVaryings; |
| 731 | dualViewTFVaryings.emplace_back("gl_Position"); |
| 732 | ANGLE_GL_PROGRAM_TRANSFORM_FEEDBACK(dualViewProgram, kDualViewVSSource, kDualViewFSSource, |
| 733 | dualViewTFVaryings, GL_SEPARATE_ATTRIBS); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 734 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 735 | GLVertexArray vao; |
| 736 | GLBuffer vertexBuffer; |
| 737 | GLBuffer indexBuffer; |
| 738 | initVAO(vao, vertexBuffer, indexBuffer); |
| 739 | |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 740 | GLBuffer tbo; |
| 741 | glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, tbo); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 742 | glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, sizeof(float) * 16u, nullptr, GL_STATIC_DRAW); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 743 | |
| 744 | GLTransformFeedback transformFeedback; |
| 745 | glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, transformFeedback); |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 746 | |
| 747 | glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, tbo); |
| 748 | |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 749 | glUseProgram(dualViewProgram); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 750 | glBeginTransformFeedback(GL_TRIANGLES); |
| 751 | ASSERT_GL_NO_ERROR(); |
| 752 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 753 | GLFramebuffer fbo; |
| 754 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 755 | |
| 756 | GLTexture tex2D; |
| 757 | initOnePixelColorTexture2D(tex2D); |
| 758 | |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 759 | // Check that drawArrays generates an error when there is an active transform feedback object |
| 760 | // and the number of views in the draw framebuffer is greater than 1. |
| 761 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 762 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 763 | 2, &viewportOffsets[0]); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 764 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 765 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 766 | } |
| 767 | |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 768 | glEndTransformFeedback(); |
| 769 | |
| 770 | // Ending transform feedback should allow the draw to succeed. |
| 771 | { |
| 772 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 773 | EXPECT_GL_NO_ERROR(); |
| 774 | } |
| 775 | |
| 776 | // A paused transform feedback should still trigger an error. |
| 777 | glBeginTransformFeedback(GL_TRIANGLES); |
| 778 | glPauseTransformFeedback(); |
| 779 | ASSERT_GL_NO_ERROR(); |
| 780 | |
| 781 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 782 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 783 | |
| 784 | // Unbind transform feedback - should succeed. |
| 785 | glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, 0); |
| 786 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 787 | ASSERT_GL_NO_ERROR(); |
| 788 | |
| 789 | // Rebind paused transform feedback - should fail. |
| 790 | glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, transformFeedback); |
| 791 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 792 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 793 | |
| 794 | glResumeTransformFeedback(); |
| 795 | glEndTransformFeedback(); |
| 796 | |
| 797 | glUseProgram(singleViewProgram); |
| 798 | glBeginTransformFeedback(GL_TRIANGLES); |
| 799 | ASSERT_GL_NO_ERROR(); |
| 800 | |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 801 | // Check that drawArrays does not generate an error when the number of views in the draw |
| 802 | // framebuffer is 1. |
| 803 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 804 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 805 | 1, &viewportOffsets[0]); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 806 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 807 | EXPECT_GL_NO_ERROR(); |
| 808 | } |
| 809 | |
| 810 | glEndTransformFeedback(); |
| 811 | } |
| 812 | |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 813 | // The test verifies that glDraw*: |
| 814 | // 1) generates an INVALID_OPERATION error if the number of views in the active draw framebuffer is |
| 815 | // greater than 1 and there is an active query for target GL_TIME_ELAPSED_EXT. |
| 816 | // 2) does not generate any error if the number of views in the draw framebuffer is 1. |
| 817 | TEST_P(MultiviewDrawValidationTest, ActiveTimeElapsedQuery) |
| 818 | { |
Yunchao He | 9550c60 | 2018-02-13 14:47:05 +0800 | [diff] [blame] | 819 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 820 | |
Olli Etuaho | 94c91a9 | 2018-07-19 15:10:24 +0300 | [diff] [blame] | 821 | if (extensionRequestable("GL_EXT_disjoint_timer_query")) |
| 822 | { |
| 823 | glRequestExtensionANGLE("GL_EXT_disjoint_timer_query"); |
| 824 | } |
| 825 | |
Yunchao He | 9550c60 | 2018-02-13 14:47:05 +0800 | [diff] [blame] | 826 | ANGLE_SKIP_TEST_IF(!extensionEnabled("GL_EXT_disjoint_timer_query")); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 827 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 828 | ANGLE_GL_PROGRAM(dualViewProgram, kDualViewVSSource, kDualViewFSSource); |
| 829 | |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 830 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 831 | const std::string &vsSource = |
| 832 | "#version 300 es\n" |
| 833 | "void main()\n" |
| 834 | "{}\n"; |
| 835 | const std::string &fsSource = |
| 836 | "#version 300 es\n" |
| 837 | "precision mediump float;\n" |
| 838 | "void main()\n" |
| 839 | "{}\n"; |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 840 | ANGLE_GL_PROGRAM(singleViewProgram, vsSource, fsSource); |
| 841 | glUseProgram(singleViewProgram); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 842 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 843 | GLVertexArray vao; |
| 844 | GLBuffer vertexBuffer; |
| 845 | GLBuffer indexBuffer; |
| 846 | initVAO(vao, vertexBuffer, indexBuffer); |
| 847 | |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 848 | GLuint query = 0u; |
| 849 | glGenQueriesEXT(1, &query); |
| 850 | glBeginQueryEXT(GL_TIME_ELAPSED_EXT, query); |
| 851 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 852 | GLFramebuffer fbo; |
| 853 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 854 | |
| 855 | GLTexture tex2D; |
| 856 | initOnePixelColorTexture2D(tex2D); |
| 857 | |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 858 | // Check first case. |
| 859 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 860 | glUseProgram(dualViewProgram); |
| 861 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 862 | 2, &viewportOffsets[0]); |
Olli Etuaho | 94c91a9 | 2018-07-19 15:10:24 +0300 | [diff] [blame] | 863 | glClear(GL_COLOR_BUFFER_BIT); |
| 864 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 865 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 866 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 867 | } |
| 868 | |
| 869 | // Check second case. |
| 870 | { |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 871 | glUseProgram(singleViewProgram); |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 872 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 873 | 1, &viewportOffsets[0]); |
Olli Etuaho | 94c91a9 | 2018-07-19 15:10:24 +0300 | [diff] [blame] | 874 | glClear(GL_COLOR_BUFFER_BIT); |
| 875 | EXPECT_GL_NO_ERROR(); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 876 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 877 | EXPECT_GL_NO_ERROR(); |
| 878 | } |
| 879 | |
| 880 | glEndQueryEXT(GL_TIME_ELAPSED_EXT); |
| 881 | glDeleteQueries(1, &query); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 882 | |
| 883 | // Check starting a query after a successful draw. |
| 884 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 885 | glUseProgram(dualViewProgram); |
| 886 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 887 | 2, &viewportOffsets[0]); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 888 | glClear(GL_COLOR_BUFFER_BIT); |
| 889 | EXPECT_GL_NO_ERROR(); |
| 890 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 891 | EXPECT_GL_NO_ERROR(); |
| 892 | |
| 893 | glGenQueriesEXT(1, &query); |
| 894 | glBeginQueryEXT(GL_TIME_ELAPSED_EXT, query); |
| 895 | |
| 896 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 897 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 898 | |
| 899 | glEndQueryEXT(GL_TIME_ELAPSED_EXT); |
| 900 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 901 | EXPECT_GL_NO_ERROR(); |
| 902 | |
| 903 | glDeleteQueries(1, &query); |
| 904 | } |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 905 | } |
| 906 | |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 907 | // The test checks that glDrawArrays can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 908 | TEST_P(MultiviewRenderDualViewTest, DrawArrays) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 909 | { |
| 910 | if (!requestMultiviewExtension()) |
| 911 | { |
| 912 | return; |
| 913 | } |
| 914 | drawQuad(mProgram, "vPosition", 0.0f, 1.0f, true); |
| 915 | ASSERT_GL_NO_ERROR(); |
| 916 | |
| 917 | checkOutput(); |
| 918 | } |
| 919 | |
| 920 | // The test checks that glDrawElements can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 921 | TEST_P(MultiviewRenderDualViewTest, DrawElements) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 922 | { |
| 923 | if (!requestMultiviewExtension()) |
| 924 | { |
| 925 | return; |
| 926 | } |
| 927 | drawIndexedQuad(mProgram, "vPosition", 0.0f, 1.0f, true); |
| 928 | ASSERT_GL_NO_ERROR(); |
| 929 | |
| 930 | checkOutput(); |
| 931 | } |
| 932 | |
| 933 | // The test checks that glDrawRangeElements can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 934 | TEST_P(MultiviewRenderDualViewTest, DrawRangeElements) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 935 | { |
| 936 | if (!requestMultiviewExtension()) |
| 937 | { |
| 938 | return; |
| 939 | } |
| 940 | drawIndexedQuad(mProgram, "vPosition", 0.0f, 1.0f, true, true); |
| 941 | ASSERT_GL_NO_ERROR(); |
| 942 | |
| 943 | checkOutput(); |
| 944 | } |
| 945 | |
| 946 | // The test checks that glDrawArrays can be used to render into four views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 947 | TEST_P(MultiviewRenderTest, DrawArraysFourViews) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 948 | { |
| 949 | if (!requestMultiviewExtension()) |
| 950 | { |
| 951 | return; |
| 952 | } |
| 953 | |
| 954 | const std::string vsSource = |
| 955 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 956 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 957 | "layout(num_views = 4) in;\n" |
| 958 | "in vec4 vPosition;\n" |
| 959 | "void main()\n" |
| 960 | "{\n" |
| 961 | " if (gl_ViewID_OVR == 0u) {\n" |
| 962 | " gl_Position.x = vPosition.x*0.25 - 0.75;\n" |
| 963 | " } else if (gl_ViewID_OVR == 1u) {\n" |
| 964 | " gl_Position.x = vPosition.x*0.25 - 0.25;\n" |
| 965 | " } else if (gl_ViewID_OVR == 2u) {\n" |
| 966 | " gl_Position.x = vPosition.x*0.25 + 0.25;\n" |
| 967 | " } else {\n" |
| 968 | " gl_Position.x = vPosition.x*0.25 + 0.75;\n" |
| 969 | " }" |
| 970 | " gl_Position.yzw = vPosition.yzw;\n" |
| 971 | "}\n"; |
| 972 | |
| 973 | const std::string fsSource = |
| 974 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 975 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 976 | "precision mediump float;\n" |
| 977 | "out vec4 col;\n" |
| 978 | "void main()\n" |
| 979 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 980 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 981 | "}\n"; |
| 982 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 983 | updateFBOs(4, 1, 4); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 984 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 985 | |
| 986 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 987 | ASSERT_GL_NO_ERROR(); |
| 988 | |
| 989 | for (int i = 0; i < 4; ++i) |
| 990 | { |
| 991 | for (int j = 0; j < 4; ++j) |
| 992 | { |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 993 | if (i == j) |
| 994 | { |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 995 | EXPECT_EQ(GLColor::green, GetViewColor(j, 0, i)); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 996 | } |
| 997 | else |
| 998 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 999 | EXPECT_EQ(GLColor::black, GetViewColor(j, 0, i)); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1000 | } |
| 1001 | } |
| 1002 | } |
| 1003 | EXPECT_GL_NO_ERROR(); |
| 1004 | } |
| 1005 | |
| 1006 | // The test checks that glDrawArraysInstanced can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1007 | TEST_P(MultiviewRenderTest, DrawArraysInstanced) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1008 | { |
| 1009 | if (!requestMultiviewExtension()) |
| 1010 | { |
| 1011 | return; |
| 1012 | } |
| 1013 | |
| 1014 | const std::string vsSource = |
| 1015 | "#version 300 es\n" |
| 1016 | "#extension GL_OVR_multiview : require\n" |
| 1017 | "layout(num_views = 2) in;\n" |
| 1018 | "in vec4 vPosition;\n" |
| 1019 | "void main()\n" |
| 1020 | "{\n" |
| 1021 | " vec4 p = vPosition;\n" |
| 1022 | " if (gl_InstanceID == 1){\n" |
| 1023 | " p.y = .5*p.y + .5;\n" |
| 1024 | " } else {\n" |
| 1025 | " p.y = p.y*.5;\n" |
| 1026 | " }\n" |
| 1027 | " gl_Position.x = (gl_ViewID_OVR == 0u ? p.x*0.5 + 0.5 : p.x*0.5);\n" |
| 1028 | " gl_Position.yzw = p.yzw;\n" |
| 1029 | "}\n"; |
| 1030 | |
| 1031 | const std::string fsSource = |
| 1032 | "#version 300 es\n" |
| 1033 | "#extension GL_OVR_multiview : require\n" |
| 1034 | "precision mediump float;\n" |
| 1035 | "out vec4 col;\n" |
| 1036 | "void main()\n" |
| 1037 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1038 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1039 | "}\n"; |
| 1040 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1041 | const int kViewWidth = 2; |
| 1042 | const int kViewHeight = 2; |
| 1043 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1044 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1045 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1046 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1047 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 2u); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1048 | ASSERT_GL_NO_ERROR(); |
| 1049 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1050 | const GLubyte expectedGreenChannel[kNumViews][kViewHeight][kViewWidth] = {{{0, 255}, {0, 255}}, |
| 1051 | {{255, 0}, {255, 0}}}; |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1052 | |
| 1053 | for (int view = 0; view < 2; ++view) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1054 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1055 | for (int y = 0; y < 2; ++y) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1056 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1057 | for (int x = 0; x < 2; ++x) |
| 1058 | { |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1059 | EXPECT_EQ(GLColor(0, expectedGreenChannel[view][y][x], 0, 255), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1060 | GetViewColor(x, y, view)); |
| 1061 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1062 | } |
| 1063 | } |
| 1064 | } |
| 1065 | |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1066 | // The test verifies that the attribute divisor is correctly adjusted when drawing with a multi-view |
| 1067 | // program. The test draws 4 instances of a quad each of which covers a single pixel. The x and y |
| 1068 | // offset of each quad are passed as separate attributes which are indexed based on the |
| 1069 | // corresponding attribute divisors. A divisor of 1 is used for the y offset to have all quads |
| 1070 | // drawn vertically next to each other. A divisor of 3 is used for the x offset to have the last |
| 1071 | // quad offsetted by one pixel to the right. Note that the number of views is divisible by 1, but |
| 1072 | // not by 3. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1073 | TEST_P(MultiviewRenderTest, AttribDivisor) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1074 | { |
| 1075 | if (!requestMultiviewExtension()) |
| 1076 | { |
| 1077 | return; |
| 1078 | } |
| 1079 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 1080 | // Looks like an incorrect D3D debug layer message is generated on Windows / AMD. |
| 1081 | // May be specific to Windows 7 / Windows Server 2008. http://anglebug.com/2778 |
| 1082 | ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D11() && IsAMD()); |
| 1083 | |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1084 | const std::string &vsSource = |
| 1085 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1086 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1087 | "layout(num_views = 2) in;\n" |
| 1088 | "in vec3 vPosition;\n" |
| 1089 | "in float offsetX;\n" |
| 1090 | "in float offsetY;\n" |
| 1091 | "void main()\n" |
| 1092 | "{\n" |
| 1093 | " vec4 p = vec4(vPosition, 1.);\n" |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1094 | " p.xy = p.xy * 0.25 - vec2(0.75) + vec2(offsetX, offsetY);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1095 | " gl_Position.x = (gl_ViewID_OVR == 0u ? p.x : p.x + 1.0);\n" |
| 1096 | " gl_Position.yzw = p.yzw;\n" |
| 1097 | "}\n"; |
| 1098 | |
| 1099 | const std::string &fsSource = |
| 1100 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1101 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1102 | "precision mediump float;\n" |
| 1103 | "out vec4 col;\n" |
| 1104 | "void main()\n" |
| 1105 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1106 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1107 | "}\n"; |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1108 | |
| 1109 | const int kViewWidth = 4; |
| 1110 | const int kViewHeight = 4; |
| 1111 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1112 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1113 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1114 | |
| 1115 | GLBuffer xOffsetVBO; |
| 1116 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1117 | const GLfloat xOffsetData[4] = {0.0f, 0.5f, 1.0f, 1.0f}; |
| 1118 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 4, xOffsetData, GL_STATIC_DRAW); |
| 1119 | GLint xOffsetLoc = glGetAttribLocation(program, "offsetX"); |
| 1120 | glVertexAttribPointer(xOffsetLoc, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1121 | glVertexAttribDivisor(xOffsetLoc, 3); |
| 1122 | glEnableVertexAttribArray(xOffsetLoc); |
| 1123 | |
| 1124 | GLBuffer yOffsetVBO; |
| 1125 | glBindBuffer(GL_ARRAY_BUFFER, yOffsetVBO); |
| 1126 | const GLfloat yOffsetData[4] = {0.0f, 0.5f, 1.0f, 1.5f}; |
| 1127 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 4, yOffsetData, GL_STATIC_DRAW); |
| 1128 | GLint yOffsetLoc = glGetAttribLocation(program, "offsetY"); |
| 1129 | glVertexAttribDivisor(yOffsetLoc, 1); |
| 1130 | glVertexAttribPointer(yOffsetLoc, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1131 | glEnableVertexAttribArray(yOffsetLoc); |
| 1132 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1133 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 4u); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1134 | ASSERT_GL_NO_ERROR(); |
| 1135 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1136 | const GLubyte expectedGreenChannel[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1137 | {{255, 0, 0, 0}, {255, 0, 0, 0}, {255, 0, 0, 0}, {0, 255, 0, 0}}, |
| 1138 | {{0, 0, 255, 0}, {0, 0, 255, 0}, {0, 0, 255, 0}, {0, 0, 0, 255}}}; |
| 1139 | for (int view = 0; view < 2; ++view) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1140 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1141 | for (int row = 0; row < 4; ++row) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1142 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1143 | for (int col = 0; col < 4; ++col) |
| 1144 | { |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1145 | EXPECT_EQ(GLColor(0, expectedGreenChannel[view][row][col], 0, 255), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1146 | GetViewColor(col, row, view)); |
| 1147 | } |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1148 | } |
| 1149 | } |
| 1150 | } |
| 1151 | |
| 1152 | // Test that different sequences of vertexAttribDivisor, useProgram and bindVertexArray in a |
| 1153 | // multi-view context propagate the correct divisor to the driver. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1154 | TEST_P(MultiviewRenderTest, DivisorOrderOfOperation) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1155 | { |
| 1156 | if (!requestMultiviewExtension()) |
| 1157 | { |
| 1158 | return; |
| 1159 | } |
| 1160 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1161 | updateFBOs(1, 1, 2); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1162 | |
| 1163 | // Create multiview program. |
| 1164 | const std::string &vs = |
| 1165 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1166 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1167 | "layout(num_views = 2) in;\n" |
| 1168 | "layout(location = 0) in vec2 vPosition;\n" |
| 1169 | "layout(location = 1) in float offsetX;\n" |
| 1170 | "void main()\n" |
| 1171 | "{\n" |
| 1172 | " vec4 p = vec4(vPosition, 0.0, 1.0);\n" |
| 1173 | " p.x += offsetX;\n" |
| 1174 | " gl_Position = p;\n" |
| 1175 | "}\n"; |
| 1176 | |
| 1177 | const std::string &fs = |
| 1178 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1179 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1180 | "precision mediump float;\n" |
| 1181 | "out vec4 col;\n" |
| 1182 | "void main()\n" |
| 1183 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1184 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1185 | "}\n"; |
| 1186 | |
| 1187 | ANGLE_GL_PROGRAM(program, vs, fs); |
| 1188 | |
| 1189 | const std::string &dummyVS = |
| 1190 | "#version 300 es\n" |
| 1191 | "layout(location = 0) in vec2 vPosition;\n" |
| 1192 | "layout(location = 1) in float offsetX;\n" |
| 1193 | "void main()\n" |
| 1194 | "{\n" |
| 1195 | " gl_Position = vec4(vPosition, 0.0, 1.0);\n" |
| 1196 | "}\n"; |
| 1197 | |
| 1198 | const std::string &dummyFS = |
| 1199 | "#version 300 es\n" |
| 1200 | "precision mediump float;\n" |
| 1201 | "out vec4 col;\n" |
| 1202 | "void main()\n" |
| 1203 | "{\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1204 | " col = vec4(0,0,0,1);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1205 | "}\n"; |
| 1206 | |
| 1207 | ANGLE_GL_PROGRAM(dummyProgram, dummyVS, dummyFS); |
| 1208 | |
| 1209 | GLBuffer xOffsetVBO; |
| 1210 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1211 | const GLfloat xOffsetData[12] = {0.0f, 4.0f, 4.0f, 4.0f, 4.0f, 4.0f, |
| 1212 | 4.0f, 4.0f, 4.0f, 4.0f, 4.0f, 4.0f}; |
| 1213 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 12, xOffsetData, GL_STATIC_DRAW); |
| 1214 | |
| 1215 | GLBuffer vertexVBO; |
| 1216 | glBindBuffer(GL_ARRAY_BUFFER, vertexVBO); |
| 1217 | Vector2 kQuadVertices[6] = {Vector2(-1.f, -1.f), Vector2(1.f, -1.f), Vector2(1.f, 1.f), |
| 1218 | Vector2(-1.f, -1.f), Vector2(1.f, 1.f), Vector2(-1.f, 1.f)}; |
| 1219 | glBufferData(GL_ARRAY_BUFFER, sizeof(kQuadVertices), kQuadVertices, GL_STATIC_DRAW); |
| 1220 | |
| 1221 | GLVertexArray vao[2]; |
| 1222 | for (size_t i = 0u; i < 2u; ++i) |
| 1223 | { |
| 1224 | glBindVertexArray(vao[i]); |
| 1225 | |
| 1226 | glBindBuffer(GL_ARRAY_BUFFER, vertexVBO); |
| 1227 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, 0); |
| 1228 | glEnableVertexAttribArray(0); |
| 1229 | |
| 1230 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1231 | glVertexAttribPointer(1, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1232 | glEnableVertexAttribArray(1); |
| 1233 | } |
| 1234 | ASSERT_GL_NO_ERROR(); |
| 1235 | |
| 1236 | glViewport(0, 0, 1, 1); |
| 1237 | glScissor(0, 0, 1, 1); |
Martin Radev | eef80e4 | 2017-08-11 14:44:57 +0300 | [diff] [blame] | 1238 | glEnable(GL_SCISSOR_TEST); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1239 | glClearColor(0, 0, 0, 1); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1240 | |
| 1241 | // Clear the buffers, propagate divisor to the driver, bind the vao and keep it active. |
| 1242 | // It is necessary to call draw, so that the divisor is propagated and to guarantee that dirty |
| 1243 | // bits are cleared. |
| 1244 | glUseProgram(dummyProgram); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1245 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 1246 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1247 | glBindVertexArray(vao[0]); |
| 1248 | glVertexAttribDivisor(1, 0); |
| 1249 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| 1250 | glUseProgram(0); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1251 | ASSERT_GL_NO_ERROR(); |
| 1252 | |
| 1253 | // Check that vertexAttribDivisor uses the number of views to update the divisor. |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1254 | bindMemberDrawFramebuffer(); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1255 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1256 | glUseProgram(program); |
| 1257 | glVertexAttribDivisor(1, 1); |
| 1258 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1259 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 1260 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1261 | |
| 1262 | // Clear the buffers and propagate divisor to the driver. |
| 1263 | // We keep the vao active and propagate the divisor to guarantee that there are no unresolved |
| 1264 | // dirty bits when useProgram is called. |
| 1265 | glUseProgram(dummyProgram); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1266 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 1267 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1268 | glVertexAttribDivisor(1, 1); |
| 1269 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| 1270 | glUseProgram(0); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1271 | ASSERT_GL_NO_ERROR(); |
| 1272 | |
| 1273 | // Check that useProgram uses the number of views to update the divisor. |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1274 | bindMemberDrawFramebuffer(); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1275 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1276 | glUseProgram(program); |
| 1277 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1278 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 1279 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1280 | |
| 1281 | // We go through similar steps as before. |
| 1282 | glUseProgram(dummyProgram); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1283 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 1284 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1285 | glVertexAttribDivisor(1, 1); |
| 1286 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| 1287 | glUseProgram(0); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1288 | ASSERT_GL_NO_ERROR(); |
| 1289 | |
| 1290 | // Check that bindVertexArray uses the number of views to update the divisor. |
| 1291 | { |
| 1292 | // Call useProgram with vao[1] being active to guarantee that useProgram will adjust the |
| 1293 | // divisor for vao[1] only. |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1294 | bindMemberDrawFramebuffer(); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1295 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1296 | glBindVertexArray(vao[1]); |
| 1297 | glUseProgram(program); |
| 1298 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1299 | glBindVertexArray(0); |
| 1300 | ASSERT_GL_NO_ERROR(); |
| 1301 | } |
| 1302 | // Bind vao[0] after useProgram is called to ensure that bindVertexArray is the call which |
| 1303 | // adjusts the divisor. |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1304 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1305 | glBindVertexArray(vao[0]); |
| 1306 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1307 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 1308 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1309 | } |
| 1310 | |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1311 | // Test that no fragments pass the occlusion query for a multi-view vertex shader which always |
| 1312 | // transforms geometry to be outside of the clip region. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1313 | TEST_P(MultiviewOcclusionQueryTest, OcclusionQueryNothingVisible) |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1314 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 1315 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
| 1316 | ANGLE_SKIP_TEST_IF(!requestOcclusionQueryExtension()); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1317 | |
| 1318 | const std::string vsSource = |
| 1319 | "#version 300 es\n" |
| 1320 | "#extension GL_OVR_multiview : require\n" |
| 1321 | "layout(num_views = 2) in;\n" |
| 1322 | "in vec3 vPosition;\n" |
| 1323 | "void main()\n" |
| 1324 | "{\n" |
| 1325 | " gl_Position.x = 2.0;\n" |
| 1326 | " gl_Position.yzw = vec3(vPosition.yz, 1.);\n" |
| 1327 | "}\n"; |
| 1328 | |
| 1329 | const std::string fsSource = |
| 1330 | "#version 300 es\n" |
| 1331 | "#extension GL_OVR_multiview : require\n" |
| 1332 | "precision mediump float;\n" |
| 1333 | "out vec4 col;\n" |
| 1334 | "void main()\n" |
| 1335 | "{\n" |
| 1336 | " col = vec4(1,0,0,0);\n" |
| 1337 | "}\n"; |
| 1338 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1339 | updateFBOs(1, 1, 2); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1340 | |
| 1341 | GLuint result = drawAndRetrieveOcclusionQueryResult(program); |
| 1342 | ASSERT_GL_NO_ERROR(); |
| 1343 | EXPECT_GL_FALSE(result); |
| 1344 | } |
| 1345 | |
| 1346 | // Test that there are fragments passing the occlusion query if only view 0 can produce |
| 1347 | // output. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1348 | TEST_P(MultiviewOcclusionQueryTest, OcclusionQueryOnlyLeftVisible) |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1349 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 1350 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
| 1351 | ANGLE_SKIP_TEST_IF(!requestOcclusionQueryExtension()); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1352 | |
| 1353 | const std::string vsSource = |
| 1354 | "#version 300 es\n" |
| 1355 | "#extension GL_OVR_multiview : require\n" |
| 1356 | "layout(num_views = 2) in;\n" |
| 1357 | "in vec3 vPosition;\n" |
| 1358 | "void main()\n" |
| 1359 | "{\n" |
| 1360 | " gl_Position.x = gl_ViewID_OVR == 0u ? vPosition.x : 2.0;\n" |
| 1361 | " gl_Position.yzw = vec3(vPosition.yz, 1.);\n" |
| 1362 | "}\n"; |
| 1363 | |
| 1364 | const std::string fsSource = |
| 1365 | "#version 300 es\n" |
| 1366 | "#extension GL_OVR_multiview : require\n" |
| 1367 | "precision mediump float;\n" |
| 1368 | "out vec4 col;\n" |
| 1369 | "void main()\n" |
| 1370 | "{\n" |
| 1371 | " col = vec4(1,0,0,0);\n" |
| 1372 | "}\n"; |
| 1373 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1374 | updateFBOs(1, 1, 2); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1375 | |
| 1376 | GLuint result = drawAndRetrieveOcclusionQueryResult(program); |
| 1377 | ASSERT_GL_NO_ERROR(); |
| 1378 | EXPECT_GL_TRUE(result); |
| 1379 | } |
| 1380 | |
| 1381 | // Test that there are fragments passing the occlusion query if only view 1 can produce |
| 1382 | // output. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1383 | TEST_P(MultiviewOcclusionQueryTest, OcclusionQueryOnlyRightVisible) |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1384 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 1385 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
| 1386 | ANGLE_SKIP_TEST_IF(!requestOcclusionQueryExtension()); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1387 | |
| 1388 | const std::string vsSource = |
| 1389 | "#version 300 es\n" |
| 1390 | "#extension GL_OVR_multiview : require\n" |
| 1391 | "layout(num_views = 2) in;\n" |
| 1392 | "in vec3 vPosition;\n" |
| 1393 | "void main()\n" |
| 1394 | "{\n" |
| 1395 | " gl_Position.x = gl_ViewID_OVR == 1u ? vPosition.x : 2.0;\n" |
| 1396 | " gl_Position.yzw = vec3(vPosition.yz, 1.);\n" |
| 1397 | "}\n"; |
| 1398 | |
| 1399 | const std::string fsSource = |
| 1400 | "#version 300 es\n" |
| 1401 | "#extension GL_OVR_multiview : require\n" |
| 1402 | "precision mediump float;\n" |
| 1403 | "out vec4 col;\n" |
| 1404 | "void main()\n" |
| 1405 | "{\n" |
| 1406 | " col = vec4(1,0,0,0);\n" |
| 1407 | "}\n"; |
| 1408 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1409 | updateFBOs(1, 1, 2); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1410 | |
| 1411 | GLuint result = drawAndRetrieveOcclusionQueryResult(program); |
| 1412 | ASSERT_GL_NO_ERROR(); |
| 1413 | EXPECT_GL_TRUE(result); |
| 1414 | } |
| 1415 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1416 | // Test that a simple multi-view program which doesn't use gl_ViewID_OVR in neither VS nor FS |
| 1417 | // compiles and links without an error. |
| 1418 | TEST_P(MultiviewProgramGenerationTest, SimpleProgram) |
| 1419 | { |
| 1420 | if (!requestMultiviewExtension()) |
| 1421 | { |
| 1422 | return; |
| 1423 | } |
| 1424 | |
| 1425 | const std::string vsSource = |
| 1426 | "#version 300 es\n" |
| 1427 | "#extension GL_OVR_multiview : require\n" |
| 1428 | "layout(num_views = 2) in;\n" |
| 1429 | "void main()\n" |
| 1430 | "{\n" |
| 1431 | "}\n"; |
| 1432 | |
| 1433 | const std::string fsSource = |
| 1434 | "#version 300 es\n" |
| 1435 | "#extension GL_OVR_multiview : require\n" |
| 1436 | "precision mediump float;\n" |
| 1437 | "void main()\n" |
| 1438 | "{\n" |
| 1439 | "}\n"; |
| 1440 | |
| 1441 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1442 | glUseProgram(program); |
| 1443 | |
| 1444 | EXPECT_GL_NO_ERROR(); |
| 1445 | } |
| 1446 | |
| 1447 | // Test that a simple multi-view program which uses gl_ViewID_OVR only in VS compiles and links |
| 1448 | // without an error. |
| 1449 | TEST_P(MultiviewProgramGenerationTest, UseViewIDInVertexShader) |
| 1450 | { |
| 1451 | if (!requestMultiviewExtension()) |
| 1452 | { |
| 1453 | return; |
| 1454 | } |
| 1455 | |
| 1456 | const std::string vsSource = |
| 1457 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1458 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1459 | "layout(num_views = 2) in;\n" |
| 1460 | "void main()\n" |
| 1461 | "{\n" |
| 1462 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1463 | " gl_Position = vec4(1,0,0,1);\n" |
| 1464 | " } else {\n" |
| 1465 | " gl_Position = vec4(-1,0,0,1);\n" |
| 1466 | " }\n" |
| 1467 | "}\n"; |
| 1468 | |
| 1469 | const std::string fsSource = |
| 1470 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1471 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1472 | "precision mediump float;\n" |
| 1473 | "void main()\n" |
| 1474 | "{\n" |
| 1475 | "}\n"; |
| 1476 | |
| 1477 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1478 | glUseProgram(program); |
| 1479 | |
| 1480 | EXPECT_GL_NO_ERROR(); |
| 1481 | } |
| 1482 | |
| 1483 | // Test that a simple multi-view program which uses gl_ViewID_OVR only in FS compiles and links |
| 1484 | // without an error. |
| 1485 | TEST_P(MultiviewProgramGenerationTest, UseViewIDInFragmentShader) |
| 1486 | { |
| 1487 | if (!requestMultiviewExtension()) |
| 1488 | { |
| 1489 | return; |
| 1490 | } |
| 1491 | |
| 1492 | const std::string vsSource = |
| 1493 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1494 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1495 | "layout(num_views = 2) in;\n" |
| 1496 | "void main()\n" |
| 1497 | "{\n" |
| 1498 | "}\n"; |
| 1499 | |
| 1500 | const std::string fsSource = |
| 1501 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1502 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1503 | "precision mediump float;\n" |
| 1504 | "out vec4 col;\n" |
| 1505 | "void main()\n" |
| 1506 | "{\n" |
| 1507 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1508 | " col = vec4(1,0,0,1);\n" |
| 1509 | " } else {\n" |
| 1510 | " col = vec4(-1,0,0,1);\n" |
| 1511 | " }\n" |
| 1512 | "}\n"; |
| 1513 | |
| 1514 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1515 | glUseProgram(program); |
| 1516 | |
| 1517 | EXPECT_GL_NO_ERROR(); |
| 1518 | } |
| 1519 | |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1520 | // The test checks that GL_POINTS is correctly rendered. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1521 | TEST_P(MultiviewRenderPrimitiveTest, Points) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1522 | { |
| 1523 | if (!requestMultiviewExtension()) |
| 1524 | { |
| 1525 | return; |
| 1526 | } |
| 1527 | |
Geoff Lang | 2585816 | 2017-11-06 11:25:58 -0500 | [diff] [blame] | 1528 | // Test failing on P400 graphics card (anglebug.com/2228) |
| 1529 | ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D11() && IsNVIDIA()); |
| 1530 | |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1531 | const std::string vsSource = |
| 1532 | "#version 300 es\n" |
| 1533 | "#extension GL_OVR_multiview : require\n" |
| 1534 | "layout(num_views = 2) in;\n" |
| 1535 | "layout(location=0) in vec2 vPosition;\n" |
| 1536 | "void main()\n" |
| 1537 | "{\n" |
| 1538 | " gl_PointSize = 1.0;\n" |
| 1539 | " gl_Position = vec4(vPosition.xy, 0.0, 1.0);\n" |
| 1540 | "}\n"; |
| 1541 | |
| 1542 | const std::string fsSource = |
| 1543 | "#version 300 es\n" |
| 1544 | "#extension GL_OVR_multiview : require\n" |
| 1545 | "precision mediump float;\n" |
| 1546 | "out vec4 col;\n" |
| 1547 | "void main()\n" |
| 1548 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1549 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1550 | "}\n"; |
| 1551 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1552 | glUseProgram(program); |
| 1553 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1554 | const int kViewWidth = 4; |
| 1555 | const int kViewHeight = 2; |
| 1556 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1557 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1558 | |
| 1559 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(3, 1)}; |
| 1560 | std::vector<Vector2> vertexDataInClipSpace = |
| 1561 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 2); |
| 1562 | setupGeometry(vertexDataInClipSpace); |
| 1563 | |
| 1564 | glDrawArrays(GL_POINTS, 0, 2); |
| 1565 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1566 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1567 | {{255, 0, 0, 0}, {0, 0, 0, 255}}, {{255, 0, 0, 0}, {0, 0, 0, 255}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1568 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1569 | } |
| 1570 | |
| 1571 | // The test checks that GL_LINES is correctly rendered. |
| 1572 | // The behavior of this test is not guaranteed by the spec: |
| 1573 | // OpenGL ES 3.0.5 (November 3, 2016), Section 3.5.1 Basic Line Segment Rasterization: |
| 1574 | // "The coordinates of a fragment produced by the algorithm may not deviate by more than one unit in |
| 1575 | // either x or y window coordinates from a corresponding fragment produced by the diamond-exit |
| 1576 | // rule." |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1577 | TEST_P(MultiviewRenderPrimitiveTest, Lines) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1578 | { |
| 1579 | if (!requestMultiviewExtension()) |
| 1580 | { |
| 1581 | return; |
| 1582 | } |
| 1583 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1584 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1585 | ASSERT_NE(program, 0u); |
| 1586 | glUseProgram(program); |
| 1587 | ASSERT_GL_NO_ERROR(); |
| 1588 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1589 | const int kViewWidth = 4; |
| 1590 | const int kViewHeight = 2; |
| 1591 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1592 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1593 | |
| 1594 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(4, 0)}; |
| 1595 | std::vector<Vector2> vertexDataInClipSpace = |
| 1596 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 2); |
| 1597 | setupGeometry(vertexDataInClipSpace); |
| 1598 | |
| 1599 | glDrawArrays(GL_LINES, 0, 2); |
| 1600 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1601 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1602 | {{255, 255, 255, 255}, {0, 0, 0, 0}}, {{255, 255, 255, 255}, {0, 0, 0, 0}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1603 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1604 | |
| 1605 | glDeleteProgram(program); |
| 1606 | } |
| 1607 | |
| 1608 | // The test checks that GL_LINE_STRIP is correctly rendered. |
| 1609 | // The behavior of this test is not guaranteed by the spec: |
| 1610 | // OpenGL ES 3.0.5 (November 3, 2016), Section 3.5.1 Basic Line Segment Rasterization: |
| 1611 | // "The coordinates of a fragment produced by the algorithm may not deviate by more than one unit in |
| 1612 | // either x or y window coordinates from a corresponding fragment produced by the diamond-exit |
| 1613 | // rule." |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1614 | TEST_P(MultiviewRenderPrimitiveTest, LineStrip) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1615 | { |
| 1616 | if (!requestMultiviewExtension()) |
| 1617 | { |
| 1618 | return; |
| 1619 | } |
| 1620 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1621 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1622 | ASSERT_NE(program, 0u); |
| 1623 | glUseProgram(program); |
| 1624 | ASSERT_GL_NO_ERROR(); |
| 1625 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1626 | const int kViewWidth = 4; |
| 1627 | const int kViewHeight = 2; |
| 1628 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1629 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1630 | |
| 1631 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(3, 0), Vector2I(3, 2)}; |
| 1632 | std::vector<Vector2> vertexDataInClipSpace = |
| 1633 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 2); |
| 1634 | setupGeometry(vertexDataInClipSpace); |
| 1635 | |
| 1636 | glDrawArrays(GL_LINE_STRIP, 0, 3); |
| 1637 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1638 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1639 | {{255, 255, 255, 255}, {0, 0, 0, 255}}, {{255, 255, 255, 255}, {0, 0, 0, 255}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1640 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1641 | |
| 1642 | glDeleteProgram(program); |
| 1643 | } |
| 1644 | |
| 1645 | // The test checks that GL_LINE_LOOP is correctly rendered. |
| 1646 | // The behavior of this test is not guaranteed by the spec: |
| 1647 | // OpenGL ES 3.0.5 (November 3, 2016), Section 3.5.1 Basic Line Segment Rasterization: |
| 1648 | // "The coordinates of a fragment produced by the algorithm may not deviate by more than one unit in |
| 1649 | // either x or y window coordinates from a corresponding fragment produced by the diamond-exit |
| 1650 | // rule." |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1651 | TEST_P(MultiviewRenderPrimitiveTest, LineLoop) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1652 | { |
| 1653 | if (!requestMultiviewExtension()) |
| 1654 | { |
| 1655 | return; |
| 1656 | } |
| 1657 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1658 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1659 | ASSERT_NE(program, 0u); |
| 1660 | glUseProgram(program); |
| 1661 | ASSERT_GL_NO_ERROR(); |
| 1662 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1663 | const int kViewWidth = 4; |
| 1664 | const int kViewHeight = 4; |
| 1665 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1666 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1667 | |
| 1668 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(3, 0), Vector2I(3, 3), |
| 1669 | Vector2I(0, 3)}; |
| 1670 | std::vector<Vector2> vertexDataInClipSpace = |
| 1671 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 4); |
| 1672 | setupGeometry(vertexDataInClipSpace); |
| 1673 | |
| 1674 | glDrawArrays(GL_LINE_LOOP, 0, 4); |
| 1675 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1676 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1677 | {{255, 255, 255, 255}, {255, 0, 0, 255}, {255, 0, 0, 255}, {255, 255, 255, 255}}, |
| 1678 | {{255, 255, 255, 255}, {255, 0, 0, 255}, {255, 0, 0, 255}, {255, 255, 255, 255}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1679 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1680 | |
| 1681 | glDeleteProgram(program); |
| 1682 | } |
| 1683 | |
| 1684 | // The test checks that GL_TRIANGLE_STRIP is correctly rendered. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1685 | TEST_P(MultiviewRenderPrimitiveTest, TriangleStrip) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1686 | { |
| 1687 | if (!requestMultiviewExtension()) |
| 1688 | { |
| 1689 | return; |
| 1690 | } |
| 1691 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1692 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1693 | ASSERT_NE(program, 0u); |
| 1694 | glUseProgram(program); |
| 1695 | ASSERT_GL_NO_ERROR(); |
| 1696 | |
| 1697 | std::vector<Vector2> vertexDataInClipSpace = {Vector2(1.0f, 0.0f), Vector2(0.0f, 0.0f), |
| 1698 | Vector2(1.0f, 1.0f), Vector2(0.0f, 1.0f)}; |
| 1699 | setupGeometry(vertexDataInClipSpace); |
| 1700 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1701 | const int kViewWidth = 2; |
| 1702 | const int kViewHeight = 2; |
| 1703 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1704 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1705 | |
| 1706 | glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); |
| 1707 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1708 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
| 1709 | {{0, 0}, {0, 255}}, {{0, 0}, {0, 255}}}; |
| 1710 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1711 | |
| 1712 | glDeleteProgram(program); |
| 1713 | } |
| 1714 | |
| 1715 | // The test checks that GL_TRIANGLE_FAN is correctly rendered. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1716 | TEST_P(MultiviewRenderPrimitiveTest, TriangleFan) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1717 | { |
| 1718 | if (!requestMultiviewExtension()) |
| 1719 | { |
| 1720 | return; |
| 1721 | } |
| 1722 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1723 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1724 | ASSERT_NE(program, 0u); |
| 1725 | glUseProgram(program); |
| 1726 | ASSERT_GL_NO_ERROR(); |
| 1727 | |
| 1728 | std::vector<Vector2> vertexDataInClipSpace = {Vector2(0.0f, 0.0f), Vector2(0.0f, 1.0f), |
| 1729 | Vector2(1.0f, 1.0f), Vector2(1.0f, 0.0f)}; |
| 1730 | setupGeometry(vertexDataInClipSpace); |
| 1731 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1732 | const int kViewWidth = 2; |
| 1733 | const int kViewHeight = 2; |
| 1734 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1735 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1736 | |
| 1737 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
| 1738 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1739 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
| 1740 | {{0, 0}, {0, 255}}, {{0, 0}, {0, 255}}}; |
| 1741 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1742 | |
| 1743 | glDeleteProgram(program); |
| 1744 | } |
| 1745 | |
| 1746 | // Test that rendering enlarged points and lines does not leak fragments outside of the views' |
| 1747 | // bounds. The test does not rely on the actual line width being greater than 1.0. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1748 | TEST_P(MultiviewSideBySideRenderTest, NoLeakingFragments) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1749 | { |
Luc Ferron | af7dc01 | 2018-06-26 07:56:49 -0400 | [diff] [blame] | 1750 | // TODO(oetuaho): Diagnose and fix http://anglebug.com/2687 |
| 1751 | ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D11()); |
| 1752 | |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1753 | if (!requestMultiviewExtension()) |
| 1754 | { |
| 1755 | return; |
| 1756 | } |
| 1757 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1758 | updateFBOs(2, 1, 2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1759 | |
| 1760 | GLint viewportOffsets[4] = {1, 0, 3, 0}; |
| 1761 | glFramebufferTextureMultiviewSideBySideANGLE(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 1762 | mColorTexture, 0, 2, &viewportOffsets[0]); |
| 1763 | glFramebufferTextureMultiviewSideBySideANGLE(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
| 1764 | mDepthTexture, 0, 2, &viewportOffsets[0]); |
| 1765 | |
| 1766 | glViewport(0, 0, 1, 1); |
| 1767 | glScissor(0, 0, 1, 1); |
| 1768 | glEnable(GL_SCISSOR_TEST); |
| 1769 | |
| 1770 | const std::string vsSource = |
| 1771 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1772 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1773 | "layout(num_views = 2) in;\n" |
| 1774 | "layout(location=0) in vec2 vPosition;\n" |
| 1775 | "void main()\n" |
| 1776 | "{\n" |
| 1777 | " gl_PointSize = 10.0;\n" |
| 1778 | " gl_Position = vec4(vPosition.xy, 0.0, 1.0);\n" |
| 1779 | "}\n"; |
| 1780 | |
| 1781 | const std::string fsSource = |
| 1782 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1783 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1784 | "precision mediump float;\n" |
| 1785 | "out vec4 col;\n" |
| 1786 | "void main()\n" |
| 1787 | "{\n" |
| 1788 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1789 | " col = vec4(1,0,0,1);\n" |
| 1790 | " } else {\n" |
| 1791 | " col = vec4(0,1,0,1);\n" |
| 1792 | " }\n" |
| 1793 | "}\n"; |
| 1794 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1795 | glUseProgram(program); |
| 1796 | |
| 1797 | const std::vector<Vector2I> &windowCoordinates = {Vector2I(0, 0), Vector2I(2, 0)}; |
| 1798 | const std::vector<Vector2> &vertexDataInClipSpace = |
| 1799 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 1, 1); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1800 | |
| 1801 | GLBuffer vbo; |
| 1802 | glBindBuffer(GL_ARRAY_BUFFER, vbo); |
| 1803 | glBufferData(GL_ARRAY_BUFFER, vertexDataInClipSpace.size() * sizeof(Vector2), |
| 1804 | vertexDataInClipSpace.data(), GL_STATIC_DRAW); |
| 1805 | glEnableVertexAttribArray(0); |
Luc Ferron | adcf0ae | 2018-01-24 08:27:37 -0500 | [diff] [blame] | 1806 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, nullptr); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1807 | |
| 1808 | // Test rendering points. |
| 1809 | { |
| 1810 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 1811 | glDrawArrays(GL_POINTS, 0, 2); |
| 1812 | EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); |
| 1813 | EXPECT_PIXEL_COLOR_EQ(1, 0, GLColor::red); |
| 1814 | EXPECT_PIXEL_COLOR_EQ(2, 0, GLColor::black); |
| 1815 | EXPECT_PIXEL_COLOR_EQ(3, 0, GLColor::green); |
| 1816 | } |
| 1817 | |
| 1818 | // Test rendering lines. |
| 1819 | { |
| 1820 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 1821 | glLineWidth(10.f); |
| 1822 | glDrawArrays(GL_LINES, 0, 2); |
| 1823 | EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); |
| 1824 | EXPECT_PIXEL_COLOR_EQ(1, 0, GLColor::red); |
| 1825 | EXPECT_PIXEL_COLOR_EQ(2, 0, GLColor::black); |
| 1826 | EXPECT_PIXEL_COLOR_EQ(3, 0, GLColor::green); |
| 1827 | } |
| 1828 | } |
| 1829 | |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1830 | // Verify that re-linking a program adjusts the attribute divisor. |
| 1831 | // The test uses instacing to draw for each view a strips of two red quads and two blue quads next |
| 1832 | // to each other. The quads' position and color depend on the corresponding attribute divisors. |
| 1833 | TEST_P(MultiviewRenderTest, ProgramRelinkUpdatesAttribDivisor) |
| 1834 | { |
| 1835 | if (!requestMultiviewExtension()) |
| 1836 | { |
| 1837 | return; |
| 1838 | } |
| 1839 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 1840 | // Looks like an incorrect D3D debug layer message is generated on Windows / AMD. |
| 1841 | // May be specific to Windows 7 / Windows Server 2008. http://anglebug.com/2778 |
| 1842 | ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D11() && IsAMD()); |
| 1843 | |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1844 | const int kViewWidth = 4; |
| 1845 | const int kViewHeight = 1; |
| 1846 | const int kNumViews = 2; |
| 1847 | |
| 1848 | const std::string &fsSource = |
| 1849 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1850 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1851 | "precision mediump float;\n" |
| 1852 | "in vec4 oColor;\n" |
| 1853 | "out vec4 col;\n" |
| 1854 | "void main()\n" |
| 1855 | "{\n" |
| 1856 | " col = oColor;\n" |
| 1857 | "}\n"; |
| 1858 | |
| 1859 | auto generateVertexShaderSource = [](int numViews) -> std::string { |
| 1860 | std::string source = |
| 1861 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1862 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1863 | "layout(num_views = " + |
| 1864 | ToString(numViews) + |
| 1865 | ") in;\n" |
| 1866 | "in vec3 vPosition;\n" |
| 1867 | "in float vOffsetX;\n" |
| 1868 | "in vec4 vColor;\n" |
| 1869 | "out vec4 oColor;\n" |
| 1870 | "void main()\n" |
| 1871 | "{\n" |
| 1872 | " vec4 p = vec4(vPosition, 1.);\n" |
| 1873 | " p.x = p.x * 0.25 - 0.75 + vOffsetX;\n" |
| 1874 | " oColor = vColor;\n" |
| 1875 | " gl_Position = p;\n" |
| 1876 | "}\n"; |
| 1877 | return source; |
| 1878 | }; |
| 1879 | |
| 1880 | std::string vsSource = generateVertexShaderSource(kNumViews); |
| 1881 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1882 | glUseProgram(program); |
| 1883 | |
| 1884 | GLint positionLoc; |
| 1885 | GLBuffer xOffsetVBO; |
| 1886 | GLint xOffsetLoc; |
| 1887 | GLBuffer colorVBO; |
| 1888 | GLint colorLoc; |
| 1889 | |
| 1890 | { |
| 1891 | // Initialize buffers and setup attributes. |
| 1892 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1893 | const GLfloat kXOffsetData[4] = {0.0f, 0.5f, 1.0f, 1.5f}; |
| 1894 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 4, kXOffsetData, GL_STATIC_DRAW); |
| 1895 | xOffsetLoc = glGetAttribLocation(program, "vOffsetX"); |
| 1896 | glVertexAttribPointer(xOffsetLoc, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1897 | glVertexAttribDivisor(xOffsetLoc, 1); |
| 1898 | glEnableVertexAttribArray(xOffsetLoc); |
| 1899 | |
| 1900 | glBindBuffer(GL_ARRAY_BUFFER, colorVBO); |
| 1901 | const GLColor kColors[2] = {GLColor::red, GLColor::blue}; |
| 1902 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLColor) * 2, kColors, GL_STATIC_DRAW); |
| 1903 | colorLoc = glGetAttribLocation(program, "vColor"); |
| 1904 | glVertexAttribDivisor(colorLoc, 2); |
| 1905 | glVertexAttribPointer(colorLoc, 4, GL_UNSIGNED_BYTE, GL_FALSE, 0, 0); |
| 1906 | glEnableVertexAttribArray(colorLoc); |
| 1907 | |
| 1908 | positionLoc = glGetAttribLocation(program, "vPosition"); |
| 1909 | } |
| 1910 | |
| 1911 | { |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1912 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1913 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1914 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 4u); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1915 | ASSERT_GL_NO_ERROR(); |
| 1916 | |
| 1917 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 1918 | EXPECT_EQ(GLColor::red, GetViewColor(1, 0, 0)); |
| 1919 | EXPECT_EQ(GLColor::blue, GetViewColor(2, 0, 0)); |
| 1920 | EXPECT_EQ(GLColor::blue, GetViewColor(3, 0, 0)); |
| 1921 | } |
| 1922 | |
| 1923 | { |
| 1924 | const int kNewNumViews = 3; |
| 1925 | vsSource = generateVertexShaderSource(kNewNumViews); |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1926 | updateFBOs(kViewWidth, kViewHeight, kNewNumViews); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1927 | |
| 1928 | GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); |
| 1929 | ASSERT_NE(0u, vs); |
| 1930 | GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); |
| 1931 | ASSERT_NE(0u, fs); |
| 1932 | |
| 1933 | GLint numAttachedShaders = 0; |
| 1934 | glGetProgramiv(program, GL_ATTACHED_SHADERS, &numAttachedShaders); |
| 1935 | |
| 1936 | GLuint attachedShaders[2] = {0u}; |
| 1937 | glGetAttachedShaders(program, numAttachedShaders, nullptr, attachedShaders); |
| 1938 | for (int i = 0; i < 2; ++i) |
| 1939 | { |
| 1940 | glDetachShader(program, attachedShaders[i]); |
| 1941 | } |
| 1942 | |
| 1943 | glAttachShader(program, vs); |
| 1944 | glDeleteShader(vs); |
| 1945 | |
| 1946 | glAttachShader(program, fs); |
| 1947 | glDeleteShader(fs); |
| 1948 | |
| 1949 | glBindAttribLocation(program, positionLoc, "vPosition"); |
| 1950 | glBindAttribLocation(program, xOffsetLoc, "vOffsetX"); |
| 1951 | glBindAttribLocation(program, colorLoc, "vColor"); |
| 1952 | |
| 1953 | glLinkProgram(program); |
| 1954 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1955 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 4u); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1956 | ASSERT_GL_NO_ERROR(); |
| 1957 | |
| 1958 | for (int i = 0; i < kNewNumViews; ++i) |
| 1959 | { |
| 1960 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, i)); |
| 1961 | EXPECT_EQ(GLColor::red, GetViewColor(1, 0, i)); |
| 1962 | EXPECT_EQ(GLColor::blue, GetViewColor(2, 0, i)); |
| 1963 | EXPECT_EQ(GLColor::blue, GetViewColor(3, 0, i)); |
| 1964 | } |
| 1965 | } |
| 1966 | } |
| 1967 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1968 | // Test that useProgram applies the number of views in computing the final value of the attribute |
| 1969 | // divisor. |
| 1970 | TEST_P(MultiviewRenderTest, DivisorUpdatedOnProgramChange) |
| 1971 | { |
| 1972 | if (!requestMultiviewExtension()) |
| 1973 | { |
| 1974 | return; |
| 1975 | } |
| 1976 | |
Geoff Lang | 2585816 | 2017-11-06 11:25:58 -0500 | [diff] [blame] | 1977 | // Test failing on P400 graphics card (anglebug.com/2228) |
| 1978 | ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D11() && IsNVIDIA()); |
| 1979 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 1980 | // Looks like an incorrect D3D debug layer message is generated on Windows / AMD. |
| 1981 | // May be specific to Windows 7 / Windows Server 2008. http://anglebug.com/2778 |
| 1982 | ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D11() && IsAMD()); |
| 1983 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1984 | GLVertexArray vao; |
| 1985 | glBindVertexArray(vao); |
| 1986 | GLBuffer vbo; |
| 1987 | glBindBuffer(GL_ARRAY_BUFFER, vbo); |
| 1988 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(1, 0), Vector2I(2, 0), |
| 1989 | Vector2I(3, 0)}; |
| 1990 | std::vector<Vector2> vertexDataInClipSpace = |
| 1991 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 1); |
| 1992 | // Fill with x positions so that the resulting clip space coordinate fails the clip test. |
| 1993 | glBufferData(GL_ARRAY_BUFFER, sizeof(Vector2) * vertexDataInClipSpace.size(), |
| 1994 | vertexDataInClipSpace.data(), GL_STATIC_DRAW); |
| 1995 | glEnableVertexAttribArray(0); |
| 1996 | glVertexAttribPointer(0, 2, GL_FLOAT, 0, 0, nullptr); |
| 1997 | glVertexAttribDivisor(0, 1); |
| 1998 | ASSERT_GL_NO_ERROR(); |
| 1999 | |
| 2000 | // Create a program and fbo with N views and draw N instances of a point horizontally. |
| 2001 | for (int numViews = 2; numViews <= 4; ++numViews) |
| 2002 | { |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2003 | updateFBOs(4, 1, numViews); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2004 | ASSERT_GL_NO_ERROR(); |
| 2005 | |
| 2006 | GLuint program = CreateSimplePassthroughProgram(numViews); |
| 2007 | ASSERT_NE(program, 0u); |
| 2008 | glUseProgram(program); |
| 2009 | ASSERT_GL_NO_ERROR(); |
| 2010 | |
| 2011 | glDrawArraysInstanced(GL_POINTS, 0, 1, numViews); |
| 2012 | |
| 2013 | for (int view = 0; view < numViews; ++view) |
| 2014 | { |
| 2015 | for (int j = 0; j < numViews; ++j) |
| 2016 | { |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2017 | EXPECT_EQ(GLColor::green, GetViewColor(j, 0, view)); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2018 | } |
| 2019 | for (int j = numViews; j < 4; ++j) |
| 2020 | { |
| 2021 | EXPECT_EQ(GLColor::black, GetViewColor(j, 0, view)); |
| 2022 | } |
| 2023 | } |
| 2024 | |
| 2025 | glDeleteProgram(program); |
| 2026 | } |
| 2027 | } |
| 2028 | |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2029 | // The test checks that gl_ViewID_OVR is correctly propagated to the fragment shader. |
| 2030 | TEST_P(MultiviewRenderTest, SelectColorBasedOnViewIDOVR) |
| 2031 | { |
| 2032 | if (!requestMultiviewExtension()) |
| 2033 | { |
| 2034 | return; |
| 2035 | } |
| 2036 | |
| 2037 | const std::string vsSource = |
| 2038 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 2039 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2040 | "layout(num_views = 3) in;\n" |
| 2041 | "in vec3 vPosition;\n" |
| 2042 | "void main()\n" |
| 2043 | "{\n" |
| 2044 | " gl_Position = vec4(vPosition, 1.);\n" |
| 2045 | "}\n"; |
| 2046 | |
| 2047 | const std::string fsSource = |
| 2048 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 2049 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2050 | "precision mediump float;\n" |
| 2051 | "out vec4 col;\n" |
| 2052 | "void main()\n" |
| 2053 | "{\n" |
| 2054 | " if (gl_ViewID_OVR == 0u) {\n" |
| 2055 | " col = vec4(1,0,0,1);\n" |
| 2056 | " } else if (gl_ViewID_OVR == 1u) {\n" |
| 2057 | " col = vec4(0,1,0,1);\n" |
| 2058 | " } else if (gl_ViewID_OVR == 2u) {\n" |
| 2059 | " col = vec4(0,0,1,1);\n" |
| 2060 | " } else {\n" |
| 2061 | " col = vec4(0,0,0,0);\n" |
| 2062 | " }\n" |
| 2063 | "}\n"; |
| 2064 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2065 | updateFBOs(1, 1, 3); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2066 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2067 | |
| 2068 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 2069 | ASSERT_GL_NO_ERROR(); |
| 2070 | |
| 2071 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 2072 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
| 2073 | EXPECT_EQ(GLColor::blue, GetViewColor(0, 0, 2)); |
| 2074 | } |
| 2075 | |
| 2076 | // The test checks that the inactive layers of a 2D texture array are not written to by a |
| 2077 | // multi-view program. |
| 2078 | TEST_P(MultiviewLayeredRenderTest, RenderToSubrageOfLayers) |
| 2079 | { |
| 2080 | if (!requestMultiviewExtension()) |
| 2081 | { |
| 2082 | return; |
| 2083 | } |
| 2084 | |
| 2085 | const std::string vsSource = |
| 2086 | "#version 300 es\n" |
| 2087 | "#extension GL_OVR_multiview : require\n" |
| 2088 | "layout(num_views = 2) in;\n" |
| 2089 | "in vec3 vPosition;\n" |
| 2090 | "void main()\n" |
| 2091 | "{\n" |
| 2092 | " gl_Position = vec4(vPosition, 1.);\n" |
| 2093 | "}\n"; |
| 2094 | |
| 2095 | const std::string fsSource = |
| 2096 | "#version 300 es\n" |
| 2097 | "#extension GL_OVR_multiview : require\n" |
| 2098 | "precision mediump float;\n" |
| 2099 | "out vec4 col;\n" |
| 2100 | "void main()\n" |
| 2101 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2102 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2103 | "}\n"; |
| 2104 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2105 | updateFBOs(1, 1, 2, 4, 1); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2106 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2107 | |
| 2108 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 2109 | ASSERT_GL_NO_ERROR(); |
| 2110 | |
| 2111 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(0, 0, 0)); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2112 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
| 2113 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 2)); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2114 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(0, 0, 3)); |
| 2115 | } |
| 2116 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2117 | // The D3D11 renderer uses a GS whenever the varyings are flat interpolated which can cause |
| 2118 | // potential bugs if the view is selected in the VS. The test contains a program in which the |
| 2119 | // gl_InstanceID is passed as a flat varying to the fragment shader where it is used to discard the |
| 2120 | // fragment if its value is negative. The gl_InstanceID should never be negative and that branch is |
| 2121 | // never taken. One quad is drawn and the color is selected based on the ViewID - red for view 0 and |
| 2122 | // green for view 1. |
| 2123 | TEST_P(MultiviewRenderTest, FlatInterpolation) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2124 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2125 | if (!requestMultiviewExtension()) |
| 2126 | { |
| 2127 | return; |
| 2128 | } |
| 2129 | |
| 2130 | const std::string vsSource = |
| 2131 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 2132 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2133 | "layout(num_views = 2) in;\n" |
| 2134 | "in vec3 vPosition;\n" |
| 2135 | "flat out int oInstanceID;\n" |
| 2136 | "void main()\n" |
| 2137 | "{\n" |
| 2138 | " gl_Position = vec4(vPosition, 1.);\n" |
| 2139 | " oInstanceID = gl_InstanceID;\n" |
| 2140 | "}\n"; |
| 2141 | |
| 2142 | const std::string fsSource = |
| 2143 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 2144 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2145 | "precision mediump float;\n" |
| 2146 | "flat in int oInstanceID;\n" |
| 2147 | "out vec4 col;\n" |
| 2148 | "void main()\n" |
| 2149 | "{\n" |
| 2150 | " if (oInstanceID < 0) {\n" |
| 2151 | " discard;\n" |
| 2152 | " }\n" |
| 2153 | " if (gl_ViewID_OVR == 0u) {\n" |
| 2154 | " col = vec4(1,0,0,1);\n" |
| 2155 | " } else {\n" |
| 2156 | " col = vec4(0,1,0,1);\n" |
| 2157 | " }\n" |
| 2158 | "}\n"; |
| 2159 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2160 | updateFBOs(1, 1, 2); |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2161 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 2162 | |
| 2163 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 2164 | ASSERT_GL_NO_ERROR(); |
| 2165 | |
| 2166 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 2167 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2168 | } |
| 2169 | |
Olli Etuaho | 604d873 | 2018-07-20 11:02:43 +0300 | [diff] [blame] | 2170 | // This test assigns gl_ViewID_OVR to a flat int varying and then sets the color based on that |
| 2171 | // varying in the fragment shader. |
| 2172 | TEST_P(MultiviewRenderTest, FlatInterpolation2) |
| 2173 | { |
| 2174 | if (!requestMultiviewExtension()) |
| 2175 | { |
| 2176 | return; |
| 2177 | } |
| 2178 | |
| 2179 | const std::string vsSource = |
| 2180 | "#version 300 es\n" |
| 2181 | "#extension GL_OVR_multiview : require\n" |
| 2182 | "layout(num_views = 2) in;\n" |
| 2183 | "in vec3 vPosition;\n" |
| 2184 | "flat out int flatVarying;\n" |
| 2185 | "void main()\n" |
| 2186 | "{\n" |
| 2187 | " gl_Position = vec4(vPosition, 1.);\n" |
| 2188 | " flatVarying = int(gl_ViewID_OVR);\n" |
| 2189 | "}\n"; |
| 2190 | |
| 2191 | const std::string fsSource = |
| 2192 | "#version 300 es\n" |
| 2193 | "#extension GL_OVR_multiview : require\n" |
| 2194 | "precision mediump float;\n" |
| 2195 | "flat in int flatVarying;\n" |
| 2196 | "out vec4 col;\n" |
| 2197 | "void main()\n" |
| 2198 | "{\n" |
| 2199 | " if (flatVarying == 0) {\n" |
| 2200 | " col = vec4(1,0,0,1);\n" |
| 2201 | " } else {\n" |
| 2202 | " col = vec4(0,1,0,1);\n" |
| 2203 | " }\n" |
| 2204 | "}\n"; |
| 2205 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2206 | updateFBOs(1, 1, 2); |
Olli Etuaho | 604d873 | 2018-07-20 11:02:43 +0300 | [diff] [blame] | 2207 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 2208 | |
| 2209 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 2210 | ASSERT_GL_NO_ERROR(); |
| 2211 | |
| 2212 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 2213 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
| 2214 | } |
| 2215 | |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2216 | // The test is added to cover a bug which resulted in the viewport/scissor and viewport offsets not |
| 2217 | // being correctly applied. |
| 2218 | TEST_P(MultiviewSideBySideRenderTest, ViewportOffsetsAppliedBugCoverage) |
| 2219 | { |
| 2220 | if (!requestMultiviewExtension()) |
| 2221 | { |
| 2222 | return; |
| 2223 | } |
| 2224 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2225 | updateFBOs(1, 1, 2); |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2226 | |
| 2227 | // Create multiview program. |
| 2228 | const std::string &vs = |
| 2229 | "#version 300 es\n" |
| 2230 | "#extension GL_OVR_multiview : require\n" |
| 2231 | "layout(num_views = 2) in;\n" |
| 2232 | "layout(location = 0) in vec3 vPosition;\n" |
| 2233 | "void main()\n" |
| 2234 | "{\n" |
| 2235 | " gl_Position = vec4(vPosition, 1.0);\n" |
| 2236 | "}\n"; |
| 2237 | |
| 2238 | const std::string &fs = |
| 2239 | "#version 300 es\n" |
| 2240 | "#extension GL_OVR_multiview : require\n" |
| 2241 | "precision mediump float;\n" |
| 2242 | "out vec4 col;\n" |
| 2243 | "void main()\n" |
| 2244 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2245 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2246 | "}\n"; |
| 2247 | |
| 2248 | ANGLE_GL_PROGRAM(program, vs, fs); |
| 2249 | |
| 2250 | glViewport(0, 0, 1, 1); |
| 2251 | glScissor(0, 0, 1, 1); |
| 2252 | glEnable(GL_SCISSOR_TEST); |
| 2253 | glClearColor(0, 0, 0, 1); |
| 2254 | |
| 2255 | // Bind the default FBO and make sure that the state is synchronized. |
| 2256 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 2257 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 2258 | ASSERT_GL_NO_ERROR(); |
| 2259 | |
| 2260 | // Draw and check that both views are rendered to. |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2261 | bindMemberDrawFramebuffer(); |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2262 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2263 | |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2264 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2265 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 2266 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2267 | } |
| 2268 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2269 | MultiviewRenderTestParams SideBySideVertexShaderOpenGL(GLint majorVersion = 3, |
| 2270 | GLint minorVersion = 0) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2271 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2272 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, |
| 2273 | VertexShaderOpenGL(majorVersion, minorVersion)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2274 | } |
| 2275 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2276 | MultiviewRenderTestParams LayeredVertexShaderOpenGL() |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2277 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2278 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, |
| 2279 | VertexShaderOpenGL(3, 0)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2280 | } |
| 2281 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2282 | MultiviewRenderTestParams SideBySideGeomShaderD3D11() |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2283 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2284 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, |
| 2285 | GeomShaderD3D11(3, 0)); |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2286 | } |
| 2287 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2288 | MultiviewRenderTestParams LayeredGeomShaderD3D11() |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2289 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2290 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, GeomShaderD3D11(3, 0)); |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2291 | } |
| 2292 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2293 | MultiviewRenderTestParams SideBySideVertexShaderD3D11(GLint majorVersion = 3, |
| 2294 | GLint minorVersion = 0) |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2295 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2296 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, |
| 2297 | VertexShaderD3D11(majorVersion, minorVersion)); |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2298 | } |
| 2299 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2300 | MultiviewRenderTestParams LayeredVertexShaderD3D11() |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2301 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2302 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, |
| 2303 | VertexShaderD3D11(3, 0)); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2304 | } |
| 2305 | |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 2306 | ANGLE_INSTANTIATE_TEST(MultiviewDrawValidationTest, |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame^] | 2307 | VertexShaderOpenGL(3, 1), |
| 2308 | VertexShaderD3D11(3, 1)); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2309 | ANGLE_INSTANTIATE_TEST(MultiviewRenderDualViewTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2310 | SideBySideVertexShaderOpenGL(), |
| 2311 | LayeredVertexShaderOpenGL(), |
| 2312 | SideBySideGeomShaderD3D11(), |
| 2313 | SideBySideVertexShaderD3D11(), |
| 2314 | LayeredGeomShaderD3D11(), |
| 2315 | LayeredVertexShaderD3D11()); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2316 | ANGLE_INSTANTIATE_TEST(MultiviewRenderTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2317 | SideBySideVertexShaderOpenGL(), |
| 2318 | LayeredVertexShaderOpenGL(), |
| 2319 | SideBySideGeomShaderD3D11(), |
| 2320 | SideBySideVertexShaderD3D11(), |
| 2321 | LayeredGeomShaderD3D11(), |
| 2322 | LayeredVertexShaderD3D11()); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2323 | ANGLE_INSTANTIATE_TEST(MultiviewOcclusionQueryTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2324 | SideBySideVertexShaderOpenGL(), |
| 2325 | LayeredVertexShaderOpenGL(), |
| 2326 | SideBySideGeomShaderD3D11(), |
| 2327 | SideBySideVertexShaderD3D11(), |
| 2328 | LayeredGeomShaderD3D11(), |
| 2329 | LayeredVertexShaderD3D11()); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2330 | ANGLE_INSTANTIATE_TEST(MultiviewProgramGenerationTest, |
Olli Etuaho | 4bcaf99 | 2018-08-17 17:18:28 +0300 | [diff] [blame] | 2331 | VertexShaderOpenGL(3, 0), |
| 2332 | GeomShaderD3D11(3, 0), |
| 2333 | VertexShaderD3D11(3, 0)); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2334 | ANGLE_INSTANTIATE_TEST(MultiviewRenderPrimitiveTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2335 | SideBySideVertexShaderOpenGL(), |
| 2336 | LayeredVertexShaderOpenGL(), |
| 2337 | SideBySideGeomShaderD3D11(), |
| 2338 | SideBySideVertexShaderD3D11(), |
| 2339 | LayeredGeomShaderD3D11(), |
| 2340 | LayeredVertexShaderD3D11()); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 2341 | ANGLE_INSTANTIATE_TEST(MultiviewSideBySideRenderTest, |
| 2342 | VertexShaderOpenGL(3, 0), |
| 2343 | GeomShaderD3D11(3, 0)); |
| 2344 | ANGLE_INSTANTIATE_TEST(MultiviewLayeredRenderTest, VertexShaderOpenGL(3, 0), GeomShaderD3D11(3, 0)); |