Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Dian Xiang | a492883 | 2015-09-15 10:11:17 -0700 | [diff] [blame] | 11 | #include "common/BitSetIterator.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 12 | #include "common/utilities.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 13 | #include "libANGLE/Framebuffer.h" |
| 14 | #include "libANGLE/FramebufferAttachment.h" |
| 15 | #include "libANGLE/Program.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 16 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 17 | #include "libANGLE/features.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 18 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 19 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 20 | #include "libANGLE/renderer/d3d/RendererD3D.h" |
| 21 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 22 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 24 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 25 | namespace rx |
| 26 | { |
| 27 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 28 | namespace |
| 29 | { |
| 30 | |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 31 | gl::InputLayout GetDefaultInputLayoutFromShader(const gl::Shader *vertexShader) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 32 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 33 | gl::InputLayout defaultLayout; |
| 34 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 35 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 36 | if (shaderAttr.type != GL_NONE) |
| 37 | { |
| 38 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 39 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 40 | for (size_t rowIndex = 0; |
| 41 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); |
| 42 | ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 43 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 44 | GLenum componentType = gl::VariableComponentType(transposedType); |
| 45 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
| 46 | bool pureInt = (componentType != GL_FLOAT); |
| 47 | gl::VertexFormatType defaultType = gl::GetVertexFormatType( |
| 48 | componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 49 | |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 50 | defaultLayout.push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 51 | } |
| 52 | } |
| 53 | } |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 54 | |
| 55 | return defaultLayout; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 56 | } |
| 57 | |
| 58 | std::vector<GLenum> GetDefaultOutputLayoutFromShader(const std::vector<PixelShaderOutputVariable> &shaderOutputVars) |
| 59 | { |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 60 | std::vector<GLenum> defaultPixelOutput; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 61 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 62 | if (!shaderOutputVars.empty()) |
| 63 | { |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 64 | defaultPixelOutput.push_back(GL_COLOR_ATTACHMENT0 + |
| 65 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 66 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 67 | |
| 68 | return defaultPixelOutput; |
| 69 | } |
| 70 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 71 | bool IsRowMajorLayout(const sh::InterfaceBlockField &var) |
| 72 | { |
| 73 | return var.isRowMajorLayout; |
| 74 | } |
| 75 | |
| 76 | bool IsRowMajorLayout(const sh::ShaderVariable &var) |
| 77 | { |
| 78 | return false; |
| 79 | } |
| 80 | |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 81 | struct AttributeSorter |
| 82 | { |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 83 | AttributeSorter(const ProgramD3D::SemanticIndexArray &semanticIndices) |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 84 | : originalIndices(&semanticIndices) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 85 | { |
| 86 | } |
| 87 | |
| 88 | bool operator()(int a, int b) |
| 89 | { |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 90 | int indexA = (*originalIndices)[a]; |
| 91 | int indexB = (*originalIndices)[b]; |
| 92 | |
| 93 | if (indexA == -1) return false; |
| 94 | if (indexB == -1) return true; |
| 95 | return (indexA < indexB); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 96 | } |
| 97 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 98 | const ProgramD3D::SemanticIndexArray *originalIndices; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 99 | }; |
| 100 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 101 | std::vector<PackedVarying> MergeVaryings(const gl::Shader &vertexShader, |
| 102 | const gl::Shader &fragmentShader, |
| 103 | const std::vector<std::string> &tfVaryings) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 104 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 105 | std::vector<PackedVarying> packedVaryings; |
| 106 | |
| 107 | for (const sh::Varying &output : vertexShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 108 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 109 | bool packed = false; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 110 | |
| 111 | // Built-in varyings obey special rules |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 112 | if (output.isBuiltIn()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 113 | { |
| 114 | continue; |
| 115 | } |
| 116 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 117 | for (const sh::Varying &input : fragmentShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 118 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 119 | if (output.name == input.name) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 120 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 121 | packedVaryings.push_back(PackedVarying(input)); |
| 122 | packed = true; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 123 | break; |
| 124 | } |
| 125 | } |
| 126 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 127 | // Keep Transform FB varyings in the merged list always. |
| 128 | if (!packed) |
| 129 | { |
| 130 | for (const std::string &tfVarying : tfVaryings) |
| 131 | { |
| 132 | if (tfVarying == output.name) |
| 133 | { |
| 134 | packedVaryings.push_back(PackedVarying(output)); |
| 135 | packedVaryings.back().vertexOnly = true; |
| 136 | break; |
| 137 | } |
| 138 | } |
| 139 | } |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 140 | } |
| 141 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 142 | return packedVaryings; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 143 | } |
| 144 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 145 | template <typename VarT> |
| 146 | void GetUniformBlockInfo(const std::vector<VarT> &fields, |
| 147 | const std::string &prefix, |
| 148 | sh::BlockLayoutEncoder *encoder, |
| 149 | bool inRowMajorLayout, |
| 150 | std::map<std::string, sh::BlockMemberInfo> *blockInfoOut) |
| 151 | { |
| 152 | for (const VarT &field : fields) |
| 153 | { |
| 154 | const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name); |
| 155 | |
| 156 | if (field.isStruct()) |
| 157 | { |
| 158 | bool rowMajorLayout = (inRowMajorLayout || IsRowMajorLayout(field)); |
| 159 | |
| 160 | for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++) |
| 161 | { |
| 162 | encoder->enterAggregateType(); |
| 163 | |
| 164 | const std::string uniformElementName = |
| 165 | fieldName + (field.isArray() ? ArrayString(arrayElement) : ""); |
| 166 | GetUniformBlockInfo(field.fields, uniformElementName, encoder, rowMajorLayout, |
| 167 | blockInfoOut); |
| 168 | |
| 169 | encoder->exitAggregateType(); |
| 170 | } |
| 171 | } |
| 172 | else |
| 173 | { |
| 174 | bool isRowMajorMatrix = (gl::IsMatrixType(field.type) && inRowMajorLayout); |
| 175 | (*blockInfoOut)[fieldName] = |
| 176 | encoder->encodeType(field.type, field.arraySize, isRowMajorMatrix); |
| 177 | } |
| 178 | } |
| 179 | } |
| 180 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 181 | } // anonymous namespace |
| 182 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 183 | D3DUniform::D3DUniform(GLenum typeIn, |
| 184 | const std::string &nameIn, |
| 185 | unsigned int arraySizeIn, |
| 186 | bool defaultBlock) |
| 187 | : type(typeIn), |
| 188 | name(nameIn), |
| 189 | arraySize(arraySizeIn), |
| 190 | data(nullptr), |
| 191 | dirty(true), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 192 | vsRegisterIndex(GL_INVALID_INDEX), |
Geoff Lang | 98c56da | 2015-09-15 15:45:34 -0400 | [diff] [blame] | 193 | psRegisterIndex(GL_INVALID_INDEX), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 194 | registerCount(0), |
| 195 | registerElement(0) |
| 196 | { |
| 197 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 198 | // rendering |
| 199 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 200 | if (defaultBlock) |
| 201 | { |
| 202 | size_t bytes = gl::VariableInternalSize(type) * elementCount(); |
| 203 | data = new uint8_t[bytes]; |
| 204 | memset(data, 0, bytes); |
| 205 | |
| 206 | // TODO(jmadill): is this correct with non-square matrices? |
| 207 | registerCount = gl::VariableRowCount(type) * elementCount(); |
| 208 | } |
| 209 | } |
| 210 | |
| 211 | D3DUniform::~D3DUniform() |
| 212 | { |
| 213 | SafeDeleteArray(data); |
| 214 | } |
| 215 | |
| 216 | bool D3DUniform::isSampler() const |
| 217 | { |
| 218 | return gl::IsSamplerType(type); |
| 219 | } |
| 220 | |
| 221 | bool D3DUniform::isReferencedByVertexShader() const |
| 222 | { |
| 223 | return vsRegisterIndex != GL_INVALID_INDEX; |
| 224 | } |
| 225 | |
| 226 | bool D3DUniform::isReferencedByFragmentShader() const |
| 227 | { |
| 228 | return psRegisterIndex != GL_INVALID_INDEX; |
| 229 | } |
| 230 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 231 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 232 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 233 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 234 | : mInputs(inputLayout), |
| 235 | mSignature(signature), |
| 236 | mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 237 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 238 | } |
| 239 | |
| 240 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 241 | { |
| 242 | SafeDelete(mShaderExecutable); |
| 243 | } |
| 244 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 245 | // static |
| 246 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 247 | const gl::InputLayout &inputLayout, |
| 248 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 249 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 250 | signatureOut->resize(inputLayout.size()); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 251 | |
| 252 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 253 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 254 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 255 | bool converted = false; |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 256 | if (vertexFormatType != gl::VERTEX_FORMAT_INVALID) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 257 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 258 | VertexConversionType conversionType = |
| 259 | renderer->getVertexConversionType(vertexFormatType); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 260 | converted = ((conversionType & VERTEX_CONVERT_GPU) != 0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 261 | } |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 262 | |
| 263 | (*signatureOut)[index] = converted; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 264 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 265 | } |
| 266 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 267 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 268 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 269 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 270 | for (size_t index = 0; index < limit; ++index) |
| 271 | { |
| 272 | // treat undefined indexes as 'not converted' |
| 273 | bool a = index < signature.size() ? signature[index] : false; |
| 274 | bool b = index < mSignature.size() ? mSignature[index] : false; |
| 275 | if (a != b) |
| 276 | return false; |
| 277 | } |
| 278 | |
| 279 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 280 | } |
| 281 | |
| 282 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 283 | ShaderExecutableD3D *shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 284 | : mOutputSignature(outputSignature), |
| 285 | mShaderExecutable(shaderExecutable) |
| 286 | { |
| 287 | } |
| 288 | |
| 289 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 290 | { |
| 291 | SafeDelete(mShaderExecutable); |
| 292 | } |
| 293 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 294 | ProgramD3D::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(GL_TEXTURE_2D) |
| 295 | { |
| 296 | } |
| 297 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 298 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 299 | |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 300 | ProgramD3D::ProgramD3D(const gl::Program::Data &data, RendererD3D *renderer) |
| 301 | : ProgramImpl(data), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 302 | mRenderer(renderer), |
| 303 | mDynamicHLSL(NULL), |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 304 | mGeometryExecutable(NULL), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 305 | mUsesPointSize(false), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 306 | mVertexUniformStorage(NULL), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 307 | mFragmentUniformStorage(NULL), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 308 | mUsedVertexSamplerRange(0), |
| 309 | mUsedPixelSamplerRange(0), |
| 310 | mDirtySamplerMapping(true), |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 311 | mSerial(issueSerial()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 312 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 313 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 314 | } |
| 315 | |
| 316 | ProgramD3D::~ProgramD3D() |
| 317 | { |
| 318 | reset(); |
| 319 | SafeDelete(mDynamicHLSL); |
| 320 | } |
| 321 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 322 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 323 | { |
| 324 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 325 | } |
| 326 | |
| 327 | bool ProgramD3D::usesGeometryShader() const |
| 328 | { |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 329 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 330 | } |
| 331 | |
| 332 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 333 | { |
| 334 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 335 | } |
| 336 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 337 | GLint ProgramD3D::getSamplerMapping(gl::SamplerType type, unsigned int samplerIndex, const gl::Caps &caps) const |
| 338 | { |
| 339 | GLint logicalTextureUnit = -1; |
| 340 | |
| 341 | switch (type) |
| 342 | { |
| 343 | case gl::SAMPLER_PIXEL: |
| 344 | ASSERT(samplerIndex < caps.maxTextureImageUnits); |
| 345 | if (samplerIndex < mSamplersPS.size() && mSamplersPS[samplerIndex].active) |
| 346 | { |
| 347 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 348 | } |
| 349 | break; |
| 350 | case gl::SAMPLER_VERTEX: |
| 351 | ASSERT(samplerIndex < caps.maxVertexTextureImageUnits); |
| 352 | if (samplerIndex < mSamplersVS.size() && mSamplersVS[samplerIndex].active) |
| 353 | { |
| 354 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 355 | } |
| 356 | break; |
| 357 | default: UNREACHABLE(); |
| 358 | } |
| 359 | |
| 360 | if (logicalTextureUnit >= 0 && logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
| 361 | { |
| 362 | return logicalTextureUnit; |
| 363 | } |
| 364 | |
| 365 | return -1; |
| 366 | } |
| 367 | |
| 368 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 369 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 370 | GLenum ProgramD3D::getSamplerTextureType(gl::SamplerType type, unsigned int samplerIndex) const |
| 371 | { |
| 372 | switch (type) |
| 373 | { |
| 374 | case gl::SAMPLER_PIXEL: |
| 375 | ASSERT(samplerIndex < mSamplersPS.size()); |
| 376 | ASSERT(mSamplersPS[samplerIndex].active); |
| 377 | return mSamplersPS[samplerIndex].textureType; |
| 378 | case gl::SAMPLER_VERTEX: |
| 379 | ASSERT(samplerIndex < mSamplersVS.size()); |
| 380 | ASSERT(mSamplersVS[samplerIndex].active); |
| 381 | return mSamplersVS[samplerIndex].textureType; |
| 382 | default: UNREACHABLE(); |
| 383 | } |
| 384 | |
| 385 | return GL_TEXTURE_2D; |
| 386 | } |
| 387 | |
| 388 | GLint ProgramD3D::getUsedSamplerRange(gl::SamplerType type) const |
| 389 | { |
| 390 | switch (type) |
| 391 | { |
| 392 | case gl::SAMPLER_PIXEL: |
| 393 | return mUsedPixelSamplerRange; |
| 394 | case gl::SAMPLER_VERTEX: |
| 395 | return mUsedVertexSamplerRange; |
| 396 | default: |
| 397 | UNREACHABLE(); |
| 398 | return 0; |
| 399 | } |
| 400 | } |
| 401 | |
| 402 | void ProgramD3D::updateSamplerMapping() |
| 403 | { |
| 404 | if (!mDirtySamplerMapping) |
| 405 | { |
| 406 | return; |
| 407 | } |
| 408 | |
| 409 | mDirtySamplerMapping = false; |
| 410 | |
| 411 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 412 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 413 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 414 | if (!d3dUniform->dirty) |
| 415 | continue; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 416 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 417 | if (!d3dUniform->isSampler()) |
| 418 | continue; |
| 419 | |
| 420 | int count = d3dUniform->elementCount(); |
| 421 | const GLint(*v)[4] = reinterpret_cast<const GLint(*)[4]>(d3dUniform->data); |
| 422 | |
| 423 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 424 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 425 | unsigned int firstIndex = d3dUniform->psRegisterIndex; |
| 426 | |
| 427 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 428 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 429 | unsigned int samplerIndex = firstIndex + i; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 430 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 431 | if (samplerIndex < mSamplersPS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 432 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 433 | ASSERT(mSamplersPS[samplerIndex].active); |
| 434 | mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 435 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 436 | } |
| 437 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 438 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 439 | if (d3dUniform->isReferencedByVertexShader()) |
| 440 | { |
| 441 | unsigned int firstIndex = d3dUniform->vsRegisterIndex; |
| 442 | |
| 443 | for (int i = 0; i < count; i++) |
| 444 | { |
| 445 | unsigned int samplerIndex = firstIndex + i; |
| 446 | |
| 447 | if (samplerIndex < mSamplersVS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 448 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 449 | ASSERT(mSamplersVS[samplerIndex].active); |
| 450 | mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 451 | } |
| 452 | } |
| 453 | } |
| 454 | } |
| 455 | } |
| 456 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 457 | LinkResult ProgramD3D::load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 458 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 459 | reset(); |
| 460 | |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 461 | DeviceIdentifier binaryDeviceIdentifier = { 0 }; |
| 462 | stream->readBytes(reinterpret_cast<unsigned char*>(&binaryDeviceIdentifier), sizeof(DeviceIdentifier)); |
| 463 | |
| 464 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 465 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 466 | { |
| 467 | infoLog << "Invalid program binary, device configuration has changed."; |
| 468 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 469 | } |
| 470 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 471 | int compileFlags = stream->readInt<int>(); |
| 472 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 473 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 474 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 475 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 476 | } |
| 477 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 478 | // TODO(jmadill): replace MAX_VERTEX_ATTRIBS |
| 479 | for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; ++i) |
| 480 | { |
| 481 | stream->readInt(&mSemanticIndexes[i]); |
| 482 | } |
| 483 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 484 | const unsigned int psSamplerCount = stream->readInt<unsigned int>(); |
| 485 | for (unsigned int i = 0; i < psSamplerCount; ++i) |
| 486 | { |
| 487 | Sampler sampler; |
| 488 | stream->readBool(&sampler.active); |
| 489 | stream->readInt(&sampler.logicalTextureUnit); |
| 490 | stream->readInt(&sampler.textureType); |
| 491 | mSamplersPS.push_back(sampler); |
| 492 | } |
| 493 | const unsigned int vsSamplerCount = stream->readInt<unsigned int>(); |
| 494 | for (unsigned int i = 0; i < vsSamplerCount; ++i) |
| 495 | { |
| 496 | Sampler sampler; |
| 497 | stream->readBool(&sampler.active); |
| 498 | stream->readInt(&sampler.logicalTextureUnit); |
| 499 | stream->readInt(&sampler.textureType); |
| 500 | mSamplersVS.push_back(sampler); |
| 501 | } |
| 502 | |
| 503 | stream->readInt(&mUsedVertexSamplerRange); |
| 504 | stream->readInt(&mUsedPixelSamplerRange); |
| 505 | |
| 506 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 507 | if (stream->error()) |
| 508 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 509 | infoLog << "Invalid program binary."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 510 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 511 | } |
| 512 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 513 | const auto &linkedUniforms = mData.getUniforms(); |
| 514 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 515 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 516 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 517 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 518 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 519 | D3DUniform *d3dUniform = |
| 520 | new D3DUniform(linkedUniform.type, linkedUniform.name, linkedUniform.arraySize, |
| 521 | linkedUniform.isInDefaultBlock()); |
| 522 | stream->readInt(&d3dUniform->psRegisterIndex); |
| 523 | stream->readInt(&d3dUniform->vsRegisterIndex); |
| 524 | stream->readInt(&d3dUniform->registerCount); |
| 525 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 526 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 527 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 528 | } |
| 529 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 530 | const unsigned int transformFeedbackVaryingCount = stream->readInt<unsigned int>(); |
| 531 | mTransformFeedbackLinkedVaryings.resize(transformFeedbackVaryingCount); |
| 532 | for (unsigned int varyingIndex = 0; varyingIndex < transformFeedbackVaryingCount; varyingIndex++) |
| 533 | { |
| 534 | gl::LinkedVarying &varying = mTransformFeedbackLinkedVaryings[varyingIndex]; |
| 535 | |
| 536 | stream->readString(&varying.name); |
| 537 | stream->readInt(&varying.type); |
| 538 | stream->readInt(&varying.size); |
| 539 | stream->readString(&varying.semanticName); |
| 540 | stream->readInt(&varying.semanticIndex); |
| 541 | stream->readInt(&varying.semanticIndexCount); |
| 542 | } |
| 543 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 544 | stream->readString(&mVertexHLSL); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 545 | stream->readBytes(reinterpret_cast<unsigned char*>(&mVertexWorkarounds), sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 546 | stream->readString(&mPixelHLSL); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 547 | stream->readBytes(reinterpret_cast<unsigned char*>(&mPixelWorkarounds), sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 548 | stream->readBool(&mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 549 | stream->readBool(&mUsesPointSize); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 550 | |
| 551 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 552 | mPixelShaderKey.resize(pixelShaderKeySize); |
| 553 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; pixelShaderKeyIndex++) |
| 554 | { |
| 555 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 556 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 557 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 558 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 559 | } |
| 560 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 561 | const unsigned char* binary = reinterpret_cast<const unsigned char*>(stream->data()); |
| 562 | |
| 563 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
| 564 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++) |
| 565 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 566 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 567 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 568 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 569 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 570 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 571 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 572 | } |
| 573 | |
| 574 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
| 575 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 576 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 577 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 578 | |
| 579 | gl::Error error = mRenderer->loadExecutable( |
| 580 | vertexShaderFunction, vertexShaderSize, SHADER_VERTEX, mTransformFeedbackLinkedVaryings, |
| 581 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &shaderExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 582 | if (error.isError()) |
| 583 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 584 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 585 | } |
| 586 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 587 | if (!shaderExecutable) |
| 588 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 589 | infoLog << "Could not create vertex shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 590 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 591 | } |
| 592 | |
| 593 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 594 | VertexExecutable::Signature signature; |
| 595 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 596 | |
| 597 | // add new binary |
| 598 | mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, shaderExecutable)); |
| 599 | |
| 600 | stream->skip(vertexShaderSize); |
| 601 | } |
| 602 | |
| 603 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 604 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 605 | { |
| 606 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 607 | std::vector<GLenum> outputs(outputCount); |
| 608 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 609 | { |
| 610 | stream->readInt(&outputs[outputIndex]); |
| 611 | } |
| 612 | |
| 613 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
| 614 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 615 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 616 | |
| 617 | gl::Error error = mRenderer->loadExecutable( |
| 618 | pixelShaderFunction, pixelShaderSize, SHADER_PIXEL, mTransformFeedbackLinkedVaryings, |
| 619 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &shaderExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 620 | if (error.isError()) |
| 621 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 622 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 623 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 624 | |
| 625 | if (!shaderExecutable) |
| 626 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 627 | infoLog << "Could not create pixel shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 628 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 629 | } |
| 630 | |
| 631 | // add new binary |
| 632 | mPixelExecutables.push_back(new PixelExecutable(outputs, shaderExecutable)); |
| 633 | |
| 634 | stream->skip(pixelShaderSize); |
| 635 | } |
| 636 | |
| 637 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 638 | |
| 639 | if (geometryShaderSize > 0) |
| 640 | { |
| 641 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 642 | gl::Error error = mRenderer->loadExecutable( |
| 643 | geometryShaderFunction, geometryShaderSize, SHADER_GEOMETRY, |
| 644 | mTransformFeedbackLinkedVaryings, |
| 645 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &mGeometryExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 646 | if (error.isError()) |
| 647 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 648 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 649 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 650 | |
| 651 | if (!mGeometryExecutable) |
| 652 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 653 | infoLog << "Could not create geometry shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 654 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 655 | } |
| 656 | stream->skip(geometryShaderSize); |
| 657 | } |
| 658 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 659 | initializeUniformStorage(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 660 | initAttributesByLayout(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 661 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 662 | return LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 663 | } |
| 664 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 665 | gl::Error ProgramD3D::save(gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 666 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 667 | // Output the DeviceIdentifier before we output any shader code |
| 668 | // When we load the binary again later, we can validate the device identifier before trying to compile any HLSL |
| 669 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
| 670 | stream->writeBytes(reinterpret_cast<unsigned char*>(&binaryIdentifier), sizeof(DeviceIdentifier)); |
| 671 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 672 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 673 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 674 | // TODO(jmadill): replace MAX_VERTEX_ATTRIBS |
| 675 | for (unsigned int i = 0; i < gl::MAX_VERTEX_ATTRIBS; ++i) |
| 676 | { |
| 677 | stream->writeInt(mSemanticIndexes[i]); |
| 678 | } |
| 679 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 680 | stream->writeInt(mSamplersPS.size()); |
| 681 | for (unsigned int i = 0; i < mSamplersPS.size(); ++i) |
| 682 | { |
| 683 | stream->writeInt(mSamplersPS[i].active); |
| 684 | stream->writeInt(mSamplersPS[i].logicalTextureUnit); |
| 685 | stream->writeInt(mSamplersPS[i].textureType); |
| 686 | } |
| 687 | |
| 688 | stream->writeInt(mSamplersVS.size()); |
| 689 | for (unsigned int i = 0; i < mSamplersVS.size(); ++i) |
| 690 | { |
| 691 | stream->writeInt(mSamplersVS[i].active); |
| 692 | stream->writeInt(mSamplersVS[i].logicalTextureUnit); |
| 693 | stream->writeInt(mSamplersVS[i].textureType); |
| 694 | } |
| 695 | |
| 696 | stream->writeInt(mUsedVertexSamplerRange); |
| 697 | stream->writeInt(mUsedPixelSamplerRange); |
| 698 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 699 | stream->writeInt(mD3DUniforms.size()); |
| 700 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 701 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 702 | const D3DUniform &uniform = *mD3DUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 703 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 704 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 705 | stream->writeInt(uniform.psRegisterIndex); |
| 706 | stream->writeInt(uniform.vsRegisterIndex); |
| 707 | stream->writeInt(uniform.registerCount); |
| 708 | stream->writeInt(uniform.registerElement); |
| 709 | } |
| 710 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 711 | stream->writeInt(mTransformFeedbackLinkedVaryings.size()); |
| 712 | for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++) |
| 713 | { |
| 714 | const gl::LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i]; |
| 715 | |
| 716 | stream->writeString(varying.name); |
| 717 | stream->writeInt(varying.type); |
| 718 | stream->writeInt(varying.size); |
| 719 | stream->writeString(varying.semanticName); |
| 720 | stream->writeInt(varying.semanticIndex); |
| 721 | stream->writeInt(varying.semanticIndexCount); |
| 722 | } |
| 723 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 724 | stream->writeString(mVertexHLSL); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 725 | stream->writeBytes(reinterpret_cast<unsigned char*>(&mVertexWorkarounds), sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 726 | stream->writeString(mPixelHLSL); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 727 | stream->writeBytes(reinterpret_cast<unsigned char*>(&mPixelWorkarounds), sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 728 | stream->writeInt(mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 729 | stream->writeInt(mUsesPointSize); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 730 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 731 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 732 | stream->writeInt(pixelShaderKey.size()); |
| 733 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); pixelShaderKeyIndex++) |
| 734 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 735 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 736 | stream->writeInt(variable.type); |
| 737 | stream->writeString(variable.name); |
| 738 | stream->writeString(variable.source); |
| 739 | stream->writeInt(variable.outputIndex); |
| 740 | } |
| 741 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 742 | stream->writeInt(mVertexExecutables.size()); |
| 743 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); vertexExecutableIndex++) |
| 744 | { |
| 745 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex]; |
| 746 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 747 | const auto &inputLayout = vertexExecutable->inputs(); |
| 748 | stream->writeInt(inputLayout.size()); |
| 749 | |
| 750 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 751 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 752 | stream->writeInt(inputLayout[inputIndex]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 753 | } |
| 754 | |
| 755 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 756 | stream->writeInt(vertexShaderSize); |
| 757 | |
| 758 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 759 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 760 | } |
| 761 | |
| 762 | stream->writeInt(mPixelExecutables.size()); |
| 763 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); pixelExecutableIndex++) |
| 764 | { |
| 765 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex]; |
| 766 | |
| 767 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 768 | stream->writeInt(outputs.size()); |
| 769 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 770 | { |
| 771 | stream->writeInt(outputs[outputIndex]); |
| 772 | } |
| 773 | |
| 774 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 775 | stream->writeInt(pixelShaderSize); |
| 776 | |
| 777 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 778 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 779 | } |
| 780 | |
| 781 | size_t geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0; |
| 782 | stream->writeInt(geometryShaderSize); |
| 783 | |
| 784 | if (mGeometryExecutable != NULL && geometryShaderSize > 0) |
| 785 | { |
| 786 | const uint8_t *geometryBlob = mGeometryExecutable->getFunction(); |
| 787 | stream->writeBytes(geometryBlob, geometryShaderSize); |
| 788 | } |
| 789 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 790 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 791 | } |
| 792 | |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 793 | gl::Error ProgramD3D::getPixelExecutableForFramebuffer(const gl::Framebuffer *fbo, ShaderExecutableD3D **outExecutable) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 794 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 795 | mPixelShaderOutputFormatCache.clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 796 | |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 797 | const FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(fbo); |
| 798 | const gl::AttachmentList &colorbuffers = fboD3D->getColorAttachmentsForRender(mRenderer->getWorkarounds()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 799 | |
| 800 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 801 | { |
| 802 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 803 | |
| 804 | if (colorbuffer) |
| 805 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 806 | mPixelShaderOutputFormatCache.push_back(colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 : colorbuffer->getBinding()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 807 | } |
| 808 | else |
| 809 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 810 | mPixelShaderOutputFormatCache.push_back(GL_NONE); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 811 | } |
| 812 | } |
| 813 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 814 | return getPixelExecutableForOutputLayout(mPixelShaderOutputFormatCache, outExecutable, nullptr); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 815 | } |
| 816 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 817 | gl::Error ProgramD3D::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 818 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 819 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 820 | { |
| 821 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 822 | { |
| 823 | if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature)) |
| 824 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 825 | *outExectuable = mPixelExecutables[executableIndex]->shaderExecutable(); |
| 826 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 827 | } |
| 828 | } |
| 829 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 830 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature(mPixelHLSL, mPixelShaderKey, mUsesFragDepth, |
| 831 | outputSignature); |
| 832 | |
| 833 | // Generate new pixel executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 834 | ShaderExecutableD3D *pixelExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 835 | |
| 836 | gl::InfoLog tempInfoLog; |
| 837 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 838 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 839 | gl::Error error = mRenderer->compileToExecutable( |
| 840 | *currentInfoLog, finalPixelHLSL, SHADER_PIXEL, mTransformFeedbackLinkedVaryings, |
| 841 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mPixelWorkarounds, |
| 842 | &pixelExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 843 | if (error.isError()) |
| 844 | { |
| 845 | return error; |
| 846 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 847 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 848 | if (pixelExecutable) |
| 849 | { |
| 850 | mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable)); |
| 851 | } |
| 852 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 853 | { |
| 854 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 855 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 856 | ERR("Error compiling dynamic pixel executable:\n%s\n", &tempCharBuffer[0]); |
| 857 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 858 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 859 | *outExectuable = pixelExecutable; |
| 860 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 861 | } |
| 862 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 863 | gl::Error ProgramD3D::getVertexExecutableForInputLayout(const gl::InputLayout &inputLayout, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 864 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 865 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 866 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 867 | VertexExecutable::getSignature(mRenderer, inputLayout, &mCachedVertexSignature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 868 | |
| 869 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 870 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 871 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 872 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 873 | *outExectuable = mVertexExecutables[executableIndex]->shaderExecutable(); |
| 874 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 875 | } |
| 876 | } |
| 877 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 878 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 879 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
| 880 | mVertexHLSL, inputLayout, mData.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 881 | |
| 882 | // Generate new vertex executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 883 | ShaderExecutableD3D *vertexExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 884 | |
| 885 | gl::InfoLog tempInfoLog; |
| 886 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 887 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 888 | gl::Error error = mRenderer->compileToExecutable( |
| 889 | *currentInfoLog, finalVertexHLSL, SHADER_VERTEX, mTransformFeedbackLinkedVaryings, |
| 890 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mVertexWorkarounds, |
| 891 | &vertexExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 892 | if (error.isError()) |
| 893 | { |
| 894 | return error; |
| 895 | } |
| 896 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 897 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 898 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 899 | mVertexExecutables.push_back(new VertexExecutable(inputLayout, mCachedVertexSignature, vertexExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 900 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 901 | else if (!infoLog) |
| 902 | { |
| 903 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 904 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 905 | ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]); |
| 906 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 907 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 908 | *outExectuable = vertexExecutable; |
| 909 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 910 | } |
| 911 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 912 | LinkResult ProgramD3D::compileProgramExecutables(gl::InfoLog &infoLog, |
| 913 | int registers, |
| 914 | const std::vector<PackedVarying> &packedVaryings) |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 915 | { |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 916 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedFragmentShader()); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 917 | |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 918 | const gl::InputLayout &defaultInputLayout = |
| 919 | GetDefaultInputLayoutFromShader(mData.getAttachedVertexShader()); |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 920 | ShaderExecutableD3D *defaultVertexExecutable = NULL; |
| 921 | gl::Error error = getVertexExecutableForInputLayout(defaultInputLayout, &defaultVertexExecutable, &infoLog); |
| 922 | if (error.isError()) |
Austin Kinross | 434953e | 2015-02-20 10:49:51 -0800 | [diff] [blame] | 923 | { |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 924 | return LinkResult(false, error); |
| 925 | } |
Austin Kinross | 434953e | 2015-02-20 10:49:51 -0800 | [diff] [blame] | 926 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 927 | std::vector<GLenum> defaultPixelOutput = GetDefaultOutputLayoutFromShader(getPixelShaderKey()); |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 928 | ShaderExecutableD3D *defaultPixelExecutable = NULL; |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 929 | error = getPixelExecutableForOutputLayout(defaultPixelOutput, &defaultPixelExecutable, &infoLog); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 930 | if (error.isError()) |
| 931 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 932 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 933 | } |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 934 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 935 | if (usesGeometryShader()) |
| 936 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 937 | std::string geometryHLSL = |
| 938 | mDynamicHLSL->generateGeometryShaderHLSL(registers, fragmentShaderD3D, packedVaryings); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 939 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 940 | error = mRenderer->compileToExecutable( |
| 941 | infoLog, geometryHLSL, SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings, |
| 942 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
| 943 | D3DCompilerWorkarounds(), &mGeometryExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 944 | if (error.isError()) |
| 945 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 946 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 947 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 948 | } |
| 949 | |
Brandon Jones | 091540d | 2014-10-29 11:32:04 -0700 | [diff] [blame] | 950 | #if ANGLE_SHADER_DEBUG_INFO == ANGLE_ENABLED |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 951 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedVertexShader()); |
| 952 | |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 953 | if (usesGeometryShader() && mGeometryExecutable) |
| 954 | { |
| 955 | // Geometry shaders are currently only used internally, so there is no corresponding shader object at the interface level |
| 956 | // For now the geometry shader debug info is pre-pended to the vertex shader, this is a bit of a clutch |
| 957 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
| 958 | vertexShaderD3D->appendDebugInfo(mGeometryExecutable->getDebugInfo()); |
| 959 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 960 | } |
| 961 | |
| 962 | if (defaultVertexExecutable) |
| 963 | { |
| 964 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 965 | } |
| 966 | |
| 967 | if (defaultPixelExecutable) |
| 968 | { |
| 969 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 970 | } |
| 971 | #endif |
| 972 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 973 | bool linkSuccess = (defaultVertexExecutable && defaultPixelExecutable && (!usesGeometryShader() || mGeometryExecutable)); |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 974 | return LinkResult(linkSuccess, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 975 | } |
| 976 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 977 | LinkResult ProgramD3D::link(const gl::Data &data, gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 978 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 979 | reset(); |
| 980 | |
| 981 | // TODO(jmadill): structures containing samplers |
| 982 | for (const gl::LinkedUniform &linkedUniform : mData.getUniforms()) |
| 983 | { |
| 984 | if (linkedUniform.isSampler() && linkedUniform.isField()) |
| 985 | { |
| 986 | infoLog << "Structures containing samplers not currently supported in D3D."; |
| 987 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 988 | } |
| 989 | } |
| 990 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 991 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 992 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 993 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 994 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 995 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 996 | |
Jamie Madill | 63069df | 2015-09-01 17:26:41 +0000 | [diff] [blame] | 997 | mSamplersVS.resize(data.caps->maxVertexTextureImageUnits); |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 998 | mSamplersPS.resize(data.caps->maxTextureImageUnits); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 999 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1000 | mVertexHLSL = vertexShader->getTranslatedSource(); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 1001 | vertexShaderD3D->generateWorkarounds(&mVertexWorkarounds); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1002 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1003 | mPixelHLSL = fragmentShader->getTranslatedSource(); |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1004 | fragmentShaderD3D->generateWorkarounds(&mPixelWorkarounds); |
| 1005 | |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1006 | if (mRenderer->getRendererLimitations().noFrontFacingSupport) |
| 1007 | { |
| 1008 | if (fragmentShaderD3D->usesFrontFacing()) |
| 1009 | { |
| 1010 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
| 1011 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1012 | } |
| 1013 | } |
| 1014 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1015 | std::vector<PackedVarying> packedVaryings = |
| 1016 | MergeVaryings(*vertexShader, *fragmentShader, mData.getTransformFeedbackVaryingNames()); |
| 1017 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1018 | // Map the varyings to the register file |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1019 | int registers = mDynamicHLSL->packVaryings(infoLog, &packedVaryings, |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1020 | mData.getTransformFeedbackVaryingNames()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1021 | |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1022 | if (registers < 0) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1023 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1024 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1025 | } |
| 1026 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1027 | std::vector<gl::LinkedVarying> linkedVaryings; |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1028 | if (!mDynamicHLSL->generateShaderLinkHLSL(data, mData, infoLog, registers, mPixelHLSL, |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1029 | mVertexHLSL, packedVaryings, &linkedVaryings, |
| 1030 | &mPixelShaderKey, &mUsesFragDepth)) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1031 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1032 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1033 | } |
| 1034 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1035 | mUsesPointSize = vertexShaderD3D->usesPointSize(); |
| 1036 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1037 | initSemanticIndex(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1038 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1039 | defineUniformsAndAssignRegisters(); |
Jamie Madill | e473dee | 2015-08-18 14:49:01 -0400 | [diff] [blame] | 1040 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1041 | gatherTransformFeedbackVaryings(linkedVaryings); |
| 1042 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1043 | LinkResult result = compileProgramExecutables(infoLog, registers, packedVaryings); |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1044 | if (result.error.isError() || !result.linkSuccess) |
| 1045 | { |
| 1046 | infoLog << "Failed to create D3D shaders."; |
| 1047 | return result; |
| 1048 | } |
| 1049 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1050 | return LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1051 | } |
| 1052 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1053 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1054 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1055 | // TODO(jmadill): Do something useful here? |
| 1056 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1057 | } |
| 1058 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1059 | void ProgramD3D::gatherUniformBlockInfo(std::vector<gl::UniformBlock> *uniformBlocks, |
| 1060 | std::vector<gl::LinkedUniform> *uniforms) |
| 1061 | { |
| 1062 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1063 | |
| 1064 | BlockInfoMap blockInfo; |
| 1065 | std::map<std::string, size_t> blockDataSizes; |
| 1066 | |
| 1067 | for (const sh::InterfaceBlock &vertexBlock : vertexShader->getInterfaceBlocks()) |
| 1068 | { |
| 1069 | if (!vertexBlock.staticUse && vertexBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1070 | continue; |
| 1071 | |
| 1072 | if (blockDataSizes.count(vertexBlock.name) > 0) |
| 1073 | continue; |
| 1074 | |
| 1075 | size_t dataSize = defineUniformBlock(vertexBlock, &blockInfo); |
| 1076 | blockDataSizes[vertexBlock.name] = dataSize; |
| 1077 | } |
| 1078 | |
| 1079 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
| 1080 | |
| 1081 | for (const sh::InterfaceBlock &fragmentBlock : fragmentShader->getInterfaceBlocks()) |
| 1082 | { |
| 1083 | if (!fragmentBlock.staticUse && fragmentBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1084 | continue; |
| 1085 | |
| 1086 | if (blockDataSizes.count(fragmentBlock.name) > 0) |
| 1087 | continue; |
| 1088 | |
| 1089 | size_t dataSize = defineUniformBlock(fragmentBlock, &blockInfo); |
| 1090 | blockDataSizes[fragmentBlock.name] = dataSize; |
| 1091 | } |
| 1092 | |
| 1093 | // Copy block info out to uniforms. |
| 1094 | for (gl::LinkedUniform &linkedUniform : *uniforms) |
| 1095 | { |
| 1096 | const auto &infoEntry = blockInfo.find(linkedUniform.name); |
| 1097 | |
| 1098 | if (infoEntry != blockInfo.end()) |
| 1099 | { |
| 1100 | linkedUniform.blockInfo = infoEntry->second; |
| 1101 | } |
| 1102 | } |
| 1103 | |
| 1104 | // Assign registers and update sizes. |
| 1105 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1106 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1107 | |
| 1108 | for (gl::UniformBlock &uniformBlock : *uniformBlocks) |
| 1109 | { |
| 1110 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1111 | |
| 1112 | if (uniformBlock.vertexStaticUse) |
| 1113 | { |
| 1114 | unsigned int baseRegister = |
| 1115 | vertexShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
| 1116 | uniformBlock.vsRegisterIndex = baseRegister + uniformBlockElement; |
| 1117 | } |
| 1118 | |
| 1119 | if (uniformBlock.fragmentStaticUse) |
| 1120 | { |
| 1121 | unsigned int baseRegister = |
| 1122 | fragmentShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
| 1123 | uniformBlock.psRegisterIndex = baseRegister + uniformBlockElement; |
| 1124 | } |
| 1125 | |
| 1126 | ASSERT(blockDataSizes.count(uniformBlock.name) == 1); |
| 1127 | uniformBlock.dataSize = static_cast<unsigned int>(blockDataSizes[uniformBlock.name]); |
| 1128 | } |
| 1129 | } |
| 1130 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1131 | void ProgramD3D::initializeUniformStorage() |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1132 | { |
| 1133 | // Compute total default block size |
| 1134 | unsigned int vertexRegisters = 0; |
| 1135 | unsigned int fragmentRegisters = 0; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1136 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1137 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1138 | if (!d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1139 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1140 | if (d3dUniform->isReferencedByVertexShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1141 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1142 | vertexRegisters = std::max(vertexRegisters, |
| 1143 | d3dUniform->vsRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1144 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1145 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1146 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1147 | fragmentRegisters = std::max( |
| 1148 | fragmentRegisters, d3dUniform->psRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1149 | } |
| 1150 | } |
| 1151 | } |
| 1152 | |
| 1153 | mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u); |
| 1154 | mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u); |
| 1155 | } |
| 1156 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1157 | gl::Error ProgramD3D::applyUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1158 | { |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1159 | updateSamplerMapping(); |
| 1160 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1161 | gl::Error error = mRenderer->applyUniforms(*this, mD3DUniforms); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1162 | if (error.isError()) |
| 1163 | { |
| 1164 | return error; |
| 1165 | } |
| 1166 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1167 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1168 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1169 | d3dUniform->dirty = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1170 | } |
| 1171 | |
| 1172 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1173 | } |
| 1174 | |
Jamie Madill | d1fe164 | 2015-08-21 16:26:04 -0400 | [diff] [blame] | 1175 | gl::Error ProgramD3D::applyUniformBuffers(const gl::Data &data) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1176 | { |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1177 | mVertexUBOCache.clear(); |
| 1178 | mFragmentUBOCache.clear(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1179 | |
| 1180 | const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers(); |
| 1181 | const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers(); |
| 1182 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1183 | const auto &uniformBlocks = mData.getUniformBlocks(); |
| 1184 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlocks.size(); |
| 1185 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1186 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1187 | const gl::UniformBlock &uniformBlock = uniformBlocks[uniformBlockIndex]; |
Jamie Madill | d1fe164 | 2015-08-21 16:26:04 -0400 | [diff] [blame] | 1188 | GLuint blockBinding = mData.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1189 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1190 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1191 | if (!uniformBlock.vertexStaticUse && !uniformBlock.fragmentStaticUse) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1192 | { |
| 1193 | continue; |
| 1194 | } |
| 1195 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1196 | if (uniformBlock.vertexStaticUse) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1197 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1198 | unsigned int registerIndex = uniformBlock.vsRegisterIndex - reservedBuffersInVS; |
Gregoire Payen de La Garanderie | 68694e9 | 2015-03-24 14:03:37 +0000 | [diff] [blame] | 1199 | ASSERT(registerIndex < data.caps->maxVertexUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1200 | |
Jamie Madill | 969194d | 2015-07-20 14:36:56 -0400 | [diff] [blame] | 1201 | if (mVertexUBOCache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1202 | { |
| 1203 | mVertexUBOCache.resize(registerIndex + 1, -1); |
| 1204 | } |
| 1205 | |
| 1206 | ASSERT(mVertexUBOCache[registerIndex] == -1); |
| 1207 | mVertexUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1208 | } |
| 1209 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1210 | if (uniformBlock.fragmentStaticUse) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1211 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1212 | unsigned int registerIndex = uniformBlock.psRegisterIndex - reservedBuffersInFS; |
Gregoire Payen de La Garanderie | 68694e9 | 2015-03-24 14:03:37 +0000 | [diff] [blame] | 1213 | ASSERT(registerIndex < data.caps->maxFragmentUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1214 | |
| 1215 | if (mFragmentUBOCache.size() <= registerIndex) |
| 1216 | { |
| 1217 | mFragmentUBOCache.resize(registerIndex + 1, -1); |
| 1218 | } |
| 1219 | |
| 1220 | ASSERT(mFragmentUBOCache[registerIndex] == -1); |
| 1221 | mFragmentUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1222 | } |
| 1223 | } |
| 1224 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1225 | return mRenderer->setUniformBuffers(data, mVertexUBOCache, mFragmentUBOCache); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1226 | } |
| 1227 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1228 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1229 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1230 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1231 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1232 | d3dUniform->dirty = true; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1233 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1234 | } |
| 1235 | |
| 1236 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
| 1237 | { |
| 1238 | setUniform(location, count, v, GL_FLOAT); |
| 1239 | } |
| 1240 | |
| 1241 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1242 | { |
| 1243 | setUniform(location, count, v, GL_FLOAT_VEC2); |
| 1244 | } |
| 1245 | |
| 1246 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1247 | { |
| 1248 | setUniform(location, count, v, GL_FLOAT_VEC3); |
| 1249 | } |
| 1250 | |
| 1251 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1252 | { |
| 1253 | setUniform(location, count, v, GL_FLOAT_VEC4); |
| 1254 | } |
| 1255 | |
| 1256 | void ProgramD3D::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1257 | { |
| 1258 | setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2); |
| 1259 | } |
| 1260 | |
| 1261 | void ProgramD3D::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1262 | { |
| 1263 | setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3); |
| 1264 | } |
| 1265 | |
| 1266 | void ProgramD3D::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1267 | { |
| 1268 | setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4); |
| 1269 | } |
| 1270 | |
| 1271 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1272 | { |
| 1273 | setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3); |
| 1274 | } |
| 1275 | |
| 1276 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1277 | { |
| 1278 | setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2); |
| 1279 | } |
| 1280 | |
| 1281 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1282 | { |
| 1283 | setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4); |
| 1284 | } |
| 1285 | |
| 1286 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1287 | { |
| 1288 | setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2); |
| 1289 | } |
| 1290 | |
| 1291 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1292 | { |
| 1293 | setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4); |
| 1294 | } |
| 1295 | |
| 1296 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1297 | { |
| 1298 | setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3); |
| 1299 | } |
| 1300 | |
| 1301 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 1302 | { |
| 1303 | setUniform(location, count, v, GL_INT); |
| 1304 | } |
| 1305 | |
| 1306 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 1307 | { |
| 1308 | setUniform(location, count, v, GL_INT_VEC2); |
| 1309 | } |
| 1310 | |
| 1311 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 1312 | { |
| 1313 | setUniform(location, count, v, GL_INT_VEC3); |
| 1314 | } |
| 1315 | |
| 1316 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 1317 | { |
| 1318 | setUniform(location, count, v, GL_INT_VEC4); |
| 1319 | } |
| 1320 | |
| 1321 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 1322 | { |
| 1323 | setUniform(location, count, v, GL_UNSIGNED_INT); |
| 1324 | } |
| 1325 | |
| 1326 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 1327 | { |
| 1328 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC2); |
| 1329 | } |
| 1330 | |
| 1331 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 1332 | { |
| 1333 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC3); |
| 1334 | } |
| 1335 | |
| 1336 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 1337 | { |
| 1338 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC4); |
| 1339 | } |
| 1340 | |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 1341 | void ProgramD3D::setUniformBlockBinding(GLuint uniformBlockIndex, GLuint uniformBlockBinding) |
| 1342 | { |
| 1343 | } |
| 1344 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1345 | void ProgramD3D::defineUniformsAndAssignRegisters() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1346 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1347 | D3DUniformMap uniformMap; |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1348 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1349 | for (const sh::Uniform &vertexUniform : vertexShader->getUniforms()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1350 | |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1351 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1352 | if (vertexUniform.staticUse) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1353 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1354 | defineUniformBase(vertexShader, vertexUniform, &uniformMap); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1355 | } |
| 1356 | } |
| 1357 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1358 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1359 | for (const sh::Uniform &fragmentUniform : fragmentShader->getUniforms()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1360 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1361 | if (fragmentUniform.staticUse) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1362 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1363 | defineUniformBase(fragmentShader, fragmentUniform, &uniformMap); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1364 | } |
| 1365 | } |
| 1366 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1367 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
| 1368 | for (const gl::LinkedUniform &glUniform : mData.getUniforms()) |
| 1369 | { |
| 1370 | if (!glUniform.isInDefaultBlock()) |
| 1371 | continue; |
| 1372 | |
| 1373 | auto mapEntry = uniformMap.find(glUniform.name); |
| 1374 | ASSERT(mapEntry != uniformMap.end()); |
| 1375 | mD3DUniforms.push_back(mapEntry->second); |
| 1376 | } |
| 1377 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1378 | assignAllSamplerRegisters(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1379 | initializeUniformStorage(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1380 | } |
| 1381 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1382 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1383 | const sh::Uniform &uniform, |
| 1384 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1385 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1386 | if (uniform.isBuiltIn()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1387 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1388 | defineUniform(shader->getType(), uniform, uniform.name, nullptr, uniformMap); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1389 | return; |
| 1390 | } |
| 1391 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1392 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
| 1393 | |
| 1394 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
| 1395 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1396 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1397 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1398 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1399 | defineUniform(shader->getType(), uniform, uniform.name, &encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1400 | } |
| 1401 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1402 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 1403 | { |
| 1404 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1405 | { |
| 1406 | if (d3dUniform->name == name) |
| 1407 | { |
| 1408 | return d3dUniform; |
| 1409 | } |
| 1410 | } |
| 1411 | |
| 1412 | return nullptr; |
| 1413 | } |
| 1414 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1415 | void ProgramD3D::defineUniform(GLenum shaderType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1416 | const sh::ShaderVariable &uniform, |
| 1417 | const std::string &fullName, |
| 1418 | sh::HLSLBlockEncoder *encoder, |
| 1419 | D3DUniformMap *uniformMap) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1420 | { |
| 1421 | if (uniform.isStruct()) |
| 1422 | { |
| 1423 | for (unsigned int elementIndex = 0; elementIndex < uniform.elementCount(); elementIndex++) |
| 1424 | { |
| 1425 | const std::string &elementString = (uniform.isArray() ? ArrayString(elementIndex) : ""); |
| 1426 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1427 | if (encoder) |
| 1428 | encoder->enterAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1429 | |
| 1430 | for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++) |
| 1431 | { |
| 1432 | const sh::ShaderVariable &field = uniform.fields[fieldIndex]; |
| 1433 | const std::string &fieldFullName = (fullName + elementString + "." + field.name); |
| 1434 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1435 | defineUniform(shaderType, field, fieldFullName, encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1436 | } |
| 1437 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1438 | if (encoder) |
| 1439 | encoder->exitAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1440 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1441 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1442 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1443 | |
| 1444 | // Not a struct. Arrays are treated as aggregate types. |
| 1445 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1446 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1447 | encoder->enterAggregateType(); |
| 1448 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1449 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1450 | // Advance the uniform offset, to track registers allocation for structs |
| 1451 | sh::BlockMemberInfo blockInfo = |
| 1452 | encoder ? encoder->encodeType(uniform.type, uniform.arraySize, false) |
| 1453 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1454 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1455 | auto uniformMapEntry = uniformMap->find(fullName); |
| 1456 | D3DUniform *d3dUniform = nullptr; |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 1457 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1458 | if (uniformMapEntry != uniformMap->end()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1459 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1460 | d3dUniform = uniformMapEntry->second; |
| 1461 | } |
| 1462 | else |
| 1463 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1464 | d3dUniform = new D3DUniform(uniform.type, fullName, uniform.arraySize, true); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1465 | (*uniformMap)[fullName] = d3dUniform; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1466 | } |
| 1467 | |
| 1468 | if (encoder) |
| 1469 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1470 | d3dUniform->registerElement = |
| 1471 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1472 | unsigned int reg = |
| 1473 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1474 | if (shaderType == GL_FRAGMENT_SHADER) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1475 | { |
| 1476 | d3dUniform->psRegisterIndex = reg; |
| 1477 | } |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1478 | else |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1479 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1480 | ASSERT(shaderType == GL_VERTEX_SHADER); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1481 | d3dUniform->vsRegisterIndex = reg; |
| 1482 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1483 | |
| 1484 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1485 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1486 | { |
| 1487 | encoder->exitAggregateType(); |
| 1488 | } |
| 1489 | } |
| 1490 | } |
| 1491 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1492 | template <typename T> |
| 1493 | static inline void SetIfDirty(T *dest, const T& source, bool *dirtyFlag) |
| 1494 | { |
| 1495 | ASSERT(dest != NULL); |
| 1496 | ASSERT(dirtyFlag != NULL); |
| 1497 | |
| 1498 | *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0); |
| 1499 | *dest = source; |
| 1500 | } |
| 1501 | |
| 1502 | template <typename T> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1503 | void ProgramD3D::setUniform(GLint location, GLsizei countIn, const T *v, GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1504 | { |
| 1505 | const int components = gl::VariableComponentCount(targetUniformType); |
| 1506 | const GLenum targetBoolType = gl::VariableBoolVectorType(targetUniformType); |
| 1507 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1508 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1509 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1510 | unsigned int elementCount = targetUniform->elementCount(); |
| 1511 | unsigned int arrayElement = mData.getUniformLocations()[location].element; |
| 1512 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1513 | |
| 1514 | if (targetUniform->type == targetUniformType) |
| 1515 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1516 | T *target = reinterpret_cast<T *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1517 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1518 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1519 | { |
| 1520 | T *dest = target + (i * 4); |
| 1521 | const T *source = v + (i * components); |
| 1522 | |
| 1523 | for (int c = 0; c < components; c++) |
| 1524 | { |
| 1525 | SetIfDirty(dest + c, source[c], &targetUniform->dirty); |
| 1526 | } |
| 1527 | for (int c = components; c < 4; c++) |
| 1528 | { |
| 1529 | SetIfDirty(dest + c, T(0), &targetUniform->dirty); |
| 1530 | } |
| 1531 | } |
| 1532 | } |
| 1533 | else if (targetUniform->type == targetBoolType) |
| 1534 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1535 | GLint *boolParams = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1536 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1537 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1538 | { |
| 1539 | GLint *dest = boolParams + (i * 4); |
| 1540 | const T *source = v + (i * components); |
| 1541 | |
| 1542 | for (int c = 0; c < components; c++) |
| 1543 | { |
| 1544 | SetIfDirty(dest + c, (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, &targetUniform->dirty); |
| 1545 | } |
| 1546 | for (int c = components; c < 4; c++) |
| 1547 | { |
| 1548 | SetIfDirty(dest + c, GL_FALSE, &targetUniform->dirty); |
| 1549 | } |
| 1550 | } |
| 1551 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1552 | else if (targetUniform->isSampler()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1553 | { |
| 1554 | ASSERT(targetUniformType == GL_INT); |
| 1555 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1556 | GLint *target = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1557 | |
| 1558 | bool wasDirty = targetUniform->dirty; |
| 1559 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1560 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1561 | { |
| 1562 | GLint *dest = target + (i * 4); |
| 1563 | const GLint *source = reinterpret_cast<const GLint*>(v) + (i * components); |
| 1564 | |
| 1565 | SetIfDirty(dest + 0, source[0], &targetUniform->dirty); |
| 1566 | SetIfDirty(dest + 1, 0, &targetUniform->dirty); |
| 1567 | SetIfDirty(dest + 2, 0, &targetUniform->dirty); |
| 1568 | SetIfDirty(dest + 3, 0, &targetUniform->dirty); |
| 1569 | } |
| 1570 | |
| 1571 | if (!wasDirty && targetUniform->dirty) |
| 1572 | { |
| 1573 | mDirtySamplerMapping = true; |
| 1574 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1575 | } |
| 1576 | else UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1577 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1578 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1579 | template<typename T> |
| 1580 | bool transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight) |
| 1581 | { |
| 1582 | bool dirty = false; |
| 1583 | int copyWidth = std::min(targetHeight, srcWidth); |
| 1584 | int copyHeight = std::min(targetWidth, srcHeight); |
| 1585 | |
| 1586 | for (int x = 0; x < copyWidth; x++) |
| 1587 | { |
| 1588 | for (int y = 0; y < copyHeight; y++) |
| 1589 | { |
| 1590 | SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), &dirty); |
| 1591 | } |
| 1592 | } |
| 1593 | // clear unfilled right side |
| 1594 | for (int y = 0; y < copyWidth; y++) |
| 1595 | { |
| 1596 | for (int x = copyHeight; x < targetWidth; x++) |
| 1597 | { |
| 1598 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 1599 | } |
| 1600 | } |
| 1601 | // clear unfilled bottom. |
| 1602 | for (int y = copyWidth; y < targetHeight; y++) |
| 1603 | { |
| 1604 | for (int x = 0; x < targetWidth; x++) |
| 1605 | { |
| 1606 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 1607 | } |
| 1608 | } |
| 1609 | |
| 1610 | return dirty; |
| 1611 | } |
| 1612 | |
| 1613 | template<typename T> |
| 1614 | bool expandMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight) |
| 1615 | { |
| 1616 | bool dirty = false; |
| 1617 | int copyWidth = std::min(targetWidth, srcWidth); |
| 1618 | int copyHeight = std::min(targetHeight, srcHeight); |
| 1619 | |
| 1620 | for (int y = 0; y < copyHeight; y++) |
| 1621 | { |
| 1622 | for (int x = 0; x < copyWidth; x++) |
| 1623 | { |
| 1624 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), &dirty); |
| 1625 | } |
| 1626 | } |
| 1627 | // clear unfilled right side |
| 1628 | for (int y = 0; y < copyHeight; y++) |
| 1629 | { |
| 1630 | for (int x = copyWidth; x < targetWidth; x++) |
| 1631 | { |
| 1632 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 1633 | } |
| 1634 | } |
| 1635 | // clear unfilled bottom. |
| 1636 | for (int y = copyHeight; y < targetHeight; y++) |
| 1637 | { |
| 1638 | for (int x = 0; x < targetWidth; x++) |
| 1639 | { |
| 1640 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 1641 | } |
| 1642 | } |
| 1643 | |
| 1644 | return dirty; |
| 1645 | } |
| 1646 | |
| 1647 | template <int cols, int rows> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1648 | void ProgramD3D::setUniformMatrixfv(GLint location, |
| 1649 | GLsizei countIn, |
| 1650 | GLboolean transpose, |
| 1651 | const GLfloat *value, |
| 1652 | GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1653 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1654 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1655 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1656 | unsigned int elementCount = targetUniform->elementCount(); |
| 1657 | unsigned int arrayElement = mData.getUniformLocations()[location].element; |
| 1658 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1659 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1660 | const unsigned int targetMatrixStride = (4 * rows); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1661 | GLfloat *target = |
| 1662 | (GLfloat *)(targetUniform->data + arrayElement * sizeof(GLfloat) * targetMatrixStride); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1663 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1664 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1665 | { |
| 1666 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 1667 | if (transpose == GL_FALSE) |
| 1668 | { |
| 1669 | targetUniform->dirty = transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || targetUniform->dirty; |
| 1670 | } |
| 1671 | else |
| 1672 | { |
| 1673 | targetUniform->dirty = expandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty; |
| 1674 | } |
| 1675 | target += targetMatrixStride; |
| 1676 | value += cols * rows; |
| 1677 | } |
| 1678 | } |
| 1679 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1680 | size_t ProgramD3D::defineUniformBlock(const sh::InterfaceBlock &interfaceBlock, |
| 1681 | BlockInfoMap *blockInfoOut) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1682 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1683 | ASSERT(interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1684 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1685 | // define member uniforms |
| 1686 | sh::Std140BlockEncoder std140Encoder; |
| 1687 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED); |
| 1688 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 1689 | |
| 1690 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STANDARD) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1691 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1692 | encoder = &std140Encoder; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1693 | } |
| 1694 | else |
| 1695 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1696 | encoder = &hlslEncoder; |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 1697 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1698 | |
| 1699 | GetUniformBlockInfo(interfaceBlock.fields, "", encoder, interfaceBlock.isRowMajorLayout, |
| 1700 | blockInfoOut); |
| 1701 | |
| 1702 | return encoder->getBlockSize(); |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 1703 | } |
| 1704 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1705 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1706 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1707 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1708 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1709 | if (d3dUniform->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1710 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1711 | assignSamplerRegisters(d3dUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1712 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1713 | } |
| 1714 | } |
| 1715 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1716 | void ProgramD3D::assignSamplerRegisters(const D3DUniform *d3dUniform) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1717 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1718 | ASSERT(d3dUniform->isSampler()); |
| 1719 | ASSERT(d3dUniform->vsRegisterIndex != GL_INVALID_INDEX || |
| 1720 | d3dUniform->psRegisterIndex != GL_INVALID_INDEX); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1721 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1722 | if (d3dUniform->vsRegisterIndex != GL_INVALID_INDEX) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1723 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1724 | AssignSamplers(d3dUniform->vsRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 1725 | mSamplersVS, &mUsedVertexSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1726 | } |
| 1727 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1728 | if (d3dUniform->psRegisterIndex != GL_INVALID_INDEX) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1729 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1730 | AssignSamplers(d3dUniform->psRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 1731 | mSamplersPS, &mUsedPixelSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1732 | } |
| 1733 | } |
| 1734 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1735 | // static |
| 1736 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1737 | GLenum samplerType, |
| 1738 | unsigned int samplerCount, |
| 1739 | std::vector<Sampler> &outSamplers, |
| 1740 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1741 | { |
| 1742 | unsigned int samplerIndex = startSamplerIndex; |
| 1743 | |
| 1744 | do |
| 1745 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1746 | ASSERT(samplerIndex < outSamplers.size()); |
| 1747 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 1748 | sampler->active = true; |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1749 | sampler->textureType = gl::SamplerTypeToTextureType(samplerType); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1750 | sampler->logicalTextureUnit = 0; |
| 1751 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1752 | samplerIndex++; |
| 1753 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1754 | } |
| 1755 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1756 | void ProgramD3D::reset() |
| 1757 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1758 | SafeDeleteContainer(mVertexExecutables); |
| 1759 | SafeDeleteContainer(mPixelExecutables); |
| 1760 | SafeDelete(mGeometryExecutable); |
| 1761 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1762 | mVertexHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 1763 | mVertexWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1764 | |
| 1765 | mPixelHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 1766 | mPixelWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1767 | mUsesFragDepth = false; |
| 1768 | mPixelShaderKey.clear(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1769 | mUsesPointSize = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1770 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1771 | SafeDeleteContainer(mD3DUniforms); |
| 1772 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1773 | SafeDelete(mVertexUniformStorage); |
| 1774 | SafeDelete(mFragmentUniformStorage); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1775 | |
| 1776 | mSamplersPS.clear(); |
| 1777 | mSamplersVS.clear(); |
| 1778 | |
| 1779 | mUsedVertexSamplerRange = 0; |
| 1780 | mUsedPixelSamplerRange = 0; |
| 1781 | mDirtySamplerMapping = true; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1782 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1783 | std::fill(mSemanticIndexes, mSemanticIndexes + ArraySize(mSemanticIndexes), -1); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1784 | std::fill(mAttributesByLayout, mAttributesByLayout + ArraySize(mAttributesByLayout), -1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1785 | |
| 1786 | mTransformFeedbackLinkedVaryings.clear(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1787 | } |
| 1788 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1789 | unsigned int ProgramD3D::getSerial() const |
| 1790 | { |
| 1791 | return mSerial; |
| 1792 | } |
| 1793 | |
| 1794 | unsigned int ProgramD3D::issueSerial() |
| 1795 | { |
| 1796 | return mCurrentSerial++; |
| 1797 | } |
| 1798 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1799 | void ProgramD3D::initSemanticIndex() |
| 1800 | { |
| 1801 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1802 | ASSERT(vertexShader != nullptr); |
| 1803 | |
| 1804 | // Init semantic index |
| 1805 | for (const sh::Attribute &attribute : mData.getAttributes()) |
| 1806 | { |
| 1807 | int attributeIndex = attribute.location; |
| 1808 | int index = vertexShader->getSemanticIndex(attribute.name); |
| 1809 | int regs = gl::VariableRegisterCount(attribute.type); |
| 1810 | |
| 1811 | for (int reg = 0; reg < regs; ++reg) |
| 1812 | { |
| 1813 | mSemanticIndexes[attributeIndex + reg] = index + reg; |
| 1814 | } |
| 1815 | } |
| 1816 | |
| 1817 | initAttributesByLayout(); |
| 1818 | } |
| 1819 | |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1820 | void ProgramD3D::initAttributesByLayout() |
| 1821 | { |
| 1822 | for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++) |
| 1823 | { |
| 1824 | mAttributesByLayout[i] = i; |
| 1825 | } |
| 1826 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1827 | std::sort(&mAttributesByLayout[0], &mAttributesByLayout[gl::MAX_VERTEX_ATTRIBS], |
| 1828 | AttributeSorter(mSemanticIndexes)); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1829 | } |
| 1830 | |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 1831 | void ProgramD3D::sortAttributesByLayout(const std::vector<TranslatedAttribute> &unsortedAttributes, |
Jamie Madill | f9327d3 | 2015-06-22 13:57:16 -0400 | [diff] [blame] | 1832 | int sortedSemanticIndicesOut[gl::MAX_VERTEX_ATTRIBS], |
| 1833 | const rx::TranslatedAttribute *sortedAttributesOut[gl::MAX_VERTEX_ATTRIBS]) const |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1834 | { |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 1835 | for (size_t attribIndex = 0; attribIndex < unsortedAttributes.size(); ++attribIndex) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1836 | { |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 1837 | int oldIndex = mAttributesByLayout[attribIndex]; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1838 | sortedSemanticIndicesOut[attribIndex] = mSemanticIndexes[oldIndex]; |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 1839 | sortedAttributesOut[attribIndex] = &unsortedAttributes[oldIndex]; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1840 | } |
| 1841 | } |
| 1842 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1843 | void ProgramD3D::updateCachedInputLayout(const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1844 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 1845 | mCachedInputLayout.clear(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1846 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 1847 | |
Dian Xiang | a492883 | 2015-09-15 10:11:17 -0700 | [diff] [blame] | 1848 | for (unsigned int attributeIndex : angle::IterateBitSet(mData.getActiveAttribLocationsMask())) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1849 | { |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1850 | int semanticIndex = mSemanticIndexes[attributeIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1851 | |
| 1852 | if (semanticIndex != -1) |
| 1853 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 1854 | if (mCachedInputLayout.size() < static_cast<size_t>(semanticIndex + 1)) |
| 1855 | { |
| 1856 | mCachedInputLayout.resize(semanticIndex + 1, gl::VERTEX_FORMAT_INVALID); |
| 1857 | } |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1858 | mCachedInputLayout[semanticIndex] = |
| 1859 | GetVertexFormatType(vertexAttributes[attributeIndex], |
| 1860 | state.getVertexAttribCurrentValue(attributeIndex).Type); |
| 1861 | } |
| 1862 | } |
| 1863 | } |
| 1864 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1865 | void ProgramD3D::gatherTransformFeedbackVaryings( |
| 1866 | const std::vector<gl::LinkedVarying> &linkedVaryings) |
| 1867 | { |
| 1868 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
| 1869 | mTransformFeedbackLinkedVaryings.clear(); |
| 1870 | for (const std::string &tfVaryingName : mData.getTransformFeedbackVaryingNames()) |
| 1871 | { |
| 1872 | for (const gl::LinkedVarying &linkedVarying : linkedVaryings) |
| 1873 | { |
| 1874 | if (tfVaryingName == linkedVarying.name) |
| 1875 | { |
| 1876 | mTransformFeedbackLinkedVaryings.push_back(linkedVarying); |
| 1877 | break; |
| 1878 | } |
| 1879 | } |
| 1880 | } |
| 1881 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1882 | |
| 1883 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 1884 | { |
| 1885 | return mD3DUniforms[mData.getUniformLocations()[location].index]; |
| 1886 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1887 | } |