Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Dian Xiang | a492883 | 2015-09-15 10:11:17 -0700 | [diff] [blame] | 11 | #include "common/BitSetIterator.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 12 | #include "common/utilities.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 13 | #include "libANGLE/Framebuffer.h" |
| 14 | #include "libANGLE/FramebufferAttachment.h" |
| 15 | #include "libANGLE/Program.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 16 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 17 | #include "libANGLE/features.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 18 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 19 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 20 | #include "libANGLE/renderer/d3d/RendererD3D.h" |
| 21 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 22 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 24 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 25 | namespace rx |
| 26 | { |
| 27 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 28 | namespace |
| 29 | { |
| 30 | |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 31 | gl::InputLayout GetDefaultInputLayoutFromShader(const gl::Shader *vertexShader) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 32 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 33 | gl::InputLayout defaultLayout; |
| 34 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 35 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 36 | if (shaderAttr.type != GL_NONE) |
| 37 | { |
| 38 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 39 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 40 | for (size_t rowIndex = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 41 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 42 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 43 | GLenum componentType = gl::VariableComponentType(transposedType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 44 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 45 | bool pureInt = (componentType != GL_FLOAT); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 46 | gl::VertexFormatType defaultType = |
| 47 | gl::GetVertexFormatType(componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 48 | |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 49 | defaultLayout.push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 50 | } |
| 51 | } |
| 52 | } |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 53 | |
| 54 | return defaultLayout; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 55 | } |
| 56 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 57 | std::vector<GLenum> GetDefaultOutputLayoutFromShader( |
| 58 | const std::vector<PixelShaderOutputVariable> &shaderOutputVars) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 59 | { |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 60 | std::vector<GLenum> defaultPixelOutput; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 61 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 62 | if (!shaderOutputVars.empty()) |
| 63 | { |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 64 | defaultPixelOutput.push_back(GL_COLOR_ATTACHMENT0 + |
| 65 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 66 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 67 | |
| 68 | return defaultPixelOutput; |
| 69 | } |
| 70 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 71 | bool IsRowMajorLayout(const sh::InterfaceBlockField &var) |
| 72 | { |
| 73 | return var.isRowMajorLayout; |
| 74 | } |
| 75 | |
| 76 | bool IsRowMajorLayout(const sh::ShaderVariable &var) |
| 77 | { |
| 78 | return false; |
| 79 | } |
| 80 | |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 81 | struct AttributeSorter |
| 82 | { |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 83 | AttributeSorter(const ProgramD3D::SemanticIndexArray &semanticIndices) |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 84 | : originalIndices(&semanticIndices) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 85 | { |
| 86 | } |
| 87 | |
| 88 | bool operator()(int a, int b) |
| 89 | { |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 90 | int indexA = (*originalIndices)[a]; |
| 91 | int indexB = (*originalIndices)[b]; |
| 92 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 93 | if (indexA == -1) |
| 94 | return false; |
| 95 | if (indexB == -1) |
| 96 | return true; |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 97 | return (indexA < indexB); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 98 | } |
| 99 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 100 | const ProgramD3D::SemanticIndexArray *originalIndices; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 101 | }; |
| 102 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 103 | std::vector<PackedVarying> MergeVaryings(const gl::Shader &vertexShader, |
| 104 | const gl::Shader &fragmentShader, |
| 105 | const std::vector<std::string> &tfVaryings) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 106 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 107 | std::vector<PackedVarying> packedVaryings; |
| 108 | |
| 109 | for (const sh::Varying &output : vertexShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 110 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 111 | bool packed = false; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 112 | |
| 113 | // Built-in varyings obey special rules |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 114 | if (output.isBuiltIn()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 115 | { |
| 116 | continue; |
| 117 | } |
| 118 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 119 | for (const sh::Varying &input : fragmentShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 120 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 121 | if (output.name == input.name) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 122 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 123 | packedVaryings.push_back(PackedVarying(input)); |
| 124 | packed = true; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 125 | break; |
| 126 | } |
| 127 | } |
| 128 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 129 | // Keep Transform FB varyings in the merged list always. |
| 130 | if (!packed) |
| 131 | { |
| 132 | for (const std::string &tfVarying : tfVaryings) |
| 133 | { |
| 134 | if (tfVarying == output.name) |
| 135 | { |
| 136 | packedVaryings.push_back(PackedVarying(output)); |
| 137 | packedVaryings.back().vertexOnly = true; |
| 138 | break; |
| 139 | } |
| 140 | } |
| 141 | } |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 142 | } |
| 143 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 144 | return packedVaryings; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 145 | } |
| 146 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 147 | template <typename VarT> |
| 148 | void GetUniformBlockInfo(const std::vector<VarT> &fields, |
| 149 | const std::string &prefix, |
| 150 | sh::BlockLayoutEncoder *encoder, |
| 151 | bool inRowMajorLayout, |
| 152 | std::map<std::string, sh::BlockMemberInfo> *blockInfoOut) |
| 153 | { |
| 154 | for (const VarT &field : fields) |
| 155 | { |
| 156 | const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name); |
| 157 | |
| 158 | if (field.isStruct()) |
| 159 | { |
| 160 | bool rowMajorLayout = (inRowMajorLayout || IsRowMajorLayout(field)); |
| 161 | |
| 162 | for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++) |
| 163 | { |
| 164 | encoder->enterAggregateType(); |
| 165 | |
| 166 | const std::string uniformElementName = |
| 167 | fieldName + (field.isArray() ? ArrayString(arrayElement) : ""); |
| 168 | GetUniformBlockInfo(field.fields, uniformElementName, encoder, rowMajorLayout, |
| 169 | blockInfoOut); |
| 170 | |
| 171 | encoder->exitAggregateType(); |
| 172 | } |
| 173 | } |
| 174 | else |
| 175 | { |
| 176 | bool isRowMajorMatrix = (gl::IsMatrixType(field.type) && inRowMajorLayout); |
| 177 | (*blockInfoOut)[fieldName] = |
| 178 | encoder->encodeType(field.type, field.arraySize, isRowMajorMatrix); |
| 179 | } |
| 180 | } |
| 181 | } |
| 182 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 183 | template <typename T> |
| 184 | bool TransposeMatrix(T *target, |
| 185 | const GLfloat *value, |
| 186 | int targetWidth, |
| 187 | int targetHeight, |
| 188 | int srcWidth, |
| 189 | int srcHeight) |
| 190 | { |
| 191 | bool dirty = false; |
| 192 | int copyWidth = std::min(targetHeight, srcWidth); |
| 193 | int copyHeight = std::min(targetWidth, srcHeight); |
| 194 | |
| 195 | for (int x = 0; x < copyWidth; x++) |
| 196 | { |
| 197 | for (int y = 0; y < copyHeight; y++) |
| 198 | { |
| 199 | SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), |
| 200 | &dirty); |
| 201 | } |
| 202 | } |
| 203 | // clear unfilled right side |
| 204 | for (int y = 0; y < copyWidth; y++) |
| 205 | { |
| 206 | for (int x = copyHeight; x < targetWidth; x++) |
| 207 | { |
| 208 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 209 | } |
| 210 | } |
| 211 | // clear unfilled bottom. |
| 212 | for (int y = copyWidth; y < targetHeight; y++) |
| 213 | { |
| 214 | for (int x = 0; x < targetWidth; x++) |
| 215 | { |
| 216 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 217 | } |
| 218 | } |
| 219 | |
| 220 | return dirty; |
| 221 | } |
| 222 | |
| 223 | template <typename T> |
| 224 | bool ExpandMatrix(T *target, |
| 225 | const GLfloat *value, |
| 226 | int targetWidth, |
| 227 | int targetHeight, |
| 228 | int srcWidth, |
| 229 | int srcHeight) |
| 230 | { |
| 231 | bool dirty = false; |
| 232 | int copyWidth = std::min(targetWidth, srcWidth); |
| 233 | int copyHeight = std::min(targetHeight, srcHeight); |
| 234 | |
| 235 | for (int y = 0; y < copyHeight; y++) |
| 236 | { |
| 237 | for (int x = 0; x < copyWidth; x++) |
| 238 | { |
| 239 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), |
| 240 | &dirty); |
| 241 | } |
| 242 | } |
| 243 | // clear unfilled right side |
| 244 | for (int y = 0; y < copyHeight; y++) |
| 245 | { |
| 246 | for (int x = copyWidth; x < targetWidth; x++) |
| 247 | { |
| 248 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 249 | } |
| 250 | } |
| 251 | // clear unfilled bottom. |
| 252 | for (int y = copyHeight; y < targetHeight; y++) |
| 253 | { |
| 254 | for (int x = 0; x < targetWidth; x++) |
| 255 | { |
| 256 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 257 | } |
| 258 | } |
| 259 | |
| 260 | return dirty; |
| 261 | } |
| 262 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 263 | } // anonymous namespace |
| 264 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 265 | D3DUniform::D3DUniform(GLenum typeIn, |
| 266 | const std::string &nameIn, |
| 267 | unsigned int arraySizeIn, |
| 268 | bool defaultBlock) |
| 269 | : type(typeIn), |
| 270 | name(nameIn), |
| 271 | arraySize(arraySizeIn), |
| 272 | data(nullptr), |
| 273 | dirty(true), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 274 | vsRegisterIndex(GL_INVALID_INDEX), |
Geoff Lang | 98c56da | 2015-09-15 15:45:34 -0400 | [diff] [blame] | 275 | psRegisterIndex(GL_INVALID_INDEX), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 276 | registerCount(0), |
| 277 | registerElement(0) |
| 278 | { |
| 279 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 280 | // rendering |
| 281 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 282 | if (defaultBlock) |
| 283 | { |
| 284 | size_t bytes = gl::VariableInternalSize(type) * elementCount(); |
| 285 | data = new uint8_t[bytes]; |
| 286 | memset(data, 0, bytes); |
| 287 | |
| 288 | // TODO(jmadill): is this correct with non-square matrices? |
| 289 | registerCount = gl::VariableRowCount(type) * elementCount(); |
| 290 | } |
| 291 | } |
| 292 | |
| 293 | D3DUniform::~D3DUniform() |
| 294 | { |
| 295 | SafeDeleteArray(data); |
| 296 | } |
| 297 | |
| 298 | bool D3DUniform::isSampler() const |
| 299 | { |
| 300 | return gl::IsSamplerType(type); |
| 301 | } |
| 302 | |
| 303 | bool D3DUniform::isReferencedByVertexShader() const |
| 304 | { |
| 305 | return vsRegisterIndex != GL_INVALID_INDEX; |
| 306 | } |
| 307 | |
| 308 | bool D3DUniform::isReferencedByFragmentShader() const |
| 309 | { |
| 310 | return psRegisterIndex != GL_INVALID_INDEX; |
| 311 | } |
| 312 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 313 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 314 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 315 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 316 | : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 317 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 318 | } |
| 319 | |
| 320 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 321 | { |
| 322 | SafeDelete(mShaderExecutable); |
| 323 | } |
| 324 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 325 | // static |
| 326 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 327 | const gl::InputLayout &inputLayout, |
| 328 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 329 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 330 | signatureOut->resize(inputLayout.size()); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 331 | |
| 332 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 333 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 334 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 335 | bool converted = false; |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 336 | if (vertexFormatType != gl::VERTEX_FORMAT_INVALID) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 337 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 338 | VertexConversionType conversionType = |
| 339 | renderer->getVertexConversionType(vertexFormatType); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 340 | converted = ((conversionType & VERTEX_CONVERT_GPU) != 0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 341 | } |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 342 | |
| 343 | (*signatureOut)[index] = converted; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 344 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 345 | } |
| 346 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 347 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 348 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 349 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 350 | for (size_t index = 0; index < limit; ++index) |
| 351 | { |
| 352 | // treat undefined indexes as 'not converted' |
| 353 | bool a = index < signature.size() ? signature[index] : false; |
| 354 | bool b = index < mSignature.size() ? mSignature[index] : false; |
| 355 | if (a != b) |
| 356 | return false; |
| 357 | } |
| 358 | |
| 359 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 360 | } |
| 361 | |
| 362 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 363 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 364 | : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 365 | { |
| 366 | } |
| 367 | |
| 368 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 369 | { |
| 370 | SafeDelete(mShaderExecutable); |
| 371 | } |
| 372 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 373 | ProgramD3D::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(GL_TEXTURE_2D) |
| 374 | { |
| 375 | } |
| 376 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 377 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 378 | |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 379 | ProgramD3D::ProgramD3D(const gl::Program::Data &data, RendererD3D *renderer) |
| 380 | : ProgramImpl(data), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 381 | mRenderer(renderer), |
| 382 | mDynamicHLSL(NULL), |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 383 | mGeometryExecutable(NULL), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 384 | mUsesPointSize(false), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 385 | mVertexUniformStorage(NULL), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 386 | mFragmentUniformStorage(NULL), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 387 | mUsedVertexSamplerRange(0), |
| 388 | mUsedPixelSamplerRange(0), |
| 389 | mDirtySamplerMapping(true), |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 390 | mSerial(issueSerial()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 391 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 392 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 393 | } |
| 394 | |
| 395 | ProgramD3D::~ProgramD3D() |
| 396 | { |
| 397 | reset(); |
| 398 | SafeDelete(mDynamicHLSL); |
| 399 | } |
| 400 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 401 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 402 | { |
| 403 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 404 | } |
| 405 | |
| 406 | bool ProgramD3D::usesGeometryShader() const |
| 407 | { |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 408 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 409 | } |
| 410 | |
| 411 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 412 | { |
| 413 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 414 | } |
| 415 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 416 | GLint ProgramD3D::getSamplerMapping(gl::SamplerType type, |
| 417 | unsigned int samplerIndex, |
| 418 | const gl::Caps &caps) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 419 | { |
| 420 | GLint logicalTextureUnit = -1; |
| 421 | |
| 422 | switch (type) |
| 423 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 424 | case gl::SAMPLER_PIXEL: |
| 425 | ASSERT(samplerIndex < caps.maxTextureImageUnits); |
| 426 | if (samplerIndex < mSamplersPS.size() && mSamplersPS[samplerIndex].active) |
| 427 | { |
| 428 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 429 | } |
| 430 | break; |
| 431 | case gl::SAMPLER_VERTEX: |
| 432 | ASSERT(samplerIndex < caps.maxVertexTextureImageUnits); |
| 433 | if (samplerIndex < mSamplersVS.size() && mSamplersVS[samplerIndex].active) |
| 434 | { |
| 435 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 436 | } |
| 437 | break; |
| 438 | default: |
| 439 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 440 | } |
| 441 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 442 | if (logicalTextureUnit >= 0 && |
| 443 | logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 444 | { |
| 445 | return logicalTextureUnit; |
| 446 | } |
| 447 | |
| 448 | return -1; |
| 449 | } |
| 450 | |
| 451 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 452 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 453 | GLenum ProgramD3D::getSamplerTextureType(gl::SamplerType type, unsigned int samplerIndex) const |
| 454 | { |
| 455 | switch (type) |
| 456 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 457 | case gl::SAMPLER_PIXEL: |
| 458 | ASSERT(samplerIndex < mSamplersPS.size()); |
| 459 | ASSERT(mSamplersPS[samplerIndex].active); |
| 460 | return mSamplersPS[samplerIndex].textureType; |
| 461 | case gl::SAMPLER_VERTEX: |
| 462 | ASSERT(samplerIndex < mSamplersVS.size()); |
| 463 | ASSERT(mSamplersVS[samplerIndex].active); |
| 464 | return mSamplersVS[samplerIndex].textureType; |
| 465 | default: |
| 466 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 467 | } |
| 468 | |
| 469 | return GL_TEXTURE_2D; |
| 470 | } |
| 471 | |
| 472 | GLint ProgramD3D::getUsedSamplerRange(gl::SamplerType type) const |
| 473 | { |
| 474 | switch (type) |
| 475 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 476 | case gl::SAMPLER_PIXEL: |
| 477 | return mUsedPixelSamplerRange; |
| 478 | case gl::SAMPLER_VERTEX: |
| 479 | return mUsedVertexSamplerRange; |
| 480 | default: |
| 481 | UNREACHABLE(); |
| 482 | return 0; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 483 | } |
| 484 | } |
| 485 | |
| 486 | void ProgramD3D::updateSamplerMapping() |
| 487 | { |
| 488 | if (!mDirtySamplerMapping) |
| 489 | { |
| 490 | return; |
| 491 | } |
| 492 | |
| 493 | mDirtySamplerMapping = false; |
| 494 | |
| 495 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 496 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 497 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 498 | if (!d3dUniform->dirty) |
| 499 | continue; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 500 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 501 | if (!d3dUniform->isSampler()) |
| 502 | continue; |
| 503 | |
| 504 | int count = d3dUniform->elementCount(); |
| 505 | const GLint(*v)[4] = reinterpret_cast<const GLint(*)[4]>(d3dUniform->data); |
| 506 | |
| 507 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 508 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 509 | unsigned int firstIndex = d3dUniform->psRegisterIndex; |
| 510 | |
| 511 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 512 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 513 | unsigned int samplerIndex = firstIndex + i; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 514 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 515 | if (samplerIndex < mSamplersPS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 516 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 517 | ASSERT(mSamplersPS[samplerIndex].active); |
| 518 | mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 519 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 520 | } |
| 521 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 522 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 523 | if (d3dUniform->isReferencedByVertexShader()) |
| 524 | { |
| 525 | unsigned int firstIndex = d3dUniform->vsRegisterIndex; |
| 526 | |
| 527 | for (int i = 0; i < count; i++) |
| 528 | { |
| 529 | unsigned int samplerIndex = firstIndex + i; |
| 530 | |
| 531 | if (samplerIndex < mSamplersVS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 532 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 533 | ASSERT(mSamplersVS[samplerIndex].active); |
| 534 | mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 535 | } |
| 536 | } |
| 537 | } |
| 538 | } |
| 539 | } |
| 540 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 541 | LinkResult ProgramD3D::load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 542 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 543 | reset(); |
| 544 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 545 | DeviceIdentifier binaryDeviceIdentifier = {0}; |
| 546 | stream->readBytes(reinterpret_cast<unsigned char *>(&binaryDeviceIdentifier), |
| 547 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 548 | |
| 549 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 550 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 551 | { |
| 552 | infoLog << "Invalid program binary, device configuration has changed."; |
| 553 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 554 | } |
| 555 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 556 | int compileFlags = stream->readInt<int>(); |
| 557 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 558 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 559 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 560 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 561 | } |
| 562 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 563 | // TODO(jmadill): replace MAX_VERTEX_ATTRIBS |
| 564 | for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; ++i) |
| 565 | { |
| 566 | stream->readInt(&mSemanticIndexes[i]); |
| 567 | } |
| 568 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 569 | const unsigned int psSamplerCount = stream->readInt<unsigned int>(); |
| 570 | for (unsigned int i = 0; i < psSamplerCount; ++i) |
| 571 | { |
| 572 | Sampler sampler; |
| 573 | stream->readBool(&sampler.active); |
| 574 | stream->readInt(&sampler.logicalTextureUnit); |
| 575 | stream->readInt(&sampler.textureType); |
| 576 | mSamplersPS.push_back(sampler); |
| 577 | } |
| 578 | const unsigned int vsSamplerCount = stream->readInt<unsigned int>(); |
| 579 | for (unsigned int i = 0; i < vsSamplerCount; ++i) |
| 580 | { |
| 581 | Sampler sampler; |
| 582 | stream->readBool(&sampler.active); |
| 583 | stream->readInt(&sampler.logicalTextureUnit); |
| 584 | stream->readInt(&sampler.textureType); |
| 585 | mSamplersVS.push_back(sampler); |
| 586 | } |
| 587 | |
| 588 | stream->readInt(&mUsedVertexSamplerRange); |
| 589 | stream->readInt(&mUsedPixelSamplerRange); |
| 590 | |
| 591 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 592 | if (stream->error()) |
| 593 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 594 | infoLog << "Invalid program binary."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 595 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 596 | } |
| 597 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 598 | const auto &linkedUniforms = mData.getUniforms(); |
| 599 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 600 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 601 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 602 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 603 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 604 | D3DUniform *d3dUniform = |
| 605 | new D3DUniform(linkedUniform.type, linkedUniform.name, linkedUniform.arraySize, |
| 606 | linkedUniform.isInDefaultBlock()); |
| 607 | stream->readInt(&d3dUniform->psRegisterIndex); |
| 608 | stream->readInt(&d3dUniform->vsRegisterIndex); |
| 609 | stream->readInt(&d3dUniform->registerCount); |
| 610 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 611 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 612 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 613 | } |
| 614 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 615 | const unsigned int blockCount = stream->readInt<unsigned int>(); |
| 616 | if (stream->error()) |
| 617 | { |
| 618 | infoLog << "Invalid program binary."; |
| 619 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 620 | } |
| 621 | |
| 622 | ASSERT(mD3DUniformBlocks.empty()); |
| 623 | for (unsigned int blockIndex = 0; blockIndex < blockCount; ++blockIndex) |
| 624 | { |
| 625 | D3DUniformBlock uniformBlock; |
| 626 | stream->readInt(&uniformBlock.psRegisterIndex); |
| 627 | stream->readInt(&uniformBlock.vsRegisterIndex); |
| 628 | mD3DUniformBlocks.push_back(uniformBlock); |
| 629 | } |
| 630 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 631 | const unsigned int transformFeedbackVaryingCount = stream->readInt<unsigned int>(); |
| 632 | mTransformFeedbackLinkedVaryings.resize(transformFeedbackVaryingCount); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 633 | for (unsigned int varyingIndex = 0; varyingIndex < transformFeedbackVaryingCount; |
| 634 | varyingIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 635 | { |
| 636 | gl::LinkedVarying &varying = mTransformFeedbackLinkedVaryings[varyingIndex]; |
| 637 | |
| 638 | stream->readString(&varying.name); |
| 639 | stream->readInt(&varying.type); |
| 640 | stream->readInt(&varying.size); |
| 641 | stream->readString(&varying.semanticName); |
| 642 | stream->readInt(&varying.semanticIndex); |
| 643 | stream->readInt(&varying.semanticIndexCount); |
| 644 | } |
| 645 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 646 | stream->readString(&mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 647 | stream->readBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
| 648 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 649 | stream->readString(&mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 650 | stream->readBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
| 651 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 652 | stream->readBool(&mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 653 | stream->readBool(&mUsesPointSize); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 654 | |
| 655 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 656 | mPixelShaderKey.resize(pixelShaderKeySize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 657 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; |
| 658 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 659 | { |
| 660 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 661 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 662 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 663 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 664 | } |
| 665 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 666 | const unsigned char *binary = reinterpret_cast<const unsigned char *>(stream->data()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 667 | |
| 668 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 669 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; |
| 670 | vertexShaderIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 671 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 672 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 673 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 674 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 675 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 676 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 677 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 678 | } |
| 679 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 680 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 681 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 682 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 683 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 684 | |
| 685 | gl::Error error = mRenderer->loadExecutable( |
| 686 | vertexShaderFunction, vertexShaderSize, SHADER_VERTEX, mTransformFeedbackLinkedVaryings, |
| 687 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &shaderExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 688 | if (error.isError()) |
| 689 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 690 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 691 | } |
| 692 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 693 | if (!shaderExecutable) |
| 694 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 695 | infoLog << "Could not create vertex shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 696 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 697 | } |
| 698 | |
| 699 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 700 | VertexExecutable::Signature signature; |
| 701 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 702 | |
| 703 | // add new binary |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 704 | mVertexExecutables.push_back( |
| 705 | new VertexExecutable(inputLayout, signature, shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 706 | |
| 707 | stream->skip(vertexShaderSize); |
| 708 | } |
| 709 | |
| 710 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 711 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 712 | { |
| 713 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 714 | std::vector<GLenum> outputs(outputCount); |
| 715 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 716 | { |
| 717 | stream->readInt(&outputs[outputIndex]); |
| 718 | } |
| 719 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 720 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 721 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 722 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 723 | |
| 724 | gl::Error error = mRenderer->loadExecutable( |
| 725 | pixelShaderFunction, pixelShaderSize, SHADER_PIXEL, mTransformFeedbackLinkedVaryings, |
| 726 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &shaderExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 727 | if (error.isError()) |
| 728 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 729 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 730 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 731 | |
| 732 | if (!shaderExecutable) |
| 733 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 734 | infoLog << "Could not create pixel shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 735 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 736 | } |
| 737 | |
| 738 | // add new binary |
| 739 | mPixelExecutables.push_back(new PixelExecutable(outputs, shaderExecutable)); |
| 740 | |
| 741 | stream->skip(pixelShaderSize); |
| 742 | } |
| 743 | |
| 744 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 745 | |
| 746 | if (geometryShaderSize > 0) |
| 747 | { |
| 748 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 749 | gl::Error error = mRenderer->loadExecutable( |
| 750 | geometryShaderFunction, geometryShaderSize, SHADER_GEOMETRY, |
| 751 | mTransformFeedbackLinkedVaryings, |
| 752 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &mGeometryExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 753 | if (error.isError()) |
| 754 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 755 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 756 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 757 | |
| 758 | if (!mGeometryExecutable) |
| 759 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 760 | infoLog << "Could not create geometry shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 761 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 762 | } |
| 763 | stream->skip(geometryShaderSize); |
| 764 | } |
| 765 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 766 | initializeUniformStorage(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 767 | initAttributesByLayout(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 768 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 769 | return LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 770 | } |
| 771 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 772 | gl::Error ProgramD3D::save(gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 773 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 774 | // Output the DeviceIdentifier before we output any shader code |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 775 | // When we load the binary again later, we can validate the device identifier before trying to |
| 776 | // compile any HLSL |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 777 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 778 | stream->writeBytes(reinterpret_cast<unsigned char *>(&binaryIdentifier), |
| 779 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 780 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 781 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 782 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 783 | // TODO(jmadill): replace MAX_VERTEX_ATTRIBS |
| 784 | for (unsigned int i = 0; i < gl::MAX_VERTEX_ATTRIBS; ++i) |
| 785 | { |
| 786 | stream->writeInt(mSemanticIndexes[i]); |
| 787 | } |
| 788 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 789 | stream->writeInt(mSamplersPS.size()); |
| 790 | for (unsigned int i = 0; i < mSamplersPS.size(); ++i) |
| 791 | { |
| 792 | stream->writeInt(mSamplersPS[i].active); |
| 793 | stream->writeInt(mSamplersPS[i].logicalTextureUnit); |
| 794 | stream->writeInt(mSamplersPS[i].textureType); |
| 795 | } |
| 796 | |
| 797 | stream->writeInt(mSamplersVS.size()); |
| 798 | for (unsigned int i = 0; i < mSamplersVS.size(); ++i) |
| 799 | { |
| 800 | stream->writeInt(mSamplersVS[i].active); |
| 801 | stream->writeInt(mSamplersVS[i].logicalTextureUnit); |
| 802 | stream->writeInt(mSamplersVS[i].textureType); |
| 803 | } |
| 804 | |
| 805 | stream->writeInt(mUsedVertexSamplerRange); |
| 806 | stream->writeInt(mUsedPixelSamplerRange); |
| 807 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 808 | stream->writeInt(mD3DUniforms.size()); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 809 | for (const D3DUniform *uniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 810 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 811 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 812 | stream->writeInt(uniform->psRegisterIndex); |
| 813 | stream->writeInt(uniform->vsRegisterIndex); |
| 814 | stream->writeInt(uniform->registerCount); |
| 815 | stream->writeInt(uniform->registerElement); |
| 816 | } |
| 817 | |
| 818 | stream->writeInt(mD3DUniformBlocks.size()); |
| 819 | for (const D3DUniformBlock &uniformBlock : mD3DUniformBlocks) |
| 820 | { |
| 821 | stream->writeInt(uniformBlock.psRegisterIndex); |
| 822 | stream->writeInt(uniformBlock.vsRegisterIndex); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 823 | } |
| 824 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 825 | stream->writeInt(mTransformFeedbackLinkedVaryings.size()); |
| 826 | for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++) |
| 827 | { |
| 828 | const gl::LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i]; |
| 829 | |
| 830 | stream->writeString(varying.name); |
| 831 | stream->writeInt(varying.type); |
| 832 | stream->writeInt(varying.size); |
| 833 | stream->writeString(varying.semanticName); |
| 834 | stream->writeInt(varying.semanticIndex); |
| 835 | stream->writeInt(varying.semanticIndexCount); |
| 836 | } |
| 837 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 838 | stream->writeString(mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 839 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
| 840 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 841 | stream->writeString(mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 842 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
| 843 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 844 | stream->writeInt(mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 845 | stream->writeInt(mUsesPointSize); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 846 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 847 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 848 | stream->writeInt(pixelShaderKey.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 849 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); |
| 850 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 851 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 852 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 853 | stream->writeInt(variable.type); |
| 854 | stream->writeString(variable.name); |
| 855 | stream->writeString(variable.source); |
| 856 | stream->writeInt(variable.outputIndex); |
| 857 | } |
| 858 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 859 | stream->writeInt(mVertexExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 860 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); |
| 861 | vertexExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 862 | { |
| 863 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex]; |
| 864 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 865 | const auto &inputLayout = vertexExecutable->inputs(); |
| 866 | stream->writeInt(inputLayout.size()); |
| 867 | |
| 868 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 869 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 870 | stream->writeInt(inputLayout[inputIndex]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 871 | } |
| 872 | |
| 873 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 874 | stream->writeInt(vertexShaderSize); |
| 875 | |
| 876 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 877 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 878 | } |
| 879 | |
| 880 | stream->writeInt(mPixelExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 881 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); |
| 882 | pixelExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 883 | { |
| 884 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex]; |
| 885 | |
| 886 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 887 | stream->writeInt(outputs.size()); |
| 888 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 889 | { |
| 890 | stream->writeInt(outputs[outputIndex]); |
| 891 | } |
| 892 | |
| 893 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 894 | stream->writeInt(pixelShaderSize); |
| 895 | |
| 896 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 897 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 898 | } |
| 899 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 900 | size_t geometryShaderSize = |
| 901 | (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 902 | stream->writeInt(geometryShaderSize); |
| 903 | |
| 904 | if (mGeometryExecutable != NULL && geometryShaderSize > 0) |
| 905 | { |
| 906 | const uint8_t *geometryBlob = mGeometryExecutable->getFunction(); |
| 907 | stream->writeBytes(geometryBlob, geometryShaderSize); |
| 908 | } |
| 909 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 910 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 911 | } |
| 912 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 913 | gl::Error ProgramD3D::getPixelExecutableForFramebuffer(const gl::Framebuffer *fbo, |
| 914 | ShaderExecutableD3D **outExecutable) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 915 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 916 | mPixelShaderOutputFormatCache.clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 917 | |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 918 | const FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(fbo); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 919 | const gl::AttachmentList &colorbuffers = |
| 920 | fboD3D->getColorAttachmentsForRender(mRenderer->getWorkarounds()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 921 | |
| 922 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 923 | { |
| 924 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 925 | |
| 926 | if (colorbuffer) |
| 927 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 928 | mPixelShaderOutputFormatCache.push_back(colorbuffer->getBinding() == GL_BACK |
| 929 | ? GL_COLOR_ATTACHMENT0 |
| 930 | : colorbuffer->getBinding()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 931 | } |
| 932 | else |
| 933 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 934 | mPixelShaderOutputFormatCache.push_back(GL_NONE); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 935 | } |
| 936 | } |
| 937 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 938 | return getPixelExecutableForOutputLayout(mPixelShaderOutputFormatCache, outExecutable, nullptr); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 939 | } |
| 940 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 941 | gl::Error ProgramD3D::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 942 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 943 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 944 | { |
| 945 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 946 | { |
| 947 | if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature)) |
| 948 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 949 | *outExectuable = mPixelExecutables[executableIndex]->shaderExecutable(); |
| 950 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 951 | } |
| 952 | } |
| 953 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 954 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature( |
| 955 | mPixelHLSL, mPixelShaderKey, mUsesFragDepth, outputSignature); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 956 | |
| 957 | // Generate new pixel executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 958 | ShaderExecutableD3D *pixelExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 959 | |
| 960 | gl::InfoLog tempInfoLog; |
| 961 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 962 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 963 | gl::Error error = mRenderer->compileToExecutable( |
| 964 | *currentInfoLog, finalPixelHLSL, SHADER_PIXEL, mTransformFeedbackLinkedVaryings, |
| 965 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mPixelWorkarounds, |
| 966 | &pixelExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 967 | if (error.isError()) |
| 968 | { |
| 969 | return error; |
| 970 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 971 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 972 | if (pixelExecutable) |
| 973 | { |
| 974 | mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable)); |
| 975 | } |
| 976 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 977 | { |
| 978 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 979 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 980 | ERR("Error compiling dynamic pixel executable:\n%s\n", &tempCharBuffer[0]); |
| 981 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 982 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 983 | *outExectuable = pixelExecutable; |
| 984 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 985 | } |
| 986 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 987 | gl::Error ProgramD3D::getVertexExecutableForInputLayout(const gl::InputLayout &inputLayout, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 988 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 989 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 990 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 991 | VertexExecutable::getSignature(mRenderer, inputLayout, &mCachedVertexSignature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 992 | |
| 993 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 994 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 995 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 996 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 997 | *outExectuable = mVertexExecutables[executableIndex]->shaderExecutable(); |
| 998 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 999 | } |
| 1000 | } |
| 1001 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1002 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1003 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
| 1004 | mVertexHLSL, inputLayout, mData.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1005 | |
| 1006 | // Generate new vertex executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1007 | ShaderExecutableD3D *vertexExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1008 | |
| 1009 | gl::InfoLog tempInfoLog; |
| 1010 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1011 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1012 | gl::Error error = mRenderer->compileToExecutable( |
| 1013 | *currentInfoLog, finalVertexHLSL, SHADER_VERTEX, mTransformFeedbackLinkedVaryings, |
| 1014 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mVertexWorkarounds, |
| 1015 | &vertexExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1016 | if (error.isError()) |
| 1017 | { |
| 1018 | return error; |
| 1019 | } |
| 1020 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1021 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1022 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1023 | mVertexExecutables.push_back( |
| 1024 | new VertexExecutable(inputLayout, mCachedVertexSignature, vertexExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1025 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1026 | else if (!infoLog) |
| 1027 | { |
| 1028 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 1029 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1030 | ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]); |
| 1031 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1032 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1033 | *outExectuable = vertexExecutable; |
| 1034 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1035 | } |
| 1036 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1037 | LinkResult ProgramD3D::compileProgramExecutables(const gl::Data &data, |
| 1038 | gl::InfoLog &infoLog, |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1039 | int registers, |
| 1040 | const std::vector<PackedVarying> &packedVaryings) |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1041 | { |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 1042 | const gl::InputLayout &defaultInputLayout = |
| 1043 | GetDefaultInputLayoutFromShader(mData.getAttachedVertexShader()); |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1044 | ShaderExecutableD3D *defaultVertexExecutable = NULL; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1045 | gl::Error error = |
| 1046 | getVertexExecutableForInputLayout(defaultInputLayout, &defaultVertexExecutable, &infoLog); |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1047 | if (error.isError()) |
Austin Kinross | 434953e | 2015-02-20 10:49:51 -0800 | [diff] [blame] | 1048 | { |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1049 | return LinkResult(false, error); |
| 1050 | } |
Austin Kinross | 434953e | 2015-02-20 10:49:51 -0800 | [diff] [blame] | 1051 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1052 | std::vector<GLenum> defaultPixelOutput = GetDefaultOutputLayoutFromShader(getPixelShaderKey()); |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1053 | ShaderExecutableD3D *defaultPixelExecutable = NULL; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1054 | error = |
| 1055 | getPixelExecutableForOutputLayout(defaultPixelOutput, &defaultPixelExecutable, &infoLog); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1056 | if (error.isError()) |
| 1057 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1058 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1059 | } |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1060 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1061 | if (usesGeometryShader()) |
| 1062 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1063 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL( |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame^] | 1064 | gl::PRIMITIVE_POINTS, data, mData, registers, packedVaryings); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1065 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1066 | error = mRenderer->compileToExecutable( |
| 1067 | infoLog, geometryHLSL, SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings, |
| 1068 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
| 1069 | D3DCompilerWorkarounds(), &mGeometryExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1070 | if (error.isError()) |
| 1071 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1072 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1073 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1074 | } |
| 1075 | |
Brandon Jones | 091540d | 2014-10-29 11:32:04 -0700 | [diff] [blame] | 1076 | #if ANGLE_SHADER_DEBUG_INFO == ANGLE_ENABLED |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1077 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedVertexShader()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1078 | if (usesGeometryShader() && mGeometryExecutable) |
| 1079 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1080 | // Geometry shaders are currently only used internally, so there is no corresponding shader |
| 1081 | // object at the interface level. For now the geometry shader debug info is prepended to |
| 1082 | // the vertex shader. |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1083 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
| 1084 | vertexShaderD3D->appendDebugInfo(mGeometryExecutable->getDebugInfo()); |
| 1085 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1086 | } |
| 1087 | |
| 1088 | if (defaultVertexExecutable) |
| 1089 | { |
| 1090 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1091 | } |
| 1092 | |
| 1093 | if (defaultPixelExecutable) |
| 1094 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame^] | 1095 | const ShaderD3D *fragmentShaderD3D = |
| 1096 | GetImplAs<ShaderD3D>(mData.getAttachedFragmentShader()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1097 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1098 | } |
| 1099 | #endif |
| 1100 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1101 | bool linkSuccess = (defaultVertexExecutable && defaultPixelExecutable && |
| 1102 | (!usesGeometryShader() || mGeometryExecutable)); |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1103 | return LinkResult(linkSuccess, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1104 | } |
| 1105 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1106 | LinkResult ProgramD3D::link(const gl::Data &data, gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1107 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1108 | reset(); |
| 1109 | |
| 1110 | // TODO(jmadill): structures containing samplers |
| 1111 | for (const gl::LinkedUniform &linkedUniform : mData.getUniforms()) |
| 1112 | { |
| 1113 | if (linkedUniform.isSampler() && linkedUniform.isField()) |
| 1114 | { |
| 1115 | infoLog << "Structures containing samplers not currently supported in D3D."; |
| 1116 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1117 | } |
| 1118 | } |
| 1119 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1120 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1121 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1122 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1123 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1124 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1125 | |
Jamie Madill | 63069df | 2015-09-01 17:26:41 +0000 | [diff] [blame] | 1126 | mSamplersVS.resize(data.caps->maxVertexTextureImageUnits); |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1127 | mSamplersPS.resize(data.caps->maxTextureImageUnits); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1128 | |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 1129 | vertexShaderD3D->generateWorkarounds(&mVertexWorkarounds); |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1130 | fragmentShaderD3D->generateWorkarounds(&mPixelWorkarounds); |
| 1131 | |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1132 | if (mRenderer->getRendererLimitations().noFrontFacingSupport) |
| 1133 | { |
| 1134 | if (fragmentShaderD3D->usesFrontFacing()) |
| 1135 | { |
| 1136 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
| 1137 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1138 | } |
| 1139 | } |
| 1140 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1141 | std::vector<PackedVarying> packedVaryings = |
| 1142 | MergeVaryings(*vertexShader, *fragmentShader, mData.getTransformFeedbackVaryingNames()); |
| 1143 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1144 | // Map the varyings to the register file |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1145 | int registers = mDynamicHLSL->packVaryings(*data.caps, infoLog, &packedVaryings, |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1146 | mData.getTransformFeedbackVaryingNames()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1147 | |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1148 | if (registers < 0) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1149 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1150 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1151 | } |
| 1152 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1153 | std::vector<gl::LinkedVarying> linkedVaryings; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1154 | if (!mDynamicHLSL->generateShaderLinkHLSL(data, mData, infoLog, registers, &mPixelHLSL, |
| 1155 | &mVertexHLSL, packedVaryings, &linkedVaryings, |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1156 | &mPixelShaderKey, &mUsesFragDepth)) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1157 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1158 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1159 | } |
| 1160 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1161 | mUsesPointSize = vertexShaderD3D->usesPointSize(); |
| 1162 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1163 | initSemanticIndex(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1164 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1165 | defineUniformsAndAssignRegisters(); |
Jamie Madill | e473dee | 2015-08-18 14:49:01 -0400 | [diff] [blame] | 1166 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1167 | gatherTransformFeedbackVaryings(linkedVaryings); |
| 1168 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1169 | LinkResult result = compileProgramExecutables(data, infoLog, registers, packedVaryings); |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1170 | if (result.error.isError() || !result.linkSuccess) |
| 1171 | { |
| 1172 | infoLog << "Failed to create D3D shaders."; |
| 1173 | return result; |
| 1174 | } |
| 1175 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1176 | initUniformBlockInfo(); |
| 1177 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1178 | return LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1179 | } |
| 1180 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1181 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1182 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1183 | // TODO(jmadill): Do something useful here? |
| 1184 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1185 | } |
| 1186 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1187 | void ProgramD3D::initUniformBlockInfo() |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1188 | { |
| 1189 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1190 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1191 | for (const sh::InterfaceBlock &vertexBlock : vertexShader->getInterfaceBlocks()) |
| 1192 | { |
| 1193 | if (!vertexBlock.staticUse && vertexBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1194 | continue; |
| 1195 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1196 | if (mBlockDataSizes.count(vertexBlock.name) > 0) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1197 | continue; |
| 1198 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1199 | size_t dataSize = getUniformBlockInfo(vertexBlock); |
| 1200 | mBlockDataSizes[vertexBlock.name] = dataSize; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1201 | } |
| 1202 | |
| 1203 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
| 1204 | |
| 1205 | for (const sh::InterfaceBlock &fragmentBlock : fragmentShader->getInterfaceBlocks()) |
| 1206 | { |
| 1207 | if (!fragmentBlock.staticUse && fragmentBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1208 | continue; |
| 1209 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1210 | if (mBlockDataSizes.count(fragmentBlock.name) > 0) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1211 | continue; |
| 1212 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1213 | size_t dataSize = getUniformBlockInfo(fragmentBlock); |
| 1214 | mBlockDataSizes[fragmentBlock.name] = dataSize; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1215 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1216 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1217 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1218 | void ProgramD3D::assignUniformBlockRegisters() |
| 1219 | { |
| 1220 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1221 | |
| 1222 | // Assign registers and update sizes. |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1223 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedVertexShader()); |
| 1224 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedFragmentShader()); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1225 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1226 | for (const gl::UniformBlock &uniformBlock : mData.getUniformBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1227 | { |
| 1228 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1229 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1230 | D3DUniformBlock d3dUniformBlock; |
| 1231 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1232 | if (uniformBlock.vertexStaticUse) |
| 1233 | { |
| 1234 | unsigned int baseRegister = |
| 1235 | vertexShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1236 | d3dUniformBlock.vsRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1237 | } |
| 1238 | |
| 1239 | if (uniformBlock.fragmentStaticUse) |
| 1240 | { |
| 1241 | unsigned int baseRegister = |
| 1242 | fragmentShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1243 | d3dUniformBlock.psRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1244 | } |
| 1245 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1246 | mD3DUniformBlocks.push_back(d3dUniformBlock); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1247 | } |
| 1248 | } |
| 1249 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1250 | void ProgramD3D::initializeUniformStorage() |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1251 | { |
| 1252 | // Compute total default block size |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1253 | unsigned int vertexRegisters = 0; |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1254 | unsigned int fragmentRegisters = 0; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1255 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1256 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1257 | if (!d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1258 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1259 | if (d3dUniform->isReferencedByVertexShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1260 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1261 | vertexRegisters = std::max(vertexRegisters, |
| 1262 | d3dUniform->vsRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1263 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1264 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1265 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1266 | fragmentRegisters = std::max( |
| 1267 | fragmentRegisters, d3dUniform->psRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1268 | } |
| 1269 | } |
| 1270 | } |
| 1271 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1272 | mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1273 | mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u); |
| 1274 | } |
| 1275 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1276 | gl::Error ProgramD3D::applyUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1277 | { |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1278 | updateSamplerMapping(); |
| 1279 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1280 | gl::Error error = mRenderer->applyUniforms(*this, mD3DUniforms); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1281 | if (error.isError()) |
| 1282 | { |
| 1283 | return error; |
| 1284 | } |
| 1285 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1286 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1287 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1288 | d3dUniform->dirty = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1289 | } |
| 1290 | |
| 1291 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1292 | } |
| 1293 | |
Jamie Madill | d1fe164 | 2015-08-21 16:26:04 -0400 | [diff] [blame] | 1294 | gl::Error ProgramD3D::applyUniformBuffers(const gl::Data &data) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1295 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1296 | if (mData.getUniformBlocks().empty()) |
| 1297 | { |
| 1298 | return gl::Error(GL_NO_ERROR); |
| 1299 | } |
| 1300 | |
| 1301 | // Lazy init. |
| 1302 | if (mD3DUniformBlocks.empty()) |
| 1303 | { |
| 1304 | assignUniformBlockRegisters(); |
| 1305 | } |
| 1306 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1307 | mVertexUBOCache.clear(); |
| 1308 | mFragmentUBOCache.clear(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1309 | |
| 1310 | const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers(); |
| 1311 | const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers(); |
| 1312 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1313 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mD3DUniformBlocks.size(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1314 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1315 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1316 | const D3DUniformBlock &uniformBlock = mD3DUniformBlocks[uniformBlockIndex]; |
| 1317 | GLuint blockBinding = mData.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1318 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1319 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1320 | if (!uniformBlock.vertexStaticUse() && !uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1321 | { |
| 1322 | continue; |
| 1323 | } |
| 1324 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1325 | if (uniformBlock.vertexStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1326 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1327 | unsigned int registerIndex = uniformBlock.vsRegisterIndex - reservedBuffersInVS; |
Gregoire Payen de La Garanderie | 68694e9 | 2015-03-24 14:03:37 +0000 | [diff] [blame] | 1328 | ASSERT(registerIndex < data.caps->maxVertexUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1329 | |
Jamie Madill | 969194d | 2015-07-20 14:36:56 -0400 | [diff] [blame] | 1330 | if (mVertexUBOCache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1331 | { |
| 1332 | mVertexUBOCache.resize(registerIndex + 1, -1); |
| 1333 | } |
| 1334 | |
| 1335 | ASSERT(mVertexUBOCache[registerIndex] == -1); |
| 1336 | mVertexUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1337 | } |
| 1338 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1339 | if (uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1340 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1341 | unsigned int registerIndex = uniformBlock.psRegisterIndex - reservedBuffersInFS; |
Gregoire Payen de La Garanderie | 68694e9 | 2015-03-24 14:03:37 +0000 | [diff] [blame] | 1342 | ASSERT(registerIndex < data.caps->maxFragmentUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1343 | |
| 1344 | if (mFragmentUBOCache.size() <= registerIndex) |
| 1345 | { |
| 1346 | mFragmentUBOCache.resize(registerIndex + 1, -1); |
| 1347 | } |
| 1348 | |
| 1349 | ASSERT(mFragmentUBOCache[registerIndex] == -1); |
| 1350 | mFragmentUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1351 | } |
| 1352 | } |
| 1353 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1354 | return mRenderer->setUniformBuffers(data, mVertexUBOCache, mFragmentUBOCache); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1355 | } |
| 1356 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1357 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1358 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1359 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1360 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1361 | d3dUniform->dirty = true; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1362 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1363 | } |
| 1364 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1365 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1366 | { |
| 1367 | setUniform(location, count, v, GL_FLOAT); |
| 1368 | } |
| 1369 | |
| 1370 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1371 | { |
| 1372 | setUniform(location, count, v, GL_FLOAT_VEC2); |
| 1373 | } |
| 1374 | |
| 1375 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1376 | { |
| 1377 | setUniform(location, count, v, GL_FLOAT_VEC3); |
| 1378 | } |
| 1379 | |
| 1380 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1381 | { |
| 1382 | setUniform(location, count, v, GL_FLOAT_VEC4); |
| 1383 | } |
| 1384 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1385 | void ProgramD3D::setUniformMatrix2fv(GLint location, |
| 1386 | GLsizei count, |
| 1387 | GLboolean transpose, |
| 1388 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1389 | { |
| 1390 | setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2); |
| 1391 | } |
| 1392 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1393 | void ProgramD3D::setUniformMatrix3fv(GLint location, |
| 1394 | GLsizei count, |
| 1395 | GLboolean transpose, |
| 1396 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1397 | { |
| 1398 | setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3); |
| 1399 | } |
| 1400 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1401 | void ProgramD3D::setUniformMatrix4fv(GLint location, |
| 1402 | GLsizei count, |
| 1403 | GLboolean transpose, |
| 1404 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1405 | { |
| 1406 | setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4); |
| 1407 | } |
| 1408 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1409 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, |
| 1410 | GLsizei count, |
| 1411 | GLboolean transpose, |
| 1412 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1413 | { |
| 1414 | setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3); |
| 1415 | } |
| 1416 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1417 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, |
| 1418 | GLsizei count, |
| 1419 | GLboolean transpose, |
| 1420 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1421 | { |
| 1422 | setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2); |
| 1423 | } |
| 1424 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1425 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, |
| 1426 | GLsizei count, |
| 1427 | GLboolean transpose, |
| 1428 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1429 | { |
| 1430 | setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4); |
| 1431 | } |
| 1432 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1433 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, |
| 1434 | GLsizei count, |
| 1435 | GLboolean transpose, |
| 1436 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1437 | { |
| 1438 | setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2); |
| 1439 | } |
| 1440 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1441 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, |
| 1442 | GLsizei count, |
| 1443 | GLboolean transpose, |
| 1444 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1445 | { |
| 1446 | setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4); |
| 1447 | } |
| 1448 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1449 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, |
| 1450 | GLsizei count, |
| 1451 | GLboolean transpose, |
| 1452 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1453 | { |
| 1454 | setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3); |
| 1455 | } |
| 1456 | |
| 1457 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 1458 | { |
| 1459 | setUniform(location, count, v, GL_INT); |
| 1460 | } |
| 1461 | |
| 1462 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 1463 | { |
| 1464 | setUniform(location, count, v, GL_INT_VEC2); |
| 1465 | } |
| 1466 | |
| 1467 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 1468 | { |
| 1469 | setUniform(location, count, v, GL_INT_VEC3); |
| 1470 | } |
| 1471 | |
| 1472 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 1473 | { |
| 1474 | setUniform(location, count, v, GL_INT_VEC4); |
| 1475 | } |
| 1476 | |
| 1477 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 1478 | { |
| 1479 | setUniform(location, count, v, GL_UNSIGNED_INT); |
| 1480 | } |
| 1481 | |
| 1482 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 1483 | { |
| 1484 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC2); |
| 1485 | } |
| 1486 | |
| 1487 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 1488 | { |
| 1489 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC3); |
| 1490 | } |
| 1491 | |
| 1492 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 1493 | { |
| 1494 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC4); |
| 1495 | } |
| 1496 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1497 | void ProgramD3D::setUniformBlockBinding(GLuint /*uniformBlockIndex*/, |
| 1498 | GLuint /*uniformBlockBinding*/) |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 1499 | { |
| 1500 | } |
| 1501 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1502 | void ProgramD3D::defineUniformsAndAssignRegisters() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1503 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1504 | D3DUniformMap uniformMap; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1505 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1506 | for (const sh::Uniform &vertexUniform : vertexShader->getUniforms()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1507 | |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1508 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1509 | if (vertexUniform.staticUse) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1510 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1511 | defineUniformBase(vertexShader, vertexUniform, &uniformMap); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1512 | } |
| 1513 | } |
| 1514 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1515 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1516 | for (const sh::Uniform &fragmentUniform : fragmentShader->getUniforms()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1517 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1518 | if (fragmentUniform.staticUse) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1519 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1520 | defineUniformBase(fragmentShader, fragmentUniform, &uniformMap); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1521 | } |
| 1522 | } |
| 1523 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1524 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
| 1525 | for (const gl::LinkedUniform &glUniform : mData.getUniforms()) |
| 1526 | { |
| 1527 | if (!glUniform.isInDefaultBlock()) |
| 1528 | continue; |
| 1529 | |
| 1530 | auto mapEntry = uniformMap.find(glUniform.name); |
| 1531 | ASSERT(mapEntry != uniformMap.end()); |
| 1532 | mD3DUniforms.push_back(mapEntry->second); |
| 1533 | } |
| 1534 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1535 | assignAllSamplerRegisters(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1536 | initializeUniformStorage(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1537 | } |
| 1538 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1539 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1540 | const sh::Uniform &uniform, |
| 1541 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1542 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1543 | if (uniform.isBuiltIn()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1544 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1545 | defineUniform(shader->getType(), uniform, uniform.name, nullptr, uniformMap); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1546 | return; |
| 1547 | } |
| 1548 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1549 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
| 1550 | |
| 1551 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
| 1552 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1553 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1554 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1555 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1556 | defineUniform(shader->getType(), uniform, uniform.name, &encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1557 | } |
| 1558 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1559 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 1560 | { |
| 1561 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1562 | { |
| 1563 | if (d3dUniform->name == name) |
| 1564 | { |
| 1565 | return d3dUniform; |
| 1566 | } |
| 1567 | } |
| 1568 | |
| 1569 | return nullptr; |
| 1570 | } |
| 1571 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1572 | void ProgramD3D::defineUniform(GLenum shaderType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1573 | const sh::ShaderVariable &uniform, |
| 1574 | const std::string &fullName, |
| 1575 | sh::HLSLBlockEncoder *encoder, |
| 1576 | D3DUniformMap *uniformMap) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1577 | { |
| 1578 | if (uniform.isStruct()) |
| 1579 | { |
| 1580 | for (unsigned int elementIndex = 0; elementIndex < uniform.elementCount(); elementIndex++) |
| 1581 | { |
| 1582 | const std::string &elementString = (uniform.isArray() ? ArrayString(elementIndex) : ""); |
| 1583 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1584 | if (encoder) |
| 1585 | encoder->enterAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1586 | |
| 1587 | for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++) |
| 1588 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1589 | const sh::ShaderVariable &field = uniform.fields[fieldIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1590 | const std::string &fieldFullName = (fullName + elementString + "." + field.name); |
| 1591 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1592 | defineUniform(shaderType, field, fieldFullName, encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1593 | } |
| 1594 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1595 | if (encoder) |
| 1596 | encoder->exitAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1597 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1598 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1599 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1600 | |
| 1601 | // Not a struct. Arrays are treated as aggregate types. |
| 1602 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1603 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1604 | encoder->enterAggregateType(); |
| 1605 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1606 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1607 | // Advance the uniform offset, to track registers allocation for structs |
| 1608 | sh::BlockMemberInfo blockInfo = |
| 1609 | encoder ? encoder->encodeType(uniform.type, uniform.arraySize, false) |
| 1610 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1611 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1612 | auto uniformMapEntry = uniformMap->find(fullName); |
| 1613 | D3DUniform *d3dUniform = nullptr; |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 1614 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1615 | if (uniformMapEntry != uniformMap->end()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1616 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1617 | d3dUniform = uniformMapEntry->second; |
| 1618 | } |
| 1619 | else |
| 1620 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1621 | d3dUniform = new D3DUniform(uniform.type, fullName, uniform.arraySize, true); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1622 | (*uniformMap)[fullName] = d3dUniform; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1623 | } |
| 1624 | |
| 1625 | if (encoder) |
| 1626 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1627 | d3dUniform->registerElement = |
| 1628 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1629 | unsigned int reg = |
| 1630 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1631 | if (shaderType == GL_FRAGMENT_SHADER) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1632 | { |
| 1633 | d3dUniform->psRegisterIndex = reg; |
| 1634 | } |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1635 | else |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1636 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1637 | ASSERT(shaderType == GL_VERTEX_SHADER); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1638 | d3dUniform->vsRegisterIndex = reg; |
| 1639 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1640 | |
| 1641 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1642 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1643 | { |
| 1644 | encoder->exitAggregateType(); |
| 1645 | } |
| 1646 | } |
| 1647 | } |
| 1648 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1649 | template <typename T> |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1650 | static inline void SetIfDirty(T *dest, const T &source, bool *dirtyFlag) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1651 | { |
| 1652 | ASSERT(dest != NULL); |
| 1653 | ASSERT(dirtyFlag != NULL); |
| 1654 | |
| 1655 | *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1656 | *dest = source; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1657 | } |
| 1658 | |
| 1659 | template <typename T> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1660 | void ProgramD3D::setUniform(GLint location, GLsizei countIn, const T *v, GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1661 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1662 | const int components = gl::VariableComponentCount(targetUniformType); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1663 | const GLenum targetBoolType = gl::VariableBoolVectorType(targetUniformType); |
| 1664 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1665 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1666 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1667 | unsigned int elementCount = targetUniform->elementCount(); |
| 1668 | unsigned int arrayElement = mData.getUniformLocations()[location].element; |
| 1669 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1670 | |
| 1671 | if (targetUniform->type == targetUniformType) |
| 1672 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1673 | T *target = reinterpret_cast<T *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1674 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1675 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1676 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1677 | T *dest = target + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1678 | const T *source = v + (i * components); |
| 1679 | |
| 1680 | for (int c = 0; c < components; c++) |
| 1681 | { |
| 1682 | SetIfDirty(dest + c, source[c], &targetUniform->dirty); |
| 1683 | } |
| 1684 | for (int c = components; c < 4; c++) |
| 1685 | { |
| 1686 | SetIfDirty(dest + c, T(0), &targetUniform->dirty); |
| 1687 | } |
| 1688 | } |
| 1689 | } |
| 1690 | else if (targetUniform->type == targetBoolType) |
| 1691 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1692 | GLint *boolParams = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1693 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1694 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1695 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1696 | GLint *dest = boolParams + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1697 | const T *source = v + (i * components); |
| 1698 | |
| 1699 | for (int c = 0; c < components; c++) |
| 1700 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1701 | SetIfDirty(dest + c, (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, |
| 1702 | &targetUniform->dirty); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1703 | } |
| 1704 | for (int c = components; c < 4; c++) |
| 1705 | { |
| 1706 | SetIfDirty(dest + c, GL_FALSE, &targetUniform->dirty); |
| 1707 | } |
| 1708 | } |
| 1709 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1710 | else if (targetUniform->isSampler()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1711 | { |
| 1712 | ASSERT(targetUniformType == GL_INT); |
| 1713 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1714 | GLint *target = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1715 | |
| 1716 | bool wasDirty = targetUniform->dirty; |
| 1717 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1718 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1719 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1720 | GLint *dest = target + (i * 4); |
| 1721 | const GLint *source = reinterpret_cast<const GLint *>(v) + (i * components); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1722 | |
| 1723 | SetIfDirty(dest + 0, source[0], &targetUniform->dirty); |
| 1724 | SetIfDirty(dest + 1, 0, &targetUniform->dirty); |
| 1725 | SetIfDirty(dest + 2, 0, &targetUniform->dirty); |
| 1726 | SetIfDirty(dest + 3, 0, &targetUniform->dirty); |
| 1727 | } |
| 1728 | |
| 1729 | if (!wasDirty && targetUniform->dirty) |
| 1730 | { |
| 1731 | mDirtySamplerMapping = true; |
| 1732 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1733 | } |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1734 | else |
| 1735 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1736 | } |
| 1737 | |
| 1738 | template <int cols, int rows> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1739 | void ProgramD3D::setUniformMatrixfv(GLint location, |
| 1740 | GLsizei countIn, |
| 1741 | GLboolean transpose, |
| 1742 | const GLfloat *value, |
| 1743 | GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1744 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1745 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1746 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1747 | unsigned int elementCount = targetUniform->elementCount(); |
| 1748 | unsigned int arrayElement = mData.getUniformLocations()[location].element; |
| 1749 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1750 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1751 | const unsigned int targetMatrixStride = (4 * rows); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1752 | GLfloat *target = |
| 1753 | (GLfloat *)(targetUniform->data + arrayElement * sizeof(GLfloat) * targetMatrixStride); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1754 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1755 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1756 | { |
| 1757 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 1758 | if (transpose == GL_FALSE) |
| 1759 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1760 | targetUniform->dirty = TransposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || |
| 1761 | targetUniform->dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1762 | } |
| 1763 | else |
| 1764 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1765 | targetUniform->dirty = |
| 1766 | ExpandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1767 | } |
| 1768 | target += targetMatrixStride; |
| 1769 | value += cols * rows; |
| 1770 | } |
| 1771 | } |
| 1772 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1773 | size_t ProgramD3D::getUniformBlockInfo(const sh::InterfaceBlock &interfaceBlock) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1774 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1775 | ASSERT(interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1776 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1777 | // define member uniforms |
| 1778 | sh::Std140BlockEncoder std140Encoder; |
| 1779 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED); |
| 1780 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 1781 | |
| 1782 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STANDARD) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1783 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1784 | encoder = &std140Encoder; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1785 | } |
| 1786 | else |
| 1787 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1788 | encoder = &hlslEncoder; |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 1789 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1790 | |
| 1791 | GetUniformBlockInfo(interfaceBlock.fields, "", encoder, interfaceBlock.isRowMajorLayout, |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1792 | &mBlockInfo); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1793 | |
| 1794 | return encoder->getBlockSize(); |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 1795 | } |
| 1796 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1797 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1798 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1799 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1800 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1801 | if (d3dUniform->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1802 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1803 | assignSamplerRegisters(d3dUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1804 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1805 | } |
| 1806 | } |
| 1807 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1808 | void ProgramD3D::assignSamplerRegisters(const D3DUniform *d3dUniform) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1809 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1810 | ASSERT(d3dUniform->isSampler()); |
| 1811 | ASSERT(d3dUniform->vsRegisterIndex != GL_INVALID_INDEX || |
| 1812 | d3dUniform->psRegisterIndex != GL_INVALID_INDEX); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1813 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1814 | if (d3dUniform->vsRegisterIndex != GL_INVALID_INDEX) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1815 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1816 | AssignSamplers(d3dUniform->vsRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 1817 | mSamplersVS, &mUsedVertexSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1818 | } |
| 1819 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1820 | if (d3dUniform->psRegisterIndex != GL_INVALID_INDEX) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1821 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1822 | AssignSamplers(d3dUniform->psRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 1823 | mSamplersPS, &mUsedPixelSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1824 | } |
| 1825 | } |
| 1826 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1827 | // static |
| 1828 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1829 | GLenum samplerType, |
| 1830 | unsigned int samplerCount, |
| 1831 | std::vector<Sampler> &outSamplers, |
| 1832 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1833 | { |
| 1834 | unsigned int samplerIndex = startSamplerIndex; |
| 1835 | |
| 1836 | do |
| 1837 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1838 | ASSERT(samplerIndex < outSamplers.size()); |
| 1839 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 1840 | sampler->active = true; |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1841 | sampler->textureType = gl::SamplerTypeToTextureType(samplerType); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1842 | sampler->logicalTextureUnit = 0; |
| 1843 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1844 | samplerIndex++; |
| 1845 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1846 | } |
| 1847 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1848 | void ProgramD3D::reset() |
| 1849 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1850 | SafeDeleteContainer(mVertexExecutables); |
| 1851 | SafeDeleteContainer(mPixelExecutables); |
| 1852 | SafeDelete(mGeometryExecutable); |
| 1853 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1854 | mVertexHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 1855 | mVertexWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1856 | |
| 1857 | mPixelHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 1858 | mPixelWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1859 | mUsesFragDepth = false; |
| 1860 | mPixelShaderKey.clear(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1861 | mUsesPointSize = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1862 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1863 | SafeDeleteContainer(mD3DUniforms); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1864 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1865 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1866 | SafeDelete(mVertexUniformStorage); |
| 1867 | SafeDelete(mFragmentUniformStorage); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1868 | |
| 1869 | mSamplersPS.clear(); |
| 1870 | mSamplersVS.clear(); |
| 1871 | |
| 1872 | mUsedVertexSamplerRange = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1873 | mUsedPixelSamplerRange = 0; |
| 1874 | mDirtySamplerMapping = true; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1875 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1876 | std::fill(mSemanticIndexes, mSemanticIndexes + ArraySize(mSemanticIndexes), -1); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1877 | std::fill(mAttributesByLayout, mAttributesByLayout + ArraySize(mAttributesByLayout), -1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1878 | |
| 1879 | mTransformFeedbackLinkedVaryings.clear(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1880 | } |
| 1881 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1882 | unsigned int ProgramD3D::getSerial() const |
| 1883 | { |
| 1884 | return mSerial; |
| 1885 | } |
| 1886 | |
| 1887 | unsigned int ProgramD3D::issueSerial() |
| 1888 | { |
| 1889 | return mCurrentSerial++; |
| 1890 | } |
| 1891 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1892 | void ProgramD3D::initSemanticIndex() |
| 1893 | { |
| 1894 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1895 | ASSERT(vertexShader != nullptr); |
| 1896 | |
| 1897 | // Init semantic index |
| 1898 | for (const sh::Attribute &attribute : mData.getAttributes()) |
| 1899 | { |
| 1900 | int attributeIndex = attribute.location; |
| 1901 | int index = vertexShader->getSemanticIndex(attribute.name); |
| 1902 | int regs = gl::VariableRegisterCount(attribute.type); |
| 1903 | |
| 1904 | for (int reg = 0; reg < regs; ++reg) |
| 1905 | { |
| 1906 | mSemanticIndexes[attributeIndex + reg] = index + reg; |
| 1907 | } |
| 1908 | } |
| 1909 | |
| 1910 | initAttributesByLayout(); |
| 1911 | } |
| 1912 | |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1913 | void ProgramD3D::initAttributesByLayout() |
| 1914 | { |
| 1915 | for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++) |
| 1916 | { |
| 1917 | mAttributesByLayout[i] = i; |
| 1918 | } |
| 1919 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1920 | std::sort(&mAttributesByLayout[0], &mAttributesByLayout[gl::MAX_VERTEX_ATTRIBS], |
| 1921 | AttributeSorter(mSemanticIndexes)); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1922 | } |
| 1923 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1924 | void ProgramD3D::sortAttributesByLayout( |
| 1925 | const std::vector<TranslatedAttribute> &unsortedAttributes, |
| 1926 | int sortedSemanticIndicesOut[gl::MAX_VERTEX_ATTRIBS], |
| 1927 | const rx::TranslatedAttribute *sortedAttributesOut[gl::MAX_VERTEX_ATTRIBS]) const |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1928 | { |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 1929 | for (size_t attribIndex = 0; attribIndex < unsortedAttributes.size(); ++attribIndex) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1930 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1931 | int oldIndex = mAttributesByLayout[attribIndex]; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1932 | sortedSemanticIndicesOut[attribIndex] = mSemanticIndexes[oldIndex]; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1933 | sortedAttributesOut[attribIndex] = &unsortedAttributes[oldIndex]; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1934 | } |
| 1935 | } |
| 1936 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1937 | void ProgramD3D::updateCachedInputLayout(const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1938 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 1939 | mCachedInputLayout.clear(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1940 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 1941 | |
Dian Xiang | a492883 | 2015-09-15 10:11:17 -0700 | [diff] [blame] | 1942 | for (unsigned int attributeIndex : angle::IterateBitSet(mData.getActiveAttribLocationsMask())) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1943 | { |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1944 | int semanticIndex = mSemanticIndexes[attributeIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1945 | |
| 1946 | if (semanticIndex != -1) |
| 1947 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 1948 | if (mCachedInputLayout.size() < static_cast<size_t>(semanticIndex + 1)) |
| 1949 | { |
| 1950 | mCachedInputLayout.resize(semanticIndex + 1, gl::VERTEX_FORMAT_INVALID); |
| 1951 | } |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1952 | mCachedInputLayout[semanticIndex] = |
| 1953 | GetVertexFormatType(vertexAttributes[attributeIndex], |
| 1954 | state.getVertexAttribCurrentValue(attributeIndex).Type); |
| 1955 | } |
| 1956 | } |
| 1957 | } |
| 1958 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1959 | void ProgramD3D::gatherTransformFeedbackVaryings( |
| 1960 | const std::vector<gl::LinkedVarying> &linkedVaryings) |
| 1961 | { |
| 1962 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
| 1963 | mTransformFeedbackLinkedVaryings.clear(); |
| 1964 | for (const std::string &tfVaryingName : mData.getTransformFeedbackVaryingNames()) |
| 1965 | { |
| 1966 | for (const gl::LinkedVarying &linkedVarying : linkedVaryings) |
| 1967 | { |
| 1968 | if (tfVaryingName == linkedVarying.name) |
| 1969 | { |
| 1970 | mTransformFeedbackLinkedVaryings.push_back(linkedVarying); |
| 1971 | break; |
| 1972 | } |
| 1973 | } |
| 1974 | } |
| 1975 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1976 | |
| 1977 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 1978 | { |
| 1979 | return mD3DUniforms[mData.getUniformLocations()[location].index]; |
| 1980 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1981 | |
| 1982 | bool ProgramD3D::getUniformBlockSize(const std::string &blockName, size_t *sizeOut) const |
| 1983 | { |
| 1984 | std::string baseName = blockName; |
| 1985 | gl::ParseAndStripArrayIndex(&baseName); |
| 1986 | |
| 1987 | auto sizeIter = mBlockDataSizes.find(baseName); |
| 1988 | if (sizeIter == mBlockDataSizes.end()) |
| 1989 | { |
| 1990 | *sizeOut = 0; |
| 1991 | return false; |
| 1992 | } |
| 1993 | |
| 1994 | *sizeOut = sizeIter->second; |
| 1995 | return true; |
| 1996 | } |
| 1997 | |
| 1998 | bool ProgramD3D::getUniformBlockMemberInfo(const std::string &memberUniformName, |
| 1999 | sh::BlockMemberInfo *memberInfoOut) const |
| 2000 | { |
| 2001 | auto infoIter = mBlockInfo.find(memberUniformName); |
| 2002 | if (infoIter == mBlockInfo.end()) |
| 2003 | { |
| 2004 | *memberInfoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 2005 | return false; |
| 2006 | } |
| 2007 | |
| 2008 | *memberInfoOut = infoIter->second; |
| 2009 | return true; |
| 2010 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2011 | } |