blob: c1151a05e764c55613f7bcd16459686cdb42238e [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050016#include "image_util/imageformats.h"
Jamie Madillc564c072017-06-01 12:45:42 -040017#include "libANGLE/Context.h"
18#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050019#include "libANGLE/formatutils.h"
20#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050021#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050022#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050023#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050024#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
25#include "libANGLE/renderer/vulkan/RendererVk.h"
26#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050027#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040028
29namespace rx
30{
31
Jamie Madill7b57b9d2017-01-13 09:33:38 -050032namespace
33{
Jamie Madill66546be2018-03-08 09:47:20 -050034const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
35 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050036{
Jamie Madillbc543422018-03-30 10:43:19 -040037 GLenum implFormat =
38 renderTarget->image->getFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050039 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050040}
Luc Ferrona1c72422018-05-14 15:58:28 -040041} // anonymous namespace<
Jamie Madill7b57b9d2017-01-13 09:33:38 -050042
43// static
44FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
45{
46 return new FramebufferVk(state);
47}
48
49// static
50FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
51 WindowSurfaceVk *backbuffer)
52{
53 return new FramebufferVk(state, backbuffer);
54}
55
Jamie Madillab9f9c32017-01-17 17:47:34 -050056FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill9aef3672018-04-27 11:45:06 -040057 : FramebufferImpl(state),
58 mBackbuffer(nullptr),
59 mRenderPassDesc(),
60 mFramebuffer(),
61 mActiveColorComponents(0),
Luc Ferrondd565782018-05-18 11:39:49 -040062 mMaskedClearDescriptorSet(VK_NULL_HANDLE)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040063{
64}
65
Jamie Madill7b57b9d2017-01-13 09:33:38 -050066FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -040067 : FramebufferImpl(state),
68 mBackbuffer(backbuffer),
69 mRenderPassDesc(),
70 mFramebuffer(),
71 mActiveColorComponents(0),
Luc Ferrondd565782018-05-18 11:39:49 -040072 mMaskedClearDescriptorSet(VK_NULL_HANDLE)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050073{
74}
75
Jamie Madill9e54b5a2016-05-25 12:57:39 -040076FramebufferVk::~FramebufferVk()
77{
78}
79
Jamie Madillc564c072017-06-01 12:45:42 -040080void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050081{
Luc Ferrondd565782018-05-18 11:39:49 -040082 RendererVk *renderer = vk::GetImpl(context)->getRenderer();
Jamie Madill526543c2017-10-28 10:59:16 -040083 renderer->releaseResource(*this, &mFramebuffer);
Jamie Madill9aef3672018-04-27 11:45:06 -040084 renderer->releaseResource(*this, &mMaskedClearUniformBuffer.buffer);
85 renderer->releaseResource(*this, &mMaskedClearUniformBuffer.memory);
Jamie Madill5deea722017-02-16 10:44:46 -050086}
87
Jamie Madill4928b7c2017-06-20 12:57:39 -040088gl::Error FramebufferVk::discard(const gl::Context *context,
89 size_t count,
90 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040091{
92 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050093 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040094}
95
Jamie Madill4928b7c2017-06-20 12:57:39 -040096gl::Error FramebufferVk::invalidate(const gl::Context *context,
97 size_t count,
98 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040099{
100 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500101 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400102}
103
Jamie Madill4928b7c2017-06-20 12:57:39 -0400104gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
105 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400106 const GLenum *attachments,
107 const gl::Rectangle &area)
108{
109 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500110 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400111}
112
Jamie Madillc564c072017-06-01 12:45:42 -0400113gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400114{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400115 ContextVk *contextVk = vk::GetImpl(context);
116 RendererVk *renderer = contextVk->getRenderer();
117 Serial currentSerial = renderer->getCurrentQueueSerial();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500118
Jamie Madill0cec82a2018-03-14 09:21:07 -0400119 // This command buffer is only started once.
120 vk::CommandBuffer *commandBuffer = nullptr;
121 vk::CommandGraphNode *writingNode = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500122
Jamie Madill0cec82a2018-03-14 09:21:07 -0400123 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
124 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
125 ASSERT(!clearDepth || depthAttachment->isAttached());
126
127 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
128 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
129 ASSERT(!clearStencil || stencilAttachment->isAttached());
130
Luc Ferrona8af3a62018-03-29 14:44:24 -0400131 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
132
Luc Ferron8836f632018-04-05 07:26:53 -0400133 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madilld47044a2018-04-27 11:45:03 -0400134 const gl::State &glState = context->getGLState();
Luc Ferron8836f632018-04-05 07:26:53 -0400135
Jamie Madill9aef3672018-04-27 11:45:06 -0400136 // The most costly clear mode is when we need to mask out specific color channels. This can
137 // only be done with a draw call. The scissor region however can easily be integrated with
138 // this method. Similarly for depth/stencil clear.
139 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
140 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
141 {
Jamie Madill78cd9402018-05-10 16:49:58 -0400142 ANGLE_TRY(clearWithDraw(contextVk, colorMaskFlags));
143
144 // Stencil clears must be handled separately. The only way to write out a stencil value from
145 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
146 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
147 // depth to keep the code simple, but depth clears could be combined with the masked color
148 // clears as an optimization.
149
150 if (clearDepth || clearStencil)
151 {
152 // Masked stencil clears are currently not implemented.
153 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
154 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil));
155 }
156 return gl::NoError();
Jamie Madill9aef3672018-04-27 11:45:06 -0400157 }
158
Luc Ferron8836f632018-04-05 07:26:53 -0400159 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
160 // attachment, we need to use clearAttachment instead of clearDepthStencil since Vulkan won't
161 // allow us to clear one or the other separately.
162 bool isSingleClearOnPackedDepthStencilAttachment =
163 depthStencilAttachment && (clearDepth != clearStencil);
Jamie Madilld47044a2018-04-27 11:45:03 -0400164 if (glState.isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400165 {
166 // With scissor test enabled, we clear very differently and we don't need to access
167 // the image inside each attachment we can just use clearCmdAttachments with our
168 // scissor region instead.
Jamie Madill78cd9402018-05-10 16:49:58 -0400169
170 // Masked stencil clears are currently not implemented.
171 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
Jamie Madillb90779e2018-04-27 11:45:01 -0400172 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil));
Luc Ferrona8af3a62018-03-29 14:44:24 -0400173 return gl::NoError();
174 }
175
176 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400177 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500178 {
Jamie Madill0cec82a2018-03-14 09:21:07 -0400179 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill9cceac42018-03-31 14:19:16 -0400180 writingNode = getCurrentWritingNode();
Jamie Madill0cec82a2018-03-14 09:21:07 -0400181
182 const VkClearDepthStencilValue &clearDepthStencilValue =
183 contextVk->getClearDepthStencilValue().depthStencil;
184
185 // We only support packed depth/stencil, not separate.
Luc Ferron8836f632018-04-05 07:26:53 -0400186 ASSERT(!(clearDepth && clearStencil) || depthStencilAttachment);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400187
Luc Ferrone6a40d02018-03-22 10:30:57 -0400188 const VkImageAspectFlags aspectFlags =
189 (depthAttachment ? VK_IMAGE_ASPECT_DEPTH_BIT : 0) |
190 (stencilAttachment ? VK_IMAGE_ASPECT_STENCIL_BIT : 0);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400191
192 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
193 renderTarget->resource->onWriteResource(writingNode, currentSerial);
Jamie Madill858c1cc2018-03-31 14:19:13 -0400194 renderTarget->image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400195
Luc Ferrona8af3a62018-03-29 14:44:24 -0400196 if (!clearColor)
Jamie Madill0cec82a2018-03-14 09:21:07 -0400197 {
198 return gl::NoError();
199 }
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500200 }
201
Luc Ferrona8af3a62018-03-29 14:44:24 -0400202 ASSERT(clearColor);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500203 const auto *attachment = mState.getFirstNonNullAttachment();
204 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500205
Jamie Madill0cec82a2018-03-14 09:21:07 -0400206 if (!commandBuffer)
207 {
208 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill9cceac42018-03-31 14:19:16 -0400209 writingNode = getCurrentWritingNode();
Jamie Madill0cec82a2018-03-14 09:21:07 -0400210 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500211
Jamie Madill66546be2018-03-08 09:47:20 -0500212 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
213 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400214 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500215 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500216 {
Jamie Madill66546be2018-03-08 09:47:20 -0500217 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
218 ASSERT(colorRenderTarget);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400219 colorRenderTarget->resource->onWriteResource(writingNode, currentSerial);
Jamie Madill9aef3672018-04-27 11:45:06 -0400220 colorRenderTarget->image->clearColor(clearColorValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500221 }
222
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500223 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400224}
225
Jamie Madillc564c072017-06-01 12:45:42 -0400226gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400227 GLenum buffer,
228 GLint drawbuffer,
229 const GLfloat *values)
230{
231 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500232 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400233}
234
Jamie Madillc564c072017-06-01 12:45:42 -0400235gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400236 GLenum buffer,
237 GLint drawbuffer,
238 const GLuint *values)
239{
240 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500241 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400242}
243
Jamie Madillc564c072017-06-01 12:45:42 -0400244gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400245 GLenum buffer,
246 GLint drawbuffer,
247 const GLint *values)
248{
249 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500250 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400251}
252
Jamie Madillc564c072017-06-01 12:45:42 -0400253gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400254 GLenum buffer,
255 GLint drawbuffer,
256 GLfloat depth,
257 GLint stencil)
258{
259 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500260 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400261}
262
Jamie Madill4928b7c2017-06-20 12:57:39 -0400263GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400264{
Jamie Madill66546be2018-03-08 09:47:20 -0500265 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400266}
267
Jamie Madill4928b7c2017-06-20 12:57:39 -0400268GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400269{
Jamie Madill66546be2018-03-08 09:47:20 -0500270 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400271}
272
Jamie Madillc564c072017-06-01 12:45:42 -0400273gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400274 const gl::Rectangle &area,
275 GLenum format,
276 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400277 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400278{
Luc Ferrona1c72422018-05-14 15:58:28 -0400279 // Clip read area to framebuffer.
280 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
281 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
282 gl::Rectangle clippedArea;
283 if (!ClipRectangle(area, fbRect, &clippedArea))
284 {
285 // nothing to read
286 return gl::NoError();
287 }
288
Jamie Madill66546be2018-03-08 09:47:20 -0500289 const gl::State &glState = context->getGLState();
Luc Ferrondd565782018-05-18 11:39:49 -0400290 RenderTargetVk *renderTarget = getColorReadRenderTarget();
291 ASSERT(renderTarget);
Jamie Madill66546be2018-03-08 09:47:20 -0500292
Luc Ferrona1c72422018-05-14 15:58:28 -0400293 const gl::PixelPackState &packState = context->getGLState().getPackState();
294 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
295
296 GLuint outputPitch = 0;
297 ANGLE_TRY_RESULT(
298 sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment, packState.rowLength),
299 outputPitch);
300 GLuint outputSkipBytes = 0;
301 ANGLE_TRY_RESULT(sizedFormatInfo.computeSkipBytes(outputPitch, 0, packState, false),
302 outputSkipBytes);
303
304 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
305 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400306
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500307 PackPixelsParams params;
Luc Ferrondd565782018-05-18 11:39:49 -0400308 params.area = area;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500309 params.format = format;
310 params.type = type;
Luc Ferron60284222018-03-20 16:01:44 -0400311 params.outputPitch = outputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400312 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Corentin Wallezcda6af12017-10-30 19:20:37 -0400313 params.pack = glState.getPackState();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500314
Luc Ferrondd565782018-05-18 11:39:49 -0400315 vk::CommandBuffer *commandBuffer = nullptr;
316 ANGLE_TRY(beginWriteResource(vk::GetImpl(context)->getRenderer(), &commandBuffer));
317 return ReadPixelsFromRenderTarget(context, clippedArea, params, renderTarget, commandBuffer,
318 reinterpret_cast<uint8_t *>(pixels) + outputSkipBytes);
Luc Ferron018709f2018-05-10 13:53:11 -0400319}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500320
Luc Ferron018709f2018-05-10 13:53:11 -0400321RenderTargetVk *FramebufferVk::getColorReadRenderTarget()
322{
323 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
324 ASSERT(renderTarget && renderTarget->image->valid());
325 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400326}
327
Jamie Madillc564c072017-06-01 12:45:42 -0400328gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400329 const gl::Rectangle &sourceArea,
330 const gl::Rectangle &destArea,
331 GLbitfield mask,
332 GLenum filter)
333{
334 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500335 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400336}
337
Kenneth Russellce8602a2017-10-03 18:23:08 -0700338bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400339{
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400340 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400341}
342
Jamie Madill19fa1c62018-03-08 09:47:21 -0500343gl::Error FramebufferVk::syncState(const gl::Context *context,
344 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400345{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400346 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400347 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400348
349 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400350 for (size_t dirtyBit : dirtyBits)
351 {
352 switch (dirtyBit)
353 {
354 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
355 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
356 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
357 break;
358 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
359 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
360 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
361 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
362 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
363 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
364 break;
365 default:
366 {
367 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
368 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
369 size_t colorIndex =
370 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
371 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400372
373 // Update cached masks for masked clears.
374 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
375 if (renderTarget)
376 {
377 const angle::Format &format = renderTarget->image->getFormat().textureFormat();
378 updateActiveColorMasks(colorIndex, format.redBits > 0, format.greenBits > 0,
379 format.blueBits > 0, format.alphaBits > 0);
380 }
381 else
382 {
383 updateActiveColorMasks(colorIndex, 0, 0, 0, 0);
384 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400385 break;
386 }
387 }
388 }
Jamie Madill66546be2018-03-08 09:47:20 -0500389
Jamie Madill9aef3672018-04-27 11:45:06 -0400390 mActiveColorComponents = gl_vk::GetColorComponentFlags(
391 mActiveColorComponentMasks[0].any(), mActiveColorComponentMasks[1].any(),
392 mActiveColorComponentMasks[2].any(), mActiveColorComponentMasks[3].any());
393
Jamie Madill9f2a8612017-11-30 12:43:09 -0500394 mRenderPassDesc.reset();
Jamie Madill7bd16662017-10-28 19:40:50 -0400395 renderer->releaseResource(*this, &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500396
Jamie Madill9cceac42018-03-31 14:19:16 -0400397 // Trigger a new set of secondary commands next time we render to this FBO.
398 getNewWritingNode(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400399
Jamie Madill72106562017-03-24 14:18:50 -0400400 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500401
402 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500403}
404
Jamie Madillb90779e2018-04-27 11:45:01 -0400405const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500406{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500407 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500408 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500409 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500410 }
411
Jamie Madill0b684ce2017-11-23 12:57:39 -0500412 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500413
Jamie Madill66546be2018-03-08 09:47:20 -0500414 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
415 const auto &colorRenderTargets = mRenderTargetCache.getColors();
416 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500417 {
Jamie Madill66546be2018-03-08 09:47:20 -0500418 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
419 ASSERT(colorRenderTarget);
Jamie Madillbc543422018-03-30 10:43:19 -0400420 desc.packColorAttachment(*colorRenderTarget->image);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500421 }
422
Jamie Madill66546be2018-03-08 09:47:20 -0500423 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
424 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500425 {
Jamie Madillbc543422018-03-30 10:43:19 -0400426 desc.packDepthStencilAttachment(*depthStencilRenderTarget->image);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500427 }
428
Jamie Madill9f2a8612017-11-30 12:43:09 -0500429 mRenderPassDesc = desc;
430 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500431}
432
Jamie Madillb90779e2018-04-27 11:45:01 -0400433gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(RendererVk *rendererVk)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500434{
435 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400436 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500437 {
438 return &mFramebuffer;
439 }
440
Jamie Madillb90779e2018-04-27 11:45:01 -0400441 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500442
Jamie Madillab9f9c32017-01-17 17:47:34 -0500443 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500444 ANGLE_TRY(rendererVk->getCompatibleRenderPass(desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500445
446 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500447 VkDevice device = rendererVk->getDevice();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500448 if (mBackbuffer)
449 {
450 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
451 }
452
453 // Gather VkImageViews over all FBO attachments, also size of attached region.
454 std::vector<VkImageView> attachments;
455 gl::Extents attachmentsSize;
456
Jamie Madill66546be2018-03-08 09:47:20 -0500457 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
458 const auto &colorRenderTargets = mRenderTargetCache.getColors();
459 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500460 {
Jamie Madill66546be2018-03-08 09:47:20 -0500461 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
462 ASSERT(colorRenderTarget);
463 attachments.push_back(colorRenderTarget->imageView->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500464
Jamie Madillbc543422018-03-30 10:43:19 -0400465 ASSERT(attachmentsSize.empty() ||
466 attachmentsSize == colorRenderTarget->image->getExtents());
467 attachmentsSize = colorRenderTarget->image->getExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500468 }
469
Jamie Madill66546be2018-03-08 09:47:20 -0500470 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
471 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500472 {
Jamie Madill66546be2018-03-08 09:47:20 -0500473 attachments.push_back(depthStencilRenderTarget->imageView->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500474
Jamie Madillbc543422018-03-30 10:43:19 -0400475 ASSERT(attachmentsSize.empty() ||
476 attachmentsSize == depthStencilRenderTarget->image->getExtents());
477 attachmentsSize = depthStencilRenderTarget->image->getExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500478 }
479
480 ASSERT(!attachments.empty());
481
482 VkFramebufferCreateInfo framebufferInfo;
483
484 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
485 framebufferInfo.pNext = nullptr;
486 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500487 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500488 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
489 framebufferInfo.pAttachments = attachments.data();
490 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
491 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
492 framebufferInfo.layers = 1;
493
Jamie Madill25301b62017-10-28 20:59:31 -0400494 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500495
Jamie Madillab9f9c32017-01-17 17:47:34 -0500496 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400497}
498
Jamie Madillb90779e2018-04-27 11:45:01 -0400499gl::Error FramebufferVk::clearWithClearAttachments(ContextVk *contextVk,
500 bool clearColor,
501 bool clearDepth,
502 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500503{
Luc Ferron5242d5b2018-02-15 07:14:35 -0500504 RendererVk *renderer = contextVk->getRenderer();
505
Jamie Madill9aef3672018-04-27 11:45:06 -0400506 getNewWritingNode(renderer);
507
Luc Ferron5242d5b2018-02-15 07:14:35 -0500508 // This command can only happen inside a render pass, so obtain one if its already happening
509 // or create a new one if not.
510 vk::CommandGraphNode *node = nullptr;
511 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madillb90779e2018-04-27 11:45:01 -0400512 ANGLE_TRY(getCommandGraphNodeForDraw(contextVk, &node));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500513 if (node->getInsideRenderPassCommands()->valid())
514 {
515 commandBuffer = node->getInsideRenderPassCommands();
516 }
517 else
518 {
519 ANGLE_TRY(node->beginInsideRenderPassRecording(renderer, &commandBuffer));
520 }
521
Luc Ferrone4c38be2018-04-17 11:09:16 -0400522 // TODO(jmadill): Cube map attachments. http://anglebug.com/2470
523 // We assume for now that we always need to clear only 1 layer starting at the
524 // baseArrayLayer 0, this might need to change depending how we'll implement
525 // cube maps, 3d textures and array textures.
526 VkClearRect clearRect;
527 clearRect.baseArrayLayer = 0;
528 clearRect.layerCount = 1;
529
530 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
531 // in Vulkan.
532 gl::Rectangle intersection;
Jamie Madill9aef3672018-04-27 11:45:06 -0400533 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(), node->getRenderPassRenderArea(),
534 &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400535 {
536 // There is nothing to clear since the scissor is outside of the render area.
537 return gl::NoError();
538 }
Luc Ferrone4c38be2018-04-17 11:09:16 -0400539 clearRect.rect = gl_vk::GetRect(intersection);
540
Luc Ferron5242d5b2018-02-15 07:14:35 -0500541 gl::AttachmentArray<VkClearAttachment> clearAttachments;
542 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400543
544 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500545 {
Luc Ferrona8af3a62018-03-29 14:44:24 -0400546 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
547 for (size_t colorIndex : mState.getEnabledDrawBuffers())
548 {
549 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
550 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
551 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
552 clearAttachment.clearValue = contextVk->getClearColorValue();
553 ++clearAttachmentIndex;
554 }
555 }
556
557 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
558 {
559 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
560 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500561 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400562 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
563 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
564 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500565 ++clearAttachmentIndex;
566 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400567 else
568 {
569 if (clearDepth)
570 {
571 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
572 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
573 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
574 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
575 ++clearAttachmentIndex;
576 }
577
578 if (clearStencil)
579 {
580 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
581 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
582 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
583 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
584 ++clearAttachmentIndex;
585 }
586 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500587
Luc Ferrona8af3a62018-03-29 14:44:24 -0400588 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500589 clearAttachments.data(), 1, &clearRect);
590 return gl::NoError();
591}
592
Jamie Madill9aef3672018-04-27 11:45:06 -0400593gl::Error FramebufferVk::clearWithDraw(ContextVk *contextVk, VkColorComponentFlags colorMaskFlags)
594{
595 RendererVk *renderer = contextVk->getRenderer();
596 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
597
598 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
599 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::FullScreenQuad_vert,
600 &fullScreenQuad));
601
602 const vk::ShaderAndSerial *uniformColor = nullptr;
603 ANGLE_TRY(
604 shaderLibrary->getShader(renderer, vk::InternalShaderID::UniformColor_frag, &uniformColor));
605
606 const vk::PipelineLayout *pipelineLayout = nullptr;
607 ANGLE_TRY(renderer->getInternalUniformPipelineLayout(&pipelineLayout));
608
609 vk::CommandBuffer *commandBuffer = nullptr;
610 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
611
612 vk::CommandGraphNode *node = nullptr;
613 ANGLE_TRY(getCommandGraphNodeForDraw(contextVk, &node));
614
615 // This pipeline desc could be cached.
616 vk::PipelineDesc pipelineDesc;
617 pipelineDesc.initDefaults();
618 pipelineDesc.updateColorWriteMask(colorMaskFlags);
619 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
620 pipelineDesc.updateShaders(fullScreenQuad->queueSerial(), uniformColor->queueSerial());
621 pipelineDesc.updateViewport(node->getRenderPassRenderArea(), 0.0f, 1.0f);
622
623 const gl::State &glState = contextVk->getGLState();
624 if (glState.isScissorTestEnabled())
625 {
626 gl::Rectangle intersection;
627 if (!gl::ClipRectangle(glState.getScissor(), node->getRenderPassRenderArea(),
628 &intersection))
629 {
630 return gl::NoError();
631 }
632
633 pipelineDesc.updateScissor(intersection);
634 }
635 else
636 {
637 pipelineDesc.updateScissor(node->getRenderPassRenderArea());
638 }
639
640 vk::PipelineAndSerial *pipeline = nullptr;
641 ANGLE_TRY(renderer->getInternalPipeline(*fullScreenQuad, *uniformColor, *pipelineLayout,
642 pipelineDesc, gl::AttributesMask(), &pipeline));
643 pipeline->updateSerial(renderer->getCurrentQueueSerial());
644
645 VkDevice device = renderer->getDevice();
646
647 if (!mMaskedClearUniformBuffer.buffer.valid())
648 {
649 ASSERT(mMaskedClearDescriptorSet == VK_NULL_HANDLE);
650
651 VkBufferUsageFlags bufferUsage =
652 (VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT);
653
654 VkBufferCreateInfo uniformBufferInfo;
655 uniformBufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
656 uniformBufferInfo.pNext = nullptr;
657 uniformBufferInfo.flags = 0;
658 uniformBufferInfo.size = sizeof(VkClearColorValue);
659 uniformBufferInfo.usage = bufferUsage;
660 uniformBufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
661 uniformBufferInfo.queueFamilyIndexCount = 0;
662 uniformBufferInfo.pQueueFamilyIndices = nullptr;
663
664 ANGLE_TRY(mMaskedClearUniformBuffer.buffer.init(device, uniformBufferInfo));
665
666 VkMemoryPropertyFlags memoryFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
667 size_t requiredSize = 0;
668 ANGLE_TRY(vk::AllocateBufferMemory(renderer, memoryFlags, &mMaskedClearUniformBuffer.buffer,
669 &mMaskedClearUniformBuffer.memory, &requiredSize));
670
671 const vk::DescriptorSetLayout &descriptorSetLayout =
672 renderer->getInternalUniformDescriptorSetLayout();
673
674 // This might confuse the dynamic descriptor pool's counting, but it shouldn't cause
675 // overflow.
676 vk::DynamicDescriptorPool *descriptorPool = contextVk->getDynamicDescriptorPool();
677 descriptorPool->allocateDescriptorSets(contextVk, descriptorSetLayout.ptr(), 1,
678 &mMaskedClearDescriptorSet);
679
680 VkDescriptorBufferInfo bufferInfo;
681 bufferInfo.buffer = mMaskedClearUniformBuffer.buffer.getHandle();
682 bufferInfo.offset = 0;
683 bufferInfo.range = VK_WHOLE_SIZE;
684
685 VkWriteDescriptorSet writeSet;
686 writeSet.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
687 writeSet.pNext = nullptr;
688 writeSet.dstSet = mMaskedClearDescriptorSet;
689 writeSet.dstBinding = 1;
690 writeSet.dstArrayElement = 0;
691 writeSet.descriptorCount = 1;
692 writeSet.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
693 writeSet.pImageInfo = nullptr;
694 writeSet.pBufferInfo = &bufferInfo;
695 writeSet.pTexelBufferView = nullptr;
696
697 vkUpdateDescriptorSets(device, 1, &writeSet, 0, nullptr);
698 }
699
700 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
701 commandBuffer->updateBuffer(mMaskedClearUniformBuffer.buffer, 0, sizeof(VkClearColorValue),
702 clearColorValue.float32);
703
704 vk::CommandBuffer *drawCommandBuffer = nullptr;
705 ANGLE_TRY(node->beginInsideRenderPassRecording(renderer, &drawCommandBuffer));
706
707 std::array<uint32_t, 2> dynamicOffsets = {{0, 0}};
708 drawCommandBuffer->bindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipelineLayout, 0, 1,
709 &mMaskedClearDescriptorSet, 2, dynamicOffsets.data());
710
711 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
712 // Any active queries submitted by the user should also be paused here.
713 drawCommandBuffer->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
714 drawCommandBuffer->draw(6, 1, 0, 0);
715
716 return gl::NoError();
717}
718
Geoff Lang13455072018-05-09 11:24:43 -0400719gl::Error FramebufferVk::getSamplePosition(const gl::Context *context,
720 size_t index,
721 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +0800722{
723 UNIMPLEMENTED();
724 return gl::InternalError() << "getSamplePosition is unimplemented.";
725}
726
Jamie Madillb90779e2018-04-27 11:45:01 -0400727gl::Error FramebufferVk::getCommandGraphNodeForDraw(ContextVk *contextVk,
Jamie Madille4c5a232018-03-02 21:00:31 -0500728 vk::CommandGraphNode **nodeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500729{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500730 RendererVk *renderer = contextVk->getRenderer();
731 Serial currentSerial = renderer->getCurrentQueueSerial();
Jamie Madillbef918c2017-12-13 13:11:30 -0500732
Jamie Madill9cceac42018-03-31 14:19:16 -0400733 // This will reset the current writing node if it has been completed.
734 updateQueueSerial(currentSerial);
735
736 if (hasChildlessWritingNode())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500737 {
Jamie Madill9cceac42018-03-31 14:19:16 -0400738 *nodeOut = getCurrentWritingNode();
739 }
740 else
741 {
742 *nodeOut = getNewWritingNode(renderer);
Jamie Madill4c26fc22017-02-24 11:04:10 -0500743 }
744
Jamie Madill9cceac42018-03-31 14:19:16 -0400745 if ((*nodeOut)->getInsideRenderPassCommands()->valid())
746 {
747 return gl::NoError();
748 }
Jamie Madill4c26fc22017-02-24 11:04:10 -0500749
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500750 vk::Framebuffer *framebuffer = nullptr;
Jamie Madillb90779e2018-04-27 11:45:01 -0400751 ANGLE_TRY_RESULT(getFramebuffer(renderer), framebuffer);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500752
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500753 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500754
Jamie Madille4c5a232018-03-02 21:00:31 -0500755 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill9cceac42018-03-31 14:19:16 -0400756 if (!(*nodeOut)->getOutsideRenderPassCommands()->valid())
757 {
758 ANGLE_TRY((*nodeOut)->beginOutsideRenderPassRecording(
759 renderer->getDevice(), renderer->getCommandPool(), &commandBuffer));
760 }
761 else
762 {
763 commandBuffer = (*nodeOut)->getOutsideRenderPassCommands();
764 }
Jamie Madille4c5a232018-03-02 21:00:31 -0500765
Jamie Madill49ac74b2017-12-21 14:42:33 -0500766 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -0500767 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
768 const auto &colorRenderTargets = mRenderTargetCache.getColors();
769 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500770 {
Jamie Madill66546be2018-03-08 09:47:20 -0500771 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
772 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500773
Jamie Madill9cceac42018-03-31 14:19:16 -0400774 (*nodeOut)->appendColorRenderTarget(currentSerial, colorRenderTarget);
Jamie Madill66546be2018-03-08 09:47:20 -0500775 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
776 }
777
778 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
779 if (depthStencilRenderTarget)
780 {
Jamie Madill9cceac42018-03-31 14:19:16 -0400781 (*nodeOut)->appendDepthStencilRenderTarget(currentSerial, depthStencilRenderTarget);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500782 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500783 }
784
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400785 gl::Rectangle renderArea =
786 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500787 // Hard-code RenderPass to clear the first render target to the current clear value.
788 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400789 (*nodeOut)->storeRenderPassInfo(*framebuffer, renderArea, attachmentClearValues);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500790
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500791 return gl::NoError();
792}
793
Jamie Madill9aef3672018-04-27 11:45:06 -0400794void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
795{
796 mActiveColorComponentMasks[0].set(colorIndex, r);
797 mActiveColorComponentMasks[1].set(colorIndex, g);
798 mActiveColorComponentMasks[2].set(colorIndex, b);
799 mActiveColorComponentMasks[3].set(colorIndex, a);
800}
Luc Ferron018709f2018-05-10 13:53:11 -0400801
802gl::Error ReadPixelsFromRenderTarget(const gl::Context *context,
803 const gl::Rectangle &area,
804 const PackPixelsParams &packPixelsParams,
805 RenderTargetVk *renderTarget,
806 vk::CommandBuffer *commandBuffer,
807 void *pixels)
808{
Luc Ferrondd565782018-05-18 11:39:49 -0400809 ContextVk *contextVk = vk::GetImpl(context);
810 RendererVk *renderer = contextVk->getRenderer();
811 VkDevice device = renderer->getDevice();
Luc Ferron018709f2018-05-10 13:53:11 -0400812
Luc Ferrondd565782018-05-18 11:39:49 -0400813 vk::ImageHelper stagingImage;
814 ANGLE_TRY(stagingImage.init2DStaging(
815 device, renderer->getMemoryProperties(), renderTarget->image->getFormat(),
816 gl::Extents(area.width, area.height, 1), vk::StagingUsage::Read));
Luc Ferron018709f2018-05-10 13:53:11 -0400817
Luc Ferrondd565782018-05-18 11:39:49 -0400818 stagingImage.changeLayoutWithStages(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL,
819 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
820 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
Luc Ferron018709f2018-05-10 13:53:11 -0400821
Luc Ferrondd565782018-05-18 11:39:49 -0400822 vk::ImageHelper::Copy(renderTarget->image, &stagingImage, gl::Offset(area.x, area.y, 0),
823 gl::Offset(), gl::Extents(area.width, area.height, 1),
824 VK_IMAGE_ASPECT_COLOR_BIT, commandBuffer);
Luc Ferron018709f2018-05-10 13:53:11 -0400825
826 // Triggers a full finish.
827 // TODO(jmadill): Don't block on asynchronous readback.
828 ANGLE_TRY(renderer->finish(context));
829
Luc Ferrondd565782018-05-18 11:39:49 -0400830 // TODO(jmadill): parameters
831 uint8_t *mapPointer = nullptr;
832 ANGLE_TRY(stagingImage.getDeviceMemory().map(device, 0, stagingImage.getAllocatedMemorySize(),
833 0, &mapPointer));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +0000834
Luc Ferrondd565782018-05-18 11:39:49 -0400835 const angle::Format &angleFormat = renderTarget->image->getFormat().textureFormat();
836
837 // Get the staging image pitch and use it to pack the pixels later.
838 VkSubresourceLayout subresourceLayout;
839 stagingImage.getImage().getSubresourceLayout(device, VK_IMAGE_ASPECT_COLOR_BIT, 0, 0,
840 &subresourceLayout);
841
842 PackPixels(packPixelsParams, angleFormat, static_cast<int>(subresourceLayout.rowPitch),
843 mapPointer, reinterpret_cast<uint8_t *>(pixels));
844
845 stagingImage.getDeviceMemory().unmap(device);
846 renderer->releaseObject(renderer->getCurrentQueueSerial(), &stagingImage);
Luc Ferron018709f2018-05-10 13:53:11 -0400847
848 return vk::NoError();
849}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400850} // namespace rx