blob: 2d9fdb4b13bf16701156a4459a188ddb66a5599a [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050016#include "image_util/imageformats.h"
Jamie Madillc564c072017-06-01 12:45:42 -040017#include "libANGLE/Context.h"
18#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050019#include "libANGLE/formatutils.h"
20#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050021#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050022#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050023#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050024#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
25#include "libANGLE/renderer/vulkan/RendererVk.h"
26#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050027#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040028
29namespace rx
30{
31
Jamie Madill7b57b9d2017-01-13 09:33:38 -050032namespace
33{
Jamie Madill66546be2018-03-08 09:47:20 -050034const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
35 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050036{
Jamie Madillbc543422018-03-30 10:43:19 -040037 GLenum implFormat =
38 renderTarget->image->getFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050039 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050040}
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041} // anonymous namespace
42
43// static
44FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
45{
46 return new FramebufferVk(state);
47}
48
49// static
50FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
51 WindowSurfaceVk *backbuffer)
52{
53 return new FramebufferVk(state, backbuffer);
54}
55
Jamie Madillab9f9c32017-01-17 17:47:34 -050056FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill49ac74b2017-12-21 14:42:33 -050057 : FramebufferImpl(state),
58 mBackbuffer(nullptr),
59 mRenderPassDesc(),
60 mFramebuffer(),
Jamie Madill47c8ea32018-01-03 18:27:59 -050061 mLastRenderNodeSerial()
Jamie Madill9e54b5a2016-05-25 12:57:39 -040062{
63}
64
Jamie Madill7b57b9d2017-01-13 09:33:38 -050065FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill49ac74b2017-12-21 14:42:33 -050066 : FramebufferImpl(state),
67 mBackbuffer(backbuffer),
68 mRenderPassDesc(),
69 mFramebuffer(),
Jamie Madill47c8ea32018-01-03 18:27:59 -050070 mLastRenderNodeSerial()
Jamie Madill7b57b9d2017-01-13 09:33:38 -050071{
72}
73
Jamie Madill9e54b5a2016-05-25 12:57:39 -040074FramebufferVk::~FramebufferVk()
75{
76}
77
Jamie Madillc564c072017-06-01 12:45:42 -040078void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050079{
Jamie Madille1f3ad42017-10-28 23:00:42 -040080 RendererVk *renderer = vk::GetImpl(context)->getRenderer();
Jamie Madill5deea722017-02-16 10:44:46 -050081
Jamie Madill526543c2017-10-28 10:59:16 -040082 renderer->releaseResource(*this, &mFramebuffer);
Jamie Madill5deea722017-02-16 10:44:46 -050083}
84
Jamie Madillc564c072017-06-01 12:45:42 -040085void FramebufferVk::destroyDefault(const egl::Display *display)
Jamie Madill5deea722017-02-16 10:44:46 -050086{
Jamie Madille1f3ad42017-10-28 23:00:42 -040087 VkDevice device = vk::GetImpl(display)->getRenderer()->getDevice();
Jamie Madill5deea722017-02-16 10:44:46 -050088
Jamie Madill5deea722017-02-16 10:44:46 -050089 mFramebuffer.destroy(device);
90}
91
Jamie Madill4928b7c2017-06-20 12:57:39 -040092gl::Error FramebufferVk::discard(const gl::Context *context,
93 size_t count,
94 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040095{
96 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050097 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040098}
99
Jamie Madill4928b7c2017-06-20 12:57:39 -0400100gl::Error FramebufferVk::invalidate(const gl::Context *context,
101 size_t count,
102 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400103{
104 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500105 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400106}
107
Jamie Madill4928b7c2017-06-20 12:57:39 -0400108gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
109 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400110 const GLenum *attachments,
111 const gl::Rectangle &area)
112{
113 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500114 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400115}
116
Jamie Madillc564c072017-06-01 12:45:42 -0400117gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400118{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400119 ContextVk *contextVk = vk::GetImpl(context);
120 RendererVk *renderer = contextVk->getRenderer();
121 Serial currentSerial = renderer->getCurrentQueueSerial();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500122
Jamie Madill0cec82a2018-03-14 09:21:07 -0400123 // This command buffer is only started once.
124 vk::CommandBuffer *commandBuffer = nullptr;
125 vk::CommandGraphNode *writingNode = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500126
Jamie Madill0cec82a2018-03-14 09:21:07 -0400127 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
128 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
129 ASSERT(!clearDepth || depthAttachment->isAttached());
130
131 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
132 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
133 ASSERT(!clearStencil || stencilAttachment->isAttached());
134
135 // Depth/stencil clear.
136 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500137 {
Jamie Madill0cec82a2018-03-14 09:21:07 -0400138 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
139 writingNode = getCurrentWritingNode(currentSerial);
140
141 const VkClearDepthStencilValue &clearDepthStencilValue =
142 contextVk->getClearDepthStencilValue().depthStencil;
143
144 // We only support packed depth/stencil, not separate.
145 ASSERT(!(clearDepth && clearStencil) || mState.getDepthStencilAttachment());
146
Luc Ferrone6a40d02018-03-22 10:30:57 -0400147 const VkImageAspectFlags aspectFlags =
148 (depthAttachment ? VK_IMAGE_ASPECT_DEPTH_BIT : 0) |
149 (stencilAttachment ? VK_IMAGE_ASPECT_STENCIL_BIT : 0);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400150
151 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
152 renderTarget->resource->onWriteResource(writingNode, currentSerial);
Jamie Madillbc543422018-03-30 10:43:19 -0400153 renderTarget->image->getImage().changeLayoutWithStages(
Jamie Madill0cec82a2018-03-14 09:21:07 -0400154 aspectFlags, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
155 VK_PIPELINE_STAGE_TRANSFER_BIT, commandBuffer);
156
Jamie Madillbc543422018-03-30 10:43:19 -0400157 commandBuffer->clearSingleDepthStencilImage(renderTarget->image->getImage(), aspectFlags,
Jamie Madill0cec82a2018-03-14 09:21:07 -0400158 clearDepthStencilValue);
159
160 if ((mask & GL_COLOR_BUFFER_BIT) == 0)
161 {
162 return gl::NoError();
163 }
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500164 }
165
Luc Ferron5242d5b2018-02-15 07:14:35 -0500166 if (context->getGLState().isScissorTestEnabled())
167 {
168 // With scissor test enabled, we clear very differently and we don't need to access
169 // the image inside each attachment we can just use clearCmdAttachments with our
170 // scissor region instead.
171 ANGLE_TRY(clearColorAttachmentsWithScissorRegion(context));
172 return gl::NoError();
173 }
174
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500175 const auto *attachment = mState.getFirstNonNullAttachment();
176 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500177
Jamie Madill0cec82a2018-03-14 09:21:07 -0400178 if (!commandBuffer)
179 {
180 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
181 writingNode = getCurrentWritingNode(currentSerial);
182 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500183
Jamie Madill66546be2018-03-08 09:47:20 -0500184 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
185 const auto &colorRenderTargets = mRenderTargetCache.getColors();
186 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500187 {
Jamie Madill66546be2018-03-08 09:47:20 -0500188 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
189 ASSERT(colorRenderTarget);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400190 colorRenderTarget->resource->onWriteResource(writingNode, currentSerial);
Jamie Madill47c8ea32018-01-03 18:27:59 -0500191
Jamie Madillbc543422018-03-30 10:43:19 -0400192 colorRenderTarget->image->getImage().changeLayoutWithStages(
Jamie Madill66546be2018-03-08 09:47:20 -0500193 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
194 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, commandBuffer);
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500195
Jamie Madillbc543422018-03-30 10:43:19 -0400196 commandBuffer->clearSingleColorImage(colorRenderTarget->image->getImage(),
Jamie Madill66546be2018-03-08 09:47:20 -0500197 contextVk->getClearColorValue().color);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500198 }
199
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500200 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400201}
202
Jamie Madillc564c072017-06-01 12:45:42 -0400203gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400204 GLenum buffer,
205 GLint drawbuffer,
206 const GLfloat *values)
207{
208 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500209 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400210}
211
Jamie Madillc564c072017-06-01 12:45:42 -0400212gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400213 GLenum buffer,
214 GLint drawbuffer,
215 const GLuint *values)
216{
217 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500218 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400219}
220
Jamie Madillc564c072017-06-01 12:45:42 -0400221gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400222 GLenum buffer,
223 GLint drawbuffer,
224 const GLint *values)
225{
226 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500227 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400228}
229
Jamie Madillc564c072017-06-01 12:45:42 -0400230gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400231 GLenum buffer,
232 GLint drawbuffer,
233 GLfloat depth,
234 GLint stencil)
235{
236 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500237 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400238}
239
Jamie Madill4928b7c2017-06-20 12:57:39 -0400240GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400241{
Jamie Madill66546be2018-03-08 09:47:20 -0500242 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400243}
244
Jamie Madill4928b7c2017-06-20 12:57:39 -0400245GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400246{
Jamie Madill66546be2018-03-08 09:47:20 -0500247 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400248}
249
Jamie Madillc564c072017-06-01 12:45:42 -0400250gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400251 const gl::Rectangle &area,
252 GLenum format,
253 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400254 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400255{
Jamie Madill66546be2018-03-08 09:47:20 -0500256 const gl::State &glState = context->getGLState();
Jamie Madille1f3ad42017-10-28 23:00:42 -0400257 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500258 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill5deea722017-02-16 10:44:46 -0500259 VkDevice device = renderer->getDevice();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500260
Jamie Madill66546be2018-03-08 09:47:20 -0500261 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
262 ASSERT(renderTarget);
263
Jamie Madillbc543422018-03-30 10:43:19 -0400264 vk::Image &readImage = renderTarget->image->getImage();
Jamie Madill93edca12018-03-30 10:43:18 -0400265 vk::ImageHelper stagingImage;
266 ANGLE_TRY(stagingImage.init2DStaging(
Jamie Madillbc543422018-03-30 10:43:19 -0400267 device, renderer->getMemoryProperties(), renderTarget->image->getFormat(),
Jamie Madill93edca12018-03-30 10:43:18 -0400268 gl::Extents(area.width, area.height, 1), vk::StagingUsage::Read));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500269
Jamie Madill49ac74b2017-12-21 14:42:33 -0500270 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill1f46bc12018-02-20 16:09:43 -0500271 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madilld4826152017-09-21 11:18:59 -0400272
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500273 stagingImage.getImage().changeLayoutTop(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL,
274 commandBuffer);
275
Jamie Madillbc543422018-03-30 10:43:19 -0400276 readImage.changeLayoutWithStages(
Jamie Madilld33c77c2017-11-09 13:08:30 -0500277 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
278 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, commandBuffer);
Jamie Madill815a6c92017-10-21 14:33:04 -0400279
280 VkImageCopy region;
281 region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
282 region.srcSubresource.mipLevel = 0;
283 region.srcSubresource.baseArrayLayer = 0;
284 region.srcSubresource.layerCount = 1;
285 region.srcOffset.x = area.x;
286 region.srcOffset.y = area.y;
287 region.srcOffset.z = 0;
288 region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
289 region.dstSubresource.mipLevel = 0;
290 region.dstSubresource.baseArrayLayer = 0;
291 region.dstSubresource.layerCount = 1;
292 region.dstOffset.x = 0;
293 region.dstOffset.y = 0;
294 region.dstOffset.z = 0;
295 region.extent.width = area.width;
296 region.extent.height = area.height;
297 region.extent.depth = 1;
298
Jamie Madillbc543422018-03-30 10:43:19 -0400299 commandBuffer->copyImage(readImage, stagingImage.getImage(), 1, &region);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500300
Jamie Madill49ac74b2017-12-21 14:42:33 -0500301 // Triggers a full finish.
302 // TODO(jmadill): Don't block on asynchronous readback.
303 ANGLE_TRY(renderer->finish(context));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500304
305 // TODO(jmadill): parameters
306 uint8_t *mapPointer = nullptr;
Jamie Madill93edca12018-03-30 10:43:18 -0400307 ANGLE_TRY(stagingImage.getDeviceMemory().map(device, 0, stagingImage.getAllocatedMemorySize(),
308 0, &mapPointer));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500309
Jamie Madillbc543422018-03-30 10:43:19 -0400310 const angle::Format &angleFormat = renderTarget->image->getFormat().textureFormat();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500311
312 // TODO(jmadill): Use pixel bytes from the ANGLE format directly.
Geoff Langca271392017-04-05 12:30:00 -0400313 const auto &glFormat = gl::GetSizedInternalFormatInfo(angleFormat.glInternalFormat);
Luc Ferron60284222018-03-20 16:01:44 -0400314 int outputPitch = glFormat.pixelBytes * area.width;
315
316 // Get the staging image pitch and use it to pack the pixels later.
317 VkSubresourceLayout subresourceLayout;
318 stagingImage.getImage().getSubresourceLayout(device, VK_IMAGE_ASPECT_COLOR_BIT, 0, 0,
319 &subresourceLayout);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500320
321 PackPixelsParams params;
322 params.area = area;
323 params.format = format;
324 params.type = type;
Luc Ferron60284222018-03-20 16:01:44 -0400325 params.outputPitch = outputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400326 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Corentin Wallezcda6af12017-10-30 19:20:37 -0400327 params.pack = glState.getPackState();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500328
Luc Ferron60284222018-03-20 16:01:44 -0400329 PackPixels(params, angleFormat, static_cast<int>(subresourceLayout.rowPitch), mapPointer,
330 reinterpret_cast<uint8_t *>(pixels));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500331
Jamie Madill5deea722017-02-16 10:44:46 -0500332 stagingImage.getDeviceMemory().unmap(device);
Jamie Madille88ec8e2017-10-31 17:18:14 -0400333 renderer->releaseObject(renderer->getCurrentQueueSerial(), &stagingImage);
Jamie Madillf651c772017-02-21 15:03:51 -0500334
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500335 return vk::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400336}
337
Jamie Madillc564c072017-06-01 12:45:42 -0400338gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400339 const gl::Rectangle &sourceArea,
340 const gl::Rectangle &destArea,
341 GLbitfield mask,
342 GLenum filter)
343{
344 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500345 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400346}
347
Kenneth Russellce8602a2017-10-03 18:23:08 -0700348bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400349{
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400350 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400351}
352
Jamie Madill19fa1c62018-03-08 09:47:21 -0500353gl::Error FramebufferVk::syncState(const gl::Context *context,
354 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400355{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400356 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400357 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400358
359 ASSERT(dirtyBits.any());
Jamie Madill19fa1c62018-03-08 09:47:21 -0500360 ANGLE_TRY(mRenderTargetCache.update(context, mState, dirtyBits));
Jamie Madill66546be2018-03-08 09:47:20 -0500361
Jamie Madill9f2a8612017-11-30 12:43:09 -0500362 mRenderPassDesc.reset();
Jamie Madill7bd16662017-10-28 19:40:50 -0400363 renderer->releaseResource(*this, &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500364
365 // Trigger a new set of secondary commands next time we render to this FBO,.
Jamie Madill47c8ea32018-01-03 18:27:59 -0500366 mLastRenderNodeSerial = Serial();
Jamie Madill72106562017-03-24 14:18:50 -0400367
Jamie Madill72106562017-03-24 14:18:50 -0400368 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500369
370 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500371}
372
Jamie Madill9f2a8612017-11-30 12:43:09 -0500373const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc(const gl::Context *context)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500374{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500375 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500376 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500377 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500378 }
379
Jamie Madill0b684ce2017-11-23 12:57:39 -0500380 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500381
Jamie Madill66546be2018-03-08 09:47:20 -0500382 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
383 const auto &colorRenderTargets = mRenderTargetCache.getColors();
384 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500385 {
Jamie Madill66546be2018-03-08 09:47:20 -0500386 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
387 ASSERT(colorRenderTarget);
Jamie Madillbc543422018-03-30 10:43:19 -0400388 desc.packColorAttachment(*colorRenderTarget->image);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500389 }
390
Jamie Madill66546be2018-03-08 09:47:20 -0500391 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
392 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500393 {
Jamie Madillbc543422018-03-30 10:43:19 -0400394 desc.packDepthStencilAttachment(*depthStencilRenderTarget->image);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500395 }
396
Jamie Madill9f2a8612017-11-30 12:43:09 -0500397 mRenderPassDesc = desc;
398 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500399}
400
Jamie Madill4928b7c2017-06-20 12:57:39 -0400401gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(const gl::Context *context,
Jamie Madill9f2a8612017-11-30 12:43:09 -0500402 RendererVk *rendererVk)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500403{
404 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400405 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500406 {
407 return &mFramebuffer;
408 }
409
Jamie Madill9f2a8612017-11-30 12:43:09 -0500410 const vk::RenderPassDesc &desc = getRenderPassDesc(context);
411
Jamie Madillab9f9c32017-01-17 17:47:34 -0500412 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500413 ANGLE_TRY(rendererVk->getCompatibleRenderPass(desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500414
415 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500416 VkDevice device = rendererVk->getDevice();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500417 if (mBackbuffer)
418 {
419 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
420 }
421
422 // Gather VkImageViews over all FBO attachments, also size of attached region.
423 std::vector<VkImageView> attachments;
424 gl::Extents attachmentsSize;
425
Jamie Madill66546be2018-03-08 09:47:20 -0500426 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
427 const auto &colorRenderTargets = mRenderTargetCache.getColors();
428 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500429 {
Jamie Madill66546be2018-03-08 09:47:20 -0500430 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
431 ASSERT(colorRenderTarget);
432 attachments.push_back(colorRenderTarget->imageView->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500433
Jamie Madillbc543422018-03-30 10:43:19 -0400434 ASSERT(attachmentsSize.empty() ||
435 attachmentsSize == colorRenderTarget->image->getExtents());
436 attachmentsSize = colorRenderTarget->image->getExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500437 }
438
Jamie Madill66546be2018-03-08 09:47:20 -0500439 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
440 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500441 {
Jamie Madill66546be2018-03-08 09:47:20 -0500442 attachments.push_back(depthStencilRenderTarget->imageView->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500443
Jamie Madillbc543422018-03-30 10:43:19 -0400444 ASSERT(attachmentsSize.empty() ||
445 attachmentsSize == depthStencilRenderTarget->image->getExtents());
446 attachmentsSize = depthStencilRenderTarget->image->getExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500447 }
448
449 ASSERT(!attachments.empty());
450
451 VkFramebufferCreateInfo framebufferInfo;
452
453 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
454 framebufferInfo.pNext = nullptr;
455 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500456 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500457 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
458 framebufferInfo.pAttachments = attachments.data();
459 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
460 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
461 framebufferInfo.layers = 1;
462
Jamie Madill25301b62017-10-28 20:59:31 -0400463 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500464
Jamie Madillab9f9c32017-01-17 17:47:34 -0500465 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400466}
467
Luc Ferron5242d5b2018-02-15 07:14:35 -0500468gl::Error FramebufferVk::clearColorAttachmentsWithScissorRegion(const gl::Context *context)
469{
470 ContextVk *contextVk = vk::GetImpl(context);
471 RendererVk *renderer = contextVk->getRenderer();
472
473 // This command can only happen inside a render pass, so obtain one if its already happening
474 // or create a new one if not.
475 vk::CommandGraphNode *node = nullptr;
476 vk::CommandBuffer *commandBuffer = nullptr;
477 ANGLE_TRY(getCommandGraphNodeForDraw(context, &node));
478 if (node->getInsideRenderPassCommands()->valid())
479 {
480 commandBuffer = node->getInsideRenderPassCommands();
481 }
482 else
483 {
484 ANGLE_TRY(node->beginInsideRenderPassRecording(renderer, &commandBuffer));
485 }
486
487 const std::vector<gl::FramebufferAttachment> &colorAttachments = mState.getColorAttachments();
488 gl::AttachmentArray<VkClearAttachment> clearAttachments;
489 int clearAttachmentIndex = 0;
490 for (auto colorIndex : mState.getEnabledDrawBuffers())
491 {
492 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
493 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
494 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
495 clearAttachment.clearValue = contextVk->getClearColorValue();
496 ++clearAttachmentIndex;
497 }
498
499 // We assume for now that we always need to clear only 1 layer starting at the
500 // baseArrayLayer 0, this might need to change depending how we'll implement
501 // cube maps, 3d textures and array textures.
502 VkClearRect clearRect;
503 clearRect.baseArrayLayer = 0;
504 clearRect.layerCount = 1;
505 clearRect.rect = contextVk->getScissor();
506
507 commandBuffer->clearAttachments(static_cast<uint32_t>(colorAttachments.size()),
508 clearAttachments.data(), 1, &clearRect);
509 return gl::NoError();
510}
511
JiangYizhoubddc46b2016-12-09 09:50:51 +0800512gl::Error FramebufferVk::getSamplePosition(size_t index, GLfloat *xy) const
513{
514 UNIMPLEMENTED();
515 return gl::InternalError() << "getSamplePosition is unimplemented.";
516}
517
Jamie Madille4c5a232018-03-02 21:00:31 -0500518gl::Error FramebufferVk::getCommandGraphNodeForDraw(const gl::Context *context,
519 vk::CommandGraphNode **nodeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500520{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500521 ContextVk *contextVk = vk::GetImpl(context);
522 RendererVk *renderer = contextVk->getRenderer();
523 Serial currentSerial = renderer->getCurrentQueueSerial();
Jamie Madillbef918c2017-12-13 13:11:30 -0500524
Jamie Madill1f46bc12018-02-20 16:09:43 -0500525 if (hasCurrentWritingNode(currentSerial) && mLastRenderNodeSerial == currentSerial)
Jamie Madill4c26fc22017-02-24 11:04:10 -0500526 {
Jamie Madill1f46bc12018-02-20 16:09:43 -0500527 *nodeOut = getCurrentWritingNode(currentSerial);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500528 ASSERT((*nodeOut)->getInsideRenderPassCommands()->valid());
529 return gl::NoError();
Jamie Madill4c26fc22017-02-24 11:04:10 -0500530 }
531
Jamie Madill1f46bc12018-02-20 16:09:43 -0500532 vk::CommandGraphNode *node = getNewWritingNode(renderer);
Jamie Madill4c26fc22017-02-24 11:04:10 -0500533
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500534 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500535 ANGLE_TRY_RESULT(getFramebuffer(context, renderer), framebuffer);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500536
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500537 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500538
Jamie Madille4c5a232018-03-02 21:00:31 -0500539 vk::CommandBuffer *commandBuffer = nullptr;
540 ANGLE_TRY(node->beginOutsideRenderPassRecording(renderer->getDevice(),
541 renderer->getCommandPool(), &commandBuffer));
542
Jamie Madill49ac74b2017-12-21 14:42:33 -0500543 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -0500544 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
545 const auto &colorRenderTargets = mRenderTargetCache.getColors();
546 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500547 {
Jamie Madill66546be2018-03-08 09:47:20 -0500548 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
549 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500550
Jamie Madille4c5a232018-03-02 21:00:31 -0500551 // TODO(jmadill): Use automatic layout transition. http://anglebug.com/2361
Jamie Madillbc543422018-03-30 10:43:19 -0400552 colorRenderTarget->image->getImage().changeLayoutWithStages(
Jamie Madill66546be2018-03-08 09:47:20 -0500553 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
554 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
555 commandBuffer);
556 node->appendColorRenderTarget(currentSerial, colorRenderTarget);
557 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
558 }
559
560 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
561 if (depthStencilRenderTarget)
562 {
563 // TODO(jmadill): Use automatic layout transition. http://anglebug.com/2361
Jamie Madillbc543422018-03-30 10:43:19 -0400564 const angle::Format &format = depthStencilRenderTarget->image->getFormat().textureFormat();
Jamie Madille4c5a232018-03-02 21:00:31 -0500565 VkImageAspectFlags aspectFlags = (format.depthBits > 0 ? VK_IMAGE_ASPECT_DEPTH_BIT : 0) |
566 (format.stencilBits > 0 ? VK_IMAGE_ASPECT_STENCIL_BIT : 0);
567
Jamie Madillbc543422018-03-30 10:43:19 -0400568 depthStencilRenderTarget->image->getImage().changeLayoutWithStages(
Jamie Madille4c5a232018-03-02 21:00:31 -0500569 aspectFlags, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
570 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
571 commandBuffer);
Jamie Madill66546be2018-03-08 09:47:20 -0500572 node->appendDepthStencilRenderTarget(currentSerial, depthStencilRenderTarget);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500573 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500574 }
575
Jamie Madillf4d693c2018-02-14 16:38:16 -0500576 // Hard-code RenderPass to clear the first render target to the current clear value.
577 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
578 const gl::State &glState = context->getGLState();
579 node->storeRenderPassInfo(*framebuffer, glState.getViewport(), attachmentClearValues);
Jamie Madill47c8ea32018-01-03 18:27:59 -0500580 mLastRenderNodeSerial = currentSerial;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500581
582 *nodeOut = node;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500583 return gl::NoError();
584}
585
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400586} // namespace rx