blob: 2ac151de431645e13fc74a78ee8d509af5d6c7eb [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050016#include "image_util/imageformats.h"
Jamie Madillc564c072017-06-01 12:45:42 -040017#include "libANGLE/Context.h"
18#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050019#include "libANGLE/formatutils.h"
20#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050021#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050022#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050023#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050024#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
25#include "libANGLE/renderer/vulkan/RendererVk.h"
26#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050027#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040028
29namespace rx
30{
31
Jamie Madill7b57b9d2017-01-13 09:33:38 -050032namespace
33{
Jamie Madill66546be2018-03-08 09:47:20 -050034const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
35 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050036{
Jamie Madillbc543422018-03-30 10:43:19 -040037 GLenum implFormat =
38 renderTarget->image->getFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050039 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050040}
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041} // anonymous namespace
42
43// static
44FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
45{
46 return new FramebufferVk(state);
47}
48
49// static
50FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
51 WindowSurfaceVk *backbuffer)
52{
53 return new FramebufferVk(state, backbuffer);
54}
55
Jamie Madillab9f9c32017-01-17 17:47:34 -050056FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill49ac74b2017-12-21 14:42:33 -050057 : FramebufferImpl(state),
58 mBackbuffer(nullptr),
59 mRenderPassDesc(),
60 mFramebuffer(),
Jamie Madill47c8ea32018-01-03 18:27:59 -050061 mLastRenderNodeSerial()
Jamie Madill9e54b5a2016-05-25 12:57:39 -040062{
63}
64
Jamie Madill7b57b9d2017-01-13 09:33:38 -050065FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill49ac74b2017-12-21 14:42:33 -050066 : FramebufferImpl(state),
67 mBackbuffer(backbuffer),
68 mRenderPassDesc(),
69 mFramebuffer(),
Jamie Madill47c8ea32018-01-03 18:27:59 -050070 mLastRenderNodeSerial()
Jamie Madill7b57b9d2017-01-13 09:33:38 -050071{
72}
73
Jamie Madill9e54b5a2016-05-25 12:57:39 -040074FramebufferVk::~FramebufferVk()
75{
76}
77
Jamie Madillc564c072017-06-01 12:45:42 -040078void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050079{
Jamie Madille1f3ad42017-10-28 23:00:42 -040080 RendererVk *renderer = vk::GetImpl(context)->getRenderer();
Jamie Madill5deea722017-02-16 10:44:46 -050081
Jamie Madill526543c2017-10-28 10:59:16 -040082 renderer->releaseResource(*this, &mFramebuffer);
Jamie Madill5deea722017-02-16 10:44:46 -050083}
84
Jamie Madillc564c072017-06-01 12:45:42 -040085void FramebufferVk::destroyDefault(const egl::Display *display)
Jamie Madill5deea722017-02-16 10:44:46 -050086{
Jamie Madille1f3ad42017-10-28 23:00:42 -040087 VkDevice device = vk::GetImpl(display)->getRenderer()->getDevice();
Jamie Madill5deea722017-02-16 10:44:46 -050088
Jamie Madill5deea722017-02-16 10:44:46 -050089 mFramebuffer.destroy(device);
90}
91
Jamie Madill4928b7c2017-06-20 12:57:39 -040092gl::Error FramebufferVk::discard(const gl::Context *context,
93 size_t count,
94 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040095{
96 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050097 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040098}
99
Jamie Madill4928b7c2017-06-20 12:57:39 -0400100gl::Error FramebufferVk::invalidate(const gl::Context *context,
101 size_t count,
102 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400103{
104 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500105 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400106}
107
Jamie Madill4928b7c2017-06-20 12:57:39 -0400108gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
109 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400110 const GLenum *attachments,
111 const gl::Rectangle &area)
112{
113 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500114 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400115}
116
Jamie Madillc564c072017-06-01 12:45:42 -0400117gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400118{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400119 ContextVk *contextVk = vk::GetImpl(context);
120 RendererVk *renderer = contextVk->getRenderer();
121 Serial currentSerial = renderer->getCurrentQueueSerial();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500122
Jamie Madill0cec82a2018-03-14 09:21:07 -0400123 // This command buffer is only started once.
124 vk::CommandBuffer *commandBuffer = nullptr;
125 vk::CommandGraphNode *writingNode = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500126
Jamie Madill0cec82a2018-03-14 09:21:07 -0400127 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
128 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
129 ASSERT(!clearDepth || depthAttachment->isAttached());
130
131 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
132 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
133 ASSERT(!clearStencil || stencilAttachment->isAttached());
134
Luc Ferrona8af3a62018-03-29 14:44:24 -0400135 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
136
137 if (context->getGLState().isScissorTestEnabled())
138 {
139 // With scissor test enabled, we clear very differently and we don't need to access
140 // the image inside each attachment we can just use clearCmdAttachments with our
141 // scissor region instead.
142 ANGLE_TRY(clearAttachmentsWithScissorRegion(context, clearColor, clearDepth, clearStencil));
143 return gl::NoError();
144 }
145
146 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400147 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500148 {
Jamie Madill0cec82a2018-03-14 09:21:07 -0400149 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
150 writingNode = getCurrentWritingNode(currentSerial);
151
152 const VkClearDepthStencilValue &clearDepthStencilValue =
153 contextVk->getClearDepthStencilValue().depthStencil;
154
155 // We only support packed depth/stencil, not separate.
156 ASSERT(!(clearDepth && clearStencil) || mState.getDepthStencilAttachment());
157
Luc Ferrone6a40d02018-03-22 10:30:57 -0400158 const VkImageAspectFlags aspectFlags =
159 (depthAttachment ? VK_IMAGE_ASPECT_DEPTH_BIT : 0) |
160 (stencilAttachment ? VK_IMAGE_ASPECT_STENCIL_BIT : 0);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400161
162 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
163 renderTarget->resource->onWriteResource(writingNode, currentSerial);
Jamie Madillbc543422018-03-30 10:43:19 -0400164 renderTarget->image->getImage().changeLayoutWithStages(
Jamie Madill0cec82a2018-03-14 09:21:07 -0400165 aspectFlags, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
166 VK_PIPELINE_STAGE_TRANSFER_BIT, commandBuffer);
167
Jamie Madillbc543422018-03-30 10:43:19 -0400168 commandBuffer->clearSingleDepthStencilImage(renderTarget->image->getImage(), aspectFlags,
Jamie Madill0cec82a2018-03-14 09:21:07 -0400169 clearDepthStencilValue);
170
Luc Ferrona8af3a62018-03-29 14:44:24 -0400171 if (!clearColor)
Jamie Madill0cec82a2018-03-14 09:21:07 -0400172 {
173 return gl::NoError();
174 }
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500175 }
176
Luc Ferrona8af3a62018-03-29 14:44:24 -0400177 ASSERT(clearColor);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500178 const auto *attachment = mState.getFirstNonNullAttachment();
179 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500180
Jamie Madill0cec82a2018-03-14 09:21:07 -0400181 if (!commandBuffer)
182 {
183 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
184 writingNode = getCurrentWritingNode(currentSerial);
185 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500186
Jamie Madill66546be2018-03-08 09:47:20 -0500187 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
188 const auto &colorRenderTargets = mRenderTargetCache.getColors();
189 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500190 {
Jamie Madill66546be2018-03-08 09:47:20 -0500191 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
192 ASSERT(colorRenderTarget);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400193 colorRenderTarget->resource->onWriteResource(writingNode, currentSerial);
Jamie Madill47c8ea32018-01-03 18:27:59 -0500194
Jamie Madillbc543422018-03-30 10:43:19 -0400195 colorRenderTarget->image->getImage().changeLayoutWithStages(
Jamie Madill66546be2018-03-08 09:47:20 -0500196 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
197 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, commandBuffer);
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500198
Jamie Madillbc543422018-03-30 10:43:19 -0400199 commandBuffer->clearSingleColorImage(colorRenderTarget->image->getImage(),
Jamie Madill66546be2018-03-08 09:47:20 -0500200 contextVk->getClearColorValue().color);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500201 }
202
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500203 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400204}
205
Jamie Madillc564c072017-06-01 12:45:42 -0400206gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400207 GLenum buffer,
208 GLint drawbuffer,
209 const GLfloat *values)
210{
211 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500212 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400213}
214
Jamie Madillc564c072017-06-01 12:45:42 -0400215gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400216 GLenum buffer,
217 GLint drawbuffer,
218 const GLuint *values)
219{
220 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500221 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400222}
223
Jamie Madillc564c072017-06-01 12:45:42 -0400224gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400225 GLenum buffer,
226 GLint drawbuffer,
227 const GLint *values)
228{
229 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500230 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400231}
232
Jamie Madillc564c072017-06-01 12:45:42 -0400233gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400234 GLenum buffer,
235 GLint drawbuffer,
236 GLfloat depth,
237 GLint stencil)
238{
239 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500240 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400241}
242
Jamie Madill4928b7c2017-06-20 12:57:39 -0400243GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400244{
Jamie Madill66546be2018-03-08 09:47:20 -0500245 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400246}
247
Jamie Madill4928b7c2017-06-20 12:57:39 -0400248GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400249{
Jamie Madill66546be2018-03-08 09:47:20 -0500250 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400251}
252
Jamie Madillc564c072017-06-01 12:45:42 -0400253gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400254 const gl::Rectangle &area,
255 GLenum format,
256 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400257 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400258{
Jamie Madill66546be2018-03-08 09:47:20 -0500259 const gl::State &glState = context->getGLState();
Jamie Madille1f3ad42017-10-28 23:00:42 -0400260 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500261 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill5deea722017-02-16 10:44:46 -0500262 VkDevice device = renderer->getDevice();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500263
Jamie Madill66546be2018-03-08 09:47:20 -0500264 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
265 ASSERT(renderTarget);
266
Jamie Madillbc543422018-03-30 10:43:19 -0400267 vk::Image &readImage = renderTarget->image->getImage();
Jamie Madill93edca12018-03-30 10:43:18 -0400268 vk::ImageHelper stagingImage;
269 ANGLE_TRY(stagingImage.init2DStaging(
Jamie Madillbc543422018-03-30 10:43:19 -0400270 device, renderer->getMemoryProperties(), renderTarget->image->getFormat(),
Jamie Madill93edca12018-03-30 10:43:18 -0400271 gl::Extents(area.width, area.height, 1), vk::StagingUsage::Read));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500272
Jamie Madill49ac74b2017-12-21 14:42:33 -0500273 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill1f46bc12018-02-20 16:09:43 -0500274 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madilld4826152017-09-21 11:18:59 -0400275
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500276 stagingImage.getImage().changeLayoutTop(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL,
277 commandBuffer);
278
Jamie Madillbc543422018-03-30 10:43:19 -0400279 readImage.changeLayoutWithStages(
Jamie Madilld33c77c2017-11-09 13:08:30 -0500280 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
281 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, commandBuffer);
Jamie Madill815a6c92017-10-21 14:33:04 -0400282
283 VkImageCopy region;
284 region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
285 region.srcSubresource.mipLevel = 0;
286 region.srcSubresource.baseArrayLayer = 0;
287 region.srcSubresource.layerCount = 1;
288 region.srcOffset.x = area.x;
289 region.srcOffset.y = area.y;
290 region.srcOffset.z = 0;
291 region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
292 region.dstSubresource.mipLevel = 0;
293 region.dstSubresource.baseArrayLayer = 0;
294 region.dstSubresource.layerCount = 1;
295 region.dstOffset.x = 0;
296 region.dstOffset.y = 0;
297 region.dstOffset.z = 0;
298 region.extent.width = area.width;
299 region.extent.height = area.height;
300 region.extent.depth = 1;
301
Jamie Madillbc543422018-03-30 10:43:19 -0400302 commandBuffer->copyImage(readImage, stagingImage.getImage(), 1, &region);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500303
Jamie Madill49ac74b2017-12-21 14:42:33 -0500304 // Triggers a full finish.
305 // TODO(jmadill): Don't block on asynchronous readback.
306 ANGLE_TRY(renderer->finish(context));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500307
308 // TODO(jmadill): parameters
309 uint8_t *mapPointer = nullptr;
Jamie Madill93edca12018-03-30 10:43:18 -0400310 ANGLE_TRY(stagingImage.getDeviceMemory().map(device, 0, stagingImage.getAllocatedMemorySize(),
311 0, &mapPointer));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500312
Jamie Madillbc543422018-03-30 10:43:19 -0400313 const angle::Format &angleFormat = renderTarget->image->getFormat().textureFormat();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500314
315 // TODO(jmadill): Use pixel bytes from the ANGLE format directly.
Geoff Langca271392017-04-05 12:30:00 -0400316 const auto &glFormat = gl::GetSizedInternalFormatInfo(angleFormat.glInternalFormat);
Luc Ferron60284222018-03-20 16:01:44 -0400317 int outputPitch = glFormat.pixelBytes * area.width;
318
319 // Get the staging image pitch and use it to pack the pixels later.
320 VkSubresourceLayout subresourceLayout;
321 stagingImage.getImage().getSubresourceLayout(device, VK_IMAGE_ASPECT_COLOR_BIT, 0, 0,
322 &subresourceLayout);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500323
324 PackPixelsParams params;
325 params.area = area;
326 params.format = format;
327 params.type = type;
Luc Ferron60284222018-03-20 16:01:44 -0400328 params.outputPitch = outputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400329 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Corentin Wallezcda6af12017-10-30 19:20:37 -0400330 params.pack = glState.getPackState();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500331
Luc Ferron60284222018-03-20 16:01:44 -0400332 PackPixels(params, angleFormat, static_cast<int>(subresourceLayout.rowPitch), mapPointer,
333 reinterpret_cast<uint8_t *>(pixels));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500334
Jamie Madill5deea722017-02-16 10:44:46 -0500335 stagingImage.getDeviceMemory().unmap(device);
Jamie Madille88ec8e2017-10-31 17:18:14 -0400336 renderer->releaseObject(renderer->getCurrentQueueSerial(), &stagingImage);
Jamie Madillf651c772017-02-21 15:03:51 -0500337
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500338 return vk::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400339}
340
Jamie Madillc564c072017-06-01 12:45:42 -0400341gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400342 const gl::Rectangle &sourceArea,
343 const gl::Rectangle &destArea,
344 GLbitfield mask,
345 GLenum filter)
346{
347 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500348 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400349}
350
Kenneth Russellce8602a2017-10-03 18:23:08 -0700351bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400352{
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400353 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400354}
355
Jamie Madill19fa1c62018-03-08 09:47:21 -0500356gl::Error FramebufferVk::syncState(const gl::Context *context,
357 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400358{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400359 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400360 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400361
362 ASSERT(dirtyBits.any());
Jamie Madill19fa1c62018-03-08 09:47:21 -0500363 ANGLE_TRY(mRenderTargetCache.update(context, mState, dirtyBits));
Jamie Madill66546be2018-03-08 09:47:20 -0500364
Jamie Madill9f2a8612017-11-30 12:43:09 -0500365 mRenderPassDesc.reset();
Jamie Madill7bd16662017-10-28 19:40:50 -0400366 renderer->releaseResource(*this, &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500367
368 // Trigger a new set of secondary commands next time we render to this FBO,.
Jamie Madill47c8ea32018-01-03 18:27:59 -0500369 mLastRenderNodeSerial = Serial();
Jamie Madill72106562017-03-24 14:18:50 -0400370
Jamie Madill72106562017-03-24 14:18:50 -0400371 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500372
373 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500374}
375
Jamie Madill9f2a8612017-11-30 12:43:09 -0500376const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc(const gl::Context *context)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500377{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500378 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500379 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500380 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500381 }
382
Jamie Madill0b684ce2017-11-23 12:57:39 -0500383 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500384
Jamie Madill66546be2018-03-08 09:47:20 -0500385 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
386 const auto &colorRenderTargets = mRenderTargetCache.getColors();
387 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500388 {
Jamie Madill66546be2018-03-08 09:47:20 -0500389 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
390 ASSERT(colorRenderTarget);
Jamie Madillbc543422018-03-30 10:43:19 -0400391 desc.packColorAttachment(*colorRenderTarget->image);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500392 }
393
Jamie Madill66546be2018-03-08 09:47:20 -0500394 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
395 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500396 {
Jamie Madillbc543422018-03-30 10:43:19 -0400397 desc.packDepthStencilAttachment(*depthStencilRenderTarget->image);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500398 }
399
Jamie Madill9f2a8612017-11-30 12:43:09 -0500400 mRenderPassDesc = desc;
401 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500402}
403
Jamie Madill4928b7c2017-06-20 12:57:39 -0400404gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(const gl::Context *context,
Jamie Madill9f2a8612017-11-30 12:43:09 -0500405 RendererVk *rendererVk)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500406{
407 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400408 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500409 {
410 return &mFramebuffer;
411 }
412
Jamie Madill9f2a8612017-11-30 12:43:09 -0500413 const vk::RenderPassDesc &desc = getRenderPassDesc(context);
414
Jamie Madillab9f9c32017-01-17 17:47:34 -0500415 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500416 ANGLE_TRY(rendererVk->getCompatibleRenderPass(desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500417
418 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500419 VkDevice device = rendererVk->getDevice();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500420 if (mBackbuffer)
421 {
422 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
423 }
424
425 // Gather VkImageViews over all FBO attachments, also size of attached region.
426 std::vector<VkImageView> attachments;
427 gl::Extents attachmentsSize;
428
Jamie Madill66546be2018-03-08 09:47:20 -0500429 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
430 const auto &colorRenderTargets = mRenderTargetCache.getColors();
431 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500432 {
Jamie Madill66546be2018-03-08 09:47:20 -0500433 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
434 ASSERT(colorRenderTarget);
435 attachments.push_back(colorRenderTarget->imageView->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500436
Jamie Madillbc543422018-03-30 10:43:19 -0400437 ASSERT(attachmentsSize.empty() ||
438 attachmentsSize == colorRenderTarget->image->getExtents());
439 attachmentsSize = colorRenderTarget->image->getExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500440 }
441
Jamie Madill66546be2018-03-08 09:47:20 -0500442 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
443 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500444 {
Jamie Madill66546be2018-03-08 09:47:20 -0500445 attachments.push_back(depthStencilRenderTarget->imageView->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500446
Jamie Madillbc543422018-03-30 10:43:19 -0400447 ASSERT(attachmentsSize.empty() ||
448 attachmentsSize == depthStencilRenderTarget->image->getExtents());
449 attachmentsSize = depthStencilRenderTarget->image->getExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500450 }
451
452 ASSERT(!attachments.empty());
453
454 VkFramebufferCreateInfo framebufferInfo;
455
456 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
457 framebufferInfo.pNext = nullptr;
458 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500459 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500460 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
461 framebufferInfo.pAttachments = attachments.data();
462 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
463 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
464 framebufferInfo.layers = 1;
465
Jamie Madill25301b62017-10-28 20:59:31 -0400466 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500467
Jamie Madillab9f9c32017-01-17 17:47:34 -0500468 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400469}
470
Luc Ferrona8af3a62018-03-29 14:44:24 -0400471gl::Error FramebufferVk::clearAttachmentsWithScissorRegion(const gl::Context *context,
472 bool clearColor,
473 bool clearDepth,
474 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500475{
476 ContextVk *contextVk = vk::GetImpl(context);
477 RendererVk *renderer = contextVk->getRenderer();
478
479 // This command can only happen inside a render pass, so obtain one if its already happening
480 // or create a new one if not.
481 vk::CommandGraphNode *node = nullptr;
482 vk::CommandBuffer *commandBuffer = nullptr;
483 ANGLE_TRY(getCommandGraphNodeForDraw(context, &node));
484 if (node->getInsideRenderPassCommands()->valid())
485 {
486 commandBuffer = node->getInsideRenderPassCommands();
487 }
488 else
489 {
490 ANGLE_TRY(node->beginInsideRenderPassRecording(renderer, &commandBuffer));
491 }
492
Luc Ferron5242d5b2018-02-15 07:14:35 -0500493 gl::AttachmentArray<VkClearAttachment> clearAttachments;
494 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400495
496 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500497 {
Luc Ferrona8af3a62018-03-29 14:44:24 -0400498 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
499 for (size_t colorIndex : mState.getEnabledDrawBuffers())
500 {
501 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
502 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
503 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
504 clearAttachment.clearValue = contextVk->getClearColorValue();
505 ++clearAttachmentIndex;
506 }
507 }
508
509 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
510 {
511 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
512 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500513 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400514 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
515 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
516 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500517 ++clearAttachmentIndex;
518 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400519 else
520 {
521 if (clearDepth)
522 {
523 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
524 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
525 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
526 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
527 ++clearAttachmentIndex;
528 }
529
530 if (clearStencil)
531 {
532 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
533 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
534 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
535 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
536 ++clearAttachmentIndex;
537 }
538 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500539
540 // We assume for now that we always need to clear only 1 layer starting at the
541 // baseArrayLayer 0, this might need to change depending how we'll implement
542 // cube maps, 3d textures and array textures.
543 VkClearRect clearRect;
544 clearRect.baseArrayLayer = 0;
545 clearRect.layerCount = 1;
546 clearRect.rect = contextVk->getScissor();
547
Luc Ferrona8af3a62018-03-29 14:44:24 -0400548 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500549 clearAttachments.data(), 1, &clearRect);
550 return gl::NoError();
551}
552
JiangYizhoubddc46b2016-12-09 09:50:51 +0800553gl::Error FramebufferVk::getSamplePosition(size_t index, GLfloat *xy) const
554{
555 UNIMPLEMENTED();
556 return gl::InternalError() << "getSamplePosition is unimplemented.";
557}
558
Jamie Madille4c5a232018-03-02 21:00:31 -0500559gl::Error FramebufferVk::getCommandGraphNodeForDraw(const gl::Context *context,
560 vk::CommandGraphNode **nodeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500561{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500562 ContextVk *contextVk = vk::GetImpl(context);
563 RendererVk *renderer = contextVk->getRenderer();
564 Serial currentSerial = renderer->getCurrentQueueSerial();
Jamie Madillbef918c2017-12-13 13:11:30 -0500565
Jamie Madill1f46bc12018-02-20 16:09:43 -0500566 if (hasCurrentWritingNode(currentSerial) && mLastRenderNodeSerial == currentSerial)
Jamie Madill4c26fc22017-02-24 11:04:10 -0500567 {
Jamie Madill1f46bc12018-02-20 16:09:43 -0500568 *nodeOut = getCurrentWritingNode(currentSerial);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500569 ASSERT((*nodeOut)->getInsideRenderPassCommands()->valid());
570 return gl::NoError();
Jamie Madill4c26fc22017-02-24 11:04:10 -0500571 }
572
Jamie Madill1f46bc12018-02-20 16:09:43 -0500573 vk::CommandGraphNode *node = getNewWritingNode(renderer);
Jamie Madill4c26fc22017-02-24 11:04:10 -0500574
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500575 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500576 ANGLE_TRY_RESULT(getFramebuffer(context, renderer), framebuffer);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500577
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500578 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500579
Jamie Madille4c5a232018-03-02 21:00:31 -0500580 vk::CommandBuffer *commandBuffer = nullptr;
581 ANGLE_TRY(node->beginOutsideRenderPassRecording(renderer->getDevice(),
582 renderer->getCommandPool(), &commandBuffer));
583
Jamie Madill49ac74b2017-12-21 14:42:33 -0500584 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -0500585 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
586 const auto &colorRenderTargets = mRenderTargetCache.getColors();
587 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500588 {
Jamie Madill66546be2018-03-08 09:47:20 -0500589 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
590 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500591
Jamie Madille4c5a232018-03-02 21:00:31 -0500592 // TODO(jmadill): Use automatic layout transition. http://anglebug.com/2361
Jamie Madillbc543422018-03-30 10:43:19 -0400593 colorRenderTarget->image->getImage().changeLayoutWithStages(
Jamie Madill66546be2018-03-08 09:47:20 -0500594 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
595 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
596 commandBuffer);
597 node->appendColorRenderTarget(currentSerial, colorRenderTarget);
598 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
599 }
600
601 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
602 if (depthStencilRenderTarget)
603 {
604 // TODO(jmadill): Use automatic layout transition. http://anglebug.com/2361
Jamie Madillbc543422018-03-30 10:43:19 -0400605 const angle::Format &format = depthStencilRenderTarget->image->getFormat().textureFormat();
Jamie Madille4c5a232018-03-02 21:00:31 -0500606 VkImageAspectFlags aspectFlags = (format.depthBits > 0 ? VK_IMAGE_ASPECT_DEPTH_BIT : 0) |
607 (format.stencilBits > 0 ? VK_IMAGE_ASPECT_STENCIL_BIT : 0);
608
Jamie Madillbc543422018-03-30 10:43:19 -0400609 depthStencilRenderTarget->image->getImage().changeLayoutWithStages(
Jamie Madille4c5a232018-03-02 21:00:31 -0500610 aspectFlags, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
611 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
612 commandBuffer);
Jamie Madill66546be2018-03-08 09:47:20 -0500613 node->appendDepthStencilRenderTarget(currentSerial, depthStencilRenderTarget);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500614 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500615 }
616
Jamie Madillf4d693c2018-02-14 16:38:16 -0500617 // Hard-code RenderPass to clear the first render target to the current clear value.
618 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
619 const gl::State &glState = context->getGLState();
620 node->storeRenderPassInfo(*framebuffer, glState.getViewport(), attachmentClearValues);
Jamie Madill47c8ea32018-01-03 18:27:59 -0500621 mLastRenderNodeSerial = currentSerial;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500622
623 *nodeOut = node;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500624 return gl::NoError();
625}
626
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400627} // namespace rx