shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2 | // |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 3 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Framebuffer.cpp: Implements the gl::Framebuffer class. Implements GL framebuffer |
| 9 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4 page 105. |
| 10 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 11 | #include "libGLESv2/Framebuffer.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 12 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 13 | #include "libGLESv2/main.h" |
shannonwoods@chromium.org | a2ecfcc | 2013-05-30 00:11:59 +0000 | [diff] [blame] | 14 | #include "common/utilities.h" |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 15 | #include "libGLESv2/formatutils.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 16 | #include "libGLESv2/Texture.h" |
| 17 | #include "libGLESv2/Context.h" |
| 18 | #include "libGLESv2/renderer/Renderer.h" |
| 19 | #include "libGLESv2/Renderbuffer.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 20 | |
| 21 | namespace gl |
| 22 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 23 | |
daniel@transgaming.com | 16418b1 | 2012-11-28 19:32:22 +0000 | [diff] [blame] | 24 | Framebuffer::Framebuffer(rx::Renderer *renderer) |
| 25 | : mRenderer(renderer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 26 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 27 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 28 | { |
| 29 | mColorbufferTypes[colorAttachment] = GL_NONE; |
| 30 | mDrawBufferStates[colorAttachment] = GL_NONE; |
| 31 | } |
| 32 | mDrawBufferStates[0] = GL_COLOR_ATTACHMENT0_EXT; |
| 33 | mReadBufferState = GL_COLOR_ATTACHMENT0_EXT; |
| 34 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 35 | mDepthbufferType = GL_NONE; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 36 | mStencilbufferType = GL_NONE; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 37 | } |
| 38 | |
| 39 | Framebuffer::~Framebuffer() |
| 40 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 41 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 42 | { |
| 43 | mColorbufferPointers[colorAttachment].set(NULL); |
| 44 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 45 | mDepthbufferPointer.set(NULL); |
| 46 | mStencilbufferPointer.set(NULL); |
| 47 | } |
| 48 | |
| 49 | Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle) const |
| 50 | { |
| 51 | gl::Context *context = gl::getContext(); |
| 52 | Renderbuffer *buffer = NULL; |
| 53 | |
| 54 | if (type == GL_NONE) |
| 55 | { |
| 56 | buffer = NULL; |
| 57 | } |
| 58 | else if (type == GL_RENDERBUFFER) |
| 59 | { |
| 60 | buffer = context->getRenderbuffer(handle); |
| 61 | } |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 62 | else if (IsInternalTextureTarget(type)) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 63 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 64 | buffer = context->getTexture(handle)->getRenderbuffer(type); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 65 | } |
| 66 | else |
| 67 | { |
| 68 | UNREACHABLE(); |
| 69 | } |
| 70 | |
| 71 | return buffer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 72 | } |
| 73 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 74 | void Framebuffer::setColorbuffer(unsigned int colorAttachment, GLenum type, GLuint colorbuffer) |
| 75 | { |
| 76 | ASSERT(colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS); |
| 77 | mColorbufferTypes[colorAttachment] = (colorbuffer != 0) ? type : GL_NONE; |
| 78 | mColorbufferPointers[colorAttachment].set(lookupRenderbuffer(type, colorbuffer)); |
| 79 | } |
| 80 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 81 | void Framebuffer::setDepthbuffer(GLenum type, GLuint depthbuffer) |
| 82 | { |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 83 | mDepthbufferType = (depthbuffer != 0) ? type : GL_NONE; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 84 | mDepthbufferPointer.set(lookupRenderbuffer(type, depthbuffer)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 85 | } |
| 86 | |
| 87 | void Framebuffer::setStencilbuffer(GLenum type, GLuint stencilbuffer) |
| 88 | { |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 89 | mStencilbufferType = (stencilbuffer != 0) ? type : GL_NONE; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 90 | mStencilbufferPointer.set(lookupRenderbuffer(type, stencilbuffer)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 91 | } |
| 92 | |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame^] | 93 | void Framebuffer::setDepthStencilBuffer(GLenum type, GLuint depthStencilBuffer) |
| 94 | { |
| 95 | Renderbuffer *renderBuffer = lookupRenderbuffer(type, depthStencilBuffer); |
| 96 | if (renderBuffer && renderBuffer->getDepthSize() > 0 && renderBuffer->getStencilSize() > 0) |
| 97 | { |
| 98 | mDepthbufferType = type; |
| 99 | mDepthbufferPointer.set(renderBuffer); |
| 100 | |
| 101 | mStencilbufferType = type; |
| 102 | mStencilbufferPointer.set(renderBuffer); |
| 103 | } |
| 104 | else |
| 105 | { |
| 106 | mDepthbufferType = GL_NONE; |
| 107 | mStencilbufferType = GL_NONE; |
| 108 | } |
| 109 | } |
| 110 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 111 | void Framebuffer::detachTexture(GLuint texture) |
| 112 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 113 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 114 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 115 | if (mColorbufferPointers[colorAttachment].id() == texture && IsInternalTextureTarget(mColorbufferTypes[colorAttachment])) |
| 116 | { |
| 117 | mColorbufferTypes[colorAttachment] = GL_NONE; |
| 118 | mColorbufferPointers[colorAttachment].set(NULL); |
| 119 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 120 | } |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 121 | |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 122 | if (mDepthbufferPointer.id() == texture && IsInternalTextureTarget(mDepthbufferType)) |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 123 | { |
| 124 | mDepthbufferType = GL_NONE; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 125 | mDepthbufferPointer.set(NULL); |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 126 | } |
| 127 | |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 128 | if (mStencilbufferPointer.id() == texture && IsInternalTextureTarget(mStencilbufferType)) |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 129 | { |
| 130 | mStencilbufferType = GL_NONE; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 131 | mStencilbufferPointer.set(NULL); |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 132 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 133 | } |
| 134 | |
| 135 | void Framebuffer::detachRenderbuffer(GLuint renderbuffer) |
| 136 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 137 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 138 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 139 | if (mColorbufferPointers[colorAttachment].id() == renderbuffer && mColorbufferTypes[colorAttachment] == GL_RENDERBUFFER) |
| 140 | { |
| 141 | mColorbufferTypes[colorAttachment] = GL_NONE; |
| 142 | mColorbufferPointers[colorAttachment].set(NULL); |
| 143 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 144 | } |
| 145 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 146 | if (mDepthbufferPointer.id() == renderbuffer && mDepthbufferType == GL_RENDERBUFFER) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 147 | { |
| 148 | mDepthbufferType = GL_NONE; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 149 | mDepthbufferPointer.set(NULL); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 150 | } |
| 151 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 152 | if (mStencilbufferPointer.id() == renderbuffer && mStencilbufferType == GL_RENDERBUFFER) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 153 | { |
| 154 | mStencilbufferType = GL_NONE; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 155 | mStencilbufferPointer.set(NULL); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 156 | } |
| 157 | } |
| 158 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 159 | unsigned int Framebuffer::getRenderTargetSerial(unsigned int colorAttachment) const |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 160 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 161 | ASSERT(colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS); |
| 162 | |
| 163 | Renderbuffer *colorbuffer = mColorbufferPointers[colorAttachment].get(); |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 164 | |
| 165 | if (colorbuffer) |
| 166 | { |
| 167 | return colorbuffer->getSerial(); |
| 168 | } |
| 169 | |
| 170 | return 0; |
| 171 | } |
| 172 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 173 | unsigned int Framebuffer::getDepthbufferSerial() const |
daniel@transgaming.com | 339ae70 | 2010-05-12 03:40:20 +0000 | [diff] [blame] | 174 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 175 | Renderbuffer *depthbuffer = mDepthbufferPointer.get(); |
daniel@transgaming.com | 339ae70 | 2010-05-12 03:40:20 +0000 | [diff] [blame] | 176 | |
| 177 | if (depthbuffer) |
| 178 | { |
| 179 | return depthbuffer->getSerial(); |
| 180 | } |
| 181 | |
| 182 | return 0; |
| 183 | } |
| 184 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 185 | unsigned int Framebuffer::getStencilbufferSerial() const |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 186 | { |
| 187 | Renderbuffer *stencilbuffer = mStencilbufferPointer.get(); |
| 188 | |
| 189 | if (stencilbuffer) |
| 190 | { |
| 191 | return stencilbuffer->getSerial(); |
| 192 | } |
| 193 | |
| 194 | return 0; |
| 195 | } |
| 196 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 197 | Renderbuffer *Framebuffer::getColorbuffer(unsigned int colorAttachment) const |
| 198 | { |
| 199 | ASSERT(colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS); |
| 200 | return mColorbufferPointers[colorAttachment].get(); |
| 201 | } |
| 202 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 203 | Renderbuffer *Framebuffer::getDepthbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 204 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 205 | return mDepthbufferPointer.get(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 206 | } |
| 207 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 208 | Renderbuffer *Framebuffer::getStencilbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 209 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 210 | return mStencilbufferPointer.get(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 211 | } |
| 212 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 213 | Renderbuffer *Framebuffer::getDepthOrStencilbuffer() const |
daniel@transgaming.com | d2b4702 | 2012-11-28 19:40:10 +0000 | [diff] [blame] | 214 | { |
| 215 | Renderbuffer *depthstencilbuffer = mDepthbufferPointer.get(); |
| 216 | |
| 217 | if (!depthstencilbuffer) |
| 218 | { |
| 219 | depthstencilbuffer = mStencilbufferPointer.get(); |
| 220 | } |
| 221 | |
| 222 | return depthstencilbuffer; |
| 223 | } |
| 224 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 225 | Renderbuffer *Framebuffer::getReadColorbuffer() const |
| 226 | { |
| 227 | // Will require more logic if glReadBuffers is supported |
| 228 | return mColorbufferPointers[0].get(); |
| 229 | } |
| 230 | |
shannon.woods%transgaming.com@gtempaccount.com | f6863e0 | 2013-04-13 03:34:00 +0000 | [diff] [blame] | 231 | GLenum Framebuffer::getReadColorbufferType() const |
| 232 | { |
| 233 | // Will require more logic if glReadBuffers is supported |
| 234 | return mColorbufferTypes[0]; |
| 235 | } |
| 236 | |
shannon.woods%transgaming.com@gtempaccount.com | 882434c | 2013-04-13 03:34:14 +0000 | [diff] [blame] | 237 | Renderbuffer *Framebuffer::getFirstColorbuffer() const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 238 | { |
| 239 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 240 | { |
| 241 | if (mColorbufferTypes[colorAttachment] != GL_NONE) |
| 242 | { |
| 243 | return mColorbufferPointers[colorAttachment].get(); |
| 244 | } |
| 245 | } |
| 246 | |
| 247 | return NULL; |
| 248 | } |
| 249 | |
| 250 | GLenum Framebuffer::getColorbufferType(unsigned int colorAttachment) const |
| 251 | { |
| 252 | ASSERT(colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS); |
| 253 | return mColorbufferTypes[colorAttachment]; |
| 254 | } |
| 255 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 256 | GLenum Framebuffer::getDepthbufferType() const |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 257 | { |
| 258 | return mDepthbufferType; |
| 259 | } |
| 260 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 261 | GLenum Framebuffer::getStencilbufferType() const |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 262 | { |
| 263 | return mStencilbufferType; |
| 264 | } |
| 265 | |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame^] | 266 | GLenum Framebuffer::getDepthStencilbufferType() const |
| 267 | { |
| 268 | return (mDepthbufferPointer.id() == mStencilbufferPointer.id()) ? mDepthbufferType : GL_NONE; |
| 269 | } |
| 270 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 271 | GLuint Framebuffer::getColorbufferHandle(unsigned int colorAttachment) const |
| 272 | { |
| 273 | ASSERT(colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS); |
| 274 | return mColorbufferPointers[colorAttachment].id(); |
| 275 | } |
| 276 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 277 | GLuint Framebuffer::getDepthbufferHandle() const |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 278 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 279 | return mDepthbufferPointer.id(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 280 | } |
| 281 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 282 | GLuint Framebuffer::getStencilbufferHandle() const |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 283 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 284 | return mStencilbufferPointer.id(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 285 | } |
| 286 | |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame^] | 287 | GLenum Framebuffer::getDepthStencilbufferHandle() const |
| 288 | { |
| 289 | return (mDepthbufferPointer.id() == mStencilbufferPointer.id()) ? mDepthbufferPointer.id() : 0; |
| 290 | } |
| 291 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 292 | GLenum Framebuffer::getDrawBufferState(unsigned int colorAttachment) const |
| 293 | { |
| 294 | return mDrawBufferStates[colorAttachment]; |
| 295 | } |
| 296 | |
| 297 | void Framebuffer::setDrawBufferState(unsigned int colorAttachment, GLenum drawBuffer) |
| 298 | { |
| 299 | mDrawBufferStates[colorAttachment] = drawBuffer; |
| 300 | } |
| 301 | |
shannon.woods%transgaming.com@gtempaccount.com | dae2409 | 2013-04-13 03:31:31 +0000 | [diff] [blame] | 302 | bool Framebuffer::isEnabledColorAttachment(unsigned int colorAttachment) const |
| 303 | { |
| 304 | return (mColorbufferTypes[colorAttachment] != GL_NONE && mDrawBufferStates[colorAttachment] != GL_NONE); |
| 305 | } |
| 306 | |
| 307 | bool Framebuffer::hasEnabledColorAttachment() const |
| 308 | { |
| 309 | for (unsigned int colorAttachment = 0; colorAttachment < gl::IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 310 | { |
| 311 | if (isEnabledColorAttachment(colorAttachment)) |
| 312 | { |
| 313 | return true; |
| 314 | } |
| 315 | } |
| 316 | |
| 317 | return false; |
| 318 | } |
| 319 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 320 | bool Framebuffer::hasStencil() const |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 321 | { |
| 322 | if (mStencilbufferType != GL_NONE) |
| 323 | { |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 324 | const Renderbuffer *stencilbufferObject = getStencilbuffer(); |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 325 | |
| 326 | if (stencilbufferObject) |
| 327 | { |
| 328 | return stencilbufferObject->getStencilSize() > 0; |
| 329 | } |
| 330 | } |
| 331 | |
| 332 | return false; |
| 333 | } |
| 334 | |
shannonwoods@chromium.org | 24ac850 | 2013-05-30 00:01:37 +0000 | [diff] [blame] | 335 | bool Framebuffer::usingExtendedDrawBuffers() const |
| 336 | { |
| 337 | for (unsigned int colorAttachment = 1; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 338 | { |
| 339 | if (isEnabledColorAttachment(colorAttachment)) |
| 340 | { |
| 341 | return true; |
| 342 | } |
| 343 | } |
| 344 | |
| 345 | return false; |
| 346 | } |
| 347 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 348 | GLenum Framebuffer::completeness() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 349 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 350 | int width = 0; |
| 351 | int height = 0; |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 352 | unsigned int colorbufferSize = 0; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 353 | int samples = -1; |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 354 | bool missingAttachment = true; |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 355 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 356 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 357 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 358 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 359 | if (mColorbufferTypes[colorAttachment] != GL_NONE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 360 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 361 | const Renderbuffer *colorbuffer = getColorbuffer(colorAttachment); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 362 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 363 | if (!colorbuffer) |
daniel@transgaming.com | edc1918 | 2010-10-15 17:57:55 +0000 | [diff] [blame] | 364 | { |
| 365 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 366 | } |
daniel@transgaming.com | d885df0 | 2012-05-31 01:14:36 +0000 | [diff] [blame] | 367 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 368 | if (colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 369 | { |
| 370 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 371 | } |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 372 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 373 | if (mColorbufferTypes[colorAttachment] == GL_RENDERBUFFER) |
| 374 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 375 | if (!gl::IsColorRenderingSupported(colorbuffer->getInternalFormat(), mRenderer)) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 376 | { |
| 377 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 378 | } |
| 379 | } |
| 380 | else if (IsInternalTextureTarget(mColorbufferTypes[colorAttachment])) |
| 381 | { |
| 382 | GLint internalformat = colorbuffer->getInternalFormat(); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 383 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 384 | if (!gl::IsColorRenderingSupported(internalformat, mRenderer)) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 385 | { |
| 386 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 387 | } |
| 388 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 389 | if (gl::GetDepthBits(internalformat, clientVersion) > 0 || |
| 390 | gl::GetStencilBits(internalformat, clientVersion) > 0) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 391 | { |
| 392 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 393 | } |
| 394 | } |
| 395 | else |
| 396 | { |
| 397 | UNREACHABLE(); |
| 398 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 399 | } |
| 400 | |
| 401 | if (!missingAttachment) |
| 402 | { |
| 403 | // all color attachments must have the same width and height |
| 404 | if (colorbuffer->getWidth() != width || colorbuffer->getHeight() != height) |
| 405 | { |
| 406 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 407 | } |
| 408 | |
| 409 | // APPLE_framebuffer_multisample, which EXT_draw_buffers refers to, requires that |
| 410 | // all color attachments have the same number of samples for the FBO to be complete. |
| 411 | if (colorbuffer->getSamples() != samples) |
| 412 | { |
| 413 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT; |
| 414 | } |
| 415 | |
shannon.woods%transgaming.com@gtempaccount.com | c347152 | 2013-04-13 03:34:52 +0000 | [diff] [blame] | 416 | // in GLES 2.0, all color attachments attachments must have the same number of bitplanes |
| 417 | // in GLES 3.0, there is no such restriction |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 418 | if (clientVersion < 3) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 419 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 420 | if (gl::GetPixelBytes(colorbuffer->getInternalFormat(), clientVersion) != colorbufferSize) |
shannon.woods%transgaming.com@gtempaccount.com | c347152 | 2013-04-13 03:34:52 +0000 | [diff] [blame] | 421 | { |
| 422 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 423 | } |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 424 | } |
| 425 | |
| 426 | // D3D11 does not allow for overlapping RenderTargetViews, so ensure uniqueness |
| 427 | for (unsigned int previousColorAttachment = 0; previousColorAttachment < colorAttachment; previousColorAttachment++) |
| 428 | { |
| 429 | if (mColorbufferPointers[colorAttachment].get() == mColorbufferPointers[previousColorAttachment].get()) |
| 430 | { |
| 431 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 432 | } |
| 433 | } |
| 434 | } |
| 435 | else |
| 436 | { |
| 437 | width = colorbuffer->getWidth(); |
| 438 | height = colorbuffer->getHeight(); |
| 439 | samples = colorbuffer->getSamples(); |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 440 | colorbufferSize = gl::GetPixelBytes(colorbuffer->getInternalFormat(), clientVersion); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 441 | missingAttachment = false; |
| 442 | } |
| 443 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 444 | } |
| 445 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 446 | const Renderbuffer *depthbuffer = NULL; |
| 447 | const Renderbuffer *stencilbuffer = NULL; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 448 | |
| 449 | if (mDepthbufferType != GL_NONE) |
| 450 | { |
| 451 | depthbuffer = getDepthbuffer(); |
| 452 | |
| 453 | if (!depthbuffer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 454 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 455 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 456 | } |
| 457 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 458 | if (depthbuffer->getWidth() == 0 || depthbuffer->getHeight() == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 459 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 460 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 461 | } |
| 462 | |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 463 | if (mDepthbufferType == GL_RENDERBUFFER) |
| 464 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 465 | if (!gl::IsDepthRenderingSupported(depthbuffer->getInternalFormat(), mRenderer)) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 466 | { |
| 467 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 468 | } |
| 469 | } |
| 470 | else if (IsInternalTextureTarget(mDepthbufferType)) |
| 471 | { |
daniel@transgaming.com | 8e91d25 | 2012-10-17 18:22:44 +0000 | [diff] [blame] | 472 | GLint internalformat = depthbuffer->getInternalFormat(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 473 | |
| 474 | // depth texture attachments require OES/ANGLE_depth_texture |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 475 | if (!mRenderer->getDepthTextureSupport()) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 476 | { |
| 477 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 478 | } |
| 479 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 480 | if (gl::GetDepthBits(internalformat, clientVersion) == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 481 | { |
| 482 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 483 | } |
| 484 | } |
| 485 | else |
| 486 | { |
| 487 | UNREACHABLE(); |
| 488 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 489 | } |
| 490 | |
| 491 | if (missingAttachment) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 492 | { |
| 493 | width = depthbuffer->getWidth(); |
| 494 | height = depthbuffer->getHeight(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 495 | samples = depthbuffer->getSamples(); |
| 496 | missingAttachment = false; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 497 | } |
| 498 | else if (width != depthbuffer->getWidth() || height != depthbuffer->getHeight()) |
| 499 | { |
| 500 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 501 | } |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 502 | else if (samples != depthbuffer->getSamples()) |
| 503 | { |
| 504 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE; |
| 505 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 506 | } |
| 507 | |
| 508 | if (mStencilbufferType != GL_NONE) |
| 509 | { |
| 510 | stencilbuffer = getStencilbuffer(); |
| 511 | |
| 512 | if (!stencilbuffer) |
| 513 | { |
| 514 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 515 | } |
| 516 | |
| 517 | if (stencilbuffer->getWidth() == 0 || stencilbuffer->getHeight() == 0) |
| 518 | { |
| 519 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 520 | } |
| 521 | |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 522 | if (mStencilbufferType == GL_RENDERBUFFER) |
| 523 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 524 | if (!gl::IsStencilRenderingSupported(stencilbuffer->getInternalFormat(), mRenderer)) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 525 | { |
| 526 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 527 | } |
| 528 | } |
| 529 | else if (IsInternalTextureTarget(mStencilbufferType)) |
| 530 | { |
daniel@transgaming.com | 8e91d25 | 2012-10-17 18:22:44 +0000 | [diff] [blame] | 531 | GLint internalformat = stencilbuffer->getInternalFormat(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 532 | |
| 533 | // texture stencil attachments come along as part |
| 534 | // of OES_packed_depth_stencil + OES/ANGLE_depth_texture |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 535 | if (!mRenderer->getDepthTextureSupport()) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 536 | { |
| 537 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 538 | } |
| 539 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 540 | if (gl::GetStencilBits(internalformat, clientVersion) == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 541 | { |
| 542 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 543 | } |
| 544 | } |
| 545 | else |
| 546 | { |
| 547 | UNREACHABLE(); |
| 548 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 549 | } |
| 550 | |
| 551 | if (missingAttachment) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 552 | { |
| 553 | width = stencilbuffer->getWidth(); |
| 554 | height = stencilbuffer->getHeight(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 555 | samples = stencilbuffer->getSamples(); |
| 556 | missingAttachment = false; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 557 | } |
| 558 | else if (width != stencilbuffer->getWidth() || height != stencilbuffer->getHeight()) |
| 559 | { |
| 560 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 561 | } |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 562 | else if (samples != stencilbuffer->getSamples()) |
| 563 | { |
| 564 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE; |
| 565 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 566 | } |
| 567 | |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 568 | // if we have both a depth and stencil buffer, they must refer to the same object |
| 569 | // since we only support packed_depth_stencil and not separate depth and stencil |
| 570 | if (depthbuffer && stencilbuffer && (depthbuffer != stencilbuffer)) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 571 | { |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 572 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 573 | } |
| 574 | |
| 575 | // we need to have at least one attachment to be complete |
| 576 | if (missingAttachment) |
| 577 | { |
| 578 | return GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 579 | } |
| 580 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 581 | return GL_FRAMEBUFFER_COMPLETE; |
| 582 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 583 | |
daniel@transgaming.com | 16418b1 | 2012-11-28 19:32:22 +0000 | [diff] [blame] | 584 | DefaultFramebuffer::DefaultFramebuffer(rx::Renderer *renderer, Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil) |
| 585 | : Framebuffer(renderer) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 586 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 587 | mColorbufferPointers[0].set(new Renderbuffer(mRenderer, 0, colorbuffer)); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 588 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 589 | Renderbuffer *depthStencilRenderbuffer = new Renderbuffer(mRenderer, 0, depthStencil); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 590 | mDepthbufferPointer.set(depthStencilRenderbuffer); |
| 591 | mStencilbufferPointer.set(depthStencilRenderbuffer); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 592 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 593 | mColorbufferTypes[0] = GL_RENDERBUFFER; |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 594 | mDepthbufferType = (depthStencilRenderbuffer->getDepthSize() != 0) ? GL_RENDERBUFFER : GL_NONE; |
| 595 | mStencilbufferType = (depthStencilRenderbuffer->getStencilSize() != 0) ? GL_RENDERBUFFER : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 596 | |
| 597 | mDrawBufferStates[0] = GL_BACK; |
| 598 | mReadBufferState = GL_BACK; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 599 | } |
| 600 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 601 | int Framebuffer::getSamples() const |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 602 | { |
| 603 | if (completeness() == GL_FRAMEBUFFER_COMPLETE) |
| 604 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 605 | // for a complete framebuffer, all attachments must have the same sample count |
| 606 | // in this case return the first nonzero sample size |
| 607 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 608 | { |
| 609 | if (mColorbufferTypes[colorAttachment] != GL_NONE) |
| 610 | { |
| 611 | return getColorbuffer(colorAttachment)->getSamples(); |
| 612 | } |
| 613 | } |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 614 | } |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 615 | |
| 616 | return 0; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 617 | } |
| 618 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 619 | GLenum DefaultFramebuffer::completeness() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 620 | { |
shannon.woods@transgaming.com | 3e3da58 | 2013-02-28 23:09:03 +0000 | [diff] [blame] | 621 | // The default framebuffer *must* always be complete, though it may not be |
| 622 | // subject to the same rules as application FBOs. ie, it could have 0x0 size. |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 623 | return GL_FRAMEBUFFER_COMPLETE; |
| 624 | } |
| 625 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 626 | } |