daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 2 | // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Framebuffer.cpp: Implements the gl::Framebuffer class. Implements GL framebuffer |
| 8 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4 page 105. |
| 9 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 10 | #include "libGLESv2/Framebuffer.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 11 | #include "libGLESv2/main.h" |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 12 | #include "libGLESv2/formatutils.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 13 | #include "libGLESv2/Texture.h" |
| 14 | #include "libGLESv2/Context.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 15 | #include "libGLESv2/Renderbuffer.h" |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 16 | #include "libGLESv2/FramebufferAttachment.h" |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 17 | #include "libGLESv2/renderer/Renderer.h" |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 18 | #include "libGLESv2/renderer/RenderTarget.h" |
Jamie Madill | 7acae0a | 2014-09-24 17:10:51 -0400 | [diff] [blame] | 19 | #include "libGLESv2/renderer/Workarounds.h" |
Jamie Madill | 9f0b42a | 2014-09-12 10:25:27 -0400 | [diff] [blame] | 20 | #include "libGLESv2/renderer/d3d/TextureD3D.h" |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 21 | |
| 22 | #include "common/utilities.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 23 | |
Jamie Madill | 9f0b42a | 2014-09-12 10:25:27 -0400 | [diff] [blame] | 24 | namespace rx |
| 25 | { |
| 26 | RenderTarget *GetAttachmentRenderTarget(gl::FramebufferAttachment *attachment) |
| 27 | { |
| 28 | if (attachment->isTexture()) |
| 29 | { |
| 30 | gl::Texture *texture = attachment->getTexture(); |
| 31 | ASSERT(texture); |
| 32 | TextureD3D *textureD3D = TextureD3D::makeTextureD3D(texture->getImplementation()); |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 33 | const gl::ImageIndex *index = attachment->getTextureImageIndex(); |
| 34 | ASSERT(index); |
| 35 | return textureD3D->getRenderTarget(*index); |
Jamie Madill | 9f0b42a | 2014-09-12 10:25:27 -0400 | [diff] [blame] | 36 | } |
| 37 | |
| 38 | gl::Renderbuffer *renderbuffer = attachment->getRenderbuffer(); |
| 39 | ASSERT(renderbuffer); |
| 40 | |
| 41 | // TODO: cast to RenderbufferD3D |
| 42 | return renderbuffer->getStorage()->getRenderTarget(); |
| 43 | } |
| 44 | |
Jamie Madill | 612e2e4 | 2014-09-12 13:26:55 -0400 | [diff] [blame] | 45 | // Note: RenderTarget serials should ideally be in the RenderTargets themselves. |
| 46 | unsigned int GetAttachmentSerial(gl::FramebufferAttachment *attachment) |
| 47 | { |
| 48 | if (attachment->isTexture()) |
| 49 | { |
| 50 | gl::Texture *texture = attachment->getTexture(); |
| 51 | ASSERT(texture); |
| 52 | TextureD3D *textureD3D = TextureD3D::makeTextureD3D(texture->getImplementation()); |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 53 | const gl::ImageIndex *index = attachment->getTextureImageIndex(); |
| 54 | ASSERT(index); |
| 55 | return textureD3D->getRenderTargetSerial(*index); |
Jamie Madill | 612e2e4 | 2014-09-12 13:26:55 -0400 | [diff] [blame] | 56 | } |
| 57 | |
| 58 | gl::Renderbuffer *renderbuffer = attachment->getRenderbuffer(); |
| 59 | ASSERT(renderbuffer); |
| 60 | |
| 61 | // TODO: cast to RenderbufferD3D |
| 62 | return renderbuffer->getStorage()->getSerial(); |
| 63 | } |
| 64 | |
Jamie Madill | 9f0b42a | 2014-09-12 10:25:27 -0400 | [diff] [blame] | 65 | } |
| 66 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 67 | namespace gl |
| 68 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 69 | |
Shannon Woods | aa2ab7d | 2014-06-24 17:51:51 -0400 | [diff] [blame] | 70 | Framebuffer::Framebuffer(rx::Renderer *renderer, GLuint id) |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 71 | : mRenderer(renderer), |
Shannon Woods | aa2ab7d | 2014-06-24 17:51:51 -0400 | [diff] [blame] | 72 | mId(id), |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 73 | mReadBufferState(GL_COLOR_ATTACHMENT0_EXT), |
| 74 | mDepthbuffer(NULL), |
| 75 | mStencilbuffer(NULL) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 76 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 77 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 78 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 79 | mColorbuffers[colorAttachment] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 80 | mDrawBufferStates[colorAttachment] = GL_NONE; |
| 81 | } |
| 82 | mDrawBufferStates[0] = GL_COLOR_ATTACHMENT0_EXT; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 83 | } |
| 84 | |
| 85 | Framebuffer::~Framebuffer() |
| 86 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 87 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 88 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 89 | SafeDelete(mColorbuffers[colorAttachment]); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 90 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 91 | SafeDelete(mDepthbuffer); |
| 92 | SafeDelete(mStencilbuffer); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 93 | } |
| 94 | |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 95 | FramebufferAttachment *Framebuffer::createAttachment(GLenum binding, GLenum type, GLuint handle, GLint level, GLint layer) const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 96 | { |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 97 | if (handle == 0) |
| 98 | { |
| 99 | return NULL; |
| 100 | } |
| 101 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 102 | gl::Context *context = gl::getContext(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 103 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 104 | switch (type) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 105 | { |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 106 | case GL_NONE: |
| 107 | return NULL; |
| 108 | |
| 109 | case GL_RENDERBUFFER: |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 110 | return new RenderbufferAttachment(binding, context->getRenderbuffer(handle)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 111 | |
| 112 | case GL_TEXTURE_2D: |
| 113 | { |
| 114 | Texture *texture = context->getTexture(handle); |
| 115 | if (texture && texture->getTarget() == GL_TEXTURE_2D) |
| 116 | { |
Jamie Madill | eeb7b0e | 2014-09-03 15:07:20 -0400 | [diff] [blame] | 117 | return new TextureAttachment(binding, texture, ImageIndex::Make2D(level)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 118 | } |
| 119 | else |
| 120 | { |
| 121 | return NULL; |
| 122 | } |
| 123 | } |
| 124 | |
| 125 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 126 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 127 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 128 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 129 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 130 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 131 | { |
| 132 | Texture *texture = context->getTexture(handle); |
| 133 | if (texture && texture->getTarget() == GL_TEXTURE_CUBE_MAP) |
| 134 | { |
Jamie Madill | eeb7b0e | 2014-09-03 15:07:20 -0400 | [diff] [blame] | 135 | return new TextureAttachment(binding, texture, ImageIndex::MakeCube(type, level)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 136 | } |
| 137 | else |
| 138 | { |
| 139 | return NULL; |
| 140 | } |
| 141 | } |
| 142 | |
| 143 | case GL_TEXTURE_3D: |
| 144 | { |
| 145 | Texture *texture = context->getTexture(handle); |
| 146 | if (texture && texture->getTarget() == GL_TEXTURE_3D) |
| 147 | { |
Jamie Madill | eeb7b0e | 2014-09-03 15:07:20 -0400 | [diff] [blame] | 148 | return new TextureAttachment(binding, texture, ImageIndex::Make3D(level, layer)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 149 | } |
| 150 | else |
| 151 | { |
| 152 | return NULL; |
| 153 | } |
| 154 | } |
| 155 | |
| 156 | case GL_TEXTURE_2D_ARRAY: |
| 157 | { |
| 158 | Texture *texture = context->getTexture(handle); |
| 159 | if (texture && texture->getTarget() == GL_TEXTURE_2D_ARRAY) |
| 160 | { |
Jamie Madill | eeb7b0e | 2014-09-03 15:07:20 -0400 | [diff] [blame] | 161 | return new TextureAttachment(binding, texture, ImageIndex::Make2DArray(level, layer)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 162 | } |
| 163 | else |
| 164 | { |
| 165 | return NULL; |
| 166 | } |
| 167 | } |
| 168 | |
| 169 | default: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 170 | UNREACHABLE(); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 171 | return NULL; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 172 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 173 | } |
| 174 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 175 | void Framebuffer::setColorbuffer(unsigned int colorAttachment, GLenum type, GLuint colorbuffer, GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 176 | { |
| 177 | ASSERT(colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS); |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 178 | SafeDelete(mColorbuffers[colorAttachment]); |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 179 | GLenum binding = colorAttachment + GL_COLOR_ATTACHMENT0; |
| 180 | mColorbuffers[colorAttachment] = createAttachment(binding, type, colorbuffer, level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 181 | } |
| 182 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 183 | void Framebuffer::setDepthbuffer(GLenum type, GLuint depthbuffer, GLint level, GLint layer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 184 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 185 | SafeDelete(mDepthbuffer); |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 186 | mDepthbuffer = createAttachment(GL_DEPTH_ATTACHMENT, type, depthbuffer, level, layer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 187 | } |
| 188 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 189 | void Framebuffer::setStencilbuffer(GLenum type, GLuint stencilbuffer, GLint level, GLint layer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 190 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 191 | SafeDelete(mStencilbuffer); |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 192 | mStencilbuffer = createAttachment(GL_STENCIL_ATTACHMENT, type, stencilbuffer, level, layer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 193 | } |
| 194 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 195 | void Framebuffer::setDepthStencilBuffer(GLenum type, GLuint depthStencilBuffer, GLint level, GLint layer) |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 196 | { |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 197 | FramebufferAttachment *attachment = createAttachment(GL_DEPTH_STENCIL_ATTACHMENT, type, depthStencilBuffer, level, layer); |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 198 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 199 | SafeDelete(mDepthbuffer); |
| 200 | SafeDelete(mStencilbuffer); |
| 201 | |
| 202 | // ensure this is a legitimate depth+stencil format |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 203 | if (attachment && attachment->getDepthSize() > 0 && attachment->getStencilSize() > 0) |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 204 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 205 | mDepthbuffer = attachment; |
Jamie Madill | 28bedaf | 2014-06-26 13:17:22 -0400 | [diff] [blame] | 206 | |
| 207 | // Make a new attachment object to ensure we do not double-delete |
| 208 | // See angle issue 686 |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 209 | mStencilbuffer = createAttachment(GL_DEPTH_STENCIL_ATTACHMENT, type, depthStencilBuffer, level, layer); |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 210 | } |
| 211 | } |
| 212 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 213 | void Framebuffer::detachTexture(GLuint textureId) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 214 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 215 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 216 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 217 | FramebufferAttachment *attachment = mColorbuffers[colorAttachment]; |
| 218 | |
| 219 | if (attachment && attachment->isTextureWithId(textureId)) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 220 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 221 | SafeDelete(mColorbuffers[colorAttachment]); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 222 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 223 | } |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 224 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 225 | if (mDepthbuffer && mDepthbuffer->isTextureWithId(textureId)) |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 226 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 227 | SafeDelete(mDepthbuffer); |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 228 | } |
| 229 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 230 | if (mStencilbuffer && mStencilbuffer->isTextureWithId(textureId)) |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 231 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 232 | SafeDelete(mStencilbuffer); |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 233 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 234 | } |
| 235 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 236 | void Framebuffer::detachRenderbuffer(GLuint renderbufferId) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 237 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 238 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 239 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 240 | FramebufferAttachment *attachment = mColorbuffers[colorAttachment]; |
| 241 | |
| 242 | if (attachment && attachment->isRenderbufferWithId(renderbufferId)) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 243 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 244 | SafeDelete(mColorbuffers[colorAttachment]); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 245 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 246 | } |
| 247 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 248 | if (mDepthbuffer && mDepthbuffer->isRenderbufferWithId(renderbufferId)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 249 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 250 | SafeDelete(mDepthbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 251 | } |
| 252 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 253 | if (mStencilbuffer && mStencilbuffer->isRenderbufferWithId(renderbufferId)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 254 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 255 | SafeDelete(mStencilbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 256 | } |
| 257 | } |
| 258 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 259 | FramebufferAttachment *Framebuffer::getColorbuffer(unsigned int colorAttachment) const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 260 | { |
| 261 | ASSERT(colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS); |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 262 | return mColorbuffers[colorAttachment]; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 263 | } |
| 264 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 265 | FramebufferAttachment *Framebuffer::getDepthbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 266 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 267 | return mDepthbuffer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 268 | } |
| 269 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 270 | FramebufferAttachment *Framebuffer::getStencilbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 271 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 272 | return mStencilbuffer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 273 | } |
| 274 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 275 | FramebufferAttachment *Framebuffer::getDepthStencilBuffer() const |
Geoff Lang | 646559f | 2013-08-15 11:08:15 -0400 | [diff] [blame] | 276 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 277 | return (hasValidDepthStencil() ? mDepthbuffer : NULL); |
Geoff Lang | 646559f | 2013-08-15 11:08:15 -0400 | [diff] [blame] | 278 | } |
| 279 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 280 | FramebufferAttachment *Framebuffer::getDepthOrStencilbuffer() const |
daniel@transgaming.com | d2b4702 | 2012-11-28 19:40:10 +0000 | [diff] [blame] | 281 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 282 | FramebufferAttachment *depthstencilbuffer = mDepthbuffer; |
daniel@transgaming.com | d2b4702 | 2012-11-28 19:40:10 +0000 | [diff] [blame] | 283 | |
| 284 | if (!depthstencilbuffer) |
| 285 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 286 | depthstencilbuffer = mStencilbuffer; |
daniel@transgaming.com | d2b4702 | 2012-11-28 19:40:10 +0000 | [diff] [blame] | 287 | } |
| 288 | |
| 289 | return depthstencilbuffer; |
| 290 | } |
| 291 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 292 | FramebufferAttachment *Framebuffer::getReadColorbuffer() const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 293 | { |
| 294 | // Will require more logic if glReadBuffers is supported |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 295 | return mColorbuffers[0]; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 296 | } |
| 297 | |
shannon.woods%transgaming.com@gtempaccount.com | f6863e0 | 2013-04-13 03:34:00 +0000 | [diff] [blame] | 298 | GLenum Framebuffer::getReadColorbufferType() const |
| 299 | { |
| 300 | // Will require more logic if glReadBuffers is supported |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 301 | return (mColorbuffers[0] ? mColorbuffers[0]->type() : GL_NONE); |
shannon.woods%transgaming.com@gtempaccount.com | f6863e0 | 2013-04-13 03:34:00 +0000 | [diff] [blame] | 302 | } |
| 303 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 304 | FramebufferAttachment *Framebuffer::getFirstColorbuffer() const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 305 | { |
| 306 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 307 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 308 | if (mColorbuffers[colorAttachment]) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 309 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 310 | return mColorbuffers[colorAttachment]; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 311 | } |
| 312 | } |
| 313 | |
| 314 | return NULL; |
| 315 | } |
| 316 | |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 317 | FramebufferAttachment *Framebuffer::getAttachment(GLenum attachment) const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 318 | { |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 319 | if (attachment >= GL_COLOR_ATTACHMENT0 && attachment <= GL_COLOR_ATTACHMENT15) |
| 320 | { |
| 321 | return getColorbuffer(attachment - GL_COLOR_ATTACHMENT0); |
| 322 | } |
| 323 | else |
| 324 | { |
| 325 | switch (attachment) |
| 326 | { |
| 327 | case GL_DEPTH_ATTACHMENT: |
| 328 | return getDepthbuffer(); |
| 329 | case GL_STENCIL_ATTACHMENT: |
| 330 | return getStencilbuffer(); |
| 331 | case GL_DEPTH_STENCIL_ATTACHMENT: |
| 332 | return getDepthStencilBuffer(); |
| 333 | default: |
| 334 | UNREACHABLE(); |
| 335 | return NULL; |
| 336 | } |
| 337 | } |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 338 | } |
| 339 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 340 | GLenum Framebuffer::getDrawBufferState(unsigned int colorAttachment) const |
| 341 | { |
| 342 | return mDrawBufferStates[colorAttachment]; |
| 343 | } |
| 344 | |
| 345 | void Framebuffer::setDrawBufferState(unsigned int colorAttachment, GLenum drawBuffer) |
| 346 | { |
| 347 | mDrawBufferStates[colorAttachment] = drawBuffer; |
| 348 | } |
| 349 | |
shannon.woods%transgaming.com@gtempaccount.com | dae2409 | 2013-04-13 03:31:31 +0000 | [diff] [blame] | 350 | bool Framebuffer::isEnabledColorAttachment(unsigned int colorAttachment) const |
| 351 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 352 | return (mColorbuffers[colorAttachment] && mDrawBufferStates[colorAttachment] != GL_NONE); |
shannon.woods%transgaming.com@gtempaccount.com | dae2409 | 2013-04-13 03:31:31 +0000 | [diff] [blame] | 353 | } |
| 354 | |
| 355 | bool Framebuffer::hasEnabledColorAttachment() const |
| 356 | { |
| 357 | for (unsigned int colorAttachment = 0; colorAttachment < gl::IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 358 | { |
| 359 | if (isEnabledColorAttachment(colorAttachment)) |
| 360 | { |
| 361 | return true; |
| 362 | } |
| 363 | } |
| 364 | |
| 365 | return false; |
| 366 | } |
| 367 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 368 | bool Framebuffer::hasStencil() const |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 369 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 370 | return (mStencilbuffer && mStencilbuffer->getStencilSize() > 0); |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 371 | } |
| 372 | |
shannonwoods@chromium.org | 24ac850 | 2013-05-30 00:01:37 +0000 | [diff] [blame] | 373 | bool Framebuffer::usingExtendedDrawBuffers() const |
| 374 | { |
| 375 | for (unsigned int colorAttachment = 1; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 376 | { |
| 377 | if (isEnabledColorAttachment(colorAttachment)) |
| 378 | { |
| 379 | return true; |
| 380 | } |
| 381 | } |
| 382 | |
| 383 | return false; |
| 384 | } |
| 385 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 386 | GLenum Framebuffer::completeness() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 387 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 388 | int width = 0; |
| 389 | int height = 0; |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 390 | unsigned int colorbufferSize = 0; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 391 | int samples = -1; |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 392 | bool missingAttachment = true; |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 393 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 394 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 395 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 396 | { |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 397 | const FramebufferAttachment *colorbuffer = mColorbuffers[colorAttachment]; |
| 398 | |
| 399 | if (colorbuffer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 400 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 401 | if (colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 402 | { |
| 403 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 404 | } |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 405 | |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 406 | GLenum internalformat = colorbuffer->getInternalFormat(); |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 407 | // TODO(geofflang): use context's texture caps |
| 408 | const TextureCaps &formatCaps = mRenderer->getRendererTextureCaps().get(internalformat); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 409 | const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 410 | if (colorbuffer->isTexture()) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 411 | { |
Geoff Lang | 6cf8e1b | 2014-07-03 13:03:57 -0400 | [diff] [blame] | 412 | if (!formatCaps.renderable) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 413 | { |
| 414 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 415 | } |
| 416 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 417 | if (formatInfo.depthBits > 0 || formatInfo.stencilBits > 0) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 418 | { |
| 419 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 420 | } |
| 421 | } |
| 422 | else |
| 423 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 424 | if (!formatCaps.renderable || formatInfo.depthBits > 0 || formatInfo.stencilBits > 0) |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 425 | { |
| 426 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 427 | } |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 428 | } |
| 429 | |
| 430 | if (!missingAttachment) |
| 431 | { |
| 432 | // all color attachments must have the same width and height |
| 433 | if (colorbuffer->getWidth() != width || colorbuffer->getHeight() != height) |
| 434 | { |
| 435 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 436 | } |
| 437 | |
| 438 | // APPLE_framebuffer_multisample, which EXT_draw_buffers refers to, requires that |
| 439 | // all color attachments have the same number of samples for the FBO to be complete. |
| 440 | if (colorbuffer->getSamples() != samples) |
| 441 | { |
| 442 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT; |
| 443 | } |
| 444 | |
shannon.woods%transgaming.com@gtempaccount.com | c347152 | 2013-04-13 03:34:52 +0000 | [diff] [blame] | 445 | // in GLES 2.0, all color attachments attachments must have the same number of bitplanes |
| 446 | // in GLES 3.0, there is no such restriction |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 447 | if (clientVersion < 3) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 448 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 449 | if (formatInfo.pixelBytes != colorbufferSize) |
shannon.woods%transgaming.com@gtempaccount.com | c347152 | 2013-04-13 03:34:52 +0000 | [diff] [blame] | 450 | { |
| 451 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 452 | } |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 453 | } |
| 454 | |
| 455 | // D3D11 does not allow for overlapping RenderTargetViews, so ensure uniqueness |
| 456 | for (unsigned int previousColorAttachment = 0; previousColorAttachment < colorAttachment; previousColorAttachment++) |
| 457 | { |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 458 | const FramebufferAttachment *previousAttachment = mColorbuffers[previousColorAttachment]; |
| 459 | |
| 460 | if (previousAttachment && |
| 461 | (colorbuffer->id() == previousAttachment->id() && |
| 462 | colorbuffer->type() == previousAttachment->type())) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 463 | { |
| 464 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 465 | } |
| 466 | } |
| 467 | } |
| 468 | else |
| 469 | { |
| 470 | width = colorbuffer->getWidth(); |
| 471 | height = colorbuffer->getHeight(); |
| 472 | samples = colorbuffer->getSamples(); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 473 | colorbufferSize = formatInfo.pixelBytes; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 474 | missingAttachment = false; |
| 475 | } |
| 476 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 477 | } |
| 478 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 479 | if (mDepthbuffer) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 480 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 481 | if (mDepthbuffer->getWidth() == 0 || mDepthbuffer->getHeight() == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 482 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 483 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 484 | } |
| 485 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 486 | GLenum internalformat = mDepthbuffer->getInternalFormat(); |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 487 | // TODO(geofflang): use context's texture caps |
| 488 | const TextureCaps &formatCaps = mRenderer->getRendererTextureCaps().get(internalformat); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 489 | const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 490 | if (mDepthbuffer->isTexture()) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 491 | { |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 492 | // depth texture attachments require OES/ANGLE_depth_texture |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 493 | // TODO(geofflang): use context's extensions |
| 494 | if (!mRenderer->getRendererExtensions().depthTextures) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 495 | { |
| 496 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 497 | } |
| 498 | |
Geoff Lang | 6cf8e1b | 2014-07-03 13:03:57 -0400 | [diff] [blame] | 499 | if (!formatCaps.renderable) |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 500 | { |
| 501 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 502 | } |
| 503 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 504 | if (formatInfo.depthBits == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 505 | { |
| 506 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 507 | } |
| 508 | } |
| 509 | else |
| 510 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 511 | if (!formatCaps.renderable || formatInfo.depthBits == 0) |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 512 | { |
| 513 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 514 | } |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 515 | } |
| 516 | |
| 517 | if (missingAttachment) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 518 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 519 | width = mDepthbuffer->getWidth(); |
| 520 | height = mDepthbuffer->getHeight(); |
| 521 | samples = mDepthbuffer->getSamples(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 522 | missingAttachment = false; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 523 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 524 | else if (width != mDepthbuffer->getWidth() || height != mDepthbuffer->getHeight()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 525 | { |
| 526 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 527 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 528 | else if (samples != mDepthbuffer->getSamples()) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 529 | { |
| 530 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE; |
| 531 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 532 | } |
| 533 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 534 | if (mStencilbuffer) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 535 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 536 | if (mStencilbuffer->getWidth() == 0 || mStencilbuffer->getHeight() == 0) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 537 | { |
| 538 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 539 | } |
| 540 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 541 | GLenum internalformat = mStencilbuffer->getInternalFormat(); |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 542 | // TODO(geofflang): use context's texture caps |
| 543 | const TextureCaps &formatCaps = mRenderer->getRendererTextureCaps().get(internalformat); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 544 | const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 545 | if (mStencilbuffer->isTexture()) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 546 | { |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 547 | // texture stencil attachments come along as part |
| 548 | // of OES_packed_depth_stencil + OES/ANGLE_depth_texture |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 549 | // TODO(geofflang): use context's extensions |
| 550 | if (!mRenderer->getRendererExtensions().depthTextures) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 551 | { |
| 552 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 553 | } |
| 554 | |
Geoff Lang | 6cf8e1b | 2014-07-03 13:03:57 -0400 | [diff] [blame] | 555 | if (!formatCaps.renderable) |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 556 | { |
| 557 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 558 | } |
| 559 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 560 | if (formatInfo.stencilBits == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 561 | { |
| 562 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 563 | } |
| 564 | } |
| 565 | else |
| 566 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 567 | if (!formatCaps.renderable || formatInfo.stencilBits == 0) |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 568 | { |
| 569 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 570 | } |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 571 | } |
| 572 | |
| 573 | if (missingAttachment) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 574 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 575 | width = mStencilbuffer->getWidth(); |
| 576 | height = mStencilbuffer->getHeight(); |
| 577 | samples = mStencilbuffer->getSamples(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 578 | missingAttachment = false; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 579 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 580 | else if (width != mStencilbuffer->getWidth() || height != mStencilbuffer->getHeight()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 581 | { |
| 582 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 583 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 584 | else if (samples != mStencilbuffer->getSamples()) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 585 | { |
| 586 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE; |
| 587 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 588 | } |
| 589 | |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 590 | // if we have both a depth and stencil buffer, they must refer to the same object |
| 591 | // since we only support packed_depth_stencil and not separate depth and stencil |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 592 | if (mDepthbuffer && mStencilbuffer && !hasValidDepthStencil()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 593 | { |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 594 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 595 | } |
| 596 | |
| 597 | // we need to have at least one attachment to be complete |
| 598 | if (missingAttachment) |
| 599 | { |
| 600 | return GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 601 | } |
| 602 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 603 | return GL_FRAMEBUFFER_COMPLETE; |
| 604 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 605 | |
Jamie Madill | 2d96b9e | 2014-08-29 15:46:47 -0400 | [diff] [blame] | 606 | void Framebuffer::invalidate(const Caps &caps, GLsizei numAttachments, const GLenum *attachments) |
| 607 | { |
| 608 | GLuint maxDimension = caps.maxRenderbufferSize; |
| 609 | invalidateSub(caps, numAttachments, attachments, 0, 0, maxDimension, maxDimension); |
| 610 | } |
| 611 | |
| 612 | void Framebuffer::invalidateSub(const Caps &caps, GLsizei numAttachments, const GLenum *attachments, |
| 613 | GLint x, GLint y, GLsizei width, GLsizei height) |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 614 | { |
| 615 | ASSERT(completeness() == GL_FRAMEBUFFER_COMPLETE); |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 616 | for (GLsizei attachIndex = 0; attachIndex < numAttachments; ++attachIndex) |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 617 | { |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 618 | GLenum attachmentTarget = attachments[attachIndex]; |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 619 | |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 620 | gl::FramebufferAttachment *attachment = |
| 621 | (attachmentTarget == GL_DEPTH_STENCIL_ATTACHMENT) ? getDepthOrStencilbuffer() : |
| 622 | getAttachment(attachmentTarget); |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 623 | |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 624 | if (attachment) |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 625 | { |
Jamie Madill | 9f0b42a | 2014-09-12 10:25:27 -0400 | [diff] [blame] | 626 | rx::RenderTarget *renderTarget = rx::GetAttachmentRenderTarget(attachment); |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 627 | if (renderTarget) |
| 628 | { |
| 629 | renderTarget->invalidate(x, y, width, height); |
| 630 | } |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 631 | } |
| 632 | } |
| 633 | } |
| 634 | |
daniel@transgaming.com | 16418b1 | 2012-11-28 19:32:22 +0000 | [diff] [blame] | 635 | DefaultFramebuffer::DefaultFramebuffer(rx::Renderer *renderer, Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil) |
Shannon Woods | aa2ab7d | 2014-06-24 17:51:51 -0400 | [diff] [blame] | 636 | : Framebuffer(renderer, 0) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 637 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 638 | Renderbuffer *colorRenderbuffer = new Renderbuffer(0, colorbuffer); |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 639 | mColorbuffers[0] = new RenderbufferAttachment(GL_BACK, colorRenderbuffer); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 640 | |
Jamie Madill | 28bedaf | 2014-06-26 13:17:22 -0400 | [diff] [blame] | 641 | Renderbuffer *depthStencilBuffer = new Renderbuffer(0, depthStencil); |
| 642 | |
| 643 | // Make a new attachment objects to ensure we do not double-delete |
| 644 | // See angle issue 686 |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 645 | mDepthbuffer = (depthStencilBuffer->getDepthSize() != 0 ? new RenderbufferAttachment(GL_DEPTH_ATTACHMENT, depthStencilBuffer) : NULL); |
| 646 | mStencilbuffer = (depthStencilBuffer->getStencilSize() != 0 ? new RenderbufferAttachment(GL_STENCIL_ATTACHMENT, depthStencilBuffer) : NULL); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 647 | |
| 648 | mDrawBufferStates[0] = GL_BACK; |
| 649 | mReadBufferState = GL_BACK; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 650 | } |
| 651 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 652 | int Framebuffer::getSamples() const |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 653 | { |
| 654 | if (completeness() == GL_FRAMEBUFFER_COMPLETE) |
| 655 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 656 | // for a complete framebuffer, all attachments must have the same sample count |
| 657 | // in this case return the first nonzero sample size |
| 658 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 659 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 660 | if (mColorbuffers[colorAttachment]) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 661 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 662 | return mColorbuffers[colorAttachment]->getSamples(); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 663 | } |
| 664 | } |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 665 | } |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 666 | |
| 667 | return 0; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 668 | } |
| 669 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 670 | bool Framebuffer::hasValidDepthStencil() const |
| 671 | { |
| 672 | // A valid depth-stencil attachment has the same resource bound to both the |
| 673 | // depth and stencil attachment points. |
| 674 | return (mDepthbuffer && mStencilbuffer && |
| 675 | mDepthbuffer->type() == mStencilbuffer->type() && |
| 676 | mDepthbuffer->id() == mStencilbuffer->id()); |
| 677 | } |
| 678 | |
Jamie Madill | ce20c7f | 2014-09-03 11:56:29 -0400 | [diff] [blame] | 679 | ColorbufferInfo Framebuffer::getColorbuffersForRender() const |
| 680 | { |
| 681 | ColorbufferInfo colorbuffersForRender; |
| 682 | |
| 683 | for (size_t colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; ++colorAttachment) |
| 684 | { |
| 685 | GLenum drawBufferState = mDrawBufferStates[colorAttachment]; |
| 686 | FramebufferAttachment *colorbuffer = mColorbuffers[colorAttachment]; |
| 687 | |
| 688 | if (colorbuffer != NULL && drawBufferState != GL_NONE) |
| 689 | { |
| 690 | ASSERT(drawBufferState == GL_BACK || drawBufferState == (GL_COLOR_ATTACHMENT0_EXT + colorAttachment)); |
| 691 | colorbuffersForRender.push_back(colorbuffer); |
| 692 | } |
Jamie Madill | 7acae0a | 2014-09-24 17:10:51 -0400 | [diff] [blame] | 693 | else if (!mRenderer->getWorkarounds().mrtPerfWorkaround) |
Jamie Madill | ce20c7f | 2014-09-03 11:56:29 -0400 | [diff] [blame] | 694 | { |
| 695 | colorbuffersForRender.push_back(NULL); |
| 696 | } |
| 697 | } |
| 698 | |
| 699 | return colorbuffersForRender; |
| 700 | } |
| 701 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 702 | GLenum DefaultFramebuffer::completeness() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 703 | { |
shannon.woods@transgaming.com | 3e3da58 | 2013-02-28 23:09:03 +0000 | [diff] [blame] | 704 | // The default framebuffer *must* always be complete, though it may not be |
| 705 | // subject to the same rules as application FBOs. ie, it could have 0x0 size. |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 706 | return GL_FRAMEBUFFER_COMPLETE; |
| 707 | } |
| 708 | |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 709 | FramebufferAttachment *DefaultFramebuffer::getAttachment(GLenum attachment) const |
| 710 | { |
| 711 | switch (attachment) |
| 712 | { |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 713 | case GL_COLOR: |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 714 | case GL_BACK: |
| 715 | return getColorbuffer(0); |
| 716 | case GL_DEPTH: |
| 717 | return getDepthbuffer(); |
| 718 | case GL_STENCIL: |
| 719 | return getStencilbuffer(); |
| 720 | case GL_DEPTH_STENCIL: |
| 721 | return getDepthStencilBuffer(); |
| 722 | default: |
| 723 | UNREACHABLE(); |
| 724 | return NULL; |
| 725 | } |
| 726 | } |
| 727 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 728 | } |