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alokp@chromium.org07620a52010-09-23 17:53:56 +00001//
Jamie Madill88f6e942014-02-19 10:27:53 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
alokp@chromium.org07620a52010-09-23 17:53:56 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
Corentin Wallez8b28a8b2016-09-15 19:47:56 -04007#include "compiler/translator/Compiler.h"
8
9#include <sstream>
10
11#include "angle_gl.h"
12#include "common/utilities.h"
Corentin Wallez71d147f2015-02-11 11:15:24 -080013#include "compiler/translator/CallDAG.h"
Olli Etuaho78ed6cd2017-08-09 16:19:00 +030014#include "compiler/translator/CollectVariables.h"
Geoff Lang17732822013-08-29 13:46:49 -040015#include "compiler/translator/Initialize.h"
Olli Etuahocccf2b02017-07-05 14:50:54 +030016#include "compiler/translator/IsASTDepthBelowLimit.h"
17#include "compiler/translator/OutputTree.h"
Jamie Madill6b9cb252013-10-17 10:45:47 -040018#include "compiler/translator/ParseContext.h"
Geoff Lang17732822013-08-29 13:46:49 -040019#include "compiler/translator/ValidateLimitations.h"
Olli Etuaho19d1dc92016-03-08 17:18:46 +020020#include "compiler/translator/ValidateMaxParameters.h"
Geoff Lang17732822013-08-29 13:46:49 -040021#include "compiler/translator/ValidateOutputs.h"
Jiawei Shao4cc89e22017-08-31 14:25:54 +080022#include "compiler/translator/ValidateVaryingLocations.h"
Geoff Lang17732822013-08-29 13:46:49 -040023#include "compiler/translator/VariablePacker.h"
Olli Etuahoa07b4212018-03-22 16:13:13 +020024#include "compiler/translator/tree_ops/AddAndTrueToLoopCondition.h"
25#include "compiler/translator/tree_ops/ClampFragDepth.h"
26#include "compiler/translator/tree_ops/ClampPointSize.h"
27#include "compiler/translator/tree_ops/DeclareAndInitBuiltinsForInstancedMultiview.h"
28#include "compiler/translator/tree_ops/DeferGlobalInitializers.h"
29#include "compiler/translator/tree_ops/EmulateGLFragColorBroadcast.h"
30#include "compiler/translator/tree_ops/EmulatePrecision.h"
31#include "compiler/translator/tree_ops/FoldExpressions.h"
32#include "compiler/translator/tree_ops/InitializeVariables.h"
33#include "compiler/translator/tree_ops/PruneEmptyCases.h"
34#include "compiler/translator/tree_ops/PruneNoOps.h"
35#include "compiler/translator/tree_ops/RegenerateStructNames.h"
36#include "compiler/translator/tree_ops/RemoveArrayLengthMethod.h"
37#include "compiler/translator/tree_ops/RemoveInvariantDeclaration.h"
38#include "compiler/translator/tree_ops/RemovePow.h"
39#include "compiler/translator/tree_ops/RemoveUnreferencedVariables.h"
40#include "compiler/translator/tree_ops/RewriteDoWhile.h"
Olli Etuaho983460e2018-05-02 17:57:39 +030041#include "compiler/translator/tree_ops/RewriteRepeatedAssignToSwizzled.h"
Olli Etuahoa07b4212018-03-22 16:13:13 +020042#include "compiler/translator/tree_ops/ScalarizeVecAndMatConstructorArgs.h"
43#include "compiler/translator/tree_ops/SeparateDeclarations.h"
44#include "compiler/translator/tree_ops/SimplifyLoopConditions.h"
45#include "compiler/translator/tree_ops/SplitSequenceOperator.h"
46#include "compiler/translator/tree_ops/UnfoldShortCircuitAST.h"
47#include "compiler/translator/tree_ops/UseInterfaceBlockFields.h"
48#include "compiler/translator/tree_ops/VectorizeVectorScalarArithmetic.h"
Olli Etuaho59c5b892018-04-03 11:44:50 +030049#include "compiler/translator/tree_util/BuiltIn_autogen.h"
Olli Etuahoc26214d2018-03-16 10:43:11 +020050#include "compiler/translator/tree_util/IntermNodePatternMatcher.h"
Olli Etuahob5601eb2017-11-15 18:08:04 +020051#include "compiler/translator/util.h"
shannon.woods@transgaming.comda1ed362013-01-25 21:54:57 +000052#include "third_party/compiler/ArrayBoundsClamper.h"
Corentin Wallez28b65282016-06-16 07:24:50 -070053
Jamie Madillacb4b812016-11-07 13:50:29 -050054namespace sh
55{
56
Corentin Wallez28b65282016-06-16 07:24:50 -070057namespace
58{
59
60#if defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT)
61void DumpFuzzerCase(char const *const *shaderStrings,
62 size_t numStrings,
63 uint32_t type,
64 uint32_t spec,
65 uint32_t output,
66 uint64_t options)
67{
68 static int fileIndex = 0;
69
70 std::ostringstream o;
71 o << "corpus/" << fileIndex++ << ".sample";
72 std::string s = o.str();
73
74 // Must match the input format of the fuzzer
75 FILE *f = fopen(s.c_str(), "w");
76 fwrite(&type, sizeof(type), 1, f);
77 fwrite(&spec, sizeof(spec), 1, f);
78 fwrite(&output, sizeof(output), 1, f);
79 fwrite(&options, sizeof(options), 1, f);
80
81 char zero[128 - 20] = {0};
82 fwrite(&zero, 128 - 20, 1, f);
83
84 for (size_t i = 0; i < numStrings; i++)
85 {
86 fwrite(shaderStrings[i], sizeof(char), strlen(shaderStrings[i]), f);
87 }
88 fwrite(&zero, 1, 1, f);
89
90 fclose(f);
91}
92#endif // defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT)
93} // anonymous namespace
94
Qingqing Dengad0d0792015-04-08 14:25:06 -070095bool IsGLSL130OrNewer(ShShaderOutput output)
96{
Jamie Madillacb4b812016-11-07 13:50:29 -050097 return (output == SH_GLSL_130_OUTPUT || output == SH_GLSL_140_OUTPUT ||
98 output == SH_GLSL_150_CORE_OUTPUT || output == SH_GLSL_330_CORE_OUTPUT ||
99 output == SH_GLSL_400_CORE_OUTPUT || output == SH_GLSL_410_CORE_OUTPUT ||
100 output == SH_GLSL_420_CORE_OUTPUT || output == SH_GLSL_430_CORE_OUTPUT ||
101 output == SH_GLSL_440_CORE_OUTPUT || output == SH_GLSL_450_CORE_OUTPUT);
Qingqing Dengad0d0792015-04-08 14:25:06 -0700102}
103
Qiankun Miao705a9192016-08-29 10:05:27 +0800104bool IsGLSL420OrNewer(ShShaderOutput output)
105{
Jamie Madillacb4b812016-11-07 13:50:29 -0500106 return (output == SH_GLSL_420_CORE_OUTPUT || output == SH_GLSL_430_CORE_OUTPUT ||
107 output == SH_GLSL_440_CORE_OUTPUT || output == SH_GLSL_450_CORE_OUTPUT);
Qiankun Miao705a9192016-08-29 10:05:27 +0800108}
109
Zhenyao Mob7bf7422016-11-08 14:44:05 -0800110bool IsGLSL410OrOlder(ShShaderOutput output)
111{
112 return (output == SH_GLSL_130_OUTPUT || output == SH_GLSL_140_OUTPUT ||
113 output == SH_GLSL_150_CORE_OUTPUT || output == SH_GLSL_330_CORE_OUTPUT ||
114 output == SH_GLSL_400_CORE_OUTPUT || output == SH_GLSL_410_CORE_OUTPUT);
115}
116
Qiankun Miao89dd8f32016-11-09 12:59:30 +0000117bool RemoveInvariant(sh::GLenum shaderType,
118 int shaderVersion,
119 ShShaderOutput outputType,
120 ShCompileOptions compileOptions)
121{
122 if ((compileOptions & SH_DONT_REMOVE_INVARIANT_FOR_FRAGMENT_INPUT) == 0 &&
123 shaderType == GL_FRAGMENT_SHADER && IsGLSL420OrNewer(outputType))
124 return true;
125
126 if ((compileOptions & SH_REMOVE_INVARIANT_AND_CENTROID_FOR_ESSL3) != 0 &&
Qiankun Miao41f9f672016-11-16 17:04:36 +0800127 shaderVersion >= 300 && shaderType == GL_VERTEX_SHADER)
Qiankun Miao89dd8f32016-11-09 12:59:30 +0000128 return true;
129
130 return false;
131}
132
Zhenyao Mo7faf1a12014-04-25 18:03:56 -0700133size_t GetGlobalMaxTokenSize(ShShaderSpec spec)
Jamie Madill88f6e942014-02-19 10:27:53 -0500134{
He Yunchao29ab9ff2015-08-06 16:58:30 +0800135 // WebGL defines a max token length of 256, while ES2 leaves max token
Jamie Madill88f6e942014-02-19 10:27:53 -0500136 // size undefined. ES3 defines a max size of 1024 characters.
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700137 switch (spec)
Jamie Madill88f6e942014-02-19 10:27:53 -0500138 {
Jamie Madillacb4b812016-11-07 13:50:29 -0500139 case SH_WEBGL_SPEC:
140 return 256;
141 default:
142 return 1024;
Jamie Madill88f6e942014-02-19 10:27:53 -0500143 }
144}
145
Shao77891c02017-06-23 16:30:17 +0800146int GetMaxUniformVectorsForShaderType(GLenum shaderType, const ShBuiltInResources &resources)
147{
148 switch (shaderType)
149 {
150 case GL_VERTEX_SHADER:
151 return resources.MaxVertexUniformVectors;
152 case GL_FRAGMENT_SHADER:
153 return resources.MaxFragmentUniformVectors;
Shaob5cc1192017-07-06 10:47:20 +0800154
155 // TODO (jiawei.shao@intel.com): check if we need finer-grained component counting
Shao77891c02017-06-23 16:30:17 +0800156 case GL_COMPUTE_SHADER:
Shao77891c02017-06-23 16:30:17 +0800157 return resources.MaxComputeUniformComponents / 4;
Jiawei Shaobd924af2017-11-16 15:28:04 +0800158 case GL_GEOMETRY_SHADER_EXT:
Shaob5cc1192017-07-06 10:47:20 +0800159 return resources.MaxGeometryUniformComponents / 4;
Shao77891c02017-06-23 16:30:17 +0800160 default:
Shaob5cc1192017-07-06 10:47:20 +0800161 UNREACHABLE();
Shao77891c02017-06-23 16:30:17 +0800162 return -1;
163 }
164}
165
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500166namespace
167{
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700168
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800169class TScopedPoolAllocator
170{
171 public:
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500172 TScopedPoolAllocator(TPoolAllocator *allocator) : mAllocator(allocator)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800173 {
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400174 mAllocator->push();
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000175 SetGlobalPoolAllocator(mAllocator);
176 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800177 ~TScopedPoolAllocator()
178 {
Yunchao Hef81ce4a2017-04-24 10:49:17 +0800179 SetGlobalPoolAllocator(nullptr);
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400180 mAllocator->pop();
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000181 }
182
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800183 private:
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500184 TPoolAllocator *mAllocator;
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400185};
186
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800187class TScopedSymbolTableLevel
188{
189 public:
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500190 TScopedSymbolTableLevel(TSymbolTable *table) : mTable(table)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800191 {
Olli Etuaho437664b2018-02-28 15:38:14 +0200192 ASSERT(mTable->isEmpty());
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400193 mTable->push();
194 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800195 ~TScopedSymbolTableLevel()
196 {
Olli Etuaho437664b2018-02-28 15:38:14 +0200197 while (!mTable->isEmpty())
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400198 mTable->pop();
199 }
200
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800201 private:
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500202 TSymbolTable *mTable;
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000203};
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700204
205int MapSpecToShaderVersion(ShShaderSpec spec)
206{
207 switch (spec)
208 {
Jamie Madillacb4b812016-11-07 13:50:29 -0500209 case SH_GLES2_SPEC:
210 case SH_WEBGL_SPEC:
211 return 100;
212 case SH_GLES3_SPEC:
213 case SH_WEBGL2_SPEC:
214 return 300;
215 case SH_GLES3_1_SPEC:
216 case SH_WEBGL3_SPEC:
217 return 310;
218 default:
219 UNREACHABLE();
220 return 0;
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700221 }
222}
223
Olli Etuaho59c5b892018-04-03 11:44:50 +0300224bool ValidateFragColorAndFragData(GLenum shaderType,
225 int shaderVersion,
226 const TSymbolTable &symbolTable,
227 TDiagnostics *diagnostics)
228{
229 if (shaderVersion > 100 || shaderType != GL_FRAGMENT_SHADER)
230 {
231 return true;
232 }
233
234 bool usesFragColor = false;
235 bool usesFragData = false;
236 // This validation is a bit stricter than the spec - it's only an error to write to
237 // both FragData and FragColor. But because it's better not to have reads from undefined
238 // variables, we always return an error if they are both referenced, rather than only if they
239 // are written.
240 if (symbolTable.isStaticallyUsed(*BuiltInVariable::gl_FragColor()) ||
241 symbolTable.isStaticallyUsed(*BuiltInVariable::gl_SecondaryFragColorEXT()))
242 {
243 usesFragColor = true;
244 }
245 // Extension variables may not always be initialized (saves some time at symbol table init).
246 bool secondaryFragDataUsed =
247 symbolTable.gl_SecondaryFragDataEXT() != nullptr &&
248 symbolTable.isStaticallyUsed(*symbolTable.gl_SecondaryFragDataEXT());
249 if (symbolTable.isStaticallyUsed(*symbolTable.gl_FragData()) || secondaryFragDataUsed)
250 {
251 usesFragData = true;
252 }
253 if (usesFragColor && usesFragData)
254 {
255 const char *errorMessage = "cannot use both gl_FragData and gl_FragColor";
256 if (symbolTable.isStaticallyUsed(*BuiltInVariable::gl_SecondaryFragColorEXT()) ||
257 secondaryFragDataUsed)
258 {
259 errorMessage =
260 "cannot use both output variable sets (gl_FragData, gl_SecondaryFragDataEXT)"
261 " and (gl_FragColor, gl_SecondaryFragColorEXT)";
262 }
263 diagnostics->globalError(errorMessage);
264 return false;
265 }
266 return true;
267}
268
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000269} // namespace
270
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800271TShHandleBase::TShHandleBase()
272{
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000273 allocator.push();
274 SetGlobalPoolAllocator(&allocator);
275}
276
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800277TShHandleBase::~TShHandleBase()
278{
Yunchao Hef81ce4a2017-04-24 10:49:17 +0800279 SetGlobalPoolAllocator(nullptr);
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000280 allocator.popAll();
281}
282
Jamie Madill183bde52014-07-02 15:31:19 -0400283TCompiler::TCompiler(sh::GLenum type, ShShaderSpec spec, ShShaderOutput output)
Olli Etuaho6f591c92018-09-21 11:20:47 +0300284 : mVariablesCollected(false),
Olli Etuahob12040c2017-06-27 14:20:45 +0300285 mGLPositionInitialized(false),
Olli Etuaho6f591c92018-09-21 11:20:47 +0300286 mShaderType(type),
287 mShaderSpec(spec),
288 mOutputType(output),
289 mBuiltInFunctionEmulator(),
290 mDiagnostics(mInfoSink.info),
Yunchao Hef81ce4a2017-04-24 10:49:17 +0800291 mSourcePath(nullptr),
Shaob5cc1192017-07-06 10:47:20 +0800292 mComputeShaderLocalSizeDeclared(false),
Jamie Madill2f294c92017-11-20 14:47:26 -0500293 mComputeShaderLocalSize(1),
Shaob5cc1192017-07-06 10:47:20 +0800294 mGeometryShaderMaxVertices(-1),
295 mGeometryShaderInvocations(0),
296 mGeometryShaderInputPrimitiveType(EptUndefined),
297 mGeometryShaderOutputPrimitiveType(EptUndefined)
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000298{
299}
300
301TCompiler::~TCompiler()
302{
303}
304
Qiankun Miao7ebb97f2016-09-08 18:01:50 +0800305bool TCompiler::shouldRunLoopAndIndexingValidation(ShCompileOptions compileOptions) const
Olli Etuaho5d91dda2015-06-18 15:47:46 +0300306{
307 // If compiling an ESSL 1.00 shader for WebGL, or if its been requested through the API,
308 // validate loop and indexing as well (to verify that the shader only uses minimal functionality
309 // of ESSL 1.00 as in Appendix A of the spec).
Olli Etuaho6f591c92018-09-21 11:20:47 +0300310 return (IsWebGLBasedSpec(mShaderSpec) && mShaderVersion == 100) ||
Olli Etuaho5d91dda2015-06-18 15:47:46 +0300311 (compileOptions & SH_VALIDATE_LOOP_INDEXING);
312}
313
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500314bool TCompiler::Init(const ShBuiltInResources &resources)
alokp@chromium.org07620a52010-09-23 17:53:56 +0000315{
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400316 SetGlobalPoolAllocator(&allocator);
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000317
alokp@chromium.org07620a52010-09-23 17:53:56 +0000318 // Generate built-in symbol table.
Olli Etuaho6f591c92018-09-21 11:20:47 +0300319 if (!initBuiltInSymbolTable(resources))
alokp@chromium.org07620a52010-09-23 17:53:56 +0000320 return false;
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000321
Olli Etuaho6f591c92018-09-21 11:20:47 +0300322 mResources = resources;
323 setResourceString();
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +0000324
Olli Etuaho6f591c92018-09-21 11:20:47 +0300325 InitExtensionBehavior(resources, mExtensionBehavior);
326 mArrayBoundsClamper.SetClampingStrategy(resources.ArrayIndexClampingStrategy);
alokp@chromium.org07620a52010-09-23 17:53:56 +0000327 return true;
328}
329
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100330TIntermBlock *TCompiler::compileTreeForTesting(const char *const shaderStrings[],
331 size_t numStrings,
332 ShCompileOptions compileOptions)
alokp@chromium.org07620a52010-09-23 17:53:56 +0000333{
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200334 return compileTreeImpl(shaderStrings, numStrings, compileOptions);
335}
336
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100337TIntermBlock *TCompiler::compileTreeImpl(const char *const shaderStrings[],
338 size_t numStrings,
339 const ShCompileOptions compileOptions)
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200340{
alokp@chromium.org07620a52010-09-23 17:53:56 +0000341 clearResults();
342
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200343 ASSERT(numStrings > 0);
344 ASSERT(GetGlobalPoolAllocator());
alokp@chromium.org07620a52010-09-23 17:53:56 +0000345
David Yen0fbd1282015-02-02 14:46:09 -0800346 // Reset the extension behavior for each compilation unit.
Olli Etuaho6f591c92018-09-21 11:20:47 +0300347 ResetExtensionBehavior(mExtensionBehavior);
David Yen0fbd1282015-02-02 14:46:09 -0800348
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000349 // First string is path of source file if flag is set. The actual source follows.
shannon.woods@transgaming.comd64b3da2013-02-28 23:19:26 +0000350 size_t firstSource = 0;
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000351 if (compileOptions & SH_SOURCE_PATH)
352 {
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200353 mSourcePath = shaderStrings[0];
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000354 ++firstSource;
355 }
356
Olli Etuaho6f591c92018-09-21 11:20:47 +0300357 TParseContext parseContext(mSymbolTable, mExtensionBehavior, mShaderType, mShaderSpec,
Olli Etuaho77ba4082016-12-16 12:01:18 +0000358 compileOptions, true, &mDiagnostics, getResources());
Olli Etuaho853dc1a2014-11-06 17:25:48 +0200359
Olli Etuaho6f591c92018-09-21 11:20:47 +0300360 parseContext.setFragmentPrecisionHighOnESSL1(mResources.FragmentPrecisionHigh == 1);
alokp@chromium.org07620a52010-09-23 17:53:56 +0000361
362 // We preserve symbols at the built-in level from compile-to-compile.
363 // Start pushing the user-defined symbols at global level.
Olli Etuaho6f591c92018-09-21 11:20:47 +0300364 TScopedSymbolTableLevel globalLevel(&mSymbolTable);
365 ASSERT(mSymbolTable.atGlobalLevel());
alokp@chromium.org07620a52010-09-23 17:53:56 +0000366
367 // Parse shader.
Olli Etuahod10cf692017-11-02 11:06:14 +0200368 if (PaParseStrings(numStrings - firstSource, &shaderStrings[firstSource], nullptr,
369 &parseContext) != 0)
370 {
371 return nullptr;
372 }
shannon.woods%transgaming.com@gtempaccount.com0bbed382013-04-13 03:38:07 +0000373
Olli Etuahod10cf692017-11-02 11:06:14 +0200374 if (parseContext.getTreeRoot() == nullptr)
375 {
376 return nullptr;
377 }
378
379 setASTMetadata(parseContext);
380
Jiawei Shaoe41df652018-02-09 14:31:39 +0800381 if (!checkShaderVersion(&parseContext))
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700382 {
Olli Etuahod10cf692017-11-02 11:06:14 +0200383 return nullptr;
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700384 }
shannon.woods%transgaming.com@gtempaccount.com0bbed382013-04-13 03:38:07 +0000385
Olli Etuahod10cf692017-11-02 11:06:14 +0200386 TIntermBlock *root = parseContext.getTreeRoot();
387 if (!checkAndSimplifyAST(root, parseContext, compileOptions))
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800388 {
Olli Etuahod10cf692017-11-02 11:06:14 +0200389 return nullptr;
390 }
Zhenyao Mo94ac7b72014-10-15 18:22:08 -0700391
Olli Etuahod10cf692017-11-02 11:06:14 +0200392 return root;
393}
Martin Radev802abe02016-08-04 17:48:32 +0300394
Jiawei Shaoe41df652018-02-09 14:31:39 +0800395bool TCompiler::checkShaderVersion(TParseContext *parseContext)
396{
Olli Etuaho6f591c92018-09-21 11:20:47 +0300397 if (MapSpecToShaderVersion(mShaderSpec) < mShaderVersion)
Jiawei Shaoe41df652018-02-09 14:31:39 +0800398 {
399 mDiagnostics.globalError("unsupported shader version");
400 return false;
401 }
402
403 ASSERT(parseContext);
Olli Etuaho6f591c92018-09-21 11:20:47 +0300404 switch (mShaderType)
Jiawei Shaoe41df652018-02-09 14:31:39 +0800405 {
406 case GL_COMPUTE_SHADER:
Olli Etuaho6f591c92018-09-21 11:20:47 +0300407 if (mShaderVersion < 310)
Jiawei Shaoe41df652018-02-09 14:31:39 +0800408 {
409 mDiagnostics.globalError("Compute shader is not supported in this shader version.");
410 return false;
411 }
412 break;
413
414 case GL_GEOMETRY_SHADER_EXT:
Olli Etuaho6f591c92018-09-21 11:20:47 +0300415 if (mShaderVersion < 310)
Jiawei Shaoe41df652018-02-09 14:31:39 +0800416 {
417 mDiagnostics.globalError(
418 "Geometry shader is not supported in this shader version.");
419 return false;
420 }
421 else
422 {
Olli Etuaho6f591c92018-09-21 11:20:47 +0300423 ASSERT(mShaderVersion == 310);
Jiawei Shaoe41df652018-02-09 14:31:39 +0800424 if (!parseContext->checkCanUseExtension(sh::TSourceLoc(),
425 TExtension::EXT_geometry_shader))
426 {
427 return false;
428 }
429 }
430 break;
431
432 default:
433 break;
434 }
435
436 return true;
437}
438
Olli Etuahod10cf692017-11-02 11:06:14 +0200439void TCompiler::setASTMetadata(const TParseContext &parseContext)
440{
Olli Etuaho6f591c92018-09-21 11:20:47 +0300441 mShaderVersion = parseContext.getShaderVersion();
Olli Etuaho09b04a22016-12-15 13:30:26 +0000442
Olli Etuahod10cf692017-11-02 11:06:14 +0200443 mPragma = parseContext.pragma();
Olli Etuaho6f591c92018-09-21 11:20:47 +0300444 mSymbolTable.setGlobalInvariant(mPragma.stdgl.invariantAll);
alokp@chromium.orgb59a7782010-11-24 18:38:33 +0000445
Olli Etuahod10cf692017-11-02 11:06:14 +0200446 mComputeShaderLocalSizeDeclared = parseContext.isComputeShaderLocalSizeDeclared();
447 mComputeShaderLocalSize = parseContext.getComputeShaderLocalSize();
Olli Etuahoa6996682015-10-12 14:32:30 +0300448
Olli Etuahod10cf692017-11-02 11:06:14 +0200449 mNumViews = parseContext.getNumViews();
450
Olli Etuaho6f591c92018-09-21 11:20:47 +0300451 if (mShaderType == GL_GEOMETRY_SHADER_EXT)
Olli Etuahod10cf692017-11-02 11:06:14 +0200452 {
453 mGeometryShaderInputPrimitiveType = parseContext.getGeometryShaderInputPrimitiveType();
454 mGeometryShaderOutputPrimitiveType = parseContext.getGeometryShaderOutputPrimitiveType();
455 mGeometryShaderMaxVertices = parseContext.getGeometryShaderMaxVertices();
456 mGeometryShaderInvocations = parseContext.getGeometryShaderInvocations();
457 }
458}
459
460bool TCompiler::checkAndSimplifyAST(TIntermBlock *root,
461 const TParseContext &parseContext,
462 ShCompileOptions compileOptions)
463{
464 // Disallow expressions deemed too complex.
465 if ((compileOptions & SH_LIMIT_EXPRESSION_COMPLEXITY) && !limitExpressionComplexity(root))
466 {
467 return false;
468 }
469
Olli Etuaho765924f2018-01-04 12:48:36 +0200470 if (shouldRunLoopAndIndexingValidation(compileOptions) &&
Olli Etuaho6f591c92018-09-21 11:20:47 +0300471 !ValidateLimitations(root, mShaderType, &mSymbolTable, &mDiagnostics))
Olli Etuaho765924f2018-01-04 12:48:36 +0200472 {
473 return false;
474 }
475
Olli Etuaho6f591c92018-09-21 11:20:47 +0300476 if (!ValidateFragColorAndFragData(mShaderType, mShaderVersion, mSymbolTable, &mDiagnostics))
Olli Etuaho59c5b892018-04-03 11:44:50 +0300477 {
478 return false;
479 }
480
Olli Etuaho765924f2018-01-04 12:48:36 +0200481 // Fold expressions that could not be folded before validation that was done as a part of
482 // parsing.
483 FoldExpressions(root, &mDiagnostics);
484 // Folding should only be able to generate warnings.
485 ASSERT(mDiagnostics.numErrors() == 0);
486
Olli Etuahod10cf692017-11-02 11:06:14 +0200487 // We prune no-ops to work around driver bugs and to keep AST processing and output simple.
488 // The following kinds of no-ops are pruned:
489 // 1. Empty declarations "int;".
490 // 2. Literal statements: "1.0;". The ESSL output doesn't define a default precision
491 // for float, so float literal statements would end up with no precision which is
492 // invalid ESSL.
493 // After this empty declarations are not allowed in the AST.
Olli Etuaho6f591c92018-09-21 11:20:47 +0300494 PruneNoOps(root, &mSymbolTable);
Olli Etuahod10cf692017-11-02 11:06:14 +0200495
Olli Etuahod10cf692017-11-02 11:06:14 +0200496 // Create the function DAG and check there is no recursion
497 if (!initCallDag(root))
498 {
499 return false;
500 }
501
502 if ((compileOptions & SH_LIMIT_CALL_STACK_DEPTH) && !checkCallDepth())
503 {
504 return false;
505 }
506
507 // Checks which functions are used and if "main" exists
Olli Etuaho6f591c92018-09-21 11:20:47 +0300508 mFunctionMetadata.clear();
509 mFunctionMetadata.resize(mCallDag.size());
Olli Etuahod10cf692017-11-02 11:06:14 +0200510 if (!tagUsedFunctions())
511 {
512 return false;
513 }
514
515 if (!(compileOptions & SH_DONT_PRUNE_UNUSED_FUNCTIONS))
516 {
517 pruneUnusedFunctions(root);
518 }
519
Olli Etuaho6f591c92018-09-21 11:20:47 +0300520 if (mShaderVersion >= 310 && !ValidateVaryingLocations(root, &mDiagnostics, mShaderType))
Olli Etuahod10cf692017-11-02 11:06:14 +0200521 {
522 return false;
523 }
524
Olli Etuaho6f591c92018-09-21 11:20:47 +0300525 if (mShaderVersion >= 300 && mShaderType == GL_FRAGMENT_SHADER &&
526 !ValidateOutputs(root, getExtensionBehavior(), mResources.MaxDrawBuffers, &mDiagnostics))
Olli Etuahod10cf692017-11-02 11:06:14 +0200527 {
528 return false;
529 }
530
Olli Etuahod10cf692017-11-02 11:06:14 +0200531 // Fail compilation if precision emulation not supported.
532 if (getResources().WEBGL_debug_shader_precision && getPragma().debugShaderPrecision &&
Olli Etuaho6f591c92018-09-21 11:20:47 +0300533 !EmulatePrecision::SupportedInLanguage(mOutputType))
Olli Etuahod10cf692017-11-02 11:06:14 +0200534 {
535 mDiagnostics.globalError("Precision emulation not supported for this output type.");
536 return false;
537 }
538
Olli Etuahod10cf692017-11-02 11:06:14 +0200539 // Clamping uniform array bounds needs to happen after validateLimitations pass.
540 if (compileOptions & SH_CLAMP_INDIRECT_ARRAY_BOUNDS)
541 {
Olli Etuaho6f591c92018-09-21 11:20:47 +0300542 mArrayBoundsClamper.MarkIndirectArrayBoundsForClamping(root);
Olli Etuahod10cf692017-11-02 11:06:14 +0200543 }
544
545 if ((compileOptions & SH_INITIALIZE_BUILTINS_FOR_INSTANCED_MULTIVIEW) &&
546 parseContext.isExtensionEnabled(TExtension::OVR_multiview) &&
547 getShaderType() != GL_COMPUTE_SHADER)
548 {
Olli Etuaho6f591c92018-09-21 11:20:47 +0300549 DeclareAndInitBuiltinsForInstancedMultiview(root, mNumViews, mShaderType, compileOptions,
550 mOutputType, &mSymbolTable);
Olli Etuahod10cf692017-11-02 11:06:14 +0200551 }
552
553 // This pass might emit short circuits so keep it before the short circuit unfolding
554 if (compileOptions & SH_REWRITE_DO_WHILE_LOOPS)
Olli Etuaho6f591c92018-09-21 11:20:47 +0300555 RewriteDoWhile(root, &mSymbolTable);
Olli Etuahod10cf692017-11-02 11:06:14 +0200556
557 if (compileOptions & SH_ADD_AND_TRUE_TO_LOOP_CONDITION)
Olli Etuaho1776fd02018-01-31 11:46:52 +0200558 AddAndTrueToLoopCondition(root);
Olli Etuahod10cf692017-11-02 11:06:14 +0200559
560 if (compileOptions & SH_UNFOLD_SHORT_CIRCUIT)
561 {
Olli Etuaho1776fd02018-01-31 11:46:52 +0200562 UnfoldShortCircuitAST(root);
Olli Etuahod10cf692017-11-02 11:06:14 +0200563 }
564
565 if (compileOptions & SH_REMOVE_POW_WITH_CONSTANT_EXPONENT)
566 {
Olli Etuaho6f591c92018-09-21 11:20:47 +0300567 RemovePow(root, &mSymbolTable);
Olli Etuahod10cf692017-11-02 11:06:14 +0200568 }
569
Olli Etuahod10cf692017-11-02 11:06:14 +0200570 if (compileOptions & SH_REGENERATE_STRUCT_NAMES)
571 {
Olli Etuaho6f591c92018-09-21 11:20:47 +0300572 RegenerateStructNames gen(&mSymbolTable);
Olli Etuahod10cf692017-11-02 11:06:14 +0200573 root->traverse(&gen);
574 }
575
Olli Etuaho6f591c92018-09-21 11:20:47 +0300576 if (mShaderType == GL_FRAGMENT_SHADER && mShaderVersion == 100 && mResources.EXT_draw_buffers &&
577 mResources.MaxDrawBuffers > 1 &&
578 IsExtensionEnabled(mExtensionBehavior, TExtension::EXT_draw_buffers))
Olli Etuahod10cf692017-11-02 11:06:14 +0200579 {
Olli Etuaho6f591c92018-09-21 11:20:47 +0300580 EmulateGLFragColorBroadcast(root, mResources.MaxDrawBuffers, &mOutputVariables,
581 &mSymbolTable, mShaderVersion);
Olli Etuahod10cf692017-11-02 11:06:14 +0200582 }
583
Olli Etuahoae04e1e2017-11-27 16:00:39 +0200584 int simplifyScalarized = (compileOptions & SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS)
585 ? IntermNodePatternMatcher::kScalarizedVecOrMatConstructor
586 : 0;
587
Olli Etuahod10cf692017-11-02 11:06:14 +0200588 // Split multi declarations and remove calls to array length().
589 // Note that SimplifyLoopConditions needs to be run before any other AST transformations
590 // that may need to generate new statements from loop conditions or loop expressions.
Olli Etuahoae04e1e2017-11-27 16:00:39 +0200591 SimplifyLoopConditions(root,
592 IntermNodePatternMatcher::kMultiDeclaration |
593 IntermNodePatternMatcher::kArrayLengthMethod | simplifyScalarized,
Olli Etuaho68981eb2018-01-23 17:46:12 +0200594 &getSymbolTable());
Olli Etuahod10cf692017-11-02 11:06:14 +0200595
596 // Note that separate declarations need to be run before other AST transformations that
597 // generate new statements from expressions.
598 SeparateDeclarations(root);
599
Olli Etuahoae04e1e2017-11-27 16:00:39 +0200600 SplitSequenceOperator(root, IntermNodePatternMatcher::kArrayLengthMethod | simplifyScalarized,
Olli Etuaho68981eb2018-01-23 17:46:12 +0200601 &getSymbolTable());
Olli Etuahod10cf692017-11-02 11:06:14 +0200602
603 RemoveArrayLengthMethod(root);
604
Olli Etuaho6f591c92018-09-21 11:20:47 +0300605 RemoveUnreferencedVariables(root, &mSymbolTable);
Olli Etuaho3d70ca92017-11-10 16:53:26 +0200606
Olli Etuaho41217992018-03-15 11:15:33 +0200607 // In case the last case inside a switch statement is a certain type of no-op, GLSL compilers in
608 // drivers may not accept it. In this case we clean up the dead code from the end of switch
609 // statements. This is also required because PruneNoOps or RemoveUnreferencedVariables may have
610 // left switch statements that only contained an empty declaration inside the final case in an
611 // invalid state. Relies on that PruneNoOps and RemoveUnreferencedVariables have already been
612 // run.
Olli Etuaho0b0dcbc2018-03-14 11:33:22 +0200613 PruneEmptyCases(root);
614
Olli Etuaho3d70ca92017-11-10 16:53:26 +0200615 // Built-in function emulation needs to happen after validateLimitations pass.
616 // TODO(jmadill): Remove global pool allocator.
617 GetGlobalPoolAllocator()->lock();
Olli Etuaho6f591c92018-09-21 11:20:47 +0300618 initBuiltInFunctionEmulator(&mBuiltInFunctionEmulator, compileOptions);
Olli Etuaho3d70ca92017-11-10 16:53:26 +0200619 GetGlobalPoolAllocator()->unlock();
Olli Etuaho6f591c92018-09-21 11:20:47 +0300620 mBuiltInFunctionEmulator.markBuiltInFunctionsForEmulation(root);
Olli Etuaho3d70ca92017-11-10 16:53:26 +0200621
Olli Etuaho6f591c92018-09-21 11:20:47 +0300622 bool highPrecisionSupported = mShaderVersion > 100 || mShaderType != GL_FRAGMENT_SHADER ||
623 mResources.FragmentPrecisionHigh == 1;
Olli Etuaho3d70ca92017-11-10 16:53:26 +0200624 if (compileOptions & SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS)
625 {
Olli Etuaho6f591c92018-09-21 11:20:47 +0300626 ScalarizeVecAndMatConstructorArgs(root, mShaderType, highPrecisionSupported, &mSymbolTable);
Olli Etuaho3d70ca92017-11-10 16:53:26 +0200627 }
628
629 if (shouldCollectVariables(compileOptions))
630 {
Olli Etuaho6f591c92018-09-21 11:20:47 +0300631 ASSERT(!mVariablesCollected);
632 CollectVariables(root, &mAttributes, &mOutputVariables, &mUniforms, &mInputVaryings,
633 &mOutputVaryings, &mUniformBlocks, &mShaderStorageBlocks, &mInBlocks,
634 mResources.HashFunction, &mSymbolTable, mShaderType, mExtensionBehavior);
Olli Etuaho3d70ca92017-11-10 16:53:26 +0200635 collectInterfaceBlocks();
Olli Etuaho6f591c92018-09-21 11:20:47 +0300636 mVariablesCollected = true;
Olli Etuaho3d70ca92017-11-10 16:53:26 +0200637 if (compileOptions & SH_USE_UNUSED_STANDARD_SHARED_BLOCKS)
638 {
639 useAllMembersInUnusedStandardAndSharedBlocks(root);
640 }
641 if (compileOptions & SH_ENFORCE_PACKING_RESTRICTIONS)
642 {
Olli Etuaho6f591c92018-09-21 11:20:47 +0300643 int maxUniformVectors = GetMaxUniformVectorsForShaderType(mShaderType, mResources);
Olli Etuaho3d70ca92017-11-10 16:53:26 +0200644 // Returns true if, after applying the packing rules in the GLSL ES 1.00.17 spec
645 // Appendix A, section 7, the shader does not use too many uniforms.
Olli Etuaho6f591c92018-09-21 11:20:47 +0300646 if (!CheckVariablesInPackingLimits(maxUniformVectors, mUniforms))
Olli Etuaho3d70ca92017-11-10 16:53:26 +0200647 {
648 mDiagnostics.globalError("too many uniforms");
649 return false;
650 }
651 }
Olli Etuaho6f591c92018-09-21 11:20:47 +0300652 if ((compileOptions & SH_INIT_OUTPUT_VARIABLES) && (mShaderType != GL_COMPUTE_SHADER))
Olli Etuaho3d70ca92017-11-10 16:53:26 +0200653 {
654 initializeOutputVariables(root);
655 }
656 }
657
658 // Removing invariant declarations must be done after collecting variables.
659 // Otherwise, built-in invariant declarations don't apply.
Olli Etuaho6f591c92018-09-21 11:20:47 +0300660 if (RemoveInvariant(mShaderType, mShaderVersion, mOutputType, compileOptions))
Olli Etuaho3d70ca92017-11-10 16:53:26 +0200661 {
662 RemoveInvariantDeclaration(root);
663 }
664
665 // gl_Position is always written in compatibility output mode.
666 // It may have been already initialized among other output variables, in that case we don't
667 // need to initialize it twice.
Olli Etuaho6f591c92018-09-21 11:20:47 +0300668 if (mShaderType == GL_VERTEX_SHADER && !mGLPositionInitialized &&
669 ((compileOptions & SH_INIT_GL_POSITION) || (mOutputType == SH_GLSL_COMPATIBILITY_OUTPUT)))
Olli Etuaho3d70ca92017-11-10 16:53:26 +0200670 {
671 initializeGLPosition(root);
672 mGLPositionInitialized = true;
673 }
674
Olli Etuahob5601eb2017-11-15 18:08:04 +0200675 // DeferGlobalInitializers needs to be run before other AST transformations that generate new
676 // statements from expressions. But it's fine to run DeferGlobalInitializers after the above
677 // SplitSequenceOperator and RemoveArrayLengthMethod since they only have an effect on the AST
678 // on ESSL >= 3.00, and the initializers that need to be deferred can only exist in ESSL < 3.00.
679 bool initializeLocalsAndGlobals =
680 (compileOptions & SH_INITIALIZE_UNINITIALIZED_LOCALS) && !IsOutputHLSL(getOutputType());
Olli Etuaho2c7f34c2017-10-09 17:18:02 +0300681 bool canUseLoopsToInitialize = !(compileOptions & SH_DONT_USE_LOOPS_TO_INITIALIZE_VARIABLES);
Olli Etuaho87cc90d2017-12-12 15:28:06 +0200682 DeferGlobalInitializers(root, initializeLocalsAndGlobals, canUseLoopsToInitialize,
Olli Etuaho6f591c92018-09-21 11:20:47 +0300683 highPrecisionSupported, &mSymbolTable);
Olli Etuaho2c7f34c2017-10-09 17:18:02 +0300684
Olli Etuahob5601eb2017-11-15 18:08:04 +0200685 if (initializeLocalsAndGlobals)
Olli Etuahod10cf692017-11-02 11:06:14 +0200686 {
687 // Initialize uninitialized local variables.
688 // In some cases initializing can generate extra statements in the parent block, such as
689 // when initializing nameless structs or initializing arrays in ESSL 1.00. In that case
690 // we need to first simplify loop conditions. We've already separated declarations
691 // earlier, which is also required. If we don't follow the Appendix A limitations, loop
692 // init statements can declare arrays or nameless structs and have multiple
693 // declarations.
694
695 if (!shouldRunLoopAndIndexingValidation(compileOptions))
696 {
697 SimplifyLoopConditions(root,
698 IntermNodePatternMatcher::kArrayDeclaration |
699 IntermNodePatternMatcher::kNamelessStructDeclaration,
Olli Etuaho68981eb2018-01-23 17:46:12 +0200700 &getSymbolTable());
Olli Etuahod10cf692017-11-02 11:06:14 +0200701 }
Olli Etuaho661fc482017-10-16 12:17:05 +0300702
Olli Etuaho2c7f34c2017-10-09 17:18:02 +0300703 InitializeUninitializedLocals(root, getShaderVersion(), canUseLoopsToInitialize,
Olli Etuaho87cc90d2017-12-12 15:28:06 +0200704 highPrecisionSupported, &getSymbolTable());
Olli Etuahod10cf692017-11-02 11:06:14 +0200705 }
706
707 if (getShaderType() == GL_VERTEX_SHADER && (compileOptions & SH_CLAMP_POINT_SIZE))
708 {
Olli Etuaho6f591c92018-09-21 11:20:47 +0300709 ClampPointSize(root, mResources.MaxPointSize, &getSymbolTable());
Olli Etuahod10cf692017-11-02 11:06:14 +0200710 }
711
Olli Etuaho0690e1a2017-12-21 20:51:38 +0200712 if (getShaderType() == GL_FRAGMENT_SHADER && (compileOptions & SH_CLAMP_FRAG_DEPTH))
713 {
714 ClampFragDepth(root, &getSymbolTable());
715 }
716
Olli Etuaho983460e2018-05-02 17:57:39 +0300717 if (compileOptions & SH_REWRITE_REPEATED_ASSIGN_TO_SWIZZLED)
718 {
719 sh::RewriteRepeatedAssignToSwizzled(root);
720 }
721
Olli Etuaho661fc482017-10-16 12:17:05 +0300722 if (compileOptions & SH_REWRITE_VECTOR_SCALAR_ARITHMETIC)
723 {
724 VectorizeVectorScalarArithmetic(root, &getSymbolTable());
725 }
726
Olli Etuahod10cf692017-11-02 11:06:14 +0200727 return true;
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200728}
729
Qiankun Miao7ebb97f2016-09-08 18:01:50 +0800730bool TCompiler::compile(const char *const shaderStrings[],
731 size_t numStrings,
732 ShCompileOptions compileOptionsIn)
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200733{
Corentin Wallez28b65282016-06-16 07:24:50 -0700734#if defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT)
Olli Etuaho6f591c92018-09-21 11:20:47 +0300735 DumpFuzzerCase(shaderStrings, numStrings, mShaderType, mShaderSpec, mOutputType,
736 compileOptionsIn);
Corentin Wallez28b65282016-06-16 07:24:50 -0700737#endif // defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT)
738
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200739 if (numStrings == 0)
740 return true;
741
Qiankun Miao7ebb97f2016-09-08 18:01:50 +0800742 ShCompileOptions compileOptions = compileOptionsIn;
Kenneth Russellbccc65d2016-07-19 16:48:43 -0700743
744 // Apply key workarounds.
745 if (shouldFlattenPragmaStdglInvariantAll())
746 {
747 // This should be harmless to do in all cases, but for the moment, do it only conditionally.
748 compileOptions |= SH_FLATTEN_PRAGMA_STDGL_INVARIANT_ALL;
749 }
750
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200751 TScopedPoolAllocator scopedAlloc(&allocator);
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100752 TIntermBlock *root = compileTreeImpl(shaderStrings, numStrings, compileOptions);
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200753
754 if (root)
755 {
756 if (compileOptions & SH_INTERMEDIATE_TREE)
Olli Etuaho6f591c92018-09-21 11:20:47 +0300757 OutputTree(root, mInfoSink.info);
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200758
759 if (compileOptions & SH_OBJECT_CODE)
Olli Etuaho89a69a02017-10-23 12:20:45 +0300760 {
761 PerformanceDiagnostics perfDiagnostics(&mDiagnostics);
762 translate(root, compileOptions, &perfDiagnostics);
763 }
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200764
765 // The IntermNode tree doesn't need to be deleted here, since the
766 // memory will be freed in a big chunk by the PoolAllocator.
767 return true;
768 }
769 return false;
alokp@chromium.org07620a52010-09-23 17:53:56 +0000770}
771
Olli Etuaho6f591c92018-09-21 11:20:47 +0300772bool TCompiler::initBuiltInSymbolTable(const ShBuiltInResources &resources)
alokp@chromium.org07620a52010-09-23 17:53:56 +0000773{
Olli Etuaho28cb0362016-11-22 15:42:37 +0000774 if (resources.MaxDrawBuffers < 1)
775 {
776 return false;
777 }
778 if (resources.EXT_blend_func_extended && resources.MaxDualSourceDrawBuffers < 1)
779 {
780 return false;
781 }
782
Olli Etuaho6f591c92018-09-21 11:20:47 +0300783 mSymbolTable.initializeBuiltIns(mShaderType, mShaderSpec, resources);
Olli Etuaho5d69db12017-11-24 16:51:15 +0200784
Nicolas Capens49a88872013-06-20 09:54:03 -0400785 return true;
alokp@chromium.org07620a52010-09-23 17:53:56 +0000786}
787
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400788void TCompiler::setResourceString()
789{
790 std::ostringstream strstream;
Geoff Langb66a9092016-05-16 15:59:14 -0400791
792 // clang-format off
Olli Etuaho6f591c92018-09-21 11:20:47 +0300793 strstream << ":MaxVertexAttribs:" << mResources.MaxVertexAttribs
794 << ":MaxVertexUniformVectors:" << mResources.MaxVertexUniformVectors
795 << ":MaxVaryingVectors:" << mResources.MaxVaryingVectors
796 << ":MaxVertexTextureImageUnits:" << mResources.MaxVertexTextureImageUnits
797 << ":MaxCombinedTextureImageUnits:" << mResources.MaxCombinedTextureImageUnits
798 << ":MaxTextureImageUnits:" << mResources.MaxTextureImageUnits
799 << ":MaxFragmentUniformVectors:" << mResources.MaxFragmentUniformVectors
800 << ":MaxDrawBuffers:" << mResources.MaxDrawBuffers
801 << ":OES_standard_derivatives:" << mResources.OES_standard_derivatives
802 << ":OES_EGL_image_external:" << mResources.OES_EGL_image_external
803 << ":OES_EGL_image_external_essl3:" << mResources.OES_EGL_image_external_essl3
804 << ":NV_EGL_stream_consumer_external:" << mResources.NV_EGL_stream_consumer_external
805 << ":ARB_texture_rectangle:" << mResources.ARB_texture_rectangle
806 << ":EXT_draw_buffers:" << mResources.EXT_draw_buffers
807 << ":FragmentPrecisionHigh:" << mResources.FragmentPrecisionHigh
808 << ":MaxExpressionComplexity:" << mResources.MaxExpressionComplexity
809 << ":MaxCallStackDepth:" << mResources.MaxCallStackDepth
810 << ":MaxFunctionParameters:" << mResources.MaxFunctionParameters
811 << ":EXT_blend_func_extended:" << mResources.EXT_blend_func_extended
812 << ":EXT_frag_depth:" << mResources.EXT_frag_depth
813 << ":EXT_shader_texture_lod:" << mResources.EXT_shader_texture_lod
814 << ":EXT_shader_framebuffer_fetch:" << mResources.EXT_shader_framebuffer_fetch
815 << ":NV_shader_framebuffer_fetch:" << mResources.NV_shader_framebuffer_fetch
816 << ":ARM_shader_framebuffer_fetch:" << mResources.ARM_shader_framebuffer_fetch
817 << ":OVR_multiview:" << mResources.OVR_multiview
818 << ":EXT_YUV_target:" << mResources.EXT_YUV_target
819 << ":EXT_geometry_shader:" << mResources.EXT_geometry_shader
820 << ":MaxVertexOutputVectors:" << mResources.MaxVertexOutputVectors
821 << ":MaxFragmentInputVectors:" << mResources.MaxFragmentInputVectors
822 << ":MinProgramTexelOffset:" << mResources.MinProgramTexelOffset
823 << ":MaxProgramTexelOffset:" << mResources.MaxProgramTexelOffset
824 << ":MaxDualSourceDrawBuffers:" << mResources.MaxDualSourceDrawBuffers
825 << ":MaxViewsOVR:" << mResources.MaxViewsOVR
826 << ":NV_draw_buffers:" << mResources.NV_draw_buffers
827 << ":WEBGL_debug_shader_precision:" << mResources.WEBGL_debug_shader_precision
828 << ":MinProgramTextureGatherOffset:" << mResources.MinProgramTextureGatherOffset
829 << ":MaxProgramTextureGatherOffset:" << mResources.MaxProgramTextureGatherOffset
830 << ":MaxImageUnits:" << mResources.MaxImageUnits
831 << ":MaxVertexImageUniforms:" << mResources.MaxVertexImageUniforms
832 << ":MaxFragmentImageUniforms:" << mResources.MaxFragmentImageUniforms
833 << ":MaxComputeImageUniforms:" << mResources.MaxComputeImageUniforms
834 << ":MaxCombinedImageUniforms:" << mResources.MaxCombinedImageUniforms
835 << ":MaxCombinedShaderOutputResources:" << mResources.MaxCombinedShaderOutputResources
836 << ":MaxComputeWorkGroupCountX:" << mResources.MaxComputeWorkGroupCount[0]
837 << ":MaxComputeWorkGroupCountY:" << mResources.MaxComputeWorkGroupCount[1]
838 << ":MaxComputeWorkGroupCountZ:" << mResources.MaxComputeWorkGroupCount[2]
839 << ":MaxComputeWorkGroupSizeX:" << mResources.MaxComputeWorkGroupSize[0]
840 << ":MaxComputeWorkGroupSizeY:" << mResources.MaxComputeWorkGroupSize[1]
841 << ":MaxComputeWorkGroupSizeZ:" << mResources.MaxComputeWorkGroupSize[2]
842 << ":MaxComputeUniformComponents:" << mResources.MaxComputeUniformComponents
843 << ":MaxComputeTextureImageUnits:" << mResources.MaxComputeTextureImageUnits
844 << ":MaxComputeAtomicCounters:" << mResources.MaxComputeAtomicCounters
845 << ":MaxComputeAtomicCounterBuffers:" << mResources.MaxComputeAtomicCounterBuffers
846 << ":MaxVertexAtomicCounters:" << mResources.MaxVertexAtomicCounters
847 << ":MaxFragmentAtomicCounters:" << mResources.MaxFragmentAtomicCounters
848 << ":MaxCombinedAtomicCounters:" << mResources.MaxCombinedAtomicCounters
849 << ":MaxAtomicCounterBindings:" << mResources.MaxAtomicCounterBindings
850 << ":MaxVertexAtomicCounterBuffers:" << mResources.MaxVertexAtomicCounterBuffers
851 << ":MaxFragmentAtomicCounterBuffers:" << mResources.MaxFragmentAtomicCounterBuffers
852 << ":MaxCombinedAtomicCounterBuffers:" << mResources.MaxCombinedAtomicCounterBuffers
853 << ":MaxAtomicCounterBufferSize:" << mResources.MaxAtomicCounterBufferSize
854 << ":MaxGeometryUniformComponents:" << mResources.MaxGeometryUniformComponents
855 << ":MaxGeometryUniformBlocks:" << mResources.MaxGeometryUniformBlocks
856 << ":MaxGeometryInputComponents:" << mResources.MaxGeometryInputComponents
857 << ":MaxGeometryOutputComponents:" << mResources.MaxGeometryOutputComponents
858 << ":MaxGeometryOutputVertices:" << mResources.MaxGeometryOutputVertices
859 << ":MaxGeometryTotalOutputComponents:" << mResources.MaxGeometryTotalOutputComponents
860 << ":MaxGeometryTextureImageUnits:" << mResources.MaxGeometryTextureImageUnits
861 << ":MaxGeometryAtomicCounterBuffers:" << mResources.MaxGeometryAtomicCounterBuffers
862 << ":MaxGeometryAtomicCounters:" << mResources.MaxGeometryAtomicCounters
863 << ":MaxGeometryShaderStorageBlocks:" << mResources.MaxGeometryShaderStorageBlocks
864 << ":MaxGeometryShaderInvocations:" << mResources.MaxGeometryShaderInvocations
865 << ":MaxGeometryImageUniforms:" << mResources.MaxGeometryImageUniforms;
Geoff Langb66a9092016-05-16 15:59:14 -0400866 // clang-format on
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400867
Olli Etuaho6f591c92018-09-21 11:20:47 +0300868 mBuiltInResourcesString = strstream.str();
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400869}
870
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800871void TCompiler::collectInterfaceBlocks()
872{
Olli Etuaho6f591c92018-09-21 11:20:47 +0300873 ASSERT(mInterfaceBlocks.empty());
874 mInterfaceBlocks.reserve(mUniformBlocks.size() + mShaderStorageBlocks.size() +
875 mInBlocks.size());
876 mInterfaceBlocks.insert(mInterfaceBlocks.end(), mUniformBlocks.begin(), mUniformBlocks.end());
877 mInterfaceBlocks.insert(mInterfaceBlocks.end(), mShaderStorageBlocks.begin(),
878 mShaderStorageBlocks.end());
879 mInterfaceBlocks.insert(mInterfaceBlocks.end(), mInBlocks.begin(), mInBlocks.end());
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800880}
881
alokp@chromium.org07620a52010-09-23 17:53:56 +0000882void TCompiler::clearResults()
883{
Olli Etuaho6f591c92018-09-21 11:20:47 +0300884 mArrayBoundsClamper.Cleanup();
885 mInfoSink.info.erase();
886 mInfoSink.obj.erase();
887 mInfoSink.debug.erase();
Olli Etuaho77ba4082016-12-16 12:01:18 +0000888 mDiagnostics.resetErrorCount();
alokp@chromium.org07620a52010-09-23 17:53:56 +0000889
Olli Etuaho6f591c92018-09-21 11:20:47 +0300890 mAttributes.clear();
891 mOutputVariables.clear();
892 mUniforms.clear();
893 mInputVaryings.clear();
894 mOutputVaryings.clear();
895 mInterfaceBlocks.clear();
896 mUniformBlocks.clear();
897 mShaderStorageBlocks.clear();
898 mInBlocks.clear();
899 mVariablesCollected = false;
Olli Etuahob12040c2017-06-27 14:20:45 +0300900 mGLPositionInitialized = false;
zmo@google.coma3b4ab42011-09-16 00:53:26 +0000901
Olli Etuaho09b04a22016-12-15 13:30:26 +0000902 mNumViews = -1;
903
Shaob5cc1192017-07-06 10:47:20 +0800904 mGeometryShaderInputPrimitiveType = EptUndefined;
905 mGeometryShaderOutputPrimitiveType = EptUndefined;
906 mGeometryShaderInvocations = 0;
907 mGeometryShaderMaxVertices = -1;
908
Olli Etuaho6f591c92018-09-21 11:20:47 +0300909 mBuiltInFunctionEmulator.cleanup();
daniel@transgaming.com0aa3b5a2012-11-28 19:43:24 +0000910
Olli Etuaho6f591c92018-09-21 11:20:47 +0300911 mNameMap.clear();
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200912
Yunchao Hed7297bf2017-04-19 15:27:10 +0800913 mSourcePath = nullptr;
Olli Etuaho5d69db12017-11-24 16:51:15 +0200914
Olli Etuaho6f591c92018-09-21 11:20:47 +0300915 mSymbolTable.clearCompilationResults();
alokp@chromium.org07620a52010-09-23 17:53:56 +0000916}
917
Corentin Wallez71d147f2015-02-11 11:15:24 -0800918bool TCompiler::initCallDag(TIntermNode *root)
zmo@google.comb1762df2011-07-30 02:04:23 +0000919{
Corentin Wallez71d147f2015-02-11 11:15:24 -0800920 mCallDag.clear();
921
Olli Etuaho77ba4082016-12-16 12:01:18 +0000922 switch (mCallDag.init(root, &mDiagnostics))
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800923 {
Jamie Madillacb4b812016-11-07 13:50:29 -0500924 case CallDAG::INITDAG_SUCCESS:
925 return true;
926 case CallDAG::INITDAG_RECURSION:
Jamie Madillacb4b812016-11-07 13:50:29 -0500927 case CallDAG::INITDAG_UNDEFINED:
Olli Etuaho77ba4082016-12-16 12:01:18 +0000928 // Error message has already been written out.
929 ASSERT(mDiagnostics.numErrors() > 0);
Jamie Madillacb4b812016-11-07 13:50:29 -0500930 return false;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800931 }
932
933 UNREACHABLE();
934 return true;
935}
936
937bool TCompiler::checkCallDepth()
938{
939 std::vector<int> depths(mCallDag.size());
940
941 for (size_t i = 0; i < mCallDag.size(); i++)
942 {
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500943 int depth = 0;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800944 auto &record = mCallDag.getRecordFromIndex(i);
945
946 for (auto &calleeIndex : record.callees)
947 {
948 depth = std::max(depth, depths[calleeIndex] + 1);
949 }
950
951 depths[i] = depth;
952
Olli Etuaho6f591c92018-09-21 11:20:47 +0300953 if (depth >= mResources.MaxCallStackDepth)
Corentin Wallez71d147f2015-02-11 11:15:24 -0800954 {
955 // Trace back the function chain to have a meaningful info log.
Olli Etuaho77ba4082016-12-16 12:01:18 +0000956 std::stringstream errorStream;
Olli Etuaho6f591c92018-09-21 11:20:47 +0300957 errorStream << "Call stack too deep (larger than " << mResources.MaxCallStackDepth
Olli Etuahoc33f1e82017-12-29 16:55:29 +0200958 << ") with the following call chain: "
959 << record.node->getFunction()->name();
Corentin Wallez71d147f2015-02-11 11:15:24 -0800960
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700961 int currentFunction = static_cast<int>(i);
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500962 int currentDepth = depth;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800963
964 while (currentFunction != -1)
965 {
Olli Etuahoc33f1e82017-12-29 16:55:29 +0200966 errorStream
967 << " -> "
968 << mCallDag.getRecordFromIndex(currentFunction).node->getFunction()->name();
Corentin Wallez71d147f2015-02-11 11:15:24 -0800969
970 int nextFunction = -1;
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500971 for (auto &calleeIndex : mCallDag.getRecordFromIndex(currentFunction).callees)
Corentin Wallez71d147f2015-02-11 11:15:24 -0800972 {
973 if (depths[calleeIndex] == currentDepth - 1)
974 {
975 currentDepth--;
976 nextFunction = calleeIndex;
977 }
978 }
979
980 currentFunction = nextFunction;
981 }
982
Olli Etuaho77ba4082016-12-16 12:01:18 +0000983 std::string errorStr = errorStream.str();
984 mDiagnostics.globalError(errorStr.c_str());
985
Corentin Wallez71d147f2015-02-11 11:15:24 -0800986 return false;
987 }
988 }
989
990 return true;
991}
992
993bool TCompiler::tagUsedFunctions()
994{
995 // Search from main, starting from the end of the DAG as it usually is the root.
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700996 for (size_t i = mCallDag.size(); i-- > 0;)
Corentin Wallez71d147f2015-02-11 11:15:24 -0800997 {
Olli Etuahoc33f1e82017-12-29 16:55:29 +0200998 if (mCallDag.getRecordFromIndex(i).node->getFunction()->isMain())
Corentin Wallez71d147f2015-02-11 11:15:24 -0800999 {
1000 internalTagUsedFunction(i);
1001 return true;
1002 }
1003 }
1004
Olli Etuaho77ba4082016-12-16 12:01:18 +00001005 mDiagnostics.globalError("Missing main()");
Corentin Wallez71d147f2015-02-11 11:15:24 -08001006 return false;
1007}
1008
1009void TCompiler::internalTagUsedFunction(size_t index)
1010{
Olli Etuaho6f591c92018-09-21 11:20:47 +03001011 if (mFunctionMetadata[index].used)
Corentin Wallez71d147f2015-02-11 11:15:24 -08001012 {
1013 return;
1014 }
1015
Olli Etuaho6f591c92018-09-21 11:20:47 +03001016 mFunctionMetadata[index].used = true;
Corentin Wallez71d147f2015-02-11 11:15:24 -08001017
1018 for (int calleeIndex : mCallDag.getRecordFromIndex(index).callees)
1019 {
1020 internalTagUsedFunction(calleeIndex);
zmo@google.comb1762df2011-07-30 02:04:23 +00001021 }
1022}
1023
Corentin Walleza094a8a2015-04-07 11:53:06 -07001024// A predicate for the stl that returns if a top-level node is unused
1025class TCompiler::UnusedPredicate
1026{
1027 public:
1028 UnusedPredicate(const CallDAG *callDag, const std::vector<FunctionMetadata> *metadatas)
Jamie Madillacb4b812016-11-07 13:50:29 -05001029 : mCallDag(callDag), mMetadatas(metadatas)
Corentin Walleza094a8a2015-04-07 11:53:06 -07001030 {
1031 }
1032
Jamie Madilld7b1ab52016-12-12 14:42:19 -05001033 bool operator()(TIntermNode *node)
Corentin Walleza094a8a2015-04-07 11:53:06 -07001034 {
Olli Etuaho16c745a2017-01-16 17:02:27 +00001035 const TIntermFunctionPrototype *asFunctionPrototype = node->getAsFunctionPrototypeNode();
1036 const TIntermFunctionDefinition *asFunctionDefinition = node->getAsFunctionDefinition();
Corentin Walleza094a8a2015-04-07 11:53:06 -07001037
Olli Etuahobeb6dc72017-12-14 16:03:03 +02001038 const TFunction *func = nullptr;
Olli Etuaho336b1472016-10-05 16:37:55 +01001039
Olli Etuaho16c745a2017-01-16 17:02:27 +00001040 if (asFunctionDefinition)
Olli Etuaho336b1472016-10-05 16:37:55 +01001041 {
Olli Etuahobeb6dc72017-12-14 16:03:03 +02001042 func = asFunctionDefinition->getFunction();
Olli Etuaho336b1472016-10-05 16:37:55 +01001043 }
Olli Etuaho16c745a2017-01-16 17:02:27 +00001044 else if (asFunctionPrototype)
Olli Etuaho336b1472016-10-05 16:37:55 +01001045 {
Olli Etuahobeb6dc72017-12-14 16:03:03 +02001046 func = asFunctionPrototype->getFunction();
Olli Etuaho336b1472016-10-05 16:37:55 +01001047 }
Olli Etuahobeb6dc72017-12-14 16:03:03 +02001048 if (func == nullptr)
Corentin Walleza094a8a2015-04-07 11:53:06 -07001049 {
1050 return false;
1051 }
1052
Olli Etuahobeb6dc72017-12-14 16:03:03 +02001053 size_t callDagIndex = mCallDag->findIndex(func->uniqueId());
Corentin Walleza094a8a2015-04-07 11:53:06 -07001054 if (callDagIndex == CallDAG::InvalidIndex)
1055 {
1056 // This happens only for unimplemented prototypes which are thus unused
Olli Etuaho16c745a2017-01-16 17:02:27 +00001057 ASSERT(asFunctionPrototype);
Corentin Walleza094a8a2015-04-07 11:53:06 -07001058 return true;
1059 }
1060
1061 ASSERT(callDagIndex < mMetadatas->size());
1062 return !(*mMetadatas)[callDagIndex].used;
1063 }
1064
1065 private:
1066 const CallDAG *mCallDag;
1067 const std::vector<FunctionMetadata> *mMetadatas;
1068};
1069
Olli Etuahod10cf692017-11-02 11:06:14 +02001070void TCompiler::pruneUnusedFunctions(TIntermBlock *root)
Corentin Walleza094a8a2015-04-07 11:53:06 -07001071{
Olli Etuaho6f591c92018-09-21 11:20:47 +03001072 UnusedPredicate isUnused(&mCallDag, &mFunctionMetadata);
Olli Etuaho6d40bbd2016-09-30 13:49:38 +01001073 TIntermSequence *sequence = root->getSequence();
Corentin Wallezb081e782015-07-20 05:40:04 -07001074
1075 if (!sequence->empty())
1076 {
Jamie Madilld7b1ab52016-12-12 14:42:19 -05001077 sequence->erase(std::remove_if(sequence->begin(), sequence->end(), isUnused),
1078 sequence->end());
Corentin Wallezb081e782015-07-20 05:40:04 -07001079 }
Corentin Walleza094a8a2015-04-07 11:53:06 -07001080}
1081
Olli Etuahob4279202017-05-18 15:08:24 +03001082bool TCompiler::limitExpressionComplexity(TIntermBlock *root)
Jamie Madilleb1a0102013-07-08 13:31:38 -04001083{
Olli Etuaho6f591c92018-09-21 11:20:47 +03001084 if (!IsASTDepthBelowLimit(root, mResources.MaxExpressionComplexity))
Jamie Madill6654bc92014-03-26 14:01:57 -04001085 {
Olli Etuaho77ba4082016-12-16 12:01:18 +00001086 mDiagnostics.globalError("Expression too complex.");
Jamie Madill6654bc92014-03-26 14:01:57 -04001087 return false;
1088 }
1089
Olli Etuaho6f591c92018-09-21 11:20:47 +03001090 if (!ValidateMaxParameters(root, mResources.MaxFunctionParameters))
Olli Etuaho19d1dc92016-03-08 17:18:46 +02001091 {
Olli Etuaho77ba4082016-12-16 12:01:18 +00001092 mDiagnostics.globalError("Function has too many parameters.");
Olli Etuaho19d1dc92016-03-08 17:18:46 +02001093 return false;
1094 }
1095
Jamie Madilleb1a0102013-07-08 13:31:38 -04001096 return true;
1097}
1098
Corentin Wallez1df16022016-10-27 08:16:56 -04001099bool TCompiler::shouldCollectVariables(ShCompileOptions compileOptions)
1100{
1101 return (compileOptions & SH_VARIABLES) != 0;
1102}
1103
1104bool TCompiler::wereVariablesCollected() const
1105{
Olli Etuaho6f591c92018-09-21 11:20:47 +03001106 return mVariablesCollected;
Corentin Wallez1df16022016-10-27 08:16:56 -04001107}
1108
Olli Etuaho9cbc07c2017-05-10 18:22:01 +03001109void TCompiler::initializeGLPosition(TIntermBlock *root)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001110{
Zhenyao Mo72111912016-07-20 17:45:56 -07001111 InitVariableList list;
Olli Etuahoe7c28572017-10-23 16:29:33 +03001112 sh::ShaderVariable var(GL_FLOAT_VEC4);
Zhenyao Mo72111912016-07-20 17:45:56 -07001113 var.name = "gl_Position";
1114 list.push_back(var);
Olli Etuaho6f591c92018-09-21 11:20:47 +03001115 InitializeVariables(root, list, &mSymbolTable, mShaderVersion, mExtensionBehavior, false,
1116 false);
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001117}
1118
Olli Etuaho9cbc07c2017-05-10 18:22:01 +03001119void TCompiler::useAllMembersInUnusedStandardAndSharedBlocks(TIntermBlock *root)
Qin Jiajia7835b522016-10-08 11:20:17 +08001120{
1121 sh::InterfaceBlockList list;
1122
Olli Etuaho6f591c92018-09-21 11:20:47 +03001123 for (auto block : mUniformBlocks)
Qin Jiajia7835b522016-10-08 11:20:17 +08001124 {
1125 if (!block.staticUse &&
Qin Jiajiaca68d982017-09-18 16:41:56 +08001126 (block.layout == sh::BLOCKLAYOUT_STD140 || block.layout == sh::BLOCKLAYOUT_SHARED))
Qin Jiajia7835b522016-10-08 11:20:17 +08001127 {
1128 list.push_back(block);
1129 }
1130 }
1131
Olli Etuaho6f591c92018-09-21 11:20:47 +03001132 sh::UseInterfaceBlockFields(root, list, mSymbolTable);
Qin Jiajia7835b522016-10-08 11:20:17 +08001133}
1134
Olli Etuaho9cbc07c2017-05-10 18:22:01 +03001135void TCompiler::initializeOutputVariables(TIntermBlock *root)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001136{
Zhenyao Mo72111912016-07-20 17:45:56 -07001137 InitVariableList list;
Olli Etuaho6f591c92018-09-21 11:20:47 +03001138 if (mShaderType == GL_VERTEX_SHADER || mShaderType == GL_GEOMETRY_SHADER_EXT)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001139 {
Olli Etuaho6f591c92018-09-21 11:20:47 +03001140 for (auto var : mOutputVaryings)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001141 {
Zhenyao Mof9312682016-07-22 12:51:31 -07001142 list.push_back(var);
Olli Etuahob12040c2017-06-27 14:20:45 +03001143 if (var.name == "gl_Position")
1144 {
1145 ASSERT(!mGLPositionInitialized);
1146 mGLPositionInitialized = true;
1147 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001148 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001149 }
Zhenyao Mo72111912016-07-20 17:45:56 -07001150 else
1151 {
Olli Etuaho6f591c92018-09-21 11:20:47 +03001152 ASSERT(mShaderType == GL_FRAGMENT_SHADER);
1153 for (auto var : mOutputVariables)
Zhenyao Mo72111912016-07-20 17:45:56 -07001154 {
1155 list.push_back(var);
1156 }
1157 }
Olli Etuaho6f591c92018-09-21 11:20:47 +03001158 InitializeVariables(root, list, &mSymbolTable, mShaderVersion, mExtensionBehavior, false,
1159 false);
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001160}
1161
Jamie Madilld7b1ab52016-12-12 14:42:19 -05001162const TExtensionBehavior &TCompiler::getExtensionBehavior() const
zmo@google.com5601ea02011-06-10 18:23:25 +00001163{
Olli Etuaho6f591c92018-09-21 11:20:47 +03001164 return mExtensionBehavior;
zmo@google.com5601ea02011-06-10 18:23:25 +00001165}
zmo@google.com32e97312011-08-24 01:03:11 +00001166
Olli Etuahoa3a5cc62015-02-13 13:12:22 +02001167const char *TCompiler::getSourcePath() const
1168{
1169 return mSourcePath;
1170}
1171
Jamie Madilld7b1ab52016-12-12 14:42:19 -05001172const ShBuiltInResources &TCompiler::getResources() const
shannon.woods%transgaming.com@gtempaccount.com18b4c4b2013-04-13 03:31:40 +00001173{
Olli Etuaho6f591c92018-09-21 11:20:47 +03001174 return mResources;
shannon.woods%transgaming.com@gtempaccount.com18b4c4b2013-04-13 03:31:40 +00001175}
1176
Jamie Madilld7b1ab52016-12-12 14:42:19 -05001177const ArrayBoundsClamper &TCompiler::getArrayBoundsClamper() const
daniel@transgaming.com4167cc92013-01-11 04:11:53 +00001178{
Olli Etuaho6f591c92018-09-21 11:20:47 +03001179 return mArrayBoundsClamper;
daniel@transgaming.com4167cc92013-01-11 04:11:53 +00001180}
1181
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +00001182ShArrayIndexClampingStrategy TCompiler::getArrayIndexClampingStrategy() const
1183{
Olli Etuaho6f591c92018-09-21 11:20:47 +03001184 return mResources.ArrayIndexClampingStrategy;
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +00001185}
1186
Jamie Madilld7b1ab52016-12-12 14:42:19 -05001187const BuiltInFunctionEmulator &TCompiler::getBuiltInFunctionEmulator() const
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +00001188{
Olli Etuaho6f591c92018-09-21 11:20:47 +03001189 return mBuiltInFunctionEmulator;
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +00001190}
Zhenyao Mo94ac7b72014-10-15 18:22:08 -07001191
Qiankun Miao7ebb97f2016-09-08 18:01:50 +08001192void TCompiler::writePragma(ShCompileOptions compileOptions)
Zhenyao Mo94ac7b72014-10-15 18:22:08 -07001193{
Kenneth Russellbccc65d2016-07-19 16:48:43 -07001194 if (!(compileOptions & SH_FLATTEN_PRAGMA_STDGL_INVARIANT_ALL))
1195 {
Olli Etuaho6f591c92018-09-21 11:20:47 +03001196 TInfoSinkBase &sink = mInfoSink.obj;
Kenneth Russellbccc65d2016-07-19 16:48:43 -07001197 if (mPragma.stdgl.invariantAll)
1198 sink << "#pragma STDGL invariant(all)\n";
1199 }
1200}
1201
1202bool TCompiler::isVaryingDefined(const char *varyingName)
1203{
Olli Etuaho6f591c92018-09-21 11:20:47 +03001204 ASSERT(mVariablesCollected);
1205 for (size_t ii = 0; ii < mInputVaryings.size(); ++ii)
Kenneth Russellbccc65d2016-07-19 16:48:43 -07001206 {
Olli Etuaho6f591c92018-09-21 11:20:47 +03001207 if (mInputVaryings[ii].name == varyingName)
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +08001208 {
1209 return true;
1210 }
1211 }
Olli Etuaho6f591c92018-09-21 11:20:47 +03001212 for (size_t ii = 0; ii < mOutputVaryings.size(); ++ii)
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +08001213 {
Olli Etuaho6f591c92018-09-21 11:20:47 +03001214 if (mOutputVaryings[ii].name == varyingName)
Kenneth Russellbccc65d2016-07-19 16:48:43 -07001215 {
1216 return true;
1217 }
1218 }
1219
1220 return false;
Zhenyao Mo94ac7b72014-10-15 18:22:08 -07001221}
Jamie Madillacb4b812016-11-07 13:50:29 -05001222
1223} // namespace sh