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alokp@chromium.org07620a52010-09-23 17:53:56 +00001//
Jamie Madill88f6e942014-02-19 10:27:53 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
alokp@chromium.org07620a52010-09-23 17:53:56 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
Corentin Wallez8b28a8b2016-09-15 19:47:56 -04007#include "compiler/translator/Compiler.h"
8
9#include <sstream>
10
11#include "angle_gl.h"
12#include "common/utilities.h"
Qiankun Miao09cfac62016-09-06 17:25:16 +080013#include "compiler/translator/AddAndTrueToLoopCondition.h"
Dmitry Skiba01971112015-07-10 14:54:00 -040014#include "compiler/translator/Cache.h"
Corentin Wallez71d147f2015-02-11 11:15:24 -080015#include "compiler/translator/CallDAG.h"
Olli Etuahoab918822017-07-14 17:03:42 +030016#include "compiler/translator/ClampPointSize.h"
Olli Etuaho78ed6cd2017-08-09 16:19:00 +030017#include "compiler/translator/CollectVariables.h"
Martin Radev69056a12017-05-18 11:14:50 +030018#include "compiler/translator/DeclareAndInitBuiltinsForInstancedMultiview.h"
Olli Etuaho3d932d82016-04-12 11:10:30 +030019#include "compiler/translator/DeferGlobalInitializers.h"
Zhenyao Mo4e94fea2016-08-09 14:31:37 -070020#include "compiler/translator/EmulateGLFragColorBroadcast.h"
Jamie Madilld5696192016-10-06 11:09:24 -040021#include "compiler/translator/EmulatePrecision.h"
Geoff Lang17732822013-08-29 13:46:49 -040022#include "compiler/translator/Initialize.h"
Zhenyao Mo4a667fe2014-02-11 12:35:01 -080023#include "compiler/translator/InitializeVariables.h"
Olli Etuaho9733cee2017-05-11 19:14:35 +030024#include "compiler/translator/IntermNodePatternMatcher.h"
Olli Etuahocccf2b02017-07-05 14:50:54 +030025#include "compiler/translator/IsASTDepthBelowLimit.h"
26#include "compiler/translator/OutputTree.h"
Jamie Madill6b9cb252013-10-17 10:45:47 -040027#include "compiler/translator/ParseContext.h"
Olli Etuahoc6833112015-04-22 15:15:54 +030028#include "compiler/translator/PruneEmptyDeclarations.h"
Zhenyao Moe740add2014-07-18 17:01:01 -070029#include "compiler/translator/RegenerateStructNames.h"
Olli Etuahobb5a7e22017-08-30 13:03:12 +030030#include "compiler/translator/RemoveArrayLengthMethod.h"
Qiankun Miao705a9192016-08-29 10:05:27 +080031#include "compiler/translator/RemoveInvariantDeclaration.h"
Olli Etuaho5c407bb2015-06-01 12:20:39 +030032#include "compiler/translator/RemovePow.h"
Corentin Wallezd4b50542015-09-28 12:19:26 -070033#include "compiler/translator/RewriteDoWhile.h"
Zhenyao Mocd68fe72014-07-11 10:45:44 -070034#include "compiler/translator/ScalarizeVecAndMatConstructorArgs.h"
Olli Etuaho9733cee2017-05-11 19:14:35 +030035#include "compiler/translator/SeparateDeclarations.h"
36#include "compiler/translator/SimplifyLoopConditions.h"
Olli Etuahobb5a7e22017-08-30 13:03:12 +030037#include "compiler/translator/SplitSequenceOperator.h"
Zhenyao Mo7cab38b2013-10-15 12:59:30 -070038#include "compiler/translator/UnfoldShortCircuitAST.h"
Qin Jiajia7835b522016-10-08 11:20:17 +080039#include "compiler/translator/UseInterfaceBlockFields.h"
Geoff Lang17732822013-08-29 13:46:49 -040040#include "compiler/translator/ValidateLimitations.h"
Olli Etuaho19d1dc92016-03-08 17:18:46 +020041#include "compiler/translator/ValidateMaxParameters.h"
Geoff Lang17732822013-08-29 13:46:49 -040042#include "compiler/translator/ValidateOutputs.h"
Jiawei Shao4cc89e22017-08-31 14:25:54 +080043#include "compiler/translator/ValidateVaryingLocations.h"
Geoff Lang17732822013-08-29 13:46:49 -040044#include "compiler/translator/VariablePacker.h"
shannon.woods@transgaming.comda1ed362013-01-25 21:54:57 +000045#include "third_party/compiler/ArrayBoundsClamper.h"
Corentin Wallez28b65282016-06-16 07:24:50 -070046
Jamie Madillacb4b812016-11-07 13:50:29 -050047namespace sh
48{
49
Corentin Wallez28b65282016-06-16 07:24:50 -070050namespace
51{
52
53#if defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT)
54void DumpFuzzerCase(char const *const *shaderStrings,
55 size_t numStrings,
56 uint32_t type,
57 uint32_t spec,
58 uint32_t output,
59 uint64_t options)
60{
61 static int fileIndex = 0;
62
63 std::ostringstream o;
64 o << "corpus/" << fileIndex++ << ".sample";
65 std::string s = o.str();
66
67 // Must match the input format of the fuzzer
68 FILE *f = fopen(s.c_str(), "w");
69 fwrite(&type, sizeof(type), 1, f);
70 fwrite(&spec, sizeof(spec), 1, f);
71 fwrite(&output, sizeof(output), 1, f);
72 fwrite(&options, sizeof(options), 1, f);
73
74 char zero[128 - 20] = {0};
75 fwrite(&zero, 128 - 20, 1, f);
76
77 for (size_t i = 0; i < numStrings; i++)
78 {
79 fwrite(shaderStrings[i], sizeof(char), strlen(shaderStrings[i]), f);
80 }
81 fwrite(&zero, 1, 1, f);
82
83 fclose(f);
84}
85#endif // defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT)
86} // anonymous namespace
87
Jamie Madill5508f392014-02-20 13:31:36 -050088bool IsWebGLBasedSpec(ShShaderSpec spec)
maxvujovic@gmail.com430f5e02012-06-08 17:47:59 +000089{
Qiankun Miaoc2c5fc42016-08-31 15:24:22 +080090 return (spec == SH_WEBGL_SPEC || spec == SH_WEBGL2_SPEC || spec == SH_WEBGL3_SPEC);
maxvujovic@gmail.com430f5e02012-06-08 17:47:59 +000091}
92
Qingqing Dengad0d0792015-04-08 14:25:06 -070093bool IsGLSL130OrNewer(ShShaderOutput output)
94{
Jamie Madillacb4b812016-11-07 13:50:29 -050095 return (output == SH_GLSL_130_OUTPUT || output == SH_GLSL_140_OUTPUT ||
96 output == SH_GLSL_150_CORE_OUTPUT || output == SH_GLSL_330_CORE_OUTPUT ||
97 output == SH_GLSL_400_CORE_OUTPUT || output == SH_GLSL_410_CORE_OUTPUT ||
98 output == SH_GLSL_420_CORE_OUTPUT || output == SH_GLSL_430_CORE_OUTPUT ||
99 output == SH_GLSL_440_CORE_OUTPUT || output == SH_GLSL_450_CORE_OUTPUT);
Qingqing Dengad0d0792015-04-08 14:25:06 -0700100}
101
Qiankun Miao705a9192016-08-29 10:05:27 +0800102bool IsGLSL420OrNewer(ShShaderOutput output)
103{
Jamie Madillacb4b812016-11-07 13:50:29 -0500104 return (output == SH_GLSL_420_CORE_OUTPUT || output == SH_GLSL_430_CORE_OUTPUT ||
105 output == SH_GLSL_440_CORE_OUTPUT || output == SH_GLSL_450_CORE_OUTPUT);
Qiankun Miao705a9192016-08-29 10:05:27 +0800106}
107
Zhenyao Mob7bf7422016-11-08 14:44:05 -0800108bool IsGLSL410OrOlder(ShShaderOutput output)
109{
110 return (output == SH_GLSL_130_OUTPUT || output == SH_GLSL_140_OUTPUT ||
111 output == SH_GLSL_150_CORE_OUTPUT || output == SH_GLSL_330_CORE_OUTPUT ||
112 output == SH_GLSL_400_CORE_OUTPUT || output == SH_GLSL_410_CORE_OUTPUT);
113}
114
Qiankun Miao89dd8f32016-11-09 12:59:30 +0000115bool RemoveInvariant(sh::GLenum shaderType,
116 int shaderVersion,
117 ShShaderOutput outputType,
118 ShCompileOptions compileOptions)
119{
120 if ((compileOptions & SH_DONT_REMOVE_INVARIANT_FOR_FRAGMENT_INPUT) == 0 &&
121 shaderType == GL_FRAGMENT_SHADER && IsGLSL420OrNewer(outputType))
122 return true;
123
124 if ((compileOptions & SH_REMOVE_INVARIANT_AND_CENTROID_FOR_ESSL3) != 0 &&
Qiankun Miao41f9f672016-11-16 17:04:36 +0800125 shaderVersion >= 300 && shaderType == GL_VERTEX_SHADER)
Qiankun Miao89dd8f32016-11-09 12:59:30 +0000126 return true;
127
128 return false;
129}
130
Zhenyao Mo7faf1a12014-04-25 18:03:56 -0700131size_t GetGlobalMaxTokenSize(ShShaderSpec spec)
Jamie Madill88f6e942014-02-19 10:27:53 -0500132{
He Yunchao29ab9ff2015-08-06 16:58:30 +0800133 // WebGL defines a max token length of 256, while ES2 leaves max token
Jamie Madill88f6e942014-02-19 10:27:53 -0500134 // size undefined. ES3 defines a max size of 1024 characters.
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700135 switch (spec)
Jamie Madill88f6e942014-02-19 10:27:53 -0500136 {
Jamie Madillacb4b812016-11-07 13:50:29 -0500137 case SH_WEBGL_SPEC:
138 return 256;
139 default:
140 return 1024;
Jamie Madill88f6e942014-02-19 10:27:53 -0500141 }
142}
143
Shao77891c02017-06-23 16:30:17 +0800144int GetMaxUniformVectorsForShaderType(GLenum shaderType, const ShBuiltInResources &resources)
145{
146 switch (shaderType)
147 {
148 case GL_VERTEX_SHADER:
149 return resources.MaxVertexUniformVectors;
150 case GL_FRAGMENT_SHADER:
151 return resources.MaxFragmentUniformVectors;
Shaob5cc1192017-07-06 10:47:20 +0800152
153 // TODO (jiawei.shao@intel.com): check if we need finer-grained component counting
Shao77891c02017-06-23 16:30:17 +0800154 case GL_COMPUTE_SHADER:
Shao77891c02017-06-23 16:30:17 +0800155 return resources.MaxComputeUniformComponents / 4;
Shaob5cc1192017-07-06 10:47:20 +0800156 case GL_GEOMETRY_SHADER_OES:
157 return resources.MaxGeometryUniformComponents / 4;
Shao77891c02017-06-23 16:30:17 +0800158 default:
Shaob5cc1192017-07-06 10:47:20 +0800159 UNREACHABLE();
Shao77891c02017-06-23 16:30:17 +0800160 return -1;
161 }
162}
163
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500164namespace
165{
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700166
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800167class TScopedPoolAllocator
168{
169 public:
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500170 TScopedPoolAllocator(TPoolAllocator *allocator) : mAllocator(allocator)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800171 {
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400172 mAllocator->push();
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000173 SetGlobalPoolAllocator(mAllocator);
174 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800175 ~TScopedPoolAllocator()
176 {
Yunchao Hef81ce4a2017-04-24 10:49:17 +0800177 SetGlobalPoolAllocator(nullptr);
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400178 mAllocator->pop();
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000179 }
180
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800181 private:
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500182 TPoolAllocator *mAllocator;
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400183};
184
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800185class TScopedSymbolTableLevel
186{
187 public:
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500188 TScopedSymbolTableLevel(TSymbolTable *table) : mTable(table)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800189 {
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400190 ASSERT(mTable->atBuiltInLevel());
191 mTable->push();
192 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800193 ~TScopedSymbolTableLevel()
194 {
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400195 while (!mTable->atBuiltInLevel())
196 mTable->pop();
197 }
198
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800199 private:
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500200 TSymbolTable *mTable;
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000201};
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700202
203int MapSpecToShaderVersion(ShShaderSpec spec)
204{
205 switch (spec)
206 {
Jamie Madillacb4b812016-11-07 13:50:29 -0500207 case SH_GLES2_SPEC:
208 case SH_WEBGL_SPEC:
209 return 100;
210 case SH_GLES3_SPEC:
211 case SH_WEBGL2_SPEC:
212 return 300;
213 case SH_GLES3_1_SPEC:
214 case SH_WEBGL3_SPEC:
215 return 310;
216 default:
217 UNREACHABLE();
218 return 0;
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700219 }
220}
221
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000222} // namespace
223
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800224TShHandleBase::TShHandleBase()
225{
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000226 allocator.push();
227 SetGlobalPoolAllocator(&allocator);
228}
229
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800230TShHandleBase::~TShHandleBase()
231{
Yunchao Hef81ce4a2017-04-24 10:49:17 +0800232 SetGlobalPoolAllocator(nullptr);
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000233 allocator.popAll();
234}
235
Jamie Madill183bde52014-07-02 15:31:19 -0400236TCompiler::TCompiler(sh::GLenum type, ShShaderSpec spec, ShShaderOutput output)
Kenneth Russellbccc65d2016-07-19 16:48:43 -0700237 : variablesCollected(false),
Olli Etuahob12040c2017-06-27 14:20:45 +0300238 mGLPositionInitialized(false),
Kenneth Russellbccc65d2016-07-19 16:48:43 -0700239 shaderType(type),
zmo@google.comf420c422011-09-12 18:27:59 +0000240 shaderSpec(spec),
Jamie Madill68fe74a2014-05-27 12:56:01 -0400241 outputType(output),
Jamie Madilleb1a0102013-07-08 13:31:38 -0400242 maxUniformVectors(0),
243 maxExpressionComplexity(0),
244 maxCallStackDepth(0),
Olli Etuaho19d1dc92016-03-08 17:18:46 +0200245 maxFunctionParameters(0),
shannon.woods%transgaming.com@gtempaccount.comcbb6b6a2013-04-13 03:27:47 +0000246 fragmentPrecisionHigh(false),
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +0000247 clampingStrategy(SH_CLAMP_WITH_CLAMP_INTRINSIC),
Olli Etuaho8efc5ad2015-03-03 17:21:10 +0200248 builtInFunctionEmulator(),
Olli Etuaho77ba4082016-12-16 12:01:18 +0000249 mDiagnostics(infoSink.info),
Yunchao Hef81ce4a2017-04-24 10:49:17 +0800250 mSourcePath(nullptr),
Shaob5cc1192017-07-06 10:47:20 +0800251 mComputeShaderLocalSizeDeclared(false),
252 mGeometryShaderMaxVertices(-1),
253 mGeometryShaderInvocations(0),
254 mGeometryShaderInputPrimitiveType(EptUndefined),
255 mGeometryShaderOutputPrimitiveType(EptUndefined)
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000256{
Martin Radev802abe02016-08-04 17:48:32 +0300257 mComputeShaderLocalSize.fill(1);
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000258}
259
260TCompiler::~TCompiler()
261{
262}
263
Qiankun Miao7ebb97f2016-09-08 18:01:50 +0800264bool TCompiler::shouldRunLoopAndIndexingValidation(ShCompileOptions compileOptions) const
Olli Etuaho5d91dda2015-06-18 15:47:46 +0300265{
266 // If compiling an ESSL 1.00 shader for WebGL, or if its been requested through the API,
267 // validate loop and indexing as well (to verify that the shader only uses minimal functionality
268 // of ESSL 1.00 as in Appendix A of the spec).
269 return (IsWebGLBasedSpec(shaderSpec) && shaderVersion == 100) ||
270 (compileOptions & SH_VALIDATE_LOOP_INDEXING);
271}
272
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500273bool TCompiler::Init(const ShBuiltInResources &resources)
alokp@chromium.org07620a52010-09-23 17:53:56 +0000274{
Shao77891c02017-06-23 16:30:17 +0800275 shaderVersion = 100;
276
277 maxUniformVectors = GetMaxUniformVectorsForShaderType(shaderType, resources);
278
Jamie Madilleb1a0102013-07-08 13:31:38 -0400279 maxExpressionComplexity = resources.MaxExpressionComplexity;
Olli Etuaho19d1dc92016-03-08 17:18:46 +0200280 maxCallStackDepth = resources.MaxCallStackDepth;
281 maxFunctionParameters = resources.MaxFunctionParameters;
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400282
283 SetGlobalPoolAllocator(&allocator);
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000284
alokp@chromium.org07620a52010-09-23 17:53:56 +0000285 // Generate built-in symbol table.
286 if (!InitBuiltInSymbolTable(resources))
287 return false;
alokp@chromium.org07620a52010-09-23 17:53:56 +0000288 InitExtensionBehavior(resources, extensionBehavior);
shannon.woods%transgaming.com@gtempaccount.comcbb6b6a2013-04-13 03:27:47 +0000289 fragmentPrecisionHigh = resources.FragmentPrecisionHigh == 1;
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000290
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +0000291 arrayBoundsClamper.SetClampingStrategy(resources.ArrayIndexClampingStrategy);
292 clampingStrategy = resources.ArrayIndexClampingStrategy;
293
daniel@transgaming.comc23f4612012-11-28 19:42:57 +0000294 hashFunction = resources.HashFunction;
295
alokp@chromium.org07620a52010-09-23 17:53:56 +0000296 return true;
297}
298
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100299TIntermBlock *TCompiler::compileTreeForTesting(const char *const shaderStrings[],
300 size_t numStrings,
301 ShCompileOptions compileOptions)
alokp@chromium.org07620a52010-09-23 17:53:56 +0000302{
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200303 return compileTreeImpl(shaderStrings, numStrings, compileOptions);
304}
305
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100306TIntermBlock *TCompiler::compileTreeImpl(const char *const shaderStrings[],
307 size_t numStrings,
308 const ShCompileOptions compileOptions)
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200309{
alokp@chromium.org07620a52010-09-23 17:53:56 +0000310 clearResults();
311
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200312 ASSERT(numStrings > 0);
313 ASSERT(GetGlobalPoolAllocator());
alokp@chromium.org07620a52010-09-23 17:53:56 +0000314
David Yen0fbd1282015-02-02 14:46:09 -0800315 // Reset the extension behavior for each compilation unit.
316 ResetExtensionBehavior(extensionBehavior);
317
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000318 // First string is path of source file if flag is set. The actual source follows.
shannon.woods@transgaming.comd64b3da2013-02-28 23:19:26 +0000319 size_t firstSource = 0;
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000320 if (compileOptions & SH_SOURCE_PATH)
321 {
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200322 mSourcePath = shaderStrings[0];
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000323 ++firstSource;
324 }
325
Olli Etuahof119a262016-08-19 15:54:22 +0300326 TParseContext parseContext(symbolTable, extensionBehavior, shaderType, shaderSpec,
Olli Etuaho77ba4082016-12-16 12:01:18 +0000327 compileOptions, true, &mDiagnostics, getResources());
Olli Etuaho853dc1a2014-11-06 17:25:48 +0200328
Olli Etuahoa6996682015-10-12 14:32:30 +0300329 parseContext.setFragmentPrecisionHighOnESSL1(fragmentPrecisionHigh);
alokp@chromium.org07620a52010-09-23 17:53:56 +0000330
331 // We preserve symbols at the built-in level from compile-to-compile.
332 // Start pushing the user-defined symbols at global level.
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400333 TScopedSymbolTableLevel scopedSymbolLevel(&symbolTable);
alokp@chromium.org07620a52010-09-23 17:53:56 +0000334
335 // Parse shader.
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500336 bool success = (PaParseStrings(numStrings - firstSource, &shaderStrings[firstSource], nullptr,
337 &parseContext) == 0) &&
338 (parseContext.getTreeRoot() != nullptr);
shannon.woods%transgaming.com@gtempaccount.com0bbed382013-04-13 03:38:07 +0000339
shannon.woods%transgaming.com@gtempaccount.com5524db02013-04-13 03:38:16 +0000340 shaderVersion = parseContext.getShaderVersion();
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700341 if (success && MapSpecToShaderVersion(shaderSpec) < shaderVersion)
342 {
Olli Etuaho77ba4082016-12-16 12:01:18 +0000343 mDiagnostics.globalError("unsupported shader version");
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700344 success = false;
345 }
shannon.woods%transgaming.com@gtempaccount.com0bbed382013-04-13 03:38:07 +0000346
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100347 TIntermBlock *root = nullptr;
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200348
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800349 if (success)
350 {
Zhenyao Mo94ac7b72014-10-15 18:22:08 -0700351 mPragma = parseContext.pragma();
Kenneth Russell8bad46d2016-07-01 19:52:52 -0700352 symbolTable.setGlobalInvariant(mPragma.stdgl.invariantAll);
Zhenyao Mo94ac7b72014-10-15 18:22:08 -0700353
Martin Radev802abe02016-08-04 17:48:32 +0300354 mComputeShaderLocalSizeDeclared = parseContext.isComputeShaderLocalSizeDeclared();
355 mComputeShaderLocalSize = parseContext.getComputeShaderLocalSize();
356
Olli Etuaho09b04a22016-12-15 13:30:26 +0000357 mNumViews = parseContext.getNumViews();
358
Jamie Madill6e06b1f2015-05-14 10:01:17 -0400359 root = parseContext.getTreeRoot();
alokp@chromium.orgb59a7782010-11-24 18:38:33 +0000360
Olli Etuahoa6996682015-10-12 14:32:30 +0300361 // Highp might have been auto-enabled based on shader version
362 fragmentPrecisionHigh = parseContext.getFragmentPrecisionHigh();
363
Shaob5cc1192017-07-06 10:47:20 +0800364 if (success && shaderType == GL_GEOMETRY_SHADER_OES)
365 {
366 mGeometryShaderInputPrimitiveType = parseContext.getGeometryShaderInputPrimitiveType();
367 mGeometryShaderOutputPrimitiveType =
368 parseContext.getGeometryShaderOutputPrimitiveType();
369 mGeometryShaderMaxVertices = parseContext.getGeometryShaderMaxVertices();
370 mGeometryShaderInvocations = parseContext.getGeometryShaderInvocations();
371 }
372
Jamie Madill6654bc92014-03-26 14:01:57 -0400373 // Disallow expressions deemed too complex.
374 if (success && (compileOptions & SH_LIMIT_EXPRESSION_COMPLEXITY))
375 success = limitExpressionComplexity(root);
376
Corentin Wallez71d147f2015-02-11 11:15:24 -0800377 // Create the function DAG and check there is no recursion
zmo@google.comb1762df2011-07-30 02:04:23 +0000378 if (success)
Corentin Wallez71d147f2015-02-11 11:15:24 -0800379 success = initCallDag(root);
380
381 if (success && (compileOptions & SH_LIMIT_CALL_STACK_DEPTH))
382 success = checkCallDepth();
383
384 // Checks which functions are used and if "main" exists
385 if (success)
386 {
387 functionMetadata.clear();
388 functionMetadata.resize(mCallDag.size());
389 success = tagUsedFunctions();
390 }
zmo@google.comb1762df2011-07-30 02:04:23 +0000391
Corentin Walleza094a8a2015-04-07 11:53:06 -0700392 if (success && !(compileOptions & SH_DONT_PRUNE_UNUSED_FUNCTIONS))
393 success = pruneUnusedFunctions(root);
394
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500395 // Prune empty declarations to work around driver bugs and to keep declaration output
396 // simple.
Olli Etuahoc6833112015-04-22 15:15:54 +0300397 if (success)
398 PruneEmptyDeclarations(root);
399
Jiawei Shao4cc89e22017-08-31 14:25:54 +0800400 if (success && shaderVersion >= 310)
401 {
402 success = ValidateVaryingLocations(root, &mDiagnostics);
403 }
404
Andrei Volykhin73fa4b82017-05-05 18:45:06 +0300405 if (success && shaderVersion >= 300 && shaderType == GL_FRAGMENT_SHADER)
Olli Etuaho12b0b392017-05-30 13:22:31 +0300406 {
407 success = ValidateOutputs(root, getExtensionBehavior(), compileResources.MaxDrawBuffers,
408 &mDiagnostics);
409 }
Jamie Madill05a80ce2013-06-20 11:55:49 -0400410
Olli Etuaho5d91dda2015-06-18 15:47:46 +0300411 if (success && shouldRunLoopAndIndexingValidation(compileOptions))
Olli Etuaho9ec79392017-03-31 23:04:23 +0300412 success =
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300413 ValidateLimitations(root, shaderType, &symbolTable, shaderVersion, &mDiagnostics);
alokp@chromium.org07620a52010-09-23 17:53:56 +0000414
Jamie Madilld5696192016-10-06 11:09:24 -0400415 // Fail compilation if precision emulation not supported.
416 if (success && getResources().WEBGL_debug_shader_precision &&
417 getPragma().debugShaderPrecision)
418 {
419 if (!EmulatePrecision::SupportedInLanguage(outputType))
420 {
Olli Etuaho77ba4082016-12-16 12:01:18 +0000421 mDiagnostics.globalError("Precision emulation not supported for this output type.");
Jamie Madilld5696192016-10-06 11:09:24 -0400422 success = false;
423 }
424 }
425
zmo@google.com32e97312011-08-24 01:03:11 +0000426 // Built-in function emulation needs to happen after validateLimitations pass.
Olli Etuaho8efc5ad2015-03-03 17:21:10 +0200427 if (success)
428 {
Jamie Madill438dbcf2016-06-17 14:20:05 -0400429 // TODO(jmadill): Remove global pool allocator.
430 GetGlobalPoolAllocator()->lock();
Olli Etuaho8efc5ad2015-03-03 17:21:10 +0200431 initBuiltInFunctionEmulator(&builtInFunctionEmulator, compileOptions);
Jamie Madill438dbcf2016-06-17 14:20:05 -0400432 GetGlobalPoolAllocator()->unlock();
Olli Etuahodfa75e82017-01-23 09:43:06 -0800433 builtInFunctionEmulator.markBuiltInFunctionsForEmulation(root);
Olli Etuaho8efc5ad2015-03-03 17:21:10 +0200434 }
zmo@google.com32e97312011-08-24 01:03:11 +0000435
daniel@transgaming.com4167cc92013-01-11 04:11:53 +0000436 // Clamping uniform array bounds needs to happen after validateLimitations pass.
437 if (success && (compileOptions & SH_CLAMP_INDIRECT_ARRAY_BOUNDS))
438 arrayBoundsClamper.MarkIndirectArrayBoundsForClamping(root);
439
Martin Radev69056a12017-05-18 11:14:50 +0300440 if (success && (compileOptions & SH_INITIALIZE_BUILTINS_FOR_INSTANCED_MULTIVIEW) &&
Olli Etuaho2a1e8f92017-07-14 11:49:36 +0300441 parseContext.isExtensionEnabled(TExtension::OVR_multiview) &&
442 getShaderType() != GL_COMPUTE_SHADER)
Martin Radev69056a12017-05-18 11:14:50 +0300443 {
Martin Radevc39a19a2017-07-07 18:52:09 +0300444 DeclareAndInitBuiltinsForInstancedMultiview(root, mNumViews, shaderType, compileOptions,
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300445 outputType, &symbolTable);
Martin Radev69056a12017-05-18 11:14:50 +0300446 }
447
Corentin Wallezd4b50542015-09-28 12:19:26 -0700448 // This pass might emit short circuits so keep it before the short circuit unfolding
449 if (success && (compileOptions & SH_REWRITE_DO_WHILE_LOOPS))
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300450 RewriteDoWhile(root, &symbolTable);
Corentin Wallezd4b50542015-09-28 12:19:26 -0700451
Qiankun Miao09cfac62016-09-06 17:25:16 +0800452 if (success && (compileOptions & SH_ADD_AND_TRUE_TO_LOOP_CONDITION))
453 sh::AddAndTrueToLoopCondition(root);
454
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800455 if (success && (compileOptions & SH_UNFOLD_SHORT_CIRCUIT))
456 {
Zhenyao Mo7cab38b2013-10-15 12:59:30 -0700457 UnfoldShortCircuitAST unfoldShortCircuit;
458 root->traverse(&unfoldShortCircuit);
459 unfoldShortCircuit.updateTree();
460 }
461
Olli Etuaho5c407bb2015-06-01 12:20:39 +0300462 if (success && (compileOptions & SH_REMOVE_POW_WITH_CONSTANT_EXPONENT))
463 {
464 RemovePow(root);
465 }
466
Olli Etuaho4dfe8092015-08-21 17:44:35 +0300467 if (success && shouldCollectVariables(compileOptions))
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800468 {
Olli Etuaho19515012017-06-26 18:00:17 +0300469 ASSERT(!variablesCollected);
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +0800470 CollectVariables(root, &attributes, &outputVariables, &uniforms, &inputVaryings,
Jiawei Shaod8105a02017-08-08 09:54:36 +0800471 &outputVaryings, &uniformBlocks, &shaderStorageBlocks, &inBlocks,
Jiawei Shaod27f5c82017-08-23 09:38:08 +0800472 hashFunction, &symbolTable, shaderVersion, shaderType,
473 extensionBehavior);
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800474 collectInterfaceBlocks();
Olli Etuaho19515012017-06-26 18:00:17 +0300475 variablesCollected = true;
Qin Jiajia7835b522016-10-08 11:20:17 +0800476 if (compileOptions & SH_USE_UNUSED_STANDARD_SHARED_BLOCKS)
477 {
478 useAllMembersInUnusedStandardAndSharedBlocks(root);
479 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800480 if (compileOptions & SH_ENFORCE_PACKING_RESTRICTIONS)
481 {
Olli Etuaho19515012017-06-26 18:00:17 +0300482 // Returns true if, after applying the packing rules in the GLSL ES 1.00.17 spec
483 // Appendix A, section 7, the shader does not use too many uniforms.
Olli Etuahod7487b12017-08-09 15:45:13 +0300484 success = CheckVariablesInPackingLimits(maxUniformVectors, uniforms);
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800485 if (!success)
486 {
Olli Etuaho77ba4082016-12-16 12:01:18 +0000487 mDiagnostics.globalError("too many uniforms");
gman@chromium.org8d804792012-10-17 21:33:48 +0000488 }
489 }
Zhenyao Mo72111912016-07-20 17:45:56 -0700490 if (success && (compileOptions & SH_INIT_OUTPUT_VARIABLES))
491 {
Olli Etuaho27776e32016-07-22 14:00:56 +0300492 initializeOutputVariables(root);
Zhenyao Mo72111912016-07-20 17:45:56 -0700493 }
gman@chromium.org8d804792012-10-17 21:33:48 +0000494 }
zmo@google.comfd747b82011-04-23 01:30:07 +0000495
Olli Etuahob12040c2017-06-27 14:20:45 +0300496 // gl_Position is always written in compatibility output mode.
497 // It may have been already initialized among other output variables, in that case we don't
498 // need to initialize it twice.
499 if (success && shaderType == GL_VERTEX_SHADER && !mGLPositionInitialized &&
500 ((compileOptions & SH_INIT_GL_POSITION) ||
501 (outputType == SH_GLSL_COMPATIBILITY_OUTPUT)))
502 {
503 initializeGLPosition(root);
504 mGLPositionInitialized = true;
505 }
506
Yuly Novikov817232e2017-02-22 18:36:10 -0500507 // Removing invariant declarations must be done after collecting variables.
508 // Otherwise, built-in invariant declarations don't apply.
509 if (success && RemoveInvariant(shaderType, shaderVersion, outputType, compileOptions))
510 sh::RemoveInvariantDeclaration(root);
511
Zhenyao Mocd68fe72014-07-11 10:45:44 -0700512 if (success && (compileOptions & SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS))
513 {
Olli Etuahob990b552016-10-27 12:29:17 +0100514 ScalarizeVecAndMatConstructorArgs(root, shaderType, fragmentPrecisionHigh,
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300515 &symbolTable);
Zhenyao Mocd68fe72014-07-11 10:45:44 -0700516 }
517
Zhenyao Moe740add2014-07-18 17:01:01 -0700518 if (success && (compileOptions & SH_REGENERATE_STRUCT_NAMES))
519 {
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300520 RegenerateStructNames gen(&symbolTable, shaderVersion);
Zhenyao Moe740add2014-07-18 17:01:01 -0700521 root->traverse(&gen);
522 }
Olli Etuaho3d932d82016-04-12 11:10:30 +0300523
Zhenyao Mo4e94fea2016-08-09 14:31:37 -0700524 if (success && shaderType == GL_FRAGMENT_SHADER && shaderVersion == 100 &&
525 compileResources.EXT_draw_buffers && compileResources.MaxDrawBuffers > 1 &&
Olli Etuaho2a1e8f92017-07-14 11:49:36 +0300526 IsExtensionEnabled(extensionBehavior, TExtension::EXT_draw_buffers))
Zhenyao Mo4e94fea2016-08-09 14:31:37 -0700527 {
Olli Etuahodaaff1c2017-07-05 18:03:26 +0300528 EmulateGLFragColorBroadcast(root, compileResources.MaxDrawBuffers, &outputVariables,
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300529 &symbolTable, shaderVersion);
Zhenyao Mo4e94fea2016-08-09 14:31:37 -0700530 }
531
Olli Etuaho3d932d82016-04-12 11:10:30 +0300532 if (success)
533 {
Olli Etuahoa16a84f2017-09-12 13:49:18 +0300534 DeferGlobalInitializers(root, needToInitializeGlobalsInAST(), &symbolTable);
Olli Etuaho3d932d82016-04-12 11:10:30 +0300535 }
Olli Etuaho9733cee2017-05-11 19:14:35 +0300536
Olli Etuahobb5a7e22017-08-30 13:03:12 +0300537 // Split multi declarations and remove calls to array length().
538 if (success)
539 {
540 // Note that SimplifyLoopConditions needs to be run before any other AST transformations
541 // that may need to generate new statements from loop conditions or loop expressions.
542 SimplifyLoopConditions(root,
543 IntermNodePatternMatcher::kMultiDeclaration |
544 IntermNodePatternMatcher::kArrayLengthMethod,
545 &getSymbolTable(), getShaderVersion());
546
547 // Note that separate declarations need to be run before other AST transformations that
548 // generate new statements from expressions.
549 SeparateDeclarations(root);
550
551 SplitSequenceOperator(root, IntermNodePatternMatcher::kArrayLengthMethod,
552 &getSymbolTable(), getShaderVersion());
553
554 RemoveArrayLengthMethod(root);
555 }
556
Olli Etuaho9733cee2017-05-11 19:14:35 +0300557 if (success && (compileOptions & SH_INITIALIZE_UNINITIALIZED_LOCALS) && getOutputType())
558 {
559 // Initialize uninitialized local variables.
560 // In some cases initializing can generate extra statements in the parent block, such as
561 // when initializing nameless structs or initializing arrays in ESSL 1.00. In that case
Olli Etuahobb5a7e22017-08-30 13:03:12 +0300562 // we need to first simplify loop conditions. We've already separated declarations
563 // earlier, which is also required. If we don't follow the Appendix A limitations, loop
564 // init statements can declare arrays or nameless structs and have multiple
565 // declarations.
Olli Etuaho9733cee2017-05-11 19:14:35 +0300566
567 if (!shouldRunLoopAndIndexingValidation(compileOptions))
568 {
569 SimplifyLoopConditions(root,
Olli Etuaho9733cee2017-05-11 19:14:35 +0300570 IntermNodePatternMatcher::kArrayDeclaration |
571 IntermNodePatternMatcher::kNamelessStructDeclaration,
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300572 &getSymbolTable(), getShaderVersion());
Olli Etuaho9733cee2017-05-11 19:14:35 +0300573 }
Olli Etuaho9733cee2017-05-11 19:14:35 +0300574 InitializeUninitializedLocals(root, getShaderVersion());
575 }
Olli Etuahoab918822017-07-14 17:03:42 +0300576
577 if (success && getShaderType() == GL_VERTEX_SHADER &&
578 (compileOptions & SH_CLAMP_POINT_SIZE))
579 {
580 ClampPointSize(root, compileResources.MaxPointSize, &getSymbolTable());
581 }
alokp@chromium.org07620a52010-09-23 17:53:56 +0000582 }
583
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200584 if (success)
585 return root;
586
Yunchao Hef81ce4a2017-04-24 10:49:17 +0800587 return nullptr;
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200588}
589
Qiankun Miao7ebb97f2016-09-08 18:01:50 +0800590bool TCompiler::compile(const char *const shaderStrings[],
591 size_t numStrings,
592 ShCompileOptions compileOptionsIn)
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200593{
Corentin Wallez28b65282016-06-16 07:24:50 -0700594#if defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT)
595 DumpFuzzerCase(shaderStrings, numStrings, shaderType, shaderSpec, outputType, compileOptionsIn);
596#endif // defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT)
597
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200598 if (numStrings == 0)
599 return true;
600
Qiankun Miao7ebb97f2016-09-08 18:01:50 +0800601 ShCompileOptions compileOptions = compileOptionsIn;
Kenneth Russellbccc65d2016-07-19 16:48:43 -0700602
603 // Apply key workarounds.
604 if (shouldFlattenPragmaStdglInvariantAll())
605 {
606 // This should be harmless to do in all cases, but for the moment, do it only conditionally.
607 compileOptions |= SH_FLATTEN_PRAGMA_STDGL_INVARIANT_ALL;
608 }
609
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200610 TScopedPoolAllocator scopedAlloc(&allocator);
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100611 TIntermBlock *root = compileTreeImpl(shaderStrings, numStrings, compileOptions);
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200612
613 if (root)
614 {
615 if (compileOptions & SH_INTERMEDIATE_TREE)
Olli Etuahocccf2b02017-07-05 14:50:54 +0300616 OutputTree(root, infoSink.info);
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200617
618 if (compileOptions & SH_OBJECT_CODE)
619 translate(root, compileOptions);
620
621 // The IntermNode tree doesn't need to be deleted here, since the
622 // memory will be freed in a big chunk by the PoolAllocator.
623 return true;
624 }
625 return false;
alokp@chromium.org07620a52010-09-23 17:53:56 +0000626}
627
Nicolas Capens49a88872013-06-20 09:54:03 -0400628bool TCompiler::InitBuiltInSymbolTable(const ShBuiltInResources &resources)
alokp@chromium.org07620a52010-09-23 17:53:56 +0000629{
Olli Etuaho28cb0362016-11-22 15:42:37 +0000630 if (resources.MaxDrawBuffers < 1)
631 {
632 return false;
633 }
634 if (resources.EXT_blend_func_extended && resources.MaxDualSourceDrawBuffers < 1)
635 {
636 return false;
637 }
638
shannon.woods%transgaming.com@gtempaccount.com18b4c4b2013-04-13 03:31:40 +0000639 compileResources = resources;
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400640 setResourceString();
shannonwoods@chromium.org2ac0be92013-05-30 00:02:27 +0000641
Olli Etuaho977ee7e2017-07-21 11:38:27 +0300642 ASSERT(symbolTable.isEmpty());
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500643 symbolTable.push(); // COMMON_BUILTINS
644 symbolTable.push(); // ESSL1_BUILTINS
645 symbolTable.push(); // ESSL3_BUILTINS
646 symbolTable.push(); // ESSL3_1_BUILTINS
Olli Etuaho977ee7e2017-07-21 11:38:27 +0300647 symbolTable.push(); // GLSL_BUILTINS
shannonwoods@chromium.org2ac0be92013-05-30 00:02:27 +0000648
Jamie Madillacb4b812016-11-07 13:50:29 -0500649 switch (shaderType)
Nicolas Capens49a88872013-06-20 09:54:03 -0400650 {
Jamie Madillacb4b812016-11-07 13:50:29 -0500651 case GL_FRAGMENT_SHADER:
Olli Etuahocce89652017-06-19 16:04:09 +0300652 symbolTable.setDefaultPrecision(EbtInt, EbpMedium);
Jamie Madillacb4b812016-11-07 13:50:29 -0500653 break;
654 case GL_VERTEX_SHADER:
Jamie Madillacb4b812016-11-07 13:50:29 -0500655 case GL_COMPUTE_SHADER:
Shaob5cc1192017-07-06 10:47:20 +0800656 case GL_GEOMETRY_SHADER_OES:
Olli Etuahocce89652017-06-19 16:04:09 +0300657 symbolTable.setDefaultPrecision(EbtInt, EbpHigh);
658 symbolTable.setDefaultPrecision(EbtFloat, EbpHigh);
Jamie Madillacb4b812016-11-07 13:50:29 -0500659 break;
660 default:
Shaob5cc1192017-07-06 10:47:20 +0800661 UNREACHABLE();
Nicolas Capens49a88872013-06-20 09:54:03 -0400662 }
Olli Etuaho183d7e22015-11-20 15:59:09 +0200663 // Set defaults for sampler types that have default precision, even those that are
Zhenyao Moa5a1dfc2013-09-23 14:57:03 -0400664 // only available if an extension exists.
Olli Etuaho183d7e22015-11-20 15:59:09 +0200665 // New sampler types in ESSL3 don't have default precision. ESSL1 types do.
666 initSamplerDefaultPrecision(EbtSampler2D);
667 initSamplerDefaultPrecision(EbtSamplerCube);
668 // SamplerExternalOES is specified in the extension to have default precision.
669 initSamplerDefaultPrecision(EbtSamplerExternalOES);
Andrei Volykhina5527072017-03-22 16:46:30 +0300670 // SamplerExternal2DY2YEXT is specified in the extension to have default precision.
671 initSamplerDefaultPrecision(EbtSamplerExternal2DY2YEXT);
Olli Etuaho183d7e22015-11-20 15:59:09 +0200672 // It isn't specified whether Sampler2DRect has default precision.
673 initSamplerDefaultPrecision(EbtSampler2DRect);
Nicolas Capens49a88872013-06-20 09:54:03 -0400674
Olli Etuahocce89652017-06-19 16:04:09 +0300675 symbolTable.setDefaultPrecision(EbtAtomicCounter, EbpHigh);
jchen104cdac9e2017-05-08 11:01:20 +0800676
Jamie Madill1b452142013-07-12 14:51:11 -0400677 InsertBuiltInFunctions(shaderType, shaderSpec, resources, symbolTable);
Nicolas Capens49a88872013-06-20 09:54:03 -0400678
679 IdentifyBuiltIns(shaderType, shaderSpec, resources, symbolTable);
680
681 return true;
alokp@chromium.org07620a52010-09-23 17:53:56 +0000682}
683
Olli Etuaho183d7e22015-11-20 15:59:09 +0200684void TCompiler::initSamplerDefaultPrecision(TBasicType samplerType)
685{
686 ASSERT(samplerType > EbtGuardSamplerBegin && samplerType < EbtGuardSamplerEnd);
Olli Etuahocce89652017-06-19 16:04:09 +0300687 symbolTable.setDefaultPrecision(samplerType, EbpLow);
Olli Etuaho183d7e22015-11-20 15:59:09 +0200688}
689
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400690void TCompiler::setResourceString()
691{
692 std::ostringstream strstream;
Geoff Langb66a9092016-05-16 15:59:14 -0400693
694 // clang-format off
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400695 strstream << ":MaxVertexAttribs:" << compileResources.MaxVertexAttribs
Jamie Madillacb4b812016-11-07 13:50:29 -0500696 << ":MaxVertexUniformVectors:" << compileResources.MaxVertexUniformVectors
697 << ":MaxVaryingVectors:" << compileResources.MaxVaryingVectors
698 << ":MaxVertexTextureImageUnits:" << compileResources.MaxVertexTextureImageUnits
699 << ":MaxCombinedTextureImageUnits:" << compileResources.MaxCombinedTextureImageUnits
700 << ":MaxTextureImageUnits:" << compileResources.MaxTextureImageUnits
701 << ":MaxFragmentUniformVectors:" << compileResources.MaxFragmentUniformVectors
702 << ":MaxDrawBuffers:" << compileResources.MaxDrawBuffers
703 << ":OES_standard_derivatives:" << compileResources.OES_standard_derivatives
704 << ":OES_EGL_image_external:" << compileResources.OES_EGL_image_external
705 << ":OES_EGL_image_external_essl3:" << compileResources.OES_EGL_image_external_essl3
706 << ":NV_EGL_stream_consumer_external:" << compileResources.NV_EGL_stream_consumer_external
707 << ":ARB_texture_rectangle:" << compileResources.ARB_texture_rectangle
708 << ":EXT_draw_buffers:" << compileResources.EXT_draw_buffers
709 << ":FragmentPrecisionHigh:" << compileResources.FragmentPrecisionHigh
710 << ":MaxExpressionComplexity:" << compileResources.MaxExpressionComplexity
711 << ":MaxCallStackDepth:" << compileResources.MaxCallStackDepth
712 << ":MaxFunctionParameters:" << compileResources.MaxFunctionParameters
713 << ":EXT_blend_func_extended:" << compileResources.EXT_blend_func_extended
714 << ":EXT_frag_depth:" << compileResources.EXT_frag_depth
715 << ":EXT_shader_texture_lod:" << compileResources.EXT_shader_texture_lod
716 << ":EXT_shader_framebuffer_fetch:" << compileResources.EXT_shader_framebuffer_fetch
717 << ":NV_shader_framebuffer_fetch:" << compileResources.NV_shader_framebuffer_fetch
718 << ":ARM_shader_framebuffer_fetch:" << compileResources.ARM_shader_framebuffer_fetch
Martin Radev318f9aa2017-05-17 17:47:28 +0300719 << ":OVR_multiview:" << compileResources.OVR_multiview
Andrei Volykhina5527072017-03-22 16:46:30 +0300720 << ":EXT_YUV_target:" << compileResources.EXT_YUV_target
Shaob5cc1192017-07-06 10:47:20 +0800721 << ":OES_geometry_shader:" << compileResources.OES_geometry_shader
Jamie Madillacb4b812016-11-07 13:50:29 -0500722 << ":MaxVertexOutputVectors:" << compileResources.MaxVertexOutputVectors
723 << ":MaxFragmentInputVectors:" << compileResources.MaxFragmentInputVectors
724 << ":MinProgramTexelOffset:" << compileResources.MinProgramTexelOffset
725 << ":MaxProgramTexelOffset:" << compileResources.MaxProgramTexelOffset
726 << ":MaxDualSourceDrawBuffers:" << compileResources.MaxDualSourceDrawBuffers
Martin Radev318f9aa2017-05-17 17:47:28 +0300727 << ":MaxViewsOVR:" << compileResources.MaxViewsOVR
Jamie Madillacb4b812016-11-07 13:50:29 -0500728 << ":NV_draw_buffers:" << compileResources.NV_draw_buffers
729 << ":WEBGL_debug_shader_precision:" << compileResources.WEBGL_debug_shader_precision
Martin Radev84aa2dc2017-09-11 15:51:02 +0300730 << ":MinProgramTextureGatherOffset:" << compileResources.MinProgramTextureGatherOffset
731 << ":MaxProgramTextureGatherOffset:" << compileResources.MaxProgramTextureGatherOffset
Jamie Madillacb4b812016-11-07 13:50:29 -0500732 << ":MaxImageUnits:" << compileResources.MaxImageUnits
733 << ":MaxVertexImageUniforms:" << compileResources.MaxVertexImageUniforms
734 << ":MaxFragmentImageUniforms:" << compileResources.MaxFragmentImageUniforms
735 << ":MaxComputeImageUniforms:" << compileResources.MaxComputeImageUniforms
736 << ":MaxCombinedImageUniforms:" << compileResources.MaxCombinedImageUniforms
737 << ":MaxCombinedShaderOutputResources:" << compileResources.MaxCombinedShaderOutputResources
738 << ":MaxComputeWorkGroupCountX:" << compileResources.MaxComputeWorkGroupCount[0]
739 << ":MaxComputeWorkGroupCountY:" << compileResources.MaxComputeWorkGroupCount[1]
740 << ":MaxComputeWorkGroupCountZ:" << compileResources.MaxComputeWorkGroupCount[2]
741 << ":MaxComputeWorkGroupSizeX:" << compileResources.MaxComputeWorkGroupSize[0]
742 << ":MaxComputeWorkGroupSizeY:" << compileResources.MaxComputeWorkGroupSize[1]
743 << ":MaxComputeWorkGroupSizeZ:" << compileResources.MaxComputeWorkGroupSize[2]
744 << ":MaxComputeUniformComponents:" << compileResources.MaxComputeUniformComponents
745 << ":MaxComputeTextureImageUnits:" << compileResources.MaxComputeTextureImageUnits
746 << ":MaxComputeAtomicCounters:" << compileResources.MaxComputeAtomicCounters
747 << ":MaxComputeAtomicCounterBuffers:" << compileResources.MaxComputeAtomicCounterBuffers
748 << ":MaxVertexAtomicCounters:" << compileResources.MaxVertexAtomicCounters
749 << ":MaxFragmentAtomicCounters:" << compileResources.MaxFragmentAtomicCounters
750 << ":MaxCombinedAtomicCounters:" << compileResources.MaxCombinedAtomicCounters
751 << ":MaxAtomicCounterBindings:" << compileResources.MaxAtomicCounterBindings
752 << ":MaxVertexAtomicCounterBuffers:" << compileResources.MaxVertexAtomicCounterBuffers
753 << ":MaxFragmentAtomicCounterBuffers:" << compileResources.MaxFragmentAtomicCounterBuffers
754 << ":MaxCombinedAtomicCounterBuffers:" << compileResources.MaxCombinedAtomicCounterBuffers
Shaob5cc1192017-07-06 10:47:20 +0800755 << ":MaxAtomicCounterBufferSize:" << compileResources.MaxAtomicCounterBufferSize
Shaob5cc1192017-07-06 10:47:20 +0800756 << ":MaxGeometryUniformComponents:" << compileResources.MaxGeometryUniformComponents
Jiawei Shaod27f5c82017-08-23 09:38:08 +0800757 << ":MaxGeometryUniformBlocks:" << compileResources.MaxGeometryUniformBlocks
758 << ":MaxGeometryInputComponents:" << compileResources.MaxGeometryInputComponents
759 << ":MaxGeometryOutputComponents:" << compileResources.MaxGeometryOutputComponents
760 << ":MaxGeometryOutputVertices:" << compileResources.MaxGeometryOutputVertices
761 << ":MaxGeometryTotalOutputComponents:" << compileResources.MaxGeometryTotalOutputComponents
762 << ":MaxGeometryTextureImageUnits:" << compileResources.MaxGeometryTextureImageUnits
763 << ":MaxGeometryAtomicCounterBuffers:" << compileResources.MaxGeometryAtomicCounterBuffers
764 << ":MaxGeometryAtomicCounters:" << compileResources.MaxGeometryAtomicCounters
765 << ":MaxGeometryShaderStorageBlocks:" << compileResources.MaxGeometryShaderStorageBlocks
766 << ":MaxGeometryShaderInvocations:" << compileResources.MaxGeometryShaderInvocations
767 << ":MaxGeometryImageUniforms:" << compileResources.MaxGeometryImageUniforms;
Geoff Langb66a9092016-05-16 15:59:14 -0400768 // clang-format on
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400769
770 builtInResourcesString = strstream.str();
771}
772
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800773void TCompiler::collectInterfaceBlocks()
774{
775 ASSERT(interfaceBlocks.empty());
Jiawei Shaod8105a02017-08-08 09:54:36 +0800776 interfaceBlocks.reserve(uniformBlocks.size() + shaderStorageBlocks.size() + inBlocks.size());
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800777 interfaceBlocks.insert(interfaceBlocks.end(), uniformBlocks.begin(), uniformBlocks.end());
778 interfaceBlocks.insert(interfaceBlocks.end(), shaderStorageBlocks.begin(),
779 shaderStorageBlocks.end());
Jiawei Shaod8105a02017-08-08 09:54:36 +0800780 interfaceBlocks.insert(interfaceBlocks.end(), inBlocks.begin(), inBlocks.end());
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800781}
782
alokp@chromium.org07620a52010-09-23 17:53:56 +0000783void TCompiler::clearResults()
784{
daniel@transgaming.com4167cc92013-01-11 04:11:53 +0000785 arrayBoundsClamper.Cleanup();
alokp@chromium.org07620a52010-09-23 17:53:56 +0000786 infoSink.info.erase();
787 infoSink.obj.erase();
788 infoSink.debug.erase();
Olli Etuaho77ba4082016-12-16 12:01:18 +0000789 mDiagnostics.resetErrorCount();
alokp@chromium.org07620a52010-09-23 17:53:56 +0000790
Jamie Madilled27c722014-07-02 15:31:23 -0400791 attributes.clear();
792 outputVariables.clear();
alokp@chromium.org07620a52010-09-23 17:53:56 +0000793 uniforms.clear();
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +0800794 inputVaryings.clear();
795 outputVaryings.clear();
Jamie Madilled27c722014-07-02 15:31:23 -0400796 interfaceBlocks.clear();
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800797 uniformBlocks.clear();
798 shaderStorageBlocks.clear();
Jiawei Shaod8105a02017-08-08 09:54:36 +0800799 inBlocks.clear();
Kenneth Russellbccc65d2016-07-19 16:48:43 -0700800 variablesCollected = false;
Olli Etuahob12040c2017-06-27 14:20:45 +0300801 mGLPositionInitialized = false;
zmo@google.coma3b4ab42011-09-16 00:53:26 +0000802
Olli Etuaho09b04a22016-12-15 13:30:26 +0000803 mNumViews = -1;
804
Shaob5cc1192017-07-06 10:47:20 +0800805 mGeometryShaderInputPrimitiveType = EptUndefined;
806 mGeometryShaderOutputPrimitiveType = EptUndefined;
807 mGeometryShaderInvocations = 0;
808 mGeometryShaderMaxVertices = -1;
809
Olli Etuahodfa75e82017-01-23 09:43:06 -0800810 builtInFunctionEmulator.cleanup();
daniel@transgaming.com0aa3b5a2012-11-28 19:43:24 +0000811
812 nameMap.clear();
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200813
Yunchao Hed7297bf2017-04-19 15:27:10 +0800814 mSourcePath = nullptr;
alokp@chromium.org07620a52010-09-23 17:53:56 +0000815}
816
Corentin Wallez71d147f2015-02-11 11:15:24 -0800817bool TCompiler::initCallDag(TIntermNode *root)
zmo@google.comb1762df2011-07-30 02:04:23 +0000818{
Corentin Wallez71d147f2015-02-11 11:15:24 -0800819 mCallDag.clear();
820
Olli Etuaho77ba4082016-12-16 12:01:18 +0000821 switch (mCallDag.init(root, &mDiagnostics))
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800822 {
Jamie Madillacb4b812016-11-07 13:50:29 -0500823 case CallDAG::INITDAG_SUCCESS:
824 return true;
825 case CallDAG::INITDAG_RECURSION:
Jamie Madillacb4b812016-11-07 13:50:29 -0500826 case CallDAG::INITDAG_UNDEFINED:
Olli Etuaho77ba4082016-12-16 12:01:18 +0000827 // Error message has already been written out.
828 ASSERT(mDiagnostics.numErrors() > 0);
Jamie Madillacb4b812016-11-07 13:50:29 -0500829 return false;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800830 }
831
832 UNREACHABLE();
833 return true;
834}
835
836bool TCompiler::checkCallDepth()
837{
838 std::vector<int> depths(mCallDag.size());
839
840 for (size_t i = 0; i < mCallDag.size(); i++)
841 {
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500842 int depth = 0;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800843 auto &record = mCallDag.getRecordFromIndex(i);
844
845 for (auto &calleeIndex : record.callees)
846 {
847 depth = std::max(depth, depths[calleeIndex] + 1);
848 }
849
850 depths[i] = depth;
851
852 if (depth >= maxCallStackDepth)
853 {
854 // Trace back the function chain to have a meaningful info log.
Olli Etuaho77ba4082016-12-16 12:01:18 +0000855 std::stringstream errorStream;
856 errorStream << "Call stack too deep (larger than " << maxCallStackDepth
857 << ") with the following call chain: " << record.name;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800858
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700859 int currentFunction = static_cast<int>(i);
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500860 int currentDepth = depth;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800861
862 while (currentFunction != -1)
863 {
Olli Etuaho77ba4082016-12-16 12:01:18 +0000864 errorStream << " -> " << mCallDag.getRecordFromIndex(currentFunction).name;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800865
866 int nextFunction = -1;
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500867 for (auto &calleeIndex : mCallDag.getRecordFromIndex(currentFunction).callees)
Corentin Wallez71d147f2015-02-11 11:15:24 -0800868 {
869 if (depths[calleeIndex] == currentDepth - 1)
870 {
871 currentDepth--;
872 nextFunction = calleeIndex;
873 }
874 }
875
876 currentFunction = nextFunction;
877 }
878
Olli Etuaho77ba4082016-12-16 12:01:18 +0000879 std::string errorStr = errorStream.str();
880 mDiagnostics.globalError(errorStr.c_str());
881
Corentin Wallez71d147f2015-02-11 11:15:24 -0800882 return false;
883 }
884 }
885
886 return true;
887}
888
889bool TCompiler::tagUsedFunctions()
890{
891 // Search from main, starting from the end of the DAG as it usually is the root.
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700892 for (size_t i = mCallDag.size(); i-- > 0;)
Corentin Wallez71d147f2015-02-11 11:15:24 -0800893 {
Olli Etuahoec9232b2017-03-27 17:01:37 +0300894 if (mCallDag.getRecordFromIndex(i).name == "main")
Corentin Wallez71d147f2015-02-11 11:15:24 -0800895 {
896 internalTagUsedFunction(i);
897 return true;
898 }
899 }
900
Olli Etuaho77ba4082016-12-16 12:01:18 +0000901 mDiagnostics.globalError("Missing main()");
Corentin Wallez71d147f2015-02-11 11:15:24 -0800902 return false;
903}
904
905void TCompiler::internalTagUsedFunction(size_t index)
906{
907 if (functionMetadata[index].used)
908 {
909 return;
910 }
911
912 functionMetadata[index].used = true;
913
914 for (int calleeIndex : mCallDag.getRecordFromIndex(index).callees)
915 {
916 internalTagUsedFunction(calleeIndex);
zmo@google.comb1762df2011-07-30 02:04:23 +0000917 }
918}
919
Corentin Walleza094a8a2015-04-07 11:53:06 -0700920// A predicate for the stl that returns if a top-level node is unused
921class TCompiler::UnusedPredicate
922{
923 public:
924 UnusedPredicate(const CallDAG *callDag, const std::vector<FunctionMetadata> *metadatas)
Jamie Madillacb4b812016-11-07 13:50:29 -0500925 : mCallDag(callDag), mMetadatas(metadatas)
Corentin Walleza094a8a2015-04-07 11:53:06 -0700926 {
927 }
928
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500929 bool operator()(TIntermNode *node)
Corentin Walleza094a8a2015-04-07 11:53:06 -0700930 {
Olli Etuaho16c745a2017-01-16 17:02:27 +0000931 const TIntermFunctionPrototype *asFunctionPrototype = node->getAsFunctionPrototypeNode();
932 const TIntermFunctionDefinition *asFunctionDefinition = node->getAsFunctionDefinition();
Corentin Walleza094a8a2015-04-07 11:53:06 -0700933
Olli Etuaho336b1472016-10-05 16:37:55 +0100934 const TFunctionSymbolInfo *functionInfo = nullptr;
935
Olli Etuaho16c745a2017-01-16 17:02:27 +0000936 if (asFunctionDefinition)
Olli Etuaho336b1472016-10-05 16:37:55 +0100937 {
Olli Etuaho16c745a2017-01-16 17:02:27 +0000938 functionInfo = asFunctionDefinition->getFunctionSymbolInfo();
Olli Etuaho336b1472016-10-05 16:37:55 +0100939 }
Olli Etuaho16c745a2017-01-16 17:02:27 +0000940 else if (asFunctionPrototype)
Olli Etuaho336b1472016-10-05 16:37:55 +0100941 {
Olli Etuaho16c745a2017-01-16 17:02:27 +0000942 functionInfo = asFunctionPrototype->getFunctionSymbolInfo();
Olli Etuaho336b1472016-10-05 16:37:55 +0100943 }
944 if (functionInfo == nullptr)
Corentin Walleza094a8a2015-04-07 11:53:06 -0700945 {
946 return false;
947 }
948
Olli Etuaho336b1472016-10-05 16:37:55 +0100949 size_t callDagIndex = mCallDag->findIndex(functionInfo);
Corentin Walleza094a8a2015-04-07 11:53:06 -0700950 if (callDagIndex == CallDAG::InvalidIndex)
951 {
952 // This happens only for unimplemented prototypes which are thus unused
Olli Etuaho16c745a2017-01-16 17:02:27 +0000953 ASSERT(asFunctionPrototype);
Corentin Walleza094a8a2015-04-07 11:53:06 -0700954 return true;
955 }
956
957 ASSERT(callDagIndex < mMetadatas->size());
958 return !(*mMetadatas)[callDagIndex].used;
959 }
960
961 private:
962 const CallDAG *mCallDag;
963 const std::vector<FunctionMetadata> *mMetadatas;
964};
965
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100966bool TCompiler::pruneUnusedFunctions(TIntermBlock *root)
Corentin Walleza094a8a2015-04-07 11:53:06 -0700967{
Corentin Walleza094a8a2015-04-07 11:53:06 -0700968 UnusedPredicate isUnused(&mCallDag, &functionMetadata);
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100969 TIntermSequence *sequence = root->getSequence();
Corentin Wallezb081e782015-07-20 05:40:04 -0700970
971 if (!sequence->empty())
972 {
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500973 sequence->erase(std::remove_if(sequence->begin(), sequence->end(), isUnused),
974 sequence->end());
Corentin Wallezb081e782015-07-20 05:40:04 -0700975 }
Corentin Walleza094a8a2015-04-07 11:53:06 -0700976
977 return true;
978}
979
Olli Etuahob4279202017-05-18 15:08:24 +0300980bool TCompiler::limitExpressionComplexity(TIntermBlock *root)
Jamie Madilleb1a0102013-07-08 13:31:38 -0400981{
Olli Etuahocccf2b02017-07-05 14:50:54 +0300982 if (!IsASTDepthBelowLimit(root, maxExpressionComplexity))
Jamie Madill6654bc92014-03-26 14:01:57 -0400983 {
Olli Etuaho77ba4082016-12-16 12:01:18 +0000984 mDiagnostics.globalError("Expression too complex.");
Jamie Madill6654bc92014-03-26 14:01:57 -0400985 return false;
986 }
987
Olli Etuahob4279202017-05-18 15:08:24 +0300988 if (!ValidateMaxParameters(root, maxFunctionParameters))
Olli Etuaho19d1dc92016-03-08 17:18:46 +0200989 {
Olli Etuaho77ba4082016-12-16 12:01:18 +0000990 mDiagnostics.globalError("Function has too many parameters.");
Olli Etuaho19d1dc92016-03-08 17:18:46 +0200991 return false;
992 }
993
Jamie Madilleb1a0102013-07-08 13:31:38 -0400994 return true;
995}
996
Corentin Wallez1df16022016-10-27 08:16:56 -0400997bool TCompiler::shouldCollectVariables(ShCompileOptions compileOptions)
998{
999 return (compileOptions & SH_VARIABLES) != 0;
1000}
1001
1002bool TCompiler::wereVariablesCollected() const
1003{
1004 return variablesCollected;
1005}
1006
Olli Etuaho9cbc07c2017-05-10 18:22:01 +03001007void TCompiler::initializeGLPosition(TIntermBlock *root)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001008{
Zhenyao Mo72111912016-07-20 17:45:56 -07001009 InitVariableList list;
1010 sh::ShaderVariable var(GL_FLOAT_VEC4, 0);
1011 var.name = "gl_Position";
1012 list.push_back(var);
Olli Etuahodaaff1c2017-07-05 18:03:26 +03001013 InitializeVariables(root, list, symbolTable, shaderVersion, extensionBehavior);
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001014}
1015
Olli Etuaho9cbc07c2017-05-10 18:22:01 +03001016void TCompiler::useAllMembersInUnusedStandardAndSharedBlocks(TIntermBlock *root)
Qin Jiajia7835b522016-10-08 11:20:17 +08001017{
1018 sh::InterfaceBlockList list;
1019
Jiajia Qin9b11ea42017-07-11 16:50:08 +08001020 for (auto block : uniformBlocks)
Qin Jiajia7835b522016-10-08 11:20:17 +08001021 {
1022 if (!block.staticUse &&
1023 (block.layout == sh::BLOCKLAYOUT_STANDARD || block.layout == sh::BLOCKLAYOUT_SHARED))
1024 {
1025 list.push_back(block);
1026 }
1027 }
1028
Zhenyao Mod7490962016-11-09 15:49:51 -08001029 sh::UseInterfaceBlockFields(root, list, symbolTable);
Qin Jiajia7835b522016-10-08 11:20:17 +08001030}
1031
Olli Etuaho9cbc07c2017-05-10 18:22:01 +03001032void TCompiler::initializeOutputVariables(TIntermBlock *root)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001033{
Zhenyao Mo72111912016-07-20 17:45:56 -07001034 InitVariableList list;
Jiawei Shaod27f5c82017-08-23 09:38:08 +08001035 if (shaderType == GL_VERTEX_SHADER || shaderType == GL_GEOMETRY_SHADER_OES)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001036 {
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +08001037 for (auto var : outputVaryings)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001038 {
Zhenyao Mof9312682016-07-22 12:51:31 -07001039 list.push_back(var);
Olli Etuahob12040c2017-06-27 14:20:45 +03001040 if (var.name == "gl_Position")
1041 {
1042 ASSERT(!mGLPositionInitialized);
1043 mGLPositionInitialized = true;
1044 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001045 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001046 }
Zhenyao Mo72111912016-07-20 17:45:56 -07001047 else
1048 {
1049 ASSERT(shaderType == GL_FRAGMENT_SHADER);
1050 for (auto var : outputVariables)
1051 {
1052 list.push_back(var);
1053 }
1054 }
Olli Etuahodaaff1c2017-07-05 18:03:26 +03001055 InitializeVariables(root, list, symbolTable, shaderVersion, extensionBehavior);
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001056}
1057
Jamie Madilld7b1ab52016-12-12 14:42:19 -05001058const TExtensionBehavior &TCompiler::getExtensionBehavior() const
zmo@google.com5601ea02011-06-10 18:23:25 +00001059{
1060 return extensionBehavior;
1061}
zmo@google.com32e97312011-08-24 01:03:11 +00001062
Olli Etuahoa3a5cc62015-02-13 13:12:22 +02001063const char *TCompiler::getSourcePath() const
1064{
1065 return mSourcePath;
1066}
1067
Jamie Madilld7b1ab52016-12-12 14:42:19 -05001068const ShBuiltInResources &TCompiler::getResources() const
shannon.woods%transgaming.com@gtempaccount.com18b4c4b2013-04-13 03:31:40 +00001069{
1070 return compileResources;
1071}
1072
Jamie Madilld7b1ab52016-12-12 14:42:19 -05001073const ArrayBoundsClamper &TCompiler::getArrayBoundsClamper() const
daniel@transgaming.com4167cc92013-01-11 04:11:53 +00001074{
1075 return arrayBoundsClamper;
1076}
1077
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +00001078ShArrayIndexClampingStrategy TCompiler::getArrayIndexClampingStrategy() const
1079{
1080 return clampingStrategy;
1081}
1082
Jamie Madilld7b1ab52016-12-12 14:42:19 -05001083const BuiltInFunctionEmulator &TCompiler::getBuiltInFunctionEmulator() const
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +00001084{
1085 return builtInFunctionEmulator;
1086}
Zhenyao Mo94ac7b72014-10-15 18:22:08 -07001087
Qiankun Miao7ebb97f2016-09-08 18:01:50 +08001088void TCompiler::writePragma(ShCompileOptions compileOptions)
Zhenyao Mo94ac7b72014-10-15 18:22:08 -07001089{
Kenneth Russellbccc65d2016-07-19 16:48:43 -07001090 if (!(compileOptions & SH_FLATTEN_PRAGMA_STDGL_INVARIANT_ALL))
1091 {
1092 TInfoSinkBase &sink = infoSink.obj;
1093 if (mPragma.stdgl.invariantAll)
1094 sink << "#pragma STDGL invariant(all)\n";
1095 }
1096}
1097
1098bool TCompiler::isVaryingDefined(const char *varyingName)
1099{
1100 ASSERT(variablesCollected);
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +08001101 for (size_t ii = 0; ii < inputVaryings.size(); ++ii)
Kenneth Russellbccc65d2016-07-19 16:48:43 -07001102 {
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +08001103 if (inputVaryings[ii].name == varyingName)
1104 {
1105 return true;
1106 }
1107 }
1108 for (size_t ii = 0; ii < outputVaryings.size(); ++ii)
1109 {
1110 if (outputVaryings[ii].name == varyingName)
Kenneth Russellbccc65d2016-07-19 16:48:43 -07001111 {
1112 return true;
1113 }
1114 }
1115
1116 return false;
Zhenyao Mo94ac7b72014-10-15 18:22:08 -07001117}
Jamie Madillacb4b812016-11-07 13:50:29 -05001118
1119} // namespace sh