blob: 3e16601352d1d9b41e0d269028059d0744fb8798 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// ContextVk.cpp:
7// Implements the class methods for ContextVk.
8//
9
10#include "libANGLE/renderer/vulkan/ContextVk.h"
11
Jamie Madill20e005b2017-04-07 14:19:22 -040012#include "common/bitset_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040013#include "common/debug.h"
Frank Henigmana53d0e12018-02-13 00:06:06 -050014#include "common/utilities.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/Context.h"
Jamie Madilldf68a6f2017-01-13 17:29:53 -050016#include "libANGLE/Program.h"
Geoff Langcaa55cd2018-07-05 13:19:35 -040017#include "libANGLE/Surface.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040018#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050019#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040020#include "libANGLE/renderer/vulkan/CompilerVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040021#include "libANGLE/renderer/vulkan/FenceNVVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040022#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Yunchao Hea336b902017-08-02 16:05:21 +080023#include "libANGLE/renderer/vulkan/ProgramPipelineVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040024#include "libANGLE/renderer/vulkan/ProgramVk.h"
25#include "libANGLE/renderer/vulkan/QueryVk.h"
26#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
27#include "libANGLE/renderer/vulkan/RendererVk.h"
28#include "libANGLE/renderer/vulkan/SamplerVk.h"
29#include "libANGLE/renderer/vulkan/ShaderVk.h"
Jamie Madill70b5bb02017-08-28 13:32:37 -040030#include "libANGLE/renderer/vulkan/SyncVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040031#include "libANGLE/renderer/vulkan/TextureVk.h"
32#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"
33#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040034
35namespace rx
36{
Luc Ferron14f48172018-04-11 08:43:28 -040037
38namespace
39{
Jamie Madill21061022018-07-12 23:56:30 -040040GLenum DefaultGLErrorCode(VkResult result)
41{
42 switch (result)
43 {
44 case VK_ERROR_OUT_OF_HOST_MEMORY:
45 case VK_ERROR_OUT_OF_DEVICE_MEMORY:
46 case VK_ERROR_TOO_MANY_OBJECTS:
47 return GL_OUT_OF_MEMORY;
48 default:
49 return GL_INVALID_OPERATION;
50 }
51}
52
Luc Ferron14f48172018-04-11 08:43:28 -040053constexpr gl::Rectangle kMaxSizedScissor(0,
54 0,
55 std::numeric_limits<int>::max(),
56 std::numeric_limits<int>::max());
57
Jamie Madill9aef3672018-04-27 11:45:06 -040058constexpr VkColorComponentFlags kAllColorChannelsMask =
59 (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
60 VK_COLOR_COMPONENT_A_BIT);
Luc Ferron14f48172018-04-11 08:43:28 -040061} // anonymous namespace
62
Jamie Madillacccc6c2016-05-03 17:22:10 -040063ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer)
Jamie Madill49ac74b2017-12-21 14:42:33 -050064 : ContextImpl(state),
Jamie Madill21061022018-07-12 23:56:30 -040065 vk::Context(renderer),
Jamie Madill493f9572018-05-24 19:52:15 -040066 mCurrentDrawMode(gl::PrimitiveMode::InvalidEnum),
Frank Henigman17448952017-01-05 15:48:26 -050067 mTexturesDirty(false),
Jamie Madill9aef3672018-04-27 11:45:06 -040068 mVertexArrayBindingHasChanged(false),
Geoff Langcaa55cd2018-07-05 13:19:35 -040069 mClearColorMask(kAllColorChannelsMask),
Jamie Madill834a3a12018-07-09 13:32:39 -040070 mFlipYForCurrentSurface(false),
71 mDriverUniformsBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, sizeof(DriverUniforms) * 16),
72 mDriverUniformsDescriptorSet(VK_NULL_HANDLE)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040073{
Jamie Madillf4d693c2018-02-14 16:38:16 -050074 memset(&mClearColorValue, 0, sizeof(mClearColorValue));
75 memset(&mClearDepthStencilValue, 0, sizeof(mClearDepthStencilValue));
Jamie Madill9e54b5a2016-05-25 12:57:39 -040076}
77
Jamie Madill84c662b2018-07-12 15:56:55 -040078ContextVk::~ContextVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -040079
Jamie Madill76e471e2017-10-21 09:56:01 -040080void ContextVk::onDestroy(const gl::Context *context)
81{
Jamie Madill834a3a12018-07-09 13:32:39 -040082 mDriverUniformsSetLayout.reset();
Luc Ferron90968362018-05-04 08:47:22 -040083 mIncompleteTextures.onDestroy(context);
Jamie Madill834a3a12018-07-09 13:32:39 -040084 mDriverUniformsBuffer.destroy(getDevice());
Jamie Madilledeaa832018-06-22 09:18:41 -040085
86 for (vk::DynamicDescriptorPool &descriptorPool : mDynamicDescriptorPools)
87 {
88 descriptorPool.destroy(getDevice());
89 }
Jamie Madill76e471e2017-10-21 09:56:01 -040090}
91
Luc Ferron90968362018-05-04 08:47:22 -040092gl::Error ContextVk::getIncompleteTexture(const gl::Context *context,
93 gl::TextureType type,
94 gl::Texture **textureOut)
95{
96 // At some point, we'll need to support multisample and we'll pass "this" instead of nullptr
97 // and implement the necessary interface.
98 return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
99}
100
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400101gl::Error ContextVk::initialize()
102{
Jamie Madill8a4c49f2018-06-21 15:43:06 -0400103 // Note that this may reserve more sets than strictly necessary for a particular layout.
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400104 VkDescriptorPoolSize uniformPoolSize = {
105 VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
106 GetUniformBufferDescriptorCount() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill834a3a12018-07-09 13:32:39 -0400107
Jamie Madill21061022018-07-12 23:56:30 -0400108 ANGLE_TRY(mDynamicDescriptorPools[kUniformsDescriptorSetIndex].init(this, uniformPoolSize));
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400109
110 VkDescriptorPoolSize imageSamplerPoolSize = {
111 VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
112 mRenderer->getMaxActiveTextures() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill21061022018-07-12 23:56:30 -0400113 ANGLE_TRY(mDynamicDescriptorPools[kTextureDescriptorSetIndex].init(this, imageSamplerPoolSize));
Jamie Madill76e471e2017-10-21 09:56:01 -0400114
Jamie Madill834a3a12018-07-09 13:32:39 -0400115 VkDescriptorPoolSize driverUniformsPoolSize = {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
116 vk::kDefaultDescriptorPoolMaxSets};
117 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].init(
Jamie Madill21061022018-07-12 23:56:30 -0400118 this, driverUniformsPoolSize));
Jamie Madill834a3a12018-07-09 13:32:39 -0400119
Jamie Madillf2f6d372018-01-10 21:37:23 -0500120 mPipelineDesc.reset(new vk::PipelineDesc());
121 mPipelineDesc->initDefaults();
122
Jamie Madille09bd5d2016-11-29 16:20:35 -0500123 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400124}
125
Jamie Madillafa02a22017-11-23 12:57:38 -0500126gl::Error ContextVk::flush(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400127{
Jamie Madilla2f043d2018-07-10 17:21:20 -0400128 // TODO(jmadill): Multiple flushes will need to insert semaphores. http://anglebug.com/2504
Luc Ferron33140402018-03-08 13:57:52 -0500129
130 // dEQP tests rely on having no errors thrown at the end of the test and they always call
131 // flush at the end of the their tests. Just returning NoError until we implement flush
132 // allow us to work on enabling many tests in the meantime.
Jamie Madilla2f043d2018-07-10 17:21:20 -0400133 WARN() << "Flush is unimplemented. http://anglebug.com/2504";
Luc Ferron33140402018-03-08 13:57:52 -0500134 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400135}
136
Jamie Madillafa02a22017-11-23 12:57:38 -0500137gl::Error ContextVk::finish(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400138{
Jamie Madill21061022018-07-12 23:56:30 -0400139 return mRenderer->finish(this);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400140}
141
Jamie Madill06ca6342018-07-12 15:56:53 -0400142gl::Error ContextVk::initPipeline(const gl::DrawCallParams &drawCallParams)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400143{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500144 ASSERT(!mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400145
Jamie Madillf2f6d372018-01-10 21:37:23 -0500146 const gl::State &state = mState.getState();
147 VertexArrayVk *vertexArrayVk = vk::GetImpl(state.getVertexArray());
148 FramebufferVk *framebufferVk = vk::GetImpl(state.getDrawFramebuffer());
149 ProgramVk *programVk = vk::GetImpl(state.getProgram());
Luc Ferronceb71902018-02-05 15:18:47 -0500150 const gl::AttributesMask activeAttribLocationsMask =
151 state.getProgram()->getActiveAttribLocationsMask();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500152
153 // Ensure the topology of the pipeline description is updated.
154 mPipelineDesc->updateTopology(mCurrentDrawMode);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500155
Jamie Madill112a3a82018-01-23 13:04:06 -0500156 // Copy over the latest attrib and binding descriptions.
Frank Henigman2ad498e2018-06-20 13:19:01 -0400157 vertexArrayVk->getPackedInputDescriptions(mRenderer, mPipelineDesc.get());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500158
Jamie Madillf2f6d372018-01-10 21:37:23 -0500159 // Ensure that the RenderPass description is updated.
Jamie Madillb90779e2018-04-27 11:45:01 -0400160 mPipelineDesc->updateRenderPassDesc(framebufferVk->getRenderPassDesc());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500161
Jamie Madill06ca6342018-07-12 15:56:53 -0400162 // Trigger draw call shader patching and fill out the pipeline desc.
163 const vk::ShaderAndSerial *vertexShaderAndSerial = nullptr;
164 const vk::ShaderAndSerial *fragmentShaderAndSerial = nullptr;
165 ANGLE_TRY(programVk->initShaders(this, drawCallParams, &vertexShaderAndSerial,
166 &fragmentShaderAndSerial));
167
168 mPipelineDesc->updateShaders(vertexShaderAndSerial->getSerial(),
169 fragmentShaderAndSerial->getSerial());
170
171 const vk::PipelineLayout &pipelineLayout = programVk->getPipelineLayout();
172
173 ANGLE_TRY(mRenderer->getPipeline(this, *vertexShaderAndSerial, *fragmentShaderAndSerial,
174 pipelineLayout, *mPipelineDesc, activeAttribLocationsMask,
175 &mCurrentPipeline));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500176
Jamie Madill72106562017-03-24 14:18:50 -0400177 return gl::NoError();
178}
179
Luc Ferron90968362018-05-04 08:47:22 -0400180gl::Error ContextVk::setupDraw(const gl::Context *context,
181 const gl::DrawCallParams &drawCallParams,
Jamie Madill316c6062018-05-29 10:49:45 -0400182 vk::CommandBuffer **commandBufferOut,
183 bool *shouldApplyVertexArrayOut)
Jamie Madill72106562017-03-24 14:18:50 -0400184{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400185 if (drawCallParams.mode() != mCurrentDrawMode)
Jamie Madill72106562017-03-24 14:18:50 -0400186 {
187 invalidateCurrentPipeline();
Jamie Madill32fd63b2018-03-31 11:20:35 -0400188 mCurrentDrawMode = drawCallParams.mode();
Jamie Madill72106562017-03-24 14:18:50 -0400189 }
190
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500191 if (!mCurrentPipeline)
Jamie Madill72106562017-03-24 14:18:50 -0400192 {
Jamie Madill06ca6342018-07-12 15:56:53 -0400193 ANGLE_TRY(initPipeline(drawCallParams));
Jamie Madill72106562017-03-24 14:18:50 -0400194 }
195
Jamie Madill50cf2be2018-06-15 09:46:57 -0400196 const auto &state = mState.getState();
197 const gl::Program *programGL = state.getProgram();
198 ProgramVk *programVk = vk::GetImpl(programGL);
Jamie Madill316c6062018-05-29 10:49:45 -0400199 const gl::Framebuffer *framebuffer = state.getDrawFramebuffer();
200 FramebufferVk *framebufferVk = vk::GetImpl(framebuffer);
Jamie Madill50cf2be2018-06-15 09:46:57 -0400201 Serial queueSerial = mRenderer->getCurrentQueueSerial();
Jamie Madill72106562017-03-24 14:18:50 -0400202
Jamie Madill316c6062018-05-29 10:49:45 -0400203 vk::RecordingMode mode = vk::RecordingMode::Start;
204 ANGLE_TRY(framebufferVk->getCommandBufferForDraw(this, commandBufferOut, &mode));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500205
Jamie Madill316c6062018-05-29 10:49:45 -0400206 if (mode == vk::RecordingMode::Start)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500207 {
Jamie Madill316c6062018-05-29 10:49:45 -0400208 mTexturesDirty = true;
209 *shouldApplyVertexArrayOut = true;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500210 }
211 else
212 {
Luc Ferron6ed167a2018-06-13 13:45:55 -0400213 *shouldApplyVertexArrayOut = mVertexArrayBindingHasChanged;
214 mVertexArrayBindingHasChanged = false;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500215 }
216
217 // Ensure any writes to the textures are flushed before we read from them.
218 if (mTexturesDirty)
219 {
220 mTexturesDirty = false;
Jamie Madill84c662b2018-07-12 15:56:55 -0400221
Jamie Madill49ac74b2017-12-21 14:42:33 -0500222 // TODO(jmadill): Should probably merge this for loop with programVk's descriptor update.
Jamie Madill84c662b2018-07-12 15:56:55 -0400223 for (size_t textureIndex : state.getActiveTexturesMask())
Jamie Madill49ac74b2017-12-21 14:42:33 -0500224 {
Jamie Madill84c662b2018-07-12 15:56:55 -0400225 TextureVk *textureVk = mActiveTextures[textureIndex];
226 ANGLE_TRY(textureVk->ensureImageInitialized(this));
227 textureVk->addReadDependency(framebufferVk);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500228 }
229 }
230
Jamie Madill316c6062018-05-29 10:49:45 -0400231 (*commandBufferOut)->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, mCurrentPipeline->get());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500232
233 // Update the queue serial for the pipeline object.
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500234 ASSERT(mCurrentPipeline && mCurrentPipeline->valid());
235 mCurrentPipeline->updateSerial(queueSerial);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500236
Jamie Madill76e471e2017-10-21 09:56:01 -0400237 // TODO(jmadill): Can probably use more dirty bits here.
Jamie Madill49ac74b2017-12-21 14:42:33 -0500238 ANGLE_TRY(programVk->updateUniforms(this));
Jamie Madill84c662b2018-07-12 15:56:55 -0400239 ANGLE_TRY(programVk->updateTexturesDescriptorSet(this));
Jamie Madill76e471e2017-10-21 09:56:01 -0400240
241 // Bind the graphics descriptor sets.
242 // TODO(jmadill): Handle multiple command buffers.
Luc Ferrone8356092018-07-12 12:36:47 -0400243 const auto &descriptorSets = programVk->getDescriptorSets();
244 const gl::RangeUI &usedRange = programVk->getUsedDescriptorSetRange();
Jamie Madillb01b4802018-07-10 12:43:57 -0400245 const vk::PipelineLayout &pipelineLayout = programVk->getPipelineLayout();
Jamie Madill8c3988c2017-12-21 14:44:56 -0500246 if (!usedRange.empty())
Jamie Madill76e471e2017-10-21 09:56:01 -0400247 {
Jamie Madill8c3988c2017-12-21 14:44:56 -0500248 ASSERT(!descriptorSets.empty());
Jamie Madill316c6062018-05-29 10:49:45 -0400249 (*commandBufferOut)
250 ->bindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, usedRange.low(),
251 usedRange.length(), &descriptorSets[usedRange.low()],
252 programVk->getDynamicOffsetsCount(),
253 programVk->getDynamicOffsets());
Jamie Madill76e471e2017-10-21 09:56:01 -0400254 }
255
Jamie Madillb01b4802018-07-10 12:43:57 -0400256 (*commandBufferOut)
257 ->bindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout,
258 kDriverUniformsDescriptorSetIndex, 1, &mDriverUniformsDescriptorSet, 0,
259 nullptr);
260
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500261 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400262}
263
Jamie Madill493f9572018-05-24 19:52:15 -0400264gl::Error ContextVk::drawArrays(const gl::Context *context,
265 gl::PrimitiveMode mode,
266 GLint first,
267 GLsizei count)
Jamie Madilld03a8492017-10-03 15:46:06 -0400268{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400269 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
270
Jamie Madill316c6062018-05-29 10:49:45 -0400271 vk::CommandBuffer *commandBuffer = nullptr;
272 bool shouldApplyVertexArray = false;
273 ANGLE_TRY(setupDraw(context, drawCallParams, &commandBuffer, &shouldApplyVertexArray));
Luc Ferron360098d2018-02-21 07:33:50 -0500274
Jamie Madillc3755fc2018-04-05 08:39:13 -0400275 const gl::VertexArray *vertexArray = context->getGLState().getVertexArray();
276 VertexArrayVk *vertexArrayVk = vk::GetImpl(vertexArray);
Jamie Madill21061022018-07-12 23:56:30 -0400277 ANGLE_TRY(
278 vertexArrayVk->drawArrays(context, drawCallParams, commandBuffer, shouldApplyVertexArray));
Luc Ferron360098d2018-02-21 07:33:50 -0500279
Jamie Madilld03a8492017-10-03 15:46:06 -0400280 return gl::NoError();
281}
282
Jamie Madillc564c072017-06-01 12:45:42 -0400283gl::Error ContextVk::drawArraysInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400284 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400285 GLint first,
286 GLsizei count,
287 GLsizei instanceCount)
288{
289 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500290 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400291}
292
Jamie Madillc564c072017-06-01 12:45:42 -0400293gl::Error ContextVk::drawElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400294 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400295 GLsizei count,
296 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800297 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400298{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400299 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
300
Jamie Madill316c6062018-05-29 10:49:45 -0400301 vk::CommandBuffer *commandBuffer = nullptr;
302 bool shouldApplyVertexArray = false;
303 ANGLE_TRY(setupDraw(context, drawCallParams, &commandBuffer, &shouldApplyVertexArray));
Jamie Madilld03a8492017-10-03 15:46:06 -0400304
Jamie Madillc3755fc2018-04-05 08:39:13 -0400305 gl::VertexArray *vao = mState.getState().getVertexArray();
306 VertexArrayVk *vertexArrayVk = vk::GetImpl(vao);
Jamie Madill21061022018-07-12 23:56:30 -0400307 ANGLE_TRY(vertexArrayVk->drawElements(context, drawCallParams, commandBuffer,
Jamie Madill316c6062018-05-29 10:49:45 -0400308 shouldApplyVertexArray));
Jamie Madilld03a8492017-10-03 15:46:06 -0400309
310 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400311}
312
Jamie Madillc564c072017-06-01 12:45:42 -0400313gl::Error ContextVk::drawElementsInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400314 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400315 GLsizei count,
316 GLenum type,
Jamie Madill876429b2017-04-20 15:46:24 -0400317 const void *indices,
Qin Jiajia1da00652017-06-20 17:16:25 +0800318 GLsizei instances)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400319{
320 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500321 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400322}
323
Jamie Madillc564c072017-06-01 12:45:42 -0400324gl::Error ContextVk::drawRangeElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400325 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400326 GLuint start,
327 GLuint end,
328 GLsizei count,
329 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800330 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400331{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500332 return gl::NoError();
333}
334
335VkDevice ContextVk::getDevice() const
336{
337 return mRenderer->getDevice();
338}
339
Jamie Madillc564c072017-06-01 12:45:42 -0400340gl::Error ContextVk::drawArraysIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400341 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400342 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800343{
344 UNIMPLEMENTED();
345 return gl::InternalError() << "DrawArraysIndirect hasn't been implemented for vulkan backend.";
346}
347
Jamie Madillc564c072017-06-01 12:45:42 -0400348gl::Error ContextVk::drawElementsIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400349 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400350 GLenum type,
351 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800352{
353 UNIMPLEMENTED();
354 return gl::InternalError()
355 << "DrawElementsIndirect hasn't been implemented for vulkan backend.";
356}
357
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400358GLenum ContextVk::getResetStatus()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400359{
360 UNIMPLEMENTED();
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400361 return GL_NO_ERROR;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400362}
363
364std::string ContextVk::getVendorString() const
365{
366 UNIMPLEMENTED();
367 return std::string();
368}
369
370std::string ContextVk::getRendererDescription() const
371{
Jamie Madille09bd5d2016-11-29 16:20:35 -0500372 return mRenderer->getRendererDescription();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400373}
374
375void ContextVk::insertEventMarker(GLsizei length, const char *marker)
376{
377 UNIMPLEMENTED();
378}
379
380void ContextVk::pushGroupMarker(GLsizei length, const char *marker)
381{
382 UNIMPLEMENTED();
383}
384
385void ContextVk::popGroupMarker()
386{
387 UNIMPLEMENTED();
388}
389
Geoff Lang5d5253a2017-11-22 14:51:12 -0500390void ContextVk::pushDebugGroup(GLenum source, GLuint id, GLsizei length, const char *message)
391{
392 UNIMPLEMENTED();
393}
394
395void ContextVk::popDebugGroup()
396{
397 UNIMPLEMENTED();
398}
399
Luc Ferron82eda932018-07-09 15:10:22 -0400400bool ContextVk::isViewportFlipEnabledForDrawFBO() const
Luc Ferronbf6dc372018-06-28 15:24:19 -0400401{
Luc Ferron82eda932018-07-09 15:10:22 -0400402 return mFlipViewportForDrawFramebuffer && mFlipYForCurrentSurface;
403}
404
405bool ContextVk::isViewportFlipEnabledForReadFBO() const
406{
407 return mFlipViewportForReadFramebuffer;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400408}
409
Luc Ferron0bb940a2018-06-22 09:59:34 -0400410void ContextVk::updateColorMask(const gl::BlendState &blendState)
Luc Ferron5fd36932018-06-19 14:55:50 -0400411{
412 mClearColorMask =
413 gl_vk::GetColorComponentFlags(blendState.colorMaskRed, blendState.colorMaskGreen,
414 blendState.colorMaskBlue, blendState.colorMaskAlpha);
415
416 FramebufferVk *framebufferVk = vk::GetImpl(mState.getState().getDrawFramebuffer());
417 mPipelineDesc->updateColorWriteMask(mClearColorMask,
418 framebufferVk->getEmulatedAlphaAttachmentMask());
419}
420
Jamie Madill84c662b2018-07-12 15:56:55 -0400421void ContextVk::updateScissor(const gl::State &glState) const
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400422{
Jamie Madill84c662b2018-07-12 15:56:55 -0400423 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400424 gl::Box dimensions = framebufferVk->getState().getDimensions();
425 gl::Rectangle renderArea(0, 0, dimensions.width, dimensions.height);
426
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400427 if (glState.isScissorTestEnabled())
428 {
Luc Ferron82eda932018-07-09 15:10:22 -0400429 mPipelineDesc->updateScissor(glState.getScissor(), isViewportFlipEnabledForDrawFBO(),
430 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400431 }
432 else
433 {
Luc Ferron14f48172018-04-11 08:43:28 -0400434 // If the scissor test isn't enabled, we can simply use a really big scissor that's
435 // certainly larger than the current surface using the maximum size of a 2D texture
436 // for the width and height.
Luc Ferron82eda932018-07-09 15:10:22 -0400437 mPipelineDesc->updateScissor(kMaxSizedScissor, isViewportFlipEnabledForDrawFBO(),
438 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400439 }
440}
441
Jamie Madill189ad872018-07-09 13:32:37 -0400442gl::Error ContextVk::syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400443{
Jamie Madill72106562017-03-24 14:18:50 -0400444 if (dirtyBits.any())
445 {
446 invalidateCurrentPipeline();
447 }
Jamie Madillebf72992017-10-13 14:09:45 -0400448
449 const auto &glState = context->getGLState();
450
451 // TODO(jmadill): Full dirty bits implementation.
Jamie Madill5547b382017-10-23 18:16:01 -0400452 bool dirtyTextures = false;
Jamie Madillebf72992017-10-13 14:09:45 -0400453
454 for (auto dirtyBit : dirtyBits)
455 {
456 switch (dirtyBit)
457 {
458 case gl::State::DIRTY_BIT_SCISSOR_TEST_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400459 case gl::State::DIRTY_BIT_SCISSOR:
Luc Ferron14f48172018-04-11 08:43:28 -0400460 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400461 break;
462 case gl::State::DIRTY_BIT_VIEWPORT:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400463 {
464 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
465 mPipelineDesc->updateViewport(framebufferVk, glState.getViewport(),
466 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400467 isViewportFlipEnabledForDrawFBO());
Luc Ferrone8356092018-07-12 12:36:47 -0400468 ANGLE_TRY(updateDriverUniforms(glState));
Jamie Madillebf72992017-10-13 14:09:45 -0400469 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400470 }
Jamie Madillebf72992017-10-13 14:09:45 -0400471 case gl::State::DIRTY_BIT_DEPTH_RANGE:
Luc Ferron0986f1c2018-04-16 13:47:23 -0400472 mPipelineDesc->updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
Luc Ferrone8356092018-07-12 12:36:47 -0400473 ANGLE_TRY(updateDriverUniforms(glState));
Jamie Madillebf72992017-10-13 14:09:45 -0400474 break;
475 case gl::State::DIRTY_BIT_BLEND_ENABLED:
Luc Ferronf8be7562018-02-06 15:59:11 -0500476 mPipelineDesc->updateBlendEnabled(glState.isBlendEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400477 break;
478 case gl::State::DIRTY_BIT_BLEND_COLOR:
Luc Ferronf8be7562018-02-06 15:59:11 -0500479 mPipelineDesc->updateBlendColor(glState.getBlendColor());
Jamie Madillebf72992017-10-13 14:09:45 -0400480 break;
481 case gl::State::DIRTY_BIT_BLEND_FUNCS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500482 mPipelineDesc->updateBlendFuncs(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400483 break;
484 case gl::State::DIRTY_BIT_BLEND_EQUATIONS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500485 mPipelineDesc->updateBlendEquations(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400486 break;
487 case gl::State::DIRTY_BIT_COLOR_MASK:
Luc Ferron0bb940a2018-06-22 09:59:34 -0400488 updateColorMask(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400489 break;
490 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400491 break;
492 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400493 break;
494 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
Jamie Madillebf72992017-10-13 14:09:45 -0400495 break;
496 case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400497 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400498 case gl::State::DIRTY_BIT_SAMPLE_MASK:
Jamie Madillebf72992017-10-13 14:09:45 -0400499 break;
500 case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400501 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400502 break;
503 case gl::State::DIRTY_BIT_DEPTH_FUNC:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400504 mPipelineDesc->updateDepthFunc(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400505 break;
506 case gl::State::DIRTY_BIT_DEPTH_MASK:
Luc Ferrondd196e02018-04-04 11:41:44 -0400507 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400508 break;
509 case gl::State::DIRTY_BIT_STENCIL_TEST_ENABLED:
Luc Ferron364a9552018-03-29 09:44:51 -0400510 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400511 break;
512 case gl::State::DIRTY_BIT_STENCIL_FUNCS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400513 mPipelineDesc->updateStencilFrontFuncs(glState.getStencilRef(),
514 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400515 break;
516 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400517 mPipelineDesc->updateStencilBackFuncs(glState.getStencilBackRef(),
518 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400519 break;
520 case gl::State::DIRTY_BIT_STENCIL_OPS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400521 mPipelineDesc->updateStencilFrontOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400522 break;
523 case gl::State::DIRTY_BIT_STENCIL_OPS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400524 mPipelineDesc->updateStencilBackOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400525 break;
526 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400527 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400528 break;
529 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400530 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400531 break;
532 case gl::State::DIRTY_BIT_CULL_FACE_ENABLED:
533 case gl::State::DIRTY_BIT_CULL_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400534 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400535 break;
536 case gl::State::DIRTY_BIT_FRONT_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400537 mPipelineDesc->updateFrontFace(glState.getRasterizerState(),
538 isViewportFlipEnabledForDrawFBO());
Jamie Madillebf72992017-10-13 14:09:45 -0400539 break;
540 case gl::State::DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400541 break;
542 case gl::State::DIRTY_BIT_POLYGON_OFFSET:
Jamie Madillebf72992017-10-13 14:09:45 -0400543 break;
544 case gl::State::DIRTY_BIT_RASTERIZER_DISCARD_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400545 break;
546 case gl::State::DIRTY_BIT_LINE_WIDTH:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500547 mPipelineDesc->updateLineWidth(glState.getLineWidth());
Jamie Madillebf72992017-10-13 14:09:45 -0400548 break;
549 case gl::State::DIRTY_BIT_PRIMITIVE_RESTART_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400550 break;
551 case gl::State::DIRTY_BIT_CLEAR_COLOR:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500552 mClearColorValue.color.float32[0] = glState.getColorClearValue().red;
553 mClearColorValue.color.float32[1] = glState.getColorClearValue().green;
554 mClearColorValue.color.float32[2] = glState.getColorClearValue().blue;
555 mClearColorValue.color.float32[3] = glState.getColorClearValue().alpha;
Jamie Madillebf72992017-10-13 14:09:45 -0400556 break;
557 case gl::State::DIRTY_BIT_CLEAR_DEPTH:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500558 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue();
Jamie Madillebf72992017-10-13 14:09:45 -0400559 break;
560 case gl::State::DIRTY_BIT_CLEAR_STENCIL:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500561 mClearDepthStencilValue.depthStencil.stencil =
562 static_cast<uint32_t>(glState.getStencilClearValue());
Jamie Madillebf72992017-10-13 14:09:45 -0400563 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400564 case gl::State::DIRTY_BIT_UNPACK_STATE:
Luc Ferronf9749ea2018-04-24 15:34:53 -0400565 // This is a no-op, its only important to use the right unpack state when we do
566 // setImage or setSubImage in TextureVk, which is plumbed through the frontend call
Jamie Madillebf72992017-10-13 14:09:45 -0400567 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500568 case gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500569 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400570 case gl::State::DIRTY_BIT_PACK_STATE:
Luc Ferrona1c72422018-05-14 15:58:28 -0400571 // This is a no-op, its only important to use the right pack state when we do
572 // call readPixels later on.
Jamie Madillebf72992017-10-13 14:09:45 -0400573 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500574 case gl::State::DIRTY_BIT_PACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500575 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400576 case gl::State::DIRTY_BIT_DITHER_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400577 break;
578 case gl::State::DIRTY_BIT_GENERATE_MIPMAP_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400579 break;
580 case gl::State::DIRTY_BIT_SHADER_DERIVATIVE_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400581 break;
582 case gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING:
Luc Ferron82eda932018-07-09 15:10:22 -0400583 updateFlipViewportReadFramebuffer(context->getGLState());
Jamie Madillebf72992017-10-13 14:09:45 -0400584 break;
585 case gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400586 {
Luc Ferrone8356092018-07-12 12:36:47 -0400587 ANGLE_TRY(updateDriverUniforms(glState));
588 updateFlipViewportDrawFramebuffer(glState);
Luc Ferron1a135ad2018-07-04 10:35:31 -0400589 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
590 mPipelineDesc->updateViewport(framebufferVk, glState.getViewport(),
591 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400592 isViewportFlipEnabledForDrawFBO());
Luc Ferron0bb940a2018-06-22 09:59:34 -0400593 updateColorMask(glState.getBlendState());
Luc Ferronb70ad522018-07-09 16:06:26 -0400594 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400595 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400596 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400597 }
Jamie Madillebf72992017-10-13 14:09:45 -0400598 case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400599 break;
600 case gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING:
Jamie Madillc3755fc2018-04-05 08:39:13 -0400601 mVertexArrayBindingHasChanged = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400602 break;
603 case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400604 break;
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800605 case gl::State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING:
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800606 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400607 case gl::State::DIRTY_BIT_PROGRAM_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400608 break;
609 case gl::State::DIRTY_BIT_PROGRAM_EXECUTABLE:
610 {
Jamie Madill5547b382017-10-23 18:16:01 -0400611 dirtyTextures = true;
Jamie Madill06ca6342018-07-12 15:56:53 -0400612 // No additional work is needed here. We will update the pipeline desc later.
Jamie Madillebf72992017-10-13 14:09:45 -0400613 break;
614 }
615 case gl::State::DIRTY_BIT_TEXTURE_BINDINGS:
Jamie Madill5547b382017-10-23 18:16:01 -0400616 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400617 break;
618 case gl::State::DIRTY_BIT_SAMPLER_BINDINGS:
Jamie Madill5547b382017-10-23 18:16:01 -0400619 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400620 break;
Geoff Langded79232017-11-28 15:21:11 -0500621 case gl::State::DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING:
Geoff Langded79232017-11-28 15:21:11 -0500622 break;
Xinghua Cao10a4d432017-11-28 14:46:26 +0800623 case gl::State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING:
Xinghua Cao10a4d432017-11-28 14:46:26 +0800624 break;
Jamie Madillf4141212017-12-12 15:08:07 -0500625 case gl::State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS:
Jamie Madillf4141212017-12-12 15:08:07 -0500626 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400627 case gl::State::DIRTY_BIT_MULTISAMPLING:
Jamie Madillebf72992017-10-13 14:09:45 -0400628 break;
629 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
Jamie Madillebf72992017-10-13 14:09:45 -0400630 break;
631 case gl::State::DIRTY_BIT_COVERAGE_MODULATION:
Jamie Madillebf72992017-10-13 14:09:45 -0400632 break;
633 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_MV:
Jamie Madillebf72992017-10-13 14:09:45 -0400634 break;
635 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ:
Jamie Madillebf72992017-10-13 14:09:45 -0400636 break;
637 case gl::State::DIRTY_BIT_PATH_RENDERING_STENCIL_STATE:
Jamie Madillebf72992017-10-13 14:09:45 -0400638 break;
639 case gl::State::DIRTY_BIT_FRAMEBUFFER_SRGB:
Jamie Madillebf72992017-10-13 14:09:45 -0400640 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400641 case gl::State::DIRTY_BIT_CURRENT_VALUES:
Jamie Madillc67323a2017-11-02 23:11:41 -0400642 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400643 default:
Jamie Madillc67323a2017-11-02 23:11:41 -0400644 UNREACHABLE();
Jamie Madillebf72992017-10-13 14:09:45 -0400645 break;
646 }
647 }
Jamie Madill5547b382017-10-23 18:16:01 -0400648
649 if (dirtyTextures)
650 {
Jamie Madill84c662b2018-07-12 15:56:55 -0400651 ANGLE_TRY(updateActiveTextures(context));
652
Jamie Madille1f3ad42017-10-28 23:00:42 -0400653 ProgramVk *programVk = vk::GetImpl(glState.getProgram());
Jamie Madill5547b382017-10-23 18:16:01 -0400654 programVk->invalidateTextures();
Jamie Madill49ac74b2017-12-21 14:42:33 -0500655 mTexturesDirty = true;
Jamie Madill5547b382017-10-23 18:16:01 -0400656 }
Jamie Madill189ad872018-07-09 13:32:37 -0400657
658 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400659}
660
661GLint ContextVk::getGPUDisjoint()
662{
663 UNIMPLEMENTED();
664 return GLint();
665}
666
667GLint64 ContextVk::getTimestamp()
668{
669 UNIMPLEMENTED();
670 return GLint64();
671}
672
Luc Ferron5396f2a2018-07-12 08:24:23 -0400673gl::Error ContextVk::onMakeCurrent(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400674{
Geoff Langcaa55cd2018-07-05 13:19:35 -0400675 // Flip viewports if FeaturesVk::flipViewportY is enabled and the user did not request that the
676 // surface is flipped.
677 egl::Surface *drawSurface = context->getCurrentDrawSurface();
678 mFlipYForCurrentSurface =
679 drawSurface != nullptr && mRenderer->getFeatures().flipViewportY &&
680 !IsMaskFlagSet(drawSurface->getOrientation(), EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE);
Luc Ferron82eda932018-07-09 15:10:22 -0400681
682 const gl::State &glState = context->getGLState();
683 updateFlipViewportDrawFramebuffer(glState);
684 updateFlipViewportReadFramebuffer(glState);
Luc Ferrone8356092018-07-12 12:36:47 -0400685 ANGLE_TRY(updateDriverUniforms(glState));
Luc Ferron5396f2a2018-07-12 08:24:23 -0400686 return gl::NoError();
Luc Ferron82eda932018-07-09 15:10:22 -0400687}
688
689void ContextVk::updateFlipViewportDrawFramebuffer(const gl::State &glState)
690{
691 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer();
692 mFlipViewportForDrawFramebuffer =
693 drawFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
694}
695
696void ContextVk::updateFlipViewportReadFramebuffer(const gl::State &glState)
697{
698 gl::Framebuffer *readFramebuffer = glState.getReadFramebuffer();
699 mFlipViewportForReadFramebuffer =
700 readFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400701}
702
Jiawei Shaod0a7d102018-05-07 12:40:20 +0800703gl::Caps ContextVk::getNativeCaps() const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400704{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400705 return mRenderer->getNativeCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400706}
707
708const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const
709{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400710 return mRenderer->getNativeTextureCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400711}
712
713const gl::Extensions &ContextVk::getNativeExtensions() const
714{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400715 return mRenderer->getNativeExtensions();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400716}
717
718const gl::Limitations &ContextVk::getNativeLimitations() const
719{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400720 return mRenderer->getNativeLimitations();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400721}
722
723CompilerImpl *ContextVk::createCompiler()
724{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400725 return new CompilerVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400726}
727
Jamie Madillacccc6c2016-05-03 17:22:10 -0400728ShaderImpl *ContextVk::createShader(const gl::ShaderState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400729{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400730 return new ShaderVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400731}
732
Jamie Madillacccc6c2016-05-03 17:22:10 -0400733ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400734{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400735 return new ProgramVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400736}
737
Jamie Madillacccc6c2016-05-03 17:22:10 -0400738FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400739{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500740 return FramebufferVk::CreateUserFBO(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400741}
742
743TextureImpl *ContextVk::createTexture(const gl::TextureState &state)
744{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400745 return new TextureVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400746}
747
Jamie Madille703c602018-02-20 10:21:48 -0500748RenderbufferImpl *ContextVk::createRenderbuffer(const gl::RenderbufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400749{
Jamie Madille703c602018-02-20 10:21:48 -0500750 return new RenderbufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400751}
752
Jamie Madill8f775602016-11-03 16:45:34 -0400753BufferImpl *ContextVk::createBuffer(const gl::BufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400754{
Jamie Madill8f775602016-11-03 16:45:34 -0400755 return new BufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400756}
757
Jamie Madillacccc6c2016-05-03 17:22:10 -0400758VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400759{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400760 return new VertexArrayVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400761}
762
Corentin Wallezad3ae902018-03-09 13:40:42 -0500763QueryImpl *ContextVk::createQuery(gl::QueryType type)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400764{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400765 return new QueryVk(type);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400766}
767
768FenceNVImpl *ContextVk::createFenceNV()
769{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400770 return new FenceNVVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400771}
772
Jamie Madill70b5bb02017-08-28 13:32:37 -0400773SyncImpl *ContextVk::createSync()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400774{
Jamie Madill70b5bb02017-08-28 13:32:37 -0400775 return new SyncVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400776}
777
Geoff Lang73bd2182016-07-15 13:01:24 -0400778TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400779{
Geoff Lang73bd2182016-07-15 13:01:24 -0400780 return new TransformFeedbackVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400781}
782
Jamie Madill06ef36b2017-09-09 23:32:46 -0400783SamplerImpl *ContextVk::createSampler(const gl::SamplerState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400784{
Jamie Madill06ef36b2017-09-09 23:32:46 -0400785 return new SamplerVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400786}
787
Yunchao Hea336b902017-08-02 16:05:21 +0800788ProgramPipelineImpl *ContextVk::createProgramPipeline(const gl::ProgramPipelineState &state)
789{
790 return new ProgramPipelineVk(state);
791}
792
Sami Väisänene45e53b2016-05-25 10:36:04 +0300793std::vector<PathImpl *> ContextVk::createPaths(GLsizei)
794{
795 return std::vector<PathImpl *>();
796}
797
Jamie Madill72106562017-03-24 14:18:50 -0400798void ContextVk::invalidateCurrentPipeline()
799{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500800 mCurrentPipeline = nullptr;
Jamie Madill72106562017-03-24 14:18:50 -0400801}
802
Jamie Madillfe548342017-06-19 11:13:24 -0400803gl::Error ContextVk::dispatchCompute(const gl::Context *context,
804 GLuint numGroupsX,
805 GLuint numGroupsY,
806 GLuint numGroupsZ)
Xinghua Cao2b396592017-03-29 15:36:04 +0800807{
808 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500809 return gl::InternalError();
Xinghua Cao2b396592017-03-29 15:36:04 +0800810}
811
Qin Jiajia62fcf622017-11-30 16:16:12 +0800812gl::Error ContextVk::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect)
813{
814 UNIMPLEMENTED();
815 return gl::InternalError();
816}
817
Xinghua Cao89c422a2017-11-29 18:24:20 +0800818gl::Error ContextVk::memoryBarrier(const gl::Context *context, GLbitfield barriers)
819{
820 UNIMPLEMENTED();
821 return gl::InternalError();
822}
823
824gl::Error ContextVk::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers)
825{
826 UNIMPLEMENTED();
827 return gl::InternalError();
828}
829
Jamie Madilledeaa832018-06-22 09:18:41 -0400830vk::DynamicDescriptorPool *ContextVk::getDynamicDescriptorPool(uint32_t descriptorSetIndex)
Jamie Madill76e471e2017-10-21 09:56:01 -0400831{
Jamie Madilledeaa832018-06-22 09:18:41 -0400832 return &mDynamicDescriptorPools[descriptorSetIndex];
Jamie Madill76e471e2017-10-21 09:56:01 -0400833}
834
Jamie Madillf4d693c2018-02-14 16:38:16 -0500835const VkClearValue &ContextVk::getClearColorValue() const
836{
837 return mClearColorValue;
838}
839
840const VkClearValue &ContextVk::getClearDepthStencilValue() const
841{
842 return mClearDepthStencilValue;
843}
844
Jamie Madill9aef3672018-04-27 11:45:06 -0400845VkColorComponentFlags ContextVk::getClearColorMask() const
846{
847 return mClearColorMask;
848}
Jamie Madill834a3a12018-07-09 13:32:39 -0400849
Jamie Madill1266d202018-06-29 09:11:34 -0400850const FeaturesVk &ContextVk::getFeatures() const
851{
852 return mRenderer->getFeatures();
853}
Jamie Madill834a3a12018-07-09 13:32:39 -0400854
Luc Ferrone8356092018-07-12 12:36:47 -0400855angle::Result ContextVk::updateDriverUniforms(const gl::State &glState)
Jamie Madill834a3a12018-07-09 13:32:39 -0400856{
857 if (!mDriverUniformsBuffer.valid())
858 {
859 size_t minAlignment = static_cast<size_t>(
860 mRenderer->getPhysicalDeviceProperties().limits.minUniformBufferOffsetAlignment);
861 mDriverUniformsBuffer.init(minAlignment, mRenderer);
862 }
863
864 // Release any previously retained buffers.
865 mDriverUniformsBuffer.releaseRetainedBuffers(mRenderer);
866
Luc Ferrone8356092018-07-12 12:36:47 -0400867 const gl::Rectangle &glViewport = glState.getViewport();
Jamie Madill834a3a12018-07-09 13:32:39 -0400868
869 // Allocate a new region in the dynamic buffer.
870 uint8_t *ptr = nullptr;
871 VkBuffer buffer = VK_NULL_HANDLE;
872 uint32_t offset = 0;
873 bool newBufferAllocated = false;
Jamie Madill21061022018-07-12 23:56:30 -0400874 ANGLE_TRY(mDriverUniformsBuffer.allocate(this, sizeof(DriverUniforms), &ptr, &buffer, &offset,
875 &newBufferAllocated));
Luc Ferron9ff9c772018-07-11 13:08:18 -0400876 float scaleY = isViewportFlipEnabledForDrawFBO() ? 1.0f : -1.0f;
Jamie Madill834a3a12018-07-09 13:32:39 -0400877
Luc Ferrone8356092018-07-12 12:36:47 -0400878 float depthRangeNear = glState.getNearPlane();
879 float depthRangeFar = glState.getFarPlane();
880 float depthRangeDiff = depthRangeFar - depthRangeNear;
881
Jamie Madill834a3a12018-07-09 13:32:39 -0400882 // Copy and flush to the device.
883 DriverUniforms *driverUniforms = reinterpret_cast<DriverUniforms *>(ptr);
Luc Ferron9ff9c772018-07-11 13:08:18 -0400884 *driverUniforms = {
885 {static_cast<float>(glViewport.x), static_cast<float>(glViewport.y),
886 static_cast<float>(glViewport.width), static_cast<float>(glViewport.height)},
Luc Ferrone8356092018-07-12 12:36:47 -0400887 {1.0f, scaleY, 1.0f, 1.0f},
888 {depthRangeNear, depthRangeFar, depthRangeDiff, 0.0f}};
Jamie Madill834a3a12018-07-09 13:32:39 -0400889
Jamie Madill21061022018-07-12 23:56:30 -0400890 ANGLE_TRY(mDriverUniformsBuffer.flush(this));
Jamie Madill834a3a12018-07-09 13:32:39 -0400891
892 // Get the descriptor set layout.
893 if (!mDriverUniformsSetLayout.valid())
894 {
895 vk::DescriptorSetLayoutDesc desc;
896 desc.update(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1);
897
Jamie Madill21061022018-07-12 23:56:30 -0400898 ANGLE_TRY(mRenderer->getDescriptorSetLayout(this, desc, &mDriverUniformsSetLayout));
Jamie Madill834a3a12018-07-09 13:32:39 -0400899 }
900
901 // Allocate a new descriptor set.
902 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].allocateSets(
903 this, mDriverUniformsSetLayout.get().ptr(), 1, &mDriverUniformsDescriptorSet));
904
905 // Update the driver uniform descriptor set.
906 VkDescriptorBufferInfo bufferInfo;
907 bufferInfo.buffer = buffer;
908 bufferInfo.offset = offset;
909 bufferInfo.range = sizeof(DriverUniforms);
910
911 VkWriteDescriptorSet writeInfo;
912 writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
913 writeInfo.pNext = nullptr;
914 writeInfo.dstSet = mDriverUniformsDescriptorSet;
915 writeInfo.dstBinding = 0;
916 writeInfo.dstArrayElement = 0;
917 writeInfo.descriptorCount = 1;
918 writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
919 writeInfo.pImageInfo = nullptr;
920 writeInfo.pTexelBufferView = nullptr;
921 writeInfo.pBufferInfo = &bufferInfo;
922
923 vkUpdateDescriptorSets(getDevice(), 1, &writeInfo, 0, nullptr);
924
Jamie Madill21061022018-07-12 23:56:30 -0400925 return angle::Result::Continue();
926}
927
928void ContextVk::handleError(VkResult errorCode, const char *file, unsigned int line)
929{
930 GLenum glErrorCode = DefaultGLErrorCode(errorCode);
931
932 std::stringstream errorStream;
933 errorStream << "Internal Vulkan error: " << VulkanResultString(errorCode) << ", in " << file
934 << ", line " << line << ".";
935
936 mErrors->handleError(gl::Error(glErrorCode, glErrorCode, errorStream.str()));
Jamie Madill834a3a12018-07-09 13:32:39 -0400937}
Jamie Madill84c662b2018-07-12 15:56:55 -0400938
939gl::Error ContextVk::updateActiveTextures(const gl::Context *context)
940{
941 const auto &completeTextures = mState.getState().getCompleteTextureCache();
942 const gl::Program *program = mState.getState().getProgram();
943
944 mActiveTextures.fill(nullptr);
945
946 for (const gl::SamplerBinding &samplerBinding : program->getSamplerBindings())
947 {
948 ASSERT(!samplerBinding.unreferenced);
949
950 for (GLuint textureUnit : samplerBinding.boundTextureUnits)
951 {
952 gl::Texture *texture = completeTextures[textureUnit];
953
954 // Null textures represent incomplete textures.
955 if (texture == nullptr)
956 {
957 ANGLE_TRY(getIncompleteTexture(context, samplerBinding.textureType, &texture));
958 }
959
960 mActiveTextures[textureUnit] = vk::GetImpl(texture);
961 }
962 }
963
964 return gl::NoError();
965}
966
967const gl::ActiveTextureArray<TextureVk *> &ContextVk::getActiveTextures() const
968{
969 return mActiveTextures;
970}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400971} // namespace rx