daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 2 | // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Framebuffer.cpp: Implements the gl::Framebuffer class. Implements GL framebuffer |
| 8 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4 page 105. |
| 9 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 10 | #include "libGLESv2/Framebuffer.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 11 | #include "libGLESv2/main.h" |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 12 | #include "libGLESv2/formatutils.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 13 | #include "libGLESv2/Texture.h" |
| 14 | #include "libGLESv2/Context.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 15 | #include "libGLESv2/Renderbuffer.h" |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 16 | #include "libGLESv2/FramebufferAttachment.h" |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 17 | #include "libGLESv2/renderer/Renderer.h" |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 18 | #include "libGLESv2/renderer/RenderTarget.h" |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 19 | |
| 20 | #include "common/utilities.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 21 | |
| 22 | namespace gl |
| 23 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 24 | |
Shannon Woods | aa2ab7d | 2014-06-24 17:51:51 -0400 | [diff] [blame] | 25 | Framebuffer::Framebuffer(rx::Renderer *renderer, GLuint id) |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 26 | : mRenderer(renderer), |
Shannon Woods | aa2ab7d | 2014-06-24 17:51:51 -0400 | [diff] [blame] | 27 | mId(id), |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 28 | mReadBufferState(GL_COLOR_ATTACHMENT0_EXT), |
| 29 | mDepthbuffer(NULL), |
| 30 | mStencilbuffer(NULL) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 31 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 32 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 33 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 34 | mColorbuffers[colorAttachment] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 35 | mDrawBufferStates[colorAttachment] = GL_NONE; |
| 36 | } |
| 37 | mDrawBufferStates[0] = GL_COLOR_ATTACHMENT0_EXT; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 38 | } |
| 39 | |
| 40 | Framebuffer::~Framebuffer() |
| 41 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 42 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 43 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 44 | SafeDelete(mColorbuffers[colorAttachment]); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 45 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 46 | SafeDelete(mDepthbuffer); |
| 47 | SafeDelete(mStencilbuffer); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 48 | } |
| 49 | |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 50 | FramebufferAttachment *Framebuffer::createAttachment(GLenum binding, GLenum type, GLuint handle, GLint level, GLint layer) const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 51 | { |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 52 | if (handle == 0) |
| 53 | { |
| 54 | return NULL; |
| 55 | } |
| 56 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 57 | gl::Context *context = gl::getContext(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 58 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 59 | switch (type) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 60 | { |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 61 | case GL_NONE: |
| 62 | return NULL; |
| 63 | |
| 64 | case GL_RENDERBUFFER: |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 65 | return new RenderbufferAttachment(binding, context->getRenderbuffer(handle)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 66 | |
| 67 | case GL_TEXTURE_2D: |
| 68 | { |
| 69 | Texture *texture = context->getTexture(handle); |
| 70 | if (texture && texture->getTarget() == GL_TEXTURE_2D) |
| 71 | { |
Jamie Madill | eeb7b0e | 2014-09-03 15:07:20 -0400 | [diff] [blame] | 72 | return new TextureAttachment(binding, texture, ImageIndex::Make2D(level)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 73 | } |
| 74 | else |
| 75 | { |
| 76 | return NULL; |
| 77 | } |
| 78 | } |
| 79 | |
| 80 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 81 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 82 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 83 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 84 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 85 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 86 | { |
| 87 | Texture *texture = context->getTexture(handle); |
| 88 | if (texture && texture->getTarget() == GL_TEXTURE_CUBE_MAP) |
| 89 | { |
Jamie Madill | eeb7b0e | 2014-09-03 15:07:20 -0400 | [diff] [blame] | 90 | return new TextureAttachment(binding, texture, ImageIndex::MakeCube(type, level)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 91 | } |
| 92 | else |
| 93 | { |
| 94 | return NULL; |
| 95 | } |
| 96 | } |
| 97 | |
| 98 | case GL_TEXTURE_3D: |
| 99 | { |
| 100 | Texture *texture = context->getTexture(handle); |
| 101 | if (texture && texture->getTarget() == GL_TEXTURE_3D) |
| 102 | { |
Jamie Madill | eeb7b0e | 2014-09-03 15:07:20 -0400 | [diff] [blame] | 103 | return new TextureAttachment(binding, texture, ImageIndex::Make3D(level, layer)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 104 | } |
| 105 | else |
| 106 | { |
| 107 | return NULL; |
| 108 | } |
| 109 | } |
| 110 | |
| 111 | case GL_TEXTURE_2D_ARRAY: |
| 112 | { |
| 113 | Texture *texture = context->getTexture(handle); |
| 114 | if (texture && texture->getTarget() == GL_TEXTURE_2D_ARRAY) |
| 115 | { |
Jamie Madill | eeb7b0e | 2014-09-03 15:07:20 -0400 | [diff] [blame] | 116 | return new TextureAttachment(binding, texture, ImageIndex::Make2DArray(level, layer)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 117 | } |
| 118 | else |
| 119 | { |
| 120 | return NULL; |
| 121 | } |
| 122 | } |
| 123 | |
| 124 | default: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 125 | UNREACHABLE(); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 126 | return NULL; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 127 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 128 | } |
| 129 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 130 | void Framebuffer::setColorbuffer(unsigned int colorAttachment, GLenum type, GLuint colorbuffer, GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 131 | { |
| 132 | ASSERT(colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS); |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 133 | SafeDelete(mColorbuffers[colorAttachment]); |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 134 | GLenum binding = colorAttachment + GL_COLOR_ATTACHMENT0; |
| 135 | mColorbuffers[colorAttachment] = createAttachment(binding, type, colorbuffer, level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 136 | } |
| 137 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 138 | void Framebuffer::setDepthbuffer(GLenum type, GLuint depthbuffer, GLint level, GLint layer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 139 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 140 | SafeDelete(mDepthbuffer); |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 141 | mDepthbuffer = createAttachment(GL_DEPTH_ATTACHMENT, type, depthbuffer, level, layer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 142 | } |
| 143 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 144 | void Framebuffer::setStencilbuffer(GLenum type, GLuint stencilbuffer, GLint level, GLint layer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 145 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 146 | SafeDelete(mStencilbuffer); |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 147 | mStencilbuffer = createAttachment(GL_STENCIL_ATTACHMENT, type, stencilbuffer, level, layer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 148 | } |
| 149 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 150 | void Framebuffer::setDepthStencilBuffer(GLenum type, GLuint depthStencilBuffer, GLint level, GLint layer) |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 151 | { |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 152 | FramebufferAttachment *attachment = createAttachment(GL_DEPTH_STENCIL_ATTACHMENT, type, depthStencilBuffer, level, layer); |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 153 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 154 | SafeDelete(mDepthbuffer); |
| 155 | SafeDelete(mStencilbuffer); |
| 156 | |
| 157 | // ensure this is a legitimate depth+stencil format |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 158 | if (attachment && attachment->getDepthSize() > 0 && attachment->getStencilSize() > 0) |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 159 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 160 | mDepthbuffer = attachment; |
Jamie Madill | 28bedaf | 2014-06-26 13:17:22 -0400 | [diff] [blame] | 161 | |
| 162 | // Make a new attachment object to ensure we do not double-delete |
| 163 | // See angle issue 686 |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 164 | mStencilbuffer = createAttachment(GL_DEPTH_STENCIL_ATTACHMENT, type, depthStencilBuffer, level, layer); |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 165 | } |
| 166 | } |
| 167 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 168 | void Framebuffer::detachTexture(GLuint textureId) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 169 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 170 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 171 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 172 | FramebufferAttachment *attachment = mColorbuffers[colorAttachment]; |
| 173 | |
| 174 | if (attachment && attachment->isTextureWithId(textureId)) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 175 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 176 | SafeDelete(mColorbuffers[colorAttachment]); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 177 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 178 | } |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 179 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 180 | if (mDepthbuffer && mDepthbuffer->isTextureWithId(textureId)) |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 181 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 182 | SafeDelete(mDepthbuffer); |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 183 | } |
| 184 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 185 | if (mStencilbuffer && mStencilbuffer->isTextureWithId(textureId)) |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 186 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 187 | SafeDelete(mStencilbuffer); |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 188 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 189 | } |
| 190 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 191 | void Framebuffer::detachRenderbuffer(GLuint renderbufferId) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 192 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 193 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 194 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 195 | FramebufferAttachment *attachment = mColorbuffers[colorAttachment]; |
| 196 | |
| 197 | if (attachment && attachment->isRenderbufferWithId(renderbufferId)) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 198 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 199 | SafeDelete(mColorbuffers[colorAttachment]); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 200 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 201 | } |
| 202 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 203 | if (mDepthbuffer && mDepthbuffer->isRenderbufferWithId(renderbufferId)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 204 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 205 | SafeDelete(mDepthbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 206 | } |
| 207 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 208 | if (mStencilbuffer && mStencilbuffer->isRenderbufferWithId(renderbufferId)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 209 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 210 | SafeDelete(mStencilbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 211 | } |
| 212 | } |
| 213 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 214 | FramebufferAttachment *Framebuffer::getColorbuffer(unsigned int colorAttachment) const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 215 | { |
| 216 | ASSERT(colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS); |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 217 | return mColorbuffers[colorAttachment]; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 218 | } |
| 219 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 220 | FramebufferAttachment *Framebuffer::getDepthbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 221 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 222 | return mDepthbuffer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 223 | } |
| 224 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 225 | FramebufferAttachment *Framebuffer::getStencilbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 226 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 227 | return mStencilbuffer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 228 | } |
| 229 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 230 | FramebufferAttachment *Framebuffer::getDepthStencilBuffer() const |
Geoff Lang | 646559f | 2013-08-15 11:08:15 -0400 | [diff] [blame] | 231 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 232 | return (hasValidDepthStencil() ? mDepthbuffer : NULL); |
Geoff Lang | 646559f | 2013-08-15 11:08:15 -0400 | [diff] [blame] | 233 | } |
| 234 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 235 | FramebufferAttachment *Framebuffer::getDepthOrStencilbuffer() const |
daniel@transgaming.com | d2b4702 | 2012-11-28 19:40:10 +0000 | [diff] [blame] | 236 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 237 | FramebufferAttachment *depthstencilbuffer = mDepthbuffer; |
daniel@transgaming.com | d2b4702 | 2012-11-28 19:40:10 +0000 | [diff] [blame] | 238 | |
| 239 | if (!depthstencilbuffer) |
| 240 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 241 | depthstencilbuffer = mStencilbuffer; |
daniel@transgaming.com | d2b4702 | 2012-11-28 19:40:10 +0000 | [diff] [blame] | 242 | } |
| 243 | |
| 244 | return depthstencilbuffer; |
| 245 | } |
| 246 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 247 | FramebufferAttachment *Framebuffer::getReadColorbuffer() const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 248 | { |
| 249 | // Will require more logic if glReadBuffers is supported |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 250 | return mColorbuffers[0]; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 251 | } |
| 252 | |
shannon.woods%transgaming.com@gtempaccount.com | f6863e0 | 2013-04-13 03:34:00 +0000 | [diff] [blame] | 253 | GLenum Framebuffer::getReadColorbufferType() const |
| 254 | { |
| 255 | // Will require more logic if glReadBuffers is supported |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 256 | return (mColorbuffers[0] ? mColorbuffers[0]->type() : GL_NONE); |
shannon.woods%transgaming.com@gtempaccount.com | f6863e0 | 2013-04-13 03:34:00 +0000 | [diff] [blame] | 257 | } |
| 258 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 259 | FramebufferAttachment *Framebuffer::getFirstColorbuffer() const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 260 | { |
| 261 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 262 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 263 | if (mColorbuffers[colorAttachment]) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 264 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 265 | return mColorbuffers[colorAttachment]; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 266 | } |
| 267 | } |
| 268 | |
| 269 | return NULL; |
| 270 | } |
| 271 | |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 272 | FramebufferAttachment *Framebuffer::getAttachment(GLenum attachment) const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 273 | { |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 274 | if (attachment >= GL_COLOR_ATTACHMENT0 && attachment <= GL_COLOR_ATTACHMENT15) |
| 275 | { |
| 276 | return getColorbuffer(attachment - GL_COLOR_ATTACHMENT0); |
| 277 | } |
| 278 | else |
| 279 | { |
| 280 | switch (attachment) |
| 281 | { |
| 282 | case GL_DEPTH_ATTACHMENT: |
| 283 | return getDepthbuffer(); |
| 284 | case GL_STENCIL_ATTACHMENT: |
| 285 | return getStencilbuffer(); |
| 286 | case GL_DEPTH_STENCIL_ATTACHMENT: |
| 287 | return getDepthStencilBuffer(); |
| 288 | default: |
| 289 | UNREACHABLE(); |
| 290 | return NULL; |
| 291 | } |
| 292 | } |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 293 | } |
| 294 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 295 | GLenum Framebuffer::getDrawBufferState(unsigned int colorAttachment) const |
| 296 | { |
| 297 | return mDrawBufferStates[colorAttachment]; |
| 298 | } |
| 299 | |
| 300 | void Framebuffer::setDrawBufferState(unsigned int colorAttachment, GLenum drawBuffer) |
| 301 | { |
| 302 | mDrawBufferStates[colorAttachment] = drawBuffer; |
| 303 | } |
| 304 | |
shannon.woods%transgaming.com@gtempaccount.com | dae2409 | 2013-04-13 03:31:31 +0000 | [diff] [blame] | 305 | bool Framebuffer::isEnabledColorAttachment(unsigned int colorAttachment) const |
| 306 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 307 | return (mColorbuffers[colorAttachment] && mDrawBufferStates[colorAttachment] != GL_NONE); |
shannon.woods%transgaming.com@gtempaccount.com | dae2409 | 2013-04-13 03:31:31 +0000 | [diff] [blame] | 308 | } |
| 309 | |
| 310 | bool Framebuffer::hasEnabledColorAttachment() const |
| 311 | { |
| 312 | for (unsigned int colorAttachment = 0; colorAttachment < gl::IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 313 | { |
| 314 | if (isEnabledColorAttachment(colorAttachment)) |
| 315 | { |
| 316 | return true; |
| 317 | } |
| 318 | } |
| 319 | |
| 320 | return false; |
| 321 | } |
| 322 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 323 | bool Framebuffer::hasStencil() const |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 324 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 325 | return (mStencilbuffer && mStencilbuffer->getStencilSize() > 0); |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 326 | } |
| 327 | |
shannonwoods@chromium.org | 24ac850 | 2013-05-30 00:01:37 +0000 | [diff] [blame] | 328 | bool Framebuffer::usingExtendedDrawBuffers() const |
| 329 | { |
| 330 | for (unsigned int colorAttachment = 1; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 331 | { |
| 332 | if (isEnabledColorAttachment(colorAttachment)) |
| 333 | { |
| 334 | return true; |
| 335 | } |
| 336 | } |
| 337 | |
| 338 | return false; |
| 339 | } |
| 340 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 341 | GLenum Framebuffer::completeness() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 342 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 343 | int width = 0; |
| 344 | int height = 0; |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 345 | unsigned int colorbufferSize = 0; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 346 | int samples = -1; |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 347 | bool missingAttachment = true; |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 348 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 349 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 350 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 351 | { |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 352 | const FramebufferAttachment *colorbuffer = mColorbuffers[colorAttachment]; |
| 353 | |
| 354 | if (colorbuffer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 355 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 356 | if (colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 357 | { |
| 358 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 359 | } |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 360 | |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 361 | GLenum internalformat = colorbuffer->getInternalFormat(); |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 362 | // TODO(geofflang): use context's texture caps |
| 363 | const TextureCaps &formatCaps = mRenderer->getRendererTextureCaps().get(internalformat); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 364 | const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 365 | if (colorbuffer->isTexture()) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 366 | { |
Geoff Lang | 6cf8e1b | 2014-07-03 13:03:57 -0400 | [diff] [blame] | 367 | if (!formatCaps.renderable) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 368 | { |
| 369 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 370 | } |
| 371 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 372 | if (formatInfo.depthBits > 0 || formatInfo.stencilBits > 0) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 373 | { |
| 374 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 375 | } |
| 376 | } |
| 377 | else |
| 378 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 379 | if (!formatCaps.renderable || formatInfo.depthBits > 0 || formatInfo.stencilBits > 0) |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 380 | { |
| 381 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 382 | } |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 383 | } |
| 384 | |
| 385 | if (!missingAttachment) |
| 386 | { |
| 387 | // all color attachments must have the same width and height |
| 388 | if (colorbuffer->getWidth() != width || colorbuffer->getHeight() != height) |
| 389 | { |
| 390 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 391 | } |
| 392 | |
| 393 | // APPLE_framebuffer_multisample, which EXT_draw_buffers refers to, requires that |
| 394 | // all color attachments have the same number of samples for the FBO to be complete. |
| 395 | if (colorbuffer->getSamples() != samples) |
| 396 | { |
| 397 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT; |
| 398 | } |
| 399 | |
shannon.woods%transgaming.com@gtempaccount.com | c347152 | 2013-04-13 03:34:52 +0000 | [diff] [blame] | 400 | // in GLES 2.0, all color attachments attachments must have the same number of bitplanes |
| 401 | // in GLES 3.0, there is no such restriction |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 402 | if (clientVersion < 3) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 403 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 404 | if (formatInfo.pixelBytes != colorbufferSize) |
shannon.woods%transgaming.com@gtempaccount.com | c347152 | 2013-04-13 03:34:52 +0000 | [diff] [blame] | 405 | { |
| 406 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 407 | } |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 408 | } |
| 409 | |
| 410 | // D3D11 does not allow for overlapping RenderTargetViews, so ensure uniqueness |
| 411 | for (unsigned int previousColorAttachment = 0; previousColorAttachment < colorAttachment; previousColorAttachment++) |
| 412 | { |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 413 | const FramebufferAttachment *previousAttachment = mColorbuffers[previousColorAttachment]; |
| 414 | |
| 415 | if (previousAttachment && |
| 416 | (colorbuffer->id() == previousAttachment->id() && |
| 417 | colorbuffer->type() == previousAttachment->type())) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 418 | { |
| 419 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 420 | } |
| 421 | } |
| 422 | } |
| 423 | else |
| 424 | { |
| 425 | width = colorbuffer->getWidth(); |
| 426 | height = colorbuffer->getHeight(); |
| 427 | samples = colorbuffer->getSamples(); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 428 | colorbufferSize = formatInfo.pixelBytes; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 429 | missingAttachment = false; |
| 430 | } |
| 431 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 432 | } |
| 433 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 434 | if (mDepthbuffer) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 435 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 436 | if (mDepthbuffer->getWidth() == 0 || mDepthbuffer->getHeight() == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 437 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 438 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 439 | } |
| 440 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 441 | GLenum internalformat = mDepthbuffer->getInternalFormat(); |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 442 | // TODO(geofflang): use context's texture caps |
| 443 | const TextureCaps &formatCaps = mRenderer->getRendererTextureCaps().get(internalformat); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 444 | const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 445 | if (mDepthbuffer->isTexture()) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 446 | { |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 447 | // depth texture attachments require OES/ANGLE_depth_texture |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 448 | // TODO(geofflang): use context's extensions |
| 449 | if (!mRenderer->getRendererExtensions().depthTextures) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 450 | { |
| 451 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 452 | } |
| 453 | |
Geoff Lang | 6cf8e1b | 2014-07-03 13:03:57 -0400 | [diff] [blame] | 454 | if (!formatCaps.renderable) |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 455 | { |
| 456 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 457 | } |
| 458 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 459 | if (formatInfo.depthBits == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 460 | { |
| 461 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 462 | } |
| 463 | } |
| 464 | else |
| 465 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 466 | if (!formatCaps.renderable || formatInfo.depthBits == 0) |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 467 | { |
| 468 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 469 | } |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 470 | } |
| 471 | |
| 472 | if (missingAttachment) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 473 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 474 | width = mDepthbuffer->getWidth(); |
| 475 | height = mDepthbuffer->getHeight(); |
| 476 | samples = mDepthbuffer->getSamples(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 477 | missingAttachment = false; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 478 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 479 | else if (width != mDepthbuffer->getWidth() || height != mDepthbuffer->getHeight()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 480 | { |
| 481 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 482 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 483 | else if (samples != mDepthbuffer->getSamples()) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 484 | { |
| 485 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE; |
| 486 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 487 | } |
| 488 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 489 | if (mStencilbuffer) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 490 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 491 | if (mStencilbuffer->getWidth() == 0 || mStencilbuffer->getHeight() == 0) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 492 | { |
| 493 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 494 | } |
| 495 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 496 | GLenum internalformat = mStencilbuffer->getInternalFormat(); |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 497 | // TODO(geofflang): use context's texture caps |
| 498 | const TextureCaps &formatCaps = mRenderer->getRendererTextureCaps().get(internalformat); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 499 | const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 500 | if (mStencilbuffer->isTexture()) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 501 | { |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 502 | // texture stencil attachments come along as part |
| 503 | // of OES_packed_depth_stencil + OES/ANGLE_depth_texture |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 504 | // TODO(geofflang): use context's extensions |
| 505 | if (!mRenderer->getRendererExtensions().depthTextures) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 506 | { |
| 507 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 508 | } |
| 509 | |
Geoff Lang | 6cf8e1b | 2014-07-03 13:03:57 -0400 | [diff] [blame] | 510 | if (!formatCaps.renderable) |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 511 | { |
| 512 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 513 | } |
| 514 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 515 | if (formatInfo.stencilBits == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 516 | { |
| 517 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 518 | } |
| 519 | } |
| 520 | else |
| 521 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 522 | if (!formatCaps.renderable || formatInfo.stencilBits == 0) |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 523 | { |
| 524 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 525 | } |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 526 | } |
| 527 | |
| 528 | if (missingAttachment) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 529 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 530 | width = mStencilbuffer->getWidth(); |
| 531 | height = mStencilbuffer->getHeight(); |
| 532 | samples = mStencilbuffer->getSamples(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 533 | missingAttachment = false; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 534 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 535 | else if (width != mStencilbuffer->getWidth() || height != mStencilbuffer->getHeight()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 536 | { |
| 537 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 538 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 539 | else if (samples != mStencilbuffer->getSamples()) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 540 | { |
| 541 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE; |
| 542 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 543 | } |
| 544 | |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 545 | // if we have both a depth and stencil buffer, they must refer to the same object |
| 546 | // since we only support packed_depth_stencil and not separate depth and stencil |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 547 | if (mDepthbuffer && mStencilbuffer && !hasValidDepthStencil()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 548 | { |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 549 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 550 | } |
| 551 | |
| 552 | // we need to have at least one attachment to be complete |
| 553 | if (missingAttachment) |
| 554 | { |
| 555 | return GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 556 | } |
| 557 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 558 | return GL_FRAMEBUFFER_COMPLETE; |
| 559 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 560 | |
Jamie Madill | 2d96b9e | 2014-08-29 15:46:47 -0400 | [diff] [blame] | 561 | void Framebuffer::invalidate(const Caps &caps, GLsizei numAttachments, const GLenum *attachments) |
| 562 | { |
| 563 | GLuint maxDimension = caps.maxRenderbufferSize; |
| 564 | invalidateSub(caps, numAttachments, attachments, 0, 0, maxDimension, maxDimension); |
| 565 | } |
| 566 | |
| 567 | void Framebuffer::invalidateSub(const Caps &caps, GLsizei numAttachments, const GLenum *attachments, |
| 568 | GLint x, GLint y, GLsizei width, GLsizei height) |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 569 | { |
| 570 | ASSERT(completeness() == GL_FRAMEBUFFER_COMPLETE); |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 571 | for (GLsizei attachIndex = 0; attachIndex < numAttachments; ++attachIndex) |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 572 | { |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 573 | GLenum attachmentTarget = attachments[attachIndex]; |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 574 | |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 575 | gl::FramebufferAttachment *attachment = |
| 576 | (attachmentTarget == GL_DEPTH_STENCIL_ATTACHMENT) ? getDepthOrStencilbuffer() : |
| 577 | getAttachment(attachmentTarget); |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 578 | |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 579 | if (attachment) |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 580 | { |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 581 | rx::RenderTarget *renderTarget = attachment->getRenderTarget(); |
| 582 | if (renderTarget) |
| 583 | { |
| 584 | renderTarget->invalidate(x, y, width, height); |
| 585 | } |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 586 | } |
| 587 | } |
| 588 | } |
| 589 | |
daniel@transgaming.com | 16418b1 | 2012-11-28 19:32:22 +0000 | [diff] [blame] | 590 | DefaultFramebuffer::DefaultFramebuffer(rx::Renderer *renderer, Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil) |
Shannon Woods | aa2ab7d | 2014-06-24 17:51:51 -0400 | [diff] [blame] | 591 | : Framebuffer(renderer, 0) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 592 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 593 | Renderbuffer *colorRenderbuffer = new Renderbuffer(0, colorbuffer); |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 594 | mColorbuffers[0] = new RenderbufferAttachment(GL_BACK, colorRenderbuffer); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 595 | |
Jamie Madill | 28bedaf | 2014-06-26 13:17:22 -0400 | [diff] [blame] | 596 | Renderbuffer *depthStencilBuffer = new Renderbuffer(0, depthStencil); |
| 597 | |
| 598 | // Make a new attachment objects to ensure we do not double-delete |
| 599 | // See angle issue 686 |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 600 | mDepthbuffer = (depthStencilBuffer->getDepthSize() != 0 ? new RenderbufferAttachment(GL_DEPTH_ATTACHMENT, depthStencilBuffer) : NULL); |
| 601 | mStencilbuffer = (depthStencilBuffer->getStencilSize() != 0 ? new RenderbufferAttachment(GL_STENCIL_ATTACHMENT, depthStencilBuffer) : NULL); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 602 | |
| 603 | mDrawBufferStates[0] = GL_BACK; |
| 604 | mReadBufferState = GL_BACK; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 605 | } |
| 606 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 607 | int Framebuffer::getSamples() const |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 608 | { |
| 609 | if (completeness() == GL_FRAMEBUFFER_COMPLETE) |
| 610 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 611 | // for a complete framebuffer, all attachments must have the same sample count |
| 612 | // in this case return the first nonzero sample size |
| 613 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 614 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 615 | if (mColorbuffers[colorAttachment]) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 616 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 617 | return mColorbuffers[colorAttachment]->getSamples(); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 618 | } |
| 619 | } |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 620 | } |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 621 | |
| 622 | return 0; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 623 | } |
| 624 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 625 | bool Framebuffer::hasValidDepthStencil() const |
| 626 | { |
| 627 | // A valid depth-stencil attachment has the same resource bound to both the |
| 628 | // depth and stencil attachment points. |
| 629 | return (mDepthbuffer && mStencilbuffer && |
| 630 | mDepthbuffer->type() == mStencilbuffer->type() && |
| 631 | mDepthbuffer->id() == mStencilbuffer->id()); |
| 632 | } |
| 633 | |
Jamie Madill | ce20c7f | 2014-09-03 11:56:29 -0400 | [diff] [blame] | 634 | ColorbufferInfo Framebuffer::getColorbuffersForRender() const |
| 635 | { |
| 636 | ColorbufferInfo colorbuffersForRender; |
| 637 | |
| 638 | for (size_t colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; ++colorAttachment) |
| 639 | { |
| 640 | GLenum drawBufferState = mDrawBufferStates[colorAttachment]; |
| 641 | FramebufferAttachment *colorbuffer = mColorbuffers[colorAttachment]; |
| 642 | |
| 643 | if (colorbuffer != NULL && drawBufferState != GL_NONE) |
| 644 | { |
| 645 | ASSERT(drawBufferState == GL_BACK || drawBufferState == (GL_COLOR_ATTACHMENT0_EXT + colorAttachment)); |
| 646 | colorbuffersForRender.push_back(colorbuffer); |
| 647 | } |
Jamie Madill | 3f2e61d | 2014-09-05 10:38:05 -0400 | [diff] [blame] | 648 | #if (ANGLE_MRT_PERF_WORKAROUND == ANGLE_WORKAROUND_DISABLED) |
Jamie Madill | ce20c7f | 2014-09-03 11:56:29 -0400 | [diff] [blame] | 649 | else |
| 650 | { |
| 651 | colorbuffersForRender.push_back(NULL); |
| 652 | } |
Jamie Madill | 3f2e61d | 2014-09-05 10:38:05 -0400 | [diff] [blame] | 653 | #endif |
Jamie Madill | ce20c7f | 2014-09-03 11:56:29 -0400 | [diff] [blame] | 654 | } |
| 655 | |
| 656 | return colorbuffersForRender; |
| 657 | } |
| 658 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 659 | GLenum DefaultFramebuffer::completeness() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 660 | { |
shannon.woods@transgaming.com | 3e3da58 | 2013-02-28 23:09:03 +0000 | [diff] [blame] | 661 | // The default framebuffer *must* always be complete, though it may not be |
| 662 | // subject to the same rules as application FBOs. ie, it could have 0x0 size. |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 663 | return GL_FRAMEBUFFER_COMPLETE; |
| 664 | } |
| 665 | |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 666 | FramebufferAttachment *DefaultFramebuffer::getAttachment(GLenum attachment) const |
| 667 | { |
| 668 | switch (attachment) |
| 669 | { |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 670 | case GL_COLOR: |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 671 | case GL_BACK: |
| 672 | return getColorbuffer(0); |
| 673 | case GL_DEPTH: |
| 674 | return getDepthbuffer(); |
| 675 | case GL_STENCIL: |
| 676 | return getStencilbuffer(); |
| 677 | case GL_DEPTH_STENCIL: |
| 678 | return getDepthStencilBuffer(); |
| 679 | default: |
| 680 | UNREACHABLE(); |
| 681 | return NULL; |
| 682 | } |
| 683 | } |
| 684 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 685 | } |