daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
daniel@transgaming.com | 3f74c7a | 2011-05-11 15:36:51 +0000 | [diff] [blame] | 2 | // Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // libGLESv2.cpp: Implements the exported OpenGL ES 2.0 functions. |
| 8 | |
| 9 | #define GL_APICALL |
| 10 | #include <GLES2/gl2.h> |
| 11 | #include <GLES2/gl2ext.h> |
| 12 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 13 | #include <exception> |
| 14 | #include <limits> |
| 15 | |
alokp@chromium.org | ea0e1af | 2010-03-22 19:33:14 +0000 | [diff] [blame] | 16 | #include "common/debug.h" |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 17 | #include "common/version.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 18 | |
| 19 | #include "libGLESv2/main.h" |
| 20 | #include "libGLESv2/mathutil.h" |
| 21 | #include "libGLESv2/utilities.h" |
| 22 | #include "libGLESv2/Buffer.h" |
| 23 | #include "libGLESv2/Context.h" |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 24 | #include "libGLESv2/Fence.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 25 | #include "libGLESv2/Framebuffer.h" |
| 26 | #include "libGLESv2/Program.h" |
| 27 | #include "libGLESv2/Renderbuffer.h" |
| 28 | #include "libGLESv2/Shader.h" |
| 29 | #include "libGLESv2/Texture.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 30 | |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 31 | bool validImageSize(GLint level, GLsizei width, GLsizei height) |
| 32 | { |
| 33 | if (level < 0 || width < 0 || height < 0) |
| 34 | { |
| 35 | return false; |
| 36 | } |
| 37 | |
| 38 | if (gl::getContext() && gl::getContext()->supportsNonPower2Texture()) |
| 39 | { |
| 40 | return true; |
| 41 | } |
| 42 | |
| 43 | if (level == 0) |
| 44 | { |
| 45 | return true; |
| 46 | } |
| 47 | |
| 48 | if (gl::isPow2(width) && gl::isPow2(height)) |
| 49 | { |
| 50 | return true; |
| 51 | } |
| 52 | |
| 53 | return false; |
| 54 | } |
| 55 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 56 | extern "C" |
| 57 | { |
| 58 | |
| 59 | void __stdcall glActiveTexture(GLenum texture) |
| 60 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 61 | EVENT("(GLenum texture = 0x%X)", texture); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 62 | |
| 63 | try |
| 64 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 65 | gl::Context *context = gl::getContext(); |
| 66 | |
| 67 | if (context) |
| 68 | { |
daniel@transgaming.com | 3f74c7a | 2011-05-11 15:36:51 +0000 | [diff] [blame] | 69 | if (texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + context->getMaximumCombinedTextureImageUnits() - 1) |
| 70 | { |
| 71 | return error(GL_INVALID_ENUM); |
| 72 | } |
| 73 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 74 | context->setActiveSampler(texture - GL_TEXTURE0); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 75 | } |
| 76 | } |
| 77 | catch(std::bad_alloc&) |
| 78 | { |
| 79 | return error(GL_OUT_OF_MEMORY); |
| 80 | } |
| 81 | } |
| 82 | |
| 83 | void __stdcall glAttachShader(GLuint program, GLuint shader) |
| 84 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 85 | EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 86 | |
| 87 | try |
| 88 | { |
| 89 | gl::Context *context = gl::getContext(); |
| 90 | |
| 91 | if (context) |
| 92 | { |
| 93 | gl::Program *programObject = context->getProgram(program); |
| 94 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 95 | |
daniel@transgaming.com | e9d6ed0 | 2010-04-13 03:26:23 +0000 | [diff] [blame] | 96 | if (!programObject) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 97 | { |
daniel@transgaming.com | e9d6ed0 | 2010-04-13 03:26:23 +0000 | [diff] [blame] | 98 | if (context->getShader(program)) |
| 99 | { |
| 100 | return error(GL_INVALID_OPERATION); |
| 101 | } |
| 102 | else |
| 103 | { |
| 104 | return error(GL_INVALID_VALUE); |
| 105 | } |
| 106 | } |
| 107 | |
| 108 | if (!shaderObject) |
| 109 | { |
| 110 | if (context->getProgram(shader)) |
| 111 | { |
| 112 | return error(GL_INVALID_OPERATION); |
| 113 | } |
| 114 | else |
| 115 | { |
| 116 | return error(GL_INVALID_VALUE); |
| 117 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 118 | } |
| 119 | |
| 120 | if (!programObject->attachShader(shaderObject)) |
| 121 | { |
| 122 | return error(GL_INVALID_OPERATION); |
| 123 | } |
| 124 | } |
| 125 | } |
| 126 | catch(std::bad_alloc&) |
| 127 | { |
| 128 | return error(GL_OUT_OF_MEMORY); |
| 129 | } |
| 130 | } |
| 131 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 132 | void __stdcall glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 133 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 134 | EVENT("(GLuint program = %d, GLuint index = %d, const GLchar* name = 0x%0.8p)", program, index, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 135 | |
| 136 | try |
| 137 | { |
| 138 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 139 | { |
| 140 | return error(GL_INVALID_VALUE); |
| 141 | } |
| 142 | |
| 143 | gl::Context *context = gl::getContext(); |
| 144 | |
| 145 | if (context) |
| 146 | { |
| 147 | gl::Program *programObject = context->getProgram(program); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 148 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 149 | if (!programObject) |
| 150 | { |
daniel@transgaming.com | 9807983 | 2010-04-13 03:26:29 +0000 | [diff] [blame] | 151 | if (context->getShader(program)) |
| 152 | { |
| 153 | return error(GL_INVALID_OPERATION); |
| 154 | } |
| 155 | else |
| 156 | { |
| 157 | return error(GL_INVALID_VALUE); |
| 158 | } |
| 159 | } |
| 160 | |
| 161 | if (strncmp(name, "gl_", 3) == 0) |
| 162 | { |
| 163 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 164 | } |
| 165 | |
| 166 | programObject->bindAttributeLocation(index, name); |
| 167 | } |
| 168 | } |
| 169 | catch(std::bad_alloc&) |
| 170 | { |
| 171 | return error(GL_OUT_OF_MEMORY); |
| 172 | } |
| 173 | } |
| 174 | |
| 175 | void __stdcall glBindBuffer(GLenum target, GLuint buffer) |
| 176 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 177 | EVENT("(GLenum target = 0x%X, GLuint buffer = %d)", target, buffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 178 | |
| 179 | try |
| 180 | { |
| 181 | gl::Context *context = gl::getContext(); |
| 182 | |
| 183 | if (context) |
| 184 | { |
| 185 | switch (target) |
| 186 | { |
| 187 | case GL_ARRAY_BUFFER: |
| 188 | context->bindArrayBuffer(buffer); |
| 189 | return; |
| 190 | case GL_ELEMENT_ARRAY_BUFFER: |
| 191 | context->bindElementArrayBuffer(buffer); |
| 192 | return; |
| 193 | default: |
| 194 | return error(GL_INVALID_ENUM); |
| 195 | } |
| 196 | } |
| 197 | } |
| 198 | catch(std::bad_alloc&) |
| 199 | { |
| 200 | return error(GL_OUT_OF_MEMORY); |
| 201 | } |
| 202 | } |
| 203 | |
| 204 | void __stdcall glBindFramebuffer(GLenum target, GLuint framebuffer) |
| 205 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 206 | EVENT("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 207 | |
| 208 | try |
| 209 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 210 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 211 | { |
| 212 | return error(GL_INVALID_ENUM); |
| 213 | } |
| 214 | |
| 215 | gl::Context *context = gl::getContext(); |
| 216 | |
| 217 | if (context) |
| 218 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 219 | if (target == GL_READ_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) |
| 220 | { |
| 221 | context->bindReadFramebuffer(framebuffer); |
| 222 | } |
| 223 | |
| 224 | if (target == GL_DRAW_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) |
| 225 | { |
| 226 | context->bindDrawFramebuffer(framebuffer); |
| 227 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 228 | } |
| 229 | } |
| 230 | catch(std::bad_alloc&) |
| 231 | { |
| 232 | return error(GL_OUT_OF_MEMORY); |
| 233 | } |
| 234 | } |
| 235 | |
| 236 | void __stdcall glBindRenderbuffer(GLenum target, GLuint renderbuffer) |
| 237 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 238 | EVENT("(GLenum target = 0x%X, GLuint renderbuffer = %d)", target, renderbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 239 | |
| 240 | try |
| 241 | { |
| 242 | if (target != GL_RENDERBUFFER) |
| 243 | { |
| 244 | return error(GL_INVALID_ENUM); |
| 245 | } |
| 246 | |
| 247 | gl::Context *context = gl::getContext(); |
| 248 | |
| 249 | if (context) |
| 250 | { |
| 251 | context->bindRenderbuffer(renderbuffer); |
| 252 | } |
| 253 | } |
| 254 | catch(std::bad_alloc&) |
| 255 | { |
| 256 | return error(GL_OUT_OF_MEMORY); |
| 257 | } |
| 258 | } |
| 259 | |
| 260 | void __stdcall glBindTexture(GLenum target, GLuint texture) |
| 261 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 262 | EVENT("(GLenum target = 0x%X, GLuint texture = %d)", target, texture); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 263 | |
| 264 | try |
| 265 | { |
| 266 | gl::Context *context = gl::getContext(); |
| 267 | |
| 268 | if (context) |
| 269 | { |
| 270 | gl::Texture *textureObject = context->getTexture(texture); |
| 271 | |
| 272 | if (textureObject && textureObject->getTarget() != target && texture != 0) |
| 273 | { |
| 274 | return error(GL_INVALID_OPERATION); |
| 275 | } |
| 276 | |
| 277 | switch (target) |
| 278 | { |
| 279 | case GL_TEXTURE_2D: |
| 280 | context->bindTexture2D(texture); |
| 281 | return; |
| 282 | case GL_TEXTURE_CUBE_MAP: |
| 283 | context->bindTextureCubeMap(texture); |
| 284 | return; |
| 285 | default: |
| 286 | return error(GL_INVALID_ENUM); |
| 287 | } |
| 288 | } |
| 289 | } |
| 290 | catch(std::bad_alloc&) |
| 291 | { |
| 292 | return error(GL_OUT_OF_MEMORY); |
| 293 | } |
| 294 | } |
| 295 | |
| 296 | void __stdcall glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 297 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 298 | EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 299 | red, green, blue, alpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 300 | |
| 301 | try |
| 302 | { |
| 303 | gl::Context* context = gl::getContext(); |
| 304 | |
| 305 | if (context) |
| 306 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 307 | context->setBlendColor(gl::clamp01(red), gl::clamp01(green), gl::clamp01(blue), gl::clamp01(alpha)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 308 | } |
| 309 | } |
| 310 | catch(std::bad_alloc&) |
| 311 | { |
| 312 | return error(GL_OUT_OF_MEMORY); |
| 313 | } |
| 314 | } |
| 315 | |
| 316 | void __stdcall glBlendEquation(GLenum mode) |
| 317 | { |
| 318 | glBlendEquationSeparate(mode, mode); |
| 319 | } |
| 320 | |
| 321 | void __stdcall glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) |
| 322 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 323 | EVENT("(GLenum modeRGB = 0x%X, GLenum modeAlpha = 0x%X)", modeRGB, modeAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 324 | |
| 325 | try |
| 326 | { |
| 327 | switch (modeRGB) |
| 328 | { |
| 329 | case GL_FUNC_ADD: |
| 330 | case GL_FUNC_SUBTRACT: |
| 331 | case GL_FUNC_REVERSE_SUBTRACT: |
| 332 | break; |
| 333 | default: |
| 334 | return error(GL_INVALID_ENUM); |
| 335 | } |
| 336 | |
| 337 | switch (modeAlpha) |
| 338 | { |
| 339 | case GL_FUNC_ADD: |
| 340 | case GL_FUNC_SUBTRACT: |
| 341 | case GL_FUNC_REVERSE_SUBTRACT: |
| 342 | break; |
| 343 | default: |
| 344 | return error(GL_INVALID_ENUM); |
| 345 | } |
| 346 | |
| 347 | gl::Context *context = gl::getContext(); |
| 348 | |
| 349 | if (context) |
| 350 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 351 | context->setBlendEquation(modeRGB, modeAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 352 | } |
| 353 | } |
| 354 | catch(std::bad_alloc&) |
| 355 | { |
| 356 | return error(GL_OUT_OF_MEMORY); |
| 357 | } |
| 358 | } |
| 359 | |
| 360 | void __stdcall glBlendFunc(GLenum sfactor, GLenum dfactor) |
| 361 | { |
| 362 | glBlendFuncSeparate(sfactor, dfactor, sfactor, dfactor); |
| 363 | } |
| 364 | |
| 365 | void __stdcall glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| 366 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 367 | EVENT("(GLenum srcRGB = 0x%X, GLenum dstRGB = 0x%X, GLenum srcAlpha = 0x%X, GLenum dstAlpha = 0x%X)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 368 | srcRGB, dstRGB, srcAlpha, dstAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 369 | |
| 370 | try |
| 371 | { |
| 372 | switch (srcRGB) |
| 373 | { |
| 374 | case GL_ZERO: |
| 375 | case GL_ONE: |
| 376 | case GL_SRC_COLOR: |
| 377 | case GL_ONE_MINUS_SRC_COLOR: |
| 378 | case GL_DST_COLOR: |
| 379 | case GL_ONE_MINUS_DST_COLOR: |
| 380 | case GL_SRC_ALPHA: |
| 381 | case GL_ONE_MINUS_SRC_ALPHA: |
| 382 | case GL_DST_ALPHA: |
| 383 | case GL_ONE_MINUS_DST_ALPHA: |
| 384 | case GL_CONSTANT_COLOR: |
| 385 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 386 | case GL_CONSTANT_ALPHA: |
| 387 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 388 | case GL_SRC_ALPHA_SATURATE: |
| 389 | break; |
| 390 | default: |
| 391 | return error(GL_INVALID_ENUM); |
| 392 | } |
| 393 | |
| 394 | switch (dstRGB) |
| 395 | { |
| 396 | case GL_ZERO: |
| 397 | case GL_ONE: |
| 398 | case GL_SRC_COLOR: |
| 399 | case GL_ONE_MINUS_SRC_COLOR: |
| 400 | case GL_DST_COLOR: |
| 401 | case GL_ONE_MINUS_DST_COLOR: |
| 402 | case GL_SRC_ALPHA: |
| 403 | case GL_ONE_MINUS_SRC_ALPHA: |
| 404 | case GL_DST_ALPHA: |
| 405 | case GL_ONE_MINUS_DST_ALPHA: |
| 406 | case GL_CONSTANT_COLOR: |
| 407 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 408 | case GL_CONSTANT_ALPHA: |
| 409 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 410 | break; |
| 411 | default: |
| 412 | return error(GL_INVALID_ENUM); |
| 413 | } |
| 414 | |
| 415 | switch (srcAlpha) |
| 416 | { |
| 417 | case GL_ZERO: |
| 418 | case GL_ONE: |
| 419 | case GL_SRC_COLOR: |
| 420 | case GL_ONE_MINUS_SRC_COLOR: |
| 421 | case GL_DST_COLOR: |
| 422 | case GL_ONE_MINUS_DST_COLOR: |
| 423 | case GL_SRC_ALPHA: |
| 424 | case GL_ONE_MINUS_SRC_ALPHA: |
| 425 | case GL_DST_ALPHA: |
| 426 | case GL_ONE_MINUS_DST_ALPHA: |
| 427 | case GL_CONSTANT_COLOR: |
| 428 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 429 | case GL_CONSTANT_ALPHA: |
| 430 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 431 | case GL_SRC_ALPHA_SATURATE: |
| 432 | break; |
| 433 | default: |
| 434 | return error(GL_INVALID_ENUM); |
| 435 | } |
| 436 | |
| 437 | switch (dstAlpha) |
| 438 | { |
| 439 | case GL_ZERO: |
| 440 | case GL_ONE: |
| 441 | case GL_SRC_COLOR: |
| 442 | case GL_ONE_MINUS_SRC_COLOR: |
| 443 | case GL_DST_COLOR: |
| 444 | case GL_ONE_MINUS_DST_COLOR: |
| 445 | case GL_SRC_ALPHA: |
| 446 | case GL_ONE_MINUS_SRC_ALPHA: |
| 447 | case GL_DST_ALPHA: |
| 448 | case GL_ONE_MINUS_DST_ALPHA: |
| 449 | case GL_CONSTANT_COLOR: |
| 450 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 451 | case GL_CONSTANT_ALPHA: |
| 452 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 453 | break; |
| 454 | default: |
| 455 | return error(GL_INVALID_ENUM); |
| 456 | } |
| 457 | |
daniel@transgaming.com | fe45365 | 2010-03-16 06:23:28 +0000 | [diff] [blame] | 458 | bool constantColorUsed = (srcRGB == GL_CONSTANT_COLOR || srcRGB == GL_ONE_MINUS_CONSTANT_COLOR || |
| 459 | dstRGB == GL_CONSTANT_COLOR || dstRGB == GL_ONE_MINUS_CONSTANT_COLOR); |
| 460 | |
| 461 | bool constantAlphaUsed = (srcRGB == GL_CONSTANT_ALPHA || srcRGB == GL_ONE_MINUS_CONSTANT_ALPHA || |
| 462 | dstRGB == GL_CONSTANT_ALPHA || dstRGB == GL_ONE_MINUS_CONSTANT_ALPHA); |
| 463 | |
| 464 | if (constantColorUsed && constantAlphaUsed) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 465 | { |
daniel@transgaming.com | fe45365 | 2010-03-16 06:23:28 +0000 | [diff] [blame] | 466 | ERR("Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR invalid under WebGL"); |
| 467 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 468 | } |
| 469 | |
| 470 | gl::Context *context = gl::getContext(); |
| 471 | |
| 472 | if (context) |
| 473 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 474 | context->setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 475 | } |
| 476 | } |
| 477 | catch(std::bad_alloc&) |
| 478 | { |
| 479 | return error(GL_OUT_OF_MEMORY); |
| 480 | } |
| 481 | } |
| 482 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 483 | void __stdcall glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 484 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 485 | EVENT("(GLenum target = 0x%X, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p, GLenum usage = %d)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 486 | target, size, data, usage); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 487 | |
| 488 | try |
| 489 | { |
| 490 | if (size < 0) |
| 491 | { |
| 492 | return error(GL_INVALID_VALUE); |
| 493 | } |
| 494 | |
| 495 | switch (usage) |
| 496 | { |
| 497 | case GL_STREAM_DRAW: |
| 498 | case GL_STATIC_DRAW: |
| 499 | case GL_DYNAMIC_DRAW: |
| 500 | break; |
| 501 | default: |
| 502 | return error(GL_INVALID_ENUM); |
| 503 | } |
| 504 | |
| 505 | gl::Context *context = gl::getContext(); |
| 506 | |
| 507 | if (context) |
| 508 | { |
| 509 | gl::Buffer *buffer; |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 510 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 511 | switch (target) |
| 512 | { |
| 513 | case GL_ARRAY_BUFFER: |
| 514 | buffer = context->getArrayBuffer(); |
| 515 | break; |
| 516 | case GL_ELEMENT_ARRAY_BUFFER: |
| 517 | buffer = context->getElementArrayBuffer(); |
| 518 | break; |
| 519 | default: |
| 520 | return error(GL_INVALID_ENUM); |
| 521 | } |
| 522 | |
| 523 | if (!buffer) |
| 524 | { |
| 525 | return error(GL_INVALID_OPERATION); |
| 526 | } |
| 527 | |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 528 | buffer->bufferData(data, size, usage); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 529 | } |
| 530 | } |
| 531 | catch(std::bad_alloc&) |
| 532 | { |
| 533 | return error(GL_OUT_OF_MEMORY); |
| 534 | } |
| 535 | } |
| 536 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 537 | void __stdcall glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 538 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 539 | EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 540 | target, offset, size, data); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 541 | |
| 542 | try |
| 543 | { |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 544 | if (size < 0 || offset < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 545 | { |
| 546 | return error(GL_INVALID_VALUE); |
| 547 | } |
| 548 | |
daniel@transgaming.com | d4620a3 | 2010-03-21 04:31:28 +0000 | [diff] [blame] | 549 | if (data == NULL) |
| 550 | { |
| 551 | return; |
| 552 | } |
| 553 | |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 554 | gl::Context *context = gl::getContext(); |
| 555 | |
| 556 | if (context) |
| 557 | { |
| 558 | gl::Buffer *buffer; |
| 559 | |
| 560 | switch (target) |
| 561 | { |
| 562 | case GL_ARRAY_BUFFER: |
| 563 | buffer = context->getArrayBuffer(); |
| 564 | break; |
| 565 | case GL_ELEMENT_ARRAY_BUFFER: |
| 566 | buffer = context->getElementArrayBuffer(); |
| 567 | break; |
| 568 | default: |
| 569 | return error(GL_INVALID_ENUM); |
| 570 | } |
| 571 | |
| 572 | if (!buffer) |
| 573 | { |
| 574 | return error(GL_INVALID_OPERATION); |
| 575 | } |
| 576 | |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 577 | if ((size_t)size + offset > buffer->size()) |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 578 | { |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 579 | return error(GL_INVALID_VALUE); |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 580 | } |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 581 | |
| 582 | buffer->bufferSubData(data, size, offset); |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 583 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 584 | } |
| 585 | catch(std::bad_alloc&) |
| 586 | { |
| 587 | return error(GL_OUT_OF_MEMORY); |
| 588 | } |
| 589 | } |
| 590 | |
| 591 | GLenum __stdcall glCheckFramebufferStatus(GLenum target) |
| 592 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 593 | EVENT("(GLenum target = 0x%X)", target); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 594 | |
| 595 | try |
| 596 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 597 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 598 | { |
| 599 | return error(GL_INVALID_ENUM, 0); |
| 600 | } |
| 601 | |
| 602 | gl::Context *context = gl::getContext(); |
| 603 | |
| 604 | if (context) |
| 605 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 606 | gl::Framebuffer *framebuffer = NULL; |
| 607 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 608 | { |
| 609 | framebuffer = context->getReadFramebuffer(); |
| 610 | } |
| 611 | else |
| 612 | { |
| 613 | framebuffer = context->getDrawFramebuffer(); |
| 614 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 615 | |
| 616 | return framebuffer->completeness(); |
| 617 | } |
| 618 | } |
| 619 | catch(std::bad_alloc&) |
| 620 | { |
| 621 | return error(GL_OUT_OF_MEMORY, 0); |
| 622 | } |
| 623 | |
| 624 | return 0; |
| 625 | } |
| 626 | |
| 627 | void __stdcall glClear(GLbitfield mask) |
| 628 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 629 | EVENT("(GLbitfield mask = %X)", mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 630 | |
| 631 | try |
| 632 | { |
| 633 | gl::Context *context = gl::getContext(); |
| 634 | |
| 635 | if (context) |
| 636 | { |
| 637 | context->clear(mask); |
| 638 | } |
| 639 | } |
| 640 | catch(std::bad_alloc&) |
| 641 | { |
| 642 | return error(GL_OUT_OF_MEMORY); |
| 643 | } |
| 644 | } |
| 645 | |
| 646 | void __stdcall glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 647 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 648 | EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 649 | red, green, blue, alpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 650 | |
| 651 | try |
| 652 | { |
| 653 | gl::Context *context = gl::getContext(); |
| 654 | |
| 655 | if (context) |
| 656 | { |
| 657 | context->setClearColor(red, green, blue, alpha); |
| 658 | } |
| 659 | } |
| 660 | catch(std::bad_alloc&) |
| 661 | { |
| 662 | return error(GL_OUT_OF_MEMORY); |
| 663 | } |
| 664 | } |
| 665 | |
| 666 | void __stdcall glClearDepthf(GLclampf depth) |
| 667 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 668 | EVENT("(GLclampf depth = %f)", depth); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 669 | |
| 670 | try |
| 671 | { |
| 672 | gl::Context *context = gl::getContext(); |
| 673 | |
| 674 | if (context) |
| 675 | { |
| 676 | context->setClearDepth(depth); |
| 677 | } |
| 678 | } |
| 679 | catch(std::bad_alloc&) |
| 680 | { |
| 681 | return error(GL_OUT_OF_MEMORY); |
| 682 | } |
| 683 | } |
| 684 | |
| 685 | void __stdcall glClearStencil(GLint s) |
| 686 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 687 | EVENT("(GLint s = %d)", s); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 688 | |
| 689 | try |
| 690 | { |
| 691 | gl::Context *context = gl::getContext(); |
| 692 | |
| 693 | if (context) |
| 694 | { |
| 695 | context->setClearStencil(s); |
| 696 | } |
| 697 | } |
| 698 | catch(std::bad_alloc&) |
| 699 | { |
| 700 | return error(GL_OUT_OF_MEMORY); |
| 701 | } |
| 702 | } |
| 703 | |
| 704 | void __stdcall glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
| 705 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 706 | EVENT("(GLboolean red = %d, GLboolean green = %d, GLboolean blue = %d, GLboolean alpha = %d)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 707 | red, green, blue, alpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 708 | |
| 709 | try |
| 710 | { |
| 711 | gl::Context *context = gl::getContext(); |
| 712 | |
| 713 | if (context) |
| 714 | { |
daniel@transgaming.com | a36f98e | 2010-05-18 18:51:09 +0000 | [diff] [blame] | 715 | context->setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 716 | } |
| 717 | } |
| 718 | catch(std::bad_alloc&) |
| 719 | { |
| 720 | return error(GL_OUT_OF_MEMORY); |
| 721 | } |
| 722 | } |
| 723 | |
| 724 | void __stdcall glCompileShader(GLuint shader) |
| 725 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 726 | EVENT("(GLuint shader = %d)", shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 727 | |
| 728 | try |
| 729 | { |
| 730 | gl::Context *context = gl::getContext(); |
| 731 | |
| 732 | if (context) |
| 733 | { |
| 734 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 735 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 736 | if (!shaderObject) |
| 737 | { |
daniel@transgaming.com | 0cefaf4 | 2010-04-13 03:26:36 +0000 | [diff] [blame] | 738 | if (context->getProgram(shader)) |
| 739 | { |
| 740 | return error(GL_INVALID_OPERATION); |
| 741 | } |
| 742 | else |
| 743 | { |
| 744 | return error(GL_INVALID_VALUE); |
| 745 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 746 | } |
| 747 | |
| 748 | shaderObject->compile(); |
| 749 | } |
| 750 | } |
| 751 | catch(std::bad_alloc&) |
| 752 | { |
| 753 | return error(GL_OUT_OF_MEMORY); |
| 754 | } |
| 755 | } |
| 756 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 757 | void __stdcall glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, |
| 758 | GLint border, GLsizei imageSize, const GLvoid* data) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 759 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 760 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 761 | "GLsizei height = %d, GLint border = %d, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 762 | target, level, internalformat, width, height, border, imageSize, data); |
| 763 | |
| 764 | try |
| 765 | { |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 766 | if (!validImageSize(level, width, height) || border != 0 || imageSize < 0) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 767 | { |
| 768 | return error(GL_INVALID_VALUE); |
| 769 | } |
| 770 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 771 | switch (internalformat) |
| 772 | { |
| 773 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 774 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 775 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 776 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 777 | break; |
| 778 | default: |
| 779 | return error(GL_INVALID_ENUM); |
| 780 | } |
| 781 | |
| 782 | if (border != 0) |
| 783 | { |
| 784 | return error(GL_INVALID_VALUE); |
| 785 | } |
| 786 | |
| 787 | gl::Context *context = gl::getContext(); |
| 788 | |
| 789 | if (context) |
| 790 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 791 | if (level > context->getMaximumTextureLevel()) |
| 792 | { |
| 793 | return error(GL_INVALID_VALUE); |
| 794 | } |
| 795 | |
| 796 | switch (target) |
| 797 | { |
| 798 | case GL_TEXTURE_2D: |
| 799 | if (width > (context->getMaximumTextureDimension() >> level) || |
| 800 | height > (context->getMaximumTextureDimension() >> level)) |
| 801 | { |
| 802 | return error(GL_INVALID_VALUE); |
| 803 | } |
| 804 | break; |
| 805 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 806 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 807 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 808 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 809 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 810 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 811 | if (width != height) |
| 812 | { |
| 813 | return error(GL_INVALID_VALUE); |
| 814 | } |
| 815 | |
| 816 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 817 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 818 | { |
| 819 | return error(GL_INVALID_VALUE); |
| 820 | } |
| 821 | break; |
| 822 | default: |
| 823 | return error(GL_INVALID_ENUM); |
| 824 | } |
| 825 | |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 826 | switch (internalformat) { |
| 827 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 828 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 829 | if (!context->supportsDXT1Textures()) |
| 830 | { |
| 831 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 832 | } |
| 833 | break; |
| 834 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 835 | if (!context->supportsDXT3Textures()) |
| 836 | { |
| 837 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 838 | } |
| 839 | break; |
| 840 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 841 | if (!context->supportsDXT5Textures()) |
| 842 | { |
| 843 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 844 | } |
| 845 | break; |
| 846 | default: UNREACHABLE(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 847 | } |
| 848 | |
| 849 | if (imageSize != gl::ComputeCompressedSize(width, height, internalformat)) |
| 850 | { |
| 851 | return error(GL_INVALID_VALUE); |
| 852 | } |
| 853 | |
| 854 | if (target == GL_TEXTURE_2D) |
| 855 | { |
| 856 | gl::Texture2D *texture = context->getTexture2D(); |
| 857 | |
| 858 | if (!texture) |
| 859 | { |
| 860 | return error(GL_INVALID_OPERATION); |
| 861 | } |
| 862 | |
| 863 | texture->setCompressedImage(level, internalformat, width, height, imageSize, data); |
| 864 | } |
| 865 | else |
| 866 | { |
| 867 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 868 | |
| 869 | if (!texture) |
| 870 | { |
| 871 | return error(GL_INVALID_OPERATION); |
| 872 | } |
| 873 | |
| 874 | switch (target) |
| 875 | { |
| 876 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 877 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 878 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 879 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 880 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 881 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 882 | texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data); |
| 883 | break; |
| 884 | default: UNREACHABLE(); |
| 885 | } |
| 886 | } |
| 887 | } |
| 888 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 889 | } |
| 890 | catch(std::bad_alloc&) |
| 891 | { |
| 892 | return error(GL_OUT_OF_MEMORY); |
| 893 | } |
| 894 | } |
| 895 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 896 | void __stdcall glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 897 | GLenum format, GLsizei imageSize, const GLvoid* data) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 898 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 899 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 900 | "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 901 | "GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 902 | target, level, xoffset, yoffset, width, height, format, imageSize, data); |
| 903 | |
| 904 | try |
| 905 | { |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 906 | if (!gl::IsTextureTarget(target)) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 907 | { |
| 908 | return error(GL_INVALID_ENUM); |
| 909 | } |
| 910 | |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 911 | if (xoffset < 0 || yoffset < 0 || !validImageSize(level, width, height) || imageSize < 0) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 912 | { |
| 913 | return error(GL_INVALID_VALUE); |
| 914 | } |
| 915 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 916 | switch (format) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 917 | { |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 918 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 919 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 920 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 921 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 922 | break; |
| 923 | default: |
| 924 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 925 | } |
| 926 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 927 | if (width == 0 || height == 0 || data == NULL) |
| 928 | { |
| 929 | return; |
| 930 | } |
| 931 | |
| 932 | gl::Context *context = gl::getContext(); |
| 933 | |
| 934 | if (context) |
| 935 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 936 | if (level > context->getMaximumTextureLevel()) |
| 937 | { |
| 938 | return error(GL_INVALID_VALUE); |
| 939 | } |
| 940 | |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 941 | switch (format) { |
| 942 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 943 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 944 | if (!context->supportsDXT1Textures()) |
| 945 | { |
| 946 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 947 | } |
| 948 | break; |
| 949 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 950 | if (!context->supportsDXT3Textures()) |
| 951 | { |
| 952 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 953 | } |
| 954 | break; |
| 955 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 956 | if (!context->supportsDXT5Textures()) |
| 957 | { |
| 958 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 959 | } |
| 960 | break; |
| 961 | default: UNREACHABLE(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 962 | } |
| 963 | |
| 964 | if (imageSize != gl::ComputeCompressedSize(width, height, format)) |
| 965 | { |
| 966 | return error(GL_INVALID_VALUE); |
| 967 | } |
| 968 | |
| 969 | if (xoffset % 4 != 0 || yoffset % 4 != 0) |
| 970 | { |
| 971 | return error(GL_INVALID_OPERATION); // we wait to check the offsets until this point, because the multiple-of-four restriction |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 972 | // does not exist unless DXT textures are supported. |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 973 | } |
| 974 | |
| 975 | if (target == GL_TEXTURE_2D) |
| 976 | { |
| 977 | gl::Texture2D *texture = context->getTexture2D(); |
| 978 | |
| 979 | if (!texture) |
| 980 | { |
| 981 | return error(GL_INVALID_OPERATION); |
| 982 | } |
| 983 | |
| 984 | if (!texture->isCompressed()) |
| 985 | { |
| 986 | return error(GL_INVALID_OPERATION); |
| 987 | } |
| 988 | |
| 989 | if ((width % 4 != 0 && width != texture->getWidth()) || |
| 990 | (height % 4 != 0 && height != texture->getHeight())) |
| 991 | { |
| 992 | return error(GL_INVALID_OPERATION); |
| 993 | } |
| 994 | |
| 995 | texture->subImageCompressed(level, xoffset, yoffset, width, height, format, imageSize, data); |
| 996 | } |
| 997 | else if (gl::IsCubemapTextureTarget(target)) |
| 998 | { |
| 999 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 1000 | |
| 1001 | if (!texture) |
| 1002 | { |
| 1003 | return error(GL_INVALID_OPERATION); |
| 1004 | } |
| 1005 | |
| 1006 | if (!texture->isCompressed()) |
| 1007 | { |
| 1008 | return error(GL_INVALID_OPERATION); |
| 1009 | } |
| 1010 | |
| 1011 | if ((width % 4 != 0 && width != texture->getWidth()) || |
| 1012 | (height % 4 != 0 && height != texture->getHeight())) |
| 1013 | { |
| 1014 | return error(GL_INVALID_OPERATION); |
| 1015 | } |
| 1016 | |
| 1017 | texture->subImageCompressed(target, level, xoffset, yoffset, width, height, format, imageSize, data); |
| 1018 | } |
| 1019 | else |
| 1020 | { |
| 1021 | UNREACHABLE(); |
| 1022 | } |
| 1023 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1024 | } |
| 1025 | catch(std::bad_alloc&) |
| 1026 | { |
| 1027 | return error(GL_OUT_OF_MEMORY); |
| 1028 | } |
| 1029 | } |
| 1030 | |
| 1031 | void __stdcall glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| 1032 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1033 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1034 | "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, GLint border = %d)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1035 | target, level, internalformat, x, y, width, height, border); |
| 1036 | |
| 1037 | try |
| 1038 | { |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 1039 | if (!validImageSize(level, width, height)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1040 | { |
| 1041 | return error(GL_INVALID_VALUE); |
| 1042 | } |
| 1043 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1044 | if (border != 0) |
| 1045 | { |
| 1046 | return error(GL_INVALID_VALUE); |
| 1047 | } |
| 1048 | |
| 1049 | gl::Context *context = gl::getContext(); |
| 1050 | |
| 1051 | if (context) |
| 1052 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1053 | switch (target) |
| 1054 | { |
| 1055 | case GL_TEXTURE_2D: |
| 1056 | if (width > (context->getMaximumTextureDimension() >> level) || |
| 1057 | height > (context->getMaximumTextureDimension() >> level)) |
| 1058 | { |
| 1059 | return error(GL_INVALID_VALUE); |
| 1060 | } |
| 1061 | break; |
| 1062 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 1063 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 1064 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 1065 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 1066 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 1067 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 1068 | if (width != height) |
| 1069 | { |
| 1070 | return error(GL_INVALID_VALUE); |
| 1071 | } |
| 1072 | |
| 1073 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 1074 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 1075 | { |
| 1076 | return error(GL_INVALID_VALUE); |
| 1077 | } |
| 1078 | break; |
| 1079 | default: |
| 1080 | return error(GL_INVALID_ENUM); |
| 1081 | } |
| 1082 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 1083 | gl::Framebuffer *framebuffer = context->getReadFramebuffer(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1084 | |
daniel@transgaming.com | bbc5779 | 2010-07-28 19:21:05 +0000 | [diff] [blame] | 1085 | if (framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE) |
| 1086 | { |
| 1087 | return error(GL_INVALID_FRAMEBUFFER_OPERATION); |
| 1088 | } |
| 1089 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 1090 | if (context->getReadFramebufferHandle() != 0 && framebuffer->getColorbuffer()->getSamples() != 0) |
| 1091 | { |
| 1092 | return error(GL_INVALID_OPERATION); |
| 1093 | } |
| 1094 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 1095 | gl::Colorbuffer *source = framebuffer->getColorbuffer(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 1096 | GLenum colorbufferFormat = source->getInternalFormat(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1097 | |
| 1098 | // [OpenGL ES 2.0.24] table 3.9 |
| 1099 | switch (internalformat) |
| 1100 | { |
| 1101 | case GL_ALPHA: |
| 1102 | if (colorbufferFormat != GL_ALPHA && |
| 1103 | colorbufferFormat != GL_RGBA && |
| 1104 | colorbufferFormat != GL_RGBA4 && |
| 1105 | colorbufferFormat != GL_RGB5_A1 && |
| 1106 | colorbufferFormat != GL_RGBA8_OES) |
| 1107 | { |
| 1108 | return error(GL_INVALID_OPERATION); |
| 1109 | } |
| 1110 | break; |
| 1111 | case GL_LUMINANCE: |
| 1112 | case GL_RGB: |
| 1113 | if (colorbufferFormat != GL_RGB && |
| 1114 | colorbufferFormat != GL_RGB565 && |
| 1115 | colorbufferFormat != GL_RGB8_OES && |
| 1116 | colorbufferFormat != GL_RGBA && |
| 1117 | colorbufferFormat != GL_RGBA4 && |
| 1118 | colorbufferFormat != GL_RGB5_A1 && |
| 1119 | colorbufferFormat != GL_RGBA8_OES) |
| 1120 | { |
| 1121 | return error(GL_INVALID_OPERATION); |
| 1122 | } |
| 1123 | break; |
| 1124 | case GL_LUMINANCE_ALPHA: |
| 1125 | case GL_RGBA: |
| 1126 | if (colorbufferFormat != GL_RGBA && |
| 1127 | colorbufferFormat != GL_RGBA4 && |
| 1128 | colorbufferFormat != GL_RGB5_A1 && |
| 1129 | colorbufferFormat != GL_RGBA8_OES) |
| 1130 | { |
| 1131 | return error(GL_INVALID_OPERATION); |
| 1132 | } |
| 1133 | break; |
| 1134 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1135 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1136 | if (context->supportsDXT1Textures()) |
| 1137 | { |
| 1138 | return error(GL_INVALID_OPERATION); |
| 1139 | } |
| 1140 | else |
| 1141 | { |
| 1142 | return error(GL_INVALID_ENUM); |
| 1143 | } |
| 1144 | break; |
| 1145 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1146 | if (context->supportsDXT3Textures()) |
| 1147 | { |
| 1148 | return error(GL_INVALID_OPERATION); |
| 1149 | } |
| 1150 | else |
| 1151 | { |
| 1152 | return error(GL_INVALID_ENUM); |
| 1153 | } |
| 1154 | break; |
| 1155 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 1156 | if (context->supportsDXT5Textures()) |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1157 | { |
| 1158 | return error(GL_INVALID_OPERATION); |
| 1159 | } |
| 1160 | else |
| 1161 | { |
| 1162 | return error(GL_INVALID_ENUM); |
| 1163 | } |
| 1164 | break; |
| 1165 | default: |
| 1166 | return error(GL_INVALID_ENUM); |
| 1167 | } |
| 1168 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1169 | if (target == GL_TEXTURE_2D) |
| 1170 | { |
| 1171 | gl::Texture2D *texture = context->getTexture2D(); |
| 1172 | |
| 1173 | if (!texture) |
| 1174 | { |
| 1175 | return error(GL_INVALID_OPERATION); |
| 1176 | } |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 1177 | |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1178 | texture->copyImage(level, internalformat, x, y, width, height, framebuffer); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1179 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 1180 | else if (gl::IsCubemapTextureTarget(target)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1181 | { |
| 1182 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 1183 | |
| 1184 | if (!texture) |
| 1185 | { |
| 1186 | return error(GL_INVALID_OPERATION); |
| 1187 | } |
| 1188 | |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1189 | texture->copyImage(target, level, internalformat, x, y, width, height, framebuffer); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1190 | } |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1191 | else UNREACHABLE(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1192 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1193 | } |
| 1194 | catch(std::bad_alloc&) |
| 1195 | { |
| 1196 | return error(GL_OUT_OF_MEMORY); |
| 1197 | } |
| 1198 | } |
| 1199 | |
| 1200 | void __stdcall glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| 1201 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1202 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1203 | "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1204 | target, level, xoffset, yoffset, x, y, width, height); |
| 1205 | |
| 1206 | try |
| 1207 | { |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 1208 | if (!gl::IsTextureTarget(target)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1209 | { |
| 1210 | return error(GL_INVALID_ENUM); |
| 1211 | } |
| 1212 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1213 | if (level < 0 || xoffset < 0 || yoffset < 0 || width < 0 || height < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1214 | { |
| 1215 | return error(GL_INVALID_VALUE); |
| 1216 | } |
| 1217 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1218 | if (std::numeric_limits<GLsizei>::max() - xoffset < width || std::numeric_limits<GLsizei>::max() - yoffset < height) |
| 1219 | { |
| 1220 | return error(GL_INVALID_VALUE); |
| 1221 | } |
| 1222 | |
| 1223 | if (width == 0 || height == 0) |
| 1224 | { |
| 1225 | return; |
| 1226 | } |
| 1227 | |
| 1228 | gl::Context *context = gl::getContext(); |
| 1229 | |
| 1230 | if (context) |
| 1231 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1232 | if (level > context->getMaximumTextureLevel()) |
| 1233 | { |
| 1234 | return error(GL_INVALID_VALUE); |
| 1235 | } |
| 1236 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 1237 | gl::Framebuffer *framebuffer = context->getReadFramebuffer(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1238 | |
daniel@transgaming.com | bbc5779 | 2010-07-28 19:21:05 +0000 | [diff] [blame] | 1239 | if (framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE) |
| 1240 | { |
| 1241 | return error(GL_INVALID_FRAMEBUFFER_OPERATION); |
| 1242 | } |
| 1243 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 1244 | if (context->getReadFramebufferHandle() != 0 && framebuffer->getColorbuffer()->getSamples() != 0) |
| 1245 | { |
| 1246 | return error(GL_INVALID_OPERATION); |
| 1247 | } |
| 1248 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 1249 | gl::Colorbuffer *source = framebuffer->getColorbuffer(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 1250 | GLenum colorbufferFormat = source->getInternalFormat(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1251 | gl::Texture *texture = NULL; |
| 1252 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1253 | if (target == GL_TEXTURE_2D) |
| 1254 | { |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1255 | texture = context->getTexture2D(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1256 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 1257 | else if (gl::IsCubemapTextureTarget(target)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1258 | { |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1259 | texture = context->getTextureCubeMap(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1260 | } |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1261 | else UNREACHABLE(); |
| 1262 | |
| 1263 | if (!texture) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1264 | { |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1265 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1266 | } |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1267 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 1268 | GLenum textureFormat = texture->getInternalFormat(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1269 | |
| 1270 | // [OpenGL ES 2.0.24] table 3.9 |
| 1271 | switch (textureFormat) |
| 1272 | { |
| 1273 | case GL_ALPHA: |
| 1274 | if (colorbufferFormat != GL_ALPHA && |
| 1275 | colorbufferFormat != GL_RGBA && |
| 1276 | colorbufferFormat != GL_RGBA4 && |
| 1277 | colorbufferFormat != GL_RGB5_A1 && |
| 1278 | colorbufferFormat != GL_RGBA8_OES) |
| 1279 | { |
| 1280 | return error(GL_INVALID_OPERATION); |
| 1281 | } |
| 1282 | break; |
| 1283 | case GL_LUMINANCE: |
| 1284 | case GL_RGB: |
| 1285 | if (colorbufferFormat != GL_RGB && |
| 1286 | colorbufferFormat != GL_RGB565 && |
| 1287 | colorbufferFormat != GL_RGB8_OES && |
| 1288 | colorbufferFormat != GL_RGBA && |
| 1289 | colorbufferFormat != GL_RGBA4 && |
| 1290 | colorbufferFormat != GL_RGB5_A1 && |
| 1291 | colorbufferFormat != GL_RGBA8_OES) |
| 1292 | { |
| 1293 | return error(GL_INVALID_OPERATION); |
| 1294 | } |
| 1295 | break; |
| 1296 | case GL_LUMINANCE_ALPHA: |
| 1297 | case GL_RGBA: |
| 1298 | if (colorbufferFormat != GL_RGBA && |
| 1299 | colorbufferFormat != GL_RGBA4 && |
| 1300 | colorbufferFormat != GL_RGB5_A1 && |
| 1301 | colorbufferFormat != GL_RGBA8_OES) |
| 1302 | { |
| 1303 | return error(GL_INVALID_OPERATION); |
| 1304 | } |
| 1305 | break; |
| 1306 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1307 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1308 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1309 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1310 | return error(GL_INVALID_OPERATION); |
| 1311 | default: |
| 1312 | return error(GL_INVALID_OPERATION); |
| 1313 | } |
| 1314 | |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1315 | texture->copySubImage(target, level, xoffset, yoffset, x, y, width, height, framebuffer); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1316 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1317 | } |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1318 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1319 | catch(std::bad_alloc&) |
| 1320 | { |
| 1321 | return error(GL_OUT_OF_MEMORY); |
| 1322 | } |
| 1323 | } |
| 1324 | |
| 1325 | GLuint __stdcall glCreateProgram(void) |
| 1326 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1327 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1328 | |
| 1329 | try |
| 1330 | { |
| 1331 | gl::Context *context = gl::getContext(); |
| 1332 | |
| 1333 | if (context) |
| 1334 | { |
| 1335 | return context->createProgram(); |
| 1336 | } |
| 1337 | } |
| 1338 | catch(std::bad_alloc&) |
| 1339 | { |
| 1340 | return error(GL_OUT_OF_MEMORY, 0); |
| 1341 | } |
| 1342 | |
| 1343 | return 0; |
| 1344 | } |
| 1345 | |
| 1346 | GLuint __stdcall glCreateShader(GLenum type) |
| 1347 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1348 | EVENT("(GLenum type = 0x%X)", type); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1349 | |
| 1350 | try |
| 1351 | { |
| 1352 | gl::Context *context = gl::getContext(); |
| 1353 | |
| 1354 | if (context) |
| 1355 | { |
| 1356 | switch (type) |
| 1357 | { |
| 1358 | case GL_FRAGMENT_SHADER: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 1359 | case GL_VERTEX_SHADER: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1360 | return context->createShader(type); |
| 1361 | default: |
| 1362 | return error(GL_INVALID_ENUM, 0); |
| 1363 | } |
| 1364 | } |
| 1365 | } |
| 1366 | catch(std::bad_alloc&) |
| 1367 | { |
| 1368 | return error(GL_OUT_OF_MEMORY, 0); |
| 1369 | } |
| 1370 | |
| 1371 | return 0; |
| 1372 | } |
| 1373 | |
| 1374 | void __stdcall glCullFace(GLenum mode) |
| 1375 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1376 | EVENT("(GLenum mode = 0x%X)", mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1377 | |
| 1378 | try |
| 1379 | { |
| 1380 | switch (mode) |
| 1381 | { |
| 1382 | case GL_FRONT: |
| 1383 | case GL_BACK: |
| 1384 | case GL_FRONT_AND_BACK: |
| 1385 | { |
| 1386 | gl::Context *context = gl::getContext(); |
| 1387 | |
| 1388 | if (context) |
| 1389 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1390 | context->setCullMode(mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1391 | } |
| 1392 | } |
| 1393 | break; |
| 1394 | default: |
| 1395 | return error(GL_INVALID_ENUM); |
| 1396 | } |
| 1397 | } |
| 1398 | catch(std::bad_alloc&) |
| 1399 | { |
| 1400 | return error(GL_OUT_OF_MEMORY); |
| 1401 | } |
| 1402 | } |
| 1403 | |
| 1404 | void __stdcall glDeleteBuffers(GLsizei n, const GLuint* buffers) |
| 1405 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1406 | EVENT("(GLsizei n = %d, const GLuint* buffers = 0x%0.8p)", n, buffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1407 | |
| 1408 | try |
| 1409 | { |
| 1410 | if (n < 0) |
| 1411 | { |
| 1412 | return error(GL_INVALID_VALUE); |
| 1413 | } |
| 1414 | |
| 1415 | gl::Context *context = gl::getContext(); |
| 1416 | |
| 1417 | if (context) |
| 1418 | { |
| 1419 | for (int i = 0; i < n; i++) |
| 1420 | { |
| 1421 | context->deleteBuffer(buffers[i]); |
| 1422 | } |
| 1423 | } |
| 1424 | } |
| 1425 | catch(std::bad_alloc&) |
| 1426 | { |
| 1427 | return error(GL_OUT_OF_MEMORY); |
| 1428 | } |
| 1429 | } |
| 1430 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1431 | void __stdcall glDeleteFencesNV(GLsizei n, const GLuint* fences) |
| 1432 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1433 | EVENT("(GLsizei n = %d, const GLuint* fences = 0x%0.8p)", n, fences); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1434 | |
| 1435 | try |
| 1436 | { |
| 1437 | if (n < 0) |
| 1438 | { |
| 1439 | return error(GL_INVALID_VALUE); |
| 1440 | } |
| 1441 | |
| 1442 | gl::Context *context = gl::getContext(); |
| 1443 | |
| 1444 | if (context) |
| 1445 | { |
| 1446 | for (int i = 0; i < n; i++) |
| 1447 | { |
| 1448 | context->deleteFence(fences[i]); |
| 1449 | } |
| 1450 | } |
| 1451 | } |
| 1452 | catch(std::bad_alloc&) |
| 1453 | { |
| 1454 | return error(GL_OUT_OF_MEMORY); |
| 1455 | } |
| 1456 | } |
| 1457 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1458 | void __stdcall glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) |
| 1459 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1460 | EVENT("(GLsizei n = %d, const GLuint* framebuffers = 0x%0.8p)", n, framebuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1461 | |
| 1462 | try |
| 1463 | { |
| 1464 | if (n < 0) |
| 1465 | { |
| 1466 | return error(GL_INVALID_VALUE); |
| 1467 | } |
| 1468 | |
| 1469 | gl::Context *context = gl::getContext(); |
| 1470 | |
| 1471 | if (context) |
| 1472 | { |
| 1473 | for (int i = 0; i < n; i++) |
| 1474 | { |
| 1475 | if (framebuffers[i] != 0) |
| 1476 | { |
| 1477 | context->deleteFramebuffer(framebuffers[i]); |
| 1478 | } |
| 1479 | } |
| 1480 | } |
| 1481 | } |
| 1482 | catch(std::bad_alloc&) |
| 1483 | { |
| 1484 | return error(GL_OUT_OF_MEMORY); |
| 1485 | } |
| 1486 | } |
| 1487 | |
| 1488 | void __stdcall glDeleteProgram(GLuint program) |
| 1489 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1490 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1491 | |
| 1492 | try |
| 1493 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1494 | if (program == 0) |
| 1495 | { |
| 1496 | return; |
| 1497 | } |
| 1498 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1499 | gl::Context *context = gl::getContext(); |
| 1500 | |
| 1501 | if (context) |
| 1502 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1503 | if (!context->getProgram(program)) |
| 1504 | { |
| 1505 | if(context->getShader(program)) |
| 1506 | { |
| 1507 | return error(GL_INVALID_OPERATION); |
| 1508 | } |
| 1509 | else |
| 1510 | { |
| 1511 | return error(GL_INVALID_VALUE); |
| 1512 | } |
| 1513 | } |
| 1514 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1515 | context->deleteProgram(program); |
| 1516 | } |
| 1517 | } |
| 1518 | catch(std::bad_alloc&) |
| 1519 | { |
| 1520 | return error(GL_OUT_OF_MEMORY); |
| 1521 | } |
| 1522 | } |
| 1523 | |
| 1524 | void __stdcall glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) |
| 1525 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1526 | EVENT("(GLsizei n = %d, const GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1527 | |
| 1528 | try |
| 1529 | { |
| 1530 | if (n < 0) |
| 1531 | { |
| 1532 | return error(GL_INVALID_VALUE); |
| 1533 | } |
| 1534 | |
| 1535 | gl::Context *context = gl::getContext(); |
| 1536 | |
| 1537 | if (context) |
| 1538 | { |
daniel@transgaming.com | e2b2212 | 2010-03-11 19:22:14 +0000 | [diff] [blame] | 1539 | for (int i = 0; i < n; i++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1540 | { |
| 1541 | context->deleteRenderbuffer(renderbuffers[i]); |
| 1542 | } |
| 1543 | } |
| 1544 | } |
| 1545 | catch(std::bad_alloc&) |
| 1546 | { |
| 1547 | return error(GL_OUT_OF_MEMORY); |
| 1548 | } |
| 1549 | } |
| 1550 | |
| 1551 | void __stdcall glDeleteShader(GLuint shader) |
| 1552 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1553 | EVENT("(GLuint shader = %d)", shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1554 | |
| 1555 | try |
| 1556 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1557 | if (shader == 0) |
| 1558 | { |
| 1559 | return; |
| 1560 | } |
| 1561 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1562 | gl::Context *context = gl::getContext(); |
| 1563 | |
| 1564 | if (context) |
| 1565 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1566 | if (!context->getShader(shader)) |
| 1567 | { |
| 1568 | if(context->getProgram(shader)) |
| 1569 | { |
| 1570 | return error(GL_INVALID_OPERATION); |
| 1571 | } |
| 1572 | else |
| 1573 | { |
| 1574 | return error(GL_INVALID_VALUE); |
| 1575 | } |
| 1576 | } |
| 1577 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1578 | context->deleteShader(shader); |
| 1579 | } |
| 1580 | } |
| 1581 | catch(std::bad_alloc&) |
| 1582 | { |
| 1583 | return error(GL_OUT_OF_MEMORY); |
| 1584 | } |
| 1585 | } |
| 1586 | |
| 1587 | void __stdcall glDeleteTextures(GLsizei n, const GLuint* textures) |
| 1588 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1589 | EVENT("(GLsizei n = %d, const GLuint* textures = 0x%0.8p)", n, textures); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1590 | |
| 1591 | try |
| 1592 | { |
| 1593 | if (n < 0) |
| 1594 | { |
| 1595 | return error(GL_INVALID_VALUE); |
| 1596 | } |
| 1597 | |
| 1598 | gl::Context *context = gl::getContext(); |
| 1599 | |
| 1600 | if (context) |
| 1601 | { |
| 1602 | for (int i = 0; i < n; i++) |
| 1603 | { |
| 1604 | if (textures[i] != 0) |
| 1605 | { |
| 1606 | context->deleteTexture(textures[i]); |
| 1607 | } |
| 1608 | } |
| 1609 | } |
| 1610 | } |
| 1611 | catch(std::bad_alloc&) |
| 1612 | { |
| 1613 | return error(GL_OUT_OF_MEMORY); |
| 1614 | } |
| 1615 | } |
| 1616 | |
| 1617 | void __stdcall glDepthFunc(GLenum func) |
| 1618 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1619 | EVENT("(GLenum func = 0x%X)", func); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1620 | |
| 1621 | try |
| 1622 | { |
| 1623 | switch (func) |
| 1624 | { |
| 1625 | case GL_NEVER: |
| 1626 | case GL_ALWAYS: |
| 1627 | case GL_LESS: |
| 1628 | case GL_LEQUAL: |
| 1629 | case GL_EQUAL: |
| 1630 | case GL_GREATER: |
| 1631 | case GL_GEQUAL: |
| 1632 | case GL_NOTEQUAL: |
| 1633 | break; |
| 1634 | default: |
| 1635 | return error(GL_INVALID_ENUM); |
| 1636 | } |
| 1637 | |
| 1638 | gl::Context *context = gl::getContext(); |
| 1639 | |
| 1640 | if (context) |
| 1641 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1642 | context->setDepthFunc(func); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1643 | } |
| 1644 | } |
| 1645 | catch(std::bad_alloc&) |
| 1646 | { |
| 1647 | return error(GL_OUT_OF_MEMORY); |
| 1648 | } |
| 1649 | } |
| 1650 | |
| 1651 | void __stdcall glDepthMask(GLboolean flag) |
| 1652 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1653 | EVENT("(GLboolean flag = %d)", flag); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1654 | |
| 1655 | try |
| 1656 | { |
| 1657 | gl::Context *context = gl::getContext(); |
| 1658 | |
| 1659 | if (context) |
| 1660 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1661 | context->setDepthMask(flag != GL_FALSE); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1662 | } |
| 1663 | } |
| 1664 | catch(std::bad_alloc&) |
| 1665 | { |
| 1666 | return error(GL_OUT_OF_MEMORY); |
| 1667 | } |
| 1668 | } |
| 1669 | |
| 1670 | void __stdcall glDepthRangef(GLclampf zNear, GLclampf zFar) |
| 1671 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1672 | EVENT("(GLclampf zNear = %f, GLclampf zFar = %f)", zNear, zFar); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1673 | |
| 1674 | try |
| 1675 | { |
| 1676 | gl::Context *context = gl::getContext(); |
| 1677 | |
| 1678 | if (context) |
| 1679 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1680 | context->setDepthRange(zNear, zFar); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1681 | } |
| 1682 | } |
| 1683 | catch(std::bad_alloc&) |
| 1684 | { |
| 1685 | return error(GL_OUT_OF_MEMORY); |
| 1686 | } |
| 1687 | } |
| 1688 | |
| 1689 | void __stdcall glDetachShader(GLuint program, GLuint shader) |
| 1690 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1691 | EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1692 | |
| 1693 | try |
| 1694 | { |
| 1695 | gl::Context *context = gl::getContext(); |
| 1696 | |
| 1697 | if (context) |
| 1698 | { |
daniel@transgaming.com | 73c2c2e | 2010-04-13 03:26:11 +0000 | [diff] [blame] | 1699 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1700 | gl::Program *programObject = context->getProgram(program); |
| 1701 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | 73c2c2e | 2010-04-13 03:26:11 +0000 | [diff] [blame] | 1702 | |
| 1703 | if (!programObject) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1704 | { |
daniel@transgaming.com | 73c2c2e | 2010-04-13 03:26:11 +0000 | [diff] [blame] | 1705 | gl::Shader *shaderByProgramHandle; |
| 1706 | shaderByProgramHandle = context->getShader(program); |
| 1707 | if (!shaderByProgramHandle) |
| 1708 | { |
| 1709 | return error(GL_INVALID_VALUE); |
| 1710 | } |
| 1711 | else |
| 1712 | { |
| 1713 | return error(GL_INVALID_OPERATION); |
| 1714 | } |
| 1715 | } |
| 1716 | |
| 1717 | if (!shaderObject) |
| 1718 | { |
| 1719 | gl::Program *programByShaderHandle = context->getProgram(shader); |
| 1720 | if (!programByShaderHandle) |
| 1721 | { |
| 1722 | return error(GL_INVALID_VALUE); |
| 1723 | } |
| 1724 | else |
| 1725 | { |
| 1726 | return error(GL_INVALID_OPERATION); |
| 1727 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1728 | } |
| 1729 | |
| 1730 | if (!programObject->detachShader(shaderObject)) |
| 1731 | { |
| 1732 | return error(GL_INVALID_OPERATION); |
| 1733 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1734 | } |
| 1735 | } |
| 1736 | catch(std::bad_alloc&) |
| 1737 | { |
| 1738 | return error(GL_OUT_OF_MEMORY); |
| 1739 | } |
| 1740 | } |
| 1741 | |
| 1742 | void __stdcall glDisable(GLenum cap) |
| 1743 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1744 | EVENT("(GLenum cap = 0x%X)", cap); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1745 | |
| 1746 | try |
| 1747 | { |
| 1748 | gl::Context *context = gl::getContext(); |
| 1749 | |
| 1750 | if (context) |
| 1751 | { |
| 1752 | switch (cap) |
| 1753 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1754 | case GL_CULL_FACE: context->setCullFace(false); break; |
| 1755 | case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFill(false); break; |
| 1756 | case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverage(false); break; |
| 1757 | case GL_SAMPLE_COVERAGE: context->setSampleCoverage(false); break; |
| 1758 | case GL_SCISSOR_TEST: context->setScissorTest(false); break; |
| 1759 | case GL_STENCIL_TEST: context->setStencilTest(false); break; |
| 1760 | case GL_DEPTH_TEST: context->setDepthTest(false); break; |
| 1761 | case GL_BLEND: context->setBlend(false); break; |
| 1762 | case GL_DITHER: context->setDither(false); break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1763 | default: |
| 1764 | return error(GL_INVALID_ENUM); |
| 1765 | } |
| 1766 | } |
| 1767 | } |
| 1768 | catch(std::bad_alloc&) |
| 1769 | { |
| 1770 | return error(GL_OUT_OF_MEMORY); |
| 1771 | } |
| 1772 | } |
| 1773 | |
| 1774 | void __stdcall glDisableVertexAttribArray(GLuint index) |
| 1775 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1776 | EVENT("(GLuint index = %d)", index); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1777 | |
| 1778 | try |
| 1779 | { |
| 1780 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 1781 | { |
| 1782 | return error(GL_INVALID_VALUE); |
| 1783 | } |
| 1784 | |
| 1785 | gl::Context *context = gl::getContext(); |
| 1786 | |
| 1787 | if (context) |
| 1788 | { |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 1789 | context->setEnableVertexAttribArray(index, false); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1790 | } |
| 1791 | } |
| 1792 | catch(std::bad_alloc&) |
| 1793 | { |
| 1794 | return error(GL_OUT_OF_MEMORY); |
| 1795 | } |
| 1796 | } |
| 1797 | |
| 1798 | void __stdcall glDrawArrays(GLenum mode, GLint first, GLsizei count) |
| 1799 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1800 | EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d)", mode, first, count); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1801 | |
| 1802 | try |
| 1803 | { |
| 1804 | if (count < 0 || first < 0) |
| 1805 | { |
| 1806 | return error(GL_INVALID_VALUE); |
| 1807 | } |
| 1808 | |
| 1809 | gl::Context *context = gl::getContext(); |
| 1810 | |
| 1811 | if (context) |
| 1812 | { |
| 1813 | context->drawArrays(mode, first, count); |
| 1814 | } |
| 1815 | } |
| 1816 | catch(std::bad_alloc&) |
| 1817 | { |
| 1818 | return error(GL_OUT_OF_MEMORY); |
| 1819 | } |
| 1820 | } |
| 1821 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 1822 | void __stdcall glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1823 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1824 | EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1825 | mode, count, type, indices); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1826 | |
| 1827 | try |
| 1828 | { |
| 1829 | if (count < 0) |
| 1830 | { |
| 1831 | return error(GL_INVALID_VALUE); |
| 1832 | } |
| 1833 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1834 | gl::Context *context = gl::getContext(); |
| 1835 | |
| 1836 | if (context) |
| 1837 | { |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 1838 | switch (type) |
| 1839 | { |
| 1840 | case GL_UNSIGNED_BYTE: |
| 1841 | case GL_UNSIGNED_SHORT: |
| 1842 | break; |
| 1843 | case GL_UNSIGNED_INT: |
| 1844 | if (!context->supports32bitIndices()) |
| 1845 | { |
| 1846 | return error(GL_INVALID_ENUM); |
| 1847 | } |
| 1848 | break; |
| 1849 | default: |
| 1850 | return error(GL_INVALID_ENUM); |
| 1851 | } |
| 1852 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1853 | context->drawElements(mode, count, type, indices); |
| 1854 | } |
| 1855 | } |
| 1856 | catch(std::bad_alloc&) |
| 1857 | { |
| 1858 | return error(GL_OUT_OF_MEMORY); |
| 1859 | } |
| 1860 | } |
| 1861 | |
| 1862 | void __stdcall glEnable(GLenum cap) |
| 1863 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1864 | EVENT("(GLenum cap = 0x%X)", cap); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1865 | |
| 1866 | try |
| 1867 | { |
| 1868 | gl::Context *context = gl::getContext(); |
| 1869 | |
| 1870 | if (context) |
| 1871 | { |
| 1872 | switch (cap) |
| 1873 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1874 | case GL_CULL_FACE: context->setCullFace(true); break; |
| 1875 | case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFill(true); break; |
| 1876 | case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverage(true); break; |
| 1877 | case GL_SAMPLE_COVERAGE: context->setSampleCoverage(true); break; |
| 1878 | case GL_SCISSOR_TEST: context->setScissorTest(true); break; |
| 1879 | case GL_STENCIL_TEST: context->setStencilTest(true); break; |
| 1880 | case GL_DEPTH_TEST: context->setDepthTest(true); break; |
| 1881 | case GL_BLEND: context->setBlend(true); break; |
| 1882 | case GL_DITHER: context->setDither(true); break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1883 | default: |
| 1884 | return error(GL_INVALID_ENUM); |
| 1885 | } |
| 1886 | } |
| 1887 | } |
| 1888 | catch(std::bad_alloc&) |
| 1889 | { |
| 1890 | return error(GL_OUT_OF_MEMORY); |
| 1891 | } |
| 1892 | } |
| 1893 | |
| 1894 | void __stdcall glEnableVertexAttribArray(GLuint index) |
| 1895 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1896 | EVENT("(GLuint index = %d)", index); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1897 | |
| 1898 | try |
| 1899 | { |
| 1900 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 1901 | { |
| 1902 | return error(GL_INVALID_VALUE); |
| 1903 | } |
| 1904 | |
| 1905 | gl::Context *context = gl::getContext(); |
| 1906 | |
| 1907 | if (context) |
| 1908 | { |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 1909 | context->setEnableVertexAttribArray(index, true); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1910 | } |
| 1911 | } |
| 1912 | catch(std::bad_alloc&) |
| 1913 | { |
| 1914 | return error(GL_OUT_OF_MEMORY); |
| 1915 | } |
| 1916 | } |
| 1917 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1918 | void __stdcall glFinishFenceNV(GLuint fence) |
| 1919 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1920 | EVENT("(GLuint fence = %d)", fence); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1921 | |
| 1922 | try |
| 1923 | { |
| 1924 | gl::Context *context = gl::getContext(); |
| 1925 | |
| 1926 | if (context) |
| 1927 | { |
| 1928 | gl::Fence* fenceObject = context->getFence(fence); |
| 1929 | |
| 1930 | if (fenceObject == NULL) |
| 1931 | { |
| 1932 | return error(GL_INVALID_OPERATION); |
| 1933 | } |
| 1934 | |
| 1935 | fenceObject->finishFence(); |
| 1936 | } |
| 1937 | } |
| 1938 | catch(std::bad_alloc&) |
| 1939 | { |
| 1940 | return error(GL_OUT_OF_MEMORY); |
| 1941 | } |
| 1942 | } |
| 1943 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1944 | void __stdcall glFinish(void) |
| 1945 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1946 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1947 | |
| 1948 | try |
| 1949 | { |
| 1950 | gl::Context *context = gl::getContext(); |
| 1951 | |
| 1952 | if (context) |
| 1953 | { |
| 1954 | context->finish(); |
| 1955 | } |
| 1956 | } |
| 1957 | catch(std::bad_alloc&) |
| 1958 | { |
| 1959 | return error(GL_OUT_OF_MEMORY); |
| 1960 | } |
| 1961 | } |
| 1962 | |
| 1963 | void __stdcall glFlush(void) |
| 1964 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1965 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1966 | |
| 1967 | try |
| 1968 | { |
| 1969 | gl::Context *context = gl::getContext(); |
| 1970 | |
| 1971 | if (context) |
| 1972 | { |
| 1973 | context->flush(); |
| 1974 | } |
| 1975 | } |
| 1976 | catch(std::bad_alloc&) |
| 1977 | { |
| 1978 | return error(GL_OUT_OF_MEMORY); |
| 1979 | } |
| 1980 | } |
| 1981 | |
| 1982 | void __stdcall glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
| 1983 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1984 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum renderbuffertarget = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1985 | "GLuint renderbuffer = %d)", target, attachment, renderbuffertarget, renderbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1986 | |
| 1987 | try |
| 1988 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 1989 | if ((target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
| 1990 | || renderbuffertarget != GL_RENDERBUFFER) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1991 | { |
| 1992 | return error(GL_INVALID_ENUM); |
| 1993 | } |
| 1994 | |
| 1995 | gl::Context *context = gl::getContext(); |
| 1996 | |
| 1997 | if (context) |
| 1998 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 1999 | gl::Framebuffer *framebuffer = NULL; |
| 2000 | GLuint framebufferHandle = 0; |
| 2001 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 2002 | { |
| 2003 | framebuffer = context->getReadFramebuffer(); |
| 2004 | framebufferHandle = context->getReadFramebufferHandle(); |
| 2005 | } |
| 2006 | else |
| 2007 | { |
| 2008 | framebuffer = context->getDrawFramebuffer(); |
| 2009 | framebufferHandle = context->getDrawFramebufferHandle(); |
| 2010 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2011 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2012 | if (framebufferHandle == 0 || !framebuffer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2013 | { |
| 2014 | return error(GL_INVALID_OPERATION); |
| 2015 | } |
| 2016 | |
| 2017 | switch (attachment) |
| 2018 | { |
| 2019 | case GL_COLOR_ATTACHMENT0: |
| 2020 | framebuffer->setColorbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2021 | break; |
| 2022 | case GL_DEPTH_ATTACHMENT: |
| 2023 | framebuffer->setDepthbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2024 | break; |
| 2025 | case GL_STENCIL_ATTACHMENT: |
| 2026 | framebuffer->setStencilbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2027 | break; |
| 2028 | default: |
| 2029 | return error(GL_INVALID_ENUM); |
| 2030 | } |
| 2031 | } |
| 2032 | } |
| 2033 | catch(std::bad_alloc&) |
| 2034 | { |
| 2035 | return error(GL_OUT_OF_MEMORY); |
| 2036 | } |
| 2037 | } |
| 2038 | |
| 2039 | void __stdcall glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| 2040 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2041 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2042 | "GLuint texture = %d, GLint level = %d)", target, attachment, textarget, texture, level); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2043 | |
| 2044 | try |
| 2045 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2046 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2047 | { |
| 2048 | return error(GL_INVALID_ENUM); |
| 2049 | } |
| 2050 | |
| 2051 | switch (attachment) |
| 2052 | { |
| 2053 | case GL_COLOR_ATTACHMENT0: |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 2054 | case GL_DEPTH_ATTACHMENT: |
| 2055 | case GL_STENCIL_ATTACHMENT: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2056 | break; |
| 2057 | default: |
| 2058 | return error(GL_INVALID_ENUM); |
| 2059 | } |
| 2060 | |
| 2061 | gl::Context *context = gl::getContext(); |
| 2062 | |
| 2063 | if (context) |
| 2064 | { |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2065 | if (texture == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2066 | { |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2067 | textarget = GL_NONE; |
| 2068 | } |
| 2069 | else |
| 2070 | { |
| 2071 | gl::Texture *tex = context->getTexture(texture); |
| 2072 | |
| 2073 | if (tex == NULL) |
| 2074 | { |
| 2075 | return error(GL_INVALID_OPERATION); |
| 2076 | } |
| 2077 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 2078 | if (tex->isCompressed()) |
| 2079 | { |
| 2080 | return error(GL_INVALID_OPERATION); |
| 2081 | } |
| 2082 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2083 | switch (textarget) |
| 2084 | { |
| 2085 | case GL_TEXTURE_2D: |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2086 | if (tex->getTarget() != GL_TEXTURE_2D) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2087 | { |
| 2088 | return error(GL_INVALID_OPERATION); |
| 2089 | } |
| 2090 | break; |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2091 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2092 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2093 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2094 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2095 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2096 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2097 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2098 | if (tex->getTarget() != GL_TEXTURE_CUBE_MAP) |
| 2099 | { |
| 2100 | return error(GL_INVALID_OPERATION); |
| 2101 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2102 | break; |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2103 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2104 | default: |
| 2105 | return error(GL_INVALID_ENUM); |
| 2106 | } |
| 2107 | |
| 2108 | if (level != 0) |
| 2109 | { |
| 2110 | return error(GL_INVALID_VALUE); |
| 2111 | } |
| 2112 | } |
| 2113 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2114 | gl::Framebuffer *framebuffer = NULL; |
| 2115 | GLuint framebufferHandle = 0; |
| 2116 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 2117 | { |
| 2118 | framebuffer = context->getReadFramebuffer(); |
| 2119 | framebufferHandle = context->getReadFramebufferHandle(); |
| 2120 | } |
| 2121 | else |
| 2122 | { |
| 2123 | framebuffer = context->getDrawFramebuffer(); |
| 2124 | framebufferHandle = context->getDrawFramebufferHandle(); |
| 2125 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2126 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2127 | if (framebufferHandle == 0 || !framebuffer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2128 | { |
| 2129 | return error(GL_INVALID_OPERATION); |
| 2130 | } |
| 2131 | |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 2132 | switch (attachment) |
| 2133 | { |
| 2134 | case GL_COLOR_ATTACHMENT0: framebuffer->setColorbuffer(textarget, texture); break; |
| 2135 | case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture); break; |
| 2136 | case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture); break; |
| 2137 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2138 | } |
| 2139 | } |
| 2140 | catch(std::bad_alloc&) |
| 2141 | { |
| 2142 | return error(GL_OUT_OF_MEMORY); |
| 2143 | } |
| 2144 | } |
| 2145 | |
| 2146 | void __stdcall glFrontFace(GLenum mode) |
| 2147 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2148 | EVENT("(GLenum mode = 0x%X)", mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2149 | |
| 2150 | try |
| 2151 | { |
| 2152 | switch (mode) |
| 2153 | { |
| 2154 | case GL_CW: |
| 2155 | case GL_CCW: |
| 2156 | { |
| 2157 | gl::Context *context = gl::getContext(); |
| 2158 | |
| 2159 | if (context) |
| 2160 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 2161 | context->setFrontFace(mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2162 | } |
| 2163 | } |
| 2164 | break; |
| 2165 | default: |
| 2166 | return error(GL_INVALID_ENUM); |
| 2167 | } |
| 2168 | } |
| 2169 | catch(std::bad_alloc&) |
| 2170 | { |
| 2171 | return error(GL_OUT_OF_MEMORY); |
| 2172 | } |
| 2173 | } |
| 2174 | |
| 2175 | void __stdcall glGenBuffers(GLsizei n, GLuint* buffers) |
| 2176 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2177 | EVENT("(GLsizei n = %d, GLuint* buffers = 0x%0.8p)", n, buffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2178 | |
| 2179 | try |
| 2180 | { |
| 2181 | if (n < 0) |
| 2182 | { |
| 2183 | return error(GL_INVALID_VALUE); |
| 2184 | } |
| 2185 | |
| 2186 | gl::Context *context = gl::getContext(); |
| 2187 | |
| 2188 | if (context) |
| 2189 | { |
| 2190 | for (int i = 0; i < n; i++) |
| 2191 | { |
| 2192 | buffers[i] = context->createBuffer(); |
| 2193 | } |
| 2194 | } |
| 2195 | } |
| 2196 | catch(std::bad_alloc&) |
| 2197 | { |
| 2198 | return error(GL_OUT_OF_MEMORY); |
| 2199 | } |
| 2200 | } |
| 2201 | |
| 2202 | void __stdcall glGenerateMipmap(GLenum target) |
| 2203 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2204 | EVENT("(GLenum target = 0x%X)", target); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2205 | |
| 2206 | try |
| 2207 | { |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2208 | gl::Context *context = gl::getContext(); |
| 2209 | |
| 2210 | if (context) |
| 2211 | { |
| 2212 | gl::Texture *texture; |
| 2213 | |
| 2214 | switch (target) |
| 2215 | { |
| 2216 | case GL_TEXTURE_2D: |
| 2217 | texture = context->getTexture2D(); |
| 2218 | break; |
| 2219 | |
| 2220 | case GL_TEXTURE_CUBE_MAP: |
| 2221 | texture = context->getTextureCubeMap(); |
| 2222 | break; |
| 2223 | |
| 2224 | default: |
| 2225 | return error(GL_INVALID_ENUM); |
| 2226 | } |
| 2227 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 2228 | if (texture->isCompressed()) |
| 2229 | { |
| 2230 | return error(GL_INVALID_OPERATION); |
| 2231 | } |
| 2232 | |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2233 | texture->generateMipmaps(); |
| 2234 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2235 | } |
| 2236 | catch(std::bad_alloc&) |
| 2237 | { |
| 2238 | return error(GL_OUT_OF_MEMORY); |
| 2239 | } |
| 2240 | } |
| 2241 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2242 | void __stdcall glGenFencesNV(GLsizei n, GLuint* fences) |
| 2243 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2244 | EVENT("(GLsizei n = %d, GLuint* fences = 0x%0.8p)", n, fences); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2245 | |
| 2246 | try |
| 2247 | { |
| 2248 | if (n < 0) |
| 2249 | { |
| 2250 | return error(GL_INVALID_VALUE); |
| 2251 | } |
| 2252 | |
| 2253 | gl::Context *context = gl::getContext(); |
| 2254 | |
| 2255 | if (context) |
| 2256 | { |
| 2257 | for (int i = 0; i < n; i++) |
| 2258 | { |
| 2259 | fences[i] = context->createFence(); |
| 2260 | } |
| 2261 | } |
| 2262 | } |
| 2263 | catch(std::bad_alloc&) |
| 2264 | { |
| 2265 | return error(GL_OUT_OF_MEMORY); |
| 2266 | } |
| 2267 | } |
| 2268 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2269 | void __stdcall glGenFramebuffers(GLsizei n, GLuint* framebuffers) |
| 2270 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2271 | EVENT("(GLsizei n = %d, GLuint* framebuffers = 0x%0.8p)", n, framebuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2272 | |
| 2273 | try |
| 2274 | { |
| 2275 | if (n < 0) |
| 2276 | { |
| 2277 | return error(GL_INVALID_VALUE); |
| 2278 | } |
| 2279 | |
| 2280 | gl::Context *context = gl::getContext(); |
| 2281 | |
| 2282 | if (context) |
| 2283 | { |
| 2284 | for (int i = 0; i < n; i++) |
| 2285 | { |
| 2286 | framebuffers[i] = context->createFramebuffer(); |
| 2287 | } |
| 2288 | } |
| 2289 | } |
| 2290 | catch(std::bad_alloc&) |
| 2291 | { |
| 2292 | return error(GL_OUT_OF_MEMORY); |
| 2293 | } |
| 2294 | } |
| 2295 | |
| 2296 | void __stdcall glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) |
| 2297 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2298 | EVENT("(GLsizei n = %d, GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2299 | |
| 2300 | try |
| 2301 | { |
| 2302 | if (n < 0) |
| 2303 | { |
| 2304 | return error(GL_INVALID_VALUE); |
| 2305 | } |
| 2306 | |
| 2307 | gl::Context *context = gl::getContext(); |
| 2308 | |
| 2309 | if (context) |
| 2310 | { |
| 2311 | for (int i = 0; i < n; i++) |
| 2312 | { |
| 2313 | renderbuffers[i] = context->createRenderbuffer(); |
| 2314 | } |
| 2315 | } |
| 2316 | } |
| 2317 | catch(std::bad_alloc&) |
| 2318 | { |
| 2319 | return error(GL_OUT_OF_MEMORY); |
| 2320 | } |
| 2321 | } |
| 2322 | |
| 2323 | void __stdcall glGenTextures(GLsizei n, GLuint* textures) |
| 2324 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2325 | EVENT("(GLsizei n = %d, GLuint* textures = 0x%0.8p)", n, textures); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2326 | |
| 2327 | try |
| 2328 | { |
| 2329 | if (n < 0) |
| 2330 | { |
| 2331 | return error(GL_INVALID_VALUE); |
| 2332 | } |
| 2333 | |
| 2334 | gl::Context *context = gl::getContext(); |
| 2335 | |
| 2336 | if (context) |
| 2337 | { |
| 2338 | for (int i = 0; i < n; i++) |
| 2339 | { |
| 2340 | textures[i] = context->createTexture(); |
| 2341 | } |
| 2342 | } |
| 2343 | } |
| 2344 | catch(std::bad_alloc&) |
| 2345 | { |
| 2346 | return error(GL_OUT_OF_MEMORY); |
| 2347 | } |
| 2348 | } |
| 2349 | |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2350 | void __stdcall glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2351 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2352 | EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, GLsizei *length = 0x%0.8p, " |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2353 | "GLint *size = 0x%0.8p, GLenum *type = %0.8p, GLchar *name = %0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2354 | program, index, bufsize, length, size, type, name); |
| 2355 | |
| 2356 | try |
| 2357 | { |
| 2358 | if (bufsize < 0) |
| 2359 | { |
| 2360 | return error(GL_INVALID_VALUE); |
| 2361 | } |
| 2362 | |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2363 | gl::Context *context = gl::getContext(); |
| 2364 | |
| 2365 | if (context) |
| 2366 | { |
| 2367 | gl::Program *programObject = context->getProgram(program); |
| 2368 | |
| 2369 | if (!programObject) |
| 2370 | { |
| 2371 | if (context->getShader(program)) |
| 2372 | { |
| 2373 | return error(GL_INVALID_OPERATION); |
| 2374 | } |
| 2375 | else |
| 2376 | { |
| 2377 | return error(GL_INVALID_VALUE); |
| 2378 | } |
| 2379 | } |
| 2380 | |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2381 | if (index >= (GLuint)programObject->getActiveAttributeCount()) |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2382 | { |
| 2383 | return error(GL_INVALID_VALUE); |
| 2384 | } |
| 2385 | |
| 2386 | programObject->getActiveAttribute(index, bufsize, length, size, type, name); |
| 2387 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2388 | } |
| 2389 | catch(std::bad_alloc&) |
| 2390 | { |
| 2391 | return error(GL_OUT_OF_MEMORY); |
| 2392 | } |
| 2393 | } |
| 2394 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2395 | void __stdcall glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2396 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2397 | EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2398 | "GLsizei* length = 0x%0.8p, GLint* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2399 | program, index, bufsize, length, size, type, name); |
| 2400 | |
| 2401 | try |
| 2402 | { |
| 2403 | if (bufsize < 0) |
| 2404 | { |
| 2405 | return error(GL_INVALID_VALUE); |
| 2406 | } |
| 2407 | |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2408 | gl::Context *context = gl::getContext(); |
| 2409 | |
| 2410 | if (context) |
| 2411 | { |
| 2412 | gl::Program *programObject = context->getProgram(program); |
| 2413 | |
| 2414 | if (!programObject) |
| 2415 | { |
| 2416 | if (context->getShader(program)) |
| 2417 | { |
| 2418 | return error(GL_INVALID_OPERATION); |
| 2419 | } |
| 2420 | else |
| 2421 | { |
| 2422 | return error(GL_INVALID_VALUE); |
| 2423 | } |
| 2424 | } |
| 2425 | |
| 2426 | if (index >= (GLuint)programObject->getActiveUniformCount()) |
| 2427 | { |
| 2428 | return error(GL_INVALID_VALUE); |
| 2429 | } |
| 2430 | |
| 2431 | programObject->getActiveUniform(index, bufsize, length, size, type, name); |
| 2432 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2433 | } |
| 2434 | catch(std::bad_alloc&) |
| 2435 | { |
| 2436 | return error(GL_OUT_OF_MEMORY); |
| 2437 | } |
| 2438 | } |
| 2439 | |
| 2440 | void __stdcall glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) |
| 2441 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2442 | EVENT("(GLuint program = %d, GLsizei maxcount = %d, GLsizei* count = 0x%0.8p, GLuint* shaders = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2443 | program, maxcount, count, shaders); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2444 | |
| 2445 | try |
| 2446 | { |
| 2447 | if (maxcount < 0) |
| 2448 | { |
| 2449 | return error(GL_INVALID_VALUE); |
| 2450 | } |
| 2451 | |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 2452 | gl::Context *context = gl::getContext(); |
| 2453 | |
| 2454 | if (context) |
| 2455 | { |
| 2456 | gl::Program *programObject = context->getProgram(program); |
| 2457 | |
| 2458 | if (!programObject) |
| 2459 | { |
daniel@transgaming.com | 23953e3 | 2010-04-13 19:53:31 +0000 | [diff] [blame] | 2460 | if (context->getShader(program)) |
| 2461 | { |
| 2462 | return error(GL_INVALID_OPERATION); |
| 2463 | } |
| 2464 | else |
| 2465 | { |
| 2466 | return error(GL_INVALID_VALUE); |
| 2467 | } |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 2468 | } |
| 2469 | |
| 2470 | return programObject->getAttachedShaders(maxcount, count, shaders); |
| 2471 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2472 | } |
| 2473 | catch(std::bad_alloc&) |
| 2474 | { |
| 2475 | return error(GL_OUT_OF_MEMORY); |
| 2476 | } |
| 2477 | } |
| 2478 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2479 | int __stdcall glGetAttribLocation(GLuint program, const GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2480 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2481 | EVENT("(GLuint program = %d, const GLchar* name = %s)", program, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2482 | |
| 2483 | try |
| 2484 | { |
| 2485 | gl::Context *context = gl::getContext(); |
| 2486 | |
| 2487 | if (context) |
| 2488 | { |
daniel@transgaming.com | bb274c3 | 2010-04-13 03:26:21 +0000 | [diff] [blame] | 2489 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2490 | gl::Program *programObject = context->getProgram(program); |
| 2491 | |
| 2492 | if (!programObject) |
| 2493 | { |
daniel@transgaming.com | bb274c3 | 2010-04-13 03:26:21 +0000 | [diff] [blame] | 2494 | if (context->getShader(program)) |
| 2495 | { |
| 2496 | return error(GL_INVALID_OPERATION, -1); |
| 2497 | } |
| 2498 | else |
| 2499 | { |
| 2500 | return error(GL_INVALID_VALUE, -1); |
| 2501 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2502 | } |
| 2503 | |
daniel@transgaming.com | cf4aa87 | 2010-04-13 03:26:27 +0000 | [diff] [blame] | 2504 | if (!programObject->isLinked()) |
| 2505 | { |
| 2506 | return error(GL_INVALID_OPERATION, -1); |
| 2507 | } |
| 2508 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2509 | return programObject->getAttributeLocation(name); |
| 2510 | } |
| 2511 | } |
| 2512 | catch(std::bad_alloc&) |
| 2513 | { |
| 2514 | return error(GL_OUT_OF_MEMORY, -1); |
| 2515 | } |
| 2516 | |
| 2517 | return -1; |
| 2518 | } |
| 2519 | |
| 2520 | void __stdcall glGetBooleanv(GLenum pname, GLboolean* params) |
| 2521 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2522 | EVENT("(GLenum pname = 0x%X, GLboolean* params = 0x%0.8p)", pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2523 | |
| 2524 | try |
| 2525 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2526 | gl::Context *context = gl::getContext(); |
| 2527 | |
| 2528 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2529 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2530 | if (!(context->getBooleanv(pname, params))) |
| 2531 | { |
| 2532 | GLenum nativeType; |
| 2533 | unsigned int numParams = 0; |
| 2534 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 2535 | return error(GL_INVALID_ENUM); |
| 2536 | |
| 2537 | if (numParams == 0) |
| 2538 | return; // it is known that the pname is valid, but there are no parameters to return |
| 2539 | |
| 2540 | if (nativeType == GL_FLOAT) |
| 2541 | { |
| 2542 | GLfloat *floatParams = NULL; |
| 2543 | floatParams = new GLfloat[numParams]; |
| 2544 | |
| 2545 | context->getFloatv(pname, floatParams); |
| 2546 | |
| 2547 | for (unsigned int i = 0; i < numParams; ++i) |
| 2548 | { |
| 2549 | if (floatParams[i] == 0.0f) |
| 2550 | params[i] = GL_FALSE; |
| 2551 | else |
| 2552 | params[i] = GL_TRUE; |
| 2553 | } |
| 2554 | |
| 2555 | delete [] floatParams; |
| 2556 | } |
| 2557 | else if (nativeType == GL_INT) |
| 2558 | { |
| 2559 | GLint *intParams = NULL; |
| 2560 | intParams = new GLint[numParams]; |
| 2561 | |
| 2562 | context->getIntegerv(pname, intParams); |
| 2563 | |
| 2564 | for (unsigned int i = 0; i < numParams; ++i) |
| 2565 | { |
| 2566 | if (intParams[i] == 0) |
| 2567 | params[i] = GL_FALSE; |
| 2568 | else |
| 2569 | params[i] = GL_TRUE; |
| 2570 | } |
| 2571 | |
| 2572 | delete [] intParams; |
| 2573 | } |
| 2574 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2575 | } |
| 2576 | } |
| 2577 | catch(std::bad_alloc&) |
| 2578 | { |
| 2579 | return error(GL_OUT_OF_MEMORY); |
| 2580 | } |
| 2581 | } |
| 2582 | |
| 2583 | void __stdcall glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) |
| 2584 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2585 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2586 | |
| 2587 | try |
| 2588 | { |
daniel@transgaming.com | aa0ccbd | 2010-04-15 20:45:05 +0000 | [diff] [blame] | 2589 | gl::Context *context = gl::getContext(); |
| 2590 | |
| 2591 | if (context) |
| 2592 | { |
| 2593 | gl::Buffer *buffer; |
| 2594 | |
| 2595 | switch (target) |
| 2596 | { |
| 2597 | case GL_ARRAY_BUFFER: |
| 2598 | buffer = context->getArrayBuffer(); |
| 2599 | break; |
| 2600 | case GL_ELEMENT_ARRAY_BUFFER: |
| 2601 | buffer = context->getElementArrayBuffer(); |
| 2602 | break; |
| 2603 | default: return error(GL_INVALID_ENUM); |
| 2604 | } |
| 2605 | |
| 2606 | if (!buffer) |
| 2607 | { |
| 2608 | // A null buffer means that "0" is bound to the requested buffer target |
| 2609 | return error(GL_INVALID_OPERATION); |
| 2610 | } |
| 2611 | |
| 2612 | switch (pname) |
| 2613 | { |
| 2614 | case GL_BUFFER_USAGE: |
| 2615 | *params = buffer->usage(); |
| 2616 | break; |
| 2617 | case GL_BUFFER_SIZE: |
| 2618 | *params = buffer->size(); |
| 2619 | break; |
| 2620 | default: return error(GL_INVALID_ENUM); |
| 2621 | } |
| 2622 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2623 | } |
| 2624 | catch(std::bad_alloc&) |
| 2625 | { |
| 2626 | return error(GL_OUT_OF_MEMORY); |
| 2627 | } |
| 2628 | } |
| 2629 | |
| 2630 | GLenum __stdcall glGetError(void) |
| 2631 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2632 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2633 | |
| 2634 | gl::Context *context = gl::getContext(); |
| 2635 | |
| 2636 | if (context) |
| 2637 | { |
| 2638 | return context->getError(); |
| 2639 | } |
| 2640 | |
| 2641 | return GL_NO_ERROR; |
| 2642 | } |
| 2643 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2644 | void __stdcall glGetFenceivNV(GLuint fence, GLenum pname, GLint *params) |
| 2645 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2646 | EVENT("(GLuint fence = %d, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", fence, pname, params); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2647 | |
| 2648 | try |
| 2649 | { |
| 2650 | |
| 2651 | gl::Context *context = gl::getContext(); |
| 2652 | |
| 2653 | if (context) |
| 2654 | { |
| 2655 | gl::Fence *fenceObject = context->getFence(fence); |
| 2656 | |
| 2657 | if (fenceObject == NULL) |
| 2658 | { |
| 2659 | return error(GL_INVALID_OPERATION); |
| 2660 | } |
| 2661 | |
| 2662 | fenceObject->getFenceiv(pname, params); |
| 2663 | } |
| 2664 | } |
| 2665 | catch(std::bad_alloc&) |
| 2666 | { |
| 2667 | return error(GL_OUT_OF_MEMORY); |
| 2668 | } |
| 2669 | } |
| 2670 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2671 | void __stdcall glGetFloatv(GLenum pname, GLfloat* params) |
| 2672 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2673 | EVENT("(GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2674 | |
| 2675 | try |
| 2676 | { |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 2677 | gl::Context *context = gl::getContext(); |
| 2678 | |
| 2679 | if (context) |
| 2680 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2681 | if (!(context->getFloatv(pname, params))) |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 2682 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2683 | GLenum nativeType; |
| 2684 | unsigned int numParams = 0; |
| 2685 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 2686 | return error(GL_INVALID_ENUM); |
| 2687 | |
| 2688 | if (numParams == 0) |
| 2689 | return; // it is known that the pname is valid, but that there are no parameters to return. |
| 2690 | |
| 2691 | if (nativeType == GL_BOOL) |
| 2692 | { |
| 2693 | GLboolean *boolParams = NULL; |
| 2694 | boolParams = new GLboolean[numParams]; |
| 2695 | |
| 2696 | context->getBooleanv(pname, boolParams); |
| 2697 | |
| 2698 | for (unsigned int i = 0; i < numParams; ++i) |
| 2699 | { |
| 2700 | if (boolParams[i] == GL_FALSE) |
| 2701 | params[i] = 0.0f; |
| 2702 | else |
| 2703 | params[i] = 1.0f; |
| 2704 | } |
| 2705 | |
| 2706 | delete [] boolParams; |
| 2707 | } |
| 2708 | else if (nativeType == GL_INT) |
| 2709 | { |
| 2710 | GLint *intParams = NULL; |
| 2711 | intParams = new GLint[numParams]; |
| 2712 | |
| 2713 | context->getIntegerv(pname, intParams); |
| 2714 | |
| 2715 | for (unsigned int i = 0; i < numParams; ++i) |
| 2716 | { |
| 2717 | params[i] = (GLfloat)intParams[i]; |
| 2718 | } |
| 2719 | |
| 2720 | delete [] intParams; |
| 2721 | } |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 2722 | } |
| 2723 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2724 | } |
| 2725 | catch(std::bad_alloc&) |
| 2726 | { |
| 2727 | return error(GL_OUT_OF_MEMORY); |
| 2728 | } |
| 2729 | } |
| 2730 | |
| 2731 | void __stdcall glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params) |
| 2732 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2733 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2734 | target, attachment, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2735 | |
| 2736 | try |
| 2737 | { |
| 2738 | gl::Context *context = gl::getContext(); |
| 2739 | |
| 2740 | if (context) |
| 2741 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2742 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2743 | { |
| 2744 | return error(GL_INVALID_ENUM); |
| 2745 | } |
| 2746 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2747 | gl::Framebuffer *framebuffer = NULL; |
| 2748 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 2749 | { |
| 2750 | if(context->getReadFramebufferHandle() == 0) |
| 2751 | { |
| 2752 | return error(GL_INVALID_OPERATION); |
| 2753 | } |
| 2754 | |
| 2755 | framebuffer = context->getReadFramebuffer(); |
| 2756 | } |
| 2757 | else |
| 2758 | { |
| 2759 | if (context->getDrawFramebufferHandle() == 0) |
| 2760 | { |
| 2761 | return error(GL_INVALID_OPERATION); |
| 2762 | } |
| 2763 | |
| 2764 | framebuffer = context->getDrawFramebuffer(); |
| 2765 | } |
| 2766 | |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2767 | GLenum attachmentType; |
| 2768 | GLuint attachmentHandle; |
| 2769 | switch (attachment) |
| 2770 | { |
| 2771 | case GL_COLOR_ATTACHMENT0: |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2772 | attachmentType = framebuffer->getColorbufferType(); |
| 2773 | attachmentHandle = framebuffer->getColorbufferHandle(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2774 | break; |
| 2775 | case GL_DEPTH_ATTACHMENT: |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2776 | attachmentType = framebuffer->getDepthbufferType(); |
| 2777 | attachmentHandle = framebuffer->getDepthbufferHandle(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2778 | break; |
| 2779 | case GL_STENCIL_ATTACHMENT: |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2780 | attachmentType = framebuffer->getStencilbufferType(); |
| 2781 | attachmentHandle = framebuffer->getStencilbufferHandle(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2782 | break; |
| 2783 | default: return error(GL_INVALID_ENUM); |
| 2784 | } |
| 2785 | |
| 2786 | GLenum attachmentObjectType; // Type category |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 2787 | if (attachmentType == GL_NONE || attachmentType == GL_RENDERBUFFER) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2788 | { |
| 2789 | attachmentObjectType = attachmentType; |
| 2790 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 2791 | else if (gl::IsTextureTarget(attachmentType)) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2792 | { |
| 2793 | attachmentObjectType = GL_TEXTURE; |
| 2794 | } |
| 2795 | else UNREACHABLE(); |
| 2796 | |
| 2797 | switch (pname) |
| 2798 | { |
| 2799 | case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: |
| 2800 | *params = attachmentObjectType; |
| 2801 | break; |
| 2802 | case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: |
| 2803 | if (attachmentObjectType == GL_RENDERBUFFER || attachmentObjectType == GL_TEXTURE) |
| 2804 | { |
| 2805 | *params = attachmentHandle; |
| 2806 | } |
| 2807 | else |
| 2808 | { |
| 2809 | return error(GL_INVALID_ENUM); |
| 2810 | } |
| 2811 | break; |
| 2812 | case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: |
| 2813 | if (attachmentObjectType == GL_TEXTURE) |
| 2814 | { |
| 2815 | *params = 0; // FramebufferTexture2D will not allow level to be set to anything else in GL ES 2.0 |
| 2816 | } |
| 2817 | else |
| 2818 | { |
| 2819 | return error(GL_INVALID_ENUM); |
| 2820 | } |
| 2821 | break; |
| 2822 | case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: |
| 2823 | if (attachmentObjectType == GL_TEXTURE) |
| 2824 | { |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 2825 | if (gl::IsCubemapTextureTarget(attachmentType)) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2826 | { |
| 2827 | *params = attachmentType; |
| 2828 | } |
| 2829 | else |
| 2830 | { |
| 2831 | *params = 0; |
| 2832 | } |
| 2833 | } |
| 2834 | else |
| 2835 | { |
| 2836 | return error(GL_INVALID_ENUM); |
| 2837 | } |
| 2838 | break; |
| 2839 | default: |
| 2840 | return error(GL_INVALID_ENUM); |
| 2841 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2842 | } |
| 2843 | } |
| 2844 | catch(std::bad_alloc&) |
| 2845 | { |
| 2846 | return error(GL_OUT_OF_MEMORY); |
| 2847 | } |
| 2848 | } |
| 2849 | |
| 2850 | void __stdcall glGetIntegerv(GLenum pname, GLint* params) |
| 2851 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2852 | EVENT("(GLenum pname = 0x%X, GLint* params = 0x%0.8p)", pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2853 | |
| 2854 | try |
| 2855 | { |
| 2856 | gl::Context *context = gl::getContext(); |
| 2857 | |
| 2858 | if (context) |
| 2859 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2860 | if (!(context->getIntegerv(pname, params))) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2861 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2862 | GLenum nativeType; |
| 2863 | unsigned int numParams = 0; |
| 2864 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 2865 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2866 | |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2867 | if (numParams == 0) |
| 2868 | return; // it is known that pname is valid, but there are no parameters to return |
| 2869 | |
| 2870 | if (nativeType == GL_BOOL) |
| 2871 | { |
| 2872 | GLboolean *boolParams = NULL; |
| 2873 | boolParams = new GLboolean[numParams]; |
| 2874 | |
| 2875 | context->getBooleanv(pname, boolParams); |
| 2876 | |
| 2877 | for (unsigned int i = 0; i < numParams; ++i) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2878 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2879 | if (boolParams[i] == GL_FALSE) |
| 2880 | params[i] = 0; |
| 2881 | else |
| 2882 | params[i] = 1; |
| 2883 | } |
| 2884 | |
| 2885 | delete [] boolParams; |
| 2886 | } |
| 2887 | else if (nativeType == GL_FLOAT) |
| 2888 | { |
| 2889 | GLfloat *floatParams = NULL; |
| 2890 | floatParams = new GLfloat[numParams]; |
| 2891 | |
| 2892 | context->getFloatv(pname, floatParams); |
| 2893 | |
| 2894 | for (unsigned int i = 0; i < numParams; ++i) |
| 2895 | { |
daniel@transgaming.com | c164135 | 2010-04-26 15:33:36 +0000 | [diff] [blame] | 2896 | if (pname == GL_DEPTH_RANGE || pname == GL_COLOR_CLEAR_VALUE || pname == GL_DEPTH_CLEAR_VALUE || pname == GL_BLEND_COLOR) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2897 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2898 | params[i] = (GLint)(((GLfloat)(0xFFFFFFFF) * floatParams[i] - 1.0f) / 2.0f); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2899 | } |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2900 | else |
| 2901 | params[i] = (GLint)(floatParams[i] > 0.0f ? floor(floatParams[i] + 0.5) : ceil(floatParams[i] - 0.5)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2902 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2903 | |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2904 | delete [] floatParams; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2905 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2906 | } |
| 2907 | } |
| 2908 | } |
| 2909 | catch(std::bad_alloc&) |
| 2910 | { |
| 2911 | return error(GL_OUT_OF_MEMORY); |
| 2912 | } |
| 2913 | } |
| 2914 | |
| 2915 | void __stdcall glGetProgramiv(GLuint program, GLenum pname, GLint* params) |
| 2916 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2917 | EVENT("(GLuint program = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", program, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2918 | |
| 2919 | try |
| 2920 | { |
| 2921 | gl::Context *context = gl::getContext(); |
| 2922 | |
| 2923 | if (context) |
| 2924 | { |
| 2925 | gl::Program *programObject = context->getProgram(program); |
| 2926 | |
| 2927 | if (!programObject) |
| 2928 | { |
| 2929 | return error(GL_INVALID_VALUE); |
| 2930 | } |
| 2931 | |
| 2932 | switch (pname) |
| 2933 | { |
| 2934 | case GL_DELETE_STATUS: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2935 | *params = programObject->isFlaggedForDeletion(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2936 | return; |
| 2937 | case GL_LINK_STATUS: |
| 2938 | *params = programObject->isLinked(); |
| 2939 | return; |
| 2940 | case GL_VALIDATE_STATUS: |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2941 | *params = programObject->isValidated(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2942 | return; |
| 2943 | case GL_INFO_LOG_LENGTH: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2944 | *params = programObject->getInfoLogLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2945 | return; |
| 2946 | case GL_ATTACHED_SHADERS: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2947 | *params = programObject->getAttachedShadersCount(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2948 | return; |
| 2949 | case GL_ACTIVE_ATTRIBUTES: |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2950 | *params = programObject->getActiveAttributeCount(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2951 | return; |
| 2952 | case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2953 | *params = programObject->getActiveAttributeMaxLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2954 | return; |
| 2955 | case GL_ACTIVE_UNIFORMS: |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2956 | *params = programObject->getActiveUniformCount(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2957 | return; |
| 2958 | case GL_ACTIVE_UNIFORM_MAX_LENGTH: |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2959 | *params = programObject->getActiveUniformMaxLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2960 | return; |
| 2961 | default: |
| 2962 | return error(GL_INVALID_ENUM); |
| 2963 | } |
| 2964 | } |
| 2965 | } |
| 2966 | catch(std::bad_alloc&) |
| 2967 | { |
| 2968 | return error(GL_OUT_OF_MEMORY); |
| 2969 | } |
| 2970 | } |
| 2971 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2972 | void __stdcall glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2973 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2974 | EVENT("(GLuint program = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2975 | program, bufsize, length, infolog); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2976 | |
| 2977 | try |
| 2978 | { |
| 2979 | if (bufsize < 0) |
| 2980 | { |
| 2981 | return error(GL_INVALID_VALUE); |
| 2982 | } |
| 2983 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2984 | gl::Context *context = gl::getContext(); |
| 2985 | |
| 2986 | if (context) |
| 2987 | { |
| 2988 | gl::Program *programObject = context->getProgram(program); |
| 2989 | |
| 2990 | if (!programObject) |
| 2991 | { |
| 2992 | return error(GL_INVALID_VALUE); |
| 2993 | } |
| 2994 | |
| 2995 | programObject->getInfoLog(bufsize, length, infolog); |
| 2996 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2997 | } |
| 2998 | catch(std::bad_alloc&) |
| 2999 | { |
| 3000 | return error(GL_OUT_OF_MEMORY); |
| 3001 | } |
| 3002 | } |
| 3003 | |
| 3004 | void __stdcall glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) |
| 3005 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3006 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3007 | |
| 3008 | try |
| 3009 | { |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3010 | gl::Context *context = gl::getContext(); |
| 3011 | |
| 3012 | if (context) |
| 3013 | { |
| 3014 | if (target != GL_RENDERBUFFER) |
| 3015 | { |
| 3016 | return error(GL_INVALID_ENUM); |
| 3017 | } |
| 3018 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3019 | if (context->getRenderbufferHandle() == 0) |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3020 | { |
| 3021 | return error(GL_INVALID_OPERATION); |
| 3022 | } |
| 3023 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3024 | gl::Renderbuffer *renderbuffer = context->getRenderbuffer(context->getRenderbufferHandle()); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3025 | |
| 3026 | switch (pname) |
| 3027 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 3028 | case GL_RENDERBUFFER_WIDTH: *params = renderbuffer->getWidth(); break; |
| 3029 | case GL_RENDERBUFFER_HEIGHT: *params = renderbuffer->getHeight(); break; |
| 3030 | case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getInternalFormat(); break; |
| 3031 | case GL_RENDERBUFFER_RED_SIZE: *params = renderbuffer->getRedSize(); break; |
| 3032 | case GL_RENDERBUFFER_GREEN_SIZE: *params = renderbuffer->getGreenSize(); break; |
| 3033 | case GL_RENDERBUFFER_BLUE_SIZE: *params = renderbuffer->getBlueSize(); break; |
| 3034 | case GL_RENDERBUFFER_ALPHA_SIZE: *params = renderbuffer->getAlphaSize(); break; |
| 3035 | case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break; |
| 3036 | case GL_RENDERBUFFER_STENCIL_SIZE: *params = renderbuffer->getStencilSize(); break; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 3037 | case GL_RENDERBUFFER_SAMPLES_ANGLE: |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 3038 | if (context->getMaxSupportedSamples() != 0) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 3039 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 3040 | *params = renderbuffer->getSamples(); |
| 3041 | } |
| 3042 | else |
| 3043 | { |
| 3044 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 3045 | } |
| 3046 | break; |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3047 | default: |
| 3048 | return error(GL_INVALID_ENUM); |
| 3049 | } |
| 3050 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3051 | } |
| 3052 | catch(std::bad_alloc&) |
| 3053 | { |
| 3054 | return error(GL_OUT_OF_MEMORY); |
| 3055 | } |
| 3056 | } |
| 3057 | |
| 3058 | void __stdcall glGetShaderiv(GLuint shader, GLenum pname, GLint* params) |
| 3059 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3060 | EVENT("(GLuint shader = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", shader, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3061 | |
| 3062 | try |
| 3063 | { |
| 3064 | gl::Context *context = gl::getContext(); |
| 3065 | |
| 3066 | if (context) |
| 3067 | { |
| 3068 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 3069 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3070 | if (!shaderObject) |
| 3071 | { |
| 3072 | return error(GL_INVALID_VALUE); |
| 3073 | } |
| 3074 | |
| 3075 | switch (pname) |
| 3076 | { |
| 3077 | case GL_SHADER_TYPE: |
| 3078 | *params = shaderObject->getType(); |
| 3079 | return; |
| 3080 | case GL_DELETE_STATUS: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3081 | *params = shaderObject->isFlaggedForDeletion(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3082 | return; |
| 3083 | case GL_COMPILE_STATUS: |
| 3084 | *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE; |
| 3085 | return; |
| 3086 | case GL_INFO_LOG_LENGTH: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3087 | *params = shaderObject->getInfoLogLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3088 | return; |
| 3089 | case GL_SHADER_SOURCE_LENGTH: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3090 | *params = shaderObject->getSourceLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3091 | return; |
| 3092 | default: |
| 3093 | return error(GL_INVALID_ENUM); |
| 3094 | } |
| 3095 | } |
| 3096 | } |
| 3097 | catch(std::bad_alloc&) |
| 3098 | { |
| 3099 | return error(GL_OUT_OF_MEMORY); |
| 3100 | } |
| 3101 | } |
| 3102 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3103 | void __stdcall glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3104 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3105 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3106 | shader, bufsize, length, infolog); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3107 | |
| 3108 | try |
| 3109 | { |
| 3110 | if (bufsize < 0) |
| 3111 | { |
| 3112 | return error(GL_INVALID_VALUE); |
| 3113 | } |
| 3114 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3115 | gl::Context *context = gl::getContext(); |
| 3116 | |
| 3117 | if (context) |
| 3118 | { |
| 3119 | gl::Shader *shaderObject = context->getShader(shader); |
| 3120 | |
| 3121 | if (!shaderObject) |
| 3122 | { |
| 3123 | return error(GL_INVALID_VALUE); |
| 3124 | } |
| 3125 | |
| 3126 | shaderObject->getInfoLog(bufsize, length, infolog); |
| 3127 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3128 | } |
| 3129 | catch(std::bad_alloc&) |
| 3130 | { |
| 3131 | return error(GL_OUT_OF_MEMORY); |
| 3132 | } |
| 3133 | } |
| 3134 | |
| 3135 | void __stdcall glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) |
| 3136 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3137 | EVENT("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = 0x%0.8p, GLint* precision = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3138 | shadertype, precisiontype, range, precision); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3139 | |
| 3140 | try |
| 3141 | { |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 3142 | switch (shadertype) |
| 3143 | { |
| 3144 | case GL_VERTEX_SHADER: |
| 3145 | case GL_FRAGMENT_SHADER: |
| 3146 | break; |
| 3147 | default: |
| 3148 | return error(GL_INVALID_ENUM); |
| 3149 | } |
| 3150 | |
| 3151 | switch (precisiontype) |
| 3152 | { |
| 3153 | case GL_LOW_FLOAT: |
| 3154 | case GL_MEDIUM_FLOAT: |
| 3155 | case GL_HIGH_FLOAT: |
| 3156 | // Assume IEEE 754 precision |
| 3157 | range[0] = 127; |
| 3158 | range[1] = 127; |
daniel@transgaming.com | c5c1538 | 2010-04-23 18:34:49 +0000 | [diff] [blame] | 3159 | *precision = 23; |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 3160 | break; |
| 3161 | case GL_LOW_INT: |
| 3162 | case GL_MEDIUM_INT: |
| 3163 | case GL_HIGH_INT: |
| 3164 | // Some (most) hardware only supports single-precision floating-point numbers, |
| 3165 | // which can accurately represent integers up to +/-16777216 |
| 3166 | range[0] = 24; |
| 3167 | range[1] = 24; |
daniel@transgaming.com | c5c1538 | 2010-04-23 18:34:49 +0000 | [diff] [blame] | 3168 | *precision = 0; |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 3169 | break; |
| 3170 | default: |
| 3171 | return error(GL_INVALID_ENUM); |
| 3172 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3173 | } |
| 3174 | catch(std::bad_alloc&) |
| 3175 | { |
| 3176 | return error(GL_OUT_OF_MEMORY); |
| 3177 | } |
| 3178 | } |
| 3179 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3180 | void __stdcall glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3181 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3182 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3183 | shader, bufsize, length, source); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3184 | |
| 3185 | try |
| 3186 | { |
| 3187 | if (bufsize < 0) |
| 3188 | { |
| 3189 | return error(GL_INVALID_VALUE); |
| 3190 | } |
| 3191 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3192 | gl::Context *context = gl::getContext(); |
| 3193 | |
| 3194 | if (context) |
| 3195 | { |
| 3196 | gl::Shader *shaderObject = context->getShader(shader); |
| 3197 | |
| 3198 | if (!shaderObject) |
| 3199 | { |
daniel@transgaming.com | 41187f1 | 2010-04-01 13:39:29 +0000 | [diff] [blame] | 3200 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3201 | } |
| 3202 | |
| 3203 | shaderObject->getSource(bufsize, length, source); |
| 3204 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3205 | } |
| 3206 | catch(std::bad_alloc&) |
| 3207 | { |
| 3208 | return error(GL_OUT_OF_MEMORY); |
| 3209 | } |
| 3210 | } |
| 3211 | |
| 3212 | const GLubyte* __stdcall glGetString(GLenum name) |
| 3213 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3214 | EVENT("(GLenum name = 0x%X)", name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3215 | |
| 3216 | try |
| 3217 | { |
daniel@transgaming.com | 3e4c600 | 2010-05-05 18:50:13 +0000 | [diff] [blame] | 3218 | gl::Context *context = gl::getContext(); |
| 3219 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3220 | switch (name) |
| 3221 | { |
| 3222 | case GL_VENDOR: |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 3223 | return (GLubyte*)"Google Inc."; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3224 | case GL_RENDERER: |
daniel@transgaming.com | c23ff64 | 2011-08-16 20:28:45 +0000 | [diff] [blame] | 3225 | return (GLubyte*)((context != NULL) ? context->getRendererString() : "ANGLE"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3226 | case GL_VERSION: |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 3227 | return (GLubyte*)"OpenGL ES 2.0 (ANGLE "VERSION_STRING")"; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3228 | case GL_SHADING_LANGUAGE_VERSION: |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 3229 | return (GLubyte*)"OpenGL ES GLSL ES 1.00 (ANGLE "VERSION_STRING")"; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3230 | case GL_EXTENSIONS: |
daniel@transgaming.com | 3e4c600 | 2010-05-05 18:50:13 +0000 | [diff] [blame] | 3231 | return (GLubyte*)((context != NULL) ? context->getExtensionString() : ""); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3232 | default: |
| 3233 | return error(GL_INVALID_ENUM, (GLubyte*)NULL); |
| 3234 | } |
| 3235 | } |
| 3236 | catch(std::bad_alloc&) |
| 3237 | { |
| 3238 | return error(GL_OUT_OF_MEMORY, (GLubyte*)NULL); |
| 3239 | } |
| 3240 | |
| 3241 | return NULL; |
| 3242 | } |
| 3243 | |
| 3244 | void __stdcall glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) |
| 3245 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3246 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3247 | |
| 3248 | try |
| 3249 | { |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3250 | gl::Context *context = gl::getContext(); |
| 3251 | |
| 3252 | if (context) |
| 3253 | { |
| 3254 | gl::Texture *texture; |
| 3255 | |
| 3256 | switch (target) |
| 3257 | { |
| 3258 | case GL_TEXTURE_2D: |
| 3259 | texture = context->getTexture2D(); |
| 3260 | break; |
| 3261 | case GL_TEXTURE_CUBE_MAP: |
| 3262 | texture = context->getTextureCubeMap(); |
| 3263 | break; |
| 3264 | default: |
| 3265 | return error(GL_INVALID_ENUM); |
| 3266 | } |
| 3267 | |
| 3268 | switch (pname) |
| 3269 | { |
| 3270 | case GL_TEXTURE_MAG_FILTER: |
| 3271 | *params = (GLfloat)texture->getMagFilter(); |
| 3272 | break; |
| 3273 | case GL_TEXTURE_MIN_FILTER: |
| 3274 | *params = (GLfloat)texture->getMinFilter(); |
| 3275 | break; |
| 3276 | case GL_TEXTURE_WRAP_S: |
| 3277 | *params = (GLfloat)texture->getWrapS(); |
| 3278 | break; |
| 3279 | case GL_TEXTURE_WRAP_T: |
| 3280 | *params = (GLfloat)texture->getWrapT(); |
| 3281 | break; |
| 3282 | default: |
| 3283 | return error(GL_INVALID_ENUM); |
| 3284 | } |
| 3285 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3286 | } |
| 3287 | catch(std::bad_alloc&) |
| 3288 | { |
| 3289 | return error(GL_OUT_OF_MEMORY); |
| 3290 | } |
| 3291 | } |
| 3292 | |
| 3293 | void __stdcall glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) |
| 3294 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3295 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3296 | |
| 3297 | try |
| 3298 | { |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3299 | gl::Context *context = gl::getContext(); |
| 3300 | |
| 3301 | if (context) |
| 3302 | { |
| 3303 | gl::Texture *texture; |
| 3304 | |
| 3305 | switch (target) |
| 3306 | { |
| 3307 | case GL_TEXTURE_2D: |
| 3308 | texture = context->getTexture2D(); |
| 3309 | break; |
| 3310 | case GL_TEXTURE_CUBE_MAP: |
| 3311 | texture = context->getTextureCubeMap(); |
| 3312 | break; |
| 3313 | default: |
| 3314 | return error(GL_INVALID_ENUM); |
| 3315 | } |
| 3316 | |
| 3317 | switch (pname) |
| 3318 | { |
| 3319 | case GL_TEXTURE_MAG_FILTER: |
| 3320 | *params = texture->getMagFilter(); |
| 3321 | break; |
| 3322 | case GL_TEXTURE_MIN_FILTER: |
| 3323 | *params = texture->getMinFilter(); |
| 3324 | break; |
| 3325 | case GL_TEXTURE_WRAP_S: |
| 3326 | *params = texture->getWrapS(); |
| 3327 | break; |
| 3328 | case GL_TEXTURE_WRAP_T: |
| 3329 | *params = texture->getWrapT(); |
| 3330 | break; |
| 3331 | default: |
| 3332 | return error(GL_INVALID_ENUM); |
| 3333 | } |
| 3334 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3335 | } |
| 3336 | catch(std::bad_alloc&) |
| 3337 | { |
| 3338 | return error(GL_OUT_OF_MEMORY); |
| 3339 | } |
| 3340 | } |
| 3341 | |
| 3342 | void __stdcall glGetUniformfv(GLuint program, GLint location, GLfloat* params) |
| 3343 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3344 | EVENT("(GLuint program = %d, GLint location = %d, GLfloat* params = 0x%0.8p)", program, location, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3345 | |
| 3346 | try |
| 3347 | { |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 3348 | gl::Context *context = gl::getContext(); |
| 3349 | |
| 3350 | if (context) |
| 3351 | { |
| 3352 | if (program == 0) |
| 3353 | { |
| 3354 | return error(GL_INVALID_VALUE); |
| 3355 | } |
| 3356 | |
| 3357 | gl::Program *programObject = context->getProgram(program); |
| 3358 | |
| 3359 | if (!programObject || !programObject->isLinked()) |
| 3360 | { |
| 3361 | return error(GL_INVALID_OPERATION); |
| 3362 | } |
| 3363 | |
| 3364 | if (!programObject->getUniformfv(location, params)) |
| 3365 | { |
| 3366 | return error(GL_INVALID_OPERATION); |
| 3367 | } |
| 3368 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3369 | } |
| 3370 | catch(std::bad_alloc&) |
| 3371 | { |
| 3372 | return error(GL_OUT_OF_MEMORY); |
| 3373 | } |
| 3374 | } |
| 3375 | |
| 3376 | void __stdcall glGetUniformiv(GLuint program, GLint location, GLint* params) |
| 3377 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3378 | EVENT("(GLuint program = %d, GLint location = %d, GLint* params = 0x%0.8p)", program, location, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3379 | |
| 3380 | try |
| 3381 | { |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 3382 | gl::Context *context = gl::getContext(); |
| 3383 | |
| 3384 | if (context) |
| 3385 | { |
| 3386 | if (program == 0) |
| 3387 | { |
| 3388 | return error(GL_INVALID_VALUE); |
| 3389 | } |
| 3390 | |
| 3391 | gl::Program *programObject = context->getProgram(program); |
| 3392 | |
| 3393 | if (!programObject || !programObject->isLinked()) |
| 3394 | { |
| 3395 | return error(GL_INVALID_OPERATION); |
| 3396 | } |
| 3397 | |
| 3398 | if (!programObject) |
| 3399 | { |
| 3400 | return error(GL_INVALID_OPERATION); |
| 3401 | } |
| 3402 | |
| 3403 | if (!programObject->getUniformiv(location, params)) |
| 3404 | { |
| 3405 | return error(GL_INVALID_OPERATION); |
| 3406 | } |
| 3407 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3408 | } |
| 3409 | catch(std::bad_alloc&) |
| 3410 | { |
| 3411 | return error(GL_OUT_OF_MEMORY); |
| 3412 | } |
| 3413 | } |
| 3414 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3415 | int __stdcall glGetUniformLocation(GLuint program, const GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3416 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3417 | EVENT("(GLuint program = %d, const GLchar* name = 0x%0.8p)", program, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3418 | |
| 3419 | try |
| 3420 | { |
| 3421 | gl::Context *context = gl::getContext(); |
| 3422 | |
| 3423 | if (strstr(name, "gl_") == name) |
| 3424 | { |
| 3425 | return -1; |
| 3426 | } |
| 3427 | |
| 3428 | if (context) |
| 3429 | { |
| 3430 | gl::Program *programObject = context->getProgram(program); |
| 3431 | |
| 3432 | if (!programObject) |
| 3433 | { |
daniel@transgaming.com | d1abe5b | 2010-04-13 19:53:33 +0000 | [diff] [blame] | 3434 | if (context->getShader(program)) |
| 3435 | { |
| 3436 | return error(GL_INVALID_OPERATION, -1); |
| 3437 | } |
| 3438 | else |
| 3439 | { |
| 3440 | return error(GL_INVALID_VALUE, -1); |
| 3441 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3442 | } |
| 3443 | |
| 3444 | if (!programObject->isLinked()) |
| 3445 | { |
| 3446 | return error(GL_INVALID_OPERATION, -1); |
| 3447 | } |
| 3448 | |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 3449 | return programObject->getUniformLocation(name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3450 | } |
| 3451 | } |
| 3452 | catch(std::bad_alloc&) |
| 3453 | { |
| 3454 | return error(GL_OUT_OF_MEMORY, -1); |
| 3455 | } |
| 3456 | |
| 3457 | return -1; |
| 3458 | } |
| 3459 | |
| 3460 | void __stdcall glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) |
| 3461 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3462 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", index, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3463 | |
| 3464 | try |
| 3465 | { |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3466 | gl::Context *context = gl::getContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3467 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3468 | if (context) |
| 3469 | { |
| 3470 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 3471 | { |
| 3472 | return error(GL_INVALID_VALUE); |
| 3473 | } |
| 3474 | |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 3475 | const gl::VertexAttribute &attribState = context->getVertexAttribState(index); |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3476 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3477 | switch (pname) |
| 3478 | { |
| 3479 | case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 3480 | *params = (GLfloat)(attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3481 | break; |
| 3482 | case GL_VERTEX_ATTRIB_ARRAY_SIZE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3483 | *params = (GLfloat)attribState.mSize; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3484 | break; |
| 3485 | case GL_VERTEX_ATTRIB_ARRAY_STRIDE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3486 | *params = (GLfloat)attribState.mStride; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3487 | break; |
| 3488 | case GL_VERTEX_ATTRIB_ARRAY_TYPE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3489 | *params = (GLfloat)attribState.mType; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3490 | break; |
| 3491 | case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3492 | *params = (GLfloat)(attribState.mNormalized ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3493 | break; |
| 3494 | case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 3495 | *params = (GLfloat)attribState.mBoundBuffer.id(); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3496 | break; |
| 3497 | case GL_CURRENT_VERTEX_ATTRIB: |
| 3498 | for (int i = 0; i < 4; ++i) |
| 3499 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3500 | params[i] = attribState.mCurrentValue[i]; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3501 | } |
| 3502 | break; |
| 3503 | default: return error(GL_INVALID_ENUM); |
| 3504 | } |
| 3505 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3506 | } |
| 3507 | catch(std::bad_alloc&) |
| 3508 | { |
| 3509 | return error(GL_OUT_OF_MEMORY); |
| 3510 | } |
| 3511 | } |
| 3512 | |
| 3513 | void __stdcall glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) |
| 3514 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3515 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", index, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3516 | |
| 3517 | try |
| 3518 | { |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3519 | gl::Context *context = gl::getContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3520 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3521 | if (context) |
| 3522 | { |
| 3523 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 3524 | { |
| 3525 | return error(GL_INVALID_VALUE); |
| 3526 | } |
| 3527 | |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 3528 | const gl::VertexAttribute &attribState = context->getVertexAttribState(index); |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3529 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3530 | switch (pname) |
| 3531 | { |
| 3532 | case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 3533 | *params = (attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3534 | break; |
| 3535 | case GL_VERTEX_ATTRIB_ARRAY_SIZE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3536 | *params = attribState.mSize; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3537 | break; |
| 3538 | case GL_VERTEX_ATTRIB_ARRAY_STRIDE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3539 | *params = attribState.mStride; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3540 | break; |
| 3541 | case GL_VERTEX_ATTRIB_ARRAY_TYPE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3542 | *params = attribState.mType; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3543 | break; |
| 3544 | case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3545 | *params = (attribState.mNormalized ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3546 | break; |
| 3547 | case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 3548 | *params = attribState.mBoundBuffer.id(); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3549 | break; |
| 3550 | case GL_CURRENT_VERTEX_ATTRIB: |
| 3551 | for (int i = 0; i < 4; ++i) |
| 3552 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3553 | float currentValue = attribState.mCurrentValue[i]; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3554 | params[i] = (GLint)(currentValue > 0.0f ? floor(currentValue + 0.5f) : ceil(currentValue - 0.5f)); |
| 3555 | } |
| 3556 | break; |
| 3557 | default: return error(GL_INVALID_ENUM); |
| 3558 | } |
| 3559 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3560 | } |
| 3561 | catch(std::bad_alloc&) |
| 3562 | { |
| 3563 | return error(GL_OUT_OF_MEMORY); |
| 3564 | } |
| 3565 | } |
| 3566 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3567 | void __stdcall glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3568 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3569 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLvoid** pointer = 0x%0.8p)", index, pname, pointer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3570 | |
| 3571 | try |
| 3572 | { |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3573 | gl::Context *context = gl::getContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3574 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3575 | if (context) |
| 3576 | { |
| 3577 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 3578 | { |
| 3579 | return error(GL_INVALID_VALUE); |
| 3580 | } |
| 3581 | |
| 3582 | if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER) |
| 3583 | { |
| 3584 | return error(GL_INVALID_ENUM); |
| 3585 | } |
| 3586 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3587 | *pointer = const_cast<GLvoid*>(context->getVertexAttribPointer(index)); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3588 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3589 | } |
| 3590 | catch(std::bad_alloc&) |
| 3591 | { |
| 3592 | return error(GL_OUT_OF_MEMORY); |
| 3593 | } |
| 3594 | } |
| 3595 | |
| 3596 | void __stdcall glHint(GLenum target, GLenum mode) |
| 3597 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3598 | EVENT("(GLenum target = 0x%X, GLenum mode = 0x%X)", target, mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3599 | |
| 3600 | try |
| 3601 | { |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 3602 | switch (mode) |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 3603 | { |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 3604 | case GL_FASTEST: |
| 3605 | case GL_NICEST: |
| 3606 | case GL_DONT_CARE: |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 3607 | break; |
| 3608 | default: |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 3609 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 3610 | } |
| 3611 | |
| 3612 | gl::Context *context = gl::getContext(); |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 3613 | switch (target) |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 3614 | { |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 3615 | case GL_GENERATE_MIPMAP_HINT: |
| 3616 | if (context) context->setGenerateMipmapHint(mode); |
| 3617 | break; |
| 3618 | case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: |
| 3619 | if (context) context->setFragmentShaderDerivativeHint(mode); |
| 3620 | break; |
| 3621 | default: |
| 3622 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 3623 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3624 | } |
| 3625 | catch(std::bad_alloc&) |
| 3626 | { |
| 3627 | return error(GL_OUT_OF_MEMORY); |
| 3628 | } |
| 3629 | } |
| 3630 | |
| 3631 | GLboolean __stdcall glIsBuffer(GLuint buffer) |
| 3632 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3633 | EVENT("(GLuint buffer = %d)", buffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3634 | |
| 3635 | try |
| 3636 | { |
| 3637 | gl::Context *context = gl::getContext(); |
| 3638 | |
| 3639 | if (context && buffer) |
| 3640 | { |
| 3641 | gl::Buffer *bufferObject = context->getBuffer(buffer); |
| 3642 | |
| 3643 | if (bufferObject) |
| 3644 | { |
| 3645 | return GL_TRUE; |
| 3646 | } |
| 3647 | } |
| 3648 | } |
| 3649 | catch(std::bad_alloc&) |
| 3650 | { |
| 3651 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 3652 | } |
| 3653 | |
| 3654 | return GL_FALSE; |
| 3655 | } |
| 3656 | |
| 3657 | GLboolean __stdcall glIsEnabled(GLenum cap) |
| 3658 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3659 | EVENT("(GLenum cap = 0x%X)", cap); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3660 | |
| 3661 | try |
| 3662 | { |
| 3663 | gl::Context *context = gl::getContext(); |
| 3664 | |
| 3665 | if (context) |
| 3666 | { |
| 3667 | switch (cap) |
| 3668 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3669 | case GL_CULL_FACE: return context->isCullFaceEnabled(); |
| 3670 | case GL_POLYGON_OFFSET_FILL: return context->isPolygonOffsetFillEnabled(); |
| 3671 | case GL_SAMPLE_ALPHA_TO_COVERAGE: return context->isSampleAlphaToCoverageEnabled(); |
| 3672 | case GL_SAMPLE_COVERAGE: return context->isSampleCoverageEnabled(); |
| 3673 | case GL_SCISSOR_TEST: return context->isScissorTestEnabled(); |
| 3674 | case GL_STENCIL_TEST: return context->isStencilTestEnabled(); |
| 3675 | case GL_DEPTH_TEST: return context->isDepthTestEnabled(); |
| 3676 | case GL_BLEND: return context->isBlendEnabled(); |
| 3677 | case GL_DITHER: return context->isDitherEnabled(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3678 | default: |
| 3679 | return error(GL_INVALID_ENUM, false); |
| 3680 | } |
| 3681 | } |
| 3682 | } |
| 3683 | catch(std::bad_alloc&) |
| 3684 | { |
| 3685 | return error(GL_OUT_OF_MEMORY, false); |
| 3686 | } |
| 3687 | |
| 3688 | return false; |
| 3689 | } |
| 3690 | |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 3691 | GLboolean __stdcall glIsFenceNV(GLuint fence) |
| 3692 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3693 | EVENT("(GLuint fence = %d)", fence); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 3694 | |
| 3695 | try |
| 3696 | { |
| 3697 | gl::Context *context = gl::getContext(); |
| 3698 | |
| 3699 | if (context) |
| 3700 | { |
| 3701 | gl::Fence *fenceObject = context->getFence(fence); |
| 3702 | |
| 3703 | if (fenceObject == NULL) |
| 3704 | { |
| 3705 | return GL_FALSE; |
| 3706 | } |
| 3707 | |
| 3708 | return fenceObject->isFence(); |
| 3709 | } |
| 3710 | } |
| 3711 | catch(std::bad_alloc&) |
| 3712 | { |
| 3713 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 3714 | } |
| 3715 | |
| 3716 | return GL_FALSE; |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 3717 | } |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 3718 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3719 | GLboolean __stdcall glIsFramebuffer(GLuint framebuffer) |
| 3720 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3721 | EVENT("(GLuint framebuffer = %d)", framebuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3722 | |
| 3723 | try |
| 3724 | { |
| 3725 | gl::Context *context = gl::getContext(); |
| 3726 | |
| 3727 | if (context && framebuffer) |
| 3728 | { |
| 3729 | gl::Framebuffer *framebufferObject = context->getFramebuffer(framebuffer); |
| 3730 | |
| 3731 | if (framebufferObject) |
| 3732 | { |
| 3733 | return GL_TRUE; |
| 3734 | } |
| 3735 | } |
| 3736 | } |
| 3737 | catch(std::bad_alloc&) |
| 3738 | { |
| 3739 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 3740 | } |
| 3741 | |
| 3742 | return GL_FALSE; |
| 3743 | } |
| 3744 | |
| 3745 | GLboolean __stdcall glIsProgram(GLuint program) |
| 3746 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3747 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3748 | |
| 3749 | try |
| 3750 | { |
| 3751 | gl::Context *context = gl::getContext(); |
| 3752 | |
| 3753 | if (context && program) |
| 3754 | { |
| 3755 | gl::Program *programObject = context->getProgram(program); |
| 3756 | |
| 3757 | if (programObject) |
| 3758 | { |
| 3759 | return GL_TRUE; |
| 3760 | } |
| 3761 | } |
| 3762 | } |
| 3763 | catch(std::bad_alloc&) |
| 3764 | { |
| 3765 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 3766 | } |
| 3767 | |
| 3768 | return GL_FALSE; |
| 3769 | } |
| 3770 | |
| 3771 | GLboolean __stdcall glIsRenderbuffer(GLuint renderbuffer) |
| 3772 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3773 | EVENT("(GLuint renderbuffer = %d)", renderbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3774 | |
| 3775 | try |
| 3776 | { |
| 3777 | gl::Context *context = gl::getContext(); |
| 3778 | |
| 3779 | if (context && renderbuffer) |
| 3780 | { |
| 3781 | gl::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer); |
| 3782 | |
| 3783 | if (renderbufferObject) |
| 3784 | { |
| 3785 | return GL_TRUE; |
| 3786 | } |
| 3787 | } |
| 3788 | } |
| 3789 | catch(std::bad_alloc&) |
| 3790 | { |
| 3791 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 3792 | } |
| 3793 | |
| 3794 | return GL_FALSE; |
| 3795 | } |
| 3796 | |
| 3797 | GLboolean __stdcall glIsShader(GLuint shader) |
| 3798 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3799 | EVENT("(GLuint shader = %d)", shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3800 | |
| 3801 | try |
| 3802 | { |
| 3803 | gl::Context *context = gl::getContext(); |
| 3804 | |
| 3805 | if (context && shader) |
| 3806 | { |
| 3807 | gl::Shader *shaderObject = context->getShader(shader); |
| 3808 | |
| 3809 | if (shaderObject) |
| 3810 | { |
| 3811 | return GL_TRUE; |
| 3812 | } |
| 3813 | } |
| 3814 | } |
| 3815 | catch(std::bad_alloc&) |
| 3816 | { |
| 3817 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 3818 | } |
| 3819 | |
| 3820 | return GL_FALSE; |
| 3821 | } |
| 3822 | |
| 3823 | GLboolean __stdcall glIsTexture(GLuint texture) |
| 3824 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3825 | EVENT("(GLuint texture = %d)", texture); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3826 | |
| 3827 | try |
| 3828 | { |
| 3829 | gl::Context *context = gl::getContext(); |
| 3830 | |
| 3831 | if (context && texture) |
| 3832 | { |
| 3833 | gl::Texture *textureObject = context->getTexture(texture); |
| 3834 | |
| 3835 | if (textureObject) |
| 3836 | { |
| 3837 | return GL_TRUE; |
| 3838 | } |
| 3839 | } |
| 3840 | } |
| 3841 | catch(std::bad_alloc&) |
| 3842 | { |
| 3843 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 3844 | } |
| 3845 | |
| 3846 | return GL_FALSE; |
| 3847 | } |
| 3848 | |
| 3849 | void __stdcall glLineWidth(GLfloat width) |
| 3850 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3851 | EVENT("(GLfloat width = %f)", width); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3852 | |
| 3853 | try |
| 3854 | { |
| 3855 | if (width <= 0.0f) |
| 3856 | { |
| 3857 | return error(GL_INVALID_VALUE); |
| 3858 | } |
| 3859 | |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 3860 | gl::Context *context = gl::getContext(); |
| 3861 | |
| 3862 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3863 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3864 | context->setLineWidth(width); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3865 | } |
| 3866 | } |
| 3867 | catch(std::bad_alloc&) |
| 3868 | { |
| 3869 | return error(GL_OUT_OF_MEMORY); |
| 3870 | } |
| 3871 | } |
| 3872 | |
| 3873 | void __stdcall glLinkProgram(GLuint program) |
| 3874 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3875 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3876 | |
| 3877 | try |
| 3878 | { |
| 3879 | gl::Context *context = gl::getContext(); |
| 3880 | |
| 3881 | if (context) |
| 3882 | { |
| 3883 | gl::Program *programObject = context->getProgram(program); |
| 3884 | |
| 3885 | if (!programObject) |
| 3886 | { |
daniel@transgaming.com | 277b714 | 2010-04-13 03:26:44 +0000 | [diff] [blame] | 3887 | if (context->getShader(program)) |
| 3888 | { |
| 3889 | return error(GL_INVALID_OPERATION); |
| 3890 | } |
| 3891 | else |
| 3892 | { |
| 3893 | return error(GL_INVALID_VALUE); |
| 3894 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3895 | } |
| 3896 | |
| 3897 | programObject->link(); |
| 3898 | } |
| 3899 | } |
| 3900 | catch(std::bad_alloc&) |
| 3901 | { |
| 3902 | return error(GL_OUT_OF_MEMORY); |
| 3903 | } |
| 3904 | } |
| 3905 | |
| 3906 | void __stdcall glPixelStorei(GLenum pname, GLint param) |
| 3907 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3908 | EVENT("(GLenum pname = 0x%X, GLint param = %d)", pname, param); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3909 | |
| 3910 | try |
| 3911 | { |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 3912 | gl::Context *context = gl::getContext(); |
| 3913 | |
| 3914 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3915 | { |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 3916 | switch (pname) |
| 3917 | { |
| 3918 | case GL_UNPACK_ALIGNMENT: |
| 3919 | if (param != 1 && param != 2 && param != 4 && param != 8) |
| 3920 | { |
| 3921 | return error(GL_INVALID_VALUE); |
| 3922 | } |
| 3923 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3924 | context->setUnpackAlignment(param); |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 3925 | break; |
| 3926 | |
| 3927 | case GL_PACK_ALIGNMENT: |
| 3928 | if (param != 1 && param != 2 && param != 4 && param != 8) |
| 3929 | { |
| 3930 | return error(GL_INVALID_VALUE); |
| 3931 | } |
| 3932 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3933 | context->setPackAlignment(param); |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 3934 | break; |
| 3935 | |
| 3936 | default: |
| 3937 | return error(GL_INVALID_ENUM); |
| 3938 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3939 | } |
| 3940 | } |
| 3941 | catch(std::bad_alloc&) |
| 3942 | { |
| 3943 | return error(GL_OUT_OF_MEMORY); |
| 3944 | } |
| 3945 | } |
| 3946 | |
| 3947 | void __stdcall glPolygonOffset(GLfloat factor, GLfloat units) |
| 3948 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3949 | EVENT("(GLfloat factor = %f, GLfloat units = %f)", factor, units); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3950 | |
| 3951 | try |
| 3952 | { |
daniel@transgaming.com | aede630 | 2010-04-29 03:35:48 +0000 | [diff] [blame] | 3953 | gl::Context *context = gl::getContext(); |
| 3954 | |
| 3955 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3956 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3957 | context->setPolygonOffsetParams(factor, units); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3958 | } |
| 3959 | } |
| 3960 | catch(std::bad_alloc&) |
| 3961 | { |
| 3962 | return error(GL_OUT_OF_MEMORY); |
| 3963 | } |
| 3964 | } |
| 3965 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3966 | void __stdcall glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3967 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3968 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3969 | "GLenum format = 0x%X, GLenum type = 0x%X, GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3970 | x, y, width, height, format, type, pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3971 | |
| 3972 | try |
| 3973 | { |
| 3974 | if (width < 0 || height < 0) |
| 3975 | { |
| 3976 | return error(GL_INVALID_VALUE); |
| 3977 | } |
| 3978 | |
| 3979 | switch (format) |
| 3980 | { |
| 3981 | case GL_RGBA: |
| 3982 | switch (type) |
| 3983 | { |
| 3984 | case GL_UNSIGNED_BYTE: |
| 3985 | break; |
| 3986 | default: |
| 3987 | return error(GL_INVALID_OPERATION); |
| 3988 | } |
| 3989 | break; |
daniel@transgaming.com | a9198d9 | 2010-08-08 04:49:56 +0000 | [diff] [blame] | 3990 | case GL_BGRA_EXT: |
| 3991 | switch (type) |
| 3992 | { |
| 3993 | case GL_UNSIGNED_BYTE: |
| 3994 | case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT: |
| 3995 | case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT: |
| 3996 | break; |
| 3997 | default: |
| 3998 | return error(GL_INVALID_OPERATION); |
| 3999 | } |
| 4000 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4001 | case gl::IMPLEMENTATION_COLOR_READ_FORMAT: |
| 4002 | switch (type) |
| 4003 | { |
| 4004 | case gl::IMPLEMENTATION_COLOR_READ_TYPE: |
| 4005 | break; |
| 4006 | default: |
| 4007 | return error(GL_INVALID_OPERATION); |
| 4008 | } |
| 4009 | break; |
| 4010 | default: |
| 4011 | return error(GL_INVALID_OPERATION); |
| 4012 | } |
| 4013 | |
| 4014 | gl::Context *context = gl::getContext(); |
| 4015 | |
| 4016 | if (context) |
| 4017 | { |
| 4018 | context->readPixels(x, y, width, height, format, type, pixels); |
| 4019 | } |
| 4020 | } |
| 4021 | catch(std::bad_alloc&) |
| 4022 | { |
| 4023 | return error(GL_OUT_OF_MEMORY); |
| 4024 | } |
| 4025 | } |
| 4026 | |
| 4027 | void __stdcall glReleaseShaderCompiler(void) |
| 4028 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4029 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4030 | |
| 4031 | try |
| 4032 | { |
| 4033 | gl::Shader::releaseCompiler(); |
| 4034 | } |
| 4035 | catch(std::bad_alloc&) |
| 4036 | { |
| 4037 | return error(GL_OUT_OF_MEMORY); |
| 4038 | } |
| 4039 | } |
| 4040 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4041 | void __stdcall glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4042 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4043 | EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4044 | target, samples, internalformat, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4045 | |
| 4046 | try |
| 4047 | { |
| 4048 | switch (target) |
| 4049 | { |
| 4050 | case GL_RENDERBUFFER: |
| 4051 | break; |
| 4052 | default: |
| 4053 | return error(GL_INVALID_ENUM); |
| 4054 | } |
| 4055 | |
daniel@transgaming.com | edc1918 | 2010-10-15 17:57:55 +0000 | [diff] [blame] | 4056 | if (!gl::IsColorRenderable(internalformat) && !gl::IsDepthRenderable(internalformat) && !gl::IsStencilRenderable(internalformat)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4057 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4058 | return error(GL_INVALID_ENUM); |
| 4059 | } |
| 4060 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 4061 | if (width < 0 || height < 0 || samples < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4062 | { |
| 4063 | return error(GL_INVALID_VALUE); |
| 4064 | } |
| 4065 | |
| 4066 | gl::Context *context = gl::getContext(); |
| 4067 | |
| 4068 | if (context) |
| 4069 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 4070 | if (width > context->getMaximumRenderbufferDimension() || |
| 4071 | height > context->getMaximumRenderbufferDimension() || |
| 4072 | samples > context->getMaxSupportedSamples()) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4073 | { |
| 4074 | return error(GL_INVALID_VALUE); |
| 4075 | } |
| 4076 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 4077 | GLuint handle = context->getRenderbufferHandle(); |
| 4078 | if (handle == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4079 | { |
| 4080 | return error(GL_INVALID_OPERATION); |
| 4081 | } |
| 4082 | |
| 4083 | switch (internalformat) |
| 4084 | { |
| 4085 | case GL_DEPTH_COMPONENT16: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4086 | context->setRenderbufferStorage(new gl::Depthbuffer(width, height, samples)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4087 | break; |
| 4088 | case GL_RGBA4: |
| 4089 | case GL_RGB5_A1: |
| 4090 | case GL_RGB565: |
daniel@transgaming.com | 6397754 | 2010-08-24 19:21:02 +0000 | [diff] [blame] | 4091 | case GL_RGB8_OES: |
| 4092 | case GL_RGBA8_OES: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4093 | context->setRenderbufferStorage(new gl::Colorbuffer(width, height, internalformat, samples)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4094 | break; |
| 4095 | case GL_STENCIL_INDEX8: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4096 | context->setRenderbufferStorage(new gl::Stencilbuffer(width, height, samples)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4097 | break; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 4098 | case GL_DEPTH24_STENCIL8_OES: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4099 | context->setRenderbufferStorage(new gl::DepthStencilbuffer(width, height, samples)); |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 4100 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4101 | default: |
| 4102 | return error(GL_INVALID_ENUM); |
| 4103 | } |
| 4104 | } |
| 4105 | } |
| 4106 | catch(std::bad_alloc&) |
| 4107 | { |
| 4108 | return error(GL_OUT_OF_MEMORY); |
| 4109 | } |
| 4110 | } |
| 4111 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4112 | void __stdcall glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
| 4113 | { |
| 4114 | glRenderbufferStorageMultisampleANGLE(target, 0, internalformat, width, height); |
| 4115 | } |
| 4116 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4117 | void __stdcall glSampleCoverage(GLclampf value, GLboolean invert) |
| 4118 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4119 | EVENT("(GLclampf value = %f, GLboolean invert = %d)", value, invert); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4120 | |
| 4121 | try |
| 4122 | { |
| 4123 | gl::Context* context = gl::getContext(); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4124 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4125 | if (context) |
| 4126 | { |
daniel@transgaming.com | a36f98e | 2010-05-18 18:51:09 +0000 | [diff] [blame] | 4127 | context->setSampleCoverageParams(gl::clamp01(value), invert == GL_TRUE); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4128 | } |
| 4129 | } |
| 4130 | catch(std::bad_alloc&) |
| 4131 | { |
| 4132 | return error(GL_OUT_OF_MEMORY); |
| 4133 | } |
| 4134 | } |
| 4135 | |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4136 | void __stdcall glSetFenceNV(GLuint fence, GLenum condition) |
| 4137 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4138 | EVENT("(GLuint fence = %d, GLenum condition = 0x%X)", fence, condition); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4139 | |
| 4140 | try |
| 4141 | { |
| 4142 | if (condition != GL_ALL_COMPLETED_NV) |
| 4143 | { |
| 4144 | return error(GL_INVALID_ENUM); |
| 4145 | } |
| 4146 | |
| 4147 | gl::Context *context = gl::getContext(); |
| 4148 | |
| 4149 | if (context) |
| 4150 | { |
| 4151 | gl::Fence *fenceObject = context->getFence(fence); |
| 4152 | |
| 4153 | if (fenceObject == NULL) |
| 4154 | { |
| 4155 | return error(GL_INVALID_OPERATION); |
| 4156 | } |
| 4157 | |
| 4158 | fenceObject->setFence(condition); |
| 4159 | } |
| 4160 | } |
| 4161 | catch(std::bad_alloc&) |
| 4162 | { |
| 4163 | return error(GL_OUT_OF_MEMORY); |
| 4164 | } |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4165 | } |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4166 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4167 | void __stdcall glScissor(GLint x, GLint y, GLsizei width, GLsizei height) |
| 4168 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4169 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4170 | |
| 4171 | try |
| 4172 | { |
| 4173 | if (width < 0 || height < 0) |
| 4174 | { |
| 4175 | return error(GL_INVALID_VALUE); |
| 4176 | } |
| 4177 | |
| 4178 | gl::Context* context = gl::getContext(); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4179 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4180 | if (context) |
| 4181 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4182 | context->setScissorParams(x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4183 | } |
| 4184 | } |
| 4185 | catch(std::bad_alloc&) |
| 4186 | { |
| 4187 | return error(GL_OUT_OF_MEMORY); |
| 4188 | } |
| 4189 | } |
| 4190 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4191 | void __stdcall glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4192 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4193 | EVENT("(GLsizei n = %d, const GLuint* shaders = 0x%0.8p, GLenum binaryformat = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4194 | "const GLvoid* binary = 0x%0.8p, GLsizei length = %d)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4195 | n, shaders, binaryformat, binary, length); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4196 | |
| 4197 | try |
| 4198 | { |
daniel@transgaming.com | d1f667f | 2010-04-29 03:38:52 +0000 | [diff] [blame] | 4199 | // No binary shader formats are supported. |
| 4200 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4201 | } |
| 4202 | catch(std::bad_alloc&) |
| 4203 | { |
| 4204 | return error(GL_OUT_OF_MEMORY); |
| 4205 | } |
| 4206 | } |
| 4207 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4208 | void __stdcall glShaderSource(GLuint shader, GLsizei count, const GLchar** string, const GLint* length) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4209 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4210 | EVENT("(GLuint shader = %d, GLsizei count = %d, const GLchar** string = 0x%0.8p, const GLint* length = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4211 | shader, count, string, length); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4212 | |
| 4213 | try |
| 4214 | { |
daniel@transgaming.com | 8e6a6be | 2010-04-13 03:26:41 +0000 | [diff] [blame] | 4215 | if (count < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4216 | { |
| 4217 | return error(GL_INVALID_VALUE); |
| 4218 | } |
| 4219 | |
| 4220 | gl::Context *context = gl::getContext(); |
| 4221 | |
| 4222 | if (context) |
| 4223 | { |
| 4224 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4225 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4226 | if (!shaderObject) |
| 4227 | { |
daniel@transgaming.com | 8e6a6be | 2010-04-13 03:26:41 +0000 | [diff] [blame] | 4228 | if (context->getProgram(shader)) |
| 4229 | { |
| 4230 | return error(GL_INVALID_OPERATION); |
| 4231 | } |
| 4232 | else |
| 4233 | { |
| 4234 | return error(GL_INVALID_VALUE); |
| 4235 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4236 | } |
| 4237 | |
| 4238 | shaderObject->setSource(count, string, length); |
| 4239 | } |
| 4240 | } |
| 4241 | catch(std::bad_alloc&) |
| 4242 | { |
| 4243 | return error(GL_OUT_OF_MEMORY); |
| 4244 | } |
| 4245 | } |
| 4246 | |
| 4247 | void __stdcall glStencilFunc(GLenum func, GLint ref, GLuint mask) |
| 4248 | { |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4249 | glStencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4250 | } |
| 4251 | |
| 4252 | void __stdcall glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) |
| 4253 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4254 | EVENT("(GLenum face = 0x%X, GLenum func = 0x%X, GLint ref = %d, GLuint mask = %d)", face, func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4255 | |
| 4256 | try |
| 4257 | { |
| 4258 | switch (face) |
| 4259 | { |
| 4260 | case GL_FRONT: |
| 4261 | case GL_BACK: |
| 4262 | case GL_FRONT_AND_BACK: |
| 4263 | break; |
| 4264 | default: |
| 4265 | return error(GL_INVALID_ENUM); |
| 4266 | } |
| 4267 | |
| 4268 | switch (func) |
| 4269 | { |
| 4270 | case GL_NEVER: |
| 4271 | case GL_ALWAYS: |
| 4272 | case GL_LESS: |
| 4273 | case GL_LEQUAL: |
| 4274 | case GL_EQUAL: |
| 4275 | case GL_GEQUAL: |
| 4276 | case GL_GREATER: |
| 4277 | case GL_NOTEQUAL: |
| 4278 | break; |
| 4279 | default: |
| 4280 | return error(GL_INVALID_ENUM); |
| 4281 | } |
| 4282 | |
| 4283 | gl::Context *context = gl::getContext(); |
| 4284 | |
| 4285 | if (context) |
| 4286 | { |
| 4287 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 4288 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4289 | context->setStencilParams(func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4290 | } |
| 4291 | |
| 4292 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 4293 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4294 | context->setStencilBackParams(func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4295 | } |
| 4296 | } |
| 4297 | } |
| 4298 | catch(std::bad_alloc&) |
| 4299 | { |
| 4300 | return error(GL_OUT_OF_MEMORY); |
| 4301 | } |
| 4302 | } |
| 4303 | |
| 4304 | void __stdcall glStencilMask(GLuint mask) |
| 4305 | { |
| 4306 | glStencilMaskSeparate(GL_FRONT_AND_BACK, mask); |
| 4307 | } |
| 4308 | |
| 4309 | void __stdcall glStencilMaskSeparate(GLenum face, GLuint mask) |
| 4310 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4311 | EVENT("(GLenum face = 0x%X, GLuint mask = %d)", face, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4312 | |
| 4313 | try |
| 4314 | { |
| 4315 | switch (face) |
| 4316 | { |
| 4317 | case GL_FRONT: |
| 4318 | case GL_BACK: |
| 4319 | case GL_FRONT_AND_BACK: |
| 4320 | break; |
| 4321 | default: |
| 4322 | return error(GL_INVALID_ENUM); |
| 4323 | } |
| 4324 | |
| 4325 | gl::Context *context = gl::getContext(); |
| 4326 | |
| 4327 | if (context) |
| 4328 | { |
| 4329 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 4330 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4331 | context->setStencilWritemask(mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4332 | } |
| 4333 | |
| 4334 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 4335 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4336 | context->setStencilBackWritemask(mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4337 | } |
| 4338 | } |
| 4339 | } |
| 4340 | catch(std::bad_alloc&) |
| 4341 | { |
| 4342 | return error(GL_OUT_OF_MEMORY); |
| 4343 | } |
| 4344 | } |
| 4345 | |
| 4346 | void __stdcall glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) |
| 4347 | { |
| 4348 | glStencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass); |
| 4349 | } |
| 4350 | |
| 4351 | void __stdcall glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) |
| 4352 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4353 | EVENT("(GLenum face = 0x%X, GLenum fail = 0x%X, GLenum zfail = 0x%X, GLenum zpas = 0x%Xs)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4354 | face, fail, zfail, zpass); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4355 | |
| 4356 | try |
| 4357 | { |
| 4358 | switch (face) |
| 4359 | { |
| 4360 | case GL_FRONT: |
| 4361 | case GL_BACK: |
| 4362 | case GL_FRONT_AND_BACK: |
| 4363 | break; |
| 4364 | default: |
| 4365 | return error(GL_INVALID_ENUM); |
| 4366 | } |
| 4367 | |
| 4368 | switch (fail) |
| 4369 | { |
| 4370 | case GL_ZERO: |
| 4371 | case GL_KEEP: |
| 4372 | case GL_REPLACE: |
| 4373 | case GL_INCR: |
| 4374 | case GL_DECR: |
| 4375 | case GL_INVERT: |
| 4376 | case GL_INCR_WRAP: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4377 | case GL_DECR_WRAP: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4378 | break; |
| 4379 | default: |
| 4380 | return error(GL_INVALID_ENUM); |
| 4381 | } |
| 4382 | |
| 4383 | switch (zfail) |
| 4384 | { |
| 4385 | case GL_ZERO: |
| 4386 | case GL_KEEP: |
| 4387 | case GL_REPLACE: |
| 4388 | case GL_INCR: |
| 4389 | case GL_DECR: |
| 4390 | case GL_INVERT: |
| 4391 | case GL_INCR_WRAP: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4392 | case GL_DECR_WRAP: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4393 | break; |
| 4394 | default: |
| 4395 | return error(GL_INVALID_ENUM); |
| 4396 | } |
| 4397 | |
| 4398 | switch (zpass) |
| 4399 | { |
| 4400 | case GL_ZERO: |
| 4401 | case GL_KEEP: |
| 4402 | case GL_REPLACE: |
| 4403 | case GL_INCR: |
| 4404 | case GL_DECR: |
| 4405 | case GL_INVERT: |
| 4406 | case GL_INCR_WRAP: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4407 | case GL_DECR_WRAP: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4408 | break; |
| 4409 | default: |
| 4410 | return error(GL_INVALID_ENUM); |
| 4411 | } |
| 4412 | |
| 4413 | gl::Context *context = gl::getContext(); |
| 4414 | |
| 4415 | if (context) |
| 4416 | { |
| 4417 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 4418 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4419 | context->setStencilOperations(fail, zfail, zpass); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4420 | } |
| 4421 | |
| 4422 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 4423 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4424 | context->setStencilBackOperations(fail, zfail, zpass); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4425 | } |
| 4426 | } |
| 4427 | } |
| 4428 | catch(std::bad_alloc&) |
| 4429 | { |
| 4430 | return error(GL_OUT_OF_MEMORY); |
| 4431 | } |
| 4432 | } |
| 4433 | |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4434 | GLboolean __stdcall glTestFenceNV(GLuint fence) |
| 4435 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4436 | EVENT("(GLuint fence = %d)", fence); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4437 | |
| 4438 | try |
| 4439 | { |
| 4440 | gl::Context *context = gl::getContext(); |
| 4441 | |
| 4442 | if (context) |
| 4443 | { |
| 4444 | gl::Fence *fenceObject = context->getFence(fence); |
| 4445 | |
| 4446 | if (fenceObject == NULL) |
| 4447 | { |
| 4448 | return error(GL_INVALID_OPERATION, GL_TRUE); |
| 4449 | } |
| 4450 | |
| 4451 | return fenceObject->testFence(); |
| 4452 | } |
| 4453 | } |
| 4454 | catch(std::bad_alloc&) |
| 4455 | { |
| 4456 | error(GL_OUT_OF_MEMORY); |
| 4457 | } |
| 4458 | |
| 4459 | return GL_TRUE; |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4460 | } |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4461 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4462 | void __stdcall glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, |
| 4463 | GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4464 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4465 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, GLsizei height = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4466 | "GLint border = %d, GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4467 | target, level, internalformat, width, height, border, format, type, pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4468 | |
| 4469 | try |
| 4470 | { |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 4471 | if (!validImageSize(level, width, height)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4472 | { |
| 4473 | return error(GL_INVALID_VALUE); |
| 4474 | } |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4475 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4476 | if (internalformat != format) |
| 4477 | { |
| 4478 | return error(GL_INVALID_OPERATION); |
| 4479 | } |
| 4480 | |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4481 | switch (format) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4482 | { |
| 4483 | case GL_ALPHA: |
| 4484 | case GL_LUMINANCE: |
| 4485 | case GL_LUMINANCE_ALPHA: |
| 4486 | switch (type) |
| 4487 | { |
| 4488 | case GL_UNSIGNED_BYTE: |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4489 | case GL_FLOAT: |
| 4490 | case GL_HALF_FLOAT_OES: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4491 | break; |
| 4492 | default: |
| 4493 | return error(GL_INVALID_ENUM); |
| 4494 | } |
| 4495 | break; |
| 4496 | case GL_RGB: |
| 4497 | switch (type) |
| 4498 | { |
| 4499 | case GL_UNSIGNED_BYTE: |
| 4500 | case GL_UNSIGNED_SHORT_5_6_5: |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4501 | case GL_FLOAT: |
| 4502 | case GL_HALF_FLOAT_OES: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4503 | break; |
| 4504 | default: |
| 4505 | return error(GL_INVALID_ENUM); |
| 4506 | } |
| 4507 | break; |
| 4508 | case GL_RGBA: |
| 4509 | switch (type) |
| 4510 | { |
| 4511 | case GL_UNSIGNED_BYTE: |
| 4512 | case GL_UNSIGNED_SHORT_4_4_4_4: |
| 4513 | case GL_UNSIGNED_SHORT_5_5_5_1: |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4514 | case GL_FLOAT: |
| 4515 | case GL_HALF_FLOAT_OES: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4516 | break; |
| 4517 | default: |
| 4518 | return error(GL_INVALID_ENUM); |
| 4519 | } |
| 4520 | break; |
daniel@transgaming.com | a9198d9 | 2010-08-08 04:49:56 +0000 | [diff] [blame] | 4521 | case GL_BGRA_EXT: |
| 4522 | switch (type) |
| 4523 | { |
| 4524 | case GL_UNSIGNED_BYTE: |
| 4525 | break; |
| 4526 | default: |
| 4527 | return error(GL_INVALID_ENUM); |
| 4528 | } |
| 4529 | break; |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 4530 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: // error cases for compressed textures are handled below |
| 4531 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 4532 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 4533 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 4534 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4535 | default: |
| 4536 | return error(GL_INVALID_VALUE); |
| 4537 | } |
| 4538 | |
| 4539 | if (border != 0) |
| 4540 | { |
| 4541 | return error(GL_INVALID_VALUE); |
| 4542 | } |
| 4543 | |
| 4544 | gl::Context *context = gl::getContext(); |
| 4545 | |
| 4546 | if (context) |
| 4547 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 4548 | switch (target) |
| 4549 | { |
| 4550 | case GL_TEXTURE_2D: |
| 4551 | if (width > (context->getMaximumTextureDimension() >> level) || |
| 4552 | height > (context->getMaximumTextureDimension() >> level)) |
| 4553 | { |
| 4554 | return error(GL_INVALID_VALUE); |
| 4555 | } |
| 4556 | break; |
| 4557 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 4558 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 4559 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 4560 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 4561 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 4562 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 4563 | if (width != height) |
| 4564 | { |
| 4565 | return error(GL_INVALID_VALUE); |
| 4566 | } |
| 4567 | |
| 4568 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 4569 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 4570 | { |
| 4571 | return error(GL_INVALID_VALUE); |
| 4572 | } |
| 4573 | break; |
| 4574 | default: |
| 4575 | return error(GL_INVALID_ENUM); |
| 4576 | } |
| 4577 | |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 4578 | switch (format) { |
| 4579 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 4580 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 4581 | if (context->supportsDXT1Textures()) |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 4582 | { |
| 4583 | return error(GL_INVALID_OPERATION); |
| 4584 | } |
| 4585 | else |
| 4586 | { |
| 4587 | return error(GL_INVALID_ENUM); |
| 4588 | } |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 4589 | break; |
| 4590 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 4591 | if (context->supportsDXT3Textures()) |
| 4592 | { |
| 4593 | return error(GL_INVALID_OPERATION); |
| 4594 | } |
| 4595 | else |
| 4596 | { |
| 4597 | return error(GL_INVALID_ENUM); |
| 4598 | } |
| 4599 | break; |
| 4600 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 4601 | if (context->supportsDXT5Textures()) |
| 4602 | { |
| 4603 | return error(GL_INVALID_OPERATION); |
| 4604 | } |
| 4605 | else |
| 4606 | { |
| 4607 | return error(GL_INVALID_ENUM); |
| 4608 | } |
| 4609 | break; |
| 4610 | default: |
| 4611 | break; |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 4612 | } |
| 4613 | |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4614 | if (type == GL_FLOAT) |
| 4615 | { |
| 4616 | if (!context->supportsFloatTextures()) |
| 4617 | { |
| 4618 | return error(GL_INVALID_ENUM); |
| 4619 | } |
| 4620 | } |
| 4621 | else if (type == GL_HALF_FLOAT_OES) |
| 4622 | { |
| 4623 | if (!context->supportsHalfFloatTextures()) |
| 4624 | { |
| 4625 | return error(GL_INVALID_ENUM); |
| 4626 | } |
| 4627 | } |
| 4628 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4629 | if (target == GL_TEXTURE_2D) |
| 4630 | { |
| 4631 | gl::Texture2D *texture = context->getTexture2D(); |
| 4632 | |
| 4633 | if (!texture) |
| 4634 | { |
| 4635 | return error(GL_INVALID_OPERATION); |
| 4636 | } |
| 4637 | |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4638 | texture->setImage(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4639 | } |
| 4640 | else |
| 4641 | { |
| 4642 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 4643 | |
| 4644 | if (!texture) |
| 4645 | { |
| 4646 | return error(GL_INVALID_OPERATION); |
| 4647 | } |
| 4648 | |
| 4649 | switch (target) |
| 4650 | { |
| 4651 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4652 | texture->setImagePosX(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4653 | break; |
| 4654 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4655 | texture->setImageNegX(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4656 | break; |
| 4657 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4658 | texture->setImagePosY(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4659 | break; |
| 4660 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4661 | texture->setImageNegY(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4662 | break; |
| 4663 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4664 | texture->setImagePosZ(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4665 | break; |
| 4666 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4667 | texture->setImageNegZ(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4668 | break; |
| 4669 | default: UNREACHABLE(); |
| 4670 | } |
| 4671 | } |
| 4672 | } |
| 4673 | } |
| 4674 | catch(std::bad_alloc&) |
| 4675 | { |
| 4676 | return error(GL_OUT_OF_MEMORY); |
| 4677 | } |
| 4678 | } |
| 4679 | |
| 4680 | void __stdcall glTexParameterf(GLenum target, GLenum pname, GLfloat param) |
| 4681 | { |
| 4682 | glTexParameteri(target, pname, (GLint)param); |
| 4683 | } |
| 4684 | |
| 4685 | void __stdcall glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) |
| 4686 | { |
| 4687 | glTexParameteri(target, pname, (GLint)*params); |
| 4688 | } |
| 4689 | |
| 4690 | void __stdcall glTexParameteri(GLenum target, GLenum pname, GLint param) |
| 4691 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4692 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %d)", target, pname, param); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4693 | |
| 4694 | try |
| 4695 | { |
| 4696 | gl::Context *context = gl::getContext(); |
| 4697 | |
| 4698 | if (context) |
| 4699 | { |
| 4700 | gl::Texture *texture; |
| 4701 | |
| 4702 | switch (target) |
| 4703 | { |
| 4704 | case GL_TEXTURE_2D: |
| 4705 | texture = context->getTexture2D(); |
| 4706 | break; |
| 4707 | case GL_TEXTURE_CUBE_MAP: |
| 4708 | texture = context->getTextureCubeMap(); |
| 4709 | break; |
| 4710 | default: |
| 4711 | return error(GL_INVALID_ENUM); |
| 4712 | } |
| 4713 | |
| 4714 | switch (pname) |
| 4715 | { |
| 4716 | case GL_TEXTURE_WRAP_S: |
| 4717 | if (!texture->setWrapS((GLenum)param)) |
| 4718 | { |
| 4719 | return error(GL_INVALID_ENUM); |
| 4720 | } |
| 4721 | break; |
| 4722 | case GL_TEXTURE_WRAP_T: |
| 4723 | if (!texture->setWrapT((GLenum)param)) |
| 4724 | { |
| 4725 | return error(GL_INVALID_ENUM); |
| 4726 | } |
| 4727 | break; |
| 4728 | case GL_TEXTURE_MIN_FILTER: |
| 4729 | if (!texture->setMinFilter((GLenum)param)) |
| 4730 | { |
| 4731 | return error(GL_INVALID_ENUM); |
| 4732 | } |
| 4733 | break; |
| 4734 | case GL_TEXTURE_MAG_FILTER: |
| 4735 | if (!texture->setMagFilter((GLenum)param)) |
| 4736 | { |
| 4737 | return error(GL_INVALID_ENUM); |
| 4738 | } |
| 4739 | break; |
| 4740 | default: |
| 4741 | return error(GL_INVALID_ENUM); |
| 4742 | } |
| 4743 | } |
| 4744 | } |
| 4745 | catch(std::bad_alloc&) |
| 4746 | { |
| 4747 | return error(GL_OUT_OF_MEMORY); |
| 4748 | } |
| 4749 | } |
| 4750 | |
| 4751 | void __stdcall glTexParameteriv(GLenum target, GLenum pname, const GLint* params) |
| 4752 | { |
| 4753 | glTexParameteri(target, pname, *params); |
| 4754 | } |
| 4755 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4756 | void __stdcall glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 4757 | GLenum format, GLenum type, const GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4758 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4759 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4760 | "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, GLenum type = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4761 | "const GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4762 | target, level, xoffset, yoffset, width, height, format, type, pixels); |
| 4763 | |
| 4764 | try |
| 4765 | { |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 4766 | if (!gl::IsTextureTarget(target)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 4767 | { |
| 4768 | return error(GL_INVALID_ENUM); |
| 4769 | } |
| 4770 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 4771 | if (level < 0 || xoffset < 0 || yoffset < 0 || width < 0 || height < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4772 | { |
| 4773 | return error(GL_INVALID_VALUE); |
| 4774 | } |
| 4775 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 4776 | if (std::numeric_limits<GLsizei>::max() - xoffset < width || std::numeric_limits<GLsizei>::max() - yoffset < height) |
| 4777 | { |
| 4778 | return error(GL_INVALID_VALUE); |
| 4779 | } |
| 4780 | |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 4781 | if (!gl::CheckTextureFormatType(format, type)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 4782 | { |
| 4783 | return error(GL_INVALID_ENUM); |
| 4784 | } |
| 4785 | |
| 4786 | if (width == 0 || height == 0 || pixels == NULL) |
| 4787 | { |
| 4788 | return; |
| 4789 | } |
| 4790 | |
| 4791 | gl::Context *context = gl::getContext(); |
| 4792 | |
| 4793 | if (context) |
| 4794 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 4795 | if (level > context->getMaximumTextureLevel()) |
| 4796 | { |
| 4797 | return error(GL_INVALID_VALUE); |
| 4798 | } |
| 4799 | |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4800 | if (format == GL_FLOAT) |
| 4801 | { |
| 4802 | if (!context->supportsFloatTextures()) |
| 4803 | { |
| 4804 | return error(GL_INVALID_ENUM); |
| 4805 | } |
| 4806 | } |
| 4807 | else if (format == GL_HALF_FLOAT_OES) |
| 4808 | { |
| 4809 | if (!context->supportsHalfFloatTextures()) |
| 4810 | { |
| 4811 | return error(GL_INVALID_ENUM); |
| 4812 | } |
| 4813 | } |
| 4814 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 4815 | if (target == GL_TEXTURE_2D) |
| 4816 | { |
| 4817 | gl::Texture2D *texture = context->getTexture2D(); |
| 4818 | |
| 4819 | if (!texture) |
| 4820 | { |
| 4821 | return error(GL_INVALID_OPERATION); |
| 4822 | } |
| 4823 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 4824 | if (texture->isCompressed()) |
| 4825 | { |
| 4826 | return error(GL_INVALID_OPERATION); |
| 4827 | } |
| 4828 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 4829 | if (format != texture->getInternalFormat()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4830 | { |
| 4831 | return error(GL_INVALID_OPERATION); |
| 4832 | } |
| 4833 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4834 | texture->subImage(level, xoffset, yoffset, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 4835 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 4836 | else if (gl::IsCubemapTextureTarget(target)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 4837 | { |
| 4838 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 4839 | |
| 4840 | if (!texture) |
| 4841 | { |
| 4842 | return error(GL_INVALID_OPERATION); |
| 4843 | } |
| 4844 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4845 | texture->subImage(target, level, xoffset, yoffset, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 4846 | } |
| 4847 | else |
| 4848 | { |
| 4849 | UNREACHABLE(); |
| 4850 | } |
| 4851 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4852 | } |
| 4853 | catch(std::bad_alloc&) |
| 4854 | { |
| 4855 | return error(GL_OUT_OF_MEMORY); |
| 4856 | } |
| 4857 | } |
| 4858 | |
| 4859 | void __stdcall glUniform1f(GLint location, GLfloat x) |
| 4860 | { |
| 4861 | glUniform1fv(location, 1, &x); |
| 4862 | } |
| 4863 | |
| 4864 | void __stdcall glUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
| 4865 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4866 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4867 | |
| 4868 | try |
| 4869 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4870 | if (count < 0) |
| 4871 | { |
| 4872 | return error(GL_INVALID_VALUE); |
| 4873 | } |
| 4874 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 4875 | if (location == -1) |
| 4876 | { |
| 4877 | return; |
| 4878 | } |
| 4879 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4880 | gl::Context *context = gl::getContext(); |
| 4881 | |
| 4882 | if (context) |
| 4883 | { |
| 4884 | gl::Program *program = context->getCurrentProgram(); |
| 4885 | |
| 4886 | if (!program) |
| 4887 | { |
| 4888 | return error(GL_INVALID_OPERATION); |
| 4889 | } |
| 4890 | |
| 4891 | if (!program->setUniform1fv(location, count, v)) |
| 4892 | { |
| 4893 | return error(GL_INVALID_OPERATION); |
| 4894 | } |
| 4895 | } |
| 4896 | } |
| 4897 | catch(std::bad_alloc&) |
| 4898 | { |
| 4899 | return error(GL_OUT_OF_MEMORY); |
| 4900 | } |
| 4901 | } |
| 4902 | |
| 4903 | void __stdcall glUniform1i(GLint location, GLint x) |
| 4904 | { |
| 4905 | glUniform1iv(location, 1, &x); |
| 4906 | } |
| 4907 | |
| 4908 | void __stdcall glUniform1iv(GLint location, GLsizei count, const GLint* v) |
| 4909 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4910 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4911 | |
| 4912 | try |
| 4913 | { |
| 4914 | if (count < 0) |
| 4915 | { |
| 4916 | return error(GL_INVALID_VALUE); |
| 4917 | } |
| 4918 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 4919 | if (location == -1) |
| 4920 | { |
| 4921 | return; |
| 4922 | } |
| 4923 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4924 | gl::Context *context = gl::getContext(); |
| 4925 | |
| 4926 | if (context) |
| 4927 | { |
| 4928 | gl::Program *program = context->getCurrentProgram(); |
| 4929 | |
| 4930 | if (!program) |
| 4931 | { |
| 4932 | return error(GL_INVALID_OPERATION); |
| 4933 | } |
| 4934 | |
| 4935 | if (!program->setUniform1iv(location, count, v)) |
| 4936 | { |
| 4937 | return error(GL_INVALID_OPERATION); |
| 4938 | } |
| 4939 | } |
| 4940 | } |
| 4941 | catch(std::bad_alloc&) |
| 4942 | { |
| 4943 | return error(GL_OUT_OF_MEMORY); |
| 4944 | } |
| 4945 | } |
| 4946 | |
| 4947 | void __stdcall glUniform2f(GLint location, GLfloat x, GLfloat y) |
| 4948 | { |
| 4949 | GLfloat xy[2] = {x, y}; |
| 4950 | |
| 4951 | glUniform2fv(location, 1, (GLfloat*)&xy); |
| 4952 | } |
| 4953 | |
| 4954 | void __stdcall glUniform2fv(GLint location, GLsizei count, const GLfloat* v) |
| 4955 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4956 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4957 | |
| 4958 | try |
| 4959 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4960 | if (count < 0) |
| 4961 | { |
| 4962 | return error(GL_INVALID_VALUE); |
| 4963 | } |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 4964 | |
| 4965 | if (location == -1) |
| 4966 | { |
| 4967 | return; |
| 4968 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4969 | |
| 4970 | gl::Context *context = gl::getContext(); |
| 4971 | |
| 4972 | if (context) |
| 4973 | { |
| 4974 | gl::Program *program = context->getCurrentProgram(); |
| 4975 | |
| 4976 | if (!program) |
| 4977 | { |
| 4978 | return error(GL_INVALID_OPERATION); |
| 4979 | } |
| 4980 | |
| 4981 | if (!program->setUniform2fv(location, count, v)) |
| 4982 | { |
| 4983 | return error(GL_INVALID_OPERATION); |
| 4984 | } |
| 4985 | } |
| 4986 | } |
| 4987 | catch(std::bad_alloc&) |
| 4988 | { |
| 4989 | return error(GL_OUT_OF_MEMORY); |
| 4990 | } |
| 4991 | } |
| 4992 | |
| 4993 | void __stdcall glUniform2i(GLint location, GLint x, GLint y) |
| 4994 | { |
| 4995 | GLint xy[4] = {x, y}; |
| 4996 | |
| 4997 | glUniform2iv(location, 1, (GLint*)&xy); |
| 4998 | } |
| 4999 | |
| 5000 | void __stdcall glUniform2iv(GLint location, GLsizei count, const GLint* v) |
| 5001 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5002 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5003 | |
| 5004 | try |
| 5005 | { |
| 5006 | if (count < 0) |
| 5007 | { |
| 5008 | return error(GL_INVALID_VALUE); |
| 5009 | } |
| 5010 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5011 | if (location == -1) |
| 5012 | { |
| 5013 | return; |
| 5014 | } |
| 5015 | |
| 5016 | gl::Context *context = gl::getContext(); |
| 5017 | |
| 5018 | if (context) |
| 5019 | { |
| 5020 | gl::Program *program = context->getCurrentProgram(); |
| 5021 | |
| 5022 | if (!program) |
| 5023 | { |
| 5024 | return error(GL_INVALID_OPERATION); |
| 5025 | } |
| 5026 | |
| 5027 | if (!program->setUniform2iv(location, count, v)) |
| 5028 | { |
| 5029 | return error(GL_INVALID_OPERATION); |
| 5030 | } |
| 5031 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5032 | } |
| 5033 | catch(std::bad_alloc&) |
| 5034 | { |
| 5035 | return error(GL_OUT_OF_MEMORY); |
| 5036 | } |
| 5037 | } |
| 5038 | |
| 5039 | void __stdcall glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) |
| 5040 | { |
| 5041 | GLfloat xyz[3] = {x, y, z}; |
| 5042 | |
| 5043 | glUniform3fv(location, 1, (GLfloat*)&xyz); |
| 5044 | } |
| 5045 | |
| 5046 | void __stdcall glUniform3fv(GLint location, GLsizei count, const GLfloat* v) |
| 5047 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5048 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5049 | |
| 5050 | try |
| 5051 | { |
| 5052 | if (count < 0) |
| 5053 | { |
| 5054 | return error(GL_INVALID_VALUE); |
| 5055 | } |
| 5056 | |
| 5057 | if (location == -1) |
| 5058 | { |
| 5059 | return; |
| 5060 | } |
| 5061 | |
| 5062 | gl::Context *context = gl::getContext(); |
| 5063 | |
| 5064 | if (context) |
| 5065 | { |
| 5066 | gl::Program *program = context->getCurrentProgram(); |
| 5067 | |
| 5068 | if (!program) |
| 5069 | { |
| 5070 | return error(GL_INVALID_OPERATION); |
| 5071 | } |
| 5072 | |
| 5073 | if (!program->setUniform3fv(location, count, v)) |
| 5074 | { |
| 5075 | return error(GL_INVALID_OPERATION); |
| 5076 | } |
| 5077 | } |
| 5078 | } |
| 5079 | catch(std::bad_alloc&) |
| 5080 | { |
| 5081 | return error(GL_OUT_OF_MEMORY); |
| 5082 | } |
| 5083 | } |
| 5084 | |
| 5085 | void __stdcall glUniform3i(GLint location, GLint x, GLint y, GLint z) |
| 5086 | { |
| 5087 | GLint xyz[3] = {x, y, z}; |
| 5088 | |
| 5089 | glUniform3iv(location, 1, (GLint*)&xyz); |
| 5090 | } |
| 5091 | |
| 5092 | void __stdcall glUniform3iv(GLint location, GLsizei count, const GLint* v) |
| 5093 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5094 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5095 | |
| 5096 | try |
| 5097 | { |
| 5098 | if (count < 0) |
| 5099 | { |
| 5100 | return error(GL_INVALID_VALUE); |
| 5101 | } |
| 5102 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5103 | if (location == -1) |
| 5104 | { |
| 5105 | return; |
| 5106 | } |
| 5107 | |
| 5108 | gl::Context *context = gl::getContext(); |
| 5109 | |
| 5110 | if (context) |
| 5111 | { |
| 5112 | gl::Program *program = context->getCurrentProgram(); |
| 5113 | |
| 5114 | if (!program) |
| 5115 | { |
| 5116 | return error(GL_INVALID_OPERATION); |
| 5117 | } |
| 5118 | |
| 5119 | if (!program->setUniform3iv(location, count, v)) |
| 5120 | { |
| 5121 | return error(GL_INVALID_OPERATION); |
| 5122 | } |
| 5123 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5124 | } |
| 5125 | catch(std::bad_alloc&) |
| 5126 | { |
| 5127 | return error(GL_OUT_OF_MEMORY); |
| 5128 | } |
| 5129 | } |
| 5130 | |
| 5131 | void __stdcall glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 5132 | { |
| 5133 | GLfloat xyzw[4] = {x, y, z, w}; |
| 5134 | |
| 5135 | glUniform4fv(location, 1, (GLfloat*)&xyzw); |
| 5136 | } |
| 5137 | |
| 5138 | void __stdcall glUniform4fv(GLint location, GLsizei count, const GLfloat* v) |
| 5139 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5140 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5141 | |
| 5142 | try |
| 5143 | { |
| 5144 | if (count < 0) |
| 5145 | { |
| 5146 | return error(GL_INVALID_VALUE); |
| 5147 | } |
| 5148 | |
| 5149 | if (location == -1) |
| 5150 | { |
| 5151 | return; |
| 5152 | } |
| 5153 | |
| 5154 | gl::Context *context = gl::getContext(); |
| 5155 | |
| 5156 | if (context) |
| 5157 | { |
| 5158 | gl::Program *program = context->getCurrentProgram(); |
| 5159 | |
| 5160 | if (!program) |
| 5161 | { |
| 5162 | return error(GL_INVALID_OPERATION); |
| 5163 | } |
| 5164 | |
| 5165 | if (!program->setUniform4fv(location, count, v)) |
| 5166 | { |
| 5167 | return error(GL_INVALID_OPERATION); |
| 5168 | } |
| 5169 | } |
| 5170 | } |
| 5171 | catch(std::bad_alloc&) |
| 5172 | { |
| 5173 | return error(GL_OUT_OF_MEMORY); |
| 5174 | } |
| 5175 | } |
| 5176 | |
| 5177 | void __stdcall glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) |
| 5178 | { |
| 5179 | GLint xyzw[4] = {x, y, z, w}; |
| 5180 | |
| 5181 | glUniform4iv(location, 1, (GLint*)&xyzw); |
| 5182 | } |
| 5183 | |
| 5184 | void __stdcall glUniform4iv(GLint location, GLsizei count, const GLint* v) |
| 5185 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5186 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5187 | |
| 5188 | try |
| 5189 | { |
| 5190 | if (count < 0) |
| 5191 | { |
| 5192 | return error(GL_INVALID_VALUE); |
| 5193 | } |
| 5194 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5195 | if (location == -1) |
| 5196 | { |
| 5197 | return; |
| 5198 | } |
| 5199 | |
| 5200 | gl::Context *context = gl::getContext(); |
| 5201 | |
| 5202 | if (context) |
| 5203 | { |
| 5204 | gl::Program *program = context->getCurrentProgram(); |
| 5205 | |
| 5206 | if (!program) |
| 5207 | { |
| 5208 | return error(GL_INVALID_OPERATION); |
| 5209 | } |
| 5210 | |
| 5211 | if (!program->setUniform4iv(location, count, v)) |
| 5212 | { |
| 5213 | return error(GL_INVALID_OPERATION); |
| 5214 | } |
| 5215 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5216 | } |
| 5217 | catch(std::bad_alloc&) |
| 5218 | { |
| 5219 | return error(GL_OUT_OF_MEMORY); |
| 5220 | } |
| 5221 | } |
| 5222 | |
| 5223 | void __stdcall glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 5224 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5225 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5226 | location, count, transpose, value); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5227 | |
| 5228 | try |
| 5229 | { |
| 5230 | if (count < 0 || transpose != GL_FALSE) |
| 5231 | { |
| 5232 | return error(GL_INVALID_VALUE); |
| 5233 | } |
| 5234 | |
| 5235 | if (location == -1) |
| 5236 | { |
| 5237 | return; |
| 5238 | } |
| 5239 | |
| 5240 | gl::Context *context = gl::getContext(); |
| 5241 | |
| 5242 | if (context) |
| 5243 | { |
| 5244 | gl::Program *program = context->getCurrentProgram(); |
| 5245 | |
| 5246 | if (!program) |
| 5247 | { |
| 5248 | return error(GL_INVALID_OPERATION); |
| 5249 | } |
| 5250 | |
| 5251 | if (!program->setUniformMatrix2fv(location, count, value)) |
| 5252 | { |
| 5253 | return error(GL_INVALID_OPERATION); |
| 5254 | } |
| 5255 | } |
| 5256 | } |
| 5257 | catch(std::bad_alloc&) |
| 5258 | { |
| 5259 | return error(GL_OUT_OF_MEMORY); |
| 5260 | } |
| 5261 | } |
| 5262 | |
| 5263 | void __stdcall glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 5264 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5265 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5266 | location, count, transpose, value); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5267 | |
| 5268 | try |
| 5269 | { |
| 5270 | if (count < 0 || transpose != GL_FALSE) |
| 5271 | { |
| 5272 | return error(GL_INVALID_VALUE); |
| 5273 | } |
| 5274 | |
| 5275 | if (location == -1) |
| 5276 | { |
| 5277 | return; |
| 5278 | } |
| 5279 | |
| 5280 | gl::Context *context = gl::getContext(); |
| 5281 | |
| 5282 | if (context) |
| 5283 | { |
| 5284 | gl::Program *program = context->getCurrentProgram(); |
| 5285 | |
| 5286 | if (!program) |
| 5287 | { |
| 5288 | return error(GL_INVALID_OPERATION); |
| 5289 | } |
| 5290 | |
| 5291 | if (!program->setUniformMatrix3fv(location, count, value)) |
| 5292 | { |
| 5293 | return error(GL_INVALID_OPERATION); |
| 5294 | } |
| 5295 | } |
| 5296 | } |
| 5297 | catch(std::bad_alloc&) |
| 5298 | { |
| 5299 | return error(GL_OUT_OF_MEMORY); |
| 5300 | } |
| 5301 | } |
| 5302 | |
| 5303 | void __stdcall glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 5304 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5305 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5306 | location, count, transpose, value); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5307 | |
| 5308 | try |
| 5309 | { |
| 5310 | if (count < 0 || transpose != GL_FALSE) |
| 5311 | { |
| 5312 | return error(GL_INVALID_VALUE); |
| 5313 | } |
| 5314 | |
| 5315 | if (location == -1) |
| 5316 | { |
| 5317 | return; |
| 5318 | } |
| 5319 | |
| 5320 | gl::Context *context = gl::getContext(); |
| 5321 | |
| 5322 | if (context) |
| 5323 | { |
| 5324 | gl::Program *program = context->getCurrentProgram(); |
| 5325 | |
| 5326 | if (!program) |
| 5327 | { |
| 5328 | return error(GL_INVALID_OPERATION); |
| 5329 | } |
| 5330 | |
| 5331 | if (!program->setUniformMatrix4fv(location, count, value)) |
| 5332 | { |
| 5333 | return error(GL_INVALID_OPERATION); |
| 5334 | } |
| 5335 | } |
| 5336 | } |
| 5337 | catch(std::bad_alloc&) |
| 5338 | { |
| 5339 | return error(GL_OUT_OF_MEMORY); |
| 5340 | } |
| 5341 | } |
| 5342 | |
| 5343 | void __stdcall glUseProgram(GLuint program) |
| 5344 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5345 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5346 | |
| 5347 | try |
| 5348 | { |
| 5349 | gl::Context *context = gl::getContext(); |
| 5350 | |
| 5351 | if (context) |
| 5352 | { |
| 5353 | gl::Program *programObject = context->getProgram(program); |
| 5354 | |
daniel@transgaming.com | c847820 | 2010-04-13 19:53:35 +0000 | [diff] [blame] | 5355 | if (!programObject && program != 0) |
| 5356 | { |
| 5357 | if (context->getShader(program)) |
| 5358 | { |
| 5359 | return error(GL_INVALID_OPERATION); |
| 5360 | } |
| 5361 | else |
| 5362 | { |
| 5363 | return error(GL_INVALID_VALUE); |
| 5364 | } |
| 5365 | } |
| 5366 | |
| 5367 | if (program != 0 && !programObject->isLinked()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5368 | { |
| 5369 | return error(GL_INVALID_OPERATION); |
| 5370 | } |
| 5371 | |
| 5372 | context->useProgram(program); |
| 5373 | } |
| 5374 | } |
| 5375 | catch(std::bad_alloc&) |
| 5376 | { |
| 5377 | return error(GL_OUT_OF_MEMORY); |
| 5378 | } |
| 5379 | } |
| 5380 | |
| 5381 | void __stdcall glValidateProgram(GLuint program) |
| 5382 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5383 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5384 | |
| 5385 | try |
| 5386 | { |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 5387 | gl::Context *context = gl::getContext(); |
| 5388 | |
| 5389 | if (context) |
| 5390 | { |
| 5391 | gl::Program *programObject = context->getProgram(program); |
| 5392 | |
| 5393 | if (!programObject) |
| 5394 | { |
| 5395 | if (context->getShader(program)) |
| 5396 | { |
| 5397 | return error(GL_INVALID_OPERATION); |
| 5398 | } |
| 5399 | else |
| 5400 | { |
| 5401 | return error(GL_INVALID_VALUE); |
| 5402 | } |
| 5403 | } |
| 5404 | |
| 5405 | programObject->validate(); |
| 5406 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5407 | } |
| 5408 | catch(std::bad_alloc&) |
| 5409 | { |
| 5410 | return error(GL_OUT_OF_MEMORY); |
| 5411 | } |
| 5412 | } |
| 5413 | |
| 5414 | void __stdcall glVertexAttrib1f(GLuint index, GLfloat x) |
| 5415 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5416 | EVENT("(GLuint index = %d, GLfloat x = %f)", index, x); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5417 | |
| 5418 | try |
| 5419 | { |
| 5420 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5421 | { |
| 5422 | return error(GL_INVALID_VALUE); |
| 5423 | } |
| 5424 | |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5425 | gl::Context *context = gl::getContext(); |
| 5426 | |
| 5427 | if (context) |
| 5428 | { |
| 5429 | GLfloat vals[4] = { x, 0, 0, 1 }; |
| 5430 | context->setVertexAttrib(index, vals); |
| 5431 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5432 | } |
| 5433 | catch(std::bad_alloc&) |
| 5434 | { |
| 5435 | return error(GL_OUT_OF_MEMORY); |
| 5436 | } |
| 5437 | } |
| 5438 | |
| 5439 | void __stdcall glVertexAttrib1fv(GLuint index, const GLfloat* values) |
| 5440 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5441 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5442 | |
| 5443 | try |
| 5444 | { |
| 5445 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5446 | { |
| 5447 | return error(GL_INVALID_VALUE); |
| 5448 | } |
| 5449 | |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5450 | gl::Context *context = gl::getContext(); |
| 5451 | |
| 5452 | if (context) |
| 5453 | { |
| 5454 | GLfloat vals[4] = { values[0], 0, 0, 1 }; |
| 5455 | context->setVertexAttrib(index, vals); |
| 5456 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5457 | } |
| 5458 | catch(std::bad_alloc&) |
| 5459 | { |
| 5460 | return error(GL_OUT_OF_MEMORY); |
| 5461 | } |
| 5462 | } |
| 5463 | |
| 5464 | void __stdcall glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) |
| 5465 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5466 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f)", index, x, y); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5467 | |
| 5468 | try |
| 5469 | { |
| 5470 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5471 | { |
| 5472 | return error(GL_INVALID_VALUE); |
| 5473 | } |
| 5474 | |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5475 | gl::Context *context = gl::getContext(); |
| 5476 | |
| 5477 | if (context) |
| 5478 | { |
| 5479 | GLfloat vals[4] = { x, y, 0, 1 }; |
| 5480 | context->setVertexAttrib(index, vals); |
| 5481 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5482 | } |
| 5483 | catch(std::bad_alloc&) |
| 5484 | { |
| 5485 | return error(GL_OUT_OF_MEMORY); |
| 5486 | } |
| 5487 | } |
| 5488 | |
| 5489 | void __stdcall glVertexAttrib2fv(GLuint index, const GLfloat* values) |
| 5490 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5491 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5492 | |
| 5493 | try |
| 5494 | { |
| 5495 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5496 | { |
| 5497 | return error(GL_INVALID_VALUE); |
| 5498 | } |
| 5499 | |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5500 | gl::Context *context = gl::getContext(); |
| 5501 | |
| 5502 | if (context) |
| 5503 | { |
| 5504 | GLfloat vals[4] = { values[0], values[1], 0, 1 }; |
| 5505 | context->setVertexAttrib(index, vals); |
| 5506 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5507 | } |
| 5508 | catch(std::bad_alloc&) |
| 5509 | { |
| 5510 | return error(GL_OUT_OF_MEMORY); |
| 5511 | } |
| 5512 | } |
| 5513 | |
| 5514 | void __stdcall glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
| 5515 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5516 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f)", index, x, y, z); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5517 | |
| 5518 | try |
| 5519 | { |
| 5520 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5521 | { |
| 5522 | return error(GL_INVALID_VALUE); |
| 5523 | } |
| 5524 | |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5525 | gl::Context *context = gl::getContext(); |
| 5526 | |
| 5527 | if (context) |
| 5528 | { |
| 5529 | GLfloat vals[4] = { x, y, z, 1 }; |
| 5530 | context->setVertexAttrib(index, vals); |
| 5531 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5532 | } |
| 5533 | catch(std::bad_alloc&) |
| 5534 | { |
| 5535 | return error(GL_OUT_OF_MEMORY); |
| 5536 | } |
| 5537 | } |
| 5538 | |
| 5539 | void __stdcall glVertexAttrib3fv(GLuint index, const GLfloat* values) |
| 5540 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5541 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5542 | |
| 5543 | try |
| 5544 | { |
| 5545 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5546 | { |
| 5547 | return error(GL_INVALID_VALUE); |
| 5548 | } |
| 5549 | |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5550 | gl::Context *context = gl::getContext(); |
| 5551 | |
| 5552 | if (context) |
| 5553 | { |
| 5554 | GLfloat vals[4] = { values[0], values[1], values[2], 1 }; |
| 5555 | context->setVertexAttrib(index, vals); |
| 5556 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5557 | } |
| 5558 | catch(std::bad_alloc&) |
| 5559 | { |
| 5560 | return error(GL_OUT_OF_MEMORY); |
| 5561 | } |
| 5562 | } |
| 5563 | |
| 5564 | void __stdcall glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 5565 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5566 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f, GLfloat w = %f)", index, x, y, z, w); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5567 | |
| 5568 | try |
| 5569 | { |
| 5570 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5571 | { |
| 5572 | return error(GL_INVALID_VALUE); |
| 5573 | } |
| 5574 | |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5575 | gl::Context *context = gl::getContext(); |
| 5576 | |
| 5577 | if (context) |
| 5578 | { |
| 5579 | GLfloat vals[4] = { x, y, z, w }; |
| 5580 | context->setVertexAttrib(index, vals); |
| 5581 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5582 | } |
| 5583 | catch(std::bad_alloc&) |
| 5584 | { |
| 5585 | return error(GL_OUT_OF_MEMORY); |
| 5586 | } |
| 5587 | } |
| 5588 | |
| 5589 | void __stdcall glVertexAttrib4fv(GLuint index, const GLfloat* values) |
| 5590 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5591 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5592 | |
| 5593 | try |
| 5594 | { |
| 5595 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5596 | { |
| 5597 | return error(GL_INVALID_VALUE); |
| 5598 | } |
| 5599 | |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5600 | gl::Context *context = gl::getContext(); |
| 5601 | |
| 5602 | if (context) |
| 5603 | { |
| 5604 | context->setVertexAttrib(index, values); |
| 5605 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5606 | } |
| 5607 | catch(std::bad_alloc&) |
| 5608 | { |
| 5609 | return error(GL_OUT_OF_MEMORY); |
| 5610 | } |
| 5611 | } |
| 5612 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5613 | void __stdcall glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5614 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5615 | EVENT("(GLuint index = %d, GLint size = %d, GLenum type = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5616 | "GLboolean normalized = %d, GLsizei stride = %d, const GLvoid* ptr = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5617 | index, size, type, normalized, stride, ptr); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5618 | |
| 5619 | try |
| 5620 | { |
| 5621 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5622 | { |
| 5623 | return error(GL_INVALID_VALUE); |
| 5624 | } |
| 5625 | |
| 5626 | if (size < 1 || size > 4) |
| 5627 | { |
| 5628 | return error(GL_INVALID_VALUE); |
| 5629 | } |
| 5630 | |
| 5631 | switch (type) |
| 5632 | { |
| 5633 | case GL_BYTE: |
| 5634 | case GL_UNSIGNED_BYTE: |
| 5635 | case GL_SHORT: |
| 5636 | case GL_UNSIGNED_SHORT: |
| 5637 | case GL_FIXED: |
| 5638 | case GL_FLOAT: |
| 5639 | break; |
| 5640 | default: |
| 5641 | return error(GL_INVALID_ENUM); |
| 5642 | } |
| 5643 | |
| 5644 | if (stride < 0) |
| 5645 | { |
| 5646 | return error(GL_INVALID_VALUE); |
| 5647 | } |
| 5648 | |
| 5649 | gl::Context *context = gl::getContext(); |
| 5650 | |
| 5651 | if (context) |
| 5652 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 5653 | context->setVertexAttribState(index, context->getArrayBuffer(), size, type, (normalized == GL_TRUE), stride, ptr); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5654 | } |
| 5655 | } |
| 5656 | catch(std::bad_alloc&) |
| 5657 | { |
| 5658 | return error(GL_OUT_OF_MEMORY); |
| 5659 | } |
| 5660 | } |
| 5661 | |
| 5662 | void __stdcall glViewport(GLint x, GLint y, GLsizei width, GLsizei height) |
| 5663 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5664 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5665 | |
| 5666 | try |
| 5667 | { |
| 5668 | if (width < 0 || height < 0) |
| 5669 | { |
| 5670 | return error(GL_INVALID_VALUE); |
| 5671 | } |
| 5672 | |
| 5673 | gl::Context *context = gl::getContext(); |
| 5674 | |
| 5675 | if (context) |
| 5676 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5677 | context->setViewportParams(x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5678 | } |
| 5679 | } |
| 5680 | catch(std::bad_alloc&) |
| 5681 | { |
| 5682 | return error(GL_OUT_OF_MEMORY); |
| 5683 | } |
| 5684 | } |
| 5685 | |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 5686 | void __stdcall glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, |
| 5687 | GLbitfield mask, GLenum filter) |
| 5688 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5689 | EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, " |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 5690 | "GLint dstX0 = %d, GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, " |
| 5691 | "GLbitfield mask = 0x%X, GLenum filter = 0x%X)", |
| 5692 | srcX0, srcY0, srcX1, srcX1, dstX0, dstY0, dstX1, dstY1, mask, filter); |
| 5693 | |
| 5694 | try |
| 5695 | { |
| 5696 | switch (filter) |
| 5697 | { |
| 5698 | case GL_NEAREST: |
| 5699 | break; |
| 5700 | default: |
| 5701 | return error(GL_INVALID_ENUM); |
| 5702 | } |
| 5703 | |
| 5704 | if ((mask & ~(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)) != 0) |
| 5705 | { |
| 5706 | return error(GL_INVALID_VALUE); |
| 5707 | } |
| 5708 | |
| 5709 | if (srcX1 - srcX0 != dstX1 - dstX0 || srcY1 - srcY0 != dstY1 - dstY0) |
| 5710 | { |
| 5711 | ERR("Scaling and flipping in BlitFramebufferANGLE not supported by this implementation"); |
| 5712 | return error(GL_INVALID_OPERATION); |
| 5713 | } |
| 5714 | |
| 5715 | gl::Context *context = gl::getContext(); |
| 5716 | |
| 5717 | if (context) |
| 5718 | { |
| 5719 | if (context->getReadFramebufferHandle() == context->getDrawFramebufferHandle()) |
| 5720 | { |
| 5721 | ERR("Blits with the same source and destination framebuffer are not supported by this implementation."); |
| 5722 | return error(GL_INVALID_OPERATION); |
| 5723 | } |
| 5724 | |
| 5725 | context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask); |
| 5726 | } |
| 5727 | } |
| 5728 | catch(std::bad_alloc&) |
| 5729 | { |
| 5730 | return error(GL_OUT_OF_MEMORY); |
| 5731 | } |
| 5732 | } |
| 5733 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5734 | void __stdcall glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, |
| 5735 | GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5736 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5737 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5738 | "GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5739 | "GLenum format = 0x%X, GLenum type = 0x%x, const GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5740 | target, level, internalformat, width, height, depth, border, format, type, pixels); |
| 5741 | |
| 5742 | try |
| 5743 | { |
| 5744 | UNIMPLEMENTED(); // FIXME |
| 5745 | } |
| 5746 | catch(std::bad_alloc&) |
| 5747 | { |
| 5748 | return error(GL_OUT_OF_MEMORY); |
| 5749 | } |
| 5750 | } |
daniel@transgaming.com | ce3d0f2 | 2010-05-04 03:35:14 +0000 | [diff] [blame] | 5751 | |
| 5752 | __eglMustCastToProperFunctionPointerType __stdcall glGetProcAddress(const char *procname) |
| 5753 | { |
| 5754 | struct Extension |
| 5755 | { |
| 5756 | const char *name; |
| 5757 | __eglMustCastToProperFunctionPointerType address; |
| 5758 | }; |
| 5759 | |
| 5760 | static const Extension glExtensions[] = |
| 5761 | { |
| 5762 | {"glTexImage3DOES", (__eglMustCastToProperFunctionPointerType)glTexImage3DOES}, |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 5763 | {"glBlitFramebufferANGLE", (__eglMustCastToProperFunctionPointerType)glBlitFramebufferANGLE}, |
daniel@transgaming.com | 1fe96c9 | 2011-01-14 15:08:44 +0000 | [diff] [blame] | 5764 | {"glRenderbufferStorageMultisampleANGLE", (__eglMustCastToProperFunctionPointerType)glRenderbufferStorageMultisampleANGLE}, |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 5765 | {"glDeleteFencesNV", (__eglMustCastToProperFunctionPointerType)glDeleteFencesNV}, |
| 5766 | {"glGenFencesNV", (__eglMustCastToProperFunctionPointerType)glGenFencesNV}, |
| 5767 | {"glIsFenceNV", (__eglMustCastToProperFunctionPointerType)glIsFenceNV}, |
| 5768 | {"glTestFenceNV", (__eglMustCastToProperFunctionPointerType)glTestFenceNV}, |
| 5769 | {"glGetFenceivNV", (__eglMustCastToProperFunctionPointerType)glGetFenceivNV}, |
| 5770 | {"glFinishFenceNV", (__eglMustCastToProperFunctionPointerType)glFinishFenceNV}, |
| 5771 | {"glSetFenceNV", (__eglMustCastToProperFunctionPointerType)glSetFenceNV}, |
daniel@transgaming.com | ce3d0f2 | 2010-05-04 03:35:14 +0000 | [diff] [blame] | 5772 | }; |
| 5773 | |
| 5774 | for (int ext = 0; ext < sizeof(glExtensions) / sizeof(Extension); ext++) |
| 5775 | { |
| 5776 | if (strcmp(procname, glExtensions[ext].name) == 0) |
| 5777 | { |
| 5778 | return (__eglMustCastToProperFunctionPointerType)glExtensions[ext].address; |
| 5779 | } |
| 5780 | } |
| 5781 | |
| 5782 | return NULL; |
| 5783 | } |
| 5784 | |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 5785 | void __stdcall glBindTexImage(egl::Surface *surface) |
| 5786 | { |
| 5787 | EVENT("(egl::Surface* surface = 0x%0.8p)", |
| 5788 | surface); |
| 5789 | |
| 5790 | try |
| 5791 | { |
| 5792 | gl::Context *context = gl::getContext(); |
| 5793 | |
| 5794 | if (context) |
| 5795 | { |
| 5796 | gl::Texture2D *textureObject = context->getTexture2D(); |
| 5797 | |
| 5798 | if (textureObject) |
| 5799 | { |
| 5800 | textureObject->bindTexImage(surface); |
| 5801 | } |
| 5802 | } |
| 5803 | } |
| 5804 | catch(std::bad_alloc&) |
| 5805 | { |
| 5806 | return error(GL_OUT_OF_MEMORY); |
| 5807 | } |
| 5808 | } |
| 5809 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5810 | } |