daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 2 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // utilities.cpp: Conversion functions and other utility routines. |
| 8 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 9 | #include "libGLESv2/utilities.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 10 | #include "libGLESv2/mathutil.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 11 | |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 12 | namespace gl |
| 13 | { |
| 14 | |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 15 | int UniformComponentCount(GLenum type) |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 16 | { |
| 17 | switch (type) |
| 18 | { |
| 19 | case GL_BOOL: |
| 20 | case GL_FLOAT: |
| 21 | case GL_INT: |
daniel@transgaming.com | a9cd70a | 2010-09-15 15:48:57 +0000 | [diff] [blame] | 22 | case GL_SAMPLER_2D: |
| 23 | case GL_SAMPLER_CUBE: |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 24 | return 1; |
| 25 | case GL_BOOL_VEC2: |
| 26 | case GL_FLOAT_VEC2: |
| 27 | case GL_INT_VEC2: |
| 28 | return 2; |
| 29 | case GL_INT_VEC3: |
| 30 | case GL_FLOAT_VEC3: |
| 31 | case GL_BOOL_VEC3: |
| 32 | return 3; |
| 33 | case GL_BOOL_VEC4: |
| 34 | case GL_FLOAT_VEC4: |
| 35 | case GL_INT_VEC4: |
| 36 | case GL_FLOAT_MAT2: |
| 37 | return 4; |
| 38 | case GL_FLOAT_MAT3: |
| 39 | return 9; |
| 40 | case GL_FLOAT_MAT4: |
| 41 | return 16; |
| 42 | default: |
| 43 | UNREACHABLE(); |
| 44 | } |
| 45 | |
| 46 | return 0; |
| 47 | } |
| 48 | |
| 49 | GLenum UniformComponentType(GLenum type) |
| 50 | { |
| 51 | switch(type) |
| 52 | { |
| 53 | case GL_BOOL: |
| 54 | case GL_BOOL_VEC2: |
| 55 | case GL_BOOL_VEC3: |
| 56 | case GL_BOOL_VEC4: |
| 57 | return GL_BOOL; |
| 58 | case GL_FLOAT: |
| 59 | case GL_FLOAT_VEC2: |
| 60 | case GL_FLOAT_VEC3: |
| 61 | case GL_FLOAT_VEC4: |
| 62 | case GL_FLOAT_MAT2: |
| 63 | case GL_FLOAT_MAT3: |
| 64 | case GL_FLOAT_MAT4: |
| 65 | return GL_FLOAT; |
| 66 | case GL_INT: |
daniel@transgaming.com | a9cd70a | 2010-09-15 15:48:57 +0000 | [diff] [blame] | 67 | case GL_SAMPLER_2D: |
| 68 | case GL_SAMPLER_CUBE: |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 69 | case GL_INT_VEC2: |
| 70 | case GL_INT_VEC3: |
| 71 | case GL_INT_VEC4: |
| 72 | return GL_INT; |
| 73 | default: |
| 74 | UNREACHABLE(); |
| 75 | } |
| 76 | |
| 77 | return GL_NONE; |
| 78 | } |
| 79 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 80 | size_t UniformComponentSize(GLenum type) |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 81 | { |
| 82 | switch(type) |
| 83 | { |
daniel@transgaming.com | 4bf6fd0 | 2011-11-12 03:18:16 +0000 | [diff] [blame] | 84 | case GL_BOOL: return sizeof(GLint); |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 85 | case GL_FLOAT: return sizeof(GLfloat); |
| 86 | case GL_INT: return sizeof(GLint); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 87 | default: UNREACHABLE(); |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 88 | } |
| 89 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 90 | return 0; |
| 91 | } |
| 92 | |
daniel@transgaming.com | e918ea2 | 2011-11-12 03:15:28 +0000 | [diff] [blame] | 93 | size_t UniformInternalSize(GLenum type) |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 94 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 95 | // Expanded to 4-element vectors |
| 96 | return UniformComponentSize(UniformComponentType(type)) * VariableRowCount(type) * 4; |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 97 | } |
| 98 | |
daniel@transgaming.com | 47c6005 | 2011-11-12 03:17:50 +0000 | [diff] [blame] | 99 | size_t UniformExternalSize(GLenum type) |
| 100 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 101 | return UniformComponentSize(UniformComponentType(type)) * UniformComponentCount(type); |
daniel@transgaming.com | 47c6005 | 2011-11-12 03:17:50 +0000 | [diff] [blame] | 102 | } |
| 103 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 104 | int VariableRowCount(GLenum type) |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 105 | { |
| 106 | switch (type) |
| 107 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 108 | case GL_NONE: |
| 109 | return 0; |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 110 | case GL_BOOL: |
| 111 | case GL_FLOAT: |
| 112 | case GL_INT: |
| 113 | case GL_BOOL_VEC2: |
| 114 | case GL_FLOAT_VEC2: |
| 115 | case GL_INT_VEC2: |
| 116 | case GL_INT_VEC3: |
| 117 | case GL_FLOAT_VEC3: |
| 118 | case GL_BOOL_VEC3: |
| 119 | case GL_BOOL_VEC4: |
| 120 | case GL_FLOAT_VEC4: |
| 121 | case GL_INT_VEC4: |
daniel@transgaming.com | da8d380 | 2012-12-20 21:12:55 +0000 | [diff] [blame] | 122 | case GL_SAMPLER_2D: |
| 123 | case GL_SAMPLER_CUBE: |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 124 | return 1; |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 125 | case GL_FLOAT_MAT2: |
| 126 | return 2; |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 127 | case GL_FLOAT_MAT3: |
| 128 | return 3; |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 129 | case GL_FLOAT_MAT4: |
| 130 | return 4; |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 131 | default: |
| 132 | UNREACHABLE(); |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 133 | } |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 134 | |
| 135 | return 0; |
| 136 | } |
| 137 | |
| 138 | int VariableColumnCount(GLenum type) |
| 139 | { |
| 140 | switch (type) |
| 141 | { |
| 142 | case GL_NONE: |
| 143 | return 0; |
| 144 | case GL_BOOL: |
| 145 | case GL_FLOAT: |
| 146 | case GL_INT: |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 147 | case GL_SAMPLER_2D: |
| 148 | case GL_SAMPLER_CUBE: |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 149 | return 1; |
| 150 | case GL_BOOL_VEC2: |
| 151 | case GL_FLOAT_VEC2: |
| 152 | case GL_INT_VEC2: |
| 153 | case GL_FLOAT_MAT2: |
| 154 | return 2; |
| 155 | case GL_INT_VEC3: |
| 156 | case GL_FLOAT_VEC3: |
| 157 | case GL_BOOL_VEC3: |
| 158 | case GL_FLOAT_MAT3: |
| 159 | return 3; |
| 160 | case GL_BOOL_VEC4: |
| 161 | case GL_FLOAT_VEC4: |
| 162 | case GL_INT_VEC4: |
| 163 | case GL_FLOAT_MAT4: |
| 164 | return 4; |
| 165 | default: |
| 166 | UNREACHABLE(); |
| 167 | } |
| 168 | |
| 169 | return 0; |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 170 | } |
| 171 | |
| 172 | int AllocateFirstFreeBits(unsigned int *bits, unsigned int allocationSize, unsigned int bitsSize) |
| 173 | { |
| 174 | ASSERT(allocationSize <= bitsSize); |
| 175 | |
| 176 | unsigned int mask = std::numeric_limits<unsigned int>::max() >> (std::numeric_limits<unsigned int>::digits - allocationSize); |
| 177 | |
| 178 | for (unsigned int i = 0; i < bitsSize - allocationSize + 1; i++) |
| 179 | { |
| 180 | if ((*bits & mask) == 0) |
| 181 | { |
| 182 | *bits |= mask; |
| 183 | return i; |
| 184 | } |
| 185 | |
| 186 | mask <<= 1; |
| 187 | } |
| 188 | |
| 189 | return -1; |
| 190 | } |
| 191 | |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 192 | GLsizei ComputePitch(GLsizei width, GLint internalformat, GLint alignment) |
daniel@transgaming.com | 713914b | 2010-05-04 03:35:17 +0000 | [diff] [blame] | 193 | { |
| 194 | ASSERT(alignment > 0 && isPow2(alignment)); |
| 195 | |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 196 | GLsizei rawPitch = ComputePixelSize(internalformat) * width; |
daniel@transgaming.com | 713914b | 2010-05-04 03:35:17 +0000 | [diff] [blame] | 197 | return (rawPitch + alignment - 1) & ~(alignment - 1); |
| 198 | } |
| 199 | |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 200 | GLsizei ComputeCompressedPitch(GLsizei width, GLenum internalformat) |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 201 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 202 | return ComputeCompressedSize(width, 1, internalformat); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 203 | } |
| 204 | |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 205 | GLsizei ComputeCompressedSize(GLsizei width, GLsizei height, GLenum internalformat) |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 206 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 207 | switch (internalformat) |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 208 | { |
| 209 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 210 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
daniel@transgaming.com | 4bb04be | 2012-10-17 18:29:55 +0000 | [diff] [blame] | 211 | return 8 * ((width + 3) / 4) * ((height + 3) / 4); |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 212 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 213 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 4bb04be | 2012-10-17 18:29:55 +0000 | [diff] [blame] | 214 | return 16 * ((width + 3) / 4) * ((height + 3) / 4); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 215 | default: |
| 216 | return 0; |
| 217 | } |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 218 | } |
| 219 | |
| 220 | bool IsCompressed(GLenum format) |
| 221 | { |
| 222 | if(format == GL_COMPRESSED_RGB_S3TC_DXT1_EXT || |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 223 | format == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT || |
| 224 | format == GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE || |
| 225 | format == GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE) |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 226 | { |
| 227 | return true; |
| 228 | } |
| 229 | else |
| 230 | { |
| 231 | return false; |
| 232 | } |
| 233 | } |
| 234 | |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 235 | bool IsDepthTexture(GLenum format) |
| 236 | { |
| 237 | if (format == GL_DEPTH_COMPONENT || |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 238 | format == GL_DEPTH_STENCIL_OES || |
| 239 | format == GL_DEPTH_COMPONENT16 || |
| 240 | format == GL_DEPTH_COMPONENT32_OES || |
| 241 | format == GL_DEPTH24_STENCIL8_OES) |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 242 | { |
| 243 | return true; |
| 244 | } |
| 245 | |
| 246 | return false; |
| 247 | } |
| 248 | |
daniel@transgaming.com | 8e91d25 | 2012-10-17 18:22:44 +0000 | [diff] [blame] | 249 | bool IsStencilTexture(GLenum format) |
| 250 | { |
| 251 | if (format == GL_DEPTH_STENCIL_OES || |
| 252 | format == GL_DEPTH24_STENCIL8_OES) |
| 253 | { |
| 254 | return true; |
| 255 | } |
| 256 | |
| 257 | return false; |
| 258 | } |
| 259 | |
daniel@transgaming.com | b9d7e6f | 2012-10-31 19:08:32 +0000 | [diff] [blame] | 260 | void MakeValidSize(bool isImage, bool isCompressed, GLsizei *requestWidth, GLsizei *requestHeight, int *levelOffset) |
| 261 | { |
| 262 | int upsampleCount = 0; |
| 263 | |
| 264 | if (isCompressed) |
| 265 | { |
| 266 | // Don't expand the size of full textures that are at least 4x4 |
| 267 | // already. |
| 268 | if (isImage || *requestWidth < 4 || *requestHeight < 4) |
| 269 | { |
| 270 | while (*requestWidth % 4 != 0 || *requestHeight % 4 != 0) |
| 271 | { |
| 272 | *requestWidth <<= 1; |
| 273 | *requestHeight <<= 1; |
| 274 | upsampleCount++; |
| 275 | } |
| 276 | } |
| 277 | } |
| 278 | *levelOffset = upsampleCount; |
| 279 | } |
| 280 | |
daniel@transgaming.com | 713914b | 2010-05-04 03:35:17 +0000 | [diff] [blame] | 281 | // Returns the size, in bytes, of a single texel in an Image |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 282 | int ComputePixelSize(GLint internalformat) |
daniel@transgaming.com | 713914b | 2010-05-04 03:35:17 +0000 | [diff] [blame] | 283 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 284 | switch (internalformat) |
daniel@transgaming.com | 713914b | 2010-05-04 03:35:17 +0000 | [diff] [blame] | 285 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 286 | case GL_ALPHA8_EXT: return sizeof(unsigned char); |
| 287 | case GL_LUMINANCE8_EXT: return sizeof(unsigned char); |
| 288 | case GL_ALPHA32F_EXT: return sizeof(float); |
| 289 | case GL_LUMINANCE32F_EXT: return sizeof(float); |
| 290 | case GL_ALPHA16F_EXT: return sizeof(unsigned short); |
| 291 | case GL_LUMINANCE16F_EXT: return sizeof(unsigned short); |
| 292 | case GL_LUMINANCE8_ALPHA8_EXT: return sizeof(unsigned char) * 2; |
| 293 | case GL_LUMINANCE_ALPHA32F_EXT: return sizeof(float) * 2; |
| 294 | case GL_LUMINANCE_ALPHA16F_EXT: return sizeof(unsigned short) * 2; |
| 295 | case GL_RGB8_OES: return sizeof(unsigned char) * 3; |
| 296 | case GL_RGB565: return sizeof(unsigned short); |
| 297 | case GL_RGB32F_EXT: return sizeof(float) * 3; |
| 298 | case GL_RGB16F_EXT: return sizeof(unsigned short) * 3; |
| 299 | case GL_RGBA8_OES: return sizeof(unsigned char) * 4; |
| 300 | case GL_RGBA4: return sizeof(unsigned short); |
| 301 | case GL_RGB5_A1: return sizeof(unsigned short); |
| 302 | case GL_RGBA32F_EXT: return sizeof(float) * 4; |
| 303 | case GL_RGBA16F_EXT: return sizeof(unsigned short) * 4; |
| 304 | case GL_BGRA8_EXT: return sizeof(unsigned char) * 4; |
daniel@transgaming.com | 6b1a0a0 | 2012-10-17 18:22:47 +0000 | [diff] [blame] | 305 | case GL_BGRA4_ANGLEX: return sizeof(unsigned short); |
| 306 | case GL_BGR5_A1_ANGLEX: return sizeof(unsigned short); |
daniel@transgaming.com | 713914b | 2010-05-04 03:35:17 +0000 | [diff] [blame] | 307 | default: UNREACHABLE(); |
| 308 | } |
| 309 | |
| 310 | return 0; |
| 311 | } |
| 312 | |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 313 | bool IsCubemapTextureTarget(GLenum target) |
| 314 | { |
| 315 | return (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z); |
| 316 | } |
| 317 | |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 318 | bool IsInternalTextureTarget(GLenum target) |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 319 | { |
| 320 | return target == GL_TEXTURE_2D || IsCubemapTextureTarget(target); |
| 321 | } |
| 322 | |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 323 | GLint ConvertSizedInternalFormat(GLenum format, GLenum type) |
| 324 | { |
| 325 | switch (format) |
| 326 | { |
| 327 | case GL_ALPHA: |
| 328 | switch (type) |
| 329 | { |
| 330 | case GL_UNSIGNED_BYTE: return GL_ALPHA8_EXT; |
| 331 | case GL_FLOAT: return GL_ALPHA32F_EXT; |
| 332 | case GL_HALF_FLOAT_OES: return GL_ALPHA16F_EXT; |
| 333 | default: UNIMPLEMENTED(); |
| 334 | } |
| 335 | break; |
| 336 | case GL_LUMINANCE: |
| 337 | switch (type) |
| 338 | { |
| 339 | case GL_UNSIGNED_BYTE: return GL_LUMINANCE8_EXT; |
| 340 | case GL_FLOAT: return GL_LUMINANCE32F_EXT; |
| 341 | case GL_HALF_FLOAT_OES: return GL_LUMINANCE16F_EXT; |
| 342 | default: UNIMPLEMENTED(); |
| 343 | } |
| 344 | break; |
| 345 | case GL_LUMINANCE_ALPHA: |
| 346 | switch (type) |
| 347 | { |
| 348 | case GL_UNSIGNED_BYTE: return GL_LUMINANCE8_ALPHA8_EXT; |
| 349 | case GL_FLOAT: return GL_LUMINANCE_ALPHA32F_EXT; |
| 350 | case GL_HALF_FLOAT_OES: return GL_LUMINANCE_ALPHA16F_EXT; |
| 351 | default: UNIMPLEMENTED(); |
| 352 | } |
| 353 | break; |
| 354 | case GL_RGB: |
| 355 | switch (type) |
| 356 | { |
| 357 | case GL_UNSIGNED_BYTE: return GL_RGB8_OES; |
| 358 | case GL_UNSIGNED_SHORT_5_6_5: return GL_RGB565; |
| 359 | case GL_FLOAT: return GL_RGB32F_EXT; |
| 360 | case GL_HALF_FLOAT_OES: return GL_RGB16F_EXT; |
| 361 | default: UNIMPLEMENTED(); |
| 362 | } |
| 363 | break; |
| 364 | case GL_RGBA: |
| 365 | switch (type) |
| 366 | { |
| 367 | case GL_UNSIGNED_BYTE: return GL_RGBA8_OES; |
| 368 | case GL_UNSIGNED_SHORT_4_4_4_4: return GL_RGBA4; |
| 369 | case GL_UNSIGNED_SHORT_5_5_5_1: return GL_RGB5_A1; |
| 370 | case GL_FLOAT: return GL_RGBA32F_EXT; |
| 371 | case GL_HALF_FLOAT_OES: return GL_RGBA16F_EXT; |
| 372 | break; |
| 373 | default: UNIMPLEMENTED(); |
| 374 | } |
| 375 | break; |
| 376 | case GL_BGRA_EXT: |
| 377 | switch (type) |
| 378 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 379 | case GL_UNSIGNED_BYTE: return GL_BGRA8_EXT; |
daniel@transgaming.com | 6b1a0a0 | 2012-10-17 18:22:47 +0000 | [diff] [blame] | 380 | case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT: return GL_BGRA4_ANGLEX; |
| 381 | case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT: return GL_BGR5_A1_ANGLEX; |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 382 | default: UNIMPLEMENTED(); |
| 383 | } |
| 384 | break; |
| 385 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 386 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 387 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 388 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 389 | return format; |
| 390 | case GL_DEPTH_COMPONENT: |
| 391 | switch (type) |
| 392 | { |
| 393 | case GL_UNSIGNED_SHORT: return GL_DEPTH_COMPONENT16; |
| 394 | case GL_UNSIGNED_INT: return GL_DEPTH_COMPONENT32_OES; |
| 395 | default: UNIMPLEMENTED(); |
| 396 | } |
| 397 | break; |
| 398 | case GL_DEPTH_STENCIL_OES: |
| 399 | switch (type) |
| 400 | { |
| 401 | case GL_UNSIGNED_INT_24_8_OES: return GL_DEPTH24_STENCIL8_OES; |
| 402 | default: UNIMPLEMENTED(); |
| 403 | } |
| 404 | break; |
| 405 | default: |
| 406 | UNIMPLEMENTED(); |
| 407 | } |
| 408 | |
| 409 | return GL_NONE; |
| 410 | } |
| 411 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 412 | GLenum ExtractFormat(GLenum internalformat) |
| 413 | { |
| 414 | switch (internalformat) |
| 415 | { |
daniel@transgaming.com | e107736 | 2011-11-11 04:16:50 +0000 | [diff] [blame] | 416 | case GL_RGB565: return GL_RGB; |
| 417 | case GL_RGBA4: return GL_RGBA; |
| 418 | case GL_RGB5_A1: return GL_RGBA; |
| 419 | case GL_RGB8_OES: return GL_RGB; |
| 420 | case GL_RGBA8_OES: return GL_RGBA; |
| 421 | case GL_LUMINANCE8_ALPHA8_EXT: return GL_LUMINANCE_ALPHA; |
| 422 | case GL_LUMINANCE8_EXT: return GL_LUMINANCE; |
| 423 | case GL_ALPHA8_EXT: return GL_ALPHA; |
| 424 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: return GL_COMPRESSED_RGB_S3TC_DXT1_EXT; |
| 425 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: return GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; |
| 426 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: return GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE; |
| 427 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: return GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE; |
daniel@transgaming.com | ff941aa | 2011-11-11 04:17:09 +0000 | [diff] [blame] | 428 | case GL_RGBA32F_EXT: return GL_RGBA; |
| 429 | case GL_RGB32F_EXT: return GL_RGB; |
| 430 | case GL_ALPHA32F_EXT: return GL_ALPHA; |
| 431 | case GL_LUMINANCE32F_EXT: return GL_LUMINANCE; |
| 432 | case GL_LUMINANCE_ALPHA32F_EXT: return GL_LUMINANCE_ALPHA; |
| 433 | case GL_RGBA16F_EXT: return GL_RGBA; |
| 434 | case GL_RGB16F_EXT: return GL_RGB; |
| 435 | case GL_ALPHA16F_EXT: return GL_ALPHA; |
| 436 | case GL_LUMINANCE16F_EXT: return GL_LUMINANCE; |
| 437 | case GL_LUMINANCE_ALPHA16F_EXT: return GL_LUMINANCE_ALPHA; |
| 438 | case GL_BGRA8_EXT: return GL_BGRA_EXT; |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 439 | case GL_DEPTH_COMPONENT16: return GL_DEPTH_COMPONENT; |
| 440 | case GL_DEPTH_COMPONENT32_OES: return GL_DEPTH_COMPONENT; |
| 441 | case GL_DEPTH24_STENCIL8_OES: return GL_DEPTH_STENCIL_OES; |
daniel@transgaming.com | e107736 | 2011-11-11 04:16:50 +0000 | [diff] [blame] | 442 | default: return GL_NONE; // Unsupported |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 443 | } |
| 444 | } |
| 445 | |
| 446 | GLenum ExtractType(GLenum internalformat) |
| 447 | { |
| 448 | switch (internalformat) |
| 449 | { |
daniel@transgaming.com | e107736 | 2011-11-11 04:16:50 +0000 | [diff] [blame] | 450 | case GL_RGB565: return GL_UNSIGNED_SHORT_5_6_5; |
| 451 | case GL_RGBA4: return GL_UNSIGNED_SHORT_4_4_4_4; |
| 452 | case GL_RGB5_A1: return GL_UNSIGNED_SHORT_5_5_5_1; |
| 453 | case GL_RGB8_OES: return GL_UNSIGNED_BYTE; |
| 454 | case GL_RGBA8_OES: return GL_UNSIGNED_BYTE; |
| 455 | case GL_LUMINANCE8_ALPHA8_EXT: return GL_UNSIGNED_BYTE; |
| 456 | case GL_LUMINANCE8_EXT: return GL_UNSIGNED_BYTE; |
| 457 | case GL_ALPHA8_EXT: return GL_UNSIGNED_BYTE; |
| 458 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: return GL_UNSIGNED_BYTE; |
| 459 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: return GL_UNSIGNED_BYTE; |
| 460 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: return GL_UNSIGNED_BYTE; |
| 461 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: return GL_UNSIGNED_BYTE; |
daniel@transgaming.com | ff941aa | 2011-11-11 04:17:09 +0000 | [diff] [blame] | 462 | case GL_RGBA32F_EXT: return GL_FLOAT; |
| 463 | case GL_RGB32F_EXT: return GL_FLOAT; |
| 464 | case GL_ALPHA32F_EXT: return GL_FLOAT; |
| 465 | case GL_LUMINANCE32F_EXT: return GL_FLOAT; |
| 466 | case GL_LUMINANCE_ALPHA32F_EXT: return GL_FLOAT; |
| 467 | case GL_RGBA16F_EXT: return GL_HALF_FLOAT_OES; |
| 468 | case GL_RGB16F_EXT: return GL_HALF_FLOAT_OES; |
| 469 | case GL_ALPHA16F_EXT: return GL_HALF_FLOAT_OES; |
| 470 | case GL_LUMINANCE16F_EXT: return GL_HALF_FLOAT_OES; |
| 471 | case GL_LUMINANCE_ALPHA16F_EXT: return GL_HALF_FLOAT_OES; |
| 472 | case GL_BGRA8_EXT: return GL_UNSIGNED_BYTE; |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 473 | case GL_DEPTH_COMPONENT16: return GL_UNSIGNED_SHORT; |
| 474 | case GL_DEPTH_COMPONENT32_OES: return GL_UNSIGNED_INT; |
| 475 | case GL_DEPTH24_STENCIL8_OES: return GL_UNSIGNED_INT_24_8_OES; |
daniel@transgaming.com | e107736 | 2011-11-11 04:16:50 +0000 | [diff] [blame] | 476 | default: return GL_NONE; // Unsupported |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 477 | } |
| 478 | } |
| 479 | |
daniel@transgaming.com | edc1918 | 2010-10-15 17:57:55 +0000 | [diff] [blame] | 480 | bool IsColorRenderable(GLenum internalformat) |
| 481 | { |
| 482 | switch (internalformat) |
| 483 | { |
| 484 | case GL_RGBA4: |
| 485 | case GL_RGB5_A1: |
| 486 | case GL_RGB565: |
| 487 | case GL_RGB8_OES: |
| 488 | case GL_RGBA8_OES: |
| 489 | return true; |
| 490 | case GL_DEPTH_COMPONENT16: |
| 491 | case GL_STENCIL_INDEX8: |
| 492 | case GL_DEPTH24_STENCIL8_OES: |
| 493 | return false; |
shannon.woods@transgaming.com | c60c521 | 2013-01-25 21:54:01 +0000 | [diff] [blame] | 494 | case GL_BGRA8_EXT: |
| 495 | return true; |
daniel@transgaming.com | edc1918 | 2010-10-15 17:57:55 +0000 | [diff] [blame] | 496 | default: |
| 497 | UNIMPLEMENTED(); |
| 498 | } |
| 499 | |
| 500 | return false; |
| 501 | } |
| 502 | |
| 503 | bool IsDepthRenderable(GLenum internalformat) |
| 504 | { |
| 505 | switch (internalformat) |
| 506 | { |
| 507 | case GL_DEPTH_COMPONENT16: |
| 508 | case GL_DEPTH24_STENCIL8_OES: |
| 509 | return true; |
| 510 | case GL_STENCIL_INDEX8: |
| 511 | case GL_RGBA4: |
| 512 | case GL_RGB5_A1: |
| 513 | case GL_RGB565: |
| 514 | case GL_RGB8_OES: |
| 515 | case GL_RGBA8_OES: |
| 516 | return false; |
| 517 | default: |
| 518 | UNIMPLEMENTED(); |
| 519 | } |
| 520 | |
| 521 | return false; |
| 522 | } |
| 523 | |
| 524 | bool IsStencilRenderable(GLenum internalformat) |
| 525 | { |
| 526 | switch (internalformat) |
| 527 | { |
| 528 | case GL_STENCIL_INDEX8: |
| 529 | case GL_DEPTH24_STENCIL8_OES: |
| 530 | return true; |
| 531 | case GL_RGBA4: |
| 532 | case GL_RGB5_A1: |
| 533 | case GL_RGB565: |
| 534 | case GL_RGB8_OES: |
| 535 | case GL_RGBA8_OES: |
| 536 | case GL_DEPTH_COMPONENT16: |
| 537 | return false; |
| 538 | default: |
| 539 | UNIMPLEMENTED(); |
| 540 | } |
| 541 | |
| 542 | return false; |
| 543 | } |
| 544 | |
daniel@transgaming.com | 8e91d25 | 2012-10-17 18:22:44 +0000 | [diff] [blame] | 545 | bool IsFloat32Format(GLint internalformat) |
| 546 | { |
| 547 | switch (internalformat) |
| 548 | { |
| 549 | case GL_RGBA32F_EXT: |
| 550 | case GL_RGB32F_EXT: |
| 551 | case GL_ALPHA32F_EXT: |
| 552 | case GL_LUMINANCE32F_EXT: |
| 553 | case GL_LUMINANCE_ALPHA32F_EXT: |
| 554 | return true; |
| 555 | default: |
| 556 | return false; |
| 557 | } |
| 558 | } |
| 559 | |
| 560 | bool IsFloat16Format(GLint internalformat) |
| 561 | { |
| 562 | switch (internalformat) |
| 563 | { |
| 564 | case GL_RGBA16F_EXT: |
| 565 | case GL_RGB16F_EXT: |
| 566 | case GL_ALPHA16F_EXT: |
| 567 | case GL_LUMINANCE16F_EXT: |
| 568 | case GL_LUMINANCE_ALPHA16F_EXT: |
| 569 | return true; |
| 570 | default: |
| 571 | return false; |
| 572 | } |
| 573 | } |
| 574 | |
daniel@transgaming.com | 5ac9978 | 2012-10-31 19:51:39 +0000 | [diff] [blame] | 575 | unsigned int GetAlphaSize(GLenum colorFormat) |
| 576 | { |
| 577 | switch (colorFormat) |
| 578 | { |
| 579 | case GL_RGBA16F_EXT: |
| 580 | return 16; |
| 581 | case GL_RGBA32F_EXT: |
| 582 | return 32; |
| 583 | case GL_RGBA4: |
| 584 | return 4; |
| 585 | case GL_RGBA8_OES: |
| 586 | case GL_BGRA8_EXT: |
| 587 | return 8; |
| 588 | case GL_RGB5_A1: |
| 589 | return 1; |
| 590 | case GL_RGB8_OES: |
| 591 | case GL_RGB565: |
| 592 | case GL_RGB32F_EXT: |
| 593 | case GL_RGB16F_EXT: |
| 594 | return 0; |
| 595 | default: |
| 596 | return 0; |
| 597 | } |
| 598 | } |
| 599 | |
| 600 | unsigned int GetRedSize(GLenum colorFormat) |
| 601 | { |
| 602 | switch (colorFormat) |
| 603 | { |
| 604 | case GL_RGBA16F_EXT: |
| 605 | case GL_RGB16F_EXT: |
| 606 | return 16; |
| 607 | case GL_RGBA32F_EXT: |
| 608 | case GL_RGB32F_EXT: |
| 609 | return 32; |
| 610 | case GL_RGBA4: |
| 611 | return 4; |
| 612 | case GL_RGBA8_OES: |
| 613 | case GL_BGRA8_EXT: |
| 614 | case GL_RGB8_OES: |
| 615 | return 8; |
| 616 | case GL_RGB5_A1: |
| 617 | case GL_RGB565: |
| 618 | return 5; |
| 619 | default: |
| 620 | return 0; |
| 621 | } |
| 622 | } |
| 623 | |
| 624 | unsigned int GetGreenSize(GLenum colorFormat) |
| 625 | { |
| 626 | switch (colorFormat) |
| 627 | { |
| 628 | case GL_RGBA16F_EXT: |
| 629 | case GL_RGB16F_EXT: |
| 630 | return 16; |
| 631 | case GL_RGBA32F_EXT: |
| 632 | case GL_RGB32F_EXT: |
| 633 | return 32; |
| 634 | case GL_RGBA4: |
| 635 | return 4; |
| 636 | case GL_RGBA8_OES: |
| 637 | case GL_BGRA8_EXT: |
| 638 | case GL_RGB8_OES: |
| 639 | return 8; |
| 640 | case GL_RGB5_A1: |
| 641 | return 5; |
| 642 | case GL_RGB565: |
| 643 | return 6; |
| 644 | default: |
| 645 | return 0; |
| 646 | } |
| 647 | } |
| 648 | |
| 649 | unsigned int GetBlueSize(GLenum colorFormat) |
| 650 | { |
| 651 | switch (colorFormat) |
| 652 | { |
| 653 | case GL_RGBA16F_EXT: |
| 654 | case GL_RGB16F_EXT: |
| 655 | return 16; |
| 656 | case GL_RGBA32F_EXT: |
| 657 | case GL_RGB32F_EXT: |
| 658 | return 32; |
| 659 | case GL_RGBA4: |
| 660 | return 4; |
| 661 | case GL_RGBA8_OES: |
| 662 | case GL_BGRA8_EXT: |
| 663 | case GL_RGB8_OES: |
| 664 | return 8; |
| 665 | case GL_RGB5_A1: |
| 666 | case GL_RGB565: |
| 667 | return 5; |
| 668 | default: |
| 669 | return 0; |
| 670 | } |
| 671 | } |
| 672 | |
| 673 | unsigned int GetDepthSize(GLenum depthFormat) |
| 674 | { |
| 675 | switch (depthFormat) |
| 676 | { |
| 677 | case GL_DEPTH_COMPONENT16: return 16; |
| 678 | case GL_DEPTH_COMPONENT32_OES: return 32; |
| 679 | case GL_DEPTH24_STENCIL8_OES: return 24; |
| 680 | default: return 0; |
| 681 | } |
| 682 | } |
| 683 | |
| 684 | unsigned int GetStencilSize(GLenum stencilFormat) |
| 685 | { |
| 686 | switch (stencilFormat) |
| 687 | { |
| 688 | case GL_DEPTH24_STENCIL8_OES: return 8; |
| 689 | default: return 0; |
| 690 | } |
| 691 | } |
| 692 | |
daniel@transgaming.com | 97c852b | 2012-12-20 20:56:23 +0000 | [diff] [blame] | 693 | bool IsTriangleMode(GLenum drawMode) |
| 694 | { |
| 695 | switch (drawMode) |
| 696 | { |
| 697 | case GL_TRIANGLES: |
| 698 | case GL_TRIANGLE_FAN: |
| 699 | case GL_TRIANGLE_STRIP: |
| 700 | return true; |
| 701 | case GL_POINTS: |
| 702 | case GL_LINES: |
| 703 | case GL_LINE_LOOP: |
| 704 | case GL_LINE_STRIP: |
| 705 | return false; |
| 706 | default: UNREACHABLE(); |
| 707 | } |
| 708 | |
| 709 | return false; |
| 710 | } |
| 711 | |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 712 | } |
| 713 | |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 714 | std::string getTempPath() |
| 715 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 716 | char path[MAX_PATH]; |
| 717 | DWORD pathLen = GetTempPathA(sizeof(path) / sizeof(path[0]), path); |
| 718 | if (pathLen == 0) |
| 719 | { |
| 720 | UNREACHABLE(); |
| 721 | return std::string(); |
| 722 | } |
| 723 | |
| 724 | UINT unique = GetTempFileNameA(path, "sh", 0, path); |
| 725 | if (unique == 0) |
| 726 | { |
| 727 | UNREACHABLE(); |
| 728 | return std::string(); |
| 729 | } |
| 730 | |
| 731 | return path; |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 732 | } |
| 733 | |
| 734 | void writeFile(const char* path, const void* content, size_t size) |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 735 | { |
| 736 | FILE* file = fopen(path, "w"); |
| 737 | if (!file) |
| 738 | { |
| 739 | UNREACHABLE(); |
| 740 | return; |
| 741 | } |
| 742 | |
| 743 | fwrite(content, sizeof(char), size, file); |
| 744 | fclose(file); |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 745 | } |