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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
2// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.combbf56f72010-04-20 18:52:13 +00007#include "compiler/OutputHLSL.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00008
alokp@chromium.org91b72322010-06-02 15:50:56 +00009#include "compiler/debug.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000010#include "compiler/InfoSink.h"
11#include "compiler/UnfoldSelect.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000012
apatrick@chromium.orgbad6c2a2010-07-20 20:19:51 +000013#include <stdio.h>
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000014#include <algorithm>
15
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000016namespace sh
17{
daniel@transgaming.com005c7392010-04-15 20:45:27 +000018// Integer to TString conversion
19TString str(int i)
20{
21 char buffer[20];
22 sprintf(buffer, "%d", i);
23 return buffer;
24}
25
daniel@transgaming.com950f9932010-04-13 03:26:14 +000026OutputHLSL::OutputHLSL(TParseContext &context) : TIntermTraverser(true, true, true), mContext(context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000027{
daniel@transgaming.comb5875982010-04-15 20:44:53 +000028 mUnfoldSelect = new UnfoldSelect(context, this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +000029 mInsideFunction = false;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000030
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000031 mUsesTexture2D = false;
32 mUsesTexture2D_bias = false;
33 mUsesTexture2DProj = false;
34 mUsesTexture2DProj_bias = false;
35 mUsesTextureCube = false;
36 mUsesTextureCube_bias = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000037 mUsesDepthRange = false;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +000038 mUsesFragCoord = false;
39 mUsesPointCoord = false;
40 mUsesFrontFacing = false;
41 mUsesPointSize = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000042 mUsesXor = false;
43 mUsesMod1 = false;
44 mUsesMod2 = false;
45 mUsesMod3 = false;
46 mUsesMod4 = false;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +000047 mUsesFaceforward1 = false;
48 mUsesFaceforward2 = false;
49 mUsesFaceforward3 = false;
50 mUsesFaceforward4 = false;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000051 mUsesEqualMat2 = false;
52 mUsesEqualMat3 = false;
53 mUsesEqualMat4 = false;
54 mUsesEqualVec2 = false;
55 mUsesEqualVec3 = false;
56 mUsesEqualVec4 = false;
57 mUsesEqualIVec2 = false;
58 mUsesEqualIVec3 = false;
59 mUsesEqualIVec4 = false;
60 mUsesEqualBVec2 = false;
61 mUsesEqualBVec3 = false;
62 mUsesEqualBVec4 = false;
daniel@transgaming.com0f189612010-05-07 13:03:36 +000063 mUsesAtan2 = false;
daniel@transgaming.com005c7392010-04-15 20:45:27 +000064
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +000065 mScopeDepth = 0;
66
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +000067 mUniqueIndex = 0;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000068}
69
daniel@transgaming.comb5875982010-04-15 20:44:53 +000070OutputHLSL::~OutputHLSL()
71{
72 delete mUnfoldSelect;
73}
74
daniel@transgaming.com950f9932010-04-13 03:26:14 +000075void OutputHLSL::output()
76{
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +000077 mContext.treeRoot->traverse(this); // Output the body first to determine what has to go in the header
daniel@transgaming.com950f9932010-04-13 03:26:14 +000078 header();
daniel@transgaming.com950f9932010-04-13 03:26:14 +000079
80 mContext.infoSink.obj << mHeader.c_str();
81 mContext.infoSink.obj << mBody.c_str();
daniel@transgaming.com950f9932010-04-13 03:26:14 +000082}
83
daniel@transgaming.comb5875982010-04-15 20:44:53 +000084TInfoSinkBase &OutputHLSL::getBodyStream()
85{
86 return mBody;
87}
88
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +000089int OutputHLSL::vectorSize(const TType &type) const
90{
91 int elementSize = type.isMatrix() ? type.getNominalSize() : 1;
92 int arraySize = type.isArray() ? type.getArraySize() : 1;
93
94 return elementSize * arraySize;
95}
96
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000097void OutputHLSL::header()
98{
alokp@chromium.org4888ceb2010-10-01 21:13:12 +000099 ShShaderType shaderType = mContext.shaderType;
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000100 TInfoSinkBase &out = mHeader;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000101
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000102 for (StructDeclarations::iterator structDeclaration = mStructDeclarations.begin(); structDeclaration != mStructDeclarations.end(); structDeclaration++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000103 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000104 out << *structDeclaration;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000105 }
106
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000107 for (Constructors::iterator constructor = mConstructors.begin(); constructor != mConstructors.end(); constructor++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000108 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000109 out << *constructor;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000110 }
111
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000112 if (shaderType == SH_FRAGMENT_SHADER)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000113 {
114 TString uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000115 TString varyings;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000116
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000117 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000118 int semanticIndex = 0;
119
120 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
121 {
122 const TSymbol *symbol = (*namedSymbol).second;
123 const TString &name = symbol->getName();
124
125 if (symbol->isVariable())
126 {
127 const TVariable *variable = static_cast<const TVariable*>(symbol);
128 const TType &type = variable->getType();
129 TQualifier qualifier = type.getQualifier();
130
131 if (qualifier == EvqUniform)
132 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000133 if (mReferencedUniforms.find(name.c_str()) != mReferencedUniforms.end())
134 {
135 uniforms += "uniform " + typeString(type) + " " + decorate(name) + arrayString(type) + ";\n";
136 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000137 }
138 else if (qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
139 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000140 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
141 {
142 // Program linking depends on this exact format
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000143 varyings += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com005c7392010-04-15 20:45:27 +0000144
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000145 semanticIndex += type.isArray() ? type.getArraySize() : 1;
146 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000147 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +0000148 else if (qualifier == EvqGlobal || qualifier == EvqTemporary)
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000149 {
150 // Globals are declared and intialized as an aggregate node
151 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000152 else if (qualifier == EvqConst)
153 {
154 // Constants are repeated as literals where used
155 }
156 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000157 }
158 }
159
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000160 out << "// Varyings\n";
161 out << varyings;
162 out << "\n"
163 "static float4 gl_Color[1] = {float4(0, 0, 0, 0)};\n";
164
165 if (mUsesFragCoord)
166 {
167 out << "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n";
168 }
169
170 if (mUsesPointCoord)
171 {
172 out << "static float2 gl_PointCoord = float2(0.5, 0.5);\n";
173 }
174
175 if (mUsesFrontFacing)
176 {
177 out << "static bool gl_FrontFacing = false;\n";
178 }
179
180 out << "\n";
181
182 if (mUsesFragCoord)
183 {
daniel@transgaming.com4f921eb2010-07-28 19:20:44 +0000184 out << "uniform float4 dx_Viewport;\n"
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000185 "uniform float2 dx_Depth;\n";
186 }
187
188 if (mUsesFrontFacing)
189 {
190 out << "uniform bool dx_PointsOrLines;\n"
191 "uniform bool dx_FrontCCW;\n";
192 }
193
194 out << "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000195 out << uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000196 out << "\n";
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000197
198 if (mUsesTexture2D)
199 {
200 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
201 "{\n"
202 " return tex2D(s, t);\n"
203 "}\n"
204 "\n";
205 }
206
207 if (mUsesTexture2D_bias)
208 {
209 out << "float4 gl_texture2D(sampler2D s, float2 t, float bias)\n"
210 "{\n"
211 " return tex2Dbias(s, float4(t.x, t.y, 0, bias));\n"
212 "}\n"
213 "\n";
214 }
215
216 if (mUsesTexture2DProj)
217 {
218 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
219 "{\n"
220 " return tex2Dproj(s, float4(t.x, t.y, 0, t.z));\n"
221 "}\n"
222 "\n"
223 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
224 "{\n"
225 " return tex2Dproj(s, t);\n"
226 "}\n"
227 "\n";
228 }
229
230 if (mUsesTexture2DProj_bias)
231 {
232 out << "float4 gl_texture2DProj(sampler2D s, float3 t, float bias)\n"
233 "{\n"
234 " return tex2Dbias(s, float4(t.x / t.z, t.y / t.z, 0, bias));\n"
235 "}\n"
236 "\n"
237 "float4 gl_texture2DProj(sampler2D s, float4 t, float bias)\n"
238 "{\n"
239 " return tex2Dbias(s, float4(t.x / t.w, t.y / t.w, 0, bias));\n"
240 "}\n"
241 "\n";
242 }
243
244 if (mUsesTextureCube)
245 {
246 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
247 "{\n"
248 " return texCUBE(s, t);\n"
249 "}\n"
250 "\n";
251 }
252
253 if (mUsesTextureCube_bias)
254 {
255 out << "float4 gl_textureCube(samplerCUBE s, float3 t, float bias)\n"
256 "{\n"
257 " return texCUBEbias(s, float4(t.x, t.y, t.z, bias));\n"
258 "}\n"
259 "\n";
260 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000261 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000262 else // Vertex shader
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000263 {
264 TString uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000265 TString attributes;
266 TString varyings;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000267
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000268 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000269
270 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
271 {
272 const TSymbol *symbol = (*namedSymbol).second;
273 const TString &name = symbol->getName();
274
275 if (symbol->isVariable())
276 {
277 const TVariable *variable = static_cast<const TVariable*>(symbol);
278 const TType &type = variable->getType();
279 TQualifier qualifier = type.getQualifier();
280
281 if (qualifier == EvqUniform)
282 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000283 if (mReferencedUniforms.find(name.c_str()) != mReferencedUniforms.end())
284 {
285 uniforms += "uniform " + typeString(type) + " " + decorate(name) + arrayString(type) + ";\n";
286 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000287 }
288 else if (qualifier == EvqAttribute)
289 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000290 if (mReferencedAttributes.find(name.c_str()) != mReferencedAttributes.end())
291 {
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000292 attributes += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000293 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000294 }
295 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut)
296 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000297 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
298 {
299 // Program linking depends on this exact format
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000300 varyings += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000301 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000302 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +0000303 else if (qualifier == EvqGlobal || qualifier == EvqTemporary)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000304 {
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000305 // Globals are declared and intialized as an aggregate node
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000306 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000307 else if (qualifier == EvqConst)
308 {
309 // Constants are repeated as literals where used
310 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000311 else UNREACHABLE();
312 }
313 }
314
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000315 out << "// Attributes\n";
316 out << attributes;
317 out << "\n"
318 "static float4 gl_Position = float4(0, 0, 0, 0);\n";
319
320 if (mUsesPointSize)
321 {
322 out << "static float gl_PointSize = float(1);\n";
323 }
324
325 out << "\n"
326 "// Varyings\n";
327 out << varyings;
328 out << "\n"
329 "uniform float2 dx_HalfPixelSize;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000330 "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000331 out << uniforms;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000332 out << "\n";
333 }
334
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000335 if (mUsesFragCoord)
336 {
337 out << "#define GL_USES_FRAG_COORD\n";
338 }
339
340 if (mUsesPointCoord)
341 {
342 out << "#define GL_USES_POINT_COORD\n";
343 }
344
345 if (mUsesFrontFacing)
346 {
347 out << "#define GL_USES_FRONT_FACING\n";
348 }
349
350 if (mUsesPointSize)
351 {
352 out << "#define GL_USES_POINT_SIZE\n";
353 }
354
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000355 if (mUsesDepthRange)
356 {
357 out << "struct gl_DepthRangeParameters\n"
358 "{\n"
359 " float near;\n"
360 " float far;\n"
361 " float diff;\n"
362 "};\n"
363 "\n"
364 "uniform gl_DepthRangeParameters gl_DepthRange;\n"
365 "\n";
366 }
367
368 if (mUsesXor)
369 {
370 out << "bool xor(bool p, bool q)\n"
371 "{\n"
372 " return (p || q) && !(p && q);\n"
373 "}\n"
374 "\n";
375 }
376
377 if (mUsesMod1)
378 {
379 out << "float mod(float x, float y)\n"
380 "{\n"
381 " return x - y * floor(x / y);\n"
382 "}\n"
383 "\n";
384 }
385
386 if (mUsesMod2)
387 {
388 out << "float2 mod(float2 x, float y)\n"
389 "{\n"
390 " return x - y * floor(x / y);\n"
391 "}\n"
392 "\n";
393 }
394
395 if (mUsesMod3)
396 {
397 out << "float3 mod(float3 x, float y)\n"
398 "{\n"
399 " return x - y * floor(x / y);\n"
400 "}\n"
401 "\n";
402 }
403
404 if (mUsesMod4)
405 {
406 out << "float4 mod(float4 x, float y)\n"
407 "{\n"
408 " return x - y * floor(x / y);\n"
409 "}\n"
410 "\n";
411 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000412
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000413 if (mUsesFaceforward1)
414 {
415 out << "float faceforward(float N, float I, float Nref)\n"
416 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000417 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000418 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000419 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000420 " }\n"
421 " else\n"
422 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000423 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000424 " }\n"
425 "}\n"
426 "\n";
427 }
428
429 if (mUsesFaceforward2)
430 {
431 out << "float2 faceforward(float2 N, float2 I, float2 Nref)\n"
432 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000433 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000434 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000435 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000436 " }\n"
437 " else\n"
438 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000439 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000440 " }\n"
441 "}\n"
442 "\n";
443 }
444
445 if (mUsesFaceforward3)
446 {
447 out << "float3 faceforward(float3 N, float3 I, float3 Nref)\n"
448 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000449 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000450 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000451 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000452 " }\n"
453 " else\n"
454 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000455 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000456 " }\n"
457 "}\n"
458 "\n";
459 }
460
461 if (mUsesFaceforward4)
462 {
463 out << "float4 faceforward(float4 N, float4 I, float4 Nref)\n"
464 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000465 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000466 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000467 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000468 " }\n"
469 " else\n"
470 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000471 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000472 " }\n"
473 "}\n"
474 "\n";
475 }
476
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000477 if (mUsesEqualMat2)
478 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000479 out << "bool equal(float2x2 m, float2x2 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000480 "{\n"
481 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] &&\n"
482 " m[1][0] == n[1][0] && m[1][1] == n[1][1];\n"
483 "}\n";
484 }
485
486 if (mUsesEqualMat3)
487 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000488 out << "bool equal(float3x3 m, float3x3 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000489 "{\n"
490 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] &&\n"
491 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] &&\n"
492 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2];\n"
493 "}\n";
494 }
495
496 if (mUsesEqualMat4)
497 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000498 out << "bool equal(float4x4 m, float4x4 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000499 "{\n"
500 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] && m[0][3] == n[0][3] &&\n"
501 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] && m[1][3] == n[1][3] &&\n"
502 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2] && m[2][3] == n[2][3] &&\n"
503 " m[3][0] == n[3][0] && m[3][1] == n[3][1] && m[3][2] == n[3][2] && m[3][3] == n[3][3];\n"
504 "}\n";
505 }
506
507 if (mUsesEqualVec2)
508 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000509 out << "bool equal(float2 v, float2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000510 "{\n"
511 " return v.x == u.x && v.y == u.y;\n"
512 "}\n";
513 }
514
515 if (mUsesEqualVec3)
516 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000517 out << "bool equal(float3 v, float3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000518 "{\n"
519 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
520 "}\n";
521 }
522
523 if (mUsesEqualVec4)
524 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000525 out << "bool equal(float4 v, float4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000526 "{\n"
527 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
528 "}\n";
529 }
530
531 if (mUsesEqualIVec2)
532 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000533 out << "bool equal(int2 v, int2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000534 "{\n"
535 " return v.x == u.x && v.y == u.y;\n"
536 "}\n";
537 }
538
539 if (mUsesEqualIVec3)
540 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000541 out << "bool equal(int3 v, int3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000542 "{\n"
543 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
544 "}\n";
545 }
546
547 if (mUsesEqualIVec4)
548 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000549 out << "bool equal(int4 v, int4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000550 "{\n"
551 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
552 "}\n";
553 }
554
555 if (mUsesEqualBVec2)
556 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000557 out << "bool equal(bool2 v, bool2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000558 "{\n"
559 " return v.x == u.x && v.y == u.y;\n"
560 "}\n";
561 }
562
563 if (mUsesEqualBVec3)
564 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000565 out << "bool equal(bool3 v, bool3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000566 "{\n"
567 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
568 "}\n";
569 }
570
571 if (mUsesEqualBVec4)
572 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000573 out << "bool equal(bool4 v, bool4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000574 "{\n"
575 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
576 "}\n";
577 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +0000578
579 if (mUsesAtan2)
580 {
581 out << "float atanyx(float y, float x)\n"
582 "{\n"
583 " if(x == 0 && y == 0) x = 1;\n" // Avoid producing a NaN
584 " return atan2(y, x);\n"
585 "}\n";
586 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000587}
588
589void OutputHLSL::visitSymbol(TIntermSymbol *node)
590{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000591 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000592
593 TString name = node->getSymbol();
594
595 if (name == "gl_FragColor")
596 {
597 out << "gl_Color[0]";
598 }
599 else if (name == "gl_FragData")
600 {
601 out << "gl_Color";
602 }
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000603 else if (name == "gl_DepthRange")
604 {
605 mUsesDepthRange = true;
606 out << name;
607 }
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000608 else if (name == "gl_FragCoord")
609 {
610 mUsesFragCoord = true;
611 out << name;
612 }
613 else if (name == "gl_PointCoord")
614 {
615 mUsesPointCoord = true;
616 out << name;
617 }
618 else if (name == "gl_FrontFacing")
619 {
620 mUsesFrontFacing = true;
621 out << name;
622 }
623 else if (name == "gl_PointSize")
624 {
625 mUsesPointSize = true;
626 out << name;
627 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000628 else
629 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000630 TQualifier qualifier = node->getQualifier();
631
632 if (qualifier == EvqUniform)
633 {
634 mReferencedUniforms.insert(name.c_str());
635 }
636 else if (qualifier == EvqAttribute)
637 {
638 mReferencedAttributes.insert(name.c_str());
639 }
640 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut || qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
641 {
642 mReferencedVaryings.insert(name.c_str());
643 }
644
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000645 out << decorate(name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000646 }
647}
648
649bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node)
650{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000651 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000652
653 switch (node->getOp())
654 {
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000655 case EOpAssign: outputTriplet(visit, "(", " = ", ")"); break;
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000656 case EOpInitialize:
657 if (visit == PreVisit)
658 {
659 // GLSL allows to write things like "float x = x;" where a new variable x is defined
660 // and the value of an existing variable x is assigned. HLSL uses C semantics (the
661 // new variable is created before the assignment is evaluated), so we need to convert
662 // this to "float t = x, x = t;".
663
664 // Type already printed
665 out << "t" + str(mUniqueIndex) + " = ";
666 node->getRight()->traverse(this);
667 out << ", ";
668 node->getLeft()->traverse(this);
669 out << " = t" + str(mUniqueIndex);
670
671 mUniqueIndex++;
672
673 return false;
674 }
675 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000676 case EOpAddAssign: outputTriplet(visit, "(", " += ", ")"); break;
677 case EOpSubAssign: outputTriplet(visit, "(", " -= ", ")"); break;
678 case EOpMulAssign: outputTriplet(visit, "(", " *= ", ")"); break;
679 case EOpVectorTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
680 case EOpMatrixTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
681 case EOpVectorTimesMatrixAssign:
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000682 if (visit == PreVisit)
683 {
684 out << "(";
685 }
686 else if (visit == InVisit)
687 {
688 out << " = mul(";
689 node->getLeft()->traverse(this);
690 out << ", transpose(";
691 }
692 else
693 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +0000694 out << ")))";
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000695 }
696 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000697 case EOpMatrixTimesMatrixAssign:
698 if (visit == PreVisit)
699 {
700 out << "(";
701 }
702 else if (visit == InVisit)
703 {
704 out << " = mul(";
705 node->getLeft()->traverse(this);
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000706 out << ", ";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000707 }
708 else
709 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +0000710 out << "))";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000711 }
712 break;
713 case EOpDivAssign: outputTriplet(visit, "(", " /= ", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000714 case EOpIndexDirect: outputTriplet(visit, "", "[", "]"); break;
715 case EOpIndexIndirect: outputTriplet(visit, "", "[", "]"); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +0000716 case EOpIndexDirectStruct:
717 if (visit == InVisit)
718 {
719 out << "." + node->getType().getFieldName();
720
721 return false;
722 }
723 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000724 case EOpVectorSwizzle:
725 if (visit == InVisit)
726 {
727 out << ".";
728
729 TIntermAggregate *swizzle = node->getRight()->getAsAggregate();
730
731 if (swizzle)
732 {
733 TIntermSequence &sequence = swizzle->getSequence();
734
735 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
736 {
737 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
738
739 if (element)
740 {
741 int i = element->getUnionArrayPointer()[0].getIConst();
742
743 switch (i)
744 {
745 case 0: out << "x"; break;
746 case 1: out << "y"; break;
747 case 2: out << "z"; break;
748 case 3: out << "w"; break;
749 default: UNREACHABLE();
750 }
751 }
752 else UNREACHABLE();
753 }
754 }
755 else UNREACHABLE();
756
757 return false; // Fully processed
758 }
759 break;
760 case EOpAdd: outputTriplet(visit, "(", " + ", ")"); break;
761 case EOpSub: outputTriplet(visit, "(", " - ", ")"); break;
762 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
763 case EOpDiv: outputTriplet(visit, "(", " / ", ")"); break;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000764 case EOpEqual:
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000765 case EOpNotEqual:
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000766 if (node->getLeft()->isScalar())
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000767 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000768 if (node->getOp() == EOpEqual)
769 {
770 outputTriplet(visit, "(", " == ", ")");
771 }
772 else
773 {
774 outputTriplet(visit, "(", " != ", ")");
775 }
776 }
777 else if (node->getLeft()->getBasicType() == EbtStruct)
778 {
779 if (node->getOp() == EOpEqual)
780 {
781 out << "(";
782 }
783 else
784 {
785 out << "!(";
786 }
787
788 const TTypeList *fields = node->getLeft()->getType().getStruct();
789
790 for (size_t i = 0; i < fields->size(); i++)
791 {
792 const TType *fieldType = (*fields)[i].type;
793
794 node->getLeft()->traverse(this);
795 out << "." + fieldType->getFieldName() + " == ";
796 node->getRight()->traverse(this);
797 out << "." + fieldType->getFieldName();
798
799 if (i < fields->size() - 1)
800 {
801 out << " && ";
802 }
803 }
804
805 out << ")";
806
807 return false;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000808 }
809 else
810 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000811 if (node->getLeft()->isMatrix())
812 {
alokp@chromium.org58e54292010-08-24 21:40:03 +0000813 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000814 {
alokp@chromium.org58e54292010-08-24 21:40:03 +0000815 case 2: mUsesEqualMat2 = true; break;
816 case 3: mUsesEqualMat3 = true; break;
817 case 4: mUsesEqualMat4 = true; break;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000818 default: UNREACHABLE();
819 }
820 }
821 else if (node->getLeft()->isVector())
822 {
823 switch (node->getLeft()->getBasicType())
824 {
825 case EbtFloat:
alokp@chromium.org58e54292010-08-24 21:40:03 +0000826 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000827 {
828 case 2: mUsesEqualVec2 = true; break;
829 case 3: mUsesEqualVec3 = true; break;
830 case 4: mUsesEqualVec4 = true; break;
831 default: UNREACHABLE();
832 }
833 break;
834 case EbtInt:
alokp@chromium.org58e54292010-08-24 21:40:03 +0000835 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000836 {
837 case 2: mUsesEqualIVec2 = true; break;
838 case 3: mUsesEqualIVec3 = true; break;
839 case 4: mUsesEqualIVec4 = true; break;
840 default: UNREACHABLE();
841 }
842 break;
843 case EbtBool:
alokp@chromium.org58e54292010-08-24 21:40:03 +0000844 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000845 {
846 case 2: mUsesEqualBVec2 = true; break;
847 case 3: mUsesEqualBVec3 = true; break;
848 case 4: mUsesEqualBVec4 = true; break;
849 default: UNREACHABLE();
850 }
851 break;
852 default: UNREACHABLE();
853 }
854 }
855 else UNREACHABLE();
856
857 if (node->getOp() == EOpEqual)
858 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000859 outputTriplet(visit, "equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000860 }
861 else
862 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000863 outputTriplet(visit, "!equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000864 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000865 }
866 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000867 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
868 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
869 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
870 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
871 case EOpVectorTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000872 case EOpMatrixTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000873 case EOpVectorTimesMatrix: outputTriplet(visit, "mul(", ", transpose(", "))"); break;
874 case EOpMatrixTimesVector: outputTriplet(visit, "mul(transpose(", "), ", ")"); break;
daniel@transgaming.com69f084b2010-04-23 18:34:46 +0000875 case EOpMatrixTimesMatrix: outputTriplet(visit, "transpose(mul(transpose(", "), transpose(", ")))"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000876 case EOpLogicalOr: outputTriplet(visit, "(", " || ", ")"); break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000877 case EOpLogicalXor:
878 mUsesXor = true;
879 outputTriplet(visit, "xor(", ", ", ")");
880 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000881 case EOpLogicalAnd: outputTriplet(visit, "(", " && ", ")"); break;
882 default: UNREACHABLE();
883 }
884
885 return true;
886}
887
888bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node)
889{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000890 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000891
892 switch (node->getOp())
893 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000894 case EOpNegative: outputTriplet(visit, "(-", "", ")"); break;
895 case EOpVectorLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
896 case EOpLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
897 case EOpPostIncrement: outputTriplet(visit, "(", "", "++)"); break;
898 case EOpPostDecrement: outputTriplet(visit, "(", "", "--)"); break;
899 case EOpPreIncrement: outputTriplet(visit, "(++", "", ")"); break;
900 case EOpPreDecrement: outputTriplet(visit, "(--", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000901 case EOpConvIntToBool:
902 case EOpConvFloatToBool:
903 switch (node->getOperand()->getType().getNominalSize())
904 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000905 case 1: outputTriplet(visit, "bool(", "", ")"); break;
906 case 2: outputTriplet(visit, "bool2(", "", ")"); break;
907 case 3: outputTriplet(visit, "bool3(", "", ")"); break;
908 case 4: outputTriplet(visit, "bool4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000909 default: UNREACHABLE();
910 }
911 break;
912 case EOpConvBoolToFloat:
913 case EOpConvIntToFloat:
914 switch (node->getOperand()->getType().getNominalSize())
915 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000916 case 1: outputTriplet(visit, "float(", "", ")"); break;
917 case 2: outputTriplet(visit, "float2(", "", ")"); break;
918 case 3: outputTriplet(visit, "float3(", "", ")"); break;
919 case 4: outputTriplet(visit, "float4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000920 default: UNREACHABLE();
921 }
922 break;
923 case EOpConvFloatToInt:
924 case EOpConvBoolToInt:
925 switch (node->getOperand()->getType().getNominalSize())
926 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000927 case 1: outputTriplet(visit, "int(", "", ")"); break;
928 case 2: outputTriplet(visit, "int2(", "", ")"); break;
929 case 3: outputTriplet(visit, "int3(", "", ")"); break;
930 case 4: outputTriplet(visit, "int4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000931 default: UNREACHABLE();
932 }
933 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000934 case EOpRadians: outputTriplet(visit, "radians(", "", ")"); break;
935 case EOpDegrees: outputTriplet(visit, "degrees(", "", ")"); break;
936 case EOpSin: outputTriplet(visit, "sin(", "", ")"); break;
937 case EOpCos: outputTriplet(visit, "cos(", "", ")"); break;
938 case EOpTan: outputTriplet(visit, "tan(", "", ")"); break;
939 case EOpAsin: outputTriplet(visit, "asin(", "", ")"); break;
940 case EOpAcos: outputTriplet(visit, "acos(", "", ")"); break;
941 case EOpAtan: outputTriplet(visit, "atan(", "", ")"); break;
942 case EOpExp: outputTriplet(visit, "exp(", "", ")"); break;
943 case EOpLog: outputTriplet(visit, "log(", "", ")"); break;
944 case EOpExp2: outputTriplet(visit, "exp2(", "", ")"); break;
945 case EOpLog2: outputTriplet(visit, "log2(", "", ")"); break;
946 case EOpSqrt: outputTriplet(visit, "sqrt(", "", ")"); break;
947 case EOpInverseSqrt: outputTriplet(visit, "rsqrt(", "", ")"); break;
948 case EOpAbs: outputTriplet(visit, "abs(", "", ")"); break;
949 case EOpSign: outputTriplet(visit, "sign(", "", ")"); break;
950 case EOpFloor: outputTriplet(visit, "floor(", "", ")"); break;
951 case EOpCeil: outputTriplet(visit, "ceil(", "", ")"); break;
952 case EOpFract: outputTriplet(visit, "frac(", "", ")"); break;
953 case EOpLength: outputTriplet(visit, "length(", "", ")"); break;
954 case EOpNormalize: outputTriplet(visit, "normalize(", "", ")"); break;
alokp@chromium.org06098892010-08-26 19:36:42 +0000955 case EOpDFdx: outputTriplet(visit, "ddx(", "", ")"); break;
956 case EOpDFdy: outputTriplet(visit, "ddy(", "", ")"); break;
957 case EOpFwidth: outputTriplet(visit, "fwidth(", "", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000958 case EOpAny: outputTriplet(visit, "any(", "", ")"); break;
959 case EOpAll: outputTriplet(visit, "all(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000960 default: UNREACHABLE();
961 }
962
963 return true;
964}
965
966bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
967{
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000968 ShShaderType shaderType = mContext.shaderType;
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000969 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000970
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000971 switch (node->getOp())
972 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000973 case EOpSequence:
974 {
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +0000975 if (mInsideFunction)
976 {
977 out << "{\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000978
979 mScopeDepth++;
980
981 if (mScopeBracket.size() < mScopeDepth)
982 {
983 mScopeBracket.push_back(0); // New scope level
984 }
985 else
986 {
987 mScopeBracket[mScopeDepth - 1]++; // New scope at existing level
988 }
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +0000989 }
990
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000991 for (TIntermSequence::iterator sit = node->getSequence().begin(); sit != node->getSequence().end(); sit++)
992 {
993 if (isSingleStatement(*sit))
994 {
995 mUnfoldSelect->traverse(*sit);
996 }
997
998 (*sit)->traverse(this);
999
1000 out << ";\n";
1001 }
1002
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001003 if (mInsideFunction)
1004 {
1005 out << "}\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001006
1007 mScopeDepth--;
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001008 }
1009
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001010 return false;
1011 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001012 case EOpDeclaration:
1013 if (visit == PreVisit)
1014 {
1015 TIntermSequence &sequence = node->getSequence();
1016 TIntermTyped *variable = sequence[0]->getAsTyped();
1017 bool visit = true;
1018
daniel@transgaming.comd25ab252010-03-30 03:36:26 +00001019 if (variable && (variable->getQualifier() == EvqTemporary || variable->getQualifier() == EvqGlobal))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001020 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001021 if (variable->getType().getStruct())
1022 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001023 addConstructor(variable->getType(), scopedStruct(variable->getType().getTypeName()), NULL);
daniel@transgaming.comead23042010-04-29 03:35:36 +00001024 }
1025
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001026 if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001027 {
daniel@transgaming.comd2cf25d2010-04-22 16:27:35 +00001028 if (!mInsideFunction)
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001029 {
1030 out << "static ";
1031 }
1032
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001033 out << typeString(variable->getType()) + " ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001034
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001035 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001036 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001037 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001038
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001039 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001040 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001041 symbol->traverse(this);
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001042 out << arrayString(symbol->getType());
daniel@transgaming.com7127f202010-04-15 20:45:22 +00001043 out << " = " + initializer(variable->getType());
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001044 }
1045 else
1046 {
1047 (*sit)->traverse(this);
1048 }
1049
1050 if (visit && this->inVisit)
1051 {
1052 if (*sit != sequence.back())
1053 {
1054 visit = this->visitAggregate(InVisit, node);
1055 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001056 }
1057 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001058
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001059 if (visit && this->postVisit)
1060 {
1061 this->visitAggregate(PostVisit, node);
1062 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001063 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001064 else if (variable->getAsSymbolNode() && variable->getAsSymbolNode()->getSymbol() == "") // Type (struct) declaration
1065 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001066 // Already added to constructor map
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001067 }
1068 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001069 }
1070
1071 return false;
1072 }
1073 else if (visit == InVisit)
1074 {
1075 out << ", ";
1076 }
1077 break;
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001078 case EOpPrototype:
1079 if (visit == PreVisit)
1080 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001081 out << typeString(node->getType()) << " " << decorate(node->getName()) << "(";
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001082
1083 TIntermSequence &arguments = node->getSequence();
1084
1085 for (unsigned int i = 0; i < arguments.size(); i++)
1086 {
1087 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1088
1089 if (symbol)
1090 {
1091 out << argumentString(symbol);
1092
1093 if (i < arguments.size() - 1)
1094 {
1095 out << ", ";
1096 }
1097 }
1098 else UNREACHABLE();
1099 }
1100
1101 out << ");\n";
1102
1103 return false;
1104 }
1105 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001106 case EOpComma: outputTriplet(visit, "", ", ", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001107 case EOpFunction:
1108 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001109 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001110
1111 if (visit == PreVisit)
1112 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001113 out << typeString(node->getType()) << " ";
1114
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001115 if (name == "main")
1116 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001117 out << "gl_main(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001118 }
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001119 else
1120 {
1121 out << decorate(name) << "(";
1122 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001123
1124 TIntermSequence &sequence = node->getSequence();
1125 TIntermSequence &arguments = sequence[0]->getAsAggregate()->getSequence();
1126
1127 for (unsigned int i = 0; i < arguments.size(); i++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001128 {
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001129 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001130
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001131 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001132 {
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001133 out << argumentString(symbol);
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001134
1135 if (i < arguments.size() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001136 {
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001137 out << ", ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001138 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001139 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001140 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001141 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001142
1143 sequence.erase(sequence.begin());
1144
daniel@transgaming.com63691862010-04-29 03:32:42 +00001145 out << ")\n"
1146 "{\n";
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001147
1148 mInsideFunction = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001149 }
1150 else if (visit == PostVisit)
1151 {
daniel@transgaming.com63691862010-04-29 03:32:42 +00001152 out << "}\n";
1153
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001154 mInsideFunction = false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001155 }
1156 }
1157 break;
1158 case EOpFunctionCall:
1159 {
1160 if (visit == PreVisit)
1161 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001162 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001163
1164 if (node->isUserDefined())
1165 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001166 out << decorate(name) << "(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001167 }
1168 else
1169 {
1170 if (name == "texture2D")
1171 {
1172 if (node->getSequence().size() == 2)
1173 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001174 mUsesTexture2D = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001175 }
1176 else if (node->getSequence().size() == 3)
1177 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001178 mUsesTexture2D_bias = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001179 }
1180 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001181
1182 out << "gl_texture2D(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001183 }
1184 else if (name == "texture2DProj")
1185 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001186 if (node->getSequence().size() == 2)
1187 {
1188 mUsesTexture2DProj = true;
1189 }
1190 else if (node->getSequence().size() == 3)
1191 {
1192 mUsesTexture2DProj_bias = true;
1193 }
1194 else UNREACHABLE();
1195
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001196 out << "gl_texture2DProj(";
1197 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001198 else if (name == "textureCube")
1199 {
1200 if (node->getSequence().size() == 2)
1201 {
1202 mUsesTextureCube = true;
1203 }
1204 else if (node->getSequence().size() == 3)
1205 {
1206 mUsesTextureCube_bias = true;
1207 }
1208 else UNREACHABLE();
1209
1210 out << "gl_textureCube(";
1211 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001212 else if (name == "texture2DLod")
1213 {
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001214 UNIMPLEMENTED(); // Requires the vertex shader texture sampling extension
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001215 }
1216 else if (name == "texture2DProjLod")
1217 {
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001218 UNIMPLEMENTED(); // Requires the vertex shader texture sampling extension
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001219 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001220 else if (name == "textureCubeLod")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001221 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001222 UNIMPLEMENTED(); // Requires the vertex shader texture sampling extension
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001223 }
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001224 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001225 }
1226 }
1227 else if (visit == InVisit)
1228 {
1229 out << ", ";
1230 }
1231 else
1232 {
1233 out << ")";
1234 }
1235 }
1236 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001237 case EOpParameters: outputTriplet(visit, "(", ", ", ")\n{\n"); break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001238 case EOpConstructFloat:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001239 addConstructor(node->getType(), "vec1", &node->getSequence());
1240 outputTriplet(visit, "vec1(", "", ")");
1241 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001242 case EOpConstructVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001243 addConstructor(node->getType(), "vec2", &node->getSequence());
1244 outputTriplet(visit, "vec2(", ", ", ")");
1245 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001246 case EOpConstructVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001247 addConstructor(node->getType(), "vec3", &node->getSequence());
1248 outputTriplet(visit, "vec3(", ", ", ")");
1249 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001250 case EOpConstructVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001251 addConstructor(node->getType(), "vec4", &node->getSequence());
1252 outputTriplet(visit, "vec4(", ", ", ")");
1253 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001254 case EOpConstructBool:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001255 addConstructor(node->getType(), "bvec1", &node->getSequence());
1256 outputTriplet(visit, "bvec1(", "", ")");
1257 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001258 case EOpConstructBVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001259 addConstructor(node->getType(), "bvec2", &node->getSequence());
1260 outputTriplet(visit, "bvec2(", ", ", ")");
1261 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001262 case EOpConstructBVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001263 addConstructor(node->getType(), "bvec3", &node->getSequence());
1264 outputTriplet(visit, "bvec3(", ", ", ")");
1265 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001266 case EOpConstructBVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001267 addConstructor(node->getType(), "bvec4", &node->getSequence());
1268 outputTriplet(visit, "bvec4(", ", ", ")");
1269 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001270 case EOpConstructInt:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001271 addConstructor(node->getType(), "ivec1", &node->getSequence());
1272 outputTriplet(visit, "ivec1(", "", ")");
1273 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001274 case EOpConstructIVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001275 addConstructor(node->getType(), "ivec2", &node->getSequence());
1276 outputTriplet(visit, "ivec2(", ", ", ")");
1277 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001278 case EOpConstructIVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001279 addConstructor(node->getType(), "ivec3", &node->getSequence());
1280 outputTriplet(visit, "ivec3(", ", ", ")");
1281 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001282 case EOpConstructIVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001283 addConstructor(node->getType(), "ivec4", &node->getSequence());
1284 outputTriplet(visit, "ivec4(", ", ", ")");
1285 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001286 case EOpConstructMat2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001287 addConstructor(node->getType(), "mat2", &node->getSequence());
1288 outputTriplet(visit, "mat2(", ", ", ")");
1289 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001290 case EOpConstructMat3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001291 addConstructor(node->getType(), "mat3", &node->getSequence());
1292 outputTriplet(visit, "mat3(", ", ", ")");
1293 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001294 case EOpConstructMat4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001295 addConstructor(node->getType(), "mat4", &node->getSequence());
1296 outputTriplet(visit, "mat4(", ", ", ")");
1297 break;
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001298 case EOpConstructStruct:
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001299 addConstructor(node->getType(), scopedStruct(node->getType().getTypeName()), &node->getSequence());
1300 outputTriplet(visit, structLookup(node->getType().getTypeName()) + "_ctor(", ", ", ")");
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001301 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001302 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1303 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1304 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1305 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1306 case EOpVectorEqual: outputTriplet(visit, "(", " == ", ")"); break;
1307 case EOpVectorNotEqual: outputTriplet(visit, "(", " != ", ")"); break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001308 case EOpMod:
1309 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001310 switch (node->getSequence()[0]->getAsTyped()->getNominalSize()) // Number of components in the first argument
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001311 {
1312 case 1: mUsesMod1 = true; break;
1313 case 2: mUsesMod2 = true; break;
1314 case 3: mUsesMod3 = true; break;
1315 case 4: mUsesMod4 = true; break;
1316 default: UNREACHABLE();
1317 }
1318
1319 outputTriplet(visit, "mod(", ", ", ")");
1320 }
1321 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001322 case EOpPow: outputTriplet(visit, "pow(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001323 case EOpAtan:
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001324 ASSERT(node->getSequence().size() == 2); // atan(x) is a unary operator
1325 mUsesAtan2 = true;
1326 outputTriplet(visit, "atanyx(", ", ", ")");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001327 break;
1328 case EOpMin: outputTriplet(visit, "min(", ", ", ")"); break;
1329 case EOpMax: outputTriplet(visit, "max(", ", ", ")"); break;
1330 case EOpClamp: outputTriplet(visit, "clamp(", ", ", ")"); break;
1331 case EOpMix: outputTriplet(visit, "lerp(", ", ", ")"); break;
1332 case EOpStep: outputTriplet(visit, "step(", ", ", ")"); break;
1333 case EOpSmoothStep: outputTriplet(visit, "smoothstep(", ", ", ")"); break;
1334 case EOpDistance: outputTriplet(visit, "distance(", ", ", ")"); break;
1335 case EOpDot: outputTriplet(visit, "dot(", ", ", ")"); break;
1336 case EOpCross: outputTriplet(visit, "cross(", ", ", ")"); break;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001337 case EOpFaceForward:
1338 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001339 switch (node->getSequence()[0]->getAsTyped()->getNominalSize()) // Number of components in the first argument
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001340 {
1341 case 1: mUsesFaceforward1 = true; break;
1342 case 2: mUsesFaceforward2 = true; break;
1343 case 3: mUsesFaceforward3 = true; break;
1344 case 4: mUsesFaceforward4 = true; break;
1345 default: UNREACHABLE();
1346 }
1347
1348 outputTriplet(visit, "faceforward(", ", ", ")");
1349 }
1350 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001351 case EOpReflect: outputTriplet(visit, "reflect(", ", ", ")"); break;
1352 case EOpRefract: outputTriplet(visit, "refract(", ", ", ")"); break;
1353 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001354 default: UNREACHABLE();
1355 }
1356
1357 return true;
1358}
1359
1360bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node)
1361{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001362 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001363
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001364 if (node->usesTernaryOperator())
1365 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001366 out << "t" << mUnfoldSelect->getTemporaryIndex();
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001367 }
1368 else // if/else statement
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001369 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001370 mUnfoldSelect->traverse(node->getCondition());
1371
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001372 out << "if(";
1373
1374 node->getCondition()->traverse(this);
1375
1376 out << ")\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001377 "{\n";
1378
daniel@transgaming.combb885322010-04-15 20:45:24 +00001379 if (node->getTrueBlock())
1380 {
1381 node->getTrueBlock()->traverse(this);
1382 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001383
1384 out << ";}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001385
1386 if (node->getFalseBlock())
1387 {
1388 out << "else\n"
1389 "{\n";
1390
1391 node->getFalseBlock()->traverse(this);
1392
1393 out << ";}\n";
1394 }
1395 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001396
1397 return false;
1398}
1399
1400void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node)
1401{
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001402 writeConstantUnion(node->getType(), node->getUnionArrayPointer());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001403}
1404
1405bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
1406{
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001407 if (handleExcessiveLoop(node))
1408 {
1409 return false;
1410 }
1411
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001412 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001413
1414 if (!node->testFirst())
1415 {
1416 out << "do\n"
1417 "{\n";
1418 }
1419 else
1420 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001421 if (node->getInit())
1422 {
1423 mUnfoldSelect->traverse(node->getInit());
1424 }
1425
1426 if (node->getTest())
1427 {
1428 mUnfoldSelect->traverse(node->getTest());
1429 }
1430
1431 if (node->getTerminal())
1432 {
1433 mUnfoldSelect->traverse(node->getTerminal());
1434 }
1435
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001436 out << "for(";
1437
1438 if (node->getInit())
1439 {
1440 node->getInit()->traverse(this);
1441 }
1442
1443 out << "; ";
1444
1445 if (node->getTest())
1446 {
1447 node->getTest()->traverse(this);
1448 }
1449
1450 out << "; ";
1451
1452 if (node->getTerminal())
1453 {
1454 node->getTerminal()->traverse(this);
1455 }
1456
1457 out << ")\n"
1458 "{\n";
1459 }
1460
1461 if (node->getBody())
1462 {
1463 node->getBody()->traverse(this);
1464 }
1465
1466 out << "}\n";
1467
1468 if (!node->testFirst())
1469 {
1470 out << "while(\n";
1471
1472 node->getTest()->traverse(this);
1473
1474 out << ")";
1475 }
1476
1477 out << ";\n";
1478
1479 return false;
1480}
1481
1482bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node)
1483{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001484 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001485
1486 switch (node->getFlowOp())
1487 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001488 case EOpKill: outputTriplet(visit, "discard", "", ""); break;
1489 case EOpBreak: outputTriplet(visit, "break", "", ""); break;
1490 case EOpContinue: outputTriplet(visit, "continue", "", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001491 case EOpReturn:
1492 if (visit == PreVisit)
1493 {
1494 if (node->getExpression())
1495 {
1496 out << "return ";
1497 }
1498 else
1499 {
1500 out << "return;\n";
1501 }
1502 }
1503 else if (visit == PostVisit)
1504 {
1505 out << ";\n";
1506 }
1507 break;
1508 default: UNREACHABLE();
1509 }
1510
1511 return true;
1512}
1513
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001514bool OutputHLSL::isSingleStatement(TIntermNode *node)
1515{
1516 TIntermAggregate *aggregate = node->getAsAggregate();
1517
1518 if (aggregate)
1519 {
1520 if (aggregate->getOp() == EOpSequence)
1521 {
1522 return false;
1523 }
1524 else
1525 {
1526 for (TIntermSequence::iterator sit = aggregate->getSequence().begin(); sit != aggregate->getSequence().end(); sit++)
1527 {
1528 if (!isSingleStatement(*sit))
1529 {
1530 return false;
1531 }
1532 }
1533
1534 return true;
1535 }
1536 }
1537
1538 return true;
1539}
1540
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001541// Handle loops with more than 255 iterations (unsupported by D3D9) by splitting them
1542bool OutputHLSL::handleExcessiveLoop(TIntermLoop *node)
1543{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001544 TInfoSinkBase &out = mBody;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001545
1546 // Parse loops of the form:
1547 // for(int index = initial; index [comparator] limit; index += increment)
1548 TIntermSymbol *index = NULL;
1549 TOperator comparator = EOpNull;
1550 int initial = 0;
1551 int limit = 0;
1552 int increment = 0;
1553
1554 // Parse index name and intial value
1555 if (node->getInit())
1556 {
1557 TIntermAggregate *init = node->getInit()->getAsAggregate();
1558
1559 if (init)
1560 {
1561 TIntermSequence &sequence = init->getSequence();
1562 TIntermTyped *variable = sequence[0]->getAsTyped();
1563
1564 if (variable && variable->getQualifier() == EvqTemporary)
1565 {
1566 TIntermBinary *assign = variable->getAsBinaryNode();
1567
1568 if (assign->getOp() == EOpInitialize)
1569 {
1570 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
1571 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
1572
1573 if (symbol && constant)
1574 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001575 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001576 {
1577 index = symbol;
1578 initial = constant->getUnionArrayPointer()[0].getIConst();
1579 }
1580 }
1581 }
1582 }
1583 }
1584 }
1585
1586 // Parse comparator and limit value
1587 if (index != NULL && node->getTest())
1588 {
1589 TIntermBinary *test = node->getTest()->getAsBinaryNode();
1590
1591 if (test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())
1592 {
1593 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
1594
1595 if (constant)
1596 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001597 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001598 {
1599 comparator = test->getOp();
1600 limit = constant->getUnionArrayPointer()[0].getIConst();
1601 }
1602 }
1603 }
1604 }
1605
1606 // Parse increment
1607 if (index != NULL && comparator != EOpNull && node->getTerminal())
1608 {
1609 TIntermBinary *binaryTerminal = node->getTerminal()->getAsBinaryNode();
1610 TIntermUnary *unaryTerminal = node->getTerminal()->getAsUnaryNode();
1611
1612 if (binaryTerminal)
1613 {
1614 TOperator op = binaryTerminal->getOp();
1615 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
1616
1617 if (constant)
1618 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001619 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001620 {
1621 int value = constant->getUnionArrayPointer()[0].getIConst();
1622
1623 switch (op)
1624 {
1625 case EOpAddAssign: increment = value; break;
1626 case EOpSubAssign: increment = -value; break;
1627 default: UNIMPLEMENTED();
1628 }
1629 }
1630 }
1631 }
1632 else if (unaryTerminal)
1633 {
1634 TOperator op = unaryTerminal->getOp();
1635
1636 switch (op)
1637 {
1638 case EOpPostIncrement: increment = 1; break;
1639 case EOpPostDecrement: increment = -1; break;
1640 case EOpPreIncrement: increment = 1; break;
1641 case EOpPreDecrement: increment = -1; break;
1642 default: UNIMPLEMENTED();
1643 }
1644 }
1645 }
1646
1647 if (index != NULL && comparator != EOpNull && increment != 0)
1648 {
1649 if (comparator == EOpLessThanEqual)
1650 {
1651 comparator = EOpLessThan;
1652 limit += 1;
1653 }
1654
1655 if (comparator == EOpLessThan)
1656 {
1657 int iterations = (limit - initial + 1) / increment;
1658
1659 if (iterations <= 255)
1660 {
1661 return false; // Not an excessive loop
1662 }
1663
1664 while (iterations > 0)
1665 {
1666 int remainder = (limit - initial + 1) % increment;
alokp@chromium.org47c058c2010-04-13 15:30:05 +00001667 int clampedLimit = initial + increment * std::min(255, iterations) - 1 - remainder;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001668
1669 // for(int index = initial; index < clampedLimit; index += increment)
1670
1671 out << "for(int ";
1672 index->traverse(this);
1673 out << " = ";
1674 out << initial;
1675
1676 out << "; ";
1677 index->traverse(this);
1678 out << " < ";
1679 out << clampedLimit;
1680
1681 out << "; ";
1682 index->traverse(this);
1683 out << " += ";
1684 out << increment;
1685 out << ")\n"
1686 "{\n";
1687
1688 if (node->getBody())
1689 {
1690 node->getBody()->traverse(this);
1691 }
1692
1693 out << "}\n";
1694
1695 initial += 255 * increment;
1696 iterations -= 255;
1697 }
1698
1699 return true;
1700 }
1701 else UNIMPLEMENTED();
1702 }
1703
1704 return false; // Not handled as an excessive loop
1705}
1706
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001707void OutputHLSL::outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001708{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001709 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001710
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001711 if (visit == PreVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001712 {
1713 out << preString;
1714 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001715 else if (visit == InVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001716 {
1717 out << inString;
1718 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001719 else if (visit == PostVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001720 {
1721 out << postString;
1722 }
1723}
1724
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001725TString OutputHLSL::argumentString(const TIntermSymbol *symbol)
1726{
1727 TQualifier qualifier = symbol->getQualifier();
1728 const TType &type = symbol->getType();
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001729 TString name = symbol->getSymbol();
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001730
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001731 if (name.empty()) // HLSL demands named arguments, also for prototypes
1732 {
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001733 name = "x" + str(mUniqueIndex++);
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001734 }
1735 else
1736 {
1737 name = decorate(name);
1738 }
1739
1740 return qualifierString(qualifier) + " " + typeString(type) + " " + name + arrayString(type);
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001741}
1742
1743TString OutputHLSL::qualifierString(TQualifier qualifier)
1744{
1745 switch(qualifier)
1746 {
1747 case EvqIn: return "in";
1748 case EvqOut: return "out";
1749 case EvqInOut: return "inout";
1750 case EvqConstReadOnly: return "const";
1751 default: UNREACHABLE();
1752 }
1753
1754 return "";
1755}
1756
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001757TString OutputHLSL::typeString(const TType &type)
1758{
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001759 if (type.getBasicType() == EbtStruct)
1760 {
daniel@transgaming.coma637e552010-04-29 03:39:08 +00001761 if (type.getTypeName() != "")
1762 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001763 return structLookup(type.getTypeName());
daniel@transgaming.coma637e552010-04-29 03:39:08 +00001764 }
daniel@transgaming.com6b998402010-05-04 03:35:07 +00001765 else // Nameless structure, define in place
daniel@transgaming.coma637e552010-04-29 03:39:08 +00001766 {
1767 const TTypeList &fields = *type.getStruct();
1768
1769 TString string = "struct\n"
1770 "{\n";
1771
1772 for (unsigned int i = 0; i < fields.size(); i++)
1773 {
1774 const TType &field = *fields[i].type;
1775
1776 string += " " + typeString(field) + " " + field.getFieldName() + arrayString(field) + ";\n";
1777 }
1778
1779 string += "} ";
1780
1781 return string;
1782 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001783 }
1784 else if (type.isMatrix())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001785 {
1786 switch (type.getNominalSize())
1787 {
1788 case 2: return "float2x2";
1789 case 3: return "float3x3";
1790 case 4: return "float4x4";
1791 }
1792 }
1793 else
1794 {
1795 switch (type.getBasicType())
1796 {
1797 case EbtFloat:
1798 switch (type.getNominalSize())
1799 {
1800 case 1: return "float";
1801 case 2: return "float2";
1802 case 3: return "float3";
1803 case 4: return "float4";
1804 }
1805 case EbtInt:
1806 switch (type.getNominalSize())
1807 {
1808 case 1: return "int";
1809 case 2: return "int2";
1810 case 3: return "int3";
1811 case 4: return "int4";
1812 }
1813 case EbtBool:
1814 switch (type.getNominalSize())
1815 {
1816 case 1: return "bool";
1817 case 2: return "bool2";
1818 case 3: return "bool3";
1819 case 4: return "bool4";
1820 }
1821 case EbtVoid:
1822 return "void";
1823 case EbtSampler2D:
1824 return "sampler2D";
1825 case EbtSamplerCube:
1826 return "samplerCUBE";
1827 }
1828 }
1829
1830 UNIMPLEMENTED(); // FIXME
1831 return "<unknown type>";
1832}
1833
1834TString OutputHLSL::arrayString(const TType &type)
1835{
1836 if (!type.isArray())
1837 {
1838 return "";
1839 }
1840
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001841 return "[" + str(type.getArraySize()) + "]";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001842}
1843
1844TString OutputHLSL::initializer(const TType &type)
1845{
1846 TString string;
1847
daniel@transgaming.comead23042010-04-29 03:35:36 +00001848 for (int component = 0; component < type.getObjectSize(); component++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001849 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001850 string += "0";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001851
daniel@transgaming.comead23042010-04-29 03:35:36 +00001852 if (component < type.getObjectSize() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001853 {
1854 string += ", ";
1855 }
1856 }
1857
daniel@transgaming.comead23042010-04-29 03:35:36 +00001858 return "{" + string + "}";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001859}
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001860
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001861void OutputHLSL::addConstructor(const TType &type, const TString &name, const TIntermSequence *parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00001862{
daniel@transgaming.coma637e552010-04-29 03:39:08 +00001863 if (name == "")
1864 {
daniel@transgaming.com6b998402010-05-04 03:35:07 +00001865 return; // Nameless structures don't have constructors
daniel@transgaming.coma637e552010-04-29 03:39:08 +00001866 }
1867
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001868 TType ctorType = type;
1869 ctorType.clearArrayness();
alokp@chromium.org58e54292010-08-24 21:40:03 +00001870 ctorType.setPrecision(EbpHigh);
1871 ctorType.setQualifier(EvqTemporary);
daniel@transgaming.com63691862010-04-29 03:32:42 +00001872
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001873 TString ctorName = type.getStruct() ? decorate(name) : name;
1874
1875 typedef std::vector<TType> ParameterArray;
1876 ParameterArray ctorParameters;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001877
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001878 if (parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00001879 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001880 for (TIntermSequence::const_iterator parameter = parameters->begin(); parameter != parameters->end(); parameter++)
1881 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001882 ctorParameters.push_back((*parameter)->getAsTyped()->getType());
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001883 }
daniel@transgaming.com63691862010-04-29 03:32:42 +00001884 }
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001885 else if (type.getStruct())
1886 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001887 mStructNames.insert(decorate(name));
1888
1889 TString structure;
1890 structure += "struct " + decorate(name) + "\n"
1891 "{\n";
1892
1893 const TTypeList &fields = *type.getStruct();
1894
1895 for (unsigned int i = 0; i < fields.size(); i++)
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001896 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001897 const TType &field = *fields[i].type;
1898
1899 structure += " " + typeString(field) + " " + field.getFieldName() + arrayString(field) + ";\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001900 }
1901
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001902 structure += "};\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001903
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001904 if (std::find(mStructDeclarations.begin(), mStructDeclarations.end(), structure) == mStructDeclarations.end())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001905 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001906 mStructDeclarations.push_back(structure);
1907 }
1908
1909 for (unsigned int i = 0; i < fields.size(); i++)
1910 {
1911 ctorParameters.push_back(*fields[i].type);
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001912 }
1913 }
1914 else UNREACHABLE();
daniel@transgaming.com63691862010-04-29 03:32:42 +00001915
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001916 TString constructor;
1917
1918 if (ctorType.getStruct())
1919 {
1920 constructor += ctorName + " " + ctorName + "_ctor(";
1921 }
1922 else // Built-in type
1923 {
1924 constructor += typeString(ctorType) + " " + ctorName + "(";
1925 }
1926
1927 for (unsigned int parameter = 0; parameter < ctorParameters.size(); parameter++)
1928 {
1929 const TType &type = ctorParameters[parameter];
1930
1931 constructor += typeString(type) + " x" + str(parameter) + arrayString(type);
1932
1933 if (parameter < ctorParameters.size() - 1)
1934 {
1935 constructor += ", ";
1936 }
1937 }
1938
1939 constructor += ")\n"
1940 "{\n";
1941
1942 if (ctorType.getStruct())
1943 {
1944 constructor += " " + ctorName + " structure = {";
1945 }
1946 else
1947 {
1948 constructor += " return " + typeString(ctorType) + "(";
1949 }
1950
1951 if (ctorType.isMatrix() && ctorParameters.size() == 1)
1952 {
1953 int dim = ctorType.getNominalSize();
1954 const TType &parameter = ctorParameters[0];
1955
1956 if (parameter.isScalar())
1957 {
1958 for (int row = 0; row < dim; row++)
1959 {
1960 for (int col = 0; col < dim; col++)
1961 {
1962 constructor += TString((row == col) ? "x0" : "0.0");
1963
1964 if (row < dim - 1 || col < dim - 1)
1965 {
1966 constructor += ", ";
1967 }
1968 }
1969 }
1970 }
1971 else if (parameter.isMatrix())
1972 {
1973 for (int row = 0; row < dim; row++)
1974 {
1975 for (int col = 0; col < dim; col++)
1976 {
1977 if (row < parameter.getNominalSize() && col < parameter.getNominalSize())
1978 {
1979 constructor += TString("x0") + "[" + str(row) + "]" + "[" + str(col) + "]";
1980 }
1981 else
1982 {
1983 constructor += TString((row == col) ? "1.0" : "0.0");
1984 }
1985
1986 if (row < dim - 1 || col < dim - 1)
1987 {
1988 constructor += ", ";
1989 }
1990 }
1991 }
1992 }
1993 else UNREACHABLE();
1994 }
1995 else
1996 {
1997 int remainingComponents = ctorType.getObjectSize();
1998 int parameterIndex = 0;
1999
2000 while (remainingComponents > 0)
2001 {
2002 const TType &parameter = ctorParameters[parameterIndex];
2003 bool moreParameters = parameterIndex < (int)ctorParameters.size() - 1;
2004
2005 constructor += "x" + str(parameterIndex);
2006
2007 if (parameter.isScalar())
2008 {
2009 remainingComponents -= parameter.getObjectSize();
2010 }
2011 else if (parameter.isVector())
2012 {
2013 if (remainingComponents == parameter.getObjectSize() || moreParameters)
2014 {
2015 remainingComponents -= parameter.getObjectSize();
2016 }
2017 else if (remainingComponents < parameter.getNominalSize())
2018 {
2019 switch (remainingComponents)
2020 {
2021 case 1: constructor += ".x"; break;
2022 case 2: constructor += ".xy"; break;
2023 case 3: constructor += ".xyz"; break;
2024 case 4: constructor += ".xyzw"; break;
2025 default: UNREACHABLE();
2026 }
2027
2028 remainingComponents = 0;
2029 }
2030 else UNREACHABLE();
2031 }
2032 else if (parameter.isMatrix() || parameter.getStruct())
2033 {
2034 ASSERT(remainingComponents == parameter.getObjectSize() || moreParameters);
2035
2036 remainingComponents -= parameter.getObjectSize();
2037 }
2038 else UNREACHABLE();
2039
2040 if (moreParameters)
2041 {
2042 parameterIndex++;
2043 }
2044
2045 if (remainingComponents)
2046 {
2047 constructor += ", ";
2048 }
2049 }
2050 }
2051
2052 if (ctorType.getStruct())
2053 {
2054 constructor += "};\n"
2055 " return structure;\n"
2056 "}\n";
2057 }
2058 else
2059 {
2060 constructor += ");\n"
2061 "}\n";
2062 }
2063
daniel@transgaming.com63691862010-04-29 03:32:42 +00002064 mConstructors.insert(constructor);
2065}
2066
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002067const ConstantUnion *OutputHLSL::writeConstantUnion(const TType &type, const ConstantUnion *constUnion)
2068{
2069 TInfoSinkBase &out = mBody;
2070
2071 if (type.getBasicType() == EbtStruct)
2072 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002073 out << structLookup(type.getTypeName()) + "_ctor(";
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002074
2075 const TTypeList *structure = type.getStruct();
2076
2077 for (size_t i = 0; i < structure->size(); i++)
2078 {
2079 const TType *fieldType = (*structure)[i].type;
2080
2081 constUnion = writeConstantUnion(*fieldType, constUnion);
2082
2083 if (i != structure->size() - 1)
2084 {
2085 out << ", ";
2086 }
2087 }
2088
2089 out << ")";
2090 }
2091 else
2092 {
2093 int size = type.getObjectSize();
2094 bool writeType = size > 1;
2095
2096 if (writeType)
2097 {
2098 out << typeString(type) << "(";
2099 }
2100
2101 for (int i = 0; i < size; i++, constUnion++)
2102 {
2103 switch (constUnion->getType())
2104 {
2105 case EbtFloat: out << constUnion->getFConst(); break;
2106 case EbtInt: out << constUnion->getIConst(); break;
alokp@chromium.org4e4facd2010-06-02 15:21:22 +00002107 case EbtBool: out << constUnion->getBConst(); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002108 default: UNREACHABLE();
2109 }
2110
2111 if (i != size - 1)
2112 {
2113 out << ", ";
2114 }
2115 }
2116
2117 if (writeType)
2118 {
2119 out << ")";
2120 }
2121 }
2122
2123 return constUnion;
2124}
2125
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002126TString OutputHLSL::scopeString(unsigned int depthLimit)
2127{
2128 TString string;
2129
2130 for (unsigned int i = 0; i < mScopeBracket.size() && i < depthLimit; i++)
2131 {
2132 string += "_" + str(i);
2133 }
2134
2135 return string;
2136}
2137
2138TString OutputHLSL::scopedStruct(const TString &typeName)
2139{
2140 if (typeName == "")
2141 {
2142 return typeName;
2143 }
2144
2145 return typeName + scopeString(mScopeDepth);
2146}
2147
2148TString OutputHLSL::structLookup(const TString &typeName)
2149{
2150 for (int depth = mScopeDepth; depth >= 0; depth--)
2151 {
2152 TString scopedName = decorate(typeName + scopeString(depth));
2153
2154 for (StructNames::iterator structName = mStructNames.begin(); structName != mStructNames.end(); structName++)
2155 {
2156 if (*structName == scopedName)
2157 {
2158 return scopedName;
2159 }
2160 }
2161 }
2162
2163 UNREACHABLE(); // Should have found a matching constructor
2164
2165 return typeName;
2166}
2167
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002168TString OutputHLSL::decorate(const TString &string)
2169{
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002170 if (string.substr(0, 3) != "gl_" && string.substr(0, 3) != "dx_")
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002171 {
2172 return "_" + string;
2173 }
2174 else
2175 {
2176 return string;
2177 }
2178}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002179}