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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
2// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.combbf56f72010-04-20 18:52:13 +00007#include "compiler/OutputHLSL.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00008
alokp@chromium.orgea0e1af2010-03-22 19:33:14 +00009#include "common/debug.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000010
11#include "compiler/InfoSink.h"
12#include "compiler/UnfoldSelect.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000013
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000014#include <algorithm>
15
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000016namespace sh
17{
daniel@transgaming.com005c7392010-04-15 20:45:27 +000018// Integer to TString conversion
19TString str(int i)
20{
21 char buffer[20];
22 sprintf(buffer, "%d", i);
23 return buffer;
24}
25
daniel@transgaming.com950f9932010-04-13 03:26:14 +000026OutputHLSL::OutputHLSL(TParseContext &context) : TIntermTraverser(true, true, true), mContext(context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000027{
daniel@transgaming.comb5875982010-04-15 20:44:53 +000028 mUnfoldSelect = new UnfoldSelect(context, this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +000029 mInsideFunction = false;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000030
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000031 mUsesTexture2D = false;
32 mUsesTexture2D_bias = false;
33 mUsesTexture2DProj = false;
34 mUsesTexture2DProj_bias = false;
35 mUsesTextureCube = false;
36 mUsesTextureCube_bias = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000037 mUsesDepthRange = false;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +000038 mUsesFragCoord = false;
39 mUsesPointCoord = false;
40 mUsesFrontFacing = false;
41 mUsesPointSize = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000042 mUsesXor = false;
43 mUsesMod1 = false;
44 mUsesMod2 = false;
45 mUsesMod3 = false;
46 mUsesMod4 = false;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +000047 mUsesFaceforward1 = false;
48 mUsesFaceforward2 = false;
49 mUsesFaceforward3 = false;
50 mUsesFaceforward4 = false;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000051 mUsesEqualMat2 = false;
52 mUsesEqualMat3 = false;
53 mUsesEqualMat4 = false;
54 mUsesEqualVec2 = false;
55 mUsesEqualVec3 = false;
56 mUsesEqualVec4 = false;
57 mUsesEqualIVec2 = false;
58 mUsesEqualIVec3 = false;
59 mUsesEqualIVec4 = false;
60 mUsesEqualBVec2 = false;
61 mUsesEqualBVec3 = false;
62 mUsesEqualBVec4 = false;
daniel@transgaming.com0f189612010-05-07 13:03:36 +000063 mUsesAtan2 = false;
daniel@transgaming.com005c7392010-04-15 20:45:27 +000064
65 mArgumentIndex = 0;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000066}
67
daniel@transgaming.comb5875982010-04-15 20:44:53 +000068OutputHLSL::~OutputHLSL()
69{
70 delete mUnfoldSelect;
71}
72
daniel@transgaming.com950f9932010-04-13 03:26:14 +000073void OutputHLSL::output()
74{
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +000075 mContext.treeRoot->traverse(this); // Output the body first to determine what has to go in the header
daniel@transgaming.com950f9932010-04-13 03:26:14 +000076 header();
daniel@transgaming.com950f9932010-04-13 03:26:14 +000077
78 mContext.infoSink.obj << mHeader.c_str();
79 mContext.infoSink.obj << mBody.c_str();
daniel@transgaming.com950f9932010-04-13 03:26:14 +000080}
81
daniel@transgaming.comb5875982010-04-15 20:44:53 +000082TInfoSinkBase &OutputHLSL::getBodyStream()
83{
84 return mBody;
85}
86
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +000087int OutputHLSL::vectorSize(const TType &type) const
88{
89 int elementSize = type.isMatrix() ? type.getNominalSize() : 1;
90 int arraySize = type.isArray() ? type.getArraySize() : 1;
91
92 return elementSize * arraySize;
93}
94
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000095void OutputHLSL::header()
96{
daniel@transgaming.com950f9932010-04-13 03:26:14 +000097 EShLanguage language = mContext.language;
98 TInfoSinkBase &out = mHeader;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000099
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000100 // Output structure declarations
101 for (StructureArray::iterator structure = mStructures.begin(); structure != mStructures.end(); structure++)
102 {
103 const TTypeList &fields = *structure->getStruct();
104
105 out << "struct " + decorate(structure->getTypeName()) + "\n"
106 "{\n";
107
108 for (unsigned int i = 0; i < fields.size(); i++)
109 {
110 const TType &field = *fields[i].type;
111
112 out << " " + typeString(field) + " " + field.getFieldName() + arrayString(field) + ";\n";
113 }
114
115 out << "};\n";
116 }
117
118 // Output type constructors
119 for (ConstructorSet::iterator constructor = mConstructors.begin(); constructor != mConstructors.end(); constructor++)
120 {
121 out << typeString(constructor->type) + " " + constructor->name + "(";
122
123 for (unsigned int parameter = 0; parameter < constructor->parameters.size(); parameter++)
124 {
125 const TType &type = constructor->parameters[parameter];
126
127 out << typeString(type) + " x" + str(parameter) + arrayString(type);
128
129 if (parameter < constructor->parameters.size() - 1)
130 {
131 out << ", ";
132 }
133 }
134
135 out << ")\n"
136 "{\n";
137
138 if (constructor->type.getStruct())
139 {
140 out << " " + decorate(constructor->type.getTypeName()) + " structure = {";
141 }
142 else
143 {
144 out << " return " + typeString(constructor->type) + "(";
145 }
146
147 if (constructor->type.isMatrix() && constructor->parameters.size() == 1)
148 {
149 int dim = constructor->type.getNominalSize();
150 const TType &parameter = constructor->parameters[0];
151
152 if (parameter.isScalar())
153 {
154 for (int row = 0; row < dim; row++)
155 {
156 for (int col = 0; col < dim; col++)
157 {
158 out << TString((row == col) ? "x0" : "0.0");
159
160 if (row < dim - 1 || col < dim - 1)
161 {
162 out << ", ";
163 }
164 }
165 }
166 }
167 else if (parameter.isMatrix())
168 {
169 for (int row = 0; row < dim; row++)
170 {
171 for (int col = 0; col < dim; col++)
172 {
173 if (row < parameter.getNominalSize() && col < parameter.getNominalSize())
174 {
175 out << TString("x0") + "[" + str(row) + "]" + "[" + str(col) + "]";
176 }
177 else
178 {
179 out << TString((row == col) ? "1.0" : "0.0");
180 }
181
182 if (row < dim - 1 || col < dim - 1)
183 {
184 out << ", ";
185 }
186 }
187 }
188 }
189 else UNREACHABLE();
190 }
191 else
192 {
193 int remainingComponents = constructor->type.getObjectSize();
194 int parameterIndex = 0;
195
196 while (remainingComponents > 0)
197 {
198 const TType &parameter = constructor->parameters[parameterIndex];
199 bool moreParameters = parameterIndex < (int)constructor->parameters.size() - 1;
200
201 out << "x" + str(parameterIndex);
202
203 if (parameter.isScalar())
204 {
205 remainingComponents -= parameter.getObjectSize();
206 }
207 else if (parameter.isVector())
208 {
209 if (remainingComponents == parameter.getObjectSize() || moreParameters)
210 {
211 remainingComponents -= parameter.getObjectSize();
212 }
213 else if (remainingComponents < parameter.getNominalSize())
214 {
215 switch (remainingComponents)
216 {
217 case 1: out << ".x"; break;
218 case 2: out << ".xy"; break;
219 case 3: out << ".xyz"; break;
220 case 4: out << ".xyzw"; break;
221 default: UNREACHABLE();
222 }
223
224 remainingComponents = 0;
225 }
226 else UNREACHABLE();
227 }
228 else if (parameter.isMatrix() || parameter.getStruct())
229 {
230 ASSERT(remainingComponents == parameter.getObjectSize() || moreParameters);
231
232 remainingComponents -= parameter.getObjectSize();
233 }
234 else UNREACHABLE();
235
236 if (moreParameters)
237 {
238 parameterIndex++;
239 }
240
241 if (remainingComponents)
242 {
243 out << ", ";
244 }
245 }
246 }
247
248 if (constructor->type.getStruct())
249 {
250 out << "};\n"
251 " return structure;\n"
252 "}\n";
253 }
254 else
255 {
256 out << ");\n"
257 "}\n";
258 }
259 }
260
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000261 if (language == EShLangFragment)
262 {
263 TString uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000264 TString varyings;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000265
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000266 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000267 int semanticIndex = 0;
268
269 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
270 {
271 const TSymbol *symbol = (*namedSymbol).second;
272 const TString &name = symbol->getName();
273
274 if (symbol->isVariable())
275 {
276 const TVariable *variable = static_cast<const TVariable*>(symbol);
277 const TType &type = variable->getType();
278 TQualifier qualifier = type.getQualifier();
279
280 if (qualifier == EvqUniform)
281 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000282 if (mReferencedUniforms.find(name.c_str()) != mReferencedUniforms.end())
283 {
284 uniforms += "uniform " + typeString(type) + " " + decorate(name) + arrayString(type) + ";\n";
285 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000286 }
287 else if (qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
288 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000289 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
290 {
291 // Program linking depends on this exact format
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000292 varyings += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com005c7392010-04-15 20:45:27 +0000293
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000294 semanticIndex += type.isArray() ? type.getArraySize() : 1;
295 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000296 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +0000297 else if (qualifier == EvqGlobal || qualifier == EvqTemporary)
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000298 {
299 // Globals are declared and intialized as an aggregate node
300 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000301 else if (qualifier == EvqConst)
302 {
303 // Constants are repeated as literals where used
304 }
305 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000306 }
307 }
308
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000309 out << "// Varyings\n";
310 out << varyings;
311 out << "\n"
312 "static float4 gl_Color[1] = {float4(0, 0, 0, 0)};\n";
313
314 if (mUsesFragCoord)
315 {
316 out << "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n";
317 }
318
319 if (mUsesPointCoord)
320 {
321 out << "static float2 gl_PointCoord = float2(0.5, 0.5);\n";
322 }
323
324 if (mUsesFrontFacing)
325 {
326 out << "static bool gl_FrontFacing = false;\n";
327 }
328
329 out << "\n";
330
331 if (mUsesFragCoord)
332 {
333 out << "uniform float4 dx_Window;\n"
334 "uniform float2 dx_Depth;\n";
335 }
336
337 if (mUsesFrontFacing)
338 {
339 out << "uniform bool dx_PointsOrLines;\n"
340 "uniform bool dx_FrontCCW;\n";
341 }
342
343 out << "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000344 out << uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000345 out << "\n";
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000346
347 if (mUsesTexture2D)
348 {
349 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
350 "{\n"
351 " return tex2D(s, t);\n"
352 "}\n"
353 "\n";
354 }
355
356 if (mUsesTexture2D_bias)
357 {
358 out << "float4 gl_texture2D(sampler2D s, float2 t, float bias)\n"
359 "{\n"
360 " return tex2Dbias(s, float4(t.x, t.y, 0, bias));\n"
361 "}\n"
362 "\n";
363 }
364
365 if (mUsesTexture2DProj)
366 {
367 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
368 "{\n"
369 " return tex2Dproj(s, float4(t.x, t.y, 0, t.z));\n"
370 "}\n"
371 "\n"
372 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
373 "{\n"
374 " return tex2Dproj(s, t);\n"
375 "}\n"
376 "\n";
377 }
378
379 if (mUsesTexture2DProj_bias)
380 {
381 out << "float4 gl_texture2DProj(sampler2D s, float3 t, float bias)\n"
382 "{\n"
383 " return tex2Dbias(s, float4(t.x / t.z, t.y / t.z, 0, bias));\n"
384 "}\n"
385 "\n"
386 "float4 gl_texture2DProj(sampler2D s, float4 t, float bias)\n"
387 "{\n"
388 " return tex2Dbias(s, float4(t.x / t.w, t.y / t.w, 0, bias));\n"
389 "}\n"
390 "\n";
391 }
392
393 if (mUsesTextureCube)
394 {
395 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
396 "{\n"
397 " return texCUBE(s, t);\n"
398 "}\n"
399 "\n";
400 }
401
402 if (mUsesTextureCube_bias)
403 {
404 out << "float4 gl_textureCube(samplerCUBE s, float3 t, float bias)\n"
405 "{\n"
406 " return texCUBEbias(s, float4(t.x, t.y, t.z, bias));\n"
407 "}\n"
408 "\n";
409 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000410 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000411 else // Vertex shader
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000412 {
413 TString uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000414 TString attributes;
415 TString varyings;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000416
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000417 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000418
419 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
420 {
421 const TSymbol *symbol = (*namedSymbol).second;
422 const TString &name = symbol->getName();
423
424 if (symbol->isVariable())
425 {
426 const TVariable *variable = static_cast<const TVariable*>(symbol);
427 const TType &type = variable->getType();
428 TQualifier qualifier = type.getQualifier();
429
430 if (qualifier == EvqUniform)
431 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000432 if (mReferencedUniforms.find(name.c_str()) != mReferencedUniforms.end())
433 {
434 uniforms += "uniform " + typeString(type) + " " + decorate(name) + arrayString(type) + ";\n";
435 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000436 }
437 else if (qualifier == EvqAttribute)
438 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000439 if (mReferencedAttributes.find(name.c_str()) != mReferencedAttributes.end())
440 {
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000441 attributes += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000442 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000443 }
444 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut)
445 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000446 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
447 {
448 // Program linking depends on this exact format
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000449 varyings += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000450 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000451 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +0000452 else if (qualifier == EvqGlobal || qualifier == EvqTemporary)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000453 {
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000454 // Globals are declared and intialized as an aggregate node
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000455 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000456 else if (qualifier == EvqConst)
457 {
458 // Constants are repeated as literals where used
459 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000460 else UNREACHABLE();
461 }
462 }
463
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000464 out << "// Attributes\n";
465 out << attributes;
466 out << "\n"
467 "static float4 gl_Position = float4(0, 0, 0, 0);\n";
468
469 if (mUsesPointSize)
470 {
471 out << "static float gl_PointSize = float(1);\n";
472 }
473
474 out << "\n"
475 "// Varyings\n";
476 out << varyings;
477 out << "\n"
478 "uniform float2 dx_HalfPixelSize;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000479 "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000480 out << uniforms;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000481 out << "\n";
482 }
483
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000484 if (mUsesFragCoord)
485 {
486 out << "#define GL_USES_FRAG_COORD\n";
487 }
488
489 if (mUsesPointCoord)
490 {
491 out << "#define GL_USES_POINT_COORD\n";
492 }
493
494 if (mUsesFrontFacing)
495 {
496 out << "#define GL_USES_FRONT_FACING\n";
497 }
498
499 if (mUsesPointSize)
500 {
501 out << "#define GL_USES_POINT_SIZE\n";
502 }
503
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000504 if (mUsesDepthRange)
505 {
506 out << "struct gl_DepthRangeParameters\n"
507 "{\n"
508 " float near;\n"
509 " float far;\n"
510 " float diff;\n"
511 "};\n"
512 "\n"
513 "uniform gl_DepthRangeParameters gl_DepthRange;\n"
514 "\n";
515 }
516
517 if (mUsesXor)
518 {
519 out << "bool xor(bool p, bool q)\n"
520 "{\n"
521 " return (p || q) && !(p && q);\n"
522 "}\n"
523 "\n";
524 }
525
526 if (mUsesMod1)
527 {
528 out << "float mod(float x, float y)\n"
529 "{\n"
530 " return x - y * floor(x / y);\n"
531 "}\n"
532 "\n";
533 }
534
535 if (mUsesMod2)
536 {
537 out << "float2 mod(float2 x, float y)\n"
538 "{\n"
539 " return x - y * floor(x / y);\n"
540 "}\n"
541 "\n";
542 }
543
544 if (mUsesMod3)
545 {
546 out << "float3 mod(float3 x, float y)\n"
547 "{\n"
548 " return x - y * floor(x / y);\n"
549 "}\n"
550 "\n";
551 }
552
553 if (mUsesMod4)
554 {
555 out << "float4 mod(float4 x, float y)\n"
556 "{\n"
557 " return x - y * floor(x / y);\n"
558 "}\n"
559 "\n";
560 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000561
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000562 if (mUsesFaceforward1)
563 {
564 out << "float faceforward(float N, float I, float Nref)\n"
565 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000566 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000567 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000568 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000569 " }\n"
570 " else\n"
571 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000572 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000573 " }\n"
574 "}\n"
575 "\n";
576 }
577
578 if (mUsesFaceforward2)
579 {
580 out << "float2 faceforward(float2 N, float2 I, float2 Nref)\n"
581 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000582 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000583 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000584 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000585 " }\n"
586 " else\n"
587 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000588 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000589 " }\n"
590 "}\n"
591 "\n";
592 }
593
594 if (mUsesFaceforward3)
595 {
596 out << "float3 faceforward(float3 N, float3 I, float3 Nref)\n"
597 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000598 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000599 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000600 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000601 " }\n"
602 " else\n"
603 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000604 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000605 " }\n"
606 "}\n"
607 "\n";
608 }
609
610 if (mUsesFaceforward4)
611 {
612 out << "float4 faceforward(float4 N, float4 I, float4 Nref)\n"
613 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000614 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000615 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000616 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000617 " }\n"
618 " else\n"
619 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000620 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000621 " }\n"
622 "}\n"
623 "\n";
624 }
625
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000626 if (mUsesEqualMat2)
627 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000628 out << "bool equal(float2x2 m, float2x2 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000629 "{\n"
630 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] &&\n"
631 " m[1][0] == n[1][0] && m[1][1] == n[1][1];\n"
632 "}\n";
633 }
634
635 if (mUsesEqualMat3)
636 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000637 out << "bool equal(float3x3 m, float3x3 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000638 "{\n"
639 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] &&\n"
640 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] &&\n"
641 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2];\n"
642 "}\n";
643 }
644
645 if (mUsesEqualMat4)
646 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000647 out << "bool equal(float4x4 m, float4x4 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000648 "{\n"
649 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] && m[0][3] == n[0][3] &&\n"
650 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] && m[1][3] == n[1][3] &&\n"
651 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2] && m[2][3] == n[2][3] &&\n"
652 " m[3][0] == n[3][0] && m[3][1] == n[3][1] && m[3][2] == n[3][2] && m[3][3] == n[3][3];\n"
653 "}\n";
654 }
655
656 if (mUsesEqualVec2)
657 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000658 out << "bool equal(float2 v, float2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000659 "{\n"
660 " return v.x == u.x && v.y == u.y;\n"
661 "}\n";
662 }
663
664 if (mUsesEqualVec3)
665 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000666 out << "bool equal(float3 v, float3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000667 "{\n"
668 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
669 "}\n";
670 }
671
672 if (mUsesEqualVec4)
673 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000674 out << "bool equal(float4 v, float4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000675 "{\n"
676 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
677 "}\n";
678 }
679
680 if (mUsesEqualIVec2)
681 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000682 out << "bool equal(int2 v, int2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000683 "{\n"
684 " return v.x == u.x && v.y == u.y;\n"
685 "}\n";
686 }
687
688 if (mUsesEqualIVec3)
689 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000690 out << "bool equal(int3 v, int3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000691 "{\n"
692 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
693 "}\n";
694 }
695
696 if (mUsesEqualIVec4)
697 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000698 out << "bool equal(int4 v, int4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000699 "{\n"
700 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
701 "}\n";
702 }
703
704 if (mUsesEqualBVec2)
705 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000706 out << "bool equal(bool2 v, bool2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000707 "{\n"
708 " return v.x == u.x && v.y == u.y;\n"
709 "}\n";
710 }
711
712 if (mUsesEqualBVec3)
713 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000714 out << "bool equal(bool3 v, bool3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000715 "{\n"
716 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
717 "}\n";
718 }
719
720 if (mUsesEqualBVec4)
721 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000722 out << "bool equal(bool4 v, bool4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000723 "{\n"
724 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
725 "}\n";
726 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +0000727
728 if (mUsesAtan2)
729 {
730 out << "float atanyx(float y, float x)\n"
731 "{\n"
732 " if(x == 0 && y == 0) x = 1;\n" // Avoid producing a NaN
733 " return atan2(y, x);\n"
734 "}\n";
735 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000736}
737
738void OutputHLSL::visitSymbol(TIntermSymbol *node)
739{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000740 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000741
742 TString name = node->getSymbol();
743
744 if (name == "gl_FragColor")
745 {
746 out << "gl_Color[0]";
747 }
748 else if (name == "gl_FragData")
749 {
750 out << "gl_Color";
751 }
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000752 else if (name == "gl_DepthRange")
753 {
754 mUsesDepthRange = true;
755 out << name;
756 }
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000757 else if (name == "gl_FragCoord")
758 {
759 mUsesFragCoord = true;
760 out << name;
761 }
762 else if (name == "gl_PointCoord")
763 {
764 mUsesPointCoord = true;
765 out << name;
766 }
767 else if (name == "gl_FrontFacing")
768 {
769 mUsesFrontFacing = true;
770 out << name;
771 }
772 else if (name == "gl_PointSize")
773 {
774 mUsesPointSize = true;
775 out << name;
776 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000777 else
778 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000779 TQualifier qualifier = node->getQualifier();
780
781 if (qualifier == EvqUniform)
782 {
783 mReferencedUniforms.insert(name.c_str());
784 }
785 else if (qualifier == EvqAttribute)
786 {
787 mReferencedAttributes.insert(name.c_str());
788 }
789 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut || qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
790 {
791 mReferencedVaryings.insert(name.c_str());
792 }
793
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000794 out << decorate(name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000795 }
796}
797
798bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node)
799{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000800 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000801
802 switch (node->getOp())
803 {
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000804 case EOpAssign: outputTriplet(visit, "(", " = ", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000805 case EOpInitialize: outputTriplet(visit, "", " = ", ""); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000806 case EOpAddAssign: outputTriplet(visit, "(", " += ", ")"); break;
807 case EOpSubAssign: outputTriplet(visit, "(", " -= ", ")"); break;
808 case EOpMulAssign: outputTriplet(visit, "(", " *= ", ")"); break;
809 case EOpVectorTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
810 case EOpMatrixTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
811 case EOpVectorTimesMatrixAssign:
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000812 if (visit == PreVisit)
813 {
814 out << "(";
815 }
816 else if (visit == InVisit)
817 {
818 out << " = mul(";
819 node->getLeft()->traverse(this);
820 out << ", transpose(";
821 }
822 else
823 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +0000824 out << ")))";
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000825 }
826 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000827 case EOpMatrixTimesMatrixAssign:
828 if (visit == PreVisit)
829 {
830 out << "(";
831 }
832 else if (visit == InVisit)
833 {
834 out << " = mul(";
835 node->getLeft()->traverse(this);
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000836 out << ", ";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000837 }
838 else
839 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +0000840 out << "))";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000841 }
842 break;
843 case EOpDivAssign: outputTriplet(visit, "(", " /= ", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000844 case EOpIndexDirect: outputTriplet(visit, "", "[", "]"); break;
845 case EOpIndexIndirect: outputTriplet(visit, "", "[", "]"); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +0000846 case EOpIndexDirectStruct:
847 if (visit == InVisit)
848 {
849 out << "." + node->getType().getFieldName();
850
851 return false;
852 }
853 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000854 case EOpVectorSwizzle:
855 if (visit == InVisit)
856 {
857 out << ".";
858
859 TIntermAggregate *swizzle = node->getRight()->getAsAggregate();
860
861 if (swizzle)
862 {
863 TIntermSequence &sequence = swizzle->getSequence();
864
865 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
866 {
867 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
868
869 if (element)
870 {
871 int i = element->getUnionArrayPointer()[0].getIConst();
872
873 switch (i)
874 {
875 case 0: out << "x"; break;
876 case 1: out << "y"; break;
877 case 2: out << "z"; break;
878 case 3: out << "w"; break;
879 default: UNREACHABLE();
880 }
881 }
882 else UNREACHABLE();
883 }
884 }
885 else UNREACHABLE();
886
887 return false; // Fully processed
888 }
889 break;
890 case EOpAdd: outputTriplet(visit, "(", " + ", ")"); break;
891 case EOpSub: outputTriplet(visit, "(", " - ", ")"); break;
892 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
893 case EOpDiv: outputTriplet(visit, "(", " / ", ")"); break;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000894 case EOpEqual:
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000895 case EOpNotEqual:
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000896 if (node->getLeft()->isScalar())
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000897 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000898 if (node->getOp() == EOpEqual)
899 {
900 outputTriplet(visit, "(", " == ", ")");
901 }
902 else
903 {
904 outputTriplet(visit, "(", " != ", ")");
905 }
906 }
907 else if (node->getLeft()->getBasicType() == EbtStruct)
908 {
909 if (node->getOp() == EOpEqual)
910 {
911 out << "(";
912 }
913 else
914 {
915 out << "!(";
916 }
917
918 const TTypeList *fields = node->getLeft()->getType().getStruct();
919
920 for (size_t i = 0; i < fields->size(); i++)
921 {
922 const TType *fieldType = (*fields)[i].type;
923
924 node->getLeft()->traverse(this);
925 out << "." + fieldType->getFieldName() + " == ";
926 node->getRight()->traverse(this);
927 out << "." + fieldType->getFieldName();
928
929 if (i < fields->size() - 1)
930 {
931 out << " && ";
932 }
933 }
934
935 out << ")";
936
937 return false;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000938 }
939 else
940 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000941 if (node->getLeft()->isMatrix())
942 {
943 switch (node->getLeft()->getSize())
944 {
945 case 2 * 2: mUsesEqualMat2 = true; break;
946 case 3 * 3: mUsesEqualMat3 = true; break;
947 case 4 * 4: mUsesEqualMat4 = true; break;
948 default: UNREACHABLE();
949 }
950 }
951 else if (node->getLeft()->isVector())
952 {
953 switch (node->getLeft()->getBasicType())
954 {
955 case EbtFloat:
956 switch (node->getLeft()->getSize())
957 {
958 case 2: mUsesEqualVec2 = true; break;
959 case 3: mUsesEqualVec3 = true; break;
960 case 4: mUsesEqualVec4 = true; break;
961 default: UNREACHABLE();
962 }
963 break;
964 case EbtInt:
965 switch (node->getLeft()->getSize())
966 {
967 case 2: mUsesEqualIVec2 = true; break;
968 case 3: mUsesEqualIVec3 = true; break;
969 case 4: mUsesEqualIVec4 = true; break;
970 default: UNREACHABLE();
971 }
972 break;
973 case EbtBool:
974 switch (node->getLeft()->getSize())
975 {
976 case 2: mUsesEqualBVec2 = true; break;
977 case 3: mUsesEqualBVec3 = true; break;
978 case 4: mUsesEqualBVec4 = true; break;
979 default: UNREACHABLE();
980 }
981 break;
982 default: UNREACHABLE();
983 }
984 }
985 else UNREACHABLE();
986
987 if (node->getOp() == EOpEqual)
988 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000989 outputTriplet(visit, "equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000990 }
991 else
992 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000993 outputTriplet(visit, "!equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000994 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000995 }
996 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000997 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
998 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
999 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1000 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1001 case EOpVectorTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001002 case EOpMatrixTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001003 case EOpVectorTimesMatrix: outputTriplet(visit, "mul(", ", transpose(", "))"); break;
1004 case EOpMatrixTimesVector: outputTriplet(visit, "mul(transpose(", "), ", ")"); break;
daniel@transgaming.com69f084b2010-04-23 18:34:46 +00001005 case EOpMatrixTimesMatrix: outputTriplet(visit, "transpose(mul(transpose(", "), transpose(", ")))"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001006 case EOpLogicalOr: outputTriplet(visit, "(", " || ", ")"); break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001007 case EOpLogicalXor:
1008 mUsesXor = true;
1009 outputTriplet(visit, "xor(", ", ", ")");
1010 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001011 case EOpLogicalAnd: outputTriplet(visit, "(", " && ", ")"); break;
1012 default: UNREACHABLE();
1013 }
1014
1015 return true;
1016}
1017
1018bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node)
1019{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001020 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001021
1022 switch (node->getOp())
1023 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001024 case EOpNegative: outputTriplet(visit, "(-", "", ")"); break;
1025 case EOpVectorLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1026 case EOpLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1027 case EOpPostIncrement: outputTriplet(visit, "(", "", "++)"); break;
1028 case EOpPostDecrement: outputTriplet(visit, "(", "", "--)"); break;
1029 case EOpPreIncrement: outputTriplet(visit, "(++", "", ")"); break;
1030 case EOpPreDecrement: outputTriplet(visit, "(--", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001031 case EOpConvIntToBool:
1032 case EOpConvFloatToBool:
1033 switch (node->getOperand()->getType().getNominalSize())
1034 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001035 case 1: outputTriplet(visit, "bool(", "", ")"); break;
1036 case 2: outputTriplet(visit, "bool2(", "", ")"); break;
1037 case 3: outputTriplet(visit, "bool3(", "", ")"); break;
1038 case 4: outputTriplet(visit, "bool4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001039 default: UNREACHABLE();
1040 }
1041 break;
1042 case EOpConvBoolToFloat:
1043 case EOpConvIntToFloat:
1044 switch (node->getOperand()->getType().getNominalSize())
1045 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001046 case 1: outputTriplet(visit, "float(", "", ")"); break;
1047 case 2: outputTriplet(visit, "float2(", "", ")"); break;
1048 case 3: outputTriplet(visit, "float3(", "", ")"); break;
1049 case 4: outputTriplet(visit, "float4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001050 default: UNREACHABLE();
1051 }
1052 break;
1053 case EOpConvFloatToInt:
1054 case EOpConvBoolToInt:
1055 switch (node->getOperand()->getType().getNominalSize())
1056 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001057 case 1: outputTriplet(visit, "int(", "", ")"); break;
1058 case 2: outputTriplet(visit, "int2(", "", ")"); break;
1059 case 3: outputTriplet(visit, "int3(", "", ")"); break;
1060 case 4: outputTriplet(visit, "int4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001061 default: UNREACHABLE();
1062 }
1063 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001064 case EOpRadians: outputTriplet(visit, "radians(", "", ")"); break;
1065 case EOpDegrees: outputTriplet(visit, "degrees(", "", ")"); break;
1066 case EOpSin: outputTriplet(visit, "sin(", "", ")"); break;
1067 case EOpCos: outputTriplet(visit, "cos(", "", ")"); break;
1068 case EOpTan: outputTriplet(visit, "tan(", "", ")"); break;
1069 case EOpAsin: outputTriplet(visit, "asin(", "", ")"); break;
1070 case EOpAcos: outputTriplet(visit, "acos(", "", ")"); break;
1071 case EOpAtan: outputTriplet(visit, "atan(", "", ")"); break;
1072 case EOpExp: outputTriplet(visit, "exp(", "", ")"); break;
1073 case EOpLog: outputTriplet(visit, "log(", "", ")"); break;
1074 case EOpExp2: outputTriplet(visit, "exp2(", "", ")"); break;
1075 case EOpLog2: outputTriplet(visit, "log2(", "", ")"); break;
1076 case EOpSqrt: outputTriplet(visit, "sqrt(", "", ")"); break;
1077 case EOpInverseSqrt: outputTriplet(visit, "rsqrt(", "", ")"); break;
1078 case EOpAbs: outputTriplet(visit, "abs(", "", ")"); break;
1079 case EOpSign: outputTriplet(visit, "sign(", "", ")"); break;
1080 case EOpFloor: outputTriplet(visit, "floor(", "", ")"); break;
1081 case EOpCeil: outputTriplet(visit, "ceil(", "", ")"); break;
1082 case EOpFract: outputTriplet(visit, "frac(", "", ")"); break;
1083 case EOpLength: outputTriplet(visit, "length(", "", ")"); break;
1084 case EOpNormalize: outputTriplet(visit, "normalize(", "", ")"); break;
1085// case EOpDPdx: outputTriplet(visit, "ddx(", "", ")"); break;
1086// case EOpDPdy: outputTriplet(visit, "ddy(", "", ")"); break;
1087// case EOpFwidth: outputTriplet(visit, "fwidth(", "", ")"); break;
1088 case EOpAny: outputTriplet(visit, "any(", "", ")"); break;
1089 case EOpAll: outputTriplet(visit, "all(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001090 default: UNREACHABLE();
1091 }
1092
1093 return true;
1094}
1095
1096bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
1097{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001098 EShLanguage language = mContext.language;
1099 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001100
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001101 switch (node->getOp())
1102 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001103 case EOpSequence:
1104 {
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001105 if (mInsideFunction)
1106 {
1107 out << "{\n";
1108 }
1109
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001110 for (TIntermSequence::iterator sit = node->getSequence().begin(); sit != node->getSequence().end(); sit++)
1111 {
1112 if (isSingleStatement(*sit))
1113 {
1114 mUnfoldSelect->traverse(*sit);
1115 }
1116
1117 (*sit)->traverse(this);
1118
1119 out << ";\n";
1120 }
1121
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001122 if (mInsideFunction)
1123 {
1124 out << "}\n";
1125 }
1126
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001127 return false;
1128 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001129 case EOpDeclaration:
1130 if (visit == PreVisit)
1131 {
1132 TIntermSequence &sequence = node->getSequence();
1133 TIntermTyped *variable = sequence[0]->getAsTyped();
1134 bool visit = true;
1135
daniel@transgaming.comd25ab252010-03-30 03:36:26 +00001136 if (variable && (variable->getQualifier() == EvqTemporary || variable->getQualifier() == EvqGlobal))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001137 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001138 if (variable->getType().getStruct())
1139 {
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001140 addConstructor(variable->getType(), variable->getType().getTypeName() + "_ctor", NULL);
daniel@transgaming.comead23042010-04-29 03:35:36 +00001141 }
1142
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001143 if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001144 {
daniel@transgaming.comd2cf25d2010-04-22 16:27:35 +00001145 if (!mInsideFunction)
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001146 {
1147 out << "static ";
1148 }
1149
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001150 out << typeString(variable->getType()) + " ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001151
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001152 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001153 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001154 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001155
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001156 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001157 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001158 symbol->traverse(this);
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001159 out << arrayString(symbol->getType());
daniel@transgaming.com7127f202010-04-15 20:45:22 +00001160 out << " = " + initializer(variable->getType());
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001161 }
1162 else
1163 {
1164 (*sit)->traverse(this);
1165 }
1166
1167 if (visit && this->inVisit)
1168 {
1169 if (*sit != sequence.back())
1170 {
1171 visit = this->visitAggregate(InVisit, node);
1172 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001173 }
1174 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001175
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001176 if (visit && this->postVisit)
1177 {
1178 this->visitAggregate(PostVisit, node);
1179 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001180 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001181 else if (variable->getAsSymbolNode() && variable->getAsSymbolNode()->getSymbol() == "") // Type (struct) declaration
1182 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001183 // Already added to constructor map
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001184 }
1185 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001186 }
1187
1188 return false;
1189 }
1190 else if (visit == InVisit)
1191 {
1192 out << ", ";
1193 }
1194 break;
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001195 case EOpPrototype:
1196 if (visit == PreVisit)
1197 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001198 out << typeString(node->getType()) << " " << decorate(node->getName()) << "(";
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001199
1200 TIntermSequence &arguments = node->getSequence();
1201
1202 for (unsigned int i = 0; i < arguments.size(); i++)
1203 {
1204 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1205
1206 if (symbol)
1207 {
1208 out << argumentString(symbol);
1209
1210 if (i < arguments.size() - 1)
1211 {
1212 out << ", ";
1213 }
1214 }
1215 else UNREACHABLE();
1216 }
1217
1218 out << ");\n";
1219
1220 return false;
1221 }
1222 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001223 case EOpComma: outputTriplet(visit, "", ", ", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001224 case EOpFunction:
1225 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001226 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001227
1228 if (visit == PreVisit)
1229 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001230 out << typeString(node->getType()) << " ";
1231
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001232 if (name == "main")
1233 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001234 out << "gl_main(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001235 }
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001236 else
1237 {
1238 out << decorate(name) << "(";
1239 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001240
1241 TIntermSequence &sequence = node->getSequence();
1242 TIntermSequence &arguments = sequence[0]->getAsAggregate()->getSequence();
1243
1244 for (unsigned int i = 0; i < arguments.size(); i++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001245 {
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001246 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001247
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001248 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001249 {
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001250 out << argumentString(symbol);
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001251
1252 if (i < arguments.size() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001253 {
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001254 out << ", ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001255 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001256 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001257 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001258 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001259
1260 sequence.erase(sequence.begin());
1261
daniel@transgaming.com63691862010-04-29 03:32:42 +00001262 out << ")\n"
1263 "{\n";
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001264
1265 mInsideFunction = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001266 }
1267 else if (visit == PostVisit)
1268 {
daniel@transgaming.com63691862010-04-29 03:32:42 +00001269 out << "}\n";
1270
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001271 mInsideFunction = false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001272 }
1273 }
1274 break;
1275 case EOpFunctionCall:
1276 {
1277 if (visit == PreVisit)
1278 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001279 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001280
1281 if (node->isUserDefined())
1282 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001283 out << decorate(name) << "(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001284 }
1285 else
1286 {
1287 if (name == "texture2D")
1288 {
1289 if (node->getSequence().size() == 2)
1290 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001291 mUsesTexture2D = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001292 }
1293 else if (node->getSequence().size() == 3)
1294 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001295 mUsesTexture2D_bias = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001296 }
1297 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001298
1299 out << "gl_texture2D(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001300 }
1301 else if (name == "texture2DProj")
1302 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001303 if (node->getSequence().size() == 2)
1304 {
1305 mUsesTexture2DProj = true;
1306 }
1307 else if (node->getSequence().size() == 3)
1308 {
1309 mUsesTexture2DProj_bias = true;
1310 }
1311 else UNREACHABLE();
1312
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001313 out << "gl_texture2DProj(";
1314 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001315 else if (name == "textureCube")
1316 {
1317 if (node->getSequence().size() == 2)
1318 {
1319 mUsesTextureCube = true;
1320 }
1321 else if (node->getSequence().size() == 3)
1322 {
1323 mUsesTextureCube_bias = true;
1324 }
1325 else UNREACHABLE();
1326
1327 out << "gl_textureCube(";
1328 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001329 else if (name == "texture2DLod")
1330 {
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001331 UNIMPLEMENTED(); // Requires the vertex shader texture sampling extension
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001332 }
1333 else if (name == "texture2DProjLod")
1334 {
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001335 UNIMPLEMENTED(); // Requires the vertex shader texture sampling extension
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001336 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001337 else if (name == "textureCubeLod")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001338 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001339 UNIMPLEMENTED(); // Requires the vertex shader texture sampling extension
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001340 }
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001341 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001342 }
1343 }
1344 else if (visit == InVisit)
1345 {
1346 out << ", ";
1347 }
1348 else
1349 {
1350 out << ")";
1351 }
1352 }
1353 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001354 case EOpParameters: outputTriplet(visit, "(", ", ", ")\n{\n"); break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001355 case EOpConstructFloat:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001356 addConstructor(node->getType(), "vec1", &node->getSequence());
1357 outputTriplet(visit, "vec1(", "", ")");
1358 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001359 case EOpConstructVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001360 addConstructor(node->getType(), "vec2", &node->getSequence());
1361 outputTriplet(visit, "vec2(", ", ", ")");
1362 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001363 case EOpConstructVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001364 addConstructor(node->getType(), "vec3", &node->getSequence());
1365 outputTriplet(visit, "vec3(", ", ", ")");
1366 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001367 case EOpConstructVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001368 addConstructor(node->getType(), "vec4", &node->getSequence());
1369 outputTriplet(visit, "vec4(", ", ", ")");
1370 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001371 case EOpConstructBool:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001372 addConstructor(node->getType(), "bvec1", &node->getSequence());
1373 outputTriplet(visit, "bvec1(", "", ")");
1374 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001375 case EOpConstructBVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001376 addConstructor(node->getType(), "bvec2", &node->getSequence());
1377 outputTriplet(visit, "bvec2(", ", ", ")");
1378 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001379 case EOpConstructBVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001380 addConstructor(node->getType(), "bvec3", &node->getSequence());
1381 outputTriplet(visit, "bvec3(", ", ", ")");
1382 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001383 case EOpConstructBVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001384 addConstructor(node->getType(), "bvec4", &node->getSequence());
1385 outputTriplet(visit, "bvec4(", ", ", ")");
1386 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001387 case EOpConstructInt:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001388 addConstructor(node->getType(), "ivec1", &node->getSequence());
1389 outputTriplet(visit, "ivec1(", "", ")");
1390 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001391 case EOpConstructIVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001392 addConstructor(node->getType(), "ivec2", &node->getSequence());
1393 outputTriplet(visit, "ivec2(", ", ", ")");
1394 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001395 case EOpConstructIVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001396 addConstructor(node->getType(), "ivec3", &node->getSequence());
1397 outputTriplet(visit, "ivec3(", ", ", ")");
1398 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001399 case EOpConstructIVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001400 addConstructor(node->getType(), "ivec4", &node->getSequence());
1401 outputTriplet(visit, "ivec4(", ", ", ")");
1402 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001403 case EOpConstructMat2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001404 addConstructor(node->getType(), "mat2", &node->getSequence());
1405 outputTriplet(visit, "mat2(", ", ", ")");
1406 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001407 case EOpConstructMat3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001408 addConstructor(node->getType(), "mat3", &node->getSequence());
1409 outputTriplet(visit, "mat3(", ", ", ")");
1410 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001411 case EOpConstructMat4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001412 addConstructor(node->getType(), "mat4", &node->getSequence());
1413 outputTriplet(visit, "mat4(", ", ", ")");
1414 break;
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001415 case EOpConstructStruct:
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001416 addConstructor(node->getType(), node->getType().getTypeName() + "_ctor", &node->getSequence());
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001417 outputTriplet(visit, node->getType().getTypeName() + "_ctor(", ", ", ")");
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001418 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001419 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1420 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1421 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1422 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1423 case EOpVectorEqual: outputTriplet(visit, "(", " == ", ")"); break;
1424 case EOpVectorNotEqual: outputTriplet(visit, "(", " != ", ")"); break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001425 case EOpMod:
1426 {
1427 switch (node->getSequence()[0]->getAsTyped()->getSize()) // Number of components in the first argument
1428 {
1429 case 1: mUsesMod1 = true; break;
1430 case 2: mUsesMod2 = true; break;
1431 case 3: mUsesMod3 = true; break;
1432 case 4: mUsesMod4 = true; break;
1433 default: UNREACHABLE();
1434 }
1435
1436 outputTriplet(visit, "mod(", ", ", ")");
1437 }
1438 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001439 case EOpPow: outputTriplet(visit, "pow(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001440 case EOpAtan:
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001441 ASSERT(node->getSequence().size() == 2); // atan(x) is a unary operator
1442 mUsesAtan2 = true;
1443 outputTriplet(visit, "atanyx(", ", ", ")");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001444 break;
1445 case EOpMin: outputTriplet(visit, "min(", ", ", ")"); break;
1446 case EOpMax: outputTriplet(visit, "max(", ", ", ")"); break;
1447 case EOpClamp: outputTriplet(visit, "clamp(", ", ", ")"); break;
1448 case EOpMix: outputTriplet(visit, "lerp(", ", ", ")"); break;
1449 case EOpStep: outputTriplet(visit, "step(", ", ", ")"); break;
1450 case EOpSmoothStep: outputTriplet(visit, "smoothstep(", ", ", ")"); break;
1451 case EOpDistance: outputTriplet(visit, "distance(", ", ", ")"); break;
1452 case EOpDot: outputTriplet(visit, "dot(", ", ", ")"); break;
1453 case EOpCross: outputTriplet(visit, "cross(", ", ", ")"); break;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001454 case EOpFaceForward:
1455 {
1456 switch (node->getSequence()[0]->getAsTyped()->getSize()) // Number of components in the first argument
1457 {
1458 case 1: mUsesFaceforward1 = true; break;
1459 case 2: mUsesFaceforward2 = true; break;
1460 case 3: mUsesFaceforward3 = true; break;
1461 case 4: mUsesFaceforward4 = true; break;
1462 default: UNREACHABLE();
1463 }
1464
1465 outputTriplet(visit, "faceforward(", ", ", ")");
1466 }
1467 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001468 case EOpReflect: outputTriplet(visit, "reflect(", ", ", ")"); break;
1469 case EOpRefract: outputTriplet(visit, "refract(", ", ", ")"); break;
1470 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001471 default: UNREACHABLE();
1472 }
1473
1474 return true;
1475}
1476
1477bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node)
1478{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001479 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001480
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001481 if (node->usesTernaryOperator())
1482 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001483 out << "t" << mUnfoldSelect->getTemporaryIndex();
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001484 }
1485 else // if/else statement
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001486 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001487 mUnfoldSelect->traverse(node->getCondition());
1488
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001489 out << "if(";
1490
1491 node->getCondition()->traverse(this);
1492
1493 out << ")\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001494 "{\n";
1495
daniel@transgaming.combb885322010-04-15 20:45:24 +00001496 if (node->getTrueBlock())
1497 {
1498 node->getTrueBlock()->traverse(this);
1499 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001500
1501 out << ";}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001502
1503 if (node->getFalseBlock())
1504 {
1505 out << "else\n"
1506 "{\n";
1507
1508 node->getFalseBlock()->traverse(this);
1509
1510 out << ";}\n";
1511 }
1512 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001513
1514 return false;
1515}
1516
1517void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node)
1518{
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001519 writeConstantUnion(node->getType(), node->getUnionArrayPointer());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001520}
1521
1522bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
1523{
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001524 if (handleExcessiveLoop(node))
1525 {
1526 return false;
1527 }
1528
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001529 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001530
1531 if (!node->testFirst())
1532 {
1533 out << "do\n"
1534 "{\n";
1535 }
1536 else
1537 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001538 if (node->getInit())
1539 {
1540 mUnfoldSelect->traverse(node->getInit());
1541 }
1542
1543 if (node->getTest())
1544 {
1545 mUnfoldSelect->traverse(node->getTest());
1546 }
1547
1548 if (node->getTerminal())
1549 {
1550 mUnfoldSelect->traverse(node->getTerminal());
1551 }
1552
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001553 out << "for(";
1554
1555 if (node->getInit())
1556 {
1557 node->getInit()->traverse(this);
1558 }
1559
1560 out << "; ";
1561
1562 if (node->getTest())
1563 {
1564 node->getTest()->traverse(this);
1565 }
1566
1567 out << "; ";
1568
1569 if (node->getTerminal())
1570 {
1571 node->getTerminal()->traverse(this);
1572 }
1573
1574 out << ")\n"
1575 "{\n";
1576 }
1577
1578 if (node->getBody())
1579 {
1580 node->getBody()->traverse(this);
1581 }
1582
1583 out << "}\n";
1584
1585 if (!node->testFirst())
1586 {
1587 out << "while(\n";
1588
1589 node->getTest()->traverse(this);
1590
1591 out << ")";
1592 }
1593
1594 out << ";\n";
1595
1596 return false;
1597}
1598
1599bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node)
1600{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001601 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001602
1603 switch (node->getFlowOp())
1604 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001605 case EOpKill: outputTriplet(visit, "discard", "", ""); break;
1606 case EOpBreak: outputTriplet(visit, "break", "", ""); break;
1607 case EOpContinue: outputTriplet(visit, "continue", "", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001608 case EOpReturn:
1609 if (visit == PreVisit)
1610 {
1611 if (node->getExpression())
1612 {
1613 out << "return ";
1614 }
1615 else
1616 {
1617 out << "return;\n";
1618 }
1619 }
1620 else if (visit == PostVisit)
1621 {
1622 out << ";\n";
1623 }
1624 break;
1625 default: UNREACHABLE();
1626 }
1627
1628 return true;
1629}
1630
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001631bool OutputHLSL::isSingleStatement(TIntermNode *node)
1632{
1633 TIntermAggregate *aggregate = node->getAsAggregate();
1634
1635 if (aggregate)
1636 {
1637 if (aggregate->getOp() == EOpSequence)
1638 {
1639 return false;
1640 }
1641 else
1642 {
1643 for (TIntermSequence::iterator sit = aggregate->getSequence().begin(); sit != aggregate->getSequence().end(); sit++)
1644 {
1645 if (!isSingleStatement(*sit))
1646 {
1647 return false;
1648 }
1649 }
1650
1651 return true;
1652 }
1653 }
1654
1655 return true;
1656}
1657
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001658// Handle loops with more than 255 iterations (unsupported by D3D9) by splitting them
1659bool OutputHLSL::handleExcessiveLoop(TIntermLoop *node)
1660{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001661 TInfoSinkBase &out = mBody;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001662
1663 // Parse loops of the form:
1664 // for(int index = initial; index [comparator] limit; index += increment)
1665 TIntermSymbol *index = NULL;
1666 TOperator comparator = EOpNull;
1667 int initial = 0;
1668 int limit = 0;
1669 int increment = 0;
1670
1671 // Parse index name and intial value
1672 if (node->getInit())
1673 {
1674 TIntermAggregate *init = node->getInit()->getAsAggregate();
1675
1676 if (init)
1677 {
1678 TIntermSequence &sequence = init->getSequence();
1679 TIntermTyped *variable = sequence[0]->getAsTyped();
1680
1681 if (variable && variable->getQualifier() == EvqTemporary)
1682 {
1683 TIntermBinary *assign = variable->getAsBinaryNode();
1684
1685 if (assign->getOp() == EOpInitialize)
1686 {
1687 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
1688 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
1689
1690 if (symbol && constant)
1691 {
1692 if (constant->getBasicType() == EbtInt && constant->getSize() == 1)
1693 {
1694 index = symbol;
1695 initial = constant->getUnionArrayPointer()[0].getIConst();
1696 }
1697 }
1698 }
1699 }
1700 }
1701 }
1702
1703 // Parse comparator and limit value
1704 if (index != NULL && node->getTest())
1705 {
1706 TIntermBinary *test = node->getTest()->getAsBinaryNode();
1707
1708 if (test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())
1709 {
1710 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
1711
1712 if (constant)
1713 {
1714 if (constant->getBasicType() == EbtInt && constant->getSize() == 1)
1715 {
1716 comparator = test->getOp();
1717 limit = constant->getUnionArrayPointer()[0].getIConst();
1718 }
1719 }
1720 }
1721 }
1722
1723 // Parse increment
1724 if (index != NULL && comparator != EOpNull && node->getTerminal())
1725 {
1726 TIntermBinary *binaryTerminal = node->getTerminal()->getAsBinaryNode();
1727 TIntermUnary *unaryTerminal = node->getTerminal()->getAsUnaryNode();
1728
1729 if (binaryTerminal)
1730 {
1731 TOperator op = binaryTerminal->getOp();
1732 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
1733
1734 if (constant)
1735 {
1736 if (constant->getBasicType() == EbtInt && constant->getSize() == 1)
1737 {
1738 int value = constant->getUnionArrayPointer()[0].getIConst();
1739
1740 switch (op)
1741 {
1742 case EOpAddAssign: increment = value; break;
1743 case EOpSubAssign: increment = -value; break;
1744 default: UNIMPLEMENTED();
1745 }
1746 }
1747 }
1748 }
1749 else if (unaryTerminal)
1750 {
1751 TOperator op = unaryTerminal->getOp();
1752
1753 switch (op)
1754 {
1755 case EOpPostIncrement: increment = 1; break;
1756 case EOpPostDecrement: increment = -1; break;
1757 case EOpPreIncrement: increment = 1; break;
1758 case EOpPreDecrement: increment = -1; break;
1759 default: UNIMPLEMENTED();
1760 }
1761 }
1762 }
1763
1764 if (index != NULL && comparator != EOpNull && increment != 0)
1765 {
1766 if (comparator == EOpLessThanEqual)
1767 {
1768 comparator = EOpLessThan;
1769 limit += 1;
1770 }
1771
1772 if (comparator == EOpLessThan)
1773 {
1774 int iterations = (limit - initial + 1) / increment;
1775
1776 if (iterations <= 255)
1777 {
1778 return false; // Not an excessive loop
1779 }
1780
1781 while (iterations > 0)
1782 {
1783 int remainder = (limit - initial + 1) % increment;
alokp@chromium.org47c058c2010-04-13 15:30:05 +00001784 int clampedLimit = initial + increment * std::min(255, iterations) - 1 - remainder;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001785
1786 // for(int index = initial; index < clampedLimit; index += increment)
1787
1788 out << "for(int ";
1789 index->traverse(this);
1790 out << " = ";
1791 out << initial;
1792
1793 out << "; ";
1794 index->traverse(this);
1795 out << " < ";
1796 out << clampedLimit;
1797
1798 out << "; ";
1799 index->traverse(this);
1800 out << " += ";
1801 out << increment;
1802 out << ")\n"
1803 "{\n";
1804
1805 if (node->getBody())
1806 {
1807 node->getBody()->traverse(this);
1808 }
1809
1810 out << "}\n";
1811
1812 initial += 255 * increment;
1813 iterations -= 255;
1814 }
1815
1816 return true;
1817 }
1818 else UNIMPLEMENTED();
1819 }
1820
1821 return false; // Not handled as an excessive loop
1822}
1823
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001824void OutputHLSL::outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001825{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001826 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001827
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001828 if (visit == PreVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001829 {
1830 out << preString;
1831 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001832 else if (visit == InVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001833 {
1834 out << inString;
1835 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001836 else if (visit == PostVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001837 {
1838 out << postString;
1839 }
1840}
1841
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001842TString OutputHLSL::argumentString(const TIntermSymbol *symbol)
1843{
1844 TQualifier qualifier = symbol->getQualifier();
1845 const TType &type = symbol->getType();
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001846 TString name = symbol->getSymbol();
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001847
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001848 if (name.empty()) // HLSL demands named arguments, also for prototypes
1849 {
1850 name = "x" + str(mArgumentIndex++);
1851 }
1852 else
1853 {
1854 name = decorate(name);
1855 }
1856
1857 return qualifierString(qualifier) + " " + typeString(type) + " " + name + arrayString(type);
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001858}
1859
1860TString OutputHLSL::qualifierString(TQualifier qualifier)
1861{
1862 switch(qualifier)
1863 {
1864 case EvqIn: return "in";
1865 case EvqOut: return "out";
1866 case EvqInOut: return "inout";
1867 case EvqConstReadOnly: return "const";
1868 default: UNREACHABLE();
1869 }
1870
1871 return "";
1872}
1873
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001874TString OutputHLSL::typeString(const TType &type)
1875{
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001876 if (type.getBasicType() == EbtStruct)
1877 {
daniel@transgaming.coma637e552010-04-29 03:39:08 +00001878 if (type.getTypeName() != "")
1879 {
1880 return decorate(type.getTypeName());
1881 }
daniel@transgaming.com6b998402010-05-04 03:35:07 +00001882 else // Nameless structure, define in place
daniel@transgaming.coma637e552010-04-29 03:39:08 +00001883 {
1884 const TTypeList &fields = *type.getStruct();
1885
1886 TString string = "struct\n"
1887 "{\n";
1888
1889 for (unsigned int i = 0; i < fields.size(); i++)
1890 {
1891 const TType &field = *fields[i].type;
1892
1893 string += " " + typeString(field) + " " + field.getFieldName() + arrayString(field) + ";\n";
1894 }
1895
1896 string += "} ";
1897
1898 return string;
1899 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001900 }
1901 else if (type.isMatrix())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001902 {
1903 switch (type.getNominalSize())
1904 {
1905 case 2: return "float2x2";
1906 case 3: return "float3x3";
1907 case 4: return "float4x4";
1908 }
1909 }
1910 else
1911 {
1912 switch (type.getBasicType())
1913 {
1914 case EbtFloat:
1915 switch (type.getNominalSize())
1916 {
1917 case 1: return "float";
1918 case 2: return "float2";
1919 case 3: return "float3";
1920 case 4: return "float4";
1921 }
1922 case EbtInt:
1923 switch (type.getNominalSize())
1924 {
1925 case 1: return "int";
1926 case 2: return "int2";
1927 case 3: return "int3";
1928 case 4: return "int4";
1929 }
1930 case EbtBool:
1931 switch (type.getNominalSize())
1932 {
1933 case 1: return "bool";
1934 case 2: return "bool2";
1935 case 3: return "bool3";
1936 case 4: return "bool4";
1937 }
1938 case EbtVoid:
1939 return "void";
1940 case EbtSampler2D:
1941 return "sampler2D";
1942 case EbtSamplerCube:
1943 return "samplerCUBE";
1944 }
1945 }
1946
1947 UNIMPLEMENTED(); // FIXME
1948 return "<unknown type>";
1949}
1950
1951TString OutputHLSL::arrayString(const TType &type)
1952{
1953 if (!type.isArray())
1954 {
1955 return "";
1956 }
1957
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001958 return "[" + str(type.getArraySize()) + "]";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001959}
1960
1961TString OutputHLSL::initializer(const TType &type)
1962{
1963 TString string;
1964
daniel@transgaming.comead23042010-04-29 03:35:36 +00001965 for (int component = 0; component < type.getObjectSize(); component++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001966 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001967 string += "0";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001968
daniel@transgaming.comead23042010-04-29 03:35:36 +00001969 if (component < type.getObjectSize() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001970 {
1971 string += ", ";
1972 }
1973 }
1974
daniel@transgaming.comead23042010-04-29 03:35:36 +00001975 return "{" + string + "}";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001976}
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001977
daniel@transgaming.com63691862010-04-29 03:32:42 +00001978bool OutputHLSL::CompareConstructor::operator()(const Constructor &x, const Constructor &y) const
1979{
daniel@transgaming.com63691862010-04-29 03:32:42 +00001980 if (x.name != y.name)
1981 {
1982 return x.name < y.name;
1983 }
1984
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001985 if (x.type != y.type)
1986 {
daniel@transgaming.comc6977ce2010-05-14 17:30:42 +00001987 return x.type < y.type;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001988 }
1989
daniel@transgaming.com63691862010-04-29 03:32:42 +00001990 if (x.parameters.size() != y.parameters.size())
1991 {
1992 return x.parameters.size() < y.parameters.size();
1993 }
1994
1995 for (unsigned int i = 0; i < x.parameters.size(); i++)
1996 {
1997 if (x.parameters[i] != y.parameters[i])
1998 {
daniel@transgaming.comc6977ce2010-05-14 17:30:42 +00001999 return x.parameters[i] < y.parameters[i];
daniel@transgaming.com63691862010-04-29 03:32:42 +00002000 }
2001 }
2002
2003 return false;
2004}
2005
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002006void OutputHLSL::addConstructor(const TType &type, const TString &name, const TIntermSequence *parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00002007{
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002008 if (name == "")
2009 {
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002010 return; // Nameless structures don't have constructors
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002011 }
2012
daniel@transgaming.com63691862010-04-29 03:32:42 +00002013 Constructor constructor;
2014
2015 constructor.type = type;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +00002016 constructor.type.clearArrayness();
2017 constructor.type.changePrecision(EbpHigh);
2018 constructor.type.changeQualifier(EvqTemporary);
daniel@transgaming.com63691862010-04-29 03:32:42 +00002019 constructor.name = name;
2020
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002021 if (parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00002022 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002023 for (TIntermSequence::const_iterator parameter = parameters->begin(); parameter != parameters->end(); parameter++)
2024 {
2025 constructor.parameters.push_back((*parameter)->getAsTyped()->getType());
2026 }
daniel@transgaming.com63691862010-04-29 03:32:42 +00002027 }
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002028 else if (type.getStruct())
2029 {
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +00002030 if (std::find(mStructures.begin(), mStructures.end(), constructor.type) == mStructures.end())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002031 {
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +00002032 mStructures.push_back(constructor.type);
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002033 }
2034
2035 const TTypeList *structure = type.getStruct();
2036
2037 for (unsigned int i = 0; i < structure->size(); i++)
2038 {
2039 constructor.parameters.push_back(*(*structure)[i].type);
2040 }
2041 }
2042 else UNREACHABLE();
daniel@transgaming.com63691862010-04-29 03:32:42 +00002043
2044 mConstructors.insert(constructor);
2045}
2046
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002047const ConstantUnion *OutputHLSL::writeConstantUnion(const TType &type, const ConstantUnion *constUnion)
2048{
2049 TInfoSinkBase &out = mBody;
2050
2051 if (type.getBasicType() == EbtStruct)
2052 {
2053 out << type.getTypeName() + "_ctor(";
2054
2055 const TTypeList *structure = type.getStruct();
2056
2057 for (size_t i = 0; i < structure->size(); i++)
2058 {
2059 const TType *fieldType = (*structure)[i].type;
2060
2061 constUnion = writeConstantUnion(*fieldType, constUnion);
2062
2063 if (i != structure->size() - 1)
2064 {
2065 out << ", ";
2066 }
2067 }
2068
2069 out << ")";
2070 }
2071 else
2072 {
2073 int size = type.getObjectSize();
2074 bool writeType = size > 1;
2075
2076 if (writeType)
2077 {
2078 out << typeString(type) << "(";
2079 }
2080
2081 for (int i = 0; i < size; i++, constUnion++)
2082 {
2083 switch (constUnion->getType())
2084 {
2085 case EbtFloat: out << constUnion->getFConst(); break;
2086 case EbtInt: out << constUnion->getIConst(); break;
2087 case EbtBool:
2088 if (constUnion->getBConst())
2089 {
2090 out << "true";
2091 }
2092 else
2093 {
2094 out << "false";
2095 }
2096 break;
2097 default: UNREACHABLE();
2098 }
2099
2100 if (i != size - 1)
2101 {
2102 out << ", ";
2103 }
2104 }
2105
2106 if (writeType)
2107 {
2108 out << ")";
2109 }
2110 }
2111
2112 return constUnion;
2113}
2114
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002115TString OutputHLSL::decorate(const TString &string)
2116{
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002117 if (string.substr(0, 3) != "gl_" && string.substr(0, 3) != "dx_")
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002118 {
2119 return "_" + string;
2120 }
2121 else
2122 {
2123 return string;
2124 }
2125}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002126}