Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2017 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // Multiview draw tests: |
| 7 | // Test issuing multiview Draw* commands. |
| 8 | // |
| 9 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 10 | #include "platform/WorkaroundsD3D.h" |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 11 | #include "test_utils/MultiviewTest.h" |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 12 | #include "test_utils/gl_raii.h" |
| 13 | |
| 14 | using namespace angle; |
| 15 | |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 16 | namespace |
| 17 | { |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 18 | |
| 19 | std::vector<Vector2> ConvertPixelCoordinatesToClipSpace(const std::vector<Vector2I> &pixels, |
| 20 | int width, |
| 21 | int height) |
| 22 | { |
| 23 | std::vector<Vector2> result(pixels.size()); |
| 24 | for (size_t i = 0; i < pixels.size(); ++i) |
| 25 | { |
| 26 | const auto &pixel = pixels[i]; |
| 27 | float pixelCenterRelativeX = (static_cast<float>(pixel.x()) + .5f) / width; |
| 28 | float pixelCenterRelativeY = (static_cast<float>(pixel.y()) + .5f) / height; |
| 29 | float xInClipSpace = 2.f * pixelCenterRelativeX - 1.f; |
| 30 | float yInClipSpace = 2.f * pixelCenterRelativeY - 1.f; |
| 31 | result[i] = Vector2(xInClipSpace, yInClipSpace); |
| 32 | } |
| 33 | return result; |
| 34 | } |
| 35 | } // namespace |
| 36 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 37 | struct MultiviewRenderTestParams final : public MultiviewImplementationParams |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 38 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 39 | MultiviewRenderTestParams(GLenum multiviewLayout, |
| 40 | const MultiviewImplementationParams &implementationParams) |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 41 | : MultiviewImplementationParams(implementationParams), mMultiviewLayout(multiviewLayout) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 42 | { |
| 43 | ASSERT(multiviewLayout == GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE || |
| 44 | multiviewLayout == GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE); |
| 45 | } |
| 46 | GLenum mMultiviewLayout; |
| 47 | }; |
| 48 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 49 | std::ostream &operator<<(std::ostream &os, const MultiviewRenderTestParams ¶ms) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 50 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 51 | const MultiviewImplementationParams &base = |
| 52 | static_cast<const MultiviewImplementationParams &>(params); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 53 | os << base; |
| 54 | switch (params.mMultiviewLayout) |
| 55 | { |
| 56 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| 57 | os << "_layered"; |
| 58 | break; |
| 59 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 60 | os << "_side_by_side"; |
| 61 | break; |
| 62 | default: |
| 63 | UNREACHABLE(); |
| 64 | } |
| 65 | return os; |
| 66 | } |
| 67 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 68 | class MultiviewFramebufferTestBase : public MultiviewTestBase |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 69 | { |
| 70 | protected: |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 71 | MultiviewFramebufferTestBase(const PlatformParameters ¶ms, GLenum multiviewLayout) |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 72 | : MultiviewTestBase(params), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 73 | mViewWidth(0), |
| 74 | mViewHeight(0), |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 75 | mNumViews(0), |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 76 | mColorTexture(0u), |
| 77 | mDepthTexture(0u), |
| 78 | mDrawFramebuffer(0u), |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 79 | mMultiviewLayout(multiviewLayout) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 80 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 81 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 82 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 83 | void FramebufferTestSetUp() { MultiviewTestBase::MultiviewTestBaseSetUp(); } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 84 | |
| 85 | void FramebufferTestTearDown() |
| 86 | { |
| 87 | freeFBOs(); |
| 88 | MultiviewTestBase::MultiviewTestBaseTearDown(); |
| 89 | } |
| 90 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 91 | void updateFBOs(int viewWidth, int height, int numViews, int numLayers, int baseViewIndex) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 92 | { |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 93 | ASSERT(numViews + baseViewIndex <= numLayers); |
| 94 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 95 | freeFBOs(); |
| 96 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 97 | mViewWidth = viewWidth; |
| 98 | mViewHeight = height; |
| 99 | mNumViews = numViews; |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 100 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 101 | glGenTextures(1, &mColorTexture); |
| 102 | glGenTextures(1, &mDepthTexture); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 103 | |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 104 | CreateMultiviewBackingTextures(mMultiviewLayout, viewWidth, height, numLayers, |
| 105 | mColorTexture, mDepthTexture, 0u); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 106 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 107 | glGenFramebuffers(1, &mDrawFramebuffer); |
| 108 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 109 | // Create draw framebuffer to be used for multiview rendering. |
| 110 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 111 | AttachMultiviewTextures(GL_DRAW_FRAMEBUFFER, mMultiviewLayout, viewWidth, numViews, |
| 112 | baseViewIndex, mColorTexture, mDepthTexture, 0u); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 113 | |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 114 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER)); |
| 115 | |
| 116 | // Create read framebuffer to be used to retrieve the pixel information for testing |
| 117 | // purposes. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 118 | switch (mMultiviewLayout) |
| 119 | { |
| 120 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 121 | mReadFramebuffer.resize(1); |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 122 | glGenFramebuffers(1, mReadFramebuffer.data()); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 123 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[0]); |
| 124 | glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, |
| 125 | mColorTexture, 0); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 126 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, |
| 127 | glCheckFramebufferStatus(GL_READ_FRAMEBUFFER)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 128 | break; |
| 129 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 130 | mReadFramebuffer.resize(numLayers); |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 131 | glGenFramebuffers(mReadFramebuffer.size(), mReadFramebuffer.data()); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 132 | for (int i = 0; i < numLayers; ++i) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 133 | { |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 134 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[i]); |
| 135 | glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 136 | mColorTexture, 0, i); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 137 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, |
| 138 | glCheckFramebufferStatus(GL_READ_FRAMEBUFFER)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 139 | } |
| 140 | break; |
| 141 | default: |
| 142 | UNREACHABLE(); |
| 143 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 144 | |
| 145 | // Clear the buffers. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 146 | glViewport(0, 0, viewWidth, height); |
| 147 | if (mMultiviewLayout == GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE) |
| 148 | { |
| 149 | // Enable the scissor test only for side-by-side framebuffers. |
| 150 | glEnable(GL_SCISSOR_TEST); |
| 151 | glScissor(0, 0, viewWidth, height); |
| 152 | } |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 153 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 154 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 155 | void updateFBOs(int viewWidth, int height, int numViews) |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 156 | { |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 157 | updateFBOs(viewWidth, height, numViews, numViews, 0); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 158 | } |
| 159 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 160 | void bindMemberDrawFramebuffer() { glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); } |
| 161 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 162 | GLColor GetViewColor(int x, int y, int view) |
| 163 | { |
| 164 | switch (mMultiviewLayout) |
| 165 | { |
| 166 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 167 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[0]); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 168 | return ReadColor(view * mViewWidth + x, y); |
| 169 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| 170 | ASSERT(static_cast<size_t>(view) < mReadFramebuffer.size()); |
| 171 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[view]); |
| 172 | return ReadColor(x, y); |
| 173 | default: |
| 174 | UNREACHABLE(); |
| 175 | } |
| 176 | return GLColor(0, 0, 0, 0); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 177 | } |
| 178 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 179 | int mViewWidth; |
| 180 | int mViewHeight; |
| 181 | int mNumViews; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 182 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 183 | GLuint mColorTexture; |
| 184 | GLuint mDepthTexture; |
| 185 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 186 | private: |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 187 | GLuint mDrawFramebuffer; |
| 188 | std::vector<GLuint> mReadFramebuffer; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 189 | GLenum mMultiviewLayout; |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 190 | |
| 191 | void freeFBOs() |
| 192 | { |
| 193 | if (mDrawFramebuffer) |
| 194 | { |
| 195 | glDeleteFramebuffers(1, &mDrawFramebuffer); |
| 196 | mDrawFramebuffer = 0; |
| 197 | } |
| 198 | if (!mReadFramebuffer.empty()) |
| 199 | { |
| 200 | glDeleteFramebuffers(mReadFramebuffer.size(), mReadFramebuffer.data()); |
| 201 | mReadFramebuffer.clear(); |
| 202 | } |
| 203 | if (mDepthTexture) |
| 204 | { |
| 205 | glDeleteTextures(1, &mDepthTexture); |
| 206 | mDepthTexture = 0; |
| 207 | } |
| 208 | if (mColorTexture) |
| 209 | { |
| 210 | glDeleteTextures(1, &mColorTexture); |
| 211 | mColorTexture = 0; |
| 212 | } |
| 213 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 214 | }; |
| 215 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 216 | class MultiviewRenderTest : public MultiviewFramebufferTestBase, |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 217 | public ::testing::TestWithParam<MultiviewRenderTestParams> |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 218 | { |
| 219 | protected: |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 220 | MultiviewRenderTest() : MultiviewFramebufferTestBase(GetParam(), GetParam().mMultiviewLayout) {} |
| 221 | void SetUp() override { MultiviewFramebufferTestBase::FramebufferTestSetUp(); } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 222 | void TearDown() override { MultiviewFramebufferTestBase::FramebufferTestTearDown(); } |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 223 | |
| 224 | void overrideWorkaroundsD3D(WorkaroundsD3D *workarounds) override |
| 225 | { |
| 226 | workarounds->selectViewInGeometryShader = GetParam().mForceUseGeometryShaderOnD3D; |
| 227 | } |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 228 | }; |
| 229 | |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 230 | constexpr char kDualViewVSSource[] = R"(#version 300 es |
| 231 | #extension GL_OVR_multiview : require |
| 232 | layout(num_views = 2) in; |
| 233 | in vec4 vPosition; |
| 234 | void main() |
| 235 | { |
| 236 | gl_Position.x = (gl_ViewID_OVR == 0u ? vPosition.x*0.5 + 0.5 : vPosition.x*0.5); |
| 237 | gl_Position.yzw = vPosition.yzw; |
| 238 | })"; |
| 239 | |
| 240 | constexpr char kDualViewFSSource[] = R"(#version 300 es |
| 241 | #extension GL_OVR_multiview : require |
| 242 | precision mediump float; |
| 243 | out vec4 col; |
| 244 | void main() |
| 245 | { |
| 246 | col = vec4(0,1,0,1); |
| 247 | })"; |
| 248 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 249 | class MultiviewRenderDualViewTest : public MultiviewRenderTest |
| 250 | { |
| 251 | protected: |
| 252 | MultiviewRenderDualViewTest() : mProgram(0u) {} |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 253 | |
| 254 | void SetUp() override |
| 255 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 256 | MultiviewRenderTest::SetUp(); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 257 | |
| 258 | if (!requestMultiviewExtension()) |
| 259 | { |
| 260 | return; |
| 261 | } |
| 262 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 263 | updateFBOs(2, 1, 2); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 264 | mProgram = CompileProgram(kDualViewVSSource, kDualViewFSSource); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 265 | ASSERT_NE(mProgram, 0u); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 266 | glUseProgram(mProgram); |
| 267 | ASSERT_GL_NO_ERROR(); |
| 268 | } |
| 269 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 270 | void TearDown() override |
| 271 | { |
| 272 | if (mProgram != 0u) |
| 273 | { |
| 274 | glDeleteProgram(mProgram); |
| 275 | mProgram = 0u; |
| 276 | } |
| 277 | |
| 278 | MultiviewRenderTest::TearDown(); |
| 279 | } |
| 280 | |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 281 | void checkOutput() |
| 282 | { |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 283 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(0, 0, 0)); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 284 | EXPECT_EQ(GLColor::green, GetViewColor(1, 0, 0)); |
| 285 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 286 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(1, 0, 1)); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 287 | } |
| 288 | |
| 289 | GLuint mProgram; |
| 290 | }; |
| 291 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 292 | // Base class for tests that care mostly about draw call validity and not rendering results. |
| 293 | class MultiviewDrawValidationTest : public MultiviewTest |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 294 | { |
| 295 | protected: |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 296 | MultiviewDrawValidationTest() : MultiviewTest() {} |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 297 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 298 | void initOnePixelColorTexture2D(GLuint texId) |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 299 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 300 | glBindTexture(GL_TEXTURE_2D, texId); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 301 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 302 | } |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 303 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 304 | // This initializes a simple VAO with a valid vertex buffer and index buffer with three |
| 305 | // vertices. |
| 306 | void initVAO(GLuint vao, GLuint vertexBuffer, GLuint indexBuffer) |
| 307 | { |
| 308 | glBindVertexArray(vao); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 309 | |
| 310 | const float kVertexData[3] = {0.0f}; |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 311 | glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 312 | glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 3u, &kVertexData[0], GL_STATIC_DRAW); |
| 313 | |
| 314 | const unsigned int kIndices[3] = {0u, 1u, 2u}; |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 315 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 316 | glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(unsigned int) * 3, &kIndices[0], |
| 317 | GL_STATIC_DRAW); |
| 318 | ASSERT_GL_NO_ERROR(); |
| 319 | } |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 320 | }; |
| 321 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 322 | class MultiviewOcclusionQueryTest : public MultiviewRenderTest |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 323 | { |
| 324 | protected: |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 325 | MultiviewOcclusionQueryTest() {} |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 326 | |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 327 | bool requestOcclusionQueryExtension() |
| 328 | { |
| 329 | if (extensionRequestable("GL_EXT_occlusion_query_boolean")) |
| 330 | { |
| 331 | glRequestExtensionANGLE("GL_EXT_occlusion_query_boolean"); |
| 332 | } |
| 333 | |
| 334 | if (!extensionEnabled("GL_EXT_occlusion_query_boolean")) |
| 335 | { |
| 336 | std::cout << "Test skipped due to missing GL_EXT_occlusion_query_boolean." << std::endl; |
| 337 | return false; |
| 338 | } |
| 339 | return true; |
| 340 | } |
| 341 | |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 342 | GLuint drawAndRetrieveOcclusionQueryResult(GLuint program) |
| 343 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 344 | GLQueryEXT query; |
| 345 | glBeginQueryEXT(GL_ANY_SAMPLES_PASSED, query); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 346 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 347 | glEndQueryEXT(GL_ANY_SAMPLES_PASSED); |
| 348 | |
| 349 | GLuint result = GL_TRUE; |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 350 | glGetQueryObjectuivEXT(query, GL_QUERY_RESULT, &result); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 351 | return result; |
| 352 | } |
| 353 | }; |
| 354 | |
Olli Etuaho | 4bcaf99 | 2018-08-17 17:18:28 +0300 | [diff] [blame] | 355 | class MultiviewProgramGenerationTest : public MultiviewTest |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 356 | { |
| 357 | protected: |
| 358 | MultiviewProgramGenerationTest() {} |
| 359 | }; |
| 360 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 361 | class MultiviewRenderPrimitiveTest : public MultiviewRenderTest |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 362 | { |
| 363 | protected: |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 364 | MultiviewRenderPrimitiveTest() : mVBO(0u) {} |
| 365 | |
| 366 | void SetUp() override |
| 367 | { |
| 368 | MultiviewRenderTest::SetUp(); |
| 369 | glGenBuffers(1, &mVBO); |
| 370 | } |
| 371 | |
| 372 | void TearDown() override |
| 373 | { |
| 374 | if (mVBO) |
| 375 | { |
| 376 | glDeleteBuffers(1, &mVBO); |
| 377 | mVBO = 0u; |
| 378 | } |
| 379 | MultiviewRenderTest::TearDown(); |
| 380 | } |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 381 | |
| 382 | void setupGeometry(const std::vector<Vector2> &vertexData) |
| 383 | { |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 384 | glBindBuffer(GL_ARRAY_BUFFER, mVBO); |
| 385 | glBufferData(GL_ARRAY_BUFFER, vertexData.size() * sizeof(Vector2), vertexData.data(), |
| 386 | GL_STATIC_DRAW); |
| 387 | glEnableVertexAttribArray(0); |
Luc Ferron | adcf0ae | 2018-01-24 08:27:37 -0500 | [diff] [blame] | 388 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, nullptr); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 389 | } |
| 390 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 391 | void checkGreenChannel(const GLubyte expectedGreenChannelData[]) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 392 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 393 | for (int view = 0; view < mNumViews; ++view) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 394 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 395 | for (int w = 0; w < mViewWidth; ++w) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 396 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 397 | for (int h = 0; h < mViewHeight; ++h) |
| 398 | { |
| 399 | size_t flatIndex = |
| 400 | static_cast<size_t>(view * mViewWidth * mViewHeight + mViewWidth * h + w); |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 401 | EXPECT_EQ(GLColor(0, expectedGreenChannelData[flatIndex], 0, |
| 402 | expectedGreenChannelData[flatIndex]), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 403 | GetViewColor(w, h, view)); |
| 404 | } |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 405 | } |
| 406 | } |
| 407 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 408 | GLuint mVBO; |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 409 | }; |
| 410 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 411 | class MultiviewSideBySideRenderTest : public MultiviewFramebufferTestBase, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 412 | public ::testing::TestWithParam<MultiviewImplementationParams> |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 413 | { |
| 414 | protected: |
| 415 | MultiviewSideBySideRenderTest() |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 416 | : MultiviewFramebufferTestBase(GetParam(), GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 417 | { |
| 418 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 419 | |
| 420 | void SetUp() final { MultiviewFramebufferTestBase::FramebufferTestSetUp(); } |
| 421 | void TearDown() final { MultiviewFramebufferTestBase::FramebufferTestTearDown(); } |
| 422 | void overrideWorkaroundsD3D(WorkaroundsD3D *workarounds) final |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 423 | { |
| 424 | workarounds->selectViewInGeometryShader = GetParam().mForceUseGeometryShaderOnD3D; |
| 425 | } |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 426 | }; |
| 427 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 428 | class MultiviewLayeredRenderTest : public MultiviewFramebufferTestBase, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 429 | public ::testing::TestWithParam<MultiviewImplementationParams> |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 430 | { |
| 431 | protected: |
| 432 | MultiviewLayeredRenderTest() |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 433 | : MultiviewFramebufferTestBase(GetParam(), GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE) |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 434 | { |
| 435 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 436 | void SetUp() final { MultiviewFramebufferTestBase::FramebufferTestSetUp(); } |
| 437 | void TearDown() final { MultiviewFramebufferTestBase::FramebufferTestTearDown(); } |
| 438 | void overrideWorkaroundsD3D(WorkaroundsD3D *workarounds) final |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 439 | { |
| 440 | workarounds->selectViewInGeometryShader = GetParam().mForceUseGeometryShaderOnD3D; |
| 441 | } |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 442 | }; |
| 443 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 444 | // The test verifies that glDraw*Indirect: |
| 445 | // 1) generates an INVALID_OPERATION error if the number of views in the draw framebuffer is greater |
| 446 | // than 1. |
| 447 | // 2) does not generate any error if the draw framebuffer has exactly 1 view. |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 448 | TEST_P(MultiviewDrawValidationTest, IndirectDraw) |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 449 | { |
| 450 | if (!requestMultiviewExtension()) |
| 451 | { |
| 452 | return; |
| 453 | } |
| 454 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 455 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 456 | |
| 457 | const std::string fsSource = |
| 458 | "#version 300 es\n" |
| 459 | "#extension GL_OVR_multiview : require\n" |
| 460 | "precision mediump float;\n" |
| 461 | "void main()\n" |
| 462 | "{}\n"; |
| 463 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 464 | GLVertexArray vao; |
| 465 | GLBuffer vertexBuffer; |
| 466 | GLBuffer indexBuffer; |
| 467 | initVAO(vao, vertexBuffer, indexBuffer); |
| 468 | |
| 469 | GLFramebuffer fbo; |
| 470 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 471 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 472 | GLBuffer commandBuffer; |
| 473 | glBindBuffer(GL_DRAW_INDIRECT_BUFFER, commandBuffer); |
| 474 | const GLuint commandData[] = {1u, 1u, 0u, 0u, 0u}; |
| 475 | glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(GLuint) * 5u, &commandData[0], GL_STATIC_DRAW); |
| 476 | ASSERT_GL_NO_ERROR(); |
| 477 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 478 | GLTexture tex2D; |
| 479 | initOnePixelColorTexture2D(tex2D); |
| 480 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 481 | // Check for a GL_INVALID_OPERATION error with the framebuffer having 2 views. |
| 482 | { |
| 483 | const std::string &vsSource = |
| 484 | "#version 300 es\n" |
| 485 | "#extension GL_OVR_multiview : require\n" |
| 486 | "layout(num_views = 2) in;\n" |
| 487 | "void main()\n" |
| 488 | "{}\n"; |
| 489 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 490 | glUseProgram(program); |
| 491 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 492 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 493 | 2, &viewportOffsets[0]); |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 494 | |
| 495 | glDrawArraysIndirect(GL_TRIANGLES, nullptr); |
| 496 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 497 | |
| 498 | glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); |
| 499 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 500 | } |
| 501 | |
| 502 | // Check that no errors are generated if the number of views is 1. |
| 503 | { |
| 504 | const std::string &vsSource = |
| 505 | "#version 300 es\n" |
| 506 | "#extension GL_OVR_multiview : require\n" |
| 507 | "layout(num_views = 1) in;\n" |
| 508 | "void main()\n" |
| 509 | "{}\n"; |
| 510 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 511 | glUseProgram(program); |
| 512 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 513 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 514 | 1, &viewportOffsets[0]); |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 515 | |
| 516 | glDrawArraysIndirect(GL_TRIANGLES, nullptr); |
| 517 | EXPECT_GL_NO_ERROR(); |
| 518 | |
| 519 | glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); |
| 520 | EXPECT_GL_NO_ERROR(); |
| 521 | } |
| 522 | } |
| 523 | |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 524 | // The test verifies that glDraw*: |
| 525 | // 1) generates an INVALID_OPERATION error if the number of views in the active draw framebuffer and |
| 526 | // program differs. |
| 527 | // 2) does not generate any error if the number of views is the same. |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 528 | TEST_P(MultiviewDrawValidationTest, NumViewsMismatch) |
| 529 | { |
| 530 | if (!requestMultiviewExtension()) |
| 531 | { |
| 532 | return; |
| 533 | } |
| 534 | |
| 535 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 536 | |
| 537 | const std::string &vsSource = |
| 538 | "#version 300 es\n" |
| 539 | "#extension GL_OVR_multiview : require\n" |
| 540 | "layout(num_views = 2) in;\n" |
| 541 | "void main()\n" |
| 542 | "{}\n"; |
| 543 | const std::string &fsSource = |
| 544 | "#version 300 es\n" |
| 545 | "#extension GL_OVR_multiview : require\n" |
| 546 | "precision mediump float;\n" |
| 547 | "void main()\n" |
| 548 | "{}\n"; |
| 549 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 550 | glUseProgram(program); |
| 551 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 552 | GLVertexArray vao; |
| 553 | GLBuffer vertexBuffer; |
| 554 | GLBuffer indexBuffer; |
| 555 | initVAO(vao, vertexBuffer, indexBuffer); |
| 556 | |
| 557 | GLFramebuffer fbo; |
| 558 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 559 | |
| 560 | GLTexture tex2D; |
| 561 | initOnePixelColorTexture2D(tex2D); |
| 562 | |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 563 | // Check for a GL_INVALID_OPERATION error with the framebuffer and program having different |
| 564 | // number of views. |
| 565 | { |
| 566 | // The framebuffer has only 1 view. |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 567 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 568 | 1, &viewportOffsets[0]); |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 569 | |
| 570 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 571 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 572 | |
| 573 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); |
| 574 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 575 | } |
| 576 | |
| 577 | // Check that no errors are generated if the number of views in both program and draw |
| 578 | // framebuffer matches. |
| 579 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 580 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 581 | 2, &viewportOffsets[0]); |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 582 | |
| 583 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 584 | EXPECT_GL_NO_ERROR(); |
| 585 | |
| 586 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); |
| 587 | EXPECT_GL_NO_ERROR(); |
| 588 | } |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 589 | } |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 590 | |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 591 | // The test verifies that glDraw* generates an INVALID_OPERATION error if the program does not use |
| 592 | // the multiview extension, but the active draw framebuffer has more than one view. |
| 593 | TEST_P(MultiviewDrawValidationTest, NumViewsMismatchForNonMultiviewProgram) |
| 594 | { |
| 595 | if (!requestMultiviewExtension()) |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 596 | { |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 597 | return; |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 598 | } |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 599 | |
| 600 | const std::string &vsSourceNoMultiview = |
| 601 | "#version 300 es\n" |
| 602 | "void main()\n" |
| 603 | "{}\n"; |
| 604 | const std::string &fsSourceNoMultiview = |
| 605 | "#version 300 es\n" |
| 606 | "precision mediump float;\n" |
| 607 | "void main()\n" |
| 608 | "{}\n"; |
| 609 | ANGLE_GL_PROGRAM(programNoMultiview, vsSourceNoMultiview, fsSourceNoMultiview); |
| 610 | glUseProgram(programNoMultiview); |
| 611 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 612 | GLVertexArray vao; |
| 613 | GLBuffer vertexBuffer; |
| 614 | GLBuffer indexBuffer; |
| 615 | initVAO(vao, vertexBuffer, indexBuffer); |
| 616 | |
| 617 | GLFramebuffer fbo; |
| 618 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 619 | |
| 620 | GLTexture tex2D; |
| 621 | initOnePixelColorTexture2D(tex2D); |
| 622 | |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 623 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 624 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, 2, |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 625 | &viewportOffsets[0]); |
| 626 | |
| 627 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 628 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 629 | |
| 630 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); |
| 631 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 632 | } |
| 633 | |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 634 | // The test verifies that glDraw*: |
| 635 | // 1) generates an INVALID_OPERATION error if the number of views in the active draw framebuffer is |
| 636 | // greater than 1 and there is an active transform feedback object. |
| 637 | // 2) does not generate any error if the number of views in the draw framebuffer is 1. |
| 638 | TEST_P(MultiviewDrawValidationTest, ActiveTransformFeedback) |
| 639 | { |
| 640 | if (!requestMultiviewExtension()) |
| 641 | { |
| 642 | return; |
| 643 | } |
| 644 | |
| 645 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 646 | |
| 647 | const std::string &vsSource = |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 648 | R"(#version 300 es |
| 649 | out float tfVarying; |
| 650 | void main() |
| 651 | { |
| 652 | tfVarying = 1.0; |
| 653 | })"; |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 654 | const std::string &fsSource = |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 655 | R"(#version 300 es |
| 656 | precision mediump float; |
| 657 | void main() |
| 658 | {})"; |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 659 | |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 660 | std::vector<std::string> tfVaryings; |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 661 | tfVaryings.emplace_back("tfVarying"); |
| 662 | ANGLE_GL_PROGRAM_TRANSFORM_FEEDBACK(singleViewProgram, vsSource, fsSource, tfVaryings, |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 663 | GL_SEPARATE_ATTRIBS); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 664 | |
| 665 | std::vector<std::string> dualViewTFVaryings; |
| 666 | dualViewTFVaryings.emplace_back("gl_Position"); |
| 667 | ANGLE_GL_PROGRAM_TRANSFORM_FEEDBACK(dualViewProgram, kDualViewVSSource, kDualViewFSSource, |
| 668 | dualViewTFVaryings, GL_SEPARATE_ATTRIBS); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 669 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 670 | GLVertexArray vao; |
| 671 | GLBuffer vertexBuffer; |
| 672 | GLBuffer indexBuffer; |
| 673 | initVAO(vao, vertexBuffer, indexBuffer); |
| 674 | |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 675 | GLBuffer tbo; |
| 676 | glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, tbo); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 677 | glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, sizeof(float) * 16u, nullptr, GL_STATIC_DRAW); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 678 | |
| 679 | GLTransformFeedback transformFeedback; |
| 680 | glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, transformFeedback); |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 681 | |
| 682 | glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, tbo); |
| 683 | |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 684 | glUseProgram(dualViewProgram); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 685 | glBeginTransformFeedback(GL_TRIANGLES); |
| 686 | ASSERT_GL_NO_ERROR(); |
| 687 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 688 | GLFramebuffer fbo; |
| 689 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 690 | |
| 691 | GLTexture tex2D; |
| 692 | initOnePixelColorTexture2D(tex2D); |
| 693 | |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 694 | // Check that drawArrays generates an error when there is an active transform feedback object |
| 695 | // and the number of views in the draw framebuffer is greater than 1. |
| 696 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 697 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 698 | 2, &viewportOffsets[0]); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 699 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 700 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 701 | } |
| 702 | |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 703 | glEndTransformFeedback(); |
| 704 | |
| 705 | // Ending transform feedback should allow the draw to succeed. |
| 706 | { |
| 707 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 708 | EXPECT_GL_NO_ERROR(); |
| 709 | } |
| 710 | |
| 711 | // A paused transform feedback should still trigger an error. |
| 712 | glBeginTransformFeedback(GL_TRIANGLES); |
| 713 | glPauseTransformFeedback(); |
| 714 | ASSERT_GL_NO_ERROR(); |
| 715 | |
| 716 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 717 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 718 | |
| 719 | // Unbind transform feedback - should succeed. |
| 720 | glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, 0); |
| 721 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 722 | ASSERT_GL_NO_ERROR(); |
| 723 | |
| 724 | // Rebind paused transform feedback - should fail. |
| 725 | glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, transformFeedback); |
| 726 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 727 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 728 | |
| 729 | glResumeTransformFeedback(); |
| 730 | glEndTransformFeedback(); |
| 731 | |
| 732 | glUseProgram(singleViewProgram); |
| 733 | glBeginTransformFeedback(GL_TRIANGLES); |
| 734 | ASSERT_GL_NO_ERROR(); |
| 735 | |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 736 | // Check that drawArrays does not generate an error when the number of views in the draw |
| 737 | // framebuffer is 1. |
| 738 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 739 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 740 | 1, &viewportOffsets[0]); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 741 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 742 | EXPECT_GL_NO_ERROR(); |
| 743 | } |
| 744 | |
| 745 | glEndTransformFeedback(); |
| 746 | } |
| 747 | |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 748 | // The test verifies that glDraw*: |
| 749 | // 1) generates an INVALID_OPERATION error if the number of views in the active draw framebuffer is |
| 750 | // greater than 1 and there is an active query for target GL_TIME_ELAPSED_EXT. |
| 751 | // 2) does not generate any error if the number of views in the draw framebuffer is 1. |
| 752 | TEST_P(MultiviewDrawValidationTest, ActiveTimeElapsedQuery) |
| 753 | { |
Yunchao He | 9550c60 | 2018-02-13 14:47:05 +0800 | [diff] [blame] | 754 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 755 | |
Olli Etuaho | 94c91a9 | 2018-07-19 15:10:24 +0300 | [diff] [blame] | 756 | if (extensionRequestable("GL_EXT_disjoint_timer_query")) |
| 757 | { |
| 758 | glRequestExtensionANGLE("GL_EXT_disjoint_timer_query"); |
| 759 | } |
| 760 | |
Yunchao He | 9550c60 | 2018-02-13 14:47:05 +0800 | [diff] [blame] | 761 | ANGLE_SKIP_TEST_IF(!extensionEnabled("GL_EXT_disjoint_timer_query")); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 762 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 763 | ANGLE_GL_PROGRAM(dualViewProgram, kDualViewVSSource, kDualViewFSSource); |
| 764 | |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 765 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 766 | const std::string &vsSource = |
| 767 | "#version 300 es\n" |
| 768 | "void main()\n" |
| 769 | "{}\n"; |
| 770 | const std::string &fsSource = |
| 771 | "#version 300 es\n" |
| 772 | "precision mediump float;\n" |
| 773 | "void main()\n" |
| 774 | "{}\n"; |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 775 | ANGLE_GL_PROGRAM(singleViewProgram, vsSource, fsSource); |
| 776 | glUseProgram(singleViewProgram); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 777 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 778 | GLVertexArray vao; |
| 779 | GLBuffer vertexBuffer; |
| 780 | GLBuffer indexBuffer; |
| 781 | initVAO(vao, vertexBuffer, indexBuffer); |
| 782 | |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 783 | GLuint query = 0u; |
| 784 | glGenQueriesEXT(1, &query); |
| 785 | glBeginQueryEXT(GL_TIME_ELAPSED_EXT, query); |
| 786 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 787 | GLFramebuffer fbo; |
| 788 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 789 | |
| 790 | GLTexture tex2D; |
| 791 | initOnePixelColorTexture2D(tex2D); |
| 792 | |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 793 | // Check first case. |
| 794 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 795 | glUseProgram(dualViewProgram); |
| 796 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 797 | 2, &viewportOffsets[0]); |
Olli Etuaho | 94c91a9 | 2018-07-19 15:10:24 +0300 | [diff] [blame] | 798 | glClear(GL_COLOR_BUFFER_BIT); |
| 799 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 800 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 801 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 802 | } |
| 803 | |
| 804 | // Check second case. |
| 805 | { |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 806 | glUseProgram(singleViewProgram); |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 807 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 808 | 1, &viewportOffsets[0]); |
Olli Etuaho | 94c91a9 | 2018-07-19 15:10:24 +0300 | [diff] [blame] | 809 | glClear(GL_COLOR_BUFFER_BIT); |
| 810 | EXPECT_GL_NO_ERROR(); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 811 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 812 | EXPECT_GL_NO_ERROR(); |
| 813 | } |
| 814 | |
| 815 | glEndQueryEXT(GL_TIME_ELAPSED_EXT); |
| 816 | glDeleteQueries(1, &query); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 817 | |
| 818 | // Check starting a query after a successful draw. |
| 819 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 820 | glUseProgram(dualViewProgram); |
| 821 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 822 | 2, &viewportOffsets[0]); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 823 | glClear(GL_COLOR_BUFFER_BIT); |
| 824 | EXPECT_GL_NO_ERROR(); |
| 825 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 826 | EXPECT_GL_NO_ERROR(); |
| 827 | |
| 828 | glGenQueriesEXT(1, &query); |
| 829 | glBeginQueryEXT(GL_TIME_ELAPSED_EXT, query); |
| 830 | |
| 831 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 832 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 833 | |
| 834 | glEndQueryEXT(GL_TIME_ELAPSED_EXT); |
| 835 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 836 | EXPECT_GL_NO_ERROR(); |
| 837 | |
| 838 | glDeleteQueries(1, &query); |
| 839 | } |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 840 | } |
| 841 | |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 842 | // The test checks that glDrawArrays can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 843 | TEST_P(MultiviewRenderDualViewTest, DrawArrays) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 844 | { |
| 845 | if (!requestMultiviewExtension()) |
| 846 | { |
| 847 | return; |
| 848 | } |
| 849 | drawQuad(mProgram, "vPosition", 0.0f, 1.0f, true); |
| 850 | ASSERT_GL_NO_ERROR(); |
| 851 | |
| 852 | checkOutput(); |
| 853 | } |
| 854 | |
| 855 | // The test checks that glDrawElements can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 856 | TEST_P(MultiviewRenderDualViewTest, DrawElements) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 857 | { |
| 858 | if (!requestMultiviewExtension()) |
| 859 | { |
| 860 | return; |
| 861 | } |
| 862 | drawIndexedQuad(mProgram, "vPosition", 0.0f, 1.0f, true); |
| 863 | ASSERT_GL_NO_ERROR(); |
| 864 | |
| 865 | checkOutput(); |
| 866 | } |
| 867 | |
| 868 | // The test checks that glDrawRangeElements can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 869 | TEST_P(MultiviewRenderDualViewTest, DrawRangeElements) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 870 | { |
| 871 | if (!requestMultiviewExtension()) |
| 872 | { |
| 873 | return; |
| 874 | } |
| 875 | drawIndexedQuad(mProgram, "vPosition", 0.0f, 1.0f, true, true); |
| 876 | ASSERT_GL_NO_ERROR(); |
| 877 | |
| 878 | checkOutput(); |
| 879 | } |
| 880 | |
| 881 | // The test checks that glDrawArrays can be used to render into four views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 882 | TEST_P(MultiviewRenderTest, DrawArraysFourViews) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 883 | { |
| 884 | if (!requestMultiviewExtension()) |
| 885 | { |
| 886 | return; |
| 887 | } |
| 888 | |
| 889 | const std::string vsSource = |
| 890 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 891 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 892 | "layout(num_views = 4) in;\n" |
| 893 | "in vec4 vPosition;\n" |
| 894 | "void main()\n" |
| 895 | "{\n" |
| 896 | " if (gl_ViewID_OVR == 0u) {\n" |
| 897 | " gl_Position.x = vPosition.x*0.25 - 0.75;\n" |
| 898 | " } else if (gl_ViewID_OVR == 1u) {\n" |
| 899 | " gl_Position.x = vPosition.x*0.25 - 0.25;\n" |
| 900 | " } else if (gl_ViewID_OVR == 2u) {\n" |
| 901 | " gl_Position.x = vPosition.x*0.25 + 0.25;\n" |
| 902 | " } else {\n" |
| 903 | " gl_Position.x = vPosition.x*0.25 + 0.75;\n" |
| 904 | " }" |
| 905 | " gl_Position.yzw = vPosition.yzw;\n" |
| 906 | "}\n"; |
| 907 | |
| 908 | const std::string fsSource = |
| 909 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 910 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 911 | "precision mediump float;\n" |
| 912 | "out vec4 col;\n" |
| 913 | "void main()\n" |
| 914 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 915 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 916 | "}\n"; |
| 917 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 918 | updateFBOs(4, 1, 4); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 919 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 920 | |
| 921 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 922 | ASSERT_GL_NO_ERROR(); |
| 923 | |
| 924 | for (int i = 0; i < 4; ++i) |
| 925 | { |
| 926 | for (int j = 0; j < 4; ++j) |
| 927 | { |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 928 | if (i == j) |
| 929 | { |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 930 | EXPECT_EQ(GLColor::green, GetViewColor(j, 0, i)); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 931 | } |
| 932 | else |
| 933 | { |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 934 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(j, 0, i)); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 935 | } |
| 936 | } |
| 937 | } |
| 938 | EXPECT_GL_NO_ERROR(); |
| 939 | } |
| 940 | |
| 941 | // The test checks that glDrawArraysInstanced can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 942 | TEST_P(MultiviewRenderTest, DrawArraysInstanced) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 943 | { |
| 944 | if (!requestMultiviewExtension()) |
| 945 | { |
| 946 | return; |
| 947 | } |
| 948 | |
| 949 | const std::string vsSource = |
| 950 | "#version 300 es\n" |
| 951 | "#extension GL_OVR_multiview : require\n" |
| 952 | "layout(num_views = 2) in;\n" |
| 953 | "in vec4 vPosition;\n" |
| 954 | "void main()\n" |
| 955 | "{\n" |
| 956 | " vec4 p = vPosition;\n" |
| 957 | " if (gl_InstanceID == 1){\n" |
| 958 | " p.y = .5*p.y + .5;\n" |
| 959 | " } else {\n" |
| 960 | " p.y = p.y*.5;\n" |
| 961 | " }\n" |
| 962 | " gl_Position.x = (gl_ViewID_OVR == 0u ? p.x*0.5 + 0.5 : p.x*0.5);\n" |
| 963 | " gl_Position.yzw = p.yzw;\n" |
| 964 | "}\n"; |
| 965 | |
| 966 | const std::string fsSource = |
| 967 | "#version 300 es\n" |
| 968 | "#extension GL_OVR_multiview : require\n" |
| 969 | "precision mediump float;\n" |
| 970 | "out vec4 col;\n" |
| 971 | "void main()\n" |
| 972 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 973 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 974 | "}\n"; |
| 975 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 976 | const int kViewWidth = 2; |
| 977 | const int kViewHeight = 2; |
| 978 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 979 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 980 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 981 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 982 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 2u); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 983 | ASSERT_GL_NO_ERROR(); |
| 984 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 985 | const GLubyte expectedGreenChannel[kNumViews][kViewHeight][kViewWidth] = {{{0, 255}, {0, 255}}, |
| 986 | {{255, 0}, {255, 0}}}; |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 987 | |
| 988 | for (int view = 0; view < 2; ++view) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 989 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 990 | for (int y = 0; y < 2; ++y) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 991 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 992 | for (int x = 0; x < 2; ++x) |
| 993 | { |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 994 | EXPECT_EQ(GLColor(0, expectedGreenChannel[view][y][x], 0, |
| 995 | expectedGreenChannel[view][y][x]), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 996 | GetViewColor(x, y, view)); |
| 997 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 998 | } |
| 999 | } |
| 1000 | } |
| 1001 | |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1002 | // The test verifies that the attribute divisor is correctly adjusted when drawing with a multi-view |
| 1003 | // program. The test draws 4 instances of a quad each of which covers a single pixel. The x and y |
| 1004 | // offset of each quad are passed as separate attributes which are indexed based on the |
| 1005 | // corresponding attribute divisors. A divisor of 1 is used for the y offset to have all quads |
| 1006 | // drawn vertically next to each other. A divisor of 3 is used for the x offset to have the last |
| 1007 | // quad offsetted by one pixel to the right. Note that the number of views is divisible by 1, but |
| 1008 | // not by 3. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1009 | TEST_P(MultiviewRenderTest, AttribDivisor) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1010 | { |
| 1011 | if (!requestMultiviewExtension()) |
| 1012 | { |
| 1013 | return; |
| 1014 | } |
| 1015 | |
Corentin Wallez | 02cd152 | 2018-08-22 13:46:21 +0200 | [diff] [blame] | 1016 | // Looks like an incorrect D3D debug layer message is generated on Windows AMD and NVIDIA. |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 1017 | // May be specific to Windows 7 / Windows Server 2008. http://anglebug.com/2778 |
Olli Etuaho | 4b4197a | 2018-08-22 15:24:41 +0300 | [diff] [blame] | 1018 | if (IsWindows() && IsD3D11()) |
| 1019 | { |
| 1020 | ignoreD3D11SDKLayersWarnings(); |
| 1021 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 1022 | |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1023 | const std::string &vsSource = |
| 1024 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1025 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1026 | "layout(num_views = 2) in;\n" |
| 1027 | "in vec3 vPosition;\n" |
| 1028 | "in float offsetX;\n" |
| 1029 | "in float offsetY;\n" |
| 1030 | "void main()\n" |
| 1031 | "{\n" |
| 1032 | " vec4 p = vec4(vPosition, 1.);\n" |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1033 | " p.xy = p.xy * 0.25 - vec2(0.75) + vec2(offsetX, offsetY);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1034 | " gl_Position.x = (gl_ViewID_OVR == 0u ? p.x : p.x + 1.0);\n" |
| 1035 | " gl_Position.yzw = p.yzw;\n" |
| 1036 | "}\n"; |
| 1037 | |
| 1038 | const std::string &fsSource = |
| 1039 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1040 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1041 | "precision mediump float;\n" |
| 1042 | "out vec4 col;\n" |
| 1043 | "void main()\n" |
| 1044 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1045 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1046 | "}\n"; |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1047 | |
| 1048 | const int kViewWidth = 4; |
| 1049 | const int kViewHeight = 4; |
| 1050 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1051 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1052 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1053 | |
| 1054 | GLBuffer xOffsetVBO; |
| 1055 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1056 | const GLfloat xOffsetData[4] = {0.0f, 0.5f, 1.0f, 1.0f}; |
| 1057 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 4, xOffsetData, GL_STATIC_DRAW); |
| 1058 | GLint xOffsetLoc = glGetAttribLocation(program, "offsetX"); |
| 1059 | glVertexAttribPointer(xOffsetLoc, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1060 | glVertexAttribDivisor(xOffsetLoc, 3); |
| 1061 | glEnableVertexAttribArray(xOffsetLoc); |
| 1062 | |
| 1063 | GLBuffer yOffsetVBO; |
| 1064 | glBindBuffer(GL_ARRAY_BUFFER, yOffsetVBO); |
| 1065 | const GLfloat yOffsetData[4] = {0.0f, 0.5f, 1.0f, 1.5f}; |
| 1066 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 4, yOffsetData, GL_STATIC_DRAW); |
| 1067 | GLint yOffsetLoc = glGetAttribLocation(program, "offsetY"); |
| 1068 | glVertexAttribDivisor(yOffsetLoc, 1); |
| 1069 | glVertexAttribPointer(yOffsetLoc, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1070 | glEnableVertexAttribArray(yOffsetLoc); |
| 1071 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1072 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 4u); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1073 | ASSERT_GL_NO_ERROR(); |
| 1074 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1075 | const GLubyte expectedGreenChannel[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1076 | {{255, 0, 0, 0}, {255, 0, 0, 0}, {255, 0, 0, 0}, {0, 255, 0, 0}}, |
| 1077 | {{0, 0, 255, 0}, {0, 0, 255, 0}, {0, 0, 255, 0}, {0, 0, 0, 255}}}; |
| 1078 | for (int view = 0; view < 2; ++view) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1079 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1080 | for (int row = 0; row < 4; ++row) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1081 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1082 | for (int col = 0; col < 4; ++col) |
| 1083 | { |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 1084 | EXPECT_EQ(GLColor(0, expectedGreenChannel[view][row][col], 0, |
| 1085 | expectedGreenChannel[view][row][col]), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1086 | GetViewColor(col, row, view)); |
| 1087 | } |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1088 | } |
| 1089 | } |
| 1090 | } |
| 1091 | |
| 1092 | // Test that different sequences of vertexAttribDivisor, useProgram and bindVertexArray in a |
| 1093 | // multi-view context propagate the correct divisor to the driver. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1094 | TEST_P(MultiviewRenderTest, DivisorOrderOfOperation) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1095 | { |
| 1096 | if (!requestMultiviewExtension()) |
| 1097 | { |
| 1098 | return; |
| 1099 | } |
| 1100 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1101 | updateFBOs(1, 1, 2); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1102 | |
| 1103 | // Create multiview program. |
| 1104 | const std::string &vs = |
| 1105 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1106 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1107 | "layout(num_views = 2) in;\n" |
| 1108 | "layout(location = 0) in vec2 vPosition;\n" |
| 1109 | "layout(location = 1) in float offsetX;\n" |
| 1110 | "void main()\n" |
| 1111 | "{\n" |
| 1112 | " vec4 p = vec4(vPosition, 0.0, 1.0);\n" |
| 1113 | " p.x += offsetX;\n" |
| 1114 | " gl_Position = p;\n" |
| 1115 | "}\n"; |
| 1116 | |
| 1117 | const std::string &fs = |
| 1118 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1119 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1120 | "precision mediump float;\n" |
| 1121 | "out vec4 col;\n" |
| 1122 | "void main()\n" |
| 1123 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1124 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1125 | "}\n"; |
| 1126 | |
| 1127 | ANGLE_GL_PROGRAM(program, vs, fs); |
| 1128 | |
| 1129 | const std::string &dummyVS = |
| 1130 | "#version 300 es\n" |
| 1131 | "layout(location = 0) in vec2 vPosition;\n" |
| 1132 | "layout(location = 1) in float offsetX;\n" |
| 1133 | "void main()\n" |
| 1134 | "{\n" |
| 1135 | " gl_Position = vec4(vPosition, 0.0, 1.0);\n" |
| 1136 | "}\n"; |
| 1137 | |
| 1138 | const std::string &dummyFS = |
| 1139 | "#version 300 es\n" |
| 1140 | "precision mediump float;\n" |
| 1141 | "out vec4 col;\n" |
| 1142 | "void main()\n" |
| 1143 | "{\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1144 | " col = vec4(0,0,0,1);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1145 | "}\n"; |
| 1146 | |
| 1147 | ANGLE_GL_PROGRAM(dummyProgram, dummyVS, dummyFS); |
| 1148 | |
| 1149 | GLBuffer xOffsetVBO; |
| 1150 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1151 | const GLfloat xOffsetData[12] = {0.0f, 4.0f, 4.0f, 4.0f, 4.0f, 4.0f, |
| 1152 | 4.0f, 4.0f, 4.0f, 4.0f, 4.0f, 4.0f}; |
| 1153 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 12, xOffsetData, GL_STATIC_DRAW); |
| 1154 | |
| 1155 | GLBuffer vertexVBO; |
| 1156 | glBindBuffer(GL_ARRAY_BUFFER, vertexVBO); |
| 1157 | Vector2 kQuadVertices[6] = {Vector2(-1.f, -1.f), Vector2(1.f, -1.f), Vector2(1.f, 1.f), |
| 1158 | Vector2(-1.f, -1.f), Vector2(1.f, 1.f), Vector2(-1.f, 1.f)}; |
| 1159 | glBufferData(GL_ARRAY_BUFFER, sizeof(kQuadVertices), kQuadVertices, GL_STATIC_DRAW); |
| 1160 | |
| 1161 | GLVertexArray vao[2]; |
| 1162 | for (size_t i = 0u; i < 2u; ++i) |
| 1163 | { |
| 1164 | glBindVertexArray(vao[i]); |
| 1165 | |
| 1166 | glBindBuffer(GL_ARRAY_BUFFER, vertexVBO); |
| 1167 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, 0); |
| 1168 | glEnableVertexAttribArray(0); |
| 1169 | |
| 1170 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1171 | glVertexAttribPointer(1, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1172 | glEnableVertexAttribArray(1); |
| 1173 | } |
| 1174 | ASSERT_GL_NO_ERROR(); |
| 1175 | |
| 1176 | glViewport(0, 0, 1, 1); |
| 1177 | glScissor(0, 0, 1, 1); |
Martin Radev | eef80e4 | 2017-08-11 14:44:57 +0300 | [diff] [blame] | 1178 | glEnable(GL_SCISSOR_TEST); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1179 | glClearColor(0, 0, 0, 1); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1180 | |
| 1181 | // Clear the buffers, propagate divisor to the driver, bind the vao and keep it active. |
| 1182 | // It is necessary to call draw, so that the divisor is propagated and to guarantee that dirty |
| 1183 | // bits are cleared. |
| 1184 | glUseProgram(dummyProgram); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1185 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 1186 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1187 | glBindVertexArray(vao[0]); |
| 1188 | glVertexAttribDivisor(1, 0); |
| 1189 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| 1190 | glUseProgram(0); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1191 | ASSERT_GL_NO_ERROR(); |
| 1192 | |
| 1193 | // Check that vertexAttribDivisor uses the number of views to update the divisor. |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1194 | bindMemberDrawFramebuffer(); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1195 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1196 | glUseProgram(program); |
| 1197 | glVertexAttribDivisor(1, 1); |
| 1198 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1199 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 1200 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1201 | |
| 1202 | // Clear the buffers and propagate divisor to the driver. |
| 1203 | // We keep the vao active and propagate the divisor to guarantee that there are no unresolved |
| 1204 | // dirty bits when useProgram is called. |
| 1205 | glUseProgram(dummyProgram); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1206 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 1207 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1208 | glVertexAttribDivisor(1, 1); |
| 1209 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| 1210 | glUseProgram(0); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1211 | ASSERT_GL_NO_ERROR(); |
| 1212 | |
| 1213 | // Check that useProgram uses the number of views to update the divisor. |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1214 | bindMemberDrawFramebuffer(); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1215 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1216 | glUseProgram(program); |
| 1217 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1218 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 1219 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1220 | |
| 1221 | // We go through similar steps as before. |
| 1222 | glUseProgram(dummyProgram); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1223 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 1224 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1225 | glVertexAttribDivisor(1, 1); |
| 1226 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| 1227 | glUseProgram(0); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1228 | ASSERT_GL_NO_ERROR(); |
| 1229 | |
| 1230 | // Check that bindVertexArray uses the number of views to update the divisor. |
| 1231 | { |
| 1232 | // Call useProgram with vao[1] being active to guarantee that useProgram will adjust the |
| 1233 | // divisor for vao[1] only. |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1234 | bindMemberDrawFramebuffer(); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1235 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1236 | glBindVertexArray(vao[1]); |
| 1237 | glUseProgram(program); |
| 1238 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1239 | glBindVertexArray(0); |
| 1240 | ASSERT_GL_NO_ERROR(); |
| 1241 | } |
| 1242 | // Bind vao[0] after useProgram is called to ensure that bindVertexArray is the call which |
| 1243 | // adjusts the divisor. |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1244 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1245 | glBindVertexArray(vao[0]); |
| 1246 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1247 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 1248 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1249 | } |
| 1250 | |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1251 | // Test that no fragments pass the occlusion query for a multi-view vertex shader which always |
| 1252 | // transforms geometry to be outside of the clip region. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1253 | TEST_P(MultiviewOcclusionQueryTest, OcclusionQueryNothingVisible) |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1254 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 1255 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
| 1256 | ANGLE_SKIP_TEST_IF(!requestOcclusionQueryExtension()); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1257 | |
| 1258 | const std::string vsSource = |
| 1259 | "#version 300 es\n" |
| 1260 | "#extension GL_OVR_multiview : require\n" |
| 1261 | "layout(num_views = 2) in;\n" |
| 1262 | "in vec3 vPosition;\n" |
| 1263 | "void main()\n" |
| 1264 | "{\n" |
| 1265 | " gl_Position.x = 2.0;\n" |
| 1266 | " gl_Position.yzw = vec3(vPosition.yz, 1.);\n" |
| 1267 | "}\n"; |
| 1268 | |
| 1269 | const std::string fsSource = |
| 1270 | "#version 300 es\n" |
| 1271 | "#extension GL_OVR_multiview : require\n" |
| 1272 | "precision mediump float;\n" |
| 1273 | "out vec4 col;\n" |
| 1274 | "void main()\n" |
| 1275 | "{\n" |
| 1276 | " col = vec4(1,0,0,0);\n" |
| 1277 | "}\n"; |
| 1278 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1279 | updateFBOs(1, 1, 2); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1280 | |
| 1281 | GLuint result = drawAndRetrieveOcclusionQueryResult(program); |
| 1282 | ASSERT_GL_NO_ERROR(); |
| 1283 | EXPECT_GL_FALSE(result); |
| 1284 | } |
| 1285 | |
| 1286 | // Test that there are fragments passing the occlusion query if only view 0 can produce |
| 1287 | // output. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1288 | TEST_P(MultiviewOcclusionQueryTest, OcclusionQueryOnlyLeftVisible) |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1289 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 1290 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
| 1291 | ANGLE_SKIP_TEST_IF(!requestOcclusionQueryExtension()); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1292 | |
| 1293 | const std::string vsSource = |
| 1294 | "#version 300 es\n" |
| 1295 | "#extension GL_OVR_multiview : require\n" |
| 1296 | "layout(num_views = 2) in;\n" |
| 1297 | "in vec3 vPosition;\n" |
| 1298 | "void main()\n" |
| 1299 | "{\n" |
| 1300 | " gl_Position.x = gl_ViewID_OVR == 0u ? vPosition.x : 2.0;\n" |
| 1301 | " gl_Position.yzw = vec3(vPosition.yz, 1.);\n" |
| 1302 | "}\n"; |
| 1303 | |
| 1304 | const std::string fsSource = |
| 1305 | "#version 300 es\n" |
| 1306 | "#extension GL_OVR_multiview : require\n" |
| 1307 | "precision mediump float;\n" |
| 1308 | "out vec4 col;\n" |
| 1309 | "void main()\n" |
| 1310 | "{\n" |
| 1311 | " col = vec4(1,0,0,0);\n" |
| 1312 | "}\n"; |
| 1313 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1314 | updateFBOs(1, 1, 2); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1315 | |
| 1316 | GLuint result = drawAndRetrieveOcclusionQueryResult(program); |
| 1317 | ASSERT_GL_NO_ERROR(); |
| 1318 | EXPECT_GL_TRUE(result); |
| 1319 | } |
| 1320 | |
| 1321 | // Test that there are fragments passing the occlusion query if only view 1 can produce |
| 1322 | // output. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1323 | TEST_P(MultiviewOcclusionQueryTest, OcclusionQueryOnlyRightVisible) |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1324 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 1325 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
| 1326 | ANGLE_SKIP_TEST_IF(!requestOcclusionQueryExtension()); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1327 | |
| 1328 | const std::string vsSource = |
| 1329 | "#version 300 es\n" |
| 1330 | "#extension GL_OVR_multiview : require\n" |
| 1331 | "layout(num_views = 2) in;\n" |
| 1332 | "in vec3 vPosition;\n" |
| 1333 | "void main()\n" |
| 1334 | "{\n" |
| 1335 | " gl_Position.x = gl_ViewID_OVR == 1u ? vPosition.x : 2.0;\n" |
| 1336 | " gl_Position.yzw = vec3(vPosition.yz, 1.);\n" |
| 1337 | "}\n"; |
| 1338 | |
| 1339 | const std::string fsSource = |
| 1340 | "#version 300 es\n" |
| 1341 | "#extension GL_OVR_multiview : require\n" |
| 1342 | "precision mediump float;\n" |
| 1343 | "out vec4 col;\n" |
| 1344 | "void main()\n" |
| 1345 | "{\n" |
| 1346 | " col = vec4(1,0,0,0);\n" |
| 1347 | "}\n"; |
| 1348 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1349 | updateFBOs(1, 1, 2); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1350 | |
| 1351 | GLuint result = drawAndRetrieveOcclusionQueryResult(program); |
| 1352 | ASSERT_GL_NO_ERROR(); |
| 1353 | EXPECT_GL_TRUE(result); |
| 1354 | } |
| 1355 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1356 | // Test that a simple multi-view program which doesn't use gl_ViewID_OVR in neither VS nor FS |
| 1357 | // compiles and links without an error. |
| 1358 | TEST_P(MultiviewProgramGenerationTest, SimpleProgram) |
| 1359 | { |
| 1360 | if (!requestMultiviewExtension()) |
| 1361 | { |
| 1362 | return; |
| 1363 | } |
| 1364 | |
| 1365 | const std::string vsSource = |
| 1366 | "#version 300 es\n" |
| 1367 | "#extension GL_OVR_multiview : require\n" |
| 1368 | "layout(num_views = 2) in;\n" |
| 1369 | "void main()\n" |
| 1370 | "{\n" |
| 1371 | "}\n"; |
| 1372 | |
| 1373 | const std::string fsSource = |
| 1374 | "#version 300 es\n" |
| 1375 | "#extension GL_OVR_multiview : require\n" |
| 1376 | "precision mediump float;\n" |
| 1377 | "void main()\n" |
| 1378 | "{\n" |
| 1379 | "}\n"; |
| 1380 | |
| 1381 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1382 | glUseProgram(program); |
| 1383 | |
| 1384 | EXPECT_GL_NO_ERROR(); |
| 1385 | } |
| 1386 | |
| 1387 | // Test that a simple multi-view program which uses gl_ViewID_OVR only in VS compiles and links |
| 1388 | // without an error. |
| 1389 | TEST_P(MultiviewProgramGenerationTest, UseViewIDInVertexShader) |
| 1390 | { |
| 1391 | if (!requestMultiviewExtension()) |
| 1392 | { |
| 1393 | return; |
| 1394 | } |
| 1395 | |
| 1396 | const std::string vsSource = |
| 1397 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1398 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1399 | "layout(num_views = 2) in;\n" |
| 1400 | "void main()\n" |
| 1401 | "{\n" |
| 1402 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1403 | " gl_Position = vec4(1,0,0,1);\n" |
| 1404 | " } else {\n" |
| 1405 | " gl_Position = vec4(-1,0,0,1);\n" |
| 1406 | " }\n" |
| 1407 | "}\n"; |
| 1408 | |
| 1409 | const std::string fsSource = |
| 1410 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1411 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1412 | "precision mediump float;\n" |
| 1413 | "void main()\n" |
| 1414 | "{\n" |
| 1415 | "}\n"; |
| 1416 | |
| 1417 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1418 | glUseProgram(program); |
| 1419 | |
| 1420 | EXPECT_GL_NO_ERROR(); |
| 1421 | } |
| 1422 | |
| 1423 | // Test that a simple multi-view program which uses gl_ViewID_OVR only in FS compiles and links |
| 1424 | // without an error. |
| 1425 | TEST_P(MultiviewProgramGenerationTest, UseViewIDInFragmentShader) |
| 1426 | { |
| 1427 | if (!requestMultiviewExtension()) |
| 1428 | { |
| 1429 | return; |
| 1430 | } |
| 1431 | |
| 1432 | const std::string vsSource = |
| 1433 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1434 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1435 | "layout(num_views = 2) in;\n" |
| 1436 | "void main()\n" |
| 1437 | "{\n" |
| 1438 | "}\n"; |
| 1439 | |
| 1440 | const std::string fsSource = |
| 1441 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1442 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1443 | "precision mediump float;\n" |
| 1444 | "out vec4 col;\n" |
| 1445 | "void main()\n" |
| 1446 | "{\n" |
| 1447 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1448 | " col = vec4(1,0,0,1);\n" |
| 1449 | " } else {\n" |
| 1450 | " col = vec4(-1,0,0,1);\n" |
| 1451 | " }\n" |
| 1452 | "}\n"; |
| 1453 | |
| 1454 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1455 | glUseProgram(program); |
| 1456 | |
| 1457 | EXPECT_GL_NO_ERROR(); |
| 1458 | } |
| 1459 | |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1460 | // The test checks that GL_POINTS is correctly rendered. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1461 | TEST_P(MultiviewRenderPrimitiveTest, Points) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1462 | { |
| 1463 | if (!requestMultiviewExtension()) |
| 1464 | { |
| 1465 | return; |
| 1466 | } |
| 1467 | |
Geoff Lang | 2585816 | 2017-11-06 11:25:58 -0500 | [diff] [blame] | 1468 | // Test failing on P400 graphics card (anglebug.com/2228) |
| 1469 | ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D11() && IsNVIDIA()); |
| 1470 | |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1471 | const std::string vsSource = |
| 1472 | "#version 300 es\n" |
| 1473 | "#extension GL_OVR_multiview : require\n" |
| 1474 | "layout(num_views = 2) in;\n" |
| 1475 | "layout(location=0) in vec2 vPosition;\n" |
| 1476 | "void main()\n" |
| 1477 | "{\n" |
| 1478 | " gl_PointSize = 1.0;\n" |
| 1479 | " gl_Position = vec4(vPosition.xy, 0.0, 1.0);\n" |
| 1480 | "}\n"; |
| 1481 | |
| 1482 | const std::string fsSource = |
| 1483 | "#version 300 es\n" |
| 1484 | "#extension GL_OVR_multiview : require\n" |
| 1485 | "precision mediump float;\n" |
| 1486 | "out vec4 col;\n" |
| 1487 | "void main()\n" |
| 1488 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1489 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1490 | "}\n"; |
| 1491 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1492 | glUseProgram(program); |
| 1493 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1494 | const int kViewWidth = 4; |
| 1495 | const int kViewHeight = 2; |
| 1496 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1497 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1498 | |
| 1499 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(3, 1)}; |
| 1500 | std::vector<Vector2> vertexDataInClipSpace = |
| 1501 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 2); |
| 1502 | setupGeometry(vertexDataInClipSpace); |
| 1503 | |
| 1504 | glDrawArrays(GL_POINTS, 0, 2); |
| 1505 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1506 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1507 | {{255, 0, 0, 0}, {0, 0, 0, 255}}, {{255, 0, 0, 0}, {0, 0, 0, 255}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1508 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1509 | } |
| 1510 | |
| 1511 | // The test checks that GL_LINES is correctly rendered. |
| 1512 | // The behavior of this test is not guaranteed by the spec: |
| 1513 | // OpenGL ES 3.0.5 (November 3, 2016), Section 3.5.1 Basic Line Segment Rasterization: |
| 1514 | // "The coordinates of a fragment produced by the algorithm may not deviate by more than one unit in |
| 1515 | // either x or y window coordinates from a corresponding fragment produced by the diamond-exit |
| 1516 | // rule." |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1517 | TEST_P(MultiviewRenderPrimitiveTest, Lines) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1518 | { |
| 1519 | if (!requestMultiviewExtension()) |
| 1520 | { |
| 1521 | return; |
| 1522 | } |
| 1523 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1524 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1525 | ASSERT_NE(program, 0u); |
| 1526 | glUseProgram(program); |
| 1527 | ASSERT_GL_NO_ERROR(); |
| 1528 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1529 | const int kViewWidth = 4; |
| 1530 | const int kViewHeight = 2; |
| 1531 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1532 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1533 | |
| 1534 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(4, 0)}; |
| 1535 | std::vector<Vector2> vertexDataInClipSpace = |
| 1536 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 2); |
| 1537 | setupGeometry(vertexDataInClipSpace); |
| 1538 | |
| 1539 | glDrawArrays(GL_LINES, 0, 2); |
| 1540 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1541 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1542 | {{255, 255, 255, 255}, {0, 0, 0, 0}}, {{255, 255, 255, 255}, {0, 0, 0, 0}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1543 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1544 | |
| 1545 | glDeleteProgram(program); |
| 1546 | } |
| 1547 | |
| 1548 | // The test checks that GL_LINE_STRIP is correctly rendered. |
| 1549 | // The behavior of this test is not guaranteed by the spec: |
| 1550 | // OpenGL ES 3.0.5 (November 3, 2016), Section 3.5.1 Basic Line Segment Rasterization: |
| 1551 | // "The coordinates of a fragment produced by the algorithm may not deviate by more than one unit in |
| 1552 | // either x or y window coordinates from a corresponding fragment produced by the diamond-exit |
| 1553 | // rule." |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1554 | TEST_P(MultiviewRenderPrimitiveTest, LineStrip) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1555 | { |
| 1556 | if (!requestMultiviewExtension()) |
| 1557 | { |
| 1558 | return; |
| 1559 | } |
| 1560 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1561 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1562 | ASSERT_NE(program, 0u); |
| 1563 | glUseProgram(program); |
| 1564 | ASSERT_GL_NO_ERROR(); |
| 1565 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1566 | const int kViewWidth = 4; |
| 1567 | const int kViewHeight = 2; |
| 1568 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1569 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1570 | |
| 1571 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(3, 0), Vector2I(3, 2)}; |
| 1572 | std::vector<Vector2> vertexDataInClipSpace = |
| 1573 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 2); |
| 1574 | setupGeometry(vertexDataInClipSpace); |
| 1575 | |
| 1576 | glDrawArrays(GL_LINE_STRIP, 0, 3); |
| 1577 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1578 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1579 | {{255, 255, 255, 255}, {0, 0, 0, 255}}, {{255, 255, 255, 255}, {0, 0, 0, 255}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1580 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1581 | |
| 1582 | glDeleteProgram(program); |
| 1583 | } |
| 1584 | |
| 1585 | // The test checks that GL_LINE_LOOP is correctly rendered. |
| 1586 | // The behavior of this test is not guaranteed by the spec: |
| 1587 | // OpenGL ES 3.0.5 (November 3, 2016), Section 3.5.1 Basic Line Segment Rasterization: |
| 1588 | // "The coordinates of a fragment produced by the algorithm may not deviate by more than one unit in |
| 1589 | // either x or y window coordinates from a corresponding fragment produced by the diamond-exit |
| 1590 | // rule." |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1591 | TEST_P(MultiviewRenderPrimitiveTest, LineLoop) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1592 | { |
| 1593 | if (!requestMultiviewExtension()) |
| 1594 | { |
| 1595 | return; |
| 1596 | } |
| 1597 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1598 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1599 | ASSERT_NE(program, 0u); |
| 1600 | glUseProgram(program); |
| 1601 | ASSERT_GL_NO_ERROR(); |
| 1602 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1603 | const int kViewWidth = 4; |
| 1604 | const int kViewHeight = 4; |
| 1605 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1606 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1607 | |
| 1608 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(3, 0), Vector2I(3, 3), |
| 1609 | Vector2I(0, 3)}; |
| 1610 | std::vector<Vector2> vertexDataInClipSpace = |
| 1611 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 4); |
| 1612 | setupGeometry(vertexDataInClipSpace); |
| 1613 | |
| 1614 | glDrawArrays(GL_LINE_LOOP, 0, 4); |
| 1615 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1616 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1617 | {{255, 255, 255, 255}, {255, 0, 0, 255}, {255, 0, 0, 255}, {255, 255, 255, 255}}, |
| 1618 | {{255, 255, 255, 255}, {255, 0, 0, 255}, {255, 0, 0, 255}, {255, 255, 255, 255}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1619 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1620 | |
| 1621 | glDeleteProgram(program); |
| 1622 | } |
| 1623 | |
| 1624 | // The test checks that GL_TRIANGLE_STRIP is correctly rendered. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1625 | TEST_P(MultiviewRenderPrimitiveTest, TriangleStrip) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1626 | { |
| 1627 | if (!requestMultiviewExtension()) |
| 1628 | { |
| 1629 | return; |
| 1630 | } |
| 1631 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1632 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1633 | ASSERT_NE(program, 0u); |
| 1634 | glUseProgram(program); |
| 1635 | ASSERT_GL_NO_ERROR(); |
| 1636 | |
| 1637 | std::vector<Vector2> vertexDataInClipSpace = {Vector2(1.0f, 0.0f), Vector2(0.0f, 0.0f), |
| 1638 | Vector2(1.0f, 1.0f), Vector2(0.0f, 1.0f)}; |
| 1639 | setupGeometry(vertexDataInClipSpace); |
| 1640 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1641 | const int kViewWidth = 2; |
| 1642 | const int kViewHeight = 2; |
| 1643 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1644 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1645 | |
| 1646 | glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); |
| 1647 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1648 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
| 1649 | {{0, 0}, {0, 255}}, {{0, 0}, {0, 255}}}; |
| 1650 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1651 | |
| 1652 | glDeleteProgram(program); |
| 1653 | } |
| 1654 | |
| 1655 | // The test checks that GL_TRIANGLE_FAN is correctly rendered. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1656 | TEST_P(MultiviewRenderPrimitiveTest, TriangleFan) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1657 | { |
| 1658 | if (!requestMultiviewExtension()) |
| 1659 | { |
| 1660 | return; |
| 1661 | } |
| 1662 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1663 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1664 | ASSERT_NE(program, 0u); |
| 1665 | glUseProgram(program); |
| 1666 | ASSERT_GL_NO_ERROR(); |
| 1667 | |
| 1668 | std::vector<Vector2> vertexDataInClipSpace = {Vector2(0.0f, 0.0f), Vector2(0.0f, 1.0f), |
| 1669 | Vector2(1.0f, 1.0f), Vector2(1.0f, 0.0f)}; |
| 1670 | setupGeometry(vertexDataInClipSpace); |
| 1671 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1672 | const int kViewWidth = 2; |
| 1673 | const int kViewHeight = 2; |
| 1674 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1675 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1676 | |
| 1677 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
| 1678 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1679 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
| 1680 | {{0, 0}, {0, 255}}, {{0, 0}, {0, 255}}}; |
| 1681 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1682 | |
| 1683 | glDeleteProgram(program); |
| 1684 | } |
| 1685 | |
| 1686 | // Test that rendering enlarged points and lines does not leak fragments outside of the views' |
| 1687 | // bounds. The test does not rely on the actual line width being greater than 1.0. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1688 | TEST_P(MultiviewSideBySideRenderTest, NoLeakingFragments) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1689 | { |
| 1690 | if (!requestMultiviewExtension()) |
| 1691 | { |
| 1692 | return; |
| 1693 | } |
| 1694 | |
Olli Etuaho | 9259fd0 | 2018-08-22 12:12:00 +0300 | [diff] [blame^] | 1695 | GLTexture colorTexture; |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1696 | |
Olli Etuaho | 9259fd0 | 2018-08-22 12:12:00 +0300 | [diff] [blame^] | 1697 | CreateMultiviewBackingTextures(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, 2, 1, 2, |
| 1698 | colorTexture, 0u, 0u); |
| 1699 | |
| 1700 | GLFramebuffer drawFramebuffer; |
| 1701 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, drawFramebuffer); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1702 | GLint viewportOffsets[4] = {1, 0, 3, 0}; |
| 1703 | glFramebufferTextureMultiviewSideBySideANGLE(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
Olli Etuaho | 9259fd0 | 2018-08-22 12:12:00 +0300 | [diff] [blame^] | 1704 | colorTexture, 0, 2, &viewportOffsets[0]); |
| 1705 | |
| 1706 | GLFramebuffer readFramebuffer; |
| 1707 | glBindFramebuffer(GL_READ_FRAMEBUFFER, readFramebuffer); |
| 1708 | glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorTexture, |
| 1709 | 0); |
| 1710 | |
| 1711 | ASSERT_GL_NO_ERROR(); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1712 | |
| 1713 | glViewport(0, 0, 1, 1); |
| 1714 | glScissor(0, 0, 1, 1); |
| 1715 | glEnable(GL_SCISSOR_TEST); |
| 1716 | |
| 1717 | const std::string vsSource = |
| 1718 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1719 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1720 | "layout(num_views = 2) in;\n" |
| 1721 | "layout(location=0) in vec2 vPosition;\n" |
| 1722 | "void main()\n" |
| 1723 | "{\n" |
| 1724 | " gl_PointSize = 10.0;\n" |
| 1725 | " gl_Position = vec4(vPosition.xy, 0.0, 1.0);\n" |
| 1726 | "}\n"; |
| 1727 | |
| 1728 | const std::string fsSource = |
| 1729 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1730 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1731 | "precision mediump float;\n" |
| 1732 | "out vec4 col;\n" |
| 1733 | "void main()\n" |
| 1734 | "{\n" |
| 1735 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1736 | " col = vec4(1,0,0,1);\n" |
| 1737 | " } else {\n" |
| 1738 | " col = vec4(0,1,0,1);\n" |
| 1739 | " }\n" |
| 1740 | "}\n"; |
| 1741 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1742 | glUseProgram(program); |
| 1743 | |
| 1744 | const std::vector<Vector2I> &windowCoordinates = {Vector2I(0, 0), Vector2I(2, 0)}; |
| 1745 | const std::vector<Vector2> &vertexDataInClipSpace = |
| 1746 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 1, 1); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1747 | |
| 1748 | GLBuffer vbo; |
| 1749 | glBindBuffer(GL_ARRAY_BUFFER, vbo); |
| 1750 | glBufferData(GL_ARRAY_BUFFER, vertexDataInClipSpace.size() * sizeof(Vector2), |
| 1751 | vertexDataInClipSpace.data(), GL_STATIC_DRAW); |
| 1752 | glEnableVertexAttribArray(0); |
Luc Ferron | adcf0ae | 2018-01-24 08:27:37 -0500 | [diff] [blame] | 1753 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, nullptr); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1754 | |
| 1755 | // Test rendering points. |
| 1756 | { |
| 1757 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 1758 | glDrawArrays(GL_POINTS, 0, 2); |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 1759 | EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1760 | EXPECT_PIXEL_COLOR_EQ(1, 0, GLColor::red); |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 1761 | EXPECT_PIXEL_COLOR_EQ(2, 0, GLColor::transparentBlack); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1762 | EXPECT_PIXEL_COLOR_EQ(3, 0, GLColor::green); |
| 1763 | } |
| 1764 | |
| 1765 | // Test rendering lines. |
| 1766 | { |
| 1767 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 1768 | glLineWidth(10.f); |
| 1769 | glDrawArrays(GL_LINES, 0, 2); |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 1770 | EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1771 | EXPECT_PIXEL_COLOR_EQ(1, 0, GLColor::red); |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 1772 | EXPECT_PIXEL_COLOR_EQ(2, 0, GLColor::transparentBlack); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1773 | EXPECT_PIXEL_COLOR_EQ(3, 0, GLColor::green); |
| 1774 | } |
| 1775 | } |
| 1776 | |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1777 | // Verify that re-linking a program adjusts the attribute divisor. |
| 1778 | // The test uses instacing to draw for each view a strips of two red quads and two blue quads next |
| 1779 | // to each other. The quads' position and color depend on the corresponding attribute divisors. |
| 1780 | TEST_P(MultiviewRenderTest, ProgramRelinkUpdatesAttribDivisor) |
| 1781 | { |
| 1782 | if (!requestMultiviewExtension()) |
| 1783 | { |
| 1784 | return; |
| 1785 | } |
| 1786 | |
Corentin Wallez | 02cd152 | 2018-08-22 13:46:21 +0200 | [diff] [blame] | 1787 | // Looks like an incorrect D3D debug layer message is generated on Windows AMD and NVIDIA. |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 1788 | // May be specific to Windows 7 / Windows Server 2008. http://anglebug.com/2778 |
Olli Etuaho | 4b4197a | 2018-08-22 15:24:41 +0300 | [diff] [blame] | 1789 | if (IsWindows() && IsD3D11()) |
| 1790 | { |
| 1791 | ignoreD3D11SDKLayersWarnings(); |
| 1792 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 1793 | |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1794 | const int kViewWidth = 4; |
| 1795 | const int kViewHeight = 1; |
| 1796 | const int kNumViews = 2; |
| 1797 | |
| 1798 | const std::string &fsSource = |
| 1799 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1800 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1801 | "precision mediump float;\n" |
| 1802 | "in vec4 oColor;\n" |
| 1803 | "out vec4 col;\n" |
| 1804 | "void main()\n" |
| 1805 | "{\n" |
| 1806 | " col = oColor;\n" |
| 1807 | "}\n"; |
| 1808 | |
| 1809 | auto generateVertexShaderSource = [](int numViews) -> std::string { |
| 1810 | std::string source = |
| 1811 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1812 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1813 | "layout(num_views = " + |
| 1814 | ToString(numViews) + |
| 1815 | ") in;\n" |
| 1816 | "in vec3 vPosition;\n" |
| 1817 | "in float vOffsetX;\n" |
| 1818 | "in vec4 vColor;\n" |
| 1819 | "out vec4 oColor;\n" |
| 1820 | "void main()\n" |
| 1821 | "{\n" |
| 1822 | " vec4 p = vec4(vPosition, 1.);\n" |
| 1823 | " p.x = p.x * 0.25 - 0.75 + vOffsetX;\n" |
| 1824 | " oColor = vColor;\n" |
| 1825 | " gl_Position = p;\n" |
| 1826 | "}\n"; |
| 1827 | return source; |
| 1828 | }; |
| 1829 | |
| 1830 | std::string vsSource = generateVertexShaderSource(kNumViews); |
| 1831 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1832 | glUseProgram(program); |
| 1833 | |
| 1834 | GLint positionLoc; |
| 1835 | GLBuffer xOffsetVBO; |
| 1836 | GLint xOffsetLoc; |
| 1837 | GLBuffer colorVBO; |
| 1838 | GLint colorLoc; |
| 1839 | |
| 1840 | { |
| 1841 | // Initialize buffers and setup attributes. |
| 1842 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1843 | const GLfloat kXOffsetData[4] = {0.0f, 0.5f, 1.0f, 1.5f}; |
| 1844 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 4, kXOffsetData, GL_STATIC_DRAW); |
| 1845 | xOffsetLoc = glGetAttribLocation(program, "vOffsetX"); |
| 1846 | glVertexAttribPointer(xOffsetLoc, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1847 | glVertexAttribDivisor(xOffsetLoc, 1); |
| 1848 | glEnableVertexAttribArray(xOffsetLoc); |
| 1849 | |
| 1850 | glBindBuffer(GL_ARRAY_BUFFER, colorVBO); |
| 1851 | const GLColor kColors[2] = {GLColor::red, GLColor::blue}; |
| 1852 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLColor) * 2, kColors, GL_STATIC_DRAW); |
| 1853 | colorLoc = glGetAttribLocation(program, "vColor"); |
| 1854 | glVertexAttribDivisor(colorLoc, 2); |
| 1855 | glVertexAttribPointer(colorLoc, 4, GL_UNSIGNED_BYTE, GL_FALSE, 0, 0); |
| 1856 | glEnableVertexAttribArray(colorLoc); |
| 1857 | |
| 1858 | positionLoc = glGetAttribLocation(program, "vPosition"); |
| 1859 | } |
| 1860 | |
| 1861 | { |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1862 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1863 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1864 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 4u); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1865 | ASSERT_GL_NO_ERROR(); |
| 1866 | |
| 1867 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 1868 | EXPECT_EQ(GLColor::red, GetViewColor(1, 0, 0)); |
| 1869 | EXPECT_EQ(GLColor::blue, GetViewColor(2, 0, 0)); |
| 1870 | EXPECT_EQ(GLColor::blue, GetViewColor(3, 0, 0)); |
| 1871 | } |
| 1872 | |
| 1873 | { |
| 1874 | const int kNewNumViews = 3; |
| 1875 | vsSource = generateVertexShaderSource(kNewNumViews); |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1876 | updateFBOs(kViewWidth, kViewHeight, kNewNumViews); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1877 | |
| 1878 | GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); |
| 1879 | ASSERT_NE(0u, vs); |
| 1880 | GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); |
| 1881 | ASSERT_NE(0u, fs); |
| 1882 | |
| 1883 | GLint numAttachedShaders = 0; |
| 1884 | glGetProgramiv(program, GL_ATTACHED_SHADERS, &numAttachedShaders); |
| 1885 | |
| 1886 | GLuint attachedShaders[2] = {0u}; |
| 1887 | glGetAttachedShaders(program, numAttachedShaders, nullptr, attachedShaders); |
| 1888 | for (int i = 0; i < 2; ++i) |
| 1889 | { |
| 1890 | glDetachShader(program, attachedShaders[i]); |
| 1891 | } |
| 1892 | |
| 1893 | glAttachShader(program, vs); |
| 1894 | glDeleteShader(vs); |
| 1895 | |
| 1896 | glAttachShader(program, fs); |
| 1897 | glDeleteShader(fs); |
| 1898 | |
| 1899 | glBindAttribLocation(program, positionLoc, "vPosition"); |
| 1900 | glBindAttribLocation(program, xOffsetLoc, "vOffsetX"); |
| 1901 | glBindAttribLocation(program, colorLoc, "vColor"); |
| 1902 | |
| 1903 | glLinkProgram(program); |
| 1904 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1905 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 4u); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1906 | ASSERT_GL_NO_ERROR(); |
| 1907 | |
| 1908 | for (int i = 0; i < kNewNumViews; ++i) |
| 1909 | { |
| 1910 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, i)); |
| 1911 | EXPECT_EQ(GLColor::red, GetViewColor(1, 0, i)); |
| 1912 | EXPECT_EQ(GLColor::blue, GetViewColor(2, 0, i)); |
| 1913 | EXPECT_EQ(GLColor::blue, GetViewColor(3, 0, i)); |
| 1914 | } |
| 1915 | } |
| 1916 | } |
| 1917 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1918 | // Test that useProgram applies the number of views in computing the final value of the attribute |
| 1919 | // divisor. |
| 1920 | TEST_P(MultiviewRenderTest, DivisorUpdatedOnProgramChange) |
| 1921 | { |
| 1922 | if (!requestMultiviewExtension()) |
| 1923 | { |
| 1924 | return; |
| 1925 | } |
| 1926 | |
Geoff Lang | 2585816 | 2017-11-06 11:25:58 -0500 | [diff] [blame] | 1927 | // Test failing on P400 graphics card (anglebug.com/2228) |
| 1928 | ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D11() && IsNVIDIA()); |
| 1929 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 1930 | // Looks like an incorrect D3D debug layer message is generated on Windows / AMD. |
| 1931 | // May be specific to Windows 7 / Windows Server 2008. http://anglebug.com/2778 |
Olli Etuaho | 4b4197a | 2018-08-22 15:24:41 +0300 | [diff] [blame] | 1932 | if (IsWindows() && IsD3D11()) |
| 1933 | { |
| 1934 | ignoreD3D11SDKLayersWarnings(); |
| 1935 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 1936 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1937 | GLVertexArray vao; |
| 1938 | glBindVertexArray(vao); |
| 1939 | GLBuffer vbo; |
| 1940 | glBindBuffer(GL_ARRAY_BUFFER, vbo); |
| 1941 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(1, 0), Vector2I(2, 0), |
| 1942 | Vector2I(3, 0)}; |
| 1943 | std::vector<Vector2> vertexDataInClipSpace = |
| 1944 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 1); |
| 1945 | // Fill with x positions so that the resulting clip space coordinate fails the clip test. |
| 1946 | glBufferData(GL_ARRAY_BUFFER, sizeof(Vector2) * vertexDataInClipSpace.size(), |
| 1947 | vertexDataInClipSpace.data(), GL_STATIC_DRAW); |
| 1948 | glEnableVertexAttribArray(0); |
| 1949 | glVertexAttribPointer(0, 2, GL_FLOAT, 0, 0, nullptr); |
| 1950 | glVertexAttribDivisor(0, 1); |
| 1951 | ASSERT_GL_NO_ERROR(); |
| 1952 | |
| 1953 | // Create a program and fbo with N views and draw N instances of a point horizontally. |
| 1954 | for (int numViews = 2; numViews <= 4; ++numViews) |
| 1955 | { |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1956 | updateFBOs(4, 1, numViews); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1957 | ASSERT_GL_NO_ERROR(); |
| 1958 | |
| 1959 | GLuint program = CreateSimplePassthroughProgram(numViews); |
| 1960 | ASSERT_NE(program, 0u); |
| 1961 | glUseProgram(program); |
| 1962 | ASSERT_GL_NO_ERROR(); |
| 1963 | |
| 1964 | glDrawArraysInstanced(GL_POINTS, 0, 1, numViews); |
| 1965 | |
| 1966 | for (int view = 0; view < numViews; ++view) |
| 1967 | { |
| 1968 | for (int j = 0; j < numViews; ++j) |
| 1969 | { |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1970 | EXPECT_EQ(GLColor::green, GetViewColor(j, 0, view)); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1971 | } |
| 1972 | for (int j = numViews; j < 4; ++j) |
| 1973 | { |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 1974 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(j, 0, view)); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1975 | } |
| 1976 | } |
| 1977 | |
| 1978 | glDeleteProgram(program); |
| 1979 | } |
| 1980 | } |
| 1981 | |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 1982 | // The test checks that gl_ViewID_OVR is correctly propagated to the fragment shader. |
| 1983 | TEST_P(MultiviewRenderTest, SelectColorBasedOnViewIDOVR) |
| 1984 | { |
| 1985 | if (!requestMultiviewExtension()) |
| 1986 | { |
| 1987 | return; |
| 1988 | } |
| 1989 | |
| 1990 | const std::string vsSource = |
| 1991 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1992 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 1993 | "layout(num_views = 3) in;\n" |
| 1994 | "in vec3 vPosition;\n" |
| 1995 | "void main()\n" |
| 1996 | "{\n" |
| 1997 | " gl_Position = vec4(vPosition, 1.);\n" |
| 1998 | "}\n"; |
| 1999 | |
| 2000 | const std::string fsSource = |
| 2001 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 2002 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2003 | "precision mediump float;\n" |
| 2004 | "out vec4 col;\n" |
| 2005 | "void main()\n" |
| 2006 | "{\n" |
| 2007 | " if (gl_ViewID_OVR == 0u) {\n" |
| 2008 | " col = vec4(1,0,0,1);\n" |
| 2009 | " } else if (gl_ViewID_OVR == 1u) {\n" |
| 2010 | " col = vec4(0,1,0,1);\n" |
| 2011 | " } else if (gl_ViewID_OVR == 2u) {\n" |
| 2012 | " col = vec4(0,0,1,1);\n" |
| 2013 | " } else {\n" |
| 2014 | " col = vec4(0,0,0,0);\n" |
| 2015 | " }\n" |
| 2016 | "}\n"; |
| 2017 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2018 | updateFBOs(1, 1, 3); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2019 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2020 | |
| 2021 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 2022 | ASSERT_GL_NO_ERROR(); |
| 2023 | |
| 2024 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 2025 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
| 2026 | EXPECT_EQ(GLColor::blue, GetViewColor(0, 0, 2)); |
| 2027 | } |
| 2028 | |
| 2029 | // The test checks that the inactive layers of a 2D texture array are not written to by a |
| 2030 | // multi-view program. |
| 2031 | TEST_P(MultiviewLayeredRenderTest, RenderToSubrageOfLayers) |
| 2032 | { |
| 2033 | if (!requestMultiviewExtension()) |
| 2034 | { |
| 2035 | return; |
| 2036 | } |
| 2037 | |
| 2038 | const std::string vsSource = |
| 2039 | "#version 300 es\n" |
| 2040 | "#extension GL_OVR_multiview : require\n" |
| 2041 | "layout(num_views = 2) in;\n" |
| 2042 | "in vec3 vPosition;\n" |
| 2043 | "void main()\n" |
| 2044 | "{\n" |
| 2045 | " gl_Position = vec4(vPosition, 1.);\n" |
| 2046 | "}\n"; |
| 2047 | |
| 2048 | const std::string fsSource = |
| 2049 | "#version 300 es\n" |
| 2050 | "#extension GL_OVR_multiview : require\n" |
| 2051 | "precision mediump float;\n" |
| 2052 | "out vec4 col;\n" |
| 2053 | "void main()\n" |
| 2054 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2055 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2056 | "}\n"; |
| 2057 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2058 | updateFBOs(1, 1, 2, 4, 1); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2059 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2060 | |
| 2061 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 2062 | ASSERT_GL_NO_ERROR(); |
| 2063 | |
| 2064 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(0, 0, 0)); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2065 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
| 2066 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 2)); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2067 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(0, 0, 3)); |
| 2068 | } |
| 2069 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2070 | // The D3D11 renderer uses a GS whenever the varyings are flat interpolated which can cause |
| 2071 | // potential bugs if the view is selected in the VS. The test contains a program in which the |
| 2072 | // gl_InstanceID is passed as a flat varying to the fragment shader where it is used to discard the |
| 2073 | // fragment if its value is negative. The gl_InstanceID should never be negative and that branch is |
| 2074 | // never taken. One quad is drawn and the color is selected based on the ViewID - red for view 0 and |
| 2075 | // green for view 1. |
| 2076 | TEST_P(MultiviewRenderTest, FlatInterpolation) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2077 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2078 | if (!requestMultiviewExtension()) |
| 2079 | { |
| 2080 | return; |
| 2081 | } |
| 2082 | |
| 2083 | const std::string vsSource = |
| 2084 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 2085 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2086 | "layout(num_views = 2) in;\n" |
| 2087 | "in vec3 vPosition;\n" |
| 2088 | "flat out int oInstanceID;\n" |
| 2089 | "void main()\n" |
| 2090 | "{\n" |
| 2091 | " gl_Position = vec4(vPosition, 1.);\n" |
| 2092 | " oInstanceID = gl_InstanceID;\n" |
| 2093 | "}\n"; |
| 2094 | |
| 2095 | const std::string fsSource = |
| 2096 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 2097 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2098 | "precision mediump float;\n" |
| 2099 | "flat in int oInstanceID;\n" |
| 2100 | "out vec4 col;\n" |
| 2101 | "void main()\n" |
| 2102 | "{\n" |
| 2103 | " if (oInstanceID < 0) {\n" |
| 2104 | " discard;\n" |
| 2105 | " }\n" |
| 2106 | " if (gl_ViewID_OVR == 0u) {\n" |
| 2107 | " col = vec4(1,0,0,1);\n" |
| 2108 | " } else {\n" |
| 2109 | " col = vec4(0,1,0,1);\n" |
| 2110 | " }\n" |
| 2111 | "}\n"; |
| 2112 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2113 | updateFBOs(1, 1, 2); |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2114 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 2115 | |
| 2116 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 2117 | ASSERT_GL_NO_ERROR(); |
| 2118 | |
| 2119 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 2120 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2121 | } |
| 2122 | |
Olli Etuaho | 604d873 | 2018-07-20 11:02:43 +0300 | [diff] [blame] | 2123 | // This test assigns gl_ViewID_OVR to a flat int varying and then sets the color based on that |
| 2124 | // varying in the fragment shader. |
| 2125 | TEST_P(MultiviewRenderTest, FlatInterpolation2) |
| 2126 | { |
| 2127 | if (!requestMultiviewExtension()) |
| 2128 | { |
| 2129 | return; |
| 2130 | } |
| 2131 | |
| 2132 | const std::string vsSource = |
| 2133 | "#version 300 es\n" |
| 2134 | "#extension GL_OVR_multiview : require\n" |
| 2135 | "layout(num_views = 2) in;\n" |
| 2136 | "in vec3 vPosition;\n" |
| 2137 | "flat out int flatVarying;\n" |
| 2138 | "void main()\n" |
| 2139 | "{\n" |
| 2140 | " gl_Position = vec4(vPosition, 1.);\n" |
| 2141 | " flatVarying = int(gl_ViewID_OVR);\n" |
| 2142 | "}\n"; |
| 2143 | |
| 2144 | const std::string fsSource = |
| 2145 | "#version 300 es\n" |
| 2146 | "#extension GL_OVR_multiview : require\n" |
| 2147 | "precision mediump float;\n" |
| 2148 | "flat in int flatVarying;\n" |
| 2149 | "out vec4 col;\n" |
| 2150 | "void main()\n" |
| 2151 | "{\n" |
| 2152 | " if (flatVarying == 0) {\n" |
| 2153 | " col = vec4(1,0,0,1);\n" |
| 2154 | " } else {\n" |
| 2155 | " col = vec4(0,1,0,1);\n" |
| 2156 | " }\n" |
| 2157 | "}\n"; |
| 2158 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2159 | updateFBOs(1, 1, 2); |
Olli Etuaho | 604d873 | 2018-07-20 11:02:43 +0300 | [diff] [blame] | 2160 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 2161 | |
| 2162 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 2163 | ASSERT_GL_NO_ERROR(); |
| 2164 | |
| 2165 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 2166 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
| 2167 | } |
| 2168 | |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2169 | // The test is added to cover a bug which resulted in the viewport/scissor and viewport offsets not |
| 2170 | // being correctly applied. |
| 2171 | TEST_P(MultiviewSideBySideRenderTest, ViewportOffsetsAppliedBugCoverage) |
| 2172 | { |
| 2173 | if (!requestMultiviewExtension()) |
| 2174 | { |
| 2175 | return; |
| 2176 | } |
| 2177 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2178 | updateFBOs(1, 1, 2); |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2179 | |
| 2180 | // Create multiview program. |
| 2181 | const std::string &vs = |
| 2182 | "#version 300 es\n" |
| 2183 | "#extension GL_OVR_multiview : require\n" |
| 2184 | "layout(num_views = 2) in;\n" |
| 2185 | "layout(location = 0) in vec3 vPosition;\n" |
| 2186 | "void main()\n" |
| 2187 | "{\n" |
| 2188 | " gl_Position = vec4(vPosition, 1.0);\n" |
| 2189 | "}\n"; |
| 2190 | |
| 2191 | const std::string &fs = |
| 2192 | "#version 300 es\n" |
| 2193 | "#extension GL_OVR_multiview : require\n" |
| 2194 | "precision mediump float;\n" |
| 2195 | "out vec4 col;\n" |
| 2196 | "void main()\n" |
| 2197 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2198 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2199 | "}\n"; |
| 2200 | |
| 2201 | ANGLE_GL_PROGRAM(program, vs, fs); |
| 2202 | |
| 2203 | glViewport(0, 0, 1, 1); |
| 2204 | glScissor(0, 0, 1, 1); |
| 2205 | glEnable(GL_SCISSOR_TEST); |
| 2206 | glClearColor(0, 0, 0, 1); |
| 2207 | |
| 2208 | // Bind the default FBO and make sure that the state is synchronized. |
| 2209 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 2210 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 2211 | ASSERT_GL_NO_ERROR(); |
| 2212 | |
| 2213 | // Draw and check that both views are rendered to. |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2214 | bindMemberDrawFramebuffer(); |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2215 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2216 | |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2217 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2218 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 2219 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2220 | } |
| 2221 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2222 | MultiviewRenderTestParams SideBySideVertexShaderOpenGL(GLint majorVersion = 3, |
| 2223 | GLint minorVersion = 0) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2224 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2225 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, |
| 2226 | VertexShaderOpenGL(majorVersion, minorVersion)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2227 | } |
| 2228 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2229 | MultiviewRenderTestParams LayeredVertexShaderOpenGL() |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2230 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2231 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, |
| 2232 | VertexShaderOpenGL(3, 0)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2233 | } |
| 2234 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2235 | MultiviewRenderTestParams SideBySideGeomShaderD3D11() |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2236 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2237 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, |
| 2238 | GeomShaderD3D11(3, 0)); |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2239 | } |
| 2240 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2241 | MultiviewRenderTestParams LayeredGeomShaderD3D11() |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2242 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2243 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, GeomShaderD3D11(3, 0)); |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2244 | } |
| 2245 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2246 | MultiviewRenderTestParams SideBySideVertexShaderD3D11(GLint majorVersion = 3, |
| 2247 | GLint minorVersion = 0) |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2248 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2249 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, |
| 2250 | VertexShaderD3D11(majorVersion, minorVersion)); |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2251 | } |
| 2252 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2253 | MultiviewRenderTestParams LayeredVertexShaderD3D11() |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2254 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2255 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, |
| 2256 | VertexShaderD3D11(3, 0)); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2257 | } |
| 2258 | |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 2259 | ANGLE_INSTANTIATE_TEST(MultiviewDrawValidationTest, |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 2260 | VertexShaderOpenGL(3, 1), |
| 2261 | VertexShaderD3D11(3, 1)); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2262 | ANGLE_INSTANTIATE_TEST(MultiviewRenderDualViewTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2263 | SideBySideVertexShaderOpenGL(), |
| 2264 | LayeredVertexShaderOpenGL(), |
| 2265 | SideBySideGeomShaderD3D11(), |
| 2266 | SideBySideVertexShaderD3D11(), |
| 2267 | LayeredGeomShaderD3D11(), |
| 2268 | LayeredVertexShaderD3D11()); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2269 | ANGLE_INSTANTIATE_TEST(MultiviewRenderTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2270 | SideBySideVertexShaderOpenGL(), |
| 2271 | LayeredVertexShaderOpenGL(), |
| 2272 | SideBySideGeomShaderD3D11(), |
| 2273 | SideBySideVertexShaderD3D11(), |
| 2274 | LayeredGeomShaderD3D11(), |
| 2275 | LayeredVertexShaderD3D11()); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2276 | ANGLE_INSTANTIATE_TEST(MultiviewOcclusionQueryTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2277 | SideBySideVertexShaderOpenGL(), |
| 2278 | LayeredVertexShaderOpenGL(), |
| 2279 | SideBySideGeomShaderD3D11(), |
| 2280 | SideBySideVertexShaderD3D11(), |
| 2281 | LayeredGeomShaderD3D11(), |
| 2282 | LayeredVertexShaderD3D11()); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2283 | ANGLE_INSTANTIATE_TEST(MultiviewProgramGenerationTest, |
Olli Etuaho | 4bcaf99 | 2018-08-17 17:18:28 +0300 | [diff] [blame] | 2284 | VertexShaderOpenGL(3, 0), |
| 2285 | GeomShaderD3D11(3, 0), |
| 2286 | VertexShaderD3D11(3, 0)); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2287 | ANGLE_INSTANTIATE_TEST(MultiviewRenderPrimitiveTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2288 | SideBySideVertexShaderOpenGL(), |
| 2289 | LayeredVertexShaderOpenGL(), |
| 2290 | SideBySideGeomShaderD3D11(), |
| 2291 | SideBySideVertexShaderD3D11(), |
| 2292 | LayeredGeomShaderD3D11(), |
| 2293 | LayeredVertexShaderD3D11()); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 2294 | ANGLE_INSTANTIATE_TEST(MultiviewSideBySideRenderTest, |
| 2295 | VertexShaderOpenGL(3, 0), |
| 2296 | GeomShaderD3D11(3, 0)); |
| 2297 | ANGLE_INSTANTIATE_TEST(MultiviewLayeredRenderTest, VertexShaderOpenGL(3, 0), GeomShaderD3D11(3, 0)); |