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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
shannon.woods%transgaming.com@gtempaccount.com0bbed382013-04-13 03:38:07 +00002// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7//
alokp@chromium.org774d7062010-07-21 18:55:45 +00008// Implement the top-level of interface to the compiler,
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009// as defined in ShaderLang.h
10//
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000011
alokp@chromium.orgea0e1af2010-03-22 19:33:14 +000012#include "GLSLANG/ShaderLang.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000013
Jamie Madilld4a3a312014-06-25 16:04:56 -040014#include "compiler/translator/Compiler.h"
Geoff Lang17732822013-08-29 13:46:49 -040015#include "compiler/translator/InitializeDll.h"
Jamie Madill5508f392014-02-20 13:31:36 -050016#include "compiler/translator/length_limits.h"
Daniel Bratell73941de2015-02-25 14:34:49 +010017#ifdef ANGLE_ENABLE_HLSL
Geoff Lang17732822013-08-29 13:46:49 -040018#include "compiler/translator/TranslatorHLSL.h"
Jamie Madilld7b1ab52016-12-12 14:42:19 -050019#endif // ANGLE_ENABLE_HLSL
Geoff Lang17732822013-08-29 13:46:49 -040020#include "compiler/translator/VariablePacker.h"
Jamie Madilla718c1e2014-07-02 15:31:22 -040021#include "angle_gl.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000022
Jamie Madilla818c322017-01-03 13:48:05 -050023namespace sh
24{
Jamie Madillacb4b812016-11-07 13:50:29 -050025
Jamie Madille294bb82014-07-17 14:16:26 -040026namespace
27{
28
Jamie Madille294bb82014-07-17 14:16:26 -040029bool isInitialized = false;
Jamie Madillb4d192c2014-02-26 09:54:10 -050030
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000031//
32// This is the platform independent interface between an OGL driver
alokp@chromium.org774d7062010-07-21 18:55:45 +000033// and the shading language compiler.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000034//
35
Jamie Madille294bb82014-07-17 14:16:26 -040036template <typename VarT>
Jamie Madilla0a9e122015-09-02 15:54:30 -040037const std::vector<VarT> *GetVariableList(const TCompiler *compiler);
Jamie Madille294bb82014-07-17 14:16:26 -040038
39template <>
Jamie Madillacb4b812016-11-07 13:50:29 -050040const std::vector<Uniform> *GetVariableList(const TCompiler *compiler)
Jamie Madille294bb82014-07-17 14:16:26 -040041{
42 return &compiler->getUniforms();
43}
44
45template <>
Jamie Madillacb4b812016-11-07 13:50:29 -050046const std::vector<Varying> *GetVariableList(const TCompiler *compiler)
Jamie Madille294bb82014-07-17 14:16:26 -040047{
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +080048 switch (compiler->getShaderType())
49 {
50 case GL_VERTEX_SHADER:
51 return &compiler->getOutputVaryings();
52 case GL_FRAGMENT_SHADER:
53 return &compiler->getInputVaryings();
54 case GL_COMPUTE_SHADER:
55 ASSERT(compiler->getOutputVaryings().empty() && compiler->getInputVaryings().empty());
56 return &compiler->getOutputVaryings();
57 // Since geometry shaders have both input and output varyings, we shouldn't call GetVaryings
58 // on a geometry shader.
59 default:
60 return nullptr;
61 }
Jamie Madille294bb82014-07-17 14:16:26 -040062}
63
64template <>
Jamie Madillacb4b812016-11-07 13:50:29 -050065const std::vector<Attribute> *GetVariableList(const TCompiler *compiler)
Jamie Madille294bb82014-07-17 14:16:26 -040066{
Jamie Madilla0a9e122015-09-02 15:54:30 -040067 return &compiler->getAttributes();
Jamie Madille294bb82014-07-17 14:16:26 -040068}
69
70template <>
Jamie Madillacb4b812016-11-07 13:50:29 -050071const std::vector<OutputVariable> *GetVariableList(const TCompiler *compiler)
Jamie Madilla0a9e122015-09-02 15:54:30 -040072{
73 return &compiler->getOutputVariables();
74}
75
76template <>
Jamie Madillacb4b812016-11-07 13:50:29 -050077const std::vector<InterfaceBlock> *GetVariableList(const TCompiler *compiler)
Jamie Madille294bb82014-07-17 14:16:26 -040078{
79 return &compiler->getInterfaceBlocks();
80}
81
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +080082TCompiler *GetCompilerFromHandle(ShHandle handle)
Jamie Madille294bb82014-07-17 14:16:26 -040083{
84 if (!handle)
85 {
Yunchao Hef81ce4a2017-04-24 10:49:17 +080086 return nullptr;
Jamie Madille294bb82014-07-17 14:16:26 -040087 }
88
Jamie Madilld7b1ab52016-12-12 14:42:19 -050089 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +080090 return base->getAsCompiler();
91}
92
93template <typename VarT>
94const std::vector<VarT> *GetShaderVariables(const ShHandle handle)
95{
96 TCompiler *compiler = GetCompilerFromHandle(handle);
Jamie Madille294bb82014-07-17 14:16:26 -040097 if (!compiler)
98 {
Yunchao Hef81ce4a2017-04-24 10:49:17 +080099 return nullptr;
Jamie Madille294bb82014-07-17 14:16:26 -0400100 }
101
Jamie Madilla0a9e122015-09-02 15:54:30 -0400102 return GetVariableList<VarT>(compiler);
Jamie Madille294bb82014-07-17 14:16:26 -0400103}
104
Daniel Bratell73941de2015-02-25 14:34:49 +0100105#ifdef ANGLE_ENABLE_HLSL
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700106TranslatorHLSL *GetTranslatorHLSLFromHandle(ShHandle handle)
107{
108 if (!handle)
Yunchao Hef81ce4a2017-04-24 10:49:17 +0800109 return nullptr;
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700110 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
111 return base->getAsTranslatorHLSL();
112}
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500113#endif // ANGLE_ENABLE_HLSL
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700114
Jamie Madilla0a9e122015-09-02 15:54:30 -0400115} // anonymous namespace
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700116
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000117//
Alok Priyadarshib11713f2013-08-01 16:02:39 -0700118// Driver must call this first, once, before doing any other compiler operations.
119// Subsequent calls to this function are no-op.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000120//
Jamie Madilla818c322017-01-03 13:48:05 -0500121bool Initialize()
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000122{
Jamie Madill477bc782014-02-26 09:54:17 -0500123 if (!isInitialized)
124 {
125 isInitialized = InitProcess();
126 }
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700127 return isInitialized;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000128}
129
130//
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000131// Cleanup symbol tables
132//
Jamie Madilla818c322017-01-03 13:48:05 -0500133bool Finalize()
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000134{
Geoff Langf20f0202014-04-28 11:02:07 -0400135 if (isInitialized)
136 {
137 DetachProcess();
138 isInitialized = false;
139 }
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700140 return true;
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000141}
142
143//
144// Initialize built-in resources with minimum expected values.
145//
Jamie Madilla818c322017-01-03 13:48:05 -0500146void InitBuiltInResources(ShBuiltInResources *resources)
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000147{
Kimmo Kinnunen7c1cfd62014-10-15 14:59:57 +0300148 // Make comparable.
149 memset(resources, 0, sizeof(*resources));
150
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000151 // Constants.
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500152 resources->MaxVertexAttribs = 8;
153 resources->MaxVertexUniformVectors = 128;
154 resources->MaxVaryingVectors = 8;
155 resources->MaxVertexTextureImageUnits = 0;
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000156 resources->MaxCombinedTextureImageUnits = 8;
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500157 resources->MaxTextureImageUnits = 8;
158 resources->MaxFragmentUniformVectors = 16;
159 resources->MaxDrawBuffers = 1;
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000160
161 // Extensions.
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500162 resources->OES_standard_derivatives = 0;
163 resources->OES_EGL_image_external = 0;
Geoff Langb66a9092016-05-16 15:59:14 -0400164 resources->OES_EGL_image_external_essl3 = 0;
165 resources->NV_EGL_stream_consumer_external = 0;
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500166 resources->ARB_texture_rectangle = 0;
167 resources->EXT_blend_func_extended = 0;
168 resources->EXT_draw_buffers = 0;
169 resources->EXT_frag_depth = 0;
170 resources->EXT_shader_texture_lod = 0;
171 resources->WEBGL_debug_shader_precision = 0;
172 resources->EXT_shader_framebuffer_fetch = 0;
173 resources->NV_shader_framebuffer_fetch = 0;
174 resources->ARM_shader_framebuffer_fetch = 0;
Olli Etuaho09b04a22016-12-15 13:30:26 +0000175 resources->OVR_multiview = 0;
Andrei Volykhina5527072017-03-22 16:46:30 +0300176 resources->EXT_YUV_target = 0;
Shaob5cc1192017-07-06 10:47:20 +0800177 resources->OES_geometry_shader = 0;
daniel@transgaming.comc23f4612012-11-28 19:42:57 +0000178
Olli Etuahoe61209a2014-09-26 12:01:17 +0300179 resources->NV_draw_buffers = 0;
180
shannon.woods%transgaming.com@gtempaccount.comcbb6b6a2013-04-13 03:27:47 +0000181 // Disable highp precision in fragment shader by default.
182 resources->FragmentPrecisionHigh = 0;
183
shannonwoods@chromium.org74b86cf2013-05-30 00:02:58 +0000184 // GLSL ES 3.0 constants.
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500185 resources->MaxVertexOutputVectors = 16;
shannonwoods@chromium.org74b86cf2013-05-30 00:02:58 +0000186 resources->MaxFragmentInputVectors = 15;
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500187 resources->MinProgramTexelOffset = -8;
188 resources->MaxProgramTexelOffset = 7;
shannonwoods@chromium.org74b86cf2013-05-30 00:02:58 +0000189
Kimmo Kinnunenb18609b2015-07-16 14:13:11 +0300190 // Extensions constants.
191 resources->MaxDualSourceDrawBuffers = 0;
192
Martin Radev318f9aa2017-05-17 17:47:28 +0300193 resources->MaxViewsOVR = 4;
Olli Etuaho09b04a22016-12-15 13:30:26 +0000194
daniel@transgaming.comc23f4612012-11-28 19:42:57 +0000195 // Disable name hashing by default.
Yunchao Hed7297bf2017-04-19 15:27:10 +0800196 resources->HashFunction = nullptr;
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +0000197
198 resources->ArrayIndexClampingStrategy = SH_CLAMP_WITH_CLAMP_INTRINSIC;
Nicolas Capens7d649a02014-02-07 11:24:32 -0500199
200 resources->MaxExpressionComplexity = 256;
Olli Etuaho19d1dc92016-03-08 17:18:46 +0200201 resources->MaxCallStackDepth = 256;
202 resources->MaxFunctionParameters = 1024;
Martin Radeve93d24e2016-07-28 12:06:05 +0300203
204 // ES 3.1 Revision 4, 7.2 Built-in Constants
205 resources->MaxImageUnits = 4;
206 resources->MaxVertexImageUniforms = 0;
207 resources->MaxFragmentImageUniforms = 0;
208 resources->MaxComputeImageUniforms = 4;
209 resources->MaxCombinedImageUniforms = 4;
210
Olli Etuaho6ca2b652017-02-19 18:05:10 +0000211 resources->MaxUniformLocations = 1024;
212
Martin Radeve93d24e2016-07-28 12:06:05 +0300213 resources->MaxCombinedShaderOutputResources = 4;
214
215 resources->MaxComputeWorkGroupCount[0] = 65535;
216 resources->MaxComputeWorkGroupCount[1] = 65535;
217 resources->MaxComputeWorkGroupCount[2] = 65535;
218 resources->MaxComputeWorkGroupSize[0] = 128;
219 resources->MaxComputeWorkGroupSize[1] = 128;
220 resources->MaxComputeWorkGroupSize[2] = 64;
221 resources->MaxComputeUniformComponents = 512;
222 resources->MaxComputeTextureImageUnits = 16;
223
224 resources->MaxComputeAtomicCounters = 8;
225 resources->MaxComputeAtomicCounterBuffers = 1;
226
227 resources->MaxVertexAtomicCounters = 0;
228 resources->MaxFragmentAtomicCounters = 0;
229 resources->MaxCombinedAtomicCounters = 8;
230 resources->MaxAtomicCounterBindings = 1;
231
232 resources->MaxVertexAtomicCounterBuffers = 0;
233 resources->MaxFragmentAtomicCounterBuffers = 0;
234 resources->MaxCombinedAtomicCounterBuffers = 1;
235 resources->MaxAtomicCounterBufferSize = 32;
jchen10af713a22017-04-19 09:10:56 +0800236
237 resources->MaxUniformBufferBindings = 32;
Shaob5cc1192017-07-06 10:47:20 +0800238
239 // TODO(jiawei.shao@intel.com): add complete geometry shader constants.
240 resources->MaxGeometryUniformComponents = 1024;
241 resources->MaxGeometryOutputVertices = 256;
242 resources->MaxGeometryShaderInvocations = 32;
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000243}
244
245//
alokp@chromium.org774d7062010-07-21 18:55:45 +0000246// Driver calls these to create and destroy compiler objects.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000247//
Jamie Madilla818c322017-01-03 13:48:05 -0500248ShHandle ConstructCompiler(sh::GLenum type,
249 ShShaderSpec spec,
250 ShShaderOutput output,
251 const ShBuiltInResources *resources)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000252{
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500253 TShHandleBase *base = static_cast<TShHandleBase *>(ConstructCompiler(type, spec, output));
Corentin Wallez700ad282015-12-07 15:57:47 -0500254 if (base == nullptr)
255 {
alokp@chromium.orge4249f02010-07-26 18:13:52 +0000256 return 0;
Corentin Wallez700ad282015-12-07 15:57:47 -0500257 }
258
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500259 TCompiler *compiler = base->getAsCompiler();
Corentin Wallez700ad282015-12-07 15:57:47 -0500260 if (compiler == nullptr)
261 {
262 return 0;
263 }
alokp@chromium.orge4249f02010-07-26 18:13:52 +0000264
265 // Generate built-in symbol table.
Jamie Madillacb4b812016-11-07 13:50:29 -0500266 if (!compiler->Init(*resources))
267 {
Jamie Madilla818c322017-01-03 13:48:05 -0500268 Destruct(base);
alokp@chromium.orge4249f02010-07-26 18:13:52 +0000269 return 0;
270 }
271
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500272 return reinterpret_cast<void *>(base);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000273}
274
Jamie Madilla818c322017-01-03 13:48:05 -0500275void Destruct(ShHandle handle)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000276{
277 if (handle == 0)
278 return;
279
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500280 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000281
282 if (base->getAsCompiler())
283 DeleteCompiler(base->getAsCompiler());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000284}
285
Jamie Madilla818c322017-01-03 13:48:05 -0500286const std::string &GetBuiltInResourcesString(const ShHandle handle)
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400287{
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700288 TCompiler *compiler = GetCompilerFromHandle(handle);
289 ASSERT(compiler);
290 return compiler->getBuiltInResourcesString();
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400291}
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700292
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000293//
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400294// Do an actual compile on the given strings. The result is left
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000295// in the given compile object.
296//
297// Return: The return value of ShCompile is really boolean, indicating
298// success or failure.
299//
Jamie Madilla818c322017-01-03 13:48:05 -0500300bool Compile(const ShHandle handle,
301 const char *const shaderStrings[],
302 size_t numStrings,
303 ShCompileOptions compileOptions)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000304{
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700305 TCompiler *compiler = GetCompilerFromHandle(handle);
306 ASSERT(compiler);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000307
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700308 return compiler->compile(shaderStrings, numStrings, compileOptions);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000309}
310
Jamie Madilla818c322017-01-03 13:48:05 -0500311void ClearResults(const ShHandle handle)
Dmitry Skiba2539fff2015-06-16 17:56:09 -0700312{
313 TCompiler *compiler = GetCompilerFromHandle(handle);
314 ASSERT(compiler);
315 compiler->clearResults();
316}
317
Jamie Madilla818c322017-01-03 13:48:05 -0500318int GetShaderVersion(const ShHandle handle)
alokp@chromium.org7beea402010-09-15 21:18:34 +0000319{
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500320 TCompiler *compiler = GetCompilerFromHandle(handle);
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700321 ASSERT(compiler);
322 return compiler->getShaderVersion();
323}
alokp@chromium.org7beea402010-09-15 21:18:34 +0000324
Jamie Madilla818c322017-01-03 13:48:05 -0500325ShShaderOutput GetShaderOutputType(const ShHandle handle)
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700326{
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500327 TCompiler *compiler = GetCompilerFromHandle(handle);
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700328 ASSERT(compiler);
329 return compiler->getOutputType();
alokp@chromium.org7beea402010-09-15 21:18:34 +0000330}
331
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000332//
alokp@chromium.org774d7062010-07-21 18:55:45 +0000333// Return any compiler log of messages for the application.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000334//
Jamie Madilla818c322017-01-03 13:48:05 -0500335const std::string &GetInfoLog(const ShHandle handle)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000336{
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700337 TCompiler *compiler = GetCompilerFromHandle(handle);
338 ASSERT(compiler);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000339
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700340 TInfoSink &infoSink = compiler->getInfoSink();
341 return infoSink.info.str();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000342}
343
344//
alokp@chromium.org774d7062010-07-21 18:55:45 +0000345// Return any object code.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000346//
Jamie Madilla818c322017-01-03 13:48:05 -0500347const std::string &GetObjectCode(const ShHandle handle)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000348{
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700349 TCompiler *compiler = GetCompilerFromHandle(handle);
350 ASSERT(compiler);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000351
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700352 TInfoSink &infoSink = compiler->getInfoSink();
353 return infoSink.obj.str();
alokp@chromium.org7beea402010-09-15 21:18:34 +0000354}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000355
Jamie Madilla818c322017-01-03 13:48:05 -0500356const std::map<std::string, std::string> *GetNameHashingMap(const ShHandle handle)
daniel@transgaming.comc23f4612012-11-28 19:42:57 +0000357{
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700358 TCompiler *compiler = GetCompilerFromHandle(handle);
359 ASSERT(compiler);
360 return &(compiler->getNameMap());
daniel@transgaming.comc23f4612012-11-28 19:42:57 +0000361}
daniel@transgaming.com043da132012-12-20 21:12:22 +0000362
Jamie Madilla818c322017-01-03 13:48:05 -0500363const std::vector<Uniform> *GetUniforms(const ShHandle handle)
daniel@transgaming.com043da132012-12-20 21:12:22 +0000364{
Jamie Madillacb4b812016-11-07 13:50:29 -0500365 return GetShaderVariables<Uniform>(handle);
Jamie Madille294bb82014-07-17 14:16:26 -0400366}
daniel@transgaming.com043da132012-12-20 21:12:22 +0000367
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +0800368const std::vector<sh::Varying> *GetInputVaryings(const ShHandle handle)
369{
370 TCompiler *compiler = GetCompilerFromHandle(handle);
371 if (compiler == nullptr)
372 {
373 return nullptr;
374 }
375 return &compiler->getInputVaryings();
376}
377
378const std::vector<sh::Varying> *GetOutputVaryings(const ShHandle handle)
379{
380 TCompiler *compiler = GetCompilerFromHandle(handle);
381 if (compiler == nullptr)
382 {
383 return nullptr;
384 }
385 return &compiler->getOutputVaryings();
386}
387
Jamie Madilla818c322017-01-03 13:48:05 -0500388const std::vector<Varying> *GetVaryings(const ShHandle handle)
Jamie Madille294bb82014-07-17 14:16:26 -0400389{
Jamie Madillacb4b812016-11-07 13:50:29 -0500390 return GetShaderVariables<Varying>(handle);
Jamie Madille294bb82014-07-17 14:16:26 -0400391}
daniel@transgaming.com043da132012-12-20 21:12:22 +0000392
Jamie Madilla818c322017-01-03 13:48:05 -0500393const std::vector<Attribute> *GetAttributes(const ShHandle handle)
Jamie Madille294bb82014-07-17 14:16:26 -0400394{
Jamie Madillacb4b812016-11-07 13:50:29 -0500395 return GetShaderVariables<Attribute>(handle);
Jamie Madille294bb82014-07-17 14:16:26 -0400396}
397
Jamie Madilla818c322017-01-03 13:48:05 -0500398const std::vector<OutputVariable> *GetOutputVariables(const ShHandle handle)
Jamie Madille294bb82014-07-17 14:16:26 -0400399{
Jamie Madillacb4b812016-11-07 13:50:29 -0500400 return GetShaderVariables<OutputVariable>(handle);
Jamie Madille294bb82014-07-17 14:16:26 -0400401}
402
Jamie Madilla818c322017-01-03 13:48:05 -0500403const std::vector<InterfaceBlock> *GetInterfaceBlocks(const ShHandle handle)
Jamie Madille294bb82014-07-17 14:16:26 -0400404{
Jamie Madillacb4b812016-11-07 13:50:29 -0500405 return GetShaderVariables<InterfaceBlock>(handle);
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +0000406}
Zhenyao Moa15f3e82013-09-23 14:57:08 -0400407
Jamie Madilla818c322017-01-03 13:48:05 -0500408WorkGroupSize GetComputeShaderLocalGroupSize(const ShHandle handle)
Martin Radev802abe02016-08-04 17:48:32 +0300409{
410 ASSERT(handle);
411
412 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
413 TCompiler *compiler = base->getAsCompiler();
414 ASSERT(compiler);
415
416 return compiler->getComputeShaderLocalSize();
417}
418
Jamie Madilla818c322017-01-03 13:48:05 -0500419int GetVertexShaderNumViews(const ShHandle handle)
Olli Etuaho09b04a22016-12-15 13:30:26 +0000420{
421 ASSERT(handle);
422 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
423 TCompiler *compiler = base->getAsCompiler();
424 ASSERT(compiler);
425
426 return compiler->getNumViews();
427}
428
Jamie Madilla818c322017-01-03 13:48:05 -0500429bool CheckVariablesWithinPackingLimits(int maxVectors, const std::vector<ShaderVariable> &variables)
Corentin Walleze58e1412016-07-18 16:40:46 -0400430{
Zhenyao Moa15f3e82013-09-23 14:57:08 -0400431 VariablePacker packer;
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700432 return packer.CheckVariablesWithinPackingLimits(maxVectors, variables);
Zhenyao Moa15f3e82013-09-23 14:57:08 -0400433}
Jamie Madill4e1fd412014-07-10 17:50:10 -0400434
Jamie Madilla818c322017-01-03 13:48:05 -0500435bool GetInterfaceBlockRegister(const ShHandle handle,
436 const std::string &interfaceBlockName,
437 unsigned int *indexOut)
Jamie Madill4e1fd412014-07-10 17:50:10 -0400438{
Daniel Bratell73941de2015-02-25 14:34:49 +0100439#ifdef ANGLE_ENABLE_HLSL
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700440 ASSERT(indexOut);
Jamie Madill4e1fd412014-07-10 17:50:10 -0400441
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700442 TranslatorHLSL *translator = GetTranslatorHLSLFromHandle(handle);
443 ASSERT(translator);
Jamie Madill4e1fd412014-07-10 17:50:10 -0400444
445 if (!translator->hasInterfaceBlock(interfaceBlockName))
446 {
447 return false;
448 }
449
450 *indexOut = translator->getInterfaceBlockRegister(interfaceBlockName);
451 return true;
Daniel Bratell73941de2015-02-25 14:34:49 +0100452#else
453 return false;
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500454#endif // ANGLE_ENABLE_HLSL
Jamie Madill4e1fd412014-07-10 17:50:10 -0400455}
Jamie Madill9fe25e92014-07-18 10:33:08 -0400456
Jamie Madilla818c322017-01-03 13:48:05 -0500457const std::map<std::string, unsigned int> *GetUniformRegisterMap(const ShHandle handle)
Jamie Madill9fe25e92014-07-18 10:33:08 -0400458{
Daniel Bratell73941de2015-02-25 14:34:49 +0100459#ifdef ANGLE_ENABLE_HLSL
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700460 TranslatorHLSL *translator = GetTranslatorHLSLFromHandle(handle);
461 ASSERT(translator);
Jamie Madill9fe25e92014-07-18 10:33:08 -0400462
Olli Etuaho96963162016-03-21 11:54:33 +0200463 return translator->getUniformRegisterMap();
Daniel Bratell73941de2015-02-25 14:34:49 +0100464#else
Jamie Madill08e229e2016-10-05 17:16:13 -0400465 return nullptr;
Olli Etuaho96963162016-03-21 11:54:33 +0200466#endif // ANGLE_ENABLE_HLSL
Corentin Walleze58e1412016-07-18 16:40:46 -0400467}
Jamie Madillacb4b812016-11-07 13:50:29 -0500468
Jamie Madillacb4b812016-11-07 13:50:29 -0500469} // namespace sh