Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
Corentin Wallez | d3970de | 2015-05-14 11:07:48 -0400 | [diff] [blame] | 7 | #include "test_utils/ANGLETest.h" |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 8 | |
Brandon Jones | 993d08d | 2014-10-10 14:32:57 -0700 | [diff] [blame] | 9 | #include <memory> |
| 10 | #include <stdint.h> |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 11 | |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 12 | #include "EGLWindow.h" |
| 13 | #include "OSWindow.h" |
| 14 | #include "test_utils/angle_test_configs.h" |
| 15 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 16 | using namespace angle; |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 17 | |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 18 | class ProgramBinaryTest : public ANGLETest |
| 19 | { |
Geoff Lang | 0d3683c | 2014-10-23 11:08:16 -0400 | [diff] [blame] | 20 | protected: |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 21 | ProgramBinaryTest() |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 22 | { |
| 23 | setWindowWidth(128); |
| 24 | setWindowHeight(128); |
| 25 | setConfigRedBits(8); |
| 26 | setConfigGreenBits(8); |
| 27 | setConfigBlueBits(8); |
| 28 | setConfigAlphaBits(8); |
| 29 | } |
| 30 | |
Corentin Wallez | 42e9e59 | 2015-10-29 14:09:25 -0400 | [diff] [blame] | 31 | void SetUp() override |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 32 | { |
| 33 | ANGLETest::SetUp(); |
| 34 | |
| 35 | const std::string vertexShaderSource = SHADER_SOURCE |
| 36 | ( |
| 37 | attribute vec4 inputAttribute; |
| 38 | void main() |
| 39 | { |
| 40 | gl_Position = inputAttribute; |
| 41 | } |
| 42 | ); |
| 43 | |
| 44 | const std::string fragmentShaderSource = SHADER_SOURCE |
| 45 | ( |
| 46 | void main() |
| 47 | { |
| 48 | gl_FragColor = vec4(1,0,0,1); |
| 49 | } |
| 50 | ); |
| 51 | |
Jamie Madill | 5599c8f | 2014-08-26 13:16:39 -0400 | [diff] [blame] | 52 | mProgram = CompileProgram(vertexShaderSource, fragmentShaderSource); |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 53 | if (mProgram == 0) |
| 54 | { |
| 55 | FAIL() << "shader compilation failed."; |
| 56 | } |
| 57 | |
| 58 | glGenBuffers(1, &mBuffer); |
| 59 | glBindBuffer(GL_ARRAY_BUFFER, mBuffer); |
| 60 | glBufferData(GL_ARRAY_BUFFER, 128, NULL, GL_STATIC_DRAW); |
| 61 | glBindBuffer(GL_ARRAY_BUFFER, 0); |
| 62 | |
| 63 | ASSERT_GL_NO_ERROR(); |
| 64 | } |
| 65 | |
Corentin Wallez | 42e9e59 | 2015-10-29 14:09:25 -0400 | [diff] [blame] | 66 | void TearDown() override |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 67 | { |
| 68 | glDeleteProgram(mProgram); |
| 69 | glDeleteBuffers(1, &mBuffer); |
| 70 | |
| 71 | ANGLETest::TearDown(); |
| 72 | } |
| 73 | |
Geoff Lang | 90208e9 | 2015-10-05 15:40:36 -0400 | [diff] [blame] | 74 | GLint getAvailableProgramBinaryFormatCount() const |
| 75 | { |
| 76 | GLint formatCount; |
| 77 | glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS_OES, &formatCount); |
| 78 | return formatCount; |
| 79 | } |
| 80 | |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 81 | GLuint mProgram; |
| 82 | GLuint mBuffer; |
| 83 | }; |
| 84 | |
| 85 | // This tests the assumption that float attribs of different size |
| 86 | // should not internally cause a vertex shader recompile (for conversion). |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 87 | TEST_P(ProgramBinaryTest, FloatDynamicShaderSize) |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 88 | { |
Geoff Lang | 90208e9 | 2015-10-05 15:40:36 -0400 | [diff] [blame] | 89 | if (!extensionEnabled("GL_OES_get_program_binary")) |
| 90 | { |
| 91 | std::cout << "Test skipped because GL_OES_get_program_binary is not available." |
| 92 | << std::endl; |
| 93 | return; |
| 94 | } |
| 95 | |
| 96 | if (getAvailableProgramBinaryFormatCount() == 0) |
| 97 | { |
| 98 | std::cout << "Test skipped because no program binary formats are available." << std::endl; |
| 99 | return; |
| 100 | } |
| 101 | |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 102 | glUseProgram(mProgram); |
| 103 | glBindBuffer(GL_ARRAY_BUFFER, mBuffer); |
| 104 | |
| 105 | glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 8, NULL); |
| 106 | glEnableVertexAttribArray(0); |
| 107 | glDrawArrays(GL_POINTS, 0, 1); |
| 108 | |
| 109 | GLint programLength; |
| 110 | glGetProgramiv(mProgram, GL_PROGRAM_BINARY_LENGTH_OES, &programLength); |
| 111 | |
| 112 | EXPECT_GL_NO_ERROR(); |
| 113 | |
| 114 | for (GLsizei size = 1; size <= 3; size++) |
| 115 | { |
| 116 | glVertexAttribPointer(0, size, GL_FLOAT, GL_FALSE, 8, NULL); |
| 117 | glEnableVertexAttribArray(0); |
| 118 | glDrawArrays(GL_POINTS, 0, 1); |
| 119 | |
| 120 | GLint newProgramLength; |
| 121 | glGetProgramiv(mProgram, GL_PROGRAM_BINARY_LENGTH_OES, &newProgramLength); |
| 122 | EXPECT_GL_NO_ERROR(); |
| 123 | EXPECT_EQ(programLength, newProgramLength); |
| 124 | } |
| 125 | } |
Brandon Jones | 993d08d | 2014-10-10 14:32:57 -0700 | [diff] [blame] | 126 | |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 127 | // Tests that switching between signed and unsigned un-normalized data doesn't trigger a bug |
| 128 | // in the D3D11 back-end. |
| 129 | TEST_P(ProgramBinaryTest, DynamicShadersSignatureBug) |
| 130 | { |
| 131 | glUseProgram(mProgram); |
| 132 | glBindBuffer(GL_ARRAY_BUFFER, mBuffer); |
| 133 | |
| 134 | GLint attribLocation = glGetAttribLocation(mProgram, "inputAttribute"); |
| 135 | ASSERT_NE(-1, attribLocation); |
| 136 | glEnableVertexAttribArray(attribLocation); |
| 137 | |
| 138 | glVertexAttribPointer(attribLocation, 2, GL_BYTE, GL_FALSE, 0, nullptr); |
| 139 | glDrawArrays(GL_POINTS, 0, 1); |
| 140 | |
| 141 | glVertexAttribPointer(attribLocation, 2, GL_UNSIGNED_BYTE, GL_FALSE, 0, nullptr); |
| 142 | glDrawArrays(GL_POINTS, 0, 1); |
| 143 | } |
| 144 | |
Brandon Jones | 993d08d | 2014-10-10 14:32:57 -0700 | [diff] [blame] | 145 | // This tests the ability to successfully save and load a program binary. |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 146 | TEST_P(ProgramBinaryTest, SaveAndLoadBinary) |
Brandon Jones | 993d08d | 2014-10-10 14:32:57 -0700 | [diff] [blame] | 147 | { |
Geoff Lang | 90208e9 | 2015-10-05 15:40:36 -0400 | [diff] [blame] | 148 | if (!extensionEnabled("GL_OES_get_program_binary")) |
| 149 | { |
| 150 | std::cout << "Test skipped because GL_OES_get_program_binary is not available." |
| 151 | << std::endl; |
| 152 | return; |
| 153 | } |
| 154 | |
| 155 | if (getAvailableProgramBinaryFormatCount() == 0) |
| 156 | { |
| 157 | std::cout << "Test skipped because no program binary formats are available." << std::endl; |
| 158 | return; |
| 159 | } |
| 160 | |
Brandon Jones | 993d08d | 2014-10-10 14:32:57 -0700 | [diff] [blame] | 161 | GLint programLength = 0; |
| 162 | GLint writtenLength = 0; |
| 163 | GLenum binaryFormat = 0; |
| 164 | |
| 165 | glGetProgramiv(mProgram, GL_PROGRAM_BINARY_LENGTH_OES, &programLength); |
| 166 | EXPECT_GL_NO_ERROR(); |
| 167 | |
| 168 | std::vector<uint8_t> binary(programLength); |
| 169 | glGetProgramBinaryOES(mProgram, programLength, &writtenLength, &binaryFormat, binary.data()); |
| 170 | EXPECT_GL_NO_ERROR(); |
| 171 | |
| 172 | // The lengths reported by glGetProgramiv and glGetProgramBinaryOES should match |
| 173 | EXPECT_EQ(programLength, writtenLength); |
| 174 | |
| 175 | if (writtenLength) |
| 176 | { |
| 177 | GLuint program2 = glCreateProgram(); |
| 178 | glProgramBinaryOES(program2, binaryFormat, binary.data(), writtenLength); |
| 179 | |
| 180 | EXPECT_GL_NO_ERROR(); |
| 181 | |
| 182 | GLint linkStatus; |
| 183 | glGetProgramiv(program2, GL_LINK_STATUS, &linkStatus); |
| 184 | if (linkStatus == 0) |
| 185 | { |
| 186 | GLint infoLogLength; |
| 187 | glGetProgramiv(program2, GL_INFO_LOG_LENGTH, &infoLogLength); |
| 188 | |
Geoff Lang | 981afd7 | 2014-11-05 16:30:36 -0500 | [diff] [blame] | 189 | if (infoLogLength > 0) |
| 190 | { |
| 191 | std::vector<GLchar> infoLog(infoLogLength); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 192 | glGetProgramInfoLog(program2, static_cast<GLsizei>(infoLog.size()), NULL, |
| 193 | &infoLog[0]); |
Geoff Lang | 981afd7 | 2014-11-05 16:30:36 -0500 | [diff] [blame] | 194 | FAIL() << "program link failed: " << &infoLog[0]; |
| 195 | } |
| 196 | else |
| 197 | { |
| 198 | FAIL() << "program link failed."; |
| 199 | } |
Brandon Jones | 993d08d | 2014-10-10 14:32:57 -0700 | [diff] [blame] | 200 | } |
| 201 | else |
| 202 | { |
| 203 | glUseProgram(program2); |
| 204 | glBindBuffer(GL_ARRAY_BUFFER, mBuffer); |
| 205 | |
| 206 | glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 8, NULL); |
| 207 | glEnableVertexAttribArray(0); |
| 208 | glDrawArrays(GL_POINTS, 0, 1); |
| 209 | |
| 210 | EXPECT_GL_NO_ERROR(); |
| 211 | } |
| 212 | |
| 213 | glDeleteProgram(program2); |
| 214 | } |
| 215 | } |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 216 | |
| 217 | // Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against. |
Geoff Lang | 90208e9 | 2015-10-05 15:40:36 -0400 | [diff] [blame] | 218 | ANGLE_INSTANTIATE_TEST(ProgramBinaryTest, |
| 219 | ES2_D3D9(), |
| 220 | ES2_D3D11(), |
| 221 | ES3_D3D11(), |
| 222 | ES2_OPENGL(), |
| 223 | ES3_OPENGL()); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 224 | |
Brandon Jones | 1048ea7 | 2015-10-06 15:34:52 -0700 | [diff] [blame] | 225 | class ProgramBinaryTransformFeedbackTest : public ANGLETest |
| 226 | { |
| 227 | protected: |
| 228 | ProgramBinaryTransformFeedbackTest() |
| 229 | { |
| 230 | setWindowWidth(128); |
| 231 | setWindowHeight(128); |
| 232 | setConfigRedBits(8); |
| 233 | setConfigGreenBits(8); |
| 234 | setConfigBlueBits(8); |
| 235 | setConfigAlphaBits(8); |
| 236 | } |
| 237 | |
| 238 | void SetUp() override |
| 239 | { |
| 240 | ANGLETest::SetUp(); |
| 241 | |
| 242 | const std::string vertexShaderSource = SHADER_SOURCE |
| 243 | ( #version 300 es\n |
| 244 | in vec4 inputAttribute; |
| 245 | out vec4 outputVarying; |
| 246 | void main() |
| 247 | { |
| 248 | outputVarying = inputAttribute; |
| 249 | } |
| 250 | ); |
| 251 | |
| 252 | const std::string fragmentShaderSource = SHADER_SOURCE |
| 253 | ( #version 300 es\n |
| 254 | precision highp float; |
| 255 | out vec4 outputColor; |
| 256 | void main() |
| 257 | { |
| 258 | outputColor = vec4(1,0,0,1); |
| 259 | } |
| 260 | ); |
| 261 | |
| 262 | std::vector<std::string> transformFeedbackVaryings; |
| 263 | transformFeedbackVaryings.push_back("outputVarying"); |
| 264 | |
| 265 | mProgram = CompileProgramWithTransformFeedback( |
| 266 | vertexShaderSource, fragmentShaderSource, transformFeedbackVaryings, |
| 267 | GL_SEPARATE_ATTRIBS); |
| 268 | if (mProgram == 0) |
| 269 | { |
| 270 | FAIL() << "shader compilation failed."; |
| 271 | } |
| 272 | |
| 273 | ASSERT_GL_NO_ERROR(); |
| 274 | } |
| 275 | |
Corentin Wallez | 42e9e59 | 2015-10-29 14:09:25 -0400 | [diff] [blame] | 276 | void TearDown() override |
Brandon Jones | 1048ea7 | 2015-10-06 15:34:52 -0700 | [diff] [blame] | 277 | { |
| 278 | glDeleteProgram(mProgram); |
| 279 | |
| 280 | ANGLETest::TearDown(); |
| 281 | } |
| 282 | |
| 283 | GLint getAvailableProgramBinaryFormatCount() const |
| 284 | { |
| 285 | GLint formatCount; |
| 286 | glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS_OES, &formatCount); |
| 287 | return formatCount; |
| 288 | } |
| 289 | |
| 290 | GLuint mProgram; |
| 291 | }; |
| 292 | |
| 293 | // This tests the assumption that float attribs of different size |
| 294 | // should not internally cause a vertex shader recompile (for conversion). |
| 295 | TEST_P(ProgramBinaryTransformFeedbackTest, GetTransformFeedbackVarying) |
| 296 | { |
| 297 | if (!extensionEnabled("GL_OES_get_program_binary")) |
| 298 | { |
| 299 | std::cout << "Test skipped because GL_OES_get_program_binary is not available." |
| 300 | << std::endl; |
| 301 | return; |
| 302 | } |
| 303 | |
| 304 | if (getAvailableProgramBinaryFormatCount() == 0) |
| 305 | { |
| 306 | std::cout << "Test skipped because no program binary formats are available." << std::endl; |
| 307 | return; |
| 308 | } |
| 309 | |
| 310 | std::vector<uint8_t> binary(0); |
| 311 | GLint programLength = 0; |
| 312 | GLint writtenLength = 0; |
| 313 | GLenum binaryFormat = 0; |
| 314 | |
| 315 | // Save the program binary out |
| 316 | glGetProgramiv(mProgram, GL_PROGRAM_BINARY_LENGTH_OES, &programLength); |
| 317 | ASSERT_GL_NO_ERROR(); |
| 318 | binary.resize(programLength); |
| 319 | glGetProgramBinaryOES(mProgram, programLength, &writtenLength, &binaryFormat, binary.data()); |
| 320 | ASSERT_GL_NO_ERROR(); |
| 321 | |
| 322 | glDeleteProgram(mProgram); |
| 323 | |
| 324 | // Load program binary |
| 325 | mProgram = glCreateProgram(); |
| 326 | glProgramBinaryOES(mProgram, binaryFormat, binary.data(), writtenLength); |
| 327 | |
| 328 | // Ensure the loaded binary is linked |
| 329 | GLint linkStatus; |
| 330 | glGetProgramiv(mProgram, GL_LINK_STATUS, &linkStatus); |
| 331 | EXPECT_TRUE(linkStatus != 0); |
| 332 | |
| 333 | // Query information about the transform feedback varying |
| 334 | char varyingName[64]; |
| 335 | GLsizei varyingSize = 0; |
| 336 | GLenum varyingType = GL_NONE; |
| 337 | |
| 338 | glGetTransformFeedbackVarying(mProgram, 0, 64, &writtenLength, &varyingSize, &varyingType, varyingName); |
| 339 | EXPECT_GL_NO_ERROR(); |
| 340 | |
| 341 | EXPECT_EQ(13, writtenLength); |
| 342 | EXPECT_STREQ("outputVarying", varyingName); |
| 343 | EXPECT_EQ(1, varyingSize); |
| 344 | EXPECT_GLENUM_EQ(GL_FLOAT_VEC4, varyingType); |
| 345 | |
| 346 | EXPECT_GL_NO_ERROR(); |
| 347 | } |
| 348 | |
| 349 | // Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against. |
| 350 | ANGLE_INSTANTIATE_TEST(ProgramBinaryTransformFeedbackTest, |
| 351 | ES3_D3D11(), |
| 352 | ES3_OPENGL()); |
| 353 | |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 354 | // For the ProgramBinariesAcrossPlatforms tests, we need two sets of params: |
| 355 | // - a set to save the program binary |
| 356 | // - a set to load the program binary |
| 357 | // We combine these into one struct extending PlatformParameters so we can reuse existing ANGLE test macros |
| 358 | struct PlatformsWithLinkResult : PlatformParameters |
| 359 | { |
| 360 | PlatformsWithLinkResult(PlatformParameters saveParams, PlatformParameters loadParamsIn, bool expectedLinkResultIn) |
| 361 | { |
| 362 | majorVersion = saveParams.majorVersion; |
| 363 | minorVersion = saveParams.minorVersion; |
| 364 | eglParameters = saveParams.eglParameters; |
| 365 | loadParams = loadParamsIn; |
| 366 | expectedLinkResult = expectedLinkResultIn; |
| 367 | } |
| 368 | |
| 369 | PlatformParameters loadParams; |
| 370 | bool expectedLinkResult; |
| 371 | }; |
| 372 | |
Corentin Wallez | 33585c7 | 2015-09-03 14:41:23 -0400 | [diff] [blame] | 373 | // Provide a custom gtest parameter name function for PlatformsWithLinkResult |
| 374 | // to avoid returning the same parameter name twice. Such a conflict would happen |
| 375 | // between ES2_D3D11_to_ES2D3D11 and ES2_D3D11_to_ES3D3D11 as they were both |
| 376 | // named ES2_D3D11 |
| 377 | std::ostream &operator<<(std::ostream& stream, const PlatformsWithLinkResult &platform) |
| 378 | { |
| 379 | const PlatformParameters &platform1 = platform; |
| 380 | const PlatformParameters &platform2 = platform.loadParams; |
| 381 | stream << platform1 << "_to_" << platform2; |
| 382 | return stream; |
| 383 | } |
| 384 | |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 385 | class ProgramBinariesAcrossPlatforms : public testing::TestWithParam<PlatformsWithLinkResult> |
| 386 | { |
| 387 | public: |
| 388 | void SetUp() override |
| 389 | { |
| 390 | mOSWindow = CreateOSWindow(); |
| 391 | bool result = mOSWindow->initialize("ProgramBinariesAcrossRenderersTests", 100, 100); |
| 392 | |
| 393 | if (result == false) |
| 394 | { |
| 395 | FAIL() << "Failed to create OS window"; |
| 396 | } |
| 397 | } |
| 398 | |
| 399 | EGLWindow *createAndInitEGLWindow(angle::PlatformParameters ¶m) |
| 400 | { |
Geoff Lang | 5ade845 | 2015-09-02 11:00:30 -0400 | [diff] [blame] | 401 | EGLWindow *eglWindow = |
| 402 | new EGLWindow(param.majorVersion, param.minorVersion, param.eglParameters); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 403 | bool result = eglWindow->initializeGL(mOSWindow); |
| 404 | if (result == false) |
| 405 | { |
| 406 | SafeDelete(eglWindow); |
| 407 | eglWindow = nullptr; |
| 408 | } |
| 409 | |
| 410 | return eglWindow; |
| 411 | } |
| 412 | |
| 413 | void destroyEGLWindow(EGLWindow **eglWindow) |
| 414 | { |
Jamie Madill | e1faacb | 2016-12-13 12:42:14 -0500 | [diff] [blame^] | 415 | ASSERT_NE(nullptr, *eglWindow); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 416 | (*eglWindow)->destroyGL(); |
| 417 | SafeDelete(*eglWindow); |
| 418 | *eglWindow = nullptr; |
| 419 | } |
| 420 | |
| 421 | GLuint createES2ProgramFromSource() |
| 422 | { |
| 423 | const std::string testVertexShaderSource = SHADER_SOURCE |
| 424 | ( |
| 425 | attribute highp vec4 position; |
| 426 | |
| 427 | void main(void) |
| 428 | { |
| 429 | gl_Position = position; |
| 430 | } |
| 431 | ); |
| 432 | |
| 433 | const std::string testFragmentShaderSource = SHADER_SOURCE |
| 434 | ( |
| 435 | void main(void) |
| 436 | { |
| 437 | gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0); |
| 438 | } |
| 439 | ); |
| 440 | |
| 441 | return CompileProgram(testVertexShaderSource, testFragmentShaderSource); |
| 442 | } |
| 443 | |
| 444 | GLuint createES3ProgramFromSource() |
| 445 | { |
| 446 | const std::string testVertexShaderSource = SHADER_SOURCE |
| 447 | ( #version 300 es\n |
| 448 | precision highp float; |
| 449 | in highp vec4 position; |
| 450 | |
| 451 | void main(void) |
| 452 | { |
| 453 | gl_Position = position; |
| 454 | } |
| 455 | ); |
| 456 | |
| 457 | const std::string testFragmentShaderSource = SHADER_SOURCE |
| 458 | ( #version 300 es \n |
| 459 | precision highp float; |
| 460 | out vec4 out_FragColor; |
| 461 | |
| 462 | void main(void) |
| 463 | { |
| 464 | out_FragColor = vec4(1.0, 0.0, 0.0, 1.0); |
| 465 | } |
| 466 | ); |
| 467 | |
| 468 | return CompileProgram(testVertexShaderSource, testFragmentShaderSource); |
| 469 | } |
| 470 | |
| 471 | void drawWithProgram(GLuint program) |
| 472 | { |
| 473 | glClearColor(0, 0, 0, 1); |
| 474 | glClear(GL_COLOR_BUFFER_BIT); |
| 475 | |
| 476 | GLint positionLocation = glGetAttribLocation(program, "position"); |
| 477 | |
| 478 | glUseProgram(program); |
| 479 | |
| 480 | const GLfloat vertices[] = |
| 481 | { |
| 482 | -1.0f, 1.0f, 0.5f, |
| 483 | -1.0f, -1.0f, 0.5f, |
| 484 | 1.0f, -1.0f, 0.5f, |
| 485 | |
| 486 | -1.0f, 1.0f, 0.5f, |
| 487 | 1.0f, -1.0f, 0.5f, |
| 488 | 1.0f, 1.0f, 0.5f, |
| 489 | }; |
| 490 | |
| 491 | glVertexAttribPointer(positionLocation, 3, GL_FLOAT, GL_FALSE, 0, vertices); |
| 492 | glEnableVertexAttribArray(positionLocation); |
| 493 | |
| 494 | glDrawArrays(GL_TRIANGLES, 0, 6); |
| 495 | |
| 496 | glDisableVertexAttribArray(positionLocation); |
| 497 | glVertexAttribPointer(positionLocation, 4, GL_FLOAT, GL_FALSE, 0, NULL); |
| 498 | |
| 499 | EXPECT_PIXEL_EQ(mOSWindow->getWidth() / 2, mOSWindow->getHeight() / 2, 255, 0, 0, 255); |
| 500 | } |
| 501 | |
| 502 | void TearDown() override |
| 503 | { |
| 504 | mOSWindow->destroy(); |
| 505 | SafeDelete(mOSWindow); |
| 506 | } |
| 507 | |
| 508 | OSWindow *mOSWindow; |
| 509 | }; |
| 510 | |
| 511 | // Tries to create a program binary using one set of platform params, then load it using a different sent of params |
| 512 | TEST_P(ProgramBinariesAcrossPlatforms, CreateAndReloadBinary) |
| 513 | { |
| 514 | angle::PlatformParameters firstRenderer = GetParam(); |
| 515 | angle::PlatformParameters secondRenderer = GetParam().loadParams; |
| 516 | bool expectedLinkResult = GetParam().expectedLinkResult; |
| 517 | |
| 518 | if (!(IsPlatformAvailable(firstRenderer))) |
| 519 | { |
| 520 | std::cout << "First renderer not supported, skipping test"; |
| 521 | return; |
| 522 | } |
| 523 | |
| 524 | if (!(IsPlatformAvailable(secondRenderer))) |
| 525 | { |
| 526 | std::cout << "Second renderer not supported, skipping test"; |
| 527 | return; |
| 528 | } |
| 529 | |
| 530 | EGLWindow *eglWindow = nullptr; |
| 531 | std::vector<uint8_t> binary(0); |
| 532 | GLuint program = 0; |
| 533 | |
| 534 | GLint programLength = 0; |
| 535 | GLint writtenLength = 0; |
| 536 | GLenum binaryFormat = 0; |
| 537 | |
| 538 | // Create a EGL window with the first renderer |
| 539 | eglWindow = createAndInitEGLWindow(firstRenderer); |
| 540 | if (eglWindow == nullptr) |
| 541 | { |
| 542 | FAIL() << "Failed to create EGL window"; |
| 543 | return; |
| 544 | } |
| 545 | |
| 546 | // If the test is trying to use both the default GPU and WARP, but the default GPU *IS* WARP, |
| 547 | // then our expectations for the test results will be invalid. |
| 548 | if (firstRenderer.eglParameters.deviceType != EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE && |
| 549 | secondRenderer.eglParameters.deviceType == EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE) |
| 550 | { |
| 551 | std::string rendererString = std::string(reinterpret_cast<const char*>(glGetString(GL_RENDERER))); |
| 552 | std::transform(rendererString.begin(), rendererString.end(), rendererString.begin(), ::tolower); |
| 553 | |
| 554 | auto basicRenderPos = rendererString.find(std::string("microsoft basic render")); |
| 555 | auto softwareAdapterPos = rendererString.find(std::string("software adapter")); |
| 556 | |
| 557 | if (basicRenderPos != std::string::npos || softwareAdapterPos != std::string::npos) |
| 558 | { |
| 559 | // The first renderer is using WARP, even though we didn't explictly request it |
| 560 | // We should skip this test |
| 561 | std::cout << "Test skipped on when default GPU is WARP." << std::endl; |
| 562 | return; |
| 563 | } |
| 564 | } |
| 565 | |
| 566 | // Create a program |
| 567 | if (firstRenderer.majorVersion == 3) |
| 568 | { |
| 569 | program = createES3ProgramFromSource(); |
| 570 | } |
| 571 | else |
| 572 | { |
| 573 | program = createES2ProgramFromSource(); |
| 574 | } |
| 575 | |
| 576 | if (program == 0) |
| 577 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 578 | destroyEGLWindow(&eglWindow); |
Corentin Wallez | efb6ac6 | 2015-09-02 08:10:09 -0700 | [diff] [blame] | 579 | FAIL() << "Failed to create program from source"; |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 580 | } |
| 581 | |
| 582 | // Draw using the program to ensure it works as expected |
| 583 | drawWithProgram(program); |
| 584 | EXPECT_GL_NO_ERROR(); |
| 585 | |
| 586 | // Save the program binary out from this renderer |
| 587 | glGetProgramiv(program, GL_PROGRAM_BINARY_LENGTH_OES, &programLength); |
| 588 | EXPECT_GL_NO_ERROR(); |
| 589 | binary.resize(programLength); |
| 590 | glGetProgramBinaryOES(program, programLength, &writtenLength, &binaryFormat, binary.data()); |
| 591 | EXPECT_GL_NO_ERROR(); |
| 592 | |
| 593 | // Destroy the first renderer |
| 594 | glDeleteProgram(program); |
| 595 | destroyEGLWindow(&eglWindow); |
| 596 | |
| 597 | // Create an EGL window with the second renderer |
| 598 | eglWindow = createAndInitEGLWindow(secondRenderer); |
| 599 | if (eglWindow == nullptr) |
| 600 | { |
| 601 | FAIL() << "Failed to create EGL window"; |
| 602 | return; |
| 603 | } |
| 604 | |
| 605 | program = glCreateProgram(); |
| 606 | glProgramBinaryOES(program, binaryFormat, binary.data(), writtenLength); |
| 607 | |
| 608 | GLint linkStatus; |
| 609 | glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); |
| 610 | EXPECT_EQ(expectedLinkResult, (linkStatus != 0)); |
| 611 | |
| 612 | if (linkStatus != 0) |
| 613 | { |
| 614 | // If the link was successful, then we should try to draw using the program to ensure it works as expected |
| 615 | drawWithProgram(program); |
| 616 | EXPECT_GL_NO_ERROR(); |
| 617 | } |
| 618 | |
| 619 | // Destroy the second renderer |
| 620 | glDeleteProgram(program); |
| 621 | destroyEGLWindow(&eglWindow); |
| 622 | } |
| 623 | |
Jamie Madill | a2c7498 | 2016-12-12 11:20:42 -0500 | [diff] [blame] | 624 | // clang-format off |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 625 | ANGLE_INSTANTIATE_TEST(ProgramBinariesAcrossPlatforms, |
| 626 | // | Save the program | Load the program | Expected |
| 627 | // | using these params | using these params | link result |
| 628 | PlatformsWithLinkResult(ES2_D3D11(), ES2_D3D11(), true ), // Loading + reloading binary should work |
| 629 | PlatformsWithLinkResult(ES3_D3D11(), ES3_D3D11(), true ), // Loading + reloading binary should work |
| 630 | PlatformsWithLinkResult(ES2_D3D11_FL11_0(), ES2_D3D11_FL9_3(), false ), // Switching feature level shouldn't work |
| 631 | PlatformsWithLinkResult(ES2_D3D11(), ES2_D3D11_WARP(), false ), // Switching from hardware to software shouldn't work |
| 632 | PlatformsWithLinkResult(ES2_D3D11_FL9_3(), ES2_D3D11_FL9_3_WARP(), false ), // Switching from hardware to software shouldn't work for FL9 either |
| 633 | PlatformsWithLinkResult(ES2_D3D11(), ES2_D3D9(), false ), // Switching from D3D11 to D3D9 shouldn't work |
| 634 | PlatformsWithLinkResult(ES2_D3D9(), ES2_D3D11(), false ), // Switching from D3D9 to D3D11 shouldn't work |
Jamie Madill | a2c7498 | 2016-12-12 11:20:42 -0500 | [diff] [blame] | 635 | PlatformsWithLinkResult(ES2_D3D11(), ES3_D3D11(), false ), // Switching to newer client version shouldn't work |
Corentin Wallez | f3357ee | 2015-07-22 14:10:19 -0400 | [diff] [blame] | 636 | ); |
Jamie Madill | a2c7498 | 2016-12-12 11:20:42 -0500 | [diff] [blame] | 637 | // clang-format on |