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Chandler Carruthdb350872011-10-21 06:46:38 +00001//===-- MachineBlockPlacement.cpp - Basic Block Code Layout optimization --===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
Chandler Carruth30713632011-10-23 09:18:45 +000010// This file implements basic block placement transformations using the CFG
11// structure and branch probability estimates.
Chandler Carruthdb350872011-10-21 06:46:38 +000012//
Chandler Carruth30713632011-10-23 09:18:45 +000013// The pass strives to preserve the structure of the CFG (that is, retain
14// a topological ordering of basic blocks) in the absense of a *strong* signal
15// to the contrary from probabilities. However, within the CFG structure, it
16// attempts to choose an ordering which favors placing more likely sequences of
17// blocks adjacent to each other.
18//
19// The algorithm works from the inner-most loop within a function outward, and
20// at each stage walks through the basic blocks, trying to coalesce them into
21// sequential chains where allowed by the CFG (or demanded by heavy
22// probabilities). Finally, it walks the blocks in topological order, and the
23// first time it reaches a chain of basic blocks, it schedules them in the
24// function in-order.
Chandler Carruthdb350872011-10-21 06:46:38 +000025//
26//===----------------------------------------------------------------------===//
27
28#define DEBUG_TYPE "block-placement2"
Chandler Carruth4a85cc92011-10-21 08:57:37 +000029#include "llvm/CodeGen/MachineBasicBlock.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000030#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
31#include "llvm/CodeGen/MachineBranchProbabilityInfo.h"
32#include "llvm/CodeGen/MachineFunction.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000033#include "llvm/CodeGen/MachineFunctionPass.h"
Chandler Carruth4a85cc92011-10-21 08:57:37 +000034#include "llvm/CodeGen/MachineLoopInfo.h"
35#include "llvm/CodeGen/MachineModuleInfo.h"
36#include "llvm/CodeGen/Passes.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000037#include "llvm/Support/Allocator.h"
Chandler Carruth30713632011-10-23 09:18:45 +000038#include "llvm/Support/Debug.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000039#include "llvm/ADT/DenseMap.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000040#include "llvm/ADT/SmallPtrSet.h"
41#include "llvm/ADT/SmallVector.h"
42#include "llvm/ADT/Statistic.h"
43#include "llvm/Target/TargetInstrInfo.h"
Chandler Carruth4a85cc92011-10-21 08:57:37 +000044#include "llvm/Target/TargetLowering.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000045#include <algorithm>
46using namespace llvm;
47
Chandler Carruth37efc9f2011-11-02 07:17:12 +000048STATISTIC(NumCondBranches, "Number of conditional branches");
49STATISTIC(NumUncondBranches, "Number of uncondittional branches");
50STATISTIC(CondBranchTakenFreq,
51 "Potential frequency of taking conditional branches");
52STATISTIC(UncondBranchTakenFreq,
53 "Potential frequency of taking unconditional branches");
54
Chandler Carruthdb350872011-10-21 06:46:38 +000055namespace {
Chandler Carruth30713632011-10-23 09:18:45 +000056class BlockChain;
Chandler Carruthdb350872011-10-21 06:46:38 +000057/// \brief Type for our function-wide basic block -> block chain mapping.
58typedef DenseMap<MachineBasicBlock *, BlockChain *> BlockToChainMapType;
59}
60
61namespace {
62/// \brief A chain of blocks which will be laid out contiguously.
63///
64/// This is the datastructure representing a chain of consecutive blocks that
65/// are profitable to layout together in order to maximize fallthrough
66/// probabilities. We also can use a block chain to represent a sequence of
67/// basic blocks which have some external (correctness) requirement for
68/// sequential layout.
69///
70/// Eventually, the block chains will form a directed graph over the function.
71/// We provide an SCC-supporting-iterator in order to quicky build and walk the
72/// SCCs of block chains within a function.
73///
74/// The block chains also have support for calculating and caching probability
75/// information related to the chain itself versus other chains. This is used
76/// for ranking during the final layout of block chains.
Chandler Carruth30713632011-10-23 09:18:45 +000077class BlockChain {
78 /// \brief The sequence of blocks belonging to this chain.
Chandler Carruthdb350872011-10-21 06:46:38 +000079 ///
Chandler Carruth30713632011-10-23 09:18:45 +000080 /// This is the sequence of blocks for a particular chain. These will be laid
81 /// out in-order within the function.
82 SmallVector<MachineBasicBlock *, 4> Blocks;
Chandler Carruthdb350872011-10-21 06:46:38 +000083
84 /// \brief A handle to the function-wide basic block to block chain mapping.
85 ///
86 /// This is retained in each block chain to simplify the computation of child
87 /// block chains for SCC-formation and iteration. We store the edges to child
88 /// basic blocks, and map them back to their associated chains using this
89 /// structure.
90 BlockToChainMapType &BlockToChain;
91
Chandler Carruth30713632011-10-23 09:18:45 +000092public:
Chandler Carruthdb350872011-10-21 06:46:38 +000093 /// \brief Construct a new BlockChain.
94 ///
95 /// This builds a new block chain representing a single basic block in the
96 /// function. It also registers itself as the chain that block participates
97 /// in with the BlockToChain mapping.
98 BlockChain(BlockToChainMapType &BlockToChain, MachineBasicBlock *BB)
Chandler Carruthdf234352011-11-13 11:20:44 +000099 : Blocks(1, BB), BlockToChain(BlockToChain), LoopPredecessors(0) {
Chandler Carruthdb350872011-10-21 06:46:38 +0000100 assert(BB && "Cannot create a chain with a null basic block");
101 BlockToChain[BB] = this;
102 }
103
Chandler Carruth30713632011-10-23 09:18:45 +0000104 /// \brief Iterator over blocks within the chain.
Jakub Staszake6d81ad2011-12-06 23:59:33 +0000105 typedef SmallVectorImpl<MachineBasicBlock *>::const_iterator iterator;
Chandler Carruth30713632011-10-23 09:18:45 +0000106
107 /// \brief Beginning of blocks within the chain.
Jakub Staszake6d81ad2011-12-06 23:59:33 +0000108 iterator begin() const { return Blocks.begin(); }
Chandler Carruth30713632011-10-23 09:18:45 +0000109
110 /// \brief End of blocks within the chain.
Jakub Staszake6d81ad2011-12-06 23:59:33 +0000111 iterator end() const { return Blocks.end(); }
Chandler Carruth30713632011-10-23 09:18:45 +0000112
113 /// \brief Merge a block chain into this one.
Chandler Carruthdb350872011-10-21 06:46:38 +0000114 ///
115 /// This routine merges a block chain into this one. It takes care of forming
116 /// a contiguous sequence of basic blocks, updating the edge list, and
117 /// updating the block -> chain mapping. It does not free or tear down the
118 /// old chain, but the old chain's block list is no longer valid.
Jakub Staszak73db9752011-12-21 20:18:54 +0000119 void merge(MachineBasicBlock *BB, const BlockChain *Chain) {
Chandler Carruth30713632011-10-23 09:18:45 +0000120 assert(BB);
121 assert(!Blocks.empty());
Chandler Carruthdb350872011-10-21 06:46:38 +0000122
Chandler Carruth30713632011-10-23 09:18:45 +0000123 // Fast path in case we don't have a chain already.
124 if (!Chain) {
125 assert(!BlockToChain[BB]);
126 Blocks.push_back(BB);
127 BlockToChain[BB] = this;
128 return;
Chandler Carruthdb350872011-10-21 06:46:38 +0000129 }
130
Chandler Carruth30713632011-10-23 09:18:45 +0000131 assert(BB == *Chain->begin());
132 assert(Chain->begin() != Chain->end());
Chandler Carruthdb350872011-10-21 06:46:38 +0000133
Chandler Carruth30713632011-10-23 09:18:45 +0000134 // Update the incoming blocks to point to this chain, and add them to the
135 // chain structure.
136 for (BlockChain::iterator BI = Chain->begin(), BE = Chain->end();
137 BI != BE; ++BI) {
138 Blocks.push_back(*BI);
139 assert(BlockToChain[*BI] == Chain && "Incoming blocks not in chain");
140 BlockToChain[*BI] = this;
141 }
Chandler Carruthdb350872011-10-21 06:46:38 +0000142 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000143
144 /// \brief Count of predecessors within the loop currently being processed.
145 ///
146 /// This count is updated at each loop we process to represent the number of
147 /// in-loop predecessors of this chain.
148 unsigned LoopPredecessors;
Chandler Carruthdb350872011-10-21 06:46:38 +0000149};
150}
151
152namespace {
153class MachineBlockPlacement : public MachineFunctionPass {
Chandler Carruth30713632011-10-23 09:18:45 +0000154 /// \brief A typedef for a block filter set.
155 typedef SmallPtrSet<MachineBasicBlock *, 16> BlockFilterSet;
156
Chandler Carruthdb350872011-10-21 06:46:38 +0000157 /// \brief A handle to the branch probability pass.
158 const MachineBranchProbabilityInfo *MBPI;
159
160 /// \brief A handle to the function-wide block frequency pass.
161 const MachineBlockFrequencyInfo *MBFI;
162
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000163 /// \brief A handle to the loop info.
164 const MachineLoopInfo *MLI;
165
Chandler Carruthdb350872011-10-21 06:46:38 +0000166 /// \brief A handle to the target's instruction info.
167 const TargetInstrInfo *TII;
168
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000169 /// \brief A handle to the target's lowering info.
170 const TargetLowering *TLI;
171
Chandler Carruthdb350872011-10-21 06:46:38 +0000172 /// \brief Allocator and owner of BlockChain structures.
173 ///
174 /// We build BlockChains lazily by merging together high probability BB
175 /// sequences acording to the "Algo2" in the paper mentioned at the top of
176 /// the file. To reduce malloc traffic, we allocate them using this slab-like
177 /// allocator, and destroy them after the pass completes.
178 SpecificBumpPtrAllocator<BlockChain> ChainAllocator;
179
180 /// \brief Function wide BasicBlock to BlockChain mapping.
181 ///
182 /// This mapping allows efficiently moving from any given basic block to the
183 /// BlockChain it participates in, if any. We use it to, among other things,
184 /// allow implicitly defining edges between chains as the existing edges
185 /// between basic blocks.
186 DenseMap<MachineBasicBlock *, BlockChain *> BlockToChain;
187
Jakub Staszak73db9752011-12-21 20:18:54 +0000188 void markChainSuccessors(const BlockChain &Chain,
189 const MachineBasicBlock *LoopHeaderBB,
Chandler Carruthb5856c82011-11-14 00:00:35 +0000190 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
Jakub Staszak73db9752011-12-21 20:18:54 +0000191 const BlockFilterSet *BlockFilter = 0) const;
192 MachineBasicBlock *selectBestSuccessor(const MachineBasicBlock *BB,
193 const BlockChain &Chain, const BlockFilterSet *BlockFilter) const;
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000194 MachineBasicBlock *selectBestCandidateBlock(
Jakub Staszak73db9752011-12-21 20:18:54 +0000195 const BlockChain &Chain, SmallVectorImpl<MachineBasicBlock *> &WorkList,
196 const BlockFilterSet *BlockFilter) const;
Chandler Carruth3273c892011-11-15 06:26:43 +0000197 MachineBasicBlock *getFirstUnplacedBlock(
198 MachineFunction &F,
199 const BlockChain &PlacedChain,
200 MachineFunction::iterator &PrevUnplacedBlockIt,
Jakub Staszak73db9752011-12-21 20:18:54 +0000201 const BlockFilterSet *BlockFilter) const;
Chandler Carruthdf234352011-11-13 11:20:44 +0000202 void buildChain(MachineBasicBlock *BB, BlockChain &Chain,
Chandler Carruthb5856c82011-11-14 00:00:35 +0000203 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
Jakub Staszak73db9752011-12-21 20:18:54 +0000204 const BlockFilterSet *BlockFilter = 0) const;
Chandler Carruthfac13052011-11-27 13:34:33 +0000205 MachineBasicBlock *findBestLoopTop(MachineFunction &F,
206 MachineLoop &L,
Jakub Staszak73db9752011-12-21 20:18:54 +0000207 const BlockFilterSet &LoopBlockSet) const;
208 void buildLoopChains(MachineFunction &F, MachineLoop &L) const;
Chandler Carruth30713632011-10-23 09:18:45 +0000209 void buildCFGChains(MachineFunction &F);
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000210 void AlignLoops(MachineFunction &F);
Chandler Carruthdb350872011-10-21 06:46:38 +0000211
212public:
213 static char ID; // Pass identification, replacement for typeid
214 MachineBlockPlacement() : MachineFunctionPass(ID) {
215 initializeMachineBlockPlacementPass(*PassRegistry::getPassRegistry());
216 }
217
218 bool runOnMachineFunction(MachineFunction &F);
219
220 void getAnalysisUsage(AnalysisUsage &AU) const {
221 AU.addRequired<MachineBranchProbabilityInfo>();
222 AU.addRequired<MachineBlockFrequencyInfo>();
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000223 AU.addRequired<MachineLoopInfo>();
Chandler Carruthdb350872011-10-21 06:46:38 +0000224 MachineFunctionPass::getAnalysisUsage(AU);
225 }
226
227 const char *getPassName() const { return "Block Placement"; }
228};
229}
230
231char MachineBlockPlacement::ID = 0;
232INITIALIZE_PASS_BEGIN(MachineBlockPlacement, "block-placement2",
233 "Branch Probability Basic Block Placement", false, false)
234INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
235INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo)
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000236INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
Chandler Carruthdb350872011-10-21 06:46:38 +0000237INITIALIZE_PASS_END(MachineBlockPlacement, "block-placement2",
238 "Branch Probability Basic Block Placement", false, false)
239
240FunctionPass *llvm::createMachineBlockPlacementPass() {
241 return new MachineBlockPlacement();
242}
243
Chandler Carruth30713632011-10-23 09:18:45 +0000244#ifndef NDEBUG
245/// \brief Helper to print the name of a MBB.
246///
247/// Only used by debug logging.
Jakub Staszak73db9752011-12-21 20:18:54 +0000248static std::string getBlockName(const MachineBasicBlock *BB) {
Chandler Carruth30713632011-10-23 09:18:45 +0000249 std::string Result;
250 raw_string_ostream OS(Result);
251 OS << "BB#" << BB->getNumber()
252 << " (derived from LLVM BB '" << BB->getName() << "')";
253 OS.flush();
254 return Result;
Chandler Carruthdb350872011-10-21 06:46:38 +0000255}
256
Chandler Carruth30713632011-10-23 09:18:45 +0000257/// \brief Helper to print the number of a MBB.
258///
259/// Only used by debug logging.
Jakub Staszak73db9752011-12-21 20:18:54 +0000260static std::string getBlockNum(const MachineBasicBlock *BB) {
Chandler Carruth30713632011-10-23 09:18:45 +0000261 std::string Result;
262 raw_string_ostream OS(Result);
263 OS << "BB#" << BB->getNumber();
264 OS.flush();
265 return Result;
266}
267#endif
268
Chandler Carruth729bec82011-11-13 11:34:55 +0000269/// \brief Mark a chain's successors as having one fewer preds.
270///
271/// When a chain is being merged into the "placed" chain, this routine will
272/// quickly walk the successors of each block in the chain and mark them as
273/// having one fewer active predecessor. It also adds any successors of this
274/// chain which reach the zero-predecessor state to the worklist passed in.
Chandler Carruthdf234352011-11-13 11:20:44 +0000275void MachineBlockPlacement::markChainSuccessors(
Jakub Staszak73db9752011-12-21 20:18:54 +0000276 const BlockChain &Chain,
277 const MachineBasicBlock *LoopHeaderBB,
Chandler Carruthdf234352011-11-13 11:20:44 +0000278 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
Jakub Staszak73db9752011-12-21 20:18:54 +0000279 const BlockFilterSet *BlockFilter) const {
Chandler Carruthdf234352011-11-13 11:20:44 +0000280 // Walk all the blocks in this chain, marking their successors as having
281 // a predecessor placed.
282 for (BlockChain::iterator CBI = Chain.begin(), CBE = Chain.end();
283 CBI != CBE; ++CBI) {
284 // Add any successors for which this is the only un-placed in-loop
285 // predecessor to the worklist as a viable candidate for CFG-neutral
286 // placement. No subsequent placement of this block will violate the CFG
287 // shape, so we get to use heuristics to choose a favorable placement.
288 for (MachineBasicBlock::succ_iterator SI = (*CBI)->succ_begin(),
289 SE = (*CBI)->succ_end();
290 SI != SE; ++SI) {
291 if (BlockFilter && !BlockFilter->count(*SI))
292 continue;
Jakub Staszak73db9752011-12-21 20:18:54 +0000293 BlockChain &SuccChain = *BlockToChain.lookup(*SI);
Chandler Carruthdf234352011-11-13 11:20:44 +0000294 // Disregard edges within a fixed chain, or edges to the loop header.
295 if (&Chain == &SuccChain || *SI == LoopHeaderBB)
296 continue;
Chandler Carruthdb350872011-10-21 06:46:38 +0000297
Chandler Carruthdf234352011-11-13 11:20:44 +0000298 // This is a cross-chain edge that is within the loop, so decrement the
299 // loop predecessor count of the destination chain.
300 if (SuccChain.LoopPredecessors > 0 && --SuccChain.LoopPredecessors == 0)
Chandler Carrutha2deea12011-11-24 08:46:04 +0000301 BlockWorkList.push_back(*SuccChain.begin());
Chandler Carruthdb350872011-10-21 06:46:38 +0000302 }
303 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000304}
Chandler Carruth30713632011-10-23 09:18:45 +0000305
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000306/// \brief Select the best successor for a block.
307///
308/// This looks across all successors of a particular block and attempts to
309/// select the "best" one to be the layout successor. It only considers direct
310/// successors which also pass the block filter. It will attempt to avoid
311/// breaking CFG structure, but cave and break such structures in the case of
312/// very hot successor edges.
313///
314/// \returns The best successor block found, or null if none are viable.
315MachineBasicBlock *MachineBlockPlacement::selectBestSuccessor(
Jakub Staszak73db9752011-12-21 20:18:54 +0000316 const MachineBasicBlock *BB, const BlockChain &Chain,
317 const BlockFilterSet *BlockFilter) const {
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000318 const BranchProbability HotProb(4, 5); // 80%
319
320 MachineBasicBlock *BestSucc = 0;
Chandler Carruth340d5962011-11-14 09:12:57 +0000321 // FIXME: Due to the performance of the probability and weight routines in
322 // the MBPI analysis, we manually compute probabilities using the edge
323 // weights. This is suboptimal as it means that the somewhat subtle
324 // definition of edge weight semantics is encoded here as well. We should
325 // improve the MBPI interface to effeciently support query patterns such as
326 // this.
327 uint32_t BestWeight = 0;
328 uint32_t WeightScale = 0;
329 uint32_t SumWeight = MBPI->getSumForBlock(BB, WeightScale);
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000330 DEBUG(dbgs() << "Attempting merge from: " << getBlockName(BB) << "\n");
Jakub Staszak73db9752011-12-21 20:18:54 +0000331 for (MachineBasicBlock::const_succ_iterator SI = BB->succ_begin(),
332 SE = BB->succ_end(); SI != SE; ++SI) {
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000333 if (BlockFilter && !BlockFilter->count(*SI))
334 continue;
Jakub Staszak73db9752011-12-21 20:18:54 +0000335 const BlockChain &SuccChain = *BlockToChain.lookup(*SI);
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000336 if (&SuccChain == &Chain) {
337 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> Already merged!\n");
338 continue;
339 }
Chandler Carruth03300ec2011-11-19 10:26:02 +0000340 if (*SI != *SuccChain.begin()) {
341 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> Mid chain!\n");
342 continue;
343 }
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000344
Chandler Carruth340d5962011-11-14 09:12:57 +0000345 uint32_t SuccWeight = MBPI->getEdgeWeight(BB, *SI);
346 BranchProbability SuccProb(SuccWeight / WeightScale, SumWeight);
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000347
348 // Only consider successors which are either "hot", or wouldn't violate
349 // any CFG constraints.
Chandler Carruthb0dadb92011-11-20 11:22:06 +0000350 if (SuccChain.LoopPredecessors != 0) {
351 if (SuccProb < HotProb) {
352 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> CFG conflict\n");
353 continue;
354 }
355
356 // Make sure that a hot successor doesn't have a globally more important
357 // predecessor.
358 BlockFrequency CandidateEdgeFreq
359 = MBFI->getBlockFreq(BB) * SuccProb * HotProb.getCompl();
360 bool BadCFGConflict = false;
361 for (MachineBasicBlock::pred_iterator PI = (*SI)->pred_begin(),
362 PE = (*SI)->pred_end();
363 PI != PE; ++PI) {
364 if (*PI == *SI || (BlockFilter && !BlockFilter->count(*PI)) ||
Jakub Staszak73db9752011-12-21 20:18:54 +0000365 BlockToChain.lookup(*PI) == &Chain)
Chandler Carruthb0dadb92011-11-20 11:22:06 +0000366 continue;
367 BlockFrequency PredEdgeFreq
368 = MBFI->getBlockFreq(*PI) * MBPI->getEdgeProbability(*PI, *SI);
369 if (PredEdgeFreq >= CandidateEdgeFreq) {
370 BadCFGConflict = true;
371 break;
372 }
373 }
374 if (BadCFGConflict) {
375 DEBUG(dbgs() << " " << getBlockName(*SI)
376 << " -> non-cold CFG conflict\n");
377 continue;
378 }
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000379 }
380
381 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> " << SuccProb
382 << " (prob)"
383 << (SuccChain.LoopPredecessors != 0 ? " (CFG break)" : "")
384 << "\n");
Chandler Carruth340d5962011-11-14 09:12:57 +0000385 if (BestSucc && BestWeight >= SuccWeight)
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000386 continue;
387 BestSucc = *SI;
Chandler Carruth340d5962011-11-14 09:12:57 +0000388 BestWeight = SuccWeight;
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000389 }
390 return BestSucc;
391}
392
Chandler Carruthfa976582011-11-14 09:46:33 +0000393namespace {
394/// \brief Predicate struct to detect blocks already placed.
395class IsBlockPlaced {
396 const BlockChain &PlacedChain;
397 const BlockToChainMapType &BlockToChain;
398
399public:
400 IsBlockPlaced(const BlockChain &PlacedChain,
401 const BlockToChainMapType &BlockToChain)
402 : PlacedChain(PlacedChain), BlockToChain(BlockToChain) {}
403
404 bool operator()(MachineBasicBlock *BB) const {
405 return BlockToChain.lookup(BB) == &PlacedChain;
406 }
407};
408}
409
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000410/// \brief Select the best block from a worklist.
411///
412/// This looks through the provided worklist as a list of candidate basic
413/// blocks and select the most profitable one to place. The definition of
414/// profitable only really makes sense in the context of a loop. This returns
415/// the most frequently visited block in the worklist, which in the case of
416/// a loop, is the one most desirable to be physically close to the rest of the
417/// loop body in order to improve icache behavior.
418///
419/// \returns The best block found, or null if none are viable.
420MachineBasicBlock *MachineBlockPlacement::selectBestCandidateBlock(
Jakub Staszak73db9752011-12-21 20:18:54 +0000421 const BlockChain &Chain, SmallVectorImpl<MachineBasicBlock *> &WorkList,
422 const BlockFilterSet *BlockFilter) const {
Chandler Carruthfa976582011-11-14 09:46:33 +0000423 // Once we need to walk the worklist looking for a candidate, cleanup the
424 // worklist of already placed entries.
425 // FIXME: If this shows up on profiles, it could be folded (at the cost of
426 // some code complexity) into the loop below.
427 WorkList.erase(std::remove_if(WorkList.begin(), WorkList.end(),
428 IsBlockPlaced(Chain, BlockToChain)),
429 WorkList.end());
430
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000431 MachineBasicBlock *BestBlock = 0;
432 BlockFrequency BestFreq;
433 for (SmallVectorImpl<MachineBasicBlock *>::iterator WBI = WorkList.begin(),
434 WBE = WorkList.end();
435 WBI != WBE; ++WBI) {
Chandler Carruthfa976582011-11-14 09:46:33 +0000436 assert(!BlockFilter || BlockFilter->count(*WBI));
Jakub Staszak73db9752011-12-21 20:18:54 +0000437 const BlockChain &SuccChain = *BlockToChain.lookup(*WBI);
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000438 if (&SuccChain == &Chain) {
439 DEBUG(dbgs() << " " << getBlockName(*WBI)
440 << " -> Already merged!\n");
441 continue;
442 }
443 assert(SuccChain.LoopPredecessors == 0 && "Found CFG-violating block");
444
445 BlockFrequency CandidateFreq = MBFI->getBlockFreq(*WBI);
446 DEBUG(dbgs() << " " << getBlockName(*WBI) << " -> " << CandidateFreq
447 << " (freq)\n");
448 if (BestBlock && BestFreq >= CandidateFreq)
449 continue;
450 BestBlock = *WBI;
451 BestFreq = CandidateFreq;
452 }
453 return BestBlock;
454}
455
Chandler Carruthb5856c82011-11-14 00:00:35 +0000456/// \brief Retrieve the first unplaced basic block.
457///
458/// This routine is called when we are unable to use the CFG to walk through
459/// all of the basic blocks and form a chain due to unnatural loops in the CFG.
Chandler Carruth3273c892011-11-15 06:26:43 +0000460/// We walk through the function's blocks in order, starting from the
461/// LastUnplacedBlockIt. We update this iterator on each call to avoid
462/// re-scanning the entire sequence on repeated calls to this routine.
Chandler Carruthb5856c82011-11-14 00:00:35 +0000463MachineBasicBlock *MachineBlockPlacement::getFirstUnplacedBlock(
Chandler Carruth3273c892011-11-15 06:26:43 +0000464 MachineFunction &F, const BlockChain &PlacedChain,
465 MachineFunction::iterator &PrevUnplacedBlockIt,
Jakub Staszak73db9752011-12-21 20:18:54 +0000466 const BlockFilterSet *BlockFilter) const {
Chandler Carruth3273c892011-11-15 06:26:43 +0000467 for (MachineFunction::iterator I = PrevUnplacedBlockIt, E = F.end(); I != E;
468 ++I) {
469 if (BlockFilter && !BlockFilter->count(I))
470 continue;
Jakub Staszak73db9752011-12-21 20:18:54 +0000471 if (BlockToChain.lookup(I) != &PlacedChain) {
Chandler Carruth3273c892011-11-15 06:26:43 +0000472 PrevUnplacedBlockIt = I;
Chandler Carruth47fb9542011-11-23 03:03:21 +0000473 // Now select the head of the chain to which the unplaced block belongs
474 // as the block to place. This will force the entire chain to be placed,
475 // and satisfies the requirements of merging chains.
Jakub Staszak73db9752011-12-21 20:18:54 +0000476 return *BlockToChain.lookup(I)->begin();
Chandler Carruthb5856c82011-11-14 00:00:35 +0000477 }
478 }
479 return 0;
480}
481
Chandler Carruthdf234352011-11-13 11:20:44 +0000482void MachineBlockPlacement::buildChain(
483 MachineBasicBlock *BB,
484 BlockChain &Chain,
485 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
Jakub Staszak73db9752011-12-21 20:18:54 +0000486 const BlockFilterSet *BlockFilter) const {
Chandler Carruthdf234352011-11-13 11:20:44 +0000487 assert(BB);
Jakub Staszak73db9752011-12-21 20:18:54 +0000488 assert(BlockToChain.lookup(BB) == &Chain);
Chandler Carruth3273c892011-11-15 06:26:43 +0000489 MachineFunction &F = *BB->getParent();
490 MachineFunction::iterator PrevUnplacedBlockIt = F.begin();
Chandler Carruthb5856c82011-11-14 00:00:35 +0000491
Chandler Carruthdf234352011-11-13 11:20:44 +0000492 MachineBasicBlock *LoopHeaderBB = BB;
493 markChainSuccessors(Chain, LoopHeaderBB, BlockWorkList, BlockFilter);
494 BB = *llvm::prior(Chain.end());
495 for (;;) {
496 assert(BB);
Jakub Staszak73db9752011-12-21 20:18:54 +0000497 assert(BlockToChain.lookup(BB) == &Chain);
Chandler Carruthdf234352011-11-13 11:20:44 +0000498 assert(*llvm::prior(Chain.end()) == BB);
Chandler Carruth6527ecc2011-11-13 12:17:28 +0000499 MachineBasicBlock *BestSucc = 0;
Chandler Carruth30713632011-10-23 09:18:45 +0000500
Chandler Carruth03300ec2011-11-19 10:26:02 +0000501 // Look for the best viable successor if there is one to place immediately
502 // after this block.
503 BestSucc = selectBestSuccessor(BB, Chain, BlockFilter);
Chandler Carruthdf234352011-11-13 11:20:44 +0000504
505 // If an immediate successor isn't available, look for the best viable
506 // block among those we've identified as not violating the loop's CFG at
507 // this point. This won't be a fallthrough, but it will increase locality.
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000508 if (!BestSucc)
509 BestSucc = selectBestCandidateBlock(Chain, BlockWorkList, BlockFilter);
Chandler Carruthdf234352011-11-13 11:20:44 +0000510
Chandler Carruthdf234352011-11-13 11:20:44 +0000511 if (!BestSucc) {
Chandler Carruth3273c892011-11-15 06:26:43 +0000512 BestSucc = getFirstUnplacedBlock(F, Chain, PrevUnplacedBlockIt,
513 BlockFilter);
Chandler Carruthb5856c82011-11-14 00:00:35 +0000514 if (!BestSucc)
515 break;
516
517 DEBUG(dbgs() << "Unnatural loop CFG detected, forcibly merging the "
518 "layout successor until the CFG reduces\n");
Chandler Carruthdf234352011-11-13 11:20:44 +0000519 }
Chandler Carruth30713632011-10-23 09:18:45 +0000520
Chandler Carruthdf234352011-11-13 11:20:44 +0000521 // Place this block, updating the datastructures to reflect its placement.
Jakub Staszak73db9752011-12-21 20:18:54 +0000522 BlockChain &SuccChain = *BlockToChain.lookup(BestSucc);
Chandler Carruthb5856c82011-11-14 00:00:35 +0000523 // Zero out LoopPredecessors for the successor we're about to merge in case
524 // we selected a successor that didn't fit naturally into the CFG.
525 SuccChain.LoopPredecessors = 0;
Chandler Carruthdf234352011-11-13 11:20:44 +0000526 DEBUG(dbgs() << "Merging from " << getBlockNum(BB)
527 << " to " << getBlockNum(BestSucc) << "\n");
528 markChainSuccessors(SuccChain, LoopHeaderBB, BlockWorkList, BlockFilter);
529 Chain.merge(BestSucc, &SuccChain);
530 BB = *llvm::prior(Chain.end());
Jakub Staszakfeb468a2011-12-07 19:46:10 +0000531 }
Chandler Carruthb5856c82011-11-14 00:00:35 +0000532
533 DEBUG(dbgs() << "Finished forming chain for header block "
534 << getBlockNum(*Chain.begin()) << "\n");
Chandler Carruthdb350872011-10-21 06:46:38 +0000535}
536
Chandler Carruthfac13052011-11-27 13:34:33 +0000537/// \brief Find the best loop top block for layout.
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000538///
Chandler Carruthfac13052011-11-27 13:34:33 +0000539/// This routine implements the logic to analyze the loop looking for the best
540/// block to layout at the top of the loop. Typically this is done to maximize
541/// fallthrough opportunities.
542MachineBasicBlock *
543MachineBlockPlacement::findBestLoopTop(MachineFunction &F,
544 MachineLoop &L,
Jakub Staszak73db9752011-12-21 20:18:54 +0000545 const BlockFilterSet &LoopBlockSet) const {
Chandler Carruthfac13052011-11-27 13:34:33 +0000546 BlockFrequency BestExitEdgeFreq;
547 MachineBasicBlock *ExitingBB = 0;
548 MachineBasicBlock *LoopingBB = 0;
Chandler Carruth51901d82011-11-27 20:18:00 +0000549 // If there are exits to outer loops, loop rotation can severely limit
550 // fallthrough opportunites unless it selects such an exit. Keep a set of
551 // blocks where rotating to exit with that block will reach an outer loop.
552 SmallPtrSet<MachineBasicBlock *, 4> BlocksExitingToOuterLoop;
553
Chandler Carruthfac13052011-11-27 13:34:33 +0000554 DEBUG(dbgs() << "Finding best loop exit for: "
555 << getBlockName(L.getHeader()) << "\n");
556 for (MachineLoop::block_iterator I = L.block_begin(),
557 E = L.block_end();
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000558 I != E; ++I) {
Jakub Staszak73db9752011-12-21 20:18:54 +0000559 const BlockChain &Chain = *BlockToChain.lookup(*I);
Chandler Carruthfac13052011-11-27 13:34:33 +0000560 // Ensure that this block is at the end of a chain; otherwise it could be
561 // mid-way through an inner loop or a successor of an analyzable branch.
562 if (*I != *llvm::prior(Chain.end()))
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000563 continue;
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000564
Chandler Carruthfac13052011-11-27 13:34:33 +0000565 // Now walk the successors. We need to establish whether this has a viable
566 // exiting successor and whether it has a viable non-exiting successor.
567 // We store the old exiting state and restore it if a viable looping
568 // successor isn't found.
569 MachineBasicBlock *OldExitingBB = ExitingBB;
570 BlockFrequency OldBestExitEdgeFreq = BestExitEdgeFreq;
571 // We also compute and store the best looping successor for use in layout.
572 MachineBasicBlock *BestLoopSucc = 0;
573 // FIXME: Due to the performance of the probability and weight routines in
574 // the MBPI analysis, we use the internal weights. This is only valid
575 // because it is purely a ranking function, we don't care about anything
576 // but the relative values.
577 uint32_t BestLoopSuccWeight = 0;
578 // FIXME: We also manually compute the probabilities to avoid quadratic
579 // behavior.
580 uint32_t WeightScale = 0;
581 uint32_t SumWeight = MBPI->getSumForBlock(*I, WeightScale);
582 for (MachineBasicBlock::succ_iterator SI = (*I)->succ_begin(),
583 SE = (*I)->succ_end();
Chandler Carruth2eb5a742011-11-27 09:22:53 +0000584 SI != SE; ++SI) {
Chandler Carruthfac13052011-11-27 13:34:33 +0000585 if ((*SI)->isLandingPad())
586 continue;
587 if (*SI == *I)
588 continue;
Jakub Staszak73db9752011-12-21 20:18:54 +0000589 const BlockChain &SuccChain = *BlockToChain.lookup(*SI);
Chandler Carruthfac13052011-11-27 13:34:33 +0000590 // Don't split chains, either this chain or the successor's chain.
591 if (&Chain == &SuccChain || *SI != *SuccChain.begin()) {
592 DEBUG(dbgs() << " " << (LoopBlockSet.count(*SI) ? "looping: "
593 : "exiting: ")
594 << getBlockName(*I) << " -> "
595 << getBlockName(*SI) << " (chain conflict)\n");
596 continue;
597 }
598
599 uint32_t SuccWeight = MBPI->getEdgeWeight(*I, *SI);
600 if (LoopBlockSet.count(*SI)) {
601 DEBUG(dbgs() << " looping: " << getBlockName(*I) << " -> "
602 << getBlockName(*SI) << " (" << SuccWeight << ")\n");
603 if (BestLoopSucc && BestLoopSuccWeight >= SuccWeight)
604 continue;
605
606 BestLoopSucc = *SI;
607 BestLoopSuccWeight = SuccWeight;
608 continue;
609 }
610
611 BranchProbability SuccProb(SuccWeight / WeightScale, SumWeight);
612 BlockFrequency ExitEdgeFreq = MBFI->getBlockFreq(*I) * SuccProb;
613 DEBUG(dbgs() << " exiting: " << getBlockName(*I) << " -> "
614 << getBlockName(*SI) << " (" << ExitEdgeFreq << ")\n");
615 // Note that we slightly bias this toward an existing layout successor to
616 // retain incoming order in the absence of better information.
617 // FIXME: Should we bias this more strongly? It's pretty weak.
618 if (!ExitingBB || ExitEdgeFreq > BestExitEdgeFreq ||
619 ((*I)->isLayoutSuccessor(*SI) &&
620 !(ExitEdgeFreq < BestExitEdgeFreq))) {
621 BestExitEdgeFreq = ExitEdgeFreq;
622 ExitingBB = *I;
Chandler Carruth2eb5a742011-11-27 09:22:53 +0000623 }
Chandler Carruth51901d82011-11-27 20:18:00 +0000624
625 if (MachineLoop *ExitLoop = MLI->getLoopFor(*SI))
626 if (ExitLoop->contains(&L))
627 BlocksExitingToOuterLoop.insert(*I);
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000628 }
Chandler Carruthfac13052011-11-27 13:34:33 +0000629
630 // Restore the old exiting state, no viable looping successor was found.
631 if (!BestLoopSucc) {
632 ExitingBB = OldExitingBB;
633 BestExitEdgeFreq = OldBestExitEdgeFreq;
Chandler Carruth2eb5a742011-11-27 09:22:53 +0000634 continue;
Chandler Carruthfac13052011-11-27 13:34:33 +0000635 }
Chandler Carruth2eb5a742011-11-27 09:22:53 +0000636
Chandler Carruthfac13052011-11-27 13:34:33 +0000637 // If this was best exiting block thus far, also record the looping block.
638 if (ExitingBB == *I)
639 LoopingBB = BestLoopSucc;
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000640 }
Chandler Carruthfac13052011-11-27 13:34:33 +0000641 // Without a candidate exitting block or with only a single block in the
642 // loop, just use the loop header to layout the loop.
643 if (!ExitingBB || L.getNumBlocks() == 1)
644 return L.getHeader();
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000645
Chandler Carruth51901d82011-11-27 20:18:00 +0000646 // Also, if we have exit blocks which lead to outer loops but didn't select
647 // one of them as the exiting block we are rotating toward, disable loop
648 // rotation altogether.
649 if (!BlocksExitingToOuterLoop.empty() &&
650 !BlocksExitingToOuterLoop.count(ExitingBB))
651 return L.getHeader();
652
Chandler Carruthfac13052011-11-27 13:34:33 +0000653 assert(LoopingBB && "All successors of a loop block are exit blocks!");
654 DEBUG(dbgs() << " Best exiting block: " << getBlockName(ExitingBB) << "\n");
655 DEBUG(dbgs() << " Best top block: " << getBlockName(LoopingBB) << "\n");
656 return LoopingBB;
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000657}
658
Chandler Carruth30713632011-10-23 09:18:45 +0000659/// \brief Forms basic block chains from the natural loop structures.
Chandler Carruthdb350872011-10-21 06:46:38 +0000660///
Chandler Carruth30713632011-10-23 09:18:45 +0000661/// These chains are designed to preserve the existing *structure* of the code
662/// as much as possible. We can then stitch the chains together in a way which
663/// both preserves the topological structure and minimizes taken conditional
664/// branches.
Chandler Carruthdf234352011-11-13 11:20:44 +0000665void MachineBlockPlacement::buildLoopChains(MachineFunction &F,
Jakub Staszak73db9752011-12-21 20:18:54 +0000666 MachineLoop &L) const {
Chandler Carruth30713632011-10-23 09:18:45 +0000667 // First recurse through any nested loops, building chains for those inner
668 // loops.
669 for (MachineLoop::iterator LI = L.begin(), LE = L.end(); LI != LE; ++LI)
670 buildLoopChains(F, **LI);
Chandler Carruthdb350872011-10-21 06:46:38 +0000671
Chandler Carruthdf234352011-11-13 11:20:44 +0000672 SmallVector<MachineBasicBlock *, 16> BlockWorkList;
673 BlockFilterSet LoopBlockSet(L.block_begin(), L.block_end());
Chandler Carruthfac13052011-11-27 13:34:33 +0000674
675 MachineBasicBlock *LayoutTop = findBestLoopTop(F, L, LoopBlockSet);
Jakub Staszak73db9752011-12-21 20:18:54 +0000676 BlockChain &LoopChain = *BlockToChain.lookup(LayoutTop);
Chandler Carruthdb350872011-10-21 06:46:38 +0000677
Chandler Carruthdf234352011-11-13 11:20:44 +0000678 // FIXME: This is a really lame way of walking the chains in the loop: we
679 // walk the blocks, and use a set to prevent visiting a particular chain
680 // twice.
Jakub Staszak73db9752011-12-21 20:18:54 +0000681 SmallPtrSet<const BlockChain *, 4> UpdatedPreds;
Jakub Staszakfeb468a2011-12-07 19:46:10 +0000682 assert(LoopChain.LoopPredecessors == 0);
683 UpdatedPreds.insert(&LoopChain);
Chandler Carruthdf234352011-11-13 11:20:44 +0000684 for (MachineLoop::block_iterator BI = L.block_begin(),
685 BE = L.block_end();
Chandler Carruth30713632011-10-23 09:18:45 +0000686 BI != BE; ++BI) {
Jakub Staszak73db9752011-12-21 20:18:54 +0000687 BlockChain &Chain = *BlockToChain.lookup(*BI);
Chandler Carruthfac13052011-11-27 13:34:33 +0000688 if (!UpdatedPreds.insert(&Chain))
Chandler Carruthdf234352011-11-13 11:20:44 +0000689 continue;
690
691 assert(Chain.LoopPredecessors == 0);
692 for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end();
693 BCI != BCE; ++BCI) {
Jakub Staszak73db9752011-12-21 20:18:54 +0000694 assert(BlockToChain.lookup(*BCI) == &Chain);
Chandler Carruthdf234352011-11-13 11:20:44 +0000695 for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(),
696 PE = (*BCI)->pred_end();
697 PI != PE; ++PI) {
Jakub Staszak73db9752011-12-21 20:18:54 +0000698 if (BlockToChain.lookup(*PI) == &Chain || !LoopBlockSet.count(*PI))
Chandler Carruthdf234352011-11-13 11:20:44 +0000699 continue;
700 ++Chain.LoopPredecessors;
701 }
702 }
703
704 if (Chain.LoopPredecessors == 0)
Chandler Carrutha2deea12011-11-24 08:46:04 +0000705 BlockWorkList.push_back(*Chain.begin());
Chandler Carruthdb350872011-10-21 06:46:38 +0000706 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000707
Chandler Carruthfac13052011-11-27 13:34:33 +0000708 buildChain(LayoutTop, LoopChain, BlockWorkList, &LoopBlockSet);
Chandler Carruthdf234352011-11-13 11:20:44 +0000709
710 DEBUG({
Chandler Carruth10252db2011-11-13 21:39:51 +0000711 // Crash at the end so we get all of the debugging output first.
712 bool BadLoop = false;
713 if (LoopChain.LoopPredecessors) {
714 BadLoop = true;
Chandler Carruthdf234352011-11-13 11:20:44 +0000715 dbgs() << "Loop chain contains a block without its preds placed!\n"
716 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
717 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000718 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000719 for (BlockChain::iterator BCI = LoopChain.begin(), BCE = LoopChain.end();
720 BCI != BCE; ++BCI)
Chandler Carruth10252db2011-11-13 21:39:51 +0000721 if (!LoopBlockSet.erase(*BCI)) {
Chandler Carruthbc83fcd2011-11-14 10:55:53 +0000722 // We don't mark the loop as bad here because there are real situations
723 // where this can occur. For example, with an unanalyzable fallthrough
Chandler Carruth598894f2011-11-23 10:35:36 +0000724 // from a loop block to a non-loop block or vice versa.
Chandler Carruthdf234352011-11-13 11:20:44 +0000725 dbgs() << "Loop chain contains a block not contained by the loop!\n"
726 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
727 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"
728 << " Bad block: " << getBlockName(*BCI) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000729 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000730
Chandler Carruth10252db2011-11-13 21:39:51 +0000731 if (!LoopBlockSet.empty()) {
732 BadLoop = true;
Chandler Carruthc0f05b32011-11-13 22:50:09 +0000733 for (BlockFilterSet::iterator LBI = LoopBlockSet.begin(),
734 LBE = LoopBlockSet.end();
Chandler Carruthdf234352011-11-13 11:20:44 +0000735 LBI != LBE; ++LBI)
736 dbgs() << "Loop contains blocks never placed into a chain!\n"
737 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
738 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"
739 << " Bad block: " << getBlockName(*LBI) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000740 }
741 assert(!BadLoop && "Detected problems with the placement of this loop.");
Chandler Carruthdf234352011-11-13 11:20:44 +0000742 });
Chandler Carruthdb350872011-10-21 06:46:38 +0000743}
744
Chandler Carruth30713632011-10-23 09:18:45 +0000745void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000746 // Ensure that every BB in the function has an associated chain to simplify
747 // the assumptions of the remaining algorithm.
Chandler Carruth03300ec2011-11-19 10:26:02 +0000748 SmallVector<MachineOperand, 4> Cond; // For AnalyzeBranch.
749 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) {
750 MachineBasicBlock *BB = FI;
Chandler Carruth4aae4f92011-11-24 11:23:15 +0000751 BlockChain *Chain
752 = new (ChainAllocator.Allocate()) BlockChain(BlockToChain, BB);
Chandler Carruth03300ec2011-11-19 10:26:02 +0000753 // Also, merge any blocks which we cannot reason about and must preserve
754 // the exact fallthrough behavior for.
755 for (;;) {
756 Cond.clear();
757 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
758 if (!TII->AnalyzeBranch(*BB, TBB, FBB, Cond) || !FI->canFallThrough())
759 break;
760
761 MachineFunction::iterator NextFI(llvm::next(FI));
762 MachineBasicBlock *NextBB = NextFI;
763 // Ensure that the layout successor is a viable block, as we know that
764 // fallthrough is a possibility.
765 assert(NextFI != FE && "Can't fallthrough past the last block.");
766 DEBUG(dbgs() << "Pre-merging due to unanalyzable fallthrough: "
767 << getBlockName(BB) << " -> " << getBlockName(NextBB)
768 << "\n");
769 Chain->merge(NextBB, 0);
770 FI = NextFI;
771 BB = NextBB;
772 }
773 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000774
775 // Build any loop-based chains.
Chandler Carruth30713632011-10-23 09:18:45 +0000776 for (MachineLoopInfo::iterator LI = MLI->begin(), LE = MLI->end(); LI != LE;
777 ++LI)
778 buildLoopChains(F, **LI);
779
Chandler Carruthdf234352011-11-13 11:20:44 +0000780 SmallVector<MachineBasicBlock *, 16> BlockWorkList;
Chandler Carruth30713632011-10-23 09:18:45 +0000781
Chandler Carruthdf234352011-11-13 11:20:44 +0000782 SmallPtrSet<BlockChain *, 4> UpdatedPreds;
Chandler Carruthdb350872011-10-21 06:46:38 +0000783 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000784 MachineBasicBlock *BB = &*FI;
785 BlockChain &Chain = *BlockToChain[BB];
786 if (!UpdatedPreds.insert(&Chain))
787 continue;
788
789 assert(Chain.LoopPredecessors == 0);
790 for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end();
791 BCI != BCE; ++BCI) {
792 assert(BlockToChain[*BCI] == &Chain);
793 for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(),
794 PE = (*BCI)->pred_end();
795 PI != PE; ++PI) {
796 if (BlockToChain[*PI] == &Chain)
797 continue;
798 ++Chain.LoopPredecessors;
799 }
800 }
801
802 if (Chain.LoopPredecessors == 0)
Chandler Carrutha2deea12011-11-24 08:46:04 +0000803 BlockWorkList.push_back(*Chain.begin());
Chandler Carruthdf234352011-11-13 11:20:44 +0000804 }
805
806 BlockChain &FunctionChain = *BlockToChain[&F.front()];
Chandler Carruth3273c892011-11-15 06:26:43 +0000807 buildChain(&F.front(), FunctionChain, BlockWorkList);
Chandler Carruthdf234352011-11-13 11:20:44 +0000808
809 typedef SmallPtrSet<MachineBasicBlock *, 16> FunctionBlockSetType;
810 DEBUG({
Chandler Carruth10252db2011-11-13 21:39:51 +0000811 // Crash at the end so we get all of the debugging output first.
812 bool BadFunc = false;
Chandler Carruthdf234352011-11-13 11:20:44 +0000813 FunctionBlockSetType FunctionBlockSet;
814 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI)
815 FunctionBlockSet.insert(FI);
816
Chandler Carruthc0f05b32011-11-13 22:50:09 +0000817 for (BlockChain::iterator BCI = FunctionChain.begin(),
818 BCE = FunctionChain.end();
Chandler Carruthdf234352011-11-13 11:20:44 +0000819 BCI != BCE; ++BCI)
Chandler Carruth10252db2011-11-13 21:39:51 +0000820 if (!FunctionBlockSet.erase(*BCI)) {
821 BadFunc = true;
Chandler Carruthdf234352011-11-13 11:20:44 +0000822 dbgs() << "Function chain contains a block not in the function!\n"
823 << " Bad block: " << getBlockName(*BCI) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000824 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000825
Chandler Carruth10252db2011-11-13 21:39:51 +0000826 if (!FunctionBlockSet.empty()) {
827 BadFunc = true;
Chandler Carruthc0f05b32011-11-13 22:50:09 +0000828 for (FunctionBlockSetType::iterator FBI = FunctionBlockSet.begin(),
829 FBE = FunctionBlockSet.end();
830 FBI != FBE; ++FBI)
Chandler Carruthdf234352011-11-13 11:20:44 +0000831 dbgs() << "Function contains blocks never placed into a chain!\n"
832 << " Bad block: " << getBlockName(*FBI) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000833 }
834 assert(!BadFunc && "Detected problems with the block placement.");
Chandler Carruthdf234352011-11-13 11:20:44 +0000835 });
836
837 // Splice the blocks into place.
838 MachineFunction::iterator InsertPos = F.begin();
Chandler Carruthc0f05b32011-11-13 22:50:09 +0000839 for (BlockChain::iterator BI = FunctionChain.begin(),
840 BE = FunctionChain.end();
Chandler Carruthdf234352011-11-13 11:20:44 +0000841 BI != BE; ++BI) {
842 DEBUG(dbgs() << (BI == FunctionChain.begin() ? "Placing chain "
843 : " ... ")
844 << getBlockName(*BI) << "\n");
845 if (InsertPos != MachineFunction::iterator(*BI))
846 F.splice(InsertPos, *BI);
847 else
848 ++InsertPos;
849
850 // Update the terminator of the previous block.
851 if (BI == FunctionChain.begin())
852 continue;
853 MachineBasicBlock *PrevBB = llvm::prior(MachineFunction::iterator(*BI));
854
Chandler Carruthdb350872011-10-21 06:46:38 +0000855 // FIXME: It would be awesome of updateTerminator would just return rather
856 // than assert when the branch cannot be analyzed in order to remove this
857 // boiler plate.
858 Cond.clear();
859 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
Chandler Carruthdf234352011-11-13 11:20:44 +0000860 if (!TII->AnalyzeBranch(*PrevBB, TBB, FBB, Cond))
861 PrevBB->updateTerminator();
Chandler Carruthdb350872011-10-21 06:46:38 +0000862 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000863
864 // Fixup the last block.
865 Cond.clear();
866 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
867 if (!TII->AnalyzeBranch(F.back(), TBB, FBB, Cond))
868 F.back().updateTerminator();
Chandler Carruthdb350872011-10-21 06:46:38 +0000869}
870
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000871/// \brief Recursive helper to align a loop and any nested loops.
872static void AlignLoop(MachineFunction &F, MachineLoop *L, unsigned Align) {
873 // Recurse through nested loops.
874 for (MachineLoop::iterator I = L->begin(), E = L->end(); I != E; ++I)
875 AlignLoop(F, *I, Align);
876
877 L->getTopBlock()->setAlignment(Align);
878}
879
880/// \brief Align loop headers to target preferred alignments.
881void MachineBlockPlacement::AlignLoops(MachineFunction &F) {
882 if (F.getFunction()->hasFnAttr(Attribute::OptimizeForSize))
883 return;
884
885 unsigned Align = TLI->getPrefLoopAlignment();
886 if (!Align)
887 return; // Don't care about loop alignment.
888
889 for (MachineLoopInfo::iterator I = MLI->begin(), E = MLI->end(); I != E; ++I)
890 AlignLoop(F, *I, Align);
891}
892
Chandler Carruthdb350872011-10-21 06:46:38 +0000893bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &F) {
894 // Check for single-block functions and skip them.
895 if (llvm::next(F.begin()) == F.end())
896 return false;
897
898 MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
899 MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000900 MLI = &getAnalysis<MachineLoopInfo>();
Chandler Carruthdb350872011-10-21 06:46:38 +0000901 TII = F.getTarget().getInstrInfo();
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000902 TLI = F.getTarget().getTargetLowering();
Chandler Carruthdb350872011-10-21 06:46:38 +0000903 assert(BlockToChain.empty());
Chandler Carruthdb350872011-10-21 06:46:38 +0000904
Chandler Carruth30713632011-10-23 09:18:45 +0000905 buildCFGChains(F);
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000906 AlignLoops(F);
Chandler Carruthdb350872011-10-21 06:46:38 +0000907
Chandler Carruthdb350872011-10-21 06:46:38 +0000908 BlockToChain.clear();
Chandler Carruthf5e47ac2011-11-14 10:57:23 +0000909 ChainAllocator.DestroyAll();
Chandler Carruthdb350872011-10-21 06:46:38 +0000910
911 // We always return true as we have no way to track whether the final order
912 // differs from the original order.
913 return true;
914}
Chandler Carruth37efc9f2011-11-02 07:17:12 +0000915
916namespace {
917/// \brief A pass to compute block placement statistics.
918///
919/// A separate pass to compute interesting statistics for evaluating block
920/// placement. This is separate from the actual placement pass so that they can
921/// be computed in the absense of any placement transformations or when using
922/// alternative placement strategies.
923class MachineBlockPlacementStats : public MachineFunctionPass {
924 /// \brief A handle to the branch probability pass.
925 const MachineBranchProbabilityInfo *MBPI;
926
927 /// \brief A handle to the function-wide block frequency pass.
928 const MachineBlockFrequencyInfo *MBFI;
929
930public:
931 static char ID; // Pass identification, replacement for typeid
932 MachineBlockPlacementStats() : MachineFunctionPass(ID) {
933 initializeMachineBlockPlacementStatsPass(*PassRegistry::getPassRegistry());
934 }
935
936 bool runOnMachineFunction(MachineFunction &F);
937
938 void getAnalysisUsage(AnalysisUsage &AU) const {
939 AU.addRequired<MachineBranchProbabilityInfo>();
940 AU.addRequired<MachineBlockFrequencyInfo>();
941 AU.setPreservesAll();
942 MachineFunctionPass::getAnalysisUsage(AU);
943 }
944
945 const char *getPassName() const { return "Block Placement Stats"; }
946};
947}
948
949char MachineBlockPlacementStats::ID = 0;
950INITIALIZE_PASS_BEGIN(MachineBlockPlacementStats, "block-placement-stats",
951 "Basic Block Placement Stats", false, false)
952INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
953INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo)
954INITIALIZE_PASS_END(MachineBlockPlacementStats, "block-placement-stats",
955 "Basic Block Placement Stats", false, false)
956
957FunctionPass *llvm::createMachineBlockPlacementStatsPass() {
958 return new MachineBlockPlacementStats();
959}
960
961bool MachineBlockPlacementStats::runOnMachineFunction(MachineFunction &F) {
962 // Check for single-block functions and skip them.
963 if (llvm::next(F.begin()) == F.end())
964 return false;
965
966 MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
967 MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
968
969 for (MachineFunction::iterator I = F.begin(), E = F.end(); I != E; ++I) {
970 BlockFrequency BlockFreq = MBFI->getBlockFreq(I);
971 Statistic &NumBranches = (I->succ_size() > 1) ? NumCondBranches
972 : NumUncondBranches;
973 Statistic &BranchTakenFreq = (I->succ_size() > 1) ? CondBranchTakenFreq
974 : UncondBranchTakenFreq;
975 for (MachineBasicBlock::succ_iterator SI = I->succ_begin(),
976 SE = I->succ_end();
977 SI != SE; ++SI) {
978 // Skip if this successor is a fallthrough.
979 if (I->isLayoutSuccessor(*SI))
980 continue;
981
982 BlockFrequency EdgeFreq = BlockFreq * MBPI->getEdgeProbability(I, *SI);
983 ++NumBranches;
984 BranchTakenFreq += EdgeFreq.getFrequency();
985 }
986 }
987
988 return false;
989}
990