Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Mesa 3-D graphics library |
Brian | a7e1b44 | 2007-11-28 15:19:46 -0700 | [diff] [blame] | 3 | * Version: 7.1 |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 4 | * |
Brian | b7978af | 2007-01-09 19:17:17 -0700 | [diff] [blame] | 5 | * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 6 | * |
| 7 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 8 | * copy of this software and associated documentation files (the "Software"), |
| 9 | * to deal in the Software without restriction, including without limitation |
| 10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 11 | * and/or sell copies of the Software, and to permit persons to whom the |
| 12 | * Software is furnished to do so, subject to the following conditions: |
| 13 | * |
| 14 | * The above copyright notice and this permission notice shall be included |
| 15 | * in all copies or substantial portions of the Software. |
| 16 | * |
| 17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 20 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| 21 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 23 | */ |
| 24 | |
| 25 | /** |
| 26 | * \file prog_statevars.c |
| 27 | * Program state variable management. |
| 28 | * \author Brian Paul |
| 29 | */ |
| 30 | |
| 31 | |
| 32 | #include "glheader.h" |
| 33 | #include "context.h" |
| 34 | #include "hash.h" |
| 35 | #include "imports.h" |
| 36 | #include "macros.h" |
| 37 | #include "mtypes.h" |
| 38 | #include "prog_statevars.h" |
| 39 | #include "prog_parameter.h" |
| 40 | #include "nvvertparse.h" |
| 41 | |
| 42 | |
| 43 | /** |
| 44 | * Use the list of tokens in the state[] array to find global GL state |
| 45 | * and return it in <value>. Usually, four values are returned in <value> |
| 46 | * but matrix queries may return as many as 16 values. |
| 47 | * This function is used for ARB vertex/fragment programs. |
| 48 | * The program parser will produce the state[] values. |
| 49 | */ |
| 50 | static void |
| 51 | _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], |
| 52 | GLfloat *value) |
| 53 | { |
| 54 | switch (state[0]) { |
| 55 | case STATE_MATERIAL: |
| 56 | { |
| 57 | /* state[1] is either 0=front or 1=back side */ |
| 58 | const GLuint face = (GLuint) state[1]; |
| 59 | const struct gl_material *mat = &ctx->Light.Material; |
| 60 | ASSERT(face == 0 || face == 1); |
| 61 | /* we rely on tokens numbered so that _BACK_ == _FRONT_+ 1 */ |
| 62 | ASSERT(MAT_ATTRIB_FRONT_AMBIENT + 1 == MAT_ATTRIB_BACK_AMBIENT); |
| 63 | /* XXX we could get rid of this switch entirely with a little |
| 64 | * work in arbprogparse.c's parse_state_single_item(). |
| 65 | */ |
| 66 | /* state[2] is the material attribute */ |
| 67 | switch (state[2]) { |
| 68 | case STATE_AMBIENT: |
| 69 | COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_AMBIENT + face]); |
| 70 | return; |
| 71 | case STATE_DIFFUSE: |
| 72 | COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_DIFFUSE + face]); |
| 73 | return; |
| 74 | case STATE_SPECULAR: |
| 75 | COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_SPECULAR + face]); |
| 76 | return; |
| 77 | case STATE_EMISSION: |
| 78 | COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_EMISSION + face]); |
| 79 | return; |
| 80 | case STATE_SHININESS: |
| 81 | value[0] = mat->Attrib[MAT_ATTRIB_FRONT_SHININESS + face][0]; |
| 82 | value[1] = 0.0F; |
| 83 | value[2] = 0.0F; |
| 84 | value[3] = 1.0F; |
| 85 | return; |
| 86 | default: |
| 87 | _mesa_problem(ctx, "Invalid material state in fetch_state"); |
| 88 | return; |
| 89 | } |
| 90 | } |
| 91 | case STATE_LIGHT: |
| 92 | { |
| 93 | /* state[1] is the light number */ |
| 94 | const GLuint ln = (GLuint) state[1]; |
| 95 | /* state[2] is the light attribute */ |
| 96 | switch (state[2]) { |
| 97 | case STATE_AMBIENT: |
| 98 | COPY_4V(value, ctx->Light.Light[ln].Ambient); |
| 99 | return; |
| 100 | case STATE_DIFFUSE: |
| 101 | COPY_4V(value, ctx->Light.Light[ln].Diffuse); |
| 102 | return; |
| 103 | case STATE_SPECULAR: |
| 104 | COPY_4V(value, ctx->Light.Light[ln].Specular); |
| 105 | return; |
| 106 | case STATE_POSITION: |
| 107 | COPY_4V(value, ctx->Light.Light[ln].EyePosition); |
| 108 | return; |
| 109 | case STATE_ATTENUATION: |
| 110 | value[0] = ctx->Light.Light[ln].ConstantAttenuation; |
| 111 | value[1] = ctx->Light.Light[ln].LinearAttenuation; |
| 112 | value[2] = ctx->Light.Light[ln].QuadraticAttenuation; |
| 113 | value[3] = ctx->Light.Light[ln].SpotExponent; |
| 114 | return; |
| 115 | case STATE_SPOT_DIRECTION: |
| 116 | COPY_3V(value, ctx->Light.Light[ln].EyeDirection); |
| 117 | value[3] = ctx->Light.Light[ln]._CosCutoff; |
| 118 | return; |
Brian | f958aab | 2007-02-21 15:23:11 -0700 | [diff] [blame] | 119 | case STATE_SPOT_CUTOFF: |
| 120 | value[0] = ctx->Light.Light[ln].SpotCutoff; |
| 121 | return; |
| 122 | case STATE_HALF_VECTOR: |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 123 | { |
Brian | 4fca6bf | 2007-05-18 07:46:27 -0600 | [diff] [blame] | 124 | static const GLfloat eye_z[] = {0, 0, 1}; |
| 125 | GLfloat p[3]; |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 126 | /* Compute infinite half angle vector: |
Brian | 4fca6bf | 2007-05-18 07:46:27 -0600 | [diff] [blame] | 127 | * halfVector = normalize(normalize(lightPos) + (0, 0, 1)) |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 128 | * light.EyePosition.w should be 0 for infinite lights. |
| 129 | */ |
Brian | 4fca6bf | 2007-05-18 07:46:27 -0600 | [diff] [blame] | 130 | COPY_3V(p, ctx->Light.Light[ln].EyePosition); |
| 131 | NORMALIZE_3FV(p); |
| 132 | ADD_3V(value, p, eye_z); |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 133 | NORMALIZE_3FV(value); |
Brian | 4fca6bf | 2007-05-18 07:46:27 -0600 | [diff] [blame] | 134 | value[3] = 1.0; |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 135 | } |
| 136 | return; |
| 137 | case STATE_POSITION_NORMALIZED: |
| 138 | COPY_4V(value, ctx->Light.Light[ln].EyePosition); |
| 139 | NORMALIZE_3FV( value ); |
| 140 | return; |
| 141 | default: |
| 142 | _mesa_problem(ctx, "Invalid light state in fetch_state"); |
| 143 | return; |
| 144 | } |
| 145 | } |
| 146 | case STATE_LIGHTMODEL_AMBIENT: |
| 147 | COPY_4V(value, ctx->Light.Model.Ambient); |
| 148 | return; |
| 149 | case STATE_LIGHTMODEL_SCENECOLOR: |
| 150 | if (state[1] == 0) { |
| 151 | /* front */ |
| 152 | GLint i; |
| 153 | for (i = 0; i < 3; i++) { |
| 154 | value[i] = ctx->Light.Model.Ambient[i] |
| 155 | * ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT][i] |
| 156 | + ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION][i]; |
| 157 | } |
| 158 | value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; |
| 159 | } |
| 160 | else { |
| 161 | /* back */ |
| 162 | GLint i; |
| 163 | for (i = 0; i < 3; i++) { |
| 164 | value[i] = ctx->Light.Model.Ambient[i] |
| 165 | * ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_AMBIENT][i] |
| 166 | + ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_EMISSION][i]; |
| 167 | } |
| 168 | value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; |
| 169 | } |
| 170 | return; |
| 171 | case STATE_LIGHTPROD: |
| 172 | { |
| 173 | const GLuint ln = (GLuint) state[1]; |
| 174 | const GLuint face = (GLuint) state[2]; |
| 175 | GLint i; |
| 176 | ASSERT(face == 0 || face == 1); |
| 177 | switch (state[3]) { |
| 178 | case STATE_AMBIENT: |
| 179 | for (i = 0; i < 3; i++) { |
| 180 | value[i] = ctx->Light.Light[ln].Ambient[i] * |
| 181 | ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT+face][i]; |
| 182 | } |
| 183 | /* [3] = material alpha */ |
Roland Scheidegger | 142fcd3 | 2008-03-13 12:43:04 +0100 | [diff] [blame] | 184 | value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT+face][3]; |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 185 | return; |
| 186 | case STATE_DIFFUSE: |
| 187 | for (i = 0; i < 3; i++) { |
| 188 | value[i] = ctx->Light.Light[ln].Diffuse[i] * |
| 189 | ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE+face][i]; |
| 190 | } |
| 191 | /* [3] = material alpha */ |
| 192 | value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE+face][3]; |
| 193 | return; |
| 194 | case STATE_SPECULAR: |
| 195 | for (i = 0; i < 3; i++) { |
| 196 | value[i] = ctx->Light.Light[ln].Specular[i] * |
| 197 | ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SPECULAR+face][i]; |
| 198 | } |
| 199 | /* [3] = material alpha */ |
Roland Scheidegger | 142fcd3 | 2008-03-13 12:43:04 +0100 | [diff] [blame] | 200 | value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SPECULAR+face][3]; |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 201 | return; |
| 202 | default: |
| 203 | _mesa_problem(ctx, "Invalid lightprod state in fetch_state"); |
| 204 | return; |
| 205 | } |
| 206 | } |
| 207 | case STATE_TEXGEN: |
| 208 | { |
| 209 | /* state[1] is the texture unit */ |
| 210 | const GLuint unit = (GLuint) state[1]; |
| 211 | /* state[2] is the texgen attribute */ |
| 212 | switch (state[2]) { |
| 213 | case STATE_TEXGEN_EYE_S: |
| 214 | COPY_4V(value, ctx->Texture.Unit[unit].EyePlaneS); |
| 215 | return; |
| 216 | case STATE_TEXGEN_EYE_T: |
| 217 | COPY_4V(value, ctx->Texture.Unit[unit].EyePlaneT); |
| 218 | return; |
| 219 | case STATE_TEXGEN_EYE_R: |
| 220 | COPY_4V(value, ctx->Texture.Unit[unit].EyePlaneR); |
| 221 | return; |
| 222 | case STATE_TEXGEN_EYE_Q: |
| 223 | COPY_4V(value, ctx->Texture.Unit[unit].EyePlaneQ); |
| 224 | return; |
| 225 | case STATE_TEXGEN_OBJECT_S: |
| 226 | COPY_4V(value, ctx->Texture.Unit[unit].ObjectPlaneS); |
| 227 | return; |
| 228 | case STATE_TEXGEN_OBJECT_T: |
| 229 | COPY_4V(value, ctx->Texture.Unit[unit].ObjectPlaneT); |
| 230 | return; |
| 231 | case STATE_TEXGEN_OBJECT_R: |
| 232 | COPY_4V(value, ctx->Texture.Unit[unit].ObjectPlaneR); |
| 233 | return; |
| 234 | case STATE_TEXGEN_OBJECT_Q: |
| 235 | COPY_4V(value, ctx->Texture.Unit[unit].ObjectPlaneQ); |
| 236 | return; |
| 237 | default: |
| 238 | _mesa_problem(ctx, "Invalid texgen state in fetch_state"); |
| 239 | return; |
| 240 | } |
| 241 | } |
| 242 | case STATE_TEXENV_COLOR: |
| 243 | { |
| 244 | /* state[1] is the texture unit */ |
| 245 | const GLuint unit = (GLuint) state[1]; |
| 246 | COPY_4V(value, ctx->Texture.Unit[unit].EnvColor); |
| 247 | } |
| 248 | return; |
Brian | 776bc9c | 2007-02-22 09:29:46 -0700 | [diff] [blame] | 249 | case STATE_FOG_COLOR: |
| 250 | COPY_4V(value, ctx->Fog.Color); |
| 251 | return; |
| 252 | case STATE_FOG_PARAMS: |
| 253 | value[0] = ctx->Fog.Density; |
| 254 | value[1] = ctx->Fog.Start; |
| 255 | value[2] = ctx->Fog.End; |
Brian Paul | 5976a6a | 2008-05-18 15:41:36 -0600 | [diff] [blame] | 256 | value[3] = (ctx->Fog.End == ctx->Fog.Start) |
| 257 | ? 1.0 : 1.0F / (ctx->Fog.End - ctx->Fog.Start); |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 258 | return; |
| 259 | case STATE_CLIPPLANE: |
| 260 | { |
| 261 | const GLuint plane = (GLuint) state[1]; |
| 262 | COPY_4V(value, ctx->Transform.EyeUserPlane[plane]); |
| 263 | } |
| 264 | return; |
Brian | 776bc9c | 2007-02-22 09:29:46 -0700 | [diff] [blame] | 265 | case STATE_POINT_SIZE: |
| 266 | value[0] = ctx->Point.Size; |
| 267 | value[1] = ctx->Point.MinSize; |
| 268 | value[2] = ctx->Point.MaxSize; |
| 269 | value[3] = ctx->Point.Threshold; |
| 270 | return; |
| 271 | case STATE_POINT_ATTENUATION: |
| 272 | value[0] = ctx->Point.Params[0]; |
| 273 | value[1] = ctx->Point.Params[1]; |
| 274 | value[2] = ctx->Point.Params[2]; |
| 275 | value[3] = 1.0F; |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 276 | return; |
Brian | 6531952 | 2007-02-21 11:08:21 -0700 | [diff] [blame] | 277 | case STATE_MODELVIEW_MATRIX: |
| 278 | case STATE_PROJECTION_MATRIX: |
| 279 | case STATE_MVP_MATRIX: |
| 280 | case STATE_TEXTURE_MATRIX: |
| 281 | case STATE_PROGRAM_MATRIX: |
Brian Paul | 6e92968 | 2008-05-18 15:52:13 -0600 | [diff] [blame^] | 282 | case STATE_COLOR_MATRIX: |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 283 | { |
Brian | fb3f0be | 2007-03-07 17:37:24 -0700 | [diff] [blame] | 284 | /* state[0] = modelview, projection, texture, etc. */ |
| 285 | /* state[1] = which texture matrix or program matrix */ |
| 286 | /* state[2] = first row to fetch */ |
| 287 | /* state[3] = last row to fetch */ |
| 288 | /* state[4] = transpose, inverse or invtrans */ |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 289 | const GLmatrix *matrix; |
Brian | 6531952 | 2007-02-21 11:08:21 -0700 | [diff] [blame] | 290 | const gl_state_index mat = state[0]; |
| 291 | const GLuint index = (GLuint) state[1]; |
| 292 | const GLuint firstRow = (GLuint) state[2]; |
| 293 | const GLuint lastRow = (GLuint) state[3]; |
| 294 | const gl_state_index modifier = state[4]; |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 295 | const GLfloat *m; |
| 296 | GLuint row, i; |
Brian | 6531952 | 2007-02-21 11:08:21 -0700 | [diff] [blame] | 297 | ASSERT(firstRow >= 0); |
| 298 | ASSERT(firstRow < 4); |
| 299 | ASSERT(lastRow >= 0); |
| 300 | ASSERT(lastRow < 4); |
| 301 | if (mat == STATE_MODELVIEW_MATRIX) { |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 302 | matrix = ctx->ModelviewMatrixStack.Top; |
| 303 | } |
Brian | 6531952 | 2007-02-21 11:08:21 -0700 | [diff] [blame] | 304 | else if (mat == STATE_PROJECTION_MATRIX) { |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 305 | matrix = ctx->ProjectionMatrixStack.Top; |
| 306 | } |
Brian | 6531952 | 2007-02-21 11:08:21 -0700 | [diff] [blame] | 307 | else if (mat == STATE_MVP_MATRIX) { |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 308 | matrix = &ctx->_ModelProjectMatrix; |
| 309 | } |
Brian | 6531952 | 2007-02-21 11:08:21 -0700 | [diff] [blame] | 310 | else if (mat == STATE_TEXTURE_MATRIX) { |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 311 | matrix = ctx->TextureMatrixStack[index].Top; |
| 312 | } |
Brian | 6531952 | 2007-02-21 11:08:21 -0700 | [diff] [blame] | 313 | else if (mat == STATE_PROGRAM_MATRIX) { |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 314 | matrix = ctx->ProgramMatrixStack[index].Top; |
| 315 | } |
Brian Paul | 6e92968 | 2008-05-18 15:52:13 -0600 | [diff] [blame^] | 316 | else if (mat == STATE_COLOR_MATRIX) { |
| 317 | matrix = ctx->ColorMatrixStack.Top; |
| 318 | } |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 319 | else { |
| 320 | _mesa_problem(ctx, "Bad matrix name in _mesa_fetch_state()"); |
| 321 | return; |
| 322 | } |
| 323 | if (modifier == STATE_MATRIX_INVERSE || |
| 324 | modifier == STATE_MATRIX_INVTRANS) { |
| 325 | /* Be sure inverse is up to date: |
| 326 | */ |
| 327 | _math_matrix_alloc_inv( (GLmatrix *) matrix ); |
| 328 | _math_matrix_analyse( (GLmatrix*) matrix ); |
| 329 | m = matrix->inv; |
| 330 | } |
| 331 | else { |
| 332 | m = matrix->m; |
| 333 | } |
| 334 | if (modifier == STATE_MATRIX_TRANSPOSE || |
| 335 | modifier == STATE_MATRIX_INVTRANS) { |
| 336 | for (i = 0, row = firstRow; row <= lastRow; row++) { |
| 337 | value[i++] = m[row * 4 + 0]; |
| 338 | value[i++] = m[row * 4 + 1]; |
| 339 | value[i++] = m[row * 4 + 2]; |
| 340 | value[i++] = m[row * 4 + 3]; |
| 341 | } |
| 342 | } |
| 343 | else { |
| 344 | for (i = 0, row = firstRow; row <= lastRow; row++) { |
| 345 | value[i++] = m[row + 0]; |
| 346 | value[i++] = m[row + 4]; |
| 347 | value[i++] = m[row + 8]; |
| 348 | value[i++] = m[row + 12]; |
| 349 | } |
| 350 | } |
| 351 | } |
| 352 | return; |
| 353 | case STATE_DEPTH_RANGE: |
| 354 | value[0] = ctx->Viewport.Near; /* near */ |
| 355 | value[1] = ctx->Viewport.Far; /* far */ |
| 356 | value[2] = ctx->Viewport.Far - ctx->Viewport.Near; /* far - near */ |
Roland Scheidegger | 642d5ee8 | 2008-03-01 02:56:08 +0100 | [diff] [blame] | 357 | value[3] = 1.0; |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 358 | return; |
| 359 | case STATE_FRAGMENT_PROGRAM: |
| 360 | { |
| 361 | /* state[1] = {STATE_ENV, STATE_LOCAL} */ |
| 362 | /* state[2] = parameter index */ |
| 363 | const int idx = (int) state[2]; |
| 364 | switch (state[1]) { |
| 365 | case STATE_ENV: |
| 366 | COPY_4V(value, ctx->FragmentProgram.Parameters[idx]); |
| 367 | break; |
| 368 | case STATE_LOCAL: |
| 369 | COPY_4V(value, ctx->FragmentProgram.Current->Base.LocalParams[idx]); |
| 370 | break; |
| 371 | default: |
| 372 | _mesa_problem(ctx, "Bad state switch in _mesa_fetch_state()"); |
| 373 | return; |
| 374 | } |
| 375 | } |
| 376 | return; |
| 377 | |
| 378 | case STATE_VERTEX_PROGRAM: |
| 379 | { |
| 380 | /* state[1] = {STATE_ENV, STATE_LOCAL} */ |
| 381 | /* state[2] = parameter index */ |
| 382 | const int idx = (int) state[2]; |
| 383 | switch (state[1]) { |
| 384 | case STATE_ENV: |
| 385 | COPY_4V(value, ctx->VertexProgram.Parameters[idx]); |
| 386 | break; |
| 387 | case STATE_LOCAL: |
| 388 | COPY_4V(value, ctx->VertexProgram.Current->Base.LocalParams[idx]); |
| 389 | break; |
| 390 | default: |
| 391 | _mesa_problem(ctx, "Bad state switch in _mesa_fetch_state()"); |
| 392 | return; |
| 393 | } |
| 394 | } |
| 395 | return; |
| 396 | |
Brian | f958aab | 2007-02-21 15:23:11 -0700 | [diff] [blame] | 397 | case STATE_NORMAL_SCALE: |
| 398 | ASSIGN_4V(value, ctx->_ModelViewInvScale, 0, 0, 1); |
| 399 | return; |
| 400 | |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 401 | case STATE_INTERNAL: |
Brian | fbc4929 | 2007-02-24 17:00:50 -0700 | [diff] [blame] | 402 | switch (state[1]) { |
| 403 | case STATE_NORMAL_SCALE: |
| 404 | ASSIGN_4V(value, ctx->_ModelViewInvScale, 0, 0, 1); |
| 405 | return; |
| 406 | case STATE_TEXRECT_SCALE: |
| 407 | { |
| 408 | const int unit = (int) state[2]; |
| 409 | const struct gl_texture_object *texObj |
| 410 | = ctx->Texture.Unit[unit]._Current; |
| 411 | if (texObj) { |
| 412 | struct gl_texture_image *texImage = texObj->Image[0][0]; |
| 413 | ASSIGN_4V(value, 1.0 / texImage->Width, |
| 414 | 1.0 / texImage->Height, |
| 415 | 0.0, 1.0); |
| 416 | } |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 417 | } |
Brian | fbc4929 | 2007-02-24 17:00:50 -0700 | [diff] [blame] | 418 | return; |
| 419 | case STATE_FOG_PARAMS_OPTIMIZED: |
| 420 | /* for simpler per-vertex/pixel fog calcs. POW (for EXP/EXP2 fog) |
| 421 | * might be more expensive than EX2 on some hw, plus it needs |
| 422 | * another constant (e) anyway. Linear fog can now be done with a |
| 423 | * single MAD. |
| 424 | * linear: fogcoord * -1/(end-start) + end/(end-start) |
| 425 | * exp: 2^-(density/ln(2) * fogcoord) |
| 426 | * exp2: 2^-((density/(ln(2)^2) * fogcoord)^2) |
| 427 | */ |
| 428 | value[0] = -1.0F / (ctx->Fog.End - ctx->Fog.Start); |
| 429 | value[1] = ctx->Fog.End / (ctx->Fog.End - ctx->Fog.Start); |
| 430 | value[2] = ctx->Fog.Density * ONE_DIV_LN2; |
| 431 | value[3] = ctx->Fog.Density * ONE_DIV_SQRT_LN2; |
| 432 | return; |
| 433 | case STATE_SPOT_DIR_NORMALIZED: { |
| 434 | /* here, state[2] is the light number */ |
| 435 | /* pre-normalize spot dir */ |
| 436 | const GLuint ln = (GLuint) state[2]; |
| 437 | COPY_3V(value, ctx->Light.Light[ln].EyeDirection); |
| 438 | NORMALIZE_3FV(value); |
| 439 | value[3] = ctx->Light.Light[ln]._CosCutoff; |
| 440 | return; |
| 441 | } |
Brian Paul | 2f8fc32 | 2008-05-18 15:50:20 -0600 | [diff] [blame] | 442 | case STATE_PT_SCALE: |
| 443 | value[0] = ctx->Pixel.RedScale; |
| 444 | value[1] = ctx->Pixel.GreenScale; |
| 445 | value[2] = ctx->Pixel.BlueScale; |
| 446 | value[3] = ctx->Pixel.AlphaScale; |
| 447 | break; |
| 448 | case STATE_PT_BIAS: |
| 449 | value[0] = ctx->Pixel.RedBias; |
| 450 | value[1] = ctx->Pixel.GreenBias; |
| 451 | value[2] = ctx->Pixel.BlueBias; |
| 452 | value[3] = ctx->Pixel.AlphaBias; |
| 453 | break; |
| 454 | case STATE_PCM_SCALE: |
| 455 | COPY_4V(value, ctx->Pixel.PostColorMatrixScale); |
| 456 | break; |
| 457 | case STATE_PCM_BIAS: |
| 458 | COPY_4V(value, ctx->Pixel.PostColorMatrixBias); |
| 459 | break; |
Brian | fbc4929 | 2007-02-24 17:00:50 -0700 | [diff] [blame] | 460 | default: |
| 461 | /* unknown state indexes are silently ignored |
| 462 | * should be handled by the driver. |
| 463 | */ |
| 464 | return; |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 465 | } |
| 466 | return; |
| 467 | |
| 468 | default: |
| 469 | _mesa_problem(ctx, "Invalid state in _mesa_fetch_state"); |
| 470 | return; |
| 471 | } |
| 472 | } |
| 473 | |
| 474 | |
| 475 | /** |
| 476 | * Return a bitmask of the Mesa state flags (_NEW_* values) which would |
| 477 | * indicate that the given context state may have changed. |
| 478 | * The bitmask is used during validation to determine if we need to update |
| 479 | * vertex/fragment program parameters (like "state.material.color") when |
| 480 | * some GL state has changed. |
| 481 | */ |
| 482 | GLbitfield |
Brian | aa9d22a | 2007-02-23 11:21:03 -0700 | [diff] [blame] | 483 | _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH]) |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 484 | { |
| 485 | switch (state[0]) { |
| 486 | case STATE_MATERIAL: |
| 487 | case STATE_LIGHT: |
| 488 | case STATE_LIGHTMODEL_AMBIENT: |
| 489 | case STATE_LIGHTMODEL_SCENECOLOR: |
| 490 | case STATE_LIGHTPROD: |
| 491 | return _NEW_LIGHT; |
| 492 | |
| 493 | case STATE_TEXGEN: |
| 494 | case STATE_TEXENV_COLOR: |
| 495 | return _NEW_TEXTURE; |
| 496 | |
| 497 | case STATE_FOG_COLOR: |
| 498 | case STATE_FOG_PARAMS: |
| 499 | return _NEW_FOG; |
| 500 | |
| 501 | case STATE_CLIPPLANE: |
| 502 | return _NEW_TRANSFORM; |
| 503 | |
Brian | 776bc9c | 2007-02-22 09:29:46 -0700 | [diff] [blame] | 504 | case STATE_POINT_SIZE: |
| 505 | case STATE_POINT_ATTENUATION: |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 506 | return _NEW_POINT; |
| 507 | |
Brian | 6531952 | 2007-02-21 11:08:21 -0700 | [diff] [blame] | 508 | case STATE_MODELVIEW_MATRIX: |
| 509 | return _NEW_MODELVIEW; |
| 510 | case STATE_PROJECTION_MATRIX: |
| 511 | return _NEW_PROJECTION; |
| 512 | case STATE_MVP_MATRIX: |
| 513 | return _NEW_MODELVIEW | _NEW_PROJECTION; |
| 514 | case STATE_TEXTURE_MATRIX: |
| 515 | return _NEW_TEXTURE_MATRIX; |
| 516 | case STATE_PROGRAM_MATRIX: |
| 517 | return _NEW_TRACK_MATRIX; |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 518 | |
| 519 | case STATE_DEPTH_RANGE: |
| 520 | return _NEW_VIEWPORT; |
| 521 | |
| 522 | case STATE_FRAGMENT_PROGRAM: |
| 523 | case STATE_VERTEX_PROGRAM: |
| 524 | return _NEW_PROGRAM; |
| 525 | |
Brian | f958aab | 2007-02-21 15:23:11 -0700 | [diff] [blame] | 526 | case STATE_NORMAL_SCALE: |
| 527 | return _NEW_MODELVIEW; |
| 528 | |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 529 | case STATE_INTERNAL: |
| 530 | switch (state[1]) { |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 531 | case STATE_TEXRECT_SCALE: |
| 532 | return _NEW_TEXTURE; |
Roland Scheidegger | 7f1879d | 2007-05-22 02:52:39 +0200 | [diff] [blame] | 533 | case STATE_FOG_PARAMS_OPTIMIZED: |
| 534 | return _NEW_FOG; |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 535 | default: |
| 536 | /* unknown state indexes are silently ignored and |
| 537 | * no flag set, since it is handled by the driver. |
| 538 | */ |
| 539 | return 0; |
| 540 | } |
| 541 | |
| 542 | default: |
| 543 | _mesa_problem(NULL, "unexpected state[0] in make_state_flags()"); |
| 544 | return 0; |
| 545 | } |
| 546 | } |
| 547 | |
| 548 | |
| 549 | static void |
| 550 | append(char *dst, const char *src) |
| 551 | { |
| 552 | while (*dst) |
| 553 | dst++; |
| 554 | while (*src) |
| 555 | *dst++ = *src++; |
| 556 | *dst = 0; |
| 557 | } |
| 558 | |
| 559 | |
| 560 | static void |
| 561 | append_token(char *dst, gl_state_index k) |
| 562 | { |
| 563 | switch (k) { |
| 564 | case STATE_MATERIAL: |
Brian | f958aab | 2007-02-21 15:23:11 -0700 | [diff] [blame] | 565 | append(dst, "material"); |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 566 | break; |
| 567 | case STATE_LIGHT: |
| 568 | append(dst, "light"); |
| 569 | break; |
| 570 | case STATE_LIGHTMODEL_AMBIENT: |
| 571 | append(dst, "lightmodel.ambient"); |
| 572 | break; |
| 573 | case STATE_LIGHTMODEL_SCENECOLOR: |
| 574 | break; |
| 575 | case STATE_LIGHTPROD: |
| 576 | append(dst, "lightprod"); |
| 577 | break; |
| 578 | case STATE_TEXGEN: |
| 579 | append(dst, "texgen"); |
| 580 | break; |
| 581 | case STATE_FOG_COLOR: |
Brian | 776bc9c | 2007-02-22 09:29:46 -0700 | [diff] [blame] | 582 | append(dst, "fog.color"); |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 583 | break; |
| 584 | case STATE_FOG_PARAMS: |
Brian | 776bc9c | 2007-02-22 09:29:46 -0700 | [diff] [blame] | 585 | append(dst, "fog.params"); |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 586 | break; |
| 587 | case STATE_CLIPPLANE: |
| 588 | append(dst, "clip"); |
| 589 | break; |
| 590 | case STATE_POINT_SIZE: |
Brian | 776bc9c | 2007-02-22 09:29:46 -0700 | [diff] [blame] | 591 | append(dst, "point.size"); |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 592 | break; |
| 593 | case STATE_POINT_ATTENUATION: |
Brian | 776bc9c | 2007-02-22 09:29:46 -0700 | [diff] [blame] | 594 | append(dst, "point.attenuation"); |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 595 | break; |
Brian | 6531952 | 2007-02-21 11:08:21 -0700 | [diff] [blame] | 596 | case STATE_MODELVIEW_MATRIX: |
Brian | f958aab | 2007-02-21 15:23:11 -0700 | [diff] [blame] | 597 | append(dst, "matrix.modelview"); |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 598 | break; |
Brian | 6531952 | 2007-02-21 11:08:21 -0700 | [diff] [blame] | 599 | case STATE_PROJECTION_MATRIX: |
Brian | f958aab | 2007-02-21 15:23:11 -0700 | [diff] [blame] | 600 | append(dst, "matrix.projection"); |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 601 | break; |
Brian | 6531952 | 2007-02-21 11:08:21 -0700 | [diff] [blame] | 602 | case STATE_MVP_MATRIX: |
Brian | f958aab | 2007-02-21 15:23:11 -0700 | [diff] [blame] | 603 | append(dst, "matrix.mvp"); |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 604 | break; |
Brian | 6531952 | 2007-02-21 11:08:21 -0700 | [diff] [blame] | 605 | case STATE_TEXTURE_MATRIX: |
Brian | f958aab | 2007-02-21 15:23:11 -0700 | [diff] [blame] | 606 | append(dst, "matrix.texture"); |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 607 | break; |
Brian | 6531952 | 2007-02-21 11:08:21 -0700 | [diff] [blame] | 608 | case STATE_PROGRAM_MATRIX: |
Brian | f958aab | 2007-02-21 15:23:11 -0700 | [diff] [blame] | 609 | append(dst, "matrix.program"); |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 610 | break; |
| 611 | case STATE_MATRIX_INVERSE: |
| 612 | append(dst, ".inverse"); |
| 613 | break; |
| 614 | case STATE_MATRIX_TRANSPOSE: |
| 615 | append(dst, ".transpose"); |
| 616 | break; |
| 617 | case STATE_MATRIX_INVTRANS: |
| 618 | append(dst, ".invtrans"); |
| 619 | break; |
| 620 | case STATE_AMBIENT: |
Brian | f958aab | 2007-02-21 15:23:11 -0700 | [diff] [blame] | 621 | append(dst, ".ambient"); |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 622 | break; |
| 623 | case STATE_DIFFUSE: |
Brian | f958aab | 2007-02-21 15:23:11 -0700 | [diff] [blame] | 624 | append(dst, ".diffuse"); |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 625 | break; |
| 626 | case STATE_SPECULAR: |
Brian | f958aab | 2007-02-21 15:23:11 -0700 | [diff] [blame] | 627 | append(dst, ".specular"); |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 628 | break; |
| 629 | case STATE_EMISSION: |
Brian | f958aab | 2007-02-21 15:23:11 -0700 | [diff] [blame] | 630 | append(dst, ".emission"); |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 631 | break; |
| 632 | case STATE_SHININESS: |
Brian | f958aab | 2007-02-21 15:23:11 -0700 | [diff] [blame] | 633 | append(dst, "lshininess"); |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 634 | break; |
Brian | f958aab | 2007-02-21 15:23:11 -0700 | [diff] [blame] | 635 | case STATE_HALF_VECTOR: |
| 636 | append(dst, ".half"); |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 637 | break; |
| 638 | case STATE_POSITION: |
| 639 | append(dst, ".position"); |
| 640 | break; |
| 641 | case STATE_ATTENUATION: |
| 642 | append(dst, ".attenuation"); |
| 643 | break; |
| 644 | case STATE_SPOT_DIRECTION: |
| 645 | append(dst, ".spot.direction"); |
| 646 | break; |
Brian | f958aab | 2007-02-21 15:23:11 -0700 | [diff] [blame] | 647 | case STATE_SPOT_CUTOFF: |
| 648 | append(dst, ".spot.cutoff"); |
| 649 | break; |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 650 | case STATE_TEXGEN_EYE_S: |
| 651 | append(dst, "eye.s"); |
| 652 | break; |
| 653 | case STATE_TEXGEN_EYE_T: |
| 654 | append(dst, "eye.t"); |
| 655 | break; |
| 656 | case STATE_TEXGEN_EYE_R: |
| 657 | append(dst, "eye.r"); |
| 658 | break; |
| 659 | case STATE_TEXGEN_EYE_Q: |
| 660 | append(dst, "eye.q"); |
| 661 | break; |
| 662 | case STATE_TEXGEN_OBJECT_S: |
| 663 | append(dst, "object.s"); |
| 664 | break; |
| 665 | case STATE_TEXGEN_OBJECT_T: |
| 666 | append(dst, "object.t"); |
| 667 | break; |
| 668 | case STATE_TEXGEN_OBJECT_R: |
| 669 | append(dst, "object.r"); |
| 670 | break; |
| 671 | case STATE_TEXGEN_OBJECT_Q: |
| 672 | append(dst, "object.q"); |
| 673 | break; |
| 674 | case STATE_TEXENV_COLOR: |
| 675 | append(dst, "texenv"); |
| 676 | break; |
| 677 | case STATE_DEPTH_RANGE: |
| 678 | append(dst, "depth.range"); |
| 679 | break; |
| 680 | case STATE_VERTEX_PROGRAM: |
| 681 | case STATE_FRAGMENT_PROGRAM: |
| 682 | break; |
| 683 | case STATE_ENV: |
| 684 | append(dst, "env"); |
| 685 | break; |
| 686 | case STATE_LOCAL: |
| 687 | append(dst, "local"); |
| 688 | break; |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 689 | case STATE_NORMAL_SCALE: |
Brian | f958aab | 2007-02-21 15:23:11 -0700 | [diff] [blame] | 690 | append(dst, "normalScale"); |
| 691 | break; |
| 692 | case STATE_INTERNAL: |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 693 | case STATE_POSITION_NORMALIZED: |
| 694 | append(dst, "(internal)"); |
| 695 | break; |
Brian Paul | 2f8fc32 | 2008-05-18 15:50:20 -0600 | [diff] [blame] | 696 | case STATE_PT_SCALE: |
| 697 | append(dst, "PTscale"); |
| 698 | break; |
| 699 | case STATE_PT_BIAS: |
| 700 | append(dst, "PTbias"); |
| 701 | break; |
| 702 | case STATE_PCM_SCALE: |
| 703 | append(dst, "PCMscale"); |
| 704 | break; |
| 705 | case STATE_PCM_BIAS: |
| 706 | append(dst, "PCMbias"); |
| 707 | break; |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 708 | default: |
| 709 | ; |
| 710 | } |
| 711 | } |
| 712 | |
| 713 | static void |
| 714 | append_face(char *dst, GLint face) |
| 715 | { |
| 716 | if (face == 0) |
| 717 | append(dst, "front."); |
| 718 | else |
| 719 | append(dst, "back."); |
| 720 | } |
| 721 | |
| 722 | static void |
| 723 | append_index(char *dst, GLint index) |
| 724 | { |
| 725 | char s[20]; |
Brian | f958aab | 2007-02-21 15:23:11 -0700 | [diff] [blame] | 726 | _mesa_sprintf(s, "[%d]", index); |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 727 | append(dst, s); |
| 728 | } |
| 729 | |
| 730 | /** |
| 731 | * Make a string from the given state vector. |
| 732 | * For example, return "state.matrix.texture[2].inverse". |
| 733 | * Use _mesa_free() to deallocate the string. |
| 734 | */ |
| 735 | const char * |
Brian | aa9d22a | 2007-02-23 11:21:03 -0700 | [diff] [blame] | 736 | _mesa_program_state_string(const gl_state_index state[STATE_LENGTH]) |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 737 | { |
| 738 | char str[1000] = ""; |
| 739 | char tmp[30]; |
| 740 | |
| 741 | append(str, "state."); |
| 742 | append_token(str, (gl_state_index) state[0]); |
| 743 | |
| 744 | switch (state[0]) { |
| 745 | case STATE_MATERIAL: |
| 746 | append_face(str, state[1]); |
| 747 | append_token(str, (gl_state_index) state[2]); |
| 748 | break; |
| 749 | case STATE_LIGHT: |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 750 | append_index(str, state[1]); /* light number [i]. */ |
| 751 | append_token(str, (gl_state_index) state[2]); /* coefficients */ |
| 752 | break; |
| 753 | case STATE_LIGHTMODEL_AMBIENT: |
| 754 | append(str, "lightmodel.ambient"); |
| 755 | break; |
| 756 | case STATE_LIGHTMODEL_SCENECOLOR: |
| 757 | if (state[1] == 0) { |
| 758 | append(str, "lightmodel.front.scenecolor"); |
| 759 | } |
| 760 | else { |
| 761 | append(str, "lightmodel.back.scenecolor"); |
| 762 | } |
| 763 | break; |
| 764 | case STATE_LIGHTPROD: |
| 765 | append_index(str, state[1]); /* light number [i]. */ |
| 766 | append_face(str, state[2]); |
| 767 | append_token(str, (gl_state_index) state[3]); |
| 768 | break; |
| 769 | case STATE_TEXGEN: |
| 770 | append_index(str, state[1]); /* tex unit [i] */ |
| 771 | append_token(str, (gl_state_index) state[2]); /* plane coef */ |
| 772 | break; |
| 773 | case STATE_TEXENV_COLOR: |
| 774 | append_index(str, state[1]); /* tex unit [i] */ |
| 775 | append(str, "color"); |
| 776 | break; |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 777 | case STATE_CLIPPLANE: |
| 778 | append_index(str, state[1]); /* plane [i] */ |
Brian | f958aab | 2007-02-21 15:23:11 -0700 | [diff] [blame] | 779 | append(str, ".plane"); |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 780 | break; |
Brian | 6531952 | 2007-02-21 11:08:21 -0700 | [diff] [blame] | 781 | case STATE_MODELVIEW_MATRIX: |
| 782 | case STATE_PROJECTION_MATRIX: |
| 783 | case STATE_MVP_MATRIX: |
| 784 | case STATE_TEXTURE_MATRIX: |
| 785 | case STATE_PROGRAM_MATRIX: |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 786 | { |
Brian | 6531952 | 2007-02-21 11:08:21 -0700 | [diff] [blame] | 787 | /* state[0] = modelview, projection, texture, etc. */ |
| 788 | /* state[1] = which texture matrix or program matrix */ |
| 789 | /* state[2] = first row to fetch */ |
| 790 | /* state[3] = last row to fetch */ |
| 791 | /* state[4] = transpose, inverse or invtrans */ |
| 792 | const gl_state_index mat = (gl_state_index) state[0]; |
| 793 | const GLuint index = (GLuint) state[1]; |
| 794 | const GLuint firstRow = (GLuint) state[2]; |
| 795 | const GLuint lastRow = (GLuint) state[3]; |
| 796 | const gl_state_index modifier = (gl_state_index) state[4]; |
Brian | f958aab | 2007-02-21 15:23:11 -0700 | [diff] [blame] | 797 | if (index || |
| 798 | mat == STATE_TEXTURE_MATRIX || |
| 799 | mat == STATE_PROGRAM_MATRIX) |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 800 | append_index(str, index); |
| 801 | if (modifier) |
| 802 | append_token(str, modifier); |
| 803 | if (firstRow == lastRow) |
| 804 | _mesa_sprintf(tmp, ".row[%d]", firstRow); |
| 805 | else |
| 806 | _mesa_sprintf(tmp, ".row[%d..%d]", firstRow, lastRow); |
| 807 | append(str, tmp); |
| 808 | } |
| 809 | break; |
Brian | a2786a9 | 2007-02-23 17:13:30 -0700 | [diff] [blame] | 810 | case STATE_POINT_SIZE: |
| 811 | break; |
| 812 | case STATE_POINT_ATTENUATION: |
| 813 | break; |
| 814 | case STATE_FOG_PARAMS: |
| 815 | break; |
| 816 | case STATE_FOG_COLOR: |
| 817 | break; |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 818 | case STATE_DEPTH_RANGE: |
| 819 | break; |
| 820 | case STATE_FRAGMENT_PROGRAM: |
| 821 | case STATE_VERTEX_PROGRAM: |
| 822 | /* state[1] = {STATE_ENV, STATE_LOCAL} */ |
| 823 | /* state[2] = parameter index */ |
| 824 | append_token(str, (gl_state_index) state[1]); |
| 825 | append_index(str, state[2]); |
| 826 | break; |
| 827 | case STATE_INTERNAL: |
| 828 | break; |
| 829 | default: |
| 830 | _mesa_problem(NULL, "Invalid state in _mesa_program_state_string"); |
| 831 | break; |
| 832 | } |
| 833 | |
| 834 | return _mesa_strdup(str); |
| 835 | } |
| 836 | |
| 837 | |
| 838 | /** |
| 839 | * Loop over all the parameters in a parameter list. If the parameter |
| 840 | * is a GL state reference, look up the current value of that state |
| 841 | * variable and put it into the parameter's Value[4] array. |
| 842 | * This would be called at glBegin time when using a fragment program. |
| 843 | */ |
| 844 | void |
| 845 | _mesa_load_state_parameters(GLcontext *ctx, |
| 846 | struct gl_program_parameter_list *paramList) |
| 847 | { |
| 848 | GLuint i; |
| 849 | |
| 850 | if (!paramList) |
Alan Hourihane | b3efd35 | 2008-04-22 23:05:11 +0100 | [diff] [blame] | 851 | return; |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 852 | |
| 853 | for (i = 0; i < paramList->NumParameters; i++) { |
| 854 | if (paramList->Parameters[i].Type == PROGRAM_STATE_VAR) { |
| 855 | _mesa_fetch_state(ctx, |
Brian | f05c76e | 2007-10-11 10:33:31 -0600 | [diff] [blame] | 856 | paramList->Parameters[i].StateIndexes, |
Brian | 00cdc0a | 2006-12-14 15:01:06 -0700 | [diff] [blame] | 857 | paramList->ParameterValues[i]); |
| 858 | } |
| 859 | } |
| 860 | } |
| 861 | |
Brian | a7e1b44 | 2007-11-28 15:19:46 -0700 | [diff] [blame] | 862 | |
| 863 | /** |
| 864 | * Copy the 16 elements of a matrix into four consecutive program |
| 865 | * registers starting at 'pos'. |
| 866 | */ |
| 867 | static void |
| 868 | load_matrix(GLfloat registers[][4], GLuint pos, const GLfloat mat[16]) |
| 869 | { |
| 870 | GLuint i; |
| 871 | for (i = 0; i < 4; i++) { |
| 872 | registers[pos + i][0] = mat[0 + i]; |
| 873 | registers[pos + i][1] = mat[4 + i]; |
| 874 | registers[pos + i][2] = mat[8 + i]; |
| 875 | registers[pos + i][3] = mat[12 + i]; |
| 876 | } |
| 877 | } |
| 878 | |
| 879 | |
| 880 | /** |
| 881 | * As above, but transpose the matrix. |
| 882 | */ |
| 883 | static void |
| 884 | load_transpose_matrix(GLfloat registers[][4], GLuint pos, |
| 885 | const GLfloat mat[16]) |
| 886 | { |
| 887 | MEMCPY(registers[pos], mat, 16 * sizeof(GLfloat)); |
| 888 | } |
| 889 | |
| 890 | |
| 891 | /** |
| 892 | * Load current vertex program's parameter registers with tracked |
| 893 | * matrices (if NV program). This only needs to be done per |
| 894 | * glBegin/glEnd, not per-vertex. |
| 895 | */ |
| 896 | void |
| 897 | _mesa_load_tracked_matrices(GLcontext *ctx) |
| 898 | { |
| 899 | GLuint i; |
| 900 | |
| 901 | for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) { |
| 902 | /* point 'mat' at source matrix */ |
| 903 | GLmatrix *mat; |
| 904 | if (ctx->VertexProgram.TrackMatrix[i] == GL_MODELVIEW) { |
| 905 | mat = ctx->ModelviewMatrixStack.Top; |
| 906 | } |
| 907 | else if (ctx->VertexProgram.TrackMatrix[i] == GL_PROJECTION) { |
| 908 | mat = ctx->ProjectionMatrixStack.Top; |
| 909 | } |
| 910 | else if (ctx->VertexProgram.TrackMatrix[i] == GL_TEXTURE) { |
| 911 | mat = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top; |
| 912 | } |
| 913 | else if (ctx->VertexProgram.TrackMatrix[i] == GL_COLOR) { |
| 914 | mat = ctx->ColorMatrixStack.Top; |
| 915 | } |
| 916 | else if (ctx->VertexProgram.TrackMatrix[i]==GL_MODELVIEW_PROJECTION_NV) { |
| 917 | /* XXX verify the combined matrix is up to date */ |
| 918 | mat = &ctx->_ModelProjectMatrix; |
| 919 | } |
| 920 | else if (ctx->VertexProgram.TrackMatrix[i] >= GL_MATRIX0_NV && |
| 921 | ctx->VertexProgram.TrackMatrix[i] <= GL_MATRIX7_NV) { |
| 922 | GLuint n = ctx->VertexProgram.TrackMatrix[i] - GL_MATRIX0_NV; |
| 923 | ASSERT(n < MAX_PROGRAM_MATRICES); |
| 924 | mat = ctx->ProgramMatrixStack[n].Top; |
| 925 | } |
| 926 | else { |
| 927 | /* no matrix is tracked, but we leave the register values as-is */ |
| 928 | assert(ctx->VertexProgram.TrackMatrix[i] == GL_NONE); |
| 929 | continue; |
| 930 | } |
| 931 | |
| 932 | /* load the matrix values into sequential registers */ |
| 933 | if (ctx->VertexProgram.TrackMatrixTransform[i] == GL_IDENTITY_NV) { |
| 934 | load_matrix(ctx->VertexProgram.Parameters, i*4, mat->m); |
| 935 | } |
| 936 | else if (ctx->VertexProgram.TrackMatrixTransform[i] == GL_INVERSE_NV) { |
| 937 | _math_matrix_analyse(mat); /* update the inverse */ |
| 938 | ASSERT(!_math_matrix_is_dirty(mat)); |
| 939 | load_matrix(ctx->VertexProgram.Parameters, i*4, mat->inv); |
| 940 | } |
| 941 | else if (ctx->VertexProgram.TrackMatrixTransform[i] == GL_TRANSPOSE_NV) { |
| 942 | load_transpose_matrix(ctx->VertexProgram.Parameters, i*4, mat->m); |
| 943 | } |
| 944 | else { |
| 945 | assert(ctx->VertexProgram.TrackMatrixTransform[i] |
| 946 | == GL_INVERSE_TRANSPOSE_NV); |
| 947 | _math_matrix_analyse(mat); /* update the inverse */ |
| 948 | ASSERT(!_math_matrix_is_dirty(mat)); |
| 949 | load_transpose_matrix(ctx->VertexProgram.Parameters, i*4, mat->inv); |
| 950 | } |
| 951 | } |
| 952 | } |