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jtgafb833d1999-08-19 00:55:39 +00001/*
2 * Mesa 3-D graphics library
Brian Paule9b34882008-12-31 11:54:02 -07003 * Version: 7.3
jtgafb833d1999-08-19 00:55:39 +00004 *
Brian145d7622007-08-16 10:05:00 +01005 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
Brian Paule9b34882008-12-31 11:54:02 -07006 * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00007 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
Brian Paule9b34882008-12-31 11:54:02 -070026/**
27 * \file context.c
28 * Mesa context/visual/framebuffer management functions.
29 * \author Brian Paul
30 */
jtgafb833d1999-08-19 00:55:39 +000031
Keith Whitwell6dc85572003-07-17 13:43:59 +000032/**
Brian Paul253204f2004-09-10 00:45:12 +000033 * \mainpage Mesa Main Module
Keith Whitwell6dc85572003-07-17 13:43:59 +000034 *
Brian Paul253204f2004-09-10 00:45:12 +000035 * \section MainIntroduction Introduction
Keith Whitwell6dc85572003-07-17 13:43:59 +000036 *
Brian Paul253204f2004-09-10 00:45:12 +000037 * The Mesa Main module consists of all the files in the main/ directory.
38 * Among the features of this module are:
39 * <UL>
40 * <LI> Structures to represent most GL state </LI>
41 * <LI> State set/get functions </LI>
42 * <LI> Display lists </LI>
43 * <LI> Texture unit, object and image handling </LI>
44 * <LI> Matrix and attribute stacks </LI>
45 * </UL>
Keith Whitwell6dc85572003-07-17 13:43:59 +000046 *
Brian Paul253204f2004-09-10 00:45:12 +000047 * Other modules are responsible for API dispatch, vertex transformation,
48 * point/line/triangle setup, rasterization, vertex array caching,
49 * vertex/fragment programs/shaders, etc.
Keith Whitwell6dc85572003-07-17 13:43:59 +000050 *
51 *
52 * \section AboutDoxygen About Doxygen
53 *
54 * If you're viewing this information as Doxygen-generated HTML you'll
55 * see the documentation index at the top of this page.
56 *
57 * The first line lists the Mesa source code modules.
58 * The second line lists the indexes available for viewing the documentation
59 * for each module.
60 *
61 * Selecting the <b>Main page</b> link will display a summary of the module
62 * (this page).
63 *
Jose Fonseca1a5709d2003-09-17 17:14:11 +000064 * Selecting <b>Data Structures</b> will list all C structures.
Keith Whitwell6dc85572003-07-17 13:43:59 +000065 *
66 * Selecting the <b>File List</b> link will list all the source files in
67 * the module.
68 * Selecting a filename will show a list of all functions defined in that file.
69 *
Jose Fonseca1a5709d2003-09-17 17:14:11 +000070 * Selecting the <b>Data Fields</b> link will display a list of all
Keith Whitwell6dc85572003-07-17 13:43:59 +000071 * documented structure members.
72 *
Jose Fonseca1a5709d2003-09-17 17:14:11 +000073 * Selecting the <b>Globals</b> link will display a list
Keith Whitwell6dc85572003-07-17 13:43:59 +000074 * of all functions, structures, global variables and macros in the module.
75 *
76 */
77
78
Brian Paulfbd8f211999-11-11 01:22:25 +000079#include "glheader.h"
Brian Paulf2c02322009-02-22 15:43:29 -070080#include "mfeatures.h"
Brian Paul3c634522002-10-24 23:57:19 +000081#include "imports.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +000082#include "accum.h"
Brian Paulc9e56712008-06-09 14:49:04 -060083#include "api_exec.h"
Brian Paulc04bb512006-07-11 21:56:43 +000084#include "arrayobj.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +000085#include "attrib.h"
86#include "blend.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000087#include "buffers.h"
Brian Paul148a2842003-09-17 03:40:11 +000088#include "bufferobj.h"
jtgafb833d1999-08-19 00:55:39 +000089#include "context.h"
Brian Paul7979c602009-03-04 16:43:07 -070090#include "cpuinfo.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +000091#include "debug.h"
92#include "depth.h"
jtgafb833d1999-08-19 00:55:39 +000093#include "dlist.h"
94#include "eval.h"
Brian Paul585a68c1999-09-11 11:31:34 +000095#include "extensions.h"
Brian Paule4b23562005-05-04 20:11:35 +000096#include "fbobject.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +000097#include "feedback.h"
jtgafb833d1999-08-19 00:55:39 +000098#include "fog.h"
Brian Pauld92e5642011-01-11 09:26:03 -070099#include "formats.h"
Briane6a93812007-02-26 11:37:37 -0700100#include "framebuffer.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +0000101#include "hint.h"
jtgafb833d1999-08-19 00:55:39 +0000102#include "hash.h"
103#include "light.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +0000104#include "lines.h"
jtgafb833d1999-08-19 00:55:39 +0000105#include "macros.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +0000106#include "matrix.h"
Brian Paulc132e2b2008-06-09 15:09:21 -0600107#include "multisample.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +0000108#include "pixel.h"
Brian Paul533c1db2008-06-09 14:25:23 -0600109#include "pixelstore.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +0000110#include "points.h"
111#include "polygon.h"
Brian74afcab2007-04-21 12:42:54 -0600112#include "queryobj.h"
Ian Romanickf37070b2009-08-28 20:10:05 -0700113#include "syncobj.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +0000114#include "rastpos.h"
Chia-I Wu17ef1f62009-10-08 10:33:57 +0800115#include "remap.h"
Brian Paul55e341c2008-06-09 14:55:24 -0600116#include "scissor.h"
Brian Paul4045a2c2009-03-07 13:14:37 -0700117#include "shared.h"
Brian Paula37b2212010-06-10 20:23:03 -0600118#include "shaderobj.h"
jtgafb833d1999-08-19 00:55:39 +0000119#include "simple_list.h"
Brian Paulfa9df402000-02-02 19:16:46 +0000120#include "state.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +0000121#include "stencil.h"
Chia-I Wu59798cd2009-10-29 14:59:42 +0800122#include "texcompress_s3tc.h"
Brian Paul85d81602002-06-17 23:36:31 +0000123#include "texstate.h"
Brian Paula5d7ee92010-03-30 19:51:26 -0600124#include "transformfeedback.h"
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +0000125#include "mtypes.h"
jtgafb833d1999-08-19 00:55:39 +0000126#include "varray.h"
Brian Paul363344f2005-09-13 14:48:28 +0000127#include "version.h"
Brian Paul2c378512009-03-07 12:33:11 -0700128#include "viewport.h"
Gareth Hughesd4eb6652001-03-12 01:32:20 +0000129#include "vtxfmt.h"
Brian Paulec2b92f2010-06-10 23:02:41 -0600130#include "program/program.h"
131#include "program/prog_print.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +0000132#if _HAVE_FULL_GL
Keith Whitwell23caf202000-11-16 21:05:34 +0000133#include "math/m_matrix.h"
Brian Paulddc82ee2005-02-05 19:56:45 +0000134#endif
Chia-I Wu16ee7a52010-10-26 11:31:37 +0800135#include "main/dispatch.h" /* for _gloffset_COUNT */
jtgafb833d1999-08-19 00:55:39 +0000136
davem69775355a2001-06-05 23:54:00 +0000137#ifdef USE_SPARC_ASM
Ian Romanicke16f6e32004-06-26 00:02:51 +0000138#include "sparc/sparc.h"
davem69775355a2001-06-05 23:54:00 +0000139#endif
jtgafb833d1999-08-19 00:55:39 +0000140
Brian Paul579fce22010-08-27 11:54:32 -0600141#include "glsl_parser_extras.h"
Ian Romanickb2b9b222010-10-12 10:51:47 -0700142#include <stdbool.h>
Brian Paul579fce22010-08-27 11:54:32 -0600143
144
Keith Whitwell23caf202000-11-16 21:05:34 +0000145#ifndef MESA_VERBOSE
Keith Whitwell306d3fc2002-04-09 16:56:50 +0000146int MESA_VERBOSE = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +0000147#endif
148
149#ifndef MESA_DEBUG_FLAGS
Keith Whitwell306d3fc2002-04-09 16:56:50 +0000150int MESA_DEBUG_FLAGS = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +0000151#endif
Brian Paulb1394fa2000-09-26 20:53:53 +0000152
Brian Paul86b84272001-12-14 02:50:01 +0000153
Brian Paul27558a12003-03-01 01:50:20 +0000154/* ubyte -> float conversion */
155GLfloat _mesa_ubyte_to_float_color_tab[256];
156
Brian Paul9a33a112002-06-13 04:28:29 +0000157
Brian Paul86b84272001-12-14 02:50:01 +0000158
Keith Whitwell6dc85572003-07-17 13:43:59 +0000159/**
160 * Swap buffers notification callback.
161 *
Vinson Lee1eee1ba2009-03-17 09:34:30 -0600162 * \param ctx GL context.
Keith Whitwell6dc85572003-07-17 13:43:59 +0000163 *
164 * Called by window system just before swapping buffers.
Brian Paul9a33a112002-06-13 04:28:29 +0000165 * We have to finish any pending rendering.
166 */
167void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -0400168_mesa_notifySwapBuffers(struct gl_context *ctx)
Brian Paul9a33a112002-06-13 04:28:29 +0000169{
Brian Paul2fd5cb72009-10-14 16:24:35 -0600170 if (MESA_VERBOSE & VERBOSE_SWAPBUFFERS)
171 _mesa_debug(ctx, "SwapBuffers\n");
Keith Whitwell009749b2009-04-21 16:55:57 +0100172 FLUSH_CURRENT( ctx, 0 );
Brian96b06ac2007-10-19 10:12:00 -0600173 if (ctx->Driver.Flush) {
174 ctx->Driver.Flush(ctx);
175 }
Brian Paul9a33a112002-06-13 04:28:29 +0000176}
177
Brian Paulb1394fa2000-09-26 20:53:53 +0000178
jtgafb833d1999-08-19 00:55:39 +0000179/**********************************************************************/
Keith Whitwell6dc85572003-07-17 13:43:59 +0000180/** \name GL Visual allocation/destruction */
Brian Paul4d053dd2000-01-14 04:45:47 +0000181/**********************************************************************/
Keith Whitwell6dc85572003-07-17 13:43:59 +0000182/*@{*/
Brian Paul4d053dd2000-01-14 04:45:47 +0000183
Keith Whitwell6dc85572003-07-17 13:43:59 +0000184/**
Kristian Høgsbergd3491e72010-10-12 11:58:47 -0400185 * Allocates a struct gl_config structure and initializes it via
Brian Paul894844a2004-03-21 17:05:03 +0000186 * _mesa_initialize_visual().
Keith Whitwell6dc85572003-07-17 13:43:59 +0000187 *
Keith Whitwell6dc85572003-07-17 13:43:59 +0000188 * \param dbFlag double buffering
189 * \param stereoFlag stereo buffer
190 * \param depthBits requested bits per depth buffer value. Any value in [0, 32]
191 * is acceptable but the actual depth type will be GLushort or GLuint as
192 * needed.
193 * \param stencilBits requested minimum bits per stencil buffer value
194 * \param accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits number of bits per color component in accum buffer.
195 * \param indexBits number of bits per pixel if \p rgbFlag is GL_FALSE
196 * \param redBits number of bits per color component in frame buffer for RGB(A)
197 * mode. We always use 8 in core Mesa though.
198 * \param greenBits same as above.
199 * \param blueBits same as above.
200 * \param alphaBits same as above.
201 * \param numSamples not really used.
202 *
Kristian Høgsbergd3491e72010-10-12 11:58:47 -0400203 * \return pointer to new struct gl_config or NULL if requested parameters can't be
Keith Whitwell6dc85572003-07-17 13:43:59 +0000204 * met.
205 *
Brian Paul894844a2004-03-21 17:05:03 +0000206 * \note Need to add params for level and numAuxBuffers (at least)
Brian Paul4d053dd2000-01-14 04:45:47 +0000207 */
Kristian Høgsbergd3491e72010-10-12 11:58:47 -0400208struct gl_config *
Ian Romanickfcf438e2010-02-24 18:49:33 -0800209_mesa_create_visual( GLboolean dbFlag,
Brian Paulb371e0d2000-03-31 01:05:51 +0000210 GLboolean stereoFlag,
211 GLint redBits,
212 GLint greenBits,
213 GLint blueBits,
214 GLint alphaBits,
Brian Paulb371e0d2000-03-31 01:05:51 +0000215 GLint depthBits,
216 GLint stencilBits,
217 GLint accumRedBits,
218 GLint accumGreenBits,
219 GLint accumBlueBits,
220 GLint accumAlphaBits,
221 GLint numSamples )
Brian Paul4d053dd2000-01-14 04:45:47 +0000222{
Brian Paul1d39df42010-11-16 15:47:11 -0700223 struct gl_config *vis = CALLOC_STRUCT(gl_config);
Brian Paul178a1c52000-04-22 01:05:00 +0000224 if (vis) {
Ian Romanickfcf438e2010-02-24 18:49:33 -0800225 if (!_mesa_initialize_visual(vis, dbFlag, stereoFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000226 redBits, greenBits, blueBits, alphaBits,
Ian Romanickfcf438e2010-02-24 18:49:33 -0800227 depthBits, stencilBits,
Brian Paul178a1c52000-04-22 01:05:00 +0000228 accumRedBits, accumGreenBits,
229 accumBlueBits, accumAlphaBits,
Brian Paulb1394fa2000-09-26 20:53:53 +0000230 numSamples)) {
Kristian Høgsberg32f2fd12010-02-19 11:58:49 -0500231 free(vis);
Brian Paul178a1c52000-04-22 01:05:00 +0000232 return NULL;
233 }
234 }
235 return vis;
236}
237
Brian Paul1d39df42010-11-16 15:47:11 -0700238
Keith Whitwell6dc85572003-07-17 13:43:59 +0000239/**
Brian Paul1d39df42010-11-16 15:47:11 -0700240 * Makes some sanity checks and fills in the fields of the struct
241 * gl_config object with the given parameters. If the caller needs to
242 * set additional fields, he should just probably init the whole
243 * gl_config object himself.
244 *
Keith Whitwell6dc85572003-07-17 13:43:59 +0000245 * \return GL_TRUE on success, or GL_FALSE on failure.
246 *
247 * \sa _mesa_create_visual() above for the parameter description.
Brian Paul178a1c52000-04-22 01:05:00 +0000248 */
249GLboolean
Kristian Høgsbergd3491e72010-10-12 11:58:47 -0400250_mesa_initialize_visual( struct gl_config *vis,
Brian Paul178a1c52000-04-22 01:05:00 +0000251 GLboolean dbFlag,
252 GLboolean stereoFlag,
253 GLint redBits,
254 GLint greenBits,
255 GLint blueBits,
256 GLint alphaBits,
Brian Paul178a1c52000-04-22 01:05:00 +0000257 GLint depthBits,
258 GLint stencilBits,
259 GLint accumRedBits,
260 GLint accumGreenBits,
261 GLint accumBlueBits,
262 GLint accumAlphaBits,
263 GLint numSamples )
264{
265 assert(vis);
Brian Paul4d053dd2000-01-14 04:45:47 +0000266
Brian Pauled30dfa2000-03-03 17:47:39 +0000267 if (depthBits < 0 || depthBits > 32) {
Brian Paul178a1c52000-04-22 01:05:00 +0000268 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000269 }
Brian Paule4b23562005-05-04 20:11:35 +0000270 if (stencilBits < 0 || stencilBits > STENCIL_BITS) {
Brian Paul178a1c52000-04-22 01:05:00 +0000271 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000272 }
Brian Paul978ef2b2005-09-21 03:35:08 +0000273 assert(accumRedBits >= 0);
274 assert(accumGreenBits >= 0);
275 assert(accumBlueBits >= 0);
276 assert(accumAlphaBits >= 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000277
Ian Romanickfcf438e2010-02-24 18:49:33 -0800278 vis->rgbMode = GL_TRUE;
Brian Paulb6bcae52001-01-23 23:39:36 +0000279 vis->doubleBufferMode = dbFlag;
280 vis->stereoMode = stereoFlag;
Brian Paul153f1542002-10-29 15:04:35 +0000281
Brian Paulb6bcae52001-01-23 23:39:36 +0000282 vis->redBits = redBits;
283 vis->greenBits = greenBits;
284 vis->blueBits = blueBits;
285 vis->alphaBits = alphaBits;
Brian Paule4b23562005-05-04 20:11:35 +0000286 vis->rgbBits = redBits + greenBits + blueBits;
Brian Paul4d053dd2000-01-14 04:45:47 +0000287
Ian Romanickfcf438e2010-02-24 18:49:33 -0800288 vis->indexBits = 0;
Brian Paulb6bcae52001-01-23 23:39:36 +0000289 vis->depthBits = depthBits;
Brian Paule4b23562005-05-04 20:11:35 +0000290 vis->stencilBits = stencilBits;
291
292 vis->accumRedBits = accumRedBits;
293 vis->accumGreenBits = accumGreenBits;
294 vis->accumBlueBits = accumBlueBits;
295 vis->accumAlphaBits = accumAlphaBits;
Brian Pauled30dfa2000-03-03 17:47:39 +0000296
Brian Paul153f1542002-10-29 15:04:35 +0000297 vis->haveAccumBuffer = accumRedBits > 0;
298 vis->haveDepthBuffer = depthBits > 0;
299 vis->haveStencilBuffer = stencilBits > 0;
300
301 vis->numAuxBuffers = 0;
302 vis->level = 0;
Brian Paule4b23562005-05-04 20:11:35 +0000303 vis->sampleBuffers = numSamples > 0 ? 1 : 0;
Brian Paul894844a2004-03-21 17:05:03 +0000304 vis->samples = numSamples;
Brian Paul153f1542002-10-29 15:04:35 +0000305
Brian Paul178a1c52000-04-22 01:05:00 +0000306 return GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000307}
308
Brian Paul894844a2004-03-21 17:05:03 +0000309
Keith Whitwell6dc85572003-07-17 13:43:59 +0000310/**
Brian Paul894844a2004-03-21 17:05:03 +0000311 * Destroy a visual and free its memory.
Keith Whitwell6dc85572003-07-17 13:43:59 +0000312 *
313 * \param vis visual.
314 *
315 * Frees the visual structure.
316 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000317void
Kristian Høgsbergd3491e72010-10-12 11:58:47 -0400318_mesa_destroy_visual( struct gl_config *vis )
Brian Paulb371e0d2000-03-31 01:05:51 +0000319{
Kristian Høgsberg32f2fd12010-02-19 11:58:49 -0500320 free(vis);
Brian Paulb371e0d2000-03-31 01:05:51 +0000321}
322
Keith Whitwell6dc85572003-07-17 13:43:59 +0000323/*@}*/
324
Brian Paulb371e0d2000-03-31 01:05:51 +0000325
Brian Paul4d053dd2000-01-14 04:45:47 +0000326/**********************************************************************/
Keith Whitwell6dc85572003-07-17 13:43:59 +0000327/** \name Context allocation, initialization, destroying
328 *
329 * The purpose of the most initialization functions here is to provide the
330 * default state values according to the OpenGL specification.
331 */
jtgafb833d1999-08-19 00:55:39 +0000332/**********************************************************************/
Keith Whitwell6dc85572003-07-17 13:43:59 +0000333/*@{*/
jtgafb833d1999-08-19 00:55:39 +0000334
Brian Paul4c4268d2009-02-28 10:58:57 -0700335
336/**
337 * This is lame. gdb only seems to recognize enum types that are
338 * actually used somewhere. We want to be able to print/use enum
339 * values such as TEXTURE_2D_INDEX in gdb. But we don't actually use
340 * the gl_texture_index type anywhere. Thus, this lame function.
341 */
342static void
343dummy_enum_func(void)
344{
Vinson Lee48dca272010-08-19 17:07:28 -0700345 gl_buffer_index bi = BUFFER_FRONT_LEFT;
Vinson Lee48dca272010-08-19 17:07:28 -0700346 gl_face_index fi = FACE_POS_X;
347 gl_frag_attrib fa = FRAG_ATTRIB_WPOS;
348 gl_frag_result fr = FRAG_RESULT_DEPTH;
349 gl_texture_index ti = TEXTURE_2D_ARRAY_INDEX;
350 gl_vert_attrib va = VERT_ATTRIB_POS;
351 gl_vert_result vr = VERT_RESULT_HPOS;
352 gl_geom_attrib ga = GEOM_ATTRIB_POSITION;
353 gl_geom_result gr = GEOM_RESULT_POS;
Brian Paul4c4268d2009-02-28 10:58:57 -0700354
355 (void) bi;
Brian Paul4c4268d2009-02-28 10:58:57 -0700356 (void) fi;
357 (void) fa;
358 (void) fr;
359 (void) ti;
360 (void) va;
361 (void) vr;
Zack Rusinda7bd6a2010-06-28 17:31:21 -0400362 (void) ga;
363 (void) gr;
Brian Paul4c4268d2009-02-28 10:58:57 -0700364}
365
366
Keith Whitwell6dc85572003-07-17 13:43:59 +0000367/**
368 * One-time initialization mutex lock.
369 *
370 * \sa Used by one_time_init().
371 */
Brian Paul9560f052000-01-31 23:11:39 +0000372_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
373
Brian Paul1d39df42010-11-16 15:47:11 -0700374
375
Keith Whitwell6dc85572003-07-17 13:43:59 +0000376/**
377 * Calls all the various one-time-init functions in Mesa.
378 *
379 * While holding a global mutex lock, calls several initialization functions,
380 * and sets the glapi callbacks if the \c MESA_DEBUG environment variable is
381 * defined.
382 *
Brian Paula764b7e2006-02-26 17:16:37 +0000383 * \sa _math_init().
jtgafb833d1999-08-19 00:55:39 +0000384 */
Brian Paul178a1c52000-04-22 01:05:00 +0000385static void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -0400386one_time_init( struct gl_context *ctx )
jtgafb833d1999-08-19 00:55:39 +0000387{
Chia-I Wu16ee7a52010-10-26 11:31:37 +0800388 static GLbitfield api_init_mask = 0x0;
389
Brian Paul9560f052000-01-31 23:11:39 +0000390 _glthread_LOCK_MUTEX(OneTimeLock);
Chia-I Wu16ee7a52010-10-26 11:31:37 +0800391
392 /* truly one-time init */
393 if (!api_init_mask) {
Brian Paul27558a12003-03-01 01:50:20 +0000394 GLuint i;
395
Brian Paul4d053dd2000-01-14 04:45:47 +0000396 /* do some implementation tests */
397 assert( sizeof(GLbyte) == 1 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000398 assert( sizeof(GLubyte) == 1 );
Brian Paul894844a2004-03-21 17:05:03 +0000399 assert( sizeof(GLshort) == 2 );
400 assert( sizeof(GLushort) == 2 );
401 assert( sizeof(GLint) == 4 );
402 assert( sizeof(GLuint) == 4 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000403
Brian Paul7979c602009-03-04 16:43:07 -0700404 _mesa_get_cpu_features();
405
Brian33c37392007-04-04 22:18:53 -0600406 _mesa_init_sqrt_table();
Chia-I Wu16ee7a52010-10-26 11:31:37 +0800407
408 /* context dependence is never a one-time thing... */
Kristian Høgsberg199b0892010-05-11 12:07:10 -0400409 _mesa_init_get_hash(ctx);
Brian33c37392007-04-04 22:18:53 -0600410
Brian Paul27558a12003-03-01 01:50:20 +0000411 for (i = 0; i < 256; i++) {
412 _mesa_ubyte_to_float_color_tab[i] = (float) i / 255.0F;
413 }
Brian Paul68ee4bc2000-01-28 19:02:22 +0000414
jtgafb833d1999-08-19 00:55:39 +0000415#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
Eric Anholt03ff02d2010-11-13 14:30:01 -0800416 if (MESA_VERBOSE != 0) {
417 _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n",
418 MESA_VERSION_STRING, __DATE__, __TIME__);
419 }
jtgafb833d1999-08-19 00:55:39 +0000420#endif
Brian Pauld92e5642011-01-11 09:26:03 -0700421
422#ifdef DEBUG
423 _mesa_test_formats();
424#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000425 }
Chia-I Wu16ee7a52010-10-26 11:31:37 +0800426
427 /* per-API one-time init */
428 if (!(api_init_mask & (1 << ctx->API))) {
429 /*
430 * This is fine as ES does not use the remap table, but it may not be
431 * future-proof. We cannot always initialize the remap table because
432 * when an app is linked to libGLES*, there are not enough dynamic
433 * entries.
434 */
435 if (ctx->API == API_OPENGL)
436 _mesa_init_remap_table();
437 }
438
439 api_init_mask |= 1 << ctx->API;
440
Brian Paul9560f052000-01-31 23:11:39 +0000441 _glthread_UNLOCK_MUTEX(OneTimeLock);
Brian Paul4c4268d2009-02-28 10:58:57 -0700442
Brian Paul579fce22010-08-27 11:54:32 -0600443 /* Hopefully atexit() is widely available. If not, we may need some
444 * #ifdef tests here.
445 */
446 atexit(_mesa_destroy_shader_compiler);
447
Brian Paul4c4268d2009-02-28 10:58:57 -0700448 dummy_enum_func();
jtgafb833d1999-08-19 00:55:39 +0000449}
450
Brian Paul894844a2004-03-21 17:05:03 +0000451
Keith Whitwell6dc85572003-07-17 13:43:59 +0000452/**
Brian Paul4d859f72004-01-23 18:57:05 +0000453 * Initialize fields of gl_current_attrib (aka ctx->Current.*)
454 */
455static void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -0400456_mesa_init_current(struct gl_context *ctx)
jtgafb833d1999-08-19 00:55:39 +0000457{
Brian Paul88bf0382004-02-13 15:30:08 +0000458 GLuint i;
jtgafb833d1999-08-19 00:55:39 +0000459
Brian Paul94b30dc2006-04-25 00:53:25 +0000460 /* Init all to (0,0,0,1) */
Brian Paulce7a0492009-05-22 14:32:37 -0600461 for (i = 0; i < Elements(ctx->Current.Attrib); i++) {
Keith Whitwell6dc85572003-07-17 13:43:59 +0000462 ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 );
jtgafb833d1999-08-19 00:55:39 +0000463 }
Brian Paul94b30dc2006-04-25 00:53:25 +0000464
465 /* redo special cases: */
Markus Amsler507da2472008-03-09 17:51:11 -0600466 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 1.0, 0.0, 0.0, 0.0 );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000467 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 1.0 );
468 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 );
Brian Paul88bf0382004-02-13 15:30:08 +0000469 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 1.0 );
Keith Whitwellfd275602006-10-30 20:16:35 +0000470 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX], 1.0, 0.0, 0.0, 1.0 );
471 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG], 1.0, 0.0, 0.0, 1.0 );
jtgafb833d1999-08-19 00:55:39 +0000472}
473
474
Brian Paul4d859f72004-01-23 18:57:05 +0000475/**
Brian Paulbbfdcc12010-08-10 09:14:22 -0600476 * Init vertex/fragment/geometry program limits.
Brian Paulf51cca72008-09-25 19:22:29 -0600477 * Important: drivers should override these with actual limits.
Brian Paul05051032005-11-01 04:36:33 +0000478 */
479static void
Brian Paulf51cca72008-09-25 19:22:29 -0600480init_program_limits(GLenum type, struct gl_program_constants *prog)
Brian Paul05051032005-11-01 04:36:33 +0000481{
Brian Paulf51cca72008-09-25 19:22:29 -0600482 prog->MaxInstructions = MAX_PROGRAM_INSTRUCTIONS;
483 prog->MaxAluInstructions = MAX_PROGRAM_INSTRUCTIONS;
484 prog->MaxTexInstructions = MAX_PROGRAM_INSTRUCTIONS;
485 prog->MaxTexIndirections = MAX_PROGRAM_INSTRUCTIONS;
486 prog->MaxTemps = MAX_PROGRAM_TEMPS;
487 prog->MaxEnvParams = MAX_PROGRAM_ENV_PARAMS;
488 prog->MaxLocalParams = MAX_PROGRAM_LOCAL_PARAMS;
Brian Paul8ad821d2011-03-02 09:32:45 -0700489 prog->MaxAddressOffset = MAX_PROGRAM_LOCAL_PARAMS;
Brian Paulf51cca72008-09-25 19:22:29 -0600490
Brian Paulbbfdcc12010-08-10 09:14:22 -0600491 switch (type) {
492 case GL_VERTEX_PROGRAM_ARB:
Ian Romanickeabe12d2009-08-24 12:54:48 -0700493 prog->MaxParameters = MAX_VERTEX_PROGRAM_PARAMS;
Brian Paulf51cca72008-09-25 19:22:29 -0600494 prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS;
495 prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS;
Brian Paule0e94022011-03-11 09:25:22 -0700496 prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
Brian Paulbbfdcc12010-08-10 09:14:22 -0600497 break;
498 case GL_FRAGMENT_PROGRAM_ARB:
Brian Paulf51cca72008-09-25 19:22:29 -0600499 prog->MaxParameters = MAX_NV_FRAGMENT_PROGRAM_PARAMS;
500 prog->MaxAttribs = MAX_NV_FRAGMENT_PROGRAM_INPUTS;
501 prog->MaxAddressRegs = MAX_FRAGMENT_PROGRAM_ADDRESS_REGS;
Brian Paule0e94022011-03-11 09:25:22 -0700502 prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
Brian Paulbbfdcc12010-08-10 09:14:22 -0600503 break;
504 case MESA_GEOMETRY_PROGRAM:
Zack Rusinda7bd6a2010-06-28 17:31:21 -0400505 prog->MaxParameters = MAX_NV_VERTEX_PROGRAM_PARAMS;
506 prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS;
507 prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS;
Brian Paule0e94022011-03-11 09:25:22 -0700508 prog->MaxUniformComponents = MAX_GEOMETRY_UNIFORM_COMPONENTS;
Brian Paulbbfdcc12010-08-10 09:14:22 -0600509 break;
510 default:
511 assert(0 && "Bad program type in init_program_limits()");
Brian Paulf51cca72008-09-25 19:22:29 -0600512 }
513
Ian Romanickeabe12d2009-08-24 12:54:48 -0700514 /* Set the native limits to zero. This implies that there is no native
515 * support for shaders. Let the drivers fill in the actual values.
516 */
517 prog->MaxNativeInstructions = 0;
518 prog->MaxNativeAluInstructions = 0;
519 prog->MaxNativeTexInstructions = 0;
520 prog->MaxNativeTexIndirections = 0;
521 prog->MaxNativeAttribs = 0;
522 prog->MaxNativeTemps = 0;
523 prog->MaxNativeAddressRegs = 0;
524 prog->MaxNativeParameters = 0;
Brian Paul3ee60a32011-01-19 07:41:20 -0700525
526 /* Set GLSL datatype range/precision info assuming IEEE float values.
527 * Drivers should override these defaults as needed.
528 */
529 prog->MediumFloat.RangeMin = 127;
530 prog->MediumFloat.RangeMax = 127;
531 prog->MediumFloat.Precision = 23;
532 prog->LowFloat = prog->HighFloat = prog->MediumFloat;
Ian Romanick04dca2962011-01-20 12:05:38 -0800533
534 /* Assume ints are stored as floats for now, since this is the least-common
535 * denominator. The OpenGL ES spec implies (page 132) that the precision
536 * of integer types should be 0. Practically speaking, IEEE
537 * single-precision floating point values can only store integers in the
538 * range [-0x01000000, 0x01000000] without loss of precision.
539 */
540 prog->MediumInt.RangeMin = 24;
541 prog->MediumInt.RangeMax = 24;
542 prog->MediumInt.Precision = 0;
543 prog->LowInt = prog->HighInt = prog->MediumInt;
Brian Paul05051032005-11-01 04:36:33 +0000544}
545
546
547/**
Brian Paul4d859f72004-01-23 18:57:05 +0000548 * Initialize fields of gl_constants (aka ctx->Const.*).
549 * Use defaults from config.h. The device drivers will often override
550 * some of these values (such as number of texture units).
551 */
Keith Whitwell6dc85572003-07-17 13:43:59 +0000552static void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -0400553_mesa_init_constants(struct gl_context *ctx)
jtgafb833d1999-08-19 00:55:39 +0000554{
Brian Paul4d053dd2000-01-14 04:45:47 +0000555 assert(ctx);
jtgafb833d1999-08-19 00:55:39 +0000556
Brian Paul53f82c52004-10-02 16:39:09 +0000557 /* Constants, may be overriden (usually only reduced) by device drivers */
Brian Paul4b08f352010-12-02 08:20:08 -0700558 ctx->Const.MaxTextureMbytes = MAX_TEXTURE_MBYTES;
Brian Paul4d053dd2000-01-14 04:45:47 +0000559 ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
Brian Paulcd1cefa2001-06-13 14:56:14 +0000560 ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS;
561 ctx->Const.MaxCubeTextureLevels = MAX_CUBE_TEXTURE_LEVELS;
Brian Paul8afe7de2002-06-15 03:03:06 +0000562 ctx->Const.MaxTextureRectSize = MAX_TEXTURE_RECT_SIZE;
Ian Romanickbb372f12007-05-16 15:34:22 -0700563 ctx->Const.MaxArrayTextureLayers = MAX_ARRAY_TEXTURE_LAYERS;
Brian Paul610d5992003-01-14 04:55:45 +0000564 ctx->Const.MaxTextureCoordUnits = MAX_TEXTURE_COORD_UNITS;
565 ctx->Const.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
Brian Paulda238ee2006-04-13 19:21:58 +0000566 ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits,
567 ctx->Const.MaxTextureImageUnits);
Gareth Hughes2c3d34c2001-03-18 08:53:49 +0000568 ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY;
Brian Paul87c964d2001-11-06 15:53:00 +0000569 ctx->Const.MaxTextureLodBias = MAX_TEXTURE_LOD_BIAS;
Brian Paul874a2c02011-04-05 19:02:07 -0600570 ctx->Const.MaxTextureBufferSize = 65536;
Brian Paul4d053dd2000-01-14 04:45:47 +0000571 ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
Brian Paul539cce52000-02-03 19:40:07 +0000572 ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
573 ctx->Const.MinPointSize = MIN_POINT_SIZE;
574 ctx->Const.MaxPointSize = MAX_POINT_SIZE;
575 ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
576 ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000577 ctx->Const.PointSizeGranularity = (GLfloat) POINT_SIZE_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000578 ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
579 ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
580 ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
581 ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000582 ctx->Const.LineWidthGranularity = (GLfloat) LINE_WIDTH_GRANULARITY;
Brian Paul4bdcfe52000-04-17 17:57:04 +0000583 ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
Brian Paula8644322000-11-27 18:22:13 +0000584 ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
585 ctx->Const.MaxLights = MAX_LIGHTS;
Ian Romanick882caa12003-05-30 21:37:14 +0000586 ctx->Const.MaxShininess = 128.0;
Brian Paul53f82c52004-10-02 16:39:09 +0000587 ctx->Const.MaxSpotExponent = 128.0;
588 ctx->Const.MaxViewportWidth = MAX_WIDTH;
589 ctx->Const.MaxViewportHeight = MAX_HEIGHT;
Brian Pauld0492cf2003-04-11 01:20:06 +0000590#if FEATURE_ARB_vertex_program
Brian Paulf51cca72008-09-25 19:22:29 -0600591 init_program_limits(GL_VERTEX_PROGRAM_ARB, &ctx->Const.VertexProgram);
Brian Pauld0492cf2003-04-11 01:20:06 +0000592#endif
593#if FEATURE_ARB_fragment_program
Brian Paulf51cca72008-09-25 19:22:29 -0600594 init_program_limits(GL_FRAGMENT_PROGRAM_ARB, &ctx->Const.FragmentProgram);
Brian Pauld0492cf2003-04-11 01:20:06 +0000595#endif
Zack Rusinda7bd6a2010-06-28 17:31:21 -0400596#if FEATURE_ARB_geometry_shader4
597 init_program_limits(MESA_GEOMETRY_PROGRAM, &ctx->Const.GeometryProgram);
598#endif
Brian Pauledd67742003-04-18 18:02:43 +0000599 ctx->Const.MaxProgramMatrices = MAX_PROGRAM_MATRICES;
600 ctx->Const.MaxProgramMatrixStackDepth = MAX_PROGRAM_MATRIX_STACK_DEPTH;
Brian Pauld0492cf2003-04-11 01:20:06 +0000601
George Sapountzis507167d2006-12-06 06:54:13 +0200602 /* CheckArrayBounds is overriden by drivers/x11 for X server */
Brian Paula2b9bad2003-11-10 19:08:37 +0000603 ctx->Const.CheckArrayBounds = GL_FALSE;
Brian Paula2b9bad2003-11-10 19:08:37 +0000604
Brian Paul05051032005-11-01 04:36:33 +0000605 /* GL_ARB_draw_buffers */
Brian Paul53f82c52004-10-02 16:39:09 +0000606 ctx->Const.MaxDrawBuffers = MAX_DRAW_BUFFERS;
607
Brian Paul3deaa012005-02-07 05:08:24 +0000608#if FEATURE_EXT_framebuffer_object
609 ctx->Const.MaxColorAttachments = MAX_COLOR_ATTACHMENTS;
610 ctx->Const.MaxRenderbufferSize = MAX_WIDTH;
611#endif
612
Brian Paul90fcf6c2006-11-01 00:12:41 +0000613#if FEATURE_ARB_vertex_shader
614 ctx->Const.MaxVertexTextureImageUnits = MAX_VERTEX_TEXTURE_IMAGE_UNITS;
Michal Krol853d4802009-12-01 11:19:33 +0100615 ctx->Const.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS;
Briana90046f2006-12-15 10:07:26 -0700616 ctx->Const.MaxVarying = MAX_VARYING;
Brian Paul90fcf6c2006-11-01 00:12:41 +0000617#endif
Brian Paule0e94022011-03-11 09:25:22 -0700618#if FEATURE_ARB_geometry_shader4
619 ctx->Const.MaxGeometryTextureImageUnits = MAX_GEOMETRY_TEXTURE_IMAGE_UNITS;
620 ctx->Const.MaxVertexVaryingComponents = MAX_VERTEX_VARYING_COMPONENTS;
621 ctx->Const.MaxGeometryVaryingComponents = MAX_GEOMETRY_VARYING_COMPONENTS;
622 ctx->Const.MaxGeometryOutputVertices = MAX_GEOMETRY_OUTPUT_VERTICES;
623 ctx->Const.MaxGeometryTotalOutputComponents = MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS;
624#endif
Brian Paul90fcf6c2006-11-01 00:12:41 +0000625
Brian Paule7087172010-09-21 18:13:02 -0600626 /* Shading language version */
627 if (ctx->API == API_OPENGL) {
Brian Paule7087172010-09-21 18:13:02 -0600628 ctx->Const.GLSLVersion = 120;
Brian Paule7087172010-09-21 18:13:02 -0600629 }
630 else if (ctx->API == API_OPENGLES2) {
631 ctx->Const.GLSLVersion = 100;
632 }
633 else if (ctx->API == API_OPENGLES) {
634 ctx->Const.GLSLVersion = 0; /* GLSL not supported */
635 }
636
Brian Paul8fb88552009-01-20 15:29:08 -0700637 /* GL_ARB_framebuffer_object */
638 ctx->Const.MaxSamples = 0;
639
Ian Romanickf37070b2009-08-28 20:10:05 -0700640 /* GL_ARB_sync */
641 ctx->Const.MaxServerWaitTimeout = (GLuint64) ~0;
642
Roland Scheidegger114152e2009-03-12 15:01:16 +0100643 /* GL_ATI_envmap_bumpmap */
644 ctx->Const.SupportedBumpUnits = SUPPORTED_ATI_BUMP_UNITS;
645
Brian Paul89966cd2009-05-28 12:30:25 -0600646 /* GL_EXT_provoking_vertex */
647 ctx->Const.QuadsFollowProvokingVertexConvention = GL_TRUE;
Brian Paula5d7ee92010-03-30 19:51:26 -0600648
649 /* GL_EXT_transform_feedback */
650 ctx->Const.MaxTransformFeedbackSeparateAttribs = MAX_FEEDBACK_ATTRIBS;
651 ctx->Const.MaxTransformFeedbackSeparateComponents = 4 * MAX_FEEDBACK_ATTRIBS;
652 ctx->Const.MaxTransformFeedbackInterleavedComponents = 4 * MAX_FEEDBACK_ATTRIBS;
Brian Paulbd1d35f2010-04-20 20:52:56 -0600653
654 /* GL 3.2: hard-coded for now: */
655 ctx->Const.ProfileMask = GL_CONTEXT_COMPATIBILITY_PROFILE_BIT;
Brian Paul3b82cee2010-10-28 21:17:42 -0600656
657 /** GL_EXT_gpu_shader4 */
658 ctx->Const.MinProgramTexelOffset = -8;
659 ctx->Const.MaxProgramTexelOffset = 7;
Keith Whitwell6dc85572003-07-17 13:43:59 +0000660}
jtgafb833d1999-08-19 00:55:39 +0000661
Brian Paul4d859f72004-01-23 18:57:05 +0000662
Keith Whitwell6dc85572003-07-17 13:43:59 +0000663/**
Brian Paul5e2e96b2006-05-15 15:26:04 +0000664 * Do some sanity checks on the limits/constants for the given context.
665 * Only called the first time a context is bound.
666 */
667static void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -0400668check_context_limits(struct gl_context *ctx)
Brian Paul5e2e96b2006-05-15 15:26:04 +0000669{
Brian Paul4bce2fb2010-02-09 18:05:42 -0700670 /* check that we don't exceed the size of various bitfields */
671 assert(VERT_RESULT_MAX <=
672 (8 * sizeof(ctx->VertexProgram._Current->Base.OutputsWritten)));
673 assert(FRAG_ATTRIB_MAX <=
674 (8 * sizeof(ctx->FragmentProgram._Current->Base.InputsRead)));
675
676 assert(MAX_COMBINED_TEXTURE_IMAGE_UNITS <= 8 * sizeof(GLbitfield));
677
678 /* shader-related checks */
679 assert(ctx->Const.FragmentProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
680 assert(ctx->Const.VertexProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
681
682 assert(MAX_NV_FRAGMENT_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
683 assert(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
684 assert(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX);
685 assert(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX);
686
687 /* Texture unit checks */
Brian Paul362fa672010-02-11 11:34:28 -0700688 assert(ctx->Const.MaxTextureImageUnits > 0);
Brian Paul5e2e96b2006-05-15 15:26:04 +0000689 assert(ctx->Const.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS);
Brian Paul362fa672010-02-11 11:34:28 -0700690 assert(ctx->Const.MaxTextureCoordUnits > 0);
Brian Paul5e2e96b2006-05-15 15:26:04 +0000691 assert(ctx->Const.MaxTextureCoordUnits <= MAX_TEXTURE_COORD_UNITS);
Brian Paul362fa672010-02-11 11:34:28 -0700692 assert(ctx->Const.MaxTextureUnits > 0);
Brian Paul5e2e96b2006-05-15 15:26:04 +0000693 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_IMAGE_UNITS);
694 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_COORD_UNITS);
Brian Paul4bce2fb2010-02-09 18:05:42 -0700695 assert(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits,
696 ctx->Const.MaxTextureCoordUnits));
Brian Paul362fa672010-02-11 11:34:28 -0700697 assert(ctx->Const.MaxCombinedTextureImageUnits > 0);
Brian Paul4bce2fb2010-02-09 18:05:42 -0700698 assert(ctx->Const.MaxCombinedTextureImageUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS);
699 assert(ctx->Const.MaxTextureCoordUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS);
Brian Paule9b34882008-12-31 11:54:02 -0700700 /* number of coord units cannot be greater than number of image units */
701 assert(ctx->Const.MaxTextureCoordUnits <= ctx->Const.MaxTextureImageUnits);
702
Brian Paul362fa672010-02-11 11:34:28 -0700703
Brian Paul4bce2fb2010-02-09 18:05:42 -0700704 /* Texture size checks */
Brian Paul65591072009-02-13 07:44:02 -0700705 assert(ctx->Const.MaxTextureLevels <= MAX_TEXTURE_LEVELS);
706 assert(ctx->Const.Max3DTextureLevels <= MAX_3D_TEXTURE_LEVELS);
707 assert(ctx->Const.MaxCubeTextureLevels <= MAX_CUBE_TEXTURE_LEVELS);
708 assert(ctx->Const.MaxTextureRectSize <= MAX_TEXTURE_RECT_SIZE);
Brian Paul5e2e96b2006-05-15 15:26:04 +0000709
710 /* make sure largest texture image is <= MAX_WIDTH in size */
Brian Paul65591072009-02-13 07:44:02 -0700711 assert((1 << (ctx->Const.MaxTextureLevels - 1)) <= MAX_WIDTH);
712 assert((1 << (ctx->Const.MaxCubeTextureLevels - 1)) <= MAX_WIDTH);
713 assert((1 << (ctx->Const.Max3DTextureLevels - 1)) <= MAX_WIDTH);
714
Brian Paul4bce2fb2010-02-09 18:05:42 -0700715 /* Texture level checks */
716 assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS);
717 assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS);
718
719 /* Max texture size should be <= max viewport size (render to texture) */
720 assert((1 << (MAX_TEXTURE_LEVELS - 1)) <= MAX_WIDTH);
721
Brian Paul65591072009-02-13 07:44:02 -0700722 assert(ctx->Const.MaxViewportWidth <= MAX_WIDTH);
723 assert(ctx->Const.MaxViewportHeight <= MAX_WIDTH);
Brian Paul5e2e96b2006-05-15 15:26:04 +0000724
725 assert(ctx->Const.MaxDrawBuffers <= MAX_DRAW_BUFFERS);
726
Brian Paule2ea69a2010-05-03 17:35:40 -0600727 /* if this fails, add more enum values to gl_buffer_index */
728 assert(BUFFER_COLOR0 + MAX_DRAW_BUFFERS <= BUFFER_COUNT);
729
Brian Paul5e2e96b2006-05-15 15:26:04 +0000730 /* XXX probably add more tests */
731}
732
733
734/**
Keith Whitwell6dc85572003-07-17 13:43:59 +0000735 * Initialize the attribute groups in a GL context.
736 *
737 * \param ctx GL context.
738 *
739 * Initializes all the attributes, calling the respective <tt>init*</tt>
740 * functions for the more complex data structures.
741 */
742static GLboolean
Kristian Høgsbergf9995b32010-10-12 12:26:10 -0400743init_attrib_groups(struct gl_context *ctx)
Keith Whitwell6dc85572003-07-17 13:43:59 +0000744{
745 assert(ctx);
Brian Paul4d053dd2000-01-14 04:45:47 +0000746
Keith Whitwell6dc85572003-07-17 13:43:59 +0000747 /* Constants */
748 _mesa_init_constants( ctx );
Brian Paul0771d152000-04-07 00:19:41 +0000749
Brian Paul4d053dd2000-01-14 04:45:47 +0000750 /* Extensions */
Brian Paulde4f4602003-07-03 02:15:06 +0000751 _mesa_init_extensions( ctx );
jtgafb833d1999-08-19 00:55:39 +0000752
Keith Whitwell6dc85572003-07-17 13:43:59 +0000753 /* Attribute Groups */
754 _mesa_init_accum( ctx );
755 _mesa_init_attrib( ctx );
Brian Paul148a2842003-09-17 03:40:11 +0000756 _mesa_init_buffer_objects( ctx );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000757 _mesa_init_color( ctx );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000758 _mesa_init_current( ctx );
759 _mesa_init_depth( ctx );
760 _mesa_init_debug( ctx );
761 _mesa_init_display_list( ctx );
762 _mesa_init_eval( ctx );
Brian Paul3dc65912008-07-03 15:40:38 -0600763 _mesa_init_fbobjects( ctx );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000764 _mesa_init_feedback( ctx );
765 _mesa_init_fog( ctx );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000766 _mesa_init_hint( ctx );
767 _mesa_init_line( ctx );
768 _mesa_init_lighting( ctx );
769 _mesa_init_matrix( ctx );
Brian Paul67742382005-02-26 17:16:12 +0000770 _mesa_init_multisample( ctx );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000771 _mesa_init_pixel( ctx );
Brian Paul533c1db2008-06-09 14:25:23 -0600772 _mesa_init_pixelstore( ctx );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000773 _mesa_init_point( ctx );
774 _mesa_init_polygon( ctx );
Brian Paul05944c02003-07-22 03:51:46 +0000775 _mesa_init_program( ctx );
Chia-I Wu42fac112009-09-08 17:45:59 +0800776 _mesa_init_queryobj( ctx );
Ian Romanickf37070b2009-08-28 20:10:05 -0700777 _mesa_init_sync( ctx );
Brian Paulddc82ee2005-02-05 19:56:45 +0000778 _mesa_init_rastpos( ctx );
Brian Paul67742382005-02-26 17:16:12 +0000779 _mesa_init_scissor( ctx );
Brian0bf5dbe2006-12-19 18:02:41 -0700780 _mesa_init_shader_state( ctx );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000781 _mesa_init_stencil( ctx );
782 _mesa_init_transform( ctx );
Brian Paula5d7ee92010-03-30 19:51:26 -0600783 _mesa_init_transform_feedback( ctx );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000784 _mesa_init_varray( ctx );
785 _mesa_init_viewport( ctx );
jtgafb833d1999-08-19 00:55:39 +0000786
Keith Whitwell6dc85572003-07-17 13:43:59 +0000787 if (!_mesa_init_texture( ctx ))
788 return GL_FALSE;
Brian Paulb17a7222003-06-13 02:37:27 +0000789
Brian Paul8f04c122004-04-27 13:39:20 +0000790 _mesa_init_texture_s3tc( ctx );
Brian Paul8f04c122004-04-27 13:39:20 +0000791
Brian Paul4d053dd2000-01-14 04:45:47 +0000792 /* Miscellaneous */
Keith Whitwella96308c2000-10-30 13:31:59 +0000793 ctx->NewState = _NEW_ALL;
Brian Paul4d053dd2000-01-14 04:45:47 +0000794 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
Keith Whitwell568e96b2008-10-14 14:15:26 +0100795 ctx->varying_vp_inputs = ~0;
Brian Paul4d053dd2000-01-14 04:45:47 +0000796
Brian Paula3f13702003-04-01 16:41:50 +0000797 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +0000798}
799
800
Brian Paulf44898c2003-07-18 15:44:57 +0000801/**
Brian4b654d42007-08-23 08:53:43 +0100802 * Update default objects in a GL context with respect to shared state.
803 *
804 * \param ctx GL context.
805 *
806 * Removes references to old default objects, (texture objects, program
807 * objects, etc.) and changes to reference those from the current shared
808 * state.
809 */
810static GLboolean
Kristian Høgsbergf9995b32010-10-12 12:26:10 -0400811update_default_objects(struct gl_context *ctx)
Brian4b654d42007-08-23 08:53:43 +0100812{
813 assert(ctx);
814
815 _mesa_update_default_objects_program(ctx);
816 _mesa_update_default_objects_texture(ctx);
817 _mesa_update_default_objects_buffer_objects(ctx);
818
819 return GL_TRUE;
820}
821
822
823/**
Brian Paul21f69782004-11-27 05:05:32 +0000824 * This is the default function we plug into all dispatch table slots
825 * This helps prevents a segfault when someone calls a GL function without
826 * first checking if the extension's supported.
827 */
828static int
829generic_nop(void)
830{
Briancf239ce2007-06-11 10:57:01 -0600831 _mesa_warning(NULL, "User called no-op dispatch function (an unsupported extension function?)");
Brian Paul21f69782004-11-27 05:05:32 +0000832 return 0;
833}
834
835
836/**
837 * Allocate and initialize a new dispatch table.
838 */
Kristian Høgsbergfa416102010-04-22 12:40:47 -0400839struct _glapi_table *
840_mesa_alloc_dispatch_table(int size)
Brian Paul21f69782004-11-27 05:05:32 +0000841{
842 /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
843 * In practice, this'll be the same for stand-alone Mesa. But for DRI
844 * Mesa we do this to accomodate different versions of libGL and various
845 * DRI drivers.
846 */
Chia-I Wu16ee7a52010-10-26 11:31:37 +0800847 GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), _gloffset_COUNT);
848 struct _glapi_table *table;
849
850 /* should never happen, but just in case */
851 numEntries = MAX2(numEntries, size);
852
853 table = (struct _glapi_table *) malloc(numEntries * sizeof(_glapi_proc));
Brian Paul21f69782004-11-27 05:05:32 +0000854 if (table) {
855 _glapi_proc *entry = (_glapi_proc *) table;
Brian Paula760ccf2004-12-03 15:24:34 +0000856 GLint i;
Brian Paul21f69782004-11-27 05:05:32 +0000857 for (i = 0; i < numEntries; i++) {
858 entry[i] = (_glapi_proc) generic_nop;
859 }
860 }
861 return table;
862}
863
864
865/**
Kristian Høgsbergf9995b32010-10-12 12:26:10 -0400866 * Initialize a struct gl_context struct (rendering context).
Keith Whitwell6dc85572003-07-17 13:43:59 +0000867 *
868 * This includes allocating all the other structs and arrays which hang off of
869 * the context by pointers.
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000870 * Note that the driver needs to pass in its dd_function_table here since
871 * we need to at least call driverFunctions->NewTextureObject to create the
872 * default texture objects.
Keith Whitwell6dc85572003-07-17 13:43:59 +0000873 *
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000874 * Called by _mesa_create_context().
Keith Whitwell6dc85572003-07-17 13:43:59 +0000875 *
876 * Performs the imports and exports callback tables initialization, and
877 * miscellaneous one-time initializations. If no shared context is supplied one
878 * is allocated, and increase its reference count. Setups the GL API dispatch
879 * tables. Initialize the TNL module. Sets the maximum Z buffer depth.
880 * Finally queries the \c MESA_DEBUG and \c MESA_VERBOSE environment variables
881 * for debug flags.
882 *
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000883 * \param ctx the context to initialize
Kristian Høgsberg2ab18d62010-04-22 09:25:51 -0400884 * \param api the GL API type to create the context for
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000885 * \param visual describes the visual attributes for this context
886 * \param share_list points to context to share textures, display lists,
887 * etc with, or NULL
888 * \param driverFunctions table of device driver functions for this context
889 * to use
890 * \param driverContext pointer to driver-specific context data
jtgafb833d1999-08-19 00:55:39 +0000891 */
Brian Paul178a1c52000-04-22 01:05:00 +0000892GLboolean
Brian Paul5e4ca1c2011-02-08 19:25:04 -0700893_mesa_initialize_context(struct gl_context *ctx,
894 gl_api api,
895 const struct gl_config *visual,
896 struct gl_context *share_list,
897 const struct dd_function_table *driverFunctions,
898 void *driverContext)
jtgafb833d1999-08-19 00:55:39 +0000899{
Brian Paul4045a2c2009-03-07 13:14:37 -0700900 struct gl_shared_state *shared;
Kristian Høgsberg218ceb32010-04-22 11:07:45 -0400901 int i;
Brian Paul4045a2c2009-03-07 13:14:37 -0700902
Brian7cafaff2007-11-01 14:51:37 -0600903 /*ASSERT(driverContext);*/
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000904 assert(driverFunctions->NewTextureObject);
Keith Whitwell3e62d3a2005-03-22 14:27:10 +0000905 assert(driverFunctions->FreeTexImageData);
jtgafb833d1999-08-19 00:55:39 +0000906
Kristian Høgsberg2ab18d62010-04-22 09:25:51 -0400907 ctx->API = api;
Brian Paulb1394fa2000-09-26 20:53:53 +0000908 ctx->Visual = *visual;
Brian Paul3f02f901999-11-24 18:48:30 +0000909 ctx->DrawBuffer = NULL;
910 ctx->ReadBuffer = NULL;
Brian Paule4b23562005-05-04 20:11:35 +0000911 ctx->WinSysDrawBuffer = NULL;
912 ctx->WinSysReadBuffer = NULL;
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +0000913
Kristian Høgsbergea0c7e72010-04-22 20:26:51 -0400914 /* misc one-time initializations */
915 one_time_init(ctx);
916
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000917 /* Plug in driver functions and context pointer here.
918 * This is important because when we call alloc_shared_state() below
919 * we'll call ctx->Driver.NewTextureObject() to create the default
920 * textures.
Brian Paula3f13702003-04-01 16:41:50 +0000921 */
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000922 ctx->Driver = *driverFunctions;
923 ctx->DriverCtx = driverContext;
Brian Paula3f13702003-04-01 16:41:50 +0000924
jtgafb833d1999-08-19 00:55:39 +0000925 if (share_list) {
Brian Paul5a2f32b2001-04-25 18:21:05 +0000926 /* share state with another context */
Brian Paul4045a2c2009-03-07 13:14:37 -0700927 shared = share_list->Shared;
jtgafb833d1999-08-19 00:55:39 +0000928 }
929 else {
Brian Paul5a2f32b2001-04-25 18:21:05 +0000930 /* allocate new, unshared state */
Brian Paul4045a2c2009-03-07 13:14:37 -0700931 shared = _mesa_alloc_shared_state(ctx);
932 if (!shared)
Brian Paul4d053dd2000-01-14 04:45:47 +0000933 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000934 }
Brian Paul4045a2c2009-03-07 13:14:37 -0700935
936 _glthread_LOCK_MUTEX(shared->Mutex);
937 ctx->Shared = shared;
938 shared->RefCount++;
939 _glthread_UNLOCK_MUTEX(shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +0000940
Keith Whitwell6dc85572003-07-17 13:43:59 +0000941 if (!init_attrib_groups( ctx )) {
José Fonseca1c39dbb2010-02-01 21:22:10 +0000942 _mesa_release_shared_state(ctx, ctx->Shared);
Brian Paul4d053dd2000-01-14 04:45:47 +0000943 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000944 }
jtgafb833d1999-08-19 00:55:39 +0000945
Kristian Høgsbergfa416102010-04-22 12:40:47 -0400946#if FEATURE_dispatch
Brian Paul21f69782004-11-27 05:05:32 +0000947 /* setup the API dispatch tables */
Kristian Høgsbergea0c7e72010-04-22 20:26:51 -0400948 switch (ctx->API) {
949#if FEATURE_GL
950 case API_OPENGL:
951 ctx->Exec = _mesa_create_exec_table();
952 break;
953#endif
954#if FEATURE_ES1
955 case API_OPENGLES:
956 ctx->Exec = _mesa_create_exec_table_es1();
957 break;
958#endif
959#if FEATURE_ES2
960 case API_OPENGLES2:
961 ctx->Exec = _mesa_create_exec_table_es2();
962 break;
963#endif
964 default:
965 _mesa_problem(ctx, "unknown or unsupported API");
966 break;
967 }
968
Kristian Høgsbergfa416102010-04-22 12:40:47 -0400969 if (!ctx->Exec) {
José Fonseca1c39dbb2010-02-01 21:22:10 +0000970 _mesa_release_shared_state(ctx, ctx->Shared);
Brian Paul63064cf2009-10-01 14:51:43 -0600971 return GL_FALSE;
Brian Paul3ab6bbe2000-02-12 17:26:15 +0000972 }
Brian Paulcd4d4f52008-06-17 16:56:32 -0600973#endif
Brian Paul3ab6bbe2000-02-12 17:26:15 +0000974 ctx->CurrentDispatch = ctx->Exec;
Brian Paulb6bcae52001-01-23 23:39:36 +0000975
Brian3e45db62007-03-27 09:51:52 -0600976 ctx->FragmentProgram._MaintainTexEnvProgram
977 = (_mesa_getenv("MESA_TEX_PROG") != NULL);
Brian3e45db62007-03-27 09:51:52 -0600978
Briana90046f2006-12-15 10:07:26 -0700979 ctx->VertexProgram._MaintainTnlProgram
980 = (_mesa_getenv("MESA_TNL_PROG") != NULL);
Brian3e45db62007-03-27 09:51:52 -0600981 if (ctx->VertexProgram._MaintainTnlProgram) {
Briana90046f2006-12-15 10:07:26 -0700982 /* this is required... */
983 ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
Brian3e45db62007-03-27 09:51:52 -0600984 }
Keith Whitwell47b29f52005-05-04 11:44:44 +0000985
Eric Anholt001d9442010-09-23 17:17:08 -0700986 /* Mesa core handles all the formats that mesa core knows about.
987 * Drivers will want to override this list with just the formats
988 * they can handle, and confirm that appropriate fallbacks exist in
989 * _mesa_choose_tex_format().
990 */
991 memset(&ctx->TextureFormatSupported, GL_TRUE,
992 sizeof(ctx->TextureFormatSupported));
993
Kristian Høgsberg218ceb32010-04-22 11:07:45 -0400994 switch (ctx->API) {
995 case API_OPENGL:
Kristian Høgsberg208fdac2010-05-03 21:12:46 -0400996#if FEATURE_dlist
997 ctx->Save = _mesa_create_save_table();
998 if (!ctx->Save) {
999 _mesa_release_shared_state(ctx, ctx->Shared);
1000 free(ctx->Exec);
1001 return GL_FALSE;
1002 }
1003
1004 _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt );
1005#endif
Kristian Høgsberg218ceb32010-04-22 11:07:45 -04001006 break;
1007 case API_OPENGLES:
1008 /**
1009 * GL_OES_texture_cube_map says
1010 * "Initially all texture generation modes are set to REFLECTION_MAP_OES"
1011 */
1012 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1013 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
1014 texUnit->GenS.Mode = GL_REFLECTION_MAP_NV;
1015 texUnit->GenT.Mode = GL_REFLECTION_MAP_NV;
1016 texUnit->GenR.Mode = GL_REFLECTION_MAP_NV;
1017 texUnit->GenS._ModeBit = TEXGEN_REFLECTION_MAP_NV;
1018 texUnit->GenT._ModeBit = TEXGEN_REFLECTION_MAP_NV;
1019 texUnit->GenR._ModeBit = TEXGEN_REFLECTION_MAP_NV;
1020 }
1021 break;
1022 case API_OPENGLES2:
1023 ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
1024 ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
1025 ctx->Point.PointSprite = GL_TRUE; /* always on for ES 2.x */
1026 break;
1027 }
Brian Paul6fd15dd2008-08-19 18:14:15 -06001028
Brian Paula96f8892005-09-13 01:19:29 +00001029 ctx->FirstTimeCurrent = GL_TRUE;
1030
Brian Paul4d053dd2000-01-14 04:45:47 +00001031 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001032}
1033
Brian Paul1d39df42010-11-16 15:47:11 -07001034
1035/**
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001036 * Allocate and initialize a struct gl_context structure.
Brian Pauld3fd7ba2004-01-20 02:49:27 +00001037 * Note that the driver needs to pass in its dd_function_table here since
1038 * we need to at least call driverFunctions->NewTextureObject to initialize
1039 * the rendering context.
Keith Whitwell6dc85572003-07-17 13:43:59 +00001040 *
Kristian Høgsberg2ab18d62010-04-22 09:25:51 -04001041 * \param api the GL API type to create the context for
Kristian Høgsbergd3491e72010-10-12 11:58:47 -04001042 * \param visual a struct gl_config pointer (we copy the struct contents)
Keith Whitwell6dc85572003-07-17 13:43:59 +00001043 * \param share_list another context to share display lists with or NULL
Brian Pauld3fd7ba2004-01-20 02:49:27 +00001044 * \param driverFunctions points to the dd_function_table into which the
1045 * driver has plugged in all its special functions.
Vinson Lee1eee1ba2009-03-17 09:34:30 -06001046 * \param driverContext points to the device driver's private context state
Keith Whitwell6dc85572003-07-17 13:43:59 +00001047 *
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001048 * \return pointer to a new __struct gl_contextRec or NULL if error.
Brian Paul4d053dd2000-01-14 04:45:47 +00001049 */
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001050struct gl_context *
Brian Paul6f2f4492011-02-08 19:25:04 -07001051_mesa_create_context(gl_api api,
1052 const struct gl_config *visual,
1053 struct gl_context *share_list,
1054 const struct dd_function_table *driverFunctions,
1055 void *driverContext)
Brian Paul4d053dd2000-01-14 04:45:47 +00001056{
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001057 struct gl_context *ctx;
Brian Paul4753d602002-06-15 02:38:15 +00001058
1059 ASSERT(visual);
Brian7cafaff2007-11-01 14:51:37 -06001060 /*ASSERT(driverContext);*/
Brian Paul4753d602002-06-15 02:38:15 +00001061
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001062 ctx = (struct gl_context *) calloc(1, sizeof(struct gl_context));
Brian Paul4753d602002-06-15 02:38:15 +00001063 if (!ctx)
Brian Paul4d053dd2000-01-14 04:45:47 +00001064 return NULL;
Brian Paul4753d602002-06-15 02:38:15 +00001065
Brian Paul5e4ca1c2011-02-08 19:25:04 -07001066 if (_mesa_initialize_context(ctx, api, visual, share_list,
1067 driverFunctions, driverContext)) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001068 return ctx;
1069 }
1070 else {
Kristian Høgsberg32f2fd12010-02-19 11:58:49 -05001071 free(ctx);
Brian Paul4d053dd2000-01-14 04:45:47 +00001072 return NULL;
1073 }
1074}
1075
Brian Paul1d39df42010-11-16 15:47:11 -07001076
1077/**
Brian Paul4d053dd2000-01-14 04:45:47 +00001078 * Free the data associated with the given context.
Keith Whitwell6dc85572003-07-17 13:43:59 +00001079 *
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001080 * But doesn't free the struct gl_context struct itself.
Keith Whitwell6dc85572003-07-17 13:43:59 +00001081 *
1082 * \sa _mesa_initialize_context() and init_attrib_groups().
Brian Paul4d053dd2000-01-14 04:45:47 +00001083 */
Brian Paul178a1c52000-04-22 01:05:00 +00001084void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001085_mesa_free_context_data( struct gl_context *ctx )
Brian Paul4d053dd2000-01-14 04:45:47 +00001086{
Briandc732172007-08-14 11:56:59 +01001087 if (!_mesa_get_current_context()){
1088 /* No current context, but we may need one in order to delete
1089 * texture objs, etc. So temporarily bind the context now.
1090 */
1091 _mesa_make_current(ctx, NULL, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001092 }
Briandc732172007-08-14 11:56:59 +01001093
1094 /* unreference WinSysDraw/Read buffers */
Brian Pauld5229442009-02-09 08:30:55 -07001095 _mesa_reference_framebuffer(&ctx->WinSysDrawBuffer, NULL);
1096 _mesa_reference_framebuffer(&ctx->WinSysReadBuffer, NULL);
1097 _mesa_reference_framebuffer(&ctx->DrawBuffer, NULL);
1098 _mesa_reference_framebuffer(&ctx->ReadBuffer, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001099
Briandf43fb62008-05-06 23:08:51 -06001100 _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL);
1101 _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, NULL);
1102 _mesa_reference_vertprog(ctx, &ctx->VertexProgram._TnlProgram, NULL);
1103
1104 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
1105 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL);
1106 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL);
1107
Brian145d7622007-08-16 10:05:00 +01001108 _mesa_free_attrib_data(ctx);
Michal Krol01d7e3d2010-02-09 14:25:41 +01001109 _mesa_free_buffer_objects(ctx);
Keith Whitwell6dc85572003-07-17 13:43:59 +00001110 _mesa_free_lighting_data( ctx );
1111 _mesa_free_eval_data( ctx );
1112 _mesa_free_texture_data( ctx );
1113 _mesa_free_matrix_data( ctx );
1114 _mesa_free_viewport_data( ctx );
Brian Paul21841f02004-08-14 14:28:11 +00001115 _mesa_free_program_data(ctx);
Brian935f93f2007-03-24 16:20:02 -06001116 _mesa_free_shader_state(ctx);
Chia-I Wu42fac112009-09-08 17:45:59 +08001117 _mesa_free_queryobj_data(ctx);
Ian Romanickf37070b2009-08-28 20:10:05 -07001118 _mesa_free_sync_data(ctx);
Brian Paul12cf98f2009-06-19 17:58:47 -06001119 _mesa_free_varray_data(ctx);
Brian Paula5d7ee92010-03-30 19:51:26 -06001120 _mesa_free_transform_feedback(ctx);
Brian Paul21841f02004-08-14 14:28:11 +00001121
Brian Paulc04bb512006-07-11 21:56:43 +00001122 _mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj);
Brian Paulfd284452001-07-19 15:54:34 +00001123
Brian Paul12e94d82009-06-02 10:27:05 -06001124#if FEATURE_ARB_pixel_buffer_object
1125 _mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj, NULL);
1126 _mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj, NULL);
Michal Krol01d7e3d2010-02-09 14:25:41 +01001127 _mesa_reference_buffer_object(ctx, &ctx->DefaultPacking.BufferObj, NULL);
Brian Paul12e94d82009-06-02 10:27:05 -06001128#endif
1129
1130#if FEATURE_ARB_vertex_buffer_object
1131 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
1132 _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL);
1133#endif
1134
Brian Paul65a66f52004-11-27 22:47:59 +00001135 /* free dispatch tables */
Kristian Høgsberg32f2fd12010-02-19 11:58:49 -05001136 free(ctx->Exec);
1137 free(ctx->Save);
Brian Paul65a66f52004-11-27 22:47:59 +00001138
Brian Paul30f51ae2001-12-18 04:06:44 +00001139 /* Shared context state (display lists, textures, etc) */
José Fonseca1c39dbb2010-02-01 21:22:10 +00001140 _mesa_release_shared_state( ctx, ctx->Shared );
Brian Paul4d053dd2000-01-14 04:45:47 +00001141
Brian Paulf49d5352009-10-08 12:50:42 -06001142 /* needs to be after freeing shared state */
1143 _mesa_free_display_list_data(ctx);
1144
Brian Paul702ca202003-07-18 15:22:16 +00001145 if (ctx->Extensions.String)
Kristian Høgsberg32f2fd12010-02-19 11:58:49 -05001146 free((void *) ctx->Extensions.String);
Briandc732172007-08-14 11:56:59 +01001147
Brian Paul3510a1b2010-01-05 21:23:59 -07001148 if (ctx->VersionString)
Kristian Høgsberg32f2fd12010-02-19 11:58:49 -05001149 free(ctx->VersionString);
Brian Paul3510a1b2010-01-05 21:23:59 -07001150
Briandc732172007-08-14 11:56:59 +01001151 /* unbind the context if it's currently bound */
1152 if (ctx == _mesa_get_current_context()) {
1153 _mesa_make_current(NULL, NULL, NULL);
1154 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001155}
1156
Brian Pauld3fd7ba2004-01-20 02:49:27 +00001157
Keith Whitwell6dc85572003-07-17 13:43:59 +00001158/**
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001159 * Destroy a struct gl_context structure.
Keith Whitwell6dc85572003-07-17 13:43:59 +00001160 *
1161 * \param ctx GL context.
1162 *
Brian Paul1d39df42010-11-16 15:47:11 -07001163 * Calls _mesa_free_context_data() and frees the gl_context object itself.
jtgafb833d1999-08-19 00:55:39 +00001164 */
Brian Paul178a1c52000-04-22 01:05:00 +00001165void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001166_mesa_destroy_context( struct gl_context *ctx )
jtgafb833d1999-08-19 00:55:39 +00001167{
1168 if (ctx) {
Brian Paulb1394fa2000-09-26 20:53:53 +00001169 _mesa_free_context_data(ctx);
Kristian Høgsberg32f2fd12010-02-19 11:58:49 -05001170 free( (void *) ctx );
jtgafb833d1999-08-19 00:55:39 +00001171 }
1172}
1173
Brian Pauld3fd7ba2004-01-20 02:49:27 +00001174
Keith Whitwell6dc85572003-07-17 13:43:59 +00001175#if _HAVE_FULL_GL
1176/**
jtgafb833d1999-08-19 00:55:39 +00001177 * Copy attribute groups from one context to another.
Keith Whitwell6dc85572003-07-17 13:43:59 +00001178 *
1179 * \param src source context
1180 * \param dst destination context
1181 * \param mask bitwise OR of GL_*_BIT flags
1182 *
1183 * According to the bits specified in \p mask, copies the corresponding
Jose Fonseca375457b2004-09-09 22:23:24 +00001184 * attributes from \p src into \p dst. For many of the attributes a simple \c
Keith Whitwell6dc85572003-07-17 13:43:59 +00001185 * memcpy is not enough due to the existence of internal pointers in their data
1186 * structures.
jtgafb833d1999-08-19 00:55:39 +00001187 */
Brian Paul178a1c52000-04-22 01:05:00 +00001188void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001189_mesa_copy_context( const struct gl_context *src, struct gl_context *dst, GLuint mask )
jtgafb833d1999-08-19 00:55:39 +00001190{
1191 if (mask & GL_ACCUM_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001192 /* OK to memcpy */
1193 dst->Accum = src->Accum;
jtgafb833d1999-08-19 00:55:39 +00001194 }
1195 if (mask & GL_COLOR_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001196 /* OK to memcpy */
1197 dst->Color = src->Color;
jtgafb833d1999-08-19 00:55:39 +00001198 }
1199 if (mask & GL_CURRENT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001200 /* OK to memcpy */
1201 dst->Current = src->Current;
jtgafb833d1999-08-19 00:55:39 +00001202 }
1203 if (mask & GL_DEPTH_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001204 /* OK to memcpy */
1205 dst->Depth = src->Depth;
jtgafb833d1999-08-19 00:55:39 +00001206 }
1207 if (mask & GL_ENABLE_BIT) {
1208 /* no op */
1209 }
1210 if (mask & GL_EVAL_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001211 /* OK to memcpy */
1212 dst->Eval = src->Eval;
jtgafb833d1999-08-19 00:55:39 +00001213 }
1214 if (mask & GL_FOG_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001215 /* OK to memcpy */
1216 dst->Fog = src->Fog;
jtgafb833d1999-08-19 00:55:39 +00001217 }
1218 if (mask & GL_HINT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001219 /* OK to memcpy */
1220 dst->Hint = src->Hint;
jtgafb833d1999-08-19 00:55:39 +00001221 }
1222 if (mask & GL_LIGHTING_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001223 GLuint i;
1224 /* begin with memcpy */
Brian Paul2aabdc72006-02-24 18:19:11 +00001225 dst->Light = src->Light;
Brian Paul85d81602002-06-17 23:36:31 +00001226 /* fixup linked lists to prevent pointer insanity */
1227 make_empty_list( &(dst->Light.EnabledList) );
1228 for (i = 0; i < MAX_LIGHTS; i++) {
1229 if (dst->Light.Light[i].Enabled) {
1230 insert_at_tail(&(dst->Light.EnabledList), &(dst->Light.Light[i]));
1231 }
1232 }
jtgafb833d1999-08-19 00:55:39 +00001233 }
1234 if (mask & GL_LINE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001235 /* OK to memcpy */
1236 dst->Line = src->Line;
jtgafb833d1999-08-19 00:55:39 +00001237 }
1238 if (mask & GL_LIST_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001239 /* OK to memcpy */
1240 dst->List = src->List;
jtgafb833d1999-08-19 00:55:39 +00001241 }
1242 if (mask & GL_PIXEL_MODE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001243 /* OK to memcpy */
1244 dst->Pixel = src->Pixel;
jtgafb833d1999-08-19 00:55:39 +00001245 }
1246 if (mask & GL_POINT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001247 /* OK to memcpy */
1248 dst->Point = src->Point;
jtgafb833d1999-08-19 00:55:39 +00001249 }
1250 if (mask & GL_POLYGON_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001251 /* OK to memcpy */
1252 dst->Polygon = src->Polygon;
jtgafb833d1999-08-19 00:55:39 +00001253 }
1254 if (mask & GL_POLYGON_STIPPLE_BIT) {
Brian Paule197de52010-02-19 08:09:01 -07001255 /* Use loop instead of memcpy due to problem with Portland Group's
jtgafb833d1999-08-19 00:55:39 +00001256 * C compiler. Reported by John Stone.
1257 */
Brian Paul85d81602002-06-17 23:36:31 +00001258 GLuint i;
1259 for (i = 0; i < 32; i++) {
jtgafb833d1999-08-19 00:55:39 +00001260 dst->PolygonStipple[i] = src->PolygonStipple[i];
1261 }
1262 }
1263 if (mask & GL_SCISSOR_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001264 /* OK to memcpy */
1265 dst->Scissor = src->Scissor;
jtgafb833d1999-08-19 00:55:39 +00001266 }
1267 if (mask & GL_STENCIL_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001268 /* OK to memcpy */
1269 dst->Stencil = src->Stencil;
jtgafb833d1999-08-19 00:55:39 +00001270 }
1271 if (mask & GL_TEXTURE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001272 /* Cannot memcpy because of pointers */
1273 _mesa_copy_texture_state(src, dst);
jtgafb833d1999-08-19 00:55:39 +00001274 }
1275 if (mask & GL_TRANSFORM_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001276 /* OK to memcpy */
1277 dst->Transform = src->Transform;
jtgafb833d1999-08-19 00:55:39 +00001278 }
1279 if (mask & GL_VIEWPORT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001280 /* Cannot use memcpy, because of pointers in GLmatrix _WindowMap */
1281 dst->Viewport.X = src->Viewport.X;
1282 dst->Viewport.Y = src->Viewport.Y;
1283 dst->Viewport.Width = src->Viewport.Width;
1284 dst->Viewport.Height = src->Viewport.Height;
1285 dst->Viewport.Near = src->Viewport.Near;
1286 dst->Viewport.Far = src->Viewport.Far;
1287 _math_matrix_copy(&dst->Viewport._WindowMap, &src->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00001288 }
Brian Paul85d81602002-06-17 23:36:31 +00001289
Keith Whitwella96308c2000-10-30 13:31:59 +00001290 /* XXX FIXME: Call callbacks?
1291 */
1292 dst->NewState = _NEW_ALL;
jtgafb833d1999-08-19 00:55:39 +00001293}
Keith Whitwell23caf202000-11-16 21:05:34 +00001294#endif
Keith Whitwell23caf202000-11-16 21:05:34 +00001295
1296
Brian Paulb1d53d92003-06-11 18:48:19 +00001297/**
1298 * Check if the given context can render into the given framebuffer
1299 * by checking visual attributes.
Brian Paulca007cb2006-03-07 03:01:26 +00001300 *
Brianee170f22007-06-08 14:12:27 -06001301 * Most of these tests could go away because Mesa is now pretty flexible
1302 * in terms of mixing rendering contexts with framebuffers. As long
1303 * as RGB vs. CI mode agree, we're probably good.
Brian Paulca007cb2006-03-07 03:01:26 +00001304 *
Brian Paulb1d53d92003-06-11 18:48:19 +00001305 * \return GL_TRUE if compatible, GL_FALSE otherwise.
1306 */
1307static GLboolean
Brian Paul1d39df42010-11-16 15:47:11 -07001308check_compatible(const struct gl_context *ctx,
1309 const struct gl_framebuffer *buffer)
Brian Paulb1d53d92003-06-11 18:48:19 +00001310{
Kristian Høgsbergd3491e72010-10-12 11:58:47 -04001311 const struct gl_config *ctxvis = &ctx->Visual;
1312 const struct gl_config *bufvis = &buffer->Visual;
Brian Paulb1d53d92003-06-11 18:48:19 +00001313
Kristian Høgsberg144356f2010-09-09 17:08:12 -04001314 if (buffer == _mesa_get_incomplete_framebuffer())
1315 return GL_TRUE;
1316
Brian Pauld75963d2006-03-07 02:57:04 +00001317#if 0
1318 /* disabling this fixes the fgl_glxgears pbuffer demo */
Brian Paulb1d53d92003-06-11 18:48:19 +00001319 if (ctxvis->doubleBufferMode && !bufvis->doubleBufferMode)
1320 return GL_FALSE;
Brian Pauld75963d2006-03-07 02:57:04 +00001321#endif
Brian Paulb1d53d92003-06-11 18:48:19 +00001322 if (ctxvis->stereoMode && !bufvis->stereoMode)
1323 return GL_FALSE;
1324 if (ctxvis->haveAccumBuffer && !bufvis->haveAccumBuffer)
1325 return GL_FALSE;
1326 if (ctxvis->haveDepthBuffer && !bufvis->haveDepthBuffer)
1327 return GL_FALSE;
1328 if (ctxvis->haveStencilBuffer && !bufvis->haveStencilBuffer)
1329 return GL_FALSE;
1330 if (ctxvis->redMask && ctxvis->redMask != bufvis->redMask)
1331 return GL_FALSE;
1332 if (ctxvis->greenMask && ctxvis->greenMask != bufvis->greenMask)
1333 return GL_FALSE;
1334 if (ctxvis->blueMask && ctxvis->blueMask != bufvis->blueMask)
1335 return GL_FALSE;
Brianee170f22007-06-08 14:12:27 -06001336#if 0
1337 /* disabled (see bug 11161) */
Brian Paulb1d53d92003-06-11 18:48:19 +00001338 if (ctxvis->depthBits && ctxvis->depthBits != bufvis->depthBits)
1339 return GL_FALSE;
Brianee170f22007-06-08 14:12:27 -06001340#endif
Brian Paulb1d53d92003-06-11 18:48:19 +00001341 if (ctxvis->stencilBits && ctxvis->stencilBits != bufvis->stencilBits)
1342 return GL_FALSE;
1343
1344 return GL_TRUE;
1345}
1346
1347
Keith Whitwell6dc85572003-07-17 13:43:59 +00001348/**
Brian Paula702bbf2005-09-14 03:11:36 +00001349 * Do one-time initialization for the given framebuffer. Specifically,
1350 * ask the driver for the window's current size and update the framebuffer
1351 * object to match.
1352 * Really, the device driver should totally take care of this.
1353 */
1354static void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001355initialize_framebuffer_size(struct gl_context *ctx, struct gl_framebuffer *fb)
Brian Paula702bbf2005-09-14 03:11:36 +00001356{
1357 GLuint width, height;
Brian Paul55e42e52006-10-17 17:43:47 +00001358 if (ctx->Driver.GetBufferSize) {
1359 ctx->Driver.GetBufferSize(fb, &width, &height);
1360 if (ctx->Driver.ResizeBuffers)
1361 ctx->Driver.ResizeBuffers(ctx, fb, width, height);
1362 fb->Initialized = GL_TRUE;
1363 }
Brian Paula702bbf2005-09-14 03:11:36 +00001364}
1365
1366
1367/**
Brian Paul3f856c62009-06-17 08:35:55 -06001368 * Check if the viewport/scissor size has not yet been initialized.
1369 * Initialize the size if the given width and height are non-zero.
1370 */
1371void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001372_mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height)
Brian Paul3f856c62009-06-17 08:35:55 -06001373{
1374 if (!ctx->ViewportInitialized && width > 0 && height > 0) {
1375 /* Note: set flag here, before calling _mesa_set_viewport(), to prevent
1376 * potential infinite recursion.
1377 */
1378 ctx->ViewportInitialized = GL_TRUE;
1379 _mesa_set_viewport(ctx, 0, 0, width, height);
1380 _mesa_set_scissor(ctx, 0, 0, width, height);
1381 }
1382}
1383
Kristian Høgsberg6fe1b472010-09-09 18:00:44 -04001384
Brian Paul3f856c62009-06-17 08:35:55 -06001385/**
Brian Paula702bbf2005-09-14 03:11:36 +00001386 * Bind the given context to the given drawBuffer and readBuffer and
1387 * make it the current context for the calling thread.
1388 * We'll render into the drawBuffer and read pixels from the
1389 * readBuffer (i.e. glRead/CopyPixels, glCopyTexImage, etc).
Keith Whitwell6dc85572003-07-17 13:43:59 +00001390 *
Brian Paula702bbf2005-09-14 03:11:36 +00001391 * We check that the context's and framebuffer's visuals are compatible
1392 * and return immediately if they're not.
Keith Whitwell6dc85572003-07-17 13:43:59 +00001393 *
Brian Paula702bbf2005-09-14 03:11:36 +00001394 * \param newCtx the new GL context. If NULL then there will be no current GL
1395 * context.
1396 * \param drawBuffer the drawing framebuffer
1397 * \param readBuffer the reading framebuffer
Brian Paul00037781999-12-17 14:52:35 +00001398 */
José Fonseca29c6c8e2009-05-30 12:38:45 -07001399GLboolean
Brian Paul1d39df42010-11-16 15:47:11 -07001400_mesa_make_current( struct gl_context *newCtx,
1401 struct gl_framebuffer *drawBuffer,
Kristian Høgsberg31aca272010-10-12 12:02:01 -04001402 struct gl_framebuffer *readBuffer )
Brian Paul00037781999-12-17 14:52:35 +00001403{
Xiang, Haihao93102b42010-11-23 08:52:23 +08001404 GET_CURRENT_CONTEXT(curCtx);
1405
Keith Whitwell5c728372005-05-12 10:22:29 +00001406 if (MESA_VERBOSE & VERBOSE_API)
Brian Paule4b23562005-05-04 20:11:35 +00001407 _mesa_debug(newCtx, "_mesa_make_current()\n");
Brian Paul00037781999-12-17 14:52:35 +00001408
Brian Paulbe3602d2001-02-28 00:27:48 +00001409 /* Check that the context's and framebuffer's visuals are compatible.
Brian Paulbe3602d2001-02-28 00:27:48 +00001410 */
Brian Paulf1038f82006-03-20 15:20:57 +00001411 if (newCtx && drawBuffer && newCtx->WinSysDrawBuffer != drawBuffer) {
Brian Pauld75963d2006-03-07 02:57:04 +00001412 if (!check_compatible(newCtx, drawBuffer)) {
1413 _mesa_warning(newCtx,
1414 "MakeCurrent: incompatible visuals for context and drawbuffer");
José Fonseca29c6c8e2009-05-30 12:38:45 -07001415 return GL_FALSE;
Brian Pauld75963d2006-03-07 02:57:04 +00001416 }
Brian Paulb1d53d92003-06-11 18:48:19 +00001417 }
Brian Paulf1038f82006-03-20 15:20:57 +00001418 if (newCtx && readBuffer && newCtx->WinSysReadBuffer != readBuffer) {
Brian Pauld75963d2006-03-07 02:57:04 +00001419 if (!check_compatible(newCtx, readBuffer)) {
1420 _mesa_warning(newCtx,
1421 "MakeCurrent: incompatible visuals for context and readbuffer");
José Fonseca29c6c8e2009-05-30 12:38:45 -07001422 return GL_FALSE;
Brian Pauld75963d2006-03-07 02:57:04 +00001423 }
Brian Paulbe3602d2001-02-28 00:27:48 +00001424 }
1425
Xiang, Haihao93102b42010-11-23 08:52:23 +08001426 if (curCtx &&
1427 (curCtx->WinSysDrawBuffer || curCtx->WinSysReadBuffer) && /* make sure this context is valid for flushing */
1428 curCtx != newCtx)
1429 _mesa_flush(curCtx);
1430
Brian Paulc6c0f942006-03-16 18:05:25 +00001431 /* We used to call _glapi_check_multithread() here. Now do it in drivers */
Brian Paulf9b97d92000-01-28 20:17:42 +00001432 _glapi_set_context((void *) newCtx);
Brian Paulb1394fa2000-09-26 20:53:53 +00001433 ASSERT(_mesa_get_current_context() == newCtx);
Keith Whitwell23caf202000-11-16 21:05:34 +00001434
Keith Whitwell23caf202000-11-16 21:05:34 +00001435 if (!newCtx) {
Kristian Høgsberg042a3332010-09-09 18:59:49 -04001436 _glapi_set_dispatch(NULL); /* none current */
Brian Paul00037781999-12-17 14:52:35 +00001437 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001438 else {
Kristian Høgsberg042a3332010-09-09 18:59:49 -04001439 _glapi_set_dispatch(newCtx->CurrentDispatch);
Brian Paul00037781999-12-17 14:52:35 +00001440
Keith Whitwell23caf202000-11-16 21:05:34 +00001441 if (drawBuffer && readBuffer) {
1442 /* TODO: check if newCtx and buffer's visual match??? */
Brian Paule4b23562005-05-04 20:11:35 +00001443
Brian Paule4b23562005-05-04 20:11:35 +00001444 ASSERT(drawBuffer->Name == 0);
1445 ASSERT(readBuffer->Name == 0);
Briana510bc32007-03-06 10:07:59 -07001446 _mesa_reference_framebuffer(&newCtx->WinSysDrawBuffer, drawBuffer);
1447 _mesa_reference_framebuffer(&newCtx->WinSysReadBuffer, readBuffer);
Brian Paulf1038f82006-03-20 15:20:57 +00001448
1449 /*
1450 * Only set the context's Draw/ReadBuffer fields if they're NULL
1451 * or not bound to a user-created FBO.
1452 */
Brian Paule4b23562005-05-04 20:11:35 +00001453 if (!newCtx->DrawBuffer || newCtx->DrawBuffer->Name == 0) {
Keith Whitwell0397b2b2008-09-11 16:05:15 +01001454 /* KW: merge conflict here, revisit.
1455 */
1456 /* fix up the fb fields - these will end up wrong otherwise
1457 * if the DRIdrawable changes, and everything relies on them.
1458 * This is a bit messy (same as needed in _mesa_BindFramebufferEXT)
1459 */
José Fonseca53174af2008-05-31 18:14:09 +09001460 unsigned int i;
Roland Scheideggercbfe29c2007-07-16 18:21:36 +02001461 GLenum buffers[MAX_DRAW_BUFFERS];
Alan Hourihanee97bedb2008-05-01 14:54:56 +01001462
Roland Scheideggercbfe29c2007-07-16 18:21:36 +02001463 _mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer);
Alan Hourihanee97bedb2008-05-01 14:54:56 +01001464
Roland Scheideggercbfe29c2007-07-16 18:21:36 +02001465 for(i = 0; i < newCtx->Const.MaxDrawBuffers; i++) {
1466 buffers[i] = newCtx->Color.DrawBuffer[i];
1467 }
Alan Hourihanee97bedb2008-05-01 14:54:56 +01001468
Brian Paul1d39df42010-11-16 15:47:11 -07001469 _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers,
1470 buffers, NULL);
Brian Paulf1038f82006-03-20 15:20:57 +00001471 }
1472 if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) {
Briana510bc32007-03-06 10:07:59 -07001473 _mesa_reference_framebuffer(&newCtx->ReadBuffer, readBuffer);
Brian Paule4b23562005-05-04 20:11:35 +00001474 }
Brian Paulbb5c84f2005-07-01 01:22:25 +00001475
Brian32d86eb2007-08-16 18:52:48 +01001476 /* XXX only set this flag if we're really changing the draw/read
1477 * framebuffer bindings.
1478 */
Keith Whitwell23caf202000-11-16 21:05:34 +00001479 newCtx->NewState |= _NEW_BUFFERS;
Brian Paul10d7f542002-06-17 23:38:14 +00001480
Brian Paul4d4add02006-10-15 19:26:43 +00001481#if 1
1482 /* We want to get rid of these lines: */
1483
Keith Whitwell6dc85572003-07-17 13:43:59 +00001484#if _HAVE_FULL_GL
Brian Paul65a66f52004-11-27 22:47:59 +00001485 if (!drawBuffer->Initialized) {
Brian Paula702bbf2005-09-14 03:11:36 +00001486 initialize_framebuffer_size(newCtx, drawBuffer);
Brian Paul10d7f542002-06-17 23:38:14 +00001487 }
Brian Paul65a66f52004-11-27 22:47:59 +00001488 if (readBuffer != drawBuffer && !readBuffer->Initialized) {
Brian Paula702bbf2005-09-14 03:11:36 +00001489 initialize_framebuffer_size(newCtx, readBuffer);
Brian Paul10d7f542002-06-17 23:38:14 +00001490 }
Keith Whitwellf9bfdb12006-09-22 11:36:30 +00001491
1492 _mesa_resizebuffers(newCtx);
Keith Whitwell6dc85572003-07-17 13:43:59 +00001493#endif
Brian Paul4d4add02006-10-15 19:26:43 +00001494
1495#else
1496 /* We want the drawBuffer and readBuffer to be initialized by
1497 * the driver.
1498 * This generally means the Width and Height match the actual
1499 * window size and the renderbuffers (both hardware and software
1500 * based) are allocated to match. The later can generally be
1501 * done with a call to _mesa_resize_framebuffer().
1502 *
1503 * It's theoretically possible for a buffer to have zero width
1504 * or height, but for now, assert check that the driver did what's
1505 * expected of it.
1506 */
1507 ASSERT(drawBuffer->Width > 0);
1508 ASSERT(drawBuffer->Height > 0);
1509#endif
1510
Brian Paul3f856c62009-06-17 08:35:55 -06001511 if (drawBuffer) {
1512 _mesa_check_init_viewport(newCtx,
1513 drawBuffer->Width, drawBuffer->Height);
Brian Paul65a66f52004-11-27 22:47:59 +00001514 }
Brian Paul00037781999-12-17 14:52:35 +00001515 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001516
Keith Whitwell23caf202000-11-16 21:05:34 +00001517 if (newCtx->FirstTimeCurrent) {
Brian Paul3510a1b2010-01-05 21:23:59 -07001518 _mesa_compute_version(newCtx);
1519
Brian Paula879d142010-06-24 14:10:24 -06001520 newCtx->Extensions.String = _mesa_make_extension_string(newCtx);
1521
Brian Paul3f856c62009-06-17 08:35:55 -06001522 check_context_limits(newCtx);
1523
1524 /* We can use this to help debug user's problems. Tell them to set
1525 * the MESA_INFO env variable before running their app. Then the
1526 * first time each context is made current we'll print some useful
1527 * information.
1528 */
Brian Paul3c634522002-10-24 23:57:19 +00001529 if (_mesa_getenv("MESA_INFO")) {
Keith Whitwell6dc85572003-07-17 13:43:59 +00001530 _mesa_print_info();
Keith Whitwell23caf202000-11-16 21:05:34 +00001531 }
Brian Paul3f856c62009-06-17 08:35:55 -06001532
Keith Whitwell23caf202000-11-16 21:05:34 +00001533 newCtx->FirstTimeCurrent = GL_FALSE;
1534 }
Brian Paul00037781999-12-17 14:52:35 +00001535 }
José Fonseca29c6c8e2009-05-30 12:38:45 -07001536
1537 return GL_TRUE;
Brian Paul00037781999-12-17 14:52:35 +00001538}
1539
Brian Paul635ee2d2005-04-15 17:25:07 +00001540
1541/**
1542 * Make context 'ctx' share the display lists, textures and programs
1543 * that are associated with 'ctxToShare'.
1544 * Any display lists, textures or programs associated with 'ctx' will
1545 * be deleted if nobody else is sharing them.
1546 */
1547GLboolean
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001548_mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare)
Brian Paul635ee2d2005-04-15 17:25:07 +00001549{
1550 if (ctx && ctxToShare && ctx->Shared && ctxToShare->Shared) {
Brian4b654d42007-08-23 08:53:43 +01001551 struct gl_shared_state *oldSharedState = ctx->Shared;
1552
Brian Paul635ee2d2005-04-15 17:25:07 +00001553 ctx->Shared = ctxToShare->Shared;
José Fonsecab25168c2009-05-01 18:52:54 +01001554
1555 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
Brian Paul635ee2d2005-04-15 17:25:07 +00001556 ctx->Shared->RefCount++;
José Fonsecab25168c2009-05-01 18:52:54 +01001557 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
Brian4b654d42007-08-23 08:53:43 +01001558
1559 update_default_objects(ctx);
1560
José Fonseca1c39dbb2010-02-01 21:22:10 +00001561 _mesa_release_shared_state(ctx, oldSharedState);
Brian4b654d42007-08-23 08:53:43 +01001562
Brian Paul635ee2d2005-04-15 17:25:07 +00001563 return GL_TRUE;
1564 }
1565 else {
1566 return GL_FALSE;
1567 }
1568}
1569
1570
1571
Keith Whitwell6dc85572003-07-17 13:43:59 +00001572/**
Briand881a9c2006-12-20 09:31:07 -07001573 * \return pointer to the current GL context for this thread.
Keith Whitwell6dc85572003-07-17 13:43:59 +00001574 *
1575 * Calls _glapi_get_context(). This isn't the fastest way to get the current
Briand881a9c2006-12-20 09:31:07 -07001576 * context. If you need speed, see the #GET_CURRENT_CONTEXT macro in
1577 * context.h.
Brian Paul00037781999-12-17 14:52:35 +00001578 */
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001579struct gl_context *
Brian Paulb1394fa2000-09-26 20:53:53 +00001580_mesa_get_current_context( void )
Brian Paul00037781999-12-17 14:52:35 +00001581{
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001582 return (struct gl_context *) _glapi_get_context();
Brian Paul00037781999-12-17 14:52:35 +00001583}
1584
Briand881a9c2006-12-20 09:31:07 -07001585
Keith Whitwell6dc85572003-07-17 13:43:59 +00001586/**
1587 * Get context's current API dispatch table.
1588 *
1589 * It'll either be the immediate-mode execute dispatcher or the display list
1590 * compile dispatcher.
1591 *
1592 * \param ctx GL context.
1593 *
1594 * \return pointer to dispatch_table.
1595 *
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001596 * Simply returns __struct gl_contextRec::CurrentDispatch.
Brian Paulfbd8f211999-11-11 01:22:25 +00001597 */
1598struct _glapi_table *
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001599_mesa_get_dispatch(struct gl_context *ctx)
Brian Paulfbd8f211999-11-11 01:22:25 +00001600{
1601 return ctx->CurrentDispatch;
1602}
1603
Keith Whitwell6dc85572003-07-17 13:43:59 +00001604/*@}*/
Brian Paulfbd8f211999-11-11 01:22:25 +00001605
1606
jtgafb833d1999-08-19 00:55:39 +00001607/**********************************************************************/
Keith Whitwell6dc85572003-07-17 13:43:59 +00001608/** \name Miscellaneous functions */
jtgafb833d1999-08-19 00:55:39 +00001609/**********************************************************************/
Keith Whitwell6dc85572003-07-17 13:43:59 +00001610/*@{*/
jtgafb833d1999-08-19 00:55:39 +00001611
Keith Whitwell6dc85572003-07-17 13:43:59 +00001612/**
1613 * Record an error.
1614 *
1615 * \param ctx GL context.
1616 * \param error error code.
1617 *
1618 * Records the given error code and call the driver's dd_function_table::Error
1619 * function if defined.
1620 *
1621 * \sa
Brian Paul4e9676f2002-06-29 19:48:15 +00001622 * This is called via _mesa_error().
jtgafb833d1999-08-19 00:55:39 +00001623 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001624void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001625_mesa_record_error(struct gl_context *ctx, GLenum error)
jtgafb833d1999-08-19 00:55:39 +00001626{
Brian Paul18a285a2002-03-16 00:53:15 +00001627 if (!ctx)
1628 return;
1629
Brian Paul7eb06032000-07-14 04:13:40 +00001630 if (ctx->ErrorValue == GL_NO_ERROR) {
jtgafb833d1999-08-19 00:55:39 +00001631 ctx->ErrorValue = error;
1632 }
1633
1634 /* Call device driver's error handler, if any. This is used on the Mac. */
1635 if (ctx->Driver.Error) {
Briand881a9c2006-12-20 09:31:07 -07001636 ctx->Driver.Error(ctx);
jtgafb833d1999-08-19 00:55:39 +00001637 }
1638}
1639
Briand881a9c2006-12-20 09:31:07 -07001640
Keith Whitwell6dc85572003-07-17 13:43:59 +00001641/**
Brian Paul4837e012009-10-22 18:16:10 -06001642 * Flush commands and wait for completion.
1643 */
1644void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001645_mesa_finish(struct gl_context *ctx)
Brian Paul4837e012009-10-22 18:16:10 -06001646{
1647 FLUSH_CURRENT( ctx, 0 );
1648 if (ctx->Driver.Finish) {
1649 ctx->Driver.Finish(ctx);
1650 }
1651}
1652
1653
1654/**
1655 * Flush commands.
1656 */
1657void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001658_mesa_flush(struct gl_context *ctx)
Brian Paul4837e012009-10-22 18:16:10 -06001659{
1660 FLUSH_CURRENT( ctx, 0 );
1661 if (ctx->Driver.Flush) {
1662 ctx->Driver.Flush(ctx);
1663 }
1664}
1665
1666
1667
1668/**
Keith Whitwell6dc85572003-07-17 13:43:59 +00001669 * Execute glFinish().
1670 *
1671 * Calls the #ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH macro and the
1672 * dd_function_table::Finish driver callback, if not NULL.
1673 */
Kendall Bennettc40d1dd2003-10-21 22:22:17 +00001674void GLAPIENTRY
Briand881a9c2006-12-20 09:31:07 -07001675_mesa_Finish(void)
jtgafb833d1999-08-19 00:55:39 +00001676{
Brian Paulfa9df402000-02-02 19:16:46 +00001677 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00001678 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paul4837e012009-10-22 18:16:10 -06001679 _mesa_finish(ctx);
jtgafb833d1999-08-19 00:55:39 +00001680}
1681
Briand881a9c2006-12-20 09:31:07 -07001682
Keith Whitwell6dc85572003-07-17 13:43:59 +00001683/**
1684 * Execute glFlush().
1685 *
1686 * Calls the #ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH macro and the
1687 * dd_function_table::Flush driver callback, if not NULL.
1688 */
Kendall Bennettc40d1dd2003-10-21 22:22:17 +00001689void GLAPIENTRY
Briand881a9c2006-12-20 09:31:07 -07001690_mesa_Flush(void)
jtgafb833d1999-08-19 00:55:39 +00001691{
Brian Paulfa9df402000-02-02 19:16:46 +00001692 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00001693 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paul4837e012009-10-22 18:16:10 -06001694 _mesa_flush(ctx);
jtgafb833d1999-08-19 00:55:39 +00001695}
Brian Paul48c6a6e2000-09-08 21:28:04 +00001696
1697
Keith Whitwell113403e2009-05-05 12:12:28 +01001698/**
1699 * Set mvp_with_dp4 flag. If a driver has a preference for DP4 over
1700 * MUL/MAD, or vice versa, call this function to register that.
1701 * Otherwise we default to MUL/MAD.
1702 */
1703void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001704_mesa_set_mvp_with_dp4( struct gl_context *ctx,
Keith Whitwell113403e2009-05-05 12:12:28 +01001705 GLboolean flag )
1706{
1707 ctx->mvp_with_dp4 = flag;
1708}
1709
1710
Brian Paul56c42262009-08-14 10:45:17 -06001711
1712/**
1713 * Prior to drawing anything with glBegin, glDrawArrays, etc. this function
1714 * is called to see if it's valid to render. This involves checking that
1715 * the current shader is valid and the framebuffer is complete.
1716 * If an error is detected it'll be recorded here.
1717 * \return GL_TRUE if OK to render, GL_FALSE if not
1718 */
1719GLboolean
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001720_mesa_valid_to_render(struct gl_context *ctx, const char *where)
Brian Paul56c42262009-08-14 10:45:17 -06001721{
Ian Romanickb2b9b222010-10-12 10:51:47 -07001722 bool vert_from_glsl_shader = false;
1723 bool geom_from_glsl_shader = false;
1724 bool frag_from_glsl_shader = false;
1725
Brian Paula3885952010-01-29 08:38:11 -07001726 /* This depends on having up to date derived state (shaders) */
1727 if (ctx->NewState)
1728 _mesa_update_state(ctx);
1729
Ian Romanick84eba3e2010-10-13 13:58:44 -07001730 if (ctx->Shader.CurrentVertexProgram) {
1731 vert_from_glsl_shader = true;
Ian Romanickb2b9b222010-10-12 10:51:47 -07001732
Ian Romanick84eba3e2010-10-13 13:58:44 -07001733 if (!ctx->Shader.CurrentVertexProgram->LinkStatus) {
Brian Paul56c42262009-08-14 10:45:17 -06001734 _mesa_error(ctx, GL_INVALID_OPERATION,
Eric Anholt86af0372010-09-01 14:46:22 -07001735 "%s(shader not linked)", where);
Brian Paul56c42262009-08-14 10:45:17 -06001736 return GL_FALSE;
1737 }
Brian Paula088e562009-08-25 17:43:54 -06001738#if 0 /* not normally enabled */
1739 {
1740 char errMsg[100];
Ian Romanick84eba3e2010-10-13 13:58:44 -07001741 if (!_mesa_validate_shader_program(ctx,
1742 ctx->Shader.CurrentVertexProgram,
1743 errMsg)) {
Brian Paula088e562009-08-25 17:43:54 -06001744 _mesa_warning(ctx, "Shader program %u is invalid: %s",
Ian Romanick84eba3e2010-10-13 13:58:44 -07001745 ctx->Shader.CurrentVertexProgram->Name, errMsg);
Brian Paula088e562009-08-25 17:43:54 -06001746 }
1747 }
1748#endif
Brian Paul56c42262009-08-14 10:45:17 -06001749 }
Ian Romanickb2b9b222010-10-12 10:51:47 -07001750
Ian Romanick84eba3e2010-10-13 13:58:44 -07001751 if (ctx->Shader.CurrentGeometryProgram) {
1752 geom_from_glsl_shader = true;
1753
1754 if (!ctx->Shader.CurrentGeometryProgram->LinkStatus) {
Brian Paul705978e2010-10-26 18:01:06 -06001755 _mesa_error(ctx, GL_INVALID_OPERATION,
Ian Romanick84eba3e2010-10-13 13:58:44 -07001756 "%s(shader not linked)", where);
Brian Paul705978e2010-10-26 18:01:06 -06001757 return GL_FALSE;
1758 }
Ian Romanick84eba3e2010-10-13 13:58:44 -07001759#if 0 /* not normally enabled */
1760 {
1761 char errMsg[100];
1762 if (!_mesa_validate_shader_program(ctx,
1763 ctx->Shader.CurrentGeometryProgram,
1764 errMsg)) {
1765 _mesa_warning(ctx, "Shader program %u is invalid: %s",
1766 ctx->Shader.CurrentGeometryProgram->Name, errMsg);
1767 }
1768 }
1769#endif
1770 }
1771
1772 if (ctx->Shader.CurrentFragmentProgram) {
1773 frag_from_glsl_shader = true;
1774
1775 if (!ctx->Shader.CurrentFragmentProgram->LinkStatus) {
1776 _mesa_error(ctx, GL_INVALID_OPERATION,
1777 "%s(shader not linked)", where);
1778 return GL_FALSE;
1779 }
1780#if 0 /* not normally enabled */
1781 {
1782 char errMsg[100];
1783 if (!_mesa_validate_shader_program(ctx,
1784 ctx->Shader.CurrentFragmentProgram,
1785 errMsg)) {
1786 _mesa_warning(ctx, "Shader program %u is invalid: %s",
1787 ctx->Shader.CurrentFragmentProgram->Name, errMsg);
1788 }
1789 }
1790#endif
Brian Paul705978e2010-10-26 18:01:06 -06001791 }
Ian Romanickb2b9b222010-10-12 10:51:47 -07001792
1793 /* Any shader stages that are not supplied by the GLSL shader and have
1794 * assembly shaders enabled must now be validated.
1795 */
1796 if (!vert_from_glsl_shader
1797 && ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) {
1798 _mesa_error(ctx, GL_INVALID_OPERATION,
1799 "%s(vertex program not valid)", where);
1800 return GL_FALSE;
1801 }
1802
1803 /* FINISHME: If GL_NV_geometry_program4 is ever supported, the current
1804 * FINISHME: geometry program should validated here.
1805 */
Ian Romanickbabe20b2010-10-12 15:29:43 -07001806 (void) geom_from_glsl_shader;
Ian Romanickb2b9b222010-10-12 10:51:47 -07001807
Ian Romanick84eba3e2010-10-13 13:58:44 -07001808 if (!frag_from_glsl_shader) {
1809 if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
1810 _mesa_error(ctx, GL_INVALID_OPERATION,
1811 "%s(fragment program not valid)", where);
1812 return GL_FALSE;
1813 }
1814
1815 /* If drawing to integer-valued color buffers, there must be an
1816 * active fragment shader (GL_EXT_texture_integer).
1817 */
1818 if (ctx->DrawBuffer && ctx->DrawBuffer->_IntegerColor) {
1819 _mesa_error(ctx, GL_INVALID_OPERATION,
1820 "%s(integer format but no fragment shader)", where);
1821 return GL_FALSE;
1822 }
Brian Paul56c42262009-08-14 10:45:17 -06001823 }
1824
1825 if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
1826 _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
1827 "%s(incomplete framebuffer)", where);
1828 return GL_FALSE;
1829 }
1830
Brian Paul71b16102009-08-14 12:58:21 -06001831#ifdef DEBUG
1832 if (ctx->Shader.Flags & GLSL_LOG) {
Ian Romanick84eba3e2010-10-13 13:58:44 -07001833 struct gl_shader_program *shProg[MESA_SHADER_TYPES];
Brian Paulc628fd72010-11-23 10:28:43 -07001834 gl_shader_type i;
Ian Romanick84eba3e2010-10-13 13:58:44 -07001835
1836 shProg[MESA_SHADER_VERTEX] = ctx->Shader.CurrentVertexProgram;
1837 shProg[MESA_SHADER_GEOMETRY] = ctx->Shader.CurrentGeometryProgram;
1838 shProg[MESA_SHADER_FRAGMENT] = ctx->Shader.CurrentFragmentProgram;
1839
1840 for (i = 0; i < MESA_SHADER_TYPES; i++) {
1841 struct gl_shader *sh;
1842
1843 if (shProg[i] == NULL || shProg[i]->_Used
1844 || shProg[i]->_LinkedShaders[i] == NULL)
1845 continue;
1846
1847 /* This is the first time this shader is being used.
1848 * Append shader's constants/uniforms to log file.
1849 *
1850 * The logic is a little odd here. We only want to log data for each
1851 * shader target that will actually be used, and we only want to log
1852 * it once. It's possible to have a program bound to the vertex
1853 * shader target that also supplied a fragment shader. If that
1854 * program isn't also bound to the fragment shader target we don't
1855 * want to log its fragment data.
1856 */
1857 sh = shProg[i]->_LinkedShaders[i];
1858 switch (sh->Type) {
1859 case GL_VERTEX_SHADER:
1860 _mesa_append_uniforms_to_file(sh, &shProg[i]->VertexProgram->Base);
1861 break;
1862
1863 case GL_GEOMETRY_SHADER_ARB:
1864 _mesa_append_uniforms_to_file(sh,
1865 &shProg[i]->GeometryProgram->Base);
1866 break;
1867
1868 case GL_FRAGMENT_SHADER:
1869 _mesa_append_uniforms_to_file(sh,
1870 &shProg[i]->FragmentProgram->Base);
1871 break;
1872 }
1873 }
1874
1875 for (i = 0; i < MESA_SHADER_TYPES; i++) {
1876 if (shProg[i] != NULL)
1877 shProg[i]->_Used = GL_TRUE;
Brian Paul71b16102009-08-14 12:58:21 -06001878 }
1879 }
1880#endif
1881
Brian Paul56c42262009-08-14 10:45:17 -06001882 return GL_TRUE;
1883}
1884
1885
Keith Whitwell6dc85572003-07-17 13:43:59 +00001886/*@}*/