blob: 6f953653e4eccaa501b61077c8a9fda9de5b639f [file] [log] [blame]
Greg Daniel164a9f02016-02-22 09:56:40 -05001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrVkGpu.h"
9
10#include "GrContextOptions.h"
11#include "GrGeometryProcessor.h"
12#include "GrGpuResourceCacheAccess.h"
egdaniel0e1853c2016-03-17 11:35:45 -070013#include "GrMesh.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050014#include "GrPipeline.h"
15#include "GrRenderTargetPriv.h"
16#include "GrSurfacePriv.h"
17#include "GrTexturePriv.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050018
19#include "GrVkCommandBuffer.h"
egdaniel066df7c2016-06-08 14:02:27 -070020#include "GrVkGpuCommandBuffer.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050021#include "GrVkImage.h"
22#include "GrVkIndexBuffer.h"
23#include "GrVkMemory.h"
24#include "GrVkPipeline.h"
egdaniel22281c12016-03-23 13:49:40 -070025#include "GrVkPipelineState.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050026#include "GrVkRenderPass.h"
27#include "GrVkResourceProvider.h"
28#include "GrVkTexture.h"
29#include "GrVkTextureRenderTarget.h"
30#include "GrVkTransferBuffer.h"
31#include "GrVkVertexBuffer.h"
32
33#include "SkConfig8888.h"
jvanverth900bd4a2016-04-29 13:53:12 -070034#include "SkMipMap.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050035
36#include "vk/GrVkInterface.h"
jvanverthfd359ca2016-03-18 11:57:24 -070037#include "vk/GrVkTypes.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050038
39#define VK_CALL(X) GR_VK_CALL(this->vkInterface(), X)
40#define VK_CALL_RET(RET, X) GR_VK_CALL_RET(this->vkInterface(), RET, X)
41#define VK_CALL_ERRCHECK(X) GR_VK_CALL_ERRCHECK(this->vkInterface(), X)
42
jvanverthd2497f32016-03-18 12:39:05 -070043#ifdef ENABLE_VK_LAYERS
44VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback(
45 VkDebugReportFlagsEXT flags,
46 VkDebugReportObjectTypeEXT objectType,
47 uint64_t object,
48 size_t location,
49 int32_t messageCode,
50 const char* pLayerPrefix,
51 const char* pMessage,
52 void* pUserData) {
53 if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
54 SkDebugf("Vulkan error [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
55 } else if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
56 SkDebugf("Vulkan warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
57 } else if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) {
58 SkDebugf("Vulkan perf warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
59 } else {
60 SkDebugf("Vulkan info/debug [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
61 }
62 return VK_FALSE;
63}
jvanverthd2497f32016-03-18 12:39:05 -070064#endif
65
jvanverth633b3562016-03-23 11:01:22 -070066GrGpu* GrVkGpu::Create(GrBackendContext backendContext, const GrContextOptions& options,
67 GrContext* context) {
bsalomondc0fcd42016-04-11 14:21:33 -070068 const GrVkBackendContext* vkBackendContext =
69 reinterpret_cast<const GrVkBackendContext*>(backendContext);
jvanverth633b3562016-03-23 11:01:22 -070070 if (!vkBackendContext) {
bsalomondc0fcd42016-04-11 14:21:33 -070071 vkBackendContext = GrVkBackendContext::Create();
jvanverth633b3562016-03-23 11:01:22 -070072 if (!vkBackendContext) {
73 return nullptr;
Greg Daniel164a9f02016-02-22 09:56:40 -050074 }
jvanverth633b3562016-03-23 11:01:22 -070075 } else {
76 vkBackendContext->ref();
Greg Daniel164a9f02016-02-22 09:56:40 -050077 }
78
jvanverth633b3562016-03-23 11:01:22 -070079 return new GrVkGpu(context, options, vkBackendContext);
Greg Daniel164a9f02016-02-22 09:56:40 -050080}
81
82////////////////////////////////////////////////////////////////////////////////
83
halcanary9d524f22016-03-29 09:03:52 -070084GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
jvanverth633b3562016-03-23 11:01:22 -070085 const GrVkBackendContext* backendCtx)
Greg Daniel164a9f02016-02-22 09:56:40 -050086 : INHERITED(context)
jvanverth633b3562016-03-23 11:01:22 -070087 , fDevice(backendCtx->fDevice)
88 , fQueue(backendCtx->fQueue)
89 , fResourceProvider(this) {
90 fBackendContext.reset(backendCtx);
Greg Daniel164a9f02016-02-22 09:56:40 -050091
jvanverthd2497f32016-03-18 12:39:05 -070092#ifdef ENABLE_VK_LAYERS
brianosman419ca642016-05-04 08:19:44 -070093 fCallback = VK_NULL_HANDLE;
jvanverthfd7bd452016-03-25 06:29:52 -070094 if (backendCtx->fExtensions & kEXT_debug_report_GrVkExtensionFlag) {
95 // Setup callback creation information
jvanverthd2497f32016-03-18 12:39:05 -070096 VkDebugReportCallbackCreateInfoEXT callbackCreateInfo;
97 callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
98 callbackCreateInfo.pNext = nullptr;
99 callbackCreateInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT |
egdanielef0c10c2016-04-07 07:51:22 -0700100 VK_DEBUG_REPORT_WARNING_BIT_EXT |
jvanverthd2497f32016-03-18 12:39:05 -0700101 //VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
102 //VK_DEBUG_REPORT_DEBUG_BIT_EXT |
egdanielb4aa3622016-04-06 13:47:08 -0700103 VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
jvanverthd2497f32016-03-18 12:39:05 -0700104 callbackCreateInfo.pfnCallback = &DebugReportCallback;
105 callbackCreateInfo.pUserData = nullptr;
106
jvanverthfd7bd452016-03-25 06:29:52 -0700107 // Register the callback
jvanvertha00980e2016-05-02 13:24:48 -0700108 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateDebugReportCallbackEXT(
109 backendCtx->fInstance, &callbackCreateInfo, nullptr, &fCallback));
jvanverthd2497f32016-03-18 12:39:05 -0700110 }
111#endif
jvanverth633b3562016-03-23 11:01:22 -0700112
113 fCompiler = shaderc_compiler_initialize();
114
jvanverthfd7bd452016-03-25 06:29:52 -0700115 fVkCaps.reset(new GrVkCaps(options, this->vkInterface(), backendCtx->fPhysicalDevice,
egdanielc5ec1402016-03-28 12:14:42 -0700116 backendCtx->fFeatures, backendCtx->fExtensions));
jvanverth633b3562016-03-23 11:01:22 -0700117 fCaps.reset(SkRef(fVkCaps.get()));
118
119 VK_CALL(GetPhysicalDeviceMemoryProperties(backendCtx->fPhysicalDevice, &fPhysDevMemProps));
120
121 const VkCommandPoolCreateInfo cmdPoolInfo = {
122 VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType
123 nullptr, // pNext
124 VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, // CmdPoolCreateFlags
jvanverthb0d43522016-04-21 11:46:23 -0700125 backendCtx->fGraphicsQueueIndex, // queueFamilyIndex
jvanverth633b3562016-03-23 11:01:22 -0700126 };
halcanary9d524f22016-03-29 09:03:52 -0700127 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateCommandPool(fDevice, &cmdPoolInfo, nullptr,
jvanverth633b3562016-03-23 11:01:22 -0700128 &fCmdPool));
129
130 // must call this after creating the CommandPool
131 fResourceProvider.init();
egdaniel9a6cf802016-06-08 08:22:05 -0700132 fCurrentCmdBuffer = fResourceProvider.createPrimaryCommandBuffer();
jvanverth633b3562016-03-23 11:01:22 -0700133 SkASSERT(fCurrentCmdBuffer);
134 fCurrentCmdBuffer->begin(this);
Greg Daniel164a9f02016-02-22 09:56:40 -0500135}
136
137GrVkGpu::~GrVkGpu() {
Greg Daniel164a9f02016-02-22 09:56:40 -0500138 fCurrentCmdBuffer->end(this);
139 fCurrentCmdBuffer->unref(this);
140
141 // wait for all commands to finish
jvanverthddf98352016-03-21 11:46:00 -0700142 fResourceProvider.checkCommandBuffers();
jvanvertha00980e2016-05-02 13:24:48 -0700143 SkDEBUGCODE(VkResult res = ) VK_CALL(QueueWaitIdle(fQueue));
jvanverthddf98352016-03-21 11:46:00 -0700144 // VK_ERROR_DEVICE_LOST is acceptable when tearing down (see 4.2.4 in spec)
145 SkASSERT(VK_SUCCESS == res || VK_ERROR_DEVICE_LOST == res);
halcanary9d524f22016-03-29 09:03:52 -0700146
Greg Daniel164a9f02016-02-22 09:56:40 -0500147 // must call this just before we destroy the VkDevice
148 fResourceProvider.destroyResources();
149
jvanverth633b3562016-03-23 11:01:22 -0700150 VK_CALL(DestroyCommandPool(fDevice, fCmdPool, nullptr));
151
152 shaderc_compiler_release(fCompiler);
153
154#ifdef ENABLE_VK_LAYERS
jvanvertha00980e2016-05-02 13:24:48 -0700155 if (fCallback) {
156 VK_CALL(DestroyDebugReportCallbackEXT(fBackendContext->fInstance, fCallback, nullptr));
brianosman419ca642016-05-04 08:19:44 -0700157 fCallback = VK_NULL_HANDLE;
jvanvertha00980e2016-05-02 13:24:48 -0700158 }
jvanverthd2497f32016-03-18 12:39:05 -0700159#endif
Greg Daniel164a9f02016-02-22 09:56:40 -0500160}
161
162///////////////////////////////////////////////////////////////////////////////
163
egdaniel066df7c2016-06-08 14:02:27 -0700164GrGpuCommandBuffer* GrVkGpu::createCommandBuffer(const GrRenderTarget& target,
165 GrGpuCommandBuffer::LoadAndStoreOp colorOp,
166 GrColor colorClear,
167 GrGpuCommandBuffer::LoadAndStoreOp stencilOp,
168 GrColor stencilClear) {
169 const GrVkRenderTarget& vkRT = static_cast<const GrVkRenderTarget&>(target);
170 return new GrVkGpuCommandBuffer(this, vkRT, colorOp, colorClear, stencilOp, stencilClear);
171}
172
Greg Daniel164a9f02016-02-22 09:56:40 -0500173void GrVkGpu::submitCommandBuffer(SyncQueue sync) {
174 SkASSERT(fCurrentCmdBuffer);
175 fCurrentCmdBuffer->end(this);
176
177 fCurrentCmdBuffer->submitToQueue(this, fQueue, sync);
178 fResourceProvider.checkCommandBuffers();
179
180 // Release old command buffer and create a new one
181 fCurrentCmdBuffer->unref(this);
egdaniel9a6cf802016-06-08 08:22:05 -0700182 fCurrentCmdBuffer = fResourceProvider.createPrimaryCommandBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500183 SkASSERT(fCurrentCmdBuffer);
184
185 fCurrentCmdBuffer->begin(this);
186}
187
188///////////////////////////////////////////////////////////////////////////////
cdalton1bf3e712016-04-19 10:00:02 -0700189GrBuffer* GrVkGpu::onCreateBuffer(size_t size, GrBufferType type, GrAccessPattern accessPattern,
190 const void* data) {
191 GrBuffer* buff;
cdalton397536c2016-03-25 12:15:03 -0700192 switch (type) {
193 case kVertex_GrBufferType:
194 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
195 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700196 buff = GrVkVertexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700197 break;
cdalton397536c2016-03-25 12:15:03 -0700198 case kIndex_GrBufferType:
199 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
200 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700201 buff = GrVkIndexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700202 break;
cdalton397536c2016-03-25 12:15:03 -0700203 case kXferCpuToGpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700204 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700205 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyRead_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700206 break;
cdalton397536c2016-03-25 12:15:03 -0700207 case kXferGpuToCpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700208 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700209 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyWrite_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700210 break;
cdalton397536c2016-03-25 12:15:03 -0700211 default:
212 SkFAIL("Unknown buffer type.");
213 return nullptr;
214 }
cdalton1bf3e712016-04-19 10:00:02 -0700215 if (data && buff) {
216 buff->updateData(data, size);
217 }
218 return buff;
Greg Daniel164a9f02016-02-22 09:56:40 -0500219}
220
221////////////////////////////////////////////////////////////////////////////////
222bool GrVkGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
223 GrPixelConfig srcConfig, DrawPreference* drawPreference,
224 WritePixelTempDrawInfo* tempDrawInfo) {
225 if (kIndex_8_GrPixelConfig == srcConfig || GrPixelConfigIsCompressed(dstSurface->config())) {
226 return false;
227 }
228
229 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
230 if (kNoDraw_DrawPreference != *drawPreference) {
231 return false;
232 }
233
234 if (dstSurface->config() != srcConfig) {
halcanary9d524f22016-03-29 09:03:52 -0700235 // TODO: This should fall back to drawing or copying to change config of dstSurface to
Greg Daniel164a9f02016-02-22 09:56:40 -0500236 // match that of srcConfig.
237 return false;
238 }
239
240 return true;
241}
242
243bool GrVkGpu::onWritePixels(GrSurface* surface,
244 int left, int top, int width, int height,
bsalomona1e6b3b2016-03-02 10:58:23 -0800245 GrPixelConfig config,
246 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500247 GrVkTexture* vkTex = static_cast<GrVkTexture*>(surface->asTexture());
248 if (!vkTex) {
249 return false;
250 }
251
jvanverth900bd4a2016-04-29 13:53:12 -0700252 // Make sure we have at least the base level
jvanverth03509ea2016-03-02 13:19:47 -0800253 if (texels.empty() || !texels.begin()->fPixels) {
254 return false;
255 }
bsalomona1e6b3b2016-03-02 10:58:23 -0800256
Greg Daniel164a9f02016-02-22 09:56:40 -0500257 // We assume Vulkan doesn't do sRGB <-> linear conversions when reading and writing pixels.
258 if (GrPixelConfigIsSRGB(surface->config()) != GrPixelConfigIsSRGB(config)) {
259 return false;
260 }
261
262 bool success = false;
263 if (GrPixelConfigIsCompressed(vkTex->desc().fConfig)) {
264 // We check that config == desc.fConfig in GrGpu::getWritePixelsInfo()
265 SkASSERT(config == vkTex->desc().fConfig);
266 // TODO: add compressed texture support
267 // delete the following two lines and uncomment the two after that when ready
268 vkTex->unref();
269 return false;
270 //success = this->uploadCompressedTexData(vkTex->desc(), buffer, false, left, top, width,
271 // height);
272 } else {
273 bool linearTiling = vkTex->isLinearTiled();
jvanverth900bd4a2016-04-29 13:53:12 -0700274 if (linearTiling) {
275 if (texels.count() > 1) {
276 SkDebugf("Can't upload mipmap data to linear tiled texture");
277 return false;
278 }
279 if (VK_IMAGE_LAYOUT_PREINITIALIZED != vkTex->currentLayout()) {
280 // Need to change the layout to general in order to perform a host write
jvanverth900bd4a2016-04-29 13:53:12 -0700281 vkTex->setImageLayout(this,
282 VK_IMAGE_LAYOUT_GENERAL,
jvanverth50c46c72016-05-06 12:31:28 -0700283 VK_ACCESS_HOST_WRITE_BIT,
284 VK_PIPELINE_STAGE_HOST_BIT,
jvanverth900bd4a2016-04-29 13:53:12 -0700285 false);
egdanielbdf88112016-05-03 07:25:56 -0700286 this->submitCommandBuffer(kForce_SyncQueue);
jvanverth900bd4a2016-04-29 13:53:12 -0700287 }
288 success = this->uploadTexDataLinear(vkTex, left, top, width, height, config,
289 texels.begin()->fPixels, texels.begin()->fRowBytes);
290 } else {
jvanverthc578b0632016-05-02 10:58:12 -0700291 int newMipLevels = texels.count();
jvanverth82c05582016-05-03 11:19:01 -0700292 int currentMipLevels = vkTex->texturePriv().maxMipMapLevel() + 1;
293 if (newMipLevels != currentMipLevels) {
jvanverthc578b0632016-05-02 10:58:12 -0700294 if (!vkTex->reallocForMipmap(this, newMipLevels)) {
jvanverth900bd4a2016-04-29 13:53:12 -0700295 return false;
296 }
297 }
298 success = this->uploadTexDataOptimal(vkTex, left, top, width, height, config, texels);
Greg Daniel164a9f02016-02-22 09:56:40 -0500299 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500300 }
jvanverth900bd4a2016-04-29 13:53:12 -0700301
302 return success;
Greg Daniel164a9f02016-02-22 09:56:40 -0500303}
304
jvanverth900bd4a2016-04-29 13:53:12 -0700305bool GrVkGpu::uploadTexDataLinear(GrVkTexture* tex,
306 int left, int top, int width, int height,
307 GrPixelConfig dataConfig,
308 const void* data,
309 size_t rowBytes) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500310 SkASSERT(data);
jvanverth900bd4a2016-04-29 13:53:12 -0700311 SkASSERT(tex->isLinearTiled());
Greg Daniel164a9f02016-02-22 09:56:40 -0500312
313 // If we're uploading compressed data then we should be using uploadCompressedTexData
314 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
315
Greg Daniel164a9f02016-02-22 09:56:40 -0500316 size_t bpp = GrBytesPerPixel(dataConfig);
317
318 const GrSurfaceDesc& desc = tex->desc();
319
320 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
321 &width, &height, &data, &rowBytes)) {
322 return false;
323 }
324 size_t trimRowBytes = width * bpp;
325
jvanverth900bd4a2016-04-29 13:53:12 -0700326 SkASSERT(VK_IMAGE_LAYOUT_PREINITIALIZED == tex->currentLayout() ||
327 VK_IMAGE_LAYOUT_GENERAL == tex->currentLayout());
328 const VkImageSubresource subres = {
329 VK_IMAGE_ASPECT_COLOR_BIT,
330 0, // mipLevel
331 0, // arraySlice
332 };
333 VkSubresourceLayout layout;
334 VkResult err;
Greg Daniel164a9f02016-02-22 09:56:40 -0500335
jvanverth900bd4a2016-04-29 13:53:12 -0700336 const GrVkInterface* interface = this->vkInterface();
Greg Daniel164a9f02016-02-22 09:56:40 -0500337
jvanverth900bd4a2016-04-29 13:53:12 -0700338 GR_VK_CALL(interface, GetImageSubresourceLayout(fDevice,
egdanielb2df0c22016-05-13 11:30:37 -0700339 tex->image(),
jvanverth900bd4a2016-04-29 13:53:12 -0700340 &subres,
341 &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500342
jvanverth900bd4a2016-04-29 13:53:12 -0700343 int texTop = kBottomLeft_GrSurfaceOrigin == desc.fOrigin ? tex->height() - top - height : top;
jvanverth1e305ba2016-06-01 09:39:15 -0700344 const GrVkAlloc& alloc = tex->alloc();
345 VkDeviceSize offset = alloc.fOffset + texTop*layout.rowPitch + left*bpp;
jvanverth900bd4a2016-04-29 13:53:12 -0700346 VkDeviceSize size = height*layout.rowPitch;
347 void* mapPtr;
jvanverth1e305ba2016-06-01 09:39:15 -0700348 err = GR_VK_CALL(interface, MapMemory(fDevice, alloc.fMemory, offset, size, 0, &mapPtr));
jvanverth900bd4a2016-04-29 13:53:12 -0700349 if (err) {
350 return false;
351 }
352
353 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
354 // copy into buffer by rows
355 const char* srcRow = reinterpret_cast<const char*>(data);
356 char* dstRow = reinterpret_cast<char*>(mapPtr)+(height - 1)*layout.rowPitch;
357 for (int y = 0; y < height; y++) {
358 memcpy(dstRow, srcRow, trimRowBytes);
359 srcRow += rowBytes;
360 dstRow -= layout.rowPitch;
361 }
362 } else {
363 // If there is no padding on the src (rowBytes) or dst (layout.rowPitch) we can memcpy
364 if (trimRowBytes == rowBytes && trimRowBytes == layout.rowPitch) {
365 memcpy(mapPtr, data, trimRowBytes * height);
366 } else {
367 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), data, rowBytes,
368 trimRowBytes, height);
369 }
370 }
371
jvanverth1e305ba2016-06-01 09:39:15 -0700372 GR_VK_CALL(interface, UnmapMemory(fDevice, alloc.fMemory));
jvanverth900bd4a2016-04-29 13:53:12 -0700373
374 return true;
375}
376
377bool GrVkGpu::uploadTexDataOptimal(GrVkTexture* tex,
378 int left, int top, int width, int height,
379 GrPixelConfig dataConfig,
380 const SkTArray<GrMipLevel>& texels) {
381 SkASSERT(!tex->isLinearTiled());
382 // The assumption is either that we have no mipmaps, or that our rect is the entire texture
383 SkASSERT(1 == texels.count() ||
384 (0 == left && 0 == top && width == tex->width() && height == tex->height()));
385
386 // If we're uploading compressed data then we should be using uploadCompressedTexData
387 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
388
389 if (width == 0 || height == 0) {
390 return false;
391 }
392
393 const GrSurfaceDesc& desc = tex->desc();
394 SkASSERT(this->caps()->isConfigTexturable(desc.fConfig));
395 size_t bpp = GrBytesPerPixel(dataConfig);
396
397 // texels is const.
jvanverthc578b0632016-05-02 10:58:12 -0700398 // But we may need to adjust the fPixels ptr based on the copyRect, or fRowBytes.
399 // Because of this we need to make a non-const shallow copy of texels.
400 SkTArray<GrMipLevel> texelsShallowCopy(texels);
jvanverth900bd4a2016-04-29 13:53:12 -0700401
jvanverthc578b0632016-05-02 10:58:12 -0700402 for (int currentMipLevel = texelsShallowCopy.count() - 1; currentMipLevel >= 0;
403 currentMipLevel--) {
404 SkASSERT(texelsShallowCopy[currentMipLevel].fPixels);
Greg Daniel164a9f02016-02-22 09:56:40 -0500405 }
406
jvanverth900bd4a2016-04-29 13:53:12 -0700407 // Determine whether we need to flip when we copy into the buffer
jvanverthc578b0632016-05-02 10:58:12 -0700408 bool flipY = (kBottomLeft_GrSurfaceOrigin == desc.fOrigin && !texelsShallowCopy.empty());
jvanverth900bd4a2016-04-29 13:53:12 -0700409
jvanverthc578b0632016-05-02 10:58:12 -0700410 // adjust any params (left, top, currentWidth, currentHeight
jvanverth900bd4a2016-04-29 13:53:12 -0700411 // find the combined size of all the mip levels and the relative offset of
412 // each into the collective buffer
jvanverthc578b0632016-05-02 10:58:12 -0700413 // Do the first level separately because we may need to adjust width and height
414 // (for the non-mipped case).
415 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
416 &width,
417 &height,
418 &texelsShallowCopy[0].fPixels,
419 &texelsShallowCopy[0].fRowBytes)) {
420 return false;
421 }
422 SkTArray<size_t> individualMipOffsets(texelsShallowCopy.count());
423 individualMipOffsets.push_back(0);
424 size_t combinedBufferSize = width * bpp * height;
425 int currentWidth = width;
426 int currentHeight = height;
427 for (int currentMipLevel = 1; currentMipLevel < texelsShallowCopy.count(); currentMipLevel++) {
428 currentWidth = SkTMax(1, currentWidth/2);
429 currentHeight = SkTMax(1, currentHeight/2);
430 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
431 &currentWidth,
432 &currentHeight,
433 &texelsShallowCopy[currentMipLevel].fPixels,
434 &texelsShallowCopy[currentMipLevel].fRowBytes)) {
435 return false;
436 }
jvanverth900bd4a2016-04-29 13:53:12 -0700437 const size_t trimmedSize = currentWidth * bpp * currentHeight;
438 individualMipOffsets.push_back(combinedBufferSize);
439 combinedBufferSize += trimmedSize;
440 }
441
442 // allocate buffer to hold our mip data
443 GrVkTransferBuffer* transferBuffer =
444 GrVkTransferBuffer::Create(this, combinedBufferSize, GrVkBuffer::kCopyRead_Type);
445
446 char* buffer = (char*) transferBuffer->map();
jvanverthc578b0632016-05-02 10:58:12 -0700447 SkTArray<VkBufferImageCopy> regions(texelsShallowCopy.count());
jvanverth900bd4a2016-04-29 13:53:12 -0700448
jvanverthc578b0632016-05-02 10:58:12 -0700449 currentWidth = width;
450 currentHeight = height;
451 for (int currentMipLevel = 0; currentMipLevel < texelsShallowCopy.count(); currentMipLevel++) {
jvanverth900bd4a2016-04-29 13:53:12 -0700452 const size_t trimRowBytes = currentWidth * bpp;
jvanverthc578b0632016-05-02 10:58:12 -0700453 const size_t rowBytes = texelsShallowCopy[currentMipLevel].fRowBytes;
jvanverth900bd4a2016-04-29 13:53:12 -0700454
455 // copy data into the buffer, skipping the trailing bytes
456 char* dst = buffer + individualMipOffsets[currentMipLevel];
jvanverthc578b0632016-05-02 10:58:12 -0700457 const char* src = (const char*)texelsShallowCopy[currentMipLevel].fPixels;
jvanverth900bd4a2016-04-29 13:53:12 -0700458 if (flipY) {
459 src += (currentHeight - 1) * rowBytes;
460 for (int y = 0; y < currentHeight; y++) {
461 memcpy(dst, src, trimRowBytes);
462 src -= rowBytes;
463 dst += trimRowBytes;
464 }
465 } else if (trimRowBytes == rowBytes) {
466 memcpy(dst, src, trimRowBytes * currentHeight);
467 } else {
468 SkRectMemcpy(dst, trimRowBytes, src, rowBytes, trimRowBytes, currentHeight);
469 }
470
471 VkBufferImageCopy& region = regions.push_back();
472 memset(&region, 0, sizeof(VkBufferImageCopy));
473 region.bufferOffset = individualMipOffsets[currentMipLevel];
474 region.bufferRowLength = currentWidth;
475 region.bufferImageHeight = currentHeight;
bsalomoncf942c42016-04-29 18:30:06 -0700476 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, SkToU32(currentMipLevel), 0, 1 };
jvanverthc578b0632016-05-02 10:58:12 -0700477 region.imageOffset = { left, flipY ? tex->height() - top - currentHeight : top, 0 };
jvanverth900bd4a2016-04-29 13:53:12 -0700478 region.imageExtent = { (uint32_t)currentWidth, (uint32_t)currentHeight, 1 };
jvanverthc578b0632016-05-02 10:58:12 -0700479
480 currentWidth = SkTMax(1, currentWidth/2);
481 currentHeight = SkTMax(1, currentHeight/2);
jvanverth900bd4a2016-04-29 13:53:12 -0700482 }
483
484 transferBuffer->unmap();
485
486 // make sure the unmap has finished
487 transferBuffer->addMemoryBarrier(this,
488 VK_ACCESS_HOST_WRITE_BIT,
489 VK_ACCESS_TRANSFER_READ_BIT,
490 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
491 VK_PIPELINE_STAGE_TRANSFER_BIT,
492 false);
493
494 // Change layout of our target so it can be copied to
jvanverth900bd4a2016-04-29 13:53:12 -0700495 tex->setImageLayout(this,
496 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -0700497 VK_ACCESS_TRANSFER_WRITE_BIT,
498 VK_PIPELINE_STAGE_TRANSFER_BIT,
jvanverth900bd4a2016-04-29 13:53:12 -0700499 false);
500
501 // Copy the buffer to the image
502 fCurrentCmdBuffer->copyBufferToImage(this,
503 transferBuffer,
504 tex,
505 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
506 regions.count(),
507 regions.begin());
508
509 // Submit the current command buffer to the Queue
510 this->submitCommandBuffer(kSkip_SyncQueue);
511
512 transferBuffer->unref();
513
Greg Daniel164a9f02016-02-22 09:56:40 -0500514 return true;
515}
516
517////////////////////////////////////////////////////////////////////////////////
kkinnunen2e6055b2016-04-22 01:48:29 -0700518GrTexture* GrVkGpu::onCreateTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted,
bsalomona1e6b3b2016-03-02 10:58:23 -0800519 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500520 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
521
522 VkFormat pixelFormat;
523 if (!GrPixelConfigToVkFormat(desc.fConfig, &pixelFormat)) {
524 return nullptr;
525 }
526
527 if (!fVkCaps->isConfigTexturable(desc.fConfig)) {
528 return nullptr;
529 }
530
531 bool linearTiling = false;
532 if (SkToBool(desc.fFlags & kZeroCopy_GrSurfaceFlag)) {
jvanverth900bd4a2016-04-29 13:53:12 -0700533 // we can't have a linear texture with a mipmap
534 if (texels.count() > 1) {
535 SkDebugf("Trying to create linear tiled texture with mipmap");
536 return nullptr;
537 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500538 if (fVkCaps->isConfigTexurableLinearly(desc.fConfig) &&
539 (!renderTarget || fVkCaps->isConfigRenderableLinearly(desc.fConfig, false))) {
540 linearTiling = true;
541 } else {
542 return nullptr;
543 }
544 }
545
546 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
547 if (renderTarget) {
548 usageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
549 }
550
551 // For now we will set the VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT and
552 // VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT on every texture since we do not know whether or not we
553 // will be using this texture in some copy or not. Also this assumes, as is the current case,
jvanverth62340062016-04-26 08:01:44 -0700554 // that all render targets in vulkan are also textures. If we change this practice of setting
Greg Daniel164a9f02016-02-22 09:56:40 -0500555 // both bits, we must make sure to set the destination bit if we are uploading srcData to the
556 // texture.
557 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
558
bsalomona1e6b3b2016-03-02 10:58:23 -0800559 VkFlags memProps = (!texels.empty() && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
560 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
Greg Daniel164a9f02016-02-22 09:56:40 -0500561
562 // This ImageDesc refers to the texture that will be read by the client. Thus even if msaa is
jvanverth62340062016-04-26 08:01:44 -0700563 // requested, this ImageDesc describes the resolved texture. Therefore we always have samples set
Greg Daniel164a9f02016-02-22 09:56:40 -0500564 // to 1.
jvanverthc578b0632016-05-02 10:58:12 -0700565 int mipLevels = texels.empty() ? 1 : texels.count();
Greg Daniel164a9f02016-02-22 09:56:40 -0500566 GrVkImage::ImageDesc imageDesc;
567 imageDesc.fImageType = VK_IMAGE_TYPE_2D;
568 imageDesc.fFormat = pixelFormat;
569 imageDesc.fWidth = desc.fWidth;
570 imageDesc.fHeight = desc.fHeight;
jvanverthc578b0632016-05-02 10:58:12 -0700571 imageDesc.fLevels = linearTiling ? 1 : mipLevels;
Greg Daniel164a9f02016-02-22 09:56:40 -0500572 imageDesc.fSamples = 1;
573 imageDesc.fImageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
574 imageDesc.fUsageFlags = usageFlags;
575 imageDesc.fMemProps = memProps;
576
577 GrVkTexture* tex;
578 if (renderTarget) {
kkinnunen2e6055b2016-04-22 01:48:29 -0700579 tex = GrVkTextureRenderTarget::CreateNewTextureRenderTarget(this, budgeted, desc,
Greg Daniel164a9f02016-02-22 09:56:40 -0500580 imageDesc);
581 } else {
kkinnunen2e6055b2016-04-22 01:48:29 -0700582 tex = GrVkTexture::CreateNewTexture(this, budgeted, desc, imageDesc);
Greg Daniel164a9f02016-02-22 09:56:40 -0500583 }
584
585 if (!tex) {
586 return nullptr;
587 }
588
bsalomone699d0c2016-03-09 06:25:15 -0800589 if (!texels.empty()) {
590 SkASSERT(texels.begin()->fPixels);
jvanverth900bd4a2016-04-29 13:53:12 -0700591 bool success;
592 if (linearTiling) {
593 success = this->uploadTexDataLinear(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
594 texels.begin()->fPixels, texels.begin()->fRowBytes);
595 } else {
596 success = this->uploadTexDataOptimal(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
597 texels);
598 }
599 if (!success) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500600 tex->unref();
601 return nullptr;
602 }
603 }
604
605 return tex;
606}
607
608////////////////////////////////////////////////////////////////////////////////
609
610static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin) {
611 // By default, all textures in Vk use TopLeft
612 if (kDefault_GrSurfaceOrigin == origin) {
613 return kTopLeft_GrSurfaceOrigin;
614 } else {
615 return origin;
616 }
617}
618
619GrTexture* GrVkGpu::onWrapBackendTexture(const GrBackendTextureDesc& desc,
620 GrWrapOwnership ownership) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500621 if (0 == desc.fTextureHandle) {
622 return nullptr;
623 }
624
625 int maxSize = this->caps()->maxTextureSize();
626 if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
627 return nullptr;
628 }
629
egdanielb2df0c22016-05-13 11:30:37 -0700630 const GrVkImageInfo* info = reinterpret_cast<const GrVkImageInfo*>(desc.fTextureHandle);
jvanverth1e305ba2016-06-01 09:39:15 -0700631 if (VK_NULL_HANDLE == info->fImage || VK_NULL_HANDLE == info->fAlloc.fMemory) {
jvanverthfd359ca2016-03-18 11:57:24 -0700632 return nullptr;
633 }
egdanielb2df0c22016-05-13 11:30:37 -0700634#ifdef SK_DEBUG
635 VkFormat format;
636 if (!GrPixelConfigToVkFormat(desc.fConfig, &format)) {
637 return nullptr;
638 }
639 SkASSERT(format == info->fFormat);
640#endif
Greg Daniel164a9f02016-02-22 09:56:40 -0500641
Greg Daniel164a9f02016-02-22 09:56:40 -0500642 GrSurfaceDesc surfDesc;
643 // next line relies on GrBackendTextureDesc's flags matching GrTexture's
644 surfDesc.fFlags = (GrSurfaceFlags)desc.fFlags;
645 surfDesc.fWidth = desc.fWidth;
646 surfDesc.fHeight = desc.fHeight;
647 surfDesc.fConfig = desc.fConfig;
648 surfDesc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount());
649 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrBackendTextureFlag);
650 // In GL, Chrome assumes all textures are BottomLeft
651 // In VK, we don't have this restriction
652 surfDesc.fOrigin = resolve_origin(desc.fOrigin);
653
654 GrVkTexture* texture = nullptr;
655 if (renderTarget) {
halcanary9d524f22016-03-29 09:03:52 -0700656 texture = GrVkTextureRenderTarget::CreateWrappedTextureRenderTarget(this, surfDesc,
egdanielb2df0c22016-05-13 11:30:37 -0700657 ownership, info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500658 } else {
egdanielb2df0c22016-05-13 11:30:37 -0700659 texture = GrVkTexture::CreateWrappedTexture(this, surfDesc, ownership, info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500660 }
661 if (!texture) {
662 return nullptr;
663 }
664
665 return texture;
666}
667
668GrRenderTarget* GrVkGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDesc& wrapDesc,
669 GrWrapOwnership ownership) {
halcanary9d524f22016-03-29 09:03:52 -0700670
egdanielb2df0c22016-05-13 11:30:37 -0700671 const GrVkImageInfo* info =
672 reinterpret_cast<const GrVkImageInfo*>(wrapDesc.fRenderTargetHandle);
jvanverthfd359ca2016-03-18 11:57:24 -0700673 if (VK_NULL_HANDLE == info->fImage ||
jvanverth1e305ba2016-06-01 09:39:15 -0700674 (VK_NULL_HANDLE == info->fAlloc.fMemory && kAdopt_GrWrapOwnership == ownership)) {
jvanverthfd359ca2016-03-18 11:57:24 -0700675 return nullptr;
676 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500677
Greg Daniel164a9f02016-02-22 09:56:40 -0500678 GrSurfaceDesc desc;
679 desc.fConfig = wrapDesc.fConfig;
680 desc.fFlags = kCheckAllocation_GrSurfaceFlag;
681 desc.fWidth = wrapDesc.fWidth;
682 desc.fHeight = wrapDesc.fHeight;
683 desc.fSampleCnt = SkTMin(wrapDesc.fSampleCnt, this->caps()->maxSampleCount());
684
685 desc.fOrigin = resolve_origin(wrapDesc.fOrigin);
686
687 GrVkRenderTarget* tgt = GrVkRenderTarget::CreateWrappedRenderTarget(this, desc,
kkinnunen2e6055b2016-04-22 01:48:29 -0700688 ownership,
jvanverthfd359ca2016-03-18 11:57:24 -0700689 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500690 if (tgt && wrapDesc.fStencilBits) {
691 if (!createStencilAttachmentForRenderTarget(tgt, desc.fWidth, desc.fHeight)) {
692 tgt->unref();
693 return nullptr;
694 }
695 }
696 return tgt;
697}
698
jvanverth62340062016-04-26 08:01:44 -0700699void GrVkGpu::generateMipmap(GrVkTexture* tex) const {
jvanverth900bd4a2016-04-29 13:53:12 -0700700 // don't do anything for linearly tiled textures (can't have mipmaps)
jvanverth62340062016-04-26 08:01:44 -0700701 if (tex->isLinearTiled()) {
jvanverth900bd4a2016-04-29 13:53:12 -0700702 SkDebugf("Trying to create mipmap for linear tiled texture");
jvanverth62340062016-04-26 08:01:44 -0700703 return;
704 }
705
706 // We cannot generate mipmaps for images that are multisampled.
707 // TODO: does it even make sense for rendertargets in general?
708 if (tex->asRenderTarget() && tex->asRenderTarget()->numColorSamples() > 1) {
709 return;
710 }
711
712 // determine if we can blit to and from this format
713 const GrVkCaps& caps = this->vkCaps();
714 if (!caps.configCanBeDstofBlit(tex->config(), false) ||
715 !caps.configCanBeSrcofBlit(tex->config(), false)) {
716 return;
717 }
718
719 // change the original image's layout
jvanverth62340062016-04-26 08:01:44 -0700720 tex->setImageLayout(this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -0700721 VK_ACCESS_TRANSFER_READ_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, false);
jvanverth62340062016-04-26 08:01:44 -0700722
723 // grab handle to the original image resource
egdanielb2df0c22016-05-13 11:30:37 -0700724 const GrVkResource* oldResource = tex->resource();
jvanverth62340062016-04-26 08:01:44 -0700725 oldResource->ref();
egdanielb2df0c22016-05-13 11:30:37 -0700726 VkImage oldImage = tex->image();
jvanverth62340062016-04-26 08:01:44 -0700727
jvanverth82c05582016-05-03 11:19:01 -0700728 // SkMipMap doesn't include the base level in the level count so we have to add 1
729 uint32_t levelCount = SkMipMap::ComputeLevelCount(tex->width(), tex->height()) + 1;
730 if (!tex->reallocForMipmap(this, levelCount)) {
jvanverth62340062016-04-26 08:01:44 -0700731 oldResource->unref(this);
732 return;
733 }
734
735 // change the new image's layout
jvanverth50c46c72016-05-06 12:31:28 -0700736 tex->setImageLayout(this, VK_IMAGE_LAYOUT_GENERAL,
737 VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, false);
jvanverth62340062016-04-26 08:01:44 -0700738
739 // Blit original image
740 int width = tex->width();
741 int height = tex->height();
jvanverth62340062016-04-26 08:01:44 -0700742
743 VkImageBlit blitRegion;
744 memset(&blitRegion, 0, sizeof(VkImageBlit));
745 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
746 blitRegion.srcOffsets[0] = { 0, 0, 0 };
brianosmane9906e72016-06-08 12:44:27 -0700747 blitRegion.srcOffsets[1] = { width, height, 1 };
jvanverth82c05582016-05-03 11:19:01 -0700748 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
jvanverth62340062016-04-26 08:01:44 -0700749 blitRegion.dstOffsets[0] = { 0, 0, 0 };
brianosmane9906e72016-06-08 12:44:27 -0700750 blitRegion.dstOffsets[1] = { width, height, 1 };
jvanverth62340062016-04-26 08:01:44 -0700751
752 fCurrentCmdBuffer->blitImage(this,
753 oldResource,
egdanielb2df0c22016-05-13 11:30:37 -0700754 oldImage,
jvanverth62340062016-04-26 08:01:44 -0700755 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
756 tex->resource(),
egdanielb2df0c22016-05-13 11:30:37 -0700757 tex->image(),
jvanverth50c46c72016-05-06 12:31:28 -0700758 VK_IMAGE_LAYOUT_GENERAL,
jvanverth62340062016-04-26 08:01:44 -0700759 1,
760 &blitRegion,
761 VK_FILTER_LINEAR);
jvanverth50c46c72016-05-06 12:31:28 -0700762
763 // setup memory barrier
egdanielb2df0c22016-05-13 11:30:37 -0700764 SkASSERT(GrVkFormatToPixelConfig(tex->imageFormat(), nullptr));
jvanverth50c46c72016-05-06 12:31:28 -0700765 VkImageAspectFlags aspectFlags = VK_IMAGE_ASPECT_COLOR_BIT;
766 VkImageMemoryBarrier imageMemoryBarrier = {
767 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // sType
768 NULL, // pNext
769 VK_ACCESS_TRANSFER_WRITE_BIT, // outputMask
770 VK_ACCESS_TRANSFER_READ_BIT, // inputMask
771 VK_IMAGE_LAYOUT_GENERAL, // oldLayout
772 VK_IMAGE_LAYOUT_GENERAL, // newLayout
773 VK_QUEUE_FAMILY_IGNORED, // srcQueueFamilyIndex
774 VK_QUEUE_FAMILY_IGNORED, // dstQueueFamilyIndex
egdanielb2df0c22016-05-13 11:30:37 -0700775 tex->image(), // image
jvanverth50c46c72016-05-06 12:31:28 -0700776 { aspectFlags, 0, 1, 0, 1 } // subresourceRange
777 };
778
jvanverth62340062016-04-26 08:01:44 -0700779 // Blit the miplevels
jvanverth82c05582016-05-03 11:19:01 -0700780 uint32_t mipLevel = 1;
781 while (mipLevel < levelCount) {
782 int prevWidth = width;
783 int prevHeight = height;
784 width = SkTMax(1, width / 2);
785 height = SkTMax(1, height / 2);
jvanverth62340062016-04-26 08:01:44 -0700786
jvanverth50c46c72016-05-06 12:31:28 -0700787 imageMemoryBarrier.subresourceRange.baseMipLevel = mipLevel - 1;
788 this->addImageMemoryBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
789 false, &imageMemoryBarrier);
790
791 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel - 1, 0, 1 };
jvanverth82c05582016-05-03 11:19:01 -0700792 blitRegion.srcOffsets[0] = { 0, 0, 0 };
brianosmane9906e72016-06-08 12:44:27 -0700793 blitRegion.srcOffsets[1] = { prevWidth, prevHeight, 1 };
jvanverth82c05582016-05-03 11:19:01 -0700794 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel, 0, 1 };
795 blitRegion.dstOffsets[0] = { 0, 0, 0 };
brianosmane9906e72016-06-08 12:44:27 -0700796 blitRegion.dstOffsets[1] = { width, height, 1 };
jvanverth62340062016-04-26 08:01:44 -0700797 fCurrentCmdBuffer->blitImage(this,
egdanielb2df0c22016-05-13 11:30:37 -0700798 *tex,
799 *tex,
jvanverth62340062016-04-26 08:01:44 -0700800 1,
801 &blitRegion,
802 VK_FILTER_LINEAR);
jvanverth82c05582016-05-03 11:19:01 -0700803 ++mipLevel;
jvanverth62340062016-04-26 08:01:44 -0700804 }
805
806 oldResource->unref(this);
807}
808
809
Greg Daniel164a9f02016-02-22 09:56:40 -0500810////////////////////////////////////////////////////////////////////////////////
811
812void GrVkGpu::bindGeometry(const GrPrimitiveProcessor& primProc,
egdaniel0e1853c2016-03-17 11:35:45 -0700813 const GrNonInstancedMesh& mesh) {
egdaniel58a8d922016-04-21 08:03:10 -0700814 // There is no need to put any memory barriers to make sure host writes have finished here.
815 // When a command buffer is submitted to a queue, there is an implicit memory barrier that
816 // occurs for all host writes. Additionally, BufferMemoryBarriers are not allowed inside of
817 // an active RenderPass.
Greg Daniel164a9f02016-02-22 09:56:40 -0500818 GrVkVertexBuffer* vbuf;
egdaniel0e1853c2016-03-17 11:35:45 -0700819 vbuf = (GrVkVertexBuffer*)mesh.vertexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500820 SkASSERT(vbuf);
821 SkASSERT(!vbuf->isMapped());
822
Greg Daniel164a9f02016-02-22 09:56:40 -0500823 fCurrentCmdBuffer->bindVertexBuffer(this, vbuf);
824
egdaniel0e1853c2016-03-17 11:35:45 -0700825 if (mesh.isIndexed()) {
826 GrVkIndexBuffer* ibuf = (GrVkIndexBuffer*)mesh.indexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500827 SkASSERT(ibuf);
828 SkASSERT(!ibuf->isMapped());
829
Greg Daniel164a9f02016-02-22 09:56:40 -0500830 fCurrentCmdBuffer->bindIndexBuffer(this, ibuf);
831 }
832}
833
Greg Daniel164a9f02016-02-22 09:56:40 -0500834////////////////////////////////////////////////////////////////////////////////
835
836GrStencilAttachment* GrVkGpu::createStencilAttachmentForRenderTarget(const GrRenderTarget* rt,
837 int width,
838 int height) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500839 SkASSERT(width >= rt->width());
840 SkASSERT(height >= rt->height());
841
842 int samples = rt->numStencilSamples();
843
egdaniel8f1dcaa2016-04-01 10:10:45 -0700844 const GrVkCaps::StencilFormat& sFmt = this->vkCaps().preferedStencilFormat();
Greg Daniel164a9f02016-02-22 09:56:40 -0500845
846 GrVkStencilAttachment* stencil(GrVkStencilAttachment::Create(this,
Greg Daniel164a9f02016-02-22 09:56:40 -0500847 width,
848 height,
849 samples,
850 sFmt));
851 fStats.incStencilAttachmentCreates();
852 return stencil;
853}
854
855////////////////////////////////////////////////////////////////////////////////
856
857GrBackendObject GrVkGpu::createTestingOnlyBackendTexture(void* srcData, int w, int h,
858 GrPixelConfig config) {
859
860 VkFormat pixelFormat;
861 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
862 return 0;
863 }
864
865 bool linearTiling = false;
866 if (!fVkCaps->isConfigTexturable(config)) {
867 return 0;
868 }
869
870 if (fVkCaps->isConfigTexurableLinearly(config)) {
871 linearTiling = true;
872 }
873
874 // Currently this is not supported since it requires a copy which has not yet been implemented.
875 if (srcData && !linearTiling) {
876 return 0;
877 }
878
879 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
880 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
881 usageFlags |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
882
883 VkFlags memProps = (srcData && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
884 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
885
jvanverthfd359ca2016-03-18 11:57:24 -0700886 VkImage image = VK_NULL_HANDLE;
jvanverth1e305ba2016-06-01 09:39:15 -0700887 GrVkAlloc alloc = { VK_NULL_HANDLE, 0 };
Greg Daniel164a9f02016-02-22 09:56:40 -0500888
jvanverthfd359ca2016-03-18 11:57:24 -0700889 VkImageTiling imageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
890 VkImageLayout initialLayout = (VK_IMAGE_TILING_LINEAR == imageTiling)
891 ? VK_IMAGE_LAYOUT_PREINITIALIZED
892 : VK_IMAGE_LAYOUT_UNDEFINED;
893
894 // Create Image
895 VkSampleCountFlagBits vkSamples;
896 if (!GrSampleCountToVkSampleCount(1, &vkSamples)) {
897 return 0;
898 }
899
900 const VkImageCreateInfo imageCreateInfo = {
901 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // sType
902 NULL, // pNext
903 0, // VkImageCreateFlags
904 VK_IMAGE_TYPE_2D, // VkImageType
905 pixelFormat, // VkFormat
ethannicholas384b5e92016-03-25 11:04:06 -0700906 { (uint32_t) w, (uint32_t) h, 1 }, // VkExtent3D
jvanverthfd359ca2016-03-18 11:57:24 -0700907 1, // mipLevels
908 1, // arrayLayers
909 vkSamples, // samples
910 imageTiling, // VkImageTiling
911 usageFlags, // VkImageUsageFlags
912 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode
913 0, // queueFamilyCount
914 0, // pQueueFamilyIndices
915 initialLayout // initialLayout
916 };
917
918 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateImage(this->device(), &imageCreateInfo, nullptr, &image));
919
920 if (!GrVkMemory::AllocAndBindImageMemory(this, image, memProps, &alloc)) {
921 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500922 return 0;
923 }
924
925 if (srcData) {
926 if (linearTiling) {
927 const VkImageSubresource subres = {
928 VK_IMAGE_ASPECT_COLOR_BIT,
929 0, // mipLevel
930 0, // arraySlice
931 };
932 VkSubresourceLayout layout;
933 VkResult err;
934
jvanverthfd359ca2016-03-18 11:57:24 -0700935 VK_CALL(GetImageSubresourceLayout(fDevice, image, &subres, &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500936
937 void* mapPtr;
jvanverth1e305ba2016-06-01 09:39:15 -0700938 err = VK_CALL(MapMemory(fDevice, alloc.fMemory, alloc.fOffset, layout.rowPitch * h,
939 0, &mapPtr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500940 if (err) {
jvanverth1e305ba2016-06-01 09:39:15 -0700941 GrVkMemory::FreeImageMemory(this, alloc);
jvanverthfd359ca2016-03-18 11:57:24 -0700942 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500943 return 0;
944 }
945
946 size_t bpp = GrBytesPerPixel(config);
947 size_t rowCopyBytes = bpp * w;
948 // If there is no padding on dst (layout.rowPitch) we can do a single memcopy.
949 // This assumes the srcData comes in with no padding.
950 if (rowCopyBytes == layout.rowPitch) {
951 memcpy(mapPtr, srcData, rowCopyBytes * h);
952 } else {
jvanverthfd359ca2016-03-18 11:57:24 -0700953 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), srcData, rowCopyBytes,
954 rowCopyBytes, h);
Greg Daniel164a9f02016-02-22 09:56:40 -0500955 }
jvanverth1e305ba2016-06-01 09:39:15 -0700956 VK_CALL(UnmapMemory(fDevice, alloc.fMemory));
Greg Daniel164a9f02016-02-22 09:56:40 -0500957 } else {
958 // TODO: Add support for copying to optimal tiling
959 SkASSERT(false);
960 }
961 }
962
egdanielb2df0c22016-05-13 11:30:37 -0700963 GrVkImageInfo* info = new GrVkImageInfo;
jvanverthfd359ca2016-03-18 11:57:24 -0700964 info->fImage = image;
965 info->fAlloc = alloc;
966 info->fImageTiling = imageTiling;
967 info->fImageLayout = initialLayout;
egdaniel58a8d922016-04-21 08:03:10 -0700968 info->fFormat = pixelFormat;
jvanverth2af0f1b2016-05-03 10:36:49 -0700969 info->fLevelCount = 1;
jvanverthfd359ca2016-03-18 11:57:24 -0700970
971 return (GrBackendObject)info;
Greg Daniel164a9f02016-02-22 09:56:40 -0500972}
973
974bool GrVkGpu::isTestingOnlyBackendTexture(GrBackendObject id) const {
egdanielb2df0c22016-05-13 11:30:37 -0700975 const GrVkImageInfo* backend = reinterpret_cast<const GrVkImageInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500976
jvanverth1e305ba2016-06-01 09:39:15 -0700977 if (backend && backend->fImage && backend->fAlloc.fMemory) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500978 VkMemoryRequirements req;
979 memset(&req, 0, sizeof(req));
980 GR_VK_CALL(this->vkInterface(), GetImageMemoryRequirements(fDevice,
981 backend->fImage,
982 &req));
983 // TODO: find a better check
984 // This will probably fail with a different driver
985 return (req.size > 0) && (req.size <= 8192 * 8192);
986 }
987
988 return false;
989}
990
991void GrVkGpu::deleteTestingOnlyBackendTexture(GrBackendObject id, bool abandon) {
egdanielb2df0c22016-05-13 11:30:37 -0700992 const GrVkImageInfo* backend = reinterpret_cast<const GrVkImageInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500993
994 if (backend) {
995 if (!abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700996 // something in the command buffer may still be using this, so force submit
997 this->submitCommandBuffer(kForce_SyncQueue);
998
jvanverth1e305ba2016-06-01 09:39:15 -0700999 GrVkMemory::FreeImageMemory(this, backend->fAlloc);
jvanverthfd359ca2016-03-18 11:57:24 -07001000 VK_CALL(DestroyImage(this->device(), backend->fImage, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -05001001 }
jvanverthfd359ca2016-03-18 11:57:24 -07001002 delete backend;
Greg Daniel164a9f02016-02-22 09:56:40 -05001003 }
1004}
1005
1006////////////////////////////////////////////////////////////////////////////////
1007
1008void GrVkGpu::addMemoryBarrier(VkPipelineStageFlags srcStageMask,
1009 VkPipelineStageFlags dstStageMask,
1010 bool byRegion,
1011 VkMemoryBarrier* barrier) const {
1012 SkASSERT(fCurrentCmdBuffer);
1013 fCurrentCmdBuffer->pipelineBarrier(this,
1014 srcStageMask,
1015 dstStageMask,
1016 byRegion,
1017 GrVkCommandBuffer::kMemory_BarrierType,
1018 barrier);
1019}
1020
1021void GrVkGpu::addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask,
1022 VkPipelineStageFlags dstStageMask,
1023 bool byRegion,
1024 VkBufferMemoryBarrier* barrier) const {
1025 SkASSERT(fCurrentCmdBuffer);
1026 fCurrentCmdBuffer->pipelineBarrier(this,
1027 srcStageMask,
1028 dstStageMask,
1029 byRegion,
1030 GrVkCommandBuffer::kBufferMemory_BarrierType,
1031 barrier);
1032}
1033
1034void GrVkGpu::addImageMemoryBarrier(VkPipelineStageFlags srcStageMask,
1035 VkPipelineStageFlags dstStageMask,
1036 bool byRegion,
1037 VkImageMemoryBarrier* barrier) const {
1038 SkASSERT(fCurrentCmdBuffer);
1039 fCurrentCmdBuffer->pipelineBarrier(this,
1040 srcStageMask,
1041 dstStageMask,
1042 byRegion,
1043 GrVkCommandBuffer::kImageMemory_BarrierType,
1044 barrier);
1045}
1046
1047void GrVkGpu::finishDrawTarget() {
1048 // Submit the current command buffer to the Queue
1049 this->submitCommandBuffer(kSkip_SyncQueue);
1050}
1051
egdaniel3d5d9ac2016-03-01 12:56:15 -08001052void GrVkGpu::clearStencil(GrRenderTarget* target) {
1053 if (nullptr == target) {
1054 return;
1055 }
1056 GrStencilAttachment* stencil = target->renderTargetPriv().getStencilAttachment();
1057 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1058
1059
1060 VkClearDepthStencilValue vkStencilColor;
1061 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
1062
egdaniel3d5d9ac2016-03-01 12:56:15 -08001063 vkStencil->setImageLayout(this,
1064 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001065 VK_ACCESS_TRANSFER_WRITE_BIT,
1066 VK_PIPELINE_STAGE_TRANSFER_BIT,
egdaniel3d5d9ac2016-03-01 12:56:15 -08001067 false);
1068
egdaniel3d5d9ac2016-03-01 12:56:15 -08001069 VkImageSubresourceRange subRange;
1070 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1071 subRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1072 subRange.baseMipLevel = 0;
1073 subRange.levelCount = 1;
1074 subRange.baseArrayLayer = 0;
1075 subRange.layerCount = 1;
1076
1077 // TODO: I imagine that most times we want to clear a stencil it will be at the beginning of a
1078 // draw. Thus we should look into using the load op functions on the render pass to clear out
1079 // the stencil there.
1080 fCurrentCmdBuffer->clearDepthStencilImage(this, vkStencil, &vkStencilColor, 1, &subRange);
1081}
1082
1083void GrVkGpu::onClearStencilClip(GrRenderTarget* target, const SkIRect& rect, bool insideClip) {
1084 SkASSERT(target);
1085
1086 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
1087 GrStencilAttachment* sb = target->renderTargetPriv().getStencilAttachment();
1088 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)sb;
1089
1090 // this should only be called internally when we know we have a
1091 // stencil buffer.
1092 SkASSERT(sb);
1093 int stencilBitCount = sb->bits();
1094
1095 // The contract with the callers does not guarantee that we preserve all bits in the stencil
1096 // during this clear. Thus we will clear the entire stencil to the desired value.
1097
1098 VkClearDepthStencilValue vkStencilColor;
1099 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
1100 if (insideClip) {
1101 vkStencilColor.stencil = (1 << (stencilBitCount - 1));
1102 } else {
1103 vkStencilColor.stencil = 0;
1104 }
1105
egdaniel3d5d9ac2016-03-01 12:56:15 -08001106 vkStencil->setImageLayout(this,
1107 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001108 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
1109 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
egdaniel3d5d9ac2016-03-01 12:56:15 -08001110 false);
1111
egdaniel58a8d922016-04-21 08:03:10 -07001112 // Change layout of our render target so it can be used as the color attachment. This is what
1113 // the render pass expects when it begins.
egdaniel58a8d922016-04-21 08:03:10 -07001114 vkRT->setImageLayout(this,
1115 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001116 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
1117 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
egdaniel58a8d922016-04-21 08:03:10 -07001118 false);
1119
egdaniel3d5d9ac2016-03-01 12:56:15 -08001120 VkClearRect clearRect;
1121 // Flip rect if necessary
1122 SkIRect vkRect = rect;
1123
1124 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1125 vkRect.fTop = vkRT->height() - rect.fBottom;
1126 vkRect.fBottom = vkRT->height() - rect.fTop;
1127 }
1128
1129 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1130 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
1131
1132 clearRect.baseArrayLayer = 0;
1133 clearRect.layerCount = 1;
1134
1135 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1136 SkASSERT(renderPass);
1137 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1138
1139 uint32_t stencilIndex;
1140 SkAssertResult(renderPass->stencilAttachmentIndex(&stencilIndex));
1141
1142 VkClearAttachment attachment;
1143 attachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1144 attachment.colorAttachment = 0; // this value shouldn't matter
1145 attachment.clearValue.depthStencil = vkStencilColor;
1146
1147 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1148 fCurrentCmdBuffer->endRenderPass(this);
1149
1150 return;
1151}
1152
Greg Daniel164a9f02016-02-22 09:56:40 -05001153void GrVkGpu::onClear(GrRenderTarget* target, const SkIRect& rect, GrColor color) {
1154 // parent class should never let us get here with no RT
1155 SkASSERT(target);
1156
1157 VkClearColorValue vkColor;
1158 GrColorToRGBAFloat(color, vkColor.float32);
halcanary9d524f22016-03-29 09:03:52 -07001159
Greg Daniel164a9f02016-02-22 09:56:40 -05001160 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
Greg Daniel164a9f02016-02-22 09:56:40 -05001161
1162 if (rect.width() != target->width() || rect.height() != target->height()) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001163 vkRT->setImageLayout(this,
1164 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001165 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
1166 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
Greg Daniel164a9f02016-02-22 09:56:40 -05001167 false);
1168
egdaniel58a8d922016-04-21 08:03:10 -07001169 // If we are using a stencil attachment we also need to change its layout to what the render
1170 // pass is expecting.
1171 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
1172 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
egdaniel58a8d922016-04-21 08:03:10 -07001173 vkStencil->setImageLayout(this,
1174 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001175 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
1176 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT,
1177 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
egdaniel58a8d922016-04-21 08:03:10 -07001178 false);
1179 }
1180
Greg Daniel164a9f02016-02-22 09:56:40 -05001181 VkClearRect clearRect;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001182 // Flip rect if necessary
1183 SkIRect vkRect = rect;
1184 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1185 vkRect.fTop = vkRT->height() - rect.fBottom;
1186 vkRect.fBottom = vkRT->height() - rect.fTop;
1187 }
1188 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1189 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
jvanverthe77875a2016-03-04 15:16:25 -08001190 clearRect.baseArrayLayer = 0;
1191 clearRect.layerCount = 1;
Greg Daniel164a9f02016-02-22 09:56:40 -05001192
1193 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1194 SkASSERT(renderPass);
1195 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1196
1197 uint32_t colorIndex;
1198 SkAssertResult(renderPass->colorAttachmentIndex(&colorIndex));
1199
1200 VkClearAttachment attachment;
1201 attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1202 attachment.colorAttachment = colorIndex;
1203 attachment.clearValue.color = vkColor;
1204
1205 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1206 fCurrentCmdBuffer->endRenderPass(this);
1207 return;
1208 }
1209
Greg Daniel164a9f02016-02-22 09:56:40 -05001210 vkRT->setImageLayout(this,
1211 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001212 VK_ACCESS_TRANSFER_WRITE_BIT,
1213 VK_PIPELINE_STAGE_TRANSFER_BIT,
Greg Daniel164a9f02016-02-22 09:56:40 -05001214 false);
1215
Greg Daniel164a9f02016-02-22 09:56:40 -05001216 VkImageSubresourceRange subRange;
1217 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1218 subRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1219 subRange.baseMipLevel = 0;
1220 subRange.levelCount = 1;
1221 subRange.baseArrayLayer = 0;
1222 subRange.layerCount = 1;
1223
halcanary9d524f22016-03-29 09:03:52 -07001224 // In the future we may not actually be doing this type of clear at all. If we are inside a
Greg Daniel164a9f02016-02-22 09:56:40 -05001225 // render pass or doing a non full clear then we will use CmdClearColorAttachment. The more
1226 // common use case will be clearing an attachment at the start of a render pass, in which case
1227 // we will use the clear load ops.
1228 fCurrentCmdBuffer->clearColorImage(this,
1229 vkRT,
1230 &vkColor,
1231 1, &subRange);
1232}
1233
1234inline bool can_copy_image(const GrSurface* dst,
1235 const GrSurface* src,
1236 const GrVkGpu* gpu) {
egdaniel17b89252016-04-05 07:23:38 -07001237 // Currently we don't support msaa
1238 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1239 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1240 return false;
1241 }
1242
1243 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1244 // as image usage flags.
1245 if (src->origin() == dst->origin() &&
1246 GrBytesPerPixel(src->config()) == GrBytesPerPixel(dst->config())) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001247 return true;
1248 }
1249
1250 // How does msaa play into this? If a VkTexture is multisampled, are we copying the multisampled
egdaniel17b89252016-04-05 07:23:38 -07001251 // or the resolved image here? Im multisampled, Vulkan requires sample counts to be the same.
Greg Daniel164a9f02016-02-22 09:56:40 -05001252
1253 return false;
1254}
1255
1256void GrVkGpu::copySurfaceAsCopyImage(GrSurface* dst,
1257 GrSurface* src,
egdaniel17b89252016-04-05 07:23:38 -07001258 GrVkImage* dstImage,
1259 GrVkImage* srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001260 const SkIRect& srcRect,
1261 const SkIPoint& dstPoint) {
1262 SkASSERT(can_copy_image(dst, src, this));
1263
Greg Daniel164a9f02016-02-22 09:56:40 -05001264 // These flags are for flushing/invalidating caches and for the dst image it doesn't matter if
1265 // the cache is flushed since it is only being written to.
egdaniel17b89252016-04-05 07:23:38 -07001266 dstImage->setImageLayout(this,
jvanverth50c46c72016-05-06 12:31:28 -07001267 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1268 VK_ACCESS_TRANSFER_WRITE_BIT,
1269 VK_PIPELINE_STAGE_TRANSFER_BIT,
1270 false);
Greg Daniel164a9f02016-02-22 09:56:40 -05001271
egdaniel17b89252016-04-05 07:23:38 -07001272 srcImage->setImageLayout(this,
1273 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001274 VK_ACCESS_TRANSFER_READ_BIT,
1275 VK_PIPELINE_STAGE_TRANSFER_BIT,
egdaniel17b89252016-04-05 07:23:38 -07001276 false);
Greg Daniel164a9f02016-02-22 09:56:40 -05001277
1278 // Flip rect if necessary
1279 SkIRect srcVkRect = srcRect;
1280 int32_t dstY = dstPoint.fY;
1281
1282 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1283 SkASSERT(kBottomLeft_GrSurfaceOrigin == dst->origin());
1284 srcVkRect.fTop = src->height() - srcRect.fBottom;
1285 srcVkRect.fBottom = src->height() - srcRect.fTop;
1286 dstY = dst->height() - dstPoint.fY - srcVkRect.height();
1287 }
1288
1289 VkImageCopy copyRegion;
1290 memset(&copyRegion, 0, sizeof(VkImageCopy));
1291 copyRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1292 copyRegion.srcOffset = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1293 copyRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1294 copyRegion.dstOffset = { dstPoint.fX, dstY, 0 };
egdanielc355bc82016-04-27 11:31:59 -07001295 // The depth value of the extent is ignored according the vulkan spec for 2D images. However, on
1296 // at least the nexus 5X it seems to be checking it. Thus as a working around we must have the
1297 // depth value be 1.
1298 copyRegion.extent = { (uint32_t)srcVkRect.width(), (uint32_t)srcVkRect.height(), 1 };
Greg Daniel164a9f02016-02-22 09:56:40 -05001299
1300 fCurrentCmdBuffer->copyImage(this,
egdaniel17b89252016-04-05 07:23:38 -07001301 srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001302 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
egdaniel17b89252016-04-05 07:23:38 -07001303 dstImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001304 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1305 1,
1306 &copyRegion);
jvanverth900bd4a2016-04-29 13:53:12 -07001307
1308 SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY,
1309 srcRect.width(), srcRect.height());
1310 this->didWriteToSurface(dst, &dstRect);
Greg Daniel164a9f02016-02-22 09:56:40 -05001311}
1312
egdaniel17b89252016-04-05 07:23:38 -07001313inline bool can_copy_as_blit(const GrSurface* dst,
1314 const GrSurface* src,
1315 const GrVkImage* dstImage,
1316 const GrVkImage* srcImage,
1317 const GrVkGpu* gpu) {
1318 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1319 // as image usage flags.
1320 const GrVkCaps& caps = gpu->vkCaps();
1321 if (!caps.configCanBeDstofBlit(dst->config(), dstImage->isLinearTiled()) ||
1322 !caps.configCanBeSrcofBlit(src->config(), srcImage->isLinearTiled())) {
1323 return false;
1324 }
1325
1326 // We cannot blit images that are multisampled. Will need to figure out if we can blit the
1327 // resolved msaa though.
1328 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1329 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1330 return false;
1331 }
1332
1333 return true;
1334}
1335
1336void GrVkGpu::copySurfaceAsBlit(GrSurface* dst,
1337 GrSurface* src,
1338 GrVkImage* dstImage,
1339 GrVkImage* srcImage,
1340 const SkIRect& srcRect,
1341 const SkIPoint& dstPoint) {
1342 SkASSERT(can_copy_as_blit(dst, src, dstImage, srcImage, this));
1343
egdaniel17b89252016-04-05 07:23:38 -07001344 dstImage->setImageLayout(this,
1345 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001346 VK_ACCESS_TRANSFER_WRITE_BIT,
1347 VK_PIPELINE_STAGE_TRANSFER_BIT,
egdaniel17b89252016-04-05 07:23:38 -07001348 false);
1349
egdaniel17b89252016-04-05 07:23:38 -07001350 srcImage->setImageLayout(this,
1351 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001352 VK_ACCESS_TRANSFER_READ_BIT,
1353 VK_PIPELINE_STAGE_TRANSFER_BIT,
egdaniel17b89252016-04-05 07:23:38 -07001354 false);
1355
1356 // Flip rect if necessary
1357 SkIRect srcVkRect;
egdaniel8af936d2016-04-07 10:17:47 -07001358 srcVkRect.fLeft = srcRect.fLeft;
1359 srcVkRect.fRight = srcRect.fRight;
egdaniel17b89252016-04-05 07:23:38 -07001360 SkIRect dstRect;
1361 dstRect.fLeft = dstPoint.fX;
egdaniel8af936d2016-04-07 10:17:47 -07001362 dstRect.fRight = dstPoint.fX + srcRect.width();
egdaniel17b89252016-04-05 07:23:38 -07001363
1364 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1365 srcVkRect.fTop = src->height() - srcRect.fBottom;
1366 srcVkRect.fBottom = src->height() - srcRect.fTop;
1367 } else {
egdaniel8af936d2016-04-07 10:17:47 -07001368 srcVkRect.fTop = srcRect.fTop;
1369 srcVkRect.fBottom = srcRect.fBottom;
egdaniel17b89252016-04-05 07:23:38 -07001370 }
1371
1372 if (kBottomLeft_GrSurfaceOrigin == dst->origin()) {
1373 dstRect.fTop = dst->height() - dstPoint.fY - srcVkRect.height();
1374 } else {
1375 dstRect.fTop = dstPoint.fY;
1376 }
1377 dstRect.fBottom = dstRect.fTop + srcVkRect.height();
1378
1379 // If we have different origins, we need to flip the top and bottom of the dst rect so that we
1380 // get the correct origintation of the copied data.
1381 if (src->origin() != dst->origin()) {
1382 SkTSwap(dstRect.fTop, dstRect.fBottom);
1383 }
1384
1385 VkImageBlit blitRegion;
1386 memset(&blitRegion, 0, sizeof(VkImageBlit));
1387 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1388 blitRegion.srcOffsets[0] = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1389 blitRegion.srcOffsets[1] = { srcVkRect.fRight, srcVkRect.fBottom, 0 };
1390 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1391 blitRegion.dstOffsets[0] = { dstRect.fLeft, dstRect.fTop, 0 };
1392 blitRegion.dstOffsets[1] = { dstRect.fRight, dstRect.fBottom, 0 };
1393
1394 fCurrentCmdBuffer->blitImage(this,
egdanielb2df0c22016-05-13 11:30:37 -07001395 *srcImage,
1396 *dstImage,
egdaniel17b89252016-04-05 07:23:38 -07001397 1,
1398 &blitRegion,
1399 VK_FILTER_NEAREST); // We never scale so any filter works here
jvanverth900bd4a2016-04-29 13:53:12 -07001400
1401 this->didWriteToSurface(dst, &dstRect);
egdaniel17b89252016-04-05 07:23:38 -07001402}
1403
Greg Daniel164a9f02016-02-22 09:56:40 -05001404inline bool can_copy_as_draw(const GrSurface* dst,
1405 const GrSurface* src,
1406 const GrVkGpu* gpu) {
1407 return false;
1408}
1409
1410void GrVkGpu::copySurfaceAsDraw(GrSurface* dst,
1411 GrSurface* src,
1412 const SkIRect& srcRect,
1413 const SkIPoint& dstPoint) {
1414 SkASSERT(false);
1415}
1416
1417bool GrVkGpu::onCopySurface(GrSurface* dst,
1418 GrSurface* src,
1419 const SkIRect& srcRect,
1420 const SkIPoint& dstPoint) {
egdaniel17b89252016-04-05 07:23:38 -07001421 GrVkImage* dstImage;
1422 GrVkImage* srcImage;
1423 if (dst->asTexture()) {
1424 dstImage = static_cast<GrVkTexture*>(dst->asTexture());
1425 } else {
1426 SkASSERT(dst->asRenderTarget());
1427 dstImage = static_cast<GrVkRenderTarget*>(dst->asRenderTarget());
1428 }
1429 if (src->asTexture()) {
1430 srcImage = static_cast<GrVkTexture*>(src->asTexture());
1431 } else {
1432 SkASSERT(src->asRenderTarget());
1433 srcImage = static_cast<GrVkRenderTarget*>(src->asRenderTarget());
1434 }
1435
Greg Daniel164a9f02016-02-22 09:56:40 -05001436 if (can_copy_image(dst, src, this)) {
egdaniel17b89252016-04-05 07:23:38 -07001437 this->copySurfaceAsCopyImage(dst, src, dstImage, srcImage, srcRect, dstPoint);
1438 return true;
1439 }
1440
1441 if (can_copy_as_blit(dst, src, dstImage, srcImage, this)) {
1442 this->copySurfaceAsBlit(dst, src, dstImage, srcImage, srcRect, dstPoint);
Greg Daniel164a9f02016-02-22 09:56:40 -05001443 return true;
1444 }
1445
1446 if (can_copy_as_draw(dst, src, this)) {
1447 this->copySurfaceAsDraw(dst, src, srcRect, dstPoint);
1448 return true;
1449 }
1450
1451 return false;
1452}
1453
egdaniel37798fb2016-04-12 07:31:49 -07001454bool GrVkGpu::initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const {
1455 // Currently we don't support msaa
1456 if (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1) {
1457 return false;
1458 }
1459
1460 // This will support copying the dst as CopyImage since all of our surfaces require transferSrc
1461 // and transferDst usage flags in Vulkan.
1462 desc->fOrigin = src->origin();
1463 desc->fConfig = src->config();
1464 desc->fFlags = kNone_GrSurfaceFlags;
1465 return true;
1466}
1467
cdalton28f45b92016-03-07 13:58:26 -08001468void GrVkGpu::onGetMultisampleSpecs(GrRenderTarget* rt, const GrStencilSettings&,
1469 int* effectiveSampleCnt, SkAutoTDeleteArray<SkPoint>*) {
1470 // TODO: stub.
1471 SkASSERT(!this->caps()->sampleLocationsSupport());
1472 *effectiveSampleCnt = rt->desc().fSampleCnt;
1473}
1474
Greg Daniel164a9f02016-02-22 09:56:40 -05001475bool GrVkGpu::onGetReadPixelsInfo(GrSurface* srcSurface, int width, int height, size_t rowBytes,
1476 GrPixelConfig readConfig, DrawPreference* drawPreference,
1477 ReadPixelTempDrawInfo* tempDrawInfo) {
1478 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
1479 if (kNoDraw_DrawPreference != *drawPreference) {
1480 return false;
1481 }
1482
1483 if (srcSurface->config() != readConfig) {
1484 // TODO: This should fall back to drawing or copying to change config of srcSurface to match
1485 // that of readConfig.
1486 return false;
1487 }
1488
1489 return true;
1490}
1491
1492bool GrVkGpu::onReadPixels(GrSurface* surface,
1493 int left, int top, int width, int height,
1494 GrPixelConfig config,
1495 void* buffer,
1496 size_t rowBytes) {
1497 VkFormat pixelFormat;
1498 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
1499 return false;
1500 }
1501
1502 GrVkTexture* tgt = static_cast<GrVkTexture*>(surface->asTexture());
1503 if (!tgt) {
1504 return false;
1505 }
1506
1507 // Change layout of our target so it can be used as copy
Greg Daniel164a9f02016-02-22 09:56:40 -05001508 tgt->setImageLayout(this,
1509 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001510 VK_ACCESS_TRANSFER_READ_BIT,
1511 VK_PIPELINE_STAGE_TRANSFER_BIT,
Greg Daniel164a9f02016-02-22 09:56:40 -05001512 false);
1513
halcanary9d524f22016-03-29 09:03:52 -07001514 GrVkTransferBuffer* transferBuffer =
cdaltone2e71c22016-04-07 18:13:29 -07001515 static_cast<GrVkTransferBuffer*>(this->createBuffer(rowBytes * height,
1516 kXferGpuToCpu_GrBufferType,
cdalton397536c2016-03-25 12:15:03 -07001517 kStream_GrAccessPattern));
Greg Daniel164a9f02016-02-22 09:56:40 -05001518
1519 bool flipY = kBottomLeft_GrSurfaceOrigin == surface->origin();
1520 VkOffset3D offset = {
1521 left,
1522 flipY ? surface->height() - top - height : top,
1523 0
1524 };
1525
1526 // Copy the image to a buffer so we can map it to cpu memory
1527 VkBufferImageCopy region;
1528 memset(&region, 0, sizeof(VkBufferImageCopy));
1529 region.bufferOffset = 0;
1530 region.bufferRowLength = 0; // Forces RowLength to be imageExtent.width
1531 region.bufferImageHeight = 0; // Forces height to be tightly packed. Only useful for 3d images.
1532 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1533 region.imageOffset = offset;
1534 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
1535
1536 fCurrentCmdBuffer->copyImageToBuffer(this,
1537 tgt,
1538 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1539 transferBuffer,
1540 1,
1541 &region);
1542
1543 // make sure the copy to buffer has finished
1544 transferBuffer->addMemoryBarrier(this,
1545 VK_ACCESS_TRANSFER_WRITE_BIT,
1546 VK_ACCESS_HOST_READ_BIT,
1547 VK_PIPELINE_STAGE_TRANSFER_BIT,
1548 VK_PIPELINE_STAGE_HOST_BIT,
1549 false);
1550
1551 // We need to submit the current command buffer to the Queue and make sure it finishes before
1552 // we can copy the data out of the buffer.
1553 this->submitCommandBuffer(kForce_SyncQueue);
1554
1555 void* mappedMemory = transferBuffer->map();
1556
1557 memcpy(buffer, mappedMemory, rowBytes*height);
1558
1559 transferBuffer->unmap();
1560 transferBuffer->unref();
1561
1562 if (flipY) {
1563 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1564 size_t tightRowBytes = GrBytesPerPixel(config) * width;
1565 scratch.reset(tightRowBytes);
1566 void* tmpRow = scratch.get();
1567 // flip y in-place by rows
1568 const int halfY = height >> 1;
1569 char* top = reinterpret_cast<char*>(buffer);
1570 char* bottom = top + (height - 1) * rowBytes;
1571 for (int y = 0; y < halfY; y++) {
1572 memcpy(tmpRow, top, tightRowBytes);
1573 memcpy(top, bottom, tightRowBytes);
1574 memcpy(bottom, tmpRow, tightRowBytes);
1575 top += rowBytes;
1576 bottom -= rowBytes;
1577 }
1578 }
1579
1580 return true;
1581}
egdaniel066df7c2016-06-08 14:02:27 -07001582
1583void GrVkGpu::submitSecondaryCommandBuffer(const GrVkSecondaryCommandBuffer* buffer) {
1584 fCurrentCmdBuffer->executeCommands(this, buffer);
1585}
1586
egdanielaf132772016-03-28 12:39:29 -07001587sk_sp<GrVkPipelineState> GrVkGpu::prepareDrawState(const GrPipeline& pipeline,
1588 const GrPrimitiveProcessor& primProc,
1589 GrPrimitiveType primitiveType,
1590 const GrVkRenderPass& renderPass) {
1591 sk_sp<GrVkPipelineState> pipelineState =
1592 fResourceProvider.findOrCreateCompatiblePipelineState(pipeline,
1593 primProc,
1594 primitiveType,
1595 renderPass);
egdaniel22281c12016-03-23 13:49:40 -07001596 if (!pipelineState) {
egdanielaf132772016-03-28 12:39:29 -07001597 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001598 }
1599
egdanielaf132772016-03-28 12:39:29 -07001600 pipelineState->setData(this, primProc, pipeline);
egdaniel0e1853c2016-03-17 11:35:45 -07001601
egdanielaf132772016-03-28 12:39:29 -07001602 pipelineState->bind(this, fCurrentCmdBuffer);
egdaniel470d77a2016-03-18 12:50:27 -07001603
1604 GrVkPipeline::SetDynamicState(this, fCurrentCmdBuffer, pipeline);
1605
egdanielaf132772016-03-28 12:39:29 -07001606 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001607}
1608
1609void GrVkGpu::onDraw(const GrPipeline& pipeline,
1610 const GrPrimitiveProcessor& primProc,
1611 const GrMesh* meshes,
1612 int meshCount) {
1613 if (!meshCount) {
1614 return;
1615 }
1616 GrRenderTarget* rt = pipeline.getRenderTarget();
Greg Daniel164a9f02016-02-22 09:56:40 -05001617 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(rt);
1618 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1619 SkASSERT(renderPass);
1620
egdaniel0e1853c2016-03-17 11:35:45 -07001621 GrPrimitiveType primitiveType = meshes[0].primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001622 sk_sp<GrVkPipelineState> pipelineState = this->prepareDrawState(pipeline,
1623 primProc,
1624 primitiveType,
1625 *renderPass);
1626 if (!pipelineState) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001627 return;
1628 }
1629
Greg Daniel164a9f02016-02-22 09:56:40 -05001630 // Change layout of our render target so it can be used as the color attachment
Greg Daniel164a9f02016-02-22 09:56:40 -05001631 vkRT->setImageLayout(this,
1632 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001633 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
1634 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
Greg Daniel164a9f02016-02-22 09:56:40 -05001635 false);
1636
egdaniel3d5d9ac2016-03-01 12:56:15 -08001637 // If we are using a stencil attachment we also need to update its layout
egdaniel58a8d922016-04-21 08:03:10 -07001638 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
egdaniel3d5d9ac2016-03-01 12:56:15 -08001639 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001640 vkStencil->setImageLayout(this,
1641 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001642 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
1643 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT,
1644 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
egdaniel3d5d9ac2016-03-01 12:56:15 -08001645 false);
1646 }
1647
egdaniel58a8d922016-04-21 08:03:10 -07001648 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
egdaniel0e1853c2016-03-17 11:35:45 -07001649
1650 for (int i = 0; i < meshCount; ++i) {
egdaniel0e1853c2016-03-17 11:35:45 -07001651 const GrMesh& mesh = meshes[i];
1652 GrMesh::Iterator iter;
1653 const GrNonInstancedMesh* nonIdxMesh = iter.init(mesh);
1654 do {
1655 if (nonIdxMesh->primitiveType() != primitiveType) {
1656 // Technically we don't have to call this here (since there is a safety check in
egdaniel22281c12016-03-23 13:49:40 -07001657 // pipelineState:setData but this will allow for quicker freeing of resources if the
1658 // pipelineState sits in a cache for a while.
1659 pipelineState->freeTempResources(this);
egdaniel22281c12016-03-23 13:49:40 -07001660 SkDEBUGCODE(pipelineState = nullptr);
egdaniel0e1853c2016-03-17 11:35:45 -07001661 primitiveType = nonIdxMesh->primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001662 pipelineState = this->prepareDrawState(pipeline,
1663 primProc,
1664 primitiveType,
1665 *renderPass);
1666 if (!pipelineState) {
egdaniel0e1853c2016-03-17 11:35:45 -07001667 return;
1668 }
1669 }
egdaniel22281c12016-03-23 13:49:40 -07001670 SkASSERT(pipelineState);
egdaniel0e1853c2016-03-17 11:35:45 -07001671 this->bindGeometry(primProc, *nonIdxMesh);
1672
1673 if (nonIdxMesh->isIndexed()) {
1674 fCurrentCmdBuffer->drawIndexed(this,
1675 nonIdxMesh->indexCount(),
1676 1,
1677 nonIdxMesh->startIndex(),
1678 nonIdxMesh->startVertex(),
1679 0);
1680 } else {
1681 fCurrentCmdBuffer->draw(this,
1682 nonIdxMesh->vertexCount(),
1683 1,
1684 nonIdxMesh->startVertex(),
1685 0);
1686 }
1687
1688 fStats.incNumDraws();
1689 } while ((nonIdxMesh = iter.next()));
Greg Daniel164a9f02016-02-22 09:56:40 -05001690 }
1691
1692 fCurrentCmdBuffer->endRenderPass(this);
1693
egdaniel22281c12016-03-23 13:49:40 -07001694 // Technically we don't have to call this here (since there is a safety check in
1695 // pipelineState:setData but this will allow for quicker freeing of resources if the
1696 // pipelineState sits in a cache for a while.
1697 pipelineState->freeTempResources(this);
Greg Daniel164a9f02016-02-22 09:56:40 -05001698
1699#if SWAP_PER_DRAW
1700 glFlush();
1701#if defined(SK_BUILD_FOR_MAC)
1702 aglSwapBuffers(aglGetCurrentContext());
1703 int set_a_break_pt_here = 9;
1704 aglSwapBuffers(aglGetCurrentContext());
1705#elif defined(SK_BUILD_FOR_WIN32)
1706 SwapBuf();
1707 int set_a_break_pt_here = 9;
1708 SwapBuf();
1709#endif
1710#endif
1711}