blob: d98890df17bff4b3fec1ed540f8a170b260f0b0e [file] [log] [blame]
bsalomon@google.comc26d94f2013-03-25 18:19:00 +00001
2/*
3 * Copyright 2013 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
bsalomon4b91f762015-05-19 09:29:46 -07008#ifndef GrCaps_DEFINED
9#define GrCaps_DEFINED
bsalomon@google.comc26d94f2013-03-25 18:19:00 +000010
Mike Kleinc0bd9f92019-04-23 12:05:21 -050011#include "include/core/SkImageInfo.h"
12#include "include/core/SkRefCnt.h"
13#include "include/core/SkString.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050014#include "include/gpu/GrDriverBugWorkarounds.h"
15#include "include/private/GrTypesPriv.h"
Brian Salomon096b0912019-08-14 16:56:13 -040016#include "src/gpu/GrBlend.h"
Brian Salomonccb61422020-01-09 10:46:36 -050017#include "src/gpu/GrSamplerState.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050018#include "src/gpu/GrShaderCaps.h"
Brian Salomon1e03b6b12019-07-17 17:28:24 -040019#include "src/gpu/GrSurfaceProxy.h"
commit-bot@chromium.org8b656c62013-11-21 15:23:15 +000020
Robert Phillipsfc711a22018-02-13 17:03:00 -050021class GrBackendFormat;
Greg Danielfaa095e2017-12-19 13:15:02 -050022class GrBackendRenderTarget;
Greg Danielf5d87582017-12-18 14:48:15 -050023class GrBackendTexture;
bsalomon682c2692015-05-22 14:01:46 -070024struct GrContextOptions;
Robert Phillips323471e2019-11-11 11:33:37 -050025class GrProcessorKeyBuilder;
Robert Phillips03e4c952019-11-26 16:20:22 -050026class GrProgramDesc;
27class GrProgramInfo;
Robert Phillipsbf25d432017-04-07 10:08:53 -040028class GrRenderTargetProxy;
Brian Salomon3d86a192018-02-27 16:46:11 -050029class GrSurface;
Brian Osman71a18892017-08-10 10:23:25 -040030class SkJSONWriter;
jvanverthe9c0fc62015-04-29 11:18:05 -070031
32/**
bsalomon4b91f762015-05-19 09:29:46 -070033 * Represents the capabilities of a GrContext.
jvanverthe9c0fc62015-04-29 11:18:05 -070034 */
bsalomon4b91f762015-05-19 09:29:46 -070035class GrCaps : public SkRefCnt {
jvanverthe9c0fc62015-04-29 11:18:05 -070036public:
bsalomon682c2692015-05-22 14:01:46 -070037 GrCaps(const GrContextOptions&);
bsalomon@google.comc26d94f2013-03-25 18:19:00 +000038
Brian Osman71a18892017-08-10 10:23:25 -040039 void dumpJSON(SkJSONWriter*) const;
40
Brian Salomon94efbf52016-11-29 13:43:05 -050041 const GrShaderCaps* shaderCaps() const { return fShaderCaps.get(); }
Robert Phillips7f11fb52019-12-03 13:35:19 -050042 sk_sp<const GrShaderCaps> refShaderCaps() const { return fShaderCaps; }
jvanverthe9c0fc62015-04-29 11:18:05 -070043
bsalomon@google.comc26d94f2013-03-25 18:19:00 +000044 bool npotTextureTileSupport() const { return fNPOTTextureTileSupport; }
commit-bot@chromium.org47442312013-12-19 16:18:01 +000045 /** To avoid as-yet-unnecessary complexity we don't allow any partial support of MIP Maps (e.g.
46 only for POT textures) */
47 bool mipMapSupport() const { return fMipMapSupport; }
brianosman64d094d2016-03-25 06:01:59 -070048
commit-bot@chromium.orga3baf3b2014-02-21 18:45:30 +000049 bool gpuTracingSupport() const { return fGpuTracingSupport; }
bsalomond08ea5f2015-02-20 06:58:13 -080050 bool oversizedStencilSupport() const { return fOversizedStencilSupport; }
cdaltonfd4167d2015-04-21 11:45:56 -070051 bool textureBarrierSupport() const { return fTextureBarrierSupport; }
Robert Phillips7f861922018-01-30 13:13:42 +000052 bool sampleLocationsSupport() const { return fSampleLocationsSupport; }
csmartdalton2b5f2cb2016-06-10 14:06:32 -070053 bool multisampleDisableSupport() const { return fMultisampleDisableSupport; }
Chris Dalton1d616352017-05-31 12:51:23 -060054 bool instanceAttribSupport() const { return fInstanceAttribSupport; }
Chris Dalton6ce447a2019-06-23 18:07:38 -060055 bool mixedSamplesSupport() const { return fMixedSamplesSupport; }
Chris Daltonce425af2019-12-16 10:39:03 -070056 bool conservativeRasterSupport() const { return fConservativeRasterSupport; }
Chris Dalton1215cda2019-12-17 21:44:04 -070057 bool wireframeSupport() const { return fWireframeSupport; }
Chris Daltond5d8a642019-08-08 15:29:20 -060058 // This flag indicates that we never have to resolve MSAA. In practice, it means that we have
59 // an MSAA-render-to-texture extension: Any render target we create internally will use the
60 // extension, and any wrapped render target is the client's responsibility.
61 bool msaaResolvesAutomatically() const { return fMSAAResolvesAutomatically; }
Brian Osman499bf1a2018-09-17 11:32:42 -040062 bool halfFloatVertexAttributeSupport() const { return fHalfFloatVertexAttributeSupport; }
Chris Dalton27059d32018-01-23 14:06:50 -070063
64 // Primitive restart functionality is core in ES 3.0, but using it will cause slowdowns on some
65 // systems. This cap is only set if primitive restart will improve performance.
66 bool usePrimitiveRestart() const { return fUsePrimitiveRestart; }
67
csmartdalton485a1202016-07-13 10:16:32 -070068 bool preferClientSideDynamicBuffers() const { return fPreferClientSideDynamicBuffers; }
robertphillips@google.com2d2e5c42013-10-30 21:30:43 +000069
Chris Dalton344e9032017-12-11 15:42:09 -070070 // On tilers, an initial fullscreen clear is an OPTIMIZATION. It allows the hardware to
71 // initialize each tile with a constant value rather than loading each pixel from memory.
72 bool preferFullscreenClears() const { return fPreferFullscreenClears; }
73
Chris Dalton674f77a2019-09-30 20:49:39 -060074 // Should we discard stencil values after a render pass? (Tilers get better performance if we
75 // always load stencil buffers with a "clear" op, and then discard the content when finished.)
76 bool discardStencilValuesAfterRenderPass() const {
77 // This method is actually just a duplicate of preferFullscreenClears(), with a descriptive
78 // name for the sake of readability.
79 return this->preferFullscreenClears();
80 }
81
robertphillips63926682015-08-20 09:39:02 -070082 bool preferVRAMUseOverFlushes() const { return fPreferVRAMUseOverFlushes; }
83
Chris Dalton0dffbab2019-03-27 13:08:50 -060084 bool preferTrianglesOverSampleMask() const { return fPreferTrianglesOverSampleMask; }
85
Eric Karl5c779752017-05-08 12:02:07 -070086 bool avoidStencilBuffers() const { return fAvoidStencilBuffers; }
87
Greg Daniel4374e962018-09-28 15:09:47 -040088 bool avoidWritePixelsFastPath() const { return fAvoidWritePixelsFastPath; }
89
Chris Daltone1196c52019-12-28 14:31:09 -070090 // http://skbug.com/9739
91 bool requiresManualFBBarrierAfterTessellatedStencilDraw() const {
92 return fRequiresManualFBBarrierAfterTessellatedStencilDraw;
93 }
94
csmartdaltone0d36292016-07-29 08:14:20 -070095 /**
cdalton8917d622015-05-06 13:40:21 -070096 * Indicates the capabilities of the fixed function blend unit.
97 */
98 enum BlendEquationSupport {
99 kBasic_BlendEquationSupport, //<! Support to select the operator that
100 // combines src and dst terms.
101 kAdvanced_BlendEquationSupport, //<! Additional fixed function support for specific
102 // SVG/PDF blend modes. Requires blend barriers.
103 kAdvancedCoherent_BlendEquationSupport, //<! Advanced blend equation support that does not
104 // require blend barriers, and permits overlap.
105
106 kLast_BlendEquationSupport = kAdvancedCoherent_BlendEquationSupport
107 };
108
109 BlendEquationSupport blendEquationSupport() const { return fBlendEquationSupport; }
110
111 bool advancedBlendEquationSupport() const {
112 return fBlendEquationSupport >= kAdvanced_BlendEquationSupport;
113 }
114
115 bool advancedCoherentBlendEquationSupport() const {
116 return kAdvancedCoherent_BlendEquationSupport == fBlendEquationSupport;
117 }
118
Chris Dalton302d5be2019-01-22 23:41:25 -0700119 bool isAdvancedBlendEquationBlacklisted(GrBlendEquation equation) const {
cdalton1dd05422015-06-12 09:01:18 -0700120 SkASSERT(GrBlendEquationIsAdvanced(equation));
Chris Dalton302d5be2019-01-22 23:41:25 -0700121 SkASSERT(this->advancedBlendEquationSupport());
cdalton1dd05422015-06-12 09:01:18 -0700122 return SkToBool(fAdvBlendEqBlacklist & (1 << equation));
123 }
124
Greg Danielf6d60d32020-01-08 13:39:16 -0500125 // On some GPUs it is a performance win to disable blending instead of doing src-over with a src
126 // alpha equal to 1. To disable blending we collapse src-over to src and the backends will
127 // handle the disabling of blending.
128 bool shouldCollapseSrcOverToSrcWhenAble() const {
129 return fShouldCollapseSrcOverToSrcWhenAble;
130 }
131
cdalton8917d622015-05-06 13:40:21 -0700132 /**
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000133 * Indicates whether GPU->CPU memory mapping for GPU resources such as vertex buffers and
134 * textures allows partial mappings or full mappings.
135 */
136 enum MapFlags {
Brian Salomon105d7c22019-04-16 13:46:14 -0400137 kNone_MapFlags = 0x0, //<! Cannot map the resource.
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000138
Brian Salomon105d7c22019-04-16 13:46:14 -0400139 kCanMap_MapFlag = 0x1, //<! The resource can be mapped. Must be set for any of
140 // the other flags to have meaning.
141 kSubset_MapFlag = 0x2, //<! The resource can be partially mapped.
Greg Daniel2d41d0d2019-08-26 11:08:51 -0400142 kAsyncRead_MapFlag = 0x4, //<! Are maps for reading asynchronous WRT GrOpsRenderPass
Brian Salomon105d7c22019-04-16 13:46:14 -0400143 // submitted to GrGpu.
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000144 };
145
146 uint32_t mapBufferFlags() const { return fMapBufferFlags; }
147
robertphillips@google.com2d2e5c42013-10-30 21:30:43 +0000148 // Scratch textures not being reused means that those scratch textures
skia.committer@gmail.com7ed98df2013-10-31 07:01:53 +0000149 // that we upload to (i.e., don't have a render target) will not be
robertphillips@google.com2d2e5c42013-10-30 21:30:43 +0000150 // recycled in the texture cache. This is to prevent ghosting by drivers
151 // (in particular for deferred architectures).
commit-bot@chromium.orgb8356522013-07-18 22:26:39 +0000152 bool reuseScratchTextures() const { return fReuseScratchTextures; }
robertphillips1b8e1b52015-06-24 06:54:10 -0700153 bool reuseScratchBuffers() const { return fReuseScratchBuffers; }
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000154
bsalomon7dbd45d2016-03-23 10:40:53 -0700155 /// maximum number of attribute values per vertex
156 int maxVertexAttributes() const { return fMaxVertexAttributes; }
157
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000158 int maxRenderTargetSize() const { return fMaxRenderTargetSize; }
Chris Dalton2612bae2018-02-22 13:41:37 -0700159
160 /** This is the largest render target size that can be used without incurring extra perfomance
161 cost. It is usually the max RT size, unless larger render targets are known to be slower. */
162 int maxPreferredRenderTargetSize() const { return fMaxPreferredRenderTargetSize; }
163
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000164 int maxTextureSize() const { return fMaxTextureSize; }
Chris Dalton2612bae2018-02-22 13:41:37 -0700165
bsalomon8c07b7a2015-11-02 11:36:52 -0800166 /** This is the maximum tile size to use by GPU devices for rendering sw-backed images/bitmaps.
167 It is usually the max texture size, unless we're overriding it for testing. */
Brian Salomonc7fe0f72018-05-11 10:14:21 -0400168 int maxTileSize() const {
169 SkASSERT(fMaxTileSize <= fMaxTextureSize);
170 return fMaxTileSize;
171 }
bsalomonc59a1df2015-06-01 07:13:42 -0700172
csmartdalton9bc11872016-08-09 12:42:47 -0700173 int maxWindowRectangles() const { return fMaxWindowRectangles; }
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000174
Greg Daniel2a303902018-02-20 10:25:54 -0500175 // Returns whether mixed samples is supported for the given backend render target.
176 bool isWindowRectanglesSupportedForRT(const GrBackendRenderTarget& rt) const {
177 return this->maxWindowRectangles() > 0 && this->onIsWindowRectanglesSupportedForRT(rt);
178 }
179
Robert Phillipsf209e882019-06-25 15:59:50 -0400180 virtual bool isFormatSRGB(const GrBackendFormat&) const = 0;
Greg Daniela00bcad2019-10-11 13:21:48 -0400181
Robert Phillipsd6df7b52019-12-13 11:17:46 -0500182 // This will return SkImage::CompressionType::kNone if the backend format is not compressed.
183 virtual SkImage::CompressionType compressionType(const GrBackendFormat&) const = 0;
184
185 bool isFormatCompressed(const GrBackendFormat& format) const {
186 return this->compressionType(format) != SkImage::CompressionType::kNone;
187 }
Robert Phillipsf209e882019-06-25 15:59:50 -0400188
Brian Salomon81765082020-03-30 18:16:18 +0000189 // TODO: Once we use the supportWritePixels call for uploads, we can remove this function and
190 // instead only have the version that takes a GrBackendFormat.
191 virtual bool isFormatTexturableAndUploadable(GrColorType, const GrBackendFormat&) const = 0;
Greg Daniel7bfc9132019-08-14 14:23:53 -0400192 // Can a texture be made with the GrBackendFormat, and then be bound and sampled in a shader.
193 virtual bool isFormatTexturable(const GrBackendFormat&) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500194
Greg Daniel6980c4e2019-07-30 16:18:18 -0400195 // Returns whether a texture of the given format can be copied to a texture of the same format.
196 virtual bool isFormatCopyable(const GrBackendFormat&) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500197
Greg Danieleadfac92019-08-02 09:03:53 -0400198 // Returns the maximum supported sample count for a format. 0 means the format is not renderable
Brian Salomon81765082020-03-30 18:16:18 +0000199 // 1 means the format is renderable but doesn't support MSAA. This call only refers to the
200 // format itself. A caller should also confirm if the format is renderable with a given
201 // GrColorType by calling isFormatRenderable.
Greg Danieleadfac92019-08-02 09:03:53 -0400202 virtual int maxRenderTargetSampleCount(const GrBackendFormat&) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500203
Chris Dalton1e6c5b82019-06-17 14:16:49 -0600204 // Returns the number of samples to use when performing internal draws to the given config with
Chris Daltona1638a52019-06-24 11:54:24 -0600205 // MSAA or mixed samples. If 0, Ganesh should not attempt to use internal multisampling.
Greg Danieleadfac92019-08-02 09:03:53 -0400206 int internalMultisampleCount(const GrBackendFormat& format) const {
Brian Osman788b9162020-02-07 10:36:46 -0500207 return std::min(fInternalMultisampleCount, this->maxRenderTargetSampleCount(format));
Chris Dalton1e6c5b82019-06-17 14:16:49 -0600208 }
209
Greg Daniel900583a2019-08-06 12:05:31 -0400210 virtual bool isFormatAsColorTypeRenderable(GrColorType ct, const GrBackendFormat& format,
211 int sampleCount = 1) const = 0;
212
213 virtual bool isFormatRenderable(const GrBackendFormat& format, int sampleCount) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500214
215 // Find a sample count greater than or equal to the requested count which is supported for a
Greg Daniel6fa62e22019-08-07 15:52:37 -0400216 // render target of the given format or 0 if no such sample count is supported. If the requested
Brian Salomonbdecacf2018-02-02 20:32:49 -0500217 // sample count is 1 then 1 will be returned if non-MSAA rendering is supported, otherwise 0.
218 // For historical reasons requestedCount==0 is handled identically to requestedCount==1.
Greg Daniel6fa62e22019-08-07 15:52:37 -0400219 virtual int getRenderTargetSampleCount(int requestedCount, const GrBackendFormat&) const = 0;
commit-bot@chromium.org42dc8132014-05-27 19:26:59 +0000220
Greg Daniel7fd7a8a2019-10-10 16:10:31 -0400221 // Returns the number of bytes per pixel for the given GrBackendFormat. This is only supported
222 // for "normal" formats. For compressed formats this will return 0.
223 virtual size_t bytesPerPixel(const GrBackendFormat&) const = 0;
224
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500225 /**
Brian Salomon3d86a192018-02-27 16:46:11 -0500226 * Backends may have restrictions on what types of surfaces support GrGpu::writePixels().
227 * If this returns false then the caller should implement a fallback where a temporary texture
228 * is created, pixels are written to it, and then that is copied or drawn into the the surface.
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500229 */
Brian Salomonc67c31c2018-12-06 10:00:03 -0500230 bool surfaceSupportsWritePixels(const GrSurface*) const;
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400231
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400232 /**
Brian Salomondc0710f2019-07-01 14:59:32 -0400233 * Indicates whether surface supports GrGpu::readPixels, must be copied, or cannot be read.
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400234 */
Brian Salomondc0710f2019-07-01 14:59:32 -0400235 enum class SurfaceReadPixelsSupport {
236 /** GrGpu::readPixels is supported by the surface. */
237 kSupported,
238 /**
239 * GrGpu::readPixels is not supported by this surface but this surface can be drawn
240 * or copied to a Ganesh-created GrTextureType::kTexture2D and then that surface will be
241 * readable.
242 */
243 kCopyToTexture2D,
244 /**
245 * Not supported
246 */
247 kUnsupported,
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400248 };
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400249 /**
Brian Salomondc0710f2019-07-01 14:59:32 -0400250 * Backends may have restrictions on what types of surfaces support GrGpu::readPixels(). We may
251 * either be able to read directly from the surface, read from a copy of the surface, or not
252 * read at all.
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400253 */
Brian Salomondc0710f2019-07-01 14:59:32 -0400254 virtual SurfaceReadPixelsSupport surfaceSupportsReadPixels(const GrSurface*) const = 0;
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500255
Brian Salomon42be09d2019-07-26 12:12:26 -0400256 struct SupportedWrite {
257 GrColorType fColorType;
258 // If the write is occurring using GrGpu::transferPixelsTo then this provides the
259 // minimum alignment of the offset into the transfer buffer.
260 size_t fOffsetAlignmentForTransferBuffer;
261 };
262
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500263 /**
264 * Given a dst pixel config and a src color type what color type must the caller coax the
265 * the data into in order to use GrGpu::writePixels().
266 */
Brian Salomon01915c02019-08-02 09:57:21 -0400267 virtual SupportedWrite supportedWritePixelsColorType(GrColorType surfaceColorType,
268 const GrBackendFormat& surfaceFormat,
Brian Salomon42be09d2019-07-26 12:12:26 -0400269 GrColorType srcColorType) const = 0;
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500270
Brian Salomonf30b1c12019-06-20 12:25:02 -0400271 struct SupportedRead {
Brian Salomonf30b1c12019-06-20 12:25:02 -0400272 GrColorType fColorType;
Brian Salomon42be09d2019-07-26 12:12:26 -0400273 // If the read is occurring using GrGpu::transferPixelsFrom then this provides the
274 // minimum alignment of the offset into the transfer buffer.
Greg Danielba88ab62019-07-26 09:14:01 -0400275 size_t fOffsetAlignmentForTransferBuffer;
Brian Salomonf30b1c12019-06-20 12:25:02 -0400276 };
277
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400278 /**
Greg Daniel00fb7242019-07-18 14:28:01 -0400279 * Given a src surface's color type and its backend format as well as a color type the caller
Brian Salomonf30b1c12019-06-20 12:25:02 -0400280 * would like read into, this provides a legal color type that the caller may pass to
281 * GrGpu::readPixels(). The returned color type may differ from the passed dstColorType, in
282 * which case the caller must convert the read pixel data (see GrConvertPixels). When converting
283 * to dstColorType the swizzle in the returned struct should be applied. The caller must check
284 * the returned color type for kUnknown.
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400285 */
Greg Danielba88ab62019-07-26 09:14:01 -0400286 SupportedRead supportedReadPixelsColorType(GrColorType srcColorType,
287 const GrBackendFormat& srcFormat,
288 GrColorType dstColorType) const;
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400289
Brian Salomon1047a492019-07-02 12:25:21 -0400290 /**
291 * Do GrGpu::writePixels() and GrGpu::transferPixelsTo() support a src buffer where the row
292 * bytes is not equal to bpp * w?
293 */
294 bool writePixelsRowBytesSupport() const { return fWritePixelsRowBytesSupport; }
295 /**
296 * Does GrGpu::readPixels() support a dst buffer where the row bytes is not equal to bpp * w?
297 */
298 bool readPixelsRowBytesSupport() const { return fReadPixelsRowBytesSupport; }
299
Brian Salomonfb28c6f2020-01-10 13:04:45 -0500300 bool transferFromSurfaceToBufferSupport() const { return fTransferFromSurfaceToBufferSupport; }
301 bool transferFromBufferToTextureSupport() const { return fTransferFromBufferToTextureSupport; }
Brian Salomone05ba5a2019-04-08 11:59:07 -0400302
robertphillipscaef3452015-11-11 13:18:11 -0800303 bool suppressPrints() const { return fSuppressPrints; }
304
cdalton397536c2016-03-25 12:15:03 -0700305 size_t bufferMapThreshold() const {
306 SkASSERT(fBufferMapThreshold >= 0);
307 return fBufferMapThreshold;
joshualitt7224c862015-05-29 06:46:47 -0700308 }
bsalomon682c2692015-05-22 14:01:46 -0700309
Mike Kleinfc6c37b2016-09-27 09:34:10 -0400310 /** True in environments that will issue errors if memory uploaded to buffers
bsalomon7dea7b72015-08-19 08:26:51 -0700311 is not initialized (even if not read by draw calls). */
312 bool mustClearUploadedBufferData() const { return fMustClearUploadedBufferData; }
313
Kevin Lubick61a5f0a2019-03-28 09:47:15 -0400314 /** For some environments, there is a performance or safety concern to not
315 initializing textures. For example, with WebGL and Firefox, there is a large
316 performance hit to not doing it.
317 */
318 bool shouldInitializeTextures() const { return fShouldInitializeTextures; }
319
Greg Danielb2acf0a2018-09-12 09:17:11 -0400320 /** Returns true if the given backend supports importing AHardwareBuffers via the
321 * GrAHardwarebufferImageGenerator. This will only ever be supported on Android devices with API
322 * level >= 26.
323 * */
324 bool supportsAHardwareBufferImages() const { return fSupportsAHardwareBufferImages; }
325
Jim Van Verthfbdc0802017-05-02 16:15:53 -0400326 bool wireframeMode() const { return fWireframeMode; }
327
Brian Salomon9ff5acb2019-05-08 09:04:47 -0400328 /** Supports using GrFence. */
jvanverth84741b32016-09-30 08:39:02 -0700329 bool fenceSyncSupport() const { return fFenceSyncSupport; }
Brian Salomon9ff5acb2019-05-08 09:04:47 -0400330
331 /** Supports using GrSemaphore. */
332 bool semaphoreSupport() const { return fSemaphoreSupport; }
333
Brian Osman2c2bc112017-02-28 10:02:49 -0500334 bool crossContextTextureSupport() const { return fCrossContextTextureSupport; }
Brian Salomon467921e2017-03-06 16:17:12 -0500335 /**
Greg Daniel25af6712018-04-25 10:44:38 -0400336 * Returns whether or not we will be able to do a copy given the passed in params
337 */
Brian Salomonc67c31c2018-12-06 10:00:03 -0500338 bool canCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src,
339 const SkIRect& srcRect, const SkIPoint& dstPoint) const;
Greg Daniel25af6712018-04-25 10:44:38 -0400340
Brian Salomonf7232642018-09-19 08:58:08 -0400341 bool dynamicStateArrayGeometryProcessorTextureSupport() const {
342 return fDynamicStateArrayGeometryProcessorTextureSupport;
343 }
344
Michael Ludwigc39d0c82019-01-15 10:03:43 -0500345 // Not all backends support clearing with a scissor test (e.g. Metal), this will always
346 // return true if performColorClearsAsDraws() returns true.
Michael Ludwiga21d1962019-01-11 15:26:22 -0500347 bool performPartialClearsAsDraws() const {
Michael Ludwigc39d0c82019-01-15 10:03:43 -0500348 return fPerformColorClearsAsDraws || fPerformPartialClearsAsDraws;
Michael Ludwiga21d1962019-01-11 15:26:22 -0500349 }
350
351 // Many drivers have issues with color clears.
Chris Daltona8fbeba2019-03-30 00:31:23 -0600352 bool performColorClearsAsDraws() const { return fPerformColorClearsAsDraws; }
Michael Ludwiga21d1962019-01-11 15:26:22 -0500353
Robert Phillips2f05a482019-11-25 09:54:43 -0500354 bool avoidLargeIndexBufferDraws() const { return fAvoidLargeIndexBufferDraws; }
355
Michael Ludwiga21d1962019-01-11 15:26:22 -0500356 /// Adreno 4xx devices experience an issue when there are a large number of stencil clip bit
357 /// clears. The minimal repro steps are not precisely known but drawing a rect with a stencil
358 /// op instead of using glClear seems to resolve the issue.
Chris Daltona8fbeba2019-03-30 00:31:23 -0600359 bool performStencilClearsAsDraws() const { return fPerformStencilClearsAsDraws; }
360
361 // Can we use coverage counting shortcuts to render paths? Coverage counting can cause artifacts
362 // along shared edges if care isn't taken to ensure both contours wind in the same direction.
363 bool allowCoverageCounting() const { return fAllowCoverageCounting; }
364
365 // Should we disable the CCPR code due to a faulty driver?
366 bool driverBlacklistCCPR() const { return fDriverBlacklistCCPR; }
Chris Dalton7c012082019-07-22 00:45:52 -0400367 bool driverBlacklistMSAACCPR() const { return fDriverBlacklistMSAACCPR; }
Ethan Nicholas56d19a52018-10-15 11:26:20 -0400368
Greg Daniel25af6712018-04-25 10:44:38 -0400369 /**
Brian Salomon1e03b6b12019-07-17 17:28:24 -0400370 * This is used to try to ensure a successful copy a dst in order to perform shader-based
371 * blending.
372 *
373 * fRectsMustMatch will be set to true if the copy operation must ensure that the src and dest
374 * rects are identical.
375 *
376 * fMustCopyWholeSrc will be set to true if copy rect must equal src's bounds.
377 *
378 * Caller will detect cases when copy cannot succeed and try copy-as-draw as a fallback.
Brian Salomon467921e2017-03-06 16:17:12 -0500379 */
Brian Salomon1e03b6b12019-07-17 17:28:24 -0400380 struct DstCopyRestrictions {
381 GrSurfaceProxy::RectsMustMatch fRectsMustMatch = GrSurfaceProxy::RectsMustMatch::kNo;
382 bool fMustCopyWholeSrc = false;
383 };
Greg Daniel0258c902019-08-01 13:08:33 -0400384 virtual DstCopyRestrictions getDstCopyRestrictions(const GrRenderTargetProxy* src,
385 GrColorType ct) const {
Brian Salomon1e03b6b12019-07-17 17:28:24 -0400386 return {};
387 }
Brian Salomon467921e2017-03-06 16:17:12 -0500388
Greg Daniel9a48beb2020-01-16 16:57:16 -0500389 bool validateSurfaceParams(const SkISize&, const GrBackendFormat&, GrRenderable renderable,
390 int renderTargetSampleCnt, GrMipMapped) const;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500391
Greg Daniel627d0532019-07-08 16:48:14 -0400392 bool areColorTypeAndFormatCompatible(GrColorType grCT,
Robert Phillips1e2cb442019-07-02 15:51:28 -0400393 const GrBackendFormat& format) const {
Robert Phillips1e2cb442019-07-02 15:51:28 -0400394 if (GrColorType::kUnknown == grCT) {
395 return false;
396 }
397
Greg Daniel627d0532019-07-08 16:48:14 -0400398 return this->onAreColorTypeAndFormatCompatible(grCT, format);
Robert Phillips1e2cb442019-07-02 15:51:28 -0400399 }
Robert Phillipsc046ff02019-07-01 10:34:03 -0400400
Jim Van Verthb7f0b9c2018-10-22 14:12:03 -0400401 /**
Robert Phillips00c9f0d2019-08-02 17:17:35 -0400402 * Special method only for YUVA images. Returns a colortype that matches the backend format or
403 * kUnknown if a colortype could not be determined.
Jim Van Verth9bf81202018-10-30 15:53:36 -0400404 */
Robert Phillips00c9f0d2019-08-02 17:17:35 -0400405 virtual GrColorType getYUVAColorTypeFromBackendFormat(const GrBackendFormat&,
406 bool isAlphaChannel) const = 0;
Jim Van Verth9bf81202018-10-30 15:53:36 -0400407
Brian Salomonf391d0f2018-12-14 09:18:50 -0500408 /** These are used when creating a new texture internally. */
Robert Phillips0a15cc62019-07-30 12:49:10 -0400409 GrBackendFormat getDefaultBackendFormat(GrColorType, GrRenderable) const;
Greg Daniel4065d452018-11-16 15:43:41 -0500410
Brian Salomonbb8dde82019-06-27 10:52:13 -0400411 virtual GrBackendFormat getBackendFormatFromCompressionType(SkImage::CompressionType) const = 0;
412
Timothy Liang036fdfe2018-06-28 15:50:36 -0400413 /**
Michael Ludwigf23a1522018-12-10 11:36:13 -0500414 * The CLAMP_TO_BORDER wrap mode for texture coordinates was added to desktop GL in 1.3, and
415 * GLES 3.2, but is also available in extensions. Vulkan and Metal always have support.
416 */
417 bool clampToBorderSupport() const { return fClampToBorderSupport; }
418
Greg Danieleb4a8272019-05-16 16:52:55 -0400419 /**
Greg Daniel14b57212019-12-17 16:18:06 -0500420 * Returns the GrSwizzle to use when sampling or reading back from a texture with the passed in
421 * GrBackendFormat and GrColorType.
Greg Danieleb4a8272019-05-16 16:52:55 -0400422 */
Greg Daniel14b57212019-12-17 16:18:06 -0500423 virtual GrSwizzle getReadSwizzle(const GrBackendFormat&, GrColorType) const = 0;
Greg Danieleb4a8272019-05-16 16:52:55 -0400424
425 /**
426 * Returns the GrSwizzle to use when outputting to a render target with the passed in
427 * GrBackendFormat and GrColorType.
428 */
429 virtual GrSwizzle getOutputSwizzle(const GrBackendFormat&, GrColorType) const = 0;
430
Greg Danield51fa2f2020-01-22 16:53:38 -0500431 virtual uint64_t computeFormatKey(const GrBackendFormat&) const = 0;
432
Adrienne Walker3ed33992018-05-15 11:44:34 -0700433 const GrDriverBugWorkarounds& workarounds() const { return fDriverBugWorkarounds; }
434
Brian Salomon947efe22019-07-16 15:36:11 -0400435 /**
Robert Phillips323471e2019-11-11 11:33:37 -0500436 * Adds fields to the key to represent the sampler that will be created for the passed
437 * in parameters. Currently this extra keying is only needed when building a vulkan pipeline
438 * with immutable samplers.
439 */
440 virtual void addExtraSamplerKey(GrProcessorKeyBuilder*,
Brian Salomonccb61422020-01-09 10:46:36 -0500441 GrSamplerState,
Robert Phillips323471e2019-11-11 11:33:37 -0500442 const GrBackendFormat&) const {}
443
Robert Phillips03e4c952019-11-26 16:20:22 -0500444 virtual GrProgramDesc makeDesc(const GrRenderTarget*, const GrProgramInfo&) const = 0;
445
Robert Phillipsffe27292019-08-01 10:08:07 -0400446#if GR_TEST_UTILS
447 struct TestFormatColorTypeCombination {
448 GrColorType fColorType;
449 GrBackendFormat fFormat;
450 };
451
452 virtual std::vector<TestFormatColorTypeCombination> getTestingCombinations() const = 0;
453#endif
454
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000455protected:
Chris Dalton8367e112019-11-13 12:43:21 -0700456 // Subclasses must call this at the end of their init method in order to do final processing on
457 // the caps (including overrides requested by the client).
458 // NOTE: this method will only reduce the caps, never expand them.
459 void finishInitialization(const GrContextOptions& options);
bsalomon4ee6bd82015-05-27 13:23:23 -0700460
bungeman6bd52842016-10-27 09:30:08 -0700461 sk_sp<GrShaderCaps> fShaderCaps;
jvanverthe9c0fc62015-04-29 11:18:05 -0700462
joshualitt83bc2292015-06-18 14:18:02 -0700463 bool fNPOTTextureTileSupport : 1;
464 bool fMipMapSupport : 1;
joshualitt83bc2292015-06-18 14:18:02 -0700465 bool fReuseScratchTextures : 1;
robertphillips1b8e1b52015-06-24 06:54:10 -0700466 bool fReuseScratchBuffers : 1;
joshualitt83bc2292015-06-18 14:18:02 -0700467 bool fGpuTracingSupport : 1;
joshualitt83bc2292015-06-18 14:18:02 -0700468 bool fOversizedStencilSupport : 1;
469 bool fTextureBarrierSupport : 1;
Robert Phillips7f861922018-01-30 13:13:42 +0000470 bool fSampleLocationsSupport : 1;
csmartdalton2b5f2cb2016-06-10 14:06:32 -0700471 bool fMultisampleDisableSupport : 1;
Chris Dalton1d616352017-05-31 12:51:23 -0600472 bool fInstanceAttribSupport : 1;
Chris Dalton6ce447a2019-06-23 18:07:38 -0600473 bool fMixedSamplesSupport : 1;
Chris Daltonce425af2019-12-16 10:39:03 -0700474 bool fConservativeRasterSupport : 1;
Chris Dalton1215cda2019-12-17 21:44:04 -0700475 bool fWireframeSupport : 1;
Chris Daltond5d8a642019-08-08 15:29:20 -0600476 bool fMSAAResolvesAutomatically : 1;
Chris Dalton27059d32018-01-23 14:06:50 -0700477 bool fUsePrimitiveRestart : 1;
csmartdalton485a1202016-07-13 10:16:32 -0700478 bool fPreferClientSideDynamicBuffers : 1;
Chris Dalton344e9032017-12-11 15:42:09 -0700479 bool fPreferFullscreenClears : 1;
bsalomon7dea7b72015-08-19 08:26:51 -0700480 bool fMustClearUploadedBufferData : 1;
Kevin Lubick61a5f0a2019-03-28 09:47:15 -0400481 bool fShouldInitializeTextures : 1;
Greg Danielb2acf0a2018-09-12 09:17:11 -0400482 bool fSupportsAHardwareBufferImages : 1;
Brian Osman499bf1a2018-09-17 11:32:42 -0400483 bool fHalfFloatVertexAttributeSupport : 1;
Michael Ludwigf23a1522018-12-10 11:36:13 -0500484 bool fClampToBorderSupport : 1;
Michael Ludwiga21d1962019-01-11 15:26:22 -0500485 bool fPerformPartialClearsAsDraws : 1;
486 bool fPerformColorClearsAsDraws : 1;
Robert Phillips2f05a482019-11-25 09:54:43 -0500487 bool fAvoidLargeIndexBufferDraws : 1;
Michael Ludwiga21d1962019-01-11 15:26:22 -0500488 bool fPerformStencilClearsAsDraws : 1;
Chris Daltona8fbeba2019-03-30 00:31:23 -0600489 bool fAllowCoverageCounting : 1;
Brian Salomonfb28c6f2020-01-10 13:04:45 -0500490 bool fTransferFromBufferToTextureSupport : 1;
491 bool fTransferFromSurfaceToBufferSupport : 1;
Brian Salomon1047a492019-07-02 12:25:21 -0400492 bool fWritePixelsRowBytesSupport : 1;
493 bool fReadPixelsRowBytesSupport : 1;
Greg Danielf6d60d32020-01-08 13:39:16 -0500494 bool fShouldCollapseSrcOverToSrcWhenAble : 1;
robertphillips1b8e1b52015-06-24 06:54:10 -0700495
bsalomon63b21962014-11-05 07:05:34 -0800496 // Driver workaround
Chris Daltona8fbeba2019-03-30 00:31:23 -0600497 bool fDriverBlacklistCCPR : 1;
Chris Dalton7c012082019-07-22 00:45:52 -0400498 bool fDriverBlacklistMSAACCPR : 1;
Eric Karl5c779752017-05-08 12:02:07 -0700499 bool fAvoidStencilBuffers : 1;
Greg Daniel4374e962018-09-28 15:09:47 -0400500 bool fAvoidWritePixelsFastPath : 1;
Chris Daltone1196c52019-12-28 14:31:09 -0700501 bool fRequiresManualFBBarrierAfterTessellatedStencilDraw : 1;
bsalomon63b21962014-11-05 07:05:34 -0800502
Brian Salomon01b476a2018-01-23 11:06:41 -0500503 // ANGLE performance workaround
robertphillips63926682015-08-20 09:39:02 -0700504 bool fPreferVRAMUseOverFlushes : 1;
505
Chris Dalton0dffbab2019-03-27 13:08:50 -0600506 // On some platforms it's better to make more triangles than to use the sample mask (MSAA only).
507 bool fPreferTrianglesOverSampleMask : 1;
508
jvanverth84741b32016-09-30 08:39:02 -0700509 bool fFenceSyncSupport : 1;
Brian Salomon9ff5acb2019-05-08 09:04:47 -0400510 bool fSemaphoreSupport : 1;
ethannicholas28ef4452016-03-25 09:26:03 -0700511
Brian Salomonf7232642018-09-19 08:58:08 -0400512 // Requires fence sync support in GL.
Brian Osman2c2bc112017-02-28 10:02:49 -0500513 bool fCrossContextTextureSupport : 1;
514
Brian Salomonf7232642018-09-19 08:58:08 -0400515 // Not (yet) implemented in VK backend.
516 bool fDynamicStateArrayGeometryProcessorTextureSupport : 1;
517
cdalton8917d622015-05-06 13:40:21 -0700518 BlendEquationSupport fBlendEquationSupport;
cdalton1dd05422015-06-12 09:01:18 -0700519 uint32_t fAdvBlendEqBlacklist;
Brian Salomon4dea72a2019-12-18 10:43:10 -0500520 static_assert(kLast_GrBlendEquation < 32);
cdalton1dd05422015-06-12 09:01:18 -0700521
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000522 uint32_t fMapBufferFlags;
cdalton397536c2016-03-25 12:15:03 -0700523 int fBufferMapThreshold;
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000524
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000525 int fMaxRenderTargetSize;
Chris Dalton2612bae2018-02-22 13:41:37 -0700526 int fMaxPreferredRenderTargetSize;
bsalomon7dbd45d2016-03-23 10:40:53 -0700527 int fMaxVertexAttributes;
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000528 int fMaxTextureSize;
bsalomon8c07b7a2015-11-02 11:36:52 -0800529 int fMaxTileSize;
csmartdalton9bc11872016-08-09 12:42:47 -0700530 int fMaxWindowRectangles;
Chris Daltona1638a52019-06-24 11:54:24 -0600531 int fInternalMultisampleCount;
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000532
Adrienne Walker68314842018-05-14 14:02:53 -0700533 GrDriverBugWorkarounds fDriverBugWorkarounds;
534
egdanielbc127a32014-09-19 12:07:43 -0700535private:
Chris Dalton8367e112019-11-13 12:43:21 -0700536 void applyOptionsOverrides(const GrContextOptions& options);
537
Mike Kleinfc6c37b2016-09-27 09:34:10 -0400538 virtual void onApplyOptionsOverrides(const GrContextOptions&) {}
Brian Osman71a18892017-08-10 10:23:25 -0400539 virtual void onDumpJSON(SkJSONWriter*) const {}
Brian Salomonc67c31c2018-12-06 10:00:03 -0500540 virtual bool onSurfaceSupportsWritePixels(const GrSurface*) const = 0;
541 virtual bool onCanCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src,
542 const SkIRect& srcRect, const SkIPoint& dstPoint) const = 0;
Brian Salomon81765082020-03-30 18:16:18 +0000543 virtual GrBackendFormat onGetDefaultBackendFormat(GrColorType, GrRenderable) const = 0;
egdanielb7e7d572015-11-04 04:23:53 -0800544
Greg Daniel2a303902018-02-20 10:25:54 -0500545 // Backends should implement this if they have any extra requirements for use of window
546 // rectangles for a specific GrBackendRenderTarget outside of basic support.
547 virtual bool onIsWindowRectanglesSupportedForRT(const GrBackendRenderTarget&) const {
548 return true;
549 }
550
Greg Daniel627d0532019-07-08 16:48:14 -0400551 virtual bool onAreColorTypeAndFormatCompatible(GrColorType, const GrBackendFormat&) const = 0;
552
Greg Danielba88ab62019-07-26 09:14:01 -0400553 virtual SupportedRead onSupportedReadPixelsColorType(GrColorType srcColorType,
554 const GrBackendFormat& srcFormat,
555 GrColorType dstColorType) const = 0;
556
robertphillipscaef3452015-11-11 13:18:11 -0800557 bool fSuppressPrints : 1;
Jim Van Verthfbdc0802017-05-02 16:15:53 -0400558 bool fWireframeMode : 1;
bsalomon682c2692015-05-22 14:01:46 -0700559
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000560 typedef SkRefCnt INHERITED;
561};
562
563#endif