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reed@android.com8a1c16f2008-12-17 15:59:43 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2006 The Android Open Source Project
reed@android.com8a1c16f2008-12-17 15:59:43 +00003 *
epoger@google.comec3ed6a2011-07-28 14:26:00 +00004 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
reed@android.com8a1c16f2008-12-17 15:59:43 +00006 */
7
epoger@google.comec3ed6a2011-07-28 14:26:00 +00008
reed@android.com8a1c16f2008-12-17 15:59:43 +00009#ifndef SkShader_DEFINED
10#define SkShader_DEFINED
11
12#include "SkBitmap.h"
13#include "SkFlattenable.h"
14#include "SkMask.h"
15#include "SkMatrix.h"
16#include "SkPaint.h"
dandov9de5b512014-06-10 14:38:28 -070017#include "../gpu/GrColor.h"
reed@android.com8a1c16f2008-12-17 15:59:43 +000018
19class SkPath;
commit-bot@chromium.orgc5d9bb02014-04-08 15:19:34 +000020class SkPicture;
commit-bot@chromium.org79590552014-05-13 18:14:45 +000021class SkXfermode;
rileya@google.com03c1c352012-07-20 20:02:43 +000022class GrContext;
bsalomon97b9ab72014-07-08 06:52:35 -070023class GrEffect;
reed@android.com8a1c16f2008-12-17 15:59:43 +000024
25/** \class SkShader
reed@google.comad917992011-04-11 19:01:12 +000026 *
reed@google.com880dc472012-05-11 14:47:03 +000027 * Shaders specify the source color(s) for what is being drawn. If a paint
28 * has no shader, then the paint's color is used. If the paint has a
29 * shader, then the shader's color(s) are use instead, but they are
30 * modulated by the paint's alpha. This makes it easy to create a shader
31 * once (e.g. bitmap tiling or gradient) and then change its transparency
32 * w/o having to modify the original shader... only the paint's alpha needs
33 * to be modified.
reed@google.comad917992011-04-11 19:01:12 +000034 */
ctguil@chromium.org7ffb1b22011-03-15 21:27:08 +000035class SK_API SkShader : public SkFlattenable {
reed@android.com8a1c16f2008-12-17 15:59:43 +000036public:
robertphillips@google.com0456e0b2012-06-27 14:03:26 +000037 SK_DECLARE_INST_COUNT(SkShader)
38
commit-bot@chromium.org9c9005a2014-04-28 14:55:39 +000039 SkShader(const SkMatrix* localMatrix = NULL);
reed@android.com8a1c16f2008-12-17 15:59:43 +000040 virtual ~SkShader();
41
reed@google.comad917992011-04-11 19:01:12 +000042 /**
commit-bot@chromium.orgd12de022014-05-09 15:42:07 +000043 * Returns the local matrix.
scroggoc870d492014-07-11 10:42:12 -070044 *
45 * FIXME: This can be incorrect for a Shader with its own local matrix
46 * that is also wrapped via CreateLocalMatrixShader.
commit-bot@chromium.orgd12de022014-05-09 15:42:07 +000047 */
48 const SkMatrix& getLocalMatrix() const { return fLocalMatrix; }
49
commit-bot@chromium.org5970f622014-05-12 20:42:21 +000050 /**
51 * Returns true if the local matrix is not an identity matrix.
scroggoc870d492014-07-11 10:42:12 -070052 *
53 * FIXME: This can be incorrect for a Shader with its own local matrix
54 * that is also wrapped via CreateLocalMatrixShader.
commit-bot@chromium.org5970f622014-05-12 20:42:21 +000055 */
56 bool hasLocalMatrix() const { return !fLocalMatrix.isIdentity(); }
57
reed@android.com8a1c16f2008-12-17 15:59:43 +000058 enum TileMode {
reed@google.com0beaba52012-03-16 14:38:06 +000059 /** replicate the edge color if the shader draws outside of its
60 * original bounds
61 */
62 kClamp_TileMode,
63
64 /** repeat the shader's image horizontally and vertically */
65 kRepeat_TileMode,
66
67 /** repeat the shader's image horizontally and vertically, alternating
68 * mirror images so that adjacent images always seam
69 */
70 kMirror_TileMode,
71
72#if 0
73 /** only draw within the original domain, return 0 everywhere else */
74 kDecal_TileMode,
75#endif
reed@android.com8a1c16f2008-12-17 15:59:43 +000076
77 kTileModeCount
78 };
79
80 // override these in your subclass
81
82 enum Flags {
83 //!< set if all of the colors will be opaque
reed@android.com3c9b2a42009-08-27 19:28:37 +000084 kOpaqueAlpha_Flag = 0x01,
reed@android.com5119bdb2009-06-12 21:27:03 +000085
reed@android.com8a1c16f2008-12-17 15:59:43 +000086 //! set if this shader's shadeSpan16() method can be called
reed@android.com3c9b2a42009-08-27 19:28:37 +000087 kHasSpan16_Flag = 0x02,
reed@android.com5119bdb2009-06-12 21:27:03 +000088
reed@android.com8a1c16f2008-12-17 15:59:43 +000089 /** Set this bit if the shader's native data type is instrinsically 16
90 bit, meaning that calling the 32bit shadeSpan() entry point will
91 mean the the impl has to up-sample 16bit data into 32bit. Used as a
92 a means of clearing a dither request if the it will have no effect
93 */
reed@android.com5119bdb2009-06-12 21:27:03 +000094 kIntrinsicly16_Flag = 0x04,
95
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +000096 /** set if the spans only vary in X (const in Y).
reed@android.com5119bdb2009-06-12 21:27:03 +000097 e.g. an Nx1 bitmap that is being tiled in Y, or a linear-gradient
reed@android.com3c9b2a42009-08-27 19:28:37 +000098 that varies from left-to-right. This flag specifies this for
99 shadeSpan().
reed@android.com5119bdb2009-06-12 21:27:03 +0000100 */
reed@android.com3c9b2a42009-08-27 19:28:37 +0000101 kConstInY32_Flag = 0x08,
reed@google.com7c2f27d2011-03-07 19:29:00 +0000102
reed@android.com3c9b2a42009-08-27 19:28:37 +0000103 /** same as kConstInY32_Flag, but is set if this is true for shadeSpan16
104 which may not always be the case, since shadeSpan16 may be
105 predithered, which would mean it was not const in Y, even though
106 the 32bit shadeSpan() would be const.
107 */
108 kConstInY16_Flag = 0x10
reed@android.com8a1c16f2008-12-17 15:59:43 +0000109 };
110
reed@google.comad917992011-04-11 19:01:12 +0000111 /**
junov@chromium.orgb6e16192011-12-09 15:48:03 +0000112 * Returns true if the shader is guaranteed to produce only opaque
113 * colors, subject to the SkPaint using the shader to apply an opaque
114 * alpha value. Subclasses should override this to allow some
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000115 * optimizations.
junov@chromium.orgb6e16192011-12-09 15:48:03 +0000116 */
117 virtual bool isOpaque() const { return false; }
118
commit-bot@chromium.orge901b6d2014-05-01 19:31:31 +0000119 /**
120 * ContextRec acts as a parameter bundle for creating Contexts.
121 */
122 struct ContextRec {
commit-bot@chromium.org80116dc2014-05-06 17:16:03 +0000123 ContextRec() : fDevice(NULL), fPaint(NULL), fMatrix(NULL), fLocalMatrix(NULL) {}
commit-bot@chromium.orge901b6d2014-05-01 19:31:31 +0000124 ContextRec(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix)
125 : fDevice(&device)
126 , fPaint(&paint)
commit-bot@chromium.org80116dc2014-05-06 17:16:03 +0000127 , fMatrix(&matrix)
128 , fLocalMatrix(NULL) {}
commit-bot@chromium.orge901b6d2014-05-01 19:31:31 +0000129
commit-bot@chromium.org80116dc2014-05-06 17:16:03 +0000130 const SkBitmap* fDevice; // the bitmap we are drawing into
131 const SkPaint* fPaint; // the current paint associated with the draw
132 const SkMatrix* fMatrix; // the current matrix in the canvas
133 const SkMatrix* fLocalMatrix; // optional local matrix
commit-bot@chromium.orge901b6d2014-05-01 19:31:31 +0000134 };
135
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000136 class Context : public ::SkNoncopyable {
137 public:
commit-bot@chromium.orge901b6d2014-05-01 19:31:31 +0000138 Context(const SkShader& shader, const ContextRec&);
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000139
140 virtual ~Context();
141
142 /**
143 * Called sometimes before drawing with this shader. Return the type of
144 * alpha your shader will return. The default implementation returns 0.
145 * Your subclass should override if it can (even sometimes) report a
146 * non-zero value, since that will enable various blitters to perform
147 * faster.
148 */
149 virtual uint32_t getFlags() const { return 0; }
150
151 /**
152 * Return the alpha associated with the data returned by shadeSpan16(). If
153 * kHasSpan16_Flag is not set, this value is meaningless.
154 */
155 virtual uint8_t getSpan16Alpha() const { return fPaintAlpha; }
156
157 /**
158 * Called for each span of the object being drawn. Your subclass should
159 * set the appropriate colors (with premultiplied alpha) that correspond
160 * to the specified device coordinates.
161 */
162 virtual void shadeSpan(int x, int y, SkPMColor[], int count) = 0;
163
164 typedef void (*ShadeProc)(void* ctx, int x, int y, SkPMColor[], int count);
165 virtual ShadeProc asAShadeProc(void** ctx);
166
167 /**
168 * Called only for 16bit devices when getFlags() returns
169 * kOpaqueAlphaFlag | kHasSpan16_Flag
170 */
171 virtual void shadeSpan16(int x, int y, uint16_t[], int count);
172
173 /**
174 * Similar to shadeSpan, but only returns the alpha-channel for a span.
175 * The default implementation calls shadeSpan() and then extracts the alpha
176 * values from the returned colors.
177 */
178 virtual void shadeSpanAlpha(int x, int y, uint8_t alpha[], int count);
179
180 /**
181 * Helper function that returns true if this shader's shadeSpan16() method
182 * can be called.
183 */
184 bool canCallShadeSpan16() {
185 return SkShader::CanCallShadeSpan16(this->getFlags());
186 }
187
188 protected:
189 // Reference to shader, so we don't have to dupe information.
190 const SkShader& fShader;
191
192 enum MatrixClass {
193 kLinear_MatrixClass, // no perspective
194 kFixedStepInX_MatrixClass, // fast perspective, need to call fixedStepInX() each
195 // scanline
196 kPerspective_MatrixClass // slow perspective, need to mappoints each pixel
197 };
198 static MatrixClass ComputeMatrixClass(const SkMatrix&);
199
commit-bot@chromium.org80116dc2014-05-06 17:16:03 +0000200 uint8_t getPaintAlpha() const { return fPaintAlpha; }
201 const SkMatrix& getTotalInverse() const { return fTotalInverse; }
202 MatrixClass getInverseClass() const { return (MatrixClass)fTotalInverseClass; }
203 const SkMatrix& getCTM() const { return fCTM; }
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000204 private:
commit-bot@chromium.org80116dc2014-05-06 17:16:03 +0000205 SkMatrix fCTM;
206 SkMatrix fTotalInverse;
207 uint8_t fPaintAlpha;
208 uint8_t fTotalInverseClass;
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000209
210 typedef SkNoncopyable INHERITED;
211 };
reed@google.com7c2f27d2011-03-07 19:29:00 +0000212
reed@google.comad917992011-04-11 19:01:12 +0000213 /**
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000214 * Create the actual object that does the shading.
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000215 * Size of storage must be >= contextSize.
reed@google.coma641f3f2012-12-13 22:16:30 +0000216 */
commit-bot@chromium.orgce56d962014-05-05 18:39:18 +0000217 Context* createContext(const ContextRec&, void* storage) const;
reed@google.coma641f3f2012-12-13 22:16:30 +0000218
219 /**
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000220 * Return the size of a Context returned by createContext.
commit-bot@chromium.orgf3e50592014-04-30 23:29:02 +0000221 *
222 * Override this if your subclass overrides createContext, to return the correct size of
223 * your subclass' context.
reed@google.comad917992011-04-11 19:01:12 +0000224 */
commit-bot@chromium.orgf3e50592014-04-30 23:29:02 +0000225 virtual size_t contextSize() const;
reed@android.com8a1c16f2008-12-17 15:59:43 +0000226
reed@google.comad917992011-04-11 19:01:12 +0000227 /**
228 * Helper to check the flags to know if it is legal to call shadeSpan16()
229 */
reed@android.com8a1c16f2008-12-17 15:59:43 +0000230 static bool CanCallShadeSpan16(uint32_t flags) {
231 return (flags & kHasSpan16_Flag) != 0;
232 }
233
reed@google.comad917992011-04-11 19:01:12 +0000234 /**
reed@android.comf2b98d62010-12-20 18:26:13 +0000235 Gives method bitmap should be read to implement a shader.
236 Also determines number and interpretation of "extra" parameters returned
237 by asABitmap
238 */
239 enum BitmapType {
240 kNone_BitmapType, //<! Shader is not represented as a bitmap
reed@google.com7c2f27d2011-03-07 19:29:00 +0000241 kDefault_BitmapType,//<! Access bitmap using local coords transformed
reed@android.comf2b98d62010-12-20 18:26:13 +0000242 // by matrix. No extras
reed@google.com7c2f27d2011-03-07 19:29:00 +0000243 kRadial_BitmapType, //<! Access bitmap by transforming local coordinates
244 // by the matrix and taking the distance of result
245 // from (0,0) as bitmap column. Bitmap is 1 pixel
reed@android.comf2b98d62010-12-20 18:26:13 +0000246 // tall. No extras
reed@google.com7c2f27d2011-03-07 19:29:00 +0000247 kSweep_BitmapType, //<! Access bitmap by transforming local coordinates
reed@android.comf2b98d62010-12-20 18:26:13 +0000248 // by the matrix and taking the angle of result
249 // to (0,0) as bitmap x coord, where angle = 0 is
reed@google.com7c2f27d2011-03-07 19:29:00 +0000250 // bitmap left edge of bitmap = 2pi is the
reed@android.comf2b98d62010-12-20 18:26:13 +0000251 // right edge. Bitmap is 1 pixel tall. No extras
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000252 kTwoPointRadial_BitmapType,
reed@google.com7c2f27d2011-03-07 19:29:00 +0000253 //<! Matrix transforms to space where (0,0) is
reed@android.comf2b98d62010-12-20 18:26:13 +0000254 // the center of the starting circle. The second
reed@google.com7c2f27d2011-03-07 19:29:00 +0000255 // circle will be centered (x, 0) where x may be
256 // 0. The post-matrix space is normalized such
reed@android.comf2b98d62010-12-20 18:26:13 +0000257 // that 1 is the second radius - first radius.
258 // Three extra parameters are returned:
reed@google.com7c2f27d2011-03-07 19:29:00 +0000259 // 0: x-offset of second circle center
reed@android.comf2b98d62010-12-20 18:26:13 +0000260 // to first.
reed@google.com7c2f27d2011-03-07 19:29:00 +0000261 // 1: radius of first circle in post-matrix
reed@android.comf2b98d62010-12-20 18:26:13 +0000262 // space
263 // 2: the second radius minus the first radius
reed@google.com7c2f27d2011-03-07 19:29:00 +0000264 // in pre-transformed space.
rileya@google.com3e332582012-07-03 13:43:35 +0000265 kTwoPointConical_BitmapType,
266 //<! Matrix transforms to space where (0,0) is
267 // the center of the starting circle. The second
268 // circle will be centered (x, 0) where x may be
269 // 0.
270 // Three extra parameters are returned:
271 // 0: x-offset of second circle center
272 // to first.
273 // 1: radius of first circle
274 // 2: the second radius minus the first radius
rileya@google.com22e57f92012-07-19 15:16:19 +0000275 kLinear_BitmapType, //<! Access bitmap using local coords transformed
276 // by matrix. No extras
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000277
rileya@google.com22e57f92012-07-19 15:16:19 +0000278 kLast_BitmapType = kLinear_BitmapType
reed@android.comf2b98d62010-12-20 18:26:13 +0000279 };
reed@android.com8a1c16f2008-12-17 15:59:43 +0000280 /** Optional methods for shaders that can pretend to be a bitmap/texture
reed@google.com7c2f27d2011-03-07 19:29:00 +0000281 to play along with opengl. Default just returns kNone_BitmapType and
reed@android.comf2b98d62010-12-20 18:26:13 +0000282 ignores the out parameters.
283
284 @param outTexture if non-NULL will be the bitmap representing the shader
285 after return.
286 @param outMatrix if non-NULL will be the matrix to apply to vertices
287 to access the bitmap after return.
288 @param xy if non-NULL will be the tile modes that should be
289 used to access the bitmap after return.
290 @param twoPointRadialParams Two extra return values needed for two point
291 radial bitmaps. The first is the x-offset of
292 the second point and the second is the radius
293 about the first point.
reed@android.com8a1c16f2008-12-17 15:59:43 +0000294 */
reed@android.comf2b98d62010-12-20 18:26:13 +0000295 virtual BitmapType asABitmap(SkBitmap* outTexture, SkMatrix* outMatrix,
rileya@google.com91f319c2012-07-25 17:18:31 +0000296 TileMode xy[2]) const;
reed@android.com8a1c16f2008-12-17 15:59:43 +0000297
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000298 /**
299 * If the shader subclass can be represented as a gradient, asAGradient
300 * returns the matching GradientType enum (or kNone_GradientType if it
301 * cannot). Also, if info is not null, asAGradient populates info with
302 * the relevant (see below) parameters for the gradient. fColorCount
303 * is both an input and output parameter. On input, it indicates how
304 * many entries in fColors and fColorOffsets can be used, if they are
305 * non-NULL. After asAGradient has run, fColorCount indicates how
306 * many color-offset pairs there are in the gradient. If there is
307 * insufficient space to store all of the color-offset pairs, fColors
308 * and fColorOffsets will not be altered. fColorOffsets specifies
309 * where on the range of 0 to 1 to transition to the given color.
310 * The meaning of fPoint and fRadius is dependant on the type of gradient.
311 *
312 * None:
313 * info is ignored.
314 * Color:
315 * fColorOffsets[0] is meaningless.
316 * Linear:
317 * fPoint[0] and fPoint[1] are the end-points of the gradient
318 * Radial:
319 * fPoint[0] and fRadius[0] are the center and radius
320 * Radial2:
321 * fPoint[0] and fRadius[0] are the center and radius of the 1st circle
322 * fPoint[1] and fRadius[1] are the center and radius of the 2nd circle
323 * Sweep:
324 * fPoint[0] is the center of the sweep.
325 */
326
327 enum GradientType {
328 kNone_GradientType,
329 kColor_GradientType,
330 kLinear_GradientType,
331 kRadial_GradientType,
332 kRadial2_GradientType,
333 kSweep_GradientType,
reed@google.com83226972012-06-07 20:26:47 +0000334 kConical_GradientType,
335 kLast_GradientType = kConical_GradientType
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000336 };
337
338 struct GradientInfo {
339 int fColorCount; //!< In-out parameter, specifies passed size
340 // of fColors/fColorOffsets on input, and
341 // actual number of colors/offsets on
342 // output.
343 SkColor* fColors; //!< The colors in the gradient.
344 SkScalar* fColorOffsets; //!< The unit offset for color transitions.
345 SkPoint fPoint[2]; //!< Type specific, see above.
346 SkScalar fRadius[2]; //!< Type specific, see above.
347 TileMode fTileMode; //!< The tile mode used.
reed@google.com3d3a8602013-05-24 14:58:44 +0000348 uint32_t fGradientFlags; //!< see SkGradientShader::Flags
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000349 };
350
351 virtual GradientType asAGradient(GradientInfo* info) const;
352
rileya@google.com03c1c352012-07-20 20:02:43 +0000353 /**
commit-bot@chromium.org79590552014-05-13 18:14:45 +0000354 * If the shader subclass is composed of two shaders, return true, and if rec is not NULL,
355 * fill it out with info about the shader.
commit-bot@chromium.org30558792014-05-14 14:28:34 +0000356 *
357 * These are bare pointers; the ownership and reference count are unchanged.
commit-bot@chromium.org79590552014-05-13 18:14:45 +0000358 */
359
360 struct ComposeRec {
361 const SkShader* fShaderA;
362 const SkShader* fShaderB;
363 const SkXfermode* fMode;
364 };
365
366 virtual bool asACompose(ComposeRec* rec) const { return false; }
367
368
369 /**
bsalomon83d081a2014-07-08 09:56:10 -0700370 * Returns true if the shader subclass succeeds in creating an effect or if none is required.
371 * False is returned if it fails or if there is not an implementation of this method in the
372 * shader subclass.
373 *
374 * On success an implementation of this method must inspect the SkPaint and set paintColor to
375 * the color the effect expects as its input color. If the SkShader wishes to emit a solid
376 * color then it should set paintColor to that color and not create an effect. Note that
377 * GrColor is always premul. The common patterns are to convert paint's SkColor to GrColor or
378 * to extract paint's alpha and replicate it to all channels in paintColor. Upon failure
379 * paintColor should not be modified. It is not recommended to specialize the effect to
380 * the paint's color as then many GPU shaders may be generated.
381 *
382 * The GrContext may be used by the effect to create textures. The GPU device does not
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000383 * call createContext. Instead we pass the SkPaint here in case the shader needs paint info.
rileya@google.com03c1c352012-07-20 20:02:43 +0000384 */
dandov9de5b512014-06-10 14:38:28 -0700385 virtual bool asNewEffect(GrContext* context, const SkPaint& paint,
bsalomon83d081a2014-07-08 09:56:10 -0700386 const SkMatrix* localMatrixOrNull, GrColor* paintColor,
387 GrEffect** effect) const;
rileya@google.com03c1c352012-07-20 20:02:43 +0000388
commit-bot@chromium.org79590552014-05-13 18:14:45 +0000389#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
390 /**
391 * If the shader is a custom shader which has data the caller might want, call this function
392 * to get that data.
393 */
394 virtual bool asACustomShader(void** customData) const { return false; }
395#endif
396
reed@android.com8a1c16f2008-12-17 15:59:43 +0000397 //////////////////////////////////////////////////////////////////////////
398 // Factory methods for stock shaders
399
commit-bot@chromium.orgce56d962014-05-05 18:39:18 +0000400 /**
401 * Call this to create a new "empty" shader, that will not draw anything.
402 */
403 static SkShader* CreateEmptyShader();
404
reed@android.com8a1c16f2008-12-17 15:59:43 +0000405 /** Call this to create a new shader that will draw with the specified bitmap.
reed@google.com99c114e2012-05-03 20:14:26 +0000406 *
407 * If the bitmap cannot be used (e.g. has no pixels, or its dimensions
408 * exceed implementation limits (currently at 64K - 1)) then SkEmptyShader
409 * may be returned.
410 *
commit-bot@chromium.org91246b92013-12-05 15:43:19 +0000411 * If the src is kA8_Config then that mask will be colorized using the color on
412 * the paint.
413 *
reed@google.com99c114e2012-05-03 20:14:26 +0000414 * @param src The bitmap to use inside the shader
415 * @param tmx The tiling mode to use when sampling the bitmap in the x-direction.
416 * @param tmy The tiling mode to use when sampling the bitmap in the y-direction.
417 * @return Returns a new shader object. Note: this function never returns null.
reed@android.com8a1c16f2008-12-17 15:59:43 +0000418 */
419 static SkShader* CreateBitmapShader(const SkBitmap& src,
commit-bot@chromium.org9c9005a2014-04-28 14:55:39 +0000420 TileMode tmx, TileMode tmy,
421 const SkMatrix* localMatrix = NULL);
reed@android.com8a1c16f2008-12-17 15:59:43 +0000422
commit-bot@chromium.orgc5d9bb02014-04-08 15:19:34 +0000423 /** Call this to create a new shader that will draw with the specified picture.
424 *
425 * @param src The picture to use inside the shader (if not NULL, its ref count
commit-bot@chromium.org855e88e2014-04-21 19:33:12 +0000426 * is incremented). The SkPicture must not be changed after
427 * successfully creating a picture shader.
428 * FIXME: src cannot be const due to SkCanvas::drawPicture
commit-bot@chromium.orgc5d9bb02014-04-08 15:19:34 +0000429 * @param tmx The tiling mode to use when sampling the bitmap in the x-direction.
430 * @param tmy The tiling mode to use when sampling the bitmap in the y-direction.
431 * @return Returns a new shader object. Note: this function never returns null.
432 */
commit-bot@chromium.org5aacfe92014-05-02 21:23:52 +0000433 static SkShader* CreatePictureShader(SkPicture* src, TileMode tmx, TileMode tmy,
434 const SkMatrix* localMatrix = NULL);
commit-bot@chromium.orgc5d9bb02014-04-08 15:19:34 +0000435
commit-bot@chromium.org8fae2132014-05-07 22:26:37 +0000436 /**
437 * Return a shader that will apply the specified localMatrix to the proxy shader.
438 * The specified matrix will be applied before any matrix associated with the proxy.
439 *
440 * Note: ownership of the proxy is not transferred (though a ref is taken).
441 */
442 static SkShader* CreateLocalMatrixShader(SkShader* proxy, const SkMatrix& localMatrix);
443
444 /**
445 * If this shader can be represented by another shader + a localMatrix, return that shader
446 * and, if not NULL, the localMatrix. If not, return NULL and ignore the localMatrix parameter.
447 *
448 * Note: the returned shader (if not NULL) will have been ref'd, and it is the responsibility
449 * of the caller to balance that with unref() when they are done.
450 */
451 virtual SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const;
452
commit-bot@chromium.org0f10f7b2014-03-13 18:02:17 +0000453 SK_TO_STRING_VIRT()
commit-bot@chromium.orgc0b7e102013-10-23 17:06:21 +0000454 SK_DEFINE_FLATTENABLE_TYPE(SkShader)
455
reed@android.com8a1c16f2008-12-17 15:59:43 +0000456protected:
commit-bot@chromium.org8b0e8ac2014-01-30 18:58:24 +0000457 SkShader(SkReadBuffer& );
458 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000459
commit-bot@chromium.orgce56d962014-05-05 18:39:18 +0000460 bool computeTotalInverse(const ContextRec&, SkMatrix* totalInverse) const;
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000461
commit-bot@chromium.orgce56d962014-05-05 18:39:18 +0000462 /**
463 * Your subclass must also override contextSize() if it overrides onCreateContext().
464 * Base class impl returns NULL.
465 */
466 virtual Context* onCreateContext(const ContextRec&, void* storage) const;
467
468private:
scroggoef0fd612014-07-11 11:33:52 -0700469 // This is essentially const, but not officially so it can be modified in
470 // constructors.
commit-bot@chromium.orgce56d962014-05-05 18:39:18 +0000471 SkMatrix fLocalMatrix;
scroggoc870d492014-07-11 10:42:12 -0700472
473 // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer constructor.
474 friend class SkLocalMatrixShader;
475
reed@android.com8a1c16f2008-12-17 15:59:43 +0000476 typedef SkFlattenable INHERITED;
477};
478
479#endif