blob: 105d86bdd3fa87fee4bca2cd83ae34e46c284bfa [file] [log] [blame]
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001/*
2 * XGL
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25#include <stdio.h>
26#include <stdlib.h>
27#include <string.h>
28#include <assert.h>
29#include <pthread.h>
Tobin Ehlisb8154982014-10-27 14:53:17 -060030#include "xgl_struct_string_helper.h"
Tobin Ehlise79df942014-11-18 16:38:08 -070031#include "draw_state.h"
Tobin Ehlis8726b9f2014-10-24 12:01:45 -060032
33static XGL_LAYER_DISPATCH_TABLE nextTable;
34static XGL_BASE_LAYER_OBJECT *pCurObj;
35static pthread_once_t tabOnce = PTHREAD_ONCE_INIT;
Tobin Ehlise79df942014-11-18 16:38:08 -070036// Ptr to LL of dbg functions
37static XGL_LAYER_DBG_FUNCTION_NODE *pDbgFunctionHead = NULL;
38// Utility function to handle reporting
39// If callbacks are enabled, use them, otherwise use printf
40static XGL_VOID layerCbMsg(XGL_DBG_MSG_TYPE msgType,
41 XGL_VALIDATION_LEVEL validationLevel,
42 XGL_BASE_OBJECT srcObject,
43 XGL_SIZE location,
44 XGL_INT msgCode,
45 const XGL_CHAR* pLayerPrefix,
46 const XGL_CHAR* pMsg)
47{
48 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
49 if (pTrav) {
50 while (pTrav) {
51 pTrav->pfnMsgCallback(msgType, validationLevel, srcObject, location, msgCode, pMsg, pTrav->pUserData);
52 pTrav = pTrav->pNext;
53 }
54 }
55 else {
56 switch (msgType) {
57 case XGL_DBG_MSG_ERROR:
58 printf("{%s}ERROR : %s\n", pLayerPrefix, pMsg);
59 break;
60 case XGL_DBG_MSG_WARNING:
61 printf("{%s}WARN : %s\n", pLayerPrefix, pMsg);
62 break;
63 case XGL_DBG_MSG_PERF_WARNING:
64 printf("{%s}PERF_WARN : %s\n", pLayerPrefix, pMsg);
65 break;
66 default:
67 printf("{%s}INFO : %s\n", pLayerPrefix, pMsg);
68 break;
69 }
70 }
71}
Tobin Ehlis26092022014-11-20 09:49:17 -070072// Return the size of the underlying struct based on struct type
73static XGL_SIZE sTypeStructSize(XGL_STRUCTURE_TYPE sType)
74{
75 switch (sType)
76 {
77 case XGL_STRUCTURE_TYPE_APPLICATION_INFO:
78 return sizeof(XGL_APPLICATION_INFO);
79 case XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO:
80 return sizeof(XGL_DEVICE_CREATE_INFO);
81 case XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO:
82 return sizeof(XGL_MEMORY_ALLOC_INFO);
83 case XGL_STRUCTURE_TYPE_MEMORY_OPEN_INFO:
84 return sizeof(XGL_MEMORY_OPEN_INFO);
85 case XGL_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO:
86 return sizeof(XGL_PEER_MEMORY_OPEN_INFO);
87 case XGL_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO:
88 return sizeof(XGL_MEMORY_VIEW_ATTACH_INFO);
89 case XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO:
90 return sizeof(XGL_IMAGE_VIEW_ATTACH_INFO);
91 case XGL_STRUCTURE_TYPE_MEMORY_STATE_TRANSITION:
92 return sizeof(XGL_MEMORY_STATE_TRANSITION);
93 case XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO:
94 return sizeof(XGL_IMAGE_VIEW_CREATE_INFO);
95 case XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO:
96 return sizeof(XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO);
97 case XGL_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO:
98 return sizeof(XGL_DEPTH_STENCIL_VIEW_CREATE_INFO);
99 case XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO:
100 return sizeof(XGL_SHADER_CREATE_INFO);
101 case XGL_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO:
102 return sizeof(XGL_COMPUTE_PIPELINE_CREATE_INFO);
103 case XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO:
104 return sizeof(XGL_SAMPLER_CREATE_INFO);
105 case XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO:
106 return sizeof(XGL_DESCRIPTOR_SET_CREATE_INFO);
107 case XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO:
108 return sizeof(XGL_RASTER_STATE_CREATE_INFO);
109 case XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO:
110 return sizeof(XGL_MSAA_STATE_CREATE_INFO);
111 case XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO:
112 return sizeof(XGL_COLOR_BLEND_STATE_CREATE_INFO);
113 case XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO:
114 return sizeof(XGL_DEPTH_STENCIL_STATE_CREATE_INFO);
115 case XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO:
116 return sizeof(XGL_CMD_BUFFER_CREATE_INFO);
117 case XGL_STRUCTURE_TYPE_EVENT_CREATE_INFO:
118 return sizeof(XGL_EVENT_CREATE_INFO);
119 case XGL_STRUCTURE_TYPE_FENCE_CREATE_INFO:
120 return sizeof(XGL_FENCE_CREATE_INFO);
121 case XGL_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO:
122 return sizeof(XGL_QUEUE_SEMAPHORE_CREATE_INFO);
123 case XGL_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO:
124 return sizeof(XGL_QUEUE_SEMAPHORE_OPEN_INFO);
125 case XGL_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO:
126 return sizeof(XGL_QUERY_POOL_CREATE_INFO);
127 case XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO:
128 return sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO);
129 case XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO:
130 return sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO);
131 case XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO:
132 return sizeof(XGL_PIPELINE_IA_STATE_CREATE_INFO);
133 case XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO:
134 return sizeof(XGL_PIPELINE_DB_STATE_CREATE_INFO);
135 case XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO:
136 return sizeof(XGL_PIPELINE_CB_STATE);
137 case XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO:
138 return sizeof(XGL_PIPELINE_RS_STATE_CREATE_INFO);
139 case XGL_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO:
140 return sizeof(XGL_PIPELINE_TESS_STATE_CREATE_INFO);
141 case XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO:
142 return sizeof(XGL_IMAGE_CREATE_INFO);
143 case XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO:
144 return sizeof(XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO);
145 case XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO:
146 return sizeof(XGL_LAYER_CREATE_INFO);
147 default:
148 return 0;
149 }
150}
Tobin Ehlis56a61072014-11-21 08:58:46 -0700151// Return the size of the underlying struct based on Bind Point enum
152// Have to do this b/c VIEWPORT doesn't have sType in its createinfo struct
153static XGL_SIZE dynStateCreateInfoSize(XGL_STRUCTURE_TYPE sType)
154{
155 switch (sType)
156 {
157 case XGL_STATE_BIND_VIEWPORT:
158 return sizeof(XGL_VIEWPORT_STATE_CREATE_INFO);
159 case XGL_STATE_BIND_RASTER:
160 return sizeof(XGL_RASTER_STATE_CREATE_INFO);
161 case XGL_STATE_BIND_DEPTH_STENCIL:
162 return sizeof(XGL_DEPTH_STENCIL_STATE_CREATE_INFO);
163 case XGL_STATE_BIND_COLOR_BLEND:
164 return sizeof(XGL_COLOR_BLEND_STATE_CREATE_INFO);
165 case XGL_STATE_BIND_MSAA:
166 return sizeof(XGL_MSAA_STATE_CREATE_INFO);
167 default:
168 return 0;
169 }
170}
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600171// Block of code at start here for managing/tracking Pipeline state that this layer cares about
172// Just track 2 shaders for now
Tobin Ehlis26092022014-11-20 09:49:17 -0700173#define XGL_NUM_GRAPHICS_SHADERS XGL_SHADER_STAGE_COMPUTE
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600174#define MAX_SLOTS 2048
Tobin Ehlisb8154982014-10-27 14:53:17 -0600175
176static uint64_t drawCount[NUM_DRAW_TYPES] = {0, 0, 0, 0};
177
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600178typedef struct _SHADER_DS_MAPPING {
179 XGL_UINT slotCount;
180 XGL_DESCRIPTOR_SLOT_INFO* pShaderMappingSlot;
181} SHADER_DS_MAPPING;
182
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600183typedef struct _PIPELINE_LL_HEADER {
184 XGL_STRUCTURE_TYPE sType;
185 const XGL_VOID* pNext;
186} PIPELINE_LL_HEADER;
187
Tobin Ehlis26092022014-11-20 09:49:17 -0700188typedef struct _PIPELINE_NODE {
189 XGL_PIPELINE pipeline;
190 struct _PIPELINE_NODE *pNext;
Tobin Ehlis56a61072014-11-21 08:58:46 -0700191 XGL_GRAPHICS_PIPELINE_CREATE_INFO *pCreateTree; // Ptr to shadow of data in create tree
Tobin Ehlis26092022014-11-20 09:49:17 -0700192 // 1st dimension of array is shader type
193 SHADER_DS_MAPPING dsMapping[XGL_NUM_GRAPHICS_SHADERS][XGL_MAX_DESCRIPTOR_SETS];
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700194 // Vtx input info (if any)
195 XGL_UINT vtxBindingCount; // number of bindings
196 XGL_VERTEX_INPUT_BINDING_DESCRIPTION* pVertexBindingDescriptions;
197 XGL_UINT vtxAttributeCount; // number of attributes
198 XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION* pVertexAttributeDescriptions;
Tobin Ehlis26092022014-11-20 09:49:17 -0700199} PIPELINE_NODE;
200
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700201typedef struct _SAMPLER_NODE {
202 XGL_SAMPLER sampler;
203 XGL_SAMPLER_CREATE_INFO createInfo;
204 struct _SAMPLER_NODE *pNext;
205} SAMPLER_NODE;
206
Tobin Ehlis56a61072014-11-21 08:58:46 -0700207typedef struct _DYNAMIC_STATE_NODE {
208 XGL_STATE_OBJECT stateObj;
209 XGL_STATE_BIND_POINT sType; // Extra data as VIEWPORT CreateInfo doesn't have sType
210 PIPELINE_LL_HEADER *pCreateInfo;
211 struct _DYNAMIC_STATE_NODE *pNext;
212} DYNAMIC_STATE_NODE;
213
214// TODO : Should be tracking lastBound per cmdBuffer and when draws occur, report based on that cmd buffer lastBound
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600215static PIPELINE_NODE *pPipelineHead = NULL;
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700216static SAMPLER_NODE *pSamplerHead = NULL;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600217static XGL_PIPELINE lastBoundPipeline = NULL;
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700218#define MAX_BINDING 0xFFFFFFFF
219static XGL_UINT lastVtxBinding = MAX_BINDING;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600220
Tobin Ehlis56a61072014-11-21 08:58:46 -0700221static DYNAMIC_STATE_NODE* pDynamicStateHead[XGL_NUM_STATE_BIND_POINT] = {0};
222static DYNAMIC_STATE_NODE* pLastBoundDynamicState[XGL_NUM_STATE_BIND_POINT] = {0};
223
224// Viewport state create info doesn't have sType so we have to pass in BIND_POINT
225static void insertDynamicState(const XGL_STATE_OBJECT state, const PIPELINE_LL_HEADER* pCreateInfo, const XGL_STATE_BIND_POINT sType)
226{
227 // Insert new node at head of appropriate LL
228 DYNAMIC_STATE_NODE* pStateNode = (DYNAMIC_STATE_NODE*)malloc(sizeof(DYNAMIC_STATE_NODE));
229 pStateNode->pNext = pDynamicStateHead[sType];
230 pDynamicStateHead[sType] = pStateNode;
231 pStateNode->stateObj = state;
232 pStateNode->sType = sType;
233 pStateNode->pCreateInfo = (PIPELINE_LL_HEADER*)malloc(dynStateCreateInfoSize(sType));
234 memcpy(pStateNode->pCreateInfo, pCreateInfo, dynStateCreateInfoSize(sType));
235}
236// Set the last bound dynamic state of given type
237// TODO : Need to track this per cmdBuffer and correlate cmdBuffer for Draw w/ last bound for that cmdBuffer?
238static void setLastBoundDynamicState(const XGL_STATE_OBJECT state, const XGL_STATE_BIND_POINT sType)
239{
240 DYNAMIC_STATE_NODE* pTrav = pDynamicStateHead[sType];
241 while (pTrav && (state != pTrav->stateObj)) {
242 pTrav = pTrav->pNext;
243 }
244 if (!pTrav) {
245 char str[1024];
246 sprintf(str, "Unable to find dynamic state object %p, was it ever created?", (void*)state);
247 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, state, 0, DRAWSTATE_INVALID_DYNAMIC_STATE_OBJECT, "DS", str);
248 }
249 pLastBoundDynamicState[sType] = pTrav;
250}
251// Print the last bound dynamic state
252static void printDynamicState()
253{
254 char str[1024];
255 for (uint32_t i = 0; i < XGL_NUM_STATE_BIND_POINT; i++) {
256 if (pLastBoundDynamicState[i]) {
257 sprintf(str, "Reporting CreateInfo for currently bound %s object %p", string_XGL_STATE_BIND_POINT(i), pLastBoundDynamicState[i]->stateObj);
258 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pLastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", str);
259 switch (pLastBoundDynamicState[i]->sType)
260 {
261 case XGL_STATE_BIND_VIEWPORT:
262 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pLastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", xgl_print_xgl_viewport_state_create_info((XGL_VIEWPORT_STATE_CREATE_INFO*)pLastBoundDynamicState[i]->pCreateInfo, " "));
263 break;
264 default:
265 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pLastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", dynamic_display(pLastBoundDynamicState[i]->pCreateInfo, " "));
266 break;
267 }
268 }
269 else {
270 sprintf(str, "No dynamic state of type %s bound", string_XGL_STATE_BIND_POINT(i));
271 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", str);
272 }
273 }
274}
275// Retrieve pipeline node ptr for given pipeline object
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600276static PIPELINE_NODE *getPipeline(XGL_PIPELINE pipeline)
277{
278 PIPELINE_NODE *pTrav = pPipelineHead;
279 while (pTrav) {
280 if (pTrav->pipeline == pipeline)
281 return pTrav;
282 pTrav = pTrav->pNext;
283 }
284 return NULL;
285}
286
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700287// For given sampler, return a ptr to its Create Info struct, or NULL if sampler not found
288static XGL_SAMPLER_CREATE_INFO* getSamplerCreateInfo(const XGL_SAMPLER sampler)
289{
290 SAMPLER_NODE *pTrav = pSamplerHead;
291 while (pTrav) {
292 if (sampler == pTrav->sampler)
293 return &pTrav->createInfo;
294 pTrav = pTrav->pNext;
295 }
296 return NULL;
297}
298
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600299// Init the pipeline mapping info based on pipeline create info LL tree
300static void initPipeline(PIPELINE_NODE *pPipeline, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo)
301{
Tobin Ehlis26092022014-11-20 09:49:17 -0700302 // First init create info, we'll shadow the structs as we go down the tree
Tobin Ehlis56a61072014-11-21 08:58:46 -0700303 pPipeline->pCreateTree = (XGL_GRAPHICS_PIPELINE_CREATE_INFO*)malloc(sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));
Tobin Ehlis26092022014-11-20 09:49:17 -0700304 memcpy(pPipeline->pCreateTree, pCreateInfo, sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));
Tobin Ehlis56a61072014-11-21 08:58:46 -0700305 PIPELINE_LL_HEADER *pShadowTrav = (PIPELINE_LL_HEADER*)pPipeline->pCreateTree;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600306 PIPELINE_LL_HEADER *pTrav = (PIPELINE_LL_HEADER*)pCreateInfo->pNext;
307 while (pTrav) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700308 // Shadow the struct
309 pShadowTrav->pNext = (PIPELINE_LL_HEADER*)malloc(sTypeStructSize(pTrav->sType));
310 // Typically pNext is const so have to cast to avoid warning when we modify it here
311 memcpy((void*)pShadowTrav->pNext, pTrav, sTypeStructSize(pTrav->sType));
312 pShadowTrav = (PIPELINE_LL_HEADER*)pShadowTrav->pNext;
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700313 // TODO : Now that we shadow whole create info, the special copies are just a convenience that can be done away with once shadow is complete and correct
Tobin Ehlis26092022014-11-20 09:49:17 -0700314 // Special copy of DS Mapping info
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600315 if (XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO == pTrav->sType) {
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700316 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO *pSSCI = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pTrav;
Tobin Ehlis26092022014-11-20 09:49:17 -0700317 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
318 if (pSSCI->shader.descriptorSetMapping[i].descriptorCount > MAX_SLOTS) {
319 char str[1024];
320 sprintf(str, "descriptorCount for %s exceeds 2048 (%u), is this correct? Changing to 0", string_XGL_PIPELINE_SHADER_STAGE(pSSCI->shader.stage), pSSCI->shader.descriptorSetMapping[i].descriptorCount);
321 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pPipeline, 0, DRAWSTATE_DESCRIPTOR_MAX_EXCEEDED, "DS", str);
322 pSSCI->shader.descriptorSetMapping[i].descriptorCount = 0;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600323 }
Tobin Ehlis26092022014-11-20 09:49:17 -0700324 pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount = pSSCI->shader.descriptorSetMapping[i].descriptorCount;
325 // Deep copy DS Slot array
326 pPipeline->dsMapping[pSSCI->shader.stage][i].pShaderMappingSlot = (XGL_DESCRIPTOR_SLOT_INFO*)malloc(sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount);
327 memcpy(pPipeline->dsMapping[pSSCI->shader.stage][i].pShaderMappingSlot, pSSCI->shader.descriptorSetMapping[i].pDescriptorInfo, sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600328 }
329 }
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700330 else if (XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO == pTrav->sType) {
331 // Special copy of Vtx info
332 XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO *pVICI = (XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO*)pTrav;
333 pPipeline->vtxBindingCount = pVICI->bindingCount;
334 uint32_t allocSize = pPipeline->vtxBindingCount * sizeof(XGL_VERTEX_INPUT_BINDING_DESCRIPTION);
335 pPipeline->pVertexBindingDescriptions = (XGL_VERTEX_INPUT_BINDING_DESCRIPTION*)malloc(allocSize);
336 memcpy(pPipeline->pVertexBindingDescriptions, pVICI->pVertexAttributeDescriptions, allocSize);
337 pPipeline->vtxAttributeCount = pVICI->attributeCount;
338 allocSize = pPipeline->vtxAttributeCount * sizeof(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION);
339 pPipeline->pVertexAttributeDescriptions = (XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION*)malloc(allocSize);
340 memcpy(pPipeline->pVertexAttributeDescriptions, pVICI->pVertexAttributeDescriptions, allocSize);
341 }
Tobin Ehlisb8154982014-10-27 14:53:17 -0600342 pTrav = (PIPELINE_LL_HEADER*)pTrav->pNext;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600343 }
344}
345
346// Block of code at start here specifically for managing/tracking DSs
347#define MAPPING_MEMORY 0x00000001
348#define MAPPING_IMAGE 0x00000002
349#define MAPPING_SAMPLER 0x00000004
350#define MAPPING_DS 0x00000008
351
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600352static char* stringSlotBinding(XGL_UINT binding)
353{
354 switch (binding)
355 {
356 case MAPPING_MEMORY:
357 return "Memory View";
358 case MAPPING_IMAGE:
359 return "Image View";
360 case MAPPING_SAMPLER:
361 return "Sampler";
362 default:
363 return "UNKNOWN DS BINDING";
364 }
365}
366
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600367typedef struct _DS_SLOT {
368 XGL_UINT slot;
Tobin Ehlis26092022014-11-20 09:49:17 -0700369 XGL_DESCRIPTOR_SLOT_INFO shaderSlotInfo[XGL_NUM_GRAPHICS_SHADERS];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600370 // Only 1 of 4 possible slot mappings active
371 XGL_UINT activeMapping;
372 XGL_UINT mappingMask; // store record of different mappings used
373 XGL_MEMORY_VIEW_ATTACH_INFO memView;
374 XGL_IMAGE_VIEW_ATTACH_INFO imageView;
375 XGL_SAMPLER sampler;
376} DS_SLOT;
377
378// Top-level node that points to start of DS
379typedef struct _DS_LL_HEAD {
380 XGL_DESCRIPTOR_SET dsID;
381 XGL_UINT numSlots;
382 struct _DS_LL_HEAD *pNextDS;
383 DS_SLOT *dsSlot; // Dynamically allocated array of DS_SLOTs
384 XGL_BOOL updateActive; // Track if DS is in an update block
385} DS_LL_HEAD;
386
387// ptr to HEAD of LL of DSs
388static DS_LL_HEAD *pDSHead = NULL;
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700389// Last DS that was bound, and slotOffset for the binding
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600390static XGL_DESCRIPTOR_SET lastBoundDS[XGL_MAX_DESCRIPTOR_SETS] = {NULL, NULL};
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700391static XGL_UINT lastBoundSlotOffset[XGL_MAX_DESCRIPTOR_SETS] = {0, 0};
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600392
393// Return DS Head ptr for specified ds or else NULL
394static DS_LL_HEAD* getDS(XGL_DESCRIPTOR_SET ds)
395{
396 DS_LL_HEAD *pTrav = pDSHead;
397 while (pTrav) {
398 if (pTrav->dsID == ds)
399 return pTrav;
400 pTrav = pTrav->pNextDS;
401 }
402 return NULL;
403}
404
405// Initialize a DS where all slots are UNUSED for all shaders
406static void initDS(DS_LL_HEAD *pDS)
407{
408 for (uint32_t i = 0; i < pDS->numSlots; i++) {
409 memset((void*)&pDS->dsSlot[i], 0, sizeof(DS_SLOT));
410 pDS->dsSlot[i].slot = i;
411 }
412}
413
414// Return XGL_TRUE if DS Exists and is within an xglBeginDescriptorSetUpdate() call sequence, otherwise XGL_FALSE
415static XGL_BOOL dsUpdate(XGL_DESCRIPTOR_SET ds)
416{
417 DS_LL_HEAD *pTrav = getDS(ds);
418 if (pTrav)
419 return pTrav->updateActive;
420 return XGL_FALSE;
421}
422
423// Clear specified slotCount DS Slots starting at startSlot
424// Return XGL_TRUE if DS is within a xglBeginDescriptorSetUpdate() call sequence, otherwise XGL_FALSE
425static XGL_BOOL clearDS(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount)
426{
427 DS_LL_HEAD *pTrav = getDS(descriptorSet);
428 if (!pTrav || ((startSlot + slotCount) > pTrav->numSlots)) {
429 // TODO : Log more meaningful error here
430 return XGL_FALSE;
431 }
432 for (uint32_t i = startSlot; i < slotCount; i++) {
433 memset((void*)&pTrav->dsSlot[i], 0, sizeof(DS_SLOT));
434 }
435 return XGL_TRUE;
436}
437
438static void dsSetMapping(DS_SLOT* pSlot, XGL_UINT mapping)
439{
440 pSlot->mappingMask |= mapping;
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600441 pSlot->activeMapping = mapping;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600442}
Tobin Ehlise79df942014-11-18 16:38:08 -0700443// Populate pStr w/ a string noting all of the slot mappings based on mapping flag
444static char* noteSlotMapping(XGL_UINT32 mapping, char *pStr)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600445{
446 if (MAPPING_MEMORY & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700447 strcat(pStr, "\n\tMemory View previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600448 if (MAPPING_IMAGE & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700449 strcat(pStr, "\n\tImage View previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600450 if (MAPPING_SAMPLER & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700451 strcat(pStr, "\n\tSampler previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600452 if (MAPPING_DS & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700453 strcat(pStr, "\n\tDESCRIPTOR SET ptr previously mapped");
454 return pStr;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600455}
456
Tobin Ehlise79df942014-11-18 16:38:08 -0700457static void dsSetMemMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600458{
459 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700460 char str[1024];
461 char map_str[1024] = {0};
462 sprintf(str, "While mapping Memory View to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
463 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600464 }
465 memcpy(&pSlot->memView, pMemView, sizeof(XGL_MEMORY_VIEW_ATTACH_INFO));
466 dsSetMapping(pSlot, MAPPING_MEMORY);
467}
468
469static XGL_BOOL dsMemMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemViews)
470{
471 DS_LL_HEAD *pTrav = getDS(descriptorSet);
472 if (pTrav) {
473 if (pTrav->numSlots < (startSlot + slotCount)) {
474 return XGL_FALSE;
475 }
476 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700477 dsSetMemMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], &pMemViews[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600478 }
479 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600480 else
481 return XGL_FALSE;
482 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600483}
484
Tobin Ehlise79df942014-11-18 16:38:08 -0700485static void dsSetImageMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600486{
487 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700488 char str[1024];
489 char map_str[1024] = {0};
490 sprintf(str, "While mapping Image View to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
491 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600492 }
493 memcpy(&pSlot->imageView, pImageViews, sizeof(XGL_IMAGE_VIEW_ATTACH_INFO));
494 dsSetMapping(pSlot, MAPPING_IMAGE);
495}
496
497static XGL_BOOL dsImageMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
498{
499 DS_LL_HEAD *pTrav = getDS(descriptorSet);
500 if (pTrav) {
501 if (pTrav->numSlots < (startSlot + slotCount)) {
502 return XGL_FALSE;
503 }
504 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700505 dsSetImageMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], &pImageViews[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600506 }
507 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600508 else
509 return XGL_FALSE;
510 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600511}
512
Tobin Ehlise79df942014-11-18 16:38:08 -0700513static void dsSetSamplerMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_SAMPLER sampler)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600514{
515 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700516 char str[1024];
517 char map_str[1024] = {0};
518 sprintf(str, "While mapping Sampler to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
519 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600520 }
521 pSlot->sampler = sampler;
522 dsSetMapping(pSlot, MAPPING_SAMPLER);
523}
524
525static XGL_BOOL dsSamplerMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_SAMPLER* pSamplers)
526{
527 DS_LL_HEAD *pTrav = getDS(descriptorSet);
528 if (pTrav) {
529 if (pTrav->numSlots < (startSlot + slotCount)) {
530 return XGL_FALSE;
531 }
532 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700533 dsSetSamplerMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], pSamplers[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600534 }
535 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600536 else
537 return XGL_FALSE;
538 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600539}
Tobin Ehlis56a61072014-11-21 08:58:46 -0700540// Print the last bound Gfx Pipeline
541static void printPipeline()
542{
543 PIPELINE_NODE *pPipeTrav = getPipeline(lastBoundPipeline);
544 if (!pPipeTrav) {
545 // nothing to print
546 }
547 else {
548 char* pipeStr = xgl_print_xgl_graphics_pipeline_create_info(pPipeTrav->pCreateTree, "{DS}");
549 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", pipeStr);
550 }
551}
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600552// Synch up currently bound pipeline settings with DS mappings
553static void synchDSMapping()
554{
555 // First verify that we have a bound pipeline
556 PIPELINE_NODE *pPipeTrav = getPipeline(lastBoundPipeline);
Tobin Ehlise79df942014-11-18 16:38:08 -0700557 char str[1024];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600558 if (!pPipeTrav) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700559 sprintf(str, "Can't find last bound Pipeline %p!", (void*)lastBoundPipeline);
560 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_PIPELINE_BOUND, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600561 }
562 else {
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700563 // Synch Descriptor Set Mapping
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600564 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600565 DS_LL_HEAD *pDS;
566 if (lastBoundDS[i]) {
567 pDS = getDS(lastBoundDS[i]);
568 if (!pDS) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700569 sprintf(str, "Can't find last bound DS %p. Did you need to bind DS to index %u?", (void*)lastBoundDS[i], i);
570 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600571 }
572 else { // We have a good DS & Pipeline, store pipeline mappings in DS
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700573 XGL_UINT slotOffset = lastBoundSlotOffset[i];
Tobin Ehlis26092022014-11-20 09:49:17 -0700574 for (uint32_t j = 0; j < XGL_NUM_GRAPHICS_SHADERS; j++) { // j is shader selector
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700575 if (pPipeTrav->dsMapping[j][i].slotCount > (pDS->numSlots - slotOffset)) {
576 sprintf(str, "DS Mapping for shader %u has more slots (%u) than DS %p (%u) minus slotOffset (%u) (%u slots available)!", j, pPipeTrav->dsMapping[j][i].slotCount, (void*)pDS->dsID, pDS->numSlots, slotOffset, (pDS->numSlots - slotOffset));
Tobin Ehlis21042792014-11-24 16:06:04 -0700577 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_DS_SLOT_NUM_MISMATCH, "DS", str);
578 }
579 else {
580 for (uint32_t r = 0; r < pPipeTrav->dsMapping[j][i].slotCount; r++) {
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700581 pDS->dsSlot[r+slotOffset].shaderSlotInfo[j] = pPipeTrav->dsMapping[j][i].pShaderMappingSlot[r];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600582 }
583 }
584 }
585 }
586 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600587 else {
Tobin Ehlis21042792014-11-24 16:06:04 -0700588 // Verify that no shader is mapping this DS
589 uint32_t dsUsed = 0;
590 for (uint32_t j = 0; j < XGL_NUM_GRAPHICS_SHADERS; j++) { // j is shader selector
591 if (pPipeTrav->dsMapping[j][i].slotCount > 0) {
592 dsUsed = 1;
593 sprintf(str, "No DS was bound to index %u, but shader type %s has slots bound to that DS.", i, string_XGL_PIPELINE_SHADER_STAGE(j));
594 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
595 }
596 }
597 if (0 == dsUsed) {
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700598 sprintf(str, "No DS was bound to index %u, but no shaders are using that DS so this is not an issue.", i);
Tobin Ehlis21042792014-11-24 16:06:04 -0700599 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", str);
600 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600601 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600602 }
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700603 // Verify Vtx binding
604 if (MAX_BINDING != lastVtxBinding) {
605 if (lastVtxBinding >= pPipeTrav->vtxBindingCount) {
606 sprintf(str, "Vtx binding Index of %u exceeds PSO pVertexBindingDescriptions max array index of %u.", lastVtxBinding, (pPipeTrav->vtxBindingCount - 1));
607 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_VTX_INDEX_OUT_OF_BOUNDS, "DS", str);
608 }
609 else {
610 char *tmpStr = xgl_print_xgl_vertex_input_binding_description(&pPipeTrav->pVertexBindingDescriptions[lastVtxBinding], "{DS}INFO : ");
611 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmpStr);
612 free(tmpStr);
613 }
614 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600615 }
616}
617
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600618// Checks to make sure that shader mapping matches slot binding
619// Print an ERROR and return XGL_FALSE if they don't line up
620static XGL_BOOL verifyShaderSlotMapping(const XGL_UINT slot, const XGL_UINT slotBinding, const XGL_UINT shaderStage, const XGL_DESCRIPTOR_SET_SLOT_TYPE shaderMapping)
621{
622 XGL_BOOL error = XGL_FALSE;
Tobin Ehlise79df942014-11-18 16:38:08 -0700623 char str[1024];
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600624 switch (shaderMapping)
625 {
626 case XGL_SLOT_SHADER_RESOURCE:
627 if (MAPPING_MEMORY != slotBinding && MAPPING_IMAGE != slotBinding)
628 error = XGL_TRUE;
629 break;
630 case XGL_SLOT_SHADER_SAMPLER:
631 if (MAPPING_SAMPLER != slotBinding)
632 error = XGL_TRUE;
633 break;
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600634 case XGL_SLOT_SHADER_UAV:
635 if (MAPPING_MEMORY != slotBinding)
636 error = XGL_TRUE;
637 break;
638 case XGL_SLOT_NEXT_DESCRIPTOR_SET:
639 if (MAPPING_DS != slotBinding)
640 error = XGL_TRUE;
641 break;
642 case XGL_SLOT_UNUSED:
643 break;
644 default:
Tobin Ehlise79df942014-11-18 16:38:08 -0700645 sprintf(str, "For DS slot %u, unknown shader slot mapping w/ value %u", slot, shaderMapping);
646 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_UNKNOWN_DS_MAPPING, "DS", str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600647 return XGL_FALSE;
648 }
649 if (XGL_TRUE == error) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700650 sprintf(str, "DS Slot #%u binding of %s does not match %s shader mapping of %s", slot, stringSlotBinding(slotBinding), string_XGL_PIPELINE_SHADER_STAGE(shaderStage), string_XGL_DESCRIPTOR_SET_SLOT_TYPE(shaderMapping));
Tobin Ehlise79df942014-11-18 16:38:08 -0700651 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_DS_MAPPING_MISMATCH, "DS", str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600652 return XGL_FALSE;
653 }
654 return XGL_TRUE;
655}
656
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600657// Print details of DS config to stdout
658static void printDSConfig()
659{
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700660 uint32_t skipUnusedCount = 0; // track consecutive unused slots for minimal reporting
Tobin Ehlise79df942014-11-18 16:38:08 -0700661 char tmp_str[1024];
662 char ds_config_str[1024*256] = {0}; // TODO : Currently making this buffer HUGE w/o overrun protection. Need to be smarter, start smaller, and grow as needed.
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600663 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600664 if (lastBoundDS[i]) {
665 DS_LL_HEAD *pDS = getDS(lastBoundDS[i]);
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700666 XGL_UINT slotOffset = lastBoundSlotOffset[i];
Tobin Ehlisb8154982014-10-27 14:53:17 -0600667 if (pDS) {
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700668 sprintf(tmp_str, "DS INFO : Slot bindings for DS[%u] (%p) - %u slots and slotOffset %u:\n", i, (void*)pDS->dsID, pDS->numSlots, slotOffset);
Tobin Ehlise79df942014-11-18 16:38:08 -0700669 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600670 for (uint32_t j = 0; j < pDS->numSlots; j++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600671 switch (pDS->dsSlot[j].activeMapping)
672 {
673 case MAPPING_MEMORY:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700674 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700675 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
676 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700677 skipUnusedCount = 0;
678 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700679 sprintf(tmp_str, "----Slot %u\n Mapped to Memory View %p:\n%s", j, (void*)&pDS->dsSlot[j].memView, xgl_print_xgl_memory_view_attach_info(&pDS->dsSlot[j].memView, " "));
680 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600681 break;
682 case MAPPING_IMAGE:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700683 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700684 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
685 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700686 skipUnusedCount = 0;
687 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700688 sprintf(tmp_str, "----Slot %u\n Mapped to Image View %p:\n%s", j, (void*)&pDS->dsSlot[j].imageView, xgl_print_xgl_image_view_attach_info(&pDS->dsSlot[j].imageView, " "));
689 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600690 break;
691 case MAPPING_SAMPLER:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700692 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700693 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
694 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700695 skipUnusedCount = 0;
696 }
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700697 sprintf(tmp_str, "----Slot %u\n Mapped to Sampler Object %p:\n%s", j, (void*)pDS->dsSlot[j].sampler, xgl_print_xgl_sampler_create_info(getSamplerCreateInfo(pDS->dsSlot[j].sampler), " "));
Tobin Ehlise79df942014-11-18 16:38:08 -0700698 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600699 break;
700 default:
Tobin Ehlise79df942014-11-18 16:38:08 -0700701 if (!skipUnusedCount) {// only report start of unused sequences
702 sprintf(tmp_str, "----Skipping slot(s) w/o a view attached...\n");
703 strcat(ds_config_str, tmp_str);
704 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700705 skipUnusedCount++;
Tobin Ehlisb8154982014-10-27 14:53:17 -0600706 break;
707 }
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600708 // For each shader type, check its mapping
Tobin Ehlis26092022014-11-20 09:49:17 -0700709 for (uint32_t k = 0; k < XGL_NUM_GRAPHICS_SHADERS; k++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600710 if (XGL_SLOT_UNUSED != pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700711 sprintf(tmp_str, " Shader type %s has %s slot type mapping to shaderEntityIndex %u\n", string_XGL_PIPELINE_SHADER_STAGE(k), string_XGL_DESCRIPTOR_SET_SLOT_TYPE(pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType), pDS->dsSlot[j].shaderSlotInfo[k].shaderEntityIndex);
Tobin Ehlise79df942014-11-18 16:38:08 -0700712 strcat(ds_config_str, tmp_str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600713 verifyShaderSlotMapping(j, pDS->dsSlot[j].activeMapping, k, pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600714 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600715 }
716 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700717 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700718 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
719 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700720 skipUnusedCount = 0;
721 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600722 }
Tobin Ehlisb8154982014-10-27 14:53:17 -0600723 else {
Tobin Ehlise79df942014-11-18 16:38:08 -0700724 char str[1024];
725 sprintf(str, "Can't find last bound DS %p. Did you need to bind DS to index %u?", (void*)lastBoundDS[i], i);
726 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600727 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600728 }
729 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700730 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", ds_config_str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600731}
732
733static void synchAndPrintDSConfig()
734{
735 synchDSMapping();
736 printDSConfig();
Tobin Ehlis56a61072014-11-21 08:58:46 -0700737 printPipeline();
738 printDynamicState();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600739}
740
741static void initLayerTable()
742{
743 GetProcAddrType fpNextGPA;
744 fpNextGPA = pCurObj->pGPA;
745 assert(fpNextGPA);
746
747 GetProcAddrType fpGetProcAddr = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetProcAddr");
748 nextTable.GetProcAddr = fpGetProcAddr;
749 InitAndEnumerateGpusType fpInitAndEnumerateGpus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglInitAndEnumerateGpus");
750 nextTable.InitAndEnumerateGpus = fpInitAndEnumerateGpus;
751 GetGpuInfoType fpGetGpuInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetGpuInfo");
752 nextTable.GetGpuInfo = fpGetGpuInfo;
753 CreateDeviceType fpCreateDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDevice");
754 nextTable.CreateDevice = fpCreateDevice;
755 DestroyDeviceType fpDestroyDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyDevice");
756 nextTable.DestroyDevice = fpDestroyDevice;
757 GetExtensionSupportType fpGetExtensionSupport = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetExtensionSupport");
758 nextTable.GetExtensionSupport = fpGetExtensionSupport;
759 EnumerateLayersType fpEnumerateLayers = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEnumerateLayers");
760 nextTable.EnumerateLayers = fpEnumerateLayers;
761 GetDeviceQueueType fpGetDeviceQueue = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetDeviceQueue");
762 nextTable.GetDeviceQueue = fpGetDeviceQueue;
763 QueueSubmitType fpQueueSubmit = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSubmit");
764 nextTable.QueueSubmit = fpQueueSubmit;
765 QueueSetGlobalMemReferencesType fpQueueSetGlobalMemReferences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSetGlobalMemReferences");
766 nextTable.QueueSetGlobalMemReferences = fpQueueSetGlobalMemReferences;
767 QueueWaitIdleType fpQueueWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueWaitIdle");
768 nextTable.QueueWaitIdle = fpQueueWaitIdle;
769 DeviceWaitIdleType fpDeviceWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDeviceWaitIdle");
770 nextTable.DeviceWaitIdle = fpDeviceWaitIdle;
771 GetMemoryHeapCountType fpGetMemoryHeapCount = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapCount");
772 nextTable.GetMemoryHeapCount = fpGetMemoryHeapCount;
773 GetMemoryHeapInfoType fpGetMemoryHeapInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapInfo");
774 nextTable.GetMemoryHeapInfo = fpGetMemoryHeapInfo;
775 AllocMemoryType fpAllocMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAllocMemory");
776 nextTable.AllocMemory = fpAllocMemory;
777 FreeMemoryType fpFreeMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglFreeMemory");
778 nextTable.FreeMemory = fpFreeMemory;
779 SetMemoryPriorityType fpSetMemoryPriority = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetMemoryPriority");
780 nextTable.SetMemoryPriority = fpSetMemoryPriority;
781 MapMemoryType fpMapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglMapMemory");
782 nextTable.MapMemory = fpMapMemory;
783 UnmapMemoryType fpUnmapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglUnmapMemory");
784 nextTable.UnmapMemory = fpUnmapMemory;
785 PinSystemMemoryType fpPinSystemMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglPinSystemMemory");
786 nextTable.PinSystemMemory = fpPinSystemMemory;
787 RemapVirtualMemoryPagesType fpRemapVirtualMemoryPages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglRemapVirtualMemoryPages");
788 nextTable.RemapVirtualMemoryPages = fpRemapVirtualMemoryPages;
789 GetMultiGpuCompatibilityType fpGetMultiGpuCompatibility = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMultiGpuCompatibility");
790 nextTable.GetMultiGpuCompatibility = fpGetMultiGpuCompatibility;
791 OpenSharedMemoryType fpOpenSharedMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedMemory");
792 nextTable.OpenSharedMemory = fpOpenSharedMemory;
793 OpenSharedQueueSemaphoreType fpOpenSharedQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedQueueSemaphore");
794 nextTable.OpenSharedQueueSemaphore = fpOpenSharedQueueSemaphore;
795 OpenPeerMemoryType fpOpenPeerMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerMemory");
796 nextTable.OpenPeerMemory = fpOpenPeerMemory;
797 OpenPeerImageType fpOpenPeerImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerImage");
798 nextTable.OpenPeerImage = fpOpenPeerImage;
799 DestroyObjectType fpDestroyObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyObject");
800 nextTable.DestroyObject = fpDestroyObject;
801 GetObjectInfoType fpGetObjectInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetObjectInfo");
802 nextTable.GetObjectInfo = fpGetObjectInfo;
803 BindObjectMemoryType fpBindObjectMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBindObjectMemory");
804 nextTable.BindObjectMemory = fpBindObjectMemory;
805 CreateFenceType fpCreateFence = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateFence");
806 nextTable.CreateFence = fpCreateFence;
807 GetFenceStatusType fpGetFenceStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFenceStatus");
808 nextTable.GetFenceStatus = fpGetFenceStatus;
809 WaitForFencesType fpWaitForFences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitForFences");
810 nextTable.WaitForFences = fpWaitForFences;
811 CreateQueueSemaphoreType fpCreateQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueueSemaphore");
812 nextTable.CreateQueueSemaphore = fpCreateQueueSemaphore;
813 SignalQueueSemaphoreType fpSignalQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSignalQueueSemaphore");
814 nextTable.SignalQueueSemaphore = fpSignalQueueSemaphore;
815 WaitQueueSemaphoreType fpWaitQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitQueueSemaphore");
816 nextTable.WaitQueueSemaphore = fpWaitQueueSemaphore;
817 CreateEventType fpCreateEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateEvent");
818 nextTable.CreateEvent = fpCreateEvent;
819 GetEventStatusType fpGetEventStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetEventStatus");
820 nextTable.GetEventStatus = fpGetEventStatus;
821 SetEventType fpSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetEvent");
822 nextTable.SetEvent = fpSetEvent;
823 ResetEventType fpResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetEvent");
824 nextTable.ResetEvent = fpResetEvent;
825 CreateQueryPoolType fpCreateQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueryPool");
826 nextTable.CreateQueryPool = fpCreateQueryPool;
827 GetQueryPoolResultsType fpGetQueryPoolResults = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetQueryPoolResults");
828 nextTable.GetQueryPoolResults = fpGetQueryPoolResults;
829 GetFormatInfoType fpGetFormatInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFormatInfo");
830 nextTable.GetFormatInfo = fpGetFormatInfo;
831 CreateImageType fpCreateImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImage");
832 nextTable.CreateImage = fpCreateImage;
833 GetImageSubresourceInfoType fpGetImageSubresourceInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetImageSubresourceInfo");
834 nextTable.GetImageSubresourceInfo = fpGetImageSubresourceInfo;
835 CreateImageViewType fpCreateImageView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImageView");
836 nextTable.CreateImageView = fpCreateImageView;
837 CreateColorAttachmentViewType fpCreateColorAttachmentView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorAttachmentView");
838 nextTable.CreateColorAttachmentView = fpCreateColorAttachmentView;
839 CreateDepthStencilViewType fpCreateDepthStencilView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilView");
840 nextTable.CreateDepthStencilView = fpCreateDepthStencilView;
841 CreateShaderType fpCreateShader = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateShader");
842 nextTable.CreateShader = fpCreateShader;
843 CreateGraphicsPipelineType fpCreateGraphicsPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateGraphicsPipeline");
844 nextTable.CreateGraphicsPipeline = fpCreateGraphicsPipeline;
845 CreateComputePipelineType fpCreateComputePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateComputePipeline");
846 nextTable.CreateComputePipeline = fpCreateComputePipeline;
847 StorePipelineType fpStorePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglStorePipeline");
848 nextTable.StorePipeline = fpStorePipeline;
849 LoadPipelineType fpLoadPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglLoadPipeline");
850 nextTable.LoadPipeline = fpLoadPipeline;
851 CreatePipelineDeltaType fpCreatePipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreatePipelineDelta");
852 nextTable.CreatePipelineDelta = fpCreatePipelineDelta;
853 CreateSamplerType fpCreateSampler = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateSampler");
854 nextTable.CreateSampler = fpCreateSampler;
855 CreateDescriptorSetType fpCreateDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDescriptorSet");
856 nextTable.CreateDescriptorSet = fpCreateDescriptorSet;
857 BeginDescriptorSetUpdateType fpBeginDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginDescriptorSetUpdate");
858 nextTable.BeginDescriptorSetUpdate = fpBeginDescriptorSetUpdate;
859 EndDescriptorSetUpdateType fpEndDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndDescriptorSetUpdate");
860 nextTable.EndDescriptorSetUpdate = fpEndDescriptorSetUpdate;
861 AttachSamplerDescriptorsType fpAttachSamplerDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachSamplerDescriptors");
862 nextTable.AttachSamplerDescriptors = fpAttachSamplerDescriptors;
863 AttachImageViewDescriptorsType fpAttachImageViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachImageViewDescriptors");
864 nextTable.AttachImageViewDescriptors = fpAttachImageViewDescriptors;
865 AttachMemoryViewDescriptorsType fpAttachMemoryViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachMemoryViewDescriptors");
866 nextTable.AttachMemoryViewDescriptors = fpAttachMemoryViewDescriptors;
867 AttachNestedDescriptorsType fpAttachNestedDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachNestedDescriptors");
868 nextTable.AttachNestedDescriptors = fpAttachNestedDescriptors;
869 ClearDescriptorSetSlotsType fpClearDescriptorSetSlots = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglClearDescriptorSetSlots");
870 nextTable.ClearDescriptorSetSlots = fpClearDescriptorSetSlots;
871 CreateViewportStateType fpCreateViewportState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateViewportState");
872 nextTable.CreateViewportState = fpCreateViewportState;
873 CreateRasterStateType fpCreateRasterState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateRasterState");
874 nextTable.CreateRasterState = fpCreateRasterState;
875 CreateMsaaStateType fpCreateMsaaState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateMsaaState");
876 nextTable.CreateMsaaState = fpCreateMsaaState;
877 CreateColorBlendStateType fpCreateColorBlendState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorBlendState");
878 nextTable.CreateColorBlendState = fpCreateColorBlendState;
879 CreateDepthStencilStateType fpCreateDepthStencilState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilState");
880 nextTable.CreateDepthStencilState = fpCreateDepthStencilState;
881 CreateCommandBufferType fpCreateCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateCommandBuffer");
882 nextTable.CreateCommandBuffer = fpCreateCommandBuffer;
883 BeginCommandBufferType fpBeginCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginCommandBuffer");
884 nextTable.BeginCommandBuffer = fpBeginCommandBuffer;
885 EndCommandBufferType fpEndCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndCommandBuffer");
886 nextTable.EndCommandBuffer = fpEndCommandBuffer;
887 ResetCommandBufferType fpResetCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetCommandBuffer");
888 nextTable.ResetCommandBuffer = fpResetCommandBuffer;
889 CmdBindPipelineType fpCmdBindPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipeline");
890 nextTable.CmdBindPipeline = fpCmdBindPipeline;
891 CmdBindPipelineDeltaType fpCmdBindPipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipelineDelta");
892 nextTable.CmdBindPipelineDelta = fpCmdBindPipelineDelta;
893 CmdBindStateObjectType fpCmdBindStateObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindStateObject");
894 nextTable.CmdBindStateObject = fpCmdBindStateObject;
895 CmdBindDescriptorSetType fpCmdBindDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDescriptorSet");
896 nextTable.CmdBindDescriptorSet = fpCmdBindDescriptorSet;
897 CmdBindDynamicMemoryViewType fpCmdBindDynamicMemoryView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDynamicMemoryView");
898 nextTable.CmdBindDynamicMemoryView = fpCmdBindDynamicMemoryView;
Chia-I Wu3b04af52014-11-08 10:48:20 +0800899 CmdBindVertexDataType fpCmdBindVertexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindVertexData");
900 nextTable.CmdBindVertexData = fpCmdBindVertexData;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600901 CmdBindIndexDataType fpCmdBindIndexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindIndexData");
902 nextTable.CmdBindIndexData = fpCmdBindIndexData;
903 CmdBindAttachmentsType fpCmdBindAttachments = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindAttachments");
904 nextTable.CmdBindAttachments = fpCmdBindAttachments;
905 CmdPrepareMemoryRegionsType fpCmdPrepareMemoryRegions = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareMemoryRegions");
906 nextTable.CmdPrepareMemoryRegions = fpCmdPrepareMemoryRegions;
907 CmdPrepareImagesType fpCmdPrepareImages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareImages");
908 nextTable.CmdPrepareImages = fpCmdPrepareImages;
909 CmdDrawType fpCmdDraw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDraw");
910 nextTable.CmdDraw = fpCmdDraw;
911 CmdDrawIndexedType fpCmdDrawIndexed = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexed");
912 nextTable.CmdDrawIndexed = fpCmdDrawIndexed;
913 CmdDrawIndirectType fpCmdDrawIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndirect");
914 nextTable.CmdDrawIndirect = fpCmdDrawIndirect;
915 CmdDrawIndexedIndirectType fpCmdDrawIndexedIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexedIndirect");
916 nextTable.CmdDrawIndexedIndirect = fpCmdDrawIndexedIndirect;
917 CmdDispatchType fpCmdDispatch = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatch");
918 nextTable.CmdDispatch = fpCmdDispatch;
919 CmdDispatchIndirectType fpCmdDispatchIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatchIndirect");
920 nextTable.CmdDispatchIndirect = fpCmdDispatchIndirect;
921 CmdCopyMemoryType fpCmdCopyMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemory");
922 nextTable.CmdCopyMemory = fpCmdCopyMemory;
923 CmdCopyImageType fpCmdCopyImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImage");
924 nextTable.CmdCopyImage = fpCmdCopyImage;
925 CmdCopyMemoryToImageType fpCmdCopyMemoryToImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemoryToImage");
926 nextTable.CmdCopyMemoryToImage = fpCmdCopyMemoryToImage;
927 CmdCopyImageToMemoryType fpCmdCopyImageToMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImageToMemory");
928 nextTable.CmdCopyImageToMemory = fpCmdCopyImageToMemory;
929 CmdCloneImageDataType fpCmdCloneImageData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCloneImageData");
930 nextTable.CmdCloneImageData = fpCmdCloneImageData;
931 CmdUpdateMemoryType fpCmdUpdateMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdUpdateMemory");
932 nextTable.CmdUpdateMemory = fpCmdUpdateMemory;
933 CmdFillMemoryType fpCmdFillMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdFillMemory");
934 nextTable.CmdFillMemory = fpCmdFillMemory;
935 CmdClearColorImageType fpCmdClearColorImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImage");
936 nextTable.CmdClearColorImage = fpCmdClearColorImage;
937 CmdClearColorImageRawType fpCmdClearColorImageRaw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImageRaw");
938 nextTable.CmdClearColorImageRaw = fpCmdClearColorImageRaw;
939 CmdClearDepthStencilType fpCmdClearDepthStencil = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearDepthStencil");
940 nextTable.CmdClearDepthStencil = fpCmdClearDepthStencil;
941 CmdResolveImageType fpCmdResolveImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResolveImage");
942 nextTable.CmdResolveImage = fpCmdResolveImage;
943 CmdSetEventType fpCmdSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSetEvent");
944 nextTable.CmdSetEvent = fpCmdSetEvent;
945 CmdResetEventType fpCmdResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetEvent");
946 nextTable.CmdResetEvent = fpCmdResetEvent;
947 CmdMemoryAtomicType fpCmdMemoryAtomic = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdMemoryAtomic");
948 nextTable.CmdMemoryAtomic = fpCmdMemoryAtomic;
949 CmdBeginQueryType fpCmdBeginQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBeginQuery");
950 nextTable.CmdBeginQuery = fpCmdBeginQuery;
951 CmdEndQueryType fpCmdEndQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdEndQuery");
952 nextTable.CmdEndQuery = fpCmdEndQuery;
953 CmdResetQueryPoolType fpCmdResetQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetQueryPool");
954 nextTable.CmdResetQueryPool = fpCmdResetQueryPool;
955 CmdWriteTimestampType fpCmdWriteTimestamp = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdWriteTimestamp");
956 nextTable.CmdWriteTimestamp = fpCmdWriteTimestamp;
957 CmdInitAtomicCountersType fpCmdInitAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdInitAtomicCounters");
958 nextTable.CmdInitAtomicCounters = fpCmdInitAtomicCounters;
959 CmdLoadAtomicCountersType fpCmdLoadAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdLoadAtomicCounters");
960 nextTable.CmdLoadAtomicCounters = fpCmdLoadAtomicCounters;
961 CmdSaveAtomicCountersType fpCmdSaveAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSaveAtomicCounters");
962 nextTable.CmdSaveAtomicCounters = fpCmdSaveAtomicCounters;
963 DbgSetValidationLevelType fpDbgSetValidationLevel = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetValidationLevel");
964 nextTable.DbgSetValidationLevel = fpDbgSetValidationLevel;
965 DbgRegisterMsgCallbackType fpDbgRegisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgRegisterMsgCallback");
966 nextTable.DbgRegisterMsgCallback = fpDbgRegisterMsgCallback;
967 DbgUnregisterMsgCallbackType fpDbgUnregisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgUnregisterMsgCallback");
968 nextTable.DbgUnregisterMsgCallback = fpDbgUnregisterMsgCallback;
969 DbgSetMessageFilterType fpDbgSetMessageFilter = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetMessageFilter");
970 nextTable.DbgSetMessageFilter = fpDbgSetMessageFilter;
971 DbgSetObjectTagType fpDbgSetObjectTag = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetObjectTag");
972 nextTable.DbgSetObjectTag = fpDbgSetObjectTag;
973 DbgSetGlobalOptionType fpDbgSetGlobalOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetGlobalOption");
974 nextTable.DbgSetGlobalOption = fpDbgSetGlobalOption;
975 DbgSetDeviceOptionType fpDbgSetDeviceOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetDeviceOption");
976 nextTable.DbgSetDeviceOption = fpDbgSetDeviceOption;
977 CmdDbgMarkerBeginType fpCmdDbgMarkerBegin = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerBegin");
978 nextTable.CmdDbgMarkerBegin = fpCmdDbgMarkerBegin;
979 CmdDbgMarkerEndType fpCmdDbgMarkerEnd = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerEnd");
980 nextTable.CmdDbgMarkerEnd = fpCmdDbgMarkerEnd;
981 WsiX11AssociateConnectionType fpWsiX11AssociateConnection = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11AssociateConnection");
982 nextTable.WsiX11AssociateConnection = fpWsiX11AssociateConnection;
983 WsiX11GetMSCType fpWsiX11GetMSC = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11GetMSC");
984 nextTable.WsiX11GetMSC = fpWsiX11GetMSC;
985 WsiX11CreatePresentableImageType fpWsiX11CreatePresentableImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11CreatePresentableImage");
986 nextTable.WsiX11CreatePresentableImage = fpWsiX11CreatePresentableImage;
987 WsiX11QueuePresentType fpWsiX11QueuePresent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11QueuePresent");
988 nextTable.WsiX11QueuePresent = fpWsiX11QueuePresent;
989}
990
991
992XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetGpuInfo(XGL_PHYSICAL_GPU gpu, XGL_PHYSICAL_GPU_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
993{
994 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600995 pCurObj = gpuw;
996 pthread_once(&tabOnce, initLayerTable);
997 XGL_RESULT result = nextTable.GetGpuInfo((XGL_PHYSICAL_GPU)gpuw->nextObject, infoType, pDataSize, pData);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600998 return result;
999}
1000
1001XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDevice(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo, XGL_DEVICE* pDevice)
1002{
1003 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001004 pCurObj = gpuw;
1005 pthread_once(&tabOnce, initLayerTable);
1006 XGL_RESULT result = nextTable.CreateDevice((XGL_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001007 return result;
1008}
1009
1010XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyDevice(XGL_DEVICE device)
1011{
1012 XGL_RESULT result = nextTable.DestroyDevice(device);
1013 return result;
1014}
1015
1016XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetExtensionSupport(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* pExtName)
1017{
1018 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001019 pCurObj = gpuw;
1020 pthread_once(&tabOnce, initLayerTable);
1021 XGL_RESULT result = nextTable.GetExtensionSupport((XGL_PHYSICAL_GPU)gpuw->nextObject, pExtName);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001022 return result;
1023}
1024
Jon Ashburn6847c2b2014-11-25 12:56:49 -07001025XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEnumerateLayers(XGL_PHYSICAL_GPU gpu, XGL_SIZE maxLayerCount, XGL_SIZE maxStringSize, XGL_CHAR* const* pOutLayers, XGL_SIZE * pOutLayerCount, XGL_VOID* pReserved)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001026{
Jon Ashburn451c16f2014-11-25 11:08:42 -07001027 if (gpu != NULL)
1028 {
1029 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1030 pCurObj = gpuw;
1031 pthread_once(&tabOnce, initLayerTable);
Jon Ashburn6847c2b2014-11-25 12:56:49 -07001032 XGL_RESULT result = nextTable.EnumerateLayers((XGL_PHYSICAL_GPU)gpuw->nextObject, maxLayerCount, maxStringSize, pOutLayers, pOutLayerCount, pReserved);
Jon Ashburn451c16f2014-11-25 11:08:42 -07001033 return result;
1034 } else
1035 {
1036 if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL)
1037 return XGL_ERROR_INVALID_POINTER;
1038 // This layer compatible with all GPUs
1039 *pOutLayerCount = 1;
Tobin Ehlis907a0522014-11-25 16:59:27 -07001040 strncpy(pOutLayers[0], "DrawState", maxStringSize);
Jon Ashburn451c16f2014-11-25 11:08:42 -07001041 return XGL_SUCCESS;
1042 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001043}
1044
1045XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetDeviceQueue(XGL_DEVICE device, XGL_QUEUE_TYPE queueType, XGL_UINT queueIndex, XGL_QUEUE* pQueue)
1046{
1047 XGL_RESULT result = nextTable.GetDeviceQueue(device, queueType, queueIndex, pQueue);
1048 return result;
1049}
1050
1051XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSubmit(XGL_QUEUE queue, XGL_UINT cmdBufferCount, const XGL_CMD_BUFFER* pCmdBuffers, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs, XGL_FENCE fence)
1052{
1053 XGL_RESULT result = nextTable.QueueSubmit(queue, cmdBufferCount, pCmdBuffers, memRefCount, pMemRefs, fence);
1054 return result;
1055}
1056
1057XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSetGlobalMemReferences(XGL_QUEUE queue, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs)
1058{
1059 XGL_RESULT result = nextTable.QueueSetGlobalMemReferences(queue, memRefCount, pMemRefs);
1060 return result;
1061}
1062
1063XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueWaitIdle(XGL_QUEUE queue)
1064{
1065 XGL_RESULT result = nextTable.QueueWaitIdle(queue);
1066 return result;
1067}
1068
1069XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDeviceWaitIdle(XGL_DEVICE device)
1070{
1071 XGL_RESULT result = nextTable.DeviceWaitIdle(device);
1072 return result;
1073}
1074
1075XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapCount(XGL_DEVICE device, XGL_UINT* pCount)
1076{
1077 XGL_RESULT result = nextTable.GetMemoryHeapCount(device, pCount);
1078 return result;
1079}
1080
1081XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapInfo(XGL_DEVICE device, XGL_UINT heapId, XGL_MEMORY_HEAP_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1082{
1083 XGL_RESULT result = nextTable.GetMemoryHeapInfo(device, heapId, infoType, pDataSize, pData);
1084 return result;
1085}
1086
1087XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglAllocMemory(XGL_DEVICE device, const XGL_MEMORY_ALLOC_INFO* pAllocInfo, XGL_GPU_MEMORY* pMem)
1088{
1089 XGL_RESULT result = nextTable.AllocMemory(device, pAllocInfo, pMem);
1090 return result;
1091}
1092
1093XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglFreeMemory(XGL_GPU_MEMORY mem)
1094{
1095 XGL_RESULT result = nextTable.FreeMemory(mem);
1096 return result;
1097}
1098
1099XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetMemoryPriority(XGL_GPU_MEMORY mem, XGL_MEMORY_PRIORITY priority)
1100{
1101 XGL_RESULT result = nextTable.SetMemoryPriority(mem, priority);
1102 return result;
1103}
1104
1105XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglMapMemory(XGL_GPU_MEMORY mem, XGL_FLAGS flags, XGL_VOID** ppData)
1106{
1107 XGL_RESULT result = nextTable.MapMemory(mem, flags, ppData);
1108 return result;
1109}
1110
1111XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglUnmapMemory(XGL_GPU_MEMORY mem)
1112{
1113 XGL_RESULT result = nextTable.UnmapMemory(mem);
1114 return result;
1115}
1116
1117XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglPinSystemMemory(XGL_DEVICE device, const XGL_VOID* pSysMem, XGL_SIZE memSize, XGL_GPU_MEMORY* pMem)
1118{
1119 XGL_RESULT result = nextTable.PinSystemMemory(device, pSysMem, memSize, pMem);
1120 return result;
1121}
1122
1123XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglRemapVirtualMemoryPages(XGL_DEVICE device, XGL_UINT rangeCount, const XGL_VIRTUAL_MEMORY_REMAP_RANGE* pRanges, XGL_UINT preWaitSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPreWaitSemaphores, XGL_UINT postSignalSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPostSignalSemaphores)
1124{
1125 XGL_RESULT result = nextTable.RemapVirtualMemoryPages(device, rangeCount, pRanges, preWaitSemaphoreCount, pPreWaitSemaphores, postSignalSemaphoreCount, pPostSignalSemaphores);
1126 return result;
1127}
1128
1129XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMultiGpuCompatibility(XGL_PHYSICAL_GPU gpu0, XGL_PHYSICAL_GPU gpu1, XGL_GPU_COMPATIBILITY_INFO* pInfo)
1130{
1131 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu0;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001132 pCurObj = gpuw;
1133 pthread_once(&tabOnce, initLayerTable);
1134 XGL_RESULT result = nextTable.GetMultiGpuCompatibility((XGL_PHYSICAL_GPU)gpuw->nextObject, gpu1, pInfo);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001135 return result;
1136}
1137
1138XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedMemory(XGL_DEVICE device, const XGL_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
1139{
1140 XGL_RESULT result = nextTable.OpenSharedMemory(device, pOpenInfo, pMem);
1141 return result;
1142}
1143
1144XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_OPEN_INFO* pOpenInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
1145{
1146 XGL_RESULT result = nextTable.OpenSharedQueueSemaphore(device, pOpenInfo, pSemaphore);
1147 return result;
1148}
1149
1150XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerMemory(XGL_DEVICE device, const XGL_PEER_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
1151{
1152 XGL_RESULT result = nextTable.OpenPeerMemory(device, pOpenInfo, pMem);
1153 return result;
1154}
1155
1156XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerImage(XGL_DEVICE device, const XGL_PEER_IMAGE_OPEN_INFO* pOpenInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
1157{
1158 XGL_RESULT result = nextTable.OpenPeerImage(device, pOpenInfo, pImage, pMem);
1159 return result;
1160}
1161
1162XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyObject(XGL_OBJECT object)
1163{
1164 XGL_RESULT result = nextTable.DestroyObject(object);
1165 return result;
1166}
1167
1168XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetObjectInfo(XGL_BASE_OBJECT object, XGL_OBJECT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1169{
1170 XGL_RESULT result = nextTable.GetObjectInfo(object, infoType, pDataSize, pData);
1171 return result;
1172}
1173
1174XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBindObjectMemory(XGL_OBJECT object, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1175{
1176 XGL_RESULT result = nextTable.BindObjectMemory(object, mem, offset);
1177 return result;
1178}
1179
1180XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateFence(XGL_DEVICE device, const XGL_FENCE_CREATE_INFO* pCreateInfo, XGL_FENCE* pFence)
1181{
1182 XGL_RESULT result = nextTable.CreateFence(device, pCreateInfo, pFence);
1183 return result;
1184}
1185
1186XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFenceStatus(XGL_FENCE fence)
1187{
1188 XGL_RESULT result = nextTable.GetFenceStatus(fence);
1189 return result;
1190}
1191
1192XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitForFences(XGL_DEVICE device, XGL_UINT fenceCount, const XGL_FENCE* pFences, XGL_BOOL waitAll, XGL_UINT64 timeout)
1193{
1194 XGL_RESULT result = nextTable.WaitForFences(device, fenceCount, pFences, waitAll, timeout);
1195 return result;
1196}
1197
1198XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_CREATE_INFO* pCreateInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
1199{
1200 XGL_RESULT result = nextTable.CreateQueueSemaphore(device, pCreateInfo, pSemaphore);
1201 return result;
1202}
1203
1204XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSignalQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1205{
1206 XGL_RESULT result = nextTable.SignalQueueSemaphore(queue, semaphore);
1207 return result;
1208}
1209
1210XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1211{
1212 XGL_RESULT result = nextTable.WaitQueueSemaphore(queue, semaphore);
1213 return result;
1214}
1215
1216XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateEvent(XGL_DEVICE device, const XGL_EVENT_CREATE_INFO* pCreateInfo, XGL_EVENT* pEvent)
1217{
1218 XGL_RESULT result = nextTable.CreateEvent(device, pCreateInfo, pEvent);
1219 return result;
1220}
1221
1222XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetEventStatus(XGL_EVENT event)
1223{
1224 XGL_RESULT result = nextTable.GetEventStatus(event);
1225 return result;
1226}
1227
1228XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetEvent(XGL_EVENT event)
1229{
1230 XGL_RESULT result = nextTable.SetEvent(event);
1231 return result;
1232}
1233
1234XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetEvent(XGL_EVENT event)
1235{
1236 XGL_RESULT result = nextTable.ResetEvent(event);
1237 return result;
1238}
1239
1240XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueryPool(XGL_DEVICE device, const XGL_QUERY_POOL_CREATE_INFO* pCreateInfo, XGL_QUERY_POOL* pQueryPool)
1241{
1242 XGL_RESULT result = nextTable.CreateQueryPool(device, pCreateInfo, pQueryPool);
1243 return result;
1244}
1245
1246XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetQueryPoolResults(XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount, XGL_SIZE* pDataSize, XGL_VOID* pData)
1247{
1248 XGL_RESULT result = nextTable.GetQueryPoolResults(queryPool, startQuery, queryCount, pDataSize, pData);
1249 return result;
1250}
1251
1252XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFormatInfo(XGL_DEVICE device, XGL_FORMAT format, XGL_FORMAT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1253{
1254 XGL_RESULT result = nextTable.GetFormatInfo(device, format, infoType, pDataSize, pData);
1255 return result;
1256}
1257
1258XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImage(XGL_DEVICE device, const XGL_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage)
1259{
1260 XGL_RESULT result = nextTable.CreateImage(device, pCreateInfo, pImage);
1261 return result;
1262}
1263
1264XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetImageSubresourceInfo(XGL_IMAGE image, const XGL_IMAGE_SUBRESOURCE* pSubresource, XGL_SUBRESOURCE_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1265{
1266 XGL_RESULT result = nextTable.GetImageSubresourceInfo(image, pSubresource, infoType, pDataSize, pData);
1267 return result;
1268}
1269
1270XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImageView(XGL_DEVICE device, const XGL_IMAGE_VIEW_CREATE_INFO* pCreateInfo, XGL_IMAGE_VIEW* pView)
1271{
1272 XGL_RESULT result = nextTable.CreateImageView(device, pCreateInfo, pView);
1273 return result;
1274}
1275
1276XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorAttachmentView(XGL_DEVICE device, const XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO* pCreateInfo, XGL_COLOR_ATTACHMENT_VIEW* pView)
1277{
1278 XGL_RESULT result = nextTable.CreateColorAttachmentView(device, pCreateInfo, pView);
1279 return result;
1280}
1281
1282XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilView(XGL_DEVICE device, const XGL_DEPTH_STENCIL_VIEW_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_VIEW* pView)
1283{
1284 XGL_RESULT result = nextTable.CreateDepthStencilView(device, pCreateInfo, pView);
1285 return result;
1286}
1287
1288XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateShader(XGL_DEVICE device, const XGL_SHADER_CREATE_INFO* pCreateInfo, XGL_SHADER* pShader)
1289{
1290 XGL_RESULT result = nextTable.CreateShader(device, pCreateInfo, pShader);
1291 return result;
1292}
1293
1294XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateGraphicsPipeline(XGL_DEVICE device, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1295{
1296 XGL_RESULT result = nextTable.CreateGraphicsPipeline(device, pCreateInfo, pPipeline);
1297 // Create LL HEAD for this Pipeline
Tobin Ehlise79df942014-11-18 16:38:08 -07001298 char str[1024];
1299 sprintf(str, "Created Gfx Pipeline %p", (void*)*pPipeline);
1300 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pPipeline, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001301 PIPELINE_NODE *pTrav = pPipelineHead;
1302 if (pTrav) {
1303 while (pTrav->pNext)
1304 pTrav = pTrav->pNext;
1305 pTrav->pNext = (PIPELINE_NODE*)malloc(sizeof(PIPELINE_NODE));
1306 pTrav = pTrav->pNext;
1307 }
1308 else {
1309 pTrav = (PIPELINE_NODE*)malloc(sizeof(PIPELINE_NODE));
1310 pPipelineHead = pTrav;
1311 }
1312 memset((void*)pTrav, 0, sizeof(PIPELINE_NODE));
1313 pTrav->pipeline = *pPipeline;
1314 initPipeline(pTrav, pCreateInfo);
1315 return result;
1316}
1317
1318XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateComputePipeline(XGL_DEVICE device, const XGL_COMPUTE_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1319{
1320 XGL_RESULT result = nextTable.CreateComputePipeline(device, pCreateInfo, pPipeline);
1321 return result;
1322}
1323
1324XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglStorePipeline(XGL_PIPELINE pipeline, XGL_SIZE* pDataSize, XGL_VOID* pData)
1325{
1326 XGL_RESULT result = nextTable.StorePipeline(pipeline, pDataSize, pData);
1327 return result;
1328}
1329
1330XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglLoadPipeline(XGL_DEVICE device, XGL_SIZE dataSize, const XGL_VOID* pData, XGL_PIPELINE* pPipeline)
1331{
1332 XGL_RESULT result = nextTable.LoadPipeline(device, dataSize, pData, pPipeline);
1333 return result;
1334}
1335
1336XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreatePipelineDelta(XGL_DEVICE device, XGL_PIPELINE p1, XGL_PIPELINE p2, XGL_PIPELINE_DELTA* delta)
1337{
1338 XGL_RESULT result = nextTable.CreatePipelineDelta(device, p1, p2, delta);
1339 return result;
1340}
1341
1342XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateSampler(XGL_DEVICE device, const XGL_SAMPLER_CREATE_INFO* pCreateInfo, XGL_SAMPLER* pSampler)
1343{
1344 XGL_RESULT result = nextTable.CreateSampler(device, pCreateInfo, pSampler);
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -07001345 // TODO : Save sampler create info here and associate it with SAMPLER
1346 SAMPLER_NODE *pNewNode = (SAMPLER_NODE*)malloc(sizeof(SAMPLER_NODE));
1347 pNewNode->sampler = *pSampler;
1348 memcpy(&pNewNode->createInfo, pCreateInfo, sizeof(XGL_SAMPLER_CREATE_INFO));
1349 pNewNode->pNext = pSamplerHead;
1350 pSamplerHead = pNewNode;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001351 return result;
1352}
1353
1354XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDescriptorSet(XGL_DEVICE device, const XGL_DESCRIPTOR_SET_CREATE_INFO* pCreateInfo, XGL_DESCRIPTOR_SET* pDescriptorSet)
1355{
1356 XGL_RESULT result = nextTable.CreateDescriptorSet(device, pCreateInfo, pDescriptorSet);
1357 // Create LL chain
Tobin Ehlise79df942014-11-18 16:38:08 -07001358 char str[1024];
1359 sprintf(str, "Created Descriptor Set (DS) %p", (void*)*pDescriptorSet);
1360 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pDescriptorSet, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001361 DS_LL_HEAD *pTrav = pDSHead;
1362 if (pTrav) {
1363 // Grow existing list
1364 while (pTrav->pNextDS)
1365 pTrav = pTrav->pNextDS;
1366 pTrav->pNextDS = (DS_LL_HEAD*)malloc(sizeof(DS_LL_HEAD));
1367 pTrav = pTrav->pNextDS;
1368 }
1369 else { // Create new list
1370 pTrav = (DS_LL_HEAD*)malloc(sizeof(DS_LL_HEAD));
1371 pDSHead = pTrav;
1372 }
1373 pTrav->dsSlot = (DS_SLOT*)malloc(sizeof(DS_SLOT) * pCreateInfo->slots);
1374 pTrav->dsID = *pDescriptorSet;
1375 pTrav->numSlots = pCreateInfo->slots;
1376 pTrav->pNextDS = NULL;
1377 pTrav->updateActive = XGL_FALSE;
1378 initDS(pTrav);
1379 return result;
1380}
1381
1382XGL_LAYER_EXPORT XGL_VOID XGLAPI xglBeginDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1383{
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001384 DS_LL_HEAD* pDS = getDS(descriptorSet);
1385 if (!pDS) {
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001386 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001387 char str[1024];
1388 sprintf(str, "Specified Descriptor Set %p does not exist!", (void*)descriptorSet);
1389 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001390 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001391 else {
1392 pDS->updateActive = XGL_TRUE;
1393 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001394 nextTable.BeginDescriptorSetUpdate(descriptorSet);
1395}
1396
1397XGL_LAYER_EXPORT XGL_VOID XGLAPI xglEndDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1398{
1399 if (!dsUpdate(descriptorSet)) {
1400 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001401 char str[1024];
1402 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglEndDescriptorSetUpdate()!", (void*)descriptorSet);
1403 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_END_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001404 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001405 else {
1406 DS_LL_HEAD* pDS = getDS(descriptorSet);
1407 if (!pDS) {
Tobin Ehlise79df942014-11-18 16:38:08 -07001408 char str[1024];
1409 sprintf(str, "Specified Descriptor Set %p does not exist!", (void*)descriptorSet);
1410 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001411 }
1412 else {
1413 pDS->updateActive = XGL_FALSE;
1414 }
1415 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001416 nextTable.EndDescriptorSetUpdate(descriptorSet);
1417}
1418
1419XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachSamplerDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_SAMPLER* pSamplers)
1420{
1421 if (!dsUpdate(descriptorSet)) {
1422 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001423 char str[1024];
1424 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1425 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001426 }
1427 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001428 if (!dsSamplerMapping(descriptorSet, startSlot, slotCount, pSamplers)) {
1429 char str[1024];
1430 sprintf(str, "Unable to attach sampler descriptors to DS %p!", (void*)descriptorSet);
1431 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_SAMPLE_ATTACH_FAILED, "DS", str);
1432 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001433 }
1434 nextTable.AttachSamplerDescriptors(descriptorSet, startSlot, slotCount, pSamplers);
1435}
1436
1437XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachImageViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
1438{
1439 if (!dsUpdate(descriptorSet)) {
1440 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001441 char str[1024];
1442 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1443 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001444 }
1445 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001446 if (!dsImageMapping(descriptorSet, startSlot, slotCount, pImageViews)) {
1447 char str[1024];
1448 sprintf(str, "Unable to attach image view descriptors to DS %p!", (void*)descriptorSet);
1449 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_IMAGE_ATTACH_FAILED, "DS", str);
1450 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001451 }
1452 nextTable.AttachImageViewDescriptors(descriptorSet, startSlot, slotCount, pImageViews);
1453}
1454
1455XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachMemoryViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemViews)
1456{
1457 if (!dsUpdate(descriptorSet)) {
1458 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001459 char str[1024];
1460 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1461 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001462 }
1463 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001464 if (!dsMemMapping(descriptorSet, startSlot, slotCount, pMemViews)) {
1465 char str[1024];
1466 sprintf(str, "Unable to attach memory view descriptors to DS %p!", (void*)descriptorSet);
1467 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_MEMORY_ATTACH_FAILED, "DS", str);
1468 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001469 }
1470 nextTable.AttachMemoryViewDescriptors(descriptorSet, startSlot, slotCount, pMemViews);
1471}
1472
1473XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachNestedDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_DESCRIPTOR_SET_ATTACH_INFO* pNestedDescriptorSets)
1474{
1475 if (!dsUpdate(descriptorSet)) {
1476 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001477 char str[1024];
1478 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1479 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001480 }
1481 nextTable.AttachNestedDescriptors(descriptorSet, startSlot, slotCount, pNestedDescriptorSets);
1482}
1483
1484// TODO : Does xglBeginDescriptorSetUpdate() have to be called before this function?
1485XGL_LAYER_EXPORT XGL_VOID XGLAPI xglClearDescriptorSetSlots(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount)
1486{
1487 if (!dsUpdate(descriptorSet)) {
1488 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001489 char str[1024];
1490 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglClearDescriptorSetSlots()!", (void*)descriptorSet);
1491 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001492 }
1493 if (!clearDS(descriptorSet, startSlot, slotCount)) {
1494 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001495 char str[1024];
1496 sprintf(str, "Unable to perform xglClearDescriptorSetSlots(%p, %u, %u) call!", descriptorSet, startSlot, slotCount);
1497 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_CLEAR_DS_FAILED, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001498 }
1499 nextTable.ClearDescriptorSetSlots(descriptorSet, startSlot, slotCount);
1500}
1501
1502XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateViewportState(XGL_DEVICE device, const XGL_VIEWPORT_STATE_CREATE_INFO* pCreateInfo, XGL_VIEWPORT_STATE_OBJECT* pState)
1503{
1504 XGL_RESULT result = nextTable.CreateViewportState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001505 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_VIEWPORT);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001506 return result;
1507}
1508
1509XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateRasterState(XGL_DEVICE device, const XGL_RASTER_STATE_CREATE_INFO* pCreateInfo, XGL_RASTER_STATE_OBJECT* pState)
1510{
1511 XGL_RESULT result = nextTable.CreateRasterState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001512 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_RASTER);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001513 return result;
1514}
1515
1516XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateMsaaState(XGL_DEVICE device, const XGL_MSAA_STATE_CREATE_INFO* pCreateInfo, XGL_MSAA_STATE_OBJECT* pState)
1517{
1518 XGL_RESULT result = nextTable.CreateMsaaState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001519 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_MSAA);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001520 return result;
1521}
1522
1523XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorBlendState(XGL_DEVICE device, const XGL_COLOR_BLEND_STATE_CREATE_INFO* pCreateInfo, XGL_COLOR_BLEND_STATE_OBJECT* pState)
1524{
1525 XGL_RESULT result = nextTable.CreateColorBlendState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001526 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_COLOR_BLEND);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001527 return result;
1528}
1529
1530XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilState(XGL_DEVICE device, const XGL_DEPTH_STENCIL_STATE_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_STATE_OBJECT* pState)
1531{
1532 XGL_RESULT result = nextTable.CreateDepthStencilState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001533 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_DEPTH_STENCIL);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001534 return result;
1535}
1536
1537XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateCommandBuffer(XGL_DEVICE device, const XGL_CMD_BUFFER_CREATE_INFO* pCreateInfo, XGL_CMD_BUFFER* pCmdBuffer)
1538{
1539 XGL_RESULT result = nextTable.CreateCommandBuffer(device, pCreateInfo, pCmdBuffer);
1540 return result;
1541}
1542
1543XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBeginCommandBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_FLAGS flags)
1544{
1545 XGL_RESULT result = nextTable.BeginCommandBuffer(cmdBuffer, flags);
1546 return result;
1547}
1548
1549XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEndCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1550{
1551 XGL_RESULT result = nextTable.EndCommandBuffer(cmdBuffer);
1552 return result;
1553}
1554
1555XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1556{
1557 XGL_RESULT result = nextTable.ResetCommandBuffer(cmdBuffer);
1558 return result;
1559}
1560
1561XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipeline(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE pipeline)
1562{
1563 if (getPipeline(pipeline)) {
1564 lastBoundPipeline = pipeline;
1565 }
1566 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001567 char str[1024];
1568 sprintf(str, "Attempt to bind Pipeline %p that doesn't exist!", (void*)pipeline);
1569 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pipeline, 0, DRAWSTATE_INVALID_PIPELINE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001570 }
1571 nextTable.CmdBindPipeline(cmdBuffer, pipelineBindPoint, pipeline);
1572}
1573
1574XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipelineDelta(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE_DELTA delta)
1575{
1576 nextTable.CmdBindPipelineDelta(cmdBuffer, pipelineBindPoint, delta);
1577}
1578
1579XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindStateObject(XGL_CMD_BUFFER cmdBuffer, XGL_STATE_BIND_POINT stateBindPoint, XGL_STATE_OBJECT state)
1580{
Tobin Ehlis56a61072014-11-21 08:58:46 -07001581 setLastBoundDynamicState(state, stateBindPoint);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001582 nextTable.CmdBindStateObject(cmdBuffer, stateBindPoint, state);
1583}
1584
1585XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDescriptorSet(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT index, XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT slotOffset)
1586{
1587 if (getDS(descriptorSet)) {
Tobin Ehlisb8154982014-10-27 14:53:17 -06001588 assert(index < XGL_MAX_DESCRIPTOR_SETS);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001589 lastBoundDS[index] = descriptorSet;
Tobin Ehliseacc64f2014-11-24 17:09:09 -07001590 lastBoundSlotOffset[index] = slotOffset;
Tobin Ehlise79df942014-11-18 16:38:08 -07001591 char str[1024];
1592 sprintf(str, "DS %p bound to DS index %u on pipeline %s", (void*)descriptorSet, index, string_XGL_PIPELINE_BIND_POINT(pipelineBindPoint));
1593 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001594 }
1595 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001596 char str[1024];
1597 sprintf(str, "Attempt to bind DS %p that doesn't exist!", (void*)descriptorSet);
1598 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001599 }
1600 nextTable.CmdBindDescriptorSet(cmdBuffer, pipelineBindPoint, index, descriptorSet, slotOffset);
1601}
1602
1603XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDynamicMemoryView(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
1604{
1605 nextTable.CmdBindDynamicMemoryView(cmdBuffer, pipelineBindPoint, pMemView);
1606}
1607
Chia-I Wu3b04af52014-11-08 10:48:20 +08001608XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindVertexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT binding)
1609{
Tobin Ehlis1affd3c2014-11-25 10:24:15 -07001610 lastVtxBinding = binding;
Chia-I Wu3b04af52014-11-08 10:48:20 +08001611 nextTable.CmdBindVertexData(cmdBuffer, mem, offset, binding);
1612}
1613
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001614XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindIndexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_INDEX_TYPE indexType)
1615{
1616 nextTable.CmdBindIndexData(cmdBuffer, mem, offset, indexType);
1617}
1618
1619XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindAttachments(XGL_CMD_BUFFER cmdBuffer, XGL_UINT colorAttachmentCount, const XGL_COLOR_ATTACHMENT_BIND_INFO* pColorAttachments, const XGL_DEPTH_STENCIL_BIND_INFO* pDepthStencilAttachment)
1620{
1621 nextTable.CmdBindAttachments(cmdBuffer, colorAttachmentCount, pColorAttachments, pDepthStencilAttachment);
1622}
1623
1624XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareMemoryRegions(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_MEMORY_STATE_TRANSITION* pStateTransitions)
1625{
1626 nextTable.CmdPrepareMemoryRegions(cmdBuffer, transitionCount, pStateTransitions);
1627}
1628
1629XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareImages(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_IMAGE_STATE_TRANSITION* pStateTransitions)
1630{
1631 nextTable.CmdPrepareImages(cmdBuffer, transitionCount, pStateTransitions);
1632}
1633
1634XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDraw(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstVertex, XGL_UINT vertexCount, XGL_UINT firstInstance, XGL_UINT instanceCount)
1635{
Tobin Ehlise79df942014-11-18 16:38:08 -07001636 char str[1024];
1637 sprintf(str, "xglCmdDraw() call #%lu, reporting DS state:", drawCount[DRAW]++);
1638 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001639 synchAndPrintDSConfig();
1640 nextTable.CmdDraw(cmdBuffer, firstVertex, vertexCount, firstInstance, instanceCount);
1641}
1642
1643XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexed(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstIndex, XGL_UINT indexCount, XGL_INT vertexOffset, XGL_UINT firstInstance, XGL_UINT instanceCount)
1644{
Tobin Ehlise79df942014-11-18 16:38:08 -07001645 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001646 sprintf(str, "xglCmdDrawIndexed() call #%lu, reporting DS state:", drawCount[DRAW_INDEXED]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001647 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001648 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001649 nextTable.CmdDrawIndexed(cmdBuffer, firstIndex, indexCount, vertexOffset, firstInstance, instanceCount);
1650}
1651
1652XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1653{
Tobin Ehlise79df942014-11-18 16:38:08 -07001654 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001655 sprintf(str, "xglCmdDrawIndirect() call #%lu, reporting DS state:", drawCount[DRAW_INDIRECT]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001656 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001657 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001658 nextTable.CmdDrawIndirect(cmdBuffer, mem, offset, count, stride);
1659}
1660
1661XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexedIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1662{
Tobin Ehlise79df942014-11-18 16:38:08 -07001663 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001664 sprintf(str, "xglCmdDrawIndexedIndirect() call #%lu, reporting DS state:", drawCount[DRAW_INDEXED_INDIRECT]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001665 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001666 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001667 nextTable.CmdDrawIndexedIndirect(cmdBuffer, mem, offset, count, stride);
1668}
1669
1670XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatch(XGL_CMD_BUFFER cmdBuffer, XGL_UINT x, XGL_UINT y, XGL_UINT z)
1671{
1672 nextTable.CmdDispatch(cmdBuffer, x, y, z);
1673}
1674
1675XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatchIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1676{
1677 nextTable.CmdDispatchIndirect(cmdBuffer, mem, offset);
1678}
1679
1680XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_COPY* pRegions)
1681{
1682 nextTable.CmdCopyMemory(cmdBuffer, srcMem, destMem, regionCount, pRegions);
1683}
1684
1685XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_IMAGE_COPY* pRegions)
1686{
1687 nextTable.CmdCopyImage(cmdBuffer, srcImage, destImage, regionCount, pRegions);
1688}
1689
1690XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemoryToImage(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1691{
1692 nextTable.CmdCopyMemoryToImage(cmdBuffer, srcMem, destImage, regionCount, pRegions);
1693}
1694
1695XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImageToMemory(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1696{
1697 nextTable.CmdCopyImageToMemory(cmdBuffer, srcImage, destMem, regionCount, pRegions);
1698}
1699
1700XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCloneImageData(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE_STATE srcImageState, XGL_IMAGE destImage, XGL_IMAGE_STATE destImageState)
1701{
1702 nextTable.CmdCloneImageData(cmdBuffer, srcImage, srcImageState, destImage, destImageState);
1703}
1704
1705XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdUpdateMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE dataSize, const XGL_UINT32* pData)
1706{
1707 nextTable.CmdUpdateMemory(cmdBuffer, destMem, destOffset, dataSize, pData);
1708}
1709
1710XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdFillMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE fillSize, XGL_UINT32 data)
1711{
1712 nextTable.CmdFillMemory(cmdBuffer, destMem, destOffset, fillSize, data);
1713}
1714
1715XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_FLOAT color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1716{
1717 nextTable.CmdClearColorImage(cmdBuffer, image, color, rangeCount, pRanges);
1718}
1719
1720XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImageRaw(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_UINT32 color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1721{
1722 nextTable.CmdClearColorImageRaw(cmdBuffer, image, color, rangeCount, pRanges);
1723}
1724
1725XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearDepthStencil(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, XGL_FLOAT depth, XGL_UINT32 stencil, XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1726{
1727 nextTable.CmdClearDepthStencil(cmdBuffer, image, depth, stencil, rangeCount, pRanges);
1728}
1729
1730XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResolveImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT rectCount, const XGL_IMAGE_RESOLVE* pRects)
1731{
1732 nextTable.CmdResolveImage(cmdBuffer, srcImage, destImage, rectCount, pRects);
1733}
1734
1735XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1736{
1737 nextTable.CmdSetEvent(cmdBuffer, event);
1738}
1739
1740XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1741{
1742 nextTable.CmdResetEvent(cmdBuffer, event);
1743}
1744
1745XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdMemoryAtomic(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_UINT64 srcData, XGL_ATOMIC_OP atomicOp)
1746{
1747 nextTable.CmdMemoryAtomic(cmdBuffer, destMem, destOffset, srcData, atomicOp);
1748}
1749
1750XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBeginQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot, XGL_FLAGS flags)
1751{
1752 nextTable.CmdBeginQuery(cmdBuffer, queryPool, slot, flags);
1753}
1754
1755XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdEndQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot)
1756{
1757 nextTable.CmdEndQuery(cmdBuffer, queryPool, slot);
1758}
1759
1760XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetQueryPool(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount)
1761{
1762 nextTable.CmdResetQueryPool(cmdBuffer, queryPool, startQuery, queryCount);
1763}
1764
1765XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdWriteTimestamp(XGL_CMD_BUFFER cmdBuffer, XGL_TIMESTAMP_TYPE timestampType, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1766{
1767 nextTable.CmdWriteTimestamp(cmdBuffer, timestampType, destMem, destOffset);
1768}
1769
1770XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdInitAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, const XGL_UINT32* pData)
1771{
1772 nextTable.CmdInitAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, pData);
1773}
1774
1775XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdLoadAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY srcMem, XGL_GPU_SIZE srcOffset)
1776{
1777 nextTable.CmdLoadAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, srcMem, srcOffset);
1778}
1779
1780XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSaveAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1781{
1782 nextTable.CmdSaveAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, destMem, destOffset);
1783}
1784
1785XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetValidationLevel(XGL_DEVICE device, XGL_VALIDATION_LEVEL validationLevel)
1786{
1787 XGL_RESULT result = nextTable.DbgSetValidationLevel(device, validationLevel);
1788 return result;
1789}
1790
1791XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgRegisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback, XGL_VOID* pUserData)
1792{
Tobin Ehlise79df942014-11-18 16:38:08 -07001793 // This layer intercepts callbacks
1794 XGL_LAYER_DBG_FUNCTION_NODE *pNewDbgFuncNode = (XGL_LAYER_DBG_FUNCTION_NODE*)malloc(sizeof(XGL_LAYER_DBG_FUNCTION_NODE));
1795 if (!pNewDbgFuncNode)
1796 return XGL_ERROR_OUT_OF_MEMORY;
1797 pNewDbgFuncNode->pfnMsgCallback = pfnMsgCallback;
1798 pNewDbgFuncNode->pUserData = pUserData;
1799 pNewDbgFuncNode->pNext = pDbgFunctionHead;
1800 pDbgFunctionHead = pNewDbgFuncNode;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001801 XGL_RESULT result = nextTable.DbgRegisterMsgCallback(pfnMsgCallback, pUserData);
1802 return result;
1803}
1804
1805XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgUnregisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback)
1806{
Tobin Ehlise79df942014-11-18 16:38:08 -07001807 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
1808 XGL_LAYER_DBG_FUNCTION_NODE *pPrev = pTrav;
1809 while (pTrav) {
1810 if (pTrav->pfnMsgCallback == pfnMsgCallback) {
1811 pPrev->pNext = pTrav->pNext;
1812 if (pDbgFunctionHead == pTrav)
1813 pDbgFunctionHead = pTrav->pNext;
1814 free(pTrav);
1815 break;
1816 }
1817 pPrev = pTrav;
1818 pTrav = pTrav->pNext;
1819 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001820 XGL_RESULT result = nextTable.DbgUnregisterMsgCallback(pfnMsgCallback);
1821 return result;
1822}
1823
1824XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetMessageFilter(XGL_DEVICE device, XGL_INT msgCode, XGL_DBG_MSG_FILTER filter)
1825{
1826 XGL_RESULT result = nextTable.DbgSetMessageFilter(device, msgCode, filter);
1827 return result;
1828}
1829
1830XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetObjectTag(XGL_BASE_OBJECT object, XGL_SIZE tagSize, const XGL_VOID* pTag)
1831{
1832 XGL_RESULT result = nextTable.DbgSetObjectTag(object, tagSize, pTag);
1833 return result;
1834}
1835
1836XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetGlobalOption(XGL_DBG_GLOBAL_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
1837{
1838 XGL_RESULT result = nextTable.DbgSetGlobalOption(dbgOption, dataSize, pData);
1839 return result;
1840}
1841
1842XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetDeviceOption(XGL_DEVICE device, XGL_DBG_DEVICE_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
1843{
1844 XGL_RESULT result = nextTable.DbgSetDeviceOption(device, dbgOption, dataSize, pData);
1845 return result;
1846}
1847
1848XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerBegin(XGL_CMD_BUFFER cmdBuffer, const XGL_CHAR* pMarker)
1849{
1850 nextTable.CmdDbgMarkerBegin(cmdBuffer, pMarker);
1851}
1852
1853XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerEnd(XGL_CMD_BUFFER cmdBuffer)
1854{
1855 nextTable.CmdDbgMarkerEnd(cmdBuffer);
1856}
1857
1858XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11AssociateConnection(XGL_PHYSICAL_GPU gpu, const XGL_WSI_X11_CONNECTION_INFO* pConnectionInfo)
1859{
1860 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001861 pCurObj = gpuw;
1862 pthread_once(&tabOnce, initLayerTable);
1863 XGL_RESULT result = nextTable.WsiX11AssociateConnection((XGL_PHYSICAL_GPU)gpuw->nextObject, pConnectionInfo);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001864 return result;
1865}
1866
Chia-I Wu6204f342014-11-07 13:33:45 +08001867XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11GetMSC(XGL_DEVICE device, xcb_window_t window, xcb_randr_crtc_t crtc, XGL_UINT64* pMsc)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001868{
Chia-I Wu6204f342014-11-07 13:33:45 +08001869 XGL_RESULT result = nextTable.WsiX11GetMSC(device, window, crtc, pMsc);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001870 return result;
1871}
1872
1873XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11CreatePresentableImage(XGL_DEVICE device, const XGL_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
1874{
1875 XGL_RESULT result = nextTable.WsiX11CreatePresentableImage(device, pCreateInfo, pImage, pMem);
1876 return result;
1877}
1878
1879XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11QueuePresent(XGL_QUEUE queue, const XGL_WSI_X11_PRESENT_INFO* pPresentInfo, XGL_FENCE fence)
1880{
1881 XGL_RESULT result = nextTable.WsiX11QueuePresent(queue, pPresentInfo, fence);
1882 return result;
1883}
1884
1885XGL_LAYER_EXPORT XGL_VOID* XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* funcName)
1886{
1887 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1888 if (gpu == NULL)
1889 return NULL;
1890 pCurObj = gpuw;
1891 pthread_once(&tabOnce, initLayerTable);
1892
1893 if (!strncmp("xglGetProcAddr", (const char *) funcName, sizeof("xglGetProcAddr")))
1894 return xglGetProcAddr;
1895 else if (!strncmp("xglInitAndEnumerateGpus", (const char *) funcName, sizeof("xglInitAndEnumerateGpus")))
1896 return nextTable.InitAndEnumerateGpus;
1897 else if (!strncmp("xglGetGpuInfo", (const char *) funcName, sizeof("xglGetGpuInfo")))
1898 return xglGetGpuInfo;
1899 else if (!strncmp("xglCreateDevice", (const char *) funcName, sizeof("xglCreateDevice")))
1900 return xglCreateDevice;
1901 else if (!strncmp("xglDestroyDevice", (const char *) funcName, sizeof("xglDestroyDevice")))
1902 return xglDestroyDevice;
1903 else if (!strncmp("xglGetExtensionSupport", (const char *) funcName, sizeof("xglGetExtensionSupport")))
1904 return xglGetExtensionSupport;
1905 else if (!strncmp("xglEnumerateLayers", (const char *) funcName, sizeof("xglEnumerateLayers")))
1906 return xglEnumerateLayers;
1907 else if (!strncmp("xglGetDeviceQueue", (const char *) funcName, sizeof("xglGetDeviceQueue")))
1908 return xglGetDeviceQueue;
1909 else if (!strncmp("xglQueueSubmit", (const char *) funcName, sizeof("xglQueueSubmit")))
1910 return xglQueueSubmit;
1911 else if (!strncmp("xglQueueSetGlobalMemReferences", (const char *) funcName, sizeof("xglQueueSetGlobalMemReferences")))
1912 return xglQueueSetGlobalMemReferences;
1913 else if (!strncmp("xglQueueWaitIdle", (const char *) funcName, sizeof("xglQueueWaitIdle")))
1914 return xglQueueWaitIdle;
1915 else if (!strncmp("xglDeviceWaitIdle", (const char *) funcName, sizeof("xglDeviceWaitIdle")))
1916 return xglDeviceWaitIdle;
1917 else if (!strncmp("xglGetMemoryHeapCount", (const char *) funcName, sizeof("xglGetMemoryHeapCount")))
1918 return xglGetMemoryHeapCount;
1919 else if (!strncmp("xglGetMemoryHeapInfo", (const char *) funcName, sizeof("xglGetMemoryHeapInfo")))
1920 return xglGetMemoryHeapInfo;
1921 else if (!strncmp("xglAllocMemory", (const char *) funcName, sizeof("xglAllocMemory")))
1922 return xglAllocMemory;
1923 else if (!strncmp("xglFreeMemory", (const char *) funcName, sizeof("xglFreeMemory")))
1924 return xglFreeMemory;
1925 else if (!strncmp("xglSetMemoryPriority", (const char *) funcName, sizeof("xglSetMemoryPriority")))
1926 return xglSetMemoryPriority;
1927 else if (!strncmp("xglMapMemory", (const char *) funcName, sizeof("xglMapMemory")))
1928 return xglMapMemory;
1929 else if (!strncmp("xglUnmapMemory", (const char *) funcName, sizeof("xglUnmapMemory")))
1930 return xglUnmapMemory;
1931 else if (!strncmp("xglPinSystemMemory", (const char *) funcName, sizeof("xglPinSystemMemory")))
1932 return xglPinSystemMemory;
1933 else if (!strncmp("xglRemapVirtualMemoryPages", (const char *) funcName, sizeof("xglRemapVirtualMemoryPages")))
1934 return xglRemapVirtualMemoryPages;
1935 else if (!strncmp("xglGetMultiGpuCompatibility", (const char *) funcName, sizeof("xglGetMultiGpuCompatibility")))
1936 return xglGetMultiGpuCompatibility;
1937 else if (!strncmp("xglOpenSharedMemory", (const char *) funcName, sizeof("xglOpenSharedMemory")))
1938 return xglOpenSharedMemory;
1939 else if (!strncmp("xglOpenSharedQueueSemaphore", (const char *) funcName, sizeof("xglOpenSharedQueueSemaphore")))
1940 return xglOpenSharedQueueSemaphore;
1941 else if (!strncmp("xglOpenPeerMemory", (const char *) funcName, sizeof("xglOpenPeerMemory")))
1942 return xglOpenPeerMemory;
1943 else if (!strncmp("xglOpenPeerImage", (const char *) funcName, sizeof("xglOpenPeerImage")))
1944 return xglOpenPeerImage;
1945 else if (!strncmp("xglDestroyObject", (const char *) funcName, sizeof("xglDestroyObject")))
1946 return xglDestroyObject;
1947 else if (!strncmp("xglGetObjectInfo", (const char *) funcName, sizeof("xglGetObjectInfo")))
1948 return xglGetObjectInfo;
1949 else if (!strncmp("xglBindObjectMemory", (const char *) funcName, sizeof("xglBindObjectMemory")))
1950 return xglBindObjectMemory;
1951 else if (!strncmp("xglCreateFence", (const char *) funcName, sizeof("xglCreateFence")))
1952 return xglCreateFence;
1953 else if (!strncmp("xglGetFenceStatus", (const char *) funcName, sizeof("xglGetFenceStatus")))
1954 return xglGetFenceStatus;
1955 else if (!strncmp("xglWaitForFences", (const char *) funcName, sizeof("xglWaitForFences")))
1956 return xglWaitForFences;
1957 else if (!strncmp("xglCreateQueueSemaphore", (const char *) funcName, sizeof("xglCreateQueueSemaphore")))
1958 return xglCreateQueueSemaphore;
1959 else if (!strncmp("xglSignalQueueSemaphore", (const char *) funcName, sizeof("xglSignalQueueSemaphore")))
1960 return xglSignalQueueSemaphore;
1961 else if (!strncmp("xglWaitQueueSemaphore", (const char *) funcName, sizeof("xglWaitQueueSemaphore")))
1962 return xglWaitQueueSemaphore;
1963 else if (!strncmp("xglCreateEvent", (const char *) funcName, sizeof("xglCreateEvent")))
1964 return xglCreateEvent;
1965 else if (!strncmp("xglGetEventStatus", (const char *) funcName, sizeof("xglGetEventStatus")))
1966 return xglGetEventStatus;
1967 else if (!strncmp("xglSetEvent", (const char *) funcName, sizeof("xglSetEvent")))
1968 return xglSetEvent;
1969 else if (!strncmp("xglResetEvent", (const char *) funcName, sizeof("xglResetEvent")))
1970 return xglResetEvent;
1971 else if (!strncmp("xglCreateQueryPool", (const char *) funcName, sizeof("xglCreateQueryPool")))
1972 return xglCreateQueryPool;
1973 else if (!strncmp("xglGetQueryPoolResults", (const char *) funcName, sizeof("xglGetQueryPoolResults")))
1974 return xglGetQueryPoolResults;
1975 else if (!strncmp("xglGetFormatInfo", (const char *) funcName, sizeof("xglGetFormatInfo")))
1976 return xglGetFormatInfo;
1977 else if (!strncmp("xglCreateImage", (const char *) funcName, sizeof("xglCreateImage")))
1978 return xglCreateImage;
1979 else if (!strncmp("xglGetImageSubresourceInfo", (const char *) funcName, sizeof("xglGetImageSubresourceInfo")))
1980 return xglGetImageSubresourceInfo;
1981 else if (!strncmp("xglCreateImageView", (const char *) funcName, sizeof("xglCreateImageView")))
1982 return xglCreateImageView;
1983 else if (!strncmp("xglCreateColorAttachmentView", (const char *) funcName, sizeof("xglCreateColorAttachmentView")))
1984 return xglCreateColorAttachmentView;
1985 else if (!strncmp("xglCreateDepthStencilView", (const char *) funcName, sizeof("xglCreateDepthStencilView")))
1986 return xglCreateDepthStencilView;
1987 else if (!strncmp("xglCreateShader", (const char *) funcName, sizeof("xglCreateShader")))
1988 return xglCreateShader;
1989 else if (!strncmp("xglCreateGraphicsPipeline", (const char *) funcName, sizeof("xglCreateGraphicsPipeline")))
1990 return xglCreateGraphicsPipeline;
1991 else if (!strncmp("xglCreateComputePipeline", (const char *) funcName, sizeof("xglCreateComputePipeline")))
1992 return xglCreateComputePipeline;
1993 else if (!strncmp("xglStorePipeline", (const char *) funcName, sizeof("xglStorePipeline")))
1994 return xglStorePipeline;
1995 else if (!strncmp("xglLoadPipeline", (const char *) funcName, sizeof("xglLoadPipeline")))
1996 return xglLoadPipeline;
1997 else if (!strncmp("xglCreatePipelineDelta", (const char *) funcName, sizeof("xglCreatePipelineDelta")))
1998 return xglCreatePipelineDelta;
1999 else if (!strncmp("xglCreateSampler", (const char *) funcName, sizeof("xglCreateSampler")))
2000 return xglCreateSampler;
2001 else if (!strncmp("xglCreateDescriptorSet", (const char *) funcName, sizeof("xglCreateDescriptorSet")))
2002 return xglCreateDescriptorSet;
2003 else if (!strncmp("xglBeginDescriptorSetUpdate", (const char *) funcName, sizeof("xglBeginDescriptorSetUpdate")))
2004 return xglBeginDescriptorSetUpdate;
2005 else if (!strncmp("xglEndDescriptorSetUpdate", (const char *) funcName, sizeof("xglEndDescriptorSetUpdate")))
2006 return xglEndDescriptorSetUpdate;
2007 else if (!strncmp("xglAttachSamplerDescriptors", (const char *) funcName, sizeof("xglAttachSamplerDescriptors")))
2008 return xglAttachSamplerDescriptors;
2009 else if (!strncmp("xglAttachImageViewDescriptors", (const char *) funcName, sizeof("xglAttachImageViewDescriptors")))
2010 return xglAttachImageViewDescriptors;
2011 else if (!strncmp("xglAttachMemoryViewDescriptors", (const char *) funcName, sizeof("xglAttachMemoryViewDescriptors")))
2012 return xglAttachMemoryViewDescriptors;
2013 else if (!strncmp("xglAttachNestedDescriptors", (const char *) funcName, sizeof("xglAttachNestedDescriptors")))
2014 return xglAttachNestedDescriptors;
2015 else if (!strncmp("xglClearDescriptorSetSlots", (const char *) funcName, sizeof("xglClearDescriptorSetSlots")))
2016 return xglClearDescriptorSetSlots;
2017 else if (!strncmp("xglCreateViewportState", (const char *) funcName, sizeof("xglCreateViewportState")))
2018 return xglCreateViewportState;
2019 else if (!strncmp("xglCreateRasterState", (const char *) funcName, sizeof("xglCreateRasterState")))
2020 return xglCreateRasterState;
2021 else if (!strncmp("xglCreateMsaaState", (const char *) funcName, sizeof("xglCreateMsaaState")))
2022 return xglCreateMsaaState;
2023 else if (!strncmp("xglCreateColorBlendState", (const char *) funcName, sizeof("xglCreateColorBlendState")))
2024 return xglCreateColorBlendState;
2025 else if (!strncmp("xglCreateDepthStencilState", (const char *) funcName, sizeof("xglCreateDepthStencilState")))
2026 return xglCreateDepthStencilState;
2027 else if (!strncmp("xglCreateCommandBuffer", (const char *) funcName, sizeof("xglCreateCommandBuffer")))
2028 return xglCreateCommandBuffer;
2029 else if (!strncmp("xglBeginCommandBuffer", (const char *) funcName, sizeof("xglBeginCommandBuffer")))
2030 return xglBeginCommandBuffer;
2031 else if (!strncmp("xglEndCommandBuffer", (const char *) funcName, sizeof("xglEndCommandBuffer")))
2032 return xglEndCommandBuffer;
2033 else if (!strncmp("xglResetCommandBuffer", (const char *) funcName, sizeof("xglResetCommandBuffer")))
2034 return xglResetCommandBuffer;
2035 else if (!strncmp("xglCmdBindPipeline", (const char *) funcName, sizeof("xglCmdBindPipeline")))
2036 return xglCmdBindPipeline;
2037 else if (!strncmp("xglCmdBindPipelineDelta", (const char *) funcName, sizeof("xglCmdBindPipelineDelta")))
2038 return xglCmdBindPipelineDelta;
2039 else if (!strncmp("xglCmdBindStateObject", (const char *) funcName, sizeof("xglCmdBindStateObject")))
2040 return xglCmdBindStateObject;
2041 else if (!strncmp("xglCmdBindDescriptorSet", (const char *) funcName, sizeof("xglCmdBindDescriptorSet")))
2042 return xglCmdBindDescriptorSet;
2043 else if (!strncmp("xglCmdBindDynamicMemoryView", (const char *) funcName, sizeof("xglCmdBindDynamicMemoryView")))
2044 return xglCmdBindDynamicMemoryView;
2045 else if (!strncmp("xglCmdBindIndexData", (const char *) funcName, sizeof("xglCmdBindIndexData")))
2046 return xglCmdBindIndexData;
2047 else if (!strncmp("xglCmdBindAttachments", (const char *) funcName, sizeof("xglCmdBindAttachments")))
2048 return xglCmdBindAttachments;
2049 else if (!strncmp("xglCmdPrepareMemoryRegions", (const char *) funcName, sizeof("xglCmdPrepareMemoryRegions")))
2050 return xglCmdPrepareMemoryRegions;
2051 else if (!strncmp("xglCmdPrepareImages", (const char *) funcName, sizeof("xglCmdPrepareImages")))
2052 return xglCmdPrepareImages;
2053 else if (!strncmp("xglCmdDraw", (const char *) funcName, sizeof("xglCmdDraw")))
2054 return xglCmdDraw;
2055 else if (!strncmp("xglCmdDrawIndexed", (const char *) funcName, sizeof("xglCmdDrawIndexed")))
2056 return xglCmdDrawIndexed;
2057 else if (!strncmp("xglCmdDrawIndirect", (const char *) funcName, sizeof("xglCmdDrawIndirect")))
2058 return xglCmdDrawIndirect;
2059 else if (!strncmp("xglCmdDrawIndexedIndirect", (const char *) funcName, sizeof("xglCmdDrawIndexedIndirect")))
2060 return xglCmdDrawIndexedIndirect;
2061 else if (!strncmp("xglCmdDispatch", (const char *) funcName, sizeof("xglCmdDispatch")))
2062 return xglCmdDispatch;
2063 else if (!strncmp("xglCmdDispatchIndirect", (const char *) funcName, sizeof("xglCmdDispatchIndirect")))
2064 return xglCmdDispatchIndirect;
2065 else if (!strncmp("xglCmdCopyMemory", (const char *) funcName, sizeof("xglCmdCopyMemory")))
2066 return xglCmdCopyMemory;
2067 else if (!strncmp("xglCmdCopyImage", (const char *) funcName, sizeof("xglCmdCopyImage")))
2068 return xglCmdCopyImage;
2069 else if (!strncmp("xglCmdCopyMemoryToImage", (const char *) funcName, sizeof("xglCmdCopyMemoryToImage")))
2070 return xglCmdCopyMemoryToImage;
2071 else if (!strncmp("xglCmdCopyImageToMemory", (const char *) funcName, sizeof("xglCmdCopyImageToMemory")))
2072 return xglCmdCopyImageToMemory;
2073 else if (!strncmp("xglCmdCloneImageData", (const char *) funcName, sizeof("xglCmdCloneImageData")))
2074 return xglCmdCloneImageData;
2075 else if (!strncmp("xglCmdUpdateMemory", (const char *) funcName, sizeof("xglCmdUpdateMemory")))
2076 return xglCmdUpdateMemory;
2077 else if (!strncmp("xglCmdFillMemory", (const char *) funcName, sizeof("xglCmdFillMemory")))
2078 return xglCmdFillMemory;
2079 else if (!strncmp("xglCmdClearColorImage", (const char *) funcName, sizeof("xglCmdClearColorImage")))
2080 return xglCmdClearColorImage;
2081 else if (!strncmp("xglCmdClearColorImageRaw", (const char *) funcName, sizeof("xglCmdClearColorImageRaw")))
2082 return xglCmdClearColorImageRaw;
2083 else if (!strncmp("xglCmdClearDepthStencil", (const char *) funcName, sizeof("xglCmdClearDepthStencil")))
2084 return xglCmdClearDepthStencil;
2085 else if (!strncmp("xglCmdResolveImage", (const char *) funcName, sizeof("xglCmdResolveImage")))
2086 return xglCmdResolveImage;
2087 else if (!strncmp("xglCmdSetEvent", (const char *) funcName, sizeof("xglCmdSetEvent")))
2088 return xglCmdSetEvent;
2089 else if (!strncmp("xglCmdResetEvent", (const char *) funcName, sizeof("xglCmdResetEvent")))
2090 return xglCmdResetEvent;
2091 else if (!strncmp("xglCmdMemoryAtomic", (const char *) funcName, sizeof("xglCmdMemoryAtomic")))
2092 return xglCmdMemoryAtomic;
2093 else if (!strncmp("xglCmdBeginQuery", (const char *) funcName, sizeof("xglCmdBeginQuery")))
2094 return xglCmdBeginQuery;
2095 else if (!strncmp("xglCmdEndQuery", (const char *) funcName, sizeof("xglCmdEndQuery")))
2096 return xglCmdEndQuery;
2097 else if (!strncmp("xglCmdResetQueryPool", (const char *) funcName, sizeof("xglCmdResetQueryPool")))
2098 return xglCmdResetQueryPool;
2099 else if (!strncmp("xglCmdWriteTimestamp", (const char *) funcName, sizeof("xglCmdWriteTimestamp")))
2100 return xglCmdWriteTimestamp;
2101 else if (!strncmp("xglCmdInitAtomicCounters", (const char *) funcName, sizeof("xglCmdInitAtomicCounters")))
2102 return xglCmdInitAtomicCounters;
2103 else if (!strncmp("xglCmdLoadAtomicCounters", (const char *) funcName, sizeof("xglCmdLoadAtomicCounters")))
2104 return xglCmdLoadAtomicCounters;
2105 else if (!strncmp("xglCmdSaveAtomicCounters", (const char *) funcName, sizeof("xglCmdSaveAtomicCounters")))
2106 return xglCmdSaveAtomicCounters;
2107 else if (!strncmp("xglDbgSetValidationLevel", (const char *) funcName, sizeof("xglDbgSetValidationLevel")))
2108 return xglDbgSetValidationLevel;
2109 else if (!strncmp("xglDbgRegisterMsgCallback", (const char *) funcName, sizeof("xglDbgRegisterMsgCallback")))
2110 return xglDbgRegisterMsgCallback;
2111 else if (!strncmp("xglDbgUnregisterMsgCallback", (const char *) funcName, sizeof("xglDbgUnregisterMsgCallback")))
2112 return xglDbgUnregisterMsgCallback;
2113 else if (!strncmp("xglDbgSetMessageFilter", (const char *) funcName, sizeof("xglDbgSetMessageFilter")))
2114 return xglDbgSetMessageFilter;
2115 else if (!strncmp("xglDbgSetObjectTag", (const char *) funcName, sizeof("xglDbgSetObjectTag")))
2116 return xglDbgSetObjectTag;
2117 else if (!strncmp("xglDbgSetGlobalOption", (const char *) funcName, sizeof("xglDbgSetGlobalOption")))
2118 return xglDbgSetGlobalOption;
2119 else if (!strncmp("xglDbgSetDeviceOption", (const char *) funcName, sizeof("xglDbgSetDeviceOption")))
2120 return xglDbgSetDeviceOption;
2121 else if (!strncmp("xglCmdDbgMarkerBegin", (const char *) funcName, sizeof("xglCmdDbgMarkerBegin")))
2122 return xglCmdDbgMarkerBegin;
2123 else if (!strncmp("xglCmdDbgMarkerEnd", (const char *) funcName, sizeof("xglCmdDbgMarkerEnd")))
2124 return xglCmdDbgMarkerEnd;
2125 else if (!strncmp("xglWsiX11AssociateConnection", (const char *) funcName, sizeof("xglWsiX11AssociateConnection")))
2126 return xglWsiX11AssociateConnection;
2127 else if (!strncmp("xglWsiX11GetMSC", (const char *) funcName, sizeof("xglWsiX11GetMSC")))
2128 return xglWsiX11GetMSC;
2129 else if (!strncmp("xglWsiX11CreatePresentableImage", (const char *) funcName, sizeof("xglWsiX11CreatePresentableImage")))
2130 return xglWsiX11CreatePresentableImage;
2131 else if (!strncmp("xglWsiX11QueuePresent", (const char *) funcName, sizeof("xglWsiX11QueuePresent")))
2132 return xglWsiX11QueuePresent;
2133 else {
2134 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
2135 if (gpuw->pGPA == NULL)
2136 return NULL;
2137 return gpuw->pGPA(gpuw->nextObject, funcName);
2138 }
2139}
2140