blob: 1ea878273df8e23196f046c5ca6e9c8b5d3c1e6a [file] [log] [blame]
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001/*
2 * XGL
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25#include <stdio.h>
26#include <stdlib.h>
27#include <string.h>
28#include <assert.h>
29#include <pthread.h>
Tobin Ehlisb8154982014-10-27 14:53:17 -060030#include "xgl_struct_string_helper.h"
Tobin Ehlise79df942014-11-18 16:38:08 -070031#include "draw_state.h"
Tobin Ehlis8726b9f2014-10-24 12:01:45 -060032
33static XGL_LAYER_DISPATCH_TABLE nextTable;
34static XGL_BASE_LAYER_OBJECT *pCurObj;
35static pthread_once_t tabOnce = PTHREAD_ONCE_INIT;
Tobin Ehlis9e142a32014-11-21 12:04:39 -070036// Could be smarter about locking with unique locks for various tasks, but just using one for now
37pthread_mutex_t globalLock = PTHREAD_MUTEX_INITIALIZER;
Tobin Ehlise79df942014-11-18 16:38:08 -070038// Ptr to LL of dbg functions
39static XGL_LAYER_DBG_FUNCTION_NODE *pDbgFunctionHead = NULL;
40// Utility function to handle reporting
41// If callbacks are enabled, use them, otherwise use printf
42static XGL_VOID layerCbMsg(XGL_DBG_MSG_TYPE msgType,
43 XGL_VALIDATION_LEVEL validationLevel,
44 XGL_BASE_OBJECT srcObject,
45 XGL_SIZE location,
46 XGL_INT msgCode,
47 const XGL_CHAR* pLayerPrefix,
48 const XGL_CHAR* pMsg)
49{
Tobin Ehlis9e142a32014-11-21 12:04:39 -070050 pthread_mutex_lock(&globalLock);
Tobin Ehlise79df942014-11-18 16:38:08 -070051 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
52 if (pTrav) {
53 while (pTrav) {
54 pTrav->pfnMsgCallback(msgType, validationLevel, srcObject, location, msgCode, pMsg, pTrav->pUserData);
55 pTrav = pTrav->pNext;
56 }
57 }
58 else {
59 switch (msgType) {
60 case XGL_DBG_MSG_ERROR:
61 printf("{%s}ERROR : %s\n", pLayerPrefix, pMsg);
62 break;
63 case XGL_DBG_MSG_WARNING:
64 printf("{%s}WARN : %s\n", pLayerPrefix, pMsg);
65 break;
66 case XGL_DBG_MSG_PERF_WARNING:
67 printf("{%s}PERF_WARN : %s\n", pLayerPrefix, pMsg);
68 break;
69 default:
70 printf("{%s}INFO : %s\n", pLayerPrefix, pMsg);
71 break;
72 }
73 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -070074 pthread_mutex_unlock(&globalLock);
Tobin Ehlise79df942014-11-18 16:38:08 -070075}
Tobin Ehlis26092022014-11-20 09:49:17 -070076// Return the size of the underlying struct based on struct type
77static XGL_SIZE sTypeStructSize(XGL_STRUCTURE_TYPE sType)
78{
79 switch (sType)
80 {
81 case XGL_STRUCTURE_TYPE_APPLICATION_INFO:
82 return sizeof(XGL_APPLICATION_INFO);
83 case XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO:
84 return sizeof(XGL_DEVICE_CREATE_INFO);
85 case XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO:
86 return sizeof(XGL_MEMORY_ALLOC_INFO);
87 case XGL_STRUCTURE_TYPE_MEMORY_OPEN_INFO:
88 return sizeof(XGL_MEMORY_OPEN_INFO);
89 case XGL_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO:
90 return sizeof(XGL_PEER_MEMORY_OPEN_INFO);
91 case XGL_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO:
92 return sizeof(XGL_MEMORY_VIEW_ATTACH_INFO);
93 case XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO:
94 return sizeof(XGL_IMAGE_VIEW_ATTACH_INFO);
95 case XGL_STRUCTURE_TYPE_MEMORY_STATE_TRANSITION:
96 return sizeof(XGL_MEMORY_STATE_TRANSITION);
97 case XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO:
98 return sizeof(XGL_IMAGE_VIEW_CREATE_INFO);
99 case XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO:
100 return sizeof(XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO);
101 case XGL_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO:
102 return sizeof(XGL_DEPTH_STENCIL_VIEW_CREATE_INFO);
103 case XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO:
104 return sizeof(XGL_SHADER_CREATE_INFO);
105 case XGL_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO:
106 return sizeof(XGL_COMPUTE_PIPELINE_CREATE_INFO);
107 case XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO:
108 return sizeof(XGL_SAMPLER_CREATE_INFO);
109 case XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO:
110 return sizeof(XGL_DESCRIPTOR_SET_CREATE_INFO);
111 case XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO:
112 return sizeof(XGL_RASTER_STATE_CREATE_INFO);
113 case XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO:
114 return sizeof(XGL_MSAA_STATE_CREATE_INFO);
115 case XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO:
116 return sizeof(XGL_COLOR_BLEND_STATE_CREATE_INFO);
117 case XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO:
118 return sizeof(XGL_DEPTH_STENCIL_STATE_CREATE_INFO);
119 case XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO:
120 return sizeof(XGL_CMD_BUFFER_CREATE_INFO);
121 case XGL_STRUCTURE_TYPE_EVENT_CREATE_INFO:
122 return sizeof(XGL_EVENT_CREATE_INFO);
123 case XGL_STRUCTURE_TYPE_FENCE_CREATE_INFO:
124 return sizeof(XGL_FENCE_CREATE_INFO);
125 case XGL_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO:
126 return sizeof(XGL_QUEUE_SEMAPHORE_CREATE_INFO);
127 case XGL_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO:
128 return sizeof(XGL_QUEUE_SEMAPHORE_OPEN_INFO);
129 case XGL_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO:
130 return sizeof(XGL_QUERY_POOL_CREATE_INFO);
131 case XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO:
132 return sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO);
133 case XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO:
134 return sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO);
135 case XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO:
136 return sizeof(XGL_PIPELINE_IA_STATE_CREATE_INFO);
137 case XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO:
138 return sizeof(XGL_PIPELINE_DB_STATE_CREATE_INFO);
139 case XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO:
140 return sizeof(XGL_PIPELINE_CB_STATE);
141 case XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO:
142 return sizeof(XGL_PIPELINE_RS_STATE_CREATE_INFO);
143 case XGL_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO:
144 return sizeof(XGL_PIPELINE_TESS_STATE_CREATE_INFO);
145 case XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO:
146 return sizeof(XGL_IMAGE_CREATE_INFO);
147 case XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO:
148 return sizeof(XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO);
149 case XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO:
150 return sizeof(XGL_LAYER_CREATE_INFO);
151 default:
152 return 0;
153 }
154}
Tobin Ehlis56a61072014-11-21 08:58:46 -0700155// Return the size of the underlying struct based on Bind Point enum
156// Have to do this b/c VIEWPORT doesn't have sType in its createinfo struct
157static XGL_SIZE dynStateCreateInfoSize(XGL_STRUCTURE_TYPE sType)
158{
159 switch (sType)
160 {
161 case XGL_STATE_BIND_VIEWPORT:
162 return sizeof(XGL_VIEWPORT_STATE_CREATE_INFO);
163 case XGL_STATE_BIND_RASTER:
164 return sizeof(XGL_RASTER_STATE_CREATE_INFO);
165 case XGL_STATE_BIND_DEPTH_STENCIL:
166 return sizeof(XGL_DEPTH_STENCIL_STATE_CREATE_INFO);
167 case XGL_STATE_BIND_COLOR_BLEND:
168 return sizeof(XGL_COLOR_BLEND_STATE_CREATE_INFO);
169 case XGL_STATE_BIND_MSAA:
170 return sizeof(XGL_MSAA_STATE_CREATE_INFO);
171 default:
172 return 0;
173 }
174}
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600175// Block of code at start here for managing/tracking Pipeline state that this layer cares about
176// Just track 2 shaders for now
Tobin Ehlis26092022014-11-20 09:49:17 -0700177#define XGL_NUM_GRAPHICS_SHADERS XGL_SHADER_STAGE_COMPUTE
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600178#define MAX_SLOTS 2048
Tobin Ehlisb8154982014-10-27 14:53:17 -0600179
180static uint64_t drawCount[NUM_DRAW_TYPES] = {0, 0, 0, 0};
181
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600182typedef struct _SHADER_DS_MAPPING {
183 XGL_UINT slotCount;
184 XGL_DESCRIPTOR_SLOT_INFO* pShaderMappingSlot;
185} SHADER_DS_MAPPING;
186
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600187typedef struct _PIPELINE_LL_HEADER {
188 XGL_STRUCTURE_TYPE sType;
189 const XGL_VOID* pNext;
190} PIPELINE_LL_HEADER;
191
Tobin Ehlis26092022014-11-20 09:49:17 -0700192typedef struct _PIPELINE_NODE {
193 XGL_PIPELINE pipeline;
194 struct _PIPELINE_NODE *pNext;
Tobin Ehlis56a61072014-11-21 08:58:46 -0700195 XGL_GRAPHICS_PIPELINE_CREATE_INFO *pCreateTree; // Ptr to shadow of data in create tree
Tobin Ehlis26092022014-11-20 09:49:17 -0700196 // 1st dimension of array is shader type
197 SHADER_DS_MAPPING dsMapping[XGL_NUM_GRAPHICS_SHADERS][XGL_MAX_DESCRIPTOR_SETS];
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700198 // Vtx input info (if any)
199 XGL_UINT vtxBindingCount; // number of bindings
200 XGL_VERTEX_INPUT_BINDING_DESCRIPTION* pVertexBindingDescriptions;
201 XGL_UINT vtxAttributeCount; // number of attributes
202 XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION* pVertexAttributeDescriptions;
Tobin Ehlis26092022014-11-20 09:49:17 -0700203} PIPELINE_NODE;
204
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700205typedef struct _SAMPLER_NODE {
206 XGL_SAMPLER sampler;
207 XGL_SAMPLER_CREATE_INFO createInfo;
208 struct _SAMPLER_NODE *pNext;
209} SAMPLER_NODE;
210
Tobin Ehlis56a61072014-11-21 08:58:46 -0700211typedef struct _DYNAMIC_STATE_NODE {
212 XGL_STATE_OBJECT stateObj;
213 XGL_STATE_BIND_POINT sType; // Extra data as VIEWPORT CreateInfo doesn't have sType
214 PIPELINE_LL_HEADER *pCreateInfo;
215 struct _DYNAMIC_STATE_NODE *pNext;
216} DYNAMIC_STATE_NODE;
217
218// TODO : Should be tracking lastBound per cmdBuffer and when draws occur, report based on that cmd buffer lastBound
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600219static PIPELINE_NODE *pPipelineHead = NULL;
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700220static SAMPLER_NODE *pSamplerHead = NULL;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600221static XGL_PIPELINE lastBoundPipeline = NULL;
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700222#define MAX_BINDING 0xFFFFFFFF
223static XGL_UINT lastVtxBinding = MAX_BINDING;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600224
Tobin Ehlis56a61072014-11-21 08:58:46 -0700225static DYNAMIC_STATE_NODE* pDynamicStateHead[XGL_NUM_STATE_BIND_POINT] = {0};
226static DYNAMIC_STATE_NODE* pLastBoundDynamicState[XGL_NUM_STATE_BIND_POINT] = {0};
227
228// Viewport state create info doesn't have sType so we have to pass in BIND_POINT
229static void insertDynamicState(const XGL_STATE_OBJECT state, const PIPELINE_LL_HEADER* pCreateInfo, const XGL_STATE_BIND_POINT sType)
230{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700231 pthread_mutex_lock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700232 // Insert new node at head of appropriate LL
233 DYNAMIC_STATE_NODE* pStateNode = (DYNAMIC_STATE_NODE*)malloc(sizeof(DYNAMIC_STATE_NODE));
234 pStateNode->pNext = pDynamicStateHead[sType];
235 pDynamicStateHead[sType] = pStateNode;
236 pStateNode->stateObj = state;
237 pStateNode->sType = sType;
238 pStateNode->pCreateInfo = (PIPELINE_LL_HEADER*)malloc(dynStateCreateInfoSize(sType));
239 memcpy(pStateNode->pCreateInfo, pCreateInfo, dynStateCreateInfoSize(sType));
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700240 pthread_mutex_unlock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700241}
242// Set the last bound dynamic state of given type
243// TODO : Need to track this per cmdBuffer and correlate cmdBuffer for Draw w/ last bound for that cmdBuffer?
244static void setLastBoundDynamicState(const XGL_STATE_OBJECT state, const XGL_STATE_BIND_POINT sType)
245{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700246 pthread_mutex_lock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700247 DYNAMIC_STATE_NODE* pTrav = pDynamicStateHead[sType];
248 while (pTrav && (state != pTrav->stateObj)) {
249 pTrav = pTrav->pNext;
250 }
251 if (!pTrav) {
252 char str[1024];
253 sprintf(str, "Unable to find dynamic state object %p, was it ever created?", (void*)state);
254 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, state, 0, DRAWSTATE_INVALID_DYNAMIC_STATE_OBJECT, "DS", str);
255 }
256 pLastBoundDynamicState[sType] = pTrav;
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700257 pthread_mutex_unlock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700258}
259// Print the last bound dynamic state
260static void printDynamicState()
261{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700262 pthread_mutex_lock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700263 char str[1024];
264 for (uint32_t i = 0; i < XGL_NUM_STATE_BIND_POINT; i++) {
265 if (pLastBoundDynamicState[i]) {
266 sprintf(str, "Reporting CreateInfo for currently bound %s object %p", string_XGL_STATE_BIND_POINT(i), pLastBoundDynamicState[i]->stateObj);
267 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pLastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", str);
268 switch (pLastBoundDynamicState[i]->sType)
269 {
270 case XGL_STATE_BIND_VIEWPORT:
271 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pLastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", xgl_print_xgl_viewport_state_create_info((XGL_VIEWPORT_STATE_CREATE_INFO*)pLastBoundDynamicState[i]->pCreateInfo, " "));
272 break;
273 default:
274 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pLastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", dynamic_display(pLastBoundDynamicState[i]->pCreateInfo, " "));
275 break;
276 }
277 }
278 else {
279 sprintf(str, "No dynamic state of type %s bound", string_XGL_STATE_BIND_POINT(i));
280 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", str);
281 }
282 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700283 pthread_mutex_unlock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700284}
285// Retrieve pipeline node ptr for given pipeline object
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600286static PIPELINE_NODE *getPipeline(XGL_PIPELINE pipeline)
287{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700288 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600289 PIPELINE_NODE *pTrav = pPipelineHead;
290 while (pTrav) {
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700291 if (pTrav->pipeline == pipeline) {
292 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600293 return pTrav;
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700294 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600295 pTrav = pTrav->pNext;
296 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700297 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600298 return NULL;
299}
300
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700301// For given sampler, return a ptr to its Create Info struct, or NULL if sampler not found
302static XGL_SAMPLER_CREATE_INFO* getSamplerCreateInfo(const XGL_SAMPLER sampler)
303{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700304 pthread_mutex_lock(&globalLock);
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700305 SAMPLER_NODE *pTrav = pSamplerHead;
306 while (pTrav) {
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700307 if (sampler == pTrav->sampler) {
308 pthread_mutex_unlock(&globalLock);
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700309 return &pTrav->createInfo;
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700310 }
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700311 pTrav = pTrav->pNext;
312 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700313 pthread_mutex_unlock(&globalLock);
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700314 return NULL;
315}
316
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600317// Init the pipeline mapping info based on pipeline create info LL tree
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700318// Threading note : Calls to this function should wrapped in mutex
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600319static void initPipeline(PIPELINE_NODE *pPipeline, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo)
320{
Tobin Ehlis26092022014-11-20 09:49:17 -0700321 // First init create info, we'll shadow the structs as we go down the tree
Tobin Ehlis56a61072014-11-21 08:58:46 -0700322 pPipeline->pCreateTree = (XGL_GRAPHICS_PIPELINE_CREATE_INFO*)malloc(sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));
Tobin Ehlis26092022014-11-20 09:49:17 -0700323 memcpy(pPipeline->pCreateTree, pCreateInfo, sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));
Tobin Ehlis56a61072014-11-21 08:58:46 -0700324 PIPELINE_LL_HEADER *pShadowTrav = (PIPELINE_LL_HEADER*)pPipeline->pCreateTree;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600325 PIPELINE_LL_HEADER *pTrav = (PIPELINE_LL_HEADER*)pCreateInfo->pNext;
326 while (pTrav) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700327 // Shadow the struct
328 pShadowTrav->pNext = (PIPELINE_LL_HEADER*)malloc(sTypeStructSize(pTrav->sType));
329 // Typically pNext is const so have to cast to avoid warning when we modify it here
330 memcpy((void*)pShadowTrav->pNext, pTrav, sTypeStructSize(pTrav->sType));
331 pShadowTrav = (PIPELINE_LL_HEADER*)pShadowTrav->pNext;
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700332 // TODO : Now that we shadow whole create info, the special copies are just a convenience that can be done away with once shadow is complete and correct
Tobin Ehlis26092022014-11-20 09:49:17 -0700333 // Special copy of DS Mapping info
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600334 if (XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO == pTrav->sType) {
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700335 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO *pSSCI = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pTrav;
Tobin Ehlis26092022014-11-20 09:49:17 -0700336 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
337 if (pSSCI->shader.descriptorSetMapping[i].descriptorCount > MAX_SLOTS) {
338 char str[1024];
339 sprintf(str, "descriptorCount for %s exceeds 2048 (%u), is this correct? Changing to 0", string_XGL_PIPELINE_SHADER_STAGE(pSSCI->shader.stage), pSSCI->shader.descriptorSetMapping[i].descriptorCount);
340 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pPipeline, 0, DRAWSTATE_DESCRIPTOR_MAX_EXCEEDED, "DS", str);
341 pSSCI->shader.descriptorSetMapping[i].descriptorCount = 0;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600342 }
Tobin Ehlis26092022014-11-20 09:49:17 -0700343 pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount = pSSCI->shader.descriptorSetMapping[i].descriptorCount;
344 // Deep copy DS Slot array
345 pPipeline->dsMapping[pSSCI->shader.stage][i].pShaderMappingSlot = (XGL_DESCRIPTOR_SLOT_INFO*)malloc(sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount);
346 memcpy(pPipeline->dsMapping[pSSCI->shader.stage][i].pShaderMappingSlot, pSSCI->shader.descriptorSetMapping[i].pDescriptorInfo, sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600347 }
348 }
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700349 else if (XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO == pTrav->sType) {
350 // Special copy of Vtx info
351 XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO *pVICI = (XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO*)pTrav;
352 pPipeline->vtxBindingCount = pVICI->bindingCount;
353 uint32_t allocSize = pPipeline->vtxBindingCount * sizeof(XGL_VERTEX_INPUT_BINDING_DESCRIPTION);
354 pPipeline->pVertexBindingDescriptions = (XGL_VERTEX_INPUT_BINDING_DESCRIPTION*)malloc(allocSize);
355 memcpy(pPipeline->pVertexBindingDescriptions, pVICI->pVertexAttributeDescriptions, allocSize);
356 pPipeline->vtxAttributeCount = pVICI->attributeCount;
357 allocSize = pPipeline->vtxAttributeCount * sizeof(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION);
358 pPipeline->pVertexAttributeDescriptions = (XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION*)malloc(allocSize);
359 memcpy(pPipeline->pVertexAttributeDescriptions, pVICI->pVertexAttributeDescriptions, allocSize);
360 }
Tobin Ehlisb8154982014-10-27 14:53:17 -0600361 pTrav = (PIPELINE_LL_HEADER*)pTrav->pNext;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600362 }
363}
364
365// Block of code at start here specifically for managing/tracking DSs
366#define MAPPING_MEMORY 0x00000001
367#define MAPPING_IMAGE 0x00000002
368#define MAPPING_SAMPLER 0x00000004
369#define MAPPING_DS 0x00000008
370
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600371static char* stringSlotBinding(XGL_UINT binding)
372{
373 switch (binding)
374 {
375 case MAPPING_MEMORY:
376 return "Memory View";
377 case MAPPING_IMAGE:
378 return "Image View";
379 case MAPPING_SAMPLER:
380 return "Sampler";
381 default:
382 return "UNKNOWN DS BINDING";
383 }
384}
385
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600386typedef struct _DS_SLOT {
387 XGL_UINT slot;
Tobin Ehlis26092022014-11-20 09:49:17 -0700388 XGL_DESCRIPTOR_SLOT_INFO shaderSlotInfo[XGL_NUM_GRAPHICS_SHADERS];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600389 // Only 1 of 4 possible slot mappings active
390 XGL_UINT activeMapping;
391 XGL_UINT mappingMask; // store record of different mappings used
392 XGL_MEMORY_VIEW_ATTACH_INFO memView;
393 XGL_IMAGE_VIEW_ATTACH_INFO imageView;
394 XGL_SAMPLER sampler;
395} DS_SLOT;
396
397// Top-level node that points to start of DS
398typedef struct _DS_LL_HEAD {
399 XGL_DESCRIPTOR_SET dsID;
400 XGL_UINT numSlots;
401 struct _DS_LL_HEAD *pNextDS;
402 DS_SLOT *dsSlot; // Dynamically allocated array of DS_SLOTs
403 XGL_BOOL updateActive; // Track if DS is in an update block
404} DS_LL_HEAD;
405
406// ptr to HEAD of LL of DSs
407static DS_LL_HEAD *pDSHead = NULL;
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700408// Last DS that was bound, and slotOffset for the binding
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600409static XGL_DESCRIPTOR_SET lastBoundDS[XGL_MAX_DESCRIPTOR_SETS] = {NULL, NULL};
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700410static XGL_UINT lastBoundSlotOffset[XGL_MAX_DESCRIPTOR_SETS] = {0, 0};
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600411
412// Return DS Head ptr for specified ds or else NULL
413static DS_LL_HEAD* getDS(XGL_DESCRIPTOR_SET ds)
414{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700415 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600416 DS_LL_HEAD *pTrav = pDSHead;
417 while (pTrav) {
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700418 if (pTrav->dsID == ds) {
419 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600420 return pTrav;
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700421 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600422 pTrav = pTrav->pNextDS;
423 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700424 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600425 return NULL;
426}
427
428// Initialize a DS where all slots are UNUSED for all shaders
429static void initDS(DS_LL_HEAD *pDS)
430{
431 for (uint32_t i = 0; i < pDS->numSlots; i++) {
432 memset((void*)&pDS->dsSlot[i], 0, sizeof(DS_SLOT));
433 pDS->dsSlot[i].slot = i;
434 }
435}
436
437// Return XGL_TRUE if DS Exists and is within an xglBeginDescriptorSetUpdate() call sequence, otherwise XGL_FALSE
438static XGL_BOOL dsUpdate(XGL_DESCRIPTOR_SET ds)
439{
440 DS_LL_HEAD *pTrav = getDS(ds);
441 if (pTrav)
442 return pTrav->updateActive;
443 return XGL_FALSE;
444}
445
446// Clear specified slotCount DS Slots starting at startSlot
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700447// Return XGL_TRUE if DS exists and is successfully cleared to 0s
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600448static XGL_BOOL clearDS(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount)
449{
450 DS_LL_HEAD *pTrav = getDS(descriptorSet);
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700451 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600452 if (!pTrav || ((startSlot + slotCount) > pTrav->numSlots)) {
453 // TODO : Log more meaningful error here
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700454 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600455 return XGL_FALSE;
456 }
457 for (uint32_t i = startSlot; i < slotCount; i++) {
458 memset((void*)&pTrav->dsSlot[i], 0, sizeof(DS_SLOT));
459 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700460 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600461 return XGL_TRUE;
462}
463
464static void dsSetMapping(DS_SLOT* pSlot, XGL_UINT mapping)
465{
466 pSlot->mappingMask |= mapping;
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600467 pSlot->activeMapping = mapping;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600468}
Tobin Ehlise79df942014-11-18 16:38:08 -0700469// Populate pStr w/ a string noting all of the slot mappings based on mapping flag
470static char* noteSlotMapping(XGL_UINT32 mapping, char *pStr)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600471{
472 if (MAPPING_MEMORY & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700473 strcat(pStr, "\n\tMemory View previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600474 if (MAPPING_IMAGE & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700475 strcat(pStr, "\n\tImage View previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600476 if (MAPPING_SAMPLER & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700477 strcat(pStr, "\n\tSampler previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600478 if (MAPPING_DS & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700479 strcat(pStr, "\n\tDESCRIPTOR SET ptr previously mapped");
480 return pStr;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600481}
482
Tobin Ehlise79df942014-11-18 16:38:08 -0700483static void dsSetMemMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600484{
485 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700486 char str[1024];
487 char map_str[1024] = {0};
488 sprintf(str, "While mapping Memory View to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
489 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600490 }
491 memcpy(&pSlot->memView, pMemView, sizeof(XGL_MEMORY_VIEW_ATTACH_INFO));
492 dsSetMapping(pSlot, MAPPING_MEMORY);
493}
494
495static XGL_BOOL dsMemMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemViews)
496{
497 DS_LL_HEAD *pTrav = getDS(descriptorSet);
498 if (pTrav) {
499 if (pTrav->numSlots < (startSlot + slotCount)) {
500 return XGL_FALSE;
501 }
502 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700503 dsSetMemMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], &pMemViews[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600504 }
505 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600506 else
507 return XGL_FALSE;
508 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600509}
510
Tobin Ehlise79df942014-11-18 16:38:08 -0700511static void dsSetImageMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600512{
513 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700514 char str[1024];
515 char map_str[1024] = {0};
516 sprintf(str, "While mapping Image View to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
517 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600518 }
519 memcpy(&pSlot->imageView, pImageViews, sizeof(XGL_IMAGE_VIEW_ATTACH_INFO));
520 dsSetMapping(pSlot, MAPPING_IMAGE);
521}
522
523static XGL_BOOL dsImageMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
524{
525 DS_LL_HEAD *pTrav = getDS(descriptorSet);
526 if (pTrav) {
527 if (pTrav->numSlots < (startSlot + slotCount)) {
528 return XGL_FALSE;
529 }
530 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700531 dsSetImageMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], &pImageViews[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600532 }
533 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600534 else
535 return XGL_FALSE;
536 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600537}
538
Tobin Ehlise79df942014-11-18 16:38:08 -0700539static void dsSetSamplerMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_SAMPLER sampler)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600540{
541 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700542 char str[1024];
543 char map_str[1024] = {0};
544 sprintf(str, "While mapping Sampler to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
545 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600546 }
547 pSlot->sampler = sampler;
548 dsSetMapping(pSlot, MAPPING_SAMPLER);
549}
550
551static XGL_BOOL dsSamplerMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_SAMPLER* pSamplers)
552{
553 DS_LL_HEAD *pTrav = getDS(descriptorSet);
554 if (pTrav) {
555 if (pTrav->numSlots < (startSlot + slotCount)) {
556 return XGL_FALSE;
557 }
558 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700559 dsSetSamplerMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], pSamplers[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600560 }
561 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600562 else
563 return XGL_FALSE;
564 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600565}
Tobin Ehlis56a61072014-11-21 08:58:46 -0700566// Print the last bound Gfx Pipeline
567static void printPipeline()
568{
569 PIPELINE_NODE *pPipeTrav = getPipeline(lastBoundPipeline);
570 if (!pPipeTrav) {
571 // nothing to print
572 }
573 else {
574 char* pipeStr = xgl_print_xgl_graphics_pipeline_create_info(pPipeTrav->pCreateTree, "{DS}");
575 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", pipeStr);
576 }
577}
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600578// Synch up currently bound pipeline settings with DS mappings
579static void synchDSMapping()
580{
581 // First verify that we have a bound pipeline
582 PIPELINE_NODE *pPipeTrav = getPipeline(lastBoundPipeline);
Tobin Ehlise79df942014-11-18 16:38:08 -0700583 char str[1024];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600584 if (!pPipeTrav) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700585 sprintf(str, "Can't find last bound Pipeline %p!", (void*)lastBoundPipeline);
586 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_PIPELINE_BOUND, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600587 }
588 else {
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700589 // Synch Descriptor Set Mapping
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700590 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600591 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600592 DS_LL_HEAD *pDS;
593 if (lastBoundDS[i]) {
594 pDS = getDS(lastBoundDS[i]);
595 if (!pDS) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700596 sprintf(str, "Can't find last bound DS %p. Did you need to bind DS to index %u?", (void*)lastBoundDS[i], i);
597 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600598 }
599 else { // We have a good DS & Pipeline, store pipeline mappings in DS
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700600 XGL_UINT slotOffset = lastBoundSlotOffset[i];
Tobin Ehlis26092022014-11-20 09:49:17 -0700601 for (uint32_t j = 0; j < XGL_NUM_GRAPHICS_SHADERS; j++) { // j is shader selector
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700602 if (pPipeTrav->dsMapping[j][i].slotCount > (pDS->numSlots - slotOffset)) {
603 sprintf(str, "DS Mapping for shader %u has more slots (%u) than DS %p (%u) minus slotOffset (%u) (%u slots available)!", j, pPipeTrav->dsMapping[j][i].slotCount, (void*)pDS->dsID, pDS->numSlots, slotOffset, (pDS->numSlots - slotOffset));
Tobin Ehlis21042792014-11-24 16:06:04 -0700604 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_DS_SLOT_NUM_MISMATCH, "DS", str);
605 }
606 else {
607 for (uint32_t r = 0; r < pPipeTrav->dsMapping[j][i].slotCount; r++) {
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700608 pDS->dsSlot[r+slotOffset].shaderSlotInfo[j] = pPipeTrav->dsMapping[j][i].pShaderMappingSlot[r];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600609 }
610 }
611 }
612 }
613 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600614 else {
Tobin Ehlis21042792014-11-24 16:06:04 -0700615 // Verify that no shader is mapping this DS
616 uint32_t dsUsed = 0;
617 for (uint32_t j = 0; j < XGL_NUM_GRAPHICS_SHADERS; j++) { // j is shader selector
618 if (pPipeTrav->dsMapping[j][i].slotCount > 0) {
619 dsUsed = 1;
620 sprintf(str, "No DS was bound to index %u, but shader type %s has slots bound to that DS.", i, string_XGL_PIPELINE_SHADER_STAGE(j));
621 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
622 }
623 }
624 if (0 == dsUsed) {
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700625 sprintf(str, "No DS was bound to index %u, but no shaders are using that DS so this is not an issue.", i);
Tobin Ehlis21042792014-11-24 16:06:04 -0700626 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", str);
627 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600628 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600629 }
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700630 // Verify Vtx binding
631 if (MAX_BINDING != lastVtxBinding) {
632 if (lastVtxBinding >= pPipeTrav->vtxBindingCount) {
633 sprintf(str, "Vtx binding Index of %u exceeds PSO pVertexBindingDescriptions max array index of %u.", lastVtxBinding, (pPipeTrav->vtxBindingCount - 1));
634 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_VTX_INDEX_OUT_OF_BOUNDS, "DS", str);
635 }
636 else {
637 char *tmpStr = xgl_print_xgl_vertex_input_binding_description(&pPipeTrav->pVertexBindingDescriptions[lastVtxBinding], "{DS}INFO : ");
638 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmpStr);
639 free(tmpStr);
640 }
641 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700642 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600643 }
644}
645
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600646// Checks to make sure that shader mapping matches slot binding
647// Print an ERROR and return XGL_FALSE if they don't line up
648static XGL_BOOL verifyShaderSlotMapping(const XGL_UINT slot, const XGL_UINT slotBinding, const XGL_UINT shaderStage, const XGL_DESCRIPTOR_SET_SLOT_TYPE shaderMapping)
649{
650 XGL_BOOL error = XGL_FALSE;
Tobin Ehlise79df942014-11-18 16:38:08 -0700651 char str[1024];
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600652 switch (shaderMapping)
653 {
654 case XGL_SLOT_SHADER_RESOURCE:
655 if (MAPPING_MEMORY != slotBinding && MAPPING_IMAGE != slotBinding)
656 error = XGL_TRUE;
657 break;
658 case XGL_SLOT_SHADER_SAMPLER:
659 if (MAPPING_SAMPLER != slotBinding)
660 error = XGL_TRUE;
661 break;
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600662 case XGL_SLOT_SHADER_UAV:
663 if (MAPPING_MEMORY != slotBinding)
664 error = XGL_TRUE;
665 break;
666 case XGL_SLOT_NEXT_DESCRIPTOR_SET:
667 if (MAPPING_DS != slotBinding)
668 error = XGL_TRUE;
669 break;
670 case XGL_SLOT_UNUSED:
671 break;
672 default:
Tobin Ehlise79df942014-11-18 16:38:08 -0700673 sprintf(str, "For DS slot %u, unknown shader slot mapping w/ value %u", slot, shaderMapping);
674 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_UNKNOWN_DS_MAPPING, "DS", str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600675 return XGL_FALSE;
676 }
677 if (XGL_TRUE == error) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700678 sprintf(str, "DS Slot #%u binding of %s does not match %s shader mapping of %s", slot, stringSlotBinding(slotBinding), string_XGL_PIPELINE_SHADER_STAGE(shaderStage), string_XGL_DESCRIPTOR_SET_SLOT_TYPE(shaderMapping));
Tobin Ehlise79df942014-11-18 16:38:08 -0700679 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_DS_MAPPING_MISMATCH, "DS", str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600680 return XGL_FALSE;
681 }
682 return XGL_TRUE;
683}
684
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600685// Print details of DS config to stdout
686static void printDSConfig()
687{
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700688 uint32_t skipUnusedCount = 0; // track consecutive unused slots for minimal reporting
Tobin Ehlise79df942014-11-18 16:38:08 -0700689 char tmp_str[1024];
690 char ds_config_str[1024*256] = {0}; // TODO : Currently making this buffer HUGE w/o overrun protection. Need to be smarter, start smaller, and grow as needed.
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700691 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600692 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600693 if (lastBoundDS[i]) {
694 DS_LL_HEAD *pDS = getDS(lastBoundDS[i]);
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700695 XGL_UINT slotOffset = lastBoundSlotOffset[i];
Tobin Ehlisb8154982014-10-27 14:53:17 -0600696 if (pDS) {
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700697 sprintf(tmp_str, "DS INFO : Slot bindings for DS[%u] (%p) - %u slots and slotOffset %u:\n", i, (void*)pDS->dsID, pDS->numSlots, slotOffset);
Tobin Ehlise79df942014-11-18 16:38:08 -0700698 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600699 for (uint32_t j = 0; j < pDS->numSlots; j++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600700 switch (pDS->dsSlot[j].activeMapping)
701 {
702 case MAPPING_MEMORY:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700703 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700704 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
705 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700706 skipUnusedCount = 0;
707 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700708 sprintf(tmp_str, "----Slot %u\n Mapped to Memory View %p:\n%s", j, (void*)&pDS->dsSlot[j].memView, xgl_print_xgl_memory_view_attach_info(&pDS->dsSlot[j].memView, " "));
709 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600710 break;
711 case MAPPING_IMAGE:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700712 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700713 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
714 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700715 skipUnusedCount = 0;
716 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700717 sprintf(tmp_str, "----Slot %u\n Mapped to Image View %p:\n%s", j, (void*)&pDS->dsSlot[j].imageView, xgl_print_xgl_image_view_attach_info(&pDS->dsSlot[j].imageView, " "));
718 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600719 break;
720 case MAPPING_SAMPLER:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700721 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700722 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
723 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700724 skipUnusedCount = 0;
725 }
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700726 sprintf(tmp_str, "----Slot %u\n Mapped to Sampler Object %p:\n%s", j, (void*)pDS->dsSlot[j].sampler, xgl_print_xgl_sampler_create_info(getSamplerCreateInfo(pDS->dsSlot[j].sampler), " "));
Tobin Ehlise79df942014-11-18 16:38:08 -0700727 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600728 break;
729 default:
Tobin Ehlise79df942014-11-18 16:38:08 -0700730 if (!skipUnusedCount) {// only report start of unused sequences
731 sprintf(tmp_str, "----Skipping slot(s) w/o a view attached...\n");
732 strcat(ds_config_str, tmp_str);
733 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700734 skipUnusedCount++;
Tobin Ehlisb8154982014-10-27 14:53:17 -0600735 break;
736 }
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600737 // For each shader type, check its mapping
Tobin Ehlis26092022014-11-20 09:49:17 -0700738 for (uint32_t k = 0; k < XGL_NUM_GRAPHICS_SHADERS; k++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600739 if (XGL_SLOT_UNUSED != pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700740 sprintf(tmp_str, " Shader type %s has %s slot type mapping to shaderEntityIndex %u\n", string_XGL_PIPELINE_SHADER_STAGE(k), string_XGL_DESCRIPTOR_SET_SLOT_TYPE(pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType), pDS->dsSlot[j].shaderSlotInfo[k].shaderEntityIndex);
Tobin Ehlise79df942014-11-18 16:38:08 -0700741 strcat(ds_config_str, tmp_str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600742 verifyShaderSlotMapping(j, pDS->dsSlot[j].activeMapping, k, pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600743 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600744 }
745 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700746 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700747 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
748 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700749 skipUnusedCount = 0;
750 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600751 }
Tobin Ehlisb8154982014-10-27 14:53:17 -0600752 else {
Tobin Ehlise79df942014-11-18 16:38:08 -0700753 char str[1024];
754 sprintf(str, "Can't find last bound DS %p. Did you need to bind DS to index %u?", (void*)lastBoundDS[i], i);
755 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600756 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600757 }
758 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700759 pthread_mutex_unlock(&globalLock);
Tobin Ehlise79df942014-11-18 16:38:08 -0700760 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", ds_config_str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600761}
762
763static void synchAndPrintDSConfig()
764{
765 synchDSMapping();
766 printDSConfig();
Tobin Ehlis56a61072014-11-21 08:58:46 -0700767 printPipeline();
768 printDynamicState();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600769}
770
771static void initLayerTable()
772{
773 GetProcAddrType fpNextGPA;
774 fpNextGPA = pCurObj->pGPA;
775 assert(fpNextGPA);
776
777 GetProcAddrType fpGetProcAddr = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetProcAddr");
778 nextTable.GetProcAddr = fpGetProcAddr;
779 InitAndEnumerateGpusType fpInitAndEnumerateGpus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglInitAndEnumerateGpus");
780 nextTable.InitAndEnumerateGpus = fpInitAndEnumerateGpus;
781 GetGpuInfoType fpGetGpuInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetGpuInfo");
782 nextTable.GetGpuInfo = fpGetGpuInfo;
783 CreateDeviceType fpCreateDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDevice");
784 nextTable.CreateDevice = fpCreateDevice;
785 DestroyDeviceType fpDestroyDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyDevice");
786 nextTable.DestroyDevice = fpDestroyDevice;
787 GetExtensionSupportType fpGetExtensionSupport = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetExtensionSupport");
788 nextTable.GetExtensionSupport = fpGetExtensionSupport;
789 EnumerateLayersType fpEnumerateLayers = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEnumerateLayers");
790 nextTable.EnumerateLayers = fpEnumerateLayers;
791 GetDeviceQueueType fpGetDeviceQueue = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetDeviceQueue");
792 nextTable.GetDeviceQueue = fpGetDeviceQueue;
793 QueueSubmitType fpQueueSubmit = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSubmit");
794 nextTable.QueueSubmit = fpQueueSubmit;
795 QueueSetGlobalMemReferencesType fpQueueSetGlobalMemReferences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSetGlobalMemReferences");
796 nextTable.QueueSetGlobalMemReferences = fpQueueSetGlobalMemReferences;
797 QueueWaitIdleType fpQueueWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueWaitIdle");
798 nextTable.QueueWaitIdle = fpQueueWaitIdle;
799 DeviceWaitIdleType fpDeviceWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDeviceWaitIdle");
800 nextTable.DeviceWaitIdle = fpDeviceWaitIdle;
801 GetMemoryHeapCountType fpGetMemoryHeapCount = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapCount");
802 nextTable.GetMemoryHeapCount = fpGetMemoryHeapCount;
803 GetMemoryHeapInfoType fpGetMemoryHeapInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapInfo");
804 nextTable.GetMemoryHeapInfo = fpGetMemoryHeapInfo;
805 AllocMemoryType fpAllocMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAllocMemory");
806 nextTable.AllocMemory = fpAllocMemory;
807 FreeMemoryType fpFreeMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglFreeMemory");
808 nextTable.FreeMemory = fpFreeMemory;
809 SetMemoryPriorityType fpSetMemoryPriority = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetMemoryPriority");
810 nextTable.SetMemoryPriority = fpSetMemoryPriority;
811 MapMemoryType fpMapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglMapMemory");
812 nextTable.MapMemory = fpMapMemory;
813 UnmapMemoryType fpUnmapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglUnmapMemory");
814 nextTable.UnmapMemory = fpUnmapMemory;
815 PinSystemMemoryType fpPinSystemMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglPinSystemMemory");
816 nextTable.PinSystemMemory = fpPinSystemMemory;
817 RemapVirtualMemoryPagesType fpRemapVirtualMemoryPages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglRemapVirtualMemoryPages");
818 nextTable.RemapVirtualMemoryPages = fpRemapVirtualMemoryPages;
819 GetMultiGpuCompatibilityType fpGetMultiGpuCompatibility = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMultiGpuCompatibility");
820 nextTable.GetMultiGpuCompatibility = fpGetMultiGpuCompatibility;
821 OpenSharedMemoryType fpOpenSharedMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedMemory");
822 nextTable.OpenSharedMemory = fpOpenSharedMemory;
823 OpenSharedQueueSemaphoreType fpOpenSharedQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedQueueSemaphore");
824 nextTable.OpenSharedQueueSemaphore = fpOpenSharedQueueSemaphore;
825 OpenPeerMemoryType fpOpenPeerMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerMemory");
826 nextTable.OpenPeerMemory = fpOpenPeerMemory;
827 OpenPeerImageType fpOpenPeerImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerImage");
828 nextTable.OpenPeerImage = fpOpenPeerImage;
829 DestroyObjectType fpDestroyObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyObject");
830 nextTable.DestroyObject = fpDestroyObject;
831 GetObjectInfoType fpGetObjectInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetObjectInfo");
832 nextTable.GetObjectInfo = fpGetObjectInfo;
833 BindObjectMemoryType fpBindObjectMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBindObjectMemory");
834 nextTable.BindObjectMemory = fpBindObjectMemory;
835 CreateFenceType fpCreateFence = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateFence");
836 nextTable.CreateFence = fpCreateFence;
837 GetFenceStatusType fpGetFenceStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFenceStatus");
838 nextTable.GetFenceStatus = fpGetFenceStatus;
839 WaitForFencesType fpWaitForFences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitForFences");
840 nextTable.WaitForFences = fpWaitForFences;
841 CreateQueueSemaphoreType fpCreateQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueueSemaphore");
842 nextTable.CreateQueueSemaphore = fpCreateQueueSemaphore;
843 SignalQueueSemaphoreType fpSignalQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSignalQueueSemaphore");
844 nextTable.SignalQueueSemaphore = fpSignalQueueSemaphore;
845 WaitQueueSemaphoreType fpWaitQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitQueueSemaphore");
846 nextTable.WaitQueueSemaphore = fpWaitQueueSemaphore;
847 CreateEventType fpCreateEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateEvent");
848 nextTable.CreateEvent = fpCreateEvent;
849 GetEventStatusType fpGetEventStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetEventStatus");
850 nextTable.GetEventStatus = fpGetEventStatus;
851 SetEventType fpSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetEvent");
852 nextTable.SetEvent = fpSetEvent;
853 ResetEventType fpResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetEvent");
854 nextTable.ResetEvent = fpResetEvent;
855 CreateQueryPoolType fpCreateQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueryPool");
856 nextTable.CreateQueryPool = fpCreateQueryPool;
857 GetQueryPoolResultsType fpGetQueryPoolResults = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetQueryPoolResults");
858 nextTable.GetQueryPoolResults = fpGetQueryPoolResults;
859 GetFormatInfoType fpGetFormatInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFormatInfo");
860 nextTable.GetFormatInfo = fpGetFormatInfo;
861 CreateImageType fpCreateImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImage");
862 nextTable.CreateImage = fpCreateImage;
863 GetImageSubresourceInfoType fpGetImageSubresourceInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetImageSubresourceInfo");
864 nextTable.GetImageSubresourceInfo = fpGetImageSubresourceInfo;
865 CreateImageViewType fpCreateImageView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImageView");
866 nextTable.CreateImageView = fpCreateImageView;
867 CreateColorAttachmentViewType fpCreateColorAttachmentView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorAttachmentView");
868 nextTable.CreateColorAttachmentView = fpCreateColorAttachmentView;
869 CreateDepthStencilViewType fpCreateDepthStencilView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilView");
870 nextTable.CreateDepthStencilView = fpCreateDepthStencilView;
871 CreateShaderType fpCreateShader = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateShader");
872 nextTable.CreateShader = fpCreateShader;
873 CreateGraphicsPipelineType fpCreateGraphicsPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateGraphicsPipeline");
874 nextTable.CreateGraphicsPipeline = fpCreateGraphicsPipeline;
875 CreateComputePipelineType fpCreateComputePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateComputePipeline");
876 nextTable.CreateComputePipeline = fpCreateComputePipeline;
877 StorePipelineType fpStorePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglStorePipeline");
878 nextTable.StorePipeline = fpStorePipeline;
879 LoadPipelineType fpLoadPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglLoadPipeline");
880 nextTable.LoadPipeline = fpLoadPipeline;
881 CreatePipelineDeltaType fpCreatePipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreatePipelineDelta");
882 nextTable.CreatePipelineDelta = fpCreatePipelineDelta;
883 CreateSamplerType fpCreateSampler = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateSampler");
884 nextTable.CreateSampler = fpCreateSampler;
885 CreateDescriptorSetType fpCreateDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDescriptorSet");
886 nextTable.CreateDescriptorSet = fpCreateDescriptorSet;
887 BeginDescriptorSetUpdateType fpBeginDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginDescriptorSetUpdate");
888 nextTable.BeginDescriptorSetUpdate = fpBeginDescriptorSetUpdate;
889 EndDescriptorSetUpdateType fpEndDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndDescriptorSetUpdate");
890 nextTable.EndDescriptorSetUpdate = fpEndDescriptorSetUpdate;
891 AttachSamplerDescriptorsType fpAttachSamplerDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachSamplerDescriptors");
892 nextTable.AttachSamplerDescriptors = fpAttachSamplerDescriptors;
893 AttachImageViewDescriptorsType fpAttachImageViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachImageViewDescriptors");
894 nextTable.AttachImageViewDescriptors = fpAttachImageViewDescriptors;
895 AttachMemoryViewDescriptorsType fpAttachMemoryViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachMemoryViewDescriptors");
896 nextTable.AttachMemoryViewDescriptors = fpAttachMemoryViewDescriptors;
897 AttachNestedDescriptorsType fpAttachNestedDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachNestedDescriptors");
898 nextTable.AttachNestedDescriptors = fpAttachNestedDescriptors;
899 ClearDescriptorSetSlotsType fpClearDescriptorSetSlots = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglClearDescriptorSetSlots");
900 nextTable.ClearDescriptorSetSlots = fpClearDescriptorSetSlots;
901 CreateViewportStateType fpCreateViewportState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateViewportState");
902 nextTable.CreateViewportState = fpCreateViewportState;
903 CreateRasterStateType fpCreateRasterState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateRasterState");
904 nextTable.CreateRasterState = fpCreateRasterState;
905 CreateMsaaStateType fpCreateMsaaState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateMsaaState");
906 nextTable.CreateMsaaState = fpCreateMsaaState;
907 CreateColorBlendStateType fpCreateColorBlendState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorBlendState");
908 nextTable.CreateColorBlendState = fpCreateColorBlendState;
909 CreateDepthStencilStateType fpCreateDepthStencilState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilState");
910 nextTable.CreateDepthStencilState = fpCreateDepthStencilState;
911 CreateCommandBufferType fpCreateCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateCommandBuffer");
912 nextTable.CreateCommandBuffer = fpCreateCommandBuffer;
913 BeginCommandBufferType fpBeginCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginCommandBuffer");
914 nextTable.BeginCommandBuffer = fpBeginCommandBuffer;
915 EndCommandBufferType fpEndCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndCommandBuffer");
916 nextTable.EndCommandBuffer = fpEndCommandBuffer;
917 ResetCommandBufferType fpResetCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetCommandBuffer");
918 nextTable.ResetCommandBuffer = fpResetCommandBuffer;
919 CmdBindPipelineType fpCmdBindPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipeline");
920 nextTable.CmdBindPipeline = fpCmdBindPipeline;
921 CmdBindPipelineDeltaType fpCmdBindPipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipelineDelta");
922 nextTable.CmdBindPipelineDelta = fpCmdBindPipelineDelta;
923 CmdBindStateObjectType fpCmdBindStateObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindStateObject");
924 nextTable.CmdBindStateObject = fpCmdBindStateObject;
925 CmdBindDescriptorSetType fpCmdBindDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDescriptorSet");
926 nextTable.CmdBindDescriptorSet = fpCmdBindDescriptorSet;
927 CmdBindDynamicMemoryViewType fpCmdBindDynamicMemoryView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDynamicMemoryView");
928 nextTable.CmdBindDynamicMemoryView = fpCmdBindDynamicMemoryView;
Chia-I Wu3b04af52014-11-08 10:48:20 +0800929 CmdBindVertexDataType fpCmdBindVertexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindVertexData");
930 nextTable.CmdBindVertexData = fpCmdBindVertexData;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600931 CmdBindIndexDataType fpCmdBindIndexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindIndexData");
932 nextTable.CmdBindIndexData = fpCmdBindIndexData;
933 CmdBindAttachmentsType fpCmdBindAttachments = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindAttachments");
934 nextTable.CmdBindAttachments = fpCmdBindAttachments;
935 CmdPrepareMemoryRegionsType fpCmdPrepareMemoryRegions = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareMemoryRegions");
936 nextTable.CmdPrepareMemoryRegions = fpCmdPrepareMemoryRegions;
937 CmdPrepareImagesType fpCmdPrepareImages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareImages");
938 nextTable.CmdPrepareImages = fpCmdPrepareImages;
939 CmdDrawType fpCmdDraw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDraw");
940 nextTable.CmdDraw = fpCmdDraw;
941 CmdDrawIndexedType fpCmdDrawIndexed = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexed");
942 nextTable.CmdDrawIndexed = fpCmdDrawIndexed;
943 CmdDrawIndirectType fpCmdDrawIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndirect");
944 nextTable.CmdDrawIndirect = fpCmdDrawIndirect;
945 CmdDrawIndexedIndirectType fpCmdDrawIndexedIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexedIndirect");
946 nextTable.CmdDrawIndexedIndirect = fpCmdDrawIndexedIndirect;
947 CmdDispatchType fpCmdDispatch = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatch");
948 nextTable.CmdDispatch = fpCmdDispatch;
949 CmdDispatchIndirectType fpCmdDispatchIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatchIndirect");
950 nextTable.CmdDispatchIndirect = fpCmdDispatchIndirect;
951 CmdCopyMemoryType fpCmdCopyMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemory");
952 nextTable.CmdCopyMemory = fpCmdCopyMemory;
953 CmdCopyImageType fpCmdCopyImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImage");
954 nextTable.CmdCopyImage = fpCmdCopyImage;
955 CmdCopyMemoryToImageType fpCmdCopyMemoryToImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemoryToImage");
956 nextTable.CmdCopyMemoryToImage = fpCmdCopyMemoryToImage;
957 CmdCopyImageToMemoryType fpCmdCopyImageToMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImageToMemory");
958 nextTable.CmdCopyImageToMemory = fpCmdCopyImageToMemory;
959 CmdCloneImageDataType fpCmdCloneImageData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCloneImageData");
960 nextTable.CmdCloneImageData = fpCmdCloneImageData;
961 CmdUpdateMemoryType fpCmdUpdateMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdUpdateMemory");
962 nextTable.CmdUpdateMemory = fpCmdUpdateMemory;
963 CmdFillMemoryType fpCmdFillMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdFillMemory");
964 nextTable.CmdFillMemory = fpCmdFillMemory;
965 CmdClearColorImageType fpCmdClearColorImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImage");
966 nextTable.CmdClearColorImage = fpCmdClearColorImage;
967 CmdClearColorImageRawType fpCmdClearColorImageRaw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImageRaw");
968 nextTable.CmdClearColorImageRaw = fpCmdClearColorImageRaw;
969 CmdClearDepthStencilType fpCmdClearDepthStencil = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearDepthStencil");
970 nextTable.CmdClearDepthStencil = fpCmdClearDepthStencil;
971 CmdResolveImageType fpCmdResolveImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResolveImage");
972 nextTable.CmdResolveImage = fpCmdResolveImage;
973 CmdSetEventType fpCmdSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSetEvent");
974 nextTable.CmdSetEvent = fpCmdSetEvent;
975 CmdResetEventType fpCmdResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetEvent");
976 nextTable.CmdResetEvent = fpCmdResetEvent;
977 CmdMemoryAtomicType fpCmdMemoryAtomic = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdMemoryAtomic");
978 nextTable.CmdMemoryAtomic = fpCmdMemoryAtomic;
979 CmdBeginQueryType fpCmdBeginQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBeginQuery");
980 nextTable.CmdBeginQuery = fpCmdBeginQuery;
981 CmdEndQueryType fpCmdEndQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdEndQuery");
982 nextTable.CmdEndQuery = fpCmdEndQuery;
983 CmdResetQueryPoolType fpCmdResetQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetQueryPool");
984 nextTable.CmdResetQueryPool = fpCmdResetQueryPool;
985 CmdWriteTimestampType fpCmdWriteTimestamp = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdWriteTimestamp");
986 nextTable.CmdWriteTimestamp = fpCmdWriteTimestamp;
987 CmdInitAtomicCountersType fpCmdInitAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdInitAtomicCounters");
988 nextTable.CmdInitAtomicCounters = fpCmdInitAtomicCounters;
989 CmdLoadAtomicCountersType fpCmdLoadAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdLoadAtomicCounters");
990 nextTable.CmdLoadAtomicCounters = fpCmdLoadAtomicCounters;
991 CmdSaveAtomicCountersType fpCmdSaveAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSaveAtomicCounters");
992 nextTable.CmdSaveAtomicCounters = fpCmdSaveAtomicCounters;
993 DbgSetValidationLevelType fpDbgSetValidationLevel = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetValidationLevel");
994 nextTable.DbgSetValidationLevel = fpDbgSetValidationLevel;
995 DbgRegisterMsgCallbackType fpDbgRegisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgRegisterMsgCallback");
996 nextTable.DbgRegisterMsgCallback = fpDbgRegisterMsgCallback;
997 DbgUnregisterMsgCallbackType fpDbgUnregisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgUnregisterMsgCallback");
998 nextTable.DbgUnregisterMsgCallback = fpDbgUnregisterMsgCallback;
999 DbgSetMessageFilterType fpDbgSetMessageFilter = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetMessageFilter");
1000 nextTable.DbgSetMessageFilter = fpDbgSetMessageFilter;
1001 DbgSetObjectTagType fpDbgSetObjectTag = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetObjectTag");
1002 nextTable.DbgSetObjectTag = fpDbgSetObjectTag;
1003 DbgSetGlobalOptionType fpDbgSetGlobalOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetGlobalOption");
1004 nextTable.DbgSetGlobalOption = fpDbgSetGlobalOption;
1005 DbgSetDeviceOptionType fpDbgSetDeviceOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetDeviceOption");
1006 nextTable.DbgSetDeviceOption = fpDbgSetDeviceOption;
1007 CmdDbgMarkerBeginType fpCmdDbgMarkerBegin = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerBegin");
1008 nextTable.CmdDbgMarkerBegin = fpCmdDbgMarkerBegin;
1009 CmdDbgMarkerEndType fpCmdDbgMarkerEnd = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerEnd");
1010 nextTable.CmdDbgMarkerEnd = fpCmdDbgMarkerEnd;
1011 WsiX11AssociateConnectionType fpWsiX11AssociateConnection = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11AssociateConnection");
1012 nextTable.WsiX11AssociateConnection = fpWsiX11AssociateConnection;
1013 WsiX11GetMSCType fpWsiX11GetMSC = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11GetMSC");
1014 nextTable.WsiX11GetMSC = fpWsiX11GetMSC;
1015 WsiX11CreatePresentableImageType fpWsiX11CreatePresentableImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11CreatePresentableImage");
1016 nextTable.WsiX11CreatePresentableImage = fpWsiX11CreatePresentableImage;
1017 WsiX11QueuePresentType fpWsiX11QueuePresent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11QueuePresent");
1018 nextTable.WsiX11QueuePresent = fpWsiX11QueuePresent;
1019}
1020
1021
1022XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetGpuInfo(XGL_PHYSICAL_GPU gpu, XGL_PHYSICAL_GPU_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1023{
1024 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001025 pCurObj = gpuw;
1026 pthread_once(&tabOnce, initLayerTable);
1027 XGL_RESULT result = nextTable.GetGpuInfo((XGL_PHYSICAL_GPU)gpuw->nextObject, infoType, pDataSize, pData);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001028 return result;
1029}
1030
1031XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDevice(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo, XGL_DEVICE* pDevice)
1032{
1033 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001034 pCurObj = gpuw;
1035 pthread_once(&tabOnce, initLayerTable);
1036 XGL_RESULT result = nextTable.CreateDevice((XGL_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001037 return result;
1038}
1039
1040XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyDevice(XGL_DEVICE device)
1041{
1042 XGL_RESULT result = nextTable.DestroyDevice(device);
1043 return result;
1044}
1045
1046XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetExtensionSupport(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* pExtName)
1047{
1048 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001049 pCurObj = gpuw;
1050 pthread_once(&tabOnce, initLayerTable);
1051 XGL_RESULT result = nextTable.GetExtensionSupport((XGL_PHYSICAL_GPU)gpuw->nextObject, pExtName);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001052 return result;
1053}
1054
Jon Ashburn6847c2b2014-11-25 12:56:49 -07001055XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEnumerateLayers(XGL_PHYSICAL_GPU gpu, XGL_SIZE maxLayerCount, XGL_SIZE maxStringSize, XGL_CHAR* const* pOutLayers, XGL_SIZE * pOutLayerCount, XGL_VOID* pReserved)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001056{
Jon Ashburn451c16f2014-11-25 11:08:42 -07001057 if (gpu != NULL)
1058 {
1059 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1060 pCurObj = gpuw;
1061 pthread_once(&tabOnce, initLayerTable);
Jon Ashburn6847c2b2014-11-25 12:56:49 -07001062 XGL_RESULT result = nextTable.EnumerateLayers((XGL_PHYSICAL_GPU)gpuw->nextObject, maxLayerCount, maxStringSize, pOutLayers, pOutLayerCount, pReserved);
Jon Ashburn451c16f2014-11-25 11:08:42 -07001063 return result;
1064 } else
1065 {
1066 if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL)
1067 return XGL_ERROR_INVALID_POINTER;
1068 // This layer compatible with all GPUs
1069 *pOutLayerCount = 1;
Tobin Ehlis907a0522014-11-25 16:59:27 -07001070 strncpy(pOutLayers[0], "DrawState", maxStringSize);
Jon Ashburn451c16f2014-11-25 11:08:42 -07001071 return XGL_SUCCESS;
1072 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001073}
1074
1075XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetDeviceQueue(XGL_DEVICE device, XGL_QUEUE_TYPE queueType, XGL_UINT queueIndex, XGL_QUEUE* pQueue)
1076{
1077 XGL_RESULT result = nextTable.GetDeviceQueue(device, queueType, queueIndex, pQueue);
1078 return result;
1079}
1080
1081XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSubmit(XGL_QUEUE queue, XGL_UINT cmdBufferCount, const XGL_CMD_BUFFER* pCmdBuffers, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs, XGL_FENCE fence)
1082{
1083 XGL_RESULT result = nextTable.QueueSubmit(queue, cmdBufferCount, pCmdBuffers, memRefCount, pMemRefs, fence);
1084 return result;
1085}
1086
1087XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSetGlobalMemReferences(XGL_QUEUE queue, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs)
1088{
1089 XGL_RESULT result = nextTable.QueueSetGlobalMemReferences(queue, memRefCount, pMemRefs);
1090 return result;
1091}
1092
1093XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueWaitIdle(XGL_QUEUE queue)
1094{
1095 XGL_RESULT result = nextTable.QueueWaitIdle(queue);
1096 return result;
1097}
1098
1099XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDeviceWaitIdle(XGL_DEVICE device)
1100{
1101 XGL_RESULT result = nextTable.DeviceWaitIdle(device);
1102 return result;
1103}
1104
1105XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapCount(XGL_DEVICE device, XGL_UINT* pCount)
1106{
1107 XGL_RESULT result = nextTable.GetMemoryHeapCount(device, pCount);
1108 return result;
1109}
1110
1111XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapInfo(XGL_DEVICE device, XGL_UINT heapId, XGL_MEMORY_HEAP_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1112{
1113 XGL_RESULT result = nextTable.GetMemoryHeapInfo(device, heapId, infoType, pDataSize, pData);
1114 return result;
1115}
1116
1117XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglAllocMemory(XGL_DEVICE device, const XGL_MEMORY_ALLOC_INFO* pAllocInfo, XGL_GPU_MEMORY* pMem)
1118{
1119 XGL_RESULT result = nextTable.AllocMemory(device, pAllocInfo, pMem);
1120 return result;
1121}
1122
1123XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglFreeMemory(XGL_GPU_MEMORY mem)
1124{
1125 XGL_RESULT result = nextTable.FreeMemory(mem);
1126 return result;
1127}
1128
1129XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetMemoryPriority(XGL_GPU_MEMORY mem, XGL_MEMORY_PRIORITY priority)
1130{
1131 XGL_RESULT result = nextTable.SetMemoryPriority(mem, priority);
1132 return result;
1133}
1134
1135XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglMapMemory(XGL_GPU_MEMORY mem, XGL_FLAGS flags, XGL_VOID** ppData)
1136{
1137 XGL_RESULT result = nextTable.MapMemory(mem, flags, ppData);
1138 return result;
1139}
1140
1141XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglUnmapMemory(XGL_GPU_MEMORY mem)
1142{
1143 XGL_RESULT result = nextTable.UnmapMemory(mem);
1144 return result;
1145}
1146
1147XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglPinSystemMemory(XGL_DEVICE device, const XGL_VOID* pSysMem, XGL_SIZE memSize, XGL_GPU_MEMORY* pMem)
1148{
1149 XGL_RESULT result = nextTable.PinSystemMemory(device, pSysMem, memSize, pMem);
1150 return result;
1151}
1152
1153XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglRemapVirtualMemoryPages(XGL_DEVICE device, XGL_UINT rangeCount, const XGL_VIRTUAL_MEMORY_REMAP_RANGE* pRanges, XGL_UINT preWaitSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPreWaitSemaphores, XGL_UINT postSignalSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPostSignalSemaphores)
1154{
1155 XGL_RESULT result = nextTable.RemapVirtualMemoryPages(device, rangeCount, pRanges, preWaitSemaphoreCount, pPreWaitSemaphores, postSignalSemaphoreCount, pPostSignalSemaphores);
1156 return result;
1157}
1158
1159XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMultiGpuCompatibility(XGL_PHYSICAL_GPU gpu0, XGL_PHYSICAL_GPU gpu1, XGL_GPU_COMPATIBILITY_INFO* pInfo)
1160{
1161 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu0;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001162 pCurObj = gpuw;
1163 pthread_once(&tabOnce, initLayerTable);
1164 XGL_RESULT result = nextTable.GetMultiGpuCompatibility((XGL_PHYSICAL_GPU)gpuw->nextObject, gpu1, pInfo);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001165 return result;
1166}
1167
1168XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedMemory(XGL_DEVICE device, const XGL_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
1169{
1170 XGL_RESULT result = nextTable.OpenSharedMemory(device, pOpenInfo, pMem);
1171 return result;
1172}
1173
1174XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_OPEN_INFO* pOpenInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
1175{
1176 XGL_RESULT result = nextTable.OpenSharedQueueSemaphore(device, pOpenInfo, pSemaphore);
1177 return result;
1178}
1179
1180XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerMemory(XGL_DEVICE device, const XGL_PEER_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
1181{
1182 XGL_RESULT result = nextTable.OpenPeerMemory(device, pOpenInfo, pMem);
1183 return result;
1184}
1185
1186XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerImage(XGL_DEVICE device, const XGL_PEER_IMAGE_OPEN_INFO* pOpenInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
1187{
1188 XGL_RESULT result = nextTable.OpenPeerImage(device, pOpenInfo, pImage, pMem);
1189 return result;
1190}
1191
1192XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyObject(XGL_OBJECT object)
1193{
1194 XGL_RESULT result = nextTable.DestroyObject(object);
1195 return result;
1196}
1197
1198XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetObjectInfo(XGL_BASE_OBJECT object, XGL_OBJECT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1199{
1200 XGL_RESULT result = nextTable.GetObjectInfo(object, infoType, pDataSize, pData);
1201 return result;
1202}
1203
1204XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBindObjectMemory(XGL_OBJECT object, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1205{
1206 XGL_RESULT result = nextTable.BindObjectMemory(object, mem, offset);
1207 return result;
1208}
1209
1210XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateFence(XGL_DEVICE device, const XGL_FENCE_CREATE_INFO* pCreateInfo, XGL_FENCE* pFence)
1211{
1212 XGL_RESULT result = nextTable.CreateFence(device, pCreateInfo, pFence);
1213 return result;
1214}
1215
1216XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFenceStatus(XGL_FENCE fence)
1217{
1218 XGL_RESULT result = nextTable.GetFenceStatus(fence);
1219 return result;
1220}
1221
1222XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitForFences(XGL_DEVICE device, XGL_UINT fenceCount, const XGL_FENCE* pFences, XGL_BOOL waitAll, XGL_UINT64 timeout)
1223{
1224 XGL_RESULT result = nextTable.WaitForFences(device, fenceCount, pFences, waitAll, timeout);
1225 return result;
1226}
1227
1228XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_CREATE_INFO* pCreateInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
1229{
1230 XGL_RESULT result = nextTable.CreateQueueSemaphore(device, pCreateInfo, pSemaphore);
1231 return result;
1232}
1233
1234XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSignalQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1235{
1236 XGL_RESULT result = nextTable.SignalQueueSemaphore(queue, semaphore);
1237 return result;
1238}
1239
1240XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1241{
1242 XGL_RESULT result = nextTable.WaitQueueSemaphore(queue, semaphore);
1243 return result;
1244}
1245
1246XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateEvent(XGL_DEVICE device, const XGL_EVENT_CREATE_INFO* pCreateInfo, XGL_EVENT* pEvent)
1247{
1248 XGL_RESULT result = nextTable.CreateEvent(device, pCreateInfo, pEvent);
1249 return result;
1250}
1251
1252XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetEventStatus(XGL_EVENT event)
1253{
1254 XGL_RESULT result = nextTable.GetEventStatus(event);
1255 return result;
1256}
1257
1258XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetEvent(XGL_EVENT event)
1259{
1260 XGL_RESULT result = nextTable.SetEvent(event);
1261 return result;
1262}
1263
1264XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetEvent(XGL_EVENT event)
1265{
1266 XGL_RESULT result = nextTable.ResetEvent(event);
1267 return result;
1268}
1269
1270XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueryPool(XGL_DEVICE device, const XGL_QUERY_POOL_CREATE_INFO* pCreateInfo, XGL_QUERY_POOL* pQueryPool)
1271{
1272 XGL_RESULT result = nextTable.CreateQueryPool(device, pCreateInfo, pQueryPool);
1273 return result;
1274}
1275
1276XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetQueryPoolResults(XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount, XGL_SIZE* pDataSize, XGL_VOID* pData)
1277{
1278 XGL_RESULT result = nextTable.GetQueryPoolResults(queryPool, startQuery, queryCount, pDataSize, pData);
1279 return result;
1280}
1281
1282XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFormatInfo(XGL_DEVICE device, XGL_FORMAT format, XGL_FORMAT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1283{
1284 XGL_RESULT result = nextTable.GetFormatInfo(device, format, infoType, pDataSize, pData);
1285 return result;
1286}
1287
1288XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImage(XGL_DEVICE device, const XGL_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage)
1289{
1290 XGL_RESULT result = nextTable.CreateImage(device, pCreateInfo, pImage);
1291 return result;
1292}
1293
1294XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetImageSubresourceInfo(XGL_IMAGE image, const XGL_IMAGE_SUBRESOURCE* pSubresource, XGL_SUBRESOURCE_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1295{
1296 XGL_RESULT result = nextTable.GetImageSubresourceInfo(image, pSubresource, infoType, pDataSize, pData);
1297 return result;
1298}
1299
1300XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImageView(XGL_DEVICE device, const XGL_IMAGE_VIEW_CREATE_INFO* pCreateInfo, XGL_IMAGE_VIEW* pView)
1301{
1302 XGL_RESULT result = nextTable.CreateImageView(device, pCreateInfo, pView);
1303 return result;
1304}
1305
1306XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorAttachmentView(XGL_DEVICE device, const XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO* pCreateInfo, XGL_COLOR_ATTACHMENT_VIEW* pView)
1307{
1308 XGL_RESULT result = nextTable.CreateColorAttachmentView(device, pCreateInfo, pView);
1309 return result;
1310}
1311
1312XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilView(XGL_DEVICE device, const XGL_DEPTH_STENCIL_VIEW_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_VIEW* pView)
1313{
1314 XGL_RESULT result = nextTable.CreateDepthStencilView(device, pCreateInfo, pView);
1315 return result;
1316}
1317
1318XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateShader(XGL_DEVICE device, const XGL_SHADER_CREATE_INFO* pCreateInfo, XGL_SHADER* pShader)
1319{
1320 XGL_RESULT result = nextTable.CreateShader(device, pCreateInfo, pShader);
1321 return result;
1322}
1323
1324XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateGraphicsPipeline(XGL_DEVICE device, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1325{
1326 XGL_RESULT result = nextTable.CreateGraphicsPipeline(device, pCreateInfo, pPipeline);
1327 // Create LL HEAD for this Pipeline
Tobin Ehlise79df942014-11-18 16:38:08 -07001328 char str[1024];
1329 sprintf(str, "Created Gfx Pipeline %p", (void*)*pPipeline);
1330 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pPipeline, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001331 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001332 PIPELINE_NODE *pTrav = pPipelineHead;
1333 if (pTrav) {
1334 while (pTrav->pNext)
1335 pTrav = pTrav->pNext;
1336 pTrav->pNext = (PIPELINE_NODE*)malloc(sizeof(PIPELINE_NODE));
1337 pTrav = pTrav->pNext;
1338 }
1339 else {
1340 pTrav = (PIPELINE_NODE*)malloc(sizeof(PIPELINE_NODE));
1341 pPipelineHead = pTrav;
1342 }
1343 memset((void*)pTrav, 0, sizeof(PIPELINE_NODE));
1344 pTrav->pipeline = *pPipeline;
1345 initPipeline(pTrav, pCreateInfo);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001346 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001347 return result;
1348}
1349
1350XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateComputePipeline(XGL_DEVICE device, const XGL_COMPUTE_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1351{
1352 XGL_RESULT result = nextTable.CreateComputePipeline(device, pCreateInfo, pPipeline);
1353 return result;
1354}
1355
1356XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglStorePipeline(XGL_PIPELINE pipeline, XGL_SIZE* pDataSize, XGL_VOID* pData)
1357{
1358 XGL_RESULT result = nextTable.StorePipeline(pipeline, pDataSize, pData);
1359 return result;
1360}
1361
1362XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglLoadPipeline(XGL_DEVICE device, XGL_SIZE dataSize, const XGL_VOID* pData, XGL_PIPELINE* pPipeline)
1363{
1364 XGL_RESULT result = nextTable.LoadPipeline(device, dataSize, pData, pPipeline);
1365 return result;
1366}
1367
1368XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreatePipelineDelta(XGL_DEVICE device, XGL_PIPELINE p1, XGL_PIPELINE p2, XGL_PIPELINE_DELTA* delta)
1369{
1370 XGL_RESULT result = nextTable.CreatePipelineDelta(device, p1, p2, delta);
1371 return result;
1372}
1373
1374XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateSampler(XGL_DEVICE device, const XGL_SAMPLER_CREATE_INFO* pCreateInfo, XGL_SAMPLER* pSampler)
1375{
1376 XGL_RESULT result = nextTable.CreateSampler(device, pCreateInfo, pSampler);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001377 pthread_mutex_lock(&globalLock);
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -07001378 SAMPLER_NODE *pNewNode = (SAMPLER_NODE*)malloc(sizeof(SAMPLER_NODE));
1379 pNewNode->sampler = *pSampler;
1380 memcpy(&pNewNode->createInfo, pCreateInfo, sizeof(XGL_SAMPLER_CREATE_INFO));
1381 pNewNode->pNext = pSamplerHead;
1382 pSamplerHead = pNewNode;
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001383 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001384 return result;
1385}
1386
1387XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDescriptorSet(XGL_DEVICE device, const XGL_DESCRIPTOR_SET_CREATE_INFO* pCreateInfo, XGL_DESCRIPTOR_SET* pDescriptorSet)
1388{
1389 XGL_RESULT result = nextTable.CreateDescriptorSet(device, pCreateInfo, pDescriptorSet);
1390 // Create LL chain
Tobin Ehlise79df942014-11-18 16:38:08 -07001391 char str[1024];
1392 sprintf(str, "Created Descriptor Set (DS) %p", (void*)*pDescriptorSet);
1393 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pDescriptorSet, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001394 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001395 DS_LL_HEAD *pTrav = pDSHead;
1396 if (pTrav) {
1397 // Grow existing list
1398 while (pTrav->pNextDS)
1399 pTrav = pTrav->pNextDS;
1400 pTrav->pNextDS = (DS_LL_HEAD*)malloc(sizeof(DS_LL_HEAD));
1401 pTrav = pTrav->pNextDS;
1402 }
1403 else { // Create new list
1404 pTrav = (DS_LL_HEAD*)malloc(sizeof(DS_LL_HEAD));
1405 pDSHead = pTrav;
1406 }
1407 pTrav->dsSlot = (DS_SLOT*)malloc(sizeof(DS_SLOT) * pCreateInfo->slots);
1408 pTrav->dsID = *pDescriptorSet;
1409 pTrav->numSlots = pCreateInfo->slots;
1410 pTrav->pNextDS = NULL;
1411 pTrav->updateActive = XGL_FALSE;
1412 initDS(pTrav);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001413 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001414 return result;
1415}
1416
1417XGL_LAYER_EXPORT XGL_VOID XGLAPI xglBeginDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1418{
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001419 DS_LL_HEAD* pDS = getDS(descriptorSet);
1420 if (!pDS) {
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001421 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001422 char str[1024];
1423 sprintf(str, "Specified Descriptor Set %p does not exist!", (void*)descriptorSet);
1424 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001425 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001426 else {
1427 pDS->updateActive = XGL_TRUE;
1428 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001429 nextTable.BeginDescriptorSetUpdate(descriptorSet);
1430}
1431
1432XGL_LAYER_EXPORT XGL_VOID XGLAPI xglEndDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1433{
1434 if (!dsUpdate(descriptorSet)) {
1435 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001436 char str[1024];
1437 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglEndDescriptorSetUpdate()!", (void*)descriptorSet);
1438 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_END_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001439 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001440 else {
1441 DS_LL_HEAD* pDS = getDS(descriptorSet);
1442 if (!pDS) {
Tobin Ehlise79df942014-11-18 16:38:08 -07001443 char str[1024];
1444 sprintf(str, "Specified Descriptor Set %p does not exist!", (void*)descriptorSet);
1445 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001446 }
1447 else {
1448 pDS->updateActive = XGL_FALSE;
1449 }
1450 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001451 nextTable.EndDescriptorSetUpdate(descriptorSet);
1452}
1453
1454XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachSamplerDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_SAMPLER* pSamplers)
1455{
1456 if (!dsUpdate(descriptorSet)) {
1457 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001458 char str[1024];
1459 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1460 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001461 }
1462 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001463 if (!dsSamplerMapping(descriptorSet, startSlot, slotCount, pSamplers)) {
1464 char str[1024];
1465 sprintf(str, "Unable to attach sampler descriptors to DS %p!", (void*)descriptorSet);
1466 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_SAMPLE_ATTACH_FAILED, "DS", str);
1467 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001468 }
1469 nextTable.AttachSamplerDescriptors(descriptorSet, startSlot, slotCount, pSamplers);
1470}
1471
1472XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachImageViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
1473{
1474 if (!dsUpdate(descriptorSet)) {
1475 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001476 char str[1024];
1477 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1478 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001479 }
1480 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001481 if (!dsImageMapping(descriptorSet, startSlot, slotCount, pImageViews)) {
1482 char str[1024];
1483 sprintf(str, "Unable to attach image view descriptors to DS %p!", (void*)descriptorSet);
1484 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_IMAGE_ATTACH_FAILED, "DS", str);
1485 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001486 }
1487 nextTable.AttachImageViewDescriptors(descriptorSet, startSlot, slotCount, pImageViews);
1488}
1489
1490XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachMemoryViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemViews)
1491{
1492 if (!dsUpdate(descriptorSet)) {
1493 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001494 char str[1024];
1495 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1496 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001497 }
1498 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001499 if (!dsMemMapping(descriptorSet, startSlot, slotCount, pMemViews)) {
1500 char str[1024];
1501 sprintf(str, "Unable to attach memory view descriptors to DS %p!", (void*)descriptorSet);
1502 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_MEMORY_ATTACH_FAILED, "DS", str);
1503 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001504 }
1505 nextTable.AttachMemoryViewDescriptors(descriptorSet, startSlot, slotCount, pMemViews);
1506}
1507
1508XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachNestedDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_DESCRIPTOR_SET_ATTACH_INFO* pNestedDescriptorSets)
1509{
1510 if (!dsUpdate(descriptorSet)) {
1511 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001512 char str[1024];
1513 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1514 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001515 }
1516 nextTable.AttachNestedDescriptors(descriptorSet, startSlot, slotCount, pNestedDescriptorSets);
1517}
1518
1519// TODO : Does xglBeginDescriptorSetUpdate() have to be called before this function?
1520XGL_LAYER_EXPORT XGL_VOID XGLAPI xglClearDescriptorSetSlots(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount)
1521{
1522 if (!dsUpdate(descriptorSet)) {
1523 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001524 char str[1024];
1525 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglClearDescriptorSetSlots()!", (void*)descriptorSet);
1526 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001527 }
1528 if (!clearDS(descriptorSet, startSlot, slotCount)) {
1529 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001530 char str[1024];
1531 sprintf(str, "Unable to perform xglClearDescriptorSetSlots(%p, %u, %u) call!", descriptorSet, startSlot, slotCount);
1532 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_CLEAR_DS_FAILED, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001533 }
1534 nextTable.ClearDescriptorSetSlots(descriptorSet, startSlot, slotCount);
1535}
1536
1537XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateViewportState(XGL_DEVICE device, const XGL_VIEWPORT_STATE_CREATE_INFO* pCreateInfo, XGL_VIEWPORT_STATE_OBJECT* pState)
1538{
1539 XGL_RESULT result = nextTable.CreateViewportState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001540 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_VIEWPORT);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001541 return result;
1542}
1543
1544XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateRasterState(XGL_DEVICE device, const XGL_RASTER_STATE_CREATE_INFO* pCreateInfo, XGL_RASTER_STATE_OBJECT* pState)
1545{
1546 XGL_RESULT result = nextTable.CreateRasterState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001547 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_RASTER);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001548 return result;
1549}
1550
1551XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateMsaaState(XGL_DEVICE device, const XGL_MSAA_STATE_CREATE_INFO* pCreateInfo, XGL_MSAA_STATE_OBJECT* pState)
1552{
1553 XGL_RESULT result = nextTable.CreateMsaaState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001554 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_MSAA);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001555 return result;
1556}
1557
1558XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorBlendState(XGL_DEVICE device, const XGL_COLOR_BLEND_STATE_CREATE_INFO* pCreateInfo, XGL_COLOR_BLEND_STATE_OBJECT* pState)
1559{
1560 XGL_RESULT result = nextTable.CreateColorBlendState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001561 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_COLOR_BLEND);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001562 return result;
1563}
1564
1565XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilState(XGL_DEVICE device, const XGL_DEPTH_STENCIL_STATE_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_STATE_OBJECT* pState)
1566{
1567 XGL_RESULT result = nextTable.CreateDepthStencilState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001568 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_DEPTH_STENCIL);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001569 return result;
1570}
1571
1572XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateCommandBuffer(XGL_DEVICE device, const XGL_CMD_BUFFER_CREATE_INFO* pCreateInfo, XGL_CMD_BUFFER* pCmdBuffer)
1573{
1574 XGL_RESULT result = nextTable.CreateCommandBuffer(device, pCreateInfo, pCmdBuffer);
1575 return result;
1576}
1577
1578XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBeginCommandBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_FLAGS flags)
1579{
1580 XGL_RESULT result = nextTable.BeginCommandBuffer(cmdBuffer, flags);
1581 return result;
1582}
1583
1584XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEndCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1585{
1586 XGL_RESULT result = nextTable.EndCommandBuffer(cmdBuffer);
1587 return result;
1588}
1589
1590XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1591{
1592 XGL_RESULT result = nextTable.ResetCommandBuffer(cmdBuffer);
1593 return result;
1594}
1595
1596XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipeline(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE pipeline)
1597{
1598 if (getPipeline(pipeline)) {
1599 lastBoundPipeline = pipeline;
1600 }
1601 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001602 char str[1024];
1603 sprintf(str, "Attempt to bind Pipeline %p that doesn't exist!", (void*)pipeline);
1604 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pipeline, 0, DRAWSTATE_INVALID_PIPELINE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001605 }
1606 nextTable.CmdBindPipeline(cmdBuffer, pipelineBindPoint, pipeline);
1607}
1608
1609XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipelineDelta(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE_DELTA delta)
1610{
1611 nextTable.CmdBindPipelineDelta(cmdBuffer, pipelineBindPoint, delta);
1612}
1613
1614XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindStateObject(XGL_CMD_BUFFER cmdBuffer, XGL_STATE_BIND_POINT stateBindPoint, XGL_STATE_OBJECT state)
1615{
Tobin Ehlis56a61072014-11-21 08:58:46 -07001616 setLastBoundDynamicState(state, stateBindPoint);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001617 nextTable.CmdBindStateObject(cmdBuffer, stateBindPoint, state);
1618}
1619
1620XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDescriptorSet(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT index, XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT slotOffset)
1621{
1622 if (getDS(descriptorSet)) {
Tobin Ehlisb8154982014-10-27 14:53:17 -06001623 assert(index < XGL_MAX_DESCRIPTOR_SETS);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001624 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001625 lastBoundDS[index] = descriptorSet;
Tobin Ehliseacc64f2014-11-24 17:09:09 -07001626 lastBoundSlotOffset[index] = slotOffset;
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001627 pthread_mutex_unlock(&globalLock);
Tobin Ehlise79df942014-11-18 16:38:08 -07001628 char str[1024];
1629 sprintf(str, "DS %p bound to DS index %u on pipeline %s", (void*)descriptorSet, index, string_XGL_PIPELINE_BIND_POINT(pipelineBindPoint));
1630 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001631 }
1632 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001633 char str[1024];
1634 sprintf(str, "Attempt to bind DS %p that doesn't exist!", (void*)descriptorSet);
1635 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001636 }
1637 nextTable.CmdBindDescriptorSet(cmdBuffer, pipelineBindPoint, index, descriptorSet, slotOffset);
1638}
1639
1640XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDynamicMemoryView(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
1641{
1642 nextTable.CmdBindDynamicMemoryView(cmdBuffer, pipelineBindPoint, pMemView);
1643}
1644
Chia-I Wu3b04af52014-11-08 10:48:20 +08001645XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindVertexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT binding)
1646{
Tobin Ehlis1affd3c2014-11-25 10:24:15 -07001647 lastVtxBinding = binding;
Chia-I Wu3b04af52014-11-08 10:48:20 +08001648 nextTable.CmdBindVertexData(cmdBuffer, mem, offset, binding);
1649}
1650
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001651XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindIndexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_INDEX_TYPE indexType)
1652{
1653 nextTable.CmdBindIndexData(cmdBuffer, mem, offset, indexType);
1654}
1655
1656XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindAttachments(XGL_CMD_BUFFER cmdBuffer, XGL_UINT colorAttachmentCount, const XGL_COLOR_ATTACHMENT_BIND_INFO* pColorAttachments, const XGL_DEPTH_STENCIL_BIND_INFO* pDepthStencilAttachment)
1657{
1658 nextTable.CmdBindAttachments(cmdBuffer, colorAttachmentCount, pColorAttachments, pDepthStencilAttachment);
1659}
1660
1661XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareMemoryRegions(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_MEMORY_STATE_TRANSITION* pStateTransitions)
1662{
1663 nextTable.CmdPrepareMemoryRegions(cmdBuffer, transitionCount, pStateTransitions);
1664}
1665
1666XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareImages(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_IMAGE_STATE_TRANSITION* pStateTransitions)
1667{
1668 nextTable.CmdPrepareImages(cmdBuffer, transitionCount, pStateTransitions);
1669}
1670
1671XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDraw(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstVertex, XGL_UINT vertexCount, XGL_UINT firstInstance, XGL_UINT instanceCount)
1672{
Tobin Ehlise79df942014-11-18 16:38:08 -07001673 char str[1024];
1674 sprintf(str, "xglCmdDraw() call #%lu, reporting DS state:", drawCount[DRAW]++);
1675 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001676 synchAndPrintDSConfig();
1677 nextTable.CmdDraw(cmdBuffer, firstVertex, vertexCount, firstInstance, instanceCount);
1678}
1679
1680XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexed(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstIndex, XGL_UINT indexCount, XGL_INT vertexOffset, XGL_UINT firstInstance, XGL_UINT instanceCount)
1681{
Tobin Ehlise79df942014-11-18 16:38:08 -07001682 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001683 sprintf(str, "xglCmdDrawIndexed() call #%lu, reporting DS state:", drawCount[DRAW_INDEXED]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001684 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001685 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001686 nextTable.CmdDrawIndexed(cmdBuffer, firstIndex, indexCount, vertexOffset, firstInstance, instanceCount);
1687}
1688
1689XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1690{
Tobin Ehlise79df942014-11-18 16:38:08 -07001691 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001692 sprintf(str, "xglCmdDrawIndirect() call #%lu, reporting DS state:", drawCount[DRAW_INDIRECT]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001693 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001694 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001695 nextTable.CmdDrawIndirect(cmdBuffer, mem, offset, count, stride);
1696}
1697
1698XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexedIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1699{
Tobin Ehlise79df942014-11-18 16:38:08 -07001700 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001701 sprintf(str, "xglCmdDrawIndexedIndirect() call #%lu, reporting DS state:", drawCount[DRAW_INDEXED_INDIRECT]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001702 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001703 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001704 nextTable.CmdDrawIndexedIndirect(cmdBuffer, mem, offset, count, stride);
1705}
1706
1707XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatch(XGL_CMD_BUFFER cmdBuffer, XGL_UINT x, XGL_UINT y, XGL_UINT z)
1708{
1709 nextTable.CmdDispatch(cmdBuffer, x, y, z);
1710}
1711
1712XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatchIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1713{
1714 nextTable.CmdDispatchIndirect(cmdBuffer, mem, offset);
1715}
1716
1717XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_COPY* pRegions)
1718{
1719 nextTable.CmdCopyMemory(cmdBuffer, srcMem, destMem, regionCount, pRegions);
1720}
1721
1722XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_IMAGE_COPY* pRegions)
1723{
1724 nextTable.CmdCopyImage(cmdBuffer, srcImage, destImage, regionCount, pRegions);
1725}
1726
1727XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemoryToImage(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1728{
1729 nextTable.CmdCopyMemoryToImage(cmdBuffer, srcMem, destImage, regionCount, pRegions);
1730}
1731
1732XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImageToMemory(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1733{
1734 nextTable.CmdCopyImageToMemory(cmdBuffer, srcImage, destMem, regionCount, pRegions);
1735}
1736
1737XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCloneImageData(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE_STATE srcImageState, XGL_IMAGE destImage, XGL_IMAGE_STATE destImageState)
1738{
1739 nextTable.CmdCloneImageData(cmdBuffer, srcImage, srcImageState, destImage, destImageState);
1740}
1741
1742XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdUpdateMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE dataSize, const XGL_UINT32* pData)
1743{
1744 nextTable.CmdUpdateMemory(cmdBuffer, destMem, destOffset, dataSize, pData);
1745}
1746
1747XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdFillMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE fillSize, XGL_UINT32 data)
1748{
1749 nextTable.CmdFillMemory(cmdBuffer, destMem, destOffset, fillSize, data);
1750}
1751
1752XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_FLOAT color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1753{
1754 nextTable.CmdClearColorImage(cmdBuffer, image, color, rangeCount, pRanges);
1755}
1756
1757XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImageRaw(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_UINT32 color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1758{
1759 nextTable.CmdClearColorImageRaw(cmdBuffer, image, color, rangeCount, pRanges);
1760}
1761
1762XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearDepthStencil(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, XGL_FLOAT depth, XGL_UINT32 stencil, XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1763{
1764 nextTable.CmdClearDepthStencil(cmdBuffer, image, depth, stencil, rangeCount, pRanges);
1765}
1766
1767XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResolveImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT rectCount, const XGL_IMAGE_RESOLVE* pRects)
1768{
1769 nextTable.CmdResolveImage(cmdBuffer, srcImage, destImage, rectCount, pRects);
1770}
1771
1772XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1773{
1774 nextTable.CmdSetEvent(cmdBuffer, event);
1775}
1776
1777XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1778{
1779 nextTable.CmdResetEvent(cmdBuffer, event);
1780}
1781
1782XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdMemoryAtomic(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_UINT64 srcData, XGL_ATOMIC_OP atomicOp)
1783{
1784 nextTable.CmdMemoryAtomic(cmdBuffer, destMem, destOffset, srcData, atomicOp);
1785}
1786
1787XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBeginQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot, XGL_FLAGS flags)
1788{
1789 nextTable.CmdBeginQuery(cmdBuffer, queryPool, slot, flags);
1790}
1791
1792XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdEndQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot)
1793{
1794 nextTable.CmdEndQuery(cmdBuffer, queryPool, slot);
1795}
1796
1797XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetQueryPool(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount)
1798{
1799 nextTable.CmdResetQueryPool(cmdBuffer, queryPool, startQuery, queryCount);
1800}
1801
1802XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdWriteTimestamp(XGL_CMD_BUFFER cmdBuffer, XGL_TIMESTAMP_TYPE timestampType, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1803{
1804 nextTable.CmdWriteTimestamp(cmdBuffer, timestampType, destMem, destOffset);
1805}
1806
1807XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdInitAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, const XGL_UINT32* pData)
1808{
1809 nextTable.CmdInitAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, pData);
1810}
1811
1812XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdLoadAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY srcMem, XGL_GPU_SIZE srcOffset)
1813{
1814 nextTable.CmdLoadAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, srcMem, srcOffset);
1815}
1816
1817XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSaveAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1818{
1819 nextTable.CmdSaveAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, destMem, destOffset);
1820}
1821
1822XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetValidationLevel(XGL_DEVICE device, XGL_VALIDATION_LEVEL validationLevel)
1823{
1824 XGL_RESULT result = nextTable.DbgSetValidationLevel(device, validationLevel);
1825 return result;
1826}
1827
1828XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgRegisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback, XGL_VOID* pUserData)
1829{
Tobin Ehlise79df942014-11-18 16:38:08 -07001830 // This layer intercepts callbacks
1831 XGL_LAYER_DBG_FUNCTION_NODE *pNewDbgFuncNode = (XGL_LAYER_DBG_FUNCTION_NODE*)malloc(sizeof(XGL_LAYER_DBG_FUNCTION_NODE));
1832 if (!pNewDbgFuncNode)
1833 return XGL_ERROR_OUT_OF_MEMORY;
1834 pNewDbgFuncNode->pfnMsgCallback = pfnMsgCallback;
1835 pNewDbgFuncNode->pUserData = pUserData;
1836 pNewDbgFuncNode->pNext = pDbgFunctionHead;
1837 pDbgFunctionHead = pNewDbgFuncNode;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001838 XGL_RESULT result = nextTable.DbgRegisterMsgCallback(pfnMsgCallback, pUserData);
1839 return result;
1840}
1841
1842XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgUnregisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback)
1843{
Tobin Ehlise79df942014-11-18 16:38:08 -07001844 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
1845 XGL_LAYER_DBG_FUNCTION_NODE *pPrev = pTrav;
1846 while (pTrav) {
1847 if (pTrav->pfnMsgCallback == pfnMsgCallback) {
1848 pPrev->pNext = pTrav->pNext;
1849 if (pDbgFunctionHead == pTrav)
1850 pDbgFunctionHead = pTrav->pNext;
1851 free(pTrav);
1852 break;
1853 }
1854 pPrev = pTrav;
1855 pTrav = pTrav->pNext;
1856 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001857 XGL_RESULT result = nextTable.DbgUnregisterMsgCallback(pfnMsgCallback);
1858 return result;
1859}
1860
1861XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetMessageFilter(XGL_DEVICE device, XGL_INT msgCode, XGL_DBG_MSG_FILTER filter)
1862{
1863 XGL_RESULT result = nextTable.DbgSetMessageFilter(device, msgCode, filter);
1864 return result;
1865}
1866
1867XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetObjectTag(XGL_BASE_OBJECT object, XGL_SIZE tagSize, const XGL_VOID* pTag)
1868{
1869 XGL_RESULT result = nextTable.DbgSetObjectTag(object, tagSize, pTag);
1870 return result;
1871}
1872
1873XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetGlobalOption(XGL_DBG_GLOBAL_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
1874{
1875 XGL_RESULT result = nextTable.DbgSetGlobalOption(dbgOption, dataSize, pData);
1876 return result;
1877}
1878
1879XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetDeviceOption(XGL_DEVICE device, XGL_DBG_DEVICE_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
1880{
1881 XGL_RESULT result = nextTable.DbgSetDeviceOption(device, dbgOption, dataSize, pData);
1882 return result;
1883}
1884
1885XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerBegin(XGL_CMD_BUFFER cmdBuffer, const XGL_CHAR* pMarker)
1886{
1887 nextTable.CmdDbgMarkerBegin(cmdBuffer, pMarker);
1888}
1889
1890XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerEnd(XGL_CMD_BUFFER cmdBuffer)
1891{
1892 nextTable.CmdDbgMarkerEnd(cmdBuffer);
1893}
1894
1895XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11AssociateConnection(XGL_PHYSICAL_GPU gpu, const XGL_WSI_X11_CONNECTION_INFO* pConnectionInfo)
1896{
1897 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001898 pCurObj = gpuw;
1899 pthread_once(&tabOnce, initLayerTable);
1900 XGL_RESULT result = nextTable.WsiX11AssociateConnection((XGL_PHYSICAL_GPU)gpuw->nextObject, pConnectionInfo);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001901 return result;
1902}
1903
Chia-I Wu6204f342014-11-07 13:33:45 +08001904XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11GetMSC(XGL_DEVICE device, xcb_window_t window, xcb_randr_crtc_t crtc, XGL_UINT64* pMsc)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001905{
Chia-I Wu6204f342014-11-07 13:33:45 +08001906 XGL_RESULT result = nextTable.WsiX11GetMSC(device, window, crtc, pMsc);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001907 return result;
1908}
1909
1910XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11CreatePresentableImage(XGL_DEVICE device, const XGL_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
1911{
1912 XGL_RESULT result = nextTable.WsiX11CreatePresentableImage(device, pCreateInfo, pImage, pMem);
1913 return result;
1914}
1915
1916XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11QueuePresent(XGL_QUEUE queue, const XGL_WSI_X11_PRESENT_INFO* pPresentInfo, XGL_FENCE fence)
1917{
1918 XGL_RESULT result = nextTable.WsiX11QueuePresent(queue, pPresentInfo, fence);
1919 return result;
1920}
1921
1922XGL_LAYER_EXPORT XGL_VOID* XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* funcName)
1923{
1924 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1925 if (gpu == NULL)
1926 return NULL;
1927 pCurObj = gpuw;
1928 pthread_once(&tabOnce, initLayerTable);
1929
1930 if (!strncmp("xglGetProcAddr", (const char *) funcName, sizeof("xglGetProcAddr")))
1931 return xglGetProcAddr;
1932 else if (!strncmp("xglInitAndEnumerateGpus", (const char *) funcName, sizeof("xglInitAndEnumerateGpus")))
1933 return nextTable.InitAndEnumerateGpus;
1934 else if (!strncmp("xglGetGpuInfo", (const char *) funcName, sizeof("xglGetGpuInfo")))
1935 return xglGetGpuInfo;
1936 else if (!strncmp("xglCreateDevice", (const char *) funcName, sizeof("xglCreateDevice")))
1937 return xglCreateDevice;
1938 else if (!strncmp("xglDestroyDevice", (const char *) funcName, sizeof("xglDestroyDevice")))
1939 return xglDestroyDevice;
1940 else if (!strncmp("xglGetExtensionSupport", (const char *) funcName, sizeof("xglGetExtensionSupport")))
1941 return xglGetExtensionSupport;
1942 else if (!strncmp("xglEnumerateLayers", (const char *) funcName, sizeof("xglEnumerateLayers")))
1943 return xglEnumerateLayers;
1944 else if (!strncmp("xglGetDeviceQueue", (const char *) funcName, sizeof("xglGetDeviceQueue")))
1945 return xglGetDeviceQueue;
1946 else if (!strncmp("xglQueueSubmit", (const char *) funcName, sizeof("xglQueueSubmit")))
1947 return xglQueueSubmit;
1948 else if (!strncmp("xglQueueSetGlobalMemReferences", (const char *) funcName, sizeof("xglQueueSetGlobalMemReferences")))
1949 return xglQueueSetGlobalMemReferences;
1950 else if (!strncmp("xglQueueWaitIdle", (const char *) funcName, sizeof("xglQueueWaitIdle")))
1951 return xglQueueWaitIdle;
1952 else if (!strncmp("xglDeviceWaitIdle", (const char *) funcName, sizeof("xglDeviceWaitIdle")))
1953 return xglDeviceWaitIdle;
1954 else if (!strncmp("xglGetMemoryHeapCount", (const char *) funcName, sizeof("xglGetMemoryHeapCount")))
1955 return xglGetMemoryHeapCount;
1956 else if (!strncmp("xglGetMemoryHeapInfo", (const char *) funcName, sizeof("xglGetMemoryHeapInfo")))
1957 return xglGetMemoryHeapInfo;
1958 else if (!strncmp("xglAllocMemory", (const char *) funcName, sizeof("xglAllocMemory")))
1959 return xglAllocMemory;
1960 else if (!strncmp("xglFreeMemory", (const char *) funcName, sizeof("xglFreeMemory")))
1961 return xglFreeMemory;
1962 else if (!strncmp("xglSetMemoryPriority", (const char *) funcName, sizeof("xglSetMemoryPriority")))
1963 return xglSetMemoryPriority;
1964 else if (!strncmp("xglMapMemory", (const char *) funcName, sizeof("xglMapMemory")))
1965 return xglMapMemory;
1966 else if (!strncmp("xglUnmapMemory", (const char *) funcName, sizeof("xglUnmapMemory")))
1967 return xglUnmapMemory;
1968 else if (!strncmp("xglPinSystemMemory", (const char *) funcName, sizeof("xglPinSystemMemory")))
1969 return xglPinSystemMemory;
1970 else if (!strncmp("xglRemapVirtualMemoryPages", (const char *) funcName, sizeof("xglRemapVirtualMemoryPages")))
1971 return xglRemapVirtualMemoryPages;
1972 else if (!strncmp("xglGetMultiGpuCompatibility", (const char *) funcName, sizeof("xglGetMultiGpuCompatibility")))
1973 return xglGetMultiGpuCompatibility;
1974 else if (!strncmp("xglOpenSharedMemory", (const char *) funcName, sizeof("xglOpenSharedMemory")))
1975 return xglOpenSharedMemory;
1976 else if (!strncmp("xglOpenSharedQueueSemaphore", (const char *) funcName, sizeof("xglOpenSharedQueueSemaphore")))
1977 return xglOpenSharedQueueSemaphore;
1978 else if (!strncmp("xglOpenPeerMemory", (const char *) funcName, sizeof("xglOpenPeerMemory")))
1979 return xglOpenPeerMemory;
1980 else if (!strncmp("xglOpenPeerImage", (const char *) funcName, sizeof("xglOpenPeerImage")))
1981 return xglOpenPeerImage;
1982 else if (!strncmp("xglDestroyObject", (const char *) funcName, sizeof("xglDestroyObject")))
1983 return xglDestroyObject;
1984 else if (!strncmp("xglGetObjectInfo", (const char *) funcName, sizeof("xglGetObjectInfo")))
1985 return xglGetObjectInfo;
1986 else if (!strncmp("xglBindObjectMemory", (const char *) funcName, sizeof("xglBindObjectMemory")))
1987 return xglBindObjectMemory;
1988 else if (!strncmp("xglCreateFence", (const char *) funcName, sizeof("xglCreateFence")))
1989 return xglCreateFence;
1990 else if (!strncmp("xglGetFenceStatus", (const char *) funcName, sizeof("xglGetFenceStatus")))
1991 return xglGetFenceStatus;
1992 else if (!strncmp("xglWaitForFences", (const char *) funcName, sizeof("xglWaitForFences")))
1993 return xglWaitForFences;
1994 else if (!strncmp("xglCreateQueueSemaphore", (const char *) funcName, sizeof("xglCreateQueueSemaphore")))
1995 return xglCreateQueueSemaphore;
1996 else if (!strncmp("xglSignalQueueSemaphore", (const char *) funcName, sizeof("xglSignalQueueSemaphore")))
1997 return xglSignalQueueSemaphore;
1998 else if (!strncmp("xglWaitQueueSemaphore", (const char *) funcName, sizeof("xglWaitQueueSemaphore")))
1999 return xglWaitQueueSemaphore;
2000 else if (!strncmp("xglCreateEvent", (const char *) funcName, sizeof("xglCreateEvent")))
2001 return xglCreateEvent;
2002 else if (!strncmp("xglGetEventStatus", (const char *) funcName, sizeof("xglGetEventStatus")))
2003 return xglGetEventStatus;
2004 else if (!strncmp("xglSetEvent", (const char *) funcName, sizeof("xglSetEvent")))
2005 return xglSetEvent;
2006 else if (!strncmp("xglResetEvent", (const char *) funcName, sizeof("xglResetEvent")))
2007 return xglResetEvent;
2008 else if (!strncmp("xglCreateQueryPool", (const char *) funcName, sizeof("xglCreateQueryPool")))
2009 return xglCreateQueryPool;
2010 else if (!strncmp("xglGetQueryPoolResults", (const char *) funcName, sizeof("xglGetQueryPoolResults")))
2011 return xglGetQueryPoolResults;
2012 else if (!strncmp("xglGetFormatInfo", (const char *) funcName, sizeof("xglGetFormatInfo")))
2013 return xglGetFormatInfo;
2014 else if (!strncmp("xglCreateImage", (const char *) funcName, sizeof("xglCreateImage")))
2015 return xglCreateImage;
2016 else if (!strncmp("xglGetImageSubresourceInfo", (const char *) funcName, sizeof("xglGetImageSubresourceInfo")))
2017 return xglGetImageSubresourceInfo;
2018 else if (!strncmp("xglCreateImageView", (const char *) funcName, sizeof("xglCreateImageView")))
2019 return xglCreateImageView;
2020 else if (!strncmp("xglCreateColorAttachmentView", (const char *) funcName, sizeof("xglCreateColorAttachmentView")))
2021 return xglCreateColorAttachmentView;
2022 else if (!strncmp("xglCreateDepthStencilView", (const char *) funcName, sizeof("xglCreateDepthStencilView")))
2023 return xglCreateDepthStencilView;
2024 else if (!strncmp("xglCreateShader", (const char *) funcName, sizeof("xglCreateShader")))
2025 return xglCreateShader;
2026 else if (!strncmp("xglCreateGraphicsPipeline", (const char *) funcName, sizeof("xglCreateGraphicsPipeline")))
2027 return xglCreateGraphicsPipeline;
2028 else if (!strncmp("xglCreateComputePipeline", (const char *) funcName, sizeof("xglCreateComputePipeline")))
2029 return xglCreateComputePipeline;
2030 else if (!strncmp("xglStorePipeline", (const char *) funcName, sizeof("xglStorePipeline")))
2031 return xglStorePipeline;
2032 else if (!strncmp("xglLoadPipeline", (const char *) funcName, sizeof("xglLoadPipeline")))
2033 return xglLoadPipeline;
2034 else if (!strncmp("xglCreatePipelineDelta", (const char *) funcName, sizeof("xglCreatePipelineDelta")))
2035 return xglCreatePipelineDelta;
2036 else if (!strncmp("xglCreateSampler", (const char *) funcName, sizeof("xglCreateSampler")))
2037 return xglCreateSampler;
2038 else if (!strncmp("xglCreateDescriptorSet", (const char *) funcName, sizeof("xglCreateDescriptorSet")))
2039 return xglCreateDescriptorSet;
2040 else if (!strncmp("xglBeginDescriptorSetUpdate", (const char *) funcName, sizeof("xglBeginDescriptorSetUpdate")))
2041 return xglBeginDescriptorSetUpdate;
2042 else if (!strncmp("xglEndDescriptorSetUpdate", (const char *) funcName, sizeof("xglEndDescriptorSetUpdate")))
2043 return xglEndDescriptorSetUpdate;
2044 else if (!strncmp("xglAttachSamplerDescriptors", (const char *) funcName, sizeof("xglAttachSamplerDescriptors")))
2045 return xglAttachSamplerDescriptors;
2046 else if (!strncmp("xglAttachImageViewDescriptors", (const char *) funcName, sizeof("xglAttachImageViewDescriptors")))
2047 return xglAttachImageViewDescriptors;
2048 else if (!strncmp("xglAttachMemoryViewDescriptors", (const char *) funcName, sizeof("xglAttachMemoryViewDescriptors")))
2049 return xglAttachMemoryViewDescriptors;
2050 else if (!strncmp("xglAttachNestedDescriptors", (const char *) funcName, sizeof("xglAttachNestedDescriptors")))
2051 return xglAttachNestedDescriptors;
2052 else if (!strncmp("xglClearDescriptorSetSlots", (const char *) funcName, sizeof("xglClearDescriptorSetSlots")))
2053 return xglClearDescriptorSetSlots;
2054 else if (!strncmp("xglCreateViewportState", (const char *) funcName, sizeof("xglCreateViewportState")))
2055 return xglCreateViewportState;
2056 else if (!strncmp("xglCreateRasterState", (const char *) funcName, sizeof("xglCreateRasterState")))
2057 return xglCreateRasterState;
2058 else if (!strncmp("xglCreateMsaaState", (const char *) funcName, sizeof("xglCreateMsaaState")))
2059 return xglCreateMsaaState;
2060 else if (!strncmp("xglCreateColorBlendState", (const char *) funcName, sizeof("xglCreateColorBlendState")))
2061 return xglCreateColorBlendState;
2062 else if (!strncmp("xglCreateDepthStencilState", (const char *) funcName, sizeof("xglCreateDepthStencilState")))
2063 return xglCreateDepthStencilState;
2064 else if (!strncmp("xglCreateCommandBuffer", (const char *) funcName, sizeof("xglCreateCommandBuffer")))
2065 return xglCreateCommandBuffer;
2066 else if (!strncmp("xglBeginCommandBuffer", (const char *) funcName, sizeof("xglBeginCommandBuffer")))
2067 return xglBeginCommandBuffer;
2068 else if (!strncmp("xglEndCommandBuffer", (const char *) funcName, sizeof("xglEndCommandBuffer")))
2069 return xglEndCommandBuffer;
2070 else if (!strncmp("xglResetCommandBuffer", (const char *) funcName, sizeof("xglResetCommandBuffer")))
2071 return xglResetCommandBuffer;
2072 else if (!strncmp("xglCmdBindPipeline", (const char *) funcName, sizeof("xglCmdBindPipeline")))
2073 return xglCmdBindPipeline;
2074 else if (!strncmp("xglCmdBindPipelineDelta", (const char *) funcName, sizeof("xglCmdBindPipelineDelta")))
2075 return xglCmdBindPipelineDelta;
2076 else if (!strncmp("xglCmdBindStateObject", (const char *) funcName, sizeof("xglCmdBindStateObject")))
2077 return xglCmdBindStateObject;
2078 else if (!strncmp("xglCmdBindDescriptorSet", (const char *) funcName, sizeof("xglCmdBindDescriptorSet")))
2079 return xglCmdBindDescriptorSet;
2080 else if (!strncmp("xglCmdBindDynamicMemoryView", (const char *) funcName, sizeof("xglCmdBindDynamicMemoryView")))
2081 return xglCmdBindDynamicMemoryView;
2082 else if (!strncmp("xglCmdBindIndexData", (const char *) funcName, sizeof("xglCmdBindIndexData")))
2083 return xglCmdBindIndexData;
2084 else if (!strncmp("xglCmdBindAttachments", (const char *) funcName, sizeof("xglCmdBindAttachments")))
2085 return xglCmdBindAttachments;
2086 else if (!strncmp("xglCmdPrepareMemoryRegions", (const char *) funcName, sizeof("xglCmdPrepareMemoryRegions")))
2087 return xglCmdPrepareMemoryRegions;
2088 else if (!strncmp("xglCmdPrepareImages", (const char *) funcName, sizeof("xglCmdPrepareImages")))
2089 return xglCmdPrepareImages;
2090 else if (!strncmp("xglCmdDraw", (const char *) funcName, sizeof("xglCmdDraw")))
2091 return xglCmdDraw;
2092 else if (!strncmp("xglCmdDrawIndexed", (const char *) funcName, sizeof("xglCmdDrawIndexed")))
2093 return xglCmdDrawIndexed;
2094 else if (!strncmp("xglCmdDrawIndirect", (const char *) funcName, sizeof("xglCmdDrawIndirect")))
2095 return xglCmdDrawIndirect;
2096 else if (!strncmp("xglCmdDrawIndexedIndirect", (const char *) funcName, sizeof("xglCmdDrawIndexedIndirect")))
2097 return xglCmdDrawIndexedIndirect;
2098 else if (!strncmp("xglCmdDispatch", (const char *) funcName, sizeof("xglCmdDispatch")))
2099 return xglCmdDispatch;
2100 else if (!strncmp("xglCmdDispatchIndirect", (const char *) funcName, sizeof("xglCmdDispatchIndirect")))
2101 return xglCmdDispatchIndirect;
2102 else if (!strncmp("xglCmdCopyMemory", (const char *) funcName, sizeof("xglCmdCopyMemory")))
2103 return xglCmdCopyMemory;
2104 else if (!strncmp("xglCmdCopyImage", (const char *) funcName, sizeof("xglCmdCopyImage")))
2105 return xglCmdCopyImage;
2106 else if (!strncmp("xglCmdCopyMemoryToImage", (const char *) funcName, sizeof("xglCmdCopyMemoryToImage")))
2107 return xglCmdCopyMemoryToImage;
2108 else if (!strncmp("xglCmdCopyImageToMemory", (const char *) funcName, sizeof("xglCmdCopyImageToMemory")))
2109 return xglCmdCopyImageToMemory;
2110 else if (!strncmp("xglCmdCloneImageData", (const char *) funcName, sizeof("xglCmdCloneImageData")))
2111 return xglCmdCloneImageData;
2112 else if (!strncmp("xglCmdUpdateMemory", (const char *) funcName, sizeof("xglCmdUpdateMemory")))
2113 return xglCmdUpdateMemory;
2114 else if (!strncmp("xglCmdFillMemory", (const char *) funcName, sizeof("xglCmdFillMemory")))
2115 return xglCmdFillMemory;
2116 else if (!strncmp("xglCmdClearColorImage", (const char *) funcName, sizeof("xglCmdClearColorImage")))
2117 return xglCmdClearColorImage;
2118 else if (!strncmp("xglCmdClearColorImageRaw", (const char *) funcName, sizeof("xglCmdClearColorImageRaw")))
2119 return xglCmdClearColorImageRaw;
2120 else if (!strncmp("xglCmdClearDepthStencil", (const char *) funcName, sizeof("xglCmdClearDepthStencil")))
2121 return xglCmdClearDepthStencil;
2122 else if (!strncmp("xglCmdResolveImage", (const char *) funcName, sizeof("xglCmdResolveImage")))
2123 return xglCmdResolveImage;
2124 else if (!strncmp("xglCmdSetEvent", (const char *) funcName, sizeof("xglCmdSetEvent")))
2125 return xglCmdSetEvent;
2126 else if (!strncmp("xglCmdResetEvent", (const char *) funcName, sizeof("xglCmdResetEvent")))
2127 return xglCmdResetEvent;
2128 else if (!strncmp("xglCmdMemoryAtomic", (const char *) funcName, sizeof("xglCmdMemoryAtomic")))
2129 return xglCmdMemoryAtomic;
2130 else if (!strncmp("xglCmdBeginQuery", (const char *) funcName, sizeof("xglCmdBeginQuery")))
2131 return xglCmdBeginQuery;
2132 else if (!strncmp("xglCmdEndQuery", (const char *) funcName, sizeof("xglCmdEndQuery")))
2133 return xglCmdEndQuery;
2134 else if (!strncmp("xglCmdResetQueryPool", (const char *) funcName, sizeof("xglCmdResetQueryPool")))
2135 return xglCmdResetQueryPool;
2136 else if (!strncmp("xglCmdWriteTimestamp", (const char *) funcName, sizeof("xglCmdWriteTimestamp")))
2137 return xglCmdWriteTimestamp;
2138 else if (!strncmp("xglCmdInitAtomicCounters", (const char *) funcName, sizeof("xglCmdInitAtomicCounters")))
2139 return xglCmdInitAtomicCounters;
2140 else if (!strncmp("xglCmdLoadAtomicCounters", (const char *) funcName, sizeof("xglCmdLoadAtomicCounters")))
2141 return xglCmdLoadAtomicCounters;
2142 else if (!strncmp("xglCmdSaveAtomicCounters", (const char *) funcName, sizeof("xglCmdSaveAtomicCounters")))
2143 return xglCmdSaveAtomicCounters;
2144 else if (!strncmp("xglDbgSetValidationLevel", (const char *) funcName, sizeof("xglDbgSetValidationLevel")))
2145 return xglDbgSetValidationLevel;
2146 else if (!strncmp("xglDbgRegisterMsgCallback", (const char *) funcName, sizeof("xglDbgRegisterMsgCallback")))
2147 return xglDbgRegisterMsgCallback;
2148 else if (!strncmp("xglDbgUnregisterMsgCallback", (const char *) funcName, sizeof("xglDbgUnregisterMsgCallback")))
2149 return xglDbgUnregisterMsgCallback;
2150 else if (!strncmp("xglDbgSetMessageFilter", (const char *) funcName, sizeof("xglDbgSetMessageFilter")))
2151 return xglDbgSetMessageFilter;
2152 else if (!strncmp("xglDbgSetObjectTag", (const char *) funcName, sizeof("xglDbgSetObjectTag")))
2153 return xglDbgSetObjectTag;
2154 else if (!strncmp("xglDbgSetGlobalOption", (const char *) funcName, sizeof("xglDbgSetGlobalOption")))
2155 return xglDbgSetGlobalOption;
2156 else if (!strncmp("xglDbgSetDeviceOption", (const char *) funcName, sizeof("xglDbgSetDeviceOption")))
2157 return xglDbgSetDeviceOption;
2158 else if (!strncmp("xglCmdDbgMarkerBegin", (const char *) funcName, sizeof("xglCmdDbgMarkerBegin")))
2159 return xglCmdDbgMarkerBegin;
2160 else if (!strncmp("xglCmdDbgMarkerEnd", (const char *) funcName, sizeof("xglCmdDbgMarkerEnd")))
2161 return xglCmdDbgMarkerEnd;
2162 else if (!strncmp("xglWsiX11AssociateConnection", (const char *) funcName, sizeof("xglWsiX11AssociateConnection")))
2163 return xglWsiX11AssociateConnection;
2164 else if (!strncmp("xglWsiX11GetMSC", (const char *) funcName, sizeof("xglWsiX11GetMSC")))
2165 return xglWsiX11GetMSC;
2166 else if (!strncmp("xglWsiX11CreatePresentableImage", (const char *) funcName, sizeof("xglWsiX11CreatePresentableImage")))
2167 return xglWsiX11CreatePresentableImage;
2168 else if (!strncmp("xglWsiX11QueuePresent", (const char *) funcName, sizeof("xglWsiX11QueuePresent")))
2169 return xglWsiX11QueuePresent;
2170 else {
2171 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
2172 if (gpuw->pGPA == NULL)
2173 return NULL;
2174 return gpuw->pGPA(gpuw->nextObject, funcName);
2175 }
2176}
2177