blob: 349b9e32268d23e5e558aaf9b3b2937409229c37 [file] [log] [blame]
Romain Guy6c319ca2011-01-11 14:29:25 -08001/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "OpenGLRenderer"
18
Romain Guy3a3133d2011-02-01 22:59:58 -080019#include <ui/Rect.h>
20
Romain Guy09b7c912011-02-02 20:28:09 -080021#include "LayerCache.h"
Romain Guy6c319ca2011-01-11 14:29:25 -080022#include "LayerRenderer.h"
Romain Guyaa6c24c2011-04-28 18:40:04 -070023#include "Matrix.h"
Romain Guy1fc883b2011-01-12 14:30:59 -080024#include "Properties.h"
Romain Guy3a3133d2011-02-01 22:59:58 -080025#include "Rect.h"
Romain Guy6c319ca2011-01-11 14:29:25 -080026
27namespace android {
28namespace uirenderer {
29
30///////////////////////////////////////////////////////////////////////////////
31// Rendering
32///////////////////////////////////////////////////////////////////////////////
33
Romain Guy7d7b5492011-01-24 16:33:45 -080034void LayerRenderer::prepareDirty(float left, float top, float right, float bottom, bool opaque) {
Romain Guy9ace8f52011-07-07 20:50:11 -070035 LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mLayer->getFbo());
Romain Guy1fc883b2011-01-12 14:30:59 -080036
Romain Guy9ace8f52011-07-07 20:50:11 -070037 glBindFramebuffer(GL_FRAMEBUFFER, mLayer->getFbo());
Romain Guy62687ec2011-02-02 15:44:19 -080038
Romain Guy09b7c912011-02-02 20:28:09 -080039 const float width = mLayer->layer.getWidth();
40 const float height = mLayer->layer.getHeight();
41
Romain Guyc88e3572011-01-22 00:32:12 -080042#if RENDER_LAYERS_AS_REGIONS
Romain Guy3a3133d2011-02-01 22:59:58 -080043 Rect dirty(left, top, right, bottom);
44 if (dirty.isEmpty() || (dirty.left <= 0 && dirty.top <= 0 &&
Romain Guy09b7c912011-02-02 20:28:09 -080045 dirty.right >= width && dirty.bottom >= height)) {
Romain Guy3a3133d2011-02-01 22:59:58 -080046 mLayer->region.clear();
Romain Guy09b7c912011-02-02 20:28:09 -080047 dirty.set(0.0f, 0.0f, width, height);
Romain Guy3a3133d2011-02-01 22:59:58 -080048 } else {
Romain Guy09b7c912011-02-02 20:28:09 -080049 dirty.intersect(0.0f, 0.0f, width, height);
Romain Guy3a3133d2011-02-01 22:59:58 -080050 android::Rect r(dirty.left, dirty.top, dirty.right, dirty.bottom);
51 mLayer->region.subtractSelf(r);
52 }
Romain Guyc88e3572011-01-22 00:32:12 -080053
Romain Guy3a3133d2011-02-01 22:59:58 -080054 OpenGLRenderer::prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, opaque);
55#else
Romain Guy09b7c912011-02-02 20:28:09 -080056 OpenGLRenderer::prepareDirty(0.0f, 0.0f, width, height, opaque);
Romain Guy3a3133d2011-02-01 22:59:58 -080057#endif
Romain Guy6c319ca2011-01-11 14:29:25 -080058}
59
60void LayerRenderer::finish() {
61 OpenGLRenderer::finish();
Romain Guy1fc883b2011-01-12 14:30:59 -080062
Romain Guyf219da52011-01-16 12:54:25 -080063 generateMesh();
64
Romain Guy9ace8f52011-07-07 20:50:11 -070065 LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mLayer->getFbo());
Romain Guy42f3a4b2011-01-19 13:42:26 -080066
67 // No need to unbind our FBO, this will be taken care of by the caller
68 // who will invoke OpenGLRenderer::resume()
69}
70
71GLint LayerRenderer::getTargetFbo() {
Romain Guy9ace8f52011-07-07 20:50:11 -070072 return mLayer->getFbo();
Romain Guy6c319ca2011-01-11 14:29:25 -080073}
74
75///////////////////////////////////////////////////////////////////////////////
Romain Guyf219da52011-01-16 12:54:25 -080076// Dirty region tracking
77///////////////////////////////////////////////////////////////////////////////
78
79bool LayerRenderer::hasLayer() {
80 return true;
81}
82
83Region* LayerRenderer::getRegion() {
84#if RENDER_LAYERS_AS_REGIONS
85 if (getSnapshot()->flags & Snapshot::kFlagFboTarget) {
86 return OpenGLRenderer::getRegion();
87 }
88 return &mLayer->region;
89#else
90 return OpenGLRenderer::getRegion();
91#endif
92}
93
Romain Guy8a3957d2011-09-07 17:55:15 -070094// TODO: This implementation is flawed and can generate T-junctions
95// in the mesh, which will in turn produce cracks when the
96// mesh is rotated/skewed. The easiest way to fix this would
97// be, for each row, to add new vertices shared with the previous
98// row when the two rows share an edge.
99// In practice, T-junctions do not appear often so this has yet
100// to be fixed.
Romain Guyf219da52011-01-16 12:54:25 -0800101void LayerRenderer::generateMesh() {
102#if RENDER_LAYERS_AS_REGIONS
103 if (mLayer->region.isRect() || mLayer->region.isEmpty()) {
104 if (mLayer->mesh) {
105 delete mLayer->mesh;
106 delete mLayer->meshIndices;
107
108 mLayer->mesh = NULL;
109 mLayer->meshIndices = NULL;
110 mLayer->meshElementCount = 0;
111 }
Romain Guy40667672011-03-18 14:34:03 -0700112
Romain Guy9fc27812011-04-27 14:21:41 -0700113 mLayer->setRegionAsRect();
Romain Guyf219da52011-01-16 12:54:25 -0800114 return;
115 }
116
117 size_t count;
118 const android::Rect* rects = mLayer->region.getArray(&count);
119
120 GLsizei elementCount = count * 6;
121
122 if (mLayer->mesh && mLayer->meshElementCount < elementCount) {
123 delete mLayer->mesh;
124 delete mLayer->meshIndices;
125
126 mLayer->mesh = NULL;
127 mLayer->meshIndices = NULL;
128 }
129
Romain Guy4f09f542011-01-26 22:41:43 -0800130 bool rebuildIndices = false;
Romain Guyf219da52011-01-16 12:54:25 -0800131 if (!mLayer->mesh) {
132 mLayer->mesh = new TextureVertex[count * 4];
133 mLayer->meshIndices = new uint16_t[elementCount];
Romain Guy4f09f542011-01-26 22:41:43 -0800134 rebuildIndices = true;
Romain Guyf219da52011-01-16 12:54:25 -0800135 }
Romain Guy4f09f542011-01-26 22:41:43 -0800136 mLayer->meshElementCount = elementCount;
Romain Guyf219da52011-01-16 12:54:25 -0800137
Romain Guy9ace8f52011-07-07 20:50:11 -0700138 const float texX = 1.0f / float(mLayer->getWidth());
139 const float texY = 1.0f / float(mLayer->getHeight());
Romain Guyf219da52011-01-16 12:54:25 -0800140 const float height = mLayer->layer.getHeight();
141
142 TextureVertex* mesh = mLayer->mesh;
143 uint16_t* indices = mLayer->meshIndices;
144
145 for (size_t i = 0; i < count; i++) {
146 const android::Rect* r = &rects[i];
147
148 const float u1 = r->left * texX;
149 const float v1 = (height - r->top) * texY;
150 const float u2 = r->right * texX;
151 const float v2 = (height - r->bottom) * texY;
152
153 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
154 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
155 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
156 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
157
Romain Guy4f09f542011-01-26 22:41:43 -0800158 if (rebuildIndices) {
159 uint16_t quad = i * 4;
160 int index = i * 6;
161 indices[index ] = quad; // top-left
162 indices[index + 1] = quad + 1; // top-right
163 indices[index + 2] = quad + 2; // bottom-left
164 indices[index + 3] = quad + 2; // bottom-left
165 indices[index + 4] = quad + 1; // top-right
166 indices[index + 5] = quad + 3; // bottom-right
167 }
Romain Guyf219da52011-01-16 12:54:25 -0800168 }
169#endif
170}
171
172///////////////////////////////////////////////////////////////////////////////
173// Layers management
Romain Guy6c319ca2011-01-11 14:29:25 -0800174///////////////////////////////////////////////////////////////////////////////
175
Romain Guyada830f2011-01-13 12:13:20 -0800176Layer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque) {
Romain Guyeea60692011-07-26 20:35:55 -0700177 LAYER_RENDERER_LOGD("Requesting new render layer %dx%d", width, height);
Romain Guy1fc883b2011-01-12 14:30:59 -0800178
Romain Guy09b7c912011-02-02 20:28:09 -0800179 GLuint fbo = Caches::getInstance().fboCache.get();
180 if (!fbo) {
181 LOGW("Could not obtain an FBO");
182 return NULL;
183 }
184
185 glActiveTexture(GL_TEXTURE0);
186 Layer* layer = Caches::getInstance().layerCache.get(width, height);
187 if (!layer) {
188 LOGW("Could not obtain a layer");
189 return NULL;
190 }
191
Romain Guy9ace8f52011-07-07 20:50:11 -0700192 layer->setFbo(fbo);
Romain Guy09b7c912011-02-02 20:28:09 -0800193 layer->layer.set(0.0f, 0.0f, width, height);
Romain Guy9ace8f52011-07-07 20:50:11 -0700194 layer->texCoords.set(0.0f, height / float(layer->getHeight()),
195 width / float(layer->getWidth()), 0.0f);
196 layer->setAlpha(255, SkXfermode::kSrcOver_Mode);
197 layer->setBlend(!isOpaque);
198 layer->setColorFilter(NULL);
Romain Guy09b7c912011-02-02 20:28:09 -0800199 layer->region.clear();
Romain Guyada830f2011-01-13 12:13:20 -0800200
Romain Guy6c319ca2011-01-11 14:29:25 -0800201 GLuint previousFbo;
202 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
203
Romain Guy9ace8f52011-07-07 20:50:11 -0700204 glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
205 layer->bindTexture();
Romain Guy6c319ca2011-01-11 14:29:25 -0800206
Romain Guy09b7c912011-02-02 20:28:09 -0800207 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700208 if (layer->isEmpty()) {
209 layer->setEmpty(false);
210 layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);
Romain Guy6c319ca2011-01-11 14:29:25 -0800211
Romain Guy09b7c912011-02-02 20:28:09 -0800212 if (glGetError() != GL_NO_ERROR) {
213 LOGD("Could not allocate texture");
Romain Guy9ace8f52011-07-07 20:50:11 -0700214
Romain Guy09b7c912011-02-02 20:28:09 -0800215 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
Romain Guy09b7c912011-02-02 20:28:09 -0800216 Caches::getInstance().fboCache.put(fbo);
Romain Guy9ace8f52011-07-07 20:50:11 -0700217
218 layer->deleteTexture();
Romain Guy09b7c912011-02-02 20:28:09 -0800219 delete layer;
Romain Guy9ace8f52011-07-07 20:50:11 -0700220
Romain Guy09b7c912011-02-02 20:28:09 -0800221 return NULL;
222 }
Romain Guy6c319ca2011-01-11 14:29:25 -0800223 }
224
225 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700226 layer->getTexture(), 0);
Romain Guy6c319ca2011-01-11 14:29:25 -0800227
Romain Guy40a787f2011-03-02 15:15:42 -0800228 glDisable(GL_SCISSOR_TEST);
229 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
230 glClear(GL_COLOR_BUFFER_BIT);
231 glEnable(GL_SCISSOR_TEST);
232
Romain Guy6c319ca2011-01-11 14:29:25 -0800233 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
234
Romain Guyada830f2011-01-13 12:13:20 -0800235 return layer;
Romain Guy6c319ca2011-01-11 14:29:25 -0800236}
237
Romain Guyada830f2011-01-13 12:13:20 -0800238bool LayerRenderer::resizeLayer(Layer* layer, uint32_t width, uint32_t height) {
239 if (layer) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700240 LAYER_RENDERER_LOGD("Resizing layer fbo = %d to %dx%d", layer->getFbo(), width, height);
Romain Guy1fc883b2011-01-12 14:30:59 -0800241
Romain Guy09b7c912011-02-02 20:28:09 -0800242 if (Caches::getInstance().layerCache.resize(layer, width, height)) {
243 layer->layer.set(0.0f, 0.0f, width, height);
Romain Guy9ace8f52011-07-07 20:50:11 -0700244 layer->texCoords.set(0.0f, height / float(layer->getHeight()),
245 width / float(layer->getWidth()), 0.0f);
Romain Guy09b7c912011-02-02 20:28:09 -0800246 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -0700247 layer->deleteTexture();
Romain Guy09b7c912011-02-02 20:28:09 -0800248 delete layer;
Romain Guyada830f2011-01-13 12:13:20 -0800249 return false;
250 }
Romain Guy6c319ca2011-01-11 14:29:25 -0800251 }
Romain Guy09b7c912011-02-02 20:28:09 -0800252
Romain Guyada830f2011-01-13 12:13:20 -0800253 return true;
Romain Guy6c319ca2011-01-11 14:29:25 -0800254}
255
Romain Guy4a5a7152011-06-24 17:53:53 -0700256Layer* LayerRenderer::createTextureLayer(bool isOpaque) {
257 LAYER_RENDERER_LOGD("Creating new texture layer");
258
259 Layer* layer = new Layer(0, 0);
Romain Guy9ace8f52011-07-07 20:50:11 -0700260 layer->setCacheable(false);
261 layer->setTextureLayer(true);
262 layer->setBlend(!isOpaque);
263 layer->setEmpty(true);
264 layer->setFbo(0);
265 layer->setAlpha(255, SkXfermode::kSrcOver_Mode);
Romain Guy4a5a7152011-06-24 17:53:53 -0700266 layer->layer.set(0.0f, 0.0f, 0.0f, 0.0f);
267 layer->texCoords.set(0.0f, 1.0f, 0.0f, 1.0f);
Romain Guy4a5a7152011-06-24 17:53:53 -0700268 layer->region.clear();
Romain Guy9ace8f52011-07-07 20:50:11 -0700269 layer->setRenderTarget(GL_NONE); // see ::updateTextureLayer()
Romain Guy4a5a7152011-06-24 17:53:53 -0700270
271 glActiveTexture(GL_TEXTURE0);
Romain Guy9ace8f52011-07-07 20:50:11 -0700272 layer->generateTexture();
Romain Guy4a5a7152011-06-24 17:53:53 -0700273
274 return layer;
275}
276
Romain Guyaa6c24c2011-04-28 18:40:04 -0700277void LayerRenderer::updateTextureLayer(Layer* layer, uint32_t width, uint32_t height,
Romain Guya9489272011-06-22 20:58:11 -0700278 bool isOpaque, GLenum renderTarget, float* transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -0700279 if (layer) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700280 layer->setBlend(!isOpaque);
281 layer->setSize(width, height);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700282 layer->layer.set(0.0f, 0.0f, width, height);
283 layer->region.set(width, height);
284 layer->regionRect.set(0.0f, 0.0f, width, height);
Romain Guy9ace8f52011-07-07 20:50:11 -0700285 layer->getTexTransform().load(transform);
Romain Guy8f0095c2011-05-02 17:24:22 -0700286
Romain Guy9ace8f52011-07-07 20:50:11 -0700287 if (renderTarget != layer->getRenderTarget()) {
288 layer->setRenderTarget(renderTarget);
289 layer->bindTexture();
290 layer->setFilter(GL_NEAREST, GL_NEAREST, false, true);
291 layer->setWrap(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, false, true);
Romain Guy4a5a7152011-06-24 17:53:53 -0700292 }
Romain Guyaa6c24c2011-04-28 18:40:04 -0700293 }
294}
295
Romain Guyada830f2011-01-13 12:13:20 -0800296void LayerRenderer::destroyLayer(Layer* layer) {
297 if (layer) {
Romain Guyeea60692011-07-26 20:35:55 -0700298 LAYER_RENDERER_LOGD("Recycling layer, %dx%d fbo = %d",
299 layer->getWidth(), layer->getHeight(), layer->getFbo());
Romain Guy1fc883b2011-01-12 14:30:59 -0800300
Romain Guy9ace8f52011-07-07 20:50:11 -0700301 if (layer->getFbo()) {
302 Caches::getInstance().fboCache.put(layer->getFbo());
Romain Guy09b7c912011-02-02 20:28:09 -0800303 }
Romain Guyada830f2011-01-13 12:13:20 -0800304
Romain Guy09b7c912011-02-02 20:28:09 -0800305 if (!Caches::getInstance().layerCache.put(layer)) {
Romain Guyeea60692011-07-26 20:35:55 -0700306 LAYER_RENDERER_LOGD(" Destroyed!");
Romain Guy9ace8f52011-07-07 20:50:11 -0700307 layer->deleteTexture();
Romain Guy09b7c912011-02-02 20:28:09 -0800308 delete layer;
309 } else {
Romain Guyeea60692011-07-26 20:35:55 -0700310 LAYER_RENDERER_LOGD(" Cached!");
Romain Guy65b345f2011-07-27 18:51:50 -0700311#if DEBUG_LAYER_RENDERER
Romain Guyeea60692011-07-26 20:35:55 -0700312 Caches::getInstance().layerCache.dump();
313#endif
Romain Guy09b7c912011-02-02 20:28:09 -0800314 layer->region.clear();
315 }
Romain Guyada830f2011-01-13 12:13:20 -0800316 }
Romain Guy6c319ca2011-01-11 14:29:25 -0800317}
318
Romain Guyada830f2011-01-13 12:13:20 -0800319void LayerRenderer::destroyLayerDeferred(Layer* layer) {
320 if (layer) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700321 LAYER_RENDERER_LOGD("Deferring layer destruction, fbo = %d", layer->getFbo());
Romain Guy1fc883b2011-01-12 14:30:59 -0800322
Romain Guyada830f2011-01-13 12:13:20 -0800323 Caches::getInstance().deleteLayerDeferred(layer);
324 }
Romain Guy57066eb2011-01-12 12:53:32 -0800325}
326
Romain Guy77a81162011-06-14 16:45:55 -0700327bool LayerRenderer::copyLayer(Layer* layer, SkBitmap* bitmap) {
328 Caches& caches = Caches::getInstance();
Romain Guy9ace8f52011-07-07 20:50:11 -0700329 if (layer && layer->isTextureLayer() && bitmap->width() <= caches.maxTextureSize &&
Romain Guy77a81162011-06-14 16:45:55 -0700330 bitmap->height() <= caches.maxTextureSize) {
331
332 GLuint fbo = caches.fboCache.get();
333 if (!fbo) {
334 LOGW("Could not obtain an FBO");
335 return false;
336 }
337
Romain Guyd6b2a002011-06-17 17:45:59 -0700338 SkAutoLockPixels alp(*bitmap);
339
Romain Guy77a81162011-06-14 16:45:55 -0700340 GLuint texture;
341 GLuint previousFbo;
342
343 GLenum format;
344 GLenum type;
345
Romain Guyd6b2a002011-06-17 17:45:59 -0700346 GLenum error = GL_NO_ERROR;
347 bool status = false;
348
Romain Guy77a81162011-06-14 16:45:55 -0700349 switch (bitmap->config()) {
350 case SkBitmap::kA8_Config:
351 format = GL_ALPHA;
352 type = GL_UNSIGNED_BYTE;
353 break;
354 case SkBitmap::kRGB_565_Config:
355 format = GL_RGB;
356 type = GL_UNSIGNED_SHORT_5_6_5;
357 break;
358 case SkBitmap::kARGB_4444_Config:
359 format = GL_RGBA;
360 type = GL_UNSIGNED_SHORT_4_4_4_4;
361 break;
362 case SkBitmap::kARGB_8888_Config:
363 default:
364 format = GL_RGBA;
365 type = GL_UNSIGNED_BYTE;
366 break;
367 }
368
Romain Guy9ace8f52011-07-07 20:50:11 -0700369 float alpha = layer->getAlpha();
370 SkXfermode::Mode mode = layer->getMode();
Romain Guyd6b2a002011-06-17 17:45:59 -0700371
Romain Guy9ace8f52011-07-07 20:50:11 -0700372 layer->setAlpha(255, SkXfermode::kSrc_Mode);
373 layer->setFbo(fbo);
Romain Guyd6b2a002011-06-17 17:45:59 -0700374
Romain Guy77a81162011-06-14 16:45:55 -0700375 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
376 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
377
378 glGenTextures(1, &texture);
Romain Guyd6b2a002011-06-17 17:45:59 -0700379 if ((error = glGetError()) != GL_NO_ERROR) goto error;
Romain Guy77a81162011-06-14 16:45:55 -0700380
381 glActiveTexture(GL_TEXTURE0);
382 glBindTexture(GL_TEXTURE_2D, texture);
383
Romain Guyec19b4a2011-07-07 21:05:04 -0700384 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
385 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
Romain Guy77a81162011-06-14 16:45:55 -0700386
387 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
388 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
389
390 glTexImage2D(GL_TEXTURE_2D, 0, format, bitmap->width(), bitmap->height(),
391 0, format, type, NULL);
Romain Guyd6b2a002011-06-17 17:45:59 -0700392 if ((error = glGetError()) != GL_NO_ERROR) goto error;
393
Romain Guy77a81162011-06-14 16:45:55 -0700394 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
395 GL_TEXTURE_2D, texture, 0);
Romain Guyd6b2a002011-06-17 17:45:59 -0700396 if ((error = glGetError()) != GL_NO_ERROR) goto error;
Romain Guy77a81162011-06-14 16:45:55 -0700397
Romain Guyd6b2a002011-06-17 17:45:59 -0700398 {
399 LayerRenderer renderer(layer);
400 renderer.setViewport(bitmap->width(), bitmap->height());
401 renderer.OpenGLRenderer::prepareDirty(0.0f, 0.0f,
Romain Guy9ace8f52011-07-07 20:50:11 -0700402 bitmap->width(), bitmap->height(), !layer->isBlend());
Romain Guyd6b2a002011-06-17 17:45:59 -0700403 if ((error = glGetError()) != GL_NO_ERROR) goto error;
Romain Guy77a81162011-06-14 16:45:55 -0700404
Romain Guyd6b2a002011-06-17 17:45:59 -0700405 {
406 Rect bounds;
407 bounds.set(0.0f, 0.0f, bitmap->width(), bitmap->height());
408 renderer.drawTextureLayer(layer, bounds);
Romain Guy77a81162011-06-14 16:45:55 -0700409
Romain Guyd6b2a002011-06-17 17:45:59 -0700410 glReadPixels(0, 0, bitmap->width(), bitmap->height(), format,
411 type, bitmap->getPixels());
Romain Guy77a81162011-06-14 16:45:55 -0700412
Romain Guyd6b2a002011-06-17 17:45:59 -0700413 if ((error = glGetError()) != GL_NO_ERROR) goto error;
414 }
Romain Guy77a81162011-06-14 16:45:55 -0700415
Romain Guyd6b2a002011-06-17 17:45:59 -0700416 status = true;
417 }
Romain Guy77a81162011-06-14 16:45:55 -0700418
Romain Guyd6b2a002011-06-17 17:45:59 -0700419error:
420#if DEBUG_OPENGL
421 if (error != GL_NO_ERROR) {
422 LOGD("GL error while copying layer into bitmap = 0x%x", error);
423 }
424#endif
Romain Guy77a81162011-06-14 16:45:55 -0700425
426 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
Romain Guy9ace8f52011-07-07 20:50:11 -0700427 layer->setAlpha(alpha, mode);
428 layer->setFbo(0);
Romain Guy77a81162011-06-14 16:45:55 -0700429 glDeleteTextures(1, &texture);
430 caches.fboCache.put(fbo);
431
Romain Guyd6b2a002011-06-17 17:45:59 -0700432 return status;
Romain Guy77a81162011-06-14 16:45:55 -0700433 }
434 return false;
435}
436
Romain Guy6c319ca2011-01-11 14:29:25 -0800437}; // namespace uirenderer
438}; // namespace android