blob: 1b3bf96998ddf88a9151d284e658d3db3179a84c [file] [log] [blame]
John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck38e0c322015-11-10 12:19:17 -080017#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080018#include "CanvasContext.h"
19
John Reckd04794a2015-05-08 10:04:36 -070020#include "AnimationContext.h"
21#include "Caches.h"
John Reck3b202512014-06-23 13:13:08 -070022#include "EglManager.h"
Greg Danielcd558522016-11-17 13:31:40 -050023#include "Frame.h"
Chris Craik5e00c7c2016-07-06 16:10:09 -070024#include "LayerUpdateQueue.h"
John Reckd04794a2015-05-08 10:04:36 -070025#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080026#include "RenderThread.h"
sergeyvdccca442016-03-21 15:38:21 -070027#include "hwui/Canvas.h"
John Reckd04794a2015-05-08 10:04:36 -070028#include "renderstate/RenderState.h"
29#include "renderstate/Stencil.h"
John Recke248bd12015-08-05 13:53:53 -070030#include "protos/hwui.pb.h"
Stan Iliev768e3932016-07-08 21:34:52 -040031#include "OpenGLPipeline.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040032#include "pipeline/skia/SkiaOpenGLPipeline.h"
33#include "pipeline/skia/SkiaPipeline.h"
34#include "pipeline/skia/SkiaVulkanPipeline.h"
John Reck9372ac32016-01-19 11:46:52 -080035#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070036#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070037
38#include <cutils/properties.h>
39#include <google/protobuf/io/zero_copy_stream_impl.h>
40#include <private/hwui/DrawGlInfo.h>
41#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080042
Chris Craik65fe5ee2015-01-26 18:06:29 -080043#include <algorithm>
John Recke248bd12015-08-05 13:53:53 -070044#include <fcntl.h>
45#include <sys/stat.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080046
Colin Cross290b23a2015-11-05 14:10:47 -080047#include <cstdlib>
48
John Reckf47a5942014-06-30 16:20:04 -070049#define TRIM_MEMORY_COMPLETE 80
50#define TRIM_MEMORY_UI_HIDDEN 20
51
John Recke248bd12015-08-05 13:53:53 -070052#define ENABLE_RENDERNODE_SERIALIZATION false
53
John Reck149173d2015-08-10 09:52:29 -070054#define LOG_FRAMETIME_MMA 0
55
56#if LOG_FRAMETIME_MMA
57static float sBenchMma = 0;
58static int sFrameCount = 0;
59static const float NANOS_PER_MILLIS_F = 1000000.0f;
60#endif
61
John Reck23b797a2014-01-03 18:08:34 -080062namespace android {
63namespace uirenderer {
64namespace renderthread {
65
Stan Iliev03de0742016-07-07 12:35:54 -040066CanvasContext* CanvasContext::create(RenderThread& thread,
67 bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory) {
68
69 auto renderType = Properties::getRenderPipelineType();
Stan Iliev768e3932016-07-08 21:34:52 -040070
Stan Iliev03de0742016-07-07 12:35:54 -040071 switch (renderType) {
72 case RenderPipelineType::OpenGL:
Stan Iliev768e3932016-07-08 21:34:52 -040073 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
74 std::make_unique<OpenGLPipeline>(thread));
Stan Iliev03de0742016-07-07 12:35:54 -040075 case RenderPipelineType::SkiaGL:
Stan Iliev500a0c32016-10-26 10:30:09 -040076 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
77 std::make_unique<skiapipeline::SkiaOpenGLPipeline>(thread));
Stan Iliev8a33e402016-07-08 09:57:49 -040078 case RenderPipelineType::SkiaVulkan:
Stan Iliev500a0c32016-10-26 10:30:09 -040079 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
80 std::make_unique<skiapipeline::SkiaVulkanPipeline>(thread));
Stan Iliev03de0742016-07-07 12:35:54 -040081 default:
82 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t) renderType);
83 break;
84 }
85 return nullptr;
86}
87
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040088void CanvasContext::destroyLayer(RenderNode* node) {
89 auto renderType = Properties::getRenderPipelineType();
90 switch (renderType) {
91 case RenderPipelineType::OpenGL:
92 OpenGLPipeline::destroyLayer(node);
93 break;
Stan Iliev500a0c32016-10-26 10:30:09 -040094 case RenderPipelineType::SkiaGL:
95 case RenderPipelineType::SkiaVulkan:
96 skiapipeline::SkiaPipeline::destroyLayer(node);
97 break;
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040098 default:
99 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t) renderType);
100 break;
101 }
102}
103
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400104void CanvasContext::invokeFunctor(const RenderThread& thread, Functor* functor) {
105 ATRACE_CALL();
106 auto renderType = Properties::getRenderPipelineType();
107 switch (renderType) {
108 case RenderPipelineType::OpenGL:
109 OpenGLPipeline::invokeFunctor(thread, functor);
110 break;
Stan Iliev500a0c32016-10-26 10:30:09 -0400111 case RenderPipelineType::SkiaGL:
112 skiapipeline::SkiaOpenGLPipeline::invokeFunctor(thread, functor);
113 break;
114 case RenderPipelineType::SkiaVulkan:
115 skiapipeline::SkiaVulkanPipeline::invokeFunctor(thread, functor);
116 break;
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400117 default:
118 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t) renderType);
119 break;
120 }
121}
122
123void CanvasContext::prepareToDraw(const RenderThread& thread, Bitmap* bitmap) {
124 auto renderType = Properties::getRenderPipelineType();
125 switch (renderType) {
126 case RenderPipelineType::OpenGL:
127 OpenGLPipeline::prepareToDraw(thread, bitmap);
128 break;
Stan Iliev500a0c32016-10-26 10:30:09 -0400129 case RenderPipelineType::SkiaGL:
130 case RenderPipelineType::SkiaVulkan:
131 skiapipeline::SkiaPipeline::prepareToDraw(thread, bitmap);
132 break;
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400133 default:
134 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t) renderType);
135 break;
136 }
137}
138
John Reck119907c2014-08-14 09:02:01 -0700139CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
Stan Iliev768e3932016-07-08 21:34:52 -0400140 RenderNode* rootRenderNode, IContextFactory* contextFactory,
141 std::unique_ptr<IRenderPipeline> renderPipeline)
John Reck3b202512014-06-23 13:13:08 -0700142 : mRenderThread(thread)
John Reck4f02bf42014-01-03 18:09:17 -0800143 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -0800144 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck2d5b8d72016-07-28 15:36:11 -0700145 , mJankTracker(thread.mainDisplayInfo())
Skuhneea7a7fb2015-08-28 07:10:31 -0700146 , mProfiler(mFrames)
Stan Iliev768e3932016-07-08 21:34:52 -0400147 , mContentDrawBounds(0, 0, 0, 0)
148 , mRenderPipeline(std::move(renderPipeline)) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700149 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -0700150 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -0700151 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -0800152}
153
154CanvasContext::~CanvasContext() {
John Reck51f2d602016-04-06 07:50:47 -0700155 destroy(nullptr);
John Reck443a7142014-09-04 17:40:05 -0700156 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck4f02bf42014-01-03 18:09:17 -0800157}
158
John Reck51f2d602016-04-06 07:50:47 -0700159void CanvasContext::destroy(TreeObserver* observer) {
John Reck17035b02014-09-03 07:39:53 -0700160 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -0800161 setSurface(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700162 freePrefetchedLayers(observer);
163 destroyHardwareResources(observer);
John Recke2478d42014-09-03 16:46:05 -0700164 mAnimationContext->destroy();
John Reck23b797a2014-01-03 18:08:34 -0800165}
166
John Reckf6481082016-02-02 15:18:23 -0800167void CanvasContext::setSurface(Surface* surface) {
John Reckfbc8df02014-11-14 16:18:41 -0800168 ATRACE_CALL();
169
John Reckf6481082016-02-02 15:18:23 -0800170 mNativeSurface = surface;
John Recka5dda642014-05-22 15:43:54 -0700171
Stan Iliev768e3932016-07-08 21:34:52 -0400172 bool hasSurface = mRenderPipeline->setSurface(surface, mSwapBehavior);
John Reck23b797a2014-01-03 18:08:34 -0800173
John Reck28912a52016-04-18 14:34:18 -0700174 mFrameNumber = -1;
175
Stan Iliev768e3932016-07-08 21:34:52 -0400176 if (hasSurface) {
177 mHaveNewSurface = true;
178 mSwapHistory.clear();
John Reck368cdd82014-05-07 13:11:00 -0700179 } else {
Stan Iliev768e3932016-07-08 21:34:52 -0400180 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800181 }
John Reck23b797a2014-01-03 18:08:34 -0800182}
183
John Reck1125d1f2014-10-23 11:02:19 -0700184void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
185 mSwapBehavior = swapBehavior;
186}
187
John Reckf6481082016-02-02 15:18:23 -0800188void CanvasContext::initialize(Surface* surface) {
189 setSurface(surface);
John Reck4f02bf42014-01-03 18:09:17 -0800190}
191
John Reckf6481082016-02-02 15:18:23 -0800192void CanvasContext::updateSurface(Surface* surface) {
193 setSurface(surface);
John Reckf7d9c1d2014-04-09 10:01:03 -0700194}
195
John Reckf6481082016-02-02 15:18:23 -0800196bool CanvasContext::pauseSurface(Surface* surface) {
John Reck01a5ea32014-12-03 13:01:07 -0800197 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800198}
199
John Reck8afcc762016-04-13 10:24:06 -0700200void CanvasContext::setStopped(bool stopped) {
201 if (mStopped != stopped) {
202 mStopped = stopped;
203 if (mStopped) {
204 mRenderThread.removeFrameCallback(this);
Stan Iliev768e3932016-07-08 21:34:52 -0400205 mRenderPipeline->onStop();
John Reck306f3312016-06-10 16:01:55 -0700206 } else if (mIsDirty && hasSurface()) {
207 mRenderThread.postFrameCallback(this);
John Reck8afcc762016-04-13 10:24:06 -0700208 }
209 }
210}
211
John Reckab1080c2016-06-21 16:24:20 -0700212void CanvasContext::setup(float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000213 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik6e068c012016-01-15 16:15:30 -0800214 mLightGeometry.radius = lightRadius;
Chris Craik98787e62015-11-13 10:55:30 -0800215 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
216 mLightInfo.spotShadowAlpha = spotShadowAlpha;
Alan Viverette50210d92015-05-14 18:05:36 -0700217}
218
219void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik6e068c012016-01-15 16:15:30 -0800220 mLightGeometry.center = lightCenter;
John Reck4f02bf42014-01-03 18:09:17 -0800221}
222
John Reck63a06672014-05-07 13:45:54 -0700223void CanvasContext::setOpaque(bool opaque) {
224 mOpaque = opaque;
225}
226
John Reck8afcc762016-04-13 10:24:06 -0700227bool CanvasContext::makeCurrent() {
228 if (mStopped) return false;
229
Stan Iliev768e3932016-07-08 21:34:52 -0400230 auto result = mRenderPipeline->makeCurrent();
231 switch (result) {
232 case MakeCurrentResult::AlreadyCurrent:
233 return true;
234 case MakeCurrentResult::Failed:
235 mHaveNewSurface = true;
236 setSurface(nullptr);
237 return false;
238 case MakeCurrentResult::Succeeded:
239 mHaveNewSurface = true;
240 return true;
241 default:
242 LOG_ALWAYS_FATAL("unexpected result %d from IRenderPipeline::makeCurrent",
243 (int32_t) result);
John Reckf2dcc2a2015-07-16 09:17:59 -0700244 }
Stan Iliev768e3932016-07-08 21:34:52 -0400245
246 return true;
John Reck860d1552014-04-11 19:15:05 -0700247}
248
John Reckbf3c6022015-06-02 15:55:00 -0700249static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700250 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700251}
252
John Reck0def73a2016-07-01 16:19:13 -0700253bool CanvasContext::isSwapChainStuffed() {
John Recka3d795a2016-07-27 19:28:05 -0700254 static const auto SLOW_THRESHOLD = 6_ms;
255
John Reck0def73a2016-07-01 16:19:13 -0700256 if (mSwapHistory.size() != mSwapHistory.capacity()) {
257 // We want at least 3 frames of history before attempting to
258 // guess if the queue is stuffed
259 return false;
260 }
261 nsecs_t frameInterval = mRenderThread.timeLord().frameIntervalNanos();
262 auto& swapA = mSwapHistory[0];
263
264 // Was there a happy queue & dequeue time? If so, don't
265 // consider it stuffed
John Recka3d795a2016-07-27 19:28:05 -0700266 if (swapA.dequeueDuration < SLOW_THRESHOLD
267 && swapA.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700268 return false;
269 }
270
271 for (size_t i = 1; i < mSwapHistory.size(); i++) {
272 auto& swapB = mSwapHistory[i];
273
Chris Craik31635682016-07-19 17:59:12 -0700274 // If there's a multi-frameInterval gap we effectively already dropped a frame,
John Reck0def73a2016-07-01 16:19:13 -0700275 // so consider the queue healthy.
Chris Craik31635682016-07-19 17:59:12 -0700276 if (swapA.swapCompletedTime - swapB.swapCompletedTime > frameInterval * 3) {
John Reck0def73a2016-07-01 16:19:13 -0700277 return false;
278 }
279
280 // Was there a happy queue & dequeue time? If so, don't
281 // consider it stuffed
John Recka3d795a2016-07-27 19:28:05 -0700282 if (swapB.dequeueDuration < SLOW_THRESHOLD
283 && swapB.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700284 return false;
285 }
286
287 swapA = swapB;
288 }
289
290 // All signs point to a stuffed swap chain
Tim Murrayffde6272016-07-18 14:11:28 -0700291 ATRACE_NAME("swap chain stuffed");
John Reck0def73a2016-07-01 16:19:13 -0700292 return true;
293}
294
Skuhneea7a7fb2015-08-28 07:10:31 -0700295void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
296 int64_t syncQueued, RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700297 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700298
John Reckbf3c6022015-06-02 15:55:00 -0700299 // If the previous frame was dropped we don't need to hold onto it, so
300 // just keep using the previous frame's structure instead
301 if (!wasSkipped(mCurrentFrameInfo)) {
302 mCurrentFrameInfo = &mFrames.next();
303 }
John Reckba6adf62015-02-19 14:36:50 -0800304 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700305 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800306 mCurrentFrameInfo->markSyncStart();
307
John Recke4267ea2014-06-03 15:53:15 -0700308 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700309 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck00e79c92015-07-21 10:23:59 -0700310
John Reckec845a22014-09-05 15:23:38 -0700311 mAnimationContext->startFrame(info.mode);
Skuhneea7a7fb2015-08-28 07:10:31 -0700312 for (const sp<RenderNode>& node : mRenderNodes) {
313 // Only the primary target node will be drawn full - all other nodes would get drawn in
314 // real time mode. In case of a window, the primary node is the window content and the other
315 // node(s) are non client / filler nodes.
316 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
317 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800318 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700319 }
John Reck119907c2014-08-14 09:02:01 -0700320 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800321 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700322
John Reck51f2d602016-04-06 07:50:47 -0700323 freePrefetchedLayers(info.observer);
John Reck975591a2016-01-22 16:28:07 -0800324 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700325
John Reck306f3312016-06-10 16:01:55 -0700326 mIsDirty = true;
327
John Reckf6481082016-02-02 15:18:23 -0800328 if (CC_UNLIKELY(!mNativeSurface.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700329 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800330 info.out.canDrawThisFrame = false;
331 return;
332 }
333
John Reckf1480762016-07-03 18:28:25 -0700334 if (CC_LIKELY(mSwapHistory.size() && !Properties::forceDrawFrame)) {
John Recke486d932015-10-28 09:21:19 -0700335 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
John Reck0def73a2016-07-01 16:19:13 -0700336 SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800337 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700338 // The slight fudge-factor is to deal with cases where
339 // the vsync was estimated due to being slow handling the signal.
340 // See the logic in TimeLord#computeFrameTimeNanos or in
341 // Choreographer.java for details on when this happens
342 if (vsyncDelta < 2_ms) {
343 // Already drew for this vsync pulse, UI draw request missed
344 // the deadline for RT animations
345 info.out.canDrawThisFrame = false;
Chris Craik31635682016-07-19 17:59:12 -0700346 } else if (vsyncDelta >= mRenderThread.timeLord().frameIntervalNanos() * 3
347 || (latestVsync - mLastDropVsync) < 500_ms) {
348 // It's been several frame intervals, assume the buffer queue is fine
349 // or the last drop was too recent
John Recke486d932015-10-28 09:21:19 -0700350 info.out.canDrawThisFrame = true;
351 } else {
John Reck0def73a2016-07-01 16:19:13 -0700352 info.out.canDrawThisFrame = !isSwapChainStuffed();
Chris Craik31635682016-07-19 17:59:12 -0700353 if (!info.out.canDrawThisFrame) {
354 // dropping frame
355 mLastDropVsync = mRenderThread.timeLord().latestVsync();
356 }
John Recke486d932015-10-28 09:21:19 -0700357 }
358 } else {
359 info.out.canDrawThisFrame = true;
360 }
John Recka5dda642014-05-22 15:43:54 -0700361
John Reckaef9dc82015-05-08 14:10:57 -0700362 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700363 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700364 }
365
John Recka5dda642014-05-22 15:43:54 -0700366 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700367 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700368 // If animationsNeedsRedraw is set don't bother posting for an RT anim
369 // as we will just end up fighting the UI thread.
370 mRenderThread.postFrameCallback(this);
371 }
John Recke45b1fd2014-04-15 09:50:16 -0700372 }
373}
374
John Reckf47a5942014-06-30 16:20:04 -0700375void CanvasContext::stopDrawing() {
376 mRenderThread.removeFrameCallback(this);
Doris Liuc82e8792016-07-29 16:45:24 -0700377 mAnimationContext->pauseAnimators();
John Reckf47a5942014-06-30 16:20:04 -0700378}
379
John Recka5dda642014-05-22 15:43:54 -0700380void CanvasContext::notifyFramePending() {
381 ATRACE_CALL();
382 mRenderThread.pushBackFrameCallback(this);
383}
384
John Recke4267ea2014-06-03 15:53:15 -0700385void CanvasContext::draw() {
John Recke4267ea2014-06-03 15:53:15 -0700386 SkRect dirty;
387 mDamageAccumulator.finish(&dirty);
388
John Reck6d4d0db2015-08-03 15:34:52 -0700389 // TODO: Re-enable after figuring out cause of b/22592975
390// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
391// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
392// return;
393// }
John Reck240ff622015-04-28 13:50:00 -0700394
John Reck240ff622015-04-28 13:50:00 -0700395 mCurrentFrameInfo->markIssueDrawCommandsStart();
396
Stan Iliev768e3932016-07-08 21:34:52 -0400397 Frame frame = mRenderPipeline->getFrame();
Chris Craikb565df12015-10-05 13:00:52 -0700398
Stan Iliev768e3932016-07-08 21:34:52 -0400399 SkRect windowDirty = computeDirtyRect(frame, &dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800400
Stan Iliev768e3932016-07-08 21:34:52 -0400401 bool drew = mRenderPipeline->draw(frame, windowDirty, dirty, mLightGeometry, &mLayerUpdateQueue,
402 mContentDrawBounds, mOpaque, mLightInfo, mRenderNodes, &(profiler()));
Chris Craik1dfa0702016-03-04 15:59:24 -0800403
John Reck38f6c032016-03-17 10:23:49 -0700404 waitOnFences();
405
Stan Iliev768e3932016-07-08 21:34:52 -0400406 bool requireSwap = false;
407 bool didSwap = mRenderPipeline->swapBuffers(frame, drew, windowDirty, mCurrentFrameInfo,
408 &requireSwap);
John Reck9372ac32016-01-19 11:46:52 -0800409
John Reck306f3312016-06-10 16:01:55 -0700410 mIsDirty = false;
John Reckba6adf62015-02-19 14:36:50 -0800411
Stan Iliev768e3932016-07-08 21:34:52 -0400412 if (requireSwap) {
413 if (!didSwap) { //some error happened
John Reck149173d2015-08-10 09:52:29 -0700414 setSurface(nullptr);
415 }
John Recke486d932015-10-28 09:21:19 -0700416 SwapHistory& swap = mSwapHistory.next();
Stan Iliev768e3932016-07-08 21:34:52 -0400417 swap.damage = windowDirty;
John Reck0def73a2016-07-01 16:19:13 -0700418 swap.swapCompletedTime = systemTime(CLOCK_MONOTONIC);
John Recke486d932015-10-28 09:21:19 -0700419 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck882d5152016-08-01 14:41:08 -0700420 if (mNativeSurface.get()) {
421 int durationUs;
422 mNativeSurface->query(NATIVE_WINDOW_LAST_DEQUEUE_DURATION, &durationUs);
423 swap.dequeueDuration = us2ns(durationUs);
424 mNativeSurface->query(NATIVE_WINDOW_LAST_QUEUE_DURATION, &durationUs);
425 swap.queueDuration = us2ns(durationUs);
426 } else {
427 swap.dequeueDuration = 0;
428 swap.queueDuration = 0;
429 }
John Reck2d5b8d72016-07-28 15:36:11 -0700430 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration)
431 = swap.dequeueDuration;
432 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration)
433 = swap.queueDuration;
John Reck149173d2015-08-10 09:52:29 -0700434 mHaveNewSurface = false;
John Reck28912a52016-04-18 14:34:18 -0700435 mFrameNumber = -1;
John Reck70e89c92016-08-05 10:50:36 -0700436 } else {
437 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = 0;
438 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = 0;
John Reck4f02bf42014-01-03 18:09:17 -0800439 }
John Reckfe5e7b72014-05-23 17:42:28 -0700440
John Reckba6adf62015-02-19 14:36:50 -0800441 // TODO: Use a fence for real completion?
442 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700443
444#if LOG_FRAMETIME_MMA
445 float thisFrame = mCurrentFrameInfo->duration(
446 FrameInfoIndex::IssueDrawCommandsStart,
447 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
448 if (sFrameCount) {
449 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
450 } else {
451 sBenchMma = thisFrame;
452 }
453 if (++sFrameCount == 10) {
454 sFrameCount = 1;
455 ALOGD("Average frame time: %.4f", sBenchMma);
456 }
457#endif
458
John Reckedc524c2015-03-18 15:24:33 -0700459 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800460 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
Andres Morales910beb82016-02-02 16:19:40 -0800461 if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) {
462 mFrameMetricsReporter->reportFrameMetrics(mCurrentFrameInfo->data());
Andres Morales06f5bc72015-12-15 15:21:31 -0800463 }
John Reck38e0c322015-11-10 12:19:17 -0800464
465 GpuMemoryTracker::onFrameCompleted();
sergeyvaf102be2016-09-09 18:02:07 -0700466#ifdef BUGREPORT_FONT_CACHE_USAGE
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400467 auto renderType = Properties::getRenderPipelineType();
468 if (RenderPipelineType::OpenGL == renderType) {
469 Caches& caches = Caches::getInstance();
470 caches.fontRenderer.getFontRenderer().historyTracker().frameCompleted();
471 }
sergeyvaf102be2016-09-09 18:02:07 -0700472#endif
473
John Reck4f02bf42014-01-03 18:09:17 -0800474}
475
John Recke45b1fd2014-04-15 09:50:16 -0700476// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700477void CanvasContext::doFrame() {
Stan Iliev768e3932016-07-08 21:34:52 -0400478 if (!mRenderPipeline->isSurfaceReady()) return;
Skuhneea7a7fb2015-08-28 07:10:31 -0700479 prepareAndDraw(nullptr);
480}
John Reck368cdd82014-05-07 13:11:00 -0700481
Skuhneea7a7fb2015-08-28 07:10:31 -0700482void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700483 ATRACE_CALL();
484
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800485 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800486 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
487 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700488 .addFlag(FrameInfoFlags::RTAnimation)
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800489 .setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700490
Chris Craike2e53a72015-10-28 15:55:40 -0700491 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700492 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700493 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700494 draw();
Chris Craik06e2e9c2016-08-31 17:32:46 -0700495 } else {
496 // wait on fences so tasks don't overlap next frame
497 waitOnFences();
John Recka5dda642014-05-22 15:43:54 -0700498 }
John Recke45b1fd2014-04-15 09:50:16 -0700499}
500
John Reck998a6d82014-08-28 15:35:53 -0700501void CanvasContext::markLayerInUse(RenderNode* node) {
John Reck51f2d602016-04-06 07:50:47 -0700502 if (mPrefetchedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800503 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700504 }
505}
506
John Reck51f2d602016-04-06 07:50:47 -0700507void CanvasContext::freePrefetchedLayers(TreeObserver* observer) {
508 if (mPrefetchedLayers.size()) {
509 for (auto& node : mPrefetchedLayers) {
510 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...",
511 node->getName());
512 node->destroyHardwareResources(observer);
513 node->decStrong(observer);
514 }
515 mPrefetchedLayers.clear();
John Reck998a6d82014-08-28 15:35:53 -0700516 }
517}
518
John Reck51f2d602016-04-06 07:50:47 -0700519void CanvasContext::buildLayer(RenderNode* node, TreeObserver* observer) {
John Reck3e824952014-08-20 10:08:39 -0700520 ATRACE_CALL();
Stan Iliev768e3932016-07-08 21:34:52 -0400521 if (!mRenderPipeline->isContextReady()) return;
Chris Craik6246d2782016-03-29 15:01:41 -0700522
John Reck3e824952014-08-20 10:08:39 -0700523 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
524 stopDrawing();
525
Chris Craike2e53a72015-10-28 15:55:40 -0700526 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700527 info.damageAccumulator = &mDamageAccumulator;
John Reck51f2d602016-04-06 07:50:47 -0700528 info.observer = observer;
Chris Craik0b7e8242015-10-28 16:50:44 -0700529 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck9eb9f6f2014-08-21 11:23:05 -0700530 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700531 node->prepareTree(info);
532 SkRect ignore;
533 mDamageAccumulator.finish(&ignore);
534 // Tickle the GENERIC property on node to mark it as dirty for damaging
535 // purposes when the frame is actually drawn
536 node->setPropertyFieldsDirty(RenderNode::GENERIC);
537
Stan Iliev768e3932016-07-08 21:34:52 -0400538 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mLightInfo);
John Reck998a6d82014-08-28 15:35:53 -0700539
Chris Craikd41c4d82015-01-05 15:51:13 -0800540 node->incStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700541 mPrefetchedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700542}
543
John Reck19b6bcf2014-02-14 20:03:38 -0800544bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
Stan Iliev768e3932016-07-08 21:34:52 -0400545 return mRenderPipeline->copyLayerInto(layer, bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800546}
547
John Reck51f2d602016-04-06 07:50:47 -0700548void CanvasContext::destroyHardwareResources(TreeObserver* observer) {
John Reckf47a5942014-06-30 16:20:04 -0700549 stopDrawing();
Stan Iliev768e3932016-07-08 21:34:52 -0400550 if (mRenderPipeline->isContextReady()) {
John Reck51f2d602016-04-06 07:50:47 -0700551 freePrefetchedLayers(observer);
Skuhneea7a7fb2015-08-28 07:10:31 -0700552 for (const sp<RenderNode>& node : mRenderNodes) {
John Reck51f2d602016-04-06 07:50:47 -0700553 node->destroyHardwareResources(observer);
Skuhneea7a7fb2015-08-28 07:10:31 -0700554 }
Stan Iliev768e3932016-07-08 21:34:52 -0400555 mRenderPipeline->onDestroyHardwareResources();
John Reckf47a5942014-06-30 16:20:04 -0700556 }
557}
558
559void CanvasContext::trimMemory(RenderThread& thread, int level) {
560 // No context means nothing to free
561 if (!thread.eglManager().hasEglContext()) return;
562
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200563 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700564 if (level >= TRIM_MEMORY_COMPLETE) {
Chris Craik9fded232015-11-11 16:42:34 -0800565 thread.renderState().flush(Caches::FlushMode::Full);
John Reckf47a5942014-06-30 16:20:04 -0700566 thread.eglManager().destroy();
567 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
Chris Craik9fded232015-11-11 16:42:34 -0800568 thread.renderState().flush(Caches::FlushMode::Moderate);
John Recke1628b72014-05-23 15:11:19 -0700569 }
570}
571
Derek Sollenberger56ad6ec2016-07-22 12:13:32 -0400572DeferredLayerUpdater* CanvasContext::createTextureLayer() {
Stan Iliev768e3932016-07-08 21:34:52 -0400573 return mRenderPipeline->createTextureLayer();
John Reck1949e792014-04-08 15:18:56 -0700574}
575
John Reckba6adf62015-02-19 14:36:50 -0800576void CanvasContext::dumpFrames(int fd) {
577 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700578 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700579 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700580 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700581 fprintf(file, ",");
582 }
John Reckba6adf62015-02-19 14:36:50 -0800583 for (size_t i = 0; i < mFrames.size(); i++) {
584 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700585 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800586 continue;
587 }
588 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700589 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800590 fprintf(file, "%" PRId64 ",", frame[i]);
591 }
592 }
593 fprintf(file, "\n---PROFILEDATA---\n\n");
594 fflush(file);
595}
596
597void CanvasContext::resetFrameStats() {
598 mFrames.clear();
599 mRenderThread.jankTracker().reset();
600}
601
John Recke248bd12015-08-05 13:53:53 -0700602void CanvasContext::serializeDisplayListTree() {
603#if ENABLE_RENDERNODE_SERIALIZATION
604 using namespace google::protobuf::io;
605 char package[128];
606 // Check whether tracing is enabled for this process.
607 FILE * file = fopen("/proc/self/cmdline", "r");
608 if (file) {
609 if (!fgets(package, 128, file)) {
610 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
611 fclose(file);
612 return;
613 }
614 fclose(file);
615 } else {
616 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
617 errno);
618 return;
619 }
620 char path[1024];
621 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
622 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
623 if (fd == -1) {
624 ALOGD("Failed to open '%s'", path);
625 return;
626 }
627 proto::RenderNode tree;
628 // TODO: Streaming writes?
629 mRootRenderNode->copyTo(&tree);
630 std::string data = tree.SerializeAsString();
631 write(fd, data.c_str(), data.length());
632 close(fd);
633#endif
634}
635
John Reck38f6c032016-03-17 10:23:49 -0700636void CanvasContext::waitOnFences() {
637 if (mFrameFences.size()) {
638 ATRACE_CALL();
639 for (auto& fence : mFrameFences) {
640 fence->getResult();
641 }
642 mFrameFences.clear();
643 }
644}
645
646class CanvasContext::FuncTaskProcessor : public TaskProcessor<bool> {
647public:
Stan Iliev768e3932016-07-08 21:34:52 -0400648 explicit FuncTaskProcessor(TaskManager* taskManager)
649 : TaskProcessor<bool>(taskManager) {}
John Reck38f6c032016-03-17 10:23:49 -0700650
651 virtual void onProcess(const sp<Task<bool> >& task) override {
652 FuncTask* t = static_cast<FuncTask*>(task.get());
653 t->func();
654 task->setResult(true);
655 }
656};
657
658void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
659 if (!mFrameWorkProcessor.get()) {
Stan Iliev768e3932016-07-08 21:34:52 -0400660 mFrameWorkProcessor = new FuncTaskProcessor(mRenderPipeline->getTaskManager());
John Reck38f6c032016-03-17 10:23:49 -0700661 }
662 sp<FuncTask> task(new FuncTask());
663 task->func = func;
John Reck7b570de2016-06-27 13:27:23 -0700664 mFrameFences.push_back(task);
John Reck38f6c032016-03-17 10:23:49 -0700665 mFrameWorkProcessor->add(task);
666}
667
John Reck28912a52016-04-18 14:34:18 -0700668int64_t CanvasContext::getFrameNumber() {
669 // mFrameNumber is reset to -1 when the surface changes or we swap buffers
670 if (mFrameNumber == -1 && mNativeSurface.get()) {
671 mFrameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber());
672 }
673 return mFrameNumber;
674}
675
Stan Iliev768e3932016-07-08 21:34:52 -0400676SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) {
677 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
678 // can't rely on prior content of window if viewport size changes
679 dirty->setEmpty();
680 mLastFrameWidth = frame.width();
681 mLastFrameHeight = frame.height();
682 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
683 // New surface needs a full draw
684 dirty->setEmpty();
685 } else {
686 if (!dirty->isEmpty() && !dirty->intersect(0, 0, frame.width(), frame.height())) {
687 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
688 SK_RECT_ARGS(*dirty), frame.width(), frame.height());
689 dirty->setEmpty();
690 }
691 profiler().unionDirty(dirty);
692 }
693
694 if (dirty->isEmpty()) {
695 dirty->set(0, 0, frame.width(), frame.height());
696 }
697
698 // At this point dirty is the area of the window to update. However,
699 // the area of the frame we need to repaint is potentially different, so
700 // stash the screen area for later
701 SkRect windowDirty(*dirty);
702
703 // If the buffer age is 0 we do a full-screen repaint (handled above)
704 // If the buffer age is 1 the buffer contents are the same as they were
705 // last frame so there's nothing to union() against
706 // Therefore we only care about the > 1 case.
707 if (frame.bufferAge() > 1) {
708 if (frame.bufferAge() > (int) mSwapHistory.size()) {
709 // We don't have enough history to handle this old of a buffer
710 // Just do a full-draw
711 dirty->set(0, 0, frame.width(), frame.height());
712 } else {
713 // At this point we haven't yet added the latest frame
714 // to the damage history (happens below)
715 // So we need to damage
716 for (int i = mSwapHistory.size() - 1;
717 i > ((int) mSwapHistory.size()) - frame.bufferAge(); i--) {
718 dirty->join(mSwapHistory[i].damage);
719 }
720 }
721 }
722
723 return windowDirty;
724}
725
John Reck23b797a2014-01-03 18:08:34 -0800726} /* namespace renderthread */
727} /* namespace uirenderer */
728} /* namespace android */