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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck38e0c322015-11-10 12:19:17 -080017#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080018#include "CanvasContext.h"
19
John Reckd04794a2015-05-08 10:04:36 -070020#include "AnimationContext.h"
21#include "Caches.h"
Florin Malitaeecff562015-12-21 10:43:01 -050022#include "Canvas.h"
John Reckd04794a2015-05-08 10:04:36 -070023#include "DeferredLayerUpdater.h"
John Reck3b202512014-06-23 13:13:08 -070024#include "EglManager.h"
Chris Craik0b7e8242015-10-28 16:50:44 -070025#include "LayerUpdateQueue.h"
John Reckd04794a2015-05-08 10:04:36 -070026#include "LayerRenderer.h"
27#include "OpenGLRenderer.h"
28#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080029#include "RenderThread.h"
John Reckd04794a2015-05-08 10:04:36 -070030#include "renderstate/RenderState.h"
31#include "renderstate/Stencil.h"
John Recke248bd12015-08-05 13:53:53 -070032#include "protos/hwui.pb.h"
John Reck9372ac32016-01-19 11:46:52 -080033#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070034#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070035
36#include <cutils/properties.h>
37#include <google/protobuf/io/zero_copy_stream_impl.h>
38#include <private/hwui/DrawGlInfo.h>
39#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080040
Chris Craik65fe5ee2015-01-26 18:06:29 -080041#include <algorithm>
John Recke248bd12015-08-05 13:53:53 -070042#include <fcntl.h>
43#include <sys/stat.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080044
Colin Cross290b23a2015-11-05 14:10:47 -080045#include <cstdlib>
46
John Reckf47a5942014-06-30 16:20:04 -070047#define TRIM_MEMORY_COMPLETE 80
48#define TRIM_MEMORY_UI_HIDDEN 20
49
John Recke248bd12015-08-05 13:53:53 -070050#define ENABLE_RENDERNODE_SERIALIZATION false
51
John Reck149173d2015-08-10 09:52:29 -070052#define LOG_FRAMETIME_MMA 0
53
54#if LOG_FRAMETIME_MMA
55static float sBenchMma = 0;
56static int sFrameCount = 0;
57static const float NANOS_PER_MILLIS_F = 1000000.0f;
58#endif
59
John Reck23b797a2014-01-03 18:08:34 -080060namespace android {
61namespace uirenderer {
62namespace renderthread {
63
John Reck119907c2014-08-14 09:02:01 -070064CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
65 RenderNode* rootRenderNode, IContextFactory* contextFactory)
John Reck3b202512014-06-23 13:13:08 -070066 : mRenderThread(thread)
67 , mEglManager(thread.eglManager())
John Reck4f02bf42014-01-03 18:09:17 -080068 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -080069 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck4c9e59d2015-05-12 07:17:50 -070070 , mJankTracker(thread.timeLord().frameIntervalNanos())
Skuhneea7a7fb2015-08-28 07:10:31 -070071 , mProfiler(mFrames)
Skuhneb8160872015-09-22 09:51:39 -070072 , mContentDrawBounds(0, 0, 0, 0) {
Skuhneea7a7fb2015-08-28 07:10:31 -070073 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -070074 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -070075 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -080076}
77
78CanvasContext::~CanvasContext() {
John Reck17035b02014-09-03 07:39:53 -070079 destroy();
John Reck443a7142014-09-04 17:40:05 -070080 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck4f02bf42014-01-03 18:09:17 -080081}
82
John Reck17035b02014-09-03 07:39:53 -070083void CanvasContext::destroy() {
84 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -080085 setSurface(nullptr);
John Reck17035b02014-09-03 07:39:53 -070086 freePrefetechedLayers();
87 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -070088 mAnimationContext->destroy();
John Reck4f02bf42014-01-03 18:09:17 -080089 if (mCanvas) {
90 delete mCanvas;
Chris Craikd41c4d82015-01-05 15:51:13 -080091 mCanvas = nullptr;
John Reck4f02bf42014-01-03 18:09:17 -080092 }
John Reck23b797a2014-01-03 18:08:34 -080093}
94
John Reckf6481082016-02-02 15:18:23 -080095void CanvasContext::setSurface(Surface* surface) {
John Reckfbc8df02014-11-14 16:18:41 -080096 ATRACE_CALL();
97
John Reckf6481082016-02-02 15:18:23 -080098 mNativeSurface = surface;
John Recka5dda642014-05-22 15:43:54 -070099
John Reck23b797a2014-01-03 18:08:34 -0800100 if (mEglSurface != EGL_NO_SURFACE) {
John Reck3b202512014-06-23 13:13:08 -0700101 mEglManager.destroySurface(mEglSurface);
John Reck23b797a2014-01-03 18:08:34 -0800102 mEglSurface = EGL_NO_SURFACE;
103 }
104
John Reckf6481082016-02-02 15:18:23 -0800105 if (surface) {
106 mEglSurface = mEglManager.createSurface(surface);
John Reck23b797a2014-01-03 18:08:34 -0800107 }
108
109 if (mEglSurface != EGL_NO_SURFACE) {
John Reck1125d1f2014-10-23 11:02:19 -0700110 const bool preserveBuffer = (mSwapBehavior != kSwap_discardBuffer);
111 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
John Reck4f02bf42014-01-03 18:09:17 -0800112 mHaveNewSurface = true;
John Recke486d932015-10-28 09:21:19 -0700113 mSwapHistory.clear();
John Reckdbc9a862014-04-17 20:25:13 -0700114 makeCurrent();
John Reck368cdd82014-05-07 13:11:00 -0700115 } else {
116 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800117 }
John Reck23b797a2014-01-03 18:08:34 -0800118}
119
John Reckf7d9c1d2014-04-09 10:01:03 -0700120void CanvasContext::requireSurface() {
121 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
122 "requireSurface() called but no surface set!");
John Reckdbc9a862014-04-17 20:25:13 -0700123 makeCurrent();
John Reck23b797a2014-01-03 18:08:34 -0800124}
125
John Reck1125d1f2014-10-23 11:02:19 -0700126void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
127 mSwapBehavior = swapBehavior;
128}
129
John Reckf6481082016-02-02 15:18:23 -0800130void CanvasContext::initialize(Surface* surface) {
131 setSurface(surface);
Chris Craikb565df12015-10-05 13:00:52 -0700132#if !HWUI_NEW_OPS
Thomas Buhot0bcd0cb2015-12-04 12:18:03 +0100133 if (mCanvas) return;
John Reck3b202512014-06-23 13:13:08 -0700134 mCanvas = new OpenGLRenderer(mRenderThread.renderState());
John Reck4f02bf42014-01-03 18:09:17 -0800135 mCanvas->initProperties();
Chris Craikb565df12015-10-05 13:00:52 -0700136#endif
John Reck4f02bf42014-01-03 18:09:17 -0800137}
138
John Reckf6481082016-02-02 15:18:23 -0800139void CanvasContext::updateSurface(Surface* surface) {
140 setSurface(surface);
John Reckf7d9c1d2014-04-09 10:01:03 -0700141}
142
John Reckf6481082016-02-02 15:18:23 -0800143bool CanvasContext::pauseSurface(Surface* surface) {
John Reck01a5ea32014-12-03 13:01:07 -0800144 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800145}
146
Chris Craik284b2432014-09-18 16:05:35 -0700147// TODO: don't pass viewport size, it's automatic via EGL
Alan Viverette50210d92015-05-14 18:05:36 -0700148void CanvasContext::setup(int width, int height, float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000149 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik98787e62015-11-13 10:55:30 -0800150#if HWUI_NEW_OPS
Chris Craik6e068c012016-01-15 16:15:30 -0800151 mLightGeometry.radius = lightRadius;
Chris Craik98787e62015-11-13 10:55:30 -0800152 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
153 mLightInfo.spotShadowAlpha = spotShadowAlpha;
154#else
John Reck4f02bf42014-01-03 18:09:17 -0800155 if (!mCanvas) return;
Alan Viverette50210d92015-05-14 18:05:36 -0700156 mCanvas->initLight(lightRadius, ambientShadowAlpha, spotShadowAlpha);
Chris Craik98787e62015-11-13 10:55:30 -0800157#endif
Alan Viverette50210d92015-05-14 18:05:36 -0700158}
159
160void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik98787e62015-11-13 10:55:30 -0800161#if HWUI_NEW_OPS
Chris Craik6e068c012016-01-15 16:15:30 -0800162 mLightGeometry.center = lightCenter;
Chris Craik98787e62015-11-13 10:55:30 -0800163#else
Alan Viverette50210d92015-05-14 18:05:36 -0700164 if (!mCanvas) return;
165 mCanvas->setLightCenter(lightCenter);
Chris Craik98787e62015-11-13 10:55:30 -0800166#endif
John Reck4f02bf42014-01-03 18:09:17 -0800167}
168
John Reck63a06672014-05-07 13:45:54 -0700169void CanvasContext::setOpaque(bool opaque) {
170 mOpaque = opaque;
171}
172
John Reck860d1552014-04-11 19:15:05 -0700173void CanvasContext::makeCurrent() {
John Reckdbc9a862014-04-17 20:25:13 -0700174 // TODO: Figure out why this workaround is needed, see b/13913604
175 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
John Reckf2dcc2a2015-07-16 09:17:59 -0700176 EGLint error = 0;
177 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
178 if (error) {
179 setSurface(nullptr);
180 }
John Reck860d1552014-04-11 19:15:05 -0700181}
182
John Reckbf3c6022015-06-02 15:55:00 -0700183static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700184 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700185}
186
Skuhneea7a7fb2015-08-28 07:10:31 -0700187void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
188 int64_t syncQueued, RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700189 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700190
John Reckbf3c6022015-06-02 15:55:00 -0700191 // If the previous frame was dropped we don't need to hold onto it, so
192 // just keep using the previous frame's structure instead
193 if (!wasSkipped(mCurrentFrameInfo)) {
194 mCurrentFrameInfo = &mFrames.next();
195 }
John Reckba6adf62015-02-19 14:36:50 -0800196 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700197 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800198 mCurrentFrameInfo->markSyncStart();
199
John Recke4267ea2014-06-03 15:53:15 -0700200 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700201#if HWUI_NEW_OPS
202 info.layerUpdateQueue = &mLayerUpdateQueue;
203#else
John Reck25fbb3f2014-06-12 13:46:45 -0700204 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700205#endif
John Reck00e79c92015-07-21 10:23:59 -0700206
John Reckf6481082016-02-02 15:18:23 -0800207 if (CC_LIKELY(mNativeSurface.get())) {
208 info.frameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber());
209 }
210
John Reckec845a22014-09-05 15:23:38 -0700211 mAnimationContext->startFrame(info.mode);
Skuhneea7a7fb2015-08-28 07:10:31 -0700212 for (const sp<RenderNode>& node : mRenderNodes) {
213 // Only the primary target node will be drawn full - all other nodes would get drawn in
214 // real time mode. In case of a window, the primary node is the window content and the other
215 // node(s) are non client / filler nodes.
216 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
217 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800218 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700219 }
John Reck119907c2014-08-14 09:02:01 -0700220 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800221 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700222
John Reck00e79c92015-07-21 10:23:59 -0700223 freePrefetechedLayers();
John Reck975591a2016-01-22 16:28:07 -0800224 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700225
John Reckf6481082016-02-02 15:18:23 -0800226 if (CC_UNLIKELY(!mNativeSurface.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700227 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800228 info.out.canDrawThisFrame = false;
229 return;
230 }
231
John Recke486d932015-10-28 09:21:19 -0700232 if (CC_LIKELY(mSwapHistory.size())) {
233 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
234 const SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800235 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700236 // The slight fudge-factor is to deal with cases where
237 // the vsync was estimated due to being slow handling the signal.
238 // See the logic in TimeLord#computeFrameTimeNanos or in
239 // Choreographer.java for details on when this happens
240 if (vsyncDelta < 2_ms) {
241 // Already drew for this vsync pulse, UI draw request missed
242 // the deadline for RT animations
243 info.out.canDrawThisFrame = false;
244 } else if (lastSwap.swapTime < latestVsync) {
245 info.out.canDrawThisFrame = true;
246 } else {
247 // We're maybe behind? Find out for sure
248 int runningBehind = 0;
John Reckf6481082016-02-02 15:18:23 -0800249 // TODO: Have this method be on Surface, too, not just ANativeWindow...
250 ANativeWindow* window = mNativeSurface.get();
251 window->query(window, NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &runningBehind);
John Recke486d932015-10-28 09:21:19 -0700252 info.out.canDrawThisFrame = !runningBehind;
253 }
254 } else {
255 info.out.canDrawThisFrame = true;
256 }
John Recka5dda642014-05-22 15:43:54 -0700257
John Reckaef9dc82015-05-08 14:10:57 -0700258 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700259 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700260 }
261
John Recka5dda642014-05-22 15:43:54 -0700262 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700263 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700264 // If animationsNeedsRedraw is set don't bother posting for an RT anim
265 // as we will just end up fighting the UI thread.
266 mRenderThread.postFrameCallback(this);
267 }
John Recke45b1fd2014-04-15 09:50:16 -0700268 }
269}
270
John Reckf47a5942014-06-30 16:20:04 -0700271void CanvasContext::stopDrawing() {
272 mRenderThread.removeFrameCallback(this);
273}
274
John Recka5dda642014-05-22 15:43:54 -0700275void CanvasContext::notifyFramePending() {
276 ATRACE_CALL();
277 mRenderThread.pushBackFrameCallback(this);
278}
279
John Recke4267ea2014-06-03 15:53:15 -0700280void CanvasContext::draw() {
Chris Craikb565df12015-10-05 13:00:52 -0700281#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -0800282 LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
Chris Craika7090e02014-06-20 16:01:00 -0700283 "drawRenderNode called on a context with no canvas or surface!");
Chris Craikb565df12015-10-05 13:00:52 -0700284#endif
John Reck4f02bf42014-01-03 18:09:17 -0800285
John Recke4267ea2014-06-03 15:53:15 -0700286 SkRect dirty;
287 mDamageAccumulator.finish(&dirty);
288
John Reck6d4d0db2015-08-03 15:34:52 -0700289 // TODO: Re-enable after figuring out cause of b/22592975
290// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
291// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
292// return;
293// }
John Reck240ff622015-04-28 13:50:00 -0700294
John Reck240ff622015-04-28 13:50:00 -0700295 mCurrentFrameInfo->markIssueDrawCommandsStart();
296
John Reck149173d2015-08-10 09:52:29 -0700297 Frame frame = mEglManager.beginFrame(mEglSurface);
Chris Craikb565df12015-10-05 13:00:52 -0700298
John Reck77c40102015-10-26 15:49:47 -0700299 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
Chris Craik64e445b2015-09-02 14:23:49 -0700300 // can't rely on prior content of window if viewport size changes
John Recke4267ea2014-06-03 15:53:15 -0700301 dirty.setEmpty();
John Reck77c40102015-10-26 15:49:47 -0700302 mLastFrameWidth = frame.width();
303 mLastFrameHeight = frame.height();
John Reck149173d2015-08-10 09:52:29 -0700304 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
305 // New surface needs a full draw
John Recke4267ea2014-06-03 15:53:15 -0700306 dirty.setEmpty();
John Reckfe5e7b72014-05-23 17:42:28 -0700307 } else {
John Reck149173d2015-08-10 09:52:29 -0700308 if (!dirty.isEmpty() && !dirty.intersect(0, 0, frame.width(), frame.height())) {
John Reck0a973302014-07-16 13:29:45 -0700309 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
John Reck149173d2015-08-10 09:52:29 -0700310 SK_RECT_ARGS(dirty), frame.width(), frame.height());
John Reck0a973302014-07-16 13:29:45 -0700311 dirty.setEmpty();
312 }
John Recke4267ea2014-06-03 15:53:15 -0700313 profiler().unionDirty(&dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800314 }
315
John Reck149173d2015-08-10 09:52:29 -0700316 if (dirty.isEmpty()) {
317 dirty.set(0, 0, frame.width(), frame.height());
Season Li13d1b4a2015-07-29 17:16:19 -0700318 }
319
John Reck149173d2015-08-10 09:52:29 -0700320 // At this point dirty is the area of the screen to update. However,
321 // the area of the frame we need to repaint is potentially different, so
322 // stash the screen area for later
323 SkRect screenDirty(dirty);
324
325 // If the buffer age is 0 we do a full-screen repaint (handled above)
326 // If the buffer age is 1 the buffer contents are the same as they were
327 // last frame so there's nothing to union() against
328 // Therefore we only care about the > 1 case.
329 if (frame.bufferAge() > 1) {
John Recke486d932015-10-28 09:21:19 -0700330 if (frame.bufferAge() > (int) mSwapHistory.size()) {
John Reck149173d2015-08-10 09:52:29 -0700331 // We don't have enough history to handle this old of a buffer
332 // Just do a full-draw
333 dirty.set(0, 0, frame.width(), frame.height());
334 } else {
335 // At this point we haven't yet added the latest frame
336 // to the damage history (happens below)
337 // So we need to damage
John Recke486d932015-10-28 09:21:19 -0700338 for (int i = mSwapHistory.size() - 1;
339 i > ((int) mSwapHistory.size()) - frame.bufferAge(); i--) {
340 dirty.join(mSwapHistory[i].damage);
John Reck149173d2015-08-10 09:52:29 -0700341 }
342 }
John Reck4f02bf42014-01-03 18:09:17 -0800343 }
344
John Reck149173d2015-08-10 09:52:29 -0700345 mEglManager.damageFrame(frame, dirty);
Chris Craikddf22152015-10-14 17:42:47 -0700346
347#if HWUI_NEW_OPS
Chris Craikf158b492016-01-12 14:45:08 -0800348 FrameBuilder frameBuilder(mLayerUpdateQueue, dirty, frame.width(), frame.height(),
Chris Craik6e068c012016-01-15 16:15:30 -0800349 mRenderNodes, mLightGeometry, mContentDrawBounds, &Caches::getInstance());
Chris Craik0b7e8242015-10-28 16:50:44 -0700350 mLayerUpdateQueue.clear();
Chris Craik98787e62015-11-13 10:55:30 -0800351 BakedOpRenderer renderer(Caches::getInstance(), mRenderThread.renderState(),
352 mOpaque, mLightInfo);
Chris Craikddf22152015-10-14 17:42:47 -0700353 // TODO: profiler().draw(mCanvas);
Chris Craikf158b492016-01-12 14:45:08 -0800354 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
Chris Craik5854b342015-10-26 15:49:56 -0700355 bool drew = renderer.didDraw();
Chris Craikddf22152015-10-14 17:42:47 -0700356
357#else
Chris Craik64e445b2015-09-02 14:23:49 -0700358 mCanvas->prepareDirty(frame.width(), frame.height(),
359 dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom, mOpaque);
John Reck149173d2015-08-10 09:52:29 -0700360
John Reck4f02bf42014-01-03 18:09:17 -0800361 Rect outBounds;
Robert Carrb6c26242015-10-22 12:03:28 -0700362 // It there are multiple render nodes, they are laid out as follows:
363 // #0 - backdrop (content + caption)
Skuhneb8160872015-09-22 09:51:39 -0700364 // #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds)
Robert Carrb6c26242015-10-22 12:03:28 -0700365 // #2 - additional overlay nodes
Skuhneea7a7fb2015-08-28 07:10:31 -0700366 // Usually the backdrop cannot be seen since it will be entirely covered by the content. While
367 // resizing however it might become partially visible. The following render loop will crop the
Robert Carrb6c26242015-10-22 12:03:28 -0700368 // backdrop against the content and draw the remaining part of it. It will then draw the content
369 // cropped to the backdrop (since that indicates a shrinking of the window).
370 //
371 // Additional nodes will be drawn on top with no particular clipping semantics.
372
Skuhneea7a7fb2015-08-28 07:10:31 -0700373 // The bounds of the backdrop against which the content should be clipped.
Skuhneb8160872015-09-22 09:51:39 -0700374 Rect backdropBounds = mContentDrawBounds;
375 // Usually the contents bounds should be mContentDrawBounds - however - we will
376 // move it towards the fixed edge to give it a more stable appearance (for the moment).
377 Rect contentBounds;
Skuhneea7a7fb2015-08-28 07:10:31 -0700378 // If there is no content bounds we ignore the layering as stated above and start with 2.
Robert Carrb6c26242015-10-22 12:03:28 -0700379 int layer = (mContentDrawBounds.isEmpty() || mRenderNodes.size() == 1) ? 2 : 0;
Skuhneea7a7fb2015-08-28 07:10:31 -0700380 // Draw all render nodes. Note that
381 for (const sp<RenderNode>& node : mRenderNodes) {
382 if (layer == 0) { // Backdrop.
Skuhneb8160872015-09-22 09:51:39 -0700383 // Draw the backdrop clipped to the inverse content bounds, but assume that the content
384 // was moved to the upper left corner.
Skuhneea7a7fb2015-08-28 07:10:31 -0700385 const RenderProperties& properties = node->properties();
386 Rect targetBounds(properties.getLeft(), properties.getTop(),
387 properties.getRight(), properties.getBottom());
Skuhneb8160872015-09-22 09:51:39 -0700388 // Move the content bounds towards the fixed corner of the backdrop.
389 const int x = targetBounds.left;
390 const int y = targetBounds.top;
391 contentBounds.set(x, y, x + mContentDrawBounds.getWidth(),
392 y + mContentDrawBounds.getHeight());
Skuhneea7a7fb2015-08-28 07:10:31 -0700393 // Remember the intersection of the target bounds and the intersection bounds against
394 // which we have to crop the content.
Skuhneb8160872015-09-22 09:51:39 -0700395 backdropBounds.set(x, y, x + backdropBounds.getWidth(), y + backdropBounds.getHeight());
Chris Craikac02eb92015-10-05 12:23:46 -0700396 backdropBounds.doIntersect(targetBounds);
Skuhneea7a7fb2015-08-28 07:10:31 -0700397 // Check if we have to draw something on the left side ...
Skuhneb8160872015-09-22 09:51:39 -0700398 if (targetBounds.left < contentBounds.left) {
Florin Malitaeecff562015-12-21 10:43:01 -0500399 mCanvas->save(SaveFlags::Clip);
Skuhneea7a7fb2015-08-28 07:10:31 -0700400 if (mCanvas->clipRect(targetBounds.left, targetBounds.top,
Skuhneb8160872015-09-22 09:51:39 -0700401 contentBounds.left, targetBounds.bottom,
Skuhneea7a7fb2015-08-28 07:10:31 -0700402 SkRegion::kIntersect_Op)) {
403 mCanvas->drawRenderNode(node.get(), outBounds);
404 }
405 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700406 targetBounds.left = std::min(contentBounds.left, targetBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700407 mCanvas->restore();
408 }
409 // ... or on the right side ...
Skuhneb8160872015-09-22 09:51:39 -0700410 if (targetBounds.right > contentBounds.right &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700411 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500412 mCanvas->save(SaveFlags::Clip);
Skuhneb8160872015-09-22 09:51:39 -0700413 if (mCanvas->clipRect(contentBounds.right, targetBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700414 targetBounds.right, targetBounds.bottom,
415 SkRegion::kIntersect_Op)) {
416 mCanvas->drawRenderNode(node.get(), outBounds);
417 }
418 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700419 targetBounds.right = std::max(targetBounds.left, contentBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700420 mCanvas->restore();
421 }
422 // ... or at the top ...
Skuhneb8160872015-09-22 09:51:39 -0700423 if (targetBounds.top < contentBounds.top &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700424 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500425 mCanvas->save(SaveFlags::Clip);
Skuhneea7a7fb2015-08-28 07:10:31 -0700426 if (mCanvas->clipRect(targetBounds.left, targetBounds.top, targetBounds.right,
Skuhneb8160872015-09-22 09:51:39 -0700427 contentBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700428 SkRegion::kIntersect_Op)) {
429 mCanvas->drawRenderNode(node.get(), outBounds);
430 }
431 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700432 targetBounds.top = std::min(contentBounds.top, targetBounds.bottom);
Skuhneea7a7fb2015-08-28 07:10:31 -0700433 mCanvas->restore();
434 }
435 // ... or at the bottom.
Skuhneb8160872015-09-22 09:51:39 -0700436 if (targetBounds.bottom > contentBounds.bottom &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700437 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500438 mCanvas->save(SaveFlags::Clip);
Skuhneb8160872015-09-22 09:51:39 -0700439 if (mCanvas->clipRect(targetBounds.left, contentBounds.bottom, targetBounds.right,
Skuhneea7a7fb2015-08-28 07:10:31 -0700440 targetBounds.bottom, SkRegion::kIntersect_Op)) {
441 mCanvas->drawRenderNode(node.get(), outBounds);
442 }
443 mCanvas->restore();
444 }
445 } else if (layer == 1) { // Content
446 // It gets cropped against the bounds of the backdrop to stay inside.
Florin Malitaeecff562015-12-21 10:43:01 -0500447 mCanvas->save(SaveFlags::MatrixClip);
Skuhneb8160872015-09-22 09:51:39 -0700448
449 // We shift and clip the content to match its final location in the window.
450 const float left = mContentDrawBounds.left;
451 const float top = mContentDrawBounds.top;
452 const float dx = backdropBounds.left - left;
453 const float dy = backdropBounds.top - top;
454 const float width = backdropBounds.getWidth();
455 const float height = backdropBounds.getHeight();
Robert Carrb6c26242015-10-22 12:03:28 -0700456
Skuhneb8160872015-09-22 09:51:39 -0700457 mCanvas->translate(dx, dy);
458 if (mCanvas->clipRect(left, top, left + width, top + height, SkRegion::kIntersect_Op)) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700459 mCanvas->drawRenderNode(node.get(), outBounds);
460 }
461 mCanvas->restore();
462 } else { // draw the rest on top at will!
463 mCanvas->drawRenderNode(node.get(), outBounds);
464 }
465 layer++;
466 }
John Reck4f02bf42014-01-03 18:09:17 -0800467
John Reckfe5e7b72014-05-23 17:42:28 -0700468 profiler().draw(mCanvas);
John Reck4f02bf42014-01-03 18:09:17 -0800469
Tom Hudson107843d2014-09-08 11:26:26 -0400470 bool drew = mCanvas->finish();
Chris Craikddf22152015-10-14 17:42:47 -0700471#endif
John Reck9372ac32016-01-19 11:46:52 -0800472
John Reck975591a2016-01-22 16:28:07 -0800473 GL_CHECKPOINT(LOW);
John Reck9372ac32016-01-19 11:46:52 -0800474
John Reckba6adf62015-02-19 14:36:50 -0800475 // Even if we decided to cancel the frame, from the perspective of jank
476 // metrics the frame was swapped at this point
477 mCurrentFrameInfo->markSwapBuffers();
478
John Reckc96955d2016-02-26 14:56:44 -0800479 if (drew || mEglManager.damageRequiresSwap()) {
John Reck149173d2015-08-10 09:52:29 -0700480 if (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty))) {
481 setSurface(nullptr);
482 }
John Recke486d932015-10-28 09:21:19 -0700483 SwapHistory& swap = mSwapHistory.next();
484 swap.damage = screenDirty;
485 swap.swapTime = systemTime(CLOCK_MONOTONIC);
486 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck149173d2015-08-10 09:52:29 -0700487 mHaveNewSurface = false;
John Reck4f02bf42014-01-03 18:09:17 -0800488 }
John Reckfe5e7b72014-05-23 17:42:28 -0700489
John Reckba6adf62015-02-19 14:36:50 -0800490 // TODO: Use a fence for real completion?
491 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700492
493#if LOG_FRAMETIME_MMA
494 float thisFrame = mCurrentFrameInfo->duration(
495 FrameInfoIndex::IssueDrawCommandsStart,
496 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
497 if (sFrameCount) {
498 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
499 } else {
500 sBenchMma = thisFrame;
501 }
502 if (++sFrameCount == 10) {
503 sFrameCount = 1;
504 ALOGD("Average frame time: %.4f", sBenchMma);
505 }
506#endif
507
John Reckedc524c2015-03-18 15:24:33 -0700508 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800509 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
Andres Morales910beb82016-02-02 16:19:40 -0800510 if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) {
511 mFrameMetricsReporter->reportFrameMetrics(mCurrentFrameInfo->data());
Andres Morales06f5bc72015-12-15 15:21:31 -0800512 }
John Reck38e0c322015-11-10 12:19:17 -0800513
514 GpuMemoryTracker::onFrameCompleted();
John Reck4f02bf42014-01-03 18:09:17 -0800515}
516
John Recke45b1fd2014-04-15 09:50:16 -0700517// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700518void CanvasContext::doFrame() {
Chris Craikadfeec92015-12-15 19:17:32 -0800519#if HWUI_NEW_OPS
520 if (CC_UNLIKELY(mEglSurface == EGL_NO_SURFACE)) return;
521#else
522 if (CC_UNLIKELY(!mCanvas || mEglSurface == EGL_NO_SURFACE)) return;
523#endif
Skuhneea7a7fb2015-08-28 07:10:31 -0700524 prepareAndDraw(nullptr);
525}
John Reck368cdd82014-05-07 13:11:00 -0700526
Skuhneea7a7fb2015-08-28 07:10:31 -0700527void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700528 ATRACE_CALL();
529
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800530 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800531 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
532 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700533 .addFlag(FrameInfoFlags::RTAnimation)
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800534 .setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700535
Chris Craike2e53a72015-10-28 15:55:40 -0700536 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700537 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700538 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700539 draw();
John Recka5dda642014-05-22 15:43:54 -0700540 }
John Recke45b1fd2014-04-15 09:50:16 -0700541}
542
John Reck3b202512014-06-23 13:13:08 -0700543void CanvasContext::invokeFunctor(RenderThread& thread, Functor* functor) {
John Reckd3d8daf2014-04-10 15:00:13 -0700544 ATRACE_CALL();
John Reck0d1f6342014-03-28 20:30:27 -0700545 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
John Reck3b202512014-06-23 13:13:08 -0700546 if (thread.eglManager().hasEglContext()) {
John Reck0d1f6342014-03-28 20:30:27 -0700547 mode = DrawGlInfo::kModeProcess;
548 }
John Reck6f07a0d2014-04-16 21:31:25 -0700549
Chris Craikd41c4d82015-01-05 15:51:13 -0800550 thread.renderState().invokeFunctor(functor, mode, nullptr);
John Reck23b797a2014-01-03 18:08:34 -0800551}
552
John Reck998a6d82014-08-28 15:35:53 -0700553void CanvasContext::markLayerInUse(RenderNode* node) {
554 if (mPrefetechedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800555 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700556 }
557}
558
559static void destroyPrefetechedNode(RenderNode* node) {
560 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...", node->getName());
561 node->destroyHardwareResources();
Chris Craikd41c4d82015-01-05 15:51:13 -0800562 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700563}
564
565void CanvasContext::freePrefetechedLayers() {
566 if (mPrefetechedLayers.size()) {
John Reck998a6d82014-08-28 15:35:53 -0700567 std::for_each(mPrefetechedLayers.begin(), mPrefetechedLayers.end(), destroyPrefetechedNode);
568 mPrefetechedLayers.clear();
569 }
570}
571
John Reck3e824952014-08-20 10:08:39 -0700572void CanvasContext::buildLayer(RenderNode* node) {
573 ATRACE_CALL();
574 if (!mEglManager.hasEglContext() || !mCanvas) {
575 return;
576 }
John Reck3e824952014-08-20 10:08:39 -0700577 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
578 stopDrawing();
579
Chris Craike2e53a72015-10-28 15:55:40 -0700580 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700581 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700582#if HWUI_NEW_OPS
583 info.layerUpdateQueue = &mLayerUpdateQueue;
584#else
John Reck3e824952014-08-20 10:08:39 -0700585 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700586#endif
John Reck9eb9f6f2014-08-21 11:23:05 -0700587 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700588 node->prepareTree(info);
589 SkRect ignore;
590 mDamageAccumulator.finish(&ignore);
591 // Tickle the GENERIC property on node to mark it as dirty for damaging
592 // purposes when the frame is actually drawn
593 node->setPropertyFieldsDirty(RenderNode::GENERIC);
594
Chris Craik98787e62015-11-13 10:55:30 -0800595#if HWUI_NEW_OPS
Chris Craik31452472016-01-12 18:55:15 -0800596 // TODO: support buildLayer
Chris Craik98787e62015-11-13 10:55:30 -0800597#else
John Reck443a7142014-09-04 17:40:05 -0700598 mCanvas->markLayersAsBuildLayers();
John Reck3e824952014-08-20 10:08:39 -0700599 mCanvas->flushLayerUpdates();
Chris Craik98787e62015-11-13 10:55:30 -0800600#endif
John Reck998a6d82014-08-28 15:35:53 -0700601
Chris Craikd41c4d82015-01-05 15:51:13 -0800602 node->incStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700603 mPrefetechedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700604}
605
John Reck19b6bcf2014-02-14 20:03:38 -0800606bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
John Reck68bfe0a2014-06-24 15:34:58 -0700607 layer->apply();
John Reck3b202512014-06-23 13:13:08 -0700608 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800609}
610
John Reckf47a5942014-06-30 16:20:04 -0700611void CanvasContext::destroyHardwareResources() {
612 stopDrawing();
John Reck3b202512014-06-23 13:13:08 -0700613 if (mEglManager.hasEglContext()) {
John Reckdff99572014-08-29 09:59:43 -0700614 freePrefetechedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700615 for (const sp<RenderNode>& node : mRenderNodes) {
616 node->destroyHardwareResources();
617 }
John Reck00e79c92015-07-21 10:23:59 -0700618 Caches& caches = Caches::getInstance();
619 // Make sure to release all the textures we were owning as there won't
620 // be another draw
621 caches.textureCache.resetMarkInUse(this);
Chris Craik9fded232015-11-11 16:42:34 -0800622 mRenderThread.renderState().flush(Caches::FlushMode::Layers);
John Reckf47a5942014-06-30 16:20:04 -0700623 }
624}
625
626void CanvasContext::trimMemory(RenderThread& thread, int level) {
627 // No context means nothing to free
628 if (!thread.eglManager().hasEglContext()) return;
629
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200630 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700631 if (level >= TRIM_MEMORY_COMPLETE) {
Chris Craik9fded232015-11-11 16:42:34 -0800632 thread.renderState().flush(Caches::FlushMode::Full);
John Reckf47a5942014-06-30 16:20:04 -0700633 thread.eglManager().destroy();
634 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
Chris Craik9fded232015-11-11 16:42:34 -0800635 thread.renderState().flush(Caches::FlushMode::Moderate);
John Recke1628b72014-05-23 15:11:19 -0700636 }
637}
638
John Reckfc53ef272014-02-11 10:40:25 -0800639void CanvasContext::runWithGlContext(RenderTask* task) {
John Reckd7db4d72015-05-20 07:18:55 -0700640 LOG_ALWAYS_FATAL_IF(!mEglManager.hasEglContext(),
641 "GL context not initialized!");
John Reck19b6bcf2014-02-14 20:03:38 -0800642 task->run();
643}
644
John Reck1949e792014-04-08 15:18:56 -0700645Layer* CanvasContext::createTextureLayer() {
John Reckf7d9c1d2014-04-09 10:01:03 -0700646 requireSurface();
John Reck3b202512014-06-23 13:13:08 -0700647 return LayerRenderer::createTextureLayer(mRenderThread.renderState());
John Reck1949e792014-04-08 15:18:56 -0700648}
649
John Reck3b202512014-06-23 13:13:08 -0700650void CanvasContext::setTextureAtlas(RenderThread& thread,
651 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize) {
652 thread.eglManager().setTextureAtlas(buffer, map, mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700653}
654
John Reckba6adf62015-02-19 14:36:50 -0800655void CanvasContext::dumpFrames(int fd) {
656 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700657 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700658 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700659 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700660 fprintf(file, ",");
661 }
John Reckba6adf62015-02-19 14:36:50 -0800662 for (size_t i = 0; i < mFrames.size(); i++) {
663 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700664 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800665 continue;
666 }
667 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700668 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800669 fprintf(file, "%" PRId64 ",", frame[i]);
670 }
671 }
672 fprintf(file, "\n---PROFILEDATA---\n\n");
673 fflush(file);
674}
675
676void CanvasContext::resetFrameStats() {
677 mFrames.clear();
678 mRenderThread.jankTracker().reset();
679}
680
John Recke248bd12015-08-05 13:53:53 -0700681void CanvasContext::serializeDisplayListTree() {
682#if ENABLE_RENDERNODE_SERIALIZATION
683 using namespace google::protobuf::io;
684 char package[128];
685 // Check whether tracing is enabled for this process.
686 FILE * file = fopen("/proc/self/cmdline", "r");
687 if (file) {
688 if (!fgets(package, 128, file)) {
689 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
690 fclose(file);
691 return;
692 }
693 fclose(file);
694 } else {
695 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
696 errno);
697 return;
698 }
699 char path[1024];
700 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
701 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
702 if (fd == -1) {
703 ALOGD("Failed to open '%s'", path);
704 return;
705 }
706 proto::RenderNode tree;
707 // TODO: Streaming writes?
708 mRootRenderNode->copyTo(&tree);
709 std::string data = tree.SerializeAsString();
710 write(fd, data.c_str(), data.length());
711 close(fd);
712#endif
713}
714
John Reck23b797a2014-01-03 18:08:34 -0800715} /* namespace renderthread */
716} /* namespace uirenderer */
717} /* namespace android */