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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck38e0c322015-11-10 12:19:17 -080017#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080018#include "CanvasContext.h"
19
John Reckd04794a2015-05-08 10:04:36 -070020#include "AnimationContext.h"
21#include "Caches.h"
22#include "DeferredLayerUpdater.h"
John Reck3b202512014-06-23 13:13:08 -070023#include "EglManager.h"
Chris Craik0b7e8242015-10-28 16:50:44 -070024#include "LayerUpdateQueue.h"
John Reckd04794a2015-05-08 10:04:36 -070025#include "LayerRenderer.h"
26#include "OpenGLRenderer.h"
27#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080028#include "RenderThread.h"
sergeyvdccca442016-03-21 15:38:21 -070029#include "hwui/Canvas.h"
John Reckd04794a2015-05-08 10:04:36 -070030#include "renderstate/RenderState.h"
31#include "renderstate/Stencil.h"
John Recke248bd12015-08-05 13:53:53 -070032#include "protos/hwui.pb.h"
John Reck9372ac32016-01-19 11:46:52 -080033#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070034#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070035
36#include <cutils/properties.h>
37#include <google/protobuf/io/zero_copy_stream_impl.h>
38#include <private/hwui/DrawGlInfo.h>
39#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080040
Chris Craik65fe5ee2015-01-26 18:06:29 -080041#include <algorithm>
John Recke248bd12015-08-05 13:53:53 -070042#include <fcntl.h>
43#include <sys/stat.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080044
Colin Cross290b23a2015-11-05 14:10:47 -080045#include <cstdlib>
46
John Reckf47a5942014-06-30 16:20:04 -070047#define TRIM_MEMORY_COMPLETE 80
48#define TRIM_MEMORY_UI_HIDDEN 20
49
John Recke248bd12015-08-05 13:53:53 -070050#define ENABLE_RENDERNODE_SERIALIZATION false
51
John Reck149173d2015-08-10 09:52:29 -070052#define LOG_FRAMETIME_MMA 0
53
54#if LOG_FRAMETIME_MMA
55static float sBenchMma = 0;
56static int sFrameCount = 0;
57static const float NANOS_PER_MILLIS_F = 1000000.0f;
58#endif
59
John Reck23b797a2014-01-03 18:08:34 -080060namespace android {
61namespace uirenderer {
62namespace renderthread {
63
John Reck119907c2014-08-14 09:02:01 -070064CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
65 RenderNode* rootRenderNode, IContextFactory* contextFactory)
John Reck3b202512014-06-23 13:13:08 -070066 : mRenderThread(thread)
67 , mEglManager(thread.eglManager())
John Reck4f02bf42014-01-03 18:09:17 -080068 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -080069 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck4c9e59d2015-05-12 07:17:50 -070070 , mJankTracker(thread.timeLord().frameIntervalNanos())
Skuhneea7a7fb2015-08-28 07:10:31 -070071 , mProfiler(mFrames)
Skuhneb8160872015-09-22 09:51:39 -070072 , mContentDrawBounds(0, 0, 0, 0) {
Skuhneea7a7fb2015-08-28 07:10:31 -070073 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -070074 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -070075 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -080076}
77
78CanvasContext::~CanvasContext() {
John Reck17035b02014-09-03 07:39:53 -070079 destroy();
John Reck443a7142014-09-04 17:40:05 -070080 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck4f02bf42014-01-03 18:09:17 -080081}
82
John Reck17035b02014-09-03 07:39:53 -070083void CanvasContext::destroy() {
84 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -080085 setSurface(nullptr);
John Reck17035b02014-09-03 07:39:53 -070086 freePrefetechedLayers();
87 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -070088 mAnimationContext->destroy();
Chris Craik6246d2782016-03-29 15:01:41 -070089#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -080090 if (mCanvas) {
91 delete mCanvas;
Chris Craikd41c4d82015-01-05 15:51:13 -080092 mCanvas = nullptr;
John Reck4f02bf42014-01-03 18:09:17 -080093 }
Chris Craik6246d2782016-03-29 15:01:41 -070094#endif
John Reck23b797a2014-01-03 18:08:34 -080095}
96
John Reckf6481082016-02-02 15:18:23 -080097void CanvasContext::setSurface(Surface* surface) {
John Reckfbc8df02014-11-14 16:18:41 -080098 ATRACE_CALL();
99
John Reckf6481082016-02-02 15:18:23 -0800100 mNativeSurface = surface;
John Recka5dda642014-05-22 15:43:54 -0700101
John Reck23b797a2014-01-03 18:08:34 -0800102 if (mEglSurface != EGL_NO_SURFACE) {
John Reck3b202512014-06-23 13:13:08 -0700103 mEglManager.destroySurface(mEglSurface);
John Reck23b797a2014-01-03 18:08:34 -0800104 mEglSurface = EGL_NO_SURFACE;
105 }
106
John Reckf6481082016-02-02 15:18:23 -0800107 if (surface) {
108 mEglSurface = mEglManager.createSurface(surface);
John Reck23b797a2014-01-03 18:08:34 -0800109 }
110
111 if (mEglSurface != EGL_NO_SURFACE) {
John Reck1125d1f2014-10-23 11:02:19 -0700112 const bool preserveBuffer = (mSwapBehavior != kSwap_discardBuffer);
113 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
John Reck4f02bf42014-01-03 18:09:17 -0800114 mHaveNewSurface = true;
John Recke486d932015-10-28 09:21:19 -0700115 mSwapHistory.clear();
John Reckdbc9a862014-04-17 20:25:13 -0700116 makeCurrent();
John Reck368cdd82014-05-07 13:11:00 -0700117 } else {
118 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800119 }
John Reck23b797a2014-01-03 18:08:34 -0800120}
121
John Reckf7d9c1d2014-04-09 10:01:03 -0700122void CanvasContext::requireSurface() {
123 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
124 "requireSurface() called but no surface set!");
John Reckdbc9a862014-04-17 20:25:13 -0700125 makeCurrent();
John Reck23b797a2014-01-03 18:08:34 -0800126}
127
John Reck1125d1f2014-10-23 11:02:19 -0700128void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
129 mSwapBehavior = swapBehavior;
130}
131
John Reckf6481082016-02-02 15:18:23 -0800132void CanvasContext::initialize(Surface* surface) {
133 setSurface(surface);
Chris Craikb565df12015-10-05 13:00:52 -0700134#if !HWUI_NEW_OPS
Thomas Buhot0bcd0cb2015-12-04 12:18:03 +0100135 if (mCanvas) return;
John Reck3b202512014-06-23 13:13:08 -0700136 mCanvas = new OpenGLRenderer(mRenderThread.renderState());
John Reck4f02bf42014-01-03 18:09:17 -0800137 mCanvas->initProperties();
Chris Craikb565df12015-10-05 13:00:52 -0700138#endif
John Reck4f02bf42014-01-03 18:09:17 -0800139}
140
John Reckf6481082016-02-02 15:18:23 -0800141void CanvasContext::updateSurface(Surface* surface) {
142 setSurface(surface);
John Reckf7d9c1d2014-04-09 10:01:03 -0700143}
144
John Reckf6481082016-02-02 15:18:23 -0800145bool CanvasContext::pauseSurface(Surface* surface) {
John Reck01a5ea32014-12-03 13:01:07 -0800146 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800147}
148
Chris Craik284b2432014-09-18 16:05:35 -0700149// TODO: don't pass viewport size, it's automatic via EGL
Alan Viverette50210d92015-05-14 18:05:36 -0700150void CanvasContext::setup(int width, int height, float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000151 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik98787e62015-11-13 10:55:30 -0800152#if HWUI_NEW_OPS
Chris Craik6e068c012016-01-15 16:15:30 -0800153 mLightGeometry.radius = lightRadius;
Chris Craik98787e62015-11-13 10:55:30 -0800154 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
155 mLightInfo.spotShadowAlpha = spotShadowAlpha;
156#else
John Reck4f02bf42014-01-03 18:09:17 -0800157 if (!mCanvas) return;
Alan Viverette50210d92015-05-14 18:05:36 -0700158 mCanvas->initLight(lightRadius, ambientShadowAlpha, spotShadowAlpha);
Chris Craik98787e62015-11-13 10:55:30 -0800159#endif
Alan Viverette50210d92015-05-14 18:05:36 -0700160}
161
162void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik98787e62015-11-13 10:55:30 -0800163#if HWUI_NEW_OPS
Chris Craik6e068c012016-01-15 16:15:30 -0800164 mLightGeometry.center = lightCenter;
Chris Craik98787e62015-11-13 10:55:30 -0800165#else
Alan Viverette50210d92015-05-14 18:05:36 -0700166 if (!mCanvas) return;
167 mCanvas->setLightCenter(lightCenter);
Chris Craik98787e62015-11-13 10:55:30 -0800168#endif
John Reck4f02bf42014-01-03 18:09:17 -0800169}
170
John Reck63a06672014-05-07 13:45:54 -0700171void CanvasContext::setOpaque(bool opaque) {
172 mOpaque = opaque;
173}
174
John Reck860d1552014-04-11 19:15:05 -0700175void CanvasContext::makeCurrent() {
John Reckdbc9a862014-04-17 20:25:13 -0700176 // TODO: Figure out why this workaround is needed, see b/13913604
177 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
John Reckf2dcc2a2015-07-16 09:17:59 -0700178 EGLint error = 0;
179 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
180 if (error) {
181 setSurface(nullptr);
182 }
John Reck860d1552014-04-11 19:15:05 -0700183}
184
John Reckbf3c6022015-06-02 15:55:00 -0700185static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700186 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700187}
188
Skuhneea7a7fb2015-08-28 07:10:31 -0700189void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
190 int64_t syncQueued, RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700191 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700192
John Reckbf3c6022015-06-02 15:55:00 -0700193 // If the previous frame was dropped we don't need to hold onto it, so
194 // just keep using the previous frame's structure instead
195 if (!wasSkipped(mCurrentFrameInfo)) {
196 mCurrentFrameInfo = &mFrames.next();
197 }
John Reckba6adf62015-02-19 14:36:50 -0800198 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700199 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800200 mCurrentFrameInfo->markSyncStart();
201
John Recke4267ea2014-06-03 15:53:15 -0700202 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700203#if HWUI_NEW_OPS
204 info.layerUpdateQueue = &mLayerUpdateQueue;
205#else
John Reck25fbb3f2014-06-12 13:46:45 -0700206 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700207#endif
John Reck00e79c92015-07-21 10:23:59 -0700208
John Reckf6481082016-02-02 15:18:23 -0800209 if (CC_LIKELY(mNativeSurface.get())) {
210 info.frameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber());
211 }
212
John Reckec845a22014-09-05 15:23:38 -0700213 mAnimationContext->startFrame(info.mode);
Skuhneea7a7fb2015-08-28 07:10:31 -0700214 for (const sp<RenderNode>& node : mRenderNodes) {
215 // Only the primary target node will be drawn full - all other nodes would get drawn in
216 // real time mode. In case of a window, the primary node is the window content and the other
217 // node(s) are non client / filler nodes.
218 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
219 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800220 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700221 }
John Reck119907c2014-08-14 09:02:01 -0700222 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800223 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700224
John Reck00e79c92015-07-21 10:23:59 -0700225 freePrefetechedLayers();
John Reck975591a2016-01-22 16:28:07 -0800226 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700227
John Reckf6481082016-02-02 15:18:23 -0800228 if (CC_UNLIKELY(!mNativeSurface.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700229 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800230 info.out.canDrawThisFrame = false;
231 return;
232 }
233
John Recke486d932015-10-28 09:21:19 -0700234 if (CC_LIKELY(mSwapHistory.size())) {
235 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
236 const SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800237 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700238 // The slight fudge-factor is to deal with cases where
239 // the vsync was estimated due to being slow handling the signal.
240 // See the logic in TimeLord#computeFrameTimeNanos or in
241 // Choreographer.java for details on when this happens
242 if (vsyncDelta < 2_ms) {
243 // Already drew for this vsync pulse, UI draw request missed
244 // the deadline for RT animations
245 info.out.canDrawThisFrame = false;
246 } else if (lastSwap.swapTime < latestVsync) {
247 info.out.canDrawThisFrame = true;
248 } else {
249 // We're maybe behind? Find out for sure
250 int runningBehind = 0;
John Reckf6481082016-02-02 15:18:23 -0800251 // TODO: Have this method be on Surface, too, not just ANativeWindow...
252 ANativeWindow* window = mNativeSurface.get();
253 window->query(window, NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &runningBehind);
John Recke486d932015-10-28 09:21:19 -0700254 info.out.canDrawThisFrame = !runningBehind;
255 }
256 } else {
257 info.out.canDrawThisFrame = true;
258 }
John Recka5dda642014-05-22 15:43:54 -0700259
John Reckaef9dc82015-05-08 14:10:57 -0700260 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700261 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700262 }
263
John Recka5dda642014-05-22 15:43:54 -0700264 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700265 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700266 // If animationsNeedsRedraw is set don't bother posting for an RT anim
267 // as we will just end up fighting the UI thread.
268 mRenderThread.postFrameCallback(this);
269 }
John Recke45b1fd2014-04-15 09:50:16 -0700270 }
271}
272
John Reckf47a5942014-06-30 16:20:04 -0700273void CanvasContext::stopDrawing() {
274 mRenderThread.removeFrameCallback(this);
275}
276
John Recka5dda642014-05-22 15:43:54 -0700277void CanvasContext::notifyFramePending() {
278 ATRACE_CALL();
279 mRenderThread.pushBackFrameCallback(this);
280}
281
John Recke4267ea2014-06-03 15:53:15 -0700282void CanvasContext::draw() {
Chris Craikb565df12015-10-05 13:00:52 -0700283#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -0800284 LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
Chris Craika7090e02014-06-20 16:01:00 -0700285 "drawRenderNode called on a context with no canvas or surface!");
Chris Craikb565df12015-10-05 13:00:52 -0700286#endif
John Reck4f02bf42014-01-03 18:09:17 -0800287
John Recke4267ea2014-06-03 15:53:15 -0700288 SkRect dirty;
289 mDamageAccumulator.finish(&dirty);
290
John Reck6d4d0db2015-08-03 15:34:52 -0700291 // TODO: Re-enable after figuring out cause of b/22592975
292// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
293// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
294// return;
295// }
John Reck240ff622015-04-28 13:50:00 -0700296
John Reck240ff622015-04-28 13:50:00 -0700297 mCurrentFrameInfo->markIssueDrawCommandsStart();
298
John Reck149173d2015-08-10 09:52:29 -0700299 Frame frame = mEglManager.beginFrame(mEglSurface);
Chris Craikb565df12015-10-05 13:00:52 -0700300
John Reck77c40102015-10-26 15:49:47 -0700301 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
Chris Craik64e445b2015-09-02 14:23:49 -0700302 // can't rely on prior content of window if viewport size changes
John Recke4267ea2014-06-03 15:53:15 -0700303 dirty.setEmpty();
John Reck77c40102015-10-26 15:49:47 -0700304 mLastFrameWidth = frame.width();
305 mLastFrameHeight = frame.height();
John Reck149173d2015-08-10 09:52:29 -0700306 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
307 // New surface needs a full draw
John Recke4267ea2014-06-03 15:53:15 -0700308 dirty.setEmpty();
John Reckfe5e7b72014-05-23 17:42:28 -0700309 } else {
John Reck149173d2015-08-10 09:52:29 -0700310 if (!dirty.isEmpty() && !dirty.intersect(0, 0, frame.width(), frame.height())) {
John Reck0a973302014-07-16 13:29:45 -0700311 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
John Reck149173d2015-08-10 09:52:29 -0700312 SK_RECT_ARGS(dirty), frame.width(), frame.height());
John Reck0a973302014-07-16 13:29:45 -0700313 dirty.setEmpty();
314 }
John Recke4267ea2014-06-03 15:53:15 -0700315 profiler().unionDirty(&dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800316 }
317
John Reck149173d2015-08-10 09:52:29 -0700318 if (dirty.isEmpty()) {
319 dirty.set(0, 0, frame.width(), frame.height());
Season Li13d1b4a2015-07-29 17:16:19 -0700320 }
321
John Reck149173d2015-08-10 09:52:29 -0700322 // At this point dirty is the area of the screen to update. However,
323 // the area of the frame we need to repaint is potentially different, so
324 // stash the screen area for later
325 SkRect screenDirty(dirty);
326
327 // If the buffer age is 0 we do a full-screen repaint (handled above)
328 // If the buffer age is 1 the buffer contents are the same as they were
329 // last frame so there's nothing to union() against
330 // Therefore we only care about the > 1 case.
331 if (frame.bufferAge() > 1) {
John Recke486d932015-10-28 09:21:19 -0700332 if (frame.bufferAge() > (int) mSwapHistory.size()) {
John Reck149173d2015-08-10 09:52:29 -0700333 // We don't have enough history to handle this old of a buffer
334 // Just do a full-draw
335 dirty.set(0, 0, frame.width(), frame.height());
336 } else {
337 // At this point we haven't yet added the latest frame
338 // to the damage history (happens below)
339 // So we need to damage
John Recke486d932015-10-28 09:21:19 -0700340 for (int i = mSwapHistory.size() - 1;
341 i > ((int) mSwapHistory.size()) - frame.bufferAge(); i--) {
342 dirty.join(mSwapHistory[i].damage);
John Reck149173d2015-08-10 09:52:29 -0700343 }
344 }
John Reck4f02bf42014-01-03 18:09:17 -0800345 }
346
John Reck149173d2015-08-10 09:52:29 -0700347 mEglManager.damageFrame(frame, dirty);
Chris Craikddf22152015-10-14 17:42:47 -0700348
349#if HWUI_NEW_OPS
Chris Craik3a5811b2016-03-22 15:03:08 -0700350 auto& caches = Caches::getInstance();
Chris Craikf158b492016-01-12 14:45:08 -0800351 FrameBuilder frameBuilder(mLayerUpdateQueue, dirty, frame.width(), frame.height(),
Chris Craik3a5811b2016-03-22 15:03:08 -0700352 mRenderNodes, mLightGeometry, mContentDrawBounds, caches);
Chris Craik0b7e8242015-10-28 16:50:44 -0700353 mLayerUpdateQueue.clear();
Chris Craik1dfa0702016-03-04 15:59:24 -0800354 BakedOpRenderer renderer(caches, mRenderThread.renderState(),
Chris Craik98787e62015-11-13 10:55:30 -0800355 mOpaque, mLightInfo);
Chris Craikf158b492016-01-12 14:45:08 -0800356 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
Chris Craik1dfa0702016-03-04 15:59:24 -0800357 profiler().draw(&renderer);
Chris Craik5854b342015-10-26 15:49:56 -0700358 bool drew = renderer.didDraw();
Chris Craikddf22152015-10-14 17:42:47 -0700359
Chris Craik1dfa0702016-03-04 15:59:24 -0800360 // post frame cleanup
361 caches.clearGarbage();
362 caches.pathCache.trim();
363 caches.tessellationCache.trim();
364
365#if DEBUG_MEMORY_USAGE
366 mCaches.dumpMemoryUsage();
367#else
368 if (CC_UNLIKELY(Properties::debugLevel & kDebugMemory)) {
369 caches.dumpMemoryUsage();
370 }
371#endif
372
Chris Craikddf22152015-10-14 17:42:47 -0700373#else
Chris Craik64e445b2015-09-02 14:23:49 -0700374 mCanvas->prepareDirty(frame.width(), frame.height(),
375 dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom, mOpaque);
John Reck149173d2015-08-10 09:52:29 -0700376
John Reck4f02bf42014-01-03 18:09:17 -0800377 Rect outBounds;
Robert Carrb6c26242015-10-22 12:03:28 -0700378 // It there are multiple render nodes, they are laid out as follows:
379 // #0 - backdrop (content + caption)
Skuhneb8160872015-09-22 09:51:39 -0700380 // #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds)
Robert Carrb6c26242015-10-22 12:03:28 -0700381 // #2 - additional overlay nodes
Skuhneea7a7fb2015-08-28 07:10:31 -0700382 // Usually the backdrop cannot be seen since it will be entirely covered by the content. While
383 // resizing however it might become partially visible. The following render loop will crop the
Robert Carrb6c26242015-10-22 12:03:28 -0700384 // backdrop against the content and draw the remaining part of it. It will then draw the content
385 // cropped to the backdrop (since that indicates a shrinking of the window).
386 //
387 // Additional nodes will be drawn on top with no particular clipping semantics.
388
Skuhneea7a7fb2015-08-28 07:10:31 -0700389 // The bounds of the backdrop against which the content should be clipped.
Skuhneb8160872015-09-22 09:51:39 -0700390 Rect backdropBounds = mContentDrawBounds;
391 // Usually the contents bounds should be mContentDrawBounds - however - we will
392 // move it towards the fixed edge to give it a more stable appearance (for the moment).
393 Rect contentBounds;
Skuhneea7a7fb2015-08-28 07:10:31 -0700394 // If there is no content bounds we ignore the layering as stated above and start with 2.
Robert Carrb6c26242015-10-22 12:03:28 -0700395 int layer = (mContentDrawBounds.isEmpty() || mRenderNodes.size() == 1) ? 2 : 0;
Skuhneea7a7fb2015-08-28 07:10:31 -0700396 // Draw all render nodes. Note that
397 for (const sp<RenderNode>& node : mRenderNodes) {
398 if (layer == 0) { // Backdrop.
Skuhneb8160872015-09-22 09:51:39 -0700399 // Draw the backdrop clipped to the inverse content bounds, but assume that the content
400 // was moved to the upper left corner.
Skuhneea7a7fb2015-08-28 07:10:31 -0700401 const RenderProperties& properties = node->properties();
402 Rect targetBounds(properties.getLeft(), properties.getTop(),
403 properties.getRight(), properties.getBottom());
Skuhneb8160872015-09-22 09:51:39 -0700404 // Move the content bounds towards the fixed corner of the backdrop.
405 const int x = targetBounds.left;
406 const int y = targetBounds.top;
407 contentBounds.set(x, y, x + mContentDrawBounds.getWidth(),
408 y + mContentDrawBounds.getHeight());
Skuhneea7a7fb2015-08-28 07:10:31 -0700409 // Remember the intersection of the target bounds and the intersection bounds against
410 // which we have to crop the content.
Skuhneb8160872015-09-22 09:51:39 -0700411 backdropBounds.set(x, y, x + backdropBounds.getWidth(), y + backdropBounds.getHeight());
Chris Craikac02eb92015-10-05 12:23:46 -0700412 backdropBounds.doIntersect(targetBounds);
Skuhneea7a7fb2015-08-28 07:10:31 -0700413 // Check if we have to draw something on the left side ...
Skuhneb8160872015-09-22 09:51:39 -0700414 if (targetBounds.left < contentBounds.left) {
Florin Malitaeecff562015-12-21 10:43:01 -0500415 mCanvas->save(SaveFlags::Clip);
Skuhneea7a7fb2015-08-28 07:10:31 -0700416 if (mCanvas->clipRect(targetBounds.left, targetBounds.top,
Skuhneb8160872015-09-22 09:51:39 -0700417 contentBounds.left, targetBounds.bottom,
Skuhneea7a7fb2015-08-28 07:10:31 -0700418 SkRegion::kIntersect_Op)) {
419 mCanvas->drawRenderNode(node.get(), outBounds);
420 }
421 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700422 targetBounds.left = std::min(contentBounds.left, targetBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700423 mCanvas->restore();
424 }
425 // ... or on the right side ...
Skuhneb8160872015-09-22 09:51:39 -0700426 if (targetBounds.right > contentBounds.right &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700427 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500428 mCanvas->save(SaveFlags::Clip);
Skuhneb8160872015-09-22 09:51:39 -0700429 if (mCanvas->clipRect(contentBounds.right, targetBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700430 targetBounds.right, targetBounds.bottom,
431 SkRegion::kIntersect_Op)) {
432 mCanvas->drawRenderNode(node.get(), outBounds);
433 }
434 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700435 targetBounds.right = std::max(targetBounds.left, contentBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700436 mCanvas->restore();
437 }
438 // ... or at the top ...
Skuhneb8160872015-09-22 09:51:39 -0700439 if (targetBounds.top < contentBounds.top &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700440 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500441 mCanvas->save(SaveFlags::Clip);
Skuhneea7a7fb2015-08-28 07:10:31 -0700442 if (mCanvas->clipRect(targetBounds.left, targetBounds.top, targetBounds.right,
Skuhneb8160872015-09-22 09:51:39 -0700443 contentBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700444 SkRegion::kIntersect_Op)) {
445 mCanvas->drawRenderNode(node.get(), outBounds);
446 }
447 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700448 targetBounds.top = std::min(contentBounds.top, targetBounds.bottom);
Skuhneea7a7fb2015-08-28 07:10:31 -0700449 mCanvas->restore();
450 }
451 // ... or at the bottom.
Skuhneb8160872015-09-22 09:51:39 -0700452 if (targetBounds.bottom > contentBounds.bottom &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700453 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500454 mCanvas->save(SaveFlags::Clip);
Skuhneb8160872015-09-22 09:51:39 -0700455 if (mCanvas->clipRect(targetBounds.left, contentBounds.bottom, targetBounds.right,
Skuhneea7a7fb2015-08-28 07:10:31 -0700456 targetBounds.bottom, SkRegion::kIntersect_Op)) {
457 mCanvas->drawRenderNode(node.get(), outBounds);
458 }
459 mCanvas->restore();
460 }
461 } else if (layer == 1) { // Content
462 // It gets cropped against the bounds of the backdrop to stay inside.
Florin Malitaeecff562015-12-21 10:43:01 -0500463 mCanvas->save(SaveFlags::MatrixClip);
Skuhneb8160872015-09-22 09:51:39 -0700464
465 // We shift and clip the content to match its final location in the window.
466 const float left = mContentDrawBounds.left;
467 const float top = mContentDrawBounds.top;
468 const float dx = backdropBounds.left - left;
469 const float dy = backdropBounds.top - top;
470 const float width = backdropBounds.getWidth();
471 const float height = backdropBounds.getHeight();
Robert Carrb6c26242015-10-22 12:03:28 -0700472
Skuhneb8160872015-09-22 09:51:39 -0700473 mCanvas->translate(dx, dy);
474 if (mCanvas->clipRect(left, top, left + width, top + height, SkRegion::kIntersect_Op)) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700475 mCanvas->drawRenderNode(node.get(), outBounds);
476 }
477 mCanvas->restore();
478 } else { // draw the rest on top at will!
479 mCanvas->drawRenderNode(node.get(), outBounds);
480 }
481 layer++;
482 }
John Reck4f02bf42014-01-03 18:09:17 -0800483
John Reckfe5e7b72014-05-23 17:42:28 -0700484 profiler().draw(mCanvas);
John Reck4f02bf42014-01-03 18:09:17 -0800485
Tom Hudson107843d2014-09-08 11:26:26 -0400486 bool drew = mCanvas->finish();
Chris Craikddf22152015-10-14 17:42:47 -0700487#endif
John Reck9372ac32016-01-19 11:46:52 -0800488
John Reck38f6c032016-03-17 10:23:49 -0700489 waitOnFences();
490
John Reck975591a2016-01-22 16:28:07 -0800491 GL_CHECKPOINT(LOW);
John Reck9372ac32016-01-19 11:46:52 -0800492
John Reckba6adf62015-02-19 14:36:50 -0800493 // Even if we decided to cancel the frame, from the perspective of jank
494 // metrics the frame was swapped at this point
495 mCurrentFrameInfo->markSwapBuffers();
496
John Reckc96955d2016-02-26 14:56:44 -0800497 if (drew || mEglManager.damageRequiresSwap()) {
John Reck149173d2015-08-10 09:52:29 -0700498 if (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty))) {
499 setSurface(nullptr);
500 }
John Recke486d932015-10-28 09:21:19 -0700501 SwapHistory& swap = mSwapHistory.next();
502 swap.damage = screenDirty;
503 swap.swapTime = systemTime(CLOCK_MONOTONIC);
504 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck149173d2015-08-10 09:52:29 -0700505 mHaveNewSurface = false;
John Reck4f02bf42014-01-03 18:09:17 -0800506 }
John Reckfe5e7b72014-05-23 17:42:28 -0700507
John Reckba6adf62015-02-19 14:36:50 -0800508 // TODO: Use a fence for real completion?
509 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700510
511#if LOG_FRAMETIME_MMA
512 float thisFrame = mCurrentFrameInfo->duration(
513 FrameInfoIndex::IssueDrawCommandsStart,
514 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
515 if (sFrameCount) {
516 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
517 } else {
518 sBenchMma = thisFrame;
519 }
520 if (++sFrameCount == 10) {
521 sFrameCount = 1;
522 ALOGD("Average frame time: %.4f", sBenchMma);
523 }
524#endif
525
John Reckedc524c2015-03-18 15:24:33 -0700526 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800527 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
Andres Morales910beb82016-02-02 16:19:40 -0800528 if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) {
529 mFrameMetricsReporter->reportFrameMetrics(mCurrentFrameInfo->data());
Andres Morales06f5bc72015-12-15 15:21:31 -0800530 }
John Reck38e0c322015-11-10 12:19:17 -0800531
532 GpuMemoryTracker::onFrameCompleted();
John Reck4f02bf42014-01-03 18:09:17 -0800533}
534
John Recke45b1fd2014-04-15 09:50:16 -0700535// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700536void CanvasContext::doFrame() {
Chris Craikadfeec92015-12-15 19:17:32 -0800537#if HWUI_NEW_OPS
538 if (CC_UNLIKELY(mEglSurface == EGL_NO_SURFACE)) return;
539#else
540 if (CC_UNLIKELY(!mCanvas || mEglSurface == EGL_NO_SURFACE)) return;
541#endif
Skuhneea7a7fb2015-08-28 07:10:31 -0700542 prepareAndDraw(nullptr);
543}
John Reck368cdd82014-05-07 13:11:00 -0700544
Skuhneea7a7fb2015-08-28 07:10:31 -0700545void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700546 ATRACE_CALL();
547
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800548 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800549 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
550 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700551 .addFlag(FrameInfoFlags::RTAnimation)
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800552 .setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700553
Chris Craike2e53a72015-10-28 15:55:40 -0700554 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700555 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700556 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700557 draw();
John Recka5dda642014-05-22 15:43:54 -0700558 }
John Recke45b1fd2014-04-15 09:50:16 -0700559}
560
John Reck3b202512014-06-23 13:13:08 -0700561void CanvasContext::invokeFunctor(RenderThread& thread, Functor* functor) {
John Reckd3d8daf2014-04-10 15:00:13 -0700562 ATRACE_CALL();
John Reck0d1f6342014-03-28 20:30:27 -0700563 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
John Reck3b202512014-06-23 13:13:08 -0700564 if (thread.eglManager().hasEglContext()) {
John Reck0d1f6342014-03-28 20:30:27 -0700565 mode = DrawGlInfo::kModeProcess;
566 }
John Reck6f07a0d2014-04-16 21:31:25 -0700567
Chris Craikd41c4d82015-01-05 15:51:13 -0800568 thread.renderState().invokeFunctor(functor, mode, nullptr);
John Reck23b797a2014-01-03 18:08:34 -0800569}
570
John Reck998a6d82014-08-28 15:35:53 -0700571void CanvasContext::markLayerInUse(RenderNode* node) {
572 if (mPrefetechedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800573 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700574 }
575}
576
577static void destroyPrefetechedNode(RenderNode* node) {
578 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...", node->getName());
John Reck44b49f02016-03-25 14:29:48 -0700579 node->destroyHardwareResources(nullptr);
Chris Craikd41c4d82015-01-05 15:51:13 -0800580 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700581}
582
583void CanvasContext::freePrefetechedLayers() {
584 if (mPrefetechedLayers.size()) {
John Reck998a6d82014-08-28 15:35:53 -0700585 std::for_each(mPrefetechedLayers.begin(), mPrefetechedLayers.end(), destroyPrefetechedNode);
586 mPrefetechedLayers.clear();
587 }
588}
589
John Reck3e824952014-08-20 10:08:39 -0700590void CanvasContext::buildLayer(RenderNode* node) {
591 ATRACE_CALL();
Chris Craik6246d2782016-03-29 15:01:41 -0700592 if (!mEglManager.hasEglContext()) return;
593#if !HWUI_NEW_OPS
594 if (!mCanvas) return;
595#endif
596
John Reck3e824952014-08-20 10:08:39 -0700597 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
598 stopDrawing();
599
Chris Craike2e53a72015-10-28 15:55:40 -0700600 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700601 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700602#if HWUI_NEW_OPS
603 info.layerUpdateQueue = &mLayerUpdateQueue;
604#else
John Reck3e824952014-08-20 10:08:39 -0700605 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700606#endif
John Reck9eb9f6f2014-08-21 11:23:05 -0700607 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700608 node->prepareTree(info);
609 SkRect ignore;
610 mDamageAccumulator.finish(&ignore);
611 // Tickle the GENERIC property on node to mark it as dirty for damaging
612 // purposes when the frame is actually drawn
613 node->setPropertyFieldsDirty(RenderNode::GENERIC);
614
Chris Craik98787e62015-11-13 10:55:30 -0800615#if HWUI_NEW_OPS
Chris Craik6246d2782016-03-29 15:01:41 -0700616 static const std::vector< sp<RenderNode> > emptyNodeList;
617 auto& caches = Caches::getInstance();
618 FrameBuilder frameBuilder(mLayerUpdateQueue, SkRect::MakeWH(1, 1), 1, 1,
619 emptyNodeList, mLightGeometry, mContentDrawBounds, caches);
620 mLayerUpdateQueue.clear();
621 BakedOpRenderer renderer(caches, mRenderThread.renderState(),
622 mOpaque, mLightInfo);
623 LOG_ALWAYS_FATAL_IF(renderer.didDraw(), "shouldn't draw in buildlayer case");
624 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
Chris Craik98787e62015-11-13 10:55:30 -0800625#else
John Reck443a7142014-09-04 17:40:05 -0700626 mCanvas->markLayersAsBuildLayers();
John Reck3e824952014-08-20 10:08:39 -0700627 mCanvas->flushLayerUpdates();
Chris Craik98787e62015-11-13 10:55:30 -0800628#endif
John Reck998a6d82014-08-28 15:35:53 -0700629
Chris Craikd41c4d82015-01-05 15:51:13 -0800630 node->incStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700631 mPrefetechedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700632}
633
John Reck19b6bcf2014-02-14 20:03:38 -0800634bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
John Reck68bfe0a2014-06-24 15:34:58 -0700635 layer->apply();
John Reck3b202512014-06-23 13:13:08 -0700636 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800637}
638
John Reckf47a5942014-06-30 16:20:04 -0700639void CanvasContext::destroyHardwareResources() {
640 stopDrawing();
John Reck3b202512014-06-23 13:13:08 -0700641 if (mEglManager.hasEglContext()) {
John Reckdff99572014-08-29 09:59:43 -0700642 freePrefetechedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700643 for (const sp<RenderNode>& node : mRenderNodes) {
John Reck44b49f02016-03-25 14:29:48 -0700644 node->destroyHardwareResources(nullptr);
Skuhneea7a7fb2015-08-28 07:10:31 -0700645 }
John Reck00e79c92015-07-21 10:23:59 -0700646 Caches& caches = Caches::getInstance();
647 // Make sure to release all the textures we were owning as there won't
648 // be another draw
649 caches.textureCache.resetMarkInUse(this);
Chris Craik9fded232015-11-11 16:42:34 -0800650 mRenderThread.renderState().flush(Caches::FlushMode::Layers);
John Reckf47a5942014-06-30 16:20:04 -0700651 }
652}
653
654void CanvasContext::trimMemory(RenderThread& thread, int level) {
655 // No context means nothing to free
656 if (!thread.eglManager().hasEglContext()) return;
657
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200658 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700659 if (level >= TRIM_MEMORY_COMPLETE) {
Chris Craik9fded232015-11-11 16:42:34 -0800660 thread.renderState().flush(Caches::FlushMode::Full);
John Reckf47a5942014-06-30 16:20:04 -0700661 thread.eglManager().destroy();
662 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
Chris Craik9fded232015-11-11 16:42:34 -0800663 thread.renderState().flush(Caches::FlushMode::Moderate);
John Recke1628b72014-05-23 15:11:19 -0700664 }
665}
666
John Reckfc53ef272014-02-11 10:40:25 -0800667void CanvasContext::runWithGlContext(RenderTask* task) {
John Reckd7db4d72015-05-20 07:18:55 -0700668 LOG_ALWAYS_FATAL_IF(!mEglManager.hasEglContext(),
669 "GL context not initialized!");
John Reck19b6bcf2014-02-14 20:03:38 -0800670 task->run();
671}
672
John Reck1949e792014-04-08 15:18:56 -0700673Layer* CanvasContext::createTextureLayer() {
John Reckf7d9c1d2014-04-09 10:01:03 -0700674 requireSurface();
John Reck3b202512014-06-23 13:13:08 -0700675 return LayerRenderer::createTextureLayer(mRenderThread.renderState());
John Reck1949e792014-04-08 15:18:56 -0700676}
677
John Reck3b202512014-06-23 13:13:08 -0700678void CanvasContext::setTextureAtlas(RenderThread& thread,
679 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize) {
680 thread.eglManager().setTextureAtlas(buffer, map, mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700681}
682
John Reckba6adf62015-02-19 14:36:50 -0800683void CanvasContext::dumpFrames(int fd) {
684 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700685 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700686 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700687 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700688 fprintf(file, ",");
689 }
John Reckba6adf62015-02-19 14:36:50 -0800690 for (size_t i = 0; i < mFrames.size(); i++) {
691 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700692 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800693 continue;
694 }
695 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700696 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800697 fprintf(file, "%" PRId64 ",", frame[i]);
698 }
699 }
700 fprintf(file, "\n---PROFILEDATA---\n\n");
701 fflush(file);
702}
703
704void CanvasContext::resetFrameStats() {
705 mFrames.clear();
706 mRenderThread.jankTracker().reset();
707}
708
John Recke248bd12015-08-05 13:53:53 -0700709void CanvasContext::serializeDisplayListTree() {
710#if ENABLE_RENDERNODE_SERIALIZATION
711 using namespace google::protobuf::io;
712 char package[128];
713 // Check whether tracing is enabled for this process.
714 FILE * file = fopen("/proc/self/cmdline", "r");
715 if (file) {
716 if (!fgets(package, 128, file)) {
717 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
718 fclose(file);
719 return;
720 }
721 fclose(file);
722 } else {
723 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
724 errno);
725 return;
726 }
727 char path[1024];
728 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
729 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
730 if (fd == -1) {
731 ALOGD("Failed to open '%s'", path);
732 return;
733 }
734 proto::RenderNode tree;
735 // TODO: Streaming writes?
736 mRootRenderNode->copyTo(&tree);
737 std::string data = tree.SerializeAsString();
738 write(fd, data.c_str(), data.length());
739 close(fd);
740#endif
741}
742
John Reck38f6c032016-03-17 10:23:49 -0700743void CanvasContext::waitOnFences() {
744 if (mFrameFences.size()) {
745 ATRACE_CALL();
746 for (auto& fence : mFrameFences) {
747 fence->getResult();
748 }
749 mFrameFences.clear();
750 }
751}
752
753class CanvasContext::FuncTaskProcessor : public TaskProcessor<bool> {
754public:
755 FuncTaskProcessor(Caches& caches)
756 : TaskProcessor<bool>(&caches.tasks) {}
757
758 virtual void onProcess(const sp<Task<bool> >& task) override {
759 FuncTask* t = static_cast<FuncTask*>(task.get());
760 t->func();
761 task->setResult(true);
762 }
763};
764
765void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
766 if (!mFrameWorkProcessor.get()) {
767 mFrameWorkProcessor = new FuncTaskProcessor(Caches::getInstance());
768 }
769 sp<FuncTask> task(new FuncTask());
770 task->func = func;
771 mFrameWorkProcessor->add(task);
772}
773
John Reck23b797a2014-01-03 18:08:34 -0800774} /* namespace renderthread */
775} /* namespace uirenderer */
776} /* namespace android */