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Marissa Wallfd668622018-05-10 10:21:13 -07001/*
2 * Copyright (C) 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "BufferQueueLayer.h"
18#include "LayerRejecter.h"
Marissa Wallfd668622018-05-10 10:21:13 -070019
20#include <system/window.h>
21
22namespace android {
23
Lloyd Pique42ab75e2018-09-12 20:46:03 -070024BufferQueueLayer::BufferQueueLayer(const LayerCreationArgs& args) : BufferLayer(args) {}
25
26BufferQueueLayer::~BufferQueueLayer() = default;
Marissa Wallfd668622018-05-10 10:21:13 -070027
28// -----------------------------------------------------------------------
29// Interface implementation for Layer
30// -----------------------------------------------------------------------
31
32void BufferQueueLayer::onLayerDisplayed(const sp<Fence>& releaseFence) {
33 mConsumer->setReleaseFence(releaseFence);
34}
35
36void BufferQueueLayer::abandon() {
37 mConsumer->abandon();
38}
39
40void BufferQueueLayer::setTransformHint(uint32_t orientation) const {
41 mConsumer->setTransformHint(orientation);
42}
43
44std::vector<OccupancyTracker::Segment> BufferQueueLayer::getOccupancyHistory(bool forceFlush) {
45 std::vector<OccupancyTracker::Segment> history;
46 status_t result = mConsumer->getOccupancyHistory(forceFlush, &history);
47 if (result != NO_ERROR) {
48 ALOGW("[%s] Failed to obtain occupancy history (%d)", mName.string(), result);
49 return {};
50 }
51 return history;
52}
53
54bool BufferQueueLayer::getTransformToDisplayInverse() const {
55 return mConsumer->getTransformToDisplayInverse();
56}
57
58void BufferQueueLayer::releasePendingBuffer(nsecs_t dequeueReadyTime) {
59 if (!mConsumer->releasePendingBuffer()) {
60 return;
61 }
62
63 auto releaseFenceTime = std::make_shared<FenceTime>(mConsumer->getPrevFinalReleaseFence());
64 mReleaseTimeline.updateSignalTimes();
65 mReleaseTimeline.push(releaseFenceTime);
66
67 Mutex::Autolock lock(mFrameEventHistoryMutex);
68 if (mPreviousFrameNumber != 0) {
69 mFrameEventHistory.addRelease(mPreviousFrameNumber, dequeueReadyTime,
70 std::move(releaseFenceTime));
71 }
72}
73
74void BufferQueueLayer::setDefaultBufferSize(uint32_t w, uint32_t h) {
75 mConsumer->setDefaultBufferSize(w, h);
76}
77
78int32_t BufferQueueLayer::getQueuedFrameCount() const {
79 return mQueuedFrames;
80}
81
Ana Krulec010d2192018-10-08 06:29:54 -070082bool BufferQueueLayer::shouldPresentNow(nsecs_t expectedPresentTime) const {
Marissa Wallfd668622018-05-10 10:21:13 -070083 if (getSidebandStreamChanged() || getAutoRefresh()) {
84 return true;
85 }
86
87 if (!hasDrawingBuffer()) {
88 return false;
89 }
90
91 Mutex::Autolock lock(mQueueItemLock);
92
93 const int64_t addedTime = mQueueItems[0].mTimestamp;
Marissa Wallfd668622018-05-10 10:21:13 -070094
95 // Ignore timestamps more than a second in the future
96 const bool isPlausible = addedTime < (expectedPresentTime + s2ns(1));
97 ALOGW_IF(!isPlausible,
98 "[%s] Timestamp %" PRId64 " seems implausible "
99 "relative to expectedPresent %" PRId64,
100 mName.string(), addedTime, expectedPresentTime);
101
102 const bool isDue = addedTime < expectedPresentTime;
103 return isDue || !isPlausible;
104}
105
106// -----------------------------------------------------------------------
107// Interface implementation for BufferLayer
108// -----------------------------------------------------------------------
109
110bool BufferQueueLayer::fenceHasSignaled() const {
111 if (latchUnsignaledBuffers()) {
112 return true;
113 }
114
115 if (!hasDrawingBuffer()) {
116 return true;
117 }
118
119 Mutex::Autolock lock(mQueueItemLock);
120 if (mQueueItems[0].mIsDroppable) {
121 // Even though this buffer's fence may not have signaled yet, it could
122 // be replaced by another buffer before it has a chance to, which means
123 // that it's possible to get into a situation where a buffer is never
124 // able to be latched. To avoid this, grab this buffer anyway.
125 return true;
126 }
127 return mQueueItems[0].mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
128}
129
130nsecs_t BufferQueueLayer::getDesiredPresentTime() {
131 return mConsumer->getTimestamp();
132}
133
134std::shared_ptr<FenceTime> BufferQueueLayer::getCurrentFenceTime() const {
135 return mConsumer->getCurrentFenceTime();
136}
137
Marissa Wall61c58622018-07-18 10:12:20 -0700138void BufferQueueLayer::getDrawingTransformMatrix(float *matrix) {
Marissa Wallfd668622018-05-10 10:21:13 -0700139 return mConsumer->getTransformMatrix(matrix);
140}
141
142// NOTE: SurfaceFlinger's definitions of "Current" and "Drawing" do not neatly map to BufferQueue's
143// These functions get the fields for the frame that is currently in SurfaceFlinger's Drawing state
144// so the functions start with "getDrawing". The data is retrieved from the BufferQueueConsumer's
145// current buffer so the consumer functions start with "getCurrent".
146//
147// This results in the rather confusing functions below.
148uint32_t BufferQueueLayer::getDrawingTransform() const {
149 return mConsumer->getCurrentTransform();
150}
151
152ui::Dataspace BufferQueueLayer::getDrawingDataSpace() const {
153 return mConsumer->getCurrentDataSpace();
154}
155
156Rect BufferQueueLayer::getDrawingCrop() const {
157 return mConsumer->getCurrentCrop();
158}
159
160uint32_t BufferQueueLayer::getDrawingScalingMode() const {
161 return mConsumer->getCurrentScalingMode();
162}
163
164Region BufferQueueLayer::getDrawingSurfaceDamage() const {
165 return mConsumer->getSurfaceDamage();
166}
167
168const HdrMetadata& BufferQueueLayer::getDrawingHdrMetadata() const {
169 return mConsumer->getCurrentHdrMetadata();
170}
171
172int BufferQueueLayer::getDrawingApi() const {
173 return mConsumer->getCurrentApi();
174}
175
176PixelFormat BufferQueueLayer::getPixelFormat() const {
177 return mFormat;
178}
179
180uint64_t BufferQueueLayer::getFrameNumber() const {
181 Mutex::Autolock lock(mQueueItemLock);
182 return mQueueItems[0].mFrameNumber;
183}
184
185bool BufferQueueLayer::getAutoRefresh() const {
186 return mAutoRefresh;
187}
188
189bool BufferQueueLayer::getSidebandStreamChanged() const {
190 return mSidebandStreamChanged;
191}
192
193std::optional<Region> BufferQueueLayer::latchSidebandStream(bool& recomputeVisibleRegions) {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700194 bool sidebandStreamChanged = true;
195 if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, false)) {
196 // mSidebandStreamChanged was changed to false
Marissa Wallfd668622018-05-10 10:21:13 -0700197 // replicated in LayerBE until FE/BE is ready to be synchronized
198 getBE().compositionInfo.hwc.sidebandStream = mConsumer->getSidebandStream();
199 if (getBE().compositionInfo.hwc.sidebandStream != nullptr) {
200 setTransactionFlags(eTransactionNeeded);
201 mFlinger->setTransactionFlags(eTraversalNeeded);
202 }
203 recomputeVisibleRegions = true;
204
205 const State& s(getDrawingState());
Marissa Wallf58c14b2018-07-24 10:50:43 -0700206 return getTransform().transform(Region(Rect(s.active_legacy.w, s.active_legacy.h)));
Marissa Wallfd668622018-05-10 10:21:13 -0700207 }
208 return {};
209}
210
211bool BufferQueueLayer::hasDrawingBuffer() const {
212 return mQueuedFrames > 0;
213}
214
Marissa Wall61c58622018-07-18 10:12:20 -0700215void BufferQueueLayer::setFilteringEnabled(bool enabled) {
Marissa Wallfd668622018-05-10 10:21:13 -0700216 return mConsumer->setFilteringEnabled(enabled);
217}
218
219status_t BufferQueueLayer::bindTextureImage() const {
220 return mConsumer->bindTextureImage();
221}
222
Alec Mouri86770e52018-09-24 22:40:58 +0000223status_t BufferQueueLayer::updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
224 const sp<Fence>& releaseFence) {
Marissa Wallfd668622018-05-10 10:21:13 -0700225 // This boolean is used to make sure that SurfaceFlinger's shadow copy
226 // of the buffer queue isn't modified when the buffer queue is returning
227 // BufferItem's that weren't actually queued. This can happen in shared
228 // buffer mode.
229 bool queuedBuffer = false;
230 LayerRejecter r(mDrawingState, getCurrentState(), recomputeVisibleRegions,
231 getProducerStickyTransform() != 0, mName.string(), mOverrideScalingMode,
232 getTransformToDisplayInverse(), mFreezeGeometryUpdates);
Lloyd Pique41be5d22018-06-21 13:11:48 -0700233 status_t updateResult =
Ana Krulec010d2192018-10-08 06:29:54 -0700234 mConsumer->updateTexImage(&r, mFlinger->mPrimaryDispSync->expectedPresentTime(),
235 &mAutoRefresh, &queuedBuffer, mLastFrameNumberReceived,
236 releaseFence);
Marissa Wallfd668622018-05-10 10:21:13 -0700237 if (updateResult == BufferQueue::PRESENT_LATER) {
238 // Producer doesn't want buffer to be displayed yet. Signal a
239 // layer update so we check again at the next opportunity.
240 mFlinger->signalLayerUpdate();
241 return BAD_VALUE;
242 } else if (updateResult == BufferLayerConsumer::BUFFER_REJECTED) {
243 // If the buffer has been rejected, remove it from the shadow queue
244 // and return early
245 if (queuedBuffer) {
246 Mutex::Autolock lock(mQueueItemLock);
247 mTimeStats.removeTimeRecord(getName().c_str(), mQueueItems[0].mFrameNumber);
248 mQueueItems.removeAt(0);
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700249 mQueuedFrames--;
Marissa Wallfd668622018-05-10 10:21:13 -0700250 }
251 return BAD_VALUE;
252 } else if (updateResult != NO_ERROR || mUpdateTexImageFailed) {
253 // This can occur if something goes wrong when trying to create the
254 // EGLImage for this buffer. If this happens, the buffer has already
255 // been released, so we need to clean up the queue and bug out
256 // early.
257 if (queuedBuffer) {
258 Mutex::Autolock lock(mQueueItemLock);
259 mQueueItems.clear();
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700260 mQueuedFrames = 0;
Marissa Wallfd668622018-05-10 10:21:13 -0700261 mTimeStats.clearLayerRecord(getName().c_str());
262 }
263
264 // Once we have hit this state, the shadow queue may no longer
265 // correctly reflect the incoming BufferQueue's contents, so even if
266 // updateTexImage starts working, the only safe course of action is
267 // to continue to ignore updates.
268 mUpdateTexImageFailed = true;
269
270 return BAD_VALUE;
271 }
272
273 if (queuedBuffer) {
274 // Autolock scope
275 auto currentFrameNumber = mConsumer->getFrameNumber();
276
277 Mutex::Autolock lock(mQueueItemLock);
278
279 // Remove any stale buffers that have been dropped during
280 // updateTexImage
281 while (mQueueItems[0].mFrameNumber != currentFrameNumber) {
282 mTimeStats.removeTimeRecord(getName().c_str(), mQueueItems[0].mFrameNumber);
283 mQueueItems.removeAt(0);
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700284 mQueuedFrames--;
Marissa Wallfd668622018-05-10 10:21:13 -0700285 }
286
287 const std::string layerName(getName().c_str());
288 mTimeStats.setAcquireFence(layerName, currentFrameNumber, mQueueItems[0].mFenceTime);
289 mTimeStats.setLatchTime(layerName, currentFrameNumber, latchTime);
290
291 mQueueItems.removeAt(0);
292 }
293
294 // Decrement the queued-frames count. Signal another event if we
295 // have more frames pending.
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700296 if ((queuedBuffer && mQueuedFrames.fetch_sub(1) > 1) || mAutoRefresh) {
Marissa Wallfd668622018-05-10 10:21:13 -0700297 mFlinger->signalLayerUpdate();
298 }
299
300 return NO_ERROR;
301}
302
303status_t BufferQueueLayer::updateActiveBuffer() {
304 // update the active buffer
305 mActiveBuffer = mConsumer->getCurrentBuffer(&mActiveBufferSlot);
306 getBE().compositionInfo.mBuffer = mActiveBuffer;
307 getBE().compositionInfo.mBufferSlot = mActiveBufferSlot;
308
309 if (mActiveBuffer == nullptr) {
310 // this can only happen if the very first buffer was rejected.
311 return BAD_VALUE;
312 }
313 return NO_ERROR;
314}
315
316status_t BufferQueueLayer::updateFrameNumber(nsecs_t latchTime) {
317 mPreviousFrameNumber = mCurrentFrameNumber;
318 mCurrentFrameNumber = mConsumer->getFrameNumber();
319
320 {
321 Mutex::Autolock lock(mFrameEventHistoryMutex);
322 mFrameEventHistory.addLatch(mCurrentFrameNumber, latchTime);
323 }
324 return NO_ERROR;
325}
326
David Sodman10a41ff2018-08-05 12:14:17 -0700327void BufferQueueLayer::setHwcLayerBuffer(const sp<const DisplayDevice>&) {
Marissa Wallfd668622018-05-10 10:21:13 -0700328 auto acquireFence = mConsumer->getCurrentFence();
David Sodmanba340492018-08-05 21:51:33 -0700329 getBE().compositionInfo.mBufferSlot = mActiveBufferSlot;
330 getBE().compositionInfo.mBuffer = mActiveBuffer;
331 getBE().compositionInfo.hwc.fence = acquireFence;
Marissa Wallfd668622018-05-10 10:21:13 -0700332}
333
334// -----------------------------------------------------------------------
335// Interface implementation for BufferLayerConsumer::ContentsChangedListener
336// -----------------------------------------------------------------------
337
338void BufferQueueLayer::onFrameAvailable(const BufferItem& item) {
339 // Add this buffer from our internal queue tracker
340 { // Autolock scope
341 Mutex::Autolock lock(mQueueItemLock);
342 // Reset the frame number tracker when we receive the first buffer after
343 // a frame number reset
344 if (item.mFrameNumber == 1) {
345 mLastFrameNumberReceived = 0;
346 }
347
348 // Ensure that callbacks are handled in order
349 while (item.mFrameNumber != mLastFrameNumberReceived + 1) {
350 status_t result = mQueueItemCondition.waitRelative(mQueueItemLock, ms2ns(500));
351 if (result != NO_ERROR) {
352 ALOGE("[%s] Timed out waiting on callback", mName.string());
353 }
354 }
355
356 mQueueItems.push_back(item);
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700357 mQueuedFrames++;
Marissa Wallfd668622018-05-10 10:21:13 -0700358
359 // Wake up any pending callbacks
360 mLastFrameNumberReceived = item.mFrameNumber;
361 mQueueItemCondition.broadcast();
362 }
363
364 mFlinger->mInterceptor->saveBufferUpdate(this, item.mGraphicBuffer->getWidth(),
365 item.mGraphicBuffer->getHeight(), item.mFrameNumber);
366 mFlinger->signalLayerUpdate();
367}
368
369void BufferQueueLayer::onFrameReplaced(const BufferItem& item) {
370 { // Autolock scope
371 Mutex::Autolock lock(mQueueItemLock);
372
373 // Ensure that callbacks are handled in order
374 while (item.mFrameNumber != mLastFrameNumberReceived + 1) {
375 status_t result = mQueueItemCondition.waitRelative(mQueueItemLock, ms2ns(500));
376 if (result != NO_ERROR) {
377 ALOGE("[%s] Timed out waiting on callback", mName.string());
378 }
379 }
380
381 if (!hasDrawingBuffer()) {
382 ALOGE("Can't replace a frame on an empty queue");
383 return;
384 }
385 mQueueItems.editItemAt(mQueueItems.size() - 1) = item;
386
387 // Wake up any pending callbacks
388 mLastFrameNumberReceived = item.mFrameNumber;
389 mQueueItemCondition.broadcast();
390 }
391}
392
393void BufferQueueLayer::onSidebandStreamChanged() {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700394 bool sidebandStreamChanged = false;
395 if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, true)) {
396 // mSidebandStreamChanged was changed to true
Marissa Wallfd668622018-05-10 10:21:13 -0700397 mFlinger->signalLayerUpdate();
398 }
399}
400
401// -----------------------------------------------------------------------
402
403void BufferQueueLayer::onFirstRef() {
Dan Stoza7b1b5a82018-07-31 16:00:21 -0700404 BufferLayer::onFirstRef();
405
Marissa Wallfd668622018-05-10 10:21:13 -0700406 // Creates a custom BufferQueue for SurfaceFlingerConsumer to use
407 sp<IGraphicBufferProducer> producer;
408 sp<IGraphicBufferConsumer> consumer;
409 BufferQueue::createBufferQueue(&producer, &consumer, true);
410 mProducer = new MonitoredProducer(producer, mFlinger, this);
411 {
412 // Grab the SF state lock during this since it's the only safe way to access RenderEngine
413 Mutex::Autolock lock(mFlinger->mStateLock);
414 mConsumer =
415 new BufferLayerConsumer(consumer, mFlinger->getRenderEngine(), mTextureName, this);
416 }
417 mConsumer->setConsumerUsageBits(getEffectiveUsage(0));
418 mConsumer->setContentsChangedListener(this);
419 mConsumer->setName(mName);
420
421 if (mFlinger->isLayerTripleBufferingDisabled()) {
422 mProducer->setMaxDequeuedBufferCount(2);
423 }
Marissa Wall6b9225a2018-09-11 14:19:32 -0700424
425 if (const auto display = mFlinger->getDefaultDisplayDevice()) {
426 updateTransformHint(display);
427 }
Marissa Wallfd668622018-05-10 10:21:13 -0700428}
429
430status_t BufferQueueLayer::setDefaultBufferProperties(uint32_t w, uint32_t h, PixelFormat format) {
431 uint32_t const maxSurfaceDims =
Peiyong Lin3db42342018-08-16 09:15:59 -0700432 std::min(mFlinger->getMaxTextureSize(), mFlinger->getMaxViewportDims());
Marissa Wallfd668622018-05-10 10:21:13 -0700433
434 // never allow a surface larger than what our underlying GL implementation
435 // can handle.
436 if ((uint32_t(w) > maxSurfaceDims) || (uint32_t(h) > maxSurfaceDims)) {
437 ALOGE("dimensions too large %u x %u", uint32_t(w), uint32_t(h));
438 return BAD_VALUE;
439 }
440
441 mFormat = format;
442
443 setDefaultBufferSize(w, h);
444 mConsumer->setDefaultBufferFormat(format);
445 mConsumer->setConsumerUsageBits(getEffectiveUsage(0));
446
447 return NO_ERROR;
448}
449
450sp<IGraphicBufferProducer> BufferQueueLayer::getProducer() const {
451 return mProducer;
452}
453
454uint32_t BufferQueueLayer::getProducerStickyTransform() const {
455 int producerStickyTransform = 0;
456 int ret = mProducer->query(NATIVE_WINDOW_STICKY_TRANSFORM, &producerStickyTransform);
457 if (ret != OK) {
458 ALOGW("%s: Error %s (%d) while querying window sticky transform.", __FUNCTION__,
459 strerror(-ret), ret);
460 return 0;
461 }
462 return static_cast<uint32_t>(producerStickyTransform);
463}
464
465} // namespace android