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Sean Silvabeb15ca2012-12-04 03:20:08 +00001========================
2LLVM Programmer's Manual
3========================
4
5.. contents::
6 :local:
7
8.. warning::
Chris Lattner045a73e2013-01-10 21:24:04 +00009 This is always a work in progress.
Sean Silvabeb15ca2012-12-04 03:20:08 +000010
11.. _introduction:
12
13Introduction
14============
15
16This document is meant to highlight some of the important classes and interfaces
17available in the LLVM source-base. This manual is not intended to explain what
18LLVM is, how it works, and what LLVM code looks like. It assumes that you know
19the basics of LLVM and are interested in writing transformations or otherwise
20analyzing or manipulating the code.
21
22This document should get you oriented so that you can find your way in the
23continuously growing source code that makes up the LLVM infrastructure. Note
24that this manual is not intended to serve as a replacement for reading the
25source code, so if you think there should be a method in one of these classes to
26do something, but it's not listed, check the source. Links to the `doxygen
27<http://llvm.org/doxygen/>`__ sources are provided to make this as easy as
28possible.
29
30The first section of this document describes general information that is useful
31to know when working in the LLVM infrastructure, and the second describes the
32Core LLVM classes. In the future this manual will be extended with information
33describing how to use extension libraries, such as dominator information, CFG
34traversal routines, and useful utilities like the ``InstVisitor`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +000035<http://llvm.org/doxygen/InstVisitor_8h_source.html>`__) template.
Sean Silvabeb15ca2012-12-04 03:20:08 +000036
37.. _general:
38
39General Information
40===================
41
42This section contains general information that is useful if you are working in
43the LLVM source-base, but that isn't specific to any particular API.
44
45.. _stl:
46
47The C++ Standard Template Library
48---------------------------------
49
50LLVM makes heavy use of the C++ Standard Template Library (STL), perhaps much
51more than you are used to, or have seen before. Because of this, you might want
52to do a little background reading in the techniques used and capabilities of the
53library. There are many good pages that discuss the STL, and several books on
54the subject that you can get, so it will not be discussed in this document.
55
56Here are some useful links:
57
Sean Silva4b587852012-12-04 03:30:36 +000058#. `cppreference.com
59 <http://en.cppreference.com/w/>`_ - an excellent
Sean Silvabeb15ca2012-12-04 03:20:08 +000060 reference for the STL and other parts of the standard C++ library.
61
62#. `C++ In a Nutshell <http://www.tempest-sw.com/cpp/>`_ - This is an O'Reilly
63 book in the making. It has a decent Standard Library Reference that rivals
64 Dinkumware's, and is unfortunately no longer free since the book has been
65 published.
66
67#. `C++ Frequently Asked Questions <http://www.parashift.com/c++-faq-lite/>`_.
68
69#. `SGI's STL Programmer's Guide <http://www.sgi.com/tech/stl/>`_ - Contains a
70 useful `Introduction to the STL
71 <http://www.sgi.com/tech/stl/stl_introduction.html>`_.
72
73#. `Bjarne Stroustrup's C++ Page
74 <http://www.research.att.com/%7Ebs/C++.html>`_.
75
76#. `Bruce Eckel's Thinking in C++, 2nd ed. Volume 2 Revision 4.0
Sean Silvac454f07e32012-12-04 03:45:27 +000077 (even better, get the book)
78 <http://www.mindview.net/Books/TICPP/ThinkingInCPP2e.html>`_.
Sean Silvabeb15ca2012-12-04 03:20:08 +000079
Sean Silva92a44892013-01-11 02:28:08 +000080You are also encouraged to take a look at the :doc:`LLVM Coding Standards
81<CodingStandards>` guide which focuses on how to write maintainable code more
Sean Silvabeb15ca2012-12-04 03:20:08 +000082than where to put your curly braces.
83
84.. _resources:
85
86Other useful references
87-----------------------
88
89#. `Using static and shared libraries across platforms
90 <http://www.fortran-2000.com/ArnaudRecipes/sharedlib.html>`_
91
92.. _apis:
93
94Important and useful LLVM APIs
95==============================
96
97Here we highlight some LLVM APIs that are generally useful and good to know
98about when writing transformations.
99
100.. _isa:
101
102The ``isa<>``, ``cast<>`` and ``dyn_cast<>`` templates
103------------------------------------------------------
104
105The LLVM source-base makes extensive use of a custom form of RTTI. These
106templates have many similarities to the C++ ``dynamic_cast<>`` operator, but
107they don't have some drawbacks (primarily stemming from the fact that
108``dynamic_cast<>`` only works on classes that have a v-table). Because they are
109used so often, you must know what they do and how they work. All of these
110templates are defined in the ``llvm/Support/Casting.h`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +0000111<http://llvm.org/doxygen/Casting_8h_source.html>`__) file (note that you very
Sean Silvabeb15ca2012-12-04 03:20:08 +0000112rarely have to include this file directly).
113
114``isa<>``:
115 The ``isa<>`` operator works exactly like the Java "``instanceof``" operator.
116 It returns true or false depending on whether a reference or pointer points to
117 an instance of the specified class. This can be very useful for constraint
118 checking of various sorts (example below).
119
120``cast<>``:
121 The ``cast<>`` operator is a "checked cast" operation. It converts a pointer
122 or reference from a base class to a derived class, causing an assertion
123 failure if it is not really an instance of the right type. This should be
124 used in cases where you have some information that makes you believe that
125 something is of the right type. An example of the ``isa<>`` and ``cast<>``
126 template is:
127
128 .. code-block:: c++
129
130 static bool isLoopInvariant(const Value *V, const Loop *L) {
131 if (isa<Constant>(V) || isa<Argument>(V) || isa<GlobalValue>(V))
132 return true;
133
134 // Otherwise, it must be an instruction...
135 return !L->contains(cast<Instruction>(V)->getParent());
136 }
137
138 Note that you should **not** use an ``isa<>`` test followed by a ``cast<>``,
139 for that use the ``dyn_cast<>`` operator.
140
141``dyn_cast<>``:
142 The ``dyn_cast<>`` operator is a "checking cast" operation. It checks to see
143 if the operand is of the specified type, and if so, returns a pointer to it
144 (this operator does not work with references). If the operand is not of the
145 correct type, a null pointer is returned. Thus, this works very much like
146 the ``dynamic_cast<>`` operator in C++, and should be used in the same
147 circumstances. Typically, the ``dyn_cast<>`` operator is used in an ``if``
148 statement or some other flow control statement like this:
149
150 .. code-block:: c++
151
Piotr Padlewskidb8d7c82016-11-11 22:12:15 +0000152 if (auto *AI = dyn_cast<AllocationInst>(Val)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +0000153 // ...
154 }
155
156 This form of the ``if`` statement effectively combines together a call to
157 ``isa<>`` and a call to ``cast<>`` into one statement, which is very
158 convenient.
159
160 Note that the ``dyn_cast<>`` operator, like C++'s ``dynamic_cast<>`` or Java's
161 ``instanceof`` operator, can be abused. In particular, you should not use big
162 chained ``if/then/else`` blocks to check for lots of different variants of
163 classes. If you find yourself wanting to do this, it is much cleaner and more
164 efficient to use the ``InstVisitor`` class to dispatch over the instruction
165 type directly.
166
167``cast_or_null<>``:
168 The ``cast_or_null<>`` operator works just like the ``cast<>`` operator,
169 except that it allows for a null pointer as an argument (which it then
170 propagates). This can sometimes be useful, allowing you to combine several
171 null checks into one.
172
173``dyn_cast_or_null<>``:
174 The ``dyn_cast_or_null<>`` operator works just like the ``dyn_cast<>``
175 operator, except that it allows for a null pointer as an argument (which it
176 then propagates). This can sometimes be useful, allowing you to combine
177 several null checks into one.
178
179These five templates can be used with any classes, whether they have a v-table
180or not. If you want to add support for these templates, see the document
Sean Silva92a44892013-01-11 02:28:08 +0000181:doc:`How to set up LLVM-style RTTI for your class hierarchy
182<HowToSetUpLLVMStyleRTTI>`
Sean Silvabeb15ca2012-12-04 03:20:08 +0000183
184.. _string_apis:
185
186Passing strings (the ``StringRef`` and ``Twine`` classes)
187---------------------------------------------------------
188
189Although LLVM generally does not do much string manipulation, we do have several
190important APIs which take strings. Two important examples are the Value class
191-- which has names for instructions, functions, etc. -- and the ``StringMap``
192class which is used extensively in LLVM and Clang.
193
194These are generic classes, and they need to be able to accept strings which may
195have embedded null characters. Therefore, they cannot simply take a ``const
196char *``, and taking a ``const std::string&`` requires clients to perform a heap
197allocation which is usually unnecessary. Instead, many LLVM APIs use a
198``StringRef`` or a ``const Twine&`` for passing strings efficiently.
199
200.. _StringRef:
201
202The ``StringRef`` class
203^^^^^^^^^^^^^^^^^^^^^^^^^^^^
204
205The ``StringRef`` data type represents a reference to a constant string (a
206character array and a length) and supports the common operations available on
207``std::string``, but does not require heap allocation.
208
209It can be implicitly constructed using a C style null-terminated string, an
210``std::string``, or explicitly with a character pointer and length. For
211example, the ``StringRef`` find function is declared as:
212
213.. code-block:: c++
214
215 iterator find(StringRef Key);
216
217and clients can call it using any one of:
218
219.. code-block:: c++
220
221 Map.find("foo"); // Lookup "foo"
222 Map.find(std::string("bar")); // Lookup "bar"
223 Map.find(StringRef("\0baz", 4)); // Lookup "\0baz"
224
225Similarly, APIs which need to return a string may return a ``StringRef``
226instance, which can be used directly or converted to an ``std::string`` using
227the ``str`` member function. See ``llvm/ADT/StringRef.h`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +0000228<http://llvm.org/doxygen/StringRef_8h_source.html>`__) for more
Sean Silvabeb15ca2012-12-04 03:20:08 +0000229information.
230
231You should rarely use the ``StringRef`` class directly, because it contains
232pointers to external memory it is not generally safe to store an instance of the
233class (unless you know that the external storage will not be freed).
234``StringRef`` is small and pervasive enough in LLVM that it should always be
235passed by value.
236
237The ``Twine`` class
238^^^^^^^^^^^^^^^^^^^
239
240The ``Twine`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1Twine.html>`__)
241class is an efficient way for APIs to accept concatenated strings. For example,
242a common LLVM paradigm is to name one instruction based on the name of another
243instruction with a suffix, for example:
244
245.. code-block:: c++
246
247 New = CmpInst::Create(..., SO->getName() + ".cmp");
248
249The ``Twine`` class is effectively a lightweight `rope
250<http://en.wikipedia.org/wiki/Rope_(computer_science)>`_ which points to
251temporary (stack allocated) objects. Twines can be implicitly constructed as
252the result of the plus operator applied to strings (i.e., a C strings, an
253``std::string``, or a ``StringRef``). The twine delays the actual concatenation
254of strings until it is actually required, at which point it can be efficiently
255rendered directly into a character array. This avoids unnecessary heap
256allocation involved in constructing the temporary results of string
257concatenation. See ``llvm/ADT/Twine.h`` (`doxygen
258<http://llvm.org/doxygen/Twine_8h_source.html>`__) and :ref:`here <dss_twine>`
259for more information.
260
261As with a ``StringRef``, ``Twine`` objects point to external memory and should
262almost never be stored or mentioned directly. They are intended solely for use
263when defining a function which should be able to efficiently accept concatenated
264strings.
265
Zachary Turner11db2642016-11-11 23:57:40 +0000266.. _formatting_strings:
267
268Formatting strings (the ``formatv`` function)
269---------------------------------------------
270While LLVM doesn't necessarily do a lot of string manipulation and parsing, it
271does do a lot of string formatting. From diagnostic messages, to llvm tool
272outputs such as ``llvm-readobj`` to printing verbose disassembly listings and
273LLDB runtime logging, the need for string formatting is pervasive.
274
275The ``formatv`` is similar in spirit to ``printf``, but uses a different syntax
276which borrows heavily from Python and C#. Unlike ``printf`` it deduces the type
277to be formatted at compile time, so it does not need a format specifier such as
278``%d``. This reduces the mental overhead of trying to construct portable format
279strings, especially for platform-specific types like ``size_t`` or pointer types.
280Unlike both ``printf`` and Python, it additionally fails to compile if LLVM does
281not know how to format the type. These two properties ensure that the function
282is both safer and simpler to use than traditional formatting methods such as
283the ``printf`` family of functions.
284
285Simple formatting
286^^^^^^^^^^^^^^^^^
287
288A call to ``formatv`` involves a single **format string** consisting of 0 or more
289**replacement sequences**, followed by a variable length list of **replacement values**.
290A replacement sequence is a string of the form ``{N[[,align]:style]}``.
291
292``N`` refers to the 0-based index of the argument from the list of replacement
293values. Note that this means it is possible to reference the same parameter
294multiple times, possibly with different style and/or alignment options, in any order.
295
296``align`` is an optional string specifying the width of the field to format
297the value into, and the alignment of the value within the field. It is specified as
298an optional **alignment style** followed by a positive integral **field width**. The
299alignment style can be one of the characters ``-`` (left align), ``=`` (center align),
300or ``+`` (right align). The default is right aligned.
301
302``style`` is an optional string consisting of a type specific that controls the
303formatting of the value. For example, to format a floating point value as a percentage,
304you can use the style option ``P``.
305
306Custom formatting
307^^^^^^^^^^^^^^^^^
308
309There are two ways to customize the formatting behavior for a type.
310
3111. Provide a template specialization of ``llvm::format_provider<T>`` for your
312 type ``T`` with the appropriate static format method.
313
314 .. code-block:: c++
315
316 namespace llvm {
317 template<>
318 struct format_provider<MyFooBar> {
319 static void format(const MyFooBar &V, raw_ostream &Stream, StringRef Style) {
320 // Do whatever is necessary to format `V` into `Stream`
321 }
322 };
323 void foo() {
324 MyFooBar X;
325 std::string S = formatv("{0}", X);
326 }
327 }
328
329 This is a useful extensibility mechanism for adding support for formatting your own
330 custom types with your own custom Style options. But it does not help when you want
331 to extend the mechanism for formatting a type that the library already knows how to
332 format. For that, we need something else.
333
Pavel Labath08c2e862016-12-15 09:40:27 +00003342. Provide a **format adapter** inheriting from ``llvm::FormatAdapter<T>``.
Zachary Turner11db2642016-11-11 23:57:40 +0000335
336 .. code-block:: c++
337
338 namespace anything {
Pavel Labath08c2e862016-12-15 09:40:27 +0000339 struct format_int_custom : public llvm::FormatAdapter<int> {
340 explicit format_int_custom(int N) : llvm::FormatAdapter<int>(N) {}
341 void format(llvm::raw_ostream &Stream, StringRef Style) override {
342 // Do whatever is necessary to format ``this->Item`` into ``Stream``
Zachary Turner11db2642016-11-11 23:57:40 +0000343 }
344 };
345 }
346 namespace llvm {
347 void foo() {
348 std::string S = formatv("{0}", anything::format_int_custom(42));
349 }
350 }
351
Pavel Labath08c2e862016-12-15 09:40:27 +0000352 If the type is detected to be derived from ``FormatAdapter<T>``, ``formatv``
353 will call the
Zachary Turner11db2642016-11-11 23:57:40 +0000354 ``format`` method on the argument passing in the specified style. This allows
355 one to provide custom formatting of any type, including one which already has
356 a builtin format provider.
357
358``formatv`` Examples
359^^^^^^^^^^^^^^^^^^^^
360Below is intended to provide an incomplete set of examples demonstrating
361the usage of ``formatv``. More information can be found by reading the
362doxygen documentation or by looking at the unit test suite.
363
364
365.. code-block:: c++
366
367 std::string S;
368 // Simple formatting of basic types and implicit string conversion.
369 S = formatv("{0} ({1:P})", 7, 0.35); // S == "7 (35.00%)"
370
371 // Out-of-order referencing and multi-referencing
372 outs() << formatv("{0} {2} {1} {0}", 1, "test", 3); // prints "1 3 test 1"
373
374 // Left, right, and center alignment
375 S = formatv("{0,7}", 'a'); // S == " a";
376 S = formatv("{0,-7}", 'a'); // S == "a ";
377 S = formatv("{0,=7}", 'a'); // S == " a ";
378 S = formatv("{0,+7}", 'a'); // S == " a";
379
380 // Custom styles
381 S = formatv("{0:N} - {0:x} - {1:E}", 12345, 123908342); // S == "12,345 - 0x3039 - 1.24E8"
382
383 // Adapters
384 S = formatv("{0}", fmt_align(42, AlignStyle::Center, 7)); // S == " 42 "
385 S = formatv("{0}", fmt_repeat("hi", 3)); // S == "hihihi"
386 S = formatv("{0}", fmt_pad("hi", 2, 6)); // S == " hi "
387
388 // Ranges
389 std::vector<int> V = {8, 9, 10};
390 S = formatv("{0}", make_range(V.begin(), V.end())); // S == "8, 9, 10"
391 S = formatv("{0:$[+]}", make_range(V.begin(), V.end())); // S == "8+9+10"
392 S = formatv("{0:$[ + ]@[x]}", make_range(V.begin(), V.end())); // S == "0x8 + 0x9 + 0xA"
393
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000394.. _error_apis:
395
396Error handling
397--------------
398
399Proper error handling helps us identify bugs in our code, and helps end-users
400understand errors in their tool usage. Errors fall into two broad categories:
401*programmatic* and *recoverable*, with different strategies for handling and
402reporting.
403
404Programmatic Errors
405^^^^^^^^^^^^^^^^^^^
406
407Programmatic errors are violations of program invariants or API contracts, and
408represent bugs within the program itself. Our aim is to document invariants, and
409to abort quickly at the point of failure (providing some basic diagnostic) when
410invariants are broken at runtime.
411
412The fundamental tools for handling programmatic errors are assertions and the
413llvm_unreachable function. Assertions are used to express invariant conditions,
414and should include a message describing the invariant:
415
416.. code-block:: c++
417
418 assert(isPhysReg(R) && "All virt regs should have been allocated already.");
419
420The llvm_unreachable function can be used to document areas of control flow
421that should never be entered if the program invariants hold:
422
423.. code-block:: c++
424
425 enum { Foo, Bar, Baz } X = foo();
426
427 switch (X) {
428 case Foo: /* Handle Foo */; break;
429 case Bar: /* Handle Bar */; break;
430 default:
431 llvm_unreachable("X should be Foo or Bar here");
432 }
433
434Recoverable Errors
435^^^^^^^^^^^^^^^^^^
436
437Recoverable errors represent an error in the program's environment, for example
438a resource failure (a missing file, a dropped network connection, etc.), or
439malformed input. These errors should be detected and communicated to a level of
440the program where they can be handled appropriately. Handling the error may be
441as simple as reporting the issue to the user, or it may involve attempts at
442recovery.
443
444Recoverable errors are modeled using LLVM's ``Error`` scheme. This scheme
445represents errors using function return values, similar to classic C integer
446error codes, or C++'s ``std::error_code``. However, the ``Error`` class is
447actually a lightweight wrapper for user-defined error types, allowing arbitrary
448information to be attached to describe the error. This is similar to the way C++
449exceptions allow throwing of user-defined types.
450
Lang Hames42f5dd82016-09-02 03:46:08 +0000451Success values are created by calling ``Error::success()``, E.g.:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000452
453.. code-block:: c++
454
455 Error foo() {
456 // Do something.
457 // Return success.
458 return Error::success();
459 }
460
461Success values are very cheap to construct and return - they have minimal
462impact on program performance.
463
464Failure values are constructed using ``make_error<T>``, where ``T`` is any class
Lang Hames42f5dd82016-09-02 03:46:08 +0000465that inherits from the ErrorInfo utility, E.g.:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000466
467.. code-block:: c++
Kostya Serebryanyaf67fd12016-10-27 20:14:03 +0000468
Lang Hames03a88cc2016-10-25 21:19:30 +0000469 class BadFileFormat : public ErrorInfo<BadFileFormat> {
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000470 public:
Reid Klecknera15b76b2016-03-24 23:49:34 +0000471 static char ID;
Lang Hames03a88cc2016-10-25 21:19:30 +0000472 std::string Path;
473
474 BadFileFormat(StringRef Path) : Path(Path.str()) {}
475
476 void log(raw_ostream &OS) const override {
477 OS << Path << " is malformed";
478 }
479
480 std::error_code convertToErrorCode() const override {
481 return make_error_code(object_error::parse_failed);
482 }
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000483 };
484
Lang Hames6b0b2b52017-02-28 01:35:31 +0000485 char BadFileFormat::ID; // This should be declared in the C++ file.
Reid Klecknera15b76b2016-03-24 23:49:34 +0000486
Lang Hames03a88cc2016-10-25 21:19:30 +0000487 Error printFormattedFile(StringRef Path) {
488 if (<check for valid format>)
489 return make_error<InvalidObjectFile>(Path);
490 // print file contents.
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000491 return Error::success();
492 }
493
Lang Hamesa0f517f2016-03-23 03:18:16 +0000494Error values can be implicitly converted to bool: true for error, false for
495success, enabling the following idiom:
496
Justin Bogner91269bf2016-03-23 22:54:19 +0000497.. code-block:: c++
Lang Hamesa0f517f2016-03-23 03:18:16 +0000498
Lang Hames1684d7c2016-03-24 18:05:21 +0000499 Error mayFail();
Lang Hamesa0f517f2016-03-23 03:18:16 +0000500
Lang Hames1684d7c2016-03-24 18:05:21 +0000501 Error foo() {
502 if (auto Err = mayFail())
503 return Err;
504 // Success! We can proceed.
505 ...
Lang Hamesa0f517f2016-03-23 03:18:16 +0000506
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000507For functions that can fail but need to return a value the ``Expected<T>``
508utility can be used. Values of this type can be constructed with either a
Lang Hames42f5dd82016-09-02 03:46:08 +0000509``T``, or an ``Error``. Expected<T> values are also implicitly convertible to
Lang Hames03a88cc2016-10-25 21:19:30 +0000510boolean, but with the opposite convention to ``Error``: true for success, false
511for error. If success, the ``T`` value can be accessed via the dereference
512operator. If failure, the ``Error`` value can be extracted using the
513``takeError()`` method. Idiomatic usage looks like:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000514
515.. code-block:: c++
516
Lang Hames03a88cc2016-10-25 21:19:30 +0000517 Expected<FormattedFile> openFormattedFile(StringRef Path) {
518 // If badly formatted, return an error.
519 if (auto Err = checkFormat(Path))
520 return std::move(Err);
521 // Otherwise return a FormattedFile instance.
522 return FormattedFile(Path);
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000523 }
524
Lang Hames03a88cc2016-10-25 21:19:30 +0000525 Error processFormattedFile(StringRef Path) {
526 // Try to open a formatted file
527 if (auto FileOrErr = openFormattedFile(Path)) {
528 // On success, grab a reference to the file and continue.
529 auto &File = *FileOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000530 ...
Lang Hamesca20d9e2016-10-25 22:38:50 +0000531 } else
532 // On error, extract the Error value and return it.
Lang Hames03a88cc2016-10-25 21:19:30 +0000533 return FileOrErr.takeError();
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000534 }
535
Lang Hames03a88cc2016-10-25 21:19:30 +0000536If an ``Expected<T>`` value is in success mode then the ``takeError()`` method
537will return a success value. Using this fact, the above function can be
538rewritten as:
539
540.. code-block:: c++
541
542 Error processFormattedFile(StringRef Path) {
543 // Try to open a formatted file
544 auto FileOrErr = openFormattedFile(Path);
545 if (auto Err = FileOrErr.takeError())
546 // On error, extract the Error value and return it.
547 return Err;
548 // On success, grab a reference to the file and continue.
549 auto &File = *FileOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000550 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000551 }
552
553This second form is often more readable for functions that involve multiple
554``Expected<T>`` values as it limits the indentation required.
555
556All ``Error`` instances, whether success or failure, must be either checked or
557moved from (via ``std::move`` or a return) before they are destructed.
558Accidentally discarding an unchecked error will cause a program abort at the
559point where the unchecked value's destructor is run, making it easy to identify
560and fix violations of this rule.
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000561
562Success values are considered checked once they have been tested (by invoking
563the boolean conversion operator):
564
565.. code-block:: c++
566
Lang Hamesfd4de912017-02-27 21:09:47 +0000567 if (auto Err = mayFail(...))
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000568 return Err; // Failure value - move error to caller.
569
570 // Safe to continue: Err was checked.
571
Lang Hamesfd4de912017-02-27 21:09:47 +0000572In contrast, the following code will always cause an abort, even if ``mayFail``
Lang Hamesc5d41d42016-09-02 03:50:50 +0000573returns a success value:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000574
575.. code-block:: c++
576
Lang Hamesfd4de912017-02-27 21:09:47 +0000577 mayFail();
578 // Program will always abort here, even if mayFail() returns Success, since
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000579 // the value is not checked.
580
581Failure values are considered checked once a handler for the error type has
582been activated:
583
584.. code-block:: c++
585
Lang Hames03a88cc2016-10-25 21:19:30 +0000586 handleErrors(
Kostya Serebryanya1f87e52016-10-31 21:10:26 +0000587 processFormattedFile(...),
Lang Hames03a88cc2016-10-25 21:19:30 +0000588 [](const BadFileFormat &BFF) {
Kostya Serebryanya1f87e52016-10-31 21:10:26 +0000589 report("Unable to process " + BFF.Path + ": bad format");
Lang Hames03a88cc2016-10-25 21:19:30 +0000590 },
591 [](const FileNotFound &FNF) {
592 report("File not found " + FNF.Path);
593 });
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000594
Lang Hames03a88cc2016-10-25 21:19:30 +0000595The ``handleErrors`` function takes an error as its first argument, followed by
596a variadic list of "handlers", each of which must be a callable type (a
597function, lambda, or class with a call operator) with one argument. The
598``handleErrors`` function will visit each handler in the sequence and check its
599argument type against the dynamic type of the error, running the first handler
Lang Hames19a23082016-11-07 22:33:13 +0000600that matches. This is the same decision process that is used decide which catch
601clause to run for a C++ exception.
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000602
Lang Hames03a88cc2016-10-25 21:19:30 +0000603Since the list of handlers passed to ``handleErrors`` may not cover every error
604type that can occur, the ``handleErrors`` function also returns an Error value
605that must be checked or propagated. If the error value that is passed to
606``handleErrors`` does not match any of the handlers it will be returned from
607handleErrors. Idiomatic use of ``handleErrors`` thus looks like:
608
609.. code-block:: c++
610
611 if (auto Err =
612 handleErrors(
613 processFormattedFile(...),
614 [](const BadFileFormat &BFF) {
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000615 report("Unable to process " + BFF.Path + ": bad format");
Lang Hames03a88cc2016-10-25 21:19:30 +0000616 },
617 [](const FileNotFound &FNF) {
618 report("File not found " + FNF.Path);
619 }))
620 return Err;
621
622In cases where you truly know that the handler list is exhaustive the
623``handleAllErrors`` function can be used instead. This is identical to
624``handleErrors`` except that it will terminate the program if an unhandled
625error is passed in, and can therefore return void. The ``handleAllErrors``
626function should generally be avoided: the introduction of a new error type
627elsewhere in the program can easily turn a formerly exhaustive list of errors
628into a non-exhaustive list, risking unexpected program termination. Where
629possible, use handleErrors and propagate unknown errors up the stack instead.
630
Lang Hames19a23082016-11-07 22:33:13 +0000631For tool code, where errors can be handled by printing an error message then
632exiting with an error code, the :ref:`ExitOnError <err_exitonerr>` utility
633may be a better choice than handleErrors, as it simplifies control flow when
634calling fallible functions.
635
Lang Hamesfd4de912017-02-27 21:09:47 +0000636In situations where it is known that a particular call to a fallible function
637will always succeed (for example, a call to a function that can only fail on a
638subset of inputs with an input that is known to be safe) the
639:ref:`cantFail <err_cantfail>` functions can be used to remove the error type,
640simplifying control flow.
641
Lang Hames03a88cc2016-10-25 21:19:30 +0000642StringError
643"""""""""""
644
645Many kinds of errors have no recovery strategy, the only action that can be
646taken is to report them to the user so that the user can attempt to fix the
647environment. In this case representing the error as a string makes perfect
Lang Hames6b19ce62016-10-25 22:22:48 +0000648sense. LLVM provides the ``StringError`` class for this purpose. It takes two
Lang Hames03a88cc2016-10-25 21:19:30 +0000649arguments: A string error message, and an equivalent ``std::error_code`` for
650interoperability:
651
652.. code-block:: c++
653
654 make_error<StringError>("Bad executable",
655 make_error_code(errc::executable_format_error"));
656
657If you're certain that the error you're building will never need to be converted
658to a ``std::error_code`` you can use the ``inconvertibleErrorCode()`` function:
659
660.. code-block:: c++
661
662 make_error<StringError>("Bad executable", inconvertibleErrorCode());
663
664This should be done only after careful consideration. If any attempt is made to
665convert this error to a ``std::error_code`` it will trigger immediate program
666termination. Unless you are certain that your errors will not need
667interoperability you should look for an existing ``std::error_code`` that you
668can convert to, and even (as painful as it is) consider introducing a new one as
669a stopgap measure.
670
671Interoperability with std::error_code and ErrorOr
672"""""""""""""""""""""""""""""""""""""""""""""""""
673
674Many existing LLVM APIs use ``std::error_code`` and its partner ``ErrorOr<T>``
675(which plays the same role as ``Expected<T>``, but wraps a ``std::error_code``
676rather than an ``Error``). The infectious nature of error types means that an
677attempt to change one of these functions to return ``Error`` or ``Expected<T>``
678instead often results in an avalanche of changes to callers, callers of callers,
679and so on. (The first such attempt, returning an ``Error`` from
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000680MachOObjectFile's constructor, was abandoned after the diff reached 3000 lines,
Lang Hames03a88cc2016-10-25 21:19:30 +0000681impacted half a dozen libraries, and was still growing).
682
683To solve this problem, the ``Error``/``std::error_code`` interoperability requirement was
684introduced. Two pairs of functions allow any ``Error`` value to be converted to a
685``std::error_code``, any ``Expected<T>`` to be converted to an ``ErrorOr<T>``, and vice
686versa:
687
688.. code-block:: c++
689
690 std::error_code errorToErrorCode(Error Err);
691 Error errorCodeToError(std::error_code EC);
692
693 template <typename T> ErrorOr<T> expectedToErrorOr(Expected<T> TOrErr);
694 template <typename T> Expected<T> errorOrToExpected(ErrorOr<T> TOrEC);
695
696
697Using these APIs it is easy to make surgical patches that update individual
698functions from ``std::error_code`` to ``Error``, and from ``ErrorOr<T>`` to
699``Expected<T>``.
700
701Returning Errors from error handlers
702""""""""""""""""""""""""""""""""""""
703
704Error recovery attempts may themselves fail. For that reason, ``handleErrors``
705actually recognises three different forms of handler signature:
706
707.. code-block:: c++
708
709 // Error must be handled, no new errors produced:
710 void(UserDefinedError &E);
711
712 // Error must be handled, new errors can be produced:
713 Error(UserDefinedError &E);
714
715 // Original error can be inspected, then re-wrapped and returned (or a new
716 // error can be produced):
717 Error(std::unique_ptr<UserDefinedError> E);
718
719Any error returned from a handler will be returned from the ``handleErrors``
720function so that it can be handled itself, or propagated up the stack.
721
Lang Hames19a23082016-11-07 22:33:13 +0000722.. _err_exitonerr:
723
Lang Hames03a88cc2016-10-25 21:19:30 +0000724Using ExitOnError to simplify tool code
725"""""""""""""""""""""""""""""""""""""""
726
727Library code should never call ``exit`` for a recoverable error, however in tool
Lang Hames6b19ce62016-10-25 22:22:48 +0000728code (especially command line tools) this can be a reasonable approach. Calling
Lang Hames03a88cc2016-10-25 21:19:30 +0000729``exit`` upon encountering an error dramatically simplifies control flow as the
730error no longer needs to be propagated up the stack. This allows code to be
731written in straight-line style, as long as each fallible call is wrapped in a
Lang Hames4f8a9602016-10-25 22:35:55 +0000732check and call to exit. The ``ExitOnError`` class supports this pattern by
Lang Hames03a88cc2016-10-25 21:19:30 +0000733providing call operators that inspect ``Error`` values, stripping the error away
734in the success case and logging to ``stderr`` then exiting in the failure case.
735
736To use this class, declare a global ``ExitOnError`` variable in your program:
737
738.. code-block:: c++
739
740 ExitOnError ExitOnErr;
741
742Calls to fallible functions can then be wrapped with a call to ``ExitOnErr``,
743turning them into non-failing calls:
744
745.. code-block:: c++
746
747 Error mayFail();
748 Expected<int> mayFail2();
749
750 void foo() {
751 ExitOnErr(mayFail());
752 int X = ExitOnErr(mayFail2());
753 }
754
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000755On failure, the error's log message will be written to ``stderr``, optionally
756preceded by a string "banner" that can be set by calling the setBanner method. A
Lang Hames03a88cc2016-10-25 21:19:30 +0000757mapping can also be supplied from ``Error`` values to exit codes using the
758``setExitCodeMapper`` method:
759
Lang Hames7a9ca33372016-10-25 22:25:07 +0000760.. code-block:: c++
761
762 int main(int argc, char *argv[]) {
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000763 ExitOnErr.setBanner(std::string(argv[0]) + " error:");
Lang Hames7a9ca33372016-10-25 22:25:07 +0000764 ExitOnErr.setExitCodeMapper(
765 [](const Error &Err) {
766 if (Err.isA<BadFileFormat>())
767 return 2;
768 return 1;
769 });
Lang Hames03a88cc2016-10-25 21:19:30 +0000770
771Use ``ExitOnError`` in your tool code where possible as it can greatly improve
772readability.
773
Lang Hamesfd4de912017-02-27 21:09:47 +0000774.. _err_cantfail:
775
776Using cantFail to simplify safe callsites
777"""""""""""""""""""""""""""""""""""""""""
778
779Some functions may only fail for a subset of their inputs. For such functions
780call-sites using known-safe inputs can assume that the result will be a success
781value.
782
783The cantFail functions encapsulate this by wrapping an assertion that their
784argument is a success value and, in the case of Expected<T>, unwrapping the
785T value from the Expected<T> argument:
786
787.. code-block:: c++
788
789 Error mayFail(int X);
790 Expected<int> mayFail2(int X);
791
792 void foo() {
793 cantFail(mayFail(KnownSafeValue));
794 int Y = cantFail(mayFail2(KnownSafeValue));
795 ...
796 }
797
798Like the ExitOnError utility, cantFail simplifies control flow. Their treatment
799of error cases is very different however: Where ExitOnError is guaranteed to
800terminate the program on an error input, cantFile simply asserts that the result
801is success. In debug builds this will result in an assertion failure if an error
802is encountered. In release builds the behavior of cantFail for failure values is
803undefined. As such, care must be taken in the use of cantFail: clients must be
804certain that a cantFail wrapped call really can not fail under any
805circumstances.
806
807Use of the cantFail functions should be rare in library code, but they are
808likely to be of more use in tool and unit-test code where inputs and/or
809mocked-up classes or functions may be known to be safe.
810
Lang Hames03a88cc2016-10-25 21:19:30 +0000811Fallible constructors
812"""""""""""""""""""""
813
814Some classes require resource acquisition or other complex initialization that
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000815can fail during construction. Unfortunately constructors can't return errors,
816and having clients test objects after they're constructed to ensure that they're
817valid is error prone as it's all too easy to forget the test. To work around
Lang Hames03a88cc2016-10-25 21:19:30 +0000818this, use the named constructor idiom and return an ``Expected<T>``:
819
820.. code-block:: c++
821
822 class Foo {
823 public:
824
Lang Hames4f8a9602016-10-25 22:35:55 +0000825 static Expected<Foo> Create(Resource R1, Resource R2) {
Lang Hames03a88cc2016-10-25 21:19:30 +0000826 Error Err;
827 Foo F(R1, R2, Err);
828 if (Err)
829 return std::move(Err);
830 return std::move(F);
831 }
832
833 private:
834
835 Foo(Resource R1, Resource R2, Error &Err) {
836 ErrorAsOutParameter EAO(&Err);
837 if (auto Err2 = R1.acquire()) {
838 Err = std::move(Err2);
839 return;
840 }
841 Err = R2.acquire();
842 }
843 };
844
845
846Here, the named constructor passes an ``Error`` by reference into the actual
847constructor, which the constructor can then use to return errors. The
848``ErrorAsOutParameter`` utility sets the ``Error`` value's checked flag on entry
849to the constructor so that the error can be assigned to, then resets it on exit
850to force the client (the named constructor) to check the error.
851
852By using this idiom, clients attempting to construct a Foo receive either a
853well-formed Foo or an Error, never an object in an invalid state.
854
855Propagating and consuming errors based on types
856"""""""""""""""""""""""""""""""""""""""""""""""
857
858In some contexts, certain types of error are known to be benign. For example,
859when walking an archive, some clients may be happy to skip over badly formatted
860object files rather than terminating the walk immediately. Skipping badly
Lang Hames4f8a9602016-10-25 22:35:55 +0000861formatted objects could be achieved using an elaborate handler method, but the
Lang Hames03a88cc2016-10-25 21:19:30 +0000862Error.h header provides two utilities that make this idiom much cleaner: the
863type inspection method, ``isA``, and the ``consumeError`` function:
864
865.. code-block:: c++
866
867 Error walkArchive(Archive A) {
868 for (unsigned I = 0; I != A.numMembers(); ++I) {
869 auto ChildOrErr = A.getMember(I);
Lang Hames4f8a9602016-10-25 22:35:55 +0000870 if (auto Err = ChildOrErr.takeError()) {
Lang Hames03a88cc2016-10-25 21:19:30 +0000871 if (Err.isA<BadFileFormat>())
872 consumeError(std::move(Err))
873 else
874 return Err;
Lang Hames4f8a9602016-10-25 22:35:55 +0000875 }
876 auto &Child = *ChildOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000877 // Use Child
878 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000879 }
880 return Error::success();
881 }
882
883Concatenating Errors with joinErrors
884""""""""""""""""""""""""""""""""""""
885
886In the archive walking example above ``BadFileFormat`` errors are simply
887consumed and ignored. If the client had wanted report these errors after
888completing the walk over the archive they could use the ``joinErrors`` utility:
889
890.. code-block:: c++
891
892 Error walkArchive(Archive A) {
893 Error DeferredErrs = Error::success();
894 for (unsigned I = 0; I != A.numMembers(); ++I) {
895 auto ChildOrErr = A.getMember(I);
896 if (auto Err = ChildOrErr.takeError())
897 if (Err.isA<BadFileFormat>())
898 DeferredErrs = joinErrors(std::move(DeferredErrs), std::move(Err));
899 else
900 return Err;
901 auto &Child = *ChildOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000902 // Use Child
903 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000904 }
905 return DeferredErrs;
906 }
907
908The ``joinErrors`` routine builds a special error type called ``ErrorList``,
909which holds a list of user defined errors. The ``handleErrors`` routine
Sylvestre Ledrue6ec4412017-01-14 11:37:01 +0000910recognizes this type and will attempt to handle each of the contained errors in
Lang Hames03a88cc2016-10-25 21:19:30 +0000911order. If all contained errors can be handled, ``handleErrors`` will return
912``Error::success()``, otherwise ``handleErrors`` will concatenate the remaining
913errors and return the resulting ``ErrorList``.
914
915Building fallible iterators and iterator ranges
916"""""""""""""""""""""""""""""""""""""""""""""""
917
918The archive walking examples above retrieve archive members by index, however
919this requires considerable boiler-plate for iteration and error checking. We can
Lang Hames8009f612016-10-25 23:08:32 +0000920clean this up by using ``Error`` with the "fallible iterator" pattern. The usual
921C++ iterator patterns do not allow for failure on increment, but we can
922incorporate support for it by having iterators hold an Error reference through
923which they can report failure. In this pattern, if an increment operation fails
924the failure is recorded via the Error reference and the iterator value is set to
925the end of the range in order to terminate the loop. This ensures that the
926dereference operation is safe anywhere that an ordinary iterator dereference
927would be safe (i.e. when the iterator is not equal to end). Where this pattern
928is followed (as in the ``llvm::object::Archive`` class) the result is much
929cleaner iteration idiom:
Lang Hames03a88cc2016-10-25 21:19:30 +0000930
931.. code-block:: c++
932
933 Error Err;
934 for (auto &Child : Ar->children(Err)) {
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000935 // Use Child - we only enter the loop when it's valid
Lang Hames497fd942016-10-25 22:41:54 +0000936 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000937 }
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000938 // Check Err after the loop to ensure it didn't break due to an error.
Lang Hames03a88cc2016-10-25 21:19:30 +0000939 if (Err)
940 return Err;
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000941
Richard Smithddb2fde2014-05-06 07:45:39 +0000942.. _function_apis:
943
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000944More information on Error and its related utilities can be found in the
945Error.h header file.
946
Richard Smithddb2fde2014-05-06 07:45:39 +0000947Passing functions and other callable objects
948--------------------------------------------
949
950Sometimes you may want a function to be passed a callback object. In order to
951support lambda expressions and other function objects, you should not use the
952traditional C approach of taking a function pointer and an opaque cookie:
953
954.. code-block:: c++
955
956 void takeCallback(bool (*Callback)(Function *, void *), void *Cookie);
957
958Instead, use one of the following approaches:
959
960Function template
961^^^^^^^^^^^^^^^^^
962
963If you don't mind putting the definition of your function into a header file,
964make it a function template that is templated on the callable type.
965
966.. code-block:: c++
967
968 template<typename Callable>
969 void takeCallback(Callable Callback) {
970 Callback(1, 2, 3);
971 }
972
973The ``function_ref`` class template
974^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
975
976The ``function_ref``
Tim Northover4e3cc792017-04-03 22:24:32 +0000977(`doxygen <http://llvm.org/doxygen/classllvm_1_1function__ref_3_01Ret_07Params_8_8_8_08_4.html>`__) class
Richard Smithddb2fde2014-05-06 07:45:39 +0000978template represents a reference to a callable object, templated over the type
979of the callable. This is a good choice for passing a callback to a function,
Reid Kleckner5c2245b2014-07-17 22:43:00 +0000980if you don't need to hold onto the callback after the function returns. In this
981way, ``function_ref`` is to ``std::function`` as ``StringRef`` is to
982``std::string``.
Richard Smithddb2fde2014-05-06 07:45:39 +0000983
984``function_ref<Ret(Param1, Param2, ...)>`` can be implicitly constructed from
985any callable object that can be called with arguments of type ``Param1``,
986``Param2``, ..., and returns a value that can be converted to type ``Ret``.
987For example:
988
989.. code-block:: c++
990
991 void visitBasicBlocks(Function *F, function_ref<bool (BasicBlock*)> Callback) {
992 for (BasicBlock &BB : *F)
993 if (Callback(&BB))
994 return;
995 }
996
997can be called using:
998
999.. code-block:: c++
1000
1001 visitBasicBlocks(F, [&](BasicBlock *BB) {
1002 if (process(BB))
1003 return isEmpty(BB);
1004 return false;
1005 });
1006
Reid Kleckner5c2245b2014-07-17 22:43:00 +00001007Note that a ``function_ref`` object contains pointers to external memory, so it
1008is not generally safe to store an instance of the class (unless you know that
1009the external storage will not be freed). If you need this ability, consider
1010using ``std::function``. ``function_ref`` is small enough that it should always
1011be passed by value.
Richard Smithddb2fde2014-05-06 07:45:39 +00001012
Sean Silvabeb15ca2012-12-04 03:20:08 +00001013.. _DEBUG:
1014
1015The ``DEBUG()`` macro and ``-debug`` option
1016-------------------------------------------
1017
1018Often when working on your pass you will put a bunch of debugging printouts and
1019other code into your pass. After you get it working, you want to remove it, but
1020you may need it again in the future (to work out new bugs that you run across).
1021
1022Naturally, because of this, you don't want to delete the debug printouts, but
1023you don't want them to always be noisy. A standard compromise is to comment
1024them out, allowing you to enable them if you need them in the future.
1025
1026The ``llvm/Support/Debug.h`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +00001027<http://llvm.org/doxygen/Debug_8h_source.html>`__) file provides a macro named
Sean Silvabeb15ca2012-12-04 03:20:08 +00001028``DEBUG()`` that is a much nicer solution to this problem. Basically, you can
1029put arbitrary code into the argument of the ``DEBUG`` macro, and it is only
1030executed if '``opt``' (or any other tool) is run with the '``-debug``' command
1031line argument:
1032
1033.. code-block:: c++
1034
1035 DEBUG(errs() << "I am here!\n");
1036
1037Then you can run your pass like this:
1038
1039.. code-block:: none
1040
1041 $ opt < a.bc > /dev/null -mypass
1042 <no output>
1043 $ opt < a.bc > /dev/null -mypass -debug
1044 I am here!
1045
1046Using the ``DEBUG()`` macro instead of a home-brewed solution allows you to not
1047have to create "yet another" command line option for the debug output for your
Justin Bognerc2e54af2015-10-15 18:17:44 +00001048pass. Note that ``DEBUG()`` macros are disabled for non-asserts builds, so they
Sean Silvabeb15ca2012-12-04 03:20:08 +00001049do not cause a performance impact at all (for the same reason, they should also
1050not contain side-effects!).
1051
1052One additional nice thing about the ``DEBUG()`` macro is that you can enable or
1053disable it directly in gdb. Just use "``set DebugFlag=0``" or "``set
1054DebugFlag=1``" from the gdb if the program is running. If the program hasn't
1055been started yet, you can always just run it with ``-debug``.
1056
1057.. _DEBUG_TYPE:
1058
1059Fine grained debug info with ``DEBUG_TYPE`` and the ``-debug-only`` option
1060^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1061
1062Sometimes you may find yourself in a situation where enabling ``-debug`` just
1063turns on **too much** information (such as when working on the code generator).
1064If you want to enable debug information with more fine-grained control, you
Justin Bognerc2e54af2015-10-15 18:17:44 +00001065should define the ``DEBUG_TYPE`` macro and use the ``-debug-only`` option as
Alexey Samsonov6c0ddfe2014-06-05 23:12:43 +00001066follows:
Sean Silvabeb15ca2012-12-04 03:20:08 +00001067
1068.. code-block:: c++
1069
Sean Silvabeb15ca2012-12-04 03:20:08 +00001070 #define DEBUG_TYPE "foo"
1071 DEBUG(errs() << "'foo' debug type\n");
1072 #undef DEBUG_TYPE
1073 #define DEBUG_TYPE "bar"
1074 DEBUG(errs() << "'bar' debug type\n"));
1075 #undef DEBUG_TYPE
Sean Silvabeb15ca2012-12-04 03:20:08 +00001076
1077Then you can run your pass like this:
1078
1079.. code-block:: none
1080
1081 $ opt < a.bc > /dev/null -mypass
1082 <no output>
1083 $ opt < a.bc > /dev/null -mypass -debug
Sean Silvabeb15ca2012-12-04 03:20:08 +00001084 'foo' debug type
1085 'bar' debug type
Sean Silvabeb15ca2012-12-04 03:20:08 +00001086 $ opt < a.bc > /dev/null -mypass -debug-only=foo
1087 'foo' debug type
1088 $ opt < a.bc > /dev/null -mypass -debug-only=bar
1089 'bar' debug type
Christof Doumaf617e672016-01-12 10:23:13 +00001090 $ opt < a.bc > /dev/null -mypass -debug-only=foo,bar
1091 'foo' debug type
1092 'bar' debug type
Sean Silvabeb15ca2012-12-04 03:20:08 +00001093
1094Of course, in practice, you should only set ``DEBUG_TYPE`` at the top of a file,
Justin Bognerc2e54af2015-10-15 18:17:44 +00001095to specify the debug type for the entire module. Be careful that you only do
1096this after including Debug.h and not around any #include of headers. Also, you
1097should use names more meaningful than "foo" and "bar", because there is no
1098system in place to ensure that names do not conflict. If two different modules
1099use the same string, they will all be turned on when the name is specified.
1100This allows, for example, all debug information for instruction scheduling to be
1101enabled with ``-debug-only=InstrSched``, even if the source lives in multiple
Sylvestre Ledru84666a12016-02-14 20:16:22 +00001102files. The name must not include a comma (,) as that is used to separate the
Christof Doumaf617e672016-01-12 10:23:13 +00001103arguments of the ``-debug-only`` option.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001104
Sylvestre Ledru1623b462014-09-25 10:58:16 +00001105For performance reasons, -debug-only is not available in optimized build
1106(``--enable-optimized``) of LLVM.
Sylvestre Ledrub5984fa2014-09-25 10:57:00 +00001107
Sean Silvabeb15ca2012-12-04 03:20:08 +00001108The ``DEBUG_WITH_TYPE`` macro is also available for situations where you would
1109like to set ``DEBUG_TYPE``, but only for one specific ``DEBUG`` statement. It
1110takes an additional first parameter, which is the type to use. For example, the
1111preceding example could be written as:
1112
1113.. code-block:: c++
1114
Sean Silvabeb15ca2012-12-04 03:20:08 +00001115 DEBUG_WITH_TYPE("foo", errs() << "'foo' debug type\n");
1116 DEBUG_WITH_TYPE("bar", errs() << "'bar' debug type\n"));
Sean Silvabeb15ca2012-12-04 03:20:08 +00001117
1118.. _Statistic:
1119
1120The ``Statistic`` class & ``-stats`` option
1121-------------------------------------------
1122
1123The ``llvm/ADT/Statistic.h`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +00001124<http://llvm.org/doxygen/Statistic_8h_source.html>`__) file provides a class
Sean Silvabeb15ca2012-12-04 03:20:08 +00001125named ``Statistic`` that is used as a unified way to keep track of what the LLVM
1126compiler is doing and how effective various optimizations are. It is useful to
1127see what optimizations are contributing to making a particular program run
1128faster.
1129
1130Often you may run your pass on some big program, and you're interested to see
1131how many times it makes a certain transformation. Although you can do this with
1132hand inspection, or some ad-hoc method, this is a real pain and not very useful
1133for big programs. Using the ``Statistic`` class makes it very easy to keep
1134track of this information, and the calculated information is presented in a
1135uniform manner with the rest of the passes being executed.
1136
1137There are many examples of ``Statistic`` uses, but the basics of using it are as
1138follows:
1139
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001140Define your statistic like this:
Sean Silvabeb15ca2012-12-04 03:20:08 +00001141
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001142.. code-block:: c++
Sean Silvabeb15ca2012-12-04 03:20:08 +00001143
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001144 #define DEBUG_TYPE "mypassname" // This goes before any #includes.
1145 STATISTIC(NumXForms, "The # of times I did stuff");
Sean Silvabeb15ca2012-12-04 03:20:08 +00001146
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001147The ``STATISTIC`` macro defines a static variable, whose name is specified by
1148the first argument. The pass name is taken from the ``DEBUG_TYPE`` macro, and
1149the description is taken from the second argument. The variable defined
1150("NumXForms" in this case) acts like an unsigned integer.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001151
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001152Whenever you make a transformation, bump the counter:
Sean Silvabeb15ca2012-12-04 03:20:08 +00001153
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001154.. code-block:: c++
Sean Silvabeb15ca2012-12-04 03:20:08 +00001155
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001156 ++NumXForms; // I did stuff!
Sean Silvabeb15ca2012-12-04 03:20:08 +00001157
1158That's all you have to do. To get '``opt``' to print out the statistics
1159gathered, use the '``-stats``' option:
1160
1161.. code-block:: none
1162
1163 $ opt -stats -mypassname < program.bc > /dev/null
1164 ... statistics output ...
1165
Justin Bogner08f36fd2015-02-21 20:53:36 +00001166Note that in order to use the '``-stats``' option, LLVM must be
1167compiled with assertions enabled.
1168
Sean Silvabeb15ca2012-12-04 03:20:08 +00001169When running ``opt`` on a C file from the SPEC benchmark suite, it gives a
1170report that looks like this:
1171
1172.. code-block:: none
1173
1174 7646 bitcodewriter - Number of normal instructions
1175 725 bitcodewriter - Number of oversized instructions
1176 129996 bitcodewriter - Number of bitcode bytes written
1177 2817 raise - Number of insts DCEd or constprop'd
1178 3213 raise - Number of cast-of-self removed
1179 5046 raise - Number of expression trees converted
1180 75 raise - Number of other getelementptr's formed
1181 138 raise - Number of load/store peepholes
1182 42 deadtypeelim - Number of unused typenames removed from symtab
1183 392 funcresolve - Number of varargs functions resolved
1184 27 globaldce - Number of global variables removed
1185 2 adce - Number of basic blocks removed
1186 134 cee - Number of branches revectored
1187 49 cee - Number of setcc instruction eliminated
1188 532 gcse - Number of loads removed
1189 2919 gcse - Number of instructions removed
1190 86 indvars - Number of canonical indvars added
1191 87 indvars - Number of aux indvars removed
1192 25 instcombine - Number of dead inst eliminate
1193 434 instcombine - Number of insts combined
1194 248 licm - Number of load insts hoisted
1195 1298 licm - Number of insts hoisted to a loop pre-header
1196 3 licm - Number of insts hoisted to multiple loop preds (bad, no loop pre-header)
1197 75 mem2reg - Number of alloca's promoted
1198 1444 cfgsimplify - Number of blocks simplified
1199
1200Obviously, with so many optimizations, having a unified framework for this stuff
1201is very nice. Making your pass fit well into the framework makes it more
1202maintainable and useful.
1203
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001204.. _DebugCounters:
1205
1206Adding debug counters to aid in debugging your code
1207---------------------------------------------------
1208
1209Sometimes, when writing new passes, or trying to track down bugs, it
1210is useful to be able to control whether certain things in your pass
1211happen or not. For example, there are times the minimization tooling
1212can only easily give you large testcases. You would like to narrow
1213your bug down to a specific transformation happening or not happening,
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001214automatically, using bisection. This is where debug counters help.
1215They provide a framework for making parts of your code only execute a
1216certain number of times.
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001217
1218The ``llvm/Support/DebugCounter.h`` (`doxygen
1219<http://llvm.org/doxygen/DebugCounter_8h_source.html>`__) file
1220provides a class named ``DebugCounter`` that can be used to create
1221command line counter options that control execution of parts of your code.
1222
1223Define your DebugCounter like this:
1224
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001225.. code-block:: c++
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001226
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001227 DEBUG_COUNTER(DeleteAnInstruction, "passname-delete-instruction",
1228 "Controls which instructions get delete").
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001229
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001230The ``DEBUG_COUNTER`` macro defines a static variable, whose name
1231is specified by the first argument. The name of the counter
1232(which is used on the command line) is specified by the second
1233argument, and the description used in the help is specified by the
1234third argument.
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001235
1236Whatever code you want that control, use ``DebugCounter::shouldExecute`` to control it.
1237
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001238.. code-block:: c++
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001239
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001240 if (DebugCounter::shouldExecute(DeleteAnInstruction))
1241 I->eraseFromParent();
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001242
1243That's all you have to do. Now, using opt, you can control when this code triggers using
1244the '``--debug-counter``' option. There are two counters provided, ``skip`` and ``count``.
1245``skip`` is the number of times to skip execution of the codepath. ``count`` is the number
1246of times, once we are done skipping, to execute the codepath.
1247
1248.. code-block:: none
1249
1250 $ opt --debug-counter=passname-delete-instruction-skip=1,passname-delete-instruction-count=2 -passname
1251
1252This will skip the above code the first time we hit it, then execute it twice, then skip the rest of the executions.
1253
1254So if executed on the following code:
1255
1256.. code-block:: llvm
1257
1258 %1 = add i32 %a, %b
1259 %2 = add i32 %a, %b
1260 %3 = add i32 %a, %b
1261 %4 = add i32 %a, %b
1262
1263It would delete number ``%2`` and ``%3``.
1264
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001265A utility is provided in `utils/bisect-skip-count` to binary search
1266skip and count arguments. It can be used to automatically minimize the
1267skip and count for a debug-counter variable.
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001268
Sean Silvabeb15ca2012-12-04 03:20:08 +00001269.. _ViewGraph:
1270
1271Viewing graphs while debugging code
1272-----------------------------------
1273
1274Several of the important data structures in LLVM are graphs: for example CFGs
1275made out of LLVM :ref:`BasicBlocks <BasicBlock>`, CFGs made out of LLVM
1276:ref:`MachineBasicBlocks <MachineBasicBlock>`, and :ref:`Instruction Selection
1277DAGs <SelectionDAG>`. In many cases, while debugging various parts of the
1278compiler, it is nice to instantly visualize these graphs.
1279
1280LLVM provides several callbacks that are available in a debug build to do
1281exactly that. If you call the ``Function::viewCFG()`` method, for example, the
1282current LLVM tool will pop up a window containing the CFG for the function where
1283each basic block is a node in the graph, and each node contains the instructions
1284in the block. Similarly, there also exists ``Function::viewCFGOnly()`` (does
1285not include the instructions), the ``MachineFunction::viewCFG()`` and
1286``MachineFunction::viewCFGOnly()``, and the ``SelectionDAG::viewGraph()``
1287methods. Within GDB, for example, you can usually use something like ``call
1288DAG.viewGraph()`` to pop up a window. Alternatively, you can sprinkle calls to
1289these functions in your code in places you want to debug.
1290
Alp Toker125be842014-06-02 01:40:04 +00001291Getting this to work requires a small amount of setup. On Unix systems
Sean Silvabeb15ca2012-12-04 03:20:08 +00001292with X11, install the `graphviz <http://www.graphviz.org>`_ toolkit, and make
Nico Weberad156922014-03-07 18:08:54 +00001293sure 'dot' and 'gv' are in your path. If you are running on Mac OS X, download
1294and install the Mac OS X `Graphviz program
Sean Silvabeb15ca2012-12-04 03:20:08 +00001295<http://www.pixelglow.com/graphviz/>`_ and add
1296``/Applications/Graphviz.app/Contents/MacOS/`` (or wherever you install it) to
Alp Toker125be842014-06-02 01:40:04 +00001297your path. The programs need not be present when configuring, building or
1298running LLVM and can simply be installed when needed during an active debug
1299session.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001300
1301``SelectionDAG`` has been extended to make it easier to locate *interesting*
1302nodes in large complex graphs. From gdb, if you ``call DAG.setGraphColor(node,
1303"color")``, then the next ``call DAG.viewGraph()`` would highlight the node in
1304the specified color (choices of colors can be found at `colors
1305<http://www.graphviz.org/doc/info/colors.html>`_.) More complex node attributes
1306can be provided with ``call DAG.setGraphAttrs(node, "attributes")`` (choices can
1307be found at `Graph attributes <http://www.graphviz.org/doc/info/attrs.html>`_.)
1308If you want to restart and clear all the current graph attributes, then you can
1309``call DAG.clearGraphAttrs()``.
1310
1311Note that graph visualization features are compiled out of Release builds to
1312reduce file size. This means that you need a Debug+Asserts or Release+Asserts
1313build to use these features.
1314
1315.. _datastructure:
1316
1317Picking the Right Data Structure for a Task
1318===========================================
1319
1320LLVM has a plethora of data structures in the ``llvm/ADT/`` directory, and we
1321commonly use STL data structures. This section describes the trade-offs you
1322should consider when you pick one.
1323
1324The first step is a choose your own adventure: do you want a sequential
1325container, a set-like container, or a map-like container? The most important
1326thing when choosing a container is the algorithmic properties of how you plan to
1327access the container. Based on that, you should use:
1328
1329
1330* a :ref:`map-like <ds_map>` container if you need efficient look-up of a
1331 value based on another value. Map-like containers also support efficient
1332 queries for containment (whether a key is in the map). Map-like containers
1333 generally do not support efficient reverse mapping (values to keys). If you
1334 need that, use two maps. Some map-like containers also support efficient
1335 iteration through the keys in sorted order. Map-like containers are the most
1336 expensive sort, only use them if you need one of these capabilities.
1337
1338* a :ref:`set-like <ds_set>` container if you need to put a bunch of stuff into
1339 a container that automatically eliminates duplicates. Some set-like
1340 containers support efficient iteration through the elements in sorted order.
1341 Set-like containers are more expensive than sequential containers.
1342
1343* a :ref:`sequential <ds_sequential>` container provides the most efficient way
1344 to add elements and keeps track of the order they are added to the collection.
1345 They permit duplicates and support efficient iteration, but do not support
1346 efficient look-up based on a key.
1347
1348* a :ref:`string <ds_string>` container is a specialized sequential container or
1349 reference structure that is used for character or byte arrays.
1350
1351* a :ref:`bit <ds_bit>` container provides an efficient way to store and
1352 perform set operations on sets of numeric id's, while automatically
1353 eliminating duplicates. Bit containers require a maximum of 1 bit for each
1354 identifier you want to store.
1355
1356Once the proper category of container is determined, you can fine tune the
1357memory use, constant factors, and cache behaviors of access by intelligently
1358picking a member of the category. Note that constant factors and cache behavior
1359can be a big deal. If you have a vector that usually only contains a few
1360elements (but could contain many), for example, it's much better to use
1361:ref:`SmallVector <dss_smallvector>` than :ref:`vector <dss_vector>`. Doing so
1362avoids (relatively) expensive malloc/free calls, which dwarf the cost of adding
1363the elements to the container.
1364
1365.. _ds_sequential:
1366
1367Sequential Containers (std::vector, std::list, etc)
1368---------------------------------------------------
1369
1370There are a variety of sequential containers available for you, based on your
1371needs. Pick the first in this section that will do what you want.
1372
1373.. _dss_arrayref:
1374
1375llvm/ADT/ArrayRef.h
1376^^^^^^^^^^^^^^^^^^^
1377
1378The ``llvm::ArrayRef`` class is the preferred class to use in an interface that
1379accepts a sequential list of elements in memory and just reads from them. By
1380taking an ``ArrayRef``, the API can be passed a fixed size array, an
1381``std::vector``, an ``llvm::SmallVector`` and anything else that is contiguous
1382in memory.
1383
1384.. _dss_fixedarrays:
1385
1386Fixed Size Arrays
1387^^^^^^^^^^^^^^^^^
1388
1389Fixed size arrays are very simple and very fast. They are good if you know
1390exactly how many elements you have, or you have a (low) upper bound on how many
1391you have.
1392
1393.. _dss_heaparrays:
1394
1395Heap Allocated Arrays
1396^^^^^^^^^^^^^^^^^^^^^
1397
1398Heap allocated arrays (``new[]`` + ``delete[]``) are also simple. They are good
1399if the number of elements is variable, if you know how many elements you will
1400need before the array is allocated, and if the array is usually large (if not,
1401consider a :ref:`SmallVector <dss_smallvector>`). The cost of a heap allocated
1402array is the cost of the new/delete (aka malloc/free). Also note that if you
1403are allocating an array of a type with a constructor, the constructor and
1404destructors will be run for every element in the array (re-sizable vectors only
1405construct those elements actually used).
1406
1407.. _dss_tinyptrvector:
1408
1409llvm/ADT/TinyPtrVector.h
1410^^^^^^^^^^^^^^^^^^^^^^^^
1411
1412``TinyPtrVector<Type>`` is a highly specialized collection class that is
1413optimized to avoid allocation in the case when a vector has zero or one
1414elements. It has two major restrictions: 1) it can only hold values of pointer
1415type, and 2) it cannot hold a null pointer.
1416
1417Since this container is highly specialized, it is rarely used.
1418
1419.. _dss_smallvector:
1420
1421llvm/ADT/SmallVector.h
1422^^^^^^^^^^^^^^^^^^^^^^
1423
1424``SmallVector<Type, N>`` is a simple class that looks and smells just like
1425``vector<Type>``: it supports efficient iteration, lays out elements in memory
1426order (so you can do pointer arithmetic between elements), supports efficient
1427push_back/pop_back operations, supports efficient random access to its elements,
1428etc.
1429
1430The advantage of SmallVector is that it allocates space for some number of
1431elements (N) **in the object itself**. Because of this, if the SmallVector is
1432dynamically smaller than N, no malloc is performed. This can be a big win in
1433cases where the malloc/free call is far more expensive than the code that
1434fiddles around with the elements.
1435
1436This is good for vectors that are "usually small" (e.g. the number of
1437predecessors/successors of a block is usually less than 8). On the other hand,
1438this makes the size of the SmallVector itself large, so you don't want to
1439allocate lots of them (doing so will waste a lot of space). As such,
1440SmallVectors are most useful when on the stack.
1441
1442SmallVector also provides a nice portable and efficient replacement for
1443``alloca``.
1444
Sean Silva4ee92f92013-03-22 23:41:29 +00001445.. note::
1446
Sean Silva43590682013-03-22 23:52:38 +00001447 Prefer to use ``SmallVectorImpl<T>`` as a parameter type.
Sean Silva4ee92f92013-03-22 23:41:29 +00001448
1449 In APIs that don't care about the "small size" (most?), prefer to use
1450 the ``SmallVectorImpl<T>`` class, which is basically just the "vector
1451 header" (and methods) without the elements allocated after it. Note that
1452 ``SmallVector<T, N>`` inherits from ``SmallVectorImpl<T>`` so the
1453 conversion is implicit and costs nothing. E.g.
1454
1455 .. code-block:: c++
1456
1457 // BAD: Clients cannot pass e.g. SmallVector<Foo, 4>.
1458 hardcodedSmallSize(SmallVector<Foo, 2> &Out);
1459 // GOOD: Clients can pass any SmallVector<Foo, N>.
1460 allowsAnySmallSize(SmallVectorImpl<Foo> &Out);
1461
1462 void someFunc() {
1463 SmallVector<Foo, 8> Vec;
1464 hardcodedSmallSize(Vec); // Error.
1465 allowsAnySmallSize(Vec); // Works.
1466 }
1467
1468 Even though it has "``Impl``" in the name, this is so widely used that
1469 it really isn't "private to the implementation" anymore. A name like
1470 ``SmallVectorHeader`` would be more appropriate.
1471
Sean Silvabeb15ca2012-12-04 03:20:08 +00001472.. _dss_vector:
1473
1474<vector>
1475^^^^^^^^
1476
1477``std::vector`` is well loved and respected. It is useful when SmallVector
1478isn't: when the size of the vector is often large (thus the small optimization
1479will rarely be a benefit) or if you will be allocating many instances of the
1480vector itself (which would waste space for elements that aren't in the
1481container). vector is also useful when interfacing with code that expects
1482vectors :).
1483
1484One worthwhile note about std::vector: avoid code like this:
1485
1486.. code-block:: c++
1487
1488 for ( ... ) {
1489 std::vector<foo> V;
1490 // make use of V.
1491 }
1492
1493Instead, write this as:
1494
1495.. code-block:: c++
1496
1497 std::vector<foo> V;
1498 for ( ... ) {
1499 // make use of V.
1500 V.clear();
1501 }
1502
1503Doing so will save (at least) one heap allocation and free per iteration of the
1504loop.
1505
1506.. _dss_deque:
1507
1508<deque>
1509^^^^^^^
1510
1511``std::deque`` is, in some senses, a generalized version of ``std::vector``.
1512Like ``std::vector``, it provides constant time random access and other similar
1513properties, but it also provides efficient access to the front of the list. It
1514does not guarantee continuity of elements within memory.
1515
1516In exchange for this extra flexibility, ``std::deque`` has significantly higher
1517constant factor costs than ``std::vector``. If possible, use ``std::vector`` or
1518something cheaper.
1519
1520.. _dss_list:
1521
1522<list>
1523^^^^^^
1524
1525``std::list`` is an extremely inefficient class that is rarely useful. It
1526performs a heap allocation for every element inserted into it, thus having an
1527extremely high constant factor, particularly for small data types.
1528``std::list`` also only supports bidirectional iteration, not random access
1529iteration.
1530
1531In exchange for this high cost, std::list supports efficient access to both ends
1532of the list (like ``std::deque``, but unlike ``std::vector`` or
1533``SmallVector``). In addition, the iterator invalidation characteristics of
1534std::list are stronger than that of a vector class: inserting or removing an
1535element into the list does not invalidate iterator or pointers to other elements
1536in the list.
1537
1538.. _dss_ilist:
1539
1540llvm/ADT/ilist.h
1541^^^^^^^^^^^^^^^^
1542
1543``ilist<T>`` implements an 'intrusive' doubly-linked list. It is intrusive,
1544because it requires the element to store and provide access to the prev/next
1545pointers for the list.
1546
1547``ilist`` has the same drawbacks as ``std::list``, and additionally requires an
1548``ilist_traits`` implementation for the element type, but it provides some novel
1549characteristics. In particular, it can efficiently store polymorphic objects,
1550the traits class is informed when an element is inserted or removed from the
1551list, and ``ilist``\ s are guaranteed to support a constant-time splice
1552operation.
1553
1554These properties are exactly what we want for things like ``Instruction``\ s and
1555basic blocks, which is why these are implemented with ``ilist``\ s.
1556
1557Related classes of interest are explained in the following subsections:
1558
1559* :ref:`ilist_traits <dss_ilist_traits>`
1560
1561* :ref:`iplist <dss_iplist>`
1562
1563* :ref:`llvm/ADT/ilist_node.h <dss_ilist_node>`
1564
1565* :ref:`Sentinels <dss_ilist_sentinel>`
1566
1567.. _dss_packedvector:
1568
1569llvm/ADT/PackedVector.h
1570^^^^^^^^^^^^^^^^^^^^^^^
1571
1572Useful for storing a vector of values using only a few number of bits for each
1573value. Apart from the standard operations of a vector-like container, it can
1574also perform an 'or' set operation.
1575
1576For example:
1577
1578.. code-block:: c++
1579
1580 enum State {
1581 None = 0x0,
1582 FirstCondition = 0x1,
1583 SecondCondition = 0x2,
1584 Both = 0x3
1585 };
1586
1587 State get() {
1588 PackedVector<State, 2> Vec1;
1589 Vec1.push_back(FirstCondition);
1590
1591 PackedVector<State, 2> Vec2;
1592 Vec2.push_back(SecondCondition);
1593
1594 Vec1 |= Vec2;
1595 return Vec1[0]; // returns 'Both'.
1596 }
1597
1598.. _dss_ilist_traits:
1599
1600ilist_traits
1601^^^^^^^^^^^^
1602
1603``ilist_traits<T>`` is ``ilist<T>``'s customization mechanism. ``iplist<T>``
1604(and consequently ``ilist<T>``) publicly derive from this traits class.
1605
1606.. _dss_iplist:
1607
1608iplist
1609^^^^^^
1610
1611``iplist<T>`` is ``ilist<T>``'s base and as such supports a slightly narrower
1612interface. Notably, inserters from ``T&`` are absent.
1613
1614``ilist_traits<T>`` is a public base of this class and can be used for a wide
1615variety of customizations.
1616
1617.. _dss_ilist_node:
1618
1619llvm/ADT/ilist_node.h
1620^^^^^^^^^^^^^^^^^^^^^
1621
Robin Morisset039781e2014-08-29 21:53:01 +00001622``ilist_node<T>`` implements the forward and backward links that are expected
Sean Silvabeb15ca2012-12-04 03:20:08 +00001623by the ``ilist<T>`` (and analogous containers) in the default manner.
1624
1625``ilist_node<T>``\ s are meant to be embedded in the node type ``T``, usually
1626``T`` publicly derives from ``ilist_node<T>``.
1627
1628.. _dss_ilist_sentinel:
1629
1630Sentinels
1631^^^^^^^^^
1632
1633``ilist``\ s have another specialty that must be considered. To be a good
1634citizen in the C++ ecosystem, it needs to support the standard container
1635operations, such as ``begin`` and ``end`` iterators, etc. Also, the
1636``operator--`` must work correctly on the ``end`` iterator in the case of
1637non-empty ``ilist``\ s.
1638
1639The only sensible solution to this problem is to allocate a so-called *sentinel*
1640along with the intrusive list, which serves as the ``end`` iterator, providing
1641the back-link to the last element. However conforming to the C++ convention it
1642is illegal to ``operator++`` beyond the sentinel and it also must not be
1643dereferenced.
1644
1645These constraints allow for some implementation freedom to the ``ilist`` how to
1646allocate and store the sentinel. The corresponding policy is dictated by
1647``ilist_traits<T>``. By default a ``T`` gets heap-allocated whenever the need
1648for a sentinel arises.
1649
1650While the default policy is sufficient in most cases, it may break down when
1651``T`` does not provide a default constructor. Also, in the case of many
1652instances of ``ilist``\ s, the memory overhead of the associated sentinels is
1653wasted. To alleviate the situation with numerous and voluminous
1654``T``-sentinels, sometimes a trick is employed, leading to *ghostly sentinels*.
1655
1656Ghostly sentinels are obtained by specially-crafted ``ilist_traits<T>`` which
1657superpose the sentinel with the ``ilist`` instance in memory. Pointer
1658arithmetic is used to obtain the sentinel, which is relative to the ``ilist``'s
1659``this`` pointer. The ``ilist`` is augmented by an extra pointer, which serves
1660as the back-link of the sentinel. This is the only field in the ghostly
1661sentinel which can be legally accessed.
1662
1663.. _dss_other:
1664
1665Other Sequential Container options
1666^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1667
1668Other STL containers are available, such as ``std::string``.
1669
1670There are also various STL adapter classes such as ``std::queue``,
1671``std::priority_queue``, ``std::stack``, etc. These provide simplified access
1672to an underlying container but don't affect the cost of the container itself.
1673
1674.. _ds_string:
1675
1676String-like containers
1677----------------------
1678
1679There are a variety of ways to pass around and use strings in C and C++, and
1680LLVM adds a few new options to choose from. Pick the first option on this list
1681that will do what you need, they are ordered according to their relative cost.
1682
Ed Maste8ed40ce2015-04-14 20:52:58 +00001683Note that it is generally preferred to *not* pass strings around as ``const
Sean Silvabeb15ca2012-12-04 03:20:08 +00001684char*``'s. These have a number of problems, including the fact that they
1685cannot represent embedded nul ("\0") characters, and do not have a length
1686available efficiently. The general replacement for '``const char*``' is
1687StringRef.
1688
1689For more information on choosing string containers for APIs, please see
1690:ref:`Passing Strings <string_apis>`.
1691
1692.. _dss_stringref:
1693
1694llvm/ADT/StringRef.h
1695^^^^^^^^^^^^^^^^^^^^
1696
1697The StringRef class is a simple value class that contains a pointer to a
1698character and a length, and is quite related to the :ref:`ArrayRef
1699<dss_arrayref>` class (but specialized for arrays of characters). Because
1700StringRef carries a length with it, it safely handles strings with embedded nul
1701characters in it, getting the length does not require a strlen call, and it even
1702has very convenient APIs for slicing and dicing the character range that it
1703represents.
1704
1705StringRef is ideal for passing simple strings around that are known to be live,
1706either because they are C string literals, std::string, a C array, or a
1707SmallVector. Each of these cases has an efficient implicit conversion to
1708StringRef, which doesn't result in a dynamic strlen being executed.
1709
1710StringRef has a few major limitations which make more powerful string containers
1711useful:
1712
1713#. You cannot directly convert a StringRef to a 'const char*' because there is
1714 no way to add a trailing nul (unlike the .c_str() method on various stronger
1715 classes).
1716
1717#. StringRef doesn't own or keep alive the underlying string bytes.
1718 As such it can easily lead to dangling pointers, and is not suitable for
1719 embedding in datastructures in most cases (instead, use an std::string or
1720 something like that).
1721
1722#. For the same reason, StringRef cannot be used as the return value of a
1723 method if the method "computes" the result string. Instead, use std::string.
1724
1725#. StringRef's do not allow you to mutate the pointed-to string bytes and it
1726 doesn't allow you to insert or remove bytes from the range. For editing
1727 operations like this, it interoperates with the :ref:`Twine <dss_twine>`
1728 class.
1729
1730Because of its strengths and limitations, it is very common for a function to
1731take a StringRef and for a method on an object to return a StringRef that points
1732into some string that it owns.
1733
1734.. _dss_twine:
1735
1736llvm/ADT/Twine.h
1737^^^^^^^^^^^^^^^^
1738
1739The Twine class is used as an intermediary datatype for APIs that want to take a
1740string that can be constructed inline with a series of concatenations. Twine
1741works by forming recursive instances of the Twine datatype (a simple value
1742object) on the stack as temporary objects, linking them together into a tree
1743which is then linearized when the Twine is consumed. Twine is only safe to use
1744as the argument to a function, and should always be a const reference, e.g.:
1745
1746.. code-block:: c++
1747
1748 void foo(const Twine &T);
1749 ...
1750 StringRef X = ...
1751 unsigned i = ...
1752 foo(X + "." + Twine(i));
1753
1754This example forms a string like "blarg.42" by concatenating the values
1755together, and does not form intermediate strings containing "blarg" or "blarg.".
1756
1757Because Twine is constructed with temporary objects on the stack, and because
1758these instances are destroyed at the end of the current statement, it is an
1759inherently dangerous API. For example, this simple variant contains undefined
1760behavior and will probably crash:
1761
1762.. code-block:: c++
1763
1764 void foo(const Twine &T);
1765 ...
1766 StringRef X = ...
1767 unsigned i = ...
1768 const Twine &Tmp = X + "." + Twine(i);
1769 foo(Tmp);
1770
1771... because the temporaries are destroyed before the call. That said, Twine's
1772are much more efficient than intermediate std::string temporaries, and they work
1773really well with StringRef. Just be aware of their limitations.
1774
1775.. _dss_smallstring:
1776
1777llvm/ADT/SmallString.h
1778^^^^^^^^^^^^^^^^^^^^^^
1779
1780SmallString is a subclass of :ref:`SmallVector <dss_smallvector>` that adds some
1781convenience APIs like += that takes StringRef's. SmallString avoids allocating
1782memory in the case when the preallocated space is enough to hold its data, and
1783it calls back to general heap allocation when required. Since it owns its data,
1784it is very safe to use and supports full mutation of the string.
1785
1786Like SmallVector's, the big downside to SmallString is their sizeof. While they
1787are optimized for small strings, they themselves are not particularly small.
1788This means that they work great for temporary scratch buffers on the stack, but
1789should not generally be put into the heap: it is very rare to see a SmallString
1790as the member of a frequently-allocated heap data structure or returned
1791by-value.
1792
1793.. _dss_stdstring:
1794
1795std::string
1796^^^^^^^^^^^
1797
1798The standard C++ std::string class is a very general class that (like
1799SmallString) owns its underlying data. sizeof(std::string) is very reasonable
1800so it can be embedded into heap data structures and returned by-value. On the
1801other hand, std::string is highly inefficient for inline editing (e.g.
1802concatenating a bunch of stuff together) and because it is provided by the
1803standard library, its performance characteristics depend a lot of the host
1804standard library (e.g. libc++ and MSVC provide a highly optimized string class,
1805GCC contains a really slow implementation).
1806
1807The major disadvantage of std::string is that almost every operation that makes
1808them larger can allocate memory, which is slow. As such, it is better to use
1809SmallVector or Twine as a scratch buffer, but then use std::string to persist
1810the result.
1811
1812.. _ds_set:
1813
1814Set-Like Containers (std::set, SmallSet, SetVector, etc)
1815--------------------------------------------------------
1816
1817Set-like containers are useful when you need to canonicalize multiple values
1818into a single representation. There are several different choices for how to do
1819this, providing various trade-offs.
1820
1821.. _dss_sortedvectorset:
1822
1823A sorted 'vector'
1824^^^^^^^^^^^^^^^^^
1825
1826If you intend to insert a lot of elements, then do a lot of queries, a great
1827approach is to use a vector (or other sequential container) with
1828std::sort+std::unique to remove duplicates. This approach works really well if
1829your usage pattern has these two distinct phases (insert then query), and can be
1830coupled with a good choice of :ref:`sequential container <ds_sequential>`.
1831
1832This combination provides the several nice properties: the result data is
1833contiguous in memory (good for cache locality), has few allocations, is easy to
1834address (iterators in the final vector are just indices or pointers), and can be
Sean Silvac9fbd232013-03-29 21:57:47 +00001835efficiently queried with a standard binary search (e.g.
1836``std::lower_bound``; if you want the whole range of elements comparing
1837equal, use ``std::equal_range``).
Sean Silvabeb15ca2012-12-04 03:20:08 +00001838
1839.. _dss_smallset:
1840
1841llvm/ADT/SmallSet.h
1842^^^^^^^^^^^^^^^^^^^
1843
1844If you have a set-like data structure that is usually small and whose elements
1845are reasonably small, a ``SmallSet<Type, N>`` is a good choice. This set has
1846space for N elements in place (thus, if the set is dynamically smaller than N,
1847no malloc traffic is required) and accesses them with a simple linear search.
Artyom Skrobov62641152015-05-19 10:21:12 +00001848When the set grows beyond N elements, it allocates a more expensive
Sean Silvabeb15ca2012-12-04 03:20:08 +00001849representation that guarantees efficient access (for most types, it falls back
Artyom Skrobov62641152015-05-19 10:21:12 +00001850to :ref:`std::set <dss_set>`, but for pointers it uses something far better,
1851:ref:`SmallPtrSet <dss_smallptrset>`.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001852
1853The magic of this class is that it handles small sets extremely efficiently, but
1854gracefully handles extremely large sets without loss of efficiency. The
1855drawback is that the interface is quite small: it supports insertion, queries
1856and erasing, but does not support iteration.
1857
1858.. _dss_smallptrset:
1859
1860llvm/ADT/SmallPtrSet.h
1861^^^^^^^^^^^^^^^^^^^^^^
1862
Artyom Skrobov62641152015-05-19 10:21:12 +00001863``SmallPtrSet`` has all the advantages of ``SmallSet`` (and a ``SmallSet`` of
Sean Silvabeb15ca2012-12-04 03:20:08 +00001864pointers is transparently implemented with a ``SmallPtrSet``), but also supports
Artyom Skrobov62641152015-05-19 10:21:12 +00001865iterators. If more than N insertions are performed, a single quadratically
Sean Silvabeb15ca2012-12-04 03:20:08 +00001866probed hash table is allocated and grows as needed, providing extremely
1867efficient access (constant time insertion/deleting/queries with low constant
1868factors) and is very stingy with malloc traffic.
1869
Artyom Skrobov62641152015-05-19 10:21:12 +00001870Note that, unlike :ref:`std::set <dss_set>`, the iterators of ``SmallPtrSet``
1871are invalidated whenever an insertion occurs. Also, the values visited by the
1872iterators are not visited in sorted order.
1873
1874.. _dss_stringset:
1875
1876llvm/ADT/StringSet.h
1877^^^^^^^^^^^^^^^^^^^^
1878
1879``StringSet`` is a thin wrapper around :ref:`StringMap\<char\> <dss_stringmap>`,
1880and it allows efficient storage and retrieval of unique strings.
1881
Sylvestre Ledru84666a12016-02-14 20:16:22 +00001882Functionally analogous to ``SmallSet<StringRef>``, ``StringSet`` also supports
Artyom Skrobov62641152015-05-19 10:21:12 +00001883iteration. (The iterator dereferences to a ``StringMapEntry<char>``, so you
1884need to call ``i->getKey()`` to access the item of the StringSet.) On the
1885other hand, ``StringSet`` doesn't support range-insertion and
1886copy-construction, which :ref:`SmallSet <dss_smallset>` and :ref:`SmallPtrSet
1887<dss_smallptrset>` do support.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001888
1889.. _dss_denseset:
1890
1891llvm/ADT/DenseSet.h
1892^^^^^^^^^^^^^^^^^^^
1893
1894DenseSet is a simple quadratically probed hash table. It excels at supporting
1895small values: it uses a single allocation to hold all of the pairs that are
1896currently inserted in the set. DenseSet is a great way to unique small values
1897that are not simple pointers (use :ref:`SmallPtrSet <dss_smallptrset>` for
1898pointers). Note that DenseSet has the same requirements for the value type that
1899:ref:`DenseMap <dss_densemap>` has.
1900
1901.. _dss_sparseset:
1902
1903llvm/ADT/SparseSet.h
1904^^^^^^^^^^^^^^^^^^^^
1905
1906SparseSet holds a small number of objects identified by unsigned keys of
1907moderate size. It uses a lot of memory, but provides operations that are almost
1908as fast as a vector. Typical keys are physical registers, virtual registers, or
1909numbered basic blocks.
1910
1911SparseSet is useful for algorithms that need very fast clear/find/insert/erase
1912and fast iteration over small sets. It is not intended for building composite
1913data structures.
1914
Michael Ilseman830875b2013-01-21 21:46:32 +00001915.. _dss_sparsemultiset:
1916
1917llvm/ADT/SparseMultiSet.h
1918^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1919
1920SparseMultiSet adds multiset behavior to SparseSet, while retaining SparseSet's
1921desirable attributes. Like SparseSet, it typically uses a lot of memory, but
1922provides operations that are almost as fast as a vector. Typical keys are
1923physical registers, virtual registers, or numbered basic blocks.
1924
1925SparseMultiSet is useful for algorithms that need very fast
1926clear/find/insert/erase of the entire collection, and iteration over sets of
1927elements sharing a key. It is often a more efficient choice than using composite
1928data structures (e.g. vector-of-vectors, map-of-vectors). It is not intended for
1929building composite data structures.
1930
Sean Silvabeb15ca2012-12-04 03:20:08 +00001931.. _dss_FoldingSet:
1932
1933llvm/ADT/FoldingSet.h
1934^^^^^^^^^^^^^^^^^^^^^
1935
1936FoldingSet is an aggregate class that is really good at uniquing
1937expensive-to-create or polymorphic objects. It is a combination of a chained
1938hash table with intrusive links (uniqued objects are required to inherit from
1939FoldingSetNode) that uses :ref:`SmallVector <dss_smallvector>` as part of its ID
1940process.
1941
1942Consider a case where you want to implement a "getOrCreateFoo" method for a
1943complex object (for example, a node in the code generator). The client has a
1944description of **what** it wants to generate (it knows the opcode and all the
1945operands), but we don't want to 'new' a node, then try inserting it into a set
1946only to find out it already exists, at which point we would have to delete it
1947and return the node that already exists.
1948
1949To support this style of client, FoldingSet perform a query with a
1950FoldingSetNodeID (which wraps SmallVector) that can be used to describe the
1951element that we want to query for. The query either returns the element
1952matching the ID or it returns an opaque ID that indicates where insertion should
1953take place. Construction of the ID usually does not require heap traffic.
1954
1955Because FoldingSet uses intrusive links, it can support polymorphic objects in
1956the set (for example, you can have SDNode instances mixed with LoadSDNodes).
1957Because the elements are individually allocated, pointers to the elements are
1958stable: inserting or removing elements does not invalidate any pointers to other
1959elements.
1960
1961.. _dss_set:
1962
1963<set>
1964^^^^^
1965
1966``std::set`` is a reasonable all-around set class, which is decent at many
1967things but great at nothing. std::set allocates memory for each element
1968inserted (thus it is very malloc intensive) and typically stores three pointers
1969per element in the set (thus adding a large amount of per-element space
1970overhead). It offers guaranteed log(n) performance, which is not particularly
1971fast from a complexity standpoint (particularly if the elements of the set are
1972expensive to compare, like strings), and has extremely high constant factors for
1973lookup, insertion and removal.
1974
1975The advantages of std::set are that its iterators are stable (deleting or
1976inserting an element from the set does not affect iterators or pointers to other
1977elements) and that iteration over the set is guaranteed to be in sorted order.
1978If the elements in the set are large, then the relative overhead of the pointers
1979and malloc traffic is not a big deal, but if the elements of the set are small,
1980std::set is almost never a good choice.
1981
1982.. _dss_setvector:
1983
1984llvm/ADT/SetVector.h
1985^^^^^^^^^^^^^^^^^^^^
1986
1987LLVM's ``SetVector<Type>`` is an adapter class that combines your choice of a
1988set-like container along with a :ref:`Sequential Container <ds_sequential>` The
1989important property that this provides is efficient insertion with uniquing
1990(duplicate elements are ignored) with iteration support. It implements this by
1991inserting elements into both a set-like container and the sequential container,
1992using the set-like container for uniquing and the sequential container for
1993iteration.
1994
1995The difference between SetVector and other sets is that the order of iteration
1996is guaranteed to match the order of insertion into the SetVector. This property
1997is really important for things like sets of pointers. Because pointer values
1998are non-deterministic (e.g. vary across runs of the program on different
1999machines), iterating over the pointers in the set will not be in a well-defined
2000order.
2001
2002The drawback of SetVector is that it requires twice as much space as a normal
2003set and has the sum of constant factors from the set-like container and the
2004sequential container that it uses. Use it **only** if you need to iterate over
2005the elements in a deterministic order. SetVector is also expensive to delete
Paul Robinson687915f2013-11-14 18:47:23 +00002006elements out of (linear time), unless you use its "pop_back" method, which is
Sean Silvabeb15ca2012-12-04 03:20:08 +00002007faster.
2008
2009``SetVector`` is an adapter class that defaults to using ``std::vector`` and a
2010size 16 ``SmallSet`` for the underlying containers, so it is quite expensive.
2011However, ``"llvm/ADT/SetVector.h"`` also provides a ``SmallSetVector`` class,
2012which defaults to using a ``SmallVector`` and ``SmallSet`` of a specified size.
2013If you use this, and if your sets are dynamically smaller than ``N``, you will
2014save a lot of heap traffic.
2015
2016.. _dss_uniquevector:
2017
2018llvm/ADT/UniqueVector.h
2019^^^^^^^^^^^^^^^^^^^^^^^
2020
2021UniqueVector is similar to :ref:`SetVector <dss_setvector>` but it retains a
2022unique ID for each element inserted into the set. It internally contains a map
2023and a vector, and it assigns a unique ID for each value inserted into the set.
2024
2025UniqueVector is very expensive: its cost is the sum of the cost of maintaining
2026both the map and vector, it has high complexity, high constant factors, and
2027produces a lot of malloc traffic. It should be avoided.
2028
2029.. _dss_immutableset:
2030
2031llvm/ADT/ImmutableSet.h
2032^^^^^^^^^^^^^^^^^^^^^^^
2033
2034ImmutableSet is an immutable (functional) set implementation based on an AVL
2035tree. Adding or removing elements is done through a Factory object and results
2036in the creation of a new ImmutableSet object. If an ImmutableSet already exists
2037with the given contents, then the existing one is returned; equality is compared
2038with a FoldingSetNodeID. The time and space complexity of add or remove
2039operations is logarithmic in the size of the original set.
2040
2041There is no method for returning an element of the set, you can only check for
2042membership.
2043
2044.. _dss_otherset:
2045
2046Other Set-Like Container Options
2047^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2048
2049The STL provides several other options, such as std::multiset and the various
2050"hash_set" like containers (whether from C++ TR1 or from the SGI library). We
2051never use hash_set and unordered_set because they are generally very expensive
2052(each insertion requires a malloc) and very non-portable.
2053
2054std::multiset is useful if you're not interested in elimination of duplicates,
Artyom Skrobov62641152015-05-19 10:21:12 +00002055but has all the drawbacks of :ref:`std::set <dss_set>`. A sorted vector
2056(where you don't delete duplicate entries) or some other approach is almost
Aaron Ballman9f154f62015-07-29 15:57:49 +00002057always better.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002058
2059.. _ds_map:
2060
2061Map-Like Containers (std::map, DenseMap, etc)
2062---------------------------------------------
2063
2064Map-like containers are useful when you want to associate data to a key. As
2065usual, there are a lot of different ways to do this. :)
2066
2067.. _dss_sortedvectormap:
2068
2069A sorted 'vector'
2070^^^^^^^^^^^^^^^^^
2071
2072If your usage pattern follows a strict insert-then-query approach, you can
2073trivially use the same approach as :ref:`sorted vectors for set-like containers
2074<dss_sortedvectorset>`. The only difference is that your query function (which
2075uses std::lower_bound to get efficient log(n) lookup) should only compare the
2076key, not both the key and value. This yields the same advantages as sorted
2077vectors for sets.
2078
2079.. _dss_stringmap:
2080
2081llvm/ADT/StringMap.h
2082^^^^^^^^^^^^^^^^^^^^
2083
2084Strings are commonly used as keys in maps, and they are difficult to support
2085efficiently: they are variable length, inefficient to hash and compare when
2086long, expensive to copy, etc. StringMap is a specialized container designed to
2087cope with these issues. It supports mapping an arbitrary range of bytes to an
2088arbitrary other object.
2089
2090The StringMap implementation uses a quadratically-probed hash table, where the
2091buckets store a pointer to the heap allocated entries (and some other stuff).
2092The entries in the map must be heap allocated because the strings are variable
2093length. The string data (key) and the element object (value) are stored in the
2094same allocation with the string data immediately after the element object.
2095This container guarantees the "``(char*)(&Value+1)``" points to the key string
2096for a value.
2097
2098The StringMap is very fast for several reasons: quadratic probing is very cache
2099efficient for lookups, the hash value of strings in buckets is not recomputed
2100when looking up an element, StringMap rarely has to touch the memory for
2101unrelated objects when looking up a value (even when hash collisions happen),
2102hash table growth does not recompute the hash values for strings already in the
2103table, and each pair in the map is store in a single allocation (the string data
2104is stored in the same allocation as the Value of a pair).
2105
2106StringMap also provides query methods that take byte ranges, so it only ever
2107copies a string if a value is inserted into the table.
2108
2109StringMap iteratation order, however, is not guaranteed to be deterministic, so
2110any uses which require that should instead use a std::map.
2111
2112.. _dss_indexmap:
2113
2114llvm/ADT/IndexedMap.h
2115^^^^^^^^^^^^^^^^^^^^^
2116
2117IndexedMap is a specialized container for mapping small dense integers (or
2118values that can be mapped to small dense integers) to some other type. It is
2119internally implemented as a vector with a mapping function that maps the keys
2120to the dense integer range.
2121
2122This is useful for cases like virtual registers in the LLVM code generator: they
2123have a dense mapping that is offset by a compile-time constant (the first
2124virtual register ID).
2125
2126.. _dss_densemap:
2127
2128llvm/ADT/DenseMap.h
2129^^^^^^^^^^^^^^^^^^^
2130
2131DenseMap is a simple quadratically probed hash table. It excels at supporting
2132small keys and values: it uses a single allocation to hold all of the pairs
2133that are currently inserted in the map. DenseMap is a great way to map
2134pointers to pointers, or map other small types to each other.
2135
2136There are several aspects of DenseMap that you should be aware of, however.
2137The iterators in a DenseMap are invalidated whenever an insertion occurs,
2138unlike map. Also, because DenseMap allocates space for a large number of
2139key/value pairs (it starts with 64 by default), it will waste a lot of space if
2140your keys or values are large. Finally, you must implement a partial
2141specialization of DenseMapInfo for the key that you want, if it isn't already
2142supported. This is required to tell DenseMap about two special marker values
2143(which can never be inserted into the map) that it needs internally.
2144
2145DenseMap's find_as() method supports lookup operations using an alternate key
2146type. This is useful in cases where the normal key type is expensive to
2147construct, but cheap to compare against. The DenseMapInfo is responsible for
2148defining the appropriate comparison and hashing methods for each alternate key
2149type used.
2150
2151.. _dss_valuemap:
2152
Chandler Carrutha4ea2692014-03-04 11:26:31 +00002153llvm/IR/ValueMap.h
Sean Silvabeb15ca2012-12-04 03:20:08 +00002154^^^^^^^^^^^^^^^^^^^
2155
2156ValueMap is a wrapper around a :ref:`DenseMap <dss_densemap>` mapping
2157``Value*``\ s (or subclasses) to another type. When a Value is deleted or
2158RAUW'ed, ValueMap will update itself so the new version of the key is mapped to
Sanjoy Das2cbeb002017-04-26 16:37:05 +00002159the same value, just as if the key were a WeakVH. You can configure exactly how
2160this happens, and what else happens on these two events, by passing a ``Config``
2161parameter to the ValueMap template.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002162
2163.. _dss_intervalmap:
2164
2165llvm/ADT/IntervalMap.h
2166^^^^^^^^^^^^^^^^^^^^^^
2167
2168IntervalMap is a compact map for small keys and values. It maps key intervals
2169instead of single keys, and it will automatically coalesce adjacent intervals.
Hans Wennborg8888d5b2015-01-17 03:19:21 +00002170When the map only contains a few intervals, they are stored in the map object
Sean Silvabeb15ca2012-12-04 03:20:08 +00002171itself to avoid allocations.
2172
2173The IntervalMap iterators are quite big, so they should not be passed around as
2174STL iterators. The heavyweight iterators allow a smaller data structure.
2175
2176.. _dss_map:
2177
2178<map>
2179^^^^^
2180
2181std::map has similar characteristics to :ref:`std::set <dss_set>`: it uses a
2182single allocation per pair inserted into the map, it offers log(n) lookup with
2183an extremely large constant factor, imposes a space penalty of 3 pointers per
2184pair in the map, etc.
2185
2186std::map is most useful when your keys or values are very large, if you need to
2187iterate over the collection in sorted order, or if you need stable iterators
2188into the map (i.e. they don't get invalidated if an insertion or deletion of
2189another element takes place).
2190
2191.. _dss_mapvector:
2192
2193llvm/ADT/MapVector.h
2194^^^^^^^^^^^^^^^^^^^^
2195
2196``MapVector<KeyT,ValueT>`` provides a subset of the DenseMap interface. The
2197main difference is that the iteration order is guaranteed to be the insertion
2198order, making it an easy (but somewhat expensive) solution for non-deterministic
2199iteration over maps of pointers.
2200
2201It is implemented by mapping from key to an index in a vector of key,value
Duncan P. N. Exon Smithf51601c2014-07-15 20:24:56 +00002202pairs. This provides fast lookup and iteration, but has two main drawbacks:
2203the key is stored twice and removing elements takes linear time. If it is
2204necessary to remove elements, it's best to remove them in bulk using
2205``remove_if()``.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002206
2207.. _dss_inteqclasses:
2208
2209llvm/ADT/IntEqClasses.h
2210^^^^^^^^^^^^^^^^^^^^^^^
2211
2212IntEqClasses provides a compact representation of equivalence classes of small
2213integers. Initially, each integer in the range 0..n-1 has its own equivalence
2214class. Classes can be joined by passing two class representatives to the
2215join(a, b) method. Two integers are in the same class when findLeader() returns
2216the same representative.
2217
2218Once all equivalence classes are formed, the map can be compressed so each
2219integer 0..n-1 maps to an equivalence class number in the range 0..m-1, where m
2220is the total number of equivalence classes. The map must be uncompressed before
2221it can be edited again.
2222
2223.. _dss_immutablemap:
2224
2225llvm/ADT/ImmutableMap.h
2226^^^^^^^^^^^^^^^^^^^^^^^
2227
2228ImmutableMap is an immutable (functional) map implementation based on an AVL
2229tree. Adding or removing elements is done through a Factory object and results
2230in the creation of a new ImmutableMap object. If an ImmutableMap already exists
2231with the given key set, then the existing one is returned; equality is compared
2232with a FoldingSetNodeID. The time and space complexity of add or remove
2233operations is logarithmic in the size of the original map.
2234
2235.. _dss_othermap:
2236
2237Other Map-Like Container Options
2238^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2239
2240The STL provides several other options, such as std::multimap and the various
2241"hash_map" like containers (whether from C++ TR1 or from the SGI library). We
2242never use hash_set and unordered_set because they are generally very expensive
2243(each insertion requires a malloc) and very non-portable.
2244
2245std::multimap is useful if you want to map a key to multiple values, but has all
2246the drawbacks of std::map. A sorted vector or some other approach is almost
2247always better.
2248
2249.. _ds_bit:
2250
2251Bit storage containers (BitVector, SparseBitVector)
2252---------------------------------------------------
2253
2254Unlike the other containers, there are only two bit storage containers, and
2255choosing when to use each is relatively straightforward.
2256
2257One additional option is ``std::vector<bool>``: we discourage its use for two
2258reasons 1) the implementation in many common compilers (e.g. commonly
2259available versions of GCC) is extremely inefficient and 2) the C++ standards
2260committee is likely to deprecate this container and/or change it significantly
2261somehow. In any case, please don't use it.
2262
2263.. _dss_bitvector:
2264
2265BitVector
2266^^^^^^^^^
2267
2268The BitVector container provides a dynamic size set of bits for manipulation.
2269It supports individual bit setting/testing, as well as set operations. The set
2270operations take time O(size of bitvector), but operations are performed one word
2271at a time, instead of one bit at a time. This makes the BitVector very fast for
2272set operations compared to other containers. Use the BitVector when you expect
2273the number of set bits to be high (i.e. a dense set).
2274
2275.. _dss_smallbitvector:
2276
2277SmallBitVector
2278^^^^^^^^^^^^^^
2279
2280The SmallBitVector container provides the same interface as BitVector, but it is
2281optimized for the case where only a small number of bits, less than 25 or so,
2282are needed. It also transparently supports larger bit counts, but slightly less
2283efficiently than a plain BitVector, so SmallBitVector should only be used when
2284larger counts are rare.
2285
2286At this time, SmallBitVector does not support set operations (and, or, xor), and
2287its operator[] does not provide an assignable lvalue.
2288
2289.. _dss_sparsebitvector:
2290
2291SparseBitVector
2292^^^^^^^^^^^^^^^
2293
2294The SparseBitVector container is much like BitVector, with one major difference:
2295Only the bits that are set, are stored. This makes the SparseBitVector much
2296more space efficient than BitVector when the set is sparse, as well as making
2297set operations O(number of set bits) instead of O(size of universe). The
2298downside to the SparseBitVector is that setting and testing of random bits is
2299O(N), and on large SparseBitVectors, this can be slower than BitVector. In our
2300implementation, setting or testing bits in sorted order (either forwards or
2301reverse) is O(1) worst case. Testing and setting bits within 128 bits (depends
2302on size) of the current bit is also O(1). As a general statement,
2303testing/setting bits in a SparseBitVector is O(distance away from last set bit).
2304
David Blaikie063b2722016-12-20 17:33:58 +00002305.. _debugging:
2306
2307Debugging
2308=========
2309
2310A handful of `GDB pretty printers
2311<https://sourceware.org/gdb/onlinedocs/gdb/Pretty-Printing.html>`__ are
2312provided for some of the core LLVM libraries. To use them, execute the
2313following (or add it to your ``~/.gdbinit``)::
2314
2315 source /path/to/llvm/src/utils/gdb-scripts/prettyprinters.py
2316
2317It also might be handy to enable the `print pretty
David Blaikied21e08e2016-12-20 17:43:48 +00002318<http://ftp.gnu.org/old-gnu/Manuals/gdb/html_node/gdb_57.html>`__ option to
David Blaikie063b2722016-12-20 17:33:58 +00002319avoid data structures being printed as a big block of text.
2320
Sean Silvabeb15ca2012-12-04 03:20:08 +00002321.. _common:
2322
2323Helpful Hints for Common Operations
2324===================================
2325
2326This section describes how to perform some very simple transformations of LLVM
2327code. This is meant to give examples of common idioms used, showing the
2328practical side of LLVM transformations.
2329
2330Because this is a "how-to" section, you should also read about the main classes
2331that you will be working with. The :ref:`Core LLVM Class Hierarchy Reference
2332<coreclasses>` contains details and descriptions of the main classes that you
2333should know about.
2334
2335.. _inspection:
2336
2337Basic Inspection and Traversal Routines
2338---------------------------------------
2339
2340The LLVM compiler infrastructure have many different data structures that may be
2341traversed. Following the example of the C++ standard template library, the
2342techniques used to traverse these various data structures are all basically the
2343same. For a enumerable sequence of values, the ``XXXbegin()`` function (or
2344method) returns an iterator to the start of the sequence, the ``XXXend()``
2345function returns an iterator pointing to one past the last valid element of the
2346sequence, and there is some ``XXXiterator`` data type that is common between the
2347two operations.
2348
2349Because the pattern for iteration is common across many different aspects of the
2350program representation, the standard template library algorithms may be used on
2351them, and it is easier to remember how to iterate. First we show a few common
2352examples of the data structures that need to be traversed. Other data
2353structures are traversed in very similar ways.
2354
2355.. _iterate_function:
2356
2357Iterating over the ``BasicBlock`` in a ``Function``
2358^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2359
2360It's quite common to have a ``Function`` instance that you'd like to transform
2361in some way; in particular, you'd like to manipulate its ``BasicBlock``\ s. To
2362facilitate this, you'll need to iterate over all of the ``BasicBlock``\ s that
2363constitute the ``Function``. The following is an example that prints the name
2364of a ``BasicBlock`` and the number of ``Instruction``\ s it contains:
2365
2366.. code-block:: c++
2367
Piotr Padlewski48107722017-02-25 10:33:37 +00002368 Function &Func = ...
2369 for (BasicBlock &BB : Func)
Sean Silvabeb15ca2012-12-04 03:20:08 +00002370 // Print out the name of the basic block if it has one, and then the
2371 // number of instructions that it contains
Piotr Padlewski48107722017-02-25 10:33:37 +00002372 errs() << "Basic block (name=" << BB.getName() << ") has "
2373 << BB.size() << " instructions.\n";
Sean Silvabeb15ca2012-12-04 03:20:08 +00002374
2375.. _iterate_basicblock:
2376
2377Iterating over the ``Instruction`` in a ``BasicBlock``
2378^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2379
2380Just like when dealing with ``BasicBlock``\ s in ``Function``\ s, it's easy to
2381iterate over the individual instructions that make up ``BasicBlock``\ s. Here's
2382a code snippet that prints out each instruction in a ``BasicBlock``:
2383
2384.. code-block:: c++
2385
Piotr Padlewski48107722017-02-25 10:33:37 +00002386 BasicBlock& BB = ...
2387 for (Instruction &I : BB)
Sean Silvabeb15ca2012-12-04 03:20:08 +00002388 // The next statement works since operator<<(ostream&,...)
2389 // is overloaded for Instruction&
Piotr Padlewski48107722017-02-25 10:33:37 +00002390 errs() << I << "\n";
Sean Silvabeb15ca2012-12-04 03:20:08 +00002391
2392
2393However, this isn't really the best way to print out the contents of a
2394``BasicBlock``! Since the ostream operators are overloaded for virtually
2395anything you'll care about, you could have just invoked the print routine on the
Piotr Padlewski48107722017-02-25 10:33:37 +00002396basic block itself: ``errs() << BB << "\n";``.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002397
2398.. _iterate_insiter:
2399
2400Iterating over the ``Instruction`` in a ``Function``
2401^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2402
2403If you're finding that you commonly iterate over a ``Function``'s
2404``BasicBlock``\ s and then that ``BasicBlock``'s ``Instruction``\ s,
2405``InstIterator`` should be used instead. You'll need to include
Yaron Kerend9c0bed2014-05-03 11:30:49 +00002406``llvm/IR/InstIterator.h`` (`doxygen
Yaron Keren81bb4152014-05-03 12:06:13 +00002407<http://llvm.org/doxygen/InstIterator_8h.html>`__) and then instantiate
Sean Silvabeb15ca2012-12-04 03:20:08 +00002408``InstIterator``\ s explicitly in your code. Here's a small example that shows
2409how to dump all instructions in a function to the standard error stream:
2410
2411.. code-block:: c++
2412
Yaron Kerend9c0bed2014-05-03 11:30:49 +00002413 #include "llvm/IR/InstIterator.h"
Sean Silvabeb15ca2012-12-04 03:20:08 +00002414
2415 // F is a pointer to a Function instance
2416 for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
2417 errs() << *I << "\n";
2418
2419Easy, isn't it? You can also use ``InstIterator``\ s to fill a work list with
2420its initial contents. For example, if you wanted to initialize a work list to
2421contain all instructions in a ``Function`` F, all you would need to do is
2422something like:
2423
2424.. code-block:: c++
2425
2426 std::set<Instruction*> worklist;
2427 // or better yet, SmallPtrSet<Instruction*, 64> worklist;
2428
2429 for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
2430 worklist.insert(&*I);
2431
2432The STL set ``worklist`` would now contain all instructions in the ``Function``
2433pointed to by F.
2434
2435.. _iterate_convert:
2436
2437Turning an iterator into a class pointer (and vice-versa)
2438^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2439
2440Sometimes, it'll be useful to grab a reference (or pointer) to a class instance
2441when all you've got at hand is an iterator. Well, extracting a reference or a
2442pointer from an iterator is very straight-forward. Assuming that ``i`` is a
2443``BasicBlock::iterator`` and ``j`` is a ``BasicBlock::const_iterator``:
2444
2445.. code-block:: c++
2446
2447 Instruction& inst = *i; // Grab reference to instruction reference
2448 Instruction* pinst = &*i; // Grab pointer to instruction reference
2449 const Instruction& inst = *j;
2450
2451However, the iterators you'll be working with in the LLVM framework are special:
2452they will automatically convert to a ptr-to-instance type whenever they need to.
Vedant Kumara34bdfa2016-03-23 05:18:50 +00002453Instead of dereferencing the iterator and then taking the address of the result,
Sean Silvabeb15ca2012-12-04 03:20:08 +00002454you can simply assign the iterator to the proper pointer type and you get the
2455dereference and address-of operation as a result of the assignment (behind the
Charlie Turner2ac115e2015-04-16 17:01:23 +00002456scenes, this is a result of overloading casting mechanisms). Thus the second
2457line of the last example,
Sean Silvabeb15ca2012-12-04 03:20:08 +00002458
2459.. code-block:: c++
2460
2461 Instruction *pinst = &*i;
2462
2463is semantically equivalent to
2464
2465.. code-block:: c++
2466
2467 Instruction *pinst = i;
2468
2469It's also possible to turn a class pointer into the corresponding iterator, and
2470this is a constant time operation (very efficient). The following code snippet
2471illustrates use of the conversion constructors provided by LLVM iterators. By
2472using these, you can explicitly grab the iterator of something without actually
2473obtaining it via iteration over some structure:
2474
2475.. code-block:: c++
2476
2477 void printNextInstruction(Instruction* inst) {
2478 BasicBlock::iterator it(inst);
2479 ++it; // After this line, it refers to the instruction after *inst
2480 if (it != inst->getParent()->end()) errs() << *it << "\n";
2481 }
2482
2483Unfortunately, these implicit conversions come at a cost; they prevent these
2484iterators from conforming to standard iterator conventions, and thus from being
2485usable with standard algorithms and containers. For example, they prevent the
2486following code, where ``B`` is a ``BasicBlock``, from compiling:
2487
2488.. code-block:: c++
2489
2490 llvm::SmallVector<llvm::Instruction *, 16>(B->begin(), B->end());
2491
2492Because of this, these implicit conversions may be removed some day, and
2493``operator*`` changed to return a pointer instead of a reference.
2494
2495.. _iterate_complex:
2496
2497Finding call sites: a slightly more complex example
2498^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2499
2500Say that you're writing a FunctionPass and would like to count all the locations
2501in the entire module (that is, across every ``Function``) where a certain
2502function (i.e., some ``Function *``) is already in scope. As you'll learn
2503later, you may want to use an ``InstVisitor`` to accomplish this in a much more
2504straight-forward manner, but this example will allow us to explore how you'd do
2505it if you didn't have ``InstVisitor`` around. In pseudo-code, this is what we
2506want to do:
2507
2508.. code-block:: none
2509
2510 initialize callCounter to zero
2511 for each Function f in the Module
2512 for each BasicBlock b in f
2513 for each Instruction i in b
2514 if (i is a CallInst and calls the given function)
2515 increment callCounter
2516
2517And the actual code is (remember, because we're writing a ``FunctionPass``, our
2518``FunctionPass``-derived class simply has to override the ``runOnFunction``
2519method):
2520
2521.. code-block:: c++
2522
2523 Function* targetFunc = ...;
2524
2525 class OurFunctionPass : public FunctionPass {
2526 public:
2527 OurFunctionPass(): callCounter(0) { }
2528
2529 virtual runOnFunction(Function& F) {
Piotr Padlewski48107722017-02-25 10:33:37 +00002530 for (BasicBlock &B : F) {
2531 for (Instruction &I: B) {
2532 if (auto *CallInst = dyn_cast<CallInst>(&I)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +00002533 // We know we've encountered a call instruction, so we
2534 // need to determine if it's a call to the
2535 // function pointed to by m_func or not.
Piotr Padlewski48107722017-02-25 10:33:37 +00002536 if (CallInst->getCalledFunction() == targetFunc)
Sean Silvabeb15ca2012-12-04 03:20:08 +00002537 ++callCounter;
2538 }
2539 }
2540 }
2541 }
2542
2543 private:
2544 unsigned callCounter;
2545 };
2546
2547.. _calls_and_invokes:
2548
2549Treating calls and invokes the same way
2550^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2551
2552You may have noticed that the previous example was a bit oversimplified in that
2553it did not deal with call sites generated by 'invoke' instructions. In this,
2554and in other situations, you may find that you want to treat ``CallInst``\ s and
2555``InvokeInst``\ s the same way, even though their most-specific common base
2556class is ``Instruction``, which includes lots of less closely-related things.
2557For these cases, LLVM provides a handy wrapper class called ``CallSite``
2558(`doxygen <http://llvm.org/doxygen/classllvm_1_1CallSite.html>`__) It is
2559essentially a wrapper around an ``Instruction`` pointer, with some methods that
2560provide functionality common to ``CallInst``\ s and ``InvokeInst``\ s.
2561
2562This class has "value semantics": it should be passed by value, not by reference
2563and it should not be dynamically allocated or deallocated using ``operator new``
2564or ``operator delete``. It is efficiently copyable, assignable and
2565constructable, with costs equivalents to that of a bare pointer. If you look at
2566its definition, it has only a single pointer member.
2567
2568.. _iterate_chains:
2569
2570Iterating over def-use & use-def chains
2571^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2572
2573Frequently, we might have an instance of the ``Value`` class (`doxygen
2574<http://llvm.org/doxygen/classllvm_1_1Value.html>`__) and we want to determine
2575which ``User`` s use the ``Value``. The list of all ``User``\ s of a particular
2576``Value`` is called a *def-use* chain. For example, let's say we have a
2577``Function*`` named ``F`` to a particular function ``foo``. Finding all of the
2578instructions that *use* ``foo`` is as simple as iterating over the *def-use*
2579chain of ``F``:
2580
2581.. code-block:: c++
2582
2583 Function *F = ...;
2584
Adam Nemet3aecd182015-03-17 17:51:58 +00002585 for (User *U : F->users()) {
Yaron Kerenadcf88e2014-05-01 12:33:26 +00002586 if (Instruction *Inst = dyn_cast<Instruction>(U)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +00002587 errs() << "F is used in instruction:\n";
2588 errs() << *Inst << "\n";
2589 }
2590
Sean Silvabeb15ca2012-12-04 03:20:08 +00002591Alternatively, it's common to have an instance of the ``User`` Class (`doxygen
2592<http://llvm.org/doxygen/classllvm_1_1User.html>`__) and need to know what
2593``Value``\ s are used by it. The list of all ``Value``\ s used by a ``User`` is
2594known as a *use-def* chain. Instances of class ``Instruction`` are common
2595``User`` s, so we might want to iterate over all of the values that a particular
2596instruction uses (that is, the operands of the particular ``Instruction``):
2597
2598.. code-block:: c++
2599
2600 Instruction *pi = ...;
2601
Yaron Keren7229bbf2014-05-02 08:26:30 +00002602 for (Use &U : pi->operands()) {
Yaron Kerenadcf88e2014-05-01 12:33:26 +00002603 Value *v = U.get();
Sean Silvabeb15ca2012-12-04 03:20:08 +00002604 // ...
2605 }
2606
2607Declaring objects as ``const`` is an important tool of enforcing mutation free
2608algorithms (such as analyses, etc.). For this purpose above iterators come in
2609constant flavors as ``Value::const_use_iterator`` and
2610``Value::const_op_iterator``. They automatically arise when calling
2611``use/op_begin()`` on ``const Value*``\ s or ``const User*``\ s respectively.
2612Upon dereferencing, they return ``const Use*``\ s. Otherwise the above patterns
2613remain unchanged.
2614
2615.. _iterate_preds:
2616
2617Iterating over predecessors & successors of blocks
2618^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2619
2620Iterating over the predecessors and successors of a block is quite easy with the
Yaron Keren28e28e82015-07-12 20:40:41 +00002621routines defined in ``"llvm/IR/CFG.h"``. Just use code like this to
Sean Silvabeb15ca2012-12-04 03:20:08 +00002622iterate over all predecessors of BB:
2623
2624.. code-block:: c++
2625
Andrey Bokhanko74541452016-09-02 11:13:35 +00002626 #include "llvm/IR/CFG.h"
Sean Silvabeb15ca2012-12-04 03:20:08 +00002627 BasicBlock *BB = ...;
2628
Piotr Padlewski48107722017-02-25 10:33:37 +00002629 for (BasicBlock *Pred : predecessors(BB)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +00002630 // ...
2631 }
2632
Piotr Padlewski48107722017-02-25 10:33:37 +00002633Similarly, to iterate over successors use ``successors``.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002634
2635.. _simplechanges:
2636
2637Making simple changes
2638---------------------
2639
2640There are some primitive transformation operations present in the LLVM
2641infrastructure that are worth knowing about. When performing transformations,
2642it's fairly common to manipulate the contents of basic blocks. This section
2643describes some of the common methods for doing so and gives example code.
2644
2645.. _schanges_creating:
2646
2647Creating and inserting new ``Instruction``\ s
2648^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2649
2650*Instantiating Instructions*
2651
2652Creation of ``Instruction``\ s is straight-forward: simply call the constructor
2653for the kind of instruction to instantiate and provide the necessary parameters.
2654For example, an ``AllocaInst`` only *requires* a (const-ptr-to) ``Type``. Thus:
2655
2656.. code-block:: c++
2657
Piotr Padlewski48107722017-02-25 10:33:37 +00002658 auto *ai = new AllocaInst(Type::Int32Ty);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002659
2660will create an ``AllocaInst`` instance that represents the allocation of one
2661integer in the current stack frame, at run time. Each ``Instruction`` subclass
2662is likely to have varying default parameters which change the semantics of the
2663instruction, so refer to the `doxygen documentation for the subclass of
2664Instruction <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_ that
2665you're interested in instantiating.
2666
2667*Naming values*
2668
2669It is very useful to name the values of instructions when you're able to, as
2670this facilitates the debugging of your transformations. If you end up looking
2671at generated LLVM machine code, you definitely want to have logical names
2672associated with the results of instructions! By supplying a value for the
2673``Name`` (default) parameter of the ``Instruction`` constructor, you associate a
2674logical name with the result of the instruction's execution at run time. For
2675example, say that I'm writing a transformation that dynamically allocates space
2676for an integer on the stack, and that integer is going to be used as some kind
2677of index by some other code. To accomplish this, I place an ``AllocaInst`` at
2678the first point in the first ``BasicBlock`` of some ``Function``, and I'm
2679intending to use it within the same ``Function``. I might do:
2680
2681.. code-block:: c++
2682
Piotr Padlewski48107722017-02-25 10:33:37 +00002683 auto *pa = new AllocaInst(Type::Int32Ty, 0, "indexLoc");
Sean Silvabeb15ca2012-12-04 03:20:08 +00002684
2685where ``indexLoc`` is now the logical name of the instruction's execution value,
2686which is a pointer to an integer on the run time stack.
2687
2688*Inserting instructions*
2689
Dan Liewc6ab58f2014-06-06 17:25:47 +00002690There are essentially three ways to insert an ``Instruction`` into an existing
Sean Silvabeb15ca2012-12-04 03:20:08 +00002691sequence of instructions that form a ``BasicBlock``:
2692
2693* Insertion into an explicit instruction list
2694
2695 Given a ``BasicBlock* pb``, an ``Instruction* pi`` within that ``BasicBlock``,
2696 and a newly-created instruction we wish to insert before ``*pi``, we do the
2697 following:
2698
2699 .. code-block:: c++
2700
2701 BasicBlock *pb = ...;
2702 Instruction *pi = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002703 auto *newInst = new Instruction(...);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002704
2705 pb->getInstList().insert(pi, newInst); // Inserts newInst before pi in pb
2706
2707 Appending to the end of a ``BasicBlock`` is so common that the ``Instruction``
2708 class and ``Instruction``-derived classes provide constructors which take a
2709 pointer to a ``BasicBlock`` to be appended to. For example code that looked
2710 like:
2711
2712 .. code-block:: c++
2713
2714 BasicBlock *pb = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002715 auto *newInst = new Instruction(...);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002716
2717 pb->getInstList().push_back(newInst); // Appends newInst to pb
2718
2719 becomes:
2720
2721 .. code-block:: c++
2722
2723 BasicBlock *pb = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002724 auto *newInst = new Instruction(..., pb);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002725
2726 which is much cleaner, especially if you are creating long instruction
2727 streams.
2728
2729* Insertion into an implicit instruction list
2730
2731 ``Instruction`` instances that are already in ``BasicBlock``\ s are implicitly
2732 associated with an existing instruction list: the instruction list of the
2733 enclosing basic block. Thus, we could have accomplished the same thing as the
2734 above code without being given a ``BasicBlock`` by doing:
2735
2736 .. code-block:: c++
2737
2738 Instruction *pi = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002739 auto *newInst = new Instruction(...);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002740
2741 pi->getParent()->getInstList().insert(pi, newInst);
2742
2743 In fact, this sequence of steps occurs so frequently that the ``Instruction``
2744 class and ``Instruction``-derived classes provide constructors which take (as
2745 a default parameter) a pointer to an ``Instruction`` which the newly-created
2746 ``Instruction`` should precede. That is, ``Instruction`` constructors are
2747 capable of inserting the newly-created instance into the ``BasicBlock`` of a
2748 provided instruction, immediately before that instruction. Using an
2749 ``Instruction`` constructor with a ``insertBefore`` (default) parameter, the
2750 above code becomes:
2751
2752 .. code-block:: c++
2753
2754 Instruction* pi = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002755 auto *newInst = new Instruction(..., pi);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002756
2757 which is much cleaner, especially if you're creating a lot of instructions and
2758 adding them to ``BasicBlock``\ s.
2759
Dan Liewc6ab58f2014-06-06 17:25:47 +00002760* Insertion using an instance of ``IRBuilder``
2761
Dan Liew599cec62014-06-06 18:44:21 +00002762 Inserting several ``Instruction``\ s can be quite laborious using the previous
Dan Liewc6ab58f2014-06-06 17:25:47 +00002763 methods. The ``IRBuilder`` is a convenience class that can be used to add
2764 several instructions to the end of a ``BasicBlock`` or before a particular
2765 ``Instruction``. It also supports constant folding and renaming named
2766 registers (see ``IRBuilder``'s template arguments).
2767
2768 The example below demonstrates a very simple use of the ``IRBuilder`` where
2769 three instructions are inserted before the instruction ``pi``. The first two
2770 instructions are Call instructions and third instruction multiplies the return
2771 value of the two calls.
2772
2773 .. code-block:: c++
2774
2775 Instruction *pi = ...;
2776 IRBuilder<> Builder(pi);
2777 CallInst* callOne = Builder.CreateCall(...);
2778 CallInst* callTwo = Builder.CreateCall(...);
2779 Value* result = Builder.CreateMul(callOne, callTwo);
2780
2781 The example below is similar to the above example except that the created
2782 ``IRBuilder`` inserts instructions at the end of the ``BasicBlock`` ``pb``.
2783
2784 .. code-block:: c++
2785
2786 BasicBlock *pb = ...;
2787 IRBuilder<> Builder(pb);
2788 CallInst* callOne = Builder.CreateCall(...);
2789 CallInst* callTwo = Builder.CreateCall(...);
2790 Value* result = Builder.CreateMul(callOne, callTwo);
2791
Etienne Bergerond8b97352016-07-13 06:10:37 +00002792 See :doc:`tutorial/LangImpl03` for a practical use of the ``IRBuilder``.
Dan Liewc6ab58f2014-06-06 17:25:47 +00002793
2794
Sean Silvabeb15ca2012-12-04 03:20:08 +00002795.. _schanges_deleting:
2796
2797Deleting Instructions
2798^^^^^^^^^^^^^^^^^^^^^
2799
2800Deleting an instruction from an existing sequence of instructions that form a
2801BasicBlock_ is very straight-forward: just call the instruction's
2802``eraseFromParent()`` method. For example:
2803
2804.. code-block:: c++
2805
2806 Instruction *I = .. ;
2807 I->eraseFromParent();
2808
2809This unlinks the instruction from its containing basic block and deletes it. If
2810you'd just like to unlink the instruction from its containing basic block but
2811not delete it, you can use the ``removeFromParent()`` method.
2812
2813.. _schanges_replacing:
2814
2815Replacing an Instruction with another Value
2816^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2817
2818Replacing individual instructions
2819"""""""""""""""""""""""""""""""""
2820
2821Including "`llvm/Transforms/Utils/BasicBlockUtils.h
Tim Northover4e3cc792017-04-03 22:24:32 +00002822<http://llvm.org/doxygen/BasicBlockUtils_8h_source.html>`_" permits use of two
Sean Silvabeb15ca2012-12-04 03:20:08 +00002823very useful replace functions: ``ReplaceInstWithValue`` and
2824``ReplaceInstWithInst``.
2825
2826.. _schanges_deleting_sub:
2827
2828Deleting Instructions
2829"""""""""""""""""""""
2830
2831* ``ReplaceInstWithValue``
2832
2833 This function replaces all uses of a given instruction with a value, and then
2834 removes the original instruction. The following example illustrates the
2835 replacement of the result of a particular ``AllocaInst`` that allocates memory
2836 for a single integer with a null pointer to an integer.
2837
2838 .. code-block:: c++
2839
2840 AllocaInst* instToReplace = ...;
2841 BasicBlock::iterator ii(instToReplace);
2842
2843 ReplaceInstWithValue(instToReplace->getParent()->getInstList(), ii,
2844 Constant::getNullValue(PointerType::getUnqual(Type::Int32Ty)));
2845
2846* ``ReplaceInstWithInst``
2847
2848 This function replaces a particular instruction with another instruction,
2849 inserting the new instruction into the basic block at the location where the
2850 old instruction was, and replacing any uses of the old instruction with the
2851 new instruction. The following example illustrates the replacement of one
2852 ``AllocaInst`` with another.
2853
2854 .. code-block:: c++
2855
2856 AllocaInst* instToReplace = ...;
2857 BasicBlock::iterator ii(instToReplace);
2858
2859 ReplaceInstWithInst(instToReplace->getParent()->getInstList(), ii,
2860 new AllocaInst(Type::Int32Ty, 0, "ptrToReplacedInt"));
2861
2862
2863Replacing multiple uses of Users and Values
2864"""""""""""""""""""""""""""""""""""""""""""
2865
2866You can use ``Value::replaceAllUsesWith`` and ``User::replaceUsesOfWith`` to
2867change more than one use at a time. See the doxygen documentation for the
2868`Value Class <http://llvm.org/doxygen/classllvm_1_1Value.html>`_ and `User Class
2869<http://llvm.org/doxygen/classllvm_1_1User.html>`_, respectively, for more
2870information.
2871
2872.. _schanges_deletingGV:
2873
2874Deleting GlobalVariables
2875^^^^^^^^^^^^^^^^^^^^^^^^
2876
2877Deleting a global variable from a module is just as easy as deleting an
2878Instruction. First, you must have a pointer to the global variable that you
2879wish to delete. You use this pointer to erase it from its parent, the module.
2880For example:
2881
2882.. code-block:: c++
2883
2884 GlobalVariable *GV = .. ;
2885
2886 GV->eraseFromParent();
2887
2888
2889.. _create_types:
2890
2891How to Create Types
2892-------------------
2893
2894In generating IR, you may need some complex types. If you know these types
2895statically, you can use ``TypeBuilder<...>::get()``, defined in
2896``llvm/Support/TypeBuilder.h``, to retrieve them. ``TypeBuilder`` has two forms
2897depending on whether you're building types for cross-compilation or native
2898library use. ``TypeBuilder<T, true>`` requires that ``T`` be independent of the
2899host environment, meaning that it's built out of types from the ``llvm::types``
2900(`doxygen <http://llvm.org/doxygen/namespacellvm_1_1types.html>`__) namespace
2901and pointers, functions, arrays, etc. built of those. ``TypeBuilder<T, false>``
2902additionally allows native C types whose size may depend on the host compiler.
2903For example,
2904
2905.. code-block:: c++
2906
2907 FunctionType *ft = TypeBuilder<types::i<8>(types::i<32>*), true>::get();
2908
2909is easier to read and write than the equivalent
2910
2911.. code-block:: c++
2912
2913 std::vector<const Type*> params;
2914 params.push_back(PointerType::getUnqual(Type::Int32Ty));
2915 FunctionType *ft = FunctionType::get(Type::Int8Ty, params, false);
2916
2917See the `class comment
Tim Northover4e3cc792017-04-03 22:24:32 +00002918<http://llvm.org/doxygen/TypeBuilder_8h_source.html#l00001>`_ for more details.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002919
2920.. _threading:
2921
2922Threads and LLVM
2923================
2924
2925This section describes the interaction of the LLVM APIs with multithreading,
2926both on the part of client applications, and in the JIT, in the hosted
2927application.
2928
2929Note that LLVM's support for multithreading is still relatively young. Up
2930through version 2.5, the execution of threaded hosted applications was
2931supported, but not threaded client access to the APIs. While this use case is
2932now supported, clients *must* adhere to the guidelines specified below to ensure
2933proper operation in multithreaded mode.
2934
2935Note that, on Unix-like platforms, LLVM requires the presence of GCC's atomic
2936intrinsics in order to support threaded operation. If you need a
2937multhreading-capable LLVM on a platform without a suitably modern system
2938compiler, consider compiling LLVM and LLVM-GCC in single-threaded mode, and
2939using the resultant compiler to build a copy of LLVM with multithreading
2940support.
2941
Sean Silvabeb15ca2012-12-04 03:20:08 +00002942.. _shutdown:
2943
2944Ending Execution with ``llvm_shutdown()``
2945-----------------------------------------
2946
2947When you are done using the LLVM APIs, you should call ``llvm_shutdown()`` to
Chandler Carruth39cd2162014-06-27 15:13:01 +00002948deallocate memory used for internal structures.
Zachary Turnerccbf3d02014-06-16 22:49:41 +00002949
Sean Silvabeb15ca2012-12-04 03:20:08 +00002950.. _managedstatic:
2951
2952Lazy Initialization with ``ManagedStatic``
2953------------------------------------------
2954
2955``ManagedStatic`` is a utility class in LLVM used to implement static
Chandler Carruth39cd2162014-06-27 15:13:01 +00002956initialization of static resources, such as the global type tables. In a
2957single-threaded environment, it implements a simple lazy initialization scheme.
2958When LLVM is compiled with support for multi-threading, however, it uses
Sean Silvabeb15ca2012-12-04 03:20:08 +00002959double-checked locking to implement thread-safe lazy initialization.
2960
Sean Silvabeb15ca2012-12-04 03:20:08 +00002961.. _llvmcontext:
2962
2963Achieving Isolation with ``LLVMContext``
2964----------------------------------------
2965
2966``LLVMContext`` is an opaque class in the LLVM API which clients can use to
2967operate multiple, isolated instances of LLVM concurrently within the same
2968address space. For instance, in a hypothetical compile-server, the compilation
2969of an individual translation unit is conceptually independent from all the
2970others, and it would be desirable to be able to compile incoming translation
2971units concurrently on independent server threads. Fortunately, ``LLVMContext``
2972exists to enable just this kind of scenario!
2973
2974Conceptually, ``LLVMContext`` provides isolation. Every LLVM entity
2975(``Module``\ s, ``Value``\ s, ``Type``\ s, ``Constant``\ s, etc.) in LLVM's
2976in-memory IR belongs to an ``LLVMContext``. Entities in different contexts
2977*cannot* interact with each other: ``Module``\ s in different contexts cannot be
2978linked together, ``Function``\ s cannot be added to ``Module``\ s in different
2979contexts, etc. What this means is that is is safe to compile on multiple
2980threads simultaneously, as long as no two threads operate on entities within the
2981same context.
2982
2983In practice, very few places in the API require the explicit specification of a
2984``LLVMContext``, other than the ``Type`` creation/lookup APIs. Because every
2985``Type`` carries a reference to its owning context, most other entities can
2986determine what context they belong to by looking at their own ``Type``. If you
2987are adding new entities to LLVM IR, please try to maintain this interface
2988design.
2989
Sean Silvabeb15ca2012-12-04 03:20:08 +00002990.. _jitthreading:
2991
2992Threads and the JIT
2993-------------------
2994
2995LLVM's "eager" JIT compiler is safe to use in threaded programs. Multiple
2996threads can call ``ExecutionEngine::getPointerToFunction()`` or
2997``ExecutionEngine::runFunction()`` concurrently, and multiple threads can run
2998code output by the JIT concurrently. The user must still ensure that only one
2999thread accesses IR in a given ``LLVMContext`` while another thread might be
3000modifying it. One way to do that is to always hold the JIT lock while accessing
3001IR outside the JIT (the JIT *modifies* the IR by adding ``CallbackVH``\ s).
3002Another way is to only call ``getPointerToFunction()`` from the
3003``LLVMContext``'s thread.
3004
3005When the JIT is configured to compile lazily (using
3006``ExecutionEngine::DisableLazyCompilation(false)``), there is currently a `race
Ismail Donmezc7ff8142017-02-17 08:26:11 +00003007condition <https://bugs.llvm.org/show_bug.cgi?id=5184>`_ in updating call sites
Sean Silvabeb15ca2012-12-04 03:20:08 +00003008after a function is lazily-jitted. It's still possible to use the lazy JIT in a
3009threaded program if you ensure that only one thread at a time can call any
3010particular lazy stub and that the JIT lock guards any IR access, but we suggest
3011using only the eager JIT in threaded programs.
3012
3013.. _advanced:
3014
3015Advanced Topics
3016===============
3017
3018This section describes some of the advanced or obscure API's that most clients
3019do not need to be aware of. These API's tend manage the inner workings of the
3020LLVM system, and only need to be accessed in unusual circumstances.
3021
3022.. _SymbolTable:
3023
3024The ``ValueSymbolTable`` class
3025------------------------------
3026
3027The ``ValueSymbolTable`` (`doxygen
3028<http://llvm.org/doxygen/classllvm_1_1ValueSymbolTable.html>`__) class provides
3029a symbol table that the :ref:`Function <c_Function>` and Module_ classes use for
3030naming value definitions. The symbol table can provide a name for any Value_.
3031
3032Note that the ``SymbolTable`` class should not be directly accessed by most
3033clients. It should only be used when iteration over the symbol table names
3034themselves are required, which is very special purpose. Note that not all LLVM
3035Value_\ s have names, and those without names (i.e. they have an empty name) do
3036not exist in the symbol table.
3037
3038Symbol tables support iteration over the values in the symbol table with
3039``begin/end/iterator`` and supports querying to see if a specific name is in the
3040symbol table (with ``lookup``). The ``ValueSymbolTable`` class exposes no
3041public mutator methods, instead, simply call ``setName`` on a value, which will
3042autoinsert it into the appropriate symbol table.
3043
3044.. _UserLayout:
3045
3046The ``User`` and owned ``Use`` classes' memory layout
3047-----------------------------------------------------
3048
3049The ``User`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1User.html>`__)
3050class provides a basis for expressing the ownership of ``User`` towards other
3051`Value instance <http://llvm.org/doxygen/classllvm_1_1Value.html>`_\ s. The
3052``Use`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1Use.html>`__) helper
3053class is employed to do the bookkeeping and to facilitate *O(1)* addition and
3054removal.
3055
3056.. _Use2User:
3057
3058Interaction and relationship between ``User`` and ``Use`` objects
3059^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3060
3061A subclass of ``User`` can choose between incorporating its ``Use`` objects or
3062refer to them out-of-line by means of a pointer. A mixed variant (some ``Use``
3063s inline others hung off) is impractical and breaks the invariant that the
3064``Use`` objects belonging to the same ``User`` form a contiguous array.
3065
3066We have 2 different layouts in the ``User`` (sub)classes:
3067
3068* Layout a)
3069
3070 The ``Use`` object(s) are inside (resp. at fixed offset) of the ``User``
3071 object and there are a fixed number of them.
3072
3073* Layout b)
3074
3075 The ``Use`` object(s) are referenced by a pointer to an array from the
3076 ``User`` object and there may be a variable number of them.
3077
3078As of v2.4 each layout still possesses a direct pointer to the start of the
3079array of ``Use``\ s. Though not mandatory for layout a), we stick to this
3080redundancy for the sake of simplicity. The ``User`` object also stores the
3081number of ``Use`` objects it has. (Theoretically this information can also be
3082calculated given the scheme presented below.)
3083
3084Special forms of allocation operators (``operator new``) enforce the following
3085memory layouts:
3086
3087* Layout a) is modelled by prepending the ``User`` object by the ``Use[]``
3088 array.
3089
3090 .. code-block:: none
3091
3092 ...---.---.---.---.-------...
3093 | P | P | P | P | User
3094 '''---'---'---'---'-------'''
3095
3096* Layout b) is modelled by pointing at the ``Use[]`` array.
3097
3098 .. code-block:: none
3099
3100 .-------...
3101 | User
3102 '-------'''
3103 |
3104 v
3105 .---.---.---.---...
3106 | P | P | P | P |
3107 '---'---'---'---'''
3108
3109*(In the above figures* '``P``' *stands for the* ``Use**`` *that is stored in
3110each* ``Use`` *object in the member* ``Use::Prev`` *)*
3111
3112.. _Waymarking:
3113
3114The waymarking algorithm
3115^^^^^^^^^^^^^^^^^^^^^^^^
3116
3117Since the ``Use`` objects are deprived of the direct (back)pointer to their
3118``User`` objects, there must be a fast and exact method to recover it. This is
3119accomplished by the following scheme:
3120
3121A bit-encoding in the 2 LSBits (least significant bits) of the ``Use::Prev``
3122allows to find the start of the ``User`` object:
3123
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003124* ``00`` --- binary digit 0
Sean Silvabeb15ca2012-12-04 03:20:08 +00003125
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003126* ``01`` --- binary digit 1
Sean Silvabeb15ca2012-12-04 03:20:08 +00003127
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003128* ``10`` --- stop and calculate (``s``)
Sean Silvabeb15ca2012-12-04 03:20:08 +00003129
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003130* ``11`` --- full stop (``S``)
Sean Silvabeb15ca2012-12-04 03:20:08 +00003131
3132Given a ``Use*``, all we have to do is to walk till we get a stop and we either
3133have a ``User`` immediately behind or we have to walk to the next stop picking
3134up digits and calculating the offset:
3135
3136.. code-block:: none
3137
3138 .---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.----------------
3139 | 1 | s | 1 | 0 | 1 | 0 | s | 1 | 1 | 0 | s | 1 | 1 | s | 1 | S | User (or User*)
3140 '---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'----------------
3141 |+15 |+10 |+6 |+3 |+1
3142 | | | | | __>
3143 | | | | __________>
3144 | | | ______________________>
3145 | | ______________________________________>
3146 | __________________________________________________________>
3147
3148Only the significant number of bits need to be stored between the stops, so that
3149the *worst case is 20 memory accesses* when there are 1000 ``Use`` objects
3150associated with a ``User``.
3151
3152.. _ReferenceImpl:
3153
3154Reference implementation
3155^^^^^^^^^^^^^^^^^^^^^^^^
3156
3157The following literate Haskell fragment demonstrates the concept:
3158
3159.. code-block:: haskell
3160
3161 > import Test.QuickCheck
3162 >
3163 > digits :: Int -> [Char] -> [Char]
3164 > digits 0 acc = '0' : acc
3165 > digits 1 acc = '1' : acc
3166 > digits n acc = digits (n `div` 2) $ digits (n `mod` 2) acc
3167 >
3168 > dist :: Int -> [Char] -> [Char]
3169 > dist 0 [] = ['S']
3170 > dist 0 acc = acc
3171 > dist 1 acc = let r = dist 0 acc in 's' : digits (length r) r
3172 > dist n acc = dist (n - 1) $ dist 1 acc
3173 >
3174 > takeLast n ss = reverse $ take n $ reverse ss
3175 >
3176 > test = takeLast 40 $ dist 20 []
3177 >
3178
3179Printing <test> gives: ``"1s100000s11010s10100s1111s1010s110s11s1S"``
3180
3181The reverse algorithm computes the length of the string just by examining a
3182certain prefix:
3183
3184.. code-block:: haskell
3185
3186 > pref :: [Char] -> Int
3187 > pref "S" = 1
3188 > pref ('s':'1':rest) = decode 2 1 rest
3189 > pref (_:rest) = 1 + pref rest
3190 >
3191 > decode walk acc ('0':rest) = decode (walk + 1) (acc * 2) rest
3192 > decode walk acc ('1':rest) = decode (walk + 1) (acc * 2 + 1) rest
3193 > decode walk acc _ = walk + acc
3194 >
3195
3196Now, as expected, printing <pref test> gives ``40``.
3197
3198We can *quickCheck* this with following property:
3199
3200.. code-block:: haskell
3201
3202 > testcase = dist 2000 []
3203 > testcaseLength = length testcase
3204 >
3205 > identityProp n = n > 0 && n <= testcaseLength ==> length arr == pref arr
3206 > where arr = takeLast n testcase
3207 >
3208
3209As expected <quickCheck identityProp> gives:
3210
3211::
3212
3213 *Main> quickCheck identityProp
3214 OK, passed 100 tests.
3215
3216Let's be a bit more exhaustive:
3217
3218.. code-block:: haskell
3219
3220 >
3221 > deepCheck p = check (defaultConfig { configMaxTest = 500 }) p
3222 >
3223
3224And here is the result of <deepCheck identityProp>:
3225
3226::
3227
3228 *Main> deepCheck identityProp
3229 OK, passed 500 tests.
3230
3231.. _Tagging:
3232
3233Tagging considerations
3234^^^^^^^^^^^^^^^^^^^^^^
3235
3236To maintain the invariant that the 2 LSBits of each ``Use**`` in ``Use`` never
3237change after being set up, setters of ``Use::Prev`` must re-tag the new
3238``Use**`` on every modification. Accordingly getters must strip the tag bits.
3239
3240For layout b) instead of the ``User`` we find a pointer (``User*`` with LSBit
3241set). Following this pointer brings us to the ``User``. A portable trick
3242ensures that the first bytes of ``User`` (if interpreted as a pointer) never has
3243the LSBit set. (Portability is relying on the fact that all known compilers
3244place the ``vptr`` in the first word of the instances.)
3245
Chandler Carruth064dc332015-01-28 03:04:54 +00003246.. _polymorphism:
3247
3248Designing Type Hiercharies and Polymorphic Interfaces
3249-----------------------------------------------------
3250
3251There are two different design patterns that tend to result in the use of
3252virtual dispatch for methods in a type hierarchy in C++ programs. The first is
3253a genuine type hierarchy where different types in the hierarchy model
3254a specific subset of the functionality and semantics, and these types nest
3255strictly within each other. Good examples of this can be seen in the ``Value``
3256or ``Type`` type hierarchies.
3257
3258A second is the desire to dispatch dynamically across a collection of
3259polymorphic interface implementations. This latter use case can be modeled with
3260virtual dispatch and inheritance by defining an abstract interface base class
3261which all implementations derive from and override. However, this
3262implementation strategy forces an **"is-a"** relationship to exist that is not
3263actually meaningful. There is often not some nested hierarchy of useful
3264generalizations which code might interact with and move up and down. Instead,
3265there is a singular interface which is dispatched across a range of
3266implementations.
3267
3268The preferred implementation strategy for the second use case is that of
3269generic programming (sometimes called "compile-time duck typing" or "static
3270polymorphism"). For example, a template over some type parameter ``T`` can be
3271instantiated across any particular implementation that conforms to the
3272interface or *concept*. A good example here is the highly generic properties of
3273any type which models a node in a directed graph. LLVM models these primarily
3274through templates and generic programming. Such templates include the
3275``LoopInfoBase`` and ``DominatorTreeBase``. When this type of polymorphism
3276truly needs **dynamic** dispatch you can generalize it using a technique
3277called *concept-based polymorphism*. This pattern emulates the interfaces and
3278behaviors of templates using a very limited form of virtual dispatch for type
3279erasure inside its implementation. You can find examples of this technique in
3280the ``PassManager.h`` system, and there is a more detailed introduction to it
3281by Sean Parent in several of his talks and papers:
3282
3283#. `Inheritance Is The Base Class of Evil
3284 <http://channel9.msdn.com/Events/GoingNative/2013/Inheritance-Is-The-Base-Class-of-Evil>`_
3285 - The GoingNative 2013 talk describing this technique, and probably the best
3286 place to start.
3287#. `Value Semantics and Concepts-based Polymorphism
3288 <http://www.youtube.com/watch?v=_BpMYeUFXv8>`_ - The C++Now! 2012 talk
3289 describing this technique in more detail.
3290#. `Sean Parent's Papers and Presentations
3291 <http://github.com/sean-parent/sean-parent.github.com/wiki/Papers-and-Presentations>`_
3292 - A Github project full of links to slides, video, and sometimes code.
3293
3294When deciding between creating a type hierarchy (with either tagged or virtual
3295dispatch) and using templates or concepts-based polymorphism, consider whether
3296there is some refinement of an abstract base class which is a semantically
3297meaningful type on an interface boundary. If anything more refined than the
3298root abstract interface is meaningless to talk about as a partial extension of
3299the semantic model, then your use case likely fits better with polymorphism and
3300you should avoid using virtual dispatch. However, there may be some exigent
3301circumstances that require one technique or the other to be used.
3302
3303If you do need to introduce a type hierarchy, we prefer to use explicitly
3304closed type hierarchies with manual tagged dispatch and/or RTTI rather than the
3305open inheritance model and virtual dispatch that is more common in C++ code.
3306This is because LLVM rarely encourages library consumers to extend its core
3307types, and leverages the closed and tag-dispatched nature of its hierarchies to
3308generate significantly more efficient code. We have also found that a large
3309amount of our usage of type hierarchies fits better with tag-based pattern
3310matching rather than dynamic dispatch across a common interface. Within LLVM we
3311have built custom helpers to facilitate this design. See this document's
Sean Silva52c7dcd2015-01-28 10:36:41 +00003312section on :ref:`isa and dyn_cast <isa>` and our :doc:`detailed document
3313<HowToSetUpLLVMStyleRTTI>` which describes how you can implement this
3314pattern for use with the LLVM helpers.
Chandler Carruth064dc332015-01-28 03:04:54 +00003315
Sanjoy Das8ce64992015-03-26 19:25:01 +00003316.. _abi_breaking_checks:
3317
3318ABI Breaking Checks
3319-------------------
3320
3321Checks and asserts that alter the LLVM C++ ABI are predicated on the
3322preprocessor symbol `LLVM_ENABLE_ABI_BREAKING_CHECKS` -- LLVM
3323libraries built with `LLVM_ENABLE_ABI_BREAKING_CHECKS` are not ABI
3324compatible LLVM libraries built without it defined. By default,
3325turning on assertions also turns on `LLVM_ENABLE_ABI_BREAKING_CHECKS`
3326so a default +Asserts build is not ABI compatible with a
3327default -Asserts build. Clients that want ABI compatibility
3328between +Asserts and -Asserts builds should use the CMake or autoconf
3329build systems to set `LLVM_ENABLE_ABI_BREAKING_CHECKS` independently
3330of `LLVM_ENABLE_ASSERTIONS`.
3331
Sean Silvabeb15ca2012-12-04 03:20:08 +00003332.. _coreclasses:
3333
3334The Core LLVM Class Hierarchy Reference
3335=======================================
3336
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003337``#include "llvm/IR/Type.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003338
Tim Northover4e3cc792017-04-03 22:24:32 +00003339header source: `Type.h <http://llvm.org/doxygen/Type_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003340
3341doxygen info: `Type Clases <http://llvm.org/doxygen/classllvm_1_1Type.html>`_
3342
3343The Core LLVM classes are the primary means of representing the program being
3344inspected or transformed. The core LLVM classes are defined in header files in
Charlie Turner2ac115e2015-04-16 17:01:23 +00003345the ``include/llvm/IR`` directory, and implemented in the ``lib/IR``
3346directory. It's worth noting that, for historical reasons, this library is
3347called ``libLLVMCore.so``, not ``libLLVMIR.so`` as you might expect.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003348
3349.. _Type:
3350
3351The Type class and Derived Types
3352--------------------------------
3353
3354``Type`` is a superclass of all type classes. Every ``Value`` has a ``Type``.
3355``Type`` cannot be instantiated directly but only through its subclasses.
3356Certain primitive types (``VoidType``, ``LabelType``, ``FloatType`` and
3357``DoubleType``) have hidden subclasses. They are hidden because they offer no
3358useful functionality beyond what the ``Type`` class offers except to distinguish
3359themselves from other subclasses of ``Type``.
3360
3361All other types are subclasses of ``DerivedType``. Types can be named, but this
3362is not a requirement. There exists exactly one instance of a given shape at any
3363one time. This allows type equality to be performed with address equality of
3364the Type Instance. That is, given two ``Type*`` values, the types are identical
3365if the pointers are identical.
3366
3367.. _m_Type:
3368
3369Important Public Methods
3370^^^^^^^^^^^^^^^^^^^^^^^^
3371
3372* ``bool isIntegerTy() const``: Returns true for any integer type.
3373
3374* ``bool isFloatingPointTy()``: Return true if this is one of the five
3375 floating point types.
3376
3377* ``bool isSized()``: Return true if the type has known size. Things
3378 that don't have a size are abstract types, labels and void.
3379
3380.. _derivedtypes:
3381
3382Important Derived Types
3383^^^^^^^^^^^^^^^^^^^^^^^
3384
3385``IntegerType``
3386 Subclass of DerivedType that represents integer types of any bit width. Any
3387 bit width between ``IntegerType::MIN_INT_BITS`` (1) and
3388 ``IntegerType::MAX_INT_BITS`` (~8 million) can be represented.
3389
3390 * ``static const IntegerType* get(unsigned NumBits)``: get an integer
3391 type of a specific bit width.
3392
3393 * ``unsigned getBitWidth() const``: Get the bit width of an integer type.
3394
3395``SequentialType``
Peter Collingbourne45681582016-12-02 03:05:41 +00003396 This is subclassed by ArrayType and VectorType.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003397
3398 * ``const Type * getElementType() const``: Returns the type of each
3399 of the elements in the sequential type.
3400
Peter Collingbournebc070522016-12-02 03:20:58 +00003401 * ``uint64_t getNumElements() const``: Returns the number of elements
3402 in the sequential type.
3403
Sean Silvabeb15ca2012-12-04 03:20:08 +00003404``ArrayType``
3405 This is a subclass of SequentialType and defines the interface for array
3406 types.
3407
Sean Silvabeb15ca2012-12-04 03:20:08 +00003408``PointerType``
Peter Collingbourne45681582016-12-02 03:05:41 +00003409 Subclass of Type for pointer types.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003410
3411``VectorType``
3412 Subclass of SequentialType for vector types. A vector type is similar to an
3413 ArrayType but is distinguished because it is a first class type whereas
3414 ArrayType is not. Vector types are used for vector operations and are usually
Ed Maste8ed40ce2015-04-14 20:52:58 +00003415 small vectors of an integer or floating point type.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003416
3417``StructType``
3418 Subclass of DerivedTypes for struct types.
3419
3420.. _FunctionType:
3421
3422``FunctionType``
3423 Subclass of DerivedTypes for function types.
3424
3425 * ``bool isVarArg() const``: Returns true if it's a vararg function.
3426
3427 * ``const Type * getReturnType() const``: Returns the return type of the
3428 function.
3429
3430 * ``const Type * getParamType (unsigned i)``: Returns the type of the ith
3431 parameter.
3432
3433 * ``const unsigned getNumParams() const``: Returns the number of formal
3434 parameters.
3435
3436.. _Module:
3437
3438The ``Module`` class
3439--------------------
3440
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003441``#include "llvm/IR/Module.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003442
Tim Northover4e3cc792017-04-03 22:24:32 +00003443header source: `Module.h <http://llvm.org/doxygen/Module_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003444
3445doxygen info: `Module Class <http://llvm.org/doxygen/classllvm_1_1Module.html>`_
3446
3447The ``Module`` class represents the top level structure present in LLVM
3448programs. An LLVM module is effectively either a translation unit of the
3449original program or a combination of several translation units merged by the
3450linker. The ``Module`` class keeps track of a list of :ref:`Function
3451<c_Function>`\ s, a list of GlobalVariable_\ s, and a SymbolTable_.
3452Additionally, it contains a few helpful member functions that try to make common
3453operations easy.
3454
3455.. _m_Module:
3456
3457Important Public Members of the ``Module`` class
3458^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3459
3460* ``Module::Module(std::string name = "")``
3461
3462 Constructing a Module_ is easy. You can optionally provide a name for it
3463 (probably based on the name of the translation unit).
3464
3465* | ``Module::iterator`` - Typedef for function list iterator
3466 | ``Module::const_iterator`` - Typedef for const_iterator.
3467 | ``begin()``, ``end()``, ``size()``, ``empty()``
3468
3469 These are forwarding methods that make it easy to access the contents of a
3470 ``Module`` object's :ref:`Function <c_Function>` list.
3471
3472* ``Module::FunctionListType &getFunctionList()``
3473
3474 Returns the list of :ref:`Function <c_Function>`\ s. This is necessary to use
3475 when you need to update the list or perform a complex action that doesn't have
3476 a forwarding method.
3477
3478----------------
3479
3480* | ``Module::global_iterator`` - Typedef for global variable list iterator
3481 | ``Module::const_global_iterator`` - Typedef for const_iterator.
3482 | ``global_begin()``, ``global_end()``, ``global_size()``, ``global_empty()``
3483
3484 These are forwarding methods that make it easy to access the contents of a
3485 ``Module`` object's GlobalVariable_ list.
3486
3487* ``Module::GlobalListType &getGlobalList()``
3488
3489 Returns the list of GlobalVariable_\ s. This is necessary to use when you
3490 need to update the list or perform a complex action that doesn't have a
3491 forwarding method.
3492
3493----------------
3494
3495* ``SymbolTable *getSymbolTable()``
3496
3497 Return a reference to the SymbolTable_ for this ``Module``.
3498
3499----------------
3500
3501* ``Function *getFunction(StringRef Name) const``
3502
3503 Look up the specified function in the ``Module`` SymbolTable_. If it does not
3504 exist, return ``null``.
3505
3506* ``Function *getOrInsertFunction(const std::string &Name, const FunctionType
3507 *T)``
3508
3509 Look up the specified function in the ``Module`` SymbolTable_. If it does not
3510 exist, add an external declaration for the function and return it.
3511
3512* ``std::string getTypeName(const Type *Ty)``
3513
3514 If there is at least one entry in the SymbolTable_ for the specified Type_,
3515 return it. Otherwise return the empty string.
3516
3517* ``bool addTypeName(const std::string &Name, const Type *Ty)``
3518
3519 Insert an entry in the SymbolTable_ mapping ``Name`` to ``Ty``. If there is
3520 already an entry for this name, true is returned and the SymbolTable_ is not
3521 modified.
3522
3523.. _Value:
3524
3525The ``Value`` class
3526-------------------
3527
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003528``#include "llvm/IR/Value.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003529
Tim Northover4e3cc792017-04-03 22:24:32 +00003530header source: `Value.h <http://llvm.org/doxygen/Value_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003531
3532doxygen info: `Value Class <http://llvm.org/doxygen/classllvm_1_1Value.html>`_
3533
3534The ``Value`` class is the most important class in the LLVM Source base. It
3535represents a typed value that may be used (among other things) as an operand to
3536an instruction. There are many different types of ``Value``\ s, such as
3537Constant_\ s, Argument_\ s. Even Instruction_\ s and :ref:`Function
3538<c_Function>`\ s are ``Value``\ s.
3539
3540A particular ``Value`` may be used many times in the LLVM representation for a
3541program. For example, an incoming argument to a function (represented with an
3542instance of the Argument_ class) is "used" by every instruction in the function
3543that references the argument. To keep track of this relationship, the ``Value``
3544class keeps a list of all of the ``User``\ s that is using it (the User_ class
3545is a base class for all nodes in the LLVM graph that can refer to ``Value``\ s).
3546This use list is how LLVM represents def-use information in the program, and is
3547accessible through the ``use_*`` methods, shown below.
3548
3549Because LLVM is a typed representation, every LLVM ``Value`` is typed, and this
3550Type_ is available through the ``getType()`` method. In addition, all LLVM
3551values can be named. The "name" of the ``Value`` is a symbolic string printed
3552in the LLVM code:
3553
3554.. code-block:: llvm
3555
3556 %foo = add i32 1, 2
3557
3558.. _nameWarning:
3559
3560The name of this instruction is "foo". **NOTE** that the name of any value may
3561be missing (an empty string), so names should **ONLY** be used for debugging
3562(making the source code easier to read, debugging printouts), they should not be
3563used to keep track of values or map between them. For this purpose, use a
3564``std::map`` of pointers to the ``Value`` itself instead.
3565
3566One important aspect of LLVM is that there is no distinction between an SSA
3567variable and the operation that produces it. Because of this, any reference to
3568the value produced by an instruction (or the value available as an incoming
3569argument, for example) is represented as a direct pointer to the instance of the
3570class that represents this value. Although this may take some getting used to,
3571it simplifies the representation and makes it easier to manipulate.
3572
3573.. _m_Value:
3574
3575Important Public Members of the ``Value`` class
3576^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3577
3578* | ``Value::use_iterator`` - Typedef for iterator over the use-list
3579 | ``Value::const_use_iterator`` - Typedef for const_iterator over the
3580 use-list
3581 | ``unsigned use_size()`` - Returns the number of users of the value.
3582 | ``bool use_empty()`` - Returns true if there are no users.
3583 | ``use_iterator use_begin()`` - Get an iterator to the start of the
3584 use-list.
3585 | ``use_iterator use_end()`` - Get an iterator to the end of the use-list.
3586 | ``User *use_back()`` - Returns the last element in the list.
3587
3588 These methods are the interface to access the def-use information in LLVM.
3589 As with all other iterators in LLVM, the naming conventions follow the
3590 conventions defined by the STL_.
3591
3592* ``Type *getType() const``
3593 This method returns the Type of the Value.
3594
3595* | ``bool hasName() const``
3596 | ``std::string getName() const``
3597 | ``void setName(const std::string &Name)``
3598
3599 This family of methods is used to access and assign a name to a ``Value``, be
3600 aware of the :ref:`precaution above <nameWarning>`.
3601
3602* ``void replaceAllUsesWith(Value *V)``
3603
3604 This method traverses the use list of a ``Value`` changing all User_\ s of the
3605 current value to refer to "``V``" instead. For example, if you detect that an
3606 instruction always produces a constant value (for example through constant
3607 folding), you can replace all uses of the instruction with the constant like
3608 this:
3609
3610 .. code-block:: c++
3611
3612 Inst->replaceAllUsesWith(ConstVal);
3613
3614.. _User:
3615
3616The ``User`` class
3617------------------
3618
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003619``#include "llvm/IR/User.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003620
Tim Northover4e3cc792017-04-03 22:24:32 +00003621header source: `User.h <http://llvm.org/doxygen/User_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003622
3623doxygen info: `User Class <http://llvm.org/doxygen/classllvm_1_1User.html>`_
3624
3625Superclass: Value_
3626
3627The ``User`` class is the common base class of all LLVM nodes that may refer to
3628``Value``\ s. It exposes a list of "Operands" that are all of the ``Value``\ s
3629that the User is referring to. The ``User`` class itself is a subclass of
3630``Value``.
3631
3632The operands of a ``User`` point directly to the LLVM ``Value`` that it refers
3633to. Because LLVM uses Static Single Assignment (SSA) form, there can only be
3634one definition referred to, allowing this direct connection. This connection
3635provides the use-def information in LLVM.
3636
3637.. _m_User:
3638
3639Important Public Members of the ``User`` class
3640^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3641
3642The ``User`` class exposes the operand list in two ways: through an index access
3643interface and through an iterator based interface.
3644
3645* | ``Value *getOperand(unsigned i)``
3646 | ``unsigned getNumOperands()``
3647
3648 These two methods expose the operands of the ``User`` in a convenient form for
3649 direct access.
3650
3651* | ``User::op_iterator`` - Typedef for iterator over the operand list
3652 | ``op_iterator op_begin()`` - Get an iterator to the start of the operand
3653 list.
3654 | ``op_iterator op_end()`` - Get an iterator to the end of the operand list.
3655
3656 Together, these methods make up the iterator based interface to the operands
3657 of a ``User``.
3658
3659
3660.. _Instruction:
3661
3662The ``Instruction`` class
3663-------------------------
3664
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003665``#include "llvm/IR/Instruction.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003666
3667header source: `Instruction.h
Tim Northover4e3cc792017-04-03 22:24:32 +00003668<http://llvm.org/doxygen/Instruction_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003669
3670doxygen info: `Instruction Class
3671<http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_
3672
3673Superclasses: User_, Value_
3674
3675The ``Instruction`` class is the common base class for all LLVM instructions.
3676It provides only a few methods, but is a very commonly used class. The primary
3677data tracked by the ``Instruction`` class itself is the opcode (instruction
3678type) and the parent BasicBlock_ the ``Instruction`` is embedded into. To
3679represent a specific type of instruction, one of many subclasses of
3680``Instruction`` are used.
3681
3682Because the ``Instruction`` class subclasses the User_ class, its operands can
3683be accessed in the same way as for other ``User``\ s (with the
3684``getOperand()``/``getNumOperands()`` and ``op_begin()``/``op_end()`` methods).
3685An important file for the ``Instruction`` class is the ``llvm/Instruction.def``
3686file. This file contains some meta-data about the various different types of
3687instructions in LLVM. It describes the enum values that are used as opcodes
3688(for example ``Instruction::Add`` and ``Instruction::ICmp``), as well as the
3689concrete sub-classes of ``Instruction`` that implement the instruction (for
3690example BinaryOperator_ and CmpInst_). Unfortunately, the use of macros in this
3691file confuses doxygen, so these enum values don't show up correctly in the
3692`doxygen output <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_.
3693
3694.. _s_Instruction:
3695
3696Important Subclasses of the ``Instruction`` class
3697^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3698
3699.. _BinaryOperator:
3700
3701* ``BinaryOperator``
3702
3703 This subclasses represents all two operand instructions whose operands must be
3704 the same type, except for the comparison instructions.
3705
3706.. _CastInst:
3707
3708* ``CastInst``
3709 This subclass is the parent of the 12 casting instructions. It provides
3710 common operations on cast instructions.
3711
3712.. _CmpInst:
3713
3714* ``CmpInst``
3715
3716 This subclass respresents the two comparison instructions,
3717 `ICmpInst <LangRef.html#i_icmp>`_ (integer opreands), and
3718 `FCmpInst <LangRef.html#i_fcmp>`_ (floating point operands).
3719
3720.. _TerminatorInst:
3721
3722* ``TerminatorInst``
3723
3724 This subclass is the parent of all terminator instructions (those which can
3725 terminate a block).
3726
3727.. _m_Instruction:
3728
3729Important Public Members of the ``Instruction`` class
3730^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3731
3732* ``BasicBlock *getParent()``
3733
3734 Returns the BasicBlock_ that this
3735 ``Instruction`` is embedded into.
3736
3737* ``bool mayWriteToMemory()``
3738
3739 Returns true if the instruction writes to memory, i.e. it is a ``call``,
3740 ``free``, ``invoke``, or ``store``.
3741
3742* ``unsigned getOpcode()``
3743
3744 Returns the opcode for the ``Instruction``.
3745
3746* ``Instruction *clone() const``
3747
3748 Returns another instance of the specified instruction, identical in all ways
3749 to the original except that the instruction has no parent (i.e. it's not
3750 embedded into a BasicBlock_), and it has no name.
3751
3752.. _Constant:
3753
3754The ``Constant`` class and subclasses
3755-------------------------------------
3756
3757Constant represents a base class for different types of constants. It is
3758subclassed by ConstantInt, ConstantArray, etc. for representing the various
3759types of Constants. GlobalValue_ is also a subclass, which represents the
3760address of a global variable or function.
3761
3762.. _s_Constant:
3763
3764Important Subclasses of Constant
3765^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3766
3767* ConstantInt : This subclass of Constant represents an integer constant of
3768 any width.
3769
3770 * ``const APInt& getValue() const``: Returns the underlying
3771 value of this constant, an APInt value.
3772
3773 * ``int64_t getSExtValue() const``: Converts the underlying APInt value to an
3774 int64_t via sign extension. If the value (not the bit width) of the APInt
3775 is too large to fit in an int64_t, an assertion will result. For this
3776 reason, use of this method is discouraged.
3777
3778 * ``uint64_t getZExtValue() const``: Converts the underlying APInt value
3779 to a uint64_t via zero extension. IF the value (not the bit width) of the
3780 APInt is too large to fit in a uint64_t, an assertion will result. For this
3781 reason, use of this method is discouraged.
3782
3783 * ``static ConstantInt* get(const APInt& Val)``: Returns the ConstantInt
3784 object that represents the value provided by ``Val``. The type is implied
3785 as the IntegerType that corresponds to the bit width of ``Val``.
3786
3787 * ``static ConstantInt* get(const Type *Ty, uint64_t Val)``: Returns the
3788 ConstantInt object that represents the value provided by ``Val`` for integer
3789 type ``Ty``.
3790
3791* ConstantFP : This class represents a floating point constant.
3792
3793 * ``double getValue() const``: Returns the underlying value of this constant.
3794
3795* ConstantArray : This represents a constant array.
3796
3797 * ``const std::vector<Use> &getValues() const``: Returns a vector of
3798 component constants that makeup this array.
3799
3800* ConstantStruct : This represents a constant struct.
3801
3802 * ``const std::vector<Use> &getValues() const``: Returns a vector of
3803 component constants that makeup this array.
3804
3805* GlobalValue : This represents either a global variable or a function. In
3806 either case, the value is a constant fixed address (after linking).
3807
3808.. _GlobalValue:
3809
3810The ``GlobalValue`` class
3811-------------------------
3812
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003813``#include "llvm/IR/GlobalValue.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003814
3815header source: `GlobalValue.h
Tim Northover4e3cc792017-04-03 22:24:32 +00003816<http://llvm.org/doxygen/GlobalValue_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003817
3818doxygen info: `GlobalValue Class
3819<http://llvm.org/doxygen/classllvm_1_1GlobalValue.html>`_
3820
3821Superclasses: Constant_, User_, Value_
3822
3823Global values ( GlobalVariable_\ s or :ref:`Function <c_Function>`\ s) are the
3824only LLVM values that are visible in the bodies of all :ref:`Function
3825<c_Function>`\ s. Because they are visible at global scope, they are also
3826subject to linking with other globals defined in different translation units.
3827To control the linking process, ``GlobalValue``\ s know their linkage rules.
3828Specifically, ``GlobalValue``\ s know whether they have internal or external
3829linkage, as defined by the ``LinkageTypes`` enumeration.
3830
3831If a ``GlobalValue`` has internal linkage (equivalent to being ``static`` in C),
3832it is not visible to code outside the current translation unit, and does not
3833participate in linking. If it has external linkage, it is visible to external
3834code, and does participate in linking. In addition to linkage information,
3835``GlobalValue``\ s keep track of which Module_ they are currently part of.
3836
3837Because ``GlobalValue``\ s are memory objects, they are always referred to by
3838their **address**. As such, the Type_ of a global is always a pointer to its
3839contents. It is important to remember this when using the ``GetElementPtrInst``
3840instruction because this pointer must be dereferenced first. For example, if
3841you have a ``GlobalVariable`` (a subclass of ``GlobalValue)`` that is an array
3842of 24 ints, type ``[24 x i32]``, then the ``GlobalVariable`` is a pointer to
3843that array. Although the address of the first element of this array and the
3844value of the ``GlobalVariable`` are the same, they have different types. The
3845``GlobalVariable``'s type is ``[24 x i32]``. The first element's type is
3846``i32.`` Because of this, accessing a global value requires you to dereference
3847the pointer with ``GetElementPtrInst`` first, then its elements can be accessed.
3848This is explained in the `LLVM Language Reference Manual
3849<LangRef.html#globalvars>`_.
3850
3851.. _m_GlobalValue:
3852
3853Important Public Members of the ``GlobalValue`` class
3854^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3855
3856* | ``bool hasInternalLinkage() const``
3857 | ``bool hasExternalLinkage() const``
3858 | ``void setInternalLinkage(bool HasInternalLinkage)``
3859
3860 These methods manipulate the linkage characteristics of the ``GlobalValue``.
3861
3862* ``Module *getParent()``
3863
3864 This returns the Module_ that the
3865 GlobalValue is currently embedded into.
3866
3867.. _c_Function:
3868
3869The ``Function`` class
3870----------------------
3871
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003872``#include "llvm/IR/Function.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003873
Tim Northover4e3cc792017-04-03 22:24:32 +00003874header source: `Function.h <http://llvm.org/doxygen/Function_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003875
3876doxygen info: `Function Class
3877<http://llvm.org/doxygen/classllvm_1_1Function.html>`_
3878
3879Superclasses: GlobalValue_, Constant_, User_, Value_
3880
3881The ``Function`` class represents a single procedure in LLVM. It is actually
Sylvestre Ledru4bc82922017-03-05 07:46:24 +00003882one of the more complex classes in the LLVM hierarchy because it must keep track
Sean Silvabeb15ca2012-12-04 03:20:08 +00003883of a large amount of data. The ``Function`` class keeps track of a list of
3884BasicBlock_\ s, a list of formal Argument_\ s, and a SymbolTable_.
3885
3886The list of BasicBlock_\ s is the most commonly used part of ``Function``
3887objects. The list imposes an implicit ordering of the blocks in the function,
3888which indicate how the code will be laid out by the backend. Additionally, the
3889first BasicBlock_ is the implicit entry node for the ``Function``. It is not
3890legal in LLVM to explicitly branch to this initial block. There are no implicit
3891exit nodes, and in fact there may be multiple exit nodes from a single
3892``Function``. If the BasicBlock_ list is empty, this indicates that the
3893``Function`` is actually a function declaration: the actual body of the function
3894hasn't been linked in yet.
3895
3896In addition to a list of BasicBlock_\ s, the ``Function`` class also keeps track
3897of the list of formal Argument_\ s that the function receives. This container
3898manages the lifetime of the Argument_ nodes, just like the BasicBlock_ list does
3899for the BasicBlock_\ s.
3900
3901The SymbolTable_ is a very rarely used LLVM feature that is only used when you
3902have to look up a value by name. Aside from that, the SymbolTable_ is used
3903internally to make sure that there are not conflicts between the names of
3904Instruction_\ s, BasicBlock_\ s, or Argument_\ s in the function body.
3905
3906Note that ``Function`` is a GlobalValue_ and therefore also a Constant_. The
3907value of the function is its address (after linking) which is guaranteed to be
3908constant.
3909
3910.. _m_Function:
3911
3912Important Public Members of the ``Function``
3913^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3914
3915* ``Function(const FunctionType *Ty, LinkageTypes Linkage,
3916 const std::string &N = "", Module* Parent = 0)``
3917
3918 Constructor used when you need to create new ``Function``\ s to add the
3919 program. The constructor must specify the type of the function to create and
3920 what type of linkage the function should have. The FunctionType_ argument
3921 specifies the formal arguments and return value for the function. The same
3922 FunctionType_ value can be used to create multiple functions. The ``Parent``
3923 argument specifies the Module in which the function is defined. If this
3924 argument is provided, the function will automatically be inserted into that
3925 module's list of functions.
3926
3927* ``bool isDeclaration()``
3928
3929 Return whether or not the ``Function`` has a body defined. If the function is
3930 "external", it does not have a body, and thus must be resolved by linking with
3931 a function defined in a different translation unit.
3932
3933* | ``Function::iterator`` - Typedef for basic block list iterator
3934 | ``Function::const_iterator`` - Typedef for const_iterator.
3935 | ``begin()``, ``end()``, ``size()``, ``empty()``
3936
3937 These are forwarding methods that make it easy to access the contents of a
3938 ``Function`` object's BasicBlock_ list.
3939
3940* ``Function::BasicBlockListType &getBasicBlockList()``
3941
3942 Returns the list of BasicBlock_\ s. This is necessary to use when you need to
3943 update the list or perform a complex action that doesn't have a forwarding
3944 method.
3945
3946* | ``Function::arg_iterator`` - Typedef for the argument list iterator
3947 | ``Function::const_arg_iterator`` - Typedef for const_iterator.
3948 | ``arg_begin()``, ``arg_end()``, ``arg_size()``, ``arg_empty()``
3949
3950 These are forwarding methods that make it easy to access the contents of a
3951 ``Function`` object's Argument_ list.
3952
3953* ``Function::ArgumentListType &getArgumentList()``
3954
3955 Returns the list of Argument_. This is necessary to use when you need to
3956 update the list or perform a complex action that doesn't have a forwarding
3957 method.
3958
3959* ``BasicBlock &getEntryBlock()``
3960
3961 Returns the entry ``BasicBlock`` for the function. Because the entry block
3962 for the function is always the first block, this returns the first block of
3963 the ``Function``.
3964
3965* | ``Type *getReturnType()``
3966 | ``FunctionType *getFunctionType()``
3967
3968 This traverses the Type_ of the ``Function`` and returns the return type of
3969 the function, or the FunctionType_ of the actual function.
3970
3971* ``SymbolTable *getSymbolTable()``
3972
3973 Return a pointer to the SymbolTable_ for this ``Function``.
3974
3975.. _GlobalVariable:
3976
3977The ``GlobalVariable`` class
3978----------------------------
3979
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003980``#include "llvm/IR/GlobalVariable.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003981
3982header source: `GlobalVariable.h
Tim Northover4e3cc792017-04-03 22:24:32 +00003983<http://llvm.org/doxygen/GlobalVariable_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003984
3985doxygen info: `GlobalVariable Class
3986<http://llvm.org/doxygen/classllvm_1_1GlobalVariable.html>`_
3987
3988Superclasses: GlobalValue_, Constant_, User_, Value_
3989
3990Global variables are represented with the (surprise surprise) ``GlobalVariable``
3991class. Like functions, ``GlobalVariable``\ s are also subclasses of
3992GlobalValue_, and as such are always referenced by their address (global values
3993must live in memory, so their "name" refers to their constant address). See
3994GlobalValue_ for more on this. Global variables may have an initial value
3995(which must be a Constant_), and if they have an initializer, they may be marked
3996as "constant" themselves (indicating that their contents never change at
3997runtime).
3998
3999.. _m_GlobalVariable:
4000
4001Important Public Members of the ``GlobalVariable`` class
4002^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
4003
4004* ``GlobalVariable(const Type *Ty, bool isConstant, LinkageTypes &Linkage,
4005 Constant *Initializer = 0, const std::string &Name = "", Module* Parent = 0)``
4006
4007 Create a new global variable of the specified type. If ``isConstant`` is true
4008 then the global variable will be marked as unchanging for the program. The
4009 Linkage parameter specifies the type of linkage (internal, external, weak,
4010 linkonce, appending) for the variable. If the linkage is InternalLinkage,
4011 WeakAnyLinkage, WeakODRLinkage, LinkOnceAnyLinkage or LinkOnceODRLinkage, then
4012 the resultant global variable will have internal linkage. AppendingLinkage
4013 concatenates together all instances (in different translation units) of the
4014 variable into a single variable but is only applicable to arrays. See the
4015 `LLVM Language Reference <LangRef.html#modulestructure>`_ for further details
4016 on linkage types. Optionally an initializer, a name, and the module to put
4017 the variable into may be specified for the global variable as well.
4018
4019* ``bool isConstant() const``
4020
4021 Returns true if this is a global variable that is known not to be modified at
4022 runtime.
4023
4024* ``bool hasInitializer()``
4025
4026 Returns true if this ``GlobalVariable`` has an intializer.
4027
4028* ``Constant *getInitializer()``
4029
4030 Returns the initial value for a ``GlobalVariable``. It is not legal to call
4031 this method if there is no initializer.
4032
4033.. _BasicBlock:
4034
4035The ``BasicBlock`` class
4036------------------------
4037
Benjamin Kramer9f566a52013-07-08 19:59:35 +00004038``#include "llvm/IR/BasicBlock.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00004039
4040header source: `BasicBlock.h
Tim Northover4e3cc792017-04-03 22:24:32 +00004041<http://llvm.org/doxygen/BasicBlock_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00004042
4043doxygen info: `BasicBlock Class
4044<http://llvm.org/doxygen/classllvm_1_1BasicBlock.html>`_
4045
4046Superclass: Value_
4047
4048This class represents a single entry single exit section of the code, commonly
4049known as a basic block by the compiler community. The ``BasicBlock`` class
4050maintains a list of Instruction_\ s, which form the body of the block. Matching
4051the language definition, the last element of this list of instructions is always
4052a terminator instruction (a subclass of the TerminatorInst_ class).
4053
4054In addition to tracking the list of instructions that make up the block, the
4055``BasicBlock`` class also keeps track of the :ref:`Function <c_Function>` that
4056it is embedded into.
4057
4058Note that ``BasicBlock``\ s themselves are Value_\ s, because they are
4059referenced by instructions like branches and can go in the switch tables.
4060``BasicBlock``\ s have type ``label``.
4061
4062.. _m_BasicBlock:
4063
4064Important Public Members of the ``BasicBlock`` class
4065^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
4066
4067* ``BasicBlock(const std::string &Name = "", Function *Parent = 0)``
4068
4069 The ``BasicBlock`` constructor is used to create new basic blocks for
4070 insertion into a function. The constructor optionally takes a name for the
4071 new block, and a :ref:`Function <c_Function>` to insert it into. If the
4072 ``Parent`` parameter is specified, the new ``BasicBlock`` is automatically
4073 inserted at the end of the specified :ref:`Function <c_Function>`, if not
4074 specified, the BasicBlock must be manually inserted into the :ref:`Function
4075 <c_Function>`.
4076
4077* | ``BasicBlock::iterator`` - Typedef for instruction list iterator
4078 | ``BasicBlock::const_iterator`` - Typedef for const_iterator.
4079 | ``begin()``, ``end()``, ``front()``, ``back()``,
4080 ``size()``, ``empty()``
4081 STL-style functions for accessing the instruction list.
4082
4083 These methods and typedefs are forwarding functions that have the same
4084 semantics as the standard library methods of the same names. These methods
4085 expose the underlying instruction list of a basic block in a way that is easy
4086 to manipulate. To get the full complement of container operations (including
4087 operations to update the list), you must use the ``getInstList()`` method.
4088
4089* ``BasicBlock::InstListType &getInstList()``
4090
4091 This method is used to get access to the underlying container that actually
4092 holds the Instructions. This method must be used when there isn't a
4093 forwarding function in the ``BasicBlock`` class for the operation that you
4094 would like to perform. Because there are no forwarding functions for
4095 "updating" operations, you need to use this if you want to update the contents
4096 of a ``BasicBlock``.
4097
4098* ``Function *getParent()``
4099
4100 Returns a pointer to :ref:`Function <c_Function>` the block is embedded into,
4101 or a null pointer if it is homeless.
4102
4103* ``TerminatorInst *getTerminator()``
4104
4105 Returns a pointer to the terminator instruction that appears at the end of the
4106 ``BasicBlock``. If there is no terminator instruction, or if the last
4107 instruction in the block is not a terminator, then a null pointer is returned.
4108
4109.. _Argument:
4110
4111The ``Argument`` class
4112----------------------
4113
4114This subclass of Value defines the interface for incoming formal arguments to a
4115function. A Function maintains a list of its formal arguments. An argument has
4116a pointer to the parent Function.
4117
4118