blob: e2cb14b42404b48d509fca2b17790566990e9ef0 [file] [log] [blame]
Sean Silvabeb15ca2012-12-04 03:20:08 +00001========================
2LLVM Programmer's Manual
3========================
4
5.. contents::
6 :local:
7
8.. warning::
Chris Lattner045a73e2013-01-10 21:24:04 +00009 This is always a work in progress.
Sean Silvabeb15ca2012-12-04 03:20:08 +000010
11.. _introduction:
12
13Introduction
14============
15
16This document is meant to highlight some of the important classes and interfaces
17available in the LLVM source-base. This manual is not intended to explain what
18LLVM is, how it works, and what LLVM code looks like. It assumes that you know
19the basics of LLVM and are interested in writing transformations or otherwise
20analyzing or manipulating the code.
21
22This document should get you oriented so that you can find your way in the
23continuously growing source code that makes up the LLVM infrastructure. Note
24that this manual is not intended to serve as a replacement for reading the
25source code, so if you think there should be a method in one of these classes to
26do something, but it's not listed, check the source. Links to the `doxygen
27<http://llvm.org/doxygen/>`__ sources are provided to make this as easy as
28possible.
29
30The first section of this document describes general information that is useful
31to know when working in the LLVM infrastructure, and the second describes the
32Core LLVM classes. In the future this manual will be extended with information
33describing how to use extension libraries, such as dominator information, CFG
34traversal routines, and useful utilities like the ``InstVisitor`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +000035<http://llvm.org/doxygen/InstVisitor_8h_source.html>`__) template.
Sean Silvabeb15ca2012-12-04 03:20:08 +000036
37.. _general:
38
39General Information
40===================
41
42This section contains general information that is useful if you are working in
43the LLVM source-base, but that isn't specific to any particular API.
44
45.. _stl:
46
47The C++ Standard Template Library
48---------------------------------
49
50LLVM makes heavy use of the C++ Standard Template Library (STL), perhaps much
51more than you are used to, or have seen before. Because of this, you might want
52to do a little background reading in the techniques used and capabilities of the
53library. There are many good pages that discuss the STL, and several books on
54the subject that you can get, so it will not be discussed in this document.
55
56Here are some useful links:
57
Sean Silva4b587852012-12-04 03:30:36 +000058#. `cppreference.com
59 <http://en.cppreference.com/w/>`_ - an excellent
Sean Silvabeb15ca2012-12-04 03:20:08 +000060 reference for the STL and other parts of the standard C++ library.
61
62#. `C++ In a Nutshell <http://www.tempest-sw.com/cpp/>`_ - This is an O'Reilly
63 book in the making. It has a decent Standard Library Reference that rivals
64 Dinkumware's, and is unfortunately no longer free since the book has been
65 published.
66
67#. `C++ Frequently Asked Questions <http://www.parashift.com/c++-faq-lite/>`_.
68
69#. `SGI's STL Programmer's Guide <http://www.sgi.com/tech/stl/>`_ - Contains a
70 useful `Introduction to the STL
71 <http://www.sgi.com/tech/stl/stl_introduction.html>`_.
72
73#. `Bjarne Stroustrup's C++ Page
74 <http://www.research.att.com/%7Ebs/C++.html>`_.
75
76#. `Bruce Eckel's Thinking in C++, 2nd ed. Volume 2 Revision 4.0
Sean Silvac454f07e32012-12-04 03:45:27 +000077 (even better, get the book)
78 <http://www.mindview.net/Books/TICPP/ThinkingInCPP2e.html>`_.
Sean Silvabeb15ca2012-12-04 03:20:08 +000079
Sean Silva92a44892013-01-11 02:28:08 +000080You are also encouraged to take a look at the :doc:`LLVM Coding Standards
81<CodingStandards>` guide which focuses on how to write maintainable code more
Sean Silvabeb15ca2012-12-04 03:20:08 +000082than where to put your curly braces.
83
84.. _resources:
85
86Other useful references
87-----------------------
88
89#. `Using static and shared libraries across platforms
90 <http://www.fortran-2000.com/ArnaudRecipes/sharedlib.html>`_
91
92.. _apis:
93
94Important and useful LLVM APIs
95==============================
96
97Here we highlight some LLVM APIs that are generally useful and good to know
98about when writing transformations.
99
100.. _isa:
101
102The ``isa<>``, ``cast<>`` and ``dyn_cast<>`` templates
103------------------------------------------------------
104
105The LLVM source-base makes extensive use of a custom form of RTTI. These
106templates have many similarities to the C++ ``dynamic_cast<>`` operator, but
107they don't have some drawbacks (primarily stemming from the fact that
108``dynamic_cast<>`` only works on classes that have a v-table). Because they are
109used so often, you must know what they do and how they work. All of these
110templates are defined in the ``llvm/Support/Casting.h`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +0000111<http://llvm.org/doxygen/Casting_8h_source.html>`__) file (note that you very
Sean Silvabeb15ca2012-12-04 03:20:08 +0000112rarely have to include this file directly).
113
114``isa<>``:
115 The ``isa<>`` operator works exactly like the Java "``instanceof``" operator.
116 It returns true or false depending on whether a reference or pointer points to
117 an instance of the specified class. This can be very useful for constraint
118 checking of various sorts (example below).
119
120``cast<>``:
121 The ``cast<>`` operator is a "checked cast" operation. It converts a pointer
122 or reference from a base class to a derived class, causing an assertion
123 failure if it is not really an instance of the right type. This should be
124 used in cases where you have some information that makes you believe that
125 something is of the right type. An example of the ``isa<>`` and ``cast<>``
126 template is:
127
128 .. code-block:: c++
129
130 static bool isLoopInvariant(const Value *V, const Loop *L) {
131 if (isa<Constant>(V) || isa<Argument>(V) || isa<GlobalValue>(V))
132 return true;
133
134 // Otherwise, it must be an instruction...
135 return !L->contains(cast<Instruction>(V)->getParent());
136 }
137
138 Note that you should **not** use an ``isa<>`` test followed by a ``cast<>``,
139 for that use the ``dyn_cast<>`` operator.
140
141``dyn_cast<>``:
142 The ``dyn_cast<>`` operator is a "checking cast" operation. It checks to see
143 if the operand is of the specified type, and if so, returns a pointer to it
144 (this operator does not work with references). If the operand is not of the
145 correct type, a null pointer is returned. Thus, this works very much like
146 the ``dynamic_cast<>`` operator in C++, and should be used in the same
147 circumstances. Typically, the ``dyn_cast<>`` operator is used in an ``if``
148 statement or some other flow control statement like this:
149
150 .. code-block:: c++
151
Piotr Padlewskidb8d7c82016-11-11 22:12:15 +0000152 if (auto *AI = dyn_cast<AllocationInst>(Val)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +0000153 // ...
154 }
155
156 This form of the ``if`` statement effectively combines together a call to
157 ``isa<>`` and a call to ``cast<>`` into one statement, which is very
158 convenient.
159
160 Note that the ``dyn_cast<>`` operator, like C++'s ``dynamic_cast<>`` or Java's
161 ``instanceof`` operator, can be abused. In particular, you should not use big
162 chained ``if/then/else`` blocks to check for lots of different variants of
163 classes. If you find yourself wanting to do this, it is much cleaner and more
164 efficient to use the ``InstVisitor`` class to dispatch over the instruction
165 type directly.
166
167``cast_or_null<>``:
168 The ``cast_or_null<>`` operator works just like the ``cast<>`` operator,
169 except that it allows for a null pointer as an argument (which it then
170 propagates). This can sometimes be useful, allowing you to combine several
171 null checks into one.
172
173``dyn_cast_or_null<>``:
174 The ``dyn_cast_or_null<>`` operator works just like the ``dyn_cast<>``
175 operator, except that it allows for a null pointer as an argument (which it
176 then propagates). This can sometimes be useful, allowing you to combine
177 several null checks into one.
178
179These five templates can be used with any classes, whether they have a v-table
180or not. If you want to add support for these templates, see the document
Sean Silva92a44892013-01-11 02:28:08 +0000181:doc:`How to set up LLVM-style RTTI for your class hierarchy
182<HowToSetUpLLVMStyleRTTI>`
Sean Silvabeb15ca2012-12-04 03:20:08 +0000183
184.. _string_apis:
185
186Passing strings (the ``StringRef`` and ``Twine`` classes)
187---------------------------------------------------------
188
189Although LLVM generally does not do much string manipulation, we do have several
190important APIs which take strings. Two important examples are the Value class
191-- which has names for instructions, functions, etc. -- and the ``StringMap``
192class which is used extensively in LLVM and Clang.
193
194These are generic classes, and they need to be able to accept strings which may
195have embedded null characters. Therefore, they cannot simply take a ``const
196char *``, and taking a ``const std::string&`` requires clients to perform a heap
197allocation which is usually unnecessary. Instead, many LLVM APIs use a
198``StringRef`` or a ``const Twine&`` for passing strings efficiently.
199
200.. _StringRef:
201
202The ``StringRef`` class
203^^^^^^^^^^^^^^^^^^^^^^^^^^^^
204
205The ``StringRef`` data type represents a reference to a constant string (a
206character array and a length) and supports the common operations available on
207``std::string``, but does not require heap allocation.
208
209It can be implicitly constructed using a C style null-terminated string, an
210``std::string``, or explicitly with a character pointer and length. For
211example, the ``StringRef`` find function is declared as:
212
213.. code-block:: c++
214
215 iterator find(StringRef Key);
216
217and clients can call it using any one of:
218
219.. code-block:: c++
220
221 Map.find("foo"); // Lookup "foo"
222 Map.find(std::string("bar")); // Lookup "bar"
223 Map.find(StringRef("\0baz", 4)); // Lookup "\0baz"
224
225Similarly, APIs which need to return a string may return a ``StringRef``
226instance, which can be used directly or converted to an ``std::string`` using
227the ``str`` member function. See ``llvm/ADT/StringRef.h`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +0000228<http://llvm.org/doxygen/StringRef_8h_source.html>`__) for more
Sean Silvabeb15ca2012-12-04 03:20:08 +0000229information.
230
231You should rarely use the ``StringRef`` class directly, because it contains
232pointers to external memory it is not generally safe to store an instance of the
233class (unless you know that the external storage will not be freed).
234``StringRef`` is small and pervasive enough in LLVM that it should always be
235passed by value.
236
237The ``Twine`` class
238^^^^^^^^^^^^^^^^^^^
239
240The ``Twine`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1Twine.html>`__)
241class is an efficient way for APIs to accept concatenated strings. For example,
242a common LLVM paradigm is to name one instruction based on the name of another
243instruction with a suffix, for example:
244
245.. code-block:: c++
246
247 New = CmpInst::Create(..., SO->getName() + ".cmp");
248
249The ``Twine`` class is effectively a lightweight `rope
250<http://en.wikipedia.org/wiki/Rope_(computer_science)>`_ which points to
251temporary (stack allocated) objects. Twines can be implicitly constructed as
252the result of the plus operator applied to strings (i.e., a C strings, an
253``std::string``, or a ``StringRef``). The twine delays the actual concatenation
254of strings until it is actually required, at which point it can be efficiently
255rendered directly into a character array. This avoids unnecessary heap
256allocation involved in constructing the temporary results of string
257concatenation. See ``llvm/ADT/Twine.h`` (`doxygen
258<http://llvm.org/doxygen/Twine_8h_source.html>`__) and :ref:`here <dss_twine>`
259for more information.
260
261As with a ``StringRef``, ``Twine`` objects point to external memory and should
262almost never be stored or mentioned directly. They are intended solely for use
263when defining a function which should be able to efficiently accept concatenated
264strings.
265
Zachary Turner11db2642016-11-11 23:57:40 +0000266.. _formatting_strings:
267
268Formatting strings (the ``formatv`` function)
269---------------------------------------------
270While LLVM doesn't necessarily do a lot of string manipulation and parsing, it
271does do a lot of string formatting. From diagnostic messages, to llvm tool
272outputs such as ``llvm-readobj`` to printing verbose disassembly listings and
273LLDB runtime logging, the need for string formatting is pervasive.
274
275The ``formatv`` is similar in spirit to ``printf``, but uses a different syntax
276which borrows heavily from Python and C#. Unlike ``printf`` it deduces the type
277to be formatted at compile time, so it does not need a format specifier such as
278``%d``. This reduces the mental overhead of trying to construct portable format
279strings, especially for platform-specific types like ``size_t`` or pointer types.
280Unlike both ``printf`` and Python, it additionally fails to compile if LLVM does
281not know how to format the type. These two properties ensure that the function
282is both safer and simpler to use than traditional formatting methods such as
283the ``printf`` family of functions.
284
285Simple formatting
286^^^^^^^^^^^^^^^^^
287
288A call to ``formatv`` involves a single **format string** consisting of 0 or more
289**replacement sequences**, followed by a variable length list of **replacement values**.
290A replacement sequence is a string of the form ``{N[[,align]:style]}``.
291
292``N`` refers to the 0-based index of the argument from the list of replacement
293values. Note that this means it is possible to reference the same parameter
294multiple times, possibly with different style and/or alignment options, in any order.
295
296``align`` is an optional string specifying the width of the field to format
297the value into, and the alignment of the value within the field. It is specified as
298an optional **alignment style** followed by a positive integral **field width**. The
299alignment style can be one of the characters ``-`` (left align), ``=`` (center align),
300or ``+`` (right align). The default is right aligned.
301
302``style`` is an optional string consisting of a type specific that controls the
303formatting of the value. For example, to format a floating point value as a percentage,
304you can use the style option ``P``.
305
306Custom formatting
307^^^^^^^^^^^^^^^^^
308
309There are two ways to customize the formatting behavior for a type.
310
3111. Provide a template specialization of ``llvm::format_provider<T>`` for your
312 type ``T`` with the appropriate static format method.
313
314 .. code-block:: c++
315
316 namespace llvm {
317 template<>
318 struct format_provider<MyFooBar> {
319 static void format(const MyFooBar &V, raw_ostream &Stream, StringRef Style) {
320 // Do whatever is necessary to format `V` into `Stream`
321 }
322 };
323 void foo() {
324 MyFooBar X;
325 std::string S = formatv("{0}", X);
326 }
327 }
328
329 This is a useful extensibility mechanism for adding support for formatting your own
330 custom types with your own custom Style options. But it does not help when you want
331 to extend the mechanism for formatting a type that the library already knows how to
332 format. For that, we need something else.
333
Pavel Labath08c2e862016-12-15 09:40:27 +00003342. Provide a **format adapter** inheriting from ``llvm::FormatAdapter<T>``.
Zachary Turner11db2642016-11-11 23:57:40 +0000335
336 .. code-block:: c++
337
338 namespace anything {
Pavel Labath08c2e862016-12-15 09:40:27 +0000339 struct format_int_custom : public llvm::FormatAdapter<int> {
340 explicit format_int_custom(int N) : llvm::FormatAdapter<int>(N) {}
341 void format(llvm::raw_ostream &Stream, StringRef Style) override {
342 // Do whatever is necessary to format ``this->Item`` into ``Stream``
Zachary Turner11db2642016-11-11 23:57:40 +0000343 }
344 };
345 }
346 namespace llvm {
347 void foo() {
348 std::string S = formatv("{0}", anything::format_int_custom(42));
349 }
350 }
351
Pavel Labath08c2e862016-12-15 09:40:27 +0000352 If the type is detected to be derived from ``FormatAdapter<T>``, ``formatv``
353 will call the
Zachary Turner11db2642016-11-11 23:57:40 +0000354 ``format`` method on the argument passing in the specified style. This allows
355 one to provide custom formatting of any type, including one which already has
356 a builtin format provider.
357
358``formatv`` Examples
359^^^^^^^^^^^^^^^^^^^^
360Below is intended to provide an incomplete set of examples demonstrating
361the usage of ``formatv``. More information can be found by reading the
362doxygen documentation or by looking at the unit test suite.
363
364
365.. code-block:: c++
366
367 std::string S;
368 // Simple formatting of basic types and implicit string conversion.
369 S = formatv("{0} ({1:P})", 7, 0.35); // S == "7 (35.00%)"
370
371 // Out-of-order referencing and multi-referencing
372 outs() << formatv("{0} {2} {1} {0}", 1, "test", 3); // prints "1 3 test 1"
373
374 // Left, right, and center alignment
375 S = formatv("{0,7}", 'a'); // S == " a";
376 S = formatv("{0,-7}", 'a'); // S == "a ";
377 S = formatv("{0,=7}", 'a'); // S == " a ";
378 S = formatv("{0,+7}", 'a'); // S == " a";
379
380 // Custom styles
381 S = formatv("{0:N} - {0:x} - {1:E}", 12345, 123908342); // S == "12,345 - 0x3039 - 1.24E8"
382
383 // Adapters
384 S = formatv("{0}", fmt_align(42, AlignStyle::Center, 7)); // S == " 42 "
385 S = formatv("{0}", fmt_repeat("hi", 3)); // S == "hihihi"
386 S = formatv("{0}", fmt_pad("hi", 2, 6)); // S == " hi "
387
388 // Ranges
389 std::vector<int> V = {8, 9, 10};
390 S = formatv("{0}", make_range(V.begin(), V.end())); // S == "8, 9, 10"
391 S = formatv("{0:$[+]}", make_range(V.begin(), V.end())); // S == "8+9+10"
392 S = formatv("{0:$[ + ]@[x]}", make_range(V.begin(), V.end())); // S == "0x8 + 0x9 + 0xA"
393
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000394.. _error_apis:
395
396Error handling
397--------------
398
399Proper error handling helps us identify bugs in our code, and helps end-users
400understand errors in their tool usage. Errors fall into two broad categories:
401*programmatic* and *recoverable*, with different strategies for handling and
402reporting.
403
404Programmatic Errors
405^^^^^^^^^^^^^^^^^^^
406
407Programmatic errors are violations of program invariants or API contracts, and
408represent bugs within the program itself. Our aim is to document invariants, and
409to abort quickly at the point of failure (providing some basic diagnostic) when
410invariants are broken at runtime.
411
412The fundamental tools for handling programmatic errors are assertions and the
413llvm_unreachable function. Assertions are used to express invariant conditions,
414and should include a message describing the invariant:
415
416.. code-block:: c++
417
418 assert(isPhysReg(R) && "All virt regs should have been allocated already.");
419
420The llvm_unreachable function can be used to document areas of control flow
421that should never be entered if the program invariants hold:
422
423.. code-block:: c++
424
425 enum { Foo, Bar, Baz } X = foo();
426
427 switch (X) {
428 case Foo: /* Handle Foo */; break;
429 case Bar: /* Handle Bar */; break;
430 default:
431 llvm_unreachable("X should be Foo or Bar here");
432 }
433
434Recoverable Errors
435^^^^^^^^^^^^^^^^^^
436
437Recoverable errors represent an error in the program's environment, for example
438a resource failure (a missing file, a dropped network connection, etc.), or
439malformed input. These errors should be detected and communicated to a level of
440the program where they can be handled appropriately. Handling the error may be
441as simple as reporting the issue to the user, or it may involve attempts at
442recovery.
443
Alex Bradbury71824402017-08-18 05:29:21 +0000444.. note::
445
Alex Bradburyf698a292017-08-18 06:45:34 +0000446 While it would be ideal to use this error handling scheme throughout
447 LLVM, there are places where this hasn't been practical to apply. In
448 situations where you absolutely must emit a non-programmatic error and
449 the ``Error`` model isn't workable you can call ``report_fatal_error``,
450 which will call installed error handlers, print a message, and exit the
451 program.
Alex Bradbury71824402017-08-18 05:29:21 +0000452
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000453Recoverable errors are modeled using LLVM's ``Error`` scheme. This scheme
454represents errors using function return values, similar to classic C integer
455error codes, or C++'s ``std::error_code``. However, the ``Error`` class is
456actually a lightweight wrapper for user-defined error types, allowing arbitrary
457information to be attached to describe the error. This is similar to the way C++
458exceptions allow throwing of user-defined types.
459
Lang Hames42f5dd82016-09-02 03:46:08 +0000460Success values are created by calling ``Error::success()``, E.g.:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000461
462.. code-block:: c++
463
464 Error foo() {
465 // Do something.
466 // Return success.
467 return Error::success();
468 }
469
470Success values are very cheap to construct and return - they have minimal
471impact on program performance.
472
473Failure values are constructed using ``make_error<T>``, where ``T`` is any class
Lang Hames42f5dd82016-09-02 03:46:08 +0000474that inherits from the ErrorInfo utility, E.g.:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000475
476.. code-block:: c++
Kostya Serebryanyaf67fd12016-10-27 20:14:03 +0000477
Lang Hames03a88cc2016-10-25 21:19:30 +0000478 class BadFileFormat : public ErrorInfo<BadFileFormat> {
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000479 public:
Reid Klecknera15b76b2016-03-24 23:49:34 +0000480 static char ID;
Lang Hames03a88cc2016-10-25 21:19:30 +0000481 std::string Path;
482
483 BadFileFormat(StringRef Path) : Path(Path.str()) {}
484
485 void log(raw_ostream &OS) const override {
486 OS << Path << " is malformed";
487 }
488
489 std::error_code convertToErrorCode() const override {
490 return make_error_code(object_error::parse_failed);
491 }
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000492 };
493
Lang Hames6b0b2b52017-02-28 01:35:31 +0000494 char BadFileFormat::ID; // This should be declared in the C++ file.
Reid Klecknera15b76b2016-03-24 23:49:34 +0000495
Lang Hames03a88cc2016-10-25 21:19:30 +0000496 Error printFormattedFile(StringRef Path) {
497 if (<check for valid format>)
Jan Korous79b82f72017-10-24 10:23:10 +0000498 return make_error<BadFileFormat>(Path);
Lang Hames03a88cc2016-10-25 21:19:30 +0000499 // print file contents.
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000500 return Error::success();
501 }
502
Lang Hamesa0f517f2016-03-23 03:18:16 +0000503Error values can be implicitly converted to bool: true for error, false for
504success, enabling the following idiom:
505
Justin Bogner91269bf2016-03-23 22:54:19 +0000506.. code-block:: c++
Lang Hamesa0f517f2016-03-23 03:18:16 +0000507
Lang Hames1684d7c2016-03-24 18:05:21 +0000508 Error mayFail();
Lang Hamesa0f517f2016-03-23 03:18:16 +0000509
Lang Hames1684d7c2016-03-24 18:05:21 +0000510 Error foo() {
511 if (auto Err = mayFail())
512 return Err;
513 // Success! We can proceed.
514 ...
Lang Hamesa0f517f2016-03-23 03:18:16 +0000515
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000516For functions that can fail but need to return a value the ``Expected<T>``
517utility can be used. Values of this type can be constructed with either a
Lang Hames42f5dd82016-09-02 03:46:08 +0000518``T``, or an ``Error``. Expected<T> values are also implicitly convertible to
Lang Hames03a88cc2016-10-25 21:19:30 +0000519boolean, but with the opposite convention to ``Error``: true for success, false
520for error. If success, the ``T`` value can be accessed via the dereference
521operator. If failure, the ``Error`` value can be extracted using the
522``takeError()`` method. Idiomatic usage looks like:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000523
524.. code-block:: c++
525
Lang Hames03a88cc2016-10-25 21:19:30 +0000526 Expected<FormattedFile> openFormattedFile(StringRef Path) {
527 // If badly formatted, return an error.
528 if (auto Err = checkFormat(Path))
529 return std::move(Err);
530 // Otherwise return a FormattedFile instance.
531 return FormattedFile(Path);
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000532 }
533
Lang Hames03a88cc2016-10-25 21:19:30 +0000534 Error processFormattedFile(StringRef Path) {
535 // Try to open a formatted file
536 if (auto FileOrErr = openFormattedFile(Path)) {
537 // On success, grab a reference to the file and continue.
538 auto &File = *FileOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000539 ...
Lang Hamesca20d9e2016-10-25 22:38:50 +0000540 } else
541 // On error, extract the Error value and return it.
Lang Hames03a88cc2016-10-25 21:19:30 +0000542 return FileOrErr.takeError();
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000543 }
544
Lang Hames03a88cc2016-10-25 21:19:30 +0000545If an ``Expected<T>`` value is in success mode then the ``takeError()`` method
546will return a success value. Using this fact, the above function can be
547rewritten as:
548
549.. code-block:: c++
550
551 Error processFormattedFile(StringRef Path) {
552 // Try to open a formatted file
553 auto FileOrErr = openFormattedFile(Path);
554 if (auto Err = FileOrErr.takeError())
555 // On error, extract the Error value and return it.
556 return Err;
557 // On success, grab a reference to the file and continue.
558 auto &File = *FileOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000559 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000560 }
561
562This second form is often more readable for functions that involve multiple
563``Expected<T>`` values as it limits the indentation required.
564
565All ``Error`` instances, whether success or failure, must be either checked or
566moved from (via ``std::move`` or a return) before they are destructed.
567Accidentally discarding an unchecked error will cause a program abort at the
568point where the unchecked value's destructor is run, making it easy to identify
569and fix violations of this rule.
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000570
571Success values are considered checked once they have been tested (by invoking
572the boolean conversion operator):
573
574.. code-block:: c++
575
Lang Hamesfd4de912017-02-27 21:09:47 +0000576 if (auto Err = mayFail(...))
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000577 return Err; // Failure value - move error to caller.
578
579 // Safe to continue: Err was checked.
580
Lang Hamesfd4de912017-02-27 21:09:47 +0000581In contrast, the following code will always cause an abort, even if ``mayFail``
Lang Hamesc5d41d42016-09-02 03:50:50 +0000582returns a success value:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000583
584.. code-block:: c++
585
Lang Hamesfd4de912017-02-27 21:09:47 +0000586 mayFail();
587 // Program will always abort here, even if mayFail() returns Success, since
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000588 // the value is not checked.
589
590Failure values are considered checked once a handler for the error type has
591been activated:
592
593.. code-block:: c++
594
Lang Hames03a88cc2016-10-25 21:19:30 +0000595 handleErrors(
Kostya Serebryanya1f87e52016-10-31 21:10:26 +0000596 processFormattedFile(...),
Lang Hames03a88cc2016-10-25 21:19:30 +0000597 [](const BadFileFormat &BFF) {
Kostya Serebryanya1f87e52016-10-31 21:10:26 +0000598 report("Unable to process " + BFF.Path + ": bad format");
Lang Hames03a88cc2016-10-25 21:19:30 +0000599 },
600 [](const FileNotFound &FNF) {
601 report("File not found " + FNF.Path);
602 });
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000603
Lang Hames03a88cc2016-10-25 21:19:30 +0000604The ``handleErrors`` function takes an error as its first argument, followed by
605a variadic list of "handlers", each of which must be a callable type (a
606function, lambda, or class with a call operator) with one argument. The
607``handleErrors`` function will visit each handler in the sequence and check its
608argument type against the dynamic type of the error, running the first handler
Lang Hames19a23082016-11-07 22:33:13 +0000609that matches. This is the same decision process that is used decide which catch
610clause to run for a C++ exception.
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000611
Lang Hames03a88cc2016-10-25 21:19:30 +0000612Since the list of handlers passed to ``handleErrors`` may not cover every error
613type that can occur, the ``handleErrors`` function also returns an Error value
614that must be checked or propagated. If the error value that is passed to
615``handleErrors`` does not match any of the handlers it will be returned from
616handleErrors. Idiomatic use of ``handleErrors`` thus looks like:
617
618.. code-block:: c++
619
620 if (auto Err =
621 handleErrors(
622 processFormattedFile(...),
623 [](const BadFileFormat &BFF) {
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000624 report("Unable to process " + BFF.Path + ": bad format");
Lang Hames03a88cc2016-10-25 21:19:30 +0000625 },
626 [](const FileNotFound &FNF) {
627 report("File not found " + FNF.Path);
628 }))
629 return Err;
630
631In cases where you truly know that the handler list is exhaustive the
632``handleAllErrors`` function can be used instead. This is identical to
633``handleErrors`` except that it will terminate the program if an unhandled
634error is passed in, and can therefore return void. The ``handleAllErrors``
635function should generally be avoided: the introduction of a new error type
636elsewhere in the program can easily turn a formerly exhaustive list of errors
637into a non-exhaustive list, risking unexpected program termination. Where
638possible, use handleErrors and propagate unknown errors up the stack instead.
639
Lang Hames19a23082016-11-07 22:33:13 +0000640For tool code, where errors can be handled by printing an error message then
641exiting with an error code, the :ref:`ExitOnError <err_exitonerr>` utility
642may be a better choice than handleErrors, as it simplifies control flow when
643calling fallible functions.
644
Lang Hamesfd4de912017-02-27 21:09:47 +0000645In situations where it is known that a particular call to a fallible function
646will always succeed (for example, a call to a function that can only fail on a
647subset of inputs with an input that is known to be safe) the
648:ref:`cantFail <err_cantfail>` functions can be used to remove the error type,
649simplifying control flow.
650
Lang Hames03a88cc2016-10-25 21:19:30 +0000651StringError
652"""""""""""
653
654Many kinds of errors have no recovery strategy, the only action that can be
655taken is to report them to the user so that the user can attempt to fix the
656environment. In this case representing the error as a string makes perfect
Lang Hames6b19ce62016-10-25 22:22:48 +0000657sense. LLVM provides the ``StringError`` class for this purpose. It takes two
Lang Hames03a88cc2016-10-25 21:19:30 +0000658arguments: A string error message, and an equivalent ``std::error_code`` for
James Hendersonfb3ca132019-02-01 10:02:42 +0000659interoperability. It also provides a ``createStringError`` function to simplify
660common usage of this class:
Lang Hames03a88cc2016-10-25 21:19:30 +0000661
662.. code-block:: c++
663
James Hendersonfb3ca132019-02-01 10:02:42 +0000664 // These two lines of code are equivalent:
665 make_error<StringError>("Bad executable", errc::executable_format_error);
666 createStringError(errc::executable_format_error, "Bad executable");
Lang Hames03a88cc2016-10-25 21:19:30 +0000667
668If you're certain that the error you're building will never need to be converted
669to a ``std::error_code`` you can use the ``inconvertibleErrorCode()`` function:
670
671.. code-block:: c++
672
James Hendersonfb3ca132019-02-01 10:02:42 +0000673 createStringError(inconvertibleErrorCode(), "Bad executable");
Lang Hames03a88cc2016-10-25 21:19:30 +0000674
675This should be done only after careful consideration. If any attempt is made to
676convert this error to a ``std::error_code`` it will trigger immediate program
677termination. Unless you are certain that your errors will not need
678interoperability you should look for an existing ``std::error_code`` that you
679can convert to, and even (as painful as it is) consider introducing a new one as
680a stopgap measure.
681
James Hendersonfb3ca132019-02-01 10:02:42 +0000682``createStringError`` can take ``printf`` style format specifiers to provide a
683formatted message:
684
685.. code-block:: c++
686
687 createStringError(errc::executable_format_error,
688 "Bad executable: %s", FileName);
689
Lang Hames03a88cc2016-10-25 21:19:30 +0000690Interoperability with std::error_code and ErrorOr
691"""""""""""""""""""""""""""""""""""""""""""""""""
692
693Many existing LLVM APIs use ``std::error_code`` and its partner ``ErrorOr<T>``
694(which plays the same role as ``Expected<T>``, but wraps a ``std::error_code``
695rather than an ``Error``). The infectious nature of error types means that an
696attempt to change one of these functions to return ``Error`` or ``Expected<T>``
697instead often results in an avalanche of changes to callers, callers of callers,
698and so on. (The first such attempt, returning an ``Error`` from
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000699MachOObjectFile's constructor, was abandoned after the diff reached 3000 lines,
Lang Hames03a88cc2016-10-25 21:19:30 +0000700impacted half a dozen libraries, and was still growing).
701
702To solve this problem, the ``Error``/``std::error_code`` interoperability requirement was
703introduced. Two pairs of functions allow any ``Error`` value to be converted to a
704``std::error_code``, any ``Expected<T>`` to be converted to an ``ErrorOr<T>``, and vice
705versa:
706
707.. code-block:: c++
708
709 std::error_code errorToErrorCode(Error Err);
710 Error errorCodeToError(std::error_code EC);
711
712 template <typename T> ErrorOr<T> expectedToErrorOr(Expected<T> TOrErr);
713 template <typename T> Expected<T> errorOrToExpected(ErrorOr<T> TOrEC);
714
715
716Using these APIs it is easy to make surgical patches that update individual
717functions from ``std::error_code`` to ``Error``, and from ``ErrorOr<T>`` to
718``Expected<T>``.
719
720Returning Errors from error handlers
721""""""""""""""""""""""""""""""""""""
722
723Error recovery attempts may themselves fail. For that reason, ``handleErrors``
724actually recognises three different forms of handler signature:
725
726.. code-block:: c++
727
728 // Error must be handled, no new errors produced:
729 void(UserDefinedError &E);
730
731 // Error must be handled, new errors can be produced:
732 Error(UserDefinedError &E);
733
734 // Original error can be inspected, then re-wrapped and returned (or a new
735 // error can be produced):
736 Error(std::unique_ptr<UserDefinedError> E);
737
738Any error returned from a handler will be returned from the ``handleErrors``
739function so that it can be handled itself, or propagated up the stack.
740
Lang Hames19a23082016-11-07 22:33:13 +0000741.. _err_exitonerr:
742
Lang Hames03a88cc2016-10-25 21:19:30 +0000743Using ExitOnError to simplify tool code
744"""""""""""""""""""""""""""""""""""""""
745
746Library code should never call ``exit`` for a recoverable error, however in tool
Lang Hames6b19ce62016-10-25 22:22:48 +0000747code (especially command line tools) this can be a reasonable approach. Calling
Lang Hames03a88cc2016-10-25 21:19:30 +0000748``exit`` upon encountering an error dramatically simplifies control flow as the
749error no longer needs to be propagated up the stack. This allows code to be
750written in straight-line style, as long as each fallible call is wrapped in a
Lang Hames4f8a9602016-10-25 22:35:55 +0000751check and call to exit. The ``ExitOnError`` class supports this pattern by
Lang Hames03a88cc2016-10-25 21:19:30 +0000752providing call operators that inspect ``Error`` values, stripping the error away
753in the success case and logging to ``stderr`` then exiting in the failure case.
754
755To use this class, declare a global ``ExitOnError`` variable in your program:
756
757.. code-block:: c++
758
759 ExitOnError ExitOnErr;
760
761Calls to fallible functions can then be wrapped with a call to ``ExitOnErr``,
762turning them into non-failing calls:
763
764.. code-block:: c++
765
766 Error mayFail();
767 Expected<int> mayFail2();
768
769 void foo() {
770 ExitOnErr(mayFail());
771 int X = ExitOnErr(mayFail2());
772 }
773
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000774On failure, the error's log message will be written to ``stderr``, optionally
775preceded by a string "banner" that can be set by calling the setBanner method. A
Lang Hames03a88cc2016-10-25 21:19:30 +0000776mapping can also be supplied from ``Error`` values to exit codes using the
777``setExitCodeMapper`` method:
778
Lang Hames7a9ca33372016-10-25 22:25:07 +0000779.. code-block:: c++
780
781 int main(int argc, char *argv[]) {
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000782 ExitOnErr.setBanner(std::string(argv[0]) + " error:");
Lang Hames7a9ca33372016-10-25 22:25:07 +0000783 ExitOnErr.setExitCodeMapper(
784 [](const Error &Err) {
785 if (Err.isA<BadFileFormat>())
786 return 2;
787 return 1;
788 });
Lang Hames03a88cc2016-10-25 21:19:30 +0000789
790Use ``ExitOnError`` in your tool code where possible as it can greatly improve
791readability.
792
Lang Hamesfd4de912017-02-27 21:09:47 +0000793.. _err_cantfail:
794
795Using cantFail to simplify safe callsites
796"""""""""""""""""""""""""""""""""""""""""
797
Lang Hamesad22f422017-04-30 17:24:52 +0000798Some functions may only fail for a subset of their inputs, so calls using known
799safe inputs can be assumed to succeed.
Lang Hamesfd4de912017-02-27 21:09:47 +0000800
801The cantFail functions encapsulate this by wrapping an assertion that their
802argument is a success value and, in the case of Expected<T>, unwrapping the
Lang Hamesad22f422017-04-30 17:24:52 +0000803T value:
Lang Hamesfd4de912017-02-27 21:09:47 +0000804
805.. code-block:: c++
806
Lang Hamesad22f422017-04-30 17:24:52 +0000807 Error onlyFailsForSomeXValues(int X);
808 Expected<int> onlyFailsForSomeXValues2(int X);
Lang Hamesfd4de912017-02-27 21:09:47 +0000809
810 void foo() {
Lang Hamesad22f422017-04-30 17:24:52 +0000811 cantFail(onlyFailsForSomeXValues(KnownSafeValue));
812 int Y = cantFail(onlyFailsForSomeXValues2(KnownSafeValue));
Lang Hamesfd4de912017-02-27 21:09:47 +0000813 ...
814 }
815
816Like the ExitOnError utility, cantFail simplifies control flow. Their treatment
817of error cases is very different however: Where ExitOnError is guaranteed to
818terminate the program on an error input, cantFile simply asserts that the result
819is success. In debug builds this will result in an assertion failure if an error
820is encountered. In release builds the behavior of cantFail for failure values is
821undefined. As such, care must be taken in the use of cantFail: clients must be
Lang Hamesad22f422017-04-30 17:24:52 +0000822certain that a cantFail wrapped call really can not fail with the given
823arguments.
Lang Hamesfd4de912017-02-27 21:09:47 +0000824
825Use of the cantFail functions should be rare in library code, but they are
826likely to be of more use in tool and unit-test code where inputs and/or
827mocked-up classes or functions may be known to be safe.
828
Lang Hames03a88cc2016-10-25 21:19:30 +0000829Fallible constructors
830"""""""""""""""""""""
831
832Some classes require resource acquisition or other complex initialization that
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000833can fail during construction. Unfortunately constructors can't return errors,
834and having clients test objects after they're constructed to ensure that they're
835valid is error prone as it's all too easy to forget the test. To work around
Lang Hames03a88cc2016-10-25 21:19:30 +0000836this, use the named constructor idiom and return an ``Expected<T>``:
837
838.. code-block:: c++
839
840 class Foo {
841 public:
842
Lang Hames4f8a9602016-10-25 22:35:55 +0000843 static Expected<Foo> Create(Resource R1, Resource R2) {
Lang Hames03a88cc2016-10-25 21:19:30 +0000844 Error Err;
845 Foo F(R1, R2, Err);
846 if (Err)
847 return std::move(Err);
848 return std::move(F);
849 }
850
851 private:
852
853 Foo(Resource R1, Resource R2, Error &Err) {
854 ErrorAsOutParameter EAO(&Err);
855 if (auto Err2 = R1.acquire()) {
856 Err = std::move(Err2);
857 return;
858 }
859 Err = R2.acquire();
860 }
861 };
862
863
864Here, the named constructor passes an ``Error`` by reference into the actual
865constructor, which the constructor can then use to return errors. The
866``ErrorAsOutParameter`` utility sets the ``Error`` value's checked flag on entry
867to the constructor so that the error can be assigned to, then resets it on exit
868to force the client (the named constructor) to check the error.
869
870By using this idiom, clients attempting to construct a Foo receive either a
871well-formed Foo or an Error, never an object in an invalid state.
872
873Propagating and consuming errors based on types
874"""""""""""""""""""""""""""""""""""""""""""""""
875
876In some contexts, certain types of error are known to be benign. For example,
877when walking an archive, some clients may be happy to skip over badly formatted
878object files rather than terminating the walk immediately. Skipping badly
Lang Hames4f8a9602016-10-25 22:35:55 +0000879formatted objects could be achieved using an elaborate handler method, but the
Lang Hames03a88cc2016-10-25 21:19:30 +0000880Error.h header provides two utilities that make this idiom much cleaner: the
881type inspection method, ``isA``, and the ``consumeError`` function:
882
883.. code-block:: c++
884
885 Error walkArchive(Archive A) {
886 for (unsigned I = 0; I != A.numMembers(); ++I) {
887 auto ChildOrErr = A.getMember(I);
Lang Hames4f8a9602016-10-25 22:35:55 +0000888 if (auto Err = ChildOrErr.takeError()) {
Lang Hames03a88cc2016-10-25 21:19:30 +0000889 if (Err.isA<BadFileFormat>())
890 consumeError(std::move(Err))
891 else
892 return Err;
Lang Hames4f8a9602016-10-25 22:35:55 +0000893 }
894 auto &Child = *ChildOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000895 // Use Child
896 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000897 }
898 return Error::success();
899 }
900
901Concatenating Errors with joinErrors
902""""""""""""""""""""""""""""""""""""
903
904In the archive walking example above ``BadFileFormat`` errors are simply
905consumed and ignored. If the client had wanted report these errors after
906completing the walk over the archive they could use the ``joinErrors`` utility:
907
908.. code-block:: c++
909
910 Error walkArchive(Archive A) {
911 Error DeferredErrs = Error::success();
912 for (unsigned I = 0; I != A.numMembers(); ++I) {
913 auto ChildOrErr = A.getMember(I);
914 if (auto Err = ChildOrErr.takeError())
915 if (Err.isA<BadFileFormat>())
916 DeferredErrs = joinErrors(std::move(DeferredErrs), std::move(Err));
917 else
918 return Err;
919 auto &Child = *ChildOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000920 // Use Child
921 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000922 }
923 return DeferredErrs;
924 }
925
926The ``joinErrors`` routine builds a special error type called ``ErrorList``,
927which holds a list of user defined errors. The ``handleErrors`` routine
Sylvestre Ledrue6ec4412017-01-14 11:37:01 +0000928recognizes this type and will attempt to handle each of the contained errors in
Lang Hames03a88cc2016-10-25 21:19:30 +0000929order. If all contained errors can be handled, ``handleErrors`` will return
930``Error::success()``, otherwise ``handleErrors`` will concatenate the remaining
931errors and return the resulting ``ErrorList``.
932
933Building fallible iterators and iterator ranges
934"""""""""""""""""""""""""""""""""""""""""""""""
935
936The archive walking examples above retrieve archive members by index, however
937this requires considerable boiler-plate for iteration and error checking. We can
Lang Hames8009f612016-10-25 23:08:32 +0000938clean this up by using ``Error`` with the "fallible iterator" pattern. The usual
939C++ iterator patterns do not allow for failure on increment, but we can
940incorporate support for it by having iterators hold an Error reference through
941which they can report failure. In this pattern, if an increment operation fails
942the failure is recorded via the Error reference and the iterator value is set to
943the end of the range in order to terminate the loop. This ensures that the
944dereference operation is safe anywhere that an ordinary iterator dereference
945would be safe (i.e. when the iterator is not equal to end). Where this pattern
946is followed (as in the ``llvm::object::Archive`` class) the result is much
947cleaner iteration idiom:
Lang Hames03a88cc2016-10-25 21:19:30 +0000948
949.. code-block:: c++
950
951 Error Err;
952 for (auto &Child : Ar->children(Err)) {
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000953 // Use Child - we only enter the loop when it's valid
Lang Hames497fd942016-10-25 22:41:54 +0000954 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000955 }
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000956 // Check Err after the loop to ensure it didn't break due to an error.
Lang Hames03a88cc2016-10-25 21:19:30 +0000957 if (Err)
958 return Err;
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000959
Richard Smithddb2fde2014-05-06 07:45:39 +0000960.. _function_apis:
961
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000962More information on Error and its related utilities can be found in the
963Error.h header file.
964
Richard Smithddb2fde2014-05-06 07:45:39 +0000965Passing functions and other callable objects
966--------------------------------------------
967
968Sometimes you may want a function to be passed a callback object. In order to
969support lambda expressions and other function objects, you should not use the
970traditional C approach of taking a function pointer and an opaque cookie:
971
972.. code-block:: c++
973
974 void takeCallback(bool (*Callback)(Function *, void *), void *Cookie);
975
976Instead, use one of the following approaches:
977
978Function template
979^^^^^^^^^^^^^^^^^
980
981If you don't mind putting the definition of your function into a header file,
982make it a function template that is templated on the callable type.
983
984.. code-block:: c++
985
986 template<typename Callable>
987 void takeCallback(Callable Callback) {
988 Callback(1, 2, 3);
989 }
990
991The ``function_ref`` class template
992^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
993
994The ``function_ref``
Tim Northover4e3cc792017-04-03 22:24:32 +0000995(`doxygen <http://llvm.org/doxygen/classllvm_1_1function__ref_3_01Ret_07Params_8_8_8_08_4.html>`__) class
Richard Smithddb2fde2014-05-06 07:45:39 +0000996template represents a reference to a callable object, templated over the type
997of the callable. This is a good choice for passing a callback to a function,
Reid Kleckner5c2245b2014-07-17 22:43:00 +0000998if you don't need to hold onto the callback after the function returns. In this
999way, ``function_ref`` is to ``std::function`` as ``StringRef`` is to
1000``std::string``.
Richard Smithddb2fde2014-05-06 07:45:39 +00001001
1002``function_ref<Ret(Param1, Param2, ...)>`` can be implicitly constructed from
1003any callable object that can be called with arguments of type ``Param1``,
1004``Param2``, ..., and returns a value that can be converted to type ``Ret``.
1005For example:
1006
1007.. code-block:: c++
1008
1009 void visitBasicBlocks(Function *F, function_ref<bool (BasicBlock*)> Callback) {
1010 for (BasicBlock &BB : *F)
1011 if (Callback(&BB))
1012 return;
1013 }
1014
1015can be called using:
1016
1017.. code-block:: c++
1018
1019 visitBasicBlocks(F, [&](BasicBlock *BB) {
1020 if (process(BB))
1021 return isEmpty(BB);
1022 return false;
1023 });
1024
Reid Kleckner5c2245b2014-07-17 22:43:00 +00001025Note that a ``function_ref`` object contains pointers to external memory, so it
1026is not generally safe to store an instance of the class (unless you know that
1027the external storage will not be freed). If you need this ability, consider
1028using ``std::function``. ``function_ref`` is small enough that it should always
1029be passed by value.
Richard Smithddb2fde2014-05-06 07:45:39 +00001030
Sean Silvabeb15ca2012-12-04 03:20:08 +00001031.. _DEBUG:
1032
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001033The ``LLVM_DEBUG()`` macro and ``-debug`` option
Nicola Zaghended3dae2018-05-14 13:54:39 +00001034------------------------------------------------
Sean Silvabeb15ca2012-12-04 03:20:08 +00001035
1036Often when working on your pass you will put a bunch of debugging printouts and
1037other code into your pass. After you get it working, you want to remove it, but
1038you may need it again in the future (to work out new bugs that you run across).
1039
1040Naturally, because of this, you don't want to delete the debug printouts, but
1041you don't want them to always be noisy. A standard compromise is to comment
1042them out, allowing you to enable them if you need them in the future.
1043
1044The ``llvm/Support/Debug.h`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +00001045<http://llvm.org/doxygen/Debug_8h_source.html>`__) file provides a macro named
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001046``LLVM_DEBUG()`` that is a much nicer solution to this problem. Basically, you can
1047put arbitrary code into the argument of the ``LLVM_DEBUG`` macro, and it is only
Sean Silvabeb15ca2012-12-04 03:20:08 +00001048executed if '``opt``' (or any other tool) is run with the '``-debug``' command
1049line argument:
1050
1051.. code-block:: c++
1052
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001053 LLVM_DEBUG(dbgs() << "I am here!\n");
Sean Silvabeb15ca2012-12-04 03:20:08 +00001054
1055Then you can run your pass like this:
1056
1057.. code-block:: none
1058
1059 $ opt < a.bc > /dev/null -mypass
1060 <no output>
1061 $ opt < a.bc > /dev/null -mypass -debug
1062 I am here!
1063
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001064Using the ``LLVM_DEBUG()`` macro instead of a home-brewed solution allows you to not
Sean Silvabeb15ca2012-12-04 03:20:08 +00001065have to create "yet another" command line option for the debug output for your
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001066pass. Note that ``LLVM_DEBUG()`` macros are disabled for non-asserts builds, so they
Sean Silvabeb15ca2012-12-04 03:20:08 +00001067do not cause a performance impact at all (for the same reason, they should also
1068not contain side-effects!).
1069
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001070One additional nice thing about the ``LLVM_DEBUG()`` macro is that you can enable or
Sean Silvabeb15ca2012-12-04 03:20:08 +00001071disable it directly in gdb. Just use "``set DebugFlag=0``" or "``set
1072DebugFlag=1``" from the gdb if the program is running. If the program hasn't
1073been started yet, you can always just run it with ``-debug``.
1074
1075.. _DEBUG_TYPE:
1076
1077Fine grained debug info with ``DEBUG_TYPE`` and the ``-debug-only`` option
1078^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1079
1080Sometimes you may find yourself in a situation where enabling ``-debug`` just
1081turns on **too much** information (such as when working on the code generator).
1082If you want to enable debug information with more fine-grained control, you
Justin Bognerc2e54af2015-10-15 18:17:44 +00001083should define the ``DEBUG_TYPE`` macro and use the ``-debug-only`` option as
Alexey Samsonov6c0ddfe2014-06-05 23:12:43 +00001084follows:
Sean Silvabeb15ca2012-12-04 03:20:08 +00001085
1086.. code-block:: c++
1087
Sean Silvabeb15ca2012-12-04 03:20:08 +00001088 #define DEBUG_TYPE "foo"
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001089 LLVM_DEBUG(dbgs() << "'foo' debug type\n");
Sean Silvabeb15ca2012-12-04 03:20:08 +00001090 #undef DEBUG_TYPE
1091 #define DEBUG_TYPE "bar"
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001092 LLVM_DEBUG(dbgs() << "'bar' debug type\n");
Sean Silvabeb15ca2012-12-04 03:20:08 +00001093 #undef DEBUG_TYPE
Sean Silvabeb15ca2012-12-04 03:20:08 +00001094
1095Then you can run your pass like this:
1096
1097.. code-block:: none
1098
1099 $ opt < a.bc > /dev/null -mypass
1100 <no output>
1101 $ opt < a.bc > /dev/null -mypass -debug
Sean Silvabeb15ca2012-12-04 03:20:08 +00001102 'foo' debug type
1103 'bar' debug type
Sean Silvabeb15ca2012-12-04 03:20:08 +00001104 $ opt < a.bc > /dev/null -mypass -debug-only=foo
1105 'foo' debug type
1106 $ opt < a.bc > /dev/null -mypass -debug-only=bar
1107 'bar' debug type
Christof Doumaf617e672016-01-12 10:23:13 +00001108 $ opt < a.bc > /dev/null -mypass -debug-only=foo,bar
1109 'foo' debug type
1110 'bar' debug type
Sean Silvabeb15ca2012-12-04 03:20:08 +00001111
1112Of course, in practice, you should only set ``DEBUG_TYPE`` at the top of a file,
Justin Bognerc2e54af2015-10-15 18:17:44 +00001113to specify the debug type for the entire module. Be careful that you only do
1114this after including Debug.h and not around any #include of headers. Also, you
1115should use names more meaningful than "foo" and "bar", because there is no
1116system in place to ensure that names do not conflict. If two different modules
1117use the same string, they will all be turned on when the name is specified.
1118This allows, for example, all debug information for instruction scheduling to be
1119enabled with ``-debug-only=InstrSched``, even if the source lives in multiple
Sylvestre Ledru84666a12016-02-14 20:16:22 +00001120files. The name must not include a comma (,) as that is used to separate the
Christof Doumaf617e672016-01-12 10:23:13 +00001121arguments of the ``-debug-only`` option.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001122
Sylvestre Ledru1623b462014-09-25 10:58:16 +00001123For performance reasons, -debug-only is not available in optimized build
1124(``--enable-optimized``) of LLVM.
Sylvestre Ledrub5984fa2014-09-25 10:57:00 +00001125
Sean Silvabeb15ca2012-12-04 03:20:08 +00001126The ``DEBUG_WITH_TYPE`` macro is also available for situations where you would
1127like to set ``DEBUG_TYPE``, but only for one specific ``DEBUG`` statement. It
1128takes an additional first parameter, which is the type to use. For example, the
1129preceding example could be written as:
1130
1131.. code-block:: c++
1132
Jonas Devlieghereed8d2bc2017-12-25 14:16:07 +00001133 DEBUG_WITH_TYPE("foo", dbgs() << "'foo' debug type\n");
1134 DEBUG_WITH_TYPE("bar", dbgs() << "'bar' debug type\n");
Sean Silvabeb15ca2012-12-04 03:20:08 +00001135
1136.. _Statistic:
1137
1138The ``Statistic`` class & ``-stats`` option
1139-------------------------------------------
1140
1141The ``llvm/ADT/Statistic.h`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +00001142<http://llvm.org/doxygen/Statistic_8h_source.html>`__) file provides a class
Sean Silvabeb15ca2012-12-04 03:20:08 +00001143named ``Statistic`` that is used as a unified way to keep track of what the LLVM
1144compiler is doing and how effective various optimizations are. It is useful to
1145see what optimizations are contributing to making a particular program run
1146faster.
1147
1148Often you may run your pass on some big program, and you're interested to see
1149how many times it makes a certain transformation. Although you can do this with
1150hand inspection, or some ad-hoc method, this is a real pain and not very useful
1151for big programs. Using the ``Statistic`` class makes it very easy to keep
1152track of this information, and the calculated information is presented in a
1153uniform manner with the rest of the passes being executed.
1154
1155There are many examples of ``Statistic`` uses, but the basics of using it are as
1156follows:
1157
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001158Define your statistic like this:
Sean Silvabeb15ca2012-12-04 03:20:08 +00001159
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001160.. code-block:: c++
Sean Silvabeb15ca2012-12-04 03:20:08 +00001161
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001162 #define DEBUG_TYPE "mypassname" // This goes before any #includes.
1163 STATISTIC(NumXForms, "The # of times I did stuff");
Sean Silvabeb15ca2012-12-04 03:20:08 +00001164
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001165The ``STATISTIC`` macro defines a static variable, whose name is specified by
1166the first argument. The pass name is taken from the ``DEBUG_TYPE`` macro, and
1167the description is taken from the second argument. The variable defined
1168("NumXForms" in this case) acts like an unsigned integer.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001169
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001170Whenever you make a transformation, bump the counter:
Sean Silvabeb15ca2012-12-04 03:20:08 +00001171
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001172.. code-block:: c++
Sean Silvabeb15ca2012-12-04 03:20:08 +00001173
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001174 ++NumXForms; // I did stuff!
Sean Silvabeb15ca2012-12-04 03:20:08 +00001175
1176That's all you have to do. To get '``opt``' to print out the statistics
1177gathered, use the '``-stats``' option:
1178
1179.. code-block:: none
1180
1181 $ opt -stats -mypassname < program.bc > /dev/null
1182 ... statistics output ...
1183
Justin Bogner08f36fd2015-02-21 20:53:36 +00001184Note that in order to use the '``-stats``' option, LLVM must be
1185compiled with assertions enabled.
1186
Sean Silvabeb15ca2012-12-04 03:20:08 +00001187When running ``opt`` on a C file from the SPEC benchmark suite, it gives a
1188report that looks like this:
1189
1190.. code-block:: none
1191
1192 7646 bitcodewriter - Number of normal instructions
1193 725 bitcodewriter - Number of oversized instructions
1194 129996 bitcodewriter - Number of bitcode bytes written
1195 2817 raise - Number of insts DCEd or constprop'd
1196 3213 raise - Number of cast-of-self removed
1197 5046 raise - Number of expression trees converted
1198 75 raise - Number of other getelementptr's formed
1199 138 raise - Number of load/store peepholes
1200 42 deadtypeelim - Number of unused typenames removed from symtab
1201 392 funcresolve - Number of varargs functions resolved
1202 27 globaldce - Number of global variables removed
1203 2 adce - Number of basic blocks removed
1204 134 cee - Number of branches revectored
1205 49 cee - Number of setcc instruction eliminated
1206 532 gcse - Number of loads removed
1207 2919 gcse - Number of instructions removed
1208 86 indvars - Number of canonical indvars added
1209 87 indvars - Number of aux indvars removed
1210 25 instcombine - Number of dead inst eliminate
1211 434 instcombine - Number of insts combined
1212 248 licm - Number of load insts hoisted
1213 1298 licm - Number of insts hoisted to a loop pre-header
1214 3 licm - Number of insts hoisted to multiple loop preds (bad, no loop pre-header)
1215 75 mem2reg - Number of alloca's promoted
1216 1444 cfgsimplify - Number of blocks simplified
1217
1218Obviously, with so many optimizations, having a unified framework for this stuff
1219is very nice. Making your pass fit well into the framework makes it more
1220maintainable and useful.
1221
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001222.. _DebugCounters:
1223
1224Adding debug counters to aid in debugging your code
1225---------------------------------------------------
1226
1227Sometimes, when writing new passes, or trying to track down bugs, it
1228is useful to be able to control whether certain things in your pass
1229happen or not. For example, there are times the minimization tooling
1230can only easily give you large testcases. You would like to narrow
1231your bug down to a specific transformation happening or not happening,
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001232automatically, using bisection. This is where debug counters help.
1233They provide a framework for making parts of your code only execute a
1234certain number of times.
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001235
1236The ``llvm/Support/DebugCounter.h`` (`doxygen
1237<http://llvm.org/doxygen/DebugCounter_8h_source.html>`__) file
1238provides a class named ``DebugCounter`` that can be used to create
1239command line counter options that control execution of parts of your code.
1240
1241Define your DebugCounter like this:
1242
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001243.. code-block:: c++
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001244
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001245 DEBUG_COUNTER(DeleteAnInstruction, "passname-delete-instruction",
Craig Topper9cd976d2017-08-10 17:48:11 +00001246 "Controls which instructions get delete");
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001247
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001248The ``DEBUG_COUNTER`` macro defines a static variable, whose name
1249is specified by the first argument. The name of the counter
1250(which is used on the command line) is specified by the second
1251argument, and the description used in the help is specified by the
1252third argument.
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001253
1254Whatever code you want that control, use ``DebugCounter::shouldExecute`` to control it.
1255
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001256.. code-block:: c++
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001257
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001258 if (DebugCounter::shouldExecute(DeleteAnInstruction))
1259 I->eraseFromParent();
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001260
1261That's all you have to do. Now, using opt, you can control when this code triggers using
1262the '``--debug-counter``' option. There are two counters provided, ``skip`` and ``count``.
1263``skip`` is the number of times to skip execution of the codepath. ``count`` is the number
1264of times, once we are done skipping, to execute the codepath.
1265
1266.. code-block:: none
1267
1268 $ opt --debug-counter=passname-delete-instruction-skip=1,passname-delete-instruction-count=2 -passname
1269
1270This will skip the above code the first time we hit it, then execute it twice, then skip the rest of the executions.
1271
1272So if executed on the following code:
1273
1274.. code-block:: llvm
1275
1276 %1 = add i32 %a, %b
1277 %2 = add i32 %a, %b
1278 %3 = add i32 %a, %b
1279 %4 = add i32 %a, %b
1280
1281It would delete number ``%2`` and ``%3``.
1282
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001283A utility is provided in `utils/bisect-skip-count` to binary search
1284skip and count arguments. It can be used to automatically minimize the
1285skip and count for a debug-counter variable.
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001286
Sean Silvabeb15ca2012-12-04 03:20:08 +00001287.. _ViewGraph:
1288
1289Viewing graphs while debugging code
1290-----------------------------------
1291
1292Several of the important data structures in LLVM are graphs: for example CFGs
1293made out of LLVM :ref:`BasicBlocks <BasicBlock>`, CFGs made out of LLVM
1294:ref:`MachineBasicBlocks <MachineBasicBlock>`, and :ref:`Instruction Selection
1295DAGs <SelectionDAG>`. In many cases, while debugging various parts of the
1296compiler, it is nice to instantly visualize these graphs.
1297
1298LLVM provides several callbacks that are available in a debug build to do
1299exactly that. If you call the ``Function::viewCFG()`` method, for example, the
1300current LLVM tool will pop up a window containing the CFG for the function where
1301each basic block is a node in the graph, and each node contains the instructions
1302in the block. Similarly, there also exists ``Function::viewCFGOnly()`` (does
1303not include the instructions), the ``MachineFunction::viewCFG()`` and
1304``MachineFunction::viewCFGOnly()``, and the ``SelectionDAG::viewGraph()``
1305methods. Within GDB, for example, you can usually use something like ``call
1306DAG.viewGraph()`` to pop up a window. Alternatively, you can sprinkle calls to
1307these functions in your code in places you want to debug.
1308
Alp Toker125be842014-06-02 01:40:04 +00001309Getting this to work requires a small amount of setup. On Unix systems
Sean Silvabeb15ca2012-12-04 03:20:08 +00001310with X11, install the `graphviz <http://www.graphviz.org>`_ toolkit, and make
Nico Weberad156922014-03-07 18:08:54 +00001311sure 'dot' and 'gv' are in your path. If you are running on Mac OS X, download
1312and install the Mac OS X `Graphviz program
Sean Silvabeb15ca2012-12-04 03:20:08 +00001313<http://www.pixelglow.com/graphviz/>`_ and add
1314``/Applications/Graphviz.app/Contents/MacOS/`` (or wherever you install it) to
Alp Toker125be842014-06-02 01:40:04 +00001315your path. The programs need not be present when configuring, building or
1316running LLVM and can simply be installed when needed during an active debug
1317session.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001318
1319``SelectionDAG`` has been extended to make it easier to locate *interesting*
1320nodes in large complex graphs. From gdb, if you ``call DAG.setGraphColor(node,
1321"color")``, then the next ``call DAG.viewGraph()`` would highlight the node in
1322the specified color (choices of colors can be found at `colors
1323<http://www.graphviz.org/doc/info/colors.html>`_.) More complex node attributes
1324can be provided with ``call DAG.setGraphAttrs(node, "attributes")`` (choices can
1325be found at `Graph attributes <http://www.graphviz.org/doc/info/attrs.html>`_.)
1326If you want to restart and clear all the current graph attributes, then you can
1327``call DAG.clearGraphAttrs()``.
1328
1329Note that graph visualization features are compiled out of Release builds to
1330reduce file size. This means that you need a Debug+Asserts or Release+Asserts
1331build to use these features.
1332
1333.. _datastructure:
1334
1335Picking the Right Data Structure for a Task
1336===========================================
1337
1338LLVM has a plethora of data structures in the ``llvm/ADT/`` directory, and we
1339commonly use STL data structures. This section describes the trade-offs you
1340should consider when you pick one.
1341
1342The first step is a choose your own adventure: do you want a sequential
1343container, a set-like container, or a map-like container? The most important
1344thing when choosing a container is the algorithmic properties of how you plan to
1345access the container. Based on that, you should use:
1346
1347
1348* a :ref:`map-like <ds_map>` container if you need efficient look-up of a
1349 value based on another value. Map-like containers also support efficient
1350 queries for containment (whether a key is in the map). Map-like containers
1351 generally do not support efficient reverse mapping (values to keys). If you
1352 need that, use two maps. Some map-like containers also support efficient
1353 iteration through the keys in sorted order. Map-like containers are the most
1354 expensive sort, only use them if you need one of these capabilities.
1355
1356* a :ref:`set-like <ds_set>` container if you need to put a bunch of stuff into
1357 a container that automatically eliminates duplicates. Some set-like
1358 containers support efficient iteration through the elements in sorted order.
1359 Set-like containers are more expensive than sequential containers.
1360
1361* a :ref:`sequential <ds_sequential>` container provides the most efficient way
1362 to add elements and keeps track of the order they are added to the collection.
1363 They permit duplicates and support efficient iteration, but do not support
1364 efficient look-up based on a key.
1365
1366* a :ref:`string <ds_string>` container is a specialized sequential container or
1367 reference structure that is used for character or byte arrays.
1368
1369* a :ref:`bit <ds_bit>` container provides an efficient way to store and
1370 perform set operations on sets of numeric id's, while automatically
1371 eliminating duplicates. Bit containers require a maximum of 1 bit for each
1372 identifier you want to store.
1373
1374Once the proper category of container is determined, you can fine tune the
1375memory use, constant factors, and cache behaviors of access by intelligently
1376picking a member of the category. Note that constant factors and cache behavior
1377can be a big deal. If you have a vector that usually only contains a few
1378elements (but could contain many), for example, it's much better to use
1379:ref:`SmallVector <dss_smallvector>` than :ref:`vector <dss_vector>`. Doing so
1380avoids (relatively) expensive malloc/free calls, which dwarf the cost of adding
1381the elements to the container.
1382
1383.. _ds_sequential:
1384
1385Sequential Containers (std::vector, std::list, etc)
1386---------------------------------------------------
1387
1388There are a variety of sequential containers available for you, based on your
1389needs. Pick the first in this section that will do what you want.
1390
1391.. _dss_arrayref:
1392
1393llvm/ADT/ArrayRef.h
1394^^^^^^^^^^^^^^^^^^^
1395
1396The ``llvm::ArrayRef`` class is the preferred class to use in an interface that
1397accepts a sequential list of elements in memory and just reads from them. By
1398taking an ``ArrayRef``, the API can be passed a fixed size array, an
1399``std::vector``, an ``llvm::SmallVector`` and anything else that is contiguous
1400in memory.
1401
1402.. _dss_fixedarrays:
1403
1404Fixed Size Arrays
1405^^^^^^^^^^^^^^^^^
1406
1407Fixed size arrays are very simple and very fast. They are good if you know
1408exactly how many elements you have, or you have a (low) upper bound on how many
1409you have.
1410
1411.. _dss_heaparrays:
1412
1413Heap Allocated Arrays
1414^^^^^^^^^^^^^^^^^^^^^
1415
1416Heap allocated arrays (``new[]`` + ``delete[]``) are also simple. They are good
1417if the number of elements is variable, if you know how many elements you will
1418need before the array is allocated, and if the array is usually large (if not,
1419consider a :ref:`SmallVector <dss_smallvector>`). The cost of a heap allocated
1420array is the cost of the new/delete (aka malloc/free). Also note that if you
1421are allocating an array of a type with a constructor, the constructor and
1422destructors will be run for every element in the array (re-sizable vectors only
1423construct those elements actually used).
1424
1425.. _dss_tinyptrvector:
1426
1427llvm/ADT/TinyPtrVector.h
1428^^^^^^^^^^^^^^^^^^^^^^^^
1429
1430``TinyPtrVector<Type>`` is a highly specialized collection class that is
1431optimized to avoid allocation in the case when a vector has zero or one
1432elements. It has two major restrictions: 1) it can only hold values of pointer
1433type, and 2) it cannot hold a null pointer.
1434
1435Since this container is highly specialized, it is rarely used.
1436
1437.. _dss_smallvector:
1438
1439llvm/ADT/SmallVector.h
1440^^^^^^^^^^^^^^^^^^^^^^
1441
1442``SmallVector<Type, N>`` is a simple class that looks and smells just like
1443``vector<Type>``: it supports efficient iteration, lays out elements in memory
1444order (so you can do pointer arithmetic between elements), supports efficient
1445push_back/pop_back operations, supports efficient random access to its elements,
1446etc.
1447
Duncan P. N. Exon Smith0f81fae2018-07-26 21:29:54 +00001448The main advantage of SmallVector is that it allocates space for some number of
Sean Silvabeb15ca2012-12-04 03:20:08 +00001449elements (N) **in the object itself**. Because of this, if the SmallVector is
1450dynamically smaller than N, no malloc is performed. This can be a big win in
1451cases where the malloc/free call is far more expensive than the code that
1452fiddles around with the elements.
1453
1454This is good for vectors that are "usually small" (e.g. the number of
1455predecessors/successors of a block is usually less than 8). On the other hand,
1456this makes the size of the SmallVector itself large, so you don't want to
1457allocate lots of them (doing so will waste a lot of space). As such,
1458SmallVectors are most useful when on the stack.
1459
1460SmallVector also provides a nice portable and efficient replacement for
1461``alloca``.
1462
Duncan P. N. Exon Smith0f81fae2018-07-26 21:29:54 +00001463SmallVector has grown a few other minor advantages over std::vector, causing
1464``SmallVector<Type, 0>`` to be preferred over ``std::vector<Type>``.
1465
1466#. std::vector is exception-safe, and some implementations have pessimizations
1467 that copy elements when SmallVector would move them.
1468
Serge Gueltonbe885392019-01-20 21:19:56 +00001469#. SmallVector understands ``llvm::is_trivially_copyable<Type>`` and uses realloc aggressively.
Duncan P. N. Exon Smith0f81fae2018-07-26 21:29:54 +00001470
1471#. Many LLVM APIs take a SmallVectorImpl as an out parameter (see the note
1472 below).
1473
1474#. SmallVector with N equal to 0 is smaller than std::vector on 64-bit
1475 platforms, since it uses ``unsigned`` (instead of ``void*``) for its size
1476 and capacity.
1477
Sean Silva4ee92f92013-03-22 23:41:29 +00001478.. note::
1479
Sean Silva43590682013-03-22 23:52:38 +00001480 Prefer to use ``SmallVectorImpl<T>`` as a parameter type.
Sean Silva4ee92f92013-03-22 23:41:29 +00001481
1482 In APIs that don't care about the "small size" (most?), prefer to use
1483 the ``SmallVectorImpl<T>`` class, which is basically just the "vector
1484 header" (and methods) without the elements allocated after it. Note that
1485 ``SmallVector<T, N>`` inherits from ``SmallVectorImpl<T>`` so the
1486 conversion is implicit and costs nothing. E.g.
1487
1488 .. code-block:: c++
1489
1490 // BAD: Clients cannot pass e.g. SmallVector<Foo, 4>.
1491 hardcodedSmallSize(SmallVector<Foo, 2> &Out);
1492 // GOOD: Clients can pass any SmallVector<Foo, N>.
1493 allowsAnySmallSize(SmallVectorImpl<Foo> &Out);
1494
1495 void someFunc() {
1496 SmallVector<Foo, 8> Vec;
1497 hardcodedSmallSize(Vec); // Error.
1498 allowsAnySmallSize(Vec); // Works.
1499 }
1500
1501 Even though it has "``Impl``" in the name, this is so widely used that
1502 it really isn't "private to the implementation" anymore. A name like
1503 ``SmallVectorHeader`` would be more appropriate.
1504
Sean Silvabeb15ca2012-12-04 03:20:08 +00001505.. _dss_vector:
1506
1507<vector>
1508^^^^^^^^
1509
Duncan P. N. Exon Smith0f81fae2018-07-26 21:29:54 +00001510``std::vector<T>`` is well loved and respected. However, ``SmallVector<T, 0>``
1511is often a better option due to the advantages listed above. std::vector is
1512still useful when you need to store more than ``UINT32_MAX`` elements or when
1513interfacing with code that expects vectors :).
Sean Silvabeb15ca2012-12-04 03:20:08 +00001514
1515One worthwhile note about std::vector: avoid code like this:
1516
1517.. code-block:: c++
1518
1519 for ( ... ) {
1520 std::vector<foo> V;
1521 // make use of V.
1522 }
1523
1524Instead, write this as:
1525
1526.. code-block:: c++
1527
1528 std::vector<foo> V;
1529 for ( ... ) {
1530 // make use of V.
1531 V.clear();
1532 }
1533
1534Doing so will save (at least) one heap allocation and free per iteration of the
1535loop.
1536
1537.. _dss_deque:
1538
1539<deque>
1540^^^^^^^
1541
1542``std::deque`` is, in some senses, a generalized version of ``std::vector``.
1543Like ``std::vector``, it provides constant time random access and other similar
1544properties, but it also provides efficient access to the front of the list. It
1545does not guarantee continuity of elements within memory.
1546
1547In exchange for this extra flexibility, ``std::deque`` has significantly higher
1548constant factor costs than ``std::vector``. If possible, use ``std::vector`` or
1549something cheaper.
1550
1551.. _dss_list:
1552
1553<list>
1554^^^^^^
1555
1556``std::list`` is an extremely inefficient class that is rarely useful. It
1557performs a heap allocation for every element inserted into it, thus having an
1558extremely high constant factor, particularly for small data types.
1559``std::list`` also only supports bidirectional iteration, not random access
1560iteration.
1561
1562In exchange for this high cost, std::list supports efficient access to both ends
1563of the list (like ``std::deque``, but unlike ``std::vector`` or
1564``SmallVector``). In addition, the iterator invalidation characteristics of
1565std::list are stronger than that of a vector class: inserting or removing an
1566element into the list does not invalidate iterator or pointers to other elements
1567in the list.
1568
1569.. _dss_ilist:
1570
1571llvm/ADT/ilist.h
1572^^^^^^^^^^^^^^^^
1573
1574``ilist<T>`` implements an 'intrusive' doubly-linked list. It is intrusive,
1575because it requires the element to store and provide access to the prev/next
1576pointers for the list.
1577
1578``ilist`` has the same drawbacks as ``std::list``, and additionally requires an
1579``ilist_traits`` implementation for the element type, but it provides some novel
1580characteristics. In particular, it can efficiently store polymorphic objects,
1581the traits class is informed when an element is inserted or removed from the
1582list, and ``ilist``\ s are guaranteed to support a constant-time splice
1583operation.
1584
1585These properties are exactly what we want for things like ``Instruction``\ s and
1586basic blocks, which is why these are implemented with ``ilist``\ s.
1587
1588Related classes of interest are explained in the following subsections:
1589
1590* :ref:`ilist_traits <dss_ilist_traits>`
1591
1592* :ref:`iplist <dss_iplist>`
1593
1594* :ref:`llvm/ADT/ilist_node.h <dss_ilist_node>`
1595
1596* :ref:`Sentinels <dss_ilist_sentinel>`
1597
1598.. _dss_packedvector:
1599
1600llvm/ADT/PackedVector.h
1601^^^^^^^^^^^^^^^^^^^^^^^
1602
1603Useful for storing a vector of values using only a few number of bits for each
1604value. Apart from the standard operations of a vector-like container, it can
1605also perform an 'or' set operation.
1606
1607For example:
1608
1609.. code-block:: c++
1610
1611 enum State {
1612 None = 0x0,
1613 FirstCondition = 0x1,
1614 SecondCondition = 0x2,
1615 Both = 0x3
1616 };
1617
1618 State get() {
1619 PackedVector<State, 2> Vec1;
1620 Vec1.push_back(FirstCondition);
1621
1622 PackedVector<State, 2> Vec2;
1623 Vec2.push_back(SecondCondition);
1624
1625 Vec1 |= Vec2;
1626 return Vec1[0]; // returns 'Both'.
1627 }
1628
1629.. _dss_ilist_traits:
1630
1631ilist_traits
1632^^^^^^^^^^^^
1633
1634``ilist_traits<T>`` is ``ilist<T>``'s customization mechanism. ``iplist<T>``
1635(and consequently ``ilist<T>``) publicly derive from this traits class.
1636
1637.. _dss_iplist:
1638
1639iplist
1640^^^^^^
1641
1642``iplist<T>`` is ``ilist<T>``'s base and as such supports a slightly narrower
1643interface. Notably, inserters from ``T&`` are absent.
1644
1645``ilist_traits<T>`` is a public base of this class and can be used for a wide
1646variety of customizations.
1647
1648.. _dss_ilist_node:
1649
1650llvm/ADT/ilist_node.h
1651^^^^^^^^^^^^^^^^^^^^^
1652
Robin Morisset039781e2014-08-29 21:53:01 +00001653``ilist_node<T>`` implements the forward and backward links that are expected
Sean Silvabeb15ca2012-12-04 03:20:08 +00001654by the ``ilist<T>`` (and analogous containers) in the default manner.
1655
1656``ilist_node<T>``\ s are meant to be embedded in the node type ``T``, usually
1657``T`` publicly derives from ``ilist_node<T>``.
1658
1659.. _dss_ilist_sentinel:
1660
1661Sentinels
1662^^^^^^^^^
1663
1664``ilist``\ s have another specialty that must be considered. To be a good
1665citizen in the C++ ecosystem, it needs to support the standard container
1666operations, such as ``begin`` and ``end`` iterators, etc. Also, the
1667``operator--`` must work correctly on the ``end`` iterator in the case of
1668non-empty ``ilist``\ s.
1669
1670The only sensible solution to this problem is to allocate a so-called *sentinel*
1671along with the intrusive list, which serves as the ``end`` iterator, providing
1672the back-link to the last element. However conforming to the C++ convention it
1673is illegal to ``operator++`` beyond the sentinel and it also must not be
1674dereferenced.
1675
1676These constraints allow for some implementation freedom to the ``ilist`` how to
1677allocate and store the sentinel. The corresponding policy is dictated by
1678``ilist_traits<T>``. By default a ``T`` gets heap-allocated whenever the need
1679for a sentinel arises.
1680
1681While the default policy is sufficient in most cases, it may break down when
1682``T`` does not provide a default constructor. Also, in the case of many
1683instances of ``ilist``\ s, the memory overhead of the associated sentinels is
1684wasted. To alleviate the situation with numerous and voluminous
1685``T``-sentinels, sometimes a trick is employed, leading to *ghostly sentinels*.
1686
1687Ghostly sentinels are obtained by specially-crafted ``ilist_traits<T>`` which
1688superpose the sentinel with the ``ilist`` instance in memory. Pointer
1689arithmetic is used to obtain the sentinel, which is relative to the ``ilist``'s
1690``this`` pointer. The ``ilist`` is augmented by an extra pointer, which serves
1691as the back-link of the sentinel. This is the only field in the ghostly
1692sentinel which can be legally accessed.
1693
1694.. _dss_other:
1695
1696Other Sequential Container options
1697^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1698
1699Other STL containers are available, such as ``std::string``.
1700
1701There are also various STL adapter classes such as ``std::queue``,
1702``std::priority_queue``, ``std::stack``, etc. These provide simplified access
1703to an underlying container but don't affect the cost of the container itself.
1704
1705.. _ds_string:
1706
1707String-like containers
1708----------------------
1709
1710There are a variety of ways to pass around and use strings in C and C++, and
1711LLVM adds a few new options to choose from. Pick the first option on this list
1712that will do what you need, they are ordered according to their relative cost.
1713
Ed Maste8ed40ce2015-04-14 20:52:58 +00001714Note that it is generally preferred to *not* pass strings around as ``const
Sean Silvabeb15ca2012-12-04 03:20:08 +00001715char*``'s. These have a number of problems, including the fact that they
1716cannot represent embedded nul ("\0") characters, and do not have a length
1717available efficiently. The general replacement for '``const char*``' is
1718StringRef.
1719
1720For more information on choosing string containers for APIs, please see
1721:ref:`Passing Strings <string_apis>`.
1722
1723.. _dss_stringref:
1724
1725llvm/ADT/StringRef.h
1726^^^^^^^^^^^^^^^^^^^^
1727
1728The StringRef class is a simple value class that contains a pointer to a
1729character and a length, and is quite related to the :ref:`ArrayRef
1730<dss_arrayref>` class (but specialized for arrays of characters). Because
1731StringRef carries a length with it, it safely handles strings with embedded nul
1732characters in it, getting the length does not require a strlen call, and it even
1733has very convenient APIs for slicing and dicing the character range that it
1734represents.
1735
1736StringRef is ideal for passing simple strings around that are known to be live,
1737either because they are C string literals, std::string, a C array, or a
1738SmallVector. Each of these cases has an efficient implicit conversion to
1739StringRef, which doesn't result in a dynamic strlen being executed.
1740
1741StringRef has a few major limitations which make more powerful string containers
1742useful:
1743
1744#. You cannot directly convert a StringRef to a 'const char*' because there is
1745 no way to add a trailing nul (unlike the .c_str() method on various stronger
1746 classes).
1747
1748#. StringRef doesn't own or keep alive the underlying string bytes.
1749 As such it can easily lead to dangling pointers, and is not suitable for
1750 embedding in datastructures in most cases (instead, use an std::string or
1751 something like that).
1752
1753#. For the same reason, StringRef cannot be used as the return value of a
1754 method if the method "computes" the result string. Instead, use std::string.
1755
1756#. StringRef's do not allow you to mutate the pointed-to string bytes and it
1757 doesn't allow you to insert or remove bytes from the range. For editing
1758 operations like this, it interoperates with the :ref:`Twine <dss_twine>`
1759 class.
1760
1761Because of its strengths and limitations, it is very common for a function to
1762take a StringRef and for a method on an object to return a StringRef that points
1763into some string that it owns.
1764
1765.. _dss_twine:
1766
1767llvm/ADT/Twine.h
1768^^^^^^^^^^^^^^^^
1769
1770The Twine class is used as an intermediary datatype for APIs that want to take a
1771string that can be constructed inline with a series of concatenations. Twine
1772works by forming recursive instances of the Twine datatype (a simple value
1773object) on the stack as temporary objects, linking them together into a tree
1774which is then linearized when the Twine is consumed. Twine is only safe to use
1775as the argument to a function, and should always be a const reference, e.g.:
1776
1777.. code-block:: c++
1778
1779 void foo(const Twine &T);
1780 ...
1781 StringRef X = ...
1782 unsigned i = ...
1783 foo(X + "." + Twine(i));
1784
1785This example forms a string like "blarg.42" by concatenating the values
1786together, and does not form intermediate strings containing "blarg" or "blarg.".
1787
1788Because Twine is constructed with temporary objects on the stack, and because
1789these instances are destroyed at the end of the current statement, it is an
1790inherently dangerous API. For example, this simple variant contains undefined
1791behavior and will probably crash:
1792
1793.. code-block:: c++
1794
1795 void foo(const Twine &T);
1796 ...
1797 StringRef X = ...
1798 unsigned i = ...
1799 const Twine &Tmp = X + "." + Twine(i);
1800 foo(Tmp);
1801
1802... because the temporaries are destroyed before the call. That said, Twine's
1803are much more efficient than intermediate std::string temporaries, and they work
1804really well with StringRef. Just be aware of their limitations.
1805
1806.. _dss_smallstring:
1807
1808llvm/ADT/SmallString.h
1809^^^^^^^^^^^^^^^^^^^^^^
1810
1811SmallString is a subclass of :ref:`SmallVector <dss_smallvector>` that adds some
1812convenience APIs like += that takes StringRef's. SmallString avoids allocating
1813memory in the case when the preallocated space is enough to hold its data, and
1814it calls back to general heap allocation when required. Since it owns its data,
1815it is very safe to use and supports full mutation of the string.
1816
1817Like SmallVector's, the big downside to SmallString is their sizeof. While they
1818are optimized for small strings, they themselves are not particularly small.
1819This means that they work great for temporary scratch buffers on the stack, but
1820should not generally be put into the heap: it is very rare to see a SmallString
1821as the member of a frequently-allocated heap data structure or returned
1822by-value.
1823
1824.. _dss_stdstring:
1825
1826std::string
1827^^^^^^^^^^^
1828
1829The standard C++ std::string class is a very general class that (like
1830SmallString) owns its underlying data. sizeof(std::string) is very reasonable
1831so it can be embedded into heap data structures and returned by-value. On the
1832other hand, std::string is highly inefficient for inline editing (e.g.
1833concatenating a bunch of stuff together) and because it is provided by the
1834standard library, its performance characteristics depend a lot of the host
1835standard library (e.g. libc++ and MSVC provide a highly optimized string class,
1836GCC contains a really slow implementation).
1837
1838The major disadvantage of std::string is that almost every operation that makes
1839them larger can allocate memory, which is slow. As such, it is better to use
1840SmallVector or Twine as a scratch buffer, but then use std::string to persist
1841the result.
1842
1843.. _ds_set:
1844
1845Set-Like Containers (std::set, SmallSet, SetVector, etc)
1846--------------------------------------------------------
1847
1848Set-like containers are useful when you need to canonicalize multiple values
1849into a single representation. There are several different choices for how to do
1850this, providing various trade-offs.
1851
1852.. _dss_sortedvectorset:
1853
1854A sorted 'vector'
1855^^^^^^^^^^^^^^^^^
1856
1857If you intend to insert a lot of elements, then do a lot of queries, a great
Eli Friedman35756e82018-05-22 22:58:47 +00001858approach is to use an std::vector (or other sequential container) with
Sean Silvabeb15ca2012-12-04 03:20:08 +00001859std::sort+std::unique to remove duplicates. This approach works really well if
1860your usage pattern has these two distinct phases (insert then query), and can be
1861coupled with a good choice of :ref:`sequential container <ds_sequential>`.
1862
1863This combination provides the several nice properties: the result data is
1864contiguous in memory (good for cache locality), has few allocations, is easy to
1865address (iterators in the final vector are just indices or pointers), and can be
Sean Silvac9fbd232013-03-29 21:57:47 +00001866efficiently queried with a standard binary search (e.g.
1867``std::lower_bound``; if you want the whole range of elements comparing
1868equal, use ``std::equal_range``).
Sean Silvabeb15ca2012-12-04 03:20:08 +00001869
1870.. _dss_smallset:
1871
1872llvm/ADT/SmallSet.h
1873^^^^^^^^^^^^^^^^^^^
1874
1875If you have a set-like data structure that is usually small and whose elements
1876are reasonably small, a ``SmallSet<Type, N>`` is a good choice. This set has
1877space for N elements in place (thus, if the set is dynamically smaller than N,
1878no malloc traffic is required) and accesses them with a simple linear search.
Artyom Skrobov62641152015-05-19 10:21:12 +00001879When the set grows beyond N elements, it allocates a more expensive
Sean Silvabeb15ca2012-12-04 03:20:08 +00001880representation that guarantees efficient access (for most types, it falls back
Artyom Skrobov62641152015-05-19 10:21:12 +00001881to :ref:`std::set <dss_set>`, but for pointers it uses something far better,
1882:ref:`SmallPtrSet <dss_smallptrset>`.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001883
1884The magic of this class is that it handles small sets extremely efficiently, but
Kristof Umann969892f2018-10-04 12:33:33 +00001885gracefully handles extremely large sets without loss of efficiency.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001886
1887.. _dss_smallptrset:
1888
1889llvm/ADT/SmallPtrSet.h
1890^^^^^^^^^^^^^^^^^^^^^^
1891
Artyom Skrobov62641152015-05-19 10:21:12 +00001892``SmallPtrSet`` has all the advantages of ``SmallSet`` (and a ``SmallSet`` of
Kristof Umann969892f2018-10-04 12:33:33 +00001893pointers is transparently implemented with a ``SmallPtrSet``). If more than N
1894insertions are performed, a single quadratically probed hash table is allocated
1895and grows as needed, providing extremely efficient access (constant time
1896insertion/deleting/queries with low constant factors) and is very stingy with
1897malloc traffic.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001898
Artyom Skrobov62641152015-05-19 10:21:12 +00001899Note that, unlike :ref:`std::set <dss_set>`, the iterators of ``SmallPtrSet``
1900are invalidated whenever an insertion occurs. Also, the values visited by the
1901iterators are not visited in sorted order.
1902
1903.. _dss_stringset:
1904
1905llvm/ADT/StringSet.h
1906^^^^^^^^^^^^^^^^^^^^
1907
1908``StringSet`` is a thin wrapper around :ref:`StringMap\<char\> <dss_stringmap>`,
1909and it allows efficient storage and retrieval of unique strings.
1910
Sylvestre Ledru84666a12016-02-14 20:16:22 +00001911Functionally analogous to ``SmallSet<StringRef>``, ``StringSet`` also supports
Artyom Skrobov62641152015-05-19 10:21:12 +00001912iteration. (The iterator dereferences to a ``StringMapEntry<char>``, so you
1913need to call ``i->getKey()`` to access the item of the StringSet.) On the
1914other hand, ``StringSet`` doesn't support range-insertion and
1915copy-construction, which :ref:`SmallSet <dss_smallset>` and :ref:`SmallPtrSet
1916<dss_smallptrset>` do support.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001917
1918.. _dss_denseset:
1919
1920llvm/ADT/DenseSet.h
1921^^^^^^^^^^^^^^^^^^^
1922
1923DenseSet is a simple quadratically probed hash table. It excels at supporting
1924small values: it uses a single allocation to hold all of the pairs that are
1925currently inserted in the set. DenseSet is a great way to unique small values
1926that are not simple pointers (use :ref:`SmallPtrSet <dss_smallptrset>` for
1927pointers). Note that DenseSet has the same requirements for the value type that
1928:ref:`DenseMap <dss_densemap>` has.
1929
1930.. _dss_sparseset:
1931
1932llvm/ADT/SparseSet.h
1933^^^^^^^^^^^^^^^^^^^^
1934
1935SparseSet holds a small number of objects identified by unsigned keys of
1936moderate size. It uses a lot of memory, but provides operations that are almost
1937as fast as a vector. Typical keys are physical registers, virtual registers, or
1938numbered basic blocks.
1939
1940SparseSet is useful for algorithms that need very fast clear/find/insert/erase
1941and fast iteration over small sets. It is not intended for building composite
1942data structures.
1943
Michael Ilseman830875b2013-01-21 21:46:32 +00001944.. _dss_sparsemultiset:
1945
1946llvm/ADT/SparseMultiSet.h
1947^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1948
1949SparseMultiSet adds multiset behavior to SparseSet, while retaining SparseSet's
1950desirable attributes. Like SparseSet, it typically uses a lot of memory, but
1951provides operations that are almost as fast as a vector. Typical keys are
1952physical registers, virtual registers, or numbered basic blocks.
1953
1954SparseMultiSet is useful for algorithms that need very fast
1955clear/find/insert/erase of the entire collection, and iteration over sets of
1956elements sharing a key. It is often a more efficient choice than using composite
1957data structures (e.g. vector-of-vectors, map-of-vectors). It is not intended for
1958building composite data structures.
1959
Sean Silvabeb15ca2012-12-04 03:20:08 +00001960.. _dss_FoldingSet:
1961
1962llvm/ADT/FoldingSet.h
1963^^^^^^^^^^^^^^^^^^^^^
1964
1965FoldingSet is an aggregate class that is really good at uniquing
1966expensive-to-create or polymorphic objects. It is a combination of a chained
1967hash table with intrusive links (uniqued objects are required to inherit from
1968FoldingSetNode) that uses :ref:`SmallVector <dss_smallvector>` as part of its ID
1969process.
1970
1971Consider a case where you want to implement a "getOrCreateFoo" method for a
1972complex object (for example, a node in the code generator). The client has a
1973description of **what** it wants to generate (it knows the opcode and all the
1974operands), but we don't want to 'new' a node, then try inserting it into a set
1975only to find out it already exists, at which point we would have to delete it
1976and return the node that already exists.
1977
1978To support this style of client, FoldingSet perform a query with a
1979FoldingSetNodeID (which wraps SmallVector) that can be used to describe the
1980element that we want to query for. The query either returns the element
1981matching the ID or it returns an opaque ID that indicates where insertion should
1982take place. Construction of the ID usually does not require heap traffic.
1983
1984Because FoldingSet uses intrusive links, it can support polymorphic objects in
1985the set (for example, you can have SDNode instances mixed with LoadSDNodes).
1986Because the elements are individually allocated, pointers to the elements are
1987stable: inserting or removing elements does not invalidate any pointers to other
1988elements.
1989
1990.. _dss_set:
1991
1992<set>
1993^^^^^
1994
1995``std::set`` is a reasonable all-around set class, which is decent at many
1996things but great at nothing. std::set allocates memory for each element
1997inserted (thus it is very malloc intensive) and typically stores three pointers
1998per element in the set (thus adding a large amount of per-element space
1999overhead). It offers guaranteed log(n) performance, which is not particularly
2000fast from a complexity standpoint (particularly if the elements of the set are
2001expensive to compare, like strings), and has extremely high constant factors for
2002lookup, insertion and removal.
2003
2004The advantages of std::set are that its iterators are stable (deleting or
2005inserting an element from the set does not affect iterators or pointers to other
2006elements) and that iteration over the set is guaranteed to be in sorted order.
2007If the elements in the set are large, then the relative overhead of the pointers
2008and malloc traffic is not a big deal, but if the elements of the set are small,
2009std::set is almost never a good choice.
2010
2011.. _dss_setvector:
2012
2013llvm/ADT/SetVector.h
2014^^^^^^^^^^^^^^^^^^^^
2015
2016LLVM's ``SetVector<Type>`` is an adapter class that combines your choice of a
2017set-like container along with a :ref:`Sequential Container <ds_sequential>` The
2018important property that this provides is efficient insertion with uniquing
2019(duplicate elements are ignored) with iteration support. It implements this by
2020inserting elements into both a set-like container and the sequential container,
2021using the set-like container for uniquing and the sequential container for
2022iteration.
2023
2024The difference between SetVector and other sets is that the order of iteration
2025is guaranteed to match the order of insertion into the SetVector. This property
2026is really important for things like sets of pointers. Because pointer values
2027are non-deterministic (e.g. vary across runs of the program on different
2028machines), iterating over the pointers in the set will not be in a well-defined
2029order.
2030
2031The drawback of SetVector is that it requires twice as much space as a normal
2032set and has the sum of constant factors from the set-like container and the
2033sequential container that it uses. Use it **only** if you need to iterate over
2034the elements in a deterministic order. SetVector is also expensive to delete
Paul Robinson687915f2013-11-14 18:47:23 +00002035elements out of (linear time), unless you use its "pop_back" method, which is
Sean Silvabeb15ca2012-12-04 03:20:08 +00002036faster.
2037
2038``SetVector`` is an adapter class that defaults to using ``std::vector`` and a
2039size 16 ``SmallSet`` for the underlying containers, so it is quite expensive.
2040However, ``"llvm/ADT/SetVector.h"`` also provides a ``SmallSetVector`` class,
2041which defaults to using a ``SmallVector`` and ``SmallSet`` of a specified size.
2042If you use this, and if your sets are dynamically smaller than ``N``, you will
2043save a lot of heap traffic.
2044
2045.. _dss_uniquevector:
2046
2047llvm/ADT/UniqueVector.h
2048^^^^^^^^^^^^^^^^^^^^^^^
2049
2050UniqueVector is similar to :ref:`SetVector <dss_setvector>` but it retains a
2051unique ID for each element inserted into the set. It internally contains a map
2052and a vector, and it assigns a unique ID for each value inserted into the set.
2053
2054UniqueVector is very expensive: its cost is the sum of the cost of maintaining
2055both the map and vector, it has high complexity, high constant factors, and
2056produces a lot of malloc traffic. It should be avoided.
2057
2058.. _dss_immutableset:
2059
2060llvm/ADT/ImmutableSet.h
2061^^^^^^^^^^^^^^^^^^^^^^^
2062
2063ImmutableSet is an immutable (functional) set implementation based on an AVL
2064tree. Adding or removing elements is done through a Factory object and results
2065in the creation of a new ImmutableSet object. If an ImmutableSet already exists
2066with the given contents, then the existing one is returned; equality is compared
2067with a FoldingSetNodeID. The time and space complexity of add or remove
2068operations is logarithmic in the size of the original set.
2069
2070There is no method for returning an element of the set, you can only check for
2071membership.
2072
2073.. _dss_otherset:
2074
2075Other Set-Like Container Options
2076^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2077
2078The STL provides several other options, such as std::multiset and the various
2079"hash_set" like containers (whether from C++ TR1 or from the SGI library). We
2080never use hash_set and unordered_set because they are generally very expensive
2081(each insertion requires a malloc) and very non-portable.
2082
2083std::multiset is useful if you're not interested in elimination of duplicates,
Artyom Skrobov62641152015-05-19 10:21:12 +00002084but has all the drawbacks of :ref:`std::set <dss_set>`. A sorted vector
2085(where you don't delete duplicate entries) or some other approach is almost
Aaron Ballman9f154f62015-07-29 15:57:49 +00002086always better.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002087
2088.. _ds_map:
2089
2090Map-Like Containers (std::map, DenseMap, etc)
2091---------------------------------------------
2092
2093Map-like containers are useful when you want to associate data to a key. As
2094usual, there are a lot of different ways to do this. :)
2095
2096.. _dss_sortedvectormap:
2097
2098A sorted 'vector'
2099^^^^^^^^^^^^^^^^^
2100
2101If your usage pattern follows a strict insert-then-query approach, you can
2102trivially use the same approach as :ref:`sorted vectors for set-like containers
2103<dss_sortedvectorset>`. The only difference is that your query function (which
2104uses std::lower_bound to get efficient log(n) lookup) should only compare the
2105key, not both the key and value. This yields the same advantages as sorted
2106vectors for sets.
2107
2108.. _dss_stringmap:
2109
2110llvm/ADT/StringMap.h
2111^^^^^^^^^^^^^^^^^^^^
2112
2113Strings are commonly used as keys in maps, and they are difficult to support
2114efficiently: they are variable length, inefficient to hash and compare when
2115long, expensive to copy, etc. StringMap is a specialized container designed to
2116cope with these issues. It supports mapping an arbitrary range of bytes to an
2117arbitrary other object.
2118
2119The StringMap implementation uses a quadratically-probed hash table, where the
2120buckets store a pointer to the heap allocated entries (and some other stuff).
2121The entries in the map must be heap allocated because the strings are variable
2122length. The string data (key) and the element object (value) are stored in the
2123same allocation with the string data immediately after the element object.
2124This container guarantees the "``(char*)(&Value+1)``" points to the key string
2125for a value.
2126
2127The StringMap is very fast for several reasons: quadratic probing is very cache
2128efficient for lookups, the hash value of strings in buckets is not recomputed
2129when looking up an element, StringMap rarely has to touch the memory for
2130unrelated objects when looking up a value (even when hash collisions happen),
2131hash table growth does not recompute the hash values for strings already in the
2132table, and each pair in the map is store in a single allocation (the string data
2133is stored in the same allocation as the Value of a pair).
2134
2135StringMap also provides query methods that take byte ranges, so it only ever
2136copies a string if a value is inserted into the table.
2137
Stephen Hines24e8c432017-07-25 17:52:55 +00002138StringMap iteration order, however, is not guaranteed to be deterministic, so
Sean Silvabeb15ca2012-12-04 03:20:08 +00002139any uses which require that should instead use a std::map.
2140
2141.. _dss_indexmap:
2142
2143llvm/ADT/IndexedMap.h
2144^^^^^^^^^^^^^^^^^^^^^
2145
2146IndexedMap is a specialized container for mapping small dense integers (or
2147values that can be mapped to small dense integers) to some other type. It is
2148internally implemented as a vector with a mapping function that maps the keys
2149to the dense integer range.
2150
2151This is useful for cases like virtual registers in the LLVM code generator: they
2152have a dense mapping that is offset by a compile-time constant (the first
2153virtual register ID).
2154
2155.. _dss_densemap:
2156
2157llvm/ADT/DenseMap.h
2158^^^^^^^^^^^^^^^^^^^
2159
2160DenseMap is a simple quadratically probed hash table. It excels at supporting
2161small keys and values: it uses a single allocation to hold all of the pairs
2162that are currently inserted in the map. DenseMap is a great way to map
2163pointers to pointers, or map other small types to each other.
2164
2165There are several aspects of DenseMap that you should be aware of, however.
2166The iterators in a DenseMap are invalidated whenever an insertion occurs,
2167unlike map. Also, because DenseMap allocates space for a large number of
2168key/value pairs (it starts with 64 by default), it will waste a lot of space if
2169your keys or values are large. Finally, you must implement a partial
2170specialization of DenseMapInfo for the key that you want, if it isn't already
2171supported. This is required to tell DenseMap about two special marker values
2172(which can never be inserted into the map) that it needs internally.
2173
2174DenseMap's find_as() method supports lookup operations using an alternate key
2175type. This is useful in cases where the normal key type is expensive to
2176construct, but cheap to compare against. The DenseMapInfo is responsible for
2177defining the appropriate comparison and hashing methods for each alternate key
2178type used.
2179
2180.. _dss_valuemap:
2181
Chandler Carrutha4ea2692014-03-04 11:26:31 +00002182llvm/IR/ValueMap.h
Sean Silvabeb15ca2012-12-04 03:20:08 +00002183^^^^^^^^^^^^^^^^^^^
2184
2185ValueMap is a wrapper around a :ref:`DenseMap <dss_densemap>` mapping
2186``Value*``\ s (or subclasses) to another type. When a Value is deleted or
2187RAUW'ed, ValueMap will update itself so the new version of the key is mapped to
Sanjoy Das2cbeb002017-04-26 16:37:05 +00002188the same value, just as if the key were a WeakVH. You can configure exactly how
2189this happens, and what else happens on these two events, by passing a ``Config``
2190parameter to the ValueMap template.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002191
2192.. _dss_intervalmap:
2193
2194llvm/ADT/IntervalMap.h
2195^^^^^^^^^^^^^^^^^^^^^^
2196
2197IntervalMap is a compact map for small keys and values. It maps key intervals
2198instead of single keys, and it will automatically coalesce adjacent intervals.
Hans Wennborg8888d5b2015-01-17 03:19:21 +00002199When the map only contains a few intervals, they are stored in the map object
Sean Silvabeb15ca2012-12-04 03:20:08 +00002200itself to avoid allocations.
2201
2202The IntervalMap iterators are quite big, so they should not be passed around as
2203STL iterators. The heavyweight iterators allow a smaller data structure.
2204
2205.. _dss_map:
2206
2207<map>
2208^^^^^
2209
2210std::map has similar characteristics to :ref:`std::set <dss_set>`: it uses a
2211single allocation per pair inserted into the map, it offers log(n) lookup with
2212an extremely large constant factor, imposes a space penalty of 3 pointers per
2213pair in the map, etc.
2214
2215std::map is most useful when your keys or values are very large, if you need to
2216iterate over the collection in sorted order, or if you need stable iterators
2217into the map (i.e. they don't get invalidated if an insertion or deletion of
2218another element takes place).
2219
2220.. _dss_mapvector:
2221
2222llvm/ADT/MapVector.h
2223^^^^^^^^^^^^^^^^^^^^
2224
2225``MapVector<KeyT,ValueT>`` provides a subset of the DenseMap interface. The
2226main difference is that the iteration order is guaranteed to be the insertion
2227order, making it an easy (but somewhat expensive) solution for non-deterministic
2228iteration over maps of pointers.
2229
2230It is implemented by mapping from key to an index in a vector of key,value
Duncan P. N. Exon Smithf51601c2014-07-15 20:24:56 +00002231pairs. This provides fast lookup and iteration, but has two main drawbacks:
2232the key is stored twice and removing elements takes linear time. If it is
2233necessary to remove elements, it's best to remove them in bulk using
2234``remove_if()``.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002235
2236.. _dss_inteqclasses:
2237
2238llvm/ADT/IntEqClasses.h
2239^^^^^^^^^^^^^^^^^^^^^^^
2240
2241IntEqClasses provides a compact representation of equivalence classes of small
2242integers. Initially, each integer in the range 0..n-1 has its own equivalence
2243class. Classes can be joined by passing two class representatives to the
2244join(a, b) method. Two integers are in the same class when findLeader() returns
2245the same representative.
2246
2247Once all equivalence classes are formed, the map can be compressed so each
2248integer 0..n-1 maps to an equivalence class number in the range 0..m-1, where m
2249is the total number of equivalence classes. The map must be uncompressed before
2250it can be edited again.
2251
2252.. _dss_immutablemap:
2253
2254llvm/ADT/ImmutableMap.h
2255^^^^^^^^^^^^^^^^^^^^^^^
2256
2257ImmutableMap is an immutable (functional) map implementation based on an AVL
2258tree. Adding or removing elements is done through a Factory object and results
2259in the creation of a new ImmutableMap object. If an ImmutableMap already exists
2260with the given key set, then the existing one is returned; equality is compared
2261with a FoldingSetNodeID. The time and space complexity of add or remove
2262operations is logarithmic in the size of the original map.
2263
2264.. _dss_othermap:
2265
2266Other Map-Like Container Options
2267^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2268
2269The STL provides several other options, such as std::multimap and the various
2270"hash_map" like containers (whether from C++ TR1 or from the SGI library). We
2271never use hash_set and unordered_set because they are generally very expensive
2272(each insertion requires a malloc) and very non-portable.
2273
2274std::multimap is useful if you want to map a key to multiple values, but has all
2275the drawbacks of std::map. A sorted vector or some other approach is almost
2276always better.
2277
2278.. _ds_bit:
2279
2280Bit storage containers (BitVector, SparseBitVector)
2281---------------------------------------------------
2282
2283Unlike the other containers, there are only two bit storage containers, and
2284choosing when to use each is relatively straightforward.
2285
2286One additional option is ``std::vector<bool>``: we discourage its use for two
2287reasons 1) the implementation in many common compilers (e.g. commonly
2288available versions of GCC) is extremely inefficient and 2) the C++ standards
2289committee is likely to deprecate this container and/or change it significantly
2290somehow. In any case, please don't use it.
2291
2292.. _dss_bitvector:
2293
2294BitVector
2295^^^^^^^^^
2296
2297The BitVector container provides a dynamic size set of bits for manipulation.
2298It supports individual bit setting/testing, as well as set operations. The set
2299operations take time O(size of bitvector), but operations are performed one word
2300at a time, instead of one bit at a time. This makes the BitVector very fast for
2301set operations compared to other containers. Use the BitVector when you expect
2302the number of set bits to be high (i.e. a dense set).
2303
2304.. _dss_smallbitvector:
2305
2306SmallBitVector
2307^^^^^^^^^^^^^^
2308
2309The SmallBitVector container provides the same interface as BitVector, but it is
2310optimized for the case where only a small number of bits, less than 25 or so,
2311are needed. It also transparently supports larger bit counts, but slightly less
2312efficiently than a plain BitVector, so SmallBitVector should only be used when
2313larger counts are rare.
2314
2315At this time, SmallBitVector does not support set operations (and, or, xor), and
2316its operator[] does not provide an assignable lvalue.
2317
2318.. _dss_sparsebitvector:
2319
2320SparseBitVector
2321^^^^^^^^^^^^^^^
2322
2323The SparseBitVector container is much like BitVector, with one major difference:
2324Only the bits that are set, are stored. This makes the SparseBitVector much
2325more space efficient than BitVector when the set is sparse, as well as making
2326set operations O(number of set bits) instead of O(size of universe). The
2327downside to the SparseBitVector is that setting and testing of random bits is
2328O(N), and on large SparseBitVectors, this can be slower than BitVector. In our
2329implementation, setting or testing bits in sorted order (either forwards or
2330reverse) is O(1) worst case. Testing and setting bits within 128 bits (depends
2331on size) of the current bit is also O(1). As a general statement,
2332testing/setting bits in a SparseBitVector is O(distance away from last set bit).
2333
David Blaikie063b2722016-12-20 17:33:58 +00002334.. _debugging:
2335
2336Debugging
2337=========
2338
2339A handful of `GDB pretty printers
2340<https://sourceware.org/gdb/onlinedocs/gdb/Pretty-Printing.html>`__ are
2341provided for some of the core LLVM libraries. To use them, execute the
2342following (or add it to your ``~/.gdbinit``)::
2343
2344 source /path/to/llvm/src/utils/gdb-scripts/prettyprinters.py
2345
2346It also might be handy to enable the `print pretty
David Blaikied21e08e2016-12-20 17:43:48 +00002347<http://ftp.gnu.org/old-gnu/Manuals/gdb/html_node/gdb_57.html>`__ option to
David Blaikie063b2722016-12-20 17:33:58 +00002348avoid data structures being printed as a big block of text.
2349
Sean Silvabeb15ca2012-12-04 03:20:08 +00002350.. _common:
2351
2352Helpful Hints for Common Operations
2353===================================
2354
2355This section describes how to perform some very simple transformations of LLVM
2356code. This is meant to give examples of common idioms used, showing the
2357practical side of LLVM transformations.
2358
2359Because this is a "how-to" section, you should also read about the main classes
2360that you will be working with. The :ref:`Core LLVM Class Hierarchy Reference
2361<coreclasses>` contains details and descriptions of the main classes that you
2362should know about.
2363
2364.. _inspection:
2365
2366Basic Inspection and Traversal Routines
2367---------------------------------------
2368
2369The LLVM compiler infrastructure have many different data structures that may be
2370traversed. Following the example of the C++ standard template library, the
2371techniques used to traverse these various data structures are all basically the
2372same. For a enumerable sequence of values, the ``XXXbegin()`` function (or
2373method) returns an iterator to the start of the sequence, the ``XXXend()``
2374function returns an iterator pointing to one past the last valid element of the
2375sequence, and there is some ``XXXiterator`` data type that is common between the
2376two operations.
2377
2378Because the pattern for iteration is common across many different aspects of the
2379program representation, the standard template library algorithms may be used on
2380them, and it is easier to remember how to iterate. First we show a few common
2381examples of the data structures that need to be traversed. Other data
2382structures are traversed in very similar ways.
2383
2384.. _iterate_function:
2385
2386Iterating over the ``BasicBlock`` in a ``Function``
2387^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2388
2389It's quite common to have a ``Function`` instance that you'd like to transform
2390in some way; in particular, you'd like to manipulate its ``BasicBlock``\ s. To
2391facilitate this, you'll need to iterate over all of the ``BasicBlock``\ s that
2392constitute the ``Function``. The following is an example that prints the name
2393of a ``BasicBlock`` and the number of ``Instruction``\ s it contains:
2394
2395.. code-block:: c++
2396
Piotr Padlewski48107722017-02-25 10:33:37 +00002397 Function &Func = ...
2398 for (BasicBlock &BB : Func)
Sean Silvabeb15ca2012-12-04 03:20:08 +00002399 // Print out the name of the basic block if it has one, and then the
2400 // number of instructions that it contains
Piotr Padlewski48107722017-02-25 10:33:37 +00002401 errs() << "Basic block (name=" << BB.getName() << ") has "
2402 << BB.size() << " instructions.\n";
Sean Silvabeb15ca2012-12-04 03:20:08 +00002403
2404.. _iterate_basicblock:
2405
2406Iterating over the ``Instruction`` in a ``BasicBlock``
2407^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2408
2409Just like when dealing with ``BasicBlock``\ s in ``Function``\ s, it's easy to
2410iterate over the individual instructions that make up ``BasicBlock``\ s. Here's
2411a code snippet that prints out each instruction in a ``BasicBlock``:
2412
2413.. code-block:: c++
2414
Piotr Padlewski48107722017-02-25 10:33:37 +00002415 BasicBlock& BB = ...
2416 for (Instruction &I : BB)
Sean Silvabeb15ca2012-12-04 03:20:08 +00002417 // The next statement works since operator<<(ostream&,...)
2418 // is overloaded for Instruction&
Piotr Padlewski48107722017-02-25 10:33:37 +00002419 errs() << I << "\n";
Sean Silvabeb15ca2012-12-04 03:20:08 +00002420
2421
2422However, this isn't really the best way to print out the contents of a
2423``BasicBlock``! Since the ostream operators are overloaded for virtually
2424anything you'll care about, you could have just invoked the print routine on the
Piotr Padlewski48107722017-02-25 10:33:37 +00002425basic block itself: ``errs() << BB << "\n";``.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002426
2427.. _iterate_insiter:
2428
2429Iterating over the ``Instruction`` in a ``Function``
2430^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2431
2432If you're finding that you commonly iterate over a ``Function``'s
2433``BasicBlock``\ s and then that ``BasicBlock``'s ``Instruction``\ s,
2434``InstIterator`` should be used instead. You'll need to include
Yaron Kerend9c0bed2014-05-03 11:30:49 +00002435``llvm/IR/InstIterator.h`` (`doxygen
Yaron Keren81bb4152014-05-03 12:06:13 +00002436<http://llvm.org/doxygen/InstIterator_8h.html>`__) and then instantiate
Sean Silvabeb15ca2012-12-04 03:20:08 +00002437``InstIterator``\ s explicitly in your code. Here's a small example that shows
2438how to dump all instructions in a function to the standard error stream:
2439
2440.. code-block:: c++
2441
Yaron Kerend9c0bed2014-05-03 11:30:49 +00002442 #include "llvm/IR/InstIterator.h"
Sean Silvabeb15ca2012-12-04 03:20:08 +00002443
2444 // F is a pointer to a Function instance
2445 for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
2446 errs() << *I << "\n";
2447
2448Easy, isn't it? You can also use ``InstIterator``\ s to fill a work list with
2449its initial contents. For example, if you wanted to initialize a work list to
2450contain all instructions in a ``Function`` F, all you would need to do is
2451something like:
2452
2453.. code-block:: c++
2454
2455 std::set<Instruction*> worklist;
2456 // or better yet, SmallPtrSet<Instruction*, 64> worklist;
2457
2458 for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
2459 worklist.insert(&*I);
2460
2461The STL set ``worklist`` would now contain all instructions in the ``Function``
2462pointed to by F.
2463
2464.. _iterate_convert:
2465
2466Turning an iterator into a class pointer (and vice-versa)
2467^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2468
2469Sometimes, it'll be useful to grab a reference (or pointer) to a class instance
2470when all you've got at hand is an iterator. Well, extracting a reference or a
2471pointer from an iterator is very straight-forward. Assuming that ``i`` is a
2472``BasicBlock::iterator`` and ``j`` is a ``BasicBlock::const_iterator``:
2473
2474.. code-block:: c++
2475
2476 Instruction& inst = *i; // Grab reference to instruction reference
2477 Instruction* pinst = &*i; // Grab pointer to instruction reference
2478 const Instruction& inst = *j;
2479
2480However, the iterators you'll be working with in the LLVM framework are special:
2481they will automatically convert to a ptr-to-instance type whenever they need to.
Vedant Kumara34bdfa2016-03-23 05:18:50 +00002482Instead of dereferencing the iterator and then taking the address of the result,
Sean Silvabeb15ca2012-12-04 03:20:08 +00002483you can simply assign the iterator to the proper pointer type and you get the
2484dereference and address-of operation as a result of the assignment (behind the
Charlie Turner2ac115e2015-04-16 17:01:23 +00002485scenes, this is a result of overloading casting mechanisms). Thus the second
2486line of the last example,
Sean Silvabeb15ca2012-12-04 03:20:08 +00002487
2488.. code-block:: c++
2489
2490 Instruction *pinst = &*i;
2491
2492is semantically equivalent to
2493
2494.. code-block:: c++
2495
2496 Instruction *pinst = i;
2497
2498It's also possible to turn a class pointer into the corresponding iterator, and
2499this is a constant time operation (very efficient). The following code snippet
2500illustrates use of the conversion constructors provided by LLVM iterators. By
2501using these, you can explicitly grab the iterator of something without actually
2502obtaining it via iteration over some structure:
2503
2504.. code-block:: c++
2505
2506 void printNextInstruction(Instruction* inst) {
2507 BasicBlock::iterator it(inst);
2508 ++it; // After this line, it refers to the instruction after *inst
2509 if (it != inst->getParent()->end()) errs() << *it << "\n";
2510 }
2511
2512Unfortunately, these implicit conversions come at a cost; they prevent these
2513iterators from conforming to standard iterator conventions, and thus from being
2514usable with standard algorithms and containers. For example, they prevent the
2515following code, where ``B`` is a ``BasicBlock``, from compiling:
2516
2517.. code-block:: c++
2518
2519 llvm::SmallVector<llvm::Instruction *, 16>(B->begin(), B->end());
2520
2521Because of this, these implicit conversions may be removed some day, and
2522``operator*`` changed to return a pointer instead of a reference.
2523
2524.. _iterate_complex:
2525
2526Finding call sites: a slightly more complex example
2527^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2528
2529Say that you're writing a FunctionPass and would like to count all the locations
2530in the entire module (that is, across every ``Function``) where a certain
2531function (i.e., some ``Function *``) is already in scope. As you'll learn
2532later, you may want to use an ``InstVisitor`` to accomplish this in a much more
2533straight-forward manner, but this example will allow us to explore how you'd do
2534it if you didn't have ``InstVisitor`` around. In pseudo-code, this is what we
2535want to do:
2536
2537.. code-block:: none
2538
2539 initialize callCounter to zero
2540 for each Function f in the Module
2541 for each BasicBlock b in f
2542 for each Instruction i in b
2543 if (i is a CallInst and calls the given function)
2544 increment callCounter
2545
2546And the actual code is (remember, because we're writing a ``FunctionPass``, our
2547``FunctionPass``-derived class simply has to override the ``runOnFunction``
2548method):
2549
2550.. code-block:: c++
2551
2552 Function* targetFunc = ...;
2553
2554 class OurFunctionPass : public FunctionPass {
2555 public:
2556 OurFunctionPass(): callCounter(0) { }
2557
2558 virtual runOnFunction(Function& F) {
Piotr Padlewski48107722017-02-25 10:33:37 +00002559 for (BasicBlock &B : F) {
2560 for (Instruction &I: B) {
2561 if (auto *CallInst = dyn_cast<CallInst>(&I)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +00002562 // We know we've encountered a call instruction, so we
2563 // need to determine if it's a call to the
2564 // function pointed to by m_func or not.
Piotr Padlewski48107722017-02-25 10:33:37 +00002565 if (CallInst->getCalledFunction() == targetFunc)
Sean Silvabeb15ca2012-12-04 03:20:08 +00002566 ++callCounter;
2567 }
2568 }
2569 }
2570 }
2571
2572 private:
2573 unsigned callCounter;
2574 };
2575
2576.. _calls_and_invokes:
2577
2578Treating calls and invokes the same way
2579^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2580
2581You may have noticed that the previous example was a bit oversimplified in that
2582it did not deal with call sites generated by 'invoke' instructions. In this,
2583and in other situations, you may find that you want to treat ``CallInst``\ s and
2584``InvokeInst``\ s the same way, even though their most-specific common base
2585class is ``Instruction``, which includes lots of less closely-related things.
2586For these cases, LLVM provides a handy wrapper class called ``CallSite``
2587(`doxygen <http://llvm.org/doxygen/classllvm_1_1CallSite.html>`__) It is
2588essentially a wrapper around an ``Instruction`` pointer, with some methods that
2589provide functionality common to ``CallInst``\ s and ``InvokeInst``\ s.
2590
2591This class has "value semantics": it should be passed by value, not by reference
2592and it should not be dynamically allocated or deallocated using ``operator new``
2593or ``operator delete``. It is efficiently copyable, assignable and
2594constructable, with costs equivalents to that of a bare pointer. If you look at
2595its definition, it has only a single pointer member.
2596
2597.. _iterate_chains:
2598
2599Iterating over def-use & use-def chains
2600^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2601
2602Frequently, we might have an instance of the ``Value`` class (`doxygen
2603<http://llvm.org/doxygen/classllvm_1_1Value.html>`__) and we want to determine
2604which ``User`` s use the ``Value``. The list of all ``User``\ s of a particular
2605``Value`` is called a *def-use* chain. For example, let's say we have a
2606``Function*`` named ``F`` to a particular function ``foo``. Finding all of the
2607instructions that *use* ``foo`` is as simple as iterating over the *def-use*
2608chain of ``F``:
2609
2610.. code-block:: c++
2611
2612 Function *F = ...;
2613
Adam Nemet3aecd182015-03-17 17:51:58 +00002614 for (User *U : F->users()) {
Yaron Kerenadcf88e2014-05-01 12:33:26 +00002615 if (Instruction *Inst = dyn_cast<Instruction>(U)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +00002616 errs() << "F is used in instruction:\n";
2617 errs() << *Inst << "\n";
2618 }
2619
Sean Silvabeb15ca2012-12-04 03:20:08 +00002620Alternatively, it's common to have an instance of the ``User`` Class (`doxygen
2621<http://llvm.org/doxygen/classllvm_1_1User.html>`__) and need to know what
2622``Value``\ s are used by it. The list of all ``Value``\ s used by a ``User`` is
2623known as a *use-def* chain. Instances of class ``Instruction`` are common
2624``User`` s, so we might want to iterate over all of the values that a particular
2625instruction uses (that is, the operands of the particular ``Instruction``):
2626
2627.. code-block:: c++
2628
2629 Instruction *pi = ...;
2630
Yaron Keren7229bbf2014-05-02 08:26:30 +00002631 for (Use &U : pi->operands()) {
Yaron Kerenadcf88e2014-05-01 12:33:26 +00002632 Value *v = U.get();
Sean Silvabeb15ca2012-12-04 03:20:08 +00002633 // ...
2634 }
2635
2636Declaring objects as ``const`` is an important tool of enforcing mutation free
2637algorithms (such as analyses, etc.). For this purpose above iterators come in
2638constant flavors as ``Value::const_use_iterator`` and
2639``Value::const_op_iterator``. They automatically arise when calling
2640``use/op_begin()`` on ``const Value*``\ s or ``const User*``\ s respectively.
2641Upon dereferencing, they return ``const Use*``\ s. Otherwise the above patterns
2642remain unchanged.
2643
2644.. _iterate_preds:
2645
2646Iterating over predecessors & successors of blocks
2647^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2648
2649Iterating over the predecessors and successors of a block is quite easy with the
Yaron Keren28e28e82015-07-12 20:40:41 +00002650routines defined in ``"llvm/IR/CFG.h"``. Just use code like this to
Sean Silvabeb15ca2012-12-04 03:20:08 +00002651iterate over all predecessors of BB:
2652
2653.. code-block:: c++
2654
Andrey Bokhanko74541452016-09-02 11:13:35 +00002655 #include "llvm/IR/CFG.h"
Sean Silvabeb15ca2012-12-04 03:20:08 +00002656 BasicBlock *BB = ...;
2657
Piotr Padlewski48107722017-02-25 10:33:37 +00002658 for (BasicBlock *Pred : predecessors(BB)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +00002659 // ...
2660 }
2661
Piotr Padlewski48107722017-02-25 10:33:37 +00002662Similarly, to iterate over successors use ``successors``.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002663
2664.. _simplechanges:
2665
2666Making simple changes
2667---------------------
2668
2669There are some primitive transformation operations present in the LLVM
2670infrastructure that are worth knowing about. When performing transformations,
2671it's fairly common to manipulate the contents of basic blocks. This section
2672describes some of the common methods for doing so and gives example code.
2673
2674.. _schanges_creating:
2675
2676Creating and inserting new ``Instruction``\ s
2677^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2678
2679*Instantiating Instructions*
2680
2681Creation of ``Instruction``\ s is straight-forward: simply call the constructor
2682for the kind of instruction to instantiate and provide the necessary parameters.
2683For example, an ``AllocaInst`` only *requires* a (const-ptr-to) ``Type``. Thus:
2684
2685.. code-block:: c++
2686
Piotr Padlewski48107722017-02-25 10:33:37 +00002687 auto *ai = new AllocaInst(Type::Int32Ty);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002688
2689will create an ``AllocaInst`` instance that represents the allocation of one
2690integer in the current stack frame, at run time. Each ``Instruction`` subclass
2691is likely to have varying default parameters which change the semantics of the
2692instruction, so refer to the `doxygen documentation for the subclass of
2693Instruction <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_ that
2694you're interested in instantiating.
2695
2696*Naming values*
2697
2698It is very useful to name the values of instructions when you're able to, as
2699this facilitates the debugging of your transformations. If you end up looking
2700at generated LLVM machine code, you definitely want to have logical names
2701associated with the results of instructions! By supplying a value for the
2702``Name`` (default) parameter of the ``Instruction`` constructor, you associate a
2703logical name with the result of the instruction's execution at run time. For
2704example, say that I'm writing a transformation that dynamically allocates space
2705for an integer on the stack, and that integer is going to be used as some kind
2706of index by some other code. To accomplish this, I place an ``AllocaInst`` at
2707the first point in the first ``BasicBlock`` of some ``Function``, and I'm
2708intending to use it within the same ``Function``. I might do:
2709
2710.. code-block:: c++
2711
Piotr Padlewski48107722017-02-25 10:33:37 +00002712 auto *pa = new AllocaInst(Type::Int32Ty, 0, "indexLoc");
Sean Silvabeb15ca2012-12-04 03:20:08 +00002713
2714where ``indexLoc`` is now the logical name of the instruction's execution value,
2715which is a pointer to an integer on the run time stack.
2716
2717*Inserting instructions*
2718
Dan Liewc6ab58f2014-06-06 17:25:47 +00002719There are essentially three ways to insert an ``Instruction`` into an existing
Sean Silvabeb15ca2012-12-04 03:20:08 +00002720sequence of instructions that form a ``BasicBlock``:
2721
2722* Insertion into an explicit instruction list
2723
2724 Given a ``BasicBlock* pb``, an ``Instruction* pi`` within that ``BasicBlock``,
2725 and a newly-created instruction we wish to insert before ``*pi``, we do the
2726 following:
2727
2728 .. code-block:: c++
2729
2730 BasicBlock *pb = ...;
2731 Instruction *pi = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002732 auto *newInst = new Instruction(...);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002733
2734 pb->getInstList().insert(pi, newInst); // Inserts newInst before pi in pb
2735
2736 Appending to the end of a ``BasicBlock`` is so common that the ``Instruction``
2737 class and ``Instruction``-derived classes provide constructors which take a
2738 pointer to a ``BasicBlock`` to be appended to. For example code that looked
2739 like:
2740
2741 .. code-block:: c++
2742
2743 BasicBlock *pb = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002744 auto *newInst = new Instruction(...);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002745
2746 pb->getInstList().push_back(newInst); // Appends newInst to pb
2747
2748 becomes:
2749
2750 .. code-block:: c++
2751
2752 BasicBlock *pb = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002753 auto *newInst = new Instruction(..., pb);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002754
2755 which is much cleaner, especially if you are creating long instruction
2756 streams.
2757
2758* Insertion into an implicit instruction list
2759
2760 ``Instruction`` instances that are already in ``BasicBlock``\ s are implicitly
2761 associated with an existing instruction list: the instruction list of the
2762 enclosing basic block. Thus, we could have accomplished the same thing as the
2763 above code without being given a ``BasicBlock`` by doing:
2764
2765 .. code-block:: c++
2766
2767 Instruction *pi = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002768 auto *newInst = new Instruction(...);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002769
2770 pi->getParent()->getInstList().insert(pi, newInst);
2771
2772 In fact, this sequence of steps occurs so frequently that the ``Instruction``
2773 class and ``Instruction``-derived classes provide constructors which take (as
2774 a default parameter) a pointer to an ``Instruction`` which the newly-created
2775 ``Instruction`` should precede. That is, ``Instruction`` constructors are
2776 capable of inserting the newly-created instance into the ``BasicBlock`` of a
2777 provided instruction, immediately before that instruction. Using an
2778 ``Instruction`` constructor with a ``insertBefore`` (default) parameter, the
2779 above code becomes:
2780
2781 .. code-block:: c++
2782
2783 Instruction* pi = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002784 auto *newInst = new Instruction(..., pi);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002785
2786 which is much cleaner, especially if you're creating a lot of instructions and
2787 adding them to ``BasicBlock``\ s.
2788
Dan Liewc6ab58f2014-06-06 17:25:47 +00002789* Insertion using an instance of ``IRBuilder``
2790
Dan Liew599cec62014-06-06 18:44:21 +00002791 Inserting several ``Instruction``\ s can be quite laborious using the previous
Dan Liewc6ab58f2014-06-06 17:25:47 +00002792 methods. The ``IRBuilder`` is a convenience class that can be used to add
2793 several instructions to the end of a ``BasicBlock`` or before a particular
2794 ``Instruction``. It also supports constant folding and renaming named
2795 registers (see ``IRBuilder``'s template arguments).
2796
2797 The example below demonstrates a very simple use of the ``IRBuilder`` where
2798 three instructions are inserted before the instruction ``pi``. The first two
2799 instructions are Call instructions and third instruction multiplies the return
2800 value of the two calls.
2801
2802 .. code-block:: c++
2803
2804 Instruction *pi = ...;
2805 IRBuilder<> Builder(pi);
2806 CallInst* callOne = Builder.CreateCall(...);
2807 CallInst* callTwo = Builder.CreateCall(...);
2808 Value* result = Builder.CreateMul(callOne, callTwo);
2809
2810 The example below is similar to the above example except that the created
2811 ``IRBuilder`` inserts instructions at the end of the ``BasicBlock`` ``pb``.
2812
2813 .. code-block:: c++
2814
2815 BasicBlock *pb = ...;
2816 IRBuilder<> Builder(pb);
2817 CallInst* callOne = Builder.CreateCall(...);
2818 CallInst* callTwo = Builder.CreateCall(...);
2819 Value* result = Builder.CreateMul(callOne, callTwo);
2820
Etienne Bergerond8b97352016-07-13 06:10:37 +00002821 See :doc:`tutorial/LangImpl03` for a practical use of the ``IRBuilder``.
Dan Liewc6ab58f2014-06-06 17:25:47 +00002822
2823
Sean Silvabeb15ca2012-12-04 03:20:08 +00002824.. _schanges_deleting:
2825
2826Deleting Instructions
2827^^^^^^^^^^^^^^^^^^^^^
2828
2829Deleting an instruction from an existing sequence of instructions that form a
2830BasicBlock_ is very straight-forward: just call the instruction's
2831``eraseFromParent()`` method. For example:
2832
2833.. code-block:: c++
2834
2835 Instruction *I = .. ;
2836 I->eraseFromParent();
2837
2838This unlinks the instruction from its containing basic block and deletes it. If
2839you'd just like to unlink the instruction from its containing basic block but
2840not delete it, you can use the ``removeFromParent()`` method.
2841
2842.. _schanges_replacing:
2843
2844Replacing an Instruction with another Value
2845^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2846
2847Replacing individual instructions
2848"""""""""""""""""""""""""""""""""
2849
2850Including "`llvm/Transforms/Utils/BasicBlockUtils.h
Tim Northover4e3cc792017-04-03 22:24:32 +00002851<http://llvm.org/doxygen/BasicBlockUtils_8h_source.html>`_" permits use of two
Sean Silvabeb15ca2012-12-04 03:20:08 +00002852very useful replace functions: ``ReplaceInstWithValue`` and
2853``ReplaceInstWithInst``.
2854
2855.. _schanges_deleting_sub:
2856
2857Deleting Instructions
2858"""""""""""""""""""""
2859
2860* ``ReplaceInstWithValue``
2861
2862 This function replaces all uses of a given instruction with a value, and then
2863 removes the original instruction. The following example illustrates the
2864 replacement of the result of a particular ``AllocaInst`` that allocates memory
2865 for a single integer with a null pointer to an integer.
2866
2867 .. code-block:: c++
2868
2869 AllocaInst* instToReplace = ...;
2870 BasicBlock::iterator ii(instToReplace);
2871
2872 ReplaceInstWithValue(instToReplace->getParent()->getInstList(), ii,
2873 Constant::getNullValue(PointerType::getUnqual(Type::Int32Ty)));
2874
2875* ``ReplaceInstWithInst``
2876
2877 This function replaces a particular instruction with another instruction,
2878 inserting the new instruction into the basic block at the location where the
2879 old instruction was, and replacing any uses of the old instruction with the
2880 new instruction. The following example illustrates the replacement of one
2881 ``AllocaInst`` with another.
2882
2883 .. code-block:: c++
2884
2885 AllocaInst* instToReplace = ...;
2886 BasicBlock::iterator ii(instToReplace);
2887
2888 ReplaceInstWithInst(instToReplace->getParent()->getInstList(), ii,
2889 new AllocaInst(Type::Int32Ty, 0, "ptrToReplacedInt"));
2890
2891
2892Replacing multiple uses of Users and Values
2893"""""""""""""""""""""""""""""""""""""""""""
2894
2895You can use ``Value::replaceAllUsesWith`` and ``User::replaceUsesOfWith`` to
2896change more than one use at a time. See the doxygen documentation for the
2897`Value Class <http://llvm.org/doxygen/classllvm_1_1Value.html>`_ and `User Class
2898<http://llvm.org/doxygen/classllvm_1_1User.html>`_, respectively, for more
2899information.
2900
2901.. _schanges_deletingGV:
2902
2903Deleting GlobalVariables
2904^^^^^^^^^^^^^^^^^^^^^^^^
2905
2906Deleting a global variable from a module is just as easy as deleting an
2907Instruction. First, you must have a pointer to the global variable that you
2908wish to delete. You use this pointer to erase it from its parent, the module.
2909For example:
2910
2911.. code-block:: c++
2912
2913 GlobalVariable *GV = .. ;
2914
2915 GV->eraseFromParent();
2916
2917
Sean Silvabeb15ca2012-12-04 03:20:08 +00002918.. _threading:
2919
2920Threads and LLVM
2921================
2922
2923This section describes the interaction of the LLVM APIs with multithreading,
2924both on the part of client applications, and in the JIT, in the hosted
2925application.
2926
2927Note that LLVM's support for multithreading is still relatively young. Up
2928through version 2.5, the execution of threaded hosted applications was
2929supported, but not threaded client access to the APIs. While this use case is
2930now supported, clients *must* adhere to the guidelines specified below to ensure
2931proper operation in multithreaded mode.
2932
2933Note that, on Unix-like platforms, LLVM requires the presence of GCC's atomic
2934intrinsics in order to support threaded operation. If you need a
2935multhreading-capable LLVM on a platform without a suitably modern system
2936compiler, consider compiling LLVM and LLVM-GCC in single-threaded mode, and
2937using the resultant compiler to build a copy of LLVM with multithreading
2938support.
2939
Sean Silvabeb15ca2012-12-04 03:20:08 +00002940.. _shutdown:
2941
2942Ending Execution with ``llvm_shutdown()``
2943-----------------------------------------
2944
2945When you are done using the LLVM APIs, you should call ``llvm_shutdown()`` to
Chandler Carruth39cd2162014-06-27 15:13:01 +00002946deallocate memory used for internal structures.
Zachary Turnerccbf3d02014-06-16 22:49:41 +00002947
Sean Silvabeb15ca2012-12-04 03:20:08 +00002948.. _managedstatic:
2949
2950Lazy Initialization with ``ManagedStatic``
2951------------------------------------------
2952
2953``ManagedStatic`` is a utility class in LLVM used to implement static
Chandler Carruth39cd2162014-06-27 15:13:01 +00002954initialization of static resources, such as the global type tables. In a
2955single-threaded environment, it implements a simple lazy initialization scheme.
2956When LLVM is compiled with support for multi-threading, however, it uses
Sean Silvabeb15ca2012-12-04 03:20:08 +00002957double-checked locking to implement thread-safe lazy initialization.
2958
Sean Silvabeb15ca2012-12-04 03:20:08 +00002959.. _llvmcontext:
2960
2961Achieving Isolation with ``LLVMContext``
2962----------------------------------------
2963
2964``LLVMContext`` is an opaque class in the LLVM API which clients can use to
2965operate multiple, isolated instances of LLVM concurrently within the same
2966address space. For instance, in a hypothetical compile-server, the compilation
2967of an individual translation unit is conceptually independent from all the
2968others, and it would be desirable to be able to compile incoming translation
2969units concurrently on independent server threads. Fortunately, ``LLVMContext``
2970exists to enable just this kind of scenario!
2971
2972Conceptually, ``LLVMContext`` provides isolation. Every LLVM entity
2973(``Module``\ s, ``Value``\ s, ``Type``\ s, ``Constant``\ s, etc.) in LLVM's
2974in-memory IR belongs to an ``LLVMContext``. Entities in different contexts
2975*cannot* interact with each other: ``Module``\ s in different contexts cannot be
2976linked together, ``Function``\ s cannot be added to ``Module``\ s in different
Hiroshi Inouebcadfee2018-04-12 05:53:20 +00002977contexts, etc. What this means is that is safe to compile on multiple
Sean Silvabeb15ca2012-12-04 03:20:08 +00002978threads simultaneously, as long as no two threads operate on entities within the
2979same context.
2980
2981In practice, very few places in the API require the explicit specification of a
2982``LLVMContext``, other than the ``Type`` creation/lookup APIs. Because every
2983``Type`` carries a reference to its owning context, most other entities can
2984determine what context they belong to by looking at their own ``Type``. If you
2985are adding new entities to LLVM IR, please try to maintain this interface
2986design.
2987
Sean Silvabeb15ca2012-12-04 03:20:08 +00002988.. _jitthreading:
2989
2990Threads and the JIT
2991-------------------
2992
2993LLVM's "eager" JIT compiler is safe to use in threaded programs. Multiple
2994threads can call ``ExecutionEngine::getPointerToFunction()`` or
2995``ExecutionEngine::runFunction()`` concurrently, and multiple threads can run
2996code output by the JIT concurrently. The user must still ensure that only one
2997thread accesses IR in a given ``LLVMContext`` while another thread might be
2998modifying it. One way to do that is to always hold the JIT lock while accessing
2999IR outside the JIT (the JIT *modifies* the IR by adding ``CallbackVH``\ s).
3000Another way is to only call ``getPointerToFunction()`` from the
3001``LLVMContext``'s thread.
3002
3003When the JIT is configured to compile lazily (using
3004``ExecutionEngine::DisableLazyCompilation(false)``), there is currently a `race
Ismail Donmezc7ff8142017-02-17 08:26:11 +00003005condition <https://bugs.llvm.org/show_bug.cgi?id=5184>`_ in updating call sites
Sean Silvabeb15ca2012-12-04 03:20:08 +00003006after a function is lazily-jitted. It's still possible to use the lazy JIT in a
3007threaded program if you ensure that only one thread at a time can call any
3008particular lazy stub and that the JIT lock guards any IR access, but we suggest
3009using only the eager JIT in threaded programs.
3010
3011.. _advanced:
3012
3013Advanced Topics
3014===============
3015
3016This section describes some of the advanced or obscure API's that most clients
3017do not need to be aware of. These API's tend manage the inner workings of the
3018LLVM system, and only need to be accessed in unusual circumstances.
3019
3020.. _SymbolTable:
3021
3022The ``ValueSymbolTable`` class
3023------------------------------
3024
3025The ``ValueSymbolTable`` (`doxygen
3026<http://llvm.org/doxygen/classllvm_1_1ValueSymbolTable.html>`__) class provides
3027a symbol table that the :ref:`Function <c_Function>` and Module_ classes use for
3028naming value definitions. The symbol table can provide a name for any Value_.
3029
3030Note that the ``SymbolTable`` class should not be directly accessed by most
3031clients. It should only be used when iteration over the symbol table names
3032themselves are required, which is very special purpose. Note that not all LLVM
3033Value_\ s have names, and those without names (i.e. they have an empty name) do
3034not exist in the symbol table.
3035
3036Symbol tables support iteration over the values in the symbol table with
3037``begin/end/iterator`` and supports querying to see if a specific name is in the
3038symbol table (with ``lookup``). The ``ValueSymbolTable`` class exposes no
3039public mutator methods, instead, simply call ``setName`` on a value, which will
3040autoinsert it into the appropriate symbol table.
3041
3042.. _UserLayout:
3043
3044The ``User`` and owned ``Use`` classes' memory layout
3045-----------------------------------------------------
3046
3047The ``User`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1User.html>`__)
3048class provides a basis for expressing the ownership of ``User`` towards other
3049`Value instance <http://llvm.org/doxygen/classllvm_1_1Value.html>`_\ s. The
3050``Use`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1Use.html>`__) helper
3051class is employed to do the bookkeeping and to facilitate *O(1)* addition and
3052removal.
3053
3054.. _Use2User:
3055
3056Interaction and relationship between ``User`` and ``Use`` objects
3057^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3058
3059A subclass of ``User`` can choose between incorporating its ``Use`` objects or
3060refer to them out-of-line by means of a pointer. A mixed variant (some ``Use``
3061s inline others hung off) is impractical and breaks the invariant that the
3062``Use`` objects belonging to the same ``User`` form a contiguous array.
3063
3064We have 2 different layouts in the ``User`` (sub)classes:
3065
3066* Layout a)
3067
3068 The ``Use`` object(s) are inside (resp. at fixed offset) of the ``User``
3069 object and there are a fixed number of them.
3070
3071* Layout b)
3072
3073 The ``Use`` object(s) are referenced by a pointer to an array from the
3074 ``User`` object and there may be a variable number of them.
3075
3076As of v2.4 each layout still possesses a direct pointer to the start of the
3077array of ``Use``\ s. Though not mandatory for layout a), we stick to this
3078redundancy for the sake of simplicity. The ``User`` object also stores the
3079number of ``Use`` objects it has. (Theoretically this information can also be
3080calculated given the scheme presented below.)
3081
3082Special forms of allocation operators (``operator new``) enforce the following
3083memory layouts:
3084
3085* Layout a) is modelled by prepending the ``User`` object by the ``Use[]``
3086 array.
3087
3088 .. code-block:: none
3089
3090 ...---.---.---.---.-------...
3091 | P | P | P | P | User
3092 '''---'---'---'---'-------'''
3093
3094* Layout b) is modelled by pointing at the ``Use[]`` array.
3095
3096 .. code-block:: none
3097
3098 .-------...
3099 | User
3100 '-------'''
3101 |
3102 v
3103 .---.---.---.---...
3104 | P | P | P | P |
3105 '---'---'---'---'''
3106
3107*(In the above figures* '``P``' *stands for the* ``Use**`` *that is stored in
3108each* ``Use`` *object in the member* ``Use::Prev`` *)*
3109
3110.. _Waymarking:
3111
3112The waymarking algorithm
3113^^^^^^^^^^^^^^^^^^^^^^^^
3114
3115Since the ``Use`` objects are deprived of the direct (back)pointer to their
3116``User`` objects, there must be a fast and exact method to recover it. This is
3117accomplished by the following scheme:
3118
3119A bit-encoding in the 2 LSBits (least significant bits) of the ``Use::Prev``
3120allows to find the start of the ``User`` object:
3121
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003122* ``00`` --- binary digit 0
Sean Silvabeb15ca2012-12-04 03:20:08 +00003123
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003124* ``01`` --- binary digit 1
Sean Silvabeb15ca2012-12-04 03:20:08 +00003125
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003126* ``10`` --- stop and calculate (``s``)
Sean Silvabeb15ca2012-12-04 03:20:08 +00003127
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003128* ``11`` --- full stop (``S``)
Sean Silvabeb15ca2012-12-04 03:20:08 +00003129
3130Given a ``Use*``, all we have to do is to walk till we get a stop and we either
3131have a ``User`` immediately behind or we have to walk to the next stop picking
3132up digits and calculating the offset:
3133
3134.. code-block:: none
3135
3136 .---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.----------------
3137 | 1 | s | 1 | 0 | 1 | 0 | s | 1 | 1 | 0 | s | 1 | 1 | s | 1 | S | User (or User*)
3138 '---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'----------------
3139 |+15 |+10 |+6 |+3 |+1
3140 | | | | | __>
3141 | | | | __________>
3142 | | | ______________________>
3143 | | ______________________________________>
3144 | __________________________________________________________>
3145
3146Only the significant number of bits need to be stored between the stops, so that
3147the *worst case is 20 memory accesses* when there are 1000 ``Use`` objects
3148associated with a ``User``.
3149
3150.. _ReferenceImpl:
3151
3152Reference implementation
3153^^^^^^^^^^^^^^^^^^^^^^^^
3154
3155The following literate Haskell fragment demonstrates the concept:
3156
3157.. code-block:: haskell
3158
3159 > import Test.QuickCheck
3160 >
3161 > digits :: Int -> [Char] -> [Char]
3162 > digits 0 acc = '0' : acc
3163 > digits 1 acc = '1' : acc
3164 > digits n acc = digits (n `div` 2) $ digits (n `mod` 2) acc
3165 >
3166 > dist :: Int -> [Char] -> [Char]
3167 > dist 0 [] = ['S']
3168 > dist 0 acc = acc
3169 > dist 1 acc = let r = dist 0 acc in 's' : digits (length r) r
3170 > dist n acc = dist (n - 1) $ dist 1 acc
3171 >
3172 > takeLast n ss = reverse $ take n $ reverse ss
3173 >
3174 > test = takeLast 40 $ dist 20 []
3175 >
3176
3177Printing <test> gives: ``"1s100000s11010s10100s1111s1010s110s11s1S"``
3178
3179The reverse algorithm computes the length of the string just by examining a
3180certain prefix:
3181
3182.. code-block:: haskell
3183
3184 > pref :: [Char] -> Int
3185 > pref "S" = 1
3186 > pref ('s':'1':rest) = decode 2 1 rest
3187 > pref (_:rest) = 1 + pref rest
3188 >
3189 > decode walk acc ('0':rest) = decode (walk + 1) (acc * 2) rest
3190 > decode walk acc ('1':rest) = decode (walk + 1) (acc * 2 + 1) rest
3191 > decode walk acc _ = walk + acc
3192 >
3193
3194Now, as expected, printing <pref test> gives ``40``.
3195
3196We can *quickCheck* this with following property:
3197
3198.. code-block:: haskell
3199
3200 > testcase = dist 2000 []
3201 > testcaseLength = length testcase
3202 >
3203 > identityProp n = n > 0 && n <= testcaseLength ==> length arr == pref arr
3204 > where arr = takeLast n testcase
3205 >
3206
3207As expected <quickCheck identityProp> gives:
3208
3209::
3210
3211 *Main> quickCheck identityProp
3212 OK, passed 100 tests.
3213
3214Let's be a bit more exhaustive:
3215
3216.. code-block:: haskell
3217
3218 >
3219 > deepCheck p = check (defaultConfig { configMaxTest = 500 }) p
3220 >
3221
3222And here is the result of <deepCheck identityProp>:
3223
3224::
3225
3226 *Main> deepCheck identityProp
3227 OK, passed 500 tests.
3228
3229.. _Tagging:
3230
3231Tagging considerations
3232^^^^^^^^^^^^^^^^^^^^^^
3233
3234To maintain the invariant that the 2 LSBits of each ``Use**`` in ``Use`` never
3235change after being set up, setters of ``Use::Prev`` must re-tag the new
3236``Use**`` on every modification. Accordingly getters must strip the tag bits.
3237
3238For layout b) instead of the ``User`` we find a pointer (``User*`` with LSBit
3239set). Following this pointer brings us to the ``User``. A portable trick
3240ensures that the first bytes of ``User`` (if interpreted as a pointer) never has
3241the LSBit set. (Portability is relying on the fact that all known compilers
3242place the ``vptr`` in the first word of the instances.)
3243
Chandler Carruth064dc332015-01-28 03:04:54 +00003244.. _polymorphism:
3245
3246Designing Type Hiercharies and Polymorphic Interfaces
3247-----------------------------------------------------
3248
3249There are two different design patterns that tend to result in the use of
3250virtual dispatch for methods in a type hierarchy in C++ programs. The first is
3251a genuine type hierarchy where different types in the hierarchy model
3252a specific subset of the functionality and semantics, and these types nest
3253strictly within each other. Good examples of this can be seen in the ``Value``
3254or ``Type`` type hierarchies.
3255
3256A second is the desire to dispatch dynamically across a collection of
3257polymorphic interface implementations. This latter use case can be modeled with
3258virtual dispatch and inheritance by defining an abstract interface base class
3259which all implementations derive from and override. However, this
3260implementation strategy forces an **"is-a"** relationship to exist that is not
3261actually meaningful. There is often not some nested hierarchy of useful
3262generalizations which code might interact with and move up and down. Instead,
3263there is a singular interface which is dispatched across a range of
3264implementations.
3265
3266The preferred implementation strategy for the second use case is that of
3267generic programming (sometimes called "compile-time duck typing" or "static
3268polymorphism"). For example, a template over some type parameter ``T`` can be
3269instantiated across any particular implementation that conforms to the
3270interface or *concept*. A good example here is the highly generic properties of
3271any type which models a node in a directed graph. LLVM models these primarily
3272through templates and generic programming. Such templates include the
3273``LoopInfoBase`` and ``DominatorTreeBase``. When this type of polymorphism
3274truly needs **dynamic** dispatch you can generalize it using a technique
3275called *concept-based polymorphism*. This pattern emulates the interfaces and
3276behaviors of templates using a very limited form of virtual dispatch for type
3277erasure inside its implementation. You can find examples of this technique in
3278the ``PassManager.h`` system, and there is a more detailed introduction to it
3279by Sean Parent in several of his talks and papers:
3280
3281#. `Inheritance Is The Base Class of Evil
3282 <http://channel9.msdn.com/Events/GoingNative/2013/Inheritance-Is-The-Base-Class-of-Evil>`_
3283 - The GoingNative 2013 talk describing this technique, and probably the best
3284 place to start.
3285#. `Value Semantics and Concepts-based Polymorphism
3286 <http://www.youtube.com/watch?v=_BpMYeUFXv8>`_ - The C++Now! 2012 talk
3287 describing this technique in more detail.
3288#. `Sean Parent's Papers and Presentations
3289 <http://github.com/sean-parent/sean-parent.github.com/wiki/Papers-and-Presentations>`_
3290 - A Github project full of links to slides, video, and sometimes code.
3291
3292When deciding between creating a type hierarchy (with either tagged or virtual
3293dispatch) and using templates or concepts-based polymorphism, consider whether
3294there is some refinement of an abstract base class which is a semantically
3295meaningful type on an interface boundary. If anything more refined than the
3296root abstract interface is meaningless to talk about as a partial extension of
3297the semantic model, then your use case likely fits better with polymorphism and
3298you should avoid using virtual dispatch. However, there may be some exigent
3299circumstances that require one technique or the other to be used.
3300
3301If you do need to introduce a type hierarchy, we prefer to use explicitly
3302closed type hierarchies with manual tagged dispatch and/or RTTI rather than the
3303open inheritance model and virtual dispatch that is more common in C++ code.
3304This is because LLVM rarely encourages library consumers to extend its core
3305types, and leverages the closed and tag-dispatched nature of its hierarchies to
3306generate significantly more efficient code. We have also found that a large
3307amount of our usage of type hierarchies fits better with tag-based pattern
3308matching rather than dynamic dispatch across a common interface. Within LLVM we
3309have built custom helpers to facilitate this design. See this document's
Sean Silva52c7dcd2015-01-28 10:36:41 +00003310section on :ref:`isa and dyn_cast <isa>` and our :doc:`detailed document
3311<HowToSetUpLLVMStyleRTTI>` which describes how you can implement this
3312pattern for use with the LLVM helpers.
Chandler Carruth064dc332015-01-28 03:04:54 +00003313
Sanjoy Das8ce64992015-03-26 19:25:01 +00003314.. _abi_breaking_checks:
3315
3316ABI Breaking Checks
3317-------------------
3318
3319Checks and asserts that alter the LLVM C++ ABI are predicated on the
3320preprocessor symbol `LLVM_ENABLE_ABI_BREAKING_CHECKS` -- LLVM
3321libraries built with `LLVM_ENABLE_ABI_BREAKING_CHECKS` are not ABI
3322compatible LLVM libraries built without it defined. By default,
3323turning on assertions also turns on `LLVM_ENABLE_ABI_BREAKING_CHECKS`
3324so a default +Asserts build is not ABI compatible with a
3325default -Asserts build. Clients that want ABI compatibility
3326between +Asserts and -Asserts builds should use the CMake or autoconf
3327build systems to set `LLVM_ENABLE_ABI_BREAKING_CHECKS` independently
3328of `LLVM_ENABLE_ASSERTIONS`.
3329
Sean Silvabeb15ca2012-12-04 03:20:08 +00003330.. _coreclasses:
3331
3332The Core LLVM Class Hierarchy Reference
3333=======================================
3334
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003335``#include "llvm/IR/Type.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003336
Tim Northover4e3cc792017-04-03 22:24:32 +00003337header source: `Type.h <http://llvm.org/doxygen/Type_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003338
3339doxygen info: `Type Clases <http://llvm.org/doxygen/classllvm_1_1Type.html>`_
3340
3341The Core LLVM classes are the primary means of representing the program being
3342inspected or transformed. The core LLVM classes are defined in header files in
Charlie Turner2ac115e2015-04-16 17:01:23 +00003343the ``include/llvm/IR`` directory, and implemented in the ``lib/IR``
3344directory. It's worth noting that, for historical reasons, this library is
3345called ``libLLVMCore.so``, not ``libLLVMIR.so`` as you might expect.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003346
3347.. _Type:
3348
3349The Type class and Derived Types
3350--------------------------------
3351
3352``Type`` is a superclass of all type classes. Every ``Value`` has a ``Type``.
3353``Type`` cannot be instantiated directly but only through its subclasses.
3354Certain primitive types (``VoidType``, ``LabelType``, ``FloatType`` and
3355``DoubleType``) have hidden subclasses. They are hidden because they offer no
3356useful functionality beyond what the ``Type`` class offers except to distinguish
3357themselves from other subclasses of ``Type``.
3358
3359All other types are subclasses of ``DerivedType``. Types can be named, but this
3360is not a requirement. There exists exactly one instance of a given shape at any
3361one time. This allows type equality to be performed with address equality of
3362the Type Instance. That is, given two ``Type*`` values, the types are identical
3363if the pointers are identical.
3364
3365.. _m_Type:
3366
3367Important Public Methods
3368^^^^^^^^^^^^^^^^^^^^^^^^
3369
3370* ``bool isIntegerTy() const``: Returns true for any integer type.
3371
3372* ``bool isFloatingPointTy()``: Return true if this is one of the five
3373 floating point types.
3374
3375* ``bool isSized()``: Return true if the type has known size. Things
3376 that don't have a size are abstract types, labels and void.
3377
3378.. _derivedtypes:
3379
3380Important Derived Types
3381^^^^^^^^^^^^^^^^^^^^^^^
3382
3383``IntegerType``
3384 Subclass of DerivedType that represents integer types of any bit width. Any
3385 bit width between ``IntegerType::MIN_INT_BITS`` (1) and
3386 ``IntegerType::MAX_INT_BITS`` (~8 million) can be represented.
3387
3388 * ``static const IntegerType* get(unsigned NumBits)``: get an integer
3389 type of a specific bit width.
3390
3391 * ``unsigned getBitWidth() const``: Get the bit width of an integer type.
3392
3393``SequentialType``
Peter Collingbourne45681582016-12-02 03:05:41 +00003394 This is subclassed by ArrayType and VectorType.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003395
3396 * ``const Type * getElementType() const``: Returns the type of each
3397 of the elements in the sequential type.
3398
Peter Collingbournebc070522016-12-02 03:20:58 +00003399 * ``uint64_t getNumElements() const``: Returns the number of elements
3400 in the sequential type.
3401
Sean Silvabeb15ca2012-12-04 03:20:08 +00003402``ArrayType``
3403 This is a subclass of SequentialType and defines the interface for array
3404 types.
3405
Sean Silvabeb15ca2012-12-04 03:20:08 +00003406``PointerType``
Peter Collingbourne45681582016-12-02 03:05:41 +00003407 Subclass of Type for pointer types.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003408
3409``VectorType``
3410 Subclass of SequentialType for vector types. A vector type is similar to an
3411 ArrayType but is distinguished because it is a first class type whereas
3412 ArrayType is not. Vector types are used for vector operations and are usually
Ed Maste8ed40ce2015-04-14 20:52:58 +00003413 small vectors of an integer or floating point type.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003414
3415``StructType``
3416 Subclass of DerivedTypes for struct types.
3417
3418.. _FunctionType:
3419
3420``FunctionType``
3421 Subclass of DerivedTypes for function types.
3422
3423 * ``bool isVarArg() const``: Returns true if it's a vararg function.
3424
3425 * ``const Type * getReturnType() const``: Returns the return type of the
3426 function.
3427
3428 * ``const Type * getParamType (unsigned i)``: Returns the type of the ith
3429 parameter.
3430
3431 * ``const unsigned getNumParams() const``: Returns the number of formal
3432 parameters.
3433
3434.. _Module:
3435
3436The ``Module`` class
3437--------------------
3438
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003439``#include "llvm/IR/Module.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003440
Tim Northover4e3cc792017-04-03 22:24:32 +00003441header source: `Module.h <http://llvm.org/doxygen/Module_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003442
3443doxygen info: `Module Class <http://llvm.org/doxygen/classllvm_1_1Module.html>`_
3444
3445The ``Module`` class represents the top level structure present in LLVM
3446programs. An LLVM module is effectively either a translation unit of the
3447original program or a combination of several translation units merged by the
3448linker. The ``Module`` class keeps track of a list of :ref:`Function
3449<c_Function>`\ s, a list of GlobalVariable_\ s, and a SymbolTable_.
3450Additionally, it contains a few helpful member functions that try to make common
3451operations easy.
3452
3453.. _m_Module:
3454
3455Important Public Members of the ``Module`` class
3456^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3457
3458* ``Module::Module(std::string name = "")``
3459
3460 Constructing a Module_ is easy. You can optionally provide a name for it
3461 (probably based on the name of the translation unit).
3462
3463* | ``Module::iterator`` - Typedef for function list iterator
3464 | ``Module::const_iterator`` - Typedef for const_iterator.
3465 | ``begin()``, ``end()``, ``size()``, ``empty()``
3466
3467 These are forwarding methods that make it easy to access the contents of a
3468 ``Module`` object's :ref:`Function <c_Function>` list.
3469
3470* ``Module::FunctionListType &getFunctionList()``
3471
3472 Returns the list of :ref:`Function <c_Function>`\ s. This is necessary to use
3473 when you need to update the list or perform a complex action that doesn't have
3474 a forwarding method.
3475
3476----------------
3477
3478* | ``Module::global_iterator`` - Typedef for global variable list iterator
3479 | ``Module::const_global_iterator`` - Typedef for const_iterator.
3480 | ``global_begin()``, ``global_end()``, ``global_size()``, ``global_empty()``
3481
3482 These are forwarding methods that make it easy to access the contents of a
3483 ``Module`` object's GlobalVariable_ list.
3484
3485* ``Module::GlobalListType &getGlobalList()``
3486
3487 Returns the list of GlobalVariable_\ s. This is necessary to use when you
3488 need to update the list or perform a complex action that doesn't have a
3489 forwarding method.
3490
3491----------------
3492
3493* ``SymbolTable *getSymbolTable()``
3494
3495 Return a reference to the SymbolTable_ for this ``Module``.
3496
3497----------------
3498
3499* ``Function *getFunction(StringRef Name) const``
3500
3501 Look up the specified function in the ``Module`` SymbolTable_. If it does not
3502 exist, return ``null``.
3503
James Y Knight13680222019-02-01 02:28:03 +00003504* ``FunctionCallee getOrInsertFunction(const std::string &Name,
3505 const FunctionType *T)``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003506
James Y Knight13680222019-02-01 02:28:03 +00003507 Look up the specified function in the ``Module`` SymbolTable_. If
3508 it does not exist, add an external declaration for the function and
3509 return it. Note that the function signature already present may not
3510 match the requested signature. Thus, in order to enable the common
3511 usage of passing the result directly to EmitCall, the return type is
3512 a struct of ``{FunctionType *T, Constant *FunctionPtr}``, rather
3513 than simply the ``Function*`` with potentially an unexpected
3514 signature.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003515
3516* ``std::string getTypeName(const Type *Ty)``
3517
3518 If there is at least one entry in the SymbolTable_ for the specified Type_,
3519 return it. Otherwise return the empty string.
3520
3521* ``bool addTypeName(const std::string &Name, const Type *Ty)``
3522
3523 Insert an entry in the SymbolTable_ mapping ``Name`` to ``Ty``. If there is
3524 already an entry for this name, true is returned and the SymbolTable_ is not
3525 modified.
3526
3527.. _Value:
3528
3529The ``Value`` class
3530-------------------
3531
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003532``#include "llvm/IR/Value.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003533
Tim Northover4e3cc792017-04-03 22:24:32 +00003534header source: `Value.h <http://llvm.org/doxygen/Value_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003535
3536doxygen info: `Value Class <http://llvm.org/doxygen/classllvm_1_1Value.html>`_
3537
3538The ``Value`` class is the most important class in the LLVM Source base. It
3539represents a typed value that may be used (among other things) as an operand to
3540an instruction. There are many different types of ``Value``\ s, such as
3541Constant_\ s, Argument_\ s. Even Instruction_\ s and :ref:`Function
3542<c_Function>`\ s are ``Value``\ s.
3543
3544A particular ``Value`` may be used many times in the LLVM representation for a
3545program. For example, an incoming argument to a function (represented with an
3546instance of the Argument_ class) is "used" by every instruction in the function
3547that references the argument. To keep track of this relationship, the ``Value``
3548class keeps a list of all of the ``User``\ s that is using it (the User_ class
3549is a base class for all nodes in the LLVM graph that can refer to ``Value``\ s).
3550This use list is how LLVM represents def-use information in the program, and is
3551accessible through the ``use_*`` methods, shown below.
3552
3553Because LLVM is a typed representation, every LLVM ``Value`` is typed, and this
3554Type_ is available through the ``getType()`` method. In addition, all LLVM
3555values can be named. The "name" of the ``Value`` is a symbolic string printed
3556in the LLVM code:
3557
3558.. code-block:: llvm
3559
3560 %foo = add i32 1, 2
3561
3562.. _nameWarning:
3563
3564The name of this instruction is "foo". **NOTE** that the name of any value may
3565be missing (an empty string), so names should **ONLY** be used for debugging
3566(making the source code easier to read, debugging printouts), they should not be
3567used to keep track of values or map between them. For this purpose, use a
3568``std::map`` of pointers to the ``Value`` itself instead.
3569
3570One important aspect of LLVM is that there is no distinction between an SSA
3571variable and the operation that produces it. Because of this, any reference to
3572the value produced by an instruction (or the value available as an incoming
3573argument, for example) is represented as a direct pointer to the instance of the
3574class that represents this value. Although this may take some getting used to,
3575it simplifies the representation and makes it easier to manipulate.
3576
3577.. _m_Value:
3578
3579Important Public Members of the ``Value`` class
3580^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3581
3582* | ``Value::use_iterator`` - Typedef for iterator over the use-list
3583 | ``Value::const_use_iterator`` - Typedef for const_iterator over the
3584 use-list
3585 | ``unsigned use_size()`` - Returns the number of users of the value.
3586 | ``bool use_empty()`` - Returns true if there are no users.
3587 | ``use_iterator use_begin()`` - Get an iterator to the start of the
3588 use-list.
3589 | ``use_iterator use_end()`` - Get an iterator to the end of the use-list.
3590 | ``User *use_back()`` - Returns the last element in the list.
3591
3592 These methods are the interface to access the def-use information in LLVM.
3593 As with all other iterators in LLVM, the naming conventions follow the
3594 conventions defined by the STL_.
3595
3596* ``Type *getType() const``
3597 This method returns the Type of the Value.
3598
3599* | ``bool hasName() const``
3600 | ``std::string getName() const``
3601 | ``void setName(const std::string &Name)``
3602
3603 This family of methods is used to access and assign a name to a ``Value``, be
3604 aware of the :ref:`precaution above <nameWarning>`.
3605
3606* ``void replaceAllUsesWith(Value *V)``
3607
3608 This method traverses the use list of a ``Value`` changing all User_\ s of the
3609 current value to refer to "``V``" instead. For example, if you detect that an
3610 instruction always produces a constant value (for example through constant
3611 folding), you can replace all uses of the instruction with the constant like
3612 this:
3613
3614 .. code-block:: c++
3615
3616 Inst->replaceAllUsesWith(ConstVal);
3617
3618.. _User:
3619
3620The ``User`` class
3621------------------
3622
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003623``#include "llvm/IR/User.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003624
Tim Northover4e3cc792017-04-03 22:24:32 +00003625header source: `User.h <http://llvm.org/doxygen/User_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003626
3627doxygen info: `User Class <http://llvm.org/doxygen/classllvm_1_1User.html>`_
3628
3629Superclass: Value_
3630
3631The ``User`` class is the common base class of all LLVM nodes that may refer to
3632``Value``\ s. It exposes a list of "Operands" that are all of the ``Value``\ s
3633that the User is referring to. The ``User`` class itself is a subclass of
3634``Value``.
3635
3636The operands of a ``User`` point directly to the LLVM ``Value`` that it refers
3637to. Because LLVM uses Static Single Assignment (SSA) form, there can only be
3638one definition referred to, allowing this direct connection. This connection
3639provides the use-def information in LLVM.
3640
3641.. _m_User:
3642
3643Important Public Members of the ``User`` class
3644^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3645
3646The ``User`` class exposes the operand list in two ways: through an index access
3647interface and through an iterator based interface.
3648
3649* | ``Value *getOperand(unsigned i)``
3650 | ``unsigned getNumOperands()``
3651
3652 These two methods expose the operands of the ``User`` in a convenient form for
3653 direct access.
3654
3655* | ``User::op_iterator`` - Typedef for iterator over the operand list
3656 | ``op_iterator op_begin()`` - Get an iterator to the start of the operand
3657 list.
3658 | ``op_iterator op_end()`` - Get an iterator to the end of the operand list.
3659
3660 Together, these methods make up the iterator based interface to the operands
3661 of a ``User``.
3662
3663
3664.. _Instruction:
3665
3666The ``Instruction`` class
3667-------------------------
3668
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003669``#include "llvm/IR/Instruction.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003670
3671header source: `Instruction.h
Tim Northover4e3cc792017-04-03 22:24:32 +00003672<http://llvm.org/doxygen/Instruction_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003673
3674doxygen info: `Instruction Class
3675<http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_
3676
3677Superclasses: User_, Value_
3678
3679The ``Instruction`` class is the common base class for all LLVM instructions.
3680It provides only a few methods, but is a very commonly used class. The primary
3681data tracked by the ``Instruction`` class itself is the opcode (instruction
3682type) and the parent BasicBlock_ the ``Instruction`` is embedded into. To
3683represent a specific type of instruction, one of many subclasses of
3684``Instruction`` are used.
3685
3686Because the ``Instruction`` class subclasses the User_ class, its operands can
3687be accessed in the same way as for other ``User``\ s (with the
3688``getOperand()``/``getNumOperands()`` and ``op_begin()``/``op_end()`` methods).
3689An important file for the ``Instruction`` class is the ``llvm/Instruction.def``
3690file. This file contains some meta-data about the various different types of
3691instructions in LLVM. It describes the enum values that are used as opcodes
3692(for example ``Instruction::Add`` and ``Instruction::ICmp``), as well as the
3693concrete sub-classes of ``Instruction`` that implement the instruction (for
3694example BinaryOperator_ and CmpInst_). Unfortunately, the use of macros in this
3695file confuses doxygen, so these enum values don't show up correctly in the
3696`doxygen output <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_.
3697
3698.. _s_Instruction:
3699
3700Important Subclasses of the ``Instruction`` class
3701^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3702
3703.. _BinaryOperator:
3704
3705* ``BinaryOperator``
3706
3707 This subclasses represents all two operand instructions whose operands must be
3708 the same type, except for the comparison instructions.
3709
3710.. _CastInst:
3711
3712* ``CastInst``
3713 This subclass is the parent of the 12 casting instructions. It provides
3714 common operations on cast instructions.
3715
3716.. _CmpInst:
3717
3718* ``CmpInst``
3719
Hiroshi Inouec36a1f12018-06-15 05:10:09 +00003720 This subclass represents the two comparison instructions,
Sean Silvabeb15ca2012-12-04 03:20:08 +00003721 `ICmpInst <LangRef.html#i_icmp>`_ (integer opreands), and
3722 `FCmpInst <LangRef.html#i_fcmp>`_ (floating point operands).
3723
Sean Silvabeb15ca2012-12-04 03:20:08 +00003724.. _m_Instruction:
3725
3726Important Public Members of the ``Instruction`` class
3727^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3728
3729* ``BasicBlock *getParent()``
3730
3731 Returns the BasicBlock_ that this
3732 ``Instruction`` is embedded into.
3733
3734* ``bool mayWriteToMemory()``
3735
3736 Returns true if the instruction writes to memory, i.e. it is a ``call``,
3737 ``free``, ``invoke``, or ``store``.
3738
3739* ``unsigned getOpcode()``
3740
3741 Returns the opcode for the ``Instruction``.
3742
3743* ``Instruction *clone() const``
3744
3745 Returns another instance of the specified instruction, identical in all ways
3746 to the original except that the instruction has no parent (i.e. it's not
3747 embedded into a BasicBlock_), and it has no name.
3748
3749.. _Constant:
3750
3751The ``Constant`` class and subclasses
3752-------------------------------------
3753
3754Constant represents a base class for different types of constants. It is
3755subclassed by ConstantInt, ConstantArray, etc. for representing the various
3756types of Constants. GlobalValue_ is also a subclass, which represents the
3757address of a global variable or function.
3758
3759.. _s_Constant:
3760
3761Important Subclasses of Constant
3762^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3763
3764* ConstantInt : This subclass of Constant represents an integer constant of
3765 any width.
3766
3767 * ``const APInt& getValue() const``: Returns the underlying
3768 value of this constant, an APInt value.
3769
3770 * ``int64_t getSExtValue() const``: Converts the underlying APInt value to an
3771 int64_t via sign extension. If the value (not the bit width) of the APInt
3772 is too large to fit in an int64_t, an assertion will result. For this
3773 reason, use of this method is discouraged.
3774
3775 * ``uint64_t getZExtValue() const``: Converts the underlying APInt value
3776 to a uint64_t via zero extension. IF the value (not the bit width) of the
3777 APInt is too large to fit in a uint64_t, an assertion will result. For this
3778 reason, use of this method is discouraged.
3779
3780 * ``static ConstantInt* get(const APInt& Val)``: Returns the ConstantInt
3781 object that represents the value provided by ``Val``. The type is implied
3782 as the IntegerType that corresponds to the bit width of ``Val``.
3783
3784 * ``static ConstantInt* get(const Type *Ty, uint64_t Val)``: Returns the
3785 ConstantInt object that represents the value provided by ``Val`` for integer
3786 type ``Ty``.
3787
3788* ConstantFP : This class represents a floating point constant.
3789
3790 * ``double getValue() const``: Returns the underlying value of this constant.
3791
3792* ConstantArray : This represents a constant array.
3793
3794 * ``const std::vector<Use> &getValues() const``: Returns a vector of
3795 component constants that makeup this array.
3796
3797* ConstantStruct : This represents a constant struct.
3798
3799 * ``const std::vector<Use> &getValues() const``: Returns a vector of
3800 component constants that makeup this array.
3801
3802* GlobalValue : This represents either a global variable or a function. In
3803 either case, the value is a constant fixed address (after linking).
3804
3805.. _GlobalValue:
3806
3807The ``GlobalValue`` class
3808-------------------------
3809
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003810``#include "llvm/IR/GlobalValue.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003811
3812header source: `GlobalValue.h
Tim Northover4e3cc792017-04-03 22:24:32 +00003813<http://llvm.org/doxygen/GlobalValue_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003814
3815doxygen info: `GlobalValue Class
3816<http://llvm.org/doxygen/classllvm_1_1GlobalValue.html>`_
3817
3818Superclasses: Constant_, User_, Value_
3819
3820Global values ( GlobalVariable_\ s or :ref:`Function <c_Function>`\ s) are the
3821only LLVM values that are visible in the bodies of all :ref:`Function
3822<c_Function>`\ s. Because they are visible at global scope, they are also
3823subject to linking with other globals defined in different translation units.
3824To control the linking process, ``GlobalValue``\ s know their linkage rules.
3825Specifically, ``GlobalValue``\ s know whether they have internal or external
3826linkage, as defined by the ``LinkageTypes`` enumeration.
3827
3828If a ``GlobalValue`` has internal linkage (equivalent to being ``static`` in C),
3829it is not visible to code outside the current translation unit, and does not
3830participate in linking. If it has external linkage, it is visible to external
3831code, and does participate in linking. In addition to linkage information,
3832``GlobalValue``\ s keep track of which Module_ they are currently part of.
3833
3834Because ``GlobalValue``\ s are memory objects, they are always referred to by
3835their **address**. As such, the Type_ of a global is always a pointer to its
3836contents. It is important to remember this when using the ``GetElementPtrInst``
3837instruction because this pointer must be dereferenced first. For example, if
3838you have a ``GlobalVariable`` (a subclass of ``GlobalValue)`` that is an array
3839of 24 ints, type ``[24 x i32]``, then the ``GlobalVariable`` is a pointer to
3840that array. Although the address of the first element of this array and the
3841value of the ``GlobalVariable`` are the same, they have different types. The
3842``GlobalVariable``'s type is ``[24 x i32]``. The first element's type is
3843``i32.`` Because of this, accessing a global value requires you to dereference
3844the pointer with ``GetElementPtrInst`` first, then its elements can be accessed.
3845This is explained in the `LLVM Language Reference Manual
3846<LangRef.html#globalvars>`_.
3847
3848.. _m_GlobalValue:
3849
3850Important Public Members of the ``GlobalValue`` class
3851^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3852
3853* | ``bool hasInternalLinkage() const``
3854 | ``bool hasExternalLinkage() const``
3855 | ``void setInternalLinkage(bool HasInternalLinkage)``
3856
3857 These methods manipulate the linkage characteristics of the ``GlobalValue``.
3858
3859* ``Module *getParent()``
3860
3861 This returns the Module_ that the
3862 GlobalValue is currently embedded into.
3863
3864.. _c_Function:
3865
3866The ``Function`` class
3867----------------------
3868
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003869``#include "llvm/IR/Function.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003870
Tim Northover4e3cc792017-04-03 22:24:32 +00003871header source: `Function.h <http://llvm.org/doxygen/Function_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003872
3873doxygen info: `Function Class
3874<http://llvm.org/doxygen/classllvm_1_1Function.html>`_
3875
3876Superclasses: GlobalValue_, Constant_, User_, Value_
3877
3878The ``Function`` class represents a single procedure in LLVM. It is actually
Sylvestre Ledru4bc82922017-03-05 07:46:24 +00003879one of the more complex classes in the LLVM hierarchy because it must keep track
Sean Silvabeb15ca2012-12-04 03:20:08 +00003880of a large amount of data. The ``Function`` class keeps track of a list of
3881BasicBlock_\ s, a list of formal Argument_\ s, and a SymbolTable_.
3882
3883The list of BasicBlock_\ s is the most commonly used part of ``Function``
3884objects. The list imposes an implicit ordering of the blocks in the function,
3885which indicate how the code will be laid out by the backend. Additionally, the
3886first BasicBlock_ is the implicit entry node for the ``Function``. It is not
3887legal in LLVM to explicitly branch to this initial block. There are no implicit
3888exit nodes, and in fact there may be multiple exit nodes from a single
3889``Function``. If the BasicBlock_ list is empty, this indicates that the
3890``Function`` is actually a function declaration: the actual body of the function
3891hasn't been linked in yet.
3892
3893In addition to a list of BasicBlock_\ s, the ``Function`` class also keeps track
3894of the list of formal Argument_\ s that the function receives. This container
3895manages the lifetime of the Argument_ nodes, just like the BasicBlock_ list does
3896for the BasicBlock_\ s.
3897
3898The SymbolTable_ is a very rarely used LLVM feature that is only used when you
3899have to look up a value by name. Aside from that, the SymbolTable_ is used
3900internally to make sure that there are not conflicts between the names of
3901Instruction_\ s, BasicBlock_\ s, or Argument_\ s in the function body.
3902
3903Note that ``Function`` is a GlobalValue_ and therefore also a Constant_. The
3904value of the function is its address (after linking) which is guaranteed to be
3905constant.
3906
3907.. _m_Function:
3908
3909Important Public Members of the ``Function``
3910^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3911
3912* ``Function(const FunctionType *Ty, LinkageTypes Linkage,
3913 const std::string &N = "", Module* Parent = 0)``
3914
3915 Constructor used when you need to create new ``Function``\ s to add the
3916 program. The constructor must specify the type of the function to create and
3917 what type of linkage the function should have. The FunctionType_ argument
3918 specifies the formal arguments and return value for the function. The same
3919 FunctionType_ value can be used to create multiple functions. The ``Parent``
3920 argument specifies the Module in which the function is defined. If this
3921 argument is provided, the function will automatically be inserted into that
3922 module's list of functions.
3923
3924* ``bool isDeclaration()``
3925
3926 Return whether or not the ``Function`` has a body defined. If the function is
3927 "external", it does not have a body, and thus must be resolved by linking with
3928 a function defined in a different translation unit.
3929
3930* | ``Function::iterator`` - Typedef for basic block list iterator
3931 | ``Function::const_iterator`` - Typedef for const_iterator.
3932 | ``begin()``, ``end()``, ``size()``, ``empty()``
3933
3934 These are forwarding methods that make it easy to access the contents of a
3935 ``Function`` object's BasicBlock_ list.
3936
3937* ``Function::BasicBlockListType &getBasicBlockList()``
3938
3939 Returns the list of BasicBlock_\ s. This is necessary to use when you need to
3940 update the list or perform a complex action that doesn't have a forwarding
3941 method.
3942
3943* | ``Function::arg_iterator`` - Typedef for the argument list iterator
3944 | ``Function::const_arg_iterator`` - Typedef for const_iterator.
3945 | ``arg_begin()``, ``arg_end()``, ``arg_size()``, ``arg_empty()``
3946
3947 These are forwarding methods that make it easy to access the contents of a
3948 ``Function`` object's Argument_ list.
3949
3950* ``Function::ArgumentListType &getArgumentList()``
3951
3952 Returns the list of Argument_. This is necessary to use when you need to
3953 update the list or perform a complex action that doesn't have a forwarding
3954 method.
3955
3956* ``BasicBlock &getEntryBlock()``
3957
3958 Returns the entry ``BasicBlock`` for the function. Because the entry block
3959 for the function is always the first block, this returns the first block of
3960 the ``Function``.
3961
3962* | ``Type *getReturnType()``
3963 | ``FunctionType *getFunctionType()``
3964
3965 This traverses the Type_ of the ``Function`` and returns the return type of
3966 the function, or the FunctionType_ of the actual function.
3967
3968* ``SymbolTable *getSymbolTable()``
3969
3970 Return a pointer to the SymbolTable_ for this ``Function``.
3971
3972.. _GlobalVariable:
3973
3974The ``GlobalVariable`` class
3975----------------------------
3976
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003977``#include "llvm/IR/GlobalVariable.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003978
3979header source: `GlobalVariable.h
Tim Northover4e3cc792017-04-03 22:24:32 +00003980<http://llvm.org/doxygen/GlobalVariable_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003981
3982doxygen info: `GlobalVariable Class
3983<http://llvm.org/doxygen/classllvm_1_1GlobalVariable.html>`_
3984
3985Superclasses: GlobalValue_, Constant_, User_, Value_
3986
3987Global variables are represented with the (surprise surprise) ``GlobalVariable``
3988class. Like functions, ``GlobalVariable``\ s are also subclasses of
3989GlobalValue_, and as such are always referenced by their address (global values
3990must live in memory, so their "name" refers to their constant address). See
3991GlobalValue_ for more on this. Global variables may have an initial value
3992(which must be a Constant_), and if they have an initializer, they may be marked
3993as "constant" themselves (indicating that their contents never change at
3994runtime).
3995
3996.. _m_GlobalVariable:
3997
3998Important Public Members of the ``GlobalVariable`` class
3999^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
4000
4001* ``GlobalVariable(const Type *Ty, bool isConstant, LinkageTypes &Linkage,
4002 Constant *Initializer = 0, const std::string &Name = "", Module* Parent = 0)``
4003
4004 Create a new global variable of the specified type. If ``isConstant`` is true
4005 then the global variable will be marked as unchanging for the program. The
4006 Linkage parameter specifies the type of linkage (internal, external, weak,
4007 linkonce, appending) for the variable. If the linkage is InternalLinkage,
4008 WeakAnyLinkage, WeakODRLinkage, LinkOnceAnyLinkage or LinkOnceODRLinkage, then
4009 the resultant global variable will have internal linkage. AppendingLinkage
4010 concatenates together all instances (in different translation units) of the
4011 variable into a single variable but is only applicable to arrays. See the
4012 `LLVM Language Reference <LangRef.html#modulestructure>`_ for further details
4013 on linkage types. Optionally an initializer, a name, and the module to put
4014 the variable into may be specified for the global variable as well.
4015
4016* ``bool isConstant() const``
4017
4018 Returns true if this is a global variable that is known not to be modified at
4019 runtime.
4020
4021* ``bool hasInitializer()``
4022
4023 Returns true if this ``GlobalVariable`` has an intializer.
4024
4025* ``Constant *getInitializer()``
4026
4027 Returns the initial value for a ``GlobalVariable``. It is not legal to call
4028 this method if there is no initializer.
4029
4030.. _BasicBlock:
4031
4032The ``BasicBlock`` class
4033------------------------
4034
Benjamin Kramer9f566a52013-07-08 19:59:35 +00004035``#include "llvm/IR/BasicBlock.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00004036
4037header source: `BasicBlock.h
Tim Northover4e3cc792017-04-03 22:24:32 +00004038<http://llvm.org/doxygen/BasicBlock_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00004039
4040doxygen info: `BasicBlock Class
4041<http://llvm.org/doxygen/classllvm_1_1BasicBlock.html>`_
4042
4043Superclass: Value_
4044
4045This class represents a single entry single exit section of the code, commonly
4046known as a basic block by the compiler community. The ``BasicBlock`` class
4047maintains a list of Instruction_\ s, which form the body of the block. Matching
4048the language definition, the last element of this list of instructions is always
Chandler Carruth7d832f32018-10-18 07:40:24 +00004049a terminator instruction.
Sean Silvabeb15ca2012-12-04 03:20:08 +00004050
4051In addition to tracking the list of instructions that make up the block, the
4052``BasicBlock`` class also keeps track of the :ref:`Function <c_Function>` that
4053it is embedded into.
4054
4055Note that ``BasicBlock``\ s themselves are Value_\ s, because they are
4056referenced by instructions like branches and can go in the switch tables.
4057``BasicBlock``\ s have type ``label``.
4058
4059.. _m_BasicBlock:
4060
4061Important Public Members of the ``BasicBlock`` class
4062^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
4063
4064* ``BasicBlock(const std::string &Name = "", Function *Parent = 0)``
4065
4066 The ``BasicBlock`` constructor is used to create new basic blocks for
4067 insertion into a function. The constructor optionally takes a name for the
4068 new block, and a :ref:`Function <c_Function>` to insert it into. If the
4069 ``Parent`` parameter is specified, the new ``BasicBlock`` is automatically
4070 inserted at the end of the specified :ref:`Function <c_Function>`, if not
4071 specified, the BasicBlock must be manually inserted into the :ref:`Function
4072 <c_Function>`.
4073
4074* | ``BasicBlock::iterator`` - Typedef for instruction list iterator
4075 | ``BasicBlock::const_iterator`` - Typedef for const_iterator.
4076 | ``begin()``, ``end()``, ``front()``, ``back()``,
4077 ``size()``, ``empty()``
4078 STL-style functions for accessing the instruction list.
4079
4080 These methods and typedefs are forwarding functions that have the same
4081 semantics as the standard library methods of the same names. These methods
4082 expose the underlying instruction list of a basic block in a way that is easy
4083 to manipulate. To get the full complement of container operations (including
4084 operations to update the list), you must use the ``getInstList()`` method.
4085
4086* ``BasicBlock::InstListType &getInstList()``
4087
4088 This method is used to get access to the underlying container that actually
4089 holds the Instructions. This method must be used when there isn't a
4090 forwarding function in the ``BasicBlock`` class for the operation that you
4091 would like to perform. Because there are no forwarding functions for
4092 "updating" operations, you need to use this if you want to update the contents
4093 of a ``BasicBlock``.
4094
4095* ``Function *getParent()``
4096
4097 Returns a pointer to :ref:`Function <c_Function>` the block is embedded into,
4098 or a null pointer if it is homeless.
4099
Chandler Carruth7d832f32018-10-18 07:40:24 +00004100* ``Instruction *getTerminator()``
Sean Silvabeb15ca2012-12-04 03:20:08 +00004101
4102 Returns a pointer to the terminator instruction that appears at the end of the
4103 ``BasicBlock``. If there is no terminator instruction, or if the last
4104 instruction in the block is not a terminator, then a null pointer is returned.
4105
4106.. _Argument:
4107
4108The ``Argument`` class
4109----------------------
4110
4111This subclass of Value defines the interface for incoming formal arguments to a
4112function. A Function maintains a list of its formal arguments. An argument has
4113a pointer to the parent Function.
4114
4115