blob: a96f8b4b714ca58b123666898ba6a7349fee0711 [file] [log] [blame]
Sean Silvabeb15ca2012-12-04 03:20:08 +00001========================
2LLVM Programmer's Manual
3========================
4
5.. contents::
6 :local:
7
8.. warning::
Chris Lattner045a73e2013-01-10 21:24:04 +00009 This is always a work in progress.
Sean Silvabeb15ca2012-12-04 03:20:08 +000010
11.. _introduction:
12
13Introduction
14============
15
16This document is meant to highlight some of the important classes and interfaces
17available in the LLVM source-base. This manual is not intended to explain what
18LLVM is, how it works, and what LLVM code looks like. It assumes that you know
19the basics of LLVM and are interested in writing transformations or otherwise
20analyzing or manipulating the code.
21
22This document should get you oriented so that you can find your way in the
23continuously growing source code that makes up the LLVM infrastructure. Note
24that this manual is not intended to serve as a replacement for reading the
25source code, so if you think there should be a method in one of these classes to
26do something, but it's not listed, check the source. Links to the `doxygen
27<http://llvm.org/doxygen/>`__ sources are provided to make this as easy as
28possible.
29
30The first section of this document describes general information that is useful
31to know when working in the LLVM infrastructure, and the second describes the
32Core LLVM classes. In the future this manual will be extended with information
33describing how to use extension libraries, such as dominator information, CFG
34traversal routines, and useful utilities like the ``InstVisitor`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +000035<http://llvm.org/doxygen/InstVisitor_8h_source.html>`__) template.
Sean Silvabeb15ca2012-12-04 03:20:08 +000036
37.. _general:
38
39General Information
40===================
41
42This section contains general information that is useful if you are working in
43the LLVM source-base, but that isn't specific to any particular API.
44
45.. _stl:
46
47The C++ Standard Template Library
48---------------------------------
49
50LLVM makes heavy use of the C++ Standard Template Library (STL), perhaps much
51more than you are used to, or have seen before. Because of this, you might want
52to do a little background reading in the techniques used and capabilities of the
53library. There are many good pages that discuss the STL, and several books on
54the subject that you can get, so it will not be discussed in this document.
55
56Here are some useful links:
57
Sean Silva4b587852012-12-04 03:30:36 +000058#. `cppreference.com
59 <http://en.cppreference.com/w/>`_ - an excellent
Sean Silvabeb15ca2012-12-04 03:20:08 +000060 reference for the STL and other parts of the standard C++ library.
61
62#. `C++ In a Nutshell <http://www.tempest-sw.com/cpp/>`_ - This is an O'Reilly
63 book in the making. It has a decent Standard Library Reference that rivals
64 Dinkumware's, and is unfortunately no longer free since the book has been
65 published.
66
67#. `C++ Frequently Asked Questions <http://www.parashift.com/c++-faq-lite/>`_.
68
69#. `SGI's STL Programmer's Guide <http://www.sgi.com/tech/stl/>`_ - Contains a
70 useful `Introduction to the STL
71 <http://www.sgi.com/tech/stl/stl_introduction.html>`_.
72
73#. `Bjarne Stroustrup's C++ Page
74 <http://www.research.att.com/%7Ebs/C++.html>`_.
75
76#. `Bruce Eckel's Thinking in C++, 2nd ed. Volume 2 Revision 4.0
Sean Silvac454f07e32012-12-04 03:45:27 +000077 (even better, get the book)
78 <http://www.mindview.net/Books/TICPP/ThinkingInCPP2e.html>`_.
Sean Silvabeb15ca2012-12-04 03:20:08 +000079
Sean Silva92a44892013-01-11 02:28:08 +000080You are also encouraged to take a look at the :doc:`LLVM Coding Standards
81<CodingStandards>` guide which focuses on how to write maintainable code more
Sean Silvabeb15ca2012-12-04 03:20:08 +000082than where to put your curly braces.
83
84.. _resources:
85
86Other useful references
87-----------------------
88
89#. `Using static and shared libraries across platforms
90 <http://www.fortran-2000.com/ArnaudRecipes/sharedlib.html>`_
91
92.. _apis:
93
94Important and useful LLVM APIs
95==============================
96
97Here we highlight some LLVM APIs that are generally useful and good to know
98about when writing transformations.
99
100.. _isa:
101
102The ``isa<>``, ``cast<>`` and ``dyn_cast<>`` templates
103------------------------------------------------------
104
105The LLVM source-base makes extensive use of a custom form of RTTI. These
106templates have many similarities to the C++ ``dynamic_cast<>`` operator, but
107they don't have some drawbacks (primarily stemming from the fact that
108``dynamic_cast<>`` only works on classes that have a v-table). Because they are
109used so often, you must know what they do and how they work. All of these
110templates are defined in the ``llvm/Support/Casting.h`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +0000111<http://llvm.org/doxygen/Casting_8h_source.html>`__) file (note that you very
Sean Silvabeb15ca2012-12-04 03:20:08 +0000112rarely have to include this file directly).
113
114``isa<>``:
115 The ``isa<>`` operator works exactly like the Java "``instanceof``" operator.
116 It returns true or false depending on whether a reference or pointer points to
117 an instance of the specified class. This can be very useful for constraint
118 checking of various sorts (example below).
119
120``cast<>``:
121 The ``cast<>`` operator is a "checked cast" operation. It converts a pointer
122 or reference from a base class to a derived class, causing an assertion
123 failure if it is not really an instance of the right type. This should be
124 used in cases where you have some information that makes you believe that
125 something is of the right type. An example of the ``isa<>`` and ``cast<>``
126 template is:
127
128 .. code-block:: c++
129
130 static bool isLoopInvariant(const Value *V, const Loop *L) {
131 if (isa<Constant>(V) || isa<Argument>(V) || isa<GlobalValue>(V))
132 return true;
133
134 // Otherwise, it must be an instruction...
135 return !L->contains(cast<Instruction>(V)->getParent());
136 }
137
138 Note that you should **not** use an ``isa<>`` test followed by a ``cast<>``,
139 for that use the ``dyn_cast<>`` operator.
140
141``dyn_cast<>``:
142 The ``dyn_cast<>`` operator is a "checking cast" operation. It checks to see
143 if the operand is of the specified type, and if so, returns a pointer to it
144 (this operator does not work with references). If the operand is not of the
145 correct type, a null pointer is returned. Thus, this works very much like
146 the ``dynamic_cast<>`` operator in C++, and should be used in the same
147 circumstances. Typically, the ``dyn_cast<>`` operator is used in an ``if``
148 statement or some other flow control statement like this:
149
150 .. code-block:: c++
151
Piotr Padlewskidb8d7c82016-11-11 22:12:15 +0000152 if (auto *AI = dyn_cast<AllocationInst>(Val)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +0000153 // ...
154 }
155
156 This form of the ``if`` statement effectively combines together a call to
157 ``isa<>`` and a call to ``cast<>`` into one statement, which is very
158 convenient.
159
160 Note that the ``dyn_cast<>`` operator, like C++'s ``dynamic_cast<>`` or Java's
161 ``instanceof`` operator, can be abused. In particular, you should not use big
162 chained ``if/then/else`` blocks to check for lots of different variants of
163 classes. If you find yourself wanting to do this, it is much cleaner and more
164 efficient to use the ``InstVisitor`` class to dispatch over the instruction
165 type directly.
166
Don Hinton629daef2019-04-05 13:59:24 +0000167``isa_and_nonnull<>``:
168 The ``isa_and_nonnull<>`` operator works just like the ``isa<>`` operator,
169 except that it allows for a null pointer as an argument (which it then
170 returns false). This can sometimes be useful, allowing you to combine several
171 null checks into one.
172
Sean Silvabeb15ca2012-12-04 03:20:08 +0000173``cast_or_null<>``:
174 The ``cast_or_null<>`` operator works just like the ``cast<>`` operator,
175 except that it allows for a null pointer as an argument (which it then
176 propagates). This can sometimes be useful, allowing you to combine several
177 null checks into one.
178
179``dyn_cast_or_null<>``:
180 The ``dyn_cast_or_null<>`` operator works just like the ``dyn_cast<>``
181 operator, except that it allows for a null pointer as an argument (which it
182 then propagates). This can sometimes be useful, allowing you to combine
183 several null checks into one.
184
185These five templates can be used with any classes, whether they have a v-table
186or not. If you want to add support for these templates, see the document
Sean Silva92a44892013-01-11 02:28:08 +0000187:doc:`How to set up LLVM-style RTTI for your class hierarchy
188<HowToSetUpLLVMStyleRTTI>`
Sean Silvabeb15ca2012-12-04 03:20:08 +0000189
190.. _string_apis:
191
192Passing strings (the ``StringRef`` and ``Twine`` classes)
193---------------------------------------------------------
194
195Although LLVM generally does not do much string manipulation, we do have several
196important APIs which take strings. Two important examples are the Value class
197-- which has names for instructions, functions, etc. -- and the ``StringMap``
198class which is used extensively in LLVM and Clang.
199
200These are generic classes, and they need to be able to accept strings which may
201have embedded null characters. Therefore, they cannot simply take a ``const
202char *``, and taking a ``const std::string&`` requires clients to perform a heap
203allocation which is usually unnecessary. Instead, many LLVM APIs use a
204``StringRef`` or a ``const Twine&`` for passing strings efficiently.
205
206.. _StringRef:
207
208The ``StringRef`` class
209^^^^^^^^^^^^^^^^^^^^^^^^^^^^
210
211The ``StringRef`` data type represents a reference to a constant string (a
212character array and a length) and supports the common operations available on
213``std::string``, but does not require heap allocation.
214
215It can be implicitly constructed using a C style null-terminated string, an
216``std::string``, or explicitly with a character pointer and length. For
217example, the ``StringRef`` find function is declared as:
218
219.. code-block:: c++
220
221 iterator find(StringRef Key);
222
223and clients can call it using any one of:
224
225.. code-block:: c++
226
227 Map.find("foo"); // Lookup "foo"
228 Map.find(std::string("bar")); // Lookup "bar"
229 Map.find(StringRef("\0baz", 4)); // Lookup "\0baz"
230
231Similarly, APIs which need to return a string may return a ``StringRef``
232instance, which can be used directly or converted to an ``std::string`` using
233the ``str`` member function. See ``llvm/ADT/StringRef.h`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +0000234<http://llvm.org/doxygen/StringRef_8h_source.html>`__) for more
Sean Silvabeb15ca2012-12-04 03:20:08 +0000235information.
236
237You should rarely use the ``StringRef`` class directly, because it contains
238pointers to external memory it is not generally safe to store an instance of the
239class (unless you know that the external storage will not be freed).
240``StringRef`` is small and pervasive enough in LLVM that it should always be
241passed by value.
242
243The ``Twine`` class
244^^^^^^^^^^^^^^^^^^^
245
246The ``Twine`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1Twine.html>`__)
247class is an efficient way for APIs to accept concatenated strings. For example,
248a common LLVM paradigm is to name one instruction based on the name of another
249instruction with a suffix, for example:
250
251.. code-block:: c++
252
253 New = CmpInst::Create(..., SO->getName() + ".cmp");
254
255The ``Twine`` class is effectively a lightweight `rope
256<http://en.wikipedia.org/wiki/Rope_(computer_science)>`_ which points to
257temporary (stack allocated) objects. Twines can be implicitly constructed as
258the result of the plus operator applied to strings (i.e., a C strings, an
259``std::string``, or a ``StringRef``). The twine delays the actual concatenation
260of strings until it is actually required, at which point it can be efficiently
261rendered directly into a character array. This avoids unnecessary heap
262allocation involved in constructing the temporary results of string
263concatenation. See ``llvm/ADT/Twine.h`` (`doxygen
264<http://llvm.org/doxygen/Twine_8h_source.html>`__) and :ref:`here <dss_twine>`
265for more information.
266
267As with a ``StringRef``, ``Twine`` objects point to external memory and should
268almost never be stored or mentioned directly. They are intended solely for use
269when defining a function which should be able to efficiently accept concatenated
270strings.
271
Zachary Turner11db2642016-11-11 23:57:40 +0000272.. _formatting_strings:
273
274Formatting strings (the ``formatv`` function)
275---------------------------------------------
276While LLVM doesn't necessarily do a lot of string manipulation and parsing, it
277does do a lot of string formatting. From diagnostic messages, to llvm tool
278outputs such as ``llvm-readobj`` to printing verbose disassembly listings and
279LLDB runtime logging, the need for string formatting is pervasive.
280
281The ``formatv`` is similar in spirit to ``printf``, but uses a different syntax
282which borrows heavily from Python and C#. Unlike ``printf`` it deduces the type
283to be formatted at compile time, so it does not need a format specifier such as
284``%d``. This reduces the mental overhead of trying to construct portable format
285strings, especially for platform-specific types like ``size_t`` or pointer types.
286Unlike both ``printf`` and Python, it additionally fails to compile if LLVM does
287not know how to format the type. These two properties ensure that the function
288is both safer and simpler to use than traditional formatting methods such as
289the ``printf`` family of functions.
290
291Simple formatting
292^^^^^^^^^^^^^^^^^
293
294A call to ``formatv`` involves a single **format string** consisting of 0 or more
295**replacement sequences**, followed by a variable length list of **replacement values**.
296A replacement sequence is a string of the form ``{N[[,align]:style]}``.
297
298``N`` refers to the 0-based index of the argument from the list of replacement
299values. Note that this means it is possible to reference the same parameter
300multiple times, possibly with different style and/or alignment options, in any order.
301
302``align`` is an optional string specifying the width of the field to format
303the value into, and the alignment of the value within the field. It is specified as
304an optional **alignment style** followed by a positive integral **field width**. The
305alignment style can be one of the characters ``-`` (left align), ``=`` (center align),
306or ``+`` (right align). The default is right aligned.
307
308``style`` is an optional string consisting of a type specific that controls the
309formatting of the value. For example, to format a floating point value as a percentage,
310you can use the style option ``P``.
311
312Custom formatting
313^^^^^^^^^^^^^^^^^
314
315There are two ways to customize the formatting behavior for a type.
316
3171. Provide a template specialization of ``llvm::format_provider<T>`` for your
318 type ``T`` with the appropriate static format method.
319
320 .. code-block:: c++
321
322 namespace llvm {
323 template<>
324 struct format_provider<MyFooBar> {
325 static void format(const MyFooBar &V, raw_ostream &Stream, StringRef Style) {
326 // Do whatever is necessary to format `V` into `Stream`
327 }
328 };
329 void foo() {
330 MyFooBar X;
331 std::string S = formatv("{0}", X);
332 }
333 }
334
335 This is a useful extensibility mechanism for adding support for formatting your own
336 custom types with your own custom Style options. But it does not help when you want
337 to extend the mechanism for formatting a type that the library already knows how to
338 format. For that, we need something else.
339
Pavel Labath08c2e862016-12-15 09:40:27 +00003402. Provide a **format adapter** inheriting from ``llvm::FormatAdapter<T>``.
Zachary Turner11db2642016-11-11 23:57:40 +0000341
342 .. code-block:: c++
343
344 namespace anything {
Pavel Labath08c2e862016-12-15 09:40:27 +0000345 struct format_int_custom : public llvm::FormatAdapter<int> {
346 explicit format_int_custom(int N) : llvm::FormatAdapter<int>(N) {}
347 void format(llvm::raw_ostream &Stream, StringRef Style) override {
348 // Do whatever is necessary to format ``this->Item`` into ``Stream``
Zachary Turner11db2642016-11-11 23:57:40 +0000349 }
350 };
351 }
352 namespace llvm {
353 void foo() {
354 std::string S = formatv("{0}", anything::format_int_custom(42));
355 }
356 }
357
Pavel Labath08c2e862016-12-15 09:40:27 +0000358 If the type is detected to be derived from ``FormatAdapter<T>``, ``formatv``
359 will call the
Zachary Turner11db2642016-11-11 23:57:40 +0000360 ``format`` method on the argument passing in the specified style. This allows
361 one to provide custom formatting of any type, including one which already has
362 a builtin format provider.
363
364``formatv`` Examples
365^^^^^^^^^^^^^^^^^^^^
366Below is intended to provide an incomplete set of examples demonstrating
367the usage of ``formatv``. More information can be found by reading the
368doxygen documentation or by looking at the unit test suite.
369
370
371.. code-block:: c++
372
373 std::string S;
374 // Simple formatting of basic types and implicit string conversion.
375 S = formatv("{0} ({1:P})", 7, 0.35); // S == "7 (35.00%)"
376
377 // Out-of-order referencing and multi-referencing
378 outs() << formatv("{0} {2} {1} {0}", 1, "test", 3); // prints "1 3 test 1"
379
380 // Left, right, and center alignment
381 S = formatv("{0,7}", 'a'); // S == " a";
382 S = formatv("{0,-7}", 'a'); // S == "a ";
383 S = formatv("{0,=7}", 'a'); // S == " a ";
384 S = formatv("{0,+7}", 'a'); // S == " a";
385
386 // Custom styles
387 S = formatv("{0:N} - {0:x} - {1:E}", 12345, 123908342); // S == "12,345 - 0x3039 - 1.24E8"
388
389 // Adapters
390 S = formatv("{0}", fmt_align(42, AlignStyle::Center, 7)); // S == " 42 "
391 S = formatv("{0}", fmt_repeat("hi", 3)); // S == "hihihi"
392 S = formatv("{0}", fmt_pad("hi", 2, 6)); // S == " hi "
393
394 // Ranges
395 std::vector<int> V = {8, 9, 10};
396 S = formatv("{0}", make_range(V.begin(), V.end())); // S == "8, 9, 10"
397 S = formatv("{0:$[+]}", make_range(V.begin(), V.end())); // S == "8+9+10"
398 S = formatv("{0:$[ + ]@[x]}", make_range(V.begin(), V.end())); // S == "0x8 + 0x9 + 0xA"
399
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000400.. _error_apis:
401
402Error handling
403--------------
404
405Proper error handling helps us identify bugs in our code, and helps end-users
406understand errors in their tool usage. Errors fall into two broad categories:
407*programmatic* and *recoverable*, with different strategies for handling and
408reporting.
409
410Programmatic Errors
411^^^^^^^^^^^^^^^^^^^
412
413Programmatic errors are violations of program invariants or API contracts, and
414represent bugs within the program itself. Our aim is to document invariants, and
415to abort quickly at the point of failure (providing some basic diagnostic) when
416invariants are broken at runtime.
417
418The fundamental tools for handling programmatic errors are assertions and the
419llvm_unreachable function. Assertions are used to express invariant conditions,
420and should include a message describing the invariant:
421
422.. code-block:: c++
423
424 assert(isPhysReg(R) && "All virt regs should have been allocated already.");
425
426The llvm_unreachable function can be used to document areas of control flow
427that should never be entered if the program invariants hold:
428
429.. code-block:: c++
430
431 enum { Foo, Bar, Baz } X = foo();
432
433 switch (X) {
434 case Foo: /* Handle Foo */; break;
435 case Bar: /* Handle Bar */; break;
436 default:
437 llvm_unreachable("X should be Foo or Bar here");
438 }
439
440Recoverable Errors
441^^^^^^^^^^^^^^^^^^
442
443Recoverable errors represent an error in the program's environment, for example
444a resource failure (a missing file, a dropped network connection, etc.), or
445malformed input. These errors should be detected and communicated to a level of
446the program where they can be handled appropriately. Handling the error may be
447as simple as reporting the issue to the user, or it may involve attempts at
448recovery.
449
Alex Bradbury71824402017-08-18 05:29:21 +0000450.. note::
451
Alex Bradburyf698a292017-08-18 06:45:34 +0000452 While it would be ideal to use this error handling scheme throughout
453 LLVM, there are places where this hasn't been practical to apply. In
454 situations where you absolutely must emit a non-programmatic error and
455 the ``Error`` model isn't workable you can call ``report_fatal_error``,
456 which will call installed error handlers, print a message, and exit the
457 program.
Alex Bradbury71824402017-08-18 05:29:21 +0000458
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000459Recoverable errors are modeled using LLVM's ``Error`` scheme. This scheme
460represents errors using function return values, similar to classic C integer
461error codes, or C++'s ``std::error_code``. However, the ``Error`` class is
462actually a lightweight wrapper for user-defined error types, allowing arbitrary
463information to be attached to describe the error. This is similar to the way C++
464exceptions allow throwing of user-defined types.
465
Lang Hames42f5dd82016-09-02 03:46:08 +0000466Success values are created by calling ``Error::success()``, E.g.:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000467
468.. code-block:: c++
469
470 Error foo() {
471 // Do something.
472 // Return success.
473 return Error::success();
474 }
475
476Success values are very cheap to construct and return - they have minimal
477impact on program performance.
478
479Failure values are constructed using ``make_error<T>``, where ``T`` is any class
Lang Hames42f5dd82016-09-02 03:46:08 +0000480that inherits from the ErrorInfo utility, E.g.:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000481
482.. code-block:: c++
Kostya Serebryanyaf67fd12016-10-27 20:14:03 +0000483
Lang Hames03a88cc2016-10-25 21:19:30 +0000484 class BadFileFormat : public ErrorInfo<BadFileFormat> {
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000485 public:
Reid Klecknera15b76b2016-03-24 23:49:34 +0000486 static char ID;
Lang Hames03a88cc2016-10-25 21:19:30 +0000487 std::string Path;
488
489 BadFileFormat(StringRef Path) : Path(Path.str()) {}
490
491 void log(raw_ostream &OS) const override {
492 OS << Path << " is malformed";
493 }
494
495 std::error_code convertToErrorCode() const override {
496 return make_error_code(object_error::parse_failed);
497 }
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000498 };
499
Lang Hames6b0b2b52017-02-28 01:35:31 +0000500 char BadFileFormat::ID; // This should be declared in the C++ file.
Reid Klecknera15b76b2016-03-24 23:49:34 +0000501
Lang Hames03a88cc2016-10-25 21:19:30 +0000502 Error printFormattedFile(StringRef Path) {
503 if (<check for valid format>)
Jan Korous79b82f72017-10-24 10:23:10 +0000504 return make_error<BadFileFormat>(Path);
Lang Hames03a88cc2016-10-25 21:19:30 +0000505 // print file contents.
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000506 return Error::success();
507 }
508
Lang Hamesa0f517f2016-03-23 03:18:16 +0000509Error values can be implicitly converted to bool: true for error, false for
510success, enabling the following idiom:
511
Justin Bogner91269bf2016-03-23 22:54:19 +0000512.. code-block:: c++
Lang Hamesa0f517f2016-03-23 03:18:16 +0000513
Lang Hames1684d7c2016-03-24 18:05:21 +0000514 Error mayFail();
Lang Hamesa0f517f2016-03-23 03:18:16 +0000515
Lang Hames1684d7c2016-03-24 18:05:21 +0000516 Error foo() {
517 if (auto Err = mayFail())
518 return Err;
519 // Success! We can proceed.
520 ...
Lang Hamesa0f517f2016-03-23 03:18:16 +0000521
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000522For functions that can fail but need to return a value the ``Expected<T>``
523utility can be used. Values of this type can be constructed with either a
Lang Hames42f5dd82016-09-02 03:46:08 +0000524``T``, or an ``Error``. Expected<T> values are also implicitly convertible to
Lang Hames03a88cc2016-10-25 21:19:30 +0000525boolean, but with the opposite convention to ``Error``: true for success, false
526for error. If success, the ``T`` value can be accessed via the dereference
527operator. If failure, the ``Error`` value can be extracted using the
528``takeError()`` method. Idiomatic usage looks like:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000529
530.. code-block:: c++
531
Lang Hames03a88cc2016-10-25 21:19:30 +0000532 Expected<FormattedFile> openFormattedFile(StringRef Path) {
533 // If badly formatted, return an error.
534 if (auto Err = checkFormat(Path))
535 return std::move(Err);
536 // Otherwise return a FormattedFile instance.
537 return FormattedFile(Path);
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000538 }
539
Lang Hames03a88cc2016-10-25 21:19:30 +0000540 Error processFormattedFile(StringRef Path) {
541 // Try to open a formatted file
542 if (auto FileOrErr = openFormattedFile(Path)) {
543 // On success, grab a reference to the file and continue.
544 auto &File = *FileOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000545 ...
Lang Hamesca20d9e2016-10-25 22:38:50 +0000546 } else
547 // On error, extract the Error value and return it.
Lang Hames03a88cc2016-10-25 21:19:30 +0000548 return FileOrErr.takeError();
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000549 }
550
Lang Hames03a88cc2016-10-25 21:19:30 +0000551If an ``Expected<T>`` value is in success mode then the ``takeError()`` method
552will return a success value. Using this fact, the above function can be
553rewritten as:
554
555.. code-block:: c++
556
557 Error processFormattedFile(StringRef Path) {
558 // Try to open a formatted file
559 auto FileOrErr = openFormattedFile(Path);
560 if (auto Err = FileOrErr.takeError())
561 // On error, extract the Error value and return it.
562 return Err;
563 // On success, grab a reference to the file and continue.
564 auto &File = *FileOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000565 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000566 }
567
568This second form is often more readable for functions that involve multiple
569``Expected<T>`` values as it limits the indentation required.
570
571All ``Error`` instances, whether success or failure, must be either checked or
572moved from (via ``std::move`` or a return) before they are destructed.
573Accidentally discarding an unchecked error will cause a program abort at the
574point where the unchecked value's destructor is run, making it easy to identify
575and fix violations of this rule.
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000576
577Success values are considered checked once they have been tested (by invoking
578the boolean conversion operator):
579
580.. code-block:: c++
581
Lang Hamesfd4de912017-02-27 21:09:47 +0000582 if (auto Err = mayFail(...))
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000583 return Err; // Failure value - move error to caller.
584
585 // Safe to continue: Err was checked.
586
Lang Hamesfd4de912017-02-27 21:09:47 +0000587In contrast, the following code will always cause an abort, even if ``mayFail``
Lang Hamesc5d41d42016-09-02 03:50:50 +0000588returns a success value:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000589
590.. code-block:: c++
591
Lang Hamesfd4de912017-02-27 21:09:47 +0000592 mayFail();
593 // Program will always abort here, even if mayFail() returns Success, since
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000594 // the value is not checked.
595
596Failure values are considered checked once a handler for the error type has
597been activated:
598
599.. code-block:: c++
600
Lang Hames03a88cc2016-10-25 21:19:30 +0000601 handleErrors(
Kostya Serebryanya1f87e52016-10-31 21:10:26 +0000602 processFormattedFile(...),
Lang Hames03a88cc2016-10-25 21:19:30 +0000603 [](const BadFileFormat &BFF) {
Kostya Serebryanya1f87e52016-10-31 21:10:26 +0000604 report("Unable to process " + BFF.Path + ": bad format");
Lang Hames03a88cc2016-10-25 21:19:30 +0000605 },
606 [](const FileNotFound &FNF) {
607 report("File not found " + FNF.Path);
608 });
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000609
Lang Hames03a88cc2016-10-25 21:19:30 +0000610The ``handleErrors`` function takes an error as its first argument, followed by
611a variadic list of "handlers", each of which must be a callable type (a
612function, lambda, or class with a call operator) with one argument. The
613``handleErrors`` function will visit each handler in the sequence and check its
614argument type against the dynamic type of the error, running the first handler
Lang Hames19a23082016-11-07 22:33:13 +0000615that matches. This is the same decision process that is used decide which catch
616clause to run for a C++ exception.
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000617
Lang Hames03a88cc2016-10-25 21:19:30 +0000618Since the list of handlers passed to ``handleErrors`` may not cover every error
619type that can occur, the ``handleErrors`` function also returns an Error value
620that must be checked or propagated. If the error value that is passed to
621``handleErrors`` does not match any of the handlers it will be returned from
622handleErrors. Idiomatic use of ``handleErrors`` thus looks like:
623
624.. code-block:: c++
625
626 if (auto Err =
627 handleErrors(
628 processFormattedFile(...),
629 [](const BadFileFormat &BFF) {
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000630 report("Unable to process " + BFF.Path + ": bad format");
Lang Hames03a88cc2016-10-25 21:19:30 +0000631 },
632 [](const FileNotFound &FNF) {
633 report("File not found " + FNF.Path);
634 }))
635 return Err;
636
637In cases where you truly know that the handler list is exhaustive the
638``handleAllErrors`` function can be used instead. This is identical to
639``handleErrors`` except that it will terminate the program if an unhandled
640error is passed in, and can therefore return void. The ``handleAllErrors``
641function should generally be avoided: the introduction of a new error type
642elsewhere in the program can easily turn a formerly exhaustive list of errors
643into a non-exhaustive list, risking unexpected program termination. Where
644possible, use handleErrors and propagate unknown errors up the stack instead.
645
Lang Hames19a23082016-11-07 22:33:13 +0000646For tool code, where errors can be handled by printing an error message then
647exiting with an error code, the :ref:`ExitOnError <err_exitonerr>` utility
648may be a better choice than handleErrors, as it simplifies control flow when
649calling fallible functions.
650
Lang Hamesfd4de912017-02-27 21:09:47 +0000651In situations where it is known that a particular call to a fallible function
652will always succeed (for example, a call to a function that can only fail on a
653subset of inputs with an input that is known to be safe) the
654:ref:`cantFail <err_cantfail>` functions can be used to remove the error type,
655simplifying control flow.
656
Lang Hames03a88cc2016-10-25 21:19:30 +0000657StringError
658"""""""""""
659
660Many kinds of errors have no recovery strategy, the only action that can be
661taken is to report them to the user so that the user can attempt to fix the
662environment. In this case representing the error as a string makes perfect
Lang Hames6b19ce62016-10-25 22:22:48 +0000663sense. LLVM provides the ``StringError`` class for this purpose. It takes two
Lang Hames03a88cc2016-10-25 21:19:30 +0000664arguments: A string error message, and an equivalent ``std::error_code`` for
James Hendersonfb3ca132019-02-01 10:02:42 +0000665interoperability. It also provides a ``createStringError`` function to simplify
666common usage of this class:
Lang Hames03a88cc2016-10-25 21:19:30 +0000667
668.. code-block:: c++
669
James Hendersonfb3ca132019-02-01 10:02:42 +0000670 // These two lines of code are equivalent:
671 make_error<StringError>("Bad executable", errc::executable_format_error);
672 createStringError(errc::executable_format_error, "Bad executable");
Lang Hames03a88cc2016-10-25 21:19:30 +0000673
674If you're certain that the error you're building will never need to be converted
675to a ``std::error_code`` you can use the ``inconvertibleErrorCode()`` function:
676
677.. code-block:: c++
678
James Hendersonfb3ca132019-02-01 10:02:42 +0000679 createStringError(inconvertibleErrorCode(), "Bad executable");
Lang Hames03a88cc2016-10-25 21:19:30 +0000680
681This should be done only after careful consideration. If any attempt is made to
682convert this error to a ``std::error_code`` it will trigger immediate program
683termination. Unless you are certain that your errors will not need
684interoperability you should look for an existing ``std::error_code`` that you
685can convert to, and even (as painful as it is) consider introducing a new one as
686a stopgap measure.
687
James Hendersonfb3ca132019-02-01 10:02:42 +0000688``createStringError`` can take ``printf`` style format specifiers to provide a
689formatted message:
690
691.. code-block:: c++
692
693 createStringError(errc::executable_format_error,
694 "Bad executable: %s", FileName);
695
Lang Hames03a88cc2016-10-25 21:19:30 +0000696Interoperability with std::error_code and ErrorOr
697"""""""""""""""""""""""""""""""""""""""""""""""""
698
699Many existing LLVM APIs use ``std::error_code`` and its partner ``ErrorOr<T>``
700(which plays the same role as ``Expected<T>``, but wraps a ``std::error_code``
701rather than an ``Error``). The infectious nature of error types means that an
702attempt to change one of these functions to return ``Error`` or ``Expected<T>``
703instead often results in an avalanche of changes to callers, callers of callers,
704and so on. (The first such attempt, returning an ``Error`` from
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000705MachOObjectFile's constructor, was abandoned after the diff reached 3000 lines,
Lang Hames03a88cc2016-10-25 21:19:30 +0000706impacted half a dozen libraries, and was still growing).
707
708To solve this problem, the ``Error``/``std::error_code`` interoperability requirement was
709introduced. Two pairs of functions allow any ``Error`` value to be converted to a
710``std::error_code``, any ``Expected<T>`` to be converted to an ``ErrorOr<T>``, and vice
711versa:
712
713.. code-block:: c++
714
715 std::error_code errorToErrorCode(Error Err);
716 Error errorCodeToError(std::error_code EC);
717
718 template <typename T> ErrorOr<T> expectedToErrorOr(Expected<T> TOrErr);
719 template <typename T> Expected<T> errorOrToExpected(ErrorOr<T> TOrEC);
720
721
722Using these APIs it is easy to make surgical patches that update individual
723functions from ``std::error_code`` to ``Error``, and from ``ErrorOr<T>`` to
724``Expected<T>``.
725
726Returning Errors from error handlers
727""""""""""""""""""""""""""""""""""""
728
729Error recovery attempts may themselves fail. For that reason, ``handleErrors``
730actually recognises three different forms of handler signature:
731
732.. code-block:: c++
733
734 // Error must be handled, no new errors produced:
735 void(UserDefinedError &E);
736
737 // Error must be handled, new errors can be produced:
738 Error(UserDefinedError &E);
739
740 // Original error can be inspected, then re-wrapped and returned (or a new
741 // error can be produced):
742 Error(std::unique_ptr<UserDefinedError> E);
743
744Any error returned from a handler will be returned from the ``handleErrors``
745function so that it can be handled itself, or propagated up the stack.
746
Lang Hames19a23082016-11-07 22:33:13 +0000747.. _err_exitonerr:
748
Lang Hames03a88cc2016-10-25 21:19:30 +0000749Using ExitOnError to simplify tool code
750"""""""""""""""""""""""""""""""""""""""
751
752Library code should never call ``exit`` for a recoverable error, however in tool
Lang Hames6b19ce62016-10-25 22:22:48 +0000753code (especially command line tools) this can be a reasonable approach. Calling
Lang Hames03a88cc2016-10-25 21:19:30 +0000754``exit`` upon encountering an error dramatically simplifies control flow as the
755error no longer needs to be propagated up the stack. This allows code to be
756written in straight-line style, as long as each fallible call is wrapped in a
Lang Hames4f8a9602016-10-25 22:35:55 +0000757check and call to exit. The ``ExitOnError`` class supports this pattern by
Lang Hames03a88cc2016-10-25 21:19:30 +0000758providing call operators that inspect ``Error`` values, stripping the error away
759in the success case and logging to ``stderr`` then exiting in the failure case.
760
761To use this class, declare a global ``ExitOnError`` variable in your program:
762
763.. code-block:: c++
764
765 ExitOnError ExitOnErr;
766
767Calls to fallible functions can then be wrapped with a call to ``ExitOnErr``,
768turning them into non-failing calls:
769
770.. code-block:: c++
771
772 Error mayFail();
773 Expected<int> mayFail2();
774
775 void foo() {
776 ExitOnErr(mayFail());
777 int X = ExitOnErr(mayFail2());
778 }
779
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000780On failure, the error's log message will be written to ``stderr``, optionally
781preceded by a string "banner" that can be set by calling the setBanner method. A
Lang Hames03a88cc2016-10-25 21:19:30 +0000782mapping can also be supplied from ``Error`` values to exit codes using the
783``setExitCodeMapper`` method:
784
Lang Hames7a9ca33372016-10-25 22:25:07 +0000785.. code-block:: c++
786
787 int main(int argc, char *argv[]) {
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000788 ExitOnErr.setBanner(std::string(argv[0]) + " error:");
Lang Hames7a9ca33372016-10-25 22:25:07 +0000789 ExitOnErr.setExitCodeMapper(
790 [](const Error &Err) {
791 if (Err.isA<BadFileFormat>())
792 return 2;
793 return 1;
794 });
Lang Hames03a88cc2016-10-25 21:19:30 +0000795
796Use ``ExitOnError`` in your tool code where possible as it can greatly improve
797readability.
798
Lang Hamesfd4de912017-02-27 21:09:47 +0000799.. _err_cantfail:
800
801Using cantFail to simplify safe callsites
802"""""""""""""""""""""""""""""""""""""""""
803
Lang Hamesad22f422017-04-30 17:24:52 +0000804Some functions may only fail for a subset of their inputs, so calls using known
805safe inputs can be assumed to succeed.
Lang Hamesfd4de912017-02-27 21:09:47 +0000806
807The cantFail functions encapsulate this by wrapping an assertion that their
808argument is a success value and, in the case of Expected<T>, unwrapping the
Lang Hamesad22f422017-04-30 17:24:52 +0000809T value:
Lang Hamesfd4de912017-02-27 21:09:47 +0000810
811.. code-block:: c++
812
Lang Hamesad22f422017-04-30 17:24:52 +0000813 Error onlyFailsForSomeXValues(int X);
814 Expected<int> onlyFailsForSomeXValues2(int X);
Lang Hamesfd4de912017-02-27 21:09:47 +0000815
816 void foo() {
Lang Hamesad22f422017-04-30 17:24:52 +0000817 cantFail(onlyFailsForSomeXValues(KnownSafeValue));
818 int Y = cantFail(onlyFailsForSomeXValues2(KnownSafeValue));
Lang Hamesfd4de912017-02-27 21:09:47 +0000819 ...
820 }
821
822Like the ExitOnError utility, cantFail simplifies control flow. Their treatment
823of error cases is very different however: Where ExitOnError is guaranteed to
Nathan Lanza4f93b8b2019-07-18 05:24:22 +0000824terminate the program on an error input, cantFail simply asserts that the result
Lang Hamesfd4de912017-02-27 21:09:47 +0000825is success. In debug builds this will result in an assertion failure if an error
826is encountered. In release builds the behavior of cantFail for failure values is
827undefined. As such, care must be taken in the use of cantFail: clients must be
Lang Hamesad22f422017-04-30 17:24:52 +0000828certain that a cantFail wrapped call really can not fail with the given
829arguments.
Lang Hamesfd4de912017-02-27 21:09:47 +0000830
831Use of the cantFail functions should be rare in library code, but they are
832likely to be of more use in tool and unit-test code where inputs and/or
833mocked-up classes or functions may be known to be safe.
834
Lang Hames03a88cc2016-10-25 21:19:30 +0000835Fallible constructors
836"""""""""""""""""""""
837
838Some classes require resource acquisition or other complex initialization that
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000839can fail during construction. Unfortunately constructors can't return errors,
840and having clients test objects after they're constructed to ensure that they're
841valid is error prone as it's all too easy to forget the test. To work around
Lang Hames03a88cc2016-10-25 21:19:30 +0000842this, use the named constructor idiom and return an ``Expected<T>``:
843
844.. code-block:: c++
845
846 class Foo {
847 public:
848
Lang Hames4f8a9602016-10-25 22:35:55 +0000849 static Expected<Foo> Create(Resource R1, Resource R2) {
Lang Hames03a88cc2016-10-25 21:19:30 +0000850 Error Err;
851 Foo F(R1, R2, Err);
852 if (Err)
853 return std::move(Err);
854 return std::move(F);
855 }
856
857 private:
858
859 Foo(Resource R1, Resource R2, Error &Err) {
860 ErrorAsOutParameter EAO(&Err);
861 if (auto Err2 = R1.acquire()) {
862 Err = std::move(Err2);
863 return;
864 }
865 Err = R2.acquire();
866 }
867 };
868
869
870Here, the named constructor passes an ``Error`` by reference into the actual
871constructor, which the constructor can then use to return errors. The
872``ErrorAsOutParameter`` utility sets the ``Error`` value's checked flag on entry
873to the constructor so that the error can be assigned to, then resets it on exit
874to force the client (the named constructor) to check the error.
875
876By using this idiom, clients attempting to construct a Foo receive either a
877well-formed Foo or an Error, never an object in an invalid state.
878
879Propagating and consuming errors based on types
880"""""""""""""""""""""""""""""""""""""""""""""""
881
882In some contexts, certain types of error are known to be benign. For example,
883when walking an archive, some clients may be happy to skip over badly formatted
884object files rather than terminating the walk immediately. Skipping badly
Lang Hames4f8a9602016-10-25 22:35:55 +0000885formatted objects could be achieved using an elaborate handler method, but the
Lang Hames03a88cc2016-10-25 21:19:30 +0000886Error.h header provides two utilities that make this idiom much cleaner: the
887type inspection method, ``isA``, and the ``consumeError`` function:
888
889.. code-block:: c++
890
891 Error walkArchive(Archive A) {
892 for (unsigned I = 0; I != A.numMembers(); ++I) {
893 auto ChildOrErr = A.getMember(I);
Lang Hames4f8a9602016-10-25 22:35:55 +0000894 if (auto Err = ChildOrErr.takeError()) {
Lang Hames03a88cc2016-10-25 21:19:30 +0000895 if (Err.isA<BadFileFormat>())
896 consumeError(std::move(Err))
897 else
898 return Err;
Lang Hames4f8a9602016-10-25 22:35:55 +0000899 }
900 auto &Child = *ChildOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000901 // Use Child
902 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000903 }
904 return Error::success();
905 }
906
907Concatenating Errors with joinErrors
908""""""""""""""""""""""""""""""""""""
909
910In the archive walking example above ``BadFileFormat`` errors are simply
911consumed and ignored. If the client had wanted report these errors after
912completing the walk over the archive they could use the ``joinErrors`` utility:
913
914.. code-block:: c++
915
916 Error walkArchive(Archive A) {
917 Error DeferredErrs = Error::success();
918 for (unsigned I = 0; I != A.numMembers(); ++I) {
919 auto ChildOrErr = A.getMember(I);
920 if (auto Err = ChildOrErr.takeError())
921 if (Err.isA<BadFileFormat>())
922 DeferredErrs = joinErrors(std::move(DeferredErrs), std::move(Err));
923 else
924 return Err;
925 auto &Child = *ChildOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000926 // Use Child
927 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000928 }
929 return DeferredErrs;
930 }
931
932The ``joinErrors`` routine builds a special error type called ``ErrorList``,
933which holds a list of user defined errors. The ``handleErrors`` routine
Sylvestre Ledrue6ec4412017-01-14 11:37:01 +0000934recognizes this type and will attempt to handle each of the contained errors in
Lang Hames03a88cc2016-10-25 21:19:30 +0000935order. If all contained errors can be handled, ``handleErrors`` will return
936``Error::success()``, otherwise ``handleErrors`` will concatenate the remaining
937errors and return the resulting ``ErrorList``.
938
939Building fallible iterators and iterator ranges
940"""""""""""""""""""""""""""""""""""""""""""""""
941
942The archive walking examples above retrieve archive members by index, however
943this requires considerable boiler-plate for iteration and error checking. We can
Lang Hames3e040e02019-02-05 23:17:11 +0000944clean this up by using the "fallible iterator" pattern, which supports the
945following natural iteration idiom for fallible containers like Archive:
Lang Hames03a88cc2016-10-25 21:19:30 +0000946
947.. code-block:: c++
948
949 Error Err;
950 for (auto &Child : Ar->children(Err)) {
Lang Hames3e040e02019-02-05 23:17:11 +0000951 // Use Child - only enter the loop when it's valid
952
953 // Allow early exit from the loop body, since we know that Err is success
954 // when we're inside the loop.
955 if (BailOutOn(Child))
956 return;
957
Lang Hames497fd942016-10-25 22:41:54 +0000958 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000959 }
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000960 // Check Err after the loop to ensure it didn't break due to an error.
Lang Hames03a88cc2016-10-25 21:19:30 +0000961 if (Err)
962 return Err;
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000963
Lang Hames3e040e02019-02-05 23:17:11 +0000964To enable this idiom, iterators over fallible containers are written in a
965natural style, with their ``++`` and ``--`` operators replaced with fallible
966``Error inc()`` and ``Error dec()`` functions. E.g.:
967
968.. code-block:: c++
969
970 class FallibleChildIterator {
971 public:
972 FallibleChildIterator(Archive &A, unsigned ChildIdx);
973 Archive::Child &operator*();
974 friend bool operator==(const ArchiveIterator &LHS,
975 const ArchiveIterator &RHS);
976
977 // operator++/operator-- replaced with fallible increment / decrement:
978 Error inc() {
979 if (!A.childValid(ChildIdx + 1))
980 return make_error<BadArchiveMember>(...);
981 ++ChildIdx;
982 return Error::success();
983 }
984
985 Error dec() { ... }
986 };
987
988Instances of this kind of fallible iterator interface are then wrapped with the
989fallible_iterator utility which provides ``operator++`` and ``operator--``,
990returning any errors via a reference passed in to the wrapper at construction
991time. The fallible_iterator wrapper takes care of (a) jumping to the end of the
992range on error, and (b) marking the error as checked whenever an iterator is
993compared to ``end`` and found to be inequal (in particular: this marks the
994error as checked throughout the body of a range-based for loop), enabling early
995exit from the loop without redundant error checking.
996
997Instances of the fallible iterator interface (e.g. FallibleChildIterator above)
998are wrapped using the ``make_fallible_itr`` and ``make_fallible_end``
999functions. E.g.:
1000
1001.. code-block:: c++
1002
1003 class Archive {
1004 public:
1005 using child_iterator = fallible_iterator<FallibleChildIterator>;
1006
1007 child_iterator child_begin(Error &Err) {
1008 return make_fallible_itr(FallibleChildIterator(*this, 0), Err);
1009 }
1010
1011 child_iterator child_end() {
1012 return make_fallible_end(FallibleChildIterator(*this, size()));
1013 }
1014
1015 iterator_range<child_iterator> children(Error &Err) {
1016 return make_range(child_begin(Err), child_end());
1017 }
1018 };
1019
1020Using the fallible_iterator utility allows for both natural construction of
1021fallible iterators (using failing ``inc`` and ``dec`` operations) and
1022relatively natural use of c++ iterator/loop idioms.
1023
Richard Smithddb2fde2014-05-06 07:45:39 +00001024.. _function_apis:
1025
Lang Hamesf7f6d3e2016-03-16 01:02:46 +00001026More information on Error and its related utilities can be found in the
1027Error.h header file.
1028
Richard Smithddb2fde2014-05-06 07:45:39 +00001029Passing functions and other callable objects
1030--------------------------------------------
1031
1032Sometimes you may want a function to be passed a callback object. In order to
1033support lambda expressions and other function objects, you should not use the
1034traditional C approach of taking a function pointer and an opaque cookie:
1035
1036.. code-block:: c++
1037
1038 void takeCallback(bool (*Callback)(Function *, void *), void *Cookie);
1039
1040Instead, use one of the following approaches:
1041
1042Function template
1043^^^^^^^^^^^^^^^^^
1044
1045If you don't mind putting the definition of your function into a header file,
1046make it a function template that is templated on the callable type.
1047
1048.. code-block:: c++
1049
1050 template<typename Callable>
1051 void takeCallback(Callable Callback) {
1052 Callback(1, 2, 3);
1053 }
1054
1055The ``function_ref`` class template
1056^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1057
1058The ``function_ref``
Tim Northover4e3cc792017-04-03 22:24:32 +00001059(`doxygen <http://llvm.org/doxygen/classllvm_1_1function__ref_3_01Ret_07Params_8_8_8_08_4.html>`__) class
Richard Smithddb2fde2014-05-06 07:45:39 +00001060template represents a reference to a callable object, templated over the type
1061of the callable. This is a good choice for passing a callback to a function,
Reid Kleckner5c2245b2014-07-17 22:43:00 +00001062if you don't need to hold onto the callback after the function returns. In this
1063way, ``function_ref`` is to ``std::function`` as ``StringRef`` is to
1064``std::string``.
Richard Smithddb2fde2014-05-06 07:45:39 +00001065
1066``function_ref<Ret(Param1, Param2, ...)>`` can be implicitly constructed from
1067any callable object that can be called with arguments of type ``Param1``,
1068``Param2``, ..., and returns a value that can be converted to type ``Ret``.
1069For example:
1070
1071.. code-block:: c++
1072
1073 void visitBasicBlocks(Function *F, function_ref<bool (BasicBlock*)> Callback) {
1074 for (BasicBlock &BB : *F)
1075 if (Callback(&BB))
1076 return;
1077 }
1078
1079can be called using:
1080
1081.. code-block:: c++
1082
1083 visitBasicBlocks(F, [&](BasicBlock *BB) {
1084 if (process(BB))
1085 return isEmpty(BB);
1086 return false;
1087 });
1088
Reid Kleckner5c2245b2014-07-17 22:43:00 +00001089Note that a ``function_ref`` object contains pointers to external memory, so it
1090is not generally safe to store an instance of the class (unless you know that
1091the external storage will not be freed). If you need this ability, consider
1092using ``std::function``. ``function_ref`` is small enough that it should always
1093be passed by value.
Richard Smithddb2fde2014-05-06 07:45:39 +00001094
Sean Silvabeb15ca2012-12-04 03:20:08 +00001095.. _DEBUG:
1096
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001097The ``LLVM_DEBUG()`` macro and ``-debug`` option
Nicola Zaghended3dae2018-05-14 13:54:39 +00001098------------------------------------------------
Sean Silvabeb15ca2012-12-04 03:20:08 +00001099
1100Often when working on your pass you will put a bunch of debugging printouts and
1101other code into your pass. After you get it working, you want to remove it, but
1102you may need it again in the future (to work out new bugs that you run across).
1103
1104Naturally, because of this, you don't want to delete the debug printouts, but
1105you don't want them to always be noisy. A standard compromise is to comment
1106them out, allowing you to enable them if you need them in the future.
1107
1108The ``llvm/Support/Debug.h`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +00001109<http://llvm.org/doxygen/Debug_8h_source.html>`__) file provides a macro named
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001110``LLVM_DEBUG()`` that is a much nicer solution to this problem. Basically, you can
1111put arbitrary code into the argument of the ``LLVM_DEBUG`` macro, and it is only
Sean Silvabeb15ca2012-12-04 03:20:08 +00001112executed if '``opt``' (or any other tool) is run with the '``-debug``' command
1113line argument:
1114
1115.. code-block:: c++
1116
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001117 LLVM_DEBUG(dbgs() << "I am here!\n");
Sean Silvabeb15ca2012-12-04 03:20:08 +00001118
1119Then you can run your pass like this:
1120
1121.. code-block:: none
1122
1123 $ opt < a.bc > /dev/null -mypass
1124 <no output>
1125 $ opt < a.bc > /dev/null -mypass -debug
1126 I am here!
1127
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001128Using the ``LLVM_DEBUG()`` macro instead of a home-brewed solution allows you to not
Sean Silvabeb15ca2012-12-04 03:20:08 +00001129have to create "yet another" command line option for the debug output for your
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001130pass. Note that ``LLVM_DEBUG()`` macros are disabled for non-asserts builds, so they
Sean Silvabeb15ca2012-12-04 03:20:08 +00001131do not cause a performance impact at all (for the same reason, they should also
1132not contain side-effects!).
1133
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001134One additional nice thing about the ``LLVM_DEBUG()`` macro is that you can enable or
Sean Silvabeb15ca2012-12-04 03:20:08 +00001135disable it directly in gdb. Just use "``set DebugFlag=0``" or "``set
1136DebugFlag=1``" from the gdb if the program is running. If the program hasn't
1137been started yet, you can always just run it with ``-debug``.
1138
1139.. _DEBUG_TYPE:
1140
1141Fine grained debug info with ``DEBUG_TYPE`` and the ``-debug-only`` option
1142^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1143
1144Sometimes you may find yourself in a situation where enabling ``-debug`` just
1145turns on **too much** information (such as when working on the code generator).
1146If you want to enable debug information with more fine-grained control, you
Justin Bognerc2e54af2015-10-15 18:17:44 +00001147should define the ``DEBUG_TYPE`` macro and use the ``-debug-only`` option as
Alexey Samsonov6c0ddfe2014-06-05 23:12:43 +00001148follows:
Sean Silvabeb15ca2012-12-04 03:20:08 +00001149
1150.. code-block:: c++
1151
Sean Silvabeb15ca2012-12-04 03:20:08 +00001152 #define DEBUG_TYPE "foo"
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001153 LLVM_DEBUG(dbgs() << "'foo' debug type\n");
Sean Silvabeb15ca2012-12-04 03:20:08 +00001154 #undef DEBUG_TYPE
1155 #define DEBUG_TYPE "bar"
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001156 LLVM_DEBUG(dbgs() << "'bar' debug type\n");
Sean Silvabeb15ca2012-12-04 03:20:08 +00001157 #undef DEBUG_TYPE
Sean Silvabeb15ca2012-12-04 03:20:08 +00001158
1159Then you can run your pass like this:
1160
1161.. code-block:: none
1162
1163 $ opt < a.bc > /dev/null -mypass
1164 <no output>
1165 $ opt < a.bc > /dev/null -mypass -debug
Sean Silvabeb15ca2012-12-04 03:20:08 +00001166 'foo' debug type
1167 'bar' debug type
Sean Silvabeb15ca2012-12-04 03:20:08 +00001168 $ opt < a.bc > /dev/null -mypass -debug-only=foo
1169 'foo' debug type
1170 $ opt < a.bc > /dev/null -mypass -debug-only=bar
1171 'bar' debug type
Christof Doumaf617e672016-01-12 10:23:13 +00001172 $ opt < a.bc > /dev/null -mypass -debug-only=foo,bar
1173 'foo' debug type
1174 'bar' debug type
Sean Silvabeb15ca2012-12-04 03:20:08 +00001175
1176Of course, in practice, you should only set ``DEBUG_TYPE`` at the top of a file,
Justin Bognerc2e54af2015-10-15 18:17:44 +00001177to specify the debug type for the entire module. Be careful that you only do
1178this after including Debug.h and not around any #include of headers. Also, you
1179should use names more meaningful than "foo" and "bar", because there is no
1180system in place to ensure that names do not conflict. If two different modules
1181use the same string, they will all be turned on when the name is specified.
1182This allows, for example, all debug information for instruction scheduling to be
1183enabled with ``-debug-only=InstrSched``, even if the source lives in multiple
Sylvestre Ledru84666a12016-02-14 20:16:22 +00001184files. The name must not include a comma (,) as that is used to separate the
Christof Doumaf617e672016-01-12 10:23:13 +00001185arguments of the ``-debug-only`` option.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001186
Sylvestre Ledru1623b462014-09-25 10:58:16 +00001187For performance reasons, -debug-only is not available in optimized build
1188(``--enable-optimized``) of LLVM.
Sylvestre Ledrub5984fa2014-09-25 10:57:00 +00001189
Sean Silvabeb15ca2012-12-04 03:20:08 +00001190The ``DEBUG_WITH_TYPE`` macro is also available for situations where you would
1191like to set ``DEBUG_TYPE``, but only for one specific ``DEBUG`` statement. It
1192takes an additional first parameter, which is the type to use. For example, the
1193preceding example could be written as:
1194
1195.. code-block:: c++
1196
Jonas Devlieghereed8d2bc2017-12-25 14:16:07 +00001197 DEBUG_WITH_TYPE("foo", dbgs() << "'foo' debug type\n");
1198 DEBUG_WITH_TYPE("bar", dbgs() << "'bar' debug type\n");
Sean Silvabeb15ca2012-12-04 03:20:08 +00001199
1200.. _Statistic:
1201
1202The ``Statistic`` class & ``-stats`` option
1203-------------------------------------------
1204
1205The ``llvm/ADT/Statistic.h`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +00001206<http://llvm.org/doxygen/Statistic_8h_source.html>`__) file provides a class
Sean Silvabeb15ca2012-12-04 03:20:08 +00001207named ``Statistic`` that is used as a unified way to keep track of what the LLVM
1208compiler is doing and how effective various optimizations are. It is useful to
1209see what optimizations are contributing to making a particular program run
1210faster.
1211
1212Often you may run your pass on some big program, and you're interested to see
1213how many times it makes a certain transformation. Although you can do this with
1214hand inspection, or some ad-hoc method, this is a real pain and not very useful
1215for big programs. Using the ``Statistic`` class makes it very easy to keep
1216track of this information, and the calculated information is presented in a
1217uniform manner with the rest of the passes being executed.
1218
1219There are many examples of ``Statistic`` uses, but the basics of using it are as
1220follows:
1221
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001222Define your statistic like this:
Sean Silvabeb15ca2012-12-04 03:20:08 +00001223
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001224.. code-block:: c++
Sean Silvabeb15ca2012-12-04 03:20:08 +00001225
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001226 #define DEBUG_TYPE "mypassname" // This goes before any #includes.
1227 STATISTIC(NumXForms, "The # of times I did stuff");
Sean Silvabeb15ca2012-12-04 03:20:08 +00001228
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001229The ``STATISTIC`` macro defines a static variable, whose name is specified by
1230the first argument. The pass name is taken from the ``DEBUG_TYPE`` macro, and
1231the description is taken from the second argument. The variable defined
1232("NumXForms" in this case) acts like an unsigned integer.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001233
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001234Whenever you make a transformation, bump the counter:
Sean Silvabeb15ca2012-12-04 03:20:08 +00001235
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001236.. code-block:: c++
Sean Silvabeb15ca2012-12-04 03:20:08 +00001237
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001238 ++NumXForms; // I did stuff!
Sean Silvabeb15ca2012-12-04 03:20:08 +00001239
1240That's all you have to do. To get '``opt``' to print out the statistics
1241gathered, use the '``-stats``' option:
1242
1243.. code-block:: none
1244
1245 $ opt -stats -mypassname < program.bc > /dev/null
1246 ... statistics output ...
1247
Justin Bogner08f36fd2015-02-21 20:53:36 +00001248Note that in order to use the '``-stats``' option, LLVM must be
1249compiled with assertions enabled.
1250
Sean Silvabeb15ca2012-12-04 03:20:08 +00001251When running ``opt`` on a C file from the SPEC benchmark suite, it gives a
1252report that looks like this:
1253
1254.. code-block:: none
1255
1256 7646 bitcodewriter - Number of normal instructions
1257 725 bitcodewriter - Number of oversized instructions
1258 129996 bitcodewriter - Number of bitcode bytes written
1259 2817 raise - Number of insts DCEd or constprop'd
1260 3213 raise - Number of cast-of-self removed
1261 5046 raise - Number of expression trees converted
1262 75 raise - Number of other getelementptr's formed
1263 138 raise - Number of load/store peepholes
1264 42 deadtypeelim - Number of unused typenames removed from symtab
1265 392 funcresolve - Number of varargs functions resolved
1266 27 globaldce - Number of global variables removed
1267 2 adce - Number of basic blocks removed
1268 134 cee - Number of branches revectored
1269 49 cee - Number of setcc instruction eliminated
1270 532 gcse - Number of loads removed
1271 2919 gcse - Number of instructions removed
1272 86 indvars - Number of canonical indvars added
1273 87 indvars - Number of aux indvars removed
1274 25 instcombine - Number of dead inst eliminate
1275 434 instcombine - Number of insts combined
1276 248 licm - Number of load insts hoisted
1277 1298 licm - Number of insts hoisted to a loop pre-header
1278 3 licm - Number of insts hoisted to multiple loop preds (bad, no loop pre-header)
1279 75 mem2reg - Number of alloca's promoted
1280 1444 cfgsimplify - Number of blocks simplified
1281
1282Obviously, with so many optimizations, having a unified framework for this stuff
1283is very nice. Making your pass fit well into the framework makes it more
1284maintainable and useful.
1285
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001286.. _DebugCounters:
1287
1288Adding debug counters to aid in debugging your code
1289---------------------------------------------------
1290
1291Sometimes, when writing new passes, or trying to track down bugs, it
1292is useful to be able to control whether certain things in your pass
1293happen or not. For example, there are times the minimization tooling
1294can only easily give you large testcases. You would like to narrow
1295your bug down to a specific transformation happening or not happening,
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001296automatically, using bisection. This is where debug counters help.
1297They provide a framework for making parts of your code only execute a
1298certain number of times.
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001299
1300The ``llvm/Support/DebugCounter.h`` (`doxygen
1301<http://llvm.org/doxygen/DebugCounter_8h_source.html>`__) file
1302provides a class named ``DebugCounter`` that can be used to create
1303command line counter options that control execution of parts of your code.
1304
1305Define your DebugCounter like this:
1306
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001307.. code-block:: c++
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001308
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001309 DEBUG_COUNTER(DeleteAnInstruction, "passname-delete-instruction",
Craig Topper9cd976d2017-08-10 17:48:11 +00001310 "Controls which instructions get delete");
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001311
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001312The ``DEBUG_COUNTER`` macro defines a static variable, whose name
1313is specified by the first argument. The name of the counter
1314(which is used on the command line) is specified by the second
1315argument, and the description used in the help is specified by the
1316third argument.
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001317
1318Whatever code you want that control, use ``DebugCounter::shouldExecute`` to control it.
1319
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001320.. code-block:: c++
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001321
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001322 if (DebugCounter::shouldExecute(DeleteAnInstruction))
1323 I->eraseFromParent();
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001324
1325That's all you have to do. Now, using opt, you can control when this code triggers using
1326the '``--debug-counter``' option. There are two counters provided, ``skip`` and ``count``.
1327``skip`` is the number of times to skip execution of the codepath. ``count`` is the number
1328of times, once we are done skipping, to execute the codepath.
1329
1330.. code-block:: none
1331
1332 $ opt --debug-counter=passname-delete-instruction-skip=1,passname-delete-instruction-count=2 -passname
1333
1334This will skip the above code the first time we hit it, then execute it twice, then skip the rest of the executions.
1335
1336So if executed on the following code:
1337
1338.. code-block:: llvm
1339
1340 %1 = add i32 %a, %b
1341 %2 = add i32 %a, %b
1342 %3 = add i32 %a, %b
1343 %4 = add i32 %a, %b
1344
1345It would delete number ``%2`` and ``%3``.
1346
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001347A utility is provided in `utils/bisect-skip-count` to binary search
1348skip and count arguments. It can be used to automatically minimize the
1349skip and count for a debug-counter variable.
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001350
Sean Silvabeb15ca2012-12-04 03:20:08 +00001351.. _ViewGraph:
1352
1353Viewing graphs while debugging code
1354-----------------------------------
1355
1356Several of the important data structures in LLVM are graphs: for example CFGs
1357made out of LLVM :ref:`BasicBlocks <BasicBlock>`, CFGs made out of LLVM
1358:ref:`MachineBasicBlocks <MachineBasicBlock>`, and :ref:`Instruction Selection
1359DAGs <SelectionDAG>`. In many cases, while debugging various parts of the
1360compiler, it is nice to instantly visualize these graphs.
1361
1362LLVM provides several callbacks that are available in a debug build to do
1363exactly that. If you call the ``Function::viewCFG()`` method, for example, the
1364current LLVM tool will pop up a window containing the CFG for the function where
1365each basic block is a node in the graph, and each node contains the instructions
1366in the block. Similarly, there also exists ``Function::viewCFGOnly()`` (does
1367not include the instructions), the ``MachineFunction::viewCFG()`` and
1368``MachineFunction::viewCFGOnly()``, and the ``SelectionDAG::viewGraph()``
1369methods. Within GDB, for example, you can usually use something like ``call
1370DAG.viewGraph()`` to pop up a window. Alternatively, you can sprinkle calls to
1371these functions in your code in places you want to debug.
1372
Alp Toker125be842014-06-02 01:40:04 +00001373Getting this to work requires a small amount of setup. On Unix systems
Sean Silvabeb15ca2012-12-04 03:20:08 +00001374with X11, install the `graphviz <http://www.graphviz.org>`_ toolkit, and make
J. Ryan Stinnettd45eaf92019-05-30 16:46:22 +00001375sure 'dot' and 'gv' are in your path. If you are running on macOS, download
1376and install the macOS `Graphviz program
Sean Silvabeb15ca2012-12-04 03:20:08 +00001377<http://www.pixelglow.com/graphviz/>`_ and add
1378``/Applications/Graphviz.app/Contents/MacOS/`` (or wherever you install it) to
Alp Toker125be842014-06-02 01:40:04 +00001379your path. The programs need not be present when configuring, building or
1380running LLVM and can simply be installed when needed during an active debug
1381session.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001382
1383``SelectionDAG`` has been extended to make it easier to locate *interesting*
1384nodes in large complex graphs. From gdb, if you ``call DAG.setGraphColor(node,
1385"color")``, then the next ``call DAG.viewGraph()`` would highlight the node in
1386the specified color (choices of colors can be found at `colors
1387<http://www.graphviz.org/doc/info/colors.html>`_.) More complex node attributes
1388can be provided with ``call DAG.setGraphAttrs(node, "attributes")`` (choices can
1389be found at `Graph attributes <http://www.graphviz.org/doc/info/attrs.html>`_.)
1390If you want to restart and clear all the current graph attributes, then you can
1391``call DAG.clearGraphAttrs()``.
1392
1393Note that graph visualization features are compiled out of Release builds to
1394reduce file size. This means that you need a Debug+Asserts or Release+Asserts
1395build to use these features.
1396
1397.. _datastructure:
1398
1399Picking the Right Data Structure for a Task
1400===========================================
1401
1402LLVM has a plethora of data structures in the ``llvm/ADT/`` directory, and we
1403commonly use STL data structures. This section describes the trade-offs you
1404should consider when you pick one.
1405
1406The first step is a choose your own adventure: do you want a sequential
1407container, a set-like container, or a map-like container? The most important
1408thing when choosing a container is the algorithmic properties of how you plan to
1409access the container. Based on that, you should use:
1410
1411
1412* a :ref:`map-like <ds_map>` container if you need efficient look-up of a
1413 value based on another value. Map-like containers also support efficient
1414 queries for containment (whether a key is in the map). Map-like containers
1415 generally do not support efficient reverse mapping (values to keys). If you
1416 need that, use two maps. Some map-like containers also support efficient
1417 iteration through the keys in sorted order. Map-like containers are the most
1418 expensive sort, only use them if you need one of these capabilities.
1419
1420* a :ref:`set-like <ds_set>` container if you need to put a bunch of stuff into
1421 a container that automatically eliminates duplicates. Some set-like
1422 containers support efficient iteration through the elements in sorted order.
1423 Set-like containers are more expensive than sequential containers.
1424
1425* a :ref:`sequential <ds_sequential>` container provides the most efficient way
1426 to add elements and keeps track of the order they are added to the collection.
1427 They permit duplicates and support efficient iteration, but do not support
1428 efficient look-up based on a key.
1429
1430* a :ref:`string <ds_string>` container is a specialized sequential container or
1431 reference structure that is used for character or byte arrays.
1432
1433* a :ref:`bit <ds_bit>` container provides an efficient way to store and
1434 perform set operations on sets of numeric id's, while automatically
1435 eliminating duplicates. Bit containers require a maximum of 1 bit for each
1436 identifier you want to store.
1437
1438Once the proper category of container is determined, you can fine tune the
1439memory use, constant factors, and cache behaviors of access by intelligently
1440picking a member of the category. Note that constant factors and cache behavior
1441can be a big deal. If you have a vector that usually only contains a few
1442elements (but could contain many), for example, it's much better to use
1443:ref:`SmallVector <dss_smallvector>` than :ref:`vector <dss_vector>`. Doing so
1444avoids (relatively) expensive malloc/free calls, which dwarf the cost of adding
1445the elements to the container.
1446
1447.. _ds_sequential:
1448
1449Sequential Containers (std::vector, std::list, etc)
1450---------------------------------------------------
1451
1452There are a variety of sequential containers available for you, based on your
1453needs. Pick the first in this section that will do what you want.
1454
1455.. _dss_arrayref:
1456
1457llvm/ADT/ArrayRef.h
1458^^^^^^^^^^^^^^^^^^^
1459
1460The ``llvm::ArrayRef`` class is the preferred class to use in an interface that
1461accepts a sequential list of elements in memory and just reads from them. By
1462taking an ``ArrayRef``, the API can be passed a fixed size array, an
1463``std::vector``, an ``llvm::SmallVector`` and anything else that is contiguous
1464in memory.
1465
1466.. _dss_fixedarrays:
1467
1468Fixed Size Arrays
1469^^^^^^^^^^^^^^^^^
1470
1471Fixed size arrays are very simple and very fast. They are good if you know
1472exactly how many elements you have, or you have a (low) upper bound on how many
1473you have.
1474
1475.. _dss_heaparrays:
1476
1477Heap Allocated Arrays
1478^^^^^^^^^^^^^^^^^^^^^
1479
1480Heap allocated arrays (``new[]`` + ``delete[]``) are also simple. They are good
1481if the number of elements is variable, if you know how many elements you will
1482need before the array is allocated, and if the array is usually large (if not,
1483consider a :ref:`SmallVector <dss_smallvector>`). The cost of a heap allocated
1484array is the cost of the new/delete (aka malloc/free). Also note that if you
1485are allocating an array of a type with a constructor, the constructor and
1486destructors will be run for every element in the array (re-sizable vectors only
1487construct those elements actually used).
1488
1489.. _dss_tinyptrvector:
1490
1491llvm/ADT/TinyPtrVector.h
1492^^^^^^^^^^^^^^^^^^^^^^^^
1493
1494``TinyPtrVector<Type>`` is a highly specialized collection class that is
1495optimized to avoid allocation in the case when a vector has zero or one
1496elements. It has two major restrictions: 1) it can only hold values of pointer
1497type, and 2) it cannot hold a null pointer.
1498
1499Since this container is highly specialized, it is rarely used.
1500
1501.. _dss_smallvector:
1502
1503llvm/ADT/SmallVector.h
1504^^^^^^^^^^^^^^^^^^^^^^
1505
1506``SmallVector<Type, N>`` is a simple class that looks and smells just like
1507``vector<Type>``: it supports efficient iteration, lays out elements in memory
1508order (so you can do pointer arithmetic between elements), supports efficient
1509push_back/pop_back operations, supports efficient random access to its elements,
1510etc.
1511
Duncan P. N. Exon Smith0f81fae2018-07-26 21:29:54 +00001512The main advantage of SmallVector is that it allocates space for some number of
Sean Silvabeb15ca2012-12-04 03:20:08 +00001513elements (N) **in the object itself**. Because of this, if the SmallVector is
1514dynamically smaller than N, no malloc is performed. This can be a big win in
1515cases where the malloc/free call is far more expensive than the code that
1516fiddles around with the elements.
1517
1518This is good for vectors that are "usually small" (e.g. the number of
1519predecessors/successors of a block is usually less than 8). On the other hand,
1520this makes the size of the SmallVector itself large, so you don't want to
1521allocate lots of them (doing so will waste a lot of space). As such,
1522SmallVectors are most useful when on the stack.
1523
1524SmallVector also provides a nice portable and efficient replacement for
1525``alloca``.
1526
Duncan P. N. Exon Smith0f81fae2018-07-26 21:29:54 +00001527SmallVector has grown a few other minor advantages over std::vector, causing
1528``SmallVector<Type, 0>`` to be preferred over ``std::vector<Type>``.
1529
1530#. std::vector is exception-safe, and some implementations have pessimizations
1531 that copy elements when SmallVector would move them.
1532
Serge Gueltonbe885392019-01-20 21:19:56 +00001533#. SmallVector understands ``llvm::is_trivially_copyable<Type>`` and uses realloc aggressively.
Duncan P. N. Exon Smith0f81fae2018-07-26 21:29:54 +00001534
1535#. Many LLVM APIs take a SmallVectorImpl as an out parameter (see the note
1536 below).
1537
1538#. SmallVector with N equal to 0 is smaller than std::vector on 64-bit
1539 platforms, since it uses ``unsigned`` (instead of ``void*``) for its size
1540 and capacity.
1541
Sean Silva4ee92f92013-03-22 23:41:29 +00001542.. note::
1543
Sean Silva43590682013-03-22 23:52:38 +00001544 Prefer to use ``SmallVectorImpl<T>`` as a parameter type.
Sean Silva4ee92f92013-03-22 23:41:29 +00001545
1546 In APIs that don't care about the "small size" (most?), prefer to use
1547 the ``SmallVectorImpl<T>`` class, which is basically just the "vector
1548 header" (and methods) without the elements allocated after it. Note that
1549 ``SmallVector<T, N>`` inherits from ``SmallVectorImpl<T>`` so the
1550 conversion is implicit and costs nothing. E.g.
1551
1552 .. code-block:: c++
1553
1554 // BAD: Clients cannot pass e.g. SmallVector<Foo, 4>.
1555 hardcodedSmallSize(SmallVector<Foo, 2> &Out);
1556 // GOOD: Clients can pass any SmallVector<Foo, N>.
1557 allowsAnySmallSize(SmallVectorImpl<Foo> &Out);
1558
1559 void someFunc() {
1560 SmallVector<Foo, 8> Vec;
1561 hardcodedSmallSize(Vec); // Error.
1562 allowsAnySmallSize(Vec); // Works.
1563 }
1564
1565 Even though it has "``Impl``" in the name, this is so widely used that
1566 it really isn't "private to the implementation" anymore. A name like
1567 ``SmallVectorHeader`` would be more appropriate.
1568
Sean Silvabeb15ca2012-12-04 03:20:08 +00001569.. _dss_vector:
1570
1571<vector>
1572^^^^^^^^
1573
Duncan P. N. Exon Smith0f81fae2018-07-26 21:29:54 +00001574``std::vector<T>`` is well loved and respected. However, ``SmallVector<T, 0>``
1575is often a better option due to the advantages listed above. std::vector is
1576still useful when you need to store more than ``UINT32_MAX`` elements or when
1577interfacing with code that expects vectors :).
Sean Silvabeb15ca2012-12-04 03:20:08 +00001578
1579One worthwhile note about std::vector: avoid code like this:
1580
1581.. code-block:: c++
1582
1583 for ( ... ) {
1584 std::vector<foo> V;
1585 // make use of V.
1586 }
1587
1588Instead, write this as:
1589
1590.. code-block:: c++
1591
1592 std::vector<foo> V;
1593 for ( ... ) {
1594 // make use of V.
1595 V.clear();
1596 }
1597
1598Doing so will save (at least) one heap allocation and free per iteration of the
1599loop.
1600
1601.. _dss_deque:
1602
1603<deque>
1604^^^^^^^
1605
1606``std::deque`` is, in some senses, a generalized version of ``std::vector``.
1607Like ``std::vector``, it provides constant time random access and other similar
1608properties, but it also provides efficient access to the front of the list. It
1609does not guarantee continuity of elements within memory.
1610
1611In exchange for this extra flexibility, ``std::deque`` has significantly higher
1612constant factor costs than ``std::vector``. If possible, use ``std::vector`` or
1613something cheaper.
1614
1615.. _dss_list:
1616
1617<list>
1618^^^^^^
1619
1620``std::list`` is an extremely inefficient class that is rarely useful. It
1621performs a heap allocation for every element inserted into it, thus having an
1622extremely high constant factor, particularly for small data types.
1623``std::list`` also only supports bidirectional iteration, not random access
1624iteration.
1625
1626In exchange for this high cost, std::list supports efficient access to both ends
1627of the list (like ``std::deque``, but unlike ``std::vector`` or
1628``SmallVector``). In addition, the iterator invalidation characteristics of
1629std::list are stronger than that of a vector class: inserting or removing an
1630element into the list does not invalidate iterator or pointers to other elements
1631in the list.
1632
1633.. _dss_ilist:
1634
1635llvm/ADT/ilist.h
1636^^^^^^^^^^^^^^^^
1637
1638``ilist<T>`` implements an 'intrusive' doubly-linked list. It is intrusive,
1639because it requires the element to store and provide access to the prev/next
1640pointers for the list.
1641
1642``ilist`` has the same drawbacks as ``std::list``, and additionally requires an
1643``ilist_traits`` implementation for the element type, but it provides some novel
1644characteristics. In particular, it can efficiently store polymorphic objects,
1645the traits class is informed when an element is inserted or removed from the
1646list, and ``ilist``\ s are guaranteed to support a constant-time splice
1647operation.
1648
1649These properties are exactly what we want for things like ``Instruction``\ s and
1650basic blocks, which is why these are implemented with ``ilist``\ s.
1651
1652Related classes of interest are explained in the following subsections:
1653
1654* :ref:`ilist_traits <dss_ilist_traits>`
1655
1656* :ref:`iplist <dss_iplist>`
1657
1658* :ref:`llvm/ADT/ilist_node.h <dss_ilist_node>`
1659
1660* :ref:`Sentinels <dss_ilist_sentinel>`
1661
1662.. _dss_packedvector:
1663
1664llvm/ADT/PackedVector.h
1665^^^^^^^^^^^^^^^^^^^^^^^
1666
1667Useful for storing a vector of values using only a few number of bits for each
1668value. Apart from the standard operations of a vector-like container, it can
1669also perform an 'or' set operation.
1670
1671For example:
1672
1673.. code-block:: c++
1674
1675 enum State {
1676 None = 0x0,
1677 FirstCondition = 0x1,
1678 SecondCondition = 0x2,
1679 Both = 0x3
1680 };
1681
1682 State get() {
1683 PackedVector<State, 2> Vec1;
1684 Vec1.push_back(FirstCondition);
1685
1686 PackedVector<State, 2> Vec2;
1687 Vec2.push_back(SecondCondition);
1688
1689 Vec1 |= Vec2;
1690 return Vec1[0]; // returns 'Both'.
1691 }
1692
1693.. _dss_ilist_traits:
1694
1695ilist_traits
1696^^^^^^^^^^^^
1697
1698``ilist_traits<T>`` is ``ilist<T>``'s customization mechanism. ``iplist<T>``
1699(and consequently ``ilist<T>``) publicly derive from this traits class.
1700
1701.. _dss_iplist:
1702
1703iplist
1704^^^^^^
1705
1706``iplist<T>`` is ``ilist<T>``'s base and as such supports a slightly narrower
1707interface. Notably, inserters from ``T&`` are absent.
1708
1709``ilist_traits<T>`` is a public base of this class and can be used for a wide
1710variety of customizations.
1711
1712.. _dss_ilist_node:
1713
1714llvm/ADT/ilist_node.h
1715^^^^^^^^^^^^^^^^^^^^^
1716
Robin Morisset039781e2014-08-29 21:53:01 +00001717``ilist_node<T>`` implements the forward and backward links that are expected
Sean Silvabeb15ca2012-12-04 03:20:08 +00001718by the ``ilist<T>`` (and analogous containers) in the default manner.
1719
1720``ilist_node<T>``\ s are meant to be embedded in the node type ``T``, usually
1721``T`` publicly derives from ``ilist_node<T>``.
1722
1723.. _dss_ilist_sentinel:
1724
1725Sentinels
1726^^^^^^^^^
1727
1728``ilist``\ s have another specialty that must be considered. To be a good
1729citizen in the C++ ecosystem, it needs to support the standard container
1730operations, such as ``begin`` and ``end`` iterators, etc. Also, the
1731``operator--`` must work correctly on the ``end`` iterator in the case of
1732non-empty ``ilist``\ s.
1733
1734The only sensible solution to this problem is to allocate a so-called *sentinel*
1735along with the intrusive list, which serves as the ``end`` iterator, providing
1736the back-link to the last element. However conforming to the C++ convention it
1737is illegal to ``operator++`` beyond the sentinel and it also must not be
1738dereferenced.
1739
1740These constraints allow for some implementation freedom to the ``ilist`` how to
1741allocate and store the sentinel. The corresponding policy is dictated by
1742``ilist_traits<T>``. By default a ``T`` gets heap-allocated whenever the need
1743for a sentinel arises.
1744
1745While the default policy is sufficient in most cases, it may break down when
1746``T`` does not provide a default constructor. Also, in the case of many
1747instances of ``ilist``\ s, the memory overhead of the associated sentinels is
1748wasted. To alleviate the situation with numerous and voluminous
1749``T``-sentinels, sometimes a trick is employed, leading to *ghostly sentinels*.
1750
1751Ghostly sentinels are obtained by specially-crafted ``ilist_traits<T>`` which
1752superpose the sentinel with the ``ilist`` instance in memory. Pointer
1753arithmetic is used to obtain the sentinel, which is relative to the ``ilist``'s
1754``this`` pointer. The ``ilist`` is augmented by an extra pointer, which serves
1755as the back-link of the sentinel. This is the only field in the ghostly
1756sentinel which can be legally accessed.
1757
1758.. _dss_other:
1759
1760Other Sequential Container options
1761^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1762
1763Other STL containers are available, such as ``std::string``.
1764
1765There are also various STL adapter classes such as ``std::queue``,
1766``std::priority_queue``, ``std::stack``, etc. These provide simplified access
1767to an underlying container but don't affect the cost of the container itself.
1768
1769.. _ds_string:
1770
1771String-like containers
1772----------------------
1773
1774There are a variety of ways to pass around and use strings in C and C++, and
1775LLVM adds a few new options to choose from. Pick the first option on this list
1776that will do what you need, they are ordered according to their relative cost.
1777
Ed Maste8ed40ce2015-04-14 20:52:58 +00001778Note that it is generally preferred to *not* pass strings around as ``const
Sean Silvabeb15ca2012-12-04 03:20:08 +00001779char*``'s. These have a number of problems, including the fact that they
1780cannot represent embedded nul ("\0") characters, and do not have a length
1781available efficiently. The general replacement for '``const char*``' is
1782StringRef.
1783
1784For more information on choosing string containers for APIs, please see
1785:ref:`Passing Strings <string_apis>`.
1786
1787.. _dss_stringref:
1788
1789llvm/ADT/StringRef.h
1790^^^^^^^^^^^^^^^^^^^^
1791
1792The StringRef class is a simple value class that contains a pointer to a
1793character and a length, and is quite related to the :ref:`ArrayRef
1794<dss_arrayref>` class (but specialized for arrays of characters). Because
1795StringRef carries a length with it, it safely handles strings with embedded nul
1796characters in it, getting the length does not require a strlen call, and it even
1797has very convenient APIs for slicing and dicing the character range that it
1798represents.
1799
1800StringRef is ideal for passing simple strings around that are known to be live,
1801either because they are C string literals, std::string, a C array, or a
1802SmallVector. Each of these cases has an efficient implicit conversion to
1803StringRef, which doesn't result in a dynamic strlen being executed.
1804
1805StringRef has a few major limitations which make more powerful string containers
1806useful:
1807
1808#. You cannot directly convert a StringRef to a 'const char*' because there is
1809 no way to add a trailing nul (unlike the .c_str() method on various stronger
1810 classes).
1811
1812#. StringRef doesn't own or keep alive the underlying string bytes.
1813 As such it can easily lead to dangling pointers, and is not suitable for
1814 embedding in datastructures in most cases (instead, use an std::string or
1815 something like that).
1816
1817#. For the same reason, StringRef cannot be used as the return value of a
1818 method if the method "computes" the result string. Instead, use std::string.
1819
1820#. StringRef's do not allow you to mutate the pointed-to string bytes and it
1821 doesn't allow you to insert or remove bytes from the range. For editing
1822 operations like this, it interoperates with the :ref:`Twine <dss_twine>`
1823 class.
1824
1825Because of its strengths and limitations, it is very common for a function to
1826take a StringRef and for a method on an object to return a StringRef that points
1827into some string that it owns.
1828
1829.. _dss_twine:
1830
1831llvm/ADT/Twine.h
1832^^^^^^^^^^^^^^^^
1833
1834The Twine class is used as an intermediary datatype for APIs that want to take a
1835string that can be constructed inline with a series of concatenations. Twine
1836works by forming recursive instances of the Twine datatype (a simple value
1837object) on the stack as temporary objects, linking them together into a tree
1838which is then linearized when the Twine is consumed. Twine is only safe to use
1839as the argument to a function, and should always be a const reference, e.g.:
1840
1841.. code-block:: c++
1842
1843 void foo(const Twine &T);
1844 ...
1845 StringRef X = ...
1846 unsigned i = ...
1847 foo(X + "." + Twine(i));
1848
1849This example forms a string like "blarg.42" by concatenating the values
1850together, and does not form intermediate strings containing "blarg" or "blarg.".
1851
1852Because Twine is constructed with temporary objects on the stack, and because
1853these instances are destroyed at the end of the current statement, it is an
1854inherently dangerous API. For example, this simple variant contains undefined
1855behavior and will probably crash:
1856
1857.. code-block:: c++
1858
1859 void foo(const Twine &T);
1860 ...
1861 StringRef X = ...
1862 unsigned i = ...
1863 const Twine &Tmp = X + "." + Twine(i);
1864 foo(Tmp);
1865
1866... because the temporaries are destroyed before the call. That said, Twine's
1867are much more efficient than intermediate std::string temporaries, and they work
1868really well with StringRef. Just be aware of their limitations.
1869
1870.. _dss_smallstring:
1871
1872llvm/ADT/SmallString.h
1873^^^^^^^^^^^^^^^^^^^^^^
1874
1875SmallString is a subclass of :ref:`SmallVector <dss_smallvector>` that adds some
1876convenience APIs like += that takes StringRef's. SmallString avoids allocating
1877memory in the case when the preallocated space is enough to hold its data, and
1878it calls back to general heap allocation when required. Since it owns its data,
1879it is very safe to use and supports full mutation of the string.
1880
1881Like SmallVector's, the big downside to SmallString is their sizeof. While they
1882are optimized for small strings, they themselves are not particularly small.
1883This means that they work great for temporary scratch buffers on the stack, but
1884should not generally be put into the heap: it is very rare to see a SmallString
1885as the member of a frequently-allocated heap data structure or returned
1886by-value.
1887
1888.. _dss_stdstring:
1889
1890std::string
1891^^^^^^^^^^^
1892
1893The standard C++ std::string class is a very general class that (like
1894SmallString) owns its underlying data. sizeof(std::string) is very reasonable
1895so it can be embedded into heap data structures and returned by-value. On the
1896other hand, std::string is highly inefficient for inline editing (e.g.
1897concatenating a bunch of stuff together) and because it is provided by the
1898standard library, its performance characteristics depend a lot of the host
1899standard library (e.g. libc++ and MSVC provide a highly optimized string class,
1900GCC contains a really slow implementation).
1901
1902The major disadvantage of std::string is that almost every operation that makes
1903them larger can allocate memory, which is slow. As such, it is better to use
1904SmallVector or Twine as a scratch buffer, but then use std::string to persist
1905the result.
1906
1907.. _ds_set:
1908
1909Set-Like Containers (std::set, SmallSet, SetVector, etc)
1910--------------------------------------------------------
1911
1912Set-like containers are useful when you need to canonicalize multiple values
1913into a single representation. There are several different choices for how to do
1914this, providing various trade-offs.
1915
1916.. _dss_sortedvectorset:
1917
1918A sorted 'vector'
1919^^^^^^^^^^^^^^^^^
1920
1921If you intend to insert a lot of elements, then do a lot of queries, a great
Eli Friedman35756e82018-05-22 22:58:47 +00001922approach is to use an std::vector (or other sequential container) with
Sean Silvabeb15ca2012-12-04 03:20:08 +00001923std::sort+std::unique to remove duplicates. This approach works really well if
1924your usage pattern has these two distinct phases (insert then query), and can be
1925coupled with a good choice of :ref:`sequential container <ds_sequential>`.
1926
1927This combination provides the several nice properties: the result data is
1928contiguous in memory (good for cache locality), has few allocations, is easy to
1929address (iterators in the final vector are just indices or pointers), and can be
Sean Silvac9fbd232013-03-29 21:57:47 +00001930efficiently queried with a standard binary search (e.g.
1931``std::lower_bound``; if you want the whole range of elements comparing
1932equal, use ``std::equal_range``).
Sean Silvabeb15ca2012-12-04 03:20:08 +00001933
1934.. _dss_smallset:
1935
1936llvm/ADT/SmallSet.h
1937^^^^^^^^^^^^^^^^^^^
1938
1939If you have a set-like data structure that is usually small and whose elements
1940are reasonably small, a ``SmallSet<Type, N>`` is a good choice. This set has
1941space for N elements in place (thus, if the set is dynamically smaller than N,
1942no malloc traffic is required) and accesses them with a simple linear search.
Artyom Skrobov62641152015-05-19 10:21:12 +00001943When the set grows beyond N elements, it allocates a more expensive
Sean Silvabeb15ca2012-12-04 03:20:08 +00001944representation that guarantees efficient access (for most types, it falls back
Artyom Skrobov62641152015-05-19 10:21:12 +00001945to :ref:`std::set <dss_set>`, but for pointers it uses something far better,
1946:ref:`SmallPtrSet <dss_smallptrset>`.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001947
1948The magic of this class is that it handles small sets extremely efficiently, but
Kristof Umann969892f2018-10-04 12:33:33 +00001949gracefully handles extremely large sets without loss of efficiency.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001950
1951.. _dss_smallptrset:
1952
1953llvm/ADT/SmallPtrSet.h
1954^^^^^^^^^^^^^^^^^^^^^^
1955
Artyom Skrobov62641152015-05-19 10:21:12 +00001956``SmallPtrSet`` has all the advantages of ``SmallSet`` (and a ``SmallSet`` of
Kristof Umann969892f2018-10-04 12:33:33 +00001957pointers is transparently implemented with a ``SmallPtrSet``). If more than N
1958insertions are performed, a single quadratically probed hash table is allocated
1959and grows as needed, providing extremely efficient access (constant time
1960insertion/deleting/queries with low constant factors) and is very stingy with
1961malloc traffic.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001962
Artyom Skrobov62641152015-05-19 10:21:12 +00001963Note that, unlike :ref:`std::set <dss_set>`, the iterators of ``SmallPtrSet``
1964are invalidated whenever an insertion occurs. Also, the values visited by the
1965iterators are not visited in sorted order.
1966
1967.. _dss_stringset:
1968
1969llvm/ADT/StringSet.h
1970^^^^^^^^^^^^^^^^^^^^
1971
1972``StringSet`` is a thin wrapper around :ref:`StringMap\<char\> <dss_stringmap>`,
1973and it allows efficient storage and retrieval of unique strings.
1974
Sylvestre Ledru84666a12016-02-14 20:16:22 +00001975Functionally analogous to ``SmallSet<StringRef>``, ``StringSet`` also supports
Artyom Skrobov62641152015-05-19 10:21:12 +00001976iteration. (The iterator dereferences to a ``StringMapEntry<char>``, so you
1977need to call ``i->getKey()`` to access the item of the StringSet.) On the
1978other hand, ``StringSet`` doesn't support range-insertion and
1979copy-construction, which :ref:`SmallSet <dss_smallset>` and :ref:`SmallPtrSet
1980<dss_smallptrset>` do support.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001981
1982.. _dss_denseset:
1983
1984llvm/ADT/DenseSet.h
1985^^^^^^^^^^^^^^^^^^^
1986
1987DenseSet is a simple quadratically probed hash table. It excels at supporting
1988small values: it uses a single allocation to hold all of the pairs that are
1989currently inserted in the set. DenseSet is a great way to unique small values
1990that are not simple pointers (use :ref:`SmallPtrSet <dss_smallptrset>` for
1991pointers). Note that DenseSet has the same requirements for the value type that
1992:ref:`DenseMap <dss_densemap>` has.
1993
1994.. _dss_sparseset:
1995
1996llvm/ADT/SparseSet.h
1997^^^^^^^^^^^^^^^^^^^^
1998
1999SparseSet holds a small number of objects identified by unsigned keys of
2000moderate size. It uses a lot of memory, but provides operations that are almost
2001as fast as a vector. Typical keys are physical registers, virtual registers, or
2002numbered basic blocks.
2003
2004SparseSet is useful for algorithms that need very fast clear/find/insert/erase
2005and fast iteration over small sets. It is not intended for building composite
2006data structures.
2007
Michael Ilseman830875b2013-01-21 21:46:32 +00002008.. _dss_sparsemultiset:
2009
2010llvm/ADT/SparseMultiSet.h
2011^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2012
2013SparseMultiSet adds multiset behavior to SparseSet, while retaining SparseSet's
2014desirable attributes. Like SparseSet, it typically uses a lot of memory, but
2015provides operations that are almost as fast as a vector. Typical keys are
2016physical registers, virtual registers, or numbered basic blocks.
2017
2018SparseMultiSet is useful for algorithms that need very fast
2019clear/find/insert/erase of the entire collection, and iteration over sets of
2020elements sharing a key. It is often a more efficient choice than using composite
2021data structures (e.g. vector-of-vectors, map-of-vectors). It is not intended for
2022building composite data structures.
2023
Sean Silvabeb15ca2012-12-04 03:20:08 +00002024.. _dss_FoldingSet:
2025
2026llvm/ADT/FoldingSet.h
2027^^^^^^^^^^^^^^^^^^^^^
2028
2029FoldingSet is an aggregate class that is really good at uniquing
2030expensive-to-create or polymorphic objects. It is a combination of a chained
2031hash table with intrusive links (uniqued objects are required to inherit from
2032FoldingSetNode) that uses :ref:`SmallVector <dss_smallvector>` as part of its ID
2033process.
2034
2035Consider a case where you want to implement a "getOrCreateFoo" method for a
2036complex object (for example, a node in the code generator). The client has a
2037description of **what** it wants to generate (it knows the opcode and all the
2038operands), but we don't want to 'new' a node, then try inserting it into a set
2039only to find out it already exists, at which point we would have to delete it
2040and return the node that already exists.
2041
2042To support this style of client, FoldingSet perform a query with a
2043FoldingSetNodeID (which wraps SmallVector) that can be used to describe the
2044element that we want to query for. The query either returns the element
2045matching the ID or it returns an opaque ID that indicates where insertion should
2046take place. Construction of the ID usually does not require heap traffic.
2047
2048Because FoldingSet uses intrusive links, it can support polymorphic objects in
2049the set (for example, you can have SDNode instances mixed with LoadSDNodes).
2050Because the elements are individually allocated, pointers to the elements are
2051stable: inserting or removing elements does not invalidate any pointers to other
2052elements.
2053
2054.. _dss_set:
2055
2056<set>
2057^^^^^
2058
2059``std::set`` is a reasonable all-around set class, which is decent at many
2060things but great at nothing. std::set allocates memory for each element
2061inserted (thus it is very malloc intensive) and typically stores three pointers
2062per element in the set (thus adding a large amount of per-element space
2063overhead). It offers guaranteed log(n) performance, which is not particularly
2064fast from a complexity standpoint (particularly if the elements of the set are
2065expensive to compare, like strings), and has extremely high constant factors for
2066lookup, insertion and removal.
2067
2068The advantages of std::set are that its iterators are stable (deleting or
2069inserting an element from the set does not affect iterators or pointers to other
2070elements) and that iteration over the set is guaranteed to be in sorted order.
2071If the elements in the set are large, then the relative overhead of the pointers
2072and malloc traffic is not a big deal, but if the elements of the set are small,
2073std::set is almost never a good choice.
2074
2075.. _dss_setvector:
2076
2077llvm/ADT/SetVector.h
2078^^^^^^^^^^^^^^^^^^^^
2079
2080LLVM's ``SetVector<Type>`` is an adapter class that combines your choice of a
2081set-like container along with a :ref:`Sequential Container <ds_sequential>` The
2082important property that this provides is efficient insertion with uniquing
2083(duplicate elements are ignored) with iteration support. It implements this by
2084inserting elements into both a set-like container and the sequential container,
2085using the set-like container for uniquing and the sequential container for
2086iteration.
2087
2088The difference between SetVector and other sets is that the order of iteration
2089is guaranteed to match the order of insertion into the SetVector. This property
2090is really important for things like sets of pointers. Because pointer values
2091are non-deterministic (e.g. vary across runs of the program on different
2092machines), iterating over the pointers in the set will not be in a well-defined
2093order.
2094
2095The drawback of SetVector is that it requires twice as much space as a normal
2096set and has the sum of constant factors from the set-like container and the
2097sequential container that it uses. Use it **only** if you need to iterate over
2098the elements in a deterministic order. SetVector is also expensive to delete
Paul Robinson687915f2013-11-14 18:47:23 +00002099elements out of (linear time), unless you use its "pop_back" method, which is
Sean Silvabeb15ca2012-12-04 03:20:08 +00002100faster.
2101
2102``SetVector`` is an adapter class that defaults to using ``std::vector`` and a
2103size 16 ``SmallSet`` for the underlying containers, so it is quite expensive.
2104However, ``"llvm/ADT/SetVector.h"`` also provides a ``SmallSetVector`` class,
2105which defaults to using a ``SmallVector`` and ``SmallSet`` of a specified size.
2106If you use this, and if your sets are dynamically smaller than ``N``, you will
2107save a lot of heap traffic.
2108
2109.. _dss_uniquevector:
2110
2111llvm/ADT/UniqueVector.h
2112^^^^^^^^^^^^^^^^^^^^^^^
2113
2114UniqueVector is similar to :ref:`SetVector <dss_setvector>` but it retains a
2115unique ID for each element inserted into the set. It internally contains a map
2116and a vector, and it assigns a unique ID for each value inserted into the set.
2117
2118UniqueVector is very expensive: its cost is the sum of the cost of maintaining
2119both the map and vector, it has high complexity, high constant factors, and
2120produces a lot of malloc traffic. It should be avoided.
2121
2122.. _dss_immutableset:
2123
2124llvm/ADT/ImmutableSet.h
2125^^^^^^^^^^^^^^^^^^^^^^^
2126
2127ImmutableSet is an immutable (functional) set implementation based on an AVL
2128tree. Adding or removing elements is done through a Factory object and results
2129in the creation of a new ImmutableSet object. If an ImmutableSet already exists
2130with the given contents, then the existing one is returned; equality is compared
2131with a FoldingSetNodeID. The time and space complexity of add or remove
2132operations is logarithmic in the size of the original set.
2133
2134There is no method for returning an element of the set, you can only check for
2135membership.
2136
2137.. _dss_otherset:
2138
2139Other Set-Like Container Options
2140^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2141
2142The STL provides several other options, such as std::multiset and the various
2143"hash_set" like containers (whether from C++ TR1 or from the SGI library). We
2144never use hash_set and unordered_set because they are generally very expensive
2145(each insertion requires a malloc) and very non-portable.
2146
2147std::multiset is useful if you're not interested in elimination of duplicates,
Artyom Skrobov62641152015-05-19 10:21:12 +00002148but has all the drawbacks of :ref:`std::set <dss_set>`. A sorted vector
2149(where you don't delete duplicate entries) or some other approach is almost
Aaron Ballman9f154f62015-07-29 15:57:49 +00002150always better.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002151
2152.. _ds_map:
2153
2154Map-Like Containers (std::map, DenseMap, etc)
2155---------------------------------------------
2156
2157Map-like containers are useful when you want to associate data to a key. As
2158usual, there are a lot of different ways to do this. :)
2159
2160.. _dss_sortedvectormap:
2161
2162A sorted 'vector'
2163^^^^^^^^^^^^^^^^^
2164
2165If your usage pattern follows a strict insert-then-query approach, you can
2166trivially use the same approach as :ref:`sorted vectors for set-like containers
2167<dss_sortedvectorset>`. The only difference is that your query function (which
2168uses std::lower_bound to get efficient log(n) lookup) should only compare the
2169key, not both the key and value. This yields the same advantages as sorted
2170vectors for sets.
2171
2172.. _dss_stringmap:
2173
2174llvm/ADT/StringMap.h
2175^^^^^^^^^^^^^^^^^^^^
2176
2177Strings are commonly used as keys in maps, and they are difficult to support
2178efficiently: they are variable length, inefficient to hash and compare when
2179long, expensive to copy, etc. StringMap is a specialized container designed to
2180cope with these issues. It supports mapping an arbitrary range of bytes to an
2181arbitrary other object.
2182
2183The StringMap implementation uses a quadratically-probed hash table, where the
2184buckets store a pointer to the heap allocated entries (and some other stuff).
2185The entries in the map must be heap allocated because the strings are variable
2186length. The string data (key) and the element object (value) are stored in the
2187same allocation with the string data immediately after the element object.
2188This container guarantees the "``(char*)(&Value+1)``" points to the key string
2189for a value.
2190
2191The StringMap is very fast for several reasons: quadratic probing is very cache
2192efficient for lookups, the hash value of strings in buckets is not recomputed
2193when looking up an element, StringMap rarely has to touch the memory for
2194unrelated objects when looking up a value (even when hash collisions happen),
2195hash table growth does not recompute the hash values for strings already in the
2196table, and each pair in the map is store in a single allocation (the string data
2197is stored in the same allocation as the Value of a pair).
2198
2199StringMap also provides query methods that take byte ranges, so it only ever
2200copies a string if a value is inserted into the table.
2201
Stephen Hines24e8c432017-07-25 17:52:55 +00002202StringMap iteration order, however, is not guaranteed to be deterministic, so
Sean Silvabeb15ca2012-12-04 03:20:08 +00002203any uses which require that should instead use a std::map.
2204
2205.. _dss_indexmap:
2206
2207llvm/ADT/IndexedMap.h
2208^^^^^^^^^^^^^^^^^^^^^
2209
2210IndexedMap is a specialized container for mapping small dense integers (or
2211values that can be mapped to small dense integers) to some other type. It is
2212internally implemented as a vector with a mapping function that maps the keys
2213to the dense integer range.
2214
2215This is useful for cases like virtual registers in the LLVM code generator: they
2216have a dense mapping that is offset by a compile-time constant (the first
2217virtual register ID).
2218
2219.. _dss_densemap:
2220
2221llvm/ADT/DenseMap.h
2222^^^^^^^^^^^^^^^^^^^
2223
2224DenseMap is a simple quadratically probed hash table. It excels at supporting
2225small keys and values: it uses a single allocation to hold all of the pairs
2226that are currently inserted in the map. DenseMap is a great way to map
2227pointers to pointers, or map other small types to each other.
2228
2229There are several aspects of DenseMap that you should be aware of, however.
2230The iterators in a DenseMap are invalidated whenever an insertion occurs,
2231unlike map. Also, because DenseMap allocates space for a large number of
2232key/value pairs (it starts with 64 by default), it will waste a lot of space if
2233your keys or values are large. Finally, you must implement a partial
2234specialization of DenseMapInfo for the key that you want, if it isn't already
2235supported. This is required to tell DenseMap about two special marker values
2236(which can never be inserted into the map) that it needs internally.
2237
2238DenseMap's find_as() method supports lookup operations using an alternate key
2239type. This is useful in cases where the normal key type is expensive to
2240construct, but cheap to compare against. The DenseMapInfo is responsible for
2241defining the appropriate comparison and hashing methods for each alternate key
2242type used.
2243
2244.. _dss_valuemap:
2245
Chandler Carrutha4ea2692014-03-04 11:26:31 +00002246llvm/IR/ValueMap.h
Sean Silvabeb15ca2012-12-04 03:20:08 +00002247^^^^^^^^^^^^^^^^^^^
2248
2249ValueMap is a wrapper around a :ref:`DenseMap <dss_densemap>` mapping
2250``Value*``\ s (or subclasses) to another type. When a Value is deleted or
2251RAUW'ed, ValueMap will update itself so the new version of the key is mapped to
Sanjoy Das2cbeb002017-04-26 16:37:05 +00002252the same value, just as if the key were a WeakVH. You can configure exactly how
2253this happens, and what else happens on these two events, by passing a ``Config``
2254parameter to the ValueMap template.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002255
2256.. _dss_intervalmap:
2257
2258llvm/ADT/IntervalMap.h
2259^^^^^^^^^^^^^^^^^^^^^^
2260
2261IntervalMap is a compact map for small keys and values. It maps key intervals
2262instead of single keys, and it will automatically coalesce adjacent intervals.
Hans Wennborg8888d5b2015-01-17 03:19:21 +00002263When the map only contains a few intervals, they are stored in the map object
Sean Silvabeb15ca2012-12-04 03:20:08 +00002264itself to avoid allocations.
2265
2266The IntervalMap iterators are quite big, so they should not be passed around as
2267STL iterators. The heavyweight iterators allow a smaller data structure.
2268
2269.. _dss_map:
2270
2271<map>
2272^^^^^
2273
2274std::map has similar characteristics to :ref:`std::set <dss_set>`: it uses a
2275single allocation per pair inserted into the map, it offers log(n) lookup with
2276an extremely large constant factor, imposes a space penalty of 3 pointers per
2277pair in the map, etc.
2278
2279std::map is most useful when your keys or values are very large, if you need to
2280iterate over the collection in sorted order, or if you need stable iterators
2281into the map (i.e. they don't get invalidated if an insertion or deletion of
2282another element takes place).
2283
2284.. _dss_mapvector:
2285
2286llvm/ADT/MapVector.h
2287^^^^^^^^^^^^^^^^^^^^
2288
2289``MapVector<KeyT,ValueT>`` provides a subset of the DenseMap interface. The
2290main difference is that the iteration order is guaranteed to be the insertion
2291order, making it an easy (but somewhat expensive) solution for non-deterministic
2292iteration over maps of pointers.
2293
2294It is implemented by mapping from key to an index in a vector of key,value
Duncan P. N. Exon Smithf51601c2014-07-15 20:24:56 +00002295pairs. This provides fast lookup and iteration, but has two main drawbacks:
2296the key is stored twice and removing elements takes linear time. If it is
2297necessary to remove elements, it's best to remove them in bulk using
2298``remove_if()``.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002299
2300.. _dss_inteqclasses:
2301
2302llvm/ADT/IntEqClasses.h
2303^^^^^^^^^^^^^^^^^^^^^^^
2304
2305IntEqClasses provides a compact representation of equivalence classes of small
2306integers. Initially, each integer in the range 0..n-1 has its own equivalence
2307class. Classes can be joined by passing two class representatives to the
2308join(a, b) method. Two integers are in the same class when findLeader() returns
2309the same representative.
2310
2311Once all equivalence classes are formed, the map can be compressed so each
2312integer 0..n-1 maps to an equivalence class number in the range 0..m-1, where m
2313is the total number of equivalence classes. The map must be uncompressed before
2314it can be edited again.
2315
2316.. _dss_immutablemap:
2317
2318llvm/ADT/ImmutableMap.h
2319^^^^^^^^^^^^^^^^^^^^^^^
2320
2321ImmutableMap is an immutable (functional) map implementation based on an AVL
2322tree. Adding or removing elements is done through a Factory object and results
2323in the creation of a new ImmutableMap object. If an ImmutableMap already exists
2324with the given key set, then the existing one is returned; equality is compared
2325with a FoldingSetNodeID. The time and space complexity of add or remove
2326operations is logarithmic in the size of the original map.
2327
2328.. _dss_othermap:
2329
2330Other Map-Like Container Options
2331^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2332
2333The STL provides several other options, such as std::multimap and the various
2334"hash_map" like containers (whether from C++ TR1 or from the SGI library). We
2335never use hash_set and unordered_set because they are generally very expensive
2336(each insertion requires a malloc) and very non-portable.
2337
2338std::multimap is useful if you want to map a key to multiple values, but has all
2339the drawbacks of std::map. A sorted vector or some other approach is almost
2340always better.
2341
2342.. _ds_bit:
2343
2344Bit storage containers (BitVector, SparseBitVector)
2345---------------------------------------------------
2346
2347Unlike the other containers, there are only two bit storage containers, and
2348choosing when to use each is relatively straightforward.
2349
2350One additional option is ``std::vector<bool>``: we discourage its use for two
2351reasons 1) the implementation in many common compilers (e.g. commonly
2352available versions of GCC) is extremely inefficient and 2) the C++ standards
2353committee is likely to deprecate this container and/or change it significantly
2354somehow. In any case, please don't use it.
2355
2356.. _dss_bitvector:
2357
2358BitVector
2359^^^^^^^^^
2360
2361The BitVector container provides a dynamic size set of bits for manipulation.
2362It supports individual bit setting/testing, as well as set operations. The set
2363operations take time O(size of bitvector), but operations are performed one word
2364at a time, instead of one bit at a time. This makes the BitVector very fast for
2365set operations compared to other containers. Use the BitVector when you expect
2366the number of set bits to be high (i.e. a dense set).
2367
2368.. _dss_smallbitvector:
2369
2370SmallBitVector
2371^^^^^^^^^^^^^^
2372
2373The SmallBitVector container provides the same interface as BitVector, but it is
2374optimized for the case where only a small number of bits, less than 25 or so,
2375are needed. It also transparently supports larger bit counts, but slightly less
2376efficiently than a plain BitVector, so SmallBitVector should only be used when
2377larger counts are rare.
2378
2379At this time, SmallBitVector does not support set operations (and, or, xor), and
2380its operator[] does not provide an assignable lvalue.
2381
2382.. _dss_sparsebitvector:
2383
2384SparseBitVector
2385^^^^^^^^^^^^^^^
2386
2387The SparseBitVector container is much like BitVector, with one major difference:
2388Only the bits that are set, are stored. This makes the SparseBitVector much
2389more space efficient than BitVector when the set is sparse, as well as making
2390set operations O(number of set bits) instead of O(size of universe). The
2391downside to the SparseBitVector is that setting and testing of random bits is
2392O(N), and on large SparseBitVectors, this can be slower than BitVector. In our
2393implementation, setting or testing bits in sorted order (either forwards or
2394reverse) is O(1) worst case. Testing and setting bits within 128 bits (depends
2395on size) of the current bit is also O(1). As a general statement,
2396testing/setting bits in a SparseBitVector is O(distance away from last set bit).
2397
David Blaikie063b2722016-12-20 17:33:58 +00002398.. _debugging:
2399
2400Debugging
2401=========
2402
2403A handful of `GDB pretty printers
2404<https://sourceware.org/gdb/onlinedocs/gdb/Pretty-Printing.html>`__ are
2405provided for some of the core LLVM libraries. To use them, execute the
2406following (or add it to your ``~/.gdbinit``)::
2407
2408 source /path/to/llvm/src/utils/gdb-scripts/prettyprinters.py
2409
2410It also might be handy to enable the `print pretty
David Blaikied21e08e2016-12-20 17:43:48 +00002411<http://ftp.gnu.org/old-gnu/Manuals/gdb/html_node/gdb_57.html>`__ option to
David Blaikie063b2722016-12-20 17:33:58 +00002412avoid data structures being printed as a big block of text.
2413
Sean Silvabeb15ca2012-12-04 03:20:08 +00002414.. _common:
2415
2416Helpful Hints for Common Operations
2417===================================
2418
2419This section describes how to perform some very simple transformations of LLVM
2420code. This is meant to give examples of common idioms used, showing the
2421practical side of LLVM transformations.
2422
2423Because this is a "how-to" section, you should also read about the main classes
2424that you will be working with. The :ref:`Core LLVM Class Hierarchy Reference
2425<coreclasses>` contains details and descriptions of the main classes that you
2426should know about.
2427
2428.. _inspection:
2429
2430Basic Inspection and Traversal Routines
2431---------------------------------------
2432
2433The LLVM compiler infrastructure have many different data structures that may be
2434traversed. Following the example of the C++ standard template library, the
2435techniques used to traverse these various data structures are all basically the
2436same. For a enumerable sequence of values, the ``XXXbegin()`` function (or
2437method) returns an iterator to the start of the sequence, the ``XXXend()``
2438function returns an iterator pointing to one past the last valid element of the
2439sequence, and there is some ``XXXiterator`` data type that is common between the
2440two operations.
2441
2442Because the pattern for iteration is common across many different aspects of the
2443program representation, the standard template library algorithms may be used on
2444them, and it is easier to remember how to iterate. First we show a few common
2445examples of the data structures that need to be traversed. Other data
2446structures are traversed in very similar ways.
2447
2448.. _iterate_function:
2449
2450Iterating over the ``BasicBlock`` in a ``Function``
2451^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2452
2453It's quite common to have a ``Function`` instance that you'd like to transform
2454in some way; in particular, you'd like to manipulate its ``BasicBlock``\ s. To
2455facilitate this, you'll need to iterate over all of the ``BasicBlock``\ s that
2456constitute the ``Function``. The following is an example that prints the name
2457of a ``BasicBlock`` and the number of ``Instruction``\ s it contains:
2458
2459.. code-block:: c++
2460
Piotr Padlewski48107722017-02-25 10:33:37 +00002461 Function &Func = ...
2462 for (BasicBlock &BB : Func)
Sean Silvabeb15ca2012-12-04 03:20:08 +00002463 // Print out the name of the basic block if it has one, and then the
2464 // number of instructions that it contains
Piotr Padlewski48107722017-02-25 10:33:37 +00002465 errs() << "Basic block (name=" << BB.getName() << ") has "
2466 << BB.size() << " instructions.\n";
Sean Silvabeb15ca2012-12-04 03:20:08 +00002467
2468.. _iterate_basicblock:
2469
2470Iterating over the ``Instruction`` in a ``BasicBlock``
2471^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2472
2473Just like when dealing with ``BasicBlock``\ s in ``Function``\ s, it's easy to
2474iterate over the individual instructions that make up ``BasicBlock``\ s. Here's
2475a code snippet that prints out each instruction in a ``BasicBlock``:
2476
2477.. code-block:: c++
2478
Piotr Padlewski48107722017-02-25 10:33:37 +00002479 BasicBlock& BB = ...
2480 for (Instruction &I : BB)
Sean Silvabeb15ca2012-12-04 03:20:08 +00002481 // The next statement works since operator<<(ostream&,...)
2482 // is overloaded for Instruction&
Piotr Padlewski48107722017-02-25 10:33:37 +00002483 errs() << I << "\n";
Sean Silvabeb15ca2012-12-04 03:20:08 +00002484
2485
2486However, this isn't really the best way to print out the contents of a
2487``BasicBlock``! Since the ostream operators are overloaded for virtually
2488anything you'll care about, you could have just invoked the print routine on the
Piotr Padlewski48107722017-02-25 10:33:37 +00002489basic block itself: ``errs() << BB << "\n";``.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002490
2491.. _iterate_insiter:
2492
2493Iterating over the ``Instruction`` in a ``Function``
2494^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2495
2496If you're finding that you commonly iterate over a ``Function``'s
2497``BasicBlock``\ s and then that ``BasicBlock``'s ``Instruction``\ s,
2498``InstIterator`` should be used instead. You'll need to include
Yaron Kerend9c0bed2014-05-03 11:30:49 +00002499``llvm/IR/InstIterator.h`` (`doxygen
Yaron Keren81bb4152014-05-03 12:06:13 +00002500<http://llvm.org/doxygen/InstIterator_8h.html>`__) and then instantiate
Sean Silvabeb15ca2012-12-04 03:20:08 +00002501``InstIterator``\ s explicitly in your code. Here's a small example that shows
2502how to dump all instructions in a function to the standard error stream:
2503
2504.. code-block:: c++
2505
Yaron Kerend9c0bed2014-05-03 11:30:49 +00002506 #include "llvm/IR/InstIterator.h"
Sean Silvabeb15ca2012-12-04 03:20:08 +00002507
2508 // F is a pointer to a Function instance
2509 for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
2510 errs() << *I << "\n";
2511
2512Easy, isn't it? You can also use ``InstIterator``\ s to fill a work list with
2513its initial contents. For example, if you wanted to initialize a work list to
2514contain all instructions in a ``Function`` F, all you would need to do is
2515something like:
2516
2517.. code-block:: c++
2518
2519 std::set<Instruction*> worklist;
2520 // or better yet, SmallPtrSet<Instruction*, 64> worklist;
2521
2522 for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
2523 worklist.insert(&*I);
2524
2525The STL set ``worklist`` would now contain all instructions in the ``Function``
2526pointed to by F.
2527
2528.. _iterate_convert:
2529
2530Turning an iterator into a class pointer (and vice-versa)
2531^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2532
2533Sometimes, it'll be useful to grab a reference (or pointer) to a class instance
2534when all you've got at hand is an iterator. Well, extracting a reference or a
2535pointer from an iterator is very straight-forward. Assuming that ``i`` is a
2536``BasicBlock::iterator`` and ``j`` is a ``BasicBlock::const_iterator``:
2537
2538.. code-block:: c++
2539
2540 Instruction& inst = *i; // Grab reference to instruction reference
2541 Instruction* pinst = &*i; // Grab pointer to instruction reference
2542 const Instruction& inst = *j;
2543
2544However, the iterators you'll be working with in the LLVM framework are special:
2545they will automatically convert to a ptr-to-instance type whenever they need to.
Vedant Kumara34bdfa2016-03-23 05:18:50 +00002546Instead of dereferencing the iterator and then taking the address of the result,
Sean Silvabeb15ca2012-12-04 03:20:08 +00002547you can simply assign the iterator to the proper pointer type and you get the
2548dereference and address-of operation as a result of the assignment (behind the
Charlie Turner2ac115e2015-04-16 17:01:23 +00002549scenes, this is a result of overloading casting mechanisms). Thus the second
2550line of the last example,
Sean Silvabeb15ca2012-12-04 03:20:08 +00002551
2552.. code-block:: c++
2553
2554 Instruction *pinst = &*i;
2555
2556is semantically equivalent to
2557
2558.. code-block:: c++
2559
2560 Instruction *pinst = i;
2561
2562It's also possible to turn a class pointer into the corresponding iterator, and
2563this is a constant time operation (very efficient). The following code snippet
2564illustrates use of the conversion constructors provided by LLVM iterators. By
2565using these, you can explicitly grab the iterator of something without actually
2566obtaining it via iteration over some structure:
2567
2568.. code-block:: c++
2569
2570 void printNextInstruction(Instruction* inst) {
2571 BasicBlock::iterator it(inst);
2572 ++it; // After this line, it refers to the instruction after *inst
2573 if (it != inst->getParent()->end()) errs() << *it << "\n";
2574 }
2575
2576Unfortunately, these implicit conversions come at a cost; they prevent these
2577iterators from conforming to standard iterator conventions, and thus from being
2578usable with standard algorithms and containers. For example, they prevent the
2579following code, where ``B`` is a ``BasicBlock``, from compiling:
2580
2581.. code-block:: c++
2582
2583 llvm::SmallVector<llvm::Instruction *, 16>(B->begin(), B->end());
2584
2585Because of this, these implicit conversions may be removed some day, and
2586``operator*`` changed to return a pointer instead of a reference.
2587
2588.. _iterate_complex:
2589
2590Finding call sites: a slightly more complex example
2591^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2592
2593Say that you're writing a FunctionPass and would like to count all the locations
2594in the entire module (that is, across every ``Function``) where a certain
2595function (i.e., some ``Function *``) is already in scope. As you'll learn
2596later, you may want to use an ``InstVisitor`` to accomplish this in a much more
2597straight-forward manner, but this example will allow us to explore how you'd do
2598it if you didn't have ``InstVisitor`` around. In pseudo-code, this is what we
2599want to do:
2600
2601.. code-block:: none
2602
2603 initialize callCounter to zero
2604 for each Function f in the Module
2605 for each BasicBlock b in f
2606 for each Instruction i in b
2607 if (i is a CallInst and calls the given function)
2608 increment callCounter
2609
2610And the actual code is (remember, because we're writing a ``FunctionPass``, our
2611``FunctionPass``-derived class simply has to override the ``runOnFunction``
2612method):
2613
2614.. code-block:: c++
2615
2616 Function* targetFunc = ...;
2617
2618 class OurFunctionPass : public FunctionPass {
2619 public:
2620 OurFunctionPass(): callCounter(0) { }
2621
2622 virtual runOnFunction(Function& F) {
Piotr Padlewski48107722017-02-25 10:33:37 +00002623 for (BasicBlock &B : F) {
2624 for (Instruction &I: B) {
2625 if (auto *CallInst = dyn_cast<CallInst>(&I)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +00002626 // We know we've encountered a call instruction, so we
2627 // need to determine if it's a call to the
2628 // function pointed to by m_func or not.
Piotr Padlewski48107722017-02-25 10:33:37 +00002629 if (CallInst->getCalledFunction() == targetFunc)
Sean Silvabeb15ca2012-12-04 03:20:08 +00002630 ++callCounter;
2631 }
2632 }
2633 }
2634 }
2635
2636 private:
2637 unsigned callCounter;
2638 };
2639
2640.. _calls_and_invokes:
2641
2642Treating calls and invokes the same way
2643^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2644
2645You may have noticed that the previous example was a bit oversimplified in that
2646it did not deal with call sites generated by 'invoke' instructions. In this,
2647and in other situations, you may find that you want to treat ``CallInst``\ s and
2648``InvokeInst``\ s the same way, even though their most-specific common base
2649class is ``Instruction``, which includes lots of less closely-related things.
2650For these cases, LLVM provides a handy wrapper class called ``CallSite``
2651(`doxygen <http://llvm.org/doxygen/classllvm_1_1CallSite.html>`__) It is
2652essentially a wrapper around an ``Instruction`` pointer, with some methods that
2653provide functionality common to ``CallInst``\ s and ``InvokeInst``\ s.
2654
2655This class has "value semantics": it should be passed by value, not by reference
2656and it should not be dynamically allocated or deallocated using ``operator new``
2657or ``operator delete``. It is efficiently copyable, assignable and
2658constructable, with costs equivalents to that of a bare pointer. If you look at
2659its definition, it has only a single pointer member.
2660
2661.. _iterate_chains:
2662
2663Iterating over def-use & use-def chains
2664^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2665
2666Frequently, we might have an instance of the ``Value`` class (`doxygen
2667<http://llvm.org/doxygen/classllvm_1_1Value.html>`__) and we want to determine
Dmitri Gribenkoc8ce9c22019-02-16 14:51:44 +00002668which ``User``\ s use the ``Value``. The list of all ``User``\ s of a particular
Sean Silvabeb15ca2012-12-04 03:20:08 +00002669``Value`` is called a *def-use* chain. For example, let's say we have a
2670``Function*`` named ``F`` to a particular function ``foo``. Finding all of the
2671instructions that *use* ``foo`` is as simple as iterating over the *def-use*
2672chain of ``F``:
2673
2674.. code-block:: c++
2675
2676 Function *F = ...;
2677
Adam Nemet3aecd182015-03-17 17:51:58 +00002678 for (User *U : F->users()) {
Yaron Kerenadcf88e2014-05-01 12:33:26 +00002679 if (Instruction *Inst = dyn_cast<Instruction>(U)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +00002680 errs() << "F is used in instruction:\n";
2681 errs() << *Inst << "\n";
2682 }
2683
Sean Silvabeb15ca2012-12-04 03:20:08 +00002684Alternatively, it's common to have an instance of the ``User`` Class (`doxygen
2685<http://llvm.org/doxygen/classllvm_1_1User.html>`__) and need to know what
2686``Value``\ s are used by it. The list of all ``Value``\ s used by a ``User`` is
2687known as a *use-def* chain. Instances of class ``Instruction`` are common
2688``User`` s, so we might want to iterate over all of the values that a particular
2689instruction uses (that is, the operands of the particular ``Instruction``):
2690
2691.. code-block:: c++
2692
2693 Instruction *pi = ...;
2694
Yaron Keren7229bbf2014-05-02 08:26:30 +00002695 for (Use &U : pi->operands()) {
Yaron Kerenadcf88e2014-05-01 12:33:26 +00002696 Value *v = U.get();
Sean Silvabeb15ca2012-12-04 03:20:08 +00002697 // ...
2698 }
2699
2700Declaring objects as ``const`` is an important tool of enforcing mutation free
2701algorithms (such as analyses, etc.). For this purpose above iterators come in
2702constant flavors as ``Value::const_use_iterator`` and
2703``Value::const_op_iterator``. They automatically arise when calling
2704``use/op_begin()`` on ``const Value*``\ s or ``const User*``\ s respectively.
2705Upon dereferencing, they return ``const Use*``\ s. Otherwise the above patterns
2706remain unchanged.
2707
2708.. _iterate_preds:
2709
2710Iterating over predecessors & successors of blocks
2711^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2712
2713Iterating over the predecessors and successors of a block is quite easy with the
Yaron Keren28e28e82015-07-12 20:40:41 +00002714routines defined in ``"llvm/IR/CFG.h"``. Just use code like this to
Sean Silvabeb15ca2012-12-04 03:20:08 +00002715iterate over all predecessors of BB:
2716
2717.. code-block:: c++
2718
Andrey Bokhanko74541452016-09-02 11:13:35 +00002719 #include "llvm/IR/CFG.h"
Sean Silvabeb15ca2012-12-04 03:20:08 +00002720 BasicBlock *BB = ...;
2721
Piotr Padlewski48107722017-02-25 10:33:37 +00002722 for (BasicBlock *Pred : predecessors(BB)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +00002723 // ...
2724 }
2725
Piotr Padlewski48107722017-02-25 10:33:37 +00002726Similarly, to iterate over successors use ``successors``.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002727
2728.. _simplechanges:
2729
2730Making simple changes
2731---------------------
2732
2733There are some primitive transformation operations present in the LLVM
2734infrastructure that are worth knowing about. When performing transformations,
2735it's fairly common to manipulate the contents of basic blocks. This section
2736describes some of the common methods for doing so and gives example code.
2737
2738.. _schanges_creating:
2739
2740Creating and inserting new ``Instruction``\ s
2741^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2742
2743*Instantiating Instructions*
2744
2745Creation of ``Instruction``\ s is straight-forward: simply call the constructor
2746for the kind of instruction to instantiate and provide the necessary parameters.
2747For example, an ``AllocaInst`` only *requires* a (const-ptr-to) ``Type``. Thus:
2748
2749.. code-block:: c++
2750
Piotr Padlewski48107722017-02-25 10:33:37 +00002751 auto *ai = new AllocaInst(Type::Int32Ty);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002752
2753will create an ``AllocaInst`` instance that represents the allocation of one
2754integer in the current stack frame, at run time. Each ``Instruction`` subclass
2755is likely to have varying default parameters which change the semantics of the
2756instruction, so refer to the `doxygen documentation for the subclass of
2757Instruction <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_ that
2758you're interested in instantiating.
2759
2760*Naming values*
2761
2762It is very useful to name the values of instructions when you're able to, as
2763this facilitates the debugging of your transformations. If you end up looking
2764at generated LLVM machine code, you definitely want to have logical names
2765associated with the results of instructions! By supplying a value for the
2766``Name`` (default) parameter of the ``Instruction`` constructor, you associate a
2767logical name with the result of the instruction's execution at run time. For
2768example, say that I'm writing a transformation that dynamically allocates space
2769for an integer on the stack, and that integer is going to be used as some kind
2770of index by some other code. To accomplish this, I place an ``AllocaInst`` at
2771the first point in the first ``BasicBlock`` of some ``Function``, and I'm
2772intending to use it within the same ``Function``. I might do:
2773
2774.. code-block:: c++
2775
Piotr Padlewski48107722017-02-25 10:33:37 +00002776 auto *pa = new AllocaInst(Type::Int32Ty, 0, "indexLoc");
Sean Silvabeb15ca2012-12-04 03:20:08 +00002777
2778where ``indexLoc`` is now the logical name of the instruction's execution value,
2779which is a pointer to an integer on the run time stack.
2780
2781*Inserting instructions*
2782
Dan Liewc6ab58f2014-06-06 17:25:47 +00002783There are essentially three ways to insert an ``Instruction`` into an existing
Sean Silvabeb15ca2012-12-04 03:20:08 +00002784sequence of instructions that form a ``BasicBlock``:
2785
2786* Insertion into an explicit instruction list
2787
2788 Given a ``BasicBlock* pb``, an ``Instruction* pi`` within that ``BasicBlock``,
2789 and a newly-created instruction we wish to insert before ``*pi``, we do the
2790 following:
2791
2792 .. code-block:: c++
2793
2794 BasicBlock *pb = ...;
2795 Instruction *pi = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002796 auto *newInst = new Instruction(...);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002797
2798 pb->getInstList().insert(pi, newInst); // Inserts newInst before pi in pb
2799
2800 Appending to the end of a ``BasicBlock`` is so common that the ``Instruction``
2801 class and ``Instruction``-derived classes provide constructors which take a
2802 pointer to a ``BasicBlock`` to be appended to. For example code that looked
2803 like:
2804
2805 .. code-block:: c++
2806
2807 BasicBlock *pb = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002808 auto *newInst = new Instruction(...);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002809
2810 pb->getInstList().push_back(newInst); // Appends newInst to pb
2811
2812 becomes:
2813
2814 .. code-block:: c++
2815
2816 BasicBlock *pb = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002817 auto *newInst = new Instruction(..., pb);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002818
2819 which is much cleaner, especially if you are creating long instruction
2820 streams.
2821
2822* Insertion into an implicit instruction list
2823
2824 ``Instruction`` instances that are already in ``BasicBlock``\ s are implicitly
2825 associated with an existing instruction list: the instruction list of the
2826 enclosing basic block. Thus, we could have accomplished the same thing as the
2827 above code without being given a ``BasicBlock`` by doing:
2828
2829 .. code-block:: c++
2830
2831 Instruction *pi = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002832 auto *newInst = new Instruction(...);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002833
2834 pi->getParent()->getInstList().insert(pi, newInst);
2835
2836 In fact, this sequence of steps occurs so frequently that the ``Instruction``
2837 class and ``Instruction``-derived classes provide constructors which take (as
2838 a default parameter) a pointer to an ``Instruction`` which the newly-created
2839 ``Instruction`` should precede. That is, ``Instruction`` constructors are
2840 capable of inserting the newly-created instance into the ``BasicBlock`` of a
2841 provided instruction, immediately before that instruction. Using an
2842 ``Instruction`` constructor with a ``insertBefore`` (default) parameter, the
2843 above code becomes:
2844
2845 .. code-block:: c++
2846
2847 Instruction* pi = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002848 auto *newInst = new Instruction(..., pi);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002849
2850 which is much cleaner, especially if you're creating a lot of instructions and
2851 adding them to ``BasicBlock``\ s.
2852
Dan Liewc6ab58f2014-06-06 17:25:47 +00002853* Insertion using an instance of ``IRBuilder``
2854
Dan Liew599cec62014-06-06 18:44:21 +00002855 Inserting several ``Instruction``\ s can be quite laborious using the previous
Dan Liewc6ab58f2014-06-06 17:25:47 +00002856 methods. The ``IRBuilder`` is a convenience class that can be used to add
2857 several instructions to the end of a ``BasicBlock`` or before a particular
2858 ``Instruction``. It also supports constant folding and renaming named
2859 registers (see ``IRBuilder``'s template arguments).
2860
2861 The example below demonstrates a very simple use of the ``IRBuilder`` where
2862 three instructions are inserted before the instruction ``pi``. The first two
2863 instructions are Call instructions and third instruction multiplies the return
2864 value of the two calls.
2865
2866 .. code-block:: c++
2867
2868 Instruction *pi = ...;
2869 IRBuilder<> Builder(pi);
2870 CallInst* callOne = Builder.CreateCall(...);
2871 CallInst* callTwo = Builder.CreateCall(...);
2872 Value* result = Builder.CreateMul(callOne, callTwo);
2873
2874 The example below is similar to the above example except that the created
2875 ``IRBuilder`` inserts instructions at the end of the ``BasicBlock`` ``pb``.
2876
2877 .. code-block:: c++
2878
2879 BasicBlock *pb = ...;
2880 IRBuilder<> Builder(pb);
2881 CallInst* callOne = Builder.CreateCall(...);
2882 CallInst* callTwo = Builder.CreateCall(...);
2883 Value* result = Builder.CreateMul(callOne, callTwo);
2884
Etienne Bergerond8b97352016-07-13 06:10:37 +00002885 See :doc:`tutorial/LangImpl03` for a practical use of the ``IRBuilder``.
Dan Liewc6ab58f2014-06-06 17:25:47 +00002886
2887
Sean Silvabeb15ca2012-12-04 03:20:08 +00002888.. _schanges_deleting:
2889
2890Deleting Instructions
2891^^^^^^^^^^^^^^^^^^^^^
2892
2893Deleting an instruction from an existing sequence of instructions that form a
2894BasicBlock_ is very straight-forward: just call the instruction's
2895``eraseFromParent()`` method. For example:
2896
2897.. code-block:: c++
2898
2899 Instruction *I = .. ;
2900 I->eraseFromParent();
2901
2902This unlinks the instruction from its containing basic block and deletes it. If
2903you'd just like to unlink the instruction from its containing basic block but
2904not delete it, you can use the ``removeFromParent()`` method.
2905
2906.. _schanges_replacing:
2907
2908Replacing an Instruction with another Value
2909^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2910
2911Replacing individual instructions
2912"""""""""""""""""""""""""""""""""
2913
2914Including "`llvm/Transforms/Utils/BasicBlockUtils.h
Tim Northover4e3cc792017-04-03 22:24:32 +00002915<http://llvm.org/doxygen/BasicBlockUtils_8h_source.html>`_" permits use of two
Sean Silvabeb15ca2012-12-04 03:20:08 +00002916very useful replace functions: ``ReplaceInstWithValue`` and
2917``ReplaceInstWithInst``.
2918
2919.. _schanges_deleting_sub:
2920
2921Deleting Instructions
2922"""""""""""""""""""""
2923
2924* ``ReplaceInstWithValue``
2925
2926 This function replaces all uses of a given instruction with a value, and then
2927 removes the original instruction. The following example illustrates the
2928 replacement of the result of a particular ``AllocaInst`` that allocates memory
2929 for a single integer with a null pointer to an integer.
2930
2931 .. code-block:: c++
2932
2933 AllocaInst* instToReplace = ...;
2934 BasicBlock::iterator ii(instToReplace);
2935
2936 ReplaceInstWithValue(instToReplace->getParent()->getInstList(), ii,
2937 Constant::getNullValue(PointerType::getUnqual(Type::Int32Ty)));
2938
2939* ``ReplaceInstWithInst``
2940
2941 This function replaces a particular instruction with another instruction,
2942 inserting the new instruction into the basic block at the location where the
2943 old instruction was, and replacing any uses of the old instruction with the
2944 new instruction. The following example illustrates the replacement of one
2945 ``AllocaInst`` with another.
2946
2947 .. code-block:: c++
2948
2949 AllocaInst* instToReplace = ...;
2950 BasicBlock::iterator ii(instToReplace);
2951
2952 ReplaceInstWithInst(instToReplace->getParent()->getInstList(), ii,
2953 new AllocaInst(Type::Int32Ty, 0, "ptrToReplacedInt"));
2954
2955
2956Replacing multiple uses of Users and Values
2957"""""""""""""""""""""""""""""""""""""""""""
2958
2959You can use ``Value::replaceAllUsesWith`` and ``User::replaceUsesOfWith`` to
2960change more than one use at a time. See the doxygen documentation for the
2961`Value Class <http://llvm.org/doxygen/classllvm_1_1Value.html>`_ and `User Class
2962<http://llvm.org/doxygen/classllvm_1_1User.html>`_, respectively, for more
2963information.
2964
2965.. _schanges_deletingGV:
2966
2967Deleting GlobalVariables
2968^^^^^^^^^^^^^^^^^^^^^^^^
2969
2970Deleting a global variable from a module is just as easy as deleting an
2971Instruction. First, you must have a pointer to the global variable that you
2972wish to delete. You use this pointer to erase it from its parent, the module.
2973For example:
2974
2975.. code-block:: c++
2976
2977 GlobalVariable *GV = .. ;
2978
2979 GV->eraseFromParent();
2980
2981
Sean Silvabeb15ca2012-12-04 03:20:08 +00002982.. _threading:
2983
2984Threads and LLVM
2985================
2986
2987This section describes the interaction of the LLVM APIs with multithreading,
2988both on the part of client applications, and in the JIT, in the hosted
2989application.
2990
2991Note that LLVM's support for multithreading is still relatively young. Up
2992through version 2.5, the execution of threaded hosted applications was
2993supported, but not threaded client access to the APIs. While this use case is
2994now supported, clients *must* adhere to the guidelines specified below to ensure
2995proper operation in multithreaded mode.
2996
2997Note that, on Unix-like platforms, LLVM requires the presence of GCC's atomic
2998intrinsics in order to support threaded operation. If you need a
2999multhreading-capable LLVM on a platform without a suitably modern system
3000compiler, consider compiling LLVM and LLVM-GCC in single-threaded mode, and
3001using the resultant compiler to build a copy of LLVM with multithreading
3002support.
3003
Sean Silvabeb15ca2012-12-04 03:20:08 +00003004.. _shutdown:
3005
3006Ending Execution with ``llvm_shutdown()``
3007-----------------------------------------
3008
3009When you are done using the LLVM APIs, you should call ``llvm_shutdown()`` to
Chandler Carruth39cd2162014-06-27 15:13:01 +00003010deallocate memory used for internal structures.
Zachary Turnerccbf3d02014-06-16 22:49:41 +00003011
Sean Silvabeb15ca2012-12-04 03:20:08 +00003012.. _managedstatic:
3013
3014Lazy Initialization with ``ManagedStatic``
3015------------------------------------------
3016
3017``ManagedStatic`` is a utility class in LLVM used to implement static
Chandler Carruth39cd2162014-06-27 15:13:01 +00003018initialization of static resources, such as the global type tables. In a
3019single-threaded environment, it implements a simple lazy initialization scheme.
3020When LLVM is compiled with support for multi-threading, however, it uses
Sean Silvabeb15ca2012-12-04 03:20:08 +00003021double-checked locking to implement thread-safe lazy initialization.
3022
Sean Silvabeb15ca2012-12-04 03:20:08 +00003023.. _llvmcontext:
3024
3025Achieving Isolation with ``LLVMContext``
3026----------------------------------------
3027
3028``LLVMContext`` is an opaque class in the LLVM API which clients can use to
3029operate multiple, isolated instances of LLVM concurrently within the same
3030address space. For instance, in a hypothetical compile-server, the compilation
3031of an individual translation unit is conceptually independent from all the
3032others, and it would be desirable to be able to compile incoming translation
3033units concurrently on independent server threads. Fortunately, ``LLVMContext``
3034exists to enable just this kind of scenario!
3035
3036Conceptually, ``LLVMContext`` provides isolation. Every LLVM entity
3037(``Module``\ s, ``Value``\ s, ``Type``\ s, ``Constant``\ s, etc.) in LLVM's
3038in-memory IR belongs to an ``LLVMContext``. Entities in different contexts
3039*cannot* interact with each other: ``Module``\ s in different contexts cannot be
3040linked together, ``Function``\ s cannot be added to ``Module``\ s in different
Hiroshi Inouebcadfee2018-04-12 05:53:20 +00003041contexts, etc. What this means is that is safe to compile on multiple
Sean Silvabeb15ca2012-12-04 03:20:08 +00003042threads simultaneously, as long as no two threads operate on entities within the
3043same context.
3044
3045In practice, very few places in the API require the explicit specification of a
3046``LLVMContext``, other than the ``Type`` creation/lookup APIs. Because every
3047``Type`` carries a reference to its owning context, most other entities can
3048determine what context they belong to by looking at their own ``Type``. If you
3049are adding new entities to LLVM IR, please try to maintain this interface
3050design.
3051
Sean Silvabeb15ca2012-12-04 03:20:08 +00003052.. _jitthreading:
3053
3054Threads and the JIT
3055-------------------
3056
3057LLVM's "eager" JIT compiler is safe to use in threaded programs. Multiple
3058threads can call ``ExecutionEngine::getPointerToFunction()`` or
3059``ExecutionEngine::runFunction()`` concurrently, and multiple threads can run
3060code output by the JIT concurrently. The user must still ensure that only one
3061thread accesses IR in a given ``LLVMContext`` while another thread might be
3062modifying it. One way to do that is to always hold the JIT lock while accessing
3063IR outside the JIT (the JIT *modifies* the IR by adding ``CallbackVH``\ s).
3064Another way is to only call ``getPointerToFunction()`` from the
3065``LLVMContext``'s thread.
3066
3067When the JIT is configured to compile lazily (using
3068``ExecutionEngine::DisableLazyCompilation(false)``), there is currently a `race
Ismail Donmezc7ff8142017-02-17 08:26:11 +00003069condition <https://bugs.llvm.org/show_bug.cgi?id=5184>`_ in updating call sites
Sean Silvabeb15ca2012-12-04 03:20:08 +00003070after a function is lazily-jitted. It's still possible to use the lazy JIT in a
3071threaded program if you ensure that only one thread at a time can call any
3072particular lazy stub and that the JIT lock guards any IR access, but we suggest
3073using only the eager JIT in threaded programs.
3074
3075.. _advanced:
3076
3077Advanced Topics
3078===============
3079
3080This section describes some of the advanced or obscure API's that most clients
3081do not need to be aware of. These API's tend manage the inner workings of the
3082LLVM system, and only need to be accessed in unusual circumstances.
3083
3084.. _SymbolTable:
3085
3086The ``ValueSymbolTable`` class
3087------------------------------
3088
3089The ``ValueSymbolTable`` (`doxygen
3090<http://llvm.org/doxygen/classllvm_1_1ValueSymbolTable.html>`__) class provides
3091a symbol table that the :ref:`Function <c_Function>` and Module_ classes use for
3092naming value definitions. The symbol table can provide a name for any Value_.
3093
3094Note that the ``SymbolTable`` class should not be directly accessed by most
3095clients. It should only be used when iteration over the symbol table names
3096themselves are required, which is very special purpose. Note that not all LLVM
3097Value_\ s have names, and those without names (i.e. they have an empty name) do
3098not exist in the symbol table.
3099
3100Symbol tables support iteration over the values in the symbol table with
3101``begin/end/iterator`` and supports querying to see if a specific name is in the
3102symbol table (with ``lookup``). The ``ValueSymbolTable`` class exposes no
3103public mutator methods, instead, simply call ``setName`` on a value, which will
3104autoinsert it into the appropriate symbol table.
3105
3106.. _UserLayout:
3107
3108The ``User`` and owned ``Use`` classes' memory layout
3109-----------------------------------------------------
3110
3111The ``User`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1User.html>`__)
3112class provides a basis for expressing the ownership of ``User`` towards other
3113`Value instance <http://llvm.org/doxygen/classllvm_1_1Value.html>`_\ s. The
3114``Use`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1Use.html>`__) helper
3115class is employed to do the bookkeeping and to facilitate *O(1)* addition and
3116removal.
3117
3118.. _Use2User:
3119
3120Interaction and relationship between ``User`` and ``Use`` objects
3121^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3122
3123A subclass of ``User`` can choose between incorporating its ``Use`` objects or
3124refer to them out-of-line by means of a pointer. A mixed variant (some ``Use``
3125s inline others hung off) is impractical and breaks the invariant that the
3126``Use`` objects belonging to the same ``User`` form a contiguous array.
3127
3128We have 2 different layouts in the ``User`` (sub)classes:
3129
3130* Layout a)
3131
3132 The ``Use`` object(s) are inside (resp. at fixed offset) of the ``User``
3133 object and there are a fixed number of them.
3134
3135* Layout b)
3136
3137 The ``Use`` object(s) are referenced by a pointer to an array from the
3138 ``User`` object and there may be a variable number of them.
3139
3140As of v2.4 each layout still possesses a direct pointer to the start of the
3141array of ``Use``\ s. Though not mandatory for layout a), we stick to this
3142redundancy for the sake of simplicity. The ``User`` object also stores the
3143number of ``Use`` objects it has. (Theoretically this information can also be
3144calculated given the scheme presented below.)
3145
3146Special forms of allocation operators (``operator new``) enforce the following
3147memory layouts:
3148
3149* Layout a) is modelled by prepending the ``User`` object by the ``Use[]``
3150 array.
3151
3152 .. code-block:: none
3153
3154 ...---.---.---.---.-------...
3155 | P | P | P | P | User
3156 '''---'---'---'---'-------'''
3157
3158* Layout b) is modelled by pointing at the ``Use[]`` array.
3159
3160 .. code-block:: none
3161
3162 .-------...
3163 | User
3164 '-------'''
3165 |
3166 v
3167 .---.---.---.---...
3168 | P | P | P | P |
3169 '---'---'---'---'''
3170
3171*(In the above figures* '``P``' *stands for the* ``Use**`` *that is stored in
3172each* ``Use`` *object in the member* ``Use::Prev`` *)*
3173
3174.. _Waymarking:
3175
3176The waymarking algorithm
3177^^^^^^^^^^^^^^^^^^^^^^^^
3178
3179Since the ``Use`` objects are deprived of the direct (back)pointer to their
3180``User`` objects, there must be a fast and exact method to recover it. This is
3181accomplished by the following scheme:
3182
3183A bit-encoding in the 2 LSBits (least significant bits) of the ``Use::Prev``
3184allows to find the start of the ``User`` object:
3185
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003186* ``00`` --- binary digit 0
Sean Silvabeb15ca2012-12-04 03:20:08 +00003187
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003188* ``01`` --- binary digit 1
Sean Silvabeb15ca2012-12-04 03:20:08 +00003189
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003190* ``10`` --- stop and calculate (``s``)
Sean Silvabeb15ca2012-12-04 03:20:08 +00003191
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003192* ``11`` --- full stop (``S``)
Sean Silvabeb15ca2012-12-04 03:20:08 +00003193
3194Given a ``Use*``, all we have to do is to walk till we get a stop and we either
3195have a ``User`` immediately behind or we have to walk to the next stop picking
3196up digits and calculating the offset:
3197
3198.. code-block:: none
3199
3200 .---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.----------------
3201 | 1 | s | 1 | 0 | 1 | 0 | s | 1 | 1 | 0 | s | 1 | 1 | s | 1 | S | User (or User*)
3202 '---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'----------------
3203 |+15 |+10 |+6 |+3 |+1
3204 | | | | | __>
3205 | | | | __________>
3206 | | | ______________________>
3207 | | ______________________________________>
3208 | __________________________________________________________>
3209
3210Only the significant number of bits need to be stored between the stops, so that
3211the *worst case is 20 memory accesses* when there are 1000 ``Use`` objects
3212associated with a ``User``.
3213
3214.. _ReferenceImpl:
3215
3216Reference implementation
3217^^^^^^^^^^^^^^^^^^^^^^^^
3218
3219The following literate Haskell fragment demonstrates the concept:
3220
3221.. code-block:: haskell
3222
3223 > import Test.QuickCheck
3224 >
3225 > digits :: Int -> [Char] -> [Char]
3226 > digits 0 acc = '0' : acc
3227 > digits 1 acc = '1' : acc
3228 > digits n acc = digits (n `div` 2) $ digits (n `mod` 2) acc
3229 >
3230 > dist :: Int -> [Char] -> [Char]
3231 > dist 0 [] = ['S']
3232 > dist 0 acc = acc
3233 > dist 1 acc = let r = dist 0 acc in 's' : digits (length r) r
3234 > dist n acc = dist (n - 1) $ dist 1 acc
3235 >
3236 > takeLast n ss = reverse $ take n $ reverse ss
3237 >
3238 > test = takeLast 40 $ dist 20 []
3239 >
3240
3241Printing <test> gives: ``"1s100000s11010s10100s1111s1010s110s11s1S"``
3242
3243The reverse algorithm computes the length of the string just by examining a
3244certain prefix:
3245
3246.. code-block:: haskell
3247
3248 > pref :: [Char] -> Int
3249 > pref "S" = 1
3250 > pref ('s':'1':rest) = decode 2 1 rest
3251 > pref (_:rest) = 1 + pref rest
3252 >
3253 > decode walk acc ('0':rest) = decode (walk + 1) (acc * 2) rest
3254 > decode walk acc ('1':rest) = decode (walk + 1) (acc * 2 + 1) rest
3255 > decode walk acc _ = walk + acc
3256 >
3257
3258Now, as expected, printing <pref test> gives ``40``.
3259
3260We can *quickCheck* this with following property:
3261
3262.. code-block:: haskell
3263
3264 > testcase = dist 2000 []
3265 > testcaseLength = length testcase
3266 >
3267 > identityProp n = n > 0 && n <= testcaseLength ==> length arr == pref arr
3268 > where arr = takeLast n testcase
3269 >
3270
3271As expected <quickCheck identityProp> gives:
3272
3273::
3274
3275 *Main> quickCheck identityProp
3276 OK, passed 100 tests.
3277
3278Let's be a bit more exhaustive:
3279
3280.. code-block:: haskell
3281
3282 >
3283 > deepCheck p = check (defaultConfig { configMaxTest = 500 }) p
3284 >
3285
3286And here is the result of <deepCheck identityProp>:
3287
3288::
3289
3290 *Main> deepCheck identityProp
3291 OK, passed 500 tests.
3292
3293.. _Tagging:
3294
3295Tagging considerations
3296^^^^^^^^^^^^^^^^^^^^^^
3297
3298To maintain the invariant that the 2 LSBits of each ``Use**`` in ``Use`` never
3299change after being set up, setters of ``Use::Prev`` must re-tag the new
3300``Use**`` on every modification. Accordingly getters must strip the tag bits.
3301
3302For layout b) instead of the ``User`` we find a pointer (``User*`` with LSBit
3303set). Following this pointer brings us to the ``User``. A portable trick
3304ensures that the first bytes of ``User`` (if interpreted as a pointer) never has
3305the LSBit set. (Portability is relying on the fact that all known compilers
3306place the ``vptr`` in the first word of the instances.)
3307
Chandler Carruth064dc332015-01-28 03:04:54 +00003308.. _polymorphism:
3309
3310Designing Type Hiercharies and Polymorphic Interfaces
3311-----------------------------------------------------
3312
3313There are two different design patterns that tend to result in the use of
3314virtual dispatch for methods in a type hierarchy in C++ programs. The first is
3315a genuine type hierarchy where different types in the hierarchy model
3316a specific subset of the functionality and semantics, and these types nest
3317strictly within each other. Good examples of this can be seen in the ``Value``
3318or ``Type`` type hierarchies.
3319
3320A second is the desire to dispatch dynamically across a collection of
3321polymorphic interface implementations. This latter use case can be modeled with
3322virtual dispatch and inheritance by defining an abstract interface base class
3323which all implementations derive from and override. However, this
3324implementation strategy forces an **"is-a"** relationship to exist that is not
3325actually meaningful. There is often not some nested hierarchy of useful
3326generalizations which code might interact with and move up and down. Instead,
3327there is a singular interface which is dispatched across a range of
3328implementations.
3329
3330The preferred implementation strategy for the second use case is that of
3331generic programming (sometimes called "compile-time duck typing" or "static
3332polymorphism"). For example, a template over some type parameter ``T`` can be
3333instantiated across any particular implementation that conforms to the
3334interface or *concept*. A good example here is the highly generic properties of
3335any type which models a node in a directed graph. LLVM models these primarily
3336through templates and generic programming. Such templates include the
3337``LoopInfoBase`` and ``DominatorTreeBase``. When this type of polymorphism
3338truly needs **dynamic** dispatch you can generalize it using a technique
3339called *concept-based polymorphism*. This pattern emulates the interfaces and
3340behaviors of templates using a very limited form of virtual dispatch for type
3341erasure inside its implementation. You can find examples of this technique in
3342the ``PassManager.h`` system, and there is a more detailed introduction to it
3343by Sean Parent in several of his talks and papers:
3344
3345#. `Inheritance Is The Base Class of Evil
3346 <http://channel9.msdn.com/Events/GoingNative/2013/Inheritance-Is-The-Base-Class-of-Evil>`_
3347 - The GoingNative 2013 talk describing this technique, and probably the best
3348 place to start.
3349#. `Value Semantics and Concepts-based Polymorphism
3350 <http://www.youtube.com/watch?v=_BpMYeUFXv8>`_ - The C++Now! 2012 talk
3351 describing this technique in more detail.
3352#. `Sean Parent's Papers and Presentations
3353 <http://github.com/sean-parent/sean-parent.github.com/wiki/Papers-and-Presentations>`_
3354 - A Github project full of links to slides, video, and sometimes code.
3355
3356When deciding between creating a type hierarchy (with either tagged or virtual
3357dispatch) and using templates or concepts-based polymorphism, consider whether
3358there is some refinement of an abstract base class which is a semantically
3359meaningful type on an interface boundary. If anything more refined than the
3360root abstract interface is meaningless to talk about as a partial extension of
3361the semantic model, then your use case likely fits better with polymorphism and
3362you should avoid using virtual dispatch. However, there may be some exigent
3363circumstances that require one technique or the other to be used.
3364
3365If you do need to introduce a type hierarchy, we prefer to use explicitly
3366closed type hierarchies with manual tagged dispatch and/or RTTI rather than the
3367open inheritance model and virtual dispatch that is more common in C++ code.
3368This is because LLVM rarely encourages library consumers to extend its core
3369types, and leverages the closed and tag-dispatched nature of its hierarchies to
3370generate significantly more efficient code. We have also found that a large
3371amount of our usage of type hierarchies fits better with tag-based pattern
3372matching rather than dynamic dispatch across a common interface. Within LLVM we
3373have built custom helpers to facilitate this design. See this document's
Sean Silva52c7dcd2015-01-28 10:36:41 +00003374section on :ref:`isa and dyn_cast <isa>` and our :doc:`detailed document
3375<HowToSetUpLLVMStyleRTTI>` which describes how you can implement this
3376pattern for use with the LLVM helpers.
Chandler Carruth064dc332015-01-28 03:04:54 +00003377
Sanjoy Das8ce64992015-03-26 19:25:01 +00003378.. _abi_breaking_checks:
3379
3380ABI Breaking Checks
3381-------------------
3382
3383Checks and asserts that alter the LLVM C++ ABI are predicated on the
3384preprocessor symbol `LLVM_ENABLE_ABI_BREAKING_CHECKS` -- LLVM
3385libraries built with `LLVM_ENABLE_ABI_BREAKING_CHECKS` are not ABI
3386compatible LLVM libraries built without it defined. By default,
3387turning on assertions also turns on `LLVM_ENABLE_ABI_BREAKING_CHECKS`
3388so a default +Asserts build is not ABI compatible with a
3389default -Asserts build. Clients that want ABI compatibility
Sven van Haastregt1bc2ccc2019-07-03 09:57:59 +00003390between +Asserts and -Asserts builds should use the CMake build system
3391to set `LLVM_ENABLE_ABI_BREAKING_CHECKS` independently
Sanjoy Das8ce64992015-03-26 19:25:01 +00003392of `LLVM_ENABLE_ASSERTIONS`.
3393
Sean Silvabeb15ca2012-12-04 03:20:08 +00003394.. _coreclasses:
3395
3396The Core LLVM Class Hierarchy Reference
3397=======================================
3398
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003399``#include "llvm/IR/Type.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003400
Tim Northover4e3cc792017-04-03 22:24:32 +00003401header source: `Type.h <http://llvm.org/doxygen/Type_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003402
3403doxygen info: `Type Clases <http://llvm.org/doxygen/classllvm_1_1Type.html>`_
3404
3405The Core LLVM classes are the primary means of representing the program being
3406inspected or transformed. The core LLVM classes are defined in header files in
Charlie Turner2ac115e2015-04-16 17:01:23 +00003407the ``include/llvm/IR`` directory, and implemented in the ``lib/IR``
3408directory. It's worth noting that, for historical reasons, this library is
3409called ``libLLVMCore.so``, not ``libLLVMIR.so`` as you might expect.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003410
3411.. _Type:
3412
3413The Type class and Derived Types
3414--------------------------------
3415
3416``Type`` is a superclass of all type classes. Every ``Value`` has a ``Type``.
3417``Type`` cannot be instantiated directly but only through its subclasses.
3418Certain primitive types (``VoidType``, ``LabelType``, ``FloatType`` and
3419``DoubleType``) have hidden subclasses. They are hidden because they offer no
3420useful functionality beyond what the ``Type`` class offers except to distinguish
3421themselves from other subclasses of ``Type``.
3422
3423All other types are subclasses of ``DerivedType``. Types can be named, but this
3424is not a requirement. There exists exactly one instance of a given shape at any
3425one time. This allows type equality to be performed with address equality of
3426the Type Instance. That is, given two ``Type*`` values, the types are identical
3427if the pointers are identical.
3428
3429.. _m_Type:
3430
3431Important Public Methods
3432^^^^^^^^^^^^^^^^^^^^^^^^
3433
3434* ``bool isIntegerTy() const``: Returns true for any integer type.
3435
3436* ``bool isFloatingPointTy()``: Return true if this is one of the five
3437 floating point types.
3438
3439* ``bool isSized()``: Return true if the type has known size. Things
3440 that don't have a size are abstract types, labels and void.
3441
3442.. _derivedtypes:
3443
3444Important Derived Types
3445^^^^^^^^^^^^^^^^^^^^^^^
3446
3447``IntegerType``
3448 Subclass of DerivedType that represents integer types of any bit width. Any
3449 bit width between ``IntegerType::MIN_INT_BITS`` (1) and
3450 ``IntegerType::MAX_INT_BITS`` (~8 million) can be represented.
3451
3452 * ``static const IntegerType* get(unsigned NumBits)``: get an integer
3453 type of a specific bit width.
3454
3455 * ``unsigned getBitWidth() const``: Get the bit width of an integer type.
3456
3457``SequentialType``
Peter Collingbourne45681582016-12-02 03:05:41 +00003458 This is subclassed by ArrayType and VectorType.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003459
3460 * ``const Type * getElementType() const``: Returns the type of each
3461 of the elements in the sequential type.
3462
Peter Collingbournebc070522016-12-02 03:20:58 +00003463 * ``uint64_t getNumElements() const``: Returns the number of elements
3464 in the sequential type.
3465
Sean Silvabeb15ca2012-12-04 03:20:08 +00003466``ArrayType``
3467 This is a subclass of SequentialType and defines the interface for array
3468 types.
3469
Sean Silvabeb15ca2012-12-04 03:20:08 +00003470``PointerType``
Peter Collingbourne45681582016-12-02 03:05:41 +00003471 Subclass of Type for pointer types.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003472
3473``VectorType``
3474 Subclass of SequentialType for vector types. A vector type is similar to an
3475 ArrayType but is distinguished because it is a first class type whereas
3476 ArrayType is not. Vector types are used for vector operations and are usually
Ed Maste8ed40ce2015-04-14 20:52:58 +00003477 small vectors of an integer or floating point type.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003478
3479``StructType``
3480 Subclass of DerivedTypes for struct types.
3481
3482.. _FunctionType:
3483
3484``FunctionType``
3485 Subclass of DerivedTypes for function types.
3486
3487 * ``bool isVarArg() const``: Returns true if it's a vararg function.
3488
3489 * ``const Type * getReturnType() const``: Returns the return type of the
3490 function.
3491
3492 * ``const Type * getParamType (unsigned i)``: Returns the type of the ith
3493 parameter.
3494
3495 * ``const unsigned getNumParams() const``: Returns the number of formal
3496 parameters.
3497
3498.. _Module:
3499
3500The ``Module`` class
3501--------------------
3502
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003503``#include "llvm/IR/Module.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003504
Tim Northover4e3cc792017-04-03 22:24:32 +00003505header source: `Module.h <http://llvm.org/doxygen/Module_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003506
3507doxygen info: `Module Class <http://llvm.org/doxygen/classllvm_1_1Module.html>`_
3508
3509The ``Module`` class represents the top level structure present in LLVM
3510programs. An LLVM module is effectively either a translation unit of the
3511original program or a combination of several translation units merged by the
3512linker. The ``Module`` class keeps track of a list of :ref:`Function
3513<c_Function>`\ s, a list of GlobalVariable_\ s, and a SymbolTable_.
3514Additionally, it contains a few helpful member functions that try to make common
3515operations easy.
3516
3517.. _m_Module:
3518
3519Important Public Members of the ``Module`` class
3520^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3521
3522* ``Module::Module(std::string name = "")``
3523
3524 Constructing a Module_ is easy. You can optionally provide a name for it
3525 (probably based on the name of the translation unit).
3526
3527* | ``Module::iterator`` - Typedef for function list iterator
3528 | ``Module::const_iterator`` - Typedef for const_iterator.
3529 | ``begin()``, ``end()``, ``size()``, ``empty()``
3530
3531 These are forwarding methods that make it easy to access the contents of a
3532 ``Module`` object's :ref:`Function <c_Function>` list.
3533
3534* ``Module::FunctionListType &getFunctionList()``
3535
3536 Returns the list of :ref:`Function <c_Function>`\ s. This is necessary to use
3537 when you need to update the list or perform a complex action that doesn't have
3538 a forwarding method.
3539
3540----------------
3541
3542* | ``Module::global_iterator`` - Typedef for global variable list iterator
3543 | ``Module::const_global_iterator`` - Typedef for const_iterator.
3544 | ``global_begin()``, ``global_end()``, ``global_size()``, ``global_empty()``
3545
3546 These are forwarding methods that make it easy to access the contents of a
3547 ``Module`` object's GlobalVariable_ list.
3548
3549* ``Module::GlobalListType &getGlobalList()``
3550
3551 Returns the list of GlobalVariable_\ s. This is necessary to use when you
3552 need to update the list or perform a complex action that doesn't have a
3553 forwarding method.
3554
3555----------------
3556
3557* ``SymbolTable *getSymbolTable()``
3558
3559 Return a reference to the SymbolTable_ for this ``Module``.
3560
3561----------------
3562
3563* ``Function *getFunction(StringRef Name) const``
3564
3565 Look up the specified function in the ``Module`` SymbolTable_. If it does not
3566 exist, return ``null``.
3567
James Y Knight13680222019-02-01 02:28:03 +00003568* ``FunctionCallee getOrInsertFunction(const std::string &Name,
3569 const FunctionType *T)``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003570
James Y Knight13680222019-02-01 02:28:03 +00003571 Look up the specified function in the ``Module`` SymbolTable_. If
3572 it does not exist, add an external declaration for the function and
3573 return it. Note that the function signature already present may not
3574 match the requested signature. Thus, in order to enable the common
3575 usage of passing the result directly to EmitCall, the return type is
3576 a struct of ``{FunctionType *T, Constant *FunctionPtr}``, rather
3577 than simply the ``Function*`` with potentially an unexpected
3578 signature.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003579
3580* ``std::string getTypeName(const Type *Ty)``
3581
3582 If there is at least one entry in the SymbolTable_ for the specified Type_,
3583 return it. Otherwise return the empty string.
3584
3585* ``bool addTypeName(const std::string &Name, const Type *Ty)``
3586
3587 Insert an entry in the SymbolTable_ mapping ``Name`` to ``Ty``. If there is
3588 already an entry for this name, true is returned and the SymbolTable_ is not
3589 modified.
3590
3591.. _Value:
3592
3593The ``Value`` class
3594-------------------
3595
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003596``#include "llvm/IR/Value.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003597
Tim Northover4e3cc792017-04-03 22:24:32 +00003598header source: `Value.h <http://llvm.org/doxygen/Value_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003599
3600doxygen info: `Value Class <http://llvm.org/doxygen/classllvm_1_1Value.html>`_
3601
3602The ``Value`` class is the most important class in the LLVM Source base. It
3603represents a typed value that may be used (among other things) as an operand to
3604an instruction. There are many different types of ``Value``\ s, such as
3605Constant_\ s, Argument_\ s. Even Instruction_\ s and :ref:`Function
3606<c_Function>`\ s are ``Value``\ s.
3607
3608A particular ``Value`` may be used many times in the LLVM representation for a
3609program. For example, an incoming argument to a function (represented with an
3610instance of the Argument_ class) is "used" by every instruction in the function
3611that references the argument. To keep track of this relationship, the ``Value``
3612class keeps a list of all of the ``User``\ s that is using it (the User_ class
3613is a base class for all nodes in the LLVM graph that can refer to ``Value``\ s).
3614This use list is how LLVM represents def-use information in the program, and is
3615accessible through the ``use_*`` methods, shown below.
3616
3617Because LLVM is a typed representation, every LLVM ``Value`` is typed, and this
3618Type_ is available through the ``getType()`` method. In addition, all LLVM
3619values can be named. The "name" of the ``Value`` is a symbolic string printed
3620in the LLVM code:
3621
3622.. code-block:: llvm
3623
3624 %foo = add i32 1, 2
3625
3626.. _nameWarning:
3627
3628The name of this instruction is "foo". **NOTE** that the name of any value may
3629be missing (an empty string), so names should **ONLY** be used for debugging
3630(making the source code easier to read, debugging printouts), they should not be
3631used to keep track of values or map between them. For this purpose, use a
3632``std::map`` of pointers to the ``Value`` itself instead.
3633
3634One important aspect of LLVM is that there is no distinction between an SSA
3635variable and the operation that produces it. Because of this, any reference to
3636the value produced by an instruction (or the value available as an incoming
3637argument, for example) is represented as a direct pointer to the instance of the
3638class that represents this value. Although this may take some getting used to,
3639it simplifies the representation and makes it easier to manipulate.
3640
3641.. _m_Value:
3642
3643Important Public Members of the ``Value`` class
3644^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3645
3646* | ``Value::use_iterator`` - Typedef for iterator over the use-list
3647 | ``Value::const_use_iterator`` - Typedef for const_iterator over the
3648 use-list
3649 | ``unsigned use_size()`` - Returns the number of users of the value.
3650 | ``bool use_empty()`` - Returns true if there are no users.
3651 | ``use_iterator use_begin()`` - Get an iterator to the start of the
3652 use-list.
3653 | ``use_iterator use_end()`` - Get an iterator to the end of the use-list.
3654 | ``User *use_back()`` - Returns the last element in the list.
3655
3656 These methods are the interface to access the def-use information in LLVM.
3657 As with all other iterators in LLVM, the naming conventions follow the
3658 conventions defined by the STL_.
3659
3660* ``Type *getType() const``
3661 This method returns the Type of the Value.
3662
3663* | ``bool hasName() const``
3664 | ``std::string getName() const``
3665 | ``void setName(const std::string &Name)``
3666
3667 This family of methods is used to access and assign a name to a ``Value``, be
3668 aware of the :ref:`precaution above <nameWarning>`.
3669
3670* ``void replaceAllUsesWith(Value *V)``
3671
3672 This method traverses the use list of a ``Value`` changing all User_\ s of the
3673 current value to refer to "``V``" instead. For example, if you detect that an
3674 instruction always produces a constant value (for example through constant
3675 folding), you can replace all uses of the instruction with the constant like
3676 this:
3677
3678 .. code-block:: c++
3679
3680 Inst->replaceAllUsesWith(ConstVal);
3681
3682.. _User:
3683
3684The ``User`` class
3685------------------
3686
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003687``#include "llvm/IR/User.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003688
Tim Northover4e3cc792017-04-03 22:24:32 +00003689header source: `User.h <http://llvm.org/doxygen/User_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003690
3691doxygen info: `User Class <http://llvm.org/doxygen/classllvm_1_1User.html>`_
3692
3693Superclass: Value_
3694
3695The ``User`` class is the common base class of all LLVM nodes that may refer to
3696``Value``\ s. It exposes a list of "Operands" that are all of the ``Value``\ s
3697that the User is referring to. The ``User`` class itself is a subclass of
3698``Value``.
3699
3700The operands of a ``User`` point directly to the LLVM ``Value`` that it refers
3701to. Because LLVM uses Static Single Assignment (SSA) form, there can only be
3702one definition referred to, allowing this direct connection. This connection
3703provides the use-def information in LLVM.
3704
3705.. _m_User:
3706
3707Important Public Members of the ``User`` class
3708^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3709
3710The ``User`` class exposes the operand list in two ways: through an index access
3711interface and through an iterator based interface.
3712
3713* | ``Value *getOperand(unsigned i)``
3714 | ``unsigned getNumOperands()``
3715
3716 These two methods expose the operands of the ``User`` in a convenient form for
3717 direct access.
3718
3719* | ``User::op_iterator`` - Typedef for iterator over the operand list
3720 | ``op_iterator op_begin()`` - Get an iterator to the start of the operand
3721 list.
3722 | ``op_iterator op_end()`` - Get an iterator to the end of the operand list.
3723
3724 Together, these methods make up the iterator based interface to the operands
3725 of a ``User``.
3726
3727
3728.. _Instruction:
3729
3730The ``Instruction`` class
3731-------------------------
3732
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003733``#include "llvm/IR/Instruction.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003734
3735header source: `Instruction.h
Tim Northover4e3cc792017-04-03 22:24:32 +00003736<http://llvm.org/doxygen/Instruction_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003737
3738doxygen info: `Instruction Class
3739<http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_
3740
3741Superclasses: User_, Value_
3742
3743The ``Instruction`` class is the common base class for all LLVM instructions.
3744It provides only a few methods, but is a very commonly used class. The primary
3745data tracked by the ``Instruction`` class itself is the opcode (instruction
3746type) and the parent BasicBlock_ the ``Instruction`` is embedded into. To
3747represent a specific type of instruction, one of many subclasses of
3748``Instruction`` are used.
3749
3750Because the ``Instruction`` class subclasses the User_ class, its operands can
3751be accessed in the same way as for other ``User``\ s (with the
3752``getOperand()``/``getNumOperands()`` and ``op_begin()``/``op_end()`` methods).
3753An important file for the ``Instruction`` class is the ``llvm/Instruction.def``
3754file. This file contains some meta-data about the various different types of
3755instructions in LLVM. It describes the enum values that are used as opcodes
3756(for example ``Instruction::Add`` and ``Instruction::ICmp``), as well as the
3757concrete sub-classes of ``Instruction`` that implement the instruction (for
3758example BinaryOperator_ and CmpInst_). Unfortunately, the use of macros in this
3759file confuses doxygen, so these enum values don't show up correctly in the
3760`doxygen output <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_.
3761
3762.. _s_Instruction:
3763
3764Important Subclasses of the ``Instruction`` class
3765^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3766
3767.. _BinaryOperator:
3768
3769* ``BinaryOperator``
3770
3771 This subclasses represents all two operand instructions whose operands must be
3772 the same type, except for the comparison instructions.
3773
3774.. _CastInst:
3775
3776* ``CastInst``
3777 This subclass is the parent of the 12 casting instructions. It provides
3778 common operations on cast instructions.
3779
3780.. _CmpInst:
3781
3782* ``CmpInst``
3783
Hiroshi Inouec36a1f12018-06-15 05:10:09 +00003784 This subclass represents the two comparison instructions,
Sean Silvabeb15ca2012-12-04 03:20:08 +00003785 `ICmpInst <LangRef.html#i_icmp>`_ (integer opreands), and
3786 `FCmpInst <LangRef.html#i_fcmp>`_ (floating point operands).
3787
Sean Silvabeb15ca2012-12-04 03:20:08 +00003788.. _m_Instruction:
3789
3790Important Public Members of the ``Instruction`` class
3791^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3792
3793* ``BasicBlock *getParent()``
3794
3795 Returns the BasicBlock_ that this
3796 ``Instruction`` is embedded into.
3797
3798* ``bool mayWriteToMemory()``
3799
3800 Returns true if the instruction writes to memory, i.e. it is a ``call``,
3801 ``free``, ``invoke``, or ``store``.
3802
3803* ``unsigned getOpcode()``
3804
3805 Returns the opcode for the ``Instruction``.
3806
3807* ``Instruction *clone() const``
3808
3809 Returns another instance of the specified instruction, identical in all ways
3810 to the original except that the instruction has no parent (i.e. it's not
3811 embedded into a BasicBlock_), and it has no name.
3812
3813.. _Constant:
3814
3815The ``Constant`` class and subclasses
3816-------------------------------------
3817
3818Constant represents a base class for different types of constants. It is
3819subclassed by ConstantInt, ConstantArray, etc. for representing the various
3820types of Constants. GlobalValue_ is also a subclass, which represents the
3821address of a global variable or function.
3822
3823.. _s_Constant:
3824
3825Important Subclasses of Constant
3826^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3827
3828* ConstantInt : This subclass of Constant represents an integer constant of
3829 any width.
3830
3831 * ``const APInt& getValue() const``: Returns the underlying
3832 value of this constant, an APInt value.
3833
3834 * ``int64_t getSExtValue() const``: Converts the underlying APInt value to an
3835 int64_t via sign extension. If the value (not the bit width) of the APInt
3836 is too large to fit in an int64_t, an assertion will result. For this
3837 reason, use of this method is discouraged.
3838
3839 * ``uint64_t getZExtValue() const``: Converts the underlying APInt value
3840 to a uint64_t via zero extension. IF the value (not the bit width) of the
3841 APInt is too large to fit in a uint64_t, an assertion will result. For this
3842 reason, use of this method is discouraged.
3843
3844 * ``static ConstantInt* get(const APInt& Val)``: Returns the ConstantInt
3845 object that represents the value provided by ``Val``. The type is implied
3846 as the IntegerType that corresponds to the bit width of ``Val``.
3847
3848 * ``static ConstantInt* get(const Type *Ty, uint64_t Val)``: Returns the
3849 ConstantInt object that represents the value provided by ``Val`` for integer
3850 type ``Ty``.
3851
3852* ConstantFP : This class represents a floating point constant.
3853
3854 * ``double getValue() const``: Returns the underlying value of this constant.
3855
3856* ConstantArray : This represents a constant array.
3857
3858 * ``const std::vector<Use> &getValues() const``: Returns a vector of
3859 component constants that makeup this array.
3860
3861* ConstantStruct : This represents a constant struct.
3862
3863 * ``const std::vector<Use> &getValues() const``: Returns a vector of
3864 component constants that makeup this array.
3865
3866* GlobalValue : This represents either a global variable or a function. In
3867 either case, the value is a constant fixed address (after linking).
3868
3869.. _GlobalValue:
3870
3871The ``GlobalValue`` class
3872-------------------------
3873
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003874``#include "llvm/IR/GlobalValue.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003875
3876header source: `GlobalValue.h
Tim Northover4e3cc792017-04-03 22:24:32 +00003877<http://llvm.org/doxygen/GlobalValue_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003878
3879doxygen info: `GlobalValue Class
3880<http://llvm.org/doxygen/classllvm_1_1GlobalValue.html>`_
3881
3882Superclasses: Constant_, User_, Value_
3883
3884Global values ( GlobalVariable_\ s or :ref:`Function <c_Function>`\ s) are the
3885only LLVM values that are visible in the bodies of all :ref:`Function
3886<c_Function>`\ s. Because they are visible at global scope, they are also
3887subject to linking with other globals defined in different translation units.
3888To control the linking process, ``GlobalValue``\ s know their linkage rules.
3889Specifically, ``GlobalValue``\ s know whether they have internal or external
3890linkage, as defined by the ``LinkageTypes`` enumeration.
3891
3892If a ``GlobalValue`` has internal linkage (equivalent to being ``static`` in C),
3893it is not visible to code outside the current translation unit, and does not
3894participate in linking. If it has external linkage, it is visible to external
3895code, and does participate in linking. In addition to linkage information,
3896``GlobalValue``\ s keep track of which Module_ they are currently part of.
3897
3898Because ``GlobalValue``\ s are memory objects, they are always referred to by
3899their **address**. As such, the Type_ of a global is always a pointer to its
3900contents. It is important to remember this when using the ``GetElementPtrInst``
3901instruction because this pointer must be dereferenced first. For example, if
3902you have a ``GlobalVariable`` (a subclass of ``GlobalValue)`` that is an array
3903of 24 ints, type ``[24 x i32]``, then the ``GlobalVariable`` is a pointer to
3904that array. Although the address of the first element of this array and the
3905value of the ``GlobalVariable`` are the same, they have different types. The
3906``GlobalVariable``'s type is ``[24 x i32]``. The first element's type is
3907``i32.`` Because of this, accessing a global value requires you to dereference
3908the pointer with ``GetElementPtrInst`` first, then its elements can be accessed.
3909This is explained in the `LLVM Language Reference Manual
3910<LangRef.html#globalvars>`_.
3911
3912.. _m_GlobalValue:
3913
3914Important Public Members of the ``GlobalValue`` class
3915^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3916
3917* | ``bool hasInternalLinkage() const``
3918 | ``bool hasExternalLinkage() const``
3919 | ``void setInternalLinkage(bool HasInternalLinkage)``
3920
3921 These methods manipulate the linkage characteristics of the ``GlobalValue``.
3922
3923* ``Module *getParent()``
3924
3925 This returns the Module_ that the
3926 GlobalValue is currently embedded into.
3927
3928.. _c_Function:
3929
3930The ``Function`` class
3931----------------------
3932
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003933``#include "llvm/IR/Function.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003934
Tim Northover4e3cc792017-04-03 22:24:32 +00003935header source: `Function.h <http://llvm.org/doxygen/Function_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003936
3937doxygen info: `Function Class
3938<http://llvm.org/doxygen/classllvm_1_1Function.html>`_
3939
3940Superclasses: GlobalValue_, Constant_, User_, Value_
3941
3942The ``Function`` class represents a single procedure in LLVM. It is actually
Sylvestre Ledru4bc82922017-03-05 07:46:24 +00003943one of the more complex classes in the LLVM hierarchy because it must keep track
Sean Silvabeb15ca2012-12-04 03:20:08 +00003944of a large amount of data. The ``Function`` class keeps track of a list of
3945BasicBlock_\ s, a list of formal Argument_\ s, and a SymbolTable_.
3946
3947The list of BasicBlock_\ s is the most commonly used part of ``Function``
3948objects. The list imposes an implicit ordering of the blocks in the function,
3949which indicate how the code will be laid out by the backend. Additionally, the
3950first BasicBlock_ is the implicit entry node for the ``Function``. It is not
3951legal in LLVM to explicitly branch to this initial block. There are no implicit
3952exit nodes, and in fact there may be multiple exit nodes from a single
3953``Function``. If the BasicBlock_ list is empty, this indicates that the
3954``Function`` is actually a function declaration: the actual body of the function
3955hasn't been linked in yet.
3956
3957In addition to a list of BasicBlock_\ s, the ``Function`` class also keeps track
3958of the list of formal Argument_\ s that the function receives. This container
3959manages the lifetime of the Argument_ nodes, just like the BasicBlock_ list does
3960for the BasicBlock_\ s.
3961
3962The SymbolTable_ is a very rarely used LLVM feature that is only used when you
3963have to look up a value by name. Aside from that, the SymbolTable_ is used
3964internally to make sure that there are not conflicts between the names of
3965Instruction_\ s, BasicBlock_\ s, or Argument_\ s in the function body.
3966
3967Note that ``Function`` is a GlobalValue_ and therefore also a Constant_. The
3968value of the function is its address (after linking) which is guaranteed to be
3969constant.
3970
3971.. _m_Function:
3972
3973Important Public Members of the ``Function``
3974^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3975
3976* ``Function(const FunctionType *Ty, LinkageTypes Linkage,
3977 const std::string &N = "", Module* Parent = 0)``
3978
3979 Constructor used when you need to create new ``Function``\ s to add the
3980 program. The constructor must specify the type of the function to create and
3981 what type of linkage the function should have. The FunctionType_ argument
3982 specifies the formal arguments and return value for the function. The same
3983 FunctionType_ value can be used to create multiple functions. The ``Parent``
3984 argument specifies the Module in which the function is defined. If this
3985 argument is provided, the function will automatically be inserted into that
3986 module's list of functions.
3987
3988* ``bool isDeclaration()``
3989
3990 Return whether or not the ``Function`` has a body defined. If the function is
3991 "external", it does not have a body, and thus must be resolved by linking with
3992 a function defined in a different translation unit.
3993
3994* | ``Function::iterator`` - Typedef for basic block list iterator
3995 | ``Function::const_iterator`` - Typedef for const_iterator.
3996 | ``begin()``, ``end()``, ``size()``, ``empty()``
3997
3998 These are forwarding methods that make it easy to access the contents of a
3999 ``Function`` object's BasicBlock_ list.
4000
4001* ``Function::BasicBlockListType &getBasicBlockList()``
4002
4003 Returns the list of BasicBlock_\ s. This is necessary to use when you need to
4004 update the list or perform a complex action that doesn't have a forwarding
4005 method.
4006
4007* | ``Function::arg_iterator`` - Typedef for the argument list iterator
4008 | ``Function::const_arg_iterator`` - Typedef for const_iterator.
4009 | ``arg_begin()``, ``arg_end()``, ``arg_size()``, ``arg_empty()``
4010
4011 These are forwarding methods that make it easy to access the contents of a
4012 ``Function`` object's Argument_ list.
4013
4014* ``Function::ArgumentListType &getArgumentList()``
4015
4016 Returns the list of Argument_. This is necessary to use when you need to
4017 update the list or perform a complex action that doesn't have a forwarding
4018 method.
4019
4020* ``BasicBlock &getEntryBlock()``
4021
4022 Returns the entry ``BasicBlock`` for the function. Because the entry block
4023 for the function is always the first block, this returns the first block of
4024 the ``Function``.
4025
4026* | ``Type *getReturnType()``
4027 | ``FunctionType *getFunctionType()``
4028
4029 This traverses the Type_ of the ``Function`` and returns the return type of
4030 the function, or the FunctionType_ of the actual function.
4031
4032* ``SymbolTable *getSymbolTable()``
4033
4034 Return a pointer to the SymbolTable_ for this ``Function``.
4035
4036.. _GlobalVariable:
4037
4038The ``GlobalVariable`` class
4039----------------------------
4040
Benjamin Kramer9f566a52013-07-08 19:59:35 +00004041``#include "llvm/IR/GlobalVariable.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00004042
4043header source: `GlobalVariable.h
Tim Northover4e3cc792017-04-03 22:24:32 +00004044<http://llvm.org/doxygen/GlobalVariable_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00004045
4046doxygen info: `GlobalVariable Class
4047<http://llvm.org/doxygen/classllvm_1_1GlobalVariable.html>`_
4048
4049Superclasses: GlobalValue_, Constant_, User_, Value_
4050
4051Global variables are represented with the (surprise surprise) ``GlobalVariable``
4052class. Like functions, ``GlobalVariable``\ s are also subclasses of
4053GlobalValue_, and as such are always referenced by their address (global values
4054must live in memory, so their "name" refers to their constant address). See
4055GlobalValue_ for more on this. Global variables may have an initial value
4056(which must be a Constant_), and if they have an initializer, they may be marked
4057as "constant" themselves (indicating that their contents never change at
4058runtime).
4059
4060.. _m_GlobalVariable:
4061
4062Important Public Members of the ``GlobalVariable`` class
4063^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
4064
4065* ``GlobalVariable(const Type *Ty, bool isConstant, LinkageTypes &Linkage,
4066 Constant *Initializer = 0, const std::string &Name = "", Module* Parent = 0)``
4067
4068 Create a new global variable of the specified type. If ``isConstant`` is true
4069 then the global variable will be marked as unchanging for the program. The
4070 Linkage parameter specifies the type of linkage (internal, external, weak,
4071 linkonce, appending) for the variable. If the linkage is InternalLinkage,
4072 WeakAnyLinkage, WeakODRLinkage, LinkOnceAnyLinkage or LinkOnceODRLinkage, then
4073 the resultant global variable will have internal linkage. AppendingLinkage
4074 concatenates together all instances (in different translation units) of the
4075 variable into a single variable but is only applicable to arrays. See the
4076 `LLVM Language Reference <LangRef.html#modulestructure>`_ for further details
4077 on linkage types. Optionally an initializer, a name, and the module to put
4078 the variable into may be specified for the global variable as well.
4079
4080* ``bool isConstant() const``
4081
4082 Returns true if this is a global variable that is known not to be modified at
4083 runtime.
4084
4085* ``bool hasInitializer()``
4086
4087 Returns true if this ``GlobalVariable`` has an intializer.
4088
4089* ``Constant *getInitializer()``
4090
4091 Returns the initial value for a ``GlobalVariable``. It is not legal to call
4092 this method if there is no initializer.
4093
4094.. _BasicBlock:
4095
4096The ``BasicBlock`` class
4097------------------------
4098
Benjamin Kramer9f566a52013-07-08 19:59:35 +00004099``#include "llvm/IR/BasicBlock.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00004100
4101header source: `BasicBlock.h
Tim Northover4e3cc792017-04-03 22:24:32 +00004102<http://llvm.org/doxygen/BasicBlock_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00004103
4104doxygen info: `BasicBlock Class
4105<http://llvm.org/doxygen/classllvm_1_1BasicBlock.html>`_
4106
4107Superclass: Value_
4108
4109This class represents a single entry single exit section of the code, commonly
4110known as a basic block by the compiler community. The ``BasicBlock`` class
4111maintains a list of Instruction_\ s, which form the body of the block. Matching
4112the language definition, the last element of this list of instructions is always
Chandler Carruth7d832f32018-10-18 07:40:24 +00004113a terminator instruction.
Sean Silvabeb15ca2012-12-04 03:20:08 +00004114
4115In addition to tracking the list of instructions that make up the block, the
4116``BasicBlock`` class also keeps track of the :ref:`Function <c_Function>` that
4117it is embedded into.
4118
4119Note that ``BasicBlock``\ s themselves are Value_\ s, because they are
4120referenced by instructions like branches and can go in the switch tables.
4121``BasicBlock``\ s have type ``label``.
4122
4123.. _m_BasicBlock:
4124
4125Important Public Members of the ``BasicBlock`` class
4126^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
4127
4128* ``BasicBlock(const std::string &Name = "", Function *Parent = 0)``
4129
4130 The ``BasicBlock`` constructor is used to create new basic blocks for
4131 insertion into a function. The constructor optionally takes a name for the
4132 new block, and a :ref:`Function <c_Function>` to insert it into. If the
4133 ``Parent`` parameter is specified, the new ``BasicBlock`` is automatically
4134 inserted at the end of the specified :ref:`Function <c_Function>`, if not
4135 specified, the BasicBlock must be manually inserted into the :ref:`Function
4136 <c_Function>`.
4137
4138* | ``BasicBlock::iterator`` - Typedef for instruction list iterator
4139 | ``BasicBlock::const_iterator`` - Typedef for const_iterator.
4140 | ``begin()``, ``end()``, ``front()``, ``back()``,
4141 ``size()``, ``empty()``
4142 STL-style functions for accessing the instruction list.
4143
4144 These methods and typedefs are forwarding functions that have the same
4145 semantics as the standard library methods of the same names. These methods
4146 expose the underlying instruction list of a basic block in a way that is easy
4147 to manipulate. To get the full complement of container operations (including
4148 operations to update the list), you must use the ``getInstList()`` method.
4149
4150* ``BasicBlock::InstListType &getInstList()``
4151
4152 This method is used to get access to the underlying container that actually
4153 holds the Instructions. This method must be used when there isn't a
4154 forwarding function in the ``BasicBlock`` class for the operation that you
4155 would like to perform. Because there are no forwarding functions for
4156 "updating" operations, you need to use this if you want to update the contents
4157 of a ``BasicBlock``.
4158
4159* ``Function *getParent()``
4160
4161 Returns a pointer to :ref:`Function <c_Function>` the block is embedded into,
4162 or a null pointer if it is homeless.
4163
Chandler Carruth7d832f32018-10-18 07:40:24 +00004164* ``Instruction *getTerminator()``
Sean Silvabeb15ca2012-12-04 03:20:08 +00004165
4166 Returns a pointer to the terminator instruction that appears at the end of the
4167 ``BasicBlock``. If there is no terminator instruction, or if the last
4168 instruction in the block is not a terminator, then a null pointer is returned.
4169
4170.. _Argument:
4171
4172The ``Argument`` class
4173----------------------
4174
4175This subclass of Value defines the interface for incoming formal arguments to a
4176function. A Function maintains a list of its formal arguments. An argument has
4177a pointer to the parent Function.
4178
4179