blob: adb23bd5ac28a3b82b732d28853b9dad56ad2482 [file] [log] [blame]
Sean Silvabeb15ca2012-12-04 03:20:08 +00001========================
2LLVM Programmer's Manual
3========================
4
5.. contents::
6 :local:
7
8.. warning::
Chris Lattner045a73e2013-01-10 21:24:04 +00009 This is always a work in progress.
Sean Silvabeb15ca2012-12-04 03:20:08 +000010
11.. _introduction:
12
13Introduction
14============
15
16This document is meant to highlight some of the important classes and interfaces
17available in the LLVM source-base. This manual is not intended to explain what
18LLVM is, how it works, and what LLVM code looks like. It assumes that you know
19the basics of LLVM and are interested in writing transformations or otherwise
20analyzing or manipulating the code.
21
22This document should get you oriented so that you can find your way in the
23continuously growing source code that makes up the LLVM infrastructure. Note
24that this manual is not intended to serve as a replacement for reading the
25source code, so if you think there should be a method in one of these classes to
26do something, but it's not listed, check the source. Links to the `doxygen
27<http://llvm.org/doxygen/>`__ sources are provided to make this as easy as
28possible.
29
30The first section of this document describes general information that is useful
31to know when working in the LLVM infrastructure, and the second describes the
32Core LLVM classes. In the future this manual will be extended with information
33describing how to use extension libraries, such as dominator information, CFG
34traversal routines, and useful utilities like the ``InstVisitor`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +000035<http://llvm.org/doxygen/InstVisitor_8h_source.html>`__) template.
Sean Silvabeb15ca2012-12-04 03:20:08 +000036
37.. _general:
38
39General Information
40===================
41
42This section contains general information that is useful if you are working in
43the LLVM source-base, but that isn't specific to any particular API.
44
45.. _stl:
46
47The C++ Standard Template Library
48---------------------------------
49
50LLVM makes heavy use of the C++ Standard Template Library (STL), perhaps much
51more than you are used to, or have seen before. Because of this, you might want
52to do a little background reading in the techniques used and capabilities of the
53library. There are many good pages that discuss the STL, and several books on
54the subject that you can get, so it will not be discussed in this document.
55
56Here are some useful links:
57
Sean Silva4b587852012-12-04 03:30:36 +000058#. `cppreference.com
59 <http://en.cppreference.com/w/>`_ - an excellent
Sean Silvabeb15ca2012-12-04 03:20:08 +000060 reference for the STL and other parts of the standard C++ library.
61
62#. `C++ In a Nutshell <http://www.tempest-sw.com/cpp/>`_ - This is an O'Reilly
63 book in the making. It has a decent Standard Library Reference that rivals
64 Dinkumware's, and is unfortunately no longer free since the book has been
65 published.
66
67#. `C++ Frequently Asked Questions <http://www.parashift.com/c++-faq-lite/>`_.
68
69#. `SGI's STL Programmer's Guide <http://www.sgi.com/tech/stl/>`_ - Contains a
70 useful `Introduction to the STL
71 <http://www.sgi.com/tech/stl/stl_introduction.html>`_.
72
73#. `Bjarne Stroustrup's C++ Page
74 <http://www.research.att.com/%7Ebs/C++.html>`_.
75
76#. `Bruce Eckel's Thinking in C++, 2nd ed. Volume 2 Revision 4.0
Sean Silvac454f07e32012-12-04 03:45:27 +000077 (even better, get the book)
78 <http://www.mindview.net/Books/TICPP/ThinkingInCPP2e.html>`_.
Sean Silvabeb15ca2012-12-04 03:20:08 +000079
Sean Silva92a44892013-01-11 02:28:08 +000080You are also encouraged to take a look at the :doc:`LLVM Coding Standards
81<CodingStandards>` guide which focuses on how to write maintainable code more
Sean Silvabeb15ca2012-12-04 03:20:08 +000082than where to put your curly braces.
83
84.. _resources:
85
86Other useful references
87-----------------------
88
89#. `Using static and shared libraries across platforms
90 <http://www.fortran-2000.com/ArnaudRecipes/sharedlib.html>`_
91
92.. _apis:
93
94Important and useful LLVM APIs
95==============================
96
97Here we highlight some LLVM APIs that are generally useful and good to know
98about when writing transformations.
99
100.. _isa:
101
102The ``isa<>``, ``cast<>`` and ``dyn_cast<>`` templates
103------------------------------------------------------
104
105The LLVM source-base makes extensive use of a custom form of RTTI. These
106templates have many similarities to the C++ ``dynamic_cast<>`` operator, but
107they don't have some drawbacks (primarily stemming from the fact that
108``dynamic_cast<>`` only works on classes that have a v-table). Because they are
109used so often, you must know what they do and how they work. All of these
110templates are defined in the ``llvm/Support/Casting.h`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +0000111<http://llvm.org/doxygen/Casting_8h_source.html>`__) file (note that you very
Sean Silvabeb15ca2012-12-04 03:20:08 +0000112rarely have to include this file directly).
113
114``isa<>``:
115 The ``isa<>`` operator works exactly like the Java "``instanceof``" operator.
116 It returns true or false depending on whether a reference or pointer points to
117 an instance of the specified class. This can be very useful for constraint
118 checking of various sorts (example below).
119
120``cast<>``:
121 The ``cast<>`` operator is a "checked cast" operation. It converts a pointer
122 or reference from a base class to a derived class, causing an assertion
123 failure if it is not really an instance of the right type. This should be
124 used in cases where you have some information that makes you believe that
125 something is of the right type. An example of the ``isa<>`` and ``cast<>``
126 template is:
127
128 .. code-block:: c++
129
130 static bool isLoopInvariant(const Value *V, const Loop *L) {
131 if (isa<Constant>(V) || isa<Argument>(V) || isa<GlobalValue>(V))
132 return true;
133
134 // Otherwise, it must be an instruction...
135 return !L->contains(cast<Instruction>(V)->getParent());
136 }
137
138 Note that you should **not** use an ``isa<>`` test followed by a ``cast<>``,
139 for that use the ``dyn_cast<>`` operator.
140
141``dyn_cast<>``:
142 The ``dyn_cast<>`` operator is a "checking cast" operation. It checks to see
143 if the operand is of the specified type, and if so, returns a pointer to it
144 (this operator does not work with references). If the operand is not of the
145 correct type, a null pointer is returned. Thus, this works very much like
146 the ``dynamic_cast<>`` operator in C++, and should be used in the same
147 circumstances. Typically, the ``dyn_cast<>`` operator is used in an ``if``
148 statement or some other flow control statement like this:
149
150 .. code-block:: c++
151
Piotr Padlewskidb8d7c82016-11-11 22:12:15 +0000152 if (auto *AI = dyn_cast<AllocationInst>(Val)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +0000153 // ...
154 }
155
156 This form of the ``if`` statement effectively combines together a call to
157 ``isa<>`` and a call to ``cast<>`` into one statement, which is very
158 convenient.
159
160 Note that the ``dyn_cast<>`` operator, like C++'s ``dynamic_cast<>`` or Java's
161 ``instanceof`` operator, can be abused. In particular, you should not use big
162 chained ``if/then/else`` blocks to check for lots of different variants of
163 classes. If you find yourself wanting to do this, it is much cleaner and more
164 efficient to use the ``InstVisitor`` class to dispatch over the instruction
165 type directly.
166
167``cast_or_null<>``:
168 The ``cast_or_null<>`` operator works just like the ``cast<>`` operator,
169 except that it allows for a null pointer as an argument (which it then
170 propagates). This can sometimes be useful, allowing you to combine several
171 null checks into one.
172
173``dyn_cast_or_null<>``:
174 The ``dyn_cast_or_null<>`` operator works just like the ``dyn_cast<>``
175 operator, except that it allows for a null pointer as an argument (which it
176 then propagates). This can sometimes be useful, allowing you to combine
177 several null checks into one.
178
179These five templates can be used with any classes, whether they have a v-table
180or not. If you want to add support for these templates, see the document
Sean Silva92a44892013-01-11 02:28:08 +0000181:doc:`How to set up LLVM-style RTTI for your class hierarchy
182<HowToSetUpLLVMStyleRTTI>`
Sean Silvabeb15ca2012-12-04 03:20:08 +0000183
184.. _string_apis:
185
186Passing strings (the ``StringRef`` and ``Twine`` classes)
187---------------------------------------------------------
188
189Although LLVM generally does not do much string manipulation, we do have several
190important APIs which take strings. Two important examples are the Value class
191-- which has names for instructions, functions, etc. -- and the ``StringMap``
192class which is used extensively in LLVM and Clang.
193
194These are generic classes, and they need to be able to accept strings which may
195have embedded null characters. Therefore, they cannot simply take a ``const
196char *``, and taking a ``const std::string&`` requires clients to perform a heap
197allocation which is usually unnecessary. Instead, many LLVM APIs use a
198``StringRef`` or a ``const Twine&`` for passing strings efficiently.
199
200.. _StringRef:
201
202The ``StringRef`` class
203^^^^^^^^^^^^^^^^^^^^^^^^^^^^
204
205The ``StringRef`` data type represents a reference to a constant string (a
206character array and a length) and supports the common operations available on
207``std::string``, but does not require heap allocation.
208
209It can be implicitly constructed using a C style null-terminated string, an
210``std::string``, or explicitly with a character pointer and length. For
211example, the ``StringRef`` find function is declared as:
212
213.. code-block:: c++
214
215 iterator find(StringRef Key);
216
217and clients can call it using any one of:
218
219.. code-block:: c++
220
221 Map.find("foo"); // Lookup "foo"
222 Map.find(std::string("bar")); // Lookup "bar"
223 Map.find(StringRef("\0baz", 4)); // Lookup "\0baz"
224
225Similarly, APIs which need to return a string may return a ``StringRef``
226instance, which can be used directly or converted to an ``std::string`` using
227the ``str`` member function. See ``llvm/ADT/StringRef.h`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +0000228<http://llvm.org/doxygen/StringRef_8h_source.html>`__) for more
Sean Silvabeb15ca2012-12-04 03:20:08 +0000229information.
230
231You should rarely use the ``StringRef`` class directly, because it contains
232pointers to external memory it is not generally safe to store an instance of the
233class (unless you know that the external storage will not be freed).
234``StringRef`` is small and pervasive enough in LLVM that it should always be
235passed by value.
236
237The ``Twine`` class
238^^^^^^^^^^^^^^^^^^^
239
240The ``Twine`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1Twine.html>`__)
241class is an efficient way for APIs to accept concatenated strings. For example,
242a common LLVM paradigm is to name one instruction based on the name of another
243instruction with a suffix, for example:
244
245.. code-block:: c++
246
247 New = CmpInst::Create(..., SO->getName() + ".cmp");
248
249The ``Twine`` class is effectively a lightweight `rope
250<http://en.wikipedia.org/wiki/Rope_(computer_science)>`_ which points to
251temporary (stack allocated) objects. Twines can be implicitly constructed as
252the result of the plus operator applied to strings (i.e., a C strings, an
253``std::string``, or a ``StringRef``). The twine delays the actual concatenation
254of strings until it is actually required, at which point it can be efficiently
255rendered directly into a character array. This avoids unnecessary heap
256allocation involved in constructing the temporary results of string
257concatenation. See ``llvm/ADT/Twine.h`` (`doxygen
258<http://llvm.org/doxygen/Twine_8h_source.html>`__) and :ref:`here <dss_twine>`
259for more information.
260
261As with a ``StringRef``, ``Twine`` objects point to external memory and should
262almost never be stored or mentioned directly. They are intended solely for use
263when defining a function which should be able to efficiently accept concatenated
264strings.
265
Zachary Turner11db2642016-11-11 23:57:40 +0000266.. _formatting_strings:
267
268Formatting strings (the ``formatv`` function)
269---------------------------------------------
270While LLVM doesn't necessarily do a lot of string manipulation and parsing, it
271does do a lot of string formatting. From diagnostic messages, to llvm tool
272outputs such as ``llvm-readobj`` to printing verbose disassembly listings and
273LLDB runtime logging, the need for string formatting is pervasive.
274
275The ``formatv`` is similar in spirit to ``printf``, but uses a different syntax
276which borrows heavily from Python and C#. Unlike ``printf`` it deduces the type
277to be formatted at compile time, so it does not need a format specifier such as
278``%d``. This reduces the mental overhead of trying to construct portable format
279strings, especially for platform-specific types like ``size_t`` or pointer types.
280Unlike both ``printf`` and Python, it additionally fails to compile if LLVM does
281not know how to format the type. These two properties ensure that the function
282is both safer and simpler to use than traditional formatting methods such as
283the ``printf`` family of functions.
284
285Simple formatting
286^^^^^^^^^^^^^^^^^
287
288A call to ``formatv`` involves a single **format string** consisting of 0 or more
289**replacement sequences**, followed by a variable length list of **replacement values**.
290A replacement sequence is a string of the form ``{N[[,align]:style]}``.
291
292``N`` refers to the 0-based index of the argument from the list of replacement
293values. Note that this means it is possible to reference the same parameter
294multiple times, possibly with different style and/or alignment options, in any order.
295
296``align`` is an optional string specifying the width of the field to format
297the value into, and the alignment of the value within the field. It is specified as
298an optional **alignment style** followed by a positive integral **field width**. The
299alignment style can be one of the characters ``-`` (left align), ``=`` (center align),
300or ``+`` (right align). The default is right aligned.
301
302``style`` is an optional string consisting of a type specific that controls the
303formatting of the value. For example, to format a floating point value as a percentage,
304you can use the style option ``P``.
305
306Custom formatting
307^^^^^^^^^^^^^^^^^
308
309There are two ways to customize the formatting behavior for a type.
310
3111. Provide a template specialization of ``llvm::format_provider<T>`` for your
312 type ``T`` with the appropriate static format method.
313
314 .. code-block:: c++
315
316 namespace llvm {
317 template<>
318 struct format_provider<MyFooBar> {
319 static void format(const MyFooBar &V, raw_ostream &Stream, StringRef Style) {
320 // Do whatever is necessary to format `V` into `Stream`
321 }
322 };
323 void foo() {
324 MyFooBar X;
325 std::string S = formatv("{0}", X);
326 }
327 }
328
329 This is a useful extensibility mechanism for adding support for formatting your own
330 custom types with your own custom Style options. But it does not help when you want
331 to extend the mechanism for formatting a type that the library already knows how to
332 format. For that, we need something else.
333
Pavel Labath08c2e862016-12-15 09:40:27 +00003342. Provide a **format adapter** inheriting from ``llvm::FormatAdapter<T>``.
Zachary Turner11db2642016-11-11 23:57:40 +0000335
336 .. code-block:: c++
337
338 namespace anything {
Pavel Labath08c2e862016-12-15 09:40:27 +0000339 struct format_int_custom : public llvm::FormatAdapter<int> {
340 explicit format_int_custom(int N) : llvm::FormatAdapter<int>(N) {}
341 void format(llvm::raw_ostream &Stream, StringRef Style) override {
342 // Do whatever is necessary to format ``this->Item`` into ``Stream``
Zachary Turner11db2642016-11-11 23:57:40 +0000343 }
344 };
345 }
346 namespace llvm {
347 void foo() {
348 std::string S = formatv("{0}", anything::format_int_custom(42));
349 }
350 }
351
Pavel Labath08c2e862016-12-15 09:40:27 +0000352 If the type is detected to be derived from ``FormatAdapter<T>``, ``formatv``
353 will call the
Zachary Turner11db2642016-11-11 23:57:40 +0000354 ``format`` method on the argument passing in the specified style. This allows
355 one to provide custom formatting of any type, including one which already has
356 a builtin format provider.
357
358``formatv`` Examples
359^^^^^^^^^^^^^^^^^^^^
360Below is intended to provide an incomplete set of examples demonstrating
361the usage of ``formatv``. More information can be found by reading the
362doxygen documentation or by looking at the unit test suite.
363
364
365.. code-block:: c++
366
367 std::string S;
368 // Simple formatting of basic types and implicit string conversion.
369 S = formatv("{0} ({1:P})", 7, 0.35); // S == "7 (35.00%)"
370
371 // Out-of-order referencing and multi-referencing
372 outs() << formatv("{0} {2} {1} {0}", 1, "test", 3); // prints "1 3 test 1"
373
374 // Left, right, and center alignment
375 S = formatv("{0,7}", 'a'); // S == " a";
376 S = formatv("{0,-7}", 'a'); // S == "a ";
377 S = formatv("{0,=7}", 'a'); // S == " a ";
378 S = formatv("{0,+7}", 'a'); // S == " a";
379
380 // Custom styles
381 S = formatv("{0:N} - {0:x} - {1:E}", 12345, 123908342); // S == "12,345 - 0x3039 - 1.24E8"
382
383 // Adapters
384 S = formatv("{0}", fmt_align(42, AlignStyle::Center, 7)); // S == " 42 "
385 S = formatv("{0}", fmt_repeat("hi", 3)); // S == "hihihi"
386 S = formatv("{0}", fmt_pad("hi", 2, 6)); // S == " hi "
387
388 // Ranges
389 std::vector<int> V = {8, 9, 10};
390 S = formatv("{0}", make_range(V.begin(), V.end())); // S == "8, 9, 10"
391 S = formatv("{0:$[+]}", make_range(V.begin(), V.end())); // S == "8+9+10"
392 S = formatv("{0:$[ + ]@[x]}", make_range(V.begin(), V.end())); // S == "0x8 + 0x9 + 0xA"
393
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000394.. _error_apis:
395
396Error handling
397--------------
398
399Proper error handling helps us identify bugs in our code, and helps end-users
400understand errors in their tool usage. Errors fall into two broad categories:
401*programmatic* and *recoverable*, with different strategies for handling and
402reporting.
403
404Programmatic Errors
405^^^^^^^^^^^^^^^^^^^
406
407Programmatic errors are violations of program invariants or API contracts, and
408represent bugs within the program itself. Our aim is to document invariants, and
409to abort quickly at the point of failure (providing some basic diagnostic) when
410invariants are broken at runtime.
411
412The fundamental tools for handling programmatic errors are assertions and the
413llvm_unreachable function. Assertions are used to express invariant conditions,
414and should include a message describing the invariant:
415
416.. code-block:: c++
417
418 assert(isPhysReg(R) && "All virt regs should have been allocated already.");
419
420The llvm_unreachable function can be used to document areas of control flow
421that should never be entered if the program invariants hold:
422
423.. code-block:: c++
424
425 enum { Foo, Bar, Baz } X = foo();
426
427 switch (X) {
428 case Foo: /* Handle Foo */; break;
429 case Bar: /* Handle Bar */; break;
430 default:
431 llvm_unreachable("X should be Foo or Bar here");
432 }
433
434Recoverable Errors
435^^^^^^^^^^^^^^^^^^
436
437Recoverable errors represent an error in the program's environment, for example
438a resource failure (a missing file, a dropped network connection, etc.), or
439malformed input. These errors should be detected and communicated to a level of
440the program where they can be handled appropriately. Handling the error may be
441as simple as reporting the issue to the user, or it may involve attempts at
442recovery.
443
Alex Bradbury71824402017-08-18 05:29:21 +0000444.. note::
445
Alex Bradburyf698a292017-08-18 06:45:34 +0000446 While it would be ideal to use this error handling scheme throughout
447 LLVM, there are places where this hasn't been practical to apply. In
448 situations where you absolutely must emit a non-programmatic error and
449 the ``Error`` model isn't workable you can call ``report_fatal_error``,
450 which will call installed error handlers, print a message, and exit the
451 program.
Alex Bradbury71824402017-08-18 05:29:21 +0000452
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000453Recoverable errors are modeled using LLVM's ``Error`` scheme. This scheme
454represents errors using function return values, similar to classic C integer
455error codes, or C++'s ``std::error_code``. However, the ``Error`` class is
456actually a lightweight wrapper for user-defined error types, allowing arbitrary
457information to be attached to describe the error. This is similar to the way C++
458exceptions allow throwing of user-defined types.
459
Lang Hames42f5dd82016-09-02 03:46:08 +0000460Success values are created by calling ``Error::success()``, E.g.:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000461
462.. code-block:: c++
463
464 Error foo() {
465 // Do something.
466 // Return success.
467 return Error::success();
468 }
469
470Success values are very cheap to construct and return - they have minimal
471impact on program performance.
472
473Failure values are constructed using ``make_error<T>``, where ``T`` is any class
Lang Hames42f5dd82016-09-02 03:46:08 +0000474that inherits from the ErrorInfo utility, E.g.:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000475
476.. code-block:: c++
Kostya Serebryanyaf67fd12016-10-27 20:14:03 +0000477
Lang Hames03a88cc2016-10-25 21:19:30 +0000478 class BadFileFormat : public ErrorInfo<BadFileFormat> {
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000479 public:
Reid Klecknera15b76b2016-03-24 23:49:34 +0000480 static char ID;
Lang Hames03a88cc2016-10-25 21:19:30 +0000481 std::string Path;
482
483 BadFileFormat(StringRef Path) : Path(Path.str()) {}
484
485 void log(raw_ostream &OS) const override {
486 OS << Path << " is malformed";
487 }
488
489 std::error_code convertToErrorCode() const override {
490 return make_error_code(object_error::parse_failed);
491 }
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000492 };
493
Lang Hames6b0b2b52017-02-28 01:35:31 +0000494 char BadFileFormat::ID; // This should be declared in the C++ file.
Reid Klecknera15b76b2016-03-24 23:49:34 +0000495
Lang Hames03a88cc2016-10-25 21:19:30 +0000496 Error printFormattedFile(StringRef Path) {
497 if (<check for valid format>)
Jan Korous79b82f72017-10-24 10:23:10 +0000498 return make_error<BadFileFormat>(Path);
Lang Hames03a88cc2016-10-25 21:19:30 +0000499 // print file contents.
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000500 return Error::success();
501 }
502
Lang Hamesa0f517f2016-03-23 03:18:16 +0000503Error values can be implicitly converted to bool: true for error, false for
504success, enabling the following idiom:
505
Justin Bogner91269bf2016-03-23 22:54:19 +0000506.. code-block:: c++
Lang Hamesa0f517f2016-03-23 03:18:16 +0000507
Lang Hames1684d7c2016-03-24 18:05:21 +0000508 Error mayFail();
Lang Hamesa0f517f2016-03-23 03:18:16 +0000509
Lang Hames1684d7c2016-03-24 18:05:21 +0000510 Error foo() {
511 if (auto Err = mayFail())
512 return Err;
513 // Success! We can proceed.
514 ...
Lang Hamesa0f517f2016-03-23 03:18:16 +0000515
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000516For functions that can fail but need to return a value the ``Expected<T>``
517utility can be used. Values of this type can be constructed with either a
Lang Hames42f5dd82016-09-02 03:46:08 +0000518``T``, or an ``Error``. Expected<T> values are also implicitly convertible to
Lang Hames03a88cc2016-10-25 21:19:30 +0000519boolean, but with the opposite convention to ``Error``: true for success, false
520for error. If success, the ``T`` value can be accessed via the dereference
521operator. If failure, the ``Error`` value can be extracted using the
522``takeError()`` method. Idiomatic usage looks like:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000523
524.. code-block:: c++
525
Lang Hames03a88cc2016-10-25 21:19:30 +0000526 Expected<FormattedFile> openFormattedFile(StringRef Path) {
527 // If badly formatted, return an error.
528 if (auto Err = checkFormat(Path))
529 return std::move(Err);
530 // Otherwise return a FormattedFile instance.
531 return FormattedFile(Path);
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000532 }
533
Lang Hames03a88cc2016-10-25 21:19:30 +0000534 Error processFormattedFile(StringRef Path) {
535 // Try to open a formatted file
536 if (auto FileOrErr = openFormattedFile(Path)) {
537 // On success, grab a reference to the file and continue.
538 auto &File = *FileOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000539 ...
Lang Hamesca20d9e2016-10-25 22:38:50 +0000540 } else
541 // On error, extract the Error value and return it.
Lang Hames03a88cc2016-10-25 21:19:30 +0000542 return FileOrErr.takeError();
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000543 }
544
Lang Hames03a88cc2016-10-25 21:19:30 +0000545If an ``Expected<T>`` value is in success mode then the ``takeError()`` method
546will return a success value. Using this fact, the above function can be
547rewritten as:
548
549.. code-block:: c++
550
551 Error processFormattedFile(StringRef Path) {
552 // Try to open a formatted file
553 auto FileOrErr = openFormattedFile(Path);
554 if (auto Err = FileOrErr.takeError())
555 // On error, extract the Error value and return it.
556 return Err;
557 // On success, grab a reference to the file and continue.
558 auto &File = *FileOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000559 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000560 }
561
562This second form is often more readable for functions that involve multiple
563``Expected<T>`` values as it limits the indentation required.
564
565All ``Error`` instances, whether success or failure, must be either checked or
566moved from (via ``std::move`` or a return) before they are destructed.
567Accidentally discarding an unchecked error will cause a program abort at the
568point where the unchecked value's destructor is run, making it easy to identify
569and fix violations of this rule.
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000570
571Success values are considered checked once they have been tested (by invoking
572the boolean conversion operator):
573
574.. code-block:: c++
575
Lang Hamesfd4de912017-02-27 21:09:47 +0000576 if (auto Err = mayFail(...))
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000577 return Err; // Failure value - move error to caller.
578
579 // Safe to continue: Err was checked.
580
Lang Hamesfd4de912017-02-27 21:09:47 +0000581In contrast, the following code will always cause an abort, even if ``mayFail``
Lang Hamesc5d41d42016-09-02 03:50:50 +0000582returns a success value:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000583
584.. code-block:: c++
585
Lang Hamesfd4de912017-02-27 21:09:47 +0000586 mayFail();
587 // Program will always abort here, even if mayFail() returns Success, since
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000588 // the value is not checked.
589
590Failure values are considered checked once a handler for the error type has
591been activated:
592
593.. code-block:: c++
594
Lang Hames03a88cc2016-10-25 21:19:30 +0000595 handleErrors(
Kostya Serebryanya1f87e52016-10-31 21:10:26 +0000596 processFormattedFile(...),
Lang Hames03a88cc2016-10-25 21:19:30 +0000597 [](const BadFileFormat &BFF) {
Kostya Serebryanya1f87e52016-10-31 21:10:26 +0000598 report("Unable to process " + BFF.Path + ": bad format");
Lang Hames03a88cc2016-10-25 21:19:30 +0000599 },
600 [](const FileNotFound &FNF) {
601 report("File not found " + FNF.Path);
602 });
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000603
Lang Hames03a88cc2016-10-25 21:19:30 +0000604The ``handleErrors`` function takes an error as its first argument, followed by
605a variadic list of "handlers", each of which must be a callable type (a
606function, lambda, or class with a call operator) with one argument. The
607``handleErrors`` function will visit each handler in the sequence and check its
608argument type against the dynamic type of the error, running the first handler
Lang Hames19a23082016-11-07 22:33:13 +0000609that matches. This is the same decision process that is used decide which catch
610clause to run for a C++ exception.
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000611
Lang Hames03a88cc2016-10-25 21:19:30 +0000612Since the list of handlers passed to ``handleErrors`` may not cover every error
613type that can occur, the ``handleErrors`` function also returns an Error value
614that must be checked or propagated. If the error value that is passed to
615``handleErrors`` does not match any of the handlers it will be returned from
616handleErrors. Idiomatic use of ``handleErrors`` thus looks like:
617
618.. code-block:: c++
619
620 if (auto Err =
621 handleErrors(
622 processFormattedFile(...),
623 [](const BadFileFormat &BFF) {
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000624 report("Unable to process " + BFF.Path + ": bad format");
Lang Hames03a88cc2016-10-25 21:19:30 +0000625 },
626 [](const FileNotFound &FNF) {
627 report("File not found " + FNF.Path);
628 }))
629 return Err;
630
631In cases where you truly know that the handler list is exhaustive the
632``handleAllErrors`` function can be used instead. This is identical to
633``handleErrors`` except that it will terminate the program if an unhandled
634error is passed in, and can therefore return void. The ``handleAllErrors``
635function should generally be avoided: the introduction of a new error type
636elsewhere in the program can easily turn a formerly exhaustive list of errors
637into a non-exhaustive list, risking unexpected program termination. Where
638possible, use handleErrors and propagate unknown errors up the stack instead.
639
Lang Hames19a23082016-11-07 22:33:13 +0000640For tool code, where errors can be handled by printing an error message then
641exiting with an error code, the :ref:`ExitOnError <err_exitonerr>` utility
642may be a better choice than handleErrors, as it simplifies control flow when
643calling fallible functions.
644
Lang Hamesfd4de912017-02-27 21:09:47 +0000645In situations where it is known that a particular call to a fallible function
646will always succeed (for example, a call to a function that can only fail on a
647subset of inputs with an input that is known to be safe) the
648:ref:`cantFail <err_cantfail>` functions can be used to remove the error type,
649simplifying control flow.
650
Lang Hames03a88cc2016-10-25 21:19:30 +0000651StringError
652"""""""""""
653
654Many kinds of errors have no recovery strategy, the only action that can be
655taken is to report them to the user so that the user can attempt to fix the
656environment. In this case representing the error as a string makes perfect
Lang Hames6b19ce62016-10-25 22:22:48 +0000657sense. LLVM provides the ``StringError`` class for this purpose. It takes two
Lang Hames03a88cc2016-10-25 21:19:30 +0000658arguments: A string error message, and an equivalent ``std::error_code`` for
James Hendersonfb3ca132019-02-01 10:02:42 +0000659interoperability. It also provides a ``createStringError`` function to simplify
660common usage of this class:
Lang Hames03a88cc2016-10-25 21:19:30 +0000661
662.. code-block:: c++
663
James Hendersonfb3ca132019-02-01 10:02:42 +0000664 // These two lines of code are equivalent:
665 make_error<StringError>("Bad executable", errc::executable_format_error);
666 createStringError(errc::executable_format_error, "Bad executable");
Lang Hames03a88cc2016-10-25 21:19:30 +0000667
668If you're certain that the error you're building will never need to be converted
669to a ``std::error_code`` you can use the ``inconvertibleErrorCode()`` function:
670
671.. code-block:: c++
672
James Hendersonfb3ca132019-02-01 10:02:42 +0000673 createStringError(inconvertibleErrorCode(), "Bad executable");
Lang Hames03a88cc2016-10-25 21:19:30 +0000674
675This should be done only after careful consideration. If any attempt is made to
676convert this error to a ``std::error_code`` it will trigger immediate program
677termination. Unless you are certain that your errors will not need
678interoperability you should look for an existing ``std::error_code`` that you
679can convert to, and even (as painful as it is) consider introducing a new one as
680a stopgap measure.
681
James Hendersonfb3ca132019-02-01 10:02:42 +0000682``createStringError`` can take ``printf`` style format specifiers to provide a
683formatted message:
684
685.. code-block:: c++
686
687 createStringError(errc::executable_format_error,
688 "Bad executable: %s", FileName);
689
Lang Hames03a88cc2016-10-25 21:19:30 +0000690Interoperability with std::error_code and ErrorOr
691"""""""""""""""""""""""""""""""""""""""""""""""""
692
693Many existing LLVM APIs use ``std::error_code`` and its partner ``ErrorOr<T>``
694(which plays the same role as ``Expected<T>``, but wraps a ``std::error_code``
695rather than an ``Error``). The infectious nature of error types means that an
696attempt to change one of these functions to return ``Error`` or ``Expected<T>``
697instead often results in an avalanche of changes to callers, callers of callers,
698and so on. (The first such attempt, returning an ``Error`` from
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000699MachOObjectFile's constructor, was abandoned after the diff reached 3000 lines,
Lang Hames03a88cc2016-10-25 21:19:30 +0000700impacted half a dozen libraries, and was still growing).
701
702To solve this problem, the ``Error``/``std::error_code`` interoperability requirement was
703introduced. Two pairs of functions allow any ``Error`` value to be converted to a
704``std::error_code``, any ``Expected<T>`` to be converted to an ``ErrorOr<T>``, and vice
705versa:
706
707.. code-block:: c++
708
709 std::error_code errorToErrorCode(Error Err);
710 Error errorCodeToError(std::error_code EC);
711
712 template <typename T> ErrorOr<T> expectedToErrorOr(Expected<T> TOrErr);
713 template <typename T> Expected<T> errorOrToExpected(ErrorOr<T> TOrEC);
714
715
716Using these APIs it is easy to make surgical patches that update individual
717functions from ``std::error_code`` to ``Error``, and from ``ErrorOr<T>`` to
718``Expected<T>``.
719
720Returning Errors from error handlers
721""""""""""""""""""""""""""""""""""""
722
723Error recovery attempts may themselves fail. For that reason, ``handleErrors``
724actually recognises three different forms of handler signature:
725
726.. code-block:: c++
727
728 // Error must be handled, no new errors produced:
729 void(UserDefinedError &E);
730
731 // Error must be handled, new errors can be produced:
732 Error(UserDefinedError &E);
733
734 // Original error can be inspected, then re-wrapped and returned (or a new
735 // error can be produced):
736 Error(std::unique_ptr<UserDefinedError> E);
737
738Any error returned from a handler will be returned from the ``handleErrors``
739function so that it can be handled itself, or propagated up the stack.
740
Lang Hames19a23082016-11-07 22:33:13 +0000741.. _err_exitonerr:
742
Lang Hames03a88cc2016-10-25 21:19:30 +0000743Using ExitOnError to simplify tool code
744"""""""""""""""""""""""""""""""""""""""
745
746Library code should never call ``exit`` for a recoverable error, however in tool
Lang Hames6b19ce62016-10-25 22:22:48 +0000747code (especially command line tools) this can be a reasonable approach. Calling
Lang Hames03a88cc2016-10-25 21:19:30 +0000748``exit`` upon encountering an error dramatically simplifies control flow as the
749error no longer needs to be propagated up the stack. This allows code to be
750written in straight-line style, as long as each fallible call is wrapped in a
Lang Hames4f8a9602016-10-25 22:35:55 +0000751check and call to exit. The ``ExitOnError`` class supports this pattern by
Lang Hames03a88cc2016-10-25 21:19:30 +0000752providing call operators that inspect ``Error`` values, stripping the error away
753in the success case and logging to ``stderr`` then exiting in the failure case.
754
755To use this class, declare a global ``ExitOnError`` variable in your program:
756
757.. code-block:: c++
758
759 ExitOnError ExitOnErr;
760
761Calls to fallible functions can then be wrapped with a call to ``ExitOnErr``,
762turning them into non-failing calls:
763
764.. code-block:: c++
765
766 Error mayFail();
767 Expected<int> mayFail2();
768
769 void foo() {
770 ExitOnErr(mayFail());
771 int X = ExitOnErr(mayFail2());
772 }
773
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000774On failure, the error's log message will be written to ``stderr``, optionally
775preceded by a string "banner" that can be set by calling the setBanner method. A
Lang Hames03a88cc2016-10-25 21:19:30 +0000776mapping can also be supplied from ``Error`` values to exit codes using the
777``setExitCodeMapper`` method:
778
Lang Hames7a9ca33372016-10-25 22:25:07 +0000779.. code-block:: c++
780
781 int main(int argc, char *argv[]) {
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000782 ExitOnErr.setBanner(std::string(argv[0]) + " error:");
Lang Hames7a9ca33372016-10-25 22:25:07 +0000783 ExitOnErr.setExitCodeMapper(
784 [](const Error &Err) {
785 if (Err.isA<BadFileFormat>())
786 return 2;
787 return 1;
788 });
Lang Hames03a88cc2016-10-25 21:19:30 +0000789
790Use ``ExitOnError`` in your tool code where possible as it can greatly improve
791readability.
792
Lang Hamesfd4de912017-02-27 21:09:47 +0000793.. _err_cantfail:
794
795Using cantFail to simplify safe callsites
796"""""""""""""""""""""""""""""""""""""""""
797
Lang Hamesad22f422017-04-30 17:24:52 +0000798Some functions may only fail for a subset of their inputs, so calls using known
799safe inputs can be assumed to succeed.
Lang Hamesfd4de912017-02-27 21:09:47 +0000800
801The cantFail functions encapsulate this by wrapping an assertion that their
802argument is a success value and, in the case of Expected<T>, unwrapping the
Lang Hamesad22f422017-04-30 17:24:52 +0000803T value:
Lang Hamesfd4de912017-02-27 21:09:47 +0000804
805.. code-block:: c++
806
Lang Hamesad22f422017-04-30 17:24:52 +0000807 Error onlyFailsForSomeXValues(int X);
808 Expected<int> onlyFailsForSomeXValues2(int X);
Lang Hamesfd4de912017-02-27 21:09:47 +0000809
810 void foo() {
Lang Hamesad22f422017-04-30 17:24:52 +0000811 cantFail(onlyFailsForSomeXValues(KnownSafeValue));
812 int Y = cantFail(onlyFailsForSomeXValues2(KnownSafeValue));
Lang Hamesfd4de912017-02-27 21:09:47 +0000813 ...
814 }
815
816Like the ExitOnError utility, cantFail simplifies control flow. Their treatment
817of error cases is very different however: Where ExitOnError is guaranteed to
818terminate the program on an error input, cantFile simply asserts that the result
819is success. In debug builds this will result in an assertion failure if an error
820is encountered. In release builds the behavior of cantFail for failure values is
821undefined. As such, care must be taken in the use of cantFail: clients must be
Lang Hamesad22f422017-04-30 17:24:52 +0000822certain that a cantFail wrapped call really can not fail with the given
823arguments.
Lang Hamesfd4de912017-02-27 21:09:47 +0000824
825Use of the cantFail functions should be rare in library code, but they are
826likely to be of more use in tool and unit-test code where inputs and/or
827mocked-up classes or functions may be known to be safe.
828
Lang Hames03a88cc2016-10-25 21:19:30 +0000829Fallible constructors
830"""""""""""""""""""""
831
832Some classes require resource acquisition or other complex initialization that
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000833can fail during construction. Unfortunately constructors can't return errors,
834and having clients test objects after they're constructed to ensure that they're
835valid is error prone as it's all too easy to forget the test. To work around
Lang Hames03a88cc2016-10-25 21:19:30 +0000836this, use the named constructor idiom and return an ``Expected<T>``:
837
838.. code-block:: c++
839
840 class Foo {
841 public:
842
Lang Hames4f8a9602016-10-25 22:35:55 +0000843 static Expected<Foo> Create(Resource R1, Resource R2) {
Lang Hames03a88cc2016-10-25 21:19:30 +0000844 Error Err;
845 Foo F(R1, R2, Err);
846 if (Err)
847 return std::move(Err);
848 return std::move(F);
849 }
850
851 private:
852
853 Foo(Resource R1, Resource R2, Error &Err) {
854 ErrorAsOutParameter EAO(&Err);
855 if (auto Err2 = R1.acquire()) {
856 Err = std::move(Err2);
857 return;
858 }
859 Err = R2.acquire();
860 }
861 };
862
863
864Here, the named constructor passes an ``Error`` by reference into the actual
865constructor, which the constructor can then use to return errors. The
866``ErrorAsOutParameter`` utility sets the ``Error`` value's checked flag on entry
867to the constructor so that the error can be assigned to, then resets it on exit
868to force the client (the named constructor) to check the error.
869
870By using this idiom, clients attempting to construct a Foo receive either a
871well-formed Foo or an Error, never an object in an invalid state.
872
873Propagating and consuming errors based on types
874"""""""""""""""""""""""""""""""""""""""""""""""
875
876In some contexts, certain types of error are known to be benign. For example,
877when walking an archive, some clients may be happy to skip over badly formatted
878object files rather than terminating the walk immediately. Skipping badly
Lang Hames4f8a9602016-10-25 22:35:55 +0000879formatted objects could be achieved using an elaborate handler method, but the
Lang Hames03a88cc2016-10-25 21:19:30 +0000880Error.h header provides two utilities that make this idiom much cleaner: the
881type inspection method, ``isA``, and the ``consumeError`` function:
882
883.. code-block:: c++
884
885 Error walkArchive(Archive A) {
886 for (unsigned I = 0; I != A.numMembers(); ++I) {
887 auto ChildOrErr = A.getMember(I);
Lang Hames4f8a9602016-10-25 22:35:55 +0000888 if (auto Err = ChildOrErr.takeError()) {
Lang Hames03a88cc2016-10-25 21:19:30 +0000889 if (Err.isA<BadFileFormat>())
890 consumeError(std::move(Err))
891 else
892 return Err;
Lang Hames4f8a9602016-10-25 22:35:55 +0000893 }
894 auto &Child = *ChildOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000895 // Use Child
896 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000897 }
898 return Error::success();
899 }
900
901Concatenating Errors with joinErrors
902""""""""""""""""""""""""""""""""""""
903
904In the archive walking example above ``BadFileFormat`` errors are simply
905consumed and ignored. If the client had wanted report these errors after
906completing the walk over the archive they could use the ``joinErrors`` utility:
907
908.. code-block:: c++
909
910 Error walkArchive(Archive A) {
911 Error DeferredErrs = Error::success();
912 for (unsigned I = 0; I != A.numMembers(); ++I) {
913 auto ChildOrErr = A.getMember(I);
914 if (auto Err = ChildOrErr.takeError())
915 if (Err.isA<BadFileFormat>())
916 DeferredErrs = joinErrors(std::move(DeferredErrs), std::move(Err));
917 else
918 return Err;
919 auto &Child = *ChildOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000920 // Use Child
921 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000922 }
923 return DeferredErrs;
924 }
925
926The ``joinErrors`` routine builds a special error type called ``ErrorList``,
927which holds a list of user defined errors. The ``handleErrors`` routine
Sylvestre Ledrue6ec4412017-01-14 11:37:01 +0000928recognizes this type and will attempt to handle each of the contained errors in
Lang Hames03a88cc2016-10-25 21:19:30 +0000929order. If all contained errors can be handled, ``handleErrors`` will return
930``Error::success()``, otherwise ``handleErrors`` will concatenate the remaining
931errors and return the resulting ``ErrorList``.
932
933Building fallible iterators and iterator ranges
934"""""""""""""""""""""""""""""""""""""""""""""""
935
936The archive walking examples above retrieve archive members by index, however
937this requires considerable boiler-plate for iteration and error checking. We can
Lang Hames3e040e02019-02-05 23:17:11 +0000938clean this up by using the "fallible iterator" pattern, which supports the
939following natural iteration idiom for fallible containers like Archive:
Lang Hames03a88cc2016-10-25 21:19:30 +0000940
941.. code-block:: c++
942
943 Error Err;
944 for (auto &Child : Ar->children(Err)) {
Lang Hames3e040e02019-02-05 23:17:11 +0000945 // Use Child - only enter the loop when it's valid
946
947 // Allow early exit from the loop body, since we know that Err is success
948 // when we're inside the loop.
949 if (BailOutOn(Child))
950 return;
951
Lang Hames497fd942016-10-25 22:41:54 +0000952 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000953 }
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000954 // Check Err after the loop to ensure it didn't break due to an error.
Lang Hames03a88cc2016-10-25 21:19:30 +0000955 if (Err)
956 return Err;
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000957
Lang Hames3e040e02019-02-05 23:17:11 +0000958To enable this idiom, iterators over fallible containers are written in a
959natural style, with their ``++`` and ``--`` operators replaced with fallible
960``Error inc()`` and ``Error dec()`` functions. E.g.:
961
962.. code-block:: c++
963
964 class FallibleChildIterator {
965 public:
966 FallibleChildIterator(Archive &A, unsigned ChildIdx);
967 Archive::Child &operator*();
968 friend bool operator==(const ArchiveIterator &LHS,
969 const ArchiveIterator &RHS);
970
971 // operator++/operator-- replaced with fallible increment / decrement:
972 Error inc() {
973 if (!A.childValid(ChildIdx + 1))
974 return make_error<BadArchiveMember>(...);
975 ++ChildIdx;
976 return Error::success();
977 }
978
979 Error dec() { ... }
980 };
981
982Instances of this kind of fallible iterator interface are then wrapped with the
983fallible_iterator utility which provides ``operator++`` and ``operator--``,
984returning any errors via a reference passed in to the wrapper at construction
985time. The fallible_iterator wrapper takes care of (a) jumping to the end of the
986range on error, and (b) marking the error as checked whenever an iterator is
987compared to ``end`` and found to be inequal (in particular: this marks the
988error as checked throughout the body of a range-based for loop), enabling early
989exit from the loop without redundant error checking.
990
991Instances of the fallible iterator interface (e.g. FallibleChildIterator above)
992are wrapped using the ``make_fallible_itr`` and ``make_fallible_end``
993functions. E.g.:
994
995.. code-block:: c++
996
997 class Archive {
998 public:
999 using child_iterator = fallible_iterator<FallibleChildIterator>;
1000
1001 child_iterator child_begin(Error &Err) {
1002 return make_fallible_itr(FallibleChildIterator(*this, 0), Err);
1003 }
1004
1005 child_iterator child_end() {
1006 return make_fallible_end(FallibleChildIterator(*this, size()));
1007 }
1008
1009 iterator_range<child_iterator> children(Error &Err) {
1010 return make_range(child_begin(Err), child_end());
1011 }
1012 };
1013
1014Using the fallible_iterator utility allows for both natural construction of
1015fallible iterators (using failing ``inc`` and ``dec`` operations) and
1016relatively natural use of c++ iterator/loop idioms.
1017
Richard Smithddb2fde2014-05-06 07:45:39 +00001018.. _function_apis:
1019
Lang Hamesf7f6d3e2016-03-16 01:02:46 +00001020More information on Error and its related utilities can be found in the
1021Error.h header file.
1022
Richard Smithddb2fde2014-05-06 07:45:39 +00001023Passing functions and other callable objects
1024--------------------------------------------
1025
1026Sometimes you may want a function to be passed a callback object. In order to
1027support lambda expressions and other function objects, you should not use the
1028traditional C approach of taking a function pointer and an opaque cookie:
1029
1030.. code-block:: c++
1031
1032 void takeCallback(bool (*Callback)(Function *, void *), void *Cookie);
1033
1034Instead, use one of the following approaches:
1035
1036Function template
1037^^^^^^^^^^^^^^^^^
1038
1039If you don't mind putting the definition of your function into a header file,
1040make it a function template that is templated on the callable type.
1041
1042.. code-block:: c++
1043
1044 template<typename Callable>
1045 void takeCallback(Callable Callback) {
1046 Callback(1, 2, 3);
1047 }
1048
1049The ``function_ref`` class template
1050^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1051
1052The ``function_ref``
Tim Northover4e3cc792017-04-03 22:24:32 +00001053(`doxygen <http://llvm.org/doxygen/classllvm_1_1function__ref_3_01Ret_07Params_8_8_8_08_4.html>`__) class
Richard Smithddb2fde2014-05-06 07:45:39 +00001054template represents a reference to a callable object, templated over the type
1055of the callable. This is a good choice for passing a callback to a function,
Reid Kleckner5c2245b2014-07-17 22:43:00 +00001056if you don't need to hold onto the callback after the function returns. In this
1057way, ``function_ref`` is to ``std::function`` as ``StringRef`` is to
1058``std::string``.
Richard Smithddb2fde2014-05-06 07:45:39 +00001059
1060``function_ref<Ret(Param1, Param2, ...)>`` can be implicitly constructed from
1061any callable object that can be called with arguments of type ``Param1``,
1062``Param2``, ..., and returns a value that can be converted to type ``Ret``.
1063For example:
1064
1065.. code-block:: c++
1066
1067 void visitBasicBlocks(Function *F, function_ref<bool (BasicBlock*)> Callback) {
1068 for (BasicBlock &BB : *F)
1069 if (Callback(&BB))
1070 return;
1071 }
1072
1073can be called using:
1074
1075.. code-block:: c++
1076
1077 visitBasicBlocks(F, [&](BasicBlock *BB) {
1078 if (process(BB))
1079 return isEmpty(BB);
1080 return false;
1081 });
1082
Reid Kleckner5c2245b2014-07-17 22:43:00 +00001083Note that a ``function_ref`` object contains pointers to external memory, so it
1084is not generally safe to store an instance of the class (unless you know that
1085the external storage will not be freed). If you need this ability, consider
1086using ``std::function``. ``function_ref`` is small enough that it should always
1087be passed by value.
Richard Smithddb2fde2014-05-06 07:45:39 +00001088
Sean Silvabeb15ca2012-12-04 03:20:08 +00001089.. _DEBUG:
1090
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001091The ``LLVM_DEBUG()`` macro and ``-debug`` option
Nicola Zaghended3dae2018-05-14 13:54:39 +00001092------------------------------------------------
Sean Silvabeb15ca2012-12-04 03:20:08 +00001093
1094Often when working on your pass you will put a bunch of debugging printouts and
1095other code into your pass. After you get it working, you want to remove it, but
1096you may need it again in the future (to work out new bugs that you run across).
1097
1098Naturally, because of this, you don't want to delete the debug printouts, but
1099you don't want them to always be noisy. A standard compromise is to comment
1100them out, allowing you to enable them if you need them in the future.
1101
1102The ``llvm/Support/Debug.h`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +00001103<http://llvm.org/doxygen/Debug_8h_source.html>`__) file provides a macro named
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001104``LLVM_DEBUG()`` that is a much nicer solution to this problem. Basically, you can
1105put arbitrary code into the argument of the ``LLVM_DEBUG`` macro, and it is only
Sean Silvabeb15ca2012-12-04 03:20:08 +00001106executed if '``opt``' (or any other tool) is run with the '``-debug``' command
1107line argument:
1108
1109.. code-block:: c++
1110
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001111 LLVM_DEBUG(dbgs() << "I am here!\n");
Sean Silvabeb15ca2012-12-04 03:20:08 +00001112
1113Then you can run your pass like this:
1114
1115.. code-block:: none
1116
1117 $ opt < a.bc > /dev/null -mypass
1118 <no output>
1119 $ opt < a.bc > /dev/null -mypass -debug
1120 I am here!
1121
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001122Using the ``LLVM_DEBUG()`` macro instead of a home-brewed solution allows you to not
Sean Silvabeb15ca2012-12-04 03:20:08 +00001123have to create "yet another" command line option for the debug output for your
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001124pass. Note that ``LLVM_DEBUG()`` macros are disabled for non-asserts builds, so they
Sean Silvabeb15ca2012-12-04 03:20:08 +00001125do not cause a performance impact at all (for the same reason, they should also
1126not contain side-effects!).
1127
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001128One additional nice thing about the ``LLVM_DEBUG()`` macro is that you can enable or
Sean Silvabeb15ca2012-12-04 03:20:08 +00001129disable it directly in gdb. Just use "``set DebugFlag=0``" or "``set
1130DebugFlag=1``" from the gdb if the program is running. If the program hasn't
1131been started yet, you can always just run it with ``-debug``.
1132
1133.. _DEBUG_TYPE:
1134
1135Fine grained debug info with ``DEBUG_TYPE`` and the ``-debug-only`` option
1136^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1137
1138Sometimes you may find yourself in a situation where enabling ``-debug`` just
1139turns on **too much** information (such as when working on the code generator).
1140If you want to enable debug information with more fine-grained control, you
Justin Bognerc2e54af2015-10-15 18:17:44 +00001141should define the ``DEBUG_TYPE`` macro and use the ``-debug-only`` option as
Alexey Samsonov6c0ddfe2014-06-05 23:12:43 +00001142follows:
Sean Silvabeb15ca2012-12-04 03:20:08 +00001143
1144.. code-block:: c++
1145
Sean Silvabeb15ca2012-12-04 03:20:08 +00001146 #define DEBUG_TYPE "foo"
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001147 LLVM_DEBUG(dbgs() << "'foo' debug type\n");
Sean Silvabeb15ca2012-12-04 03:20:08 +00001148 #undef DEBUG_TYPE
1149 #define DEBUG_TYPE "bar"
Nicola Zaghend34e60c2018-05-14 12:53:11 +00001150 LLVM_DEBUG(dbgs() << "'bar' debug type\n");
Sean Silvabeb15ca2012-12-04 03:20:08 +00001151 #undef DEBUG_TYPE
Sean Silvabeb15ca2012-12-04 03:20:08 +00001152
1153Then you can run your pass like this:
1154
1155.. code-block:: none
1156
1157 $ opt < a.bc > /dev/null -mypass
1158 <no output>
1159 $ opt < a.bc > /dev/null -mypass -debug
Sean Silvabeb15ca2012-12-04 03:20:08 +00001160 'foo' debug type
1161 'bar' debug type
Sean Silvabeb15ca2012-12-04 03:20:08 +00001162 $ opt < a.bc > /dev/null -mypass -debug-only=foo
1163 'foo' debug type
1164 $ opt < a.bc > /dev/null -mypass -debug-only=bar
1165 'bar' debug type
Christof Doumaf617e672016-01-12 10:23:13 +00001166 $ opt < a.bc > /dev/null -mypass -debug-only=foo,bar
1167 'foo' debug type
1168 'bar' debug type
Sean Silvabeb15ca2012-12-04 03:20:08 +00001169
1170Of course, in practice, you should only set ``DEBUG_TYPE`` at the top of a file,
Justin Bognerc2e54af2015-10-15 18:17:44 +00001171to specify the debug type for the entire module. Be careful that you only do
1172this after including Debug.h and not around any #include of headers. Also, you
1173should use names more meaningful than "foo" and "bar", because there is no
1174system in place to ensure that names do not conflict. If two different modules
1175use the same string, they will all be turned on when the name is specified.
1176This allows, for example, all debug information for instruction scheduling to be
1177enabled with ``-debug-only=InstrSched``, even if the source lives in multiple
Sylvestre Ledru84666a12016-02-14 20:16:22 +00001178files. The name must not include a comma (,) as that is used to separate the
Christof Doumaf617e672016-01-12 10:23:13 +00001179arguments of the ``-debug-only`` option.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001180
Sylvestre Ledru1623b462014-09-25 10:58:16 +00001181For performance reasons, -debug-only is not available in optimized build
1182(``--enable-optimized``) of LLVM.
Sylvestre Ledrub5984fa2014-09-25 10:57:00 +00001183
Sean Silvabeb15ca2012-12-04 03:20:08 +00001184The ``DEBUG_WITH_TYPE`` macro is also available for situations where you would
1185like to set ``DEBUG_TYPE``, but only for one specific ``DEBUG`` statement. It
1186takes an additional first parameter, which is the type to use. For example, the
1187preceding example could be written as:
1188
1189.. code-block:: c++
1190
Jonas Devlieghereed8d2bc2017-12-25 14:16:07 +00001191 DEBUG_WITH_TYPE("foo", dbgs() << "'foo' debug type\n");
1192 DEBUG_WITH_TYPE("bar", dbgs() << "'bar' debug type\n");
Sean Silvabeb15ca2012-12-04 03:20:08 +00001193
1194.. _Statistic:
1195
1196The ``Statistic`` class & ``-stats`` option
1197-------------------------------------------
1198
1199The ``llvm/ADT/Statistic.h`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +00001200<http://llvm.org/doxygen/Statistic_8h_source.html>`__) file provides a class
Sean Silvabeb15ca2012-12-04 03:20:08 +00001201named ``Statistic`` that is used as a unified way to keep track of what the LLVM
1202compiler is doing and how effective various optimizations are. It is useful to
1203see what optimizations are contributing to making a particular program run
1204faster.
1205
1206Often you may run your pass on some big program, and you're interested to see
1207how many times it makes a certain transformation. Although you can do this with
1208hand inspection, or some ad-hoc method, this is a real pain and not very useful
1209for big programs. Using the ``Statistic`` class makes it very easy to keep
1210track of this information, and the calculated information is presented in a
1211uniform manner with the rest of the passes being executed.
1212
1213There are many examples of ``Statistic`` uses, but the basics of using it are as
1214follows:
1215
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001216Define your statistic like this:
Sean Silvabeb15ca2012-12-04 03:20:08 +00001217
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001218.. code-block:: c++
Sean Silvabeb15ca2012-12-04 03:20:08 +00001219
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001220 #define DEBUG_TYPE "mypassname" // This goes before any #includes.
1221 STATISTIC(NumXForms, "The # of times I did stuff");
Sean Silvabeb15ca2012-12-04 03:20:08 +00001222
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001223The ``STATISTIC`` macro defines a static variable, whose name is specified by
1224the first argument. The pass name is taken from the ``DEBUG_TYPE`` macro, and
1225the description is taken from the second argument. The variable defined
1226("NumXForms" in this case) acts like an unsigned integer.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001227
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001228Whenever you make a transformation, bump the counter:
Sean Silvabeb15ca2012-12-04 03:20:08 +00001229
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001230.. code-block:: c++
Sean Silvabeb15ca2012-12-04 03:20:08 +00001231
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001232 ++NumXForms; // I did stuff!
Sean Silvabeb15ca2012-12-04 03:20:08 +00001233
1234That's all you have to do. To get '``opt``' to print out the statistics
1235gathered, use the '``-stats``' option:
1236
1237.. code-block:: none
1238
1239 $ opt -stats -mypassname < program.bc > /dev/null
1240 ... statistics output ...
1241
Justin Bogner08f36fd2015-02-21 20:53:36 +00001242Note that in order to use the '``-stats``' option, LLVM must be
1243compiled with assertions enabled.
1244
Sean Silvabeb15ca2012-12-04 03:20:08 +00001245When running ``opt`` on a C file from the SPEC benchmark suite, it gives a
1246report that looks like this:
1247
1248.. code-block:: none
1249
1250 7646 bitcodewriter - Number of normal instructions
1251 725 bitcodewriter - Number of oversized instructions
1252 129996 bitcodewriter - Number of bitcode bytes written
1253 2817 raise - Number of insts DCEd or constprop'd
1254 3213 raise - Number of cast-of-self removed
1255 5046 raise - Number of expression trees converted
1256 75 raise - Number of other getelementptr's formed
1257 138 raise - Number of load/store peepholes
1258 42 deadtypeelim - Number of unused typenames removed from symtab
1259 392 funcresolve - Number of varargs functions resolved
1260 27 globaldce - Number of global variables removed
1261 2 adce - Number of basic blocks removed
1262 134 cee - Number of branches revectored
1263 49 cee - Number of setcc instruction eliminated
1264 532 gcse - Number of loads removed
1265 2919 gcse - Number of instructions removed
1266 86 indvars - Number of canonical indvars added
1267 87 indvars - Number of aux indvars removed
1268 25 instcombine - Number of dead inst eliminate
1269 434 instcombine - Number of insts combined
1270 248 licm - Number of load insts hoisted
1271 1298 licm - Number of insts hoisted to a loop pre-header
1272 3 licm - Number of insts hoisted to multiple loop preds (bad, no loop pre-header)
1273 75 mem2reg - Number of alloca's promoted
1274 1444 cfgsimplify - Number of blocks simplified
1275
1276Obviously, with so many optimizations, having a unified framework for this stuff
1277is very nice. Making your pass fit well into the framework makes it more
1278maintainable and useful.
1279
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001280.. _DebugCounters:
1281
1282Adding debug counters to aid in debugging your code
1283---------------------------------------------------
1284
1285Sometimes, when writing new passes, or trying to track down bugs, it
1286is useful to be able to control whether certain things in your pass
1287happen or not. For example, there are times the minimization tooling
1288can only easily give you large testcases. You would like to narrow
1289your bug down to a specific transformation happening or not happening,
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001290automatically, using bisection. This is where debug counters help.
1291They provide a framework for making parts of your code only execute a
1292certain number of times.
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001293
1294The ``llvm/Support/DebugCounter.h`` (`doxygen
1295<http://llvm.org/doxygen/DebugCounter_8h_source.html>`__) file
1296provides a class named ``DebugCounter`` that can be used to create
1297command line counter options that control execution of parts of your code.
1298
1299Define your DebugCounter like this:
1300
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001301.. code-block:: c++
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001302
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001303 DEBUG_COUNTER(DeleteAnInstruction, "passname-delete-instruction",
Craig Topper9cd976d2017-08-10 17:48:11 +00001304 "Controls which instructions get delete");
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001305
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001306The ``DEBUG_COUNTER`` macro defines a static variable, whose name
1307is specified by the first argument. The name of the counter
1308(which is used on the command line) is specified by the second
1309argument, and the description used in the help is specified by the
1310third argument.
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001311
1312Whatever code you want that control, use ``DebugCounter::shouldExecute`` to control it.
1313
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001314.. code-block:: c++
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001315
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001316 if (DebugCounter::shouldExecute(DeleteAnInstruction))
1317 I->eraseFromParent();
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001318
1319That's all you have to do. Now, using opt, you can control when this code triggers using
1320the '``--debug-counter``' option. There are two counters provided, ``skip`` and ``count``.
1321``skip`` is the number of times to skip execution of the codepath. ``count`` is the number
1322of times, once we are done skipping, to execute the codepath.
1323
1324.. code-block:: none
1325
1326 $ opt --debug-counter=passname-delete-instruction-skip=1,passname-delete-instruction-count=2 -passname
1327
1328This will skip the above code the first time we hit it, then execute it twice, then skip the rest of the executions.
1329
1330So if executed on the following code:
1331
1332.. code-block:: llvm
1333
1334 %1 = add i32 %a, %b
1335 %2 = add i32 %a, %b
1336 %3 = add i32 %a, %b
1337 %4 = add i32 %a, %b
1338
1339It would delete number ``%2`` and ``%3``.
1340
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001341A utility is provided in `utils/bisect-skip-count` to binary search
1342skip and count arguments. It can be used to automatically minimize the
1343skip and count for a debug-counter variable.
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001344
Sean Silvabeb15ca2012-12-04 03:20:08 +00001345.. _ViewGraph:
1346
1347Viewing graphs while debugging code
1348-----------------------------------
1349
1350Several of the important data structures in LLVM are graphs: for example CFGs
1351made out of LLVM :ref:`BasicBlocks <BasicBlock>`, CFGs made out of LLVM
1352:ref:`MachineBasicBlocks <MachineBasicBlock>`, and :ref:`Instruction Selection
1353DAGs <SelectionDAG>`. In many cases, while debugging various parts of the
1354compiler, it is nice to instantly visualize these graphs.
1355
1356LLVM provides several callbacks that are available in a debug build to do
1357exactly that. If you call the ``Function::viewCFG()`` method, for example, the
1358current LLVM tool will pop up a window containing the CFG for the function where
1359each basic block is a node in the graph, and each node contains the instructions
1360in the block. Similarly, there also exists ``Function::viewCFGOnly()`` (does
1361not include the instructions), the ``MachineFunction::viewCFG()`` and
1362``MachineFunction::viewCFGOnly()``, and the ``SelectionDAG::viewGraph()``
1363methods. Within GDB, for example, you can usually use something like ``call
1364DAG.viewGraph()`` to pop up a window. Alternatively, you can sprinkle calls to
1365these functions in your code in places you want to debug.
1366
Alp Toker125be842014-06-02 01:40:04 +00001367Getting this to work requires a small amount of setup. On Unix systems
Sean Silvabeb15ca2012-12-04 03:20:08 +00001368with X11, install the `graphviz <http://www.graphviz.org>`_ toolkit, and make
Nico Weberad156922014-03-07 18:08:54 +00001369sure 'dot' and 'gv' are in your path. If you are running on Mac OS X, download
1370and install the Mac OS X `Graphviz program
Sean Silvabeb15ca2012-12-04 03:20:08 +00001371<http://www.pixelglow.com/graphviz/>`_ and add
1372``/Applications/Graphviz.app/Contents/MacOS/`` (or wherever you install it) to
Alp Toker125be842014-06-02 01:40:04 +00001373your path. The programs need not be present when configuring, building or
1374running LLVM and can simply be installed when needed during an active debug
1375session.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001376
1377``SelectionDAG`` has been extended to make it easier to locate *interesting*
1378nodes in large complex graphs. From gdb, if you ``call DAG.setGraphColor(node,
1379"color")``, then the next ``call DAG.viewGraph()`` would highlight the node in
1380the specified color (choices of colors can be found at `colors
1381<http://www.graphviz.org/doc/info/colors.html>`_.) More complex node attributes
1382can be provided with ``call DAG.setGraphAttrs(node, "attributes")`` (choices can
1383be found at `Graph attributes <http://www.graphviz.org/doc/info/attrs.html>`_.)
1384If you want to restart and clear all the current graph attributes, then you can
1385``call DAG.clearGraphAttrs()``.
1386
1387Note that graph visualization features are compiled out of Release builds to
1388reduce file size. This means that you need a Debug+Asserts or Release+Asserts
1389build to use these features.
1390
1391.. _datastructure:
1392
1393Picking the Right Data Structure for a Task
1394===========================================
1395
1396LLVM has a plethora of data structures in the ``llvm/ADT/`` directory, and we
1397commonly use STL data structures. This section describes the trade-offs you
1398should consider when you pick one.
1399
1400The first step is a choose your own adventure: do you want a sequential
1401container, a set-like container, or a map-like container? The most important
1402thing when choosing a container is the algorithmic properties of how you plan to
1403access the container. Based on that, you should use:
1404
1405
1406* a :ref:`map-like <ds_map>` container if you need efficient look-up of a
1407 value based on another value. Map-like containers also support efficient
1408 queries for containment (whether a key is in the map). Map-like containers
1409 generally do not support efficient reverse mapping (values to keys). If you
1410 need that, use two maps. Some map-like containers also support efficient
1411 iteration through the keys in sorted order. Map-like containers are the most
1412 expensive sort, only use them if you need one of these capabilities.
1413
1414* a :ref:`set-like <ds_set>` container if you need to put a bunch of stuff into
1415 a container that automatically eliminates duplicates. Some set-like
1416 containers support efficient iteration through the elements in sorted order.
1417 Set-like containers are more expensive than sequential containers.
1418
1419* a :ref:`sequential <ds_sequential>` container provides the most efficient way
1420 to add elements and keeps track of the order they are added to the collection.
1421 They permit duplicates and support efficient iteration, but do not support
1422 efficient look-up based on a key.
1423
1424* a :ref:`string <ds_string>` container is a specialized sequential container or
1425 reference structure that is used for character or byte arrays.
1426
1427* a :ref:`bit <ds_bit>` container provides an efficient way to store and
1428 perform set operations on sets of numeric id's, while automatically
1429 eliminating duplicates. Bit containers require a maximum of 1 bit for each
1430 identifier you want to store.
1431
1432Once the proper category of container is determined, you can fine tune the
1433memory use, constant factors, and cache behaviors of access by intelligently
1434picking a member of the category. Note that constant factors and cache behavior
1435can be a big deal. If you have a vector that usually only contains a few
1436elements (but could contain many), for example, it's much better to use
1437:ref:`SmallVector <dss_smallvector>` than :ref:`vector <dss_vector>`. Doing so
1438avoids (relatively) expensive malloc/free calls, which dwarf the cost of adding
1439the elements to the container.
1440
1441.. _ds_sequential:
1442
1443Sequential Containers (std::vector, std::list, etc)
1444---------------------------------------------------
1445
1446There are a variety of sequential containers available for you, based on your
1447needs. Pick the first in this section that will do what you want.
1448
1449.. _dss_arrayref:
1450
1451llvm/ADT/ArrayRef.h
1452^^^^^^^^^^^^^^^^^^^
1453
1454The ``llvm::ArrayRef`` class is the preferred class to use in an interface that
1455accepts a sequential list of elements in memory and just reads from them. By
1456taking an ``ArrayRef``, the API can be passed a fixed size array, an
1457``std::vector``, an ``llvm::SmallVector`` and anything else that is contiguous
1458in memory.
1459
1460.. _dss_fixedarrays:
1461
1462Fixed Size Arrays
1463^^^^^^^^^^^^^^^^^
1464
1465Fixed size arrays are very simple and very fast. They are good if you know
1466exactly how many elements you have, or you have a (low) upper bound on how many
1467you have.
1468
1469.. _dss_heaparrays:
1470
1471Heap Allocated Arrays
1472^^^^^^^^^^^^^^^^^^^^^
1473
1474Heap allocated arrays (``new[]`` + ``delete[]``) are also simple. They are good
1475if the number of elements is variable, if you know how many elements you will
1476need before the array is allocated, and if the array is usually large (if not,
1477consider a :ref:`SmallVector <dss_smallvector>`). The cost of a heap allocated
1478array is the cost of the new/delete (aka malloc/free). Also note that if you
1479are allocating an array of a type with a constructor, the constructor and
1480destructors will be run for every element in the array (re-sizable vectors only
1481construct those elements actually used).
1482
1483.. _dss_tinyptrvector:
1484
1485llvm/ADT/TinyPtrVector.h
1486^^^^^^^^^^^^^^^^^^^^^^^^
1487
1488``TinyPtrVector<Type>`` is a highly specialized collection class that is
1489optimized to avoid allocation in the case when a vector has zero or one
1490elements. It has two major restrictions: 1) it can only hold values of pointer
1491type, and 2) it cannot hold a null pointer.
1492
1493Since this container is highly specialized, it is rarely used.
1494
1495.. _dss_smallvector:
1496
1497llvm/ADT/SmallVector.h
1498^^^^^^^^^^^^^^^^^^^^^^
1499
1500``SmallVector<Type, N>`` is a simple class that looks and smells just like
1501``vector<Type>``: it supports efficient iteration, lays out elements in memory
1502order (so you can do pointer arithmetic between elements), supports efficient
1503push_back/pop_back operations, supports efficient random access to its elements,
1504etc.
1505
Duncan P. N. Exon Smith0f81fae2018-07-26 21:29:54 +00001506The main advantage of SmallVector is that it allocates space for some number of
Sean Silvabeb15ca2012-12-04 03:20:08 +00001507elements (N) **in the object itself**. Because of this, if the SmallVector is
1508dynamically smaller than N, no malloc is performed. This can be a big win in
1509cases where the malloc/free call is far more expensive than the code that
1510fiddles around with the elements.
1511
1512This is good for vectors that are "usually small" (e.g. the number of
1513predecessors/successors of a block is usually less than 8). On the other hand,
1514this makes the size of the SmallVector itself large, so you don't want to
1515allocate lots of them (doing so will waste a lot of space). As such,
1516SmallVectors are most useful when on the stack.
1517
1518SmallVector also provides a nice portable and efficient replacement for
1519``alloca``.
1520
Duncan P. N. Exon Smith0f81fae2018-07-26 21:29:54 +00001521SmallVector has grown a few other minor advantages over std::vector, causing
1522``SmallVector<Type, 0>`` to be preferred over ``std::vector<Type>``.
1523
1524#. std::vector is exception-safe, and some implementations have pessimizations
1525 that copy elements when SmallVector would move them.
1526
Serge Gueltonbe885392019-01-20 21:19:56 +00001527#. SmallVector understands ``llvm::is_trivially_copyable<Type>`` and uses realloc aggressively.
Duncan P. N. Exon Smith0f81fae2018-07-26 21:29:54 +00001528
1529#. Many LLVM APIs take a SmallVectorImpl as an out parameter (see the note
1530 below).
1531
1532#. SmallVector with N equal to 0 is smaller than std::vector on 64-bit
1533 platforms, since it uses ``unsigned`` (instead of ``void*``) for its size
1534 and capacity.
1535
Sean Silva4ee92f92013-03-22 23:41:29 +00001536.. note::
1537
Sean Silva43590682013-03-22 23:52:38 +00001538 Prefer to use ``SmallVectorImpl<T>`` as a parameter type.
Sean Silva4ee92f92013-03-22 23:41:29 +00001539
1540 In APIs that don't care about the "small size" (most?), prefer to use
1541 the ``SmallVectorImpl<T>`` class, which is basically just the "vector
1542 header" (and methods) without the elements allocated after it. Note that
1543 ``SmallVector<T, N>`` inherits from ``SmallVectorImpl<T>`` so the
1544 conversion is implicit and costs nothing. E.g.
1545
1546 .. code-block:: c++
1547
1548 // BAD: Clients cannot pass e.g. SmallVector<Foo, 4>.
1549 hardcodedSmallSize(SmallVector<Foo, 2> &Out);
1550 // GOOD: Clients can pass any SmallVector<Foo, N>.
1551 allowsAnySmallSize(SmallVectorImpl<Foo> &Out);
1552
1553 void someFunc() {
1554 SmallVector<Foo, 8> Vec;
1555 hardcodedSmallSize(Vec); // Error.
1556 allowsAnySmallSize(Vec); // Works.
1557 }
1558
1559 Even though it has "``Impl``" in the name, this is so widely used that
1560 it really isn't "private to the implementation" anymore. A name like
1561 ``SmallVectorHeader`` would be more appropriate.
1562
Sean Silvabeb15ca2012-12-04 03:20:08 +00001563.. _dss_vector:
1564
1565<vector>
1566^^^^^^^^
1567
Duncan P. N. Exon Smith0f81fae2018-07-26 21:29:54 +00001568``std::vector<T>`` is well loved and respected. However, ``SmallVector<T, 0>``
1569is often a better option due to the advantages listed above. std::vector is
1570still useful when you need to store more than ``UINT32_MAX`` elements or when
1571interfacing with code that expects vectors :).
Sean Silvabeb15ca2012-12-04 03:20:08 +00001572
1573One worthwhile note about std::vector: avoid code like this:
1574
1575.. code-block:: c++
1576
1577 for ( ... ) {
1578 std::vector<foo> V;
1579 // make use of V.
1580 }
1581
1582Instead, write this as:
1583
1584.. code-block:: c++
1585
1586 std::vector<foo> V;
1587 for ( ... ) {
1588 // make use of V.
1589 V.clear();
1590 }
1591
1592Doing so will save (at least) one heap allocation and free per iteration of the
1593loop.
1594
1595.. _dss_deque:
1596
1597<deque>
1598^^^^^^^
1599
1600``std::deque`` is, in some senses, a generalized version of ``std::vector``.
1601Like ``std::vector``, it provides constant time random access and other similar
1602properties, but it also provides efficient access to the front of the list. It
1603does not guarantee continuity of elements within memory.
1604
1605In exchange for this extra flexibility, ``std::deque`` has significantly higher
1606constant factor costs than ``std::vector``. If possible, use ``std::vector`` or
1607something cheaper.
1608
1609.. _dss_list:
1610
1611<list>
1612^^^^^^
1613
1614``std::list`` is an extremely inefficient class that is rarely useful. It
1615performs a heap allocation for every element inserted into it, thus having an
1616extremely high constant factor, particularly for small data types.
1617``std::list`` also only supports bidirectional iteration, not random access
1618iteration.
1619
1620In exchange for this high cost, std::list supports efficient access to both ends
1621of the list (like ``std::deque``, but unlike ``std::vector`` or
1622``SmallVector``). In addition, the iterator invalidation characteristics of
1623std::list are stronger than that of a vector class: inserting or removing an
1624element into the list does not invalidate iterator or pointers to other elements
1625in the list.
1626
1627.. _dss_ilist:
1628
1629llvm/ADT/ilist.h
1630^^^^^^^^^^^^^^^^
1631
1632``ilist<T>`` implements an 'intrusive' doubly-linked list. It is intrusive,
1633because it requires the element to store and provide access to the prev/next
1634pointers for the list.
1635
1636``ilist`` has the same drawbacks as ``std::list``, and additionally requires an
1637``ilist_traits`` implementation for the element type, but it provides some novel
1638characteristics. In particular, it can efficiently store polymorphic objects,
1639the traits class is informed when an element is inserted or removed from the
1640list, and ``ilist``\ s are guaranteed to support a constant-time splice
1641operation.
1642
1643These properties are exactly what we want for things like ``Instruction``\ s and
1644basic blocks, which is why these are implemented with ``ilist``\ s.
1645
1646Related classes of interest are explained in the following subsections:
1647
1648* :ref:`ilist_traits <dss_ilist_traits>`
1649
1650* :ref:`iplist <dss_iplist>`
1651
1652* :ref:`llvm/ADT/ilist_node.h <dss_ilist_node>`
1653
1654* :ref:`Sentinels <dss_ilist_sentinel>`
1655
1656.. _dss_packedvector:
1657
1658llvm/ADT/PackedVector.h
1659^^^^^^^^^^^^^^^^^^^^^^^
1660
1661Useful for storing a vector of values using only a few number of bits for each
1662value. Apart from the standard operations of a vector-like container, it can
1663also perform an 'or' set operation.
1664
1665For example:
1666
1667.. code-block:: c++
1668
1669 enum State {
1670 None = 0x0,
1671 FirstCondition = 0x1,
1672 SecondCondition = 0x2,
1673 Both = 0x3
1674 };
1675
1676 State get() {
1677 PackedVector<State, 2> Vec1;
1678 Vec1.push_back(FirstCondition);
1679
1680 PackedVector<State, 2> Vec2;
1681 Vec2.push_back(SecondCondition);
1682
1683 Vec1 |= Vec2;
1684 return Vec1[0]; // returns 'Both'.
1685 }
1686
1687.. _dss_ilist_traits:
1688
1689ilist_traits
1690^^^^^^^^^^^^
1691
1692``ilist_traits<T>`` is ``ilist<T>``'s customization mechanism. ``iplist<T>``
1693(and consequently ``ilist<T>``) publicly derive from this traits class.
1694
1695.. _dss_iplist:
1696
1697iplist
1698^^^^^^
1699
1700``iplist<T>`` is ``ilist<T>``'s base and as such supports a slightly narrower
1701interface. Notably, inserters from ``T&`` are absent.
1702
1703``ilist_traits<T>`` is a public base of this class and can be used for a wide
1704variety of customizations.
1705
1706.. _dss_ilist_node:
1707
1708llvm/ADT/ilist_node.h
1709^^^^^^^^^^^^^^^^^^^^^
1710
Robin Morisset039781e2014-08-29 21:53:01 +00001711``ilist_node<T>`` implements the forward and backward links that are expected
Sean Silvabeb15ca2012-12-04 03:20:08 +00001712by the ``ilist<T>`` (and analogous containers) in the default manner.
1713
1714``ilist_node<T>``\ s are meant to be embedded in the node type ``T``, usually
1715``T`` publicly derives from ``ilist_node<T>``.
1716
1717.. _dss_ilist_sentinel:
1718
1719Sentinels
1720^^^^^^^^^
1721
1722``ilist``\ s have another specialty that must be considered. To be a good
1723citizen in the C++ ecosystem, it needs to support the standard container
1724operations, such as ``begin`` and ``end`` iterators, etc. Also, the
1725``operator--`` must work correctly on the ``end`` iterator in the case of
1726non-empty ``ilist``\ s.
1727
1728The only sensible solution to this problem is to allocate a so-called *sentinel*
1729along with the intrusive list, which serves as the ``end`` iterator, providing
1730the back-link to the last element. However conforming to the C++ convention it
1731is illegal to ``operator++`` beyond the sentinel and it also must not be
1732dereferenced.
1733
1734These constraints allow for some implementation freedom to the ``ilist`` how to
1735allocate and store the sentinel. The corresponding policy is dictated by
1736``ilist_traits<T>``. By default a ``T`` gets heap-allocated whenever the need
1737for a sentinel arises.
1738
1739While the default policy is sufficient in most cases, it may break down when
1740``T`` does not provide a default constructor. Also, in the case of many
1741instances of ``ilist``\ s, the memory overhead of the associated sentinels is
1742wasted. To alleviate the situation with numerous and voluminous
1743``T``-sentinels, sometimes a trick is employed, leading to *ghostly sentinels*.
1744
1745Ghostly sentinels are obtained by specially-crafted ``ilist_traits<T>`` which
1746superpose the sentinel with the ``ilist`` instance in memory. Pointer
1747arithmetic is used to obtain the sentinel, which is relative to the ``ilist``'s
1748``this`` pointer. The ``ilist`` is augmented by an extra pointer, which serves
1749as the back-link of the sentinel. This is the only field in the ghostly
1750sentinel which can be legally accessed.
1751
1752.. _dss_other:
1753
1754Other Sequential Container options
1755^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1756
1757Other STL containers are available, such as ``std::string``.
1758
1759There are also various STL adapter classes such as ``std::queue``,
1760``std::priority_queue``, ``std::stack``, etc. These provide simplified access
1761to an underlying container but don't affect the cost of the container itself.
1762
1763.. _ds_string:
1764
1765String-like containers
1766----------------------
1767
1768There are a variety of ways to pass around and use strings in C and C++, and
1769LLVM adds a few new options to choose from. Pick the first option on this list
1770that will do what you need, they are ordered according to their relative cost.
1771
Ed Maste8ed40ce2015-04-14 20:52:58 +00001772Note that it is generally preferred to *not* pass strings around as ``const
Sean Silvabeb15ca2012-12-04 03:20:08 +00001773char*``'s. These have a number of problems, including the fact that they
1774cannot represent embedded nul ("\0") characters, and do not have a length
1775available efficiently. The general replacement for '``const char*``' is
1776StringRef.
1777
1778For more information on choosing string containers for APIs, please see
1779:ref:`Passing Strings <string_apis>`.
1780
1781.. _dss_stringref:
1782
1783llvm/ADT/StringRef.h
1784^^^^^^^^^^^^^^^^^^^^
1785
1786The StringRef class is a simple value class that contains a pointer to a
1787character and a length, and is quite related to the :ref:`ArrayRef
1788<dss_arrayref>` class (but specialized for arrays of characters). Because
1789StringRef carries a length with it, it safely handles strings with embedded nul
1790characters in it, getting the length does not require a strlen call, and it even
1791has very convenient APIs for slicing and dicing the character range that it
1792represents.
1793
1794StringRef is ideal for passing simple strings around that are known to be live,
1795either because they are C string literals, std::string, a C array, or a
1796SmallVector. Each of these cases has an efficient implicit conversion to
1797StringRef, which doesn't result in a dynamic strlen being executed.
1798
1799StringRef has a few major limitations which make more powerful string containers
1800useful:
1801
1802#. You cannot directly convert a StringRef to a 'const char*' because there is
1803 no way to add a trailing nul (unlike the .c_str() method on various stronger
1804 classes).
1805
1806#. StringRef doesn't own or keep alive the underlying string bytes.
1807 As such it can easily lead to dangling pointers, and is not suitable for
1808 embedding in datastructures in most cases (instead, use an std::string or
1809 something like that).
1810
1811#. For the same reason, StringRef cannot be used as the return value of a
1812 method if the method "computes" the result string. Instead, use std::string.
1813
1814#. StringRef's do not allow you to mutate the pointed-to string bytes and it
1815 doesn't allow you to insert or remove bytes from the range. For editing
1816 operations like this, it interoperates with the :ref:`Twine <dss_twine>`
1817 class.
1818
1819Because of its strengths and limitations, it is very common for a function to
1820take a StringRef and for a method on an object to return a StringRef that points
1821into some string that it owns.
1822
1823.. _dss_twine:
1824
1825llvm/ADT/Twine.h
1826^^^^^^^^^^^^^^^^
1827
1828The Twine class is used as an intermediary datatype for APIs that want to take a
1829string that can be constructed inline with a series of concatenations. Twine
1830works by forming recursive instances of the Twine datatype (a simple value
1831object) on the stack as temporary objects, linking them together into a tree
1832which is then linearized when the Twine is consumed. Twine is only safe to use
1833as the argument to a function, and should always be a const reference, e.g.:
1834
1835.. code-block:: c++
1836
1837 void foo(const Twine &T);
1838 ...
1839 StringRef X = ...
1840 unsigned i = ...
1841 foo(X + "." + Twine(i));
1842
1843This example forms a string like "blarg.42" by concatenating the values
1844together, and does not form intermediate strings containing "blarg" or "blarg.".
1845
1846Because Twine is constructed with temporary objects on the stack, and because
1847these instances are destroyed at the end of the current statement, it is an
1848inherently dangerous API. For example, this simple variant contains undefined
1849behavior and will probably crash:
1850
1851.. code-block:: c++
1852
1853 void foo(const Twine &T);
1854 ...
1855 StringRef X = ...
1856 unsigned i = ...
1857 const Twine &Tmp = X + "." + Twine(i);
1858 foo(Tmp);
1859
1860... because the temporaries are destroyed before the call. That said, Twine's
1861are much more efficient than intermediate std::string temporaries, and they work
1862really well with StringRef. Just be aware of their limitations.
1863
1864.. _dss_smallstring:
1865
1866llvm/ADT/SmallString.h
1867^^^^^^^^^^^^^^^^^^^^^^
1868
1869SmallString is a subclass of :ref:`SmallVector <dss_smallvector>` that adds some
1870convenience APIs like += that takes StringRef's. SmallString avoids allocating
1871memory in the case when the preallocated space is enough to hold its data, and
1872it calls back to general heap allocation when required. Since it owns its data,
1873it is very safe to use and supports full mutation of the string.
1874
1875Like SmallVector's, the big downside to SmallString is their sizeof. While they
1876are optimized for small strings, they themselves are not particularly small.
1877This means that they work great for temporary scratch buffers on the stack, but
1878should not generally be put into the heap: it is very rare to see a SmallString
1879as the member of a frequently-allocated heap data structure or returned
1880by-value.
1881
1882.. _dss_stdstring:
1883
1884std::string
1885^^^^^^^^^^^
1886
1887The standard C++ std::string class is a very general class that (like
1888SmallString) owns its underlying data. sizeof(std::string) is very reasonable
1889so it can be embedded into heap data structures and returned by-value. On the
1890other hand, std::string is highly inefficient for inline editing (e.g.
1891concatenating a bunch of stuff together) and because it is provided by the
1892standard library, its performance characteristics depend a lot of the host
1893standard library (e.g. libc++ and MSVC provide a highly optimized string class,
1894GCC contains a really slow implementation).
1895
1896The major disadvantage of std::string is that almost every operation that makes
1897them larger can allocate memory, which is slow. As such, it is better to use
1898SmallVector or Twine as a scratch buffer, but then use std::string to persist
1899the result.
1900
1901.. _ds_set:
1902
1903Set-Like Containers (std::set, SmallSet, SetVector, etc)
1904--------------------------------------------------------
1905
1906Set-like containers are useful when you need to canonicalize multiple values
1907into a single representation. There are several different choices for how to do
1908this, providing various trade-offs.
1909
1910.. _dss_sortedvectorset:
1911
1912A sorted 'vector'
1913^^^^^^^^^^^^^^^^^
1914
1915If you intend to insert a lot of elements, then do a lot of queries, a great
Eli Friedman35756e82018-05-22 22:58:47 +00001916approach is to use an std::vector (or other sequential container) with
Sean Silvabeb15ca2012-12-04 03:20:08 +00001917std::sort+std::unique to remove duplicates. This approach works really well if
1918your usage pattern has these two distinct phases (insert then query), and can be
1919coupled with a good choice of :ref:`sequential container <ds_sequential>`.
1920
1921This combination provides the several nice properties: the result data is
1922contiguous in memory (good for cache locality), has few allocations, is easy to
1923address (iterators in the final vector are just indices or pointers), and can be
Sean Silvac9fbd232013-03-29 21:57:47 +00001924efficiently queried with a standard binary search (e.g.
1925``std::lower_bound``; if you want the whole range of elements comparing
1926equal, use ``std::equal_range``).
Sean Silvabeb15ca2012-12-04 03:20:08 +00001927
1928.. _dss_smallset:
1929
1930llvm/ADT/SmallSet.h
1931^^^^^^^^^^^^^^^^^^^
1932
1933If you have a set-like data structure that is usually small and whose elements
1934are reasonably small, a ``SmallSet<Type, N>`` is a good choice. This set has
1935space for N elements in place (thus, if the set is dynamically smaller than N,
1936no malloc traffic is required) and accesses them with a simple linear search.
Artyom Skrobov62641152015-05-19 10:21:12 +00001937When the set grows beyond N elements, it allocates a more expensive
Sean Silvabeb15ca2012-12-04 03:20:08 +00001938representation that guarantees efficient access (for most types, it falls back
Artyom Skrobov62641152015-05-19 10:21:12 +00001939to :ref:`std::set <dss_set>`, but for pointers it uses something far better,
1940:ref:`SmallPtrSet <dss_smallptrset>`.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001941
1942The magic of this class is that it handles small sets extremely efficiently, but
Kristof Umann969892f2018-10-04 12:33:33 +00001943gracefully handles extremely large sets without loss of efficiency.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001944
1945.. _dss_smallptrset:
1946
1947llvm/ADT/SmallPtrSet.h
1948^^^^^^^^^^^^^^^^^^^^^^
1949
Artyom Skrobov62641152015-05-19 10:21:12 +00001950``SmallPtrSet`` has all the advantages of ``SmallSet`` (and a ``SmallSet`` of
Kristof Umann969892f2018-10-04 12:33:33 +00001951pointers is transparently implemented with a ``SmallPtrSet``). If more than N
1952insertions are performed, a single quadratically probed hash table is allocated
1953and grows as needed, providing extremely efficient access (constant time
1954insertion/deleting/queries with low constant factors) and is very stingy with
1955malloc traffic.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001956
Artyom Skrobov62641152015-05-19 10:21:12 +00001957Note that, unlike :ref:`std::set <dss_set>`, the iterators of ``SmallPtrSet``
1958are invalidated whenever an insertion occurs. Also, the values visited by the
1959iterators are not visited in sorted order.
1960
1961.. _dss_stringset:
1962
1963llvm/ADT/StringSet.h
1964^^^^^^^^^^^^^^^^^^^^
1965
1966``StringSet`` is a thin wrapper around :ref:`StringMap\<char\> <dss_stringmap>`,
1967and it allows efficient storage and retrieval of unique strings.
1968
Sylvestre Ledru84666a12016-02-14 20:16:22 +00001969Functionally analogous to ``SmallSet<StringRef>``, ``StringSet`` also supports
Artyom Skrobov62641152015-05-19 10:21:12 +00001970iteration. (The iterator dereferences to a ``StringMapEntry<char>``, so you
1971need to call ``i->getKey()`` to access the item of the StringSet.) On the
1972other hand, ``StringSet`` doesn't support range-insertion and
1973copy-construction, which :ref:`SmallSet <dss_smallset>` and :ref:`SmallPtrSet
1974<dss_smallptrset>` do support.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001975
1976.. _dss_denseset:
1977
1978llvm/ADT/DenseSet.h
1979^^^^^^^^^^^^^^^^^^^
1980
1981DenseSet is a simple quadratically probed hash table. It excels at supporting
1982small values: it uses a single allocation to hold all of the pairs that are
1983currently inserted in the set. DenseSet is a great way to unique small values
1984that are not simple pointers (use :ref:`SmallPtrSet <dss_smallptrset>` for
1985pointers). Note that DenseSet has the same requirements for the value type that
1986:ref:`DenseMap <dss_densemap>` has.
1987
1988.. _dss_sparseset:
1989
1990llvm/ADT/SparseSet.h
1991^^^^^^^^^^^^^^^^^^^^
1992
1993SparseSet holds a small number of objects identified by unsigned keys of
1994moderate size. It uses a lot of memory, but provides operations that are almost
1995as fast as a vector. Typical keys are physical registers, virtual registers, or
1996numbered basic blocks.
1997
1998SparseSet is useful for algorithms that need very fast clear/find/insert/erase
1999and fast iteration over small sets. It is not intended for building composite
2000data structures.
2001
Michael Ilseman830875b2013-01-21 21:46:32 +00002002.. _dss_sparsemultiset:
2003
2004llvm/ADT/SparseMultiSet.h
2005^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2006
2007SparseMultiSet adds multiset behavior to SparseSet, while retaining SparseSet's
2008desirable attributes. Like SparseSet, it typically uses a lot of memory, but
2009provides operations that are almost as fast as a vector. Typical keys are
2010physical registers, virtual registers, or numbered basic blocks.
2011
2012SparseMultiSet is useful for algorithms that need very fast
2013clear/find/insert/erase of the entire collection, and iteration over sets of
2014elements sharing a key. It is often a more efficient choice than using composite
2015data structures (e.g. vector-of-vectors, map-of-vectors). It is not intended for
2016building composite data structures.
2017
Sean Silvabeb15ca2012-12-04 03:20:08 +00002018.. _dss_FoldingSet:
2019
2020llvm/ADT/FoldingSet.h
2021^^^^^^^^^^^^^^^^^^^^^
2022
2023FoldingSet is an aggregate class that is really good at uniquing
2024expensive-to-create or polymorphic objects. It is a combination of a chained
2025hash table with intrusive links (uniqued objects are required to inherit from
2026FoldingSetNode) that uses :ref:`SmallVector <dss_smallvector>` as part of its ID
2027process.
2028
2029Consider a case where you want to implement a "getOrCreateFoo" method for a
2030complex object (for example, a node in the code generator). The client has a
2031description of **what** it wants to generate (it knows the opcode and all the
2032operands), but we don't want to 'new' a node, then try inserting it into a set
2033only to find out it already exists, at which point we would have to delete it
2034and return the node that already exists.
2035
2036To support this style of client, FoldingSet perform a query with a
2037FoldingSetNodeID (which wraps SmallVector) that can be used to describe the
2038element that we want to query for. The query either returns the element
2039matching the ID or it returns an opaque ID that indicates where insertion should
2040take place. Construction of the ID usually does not require heap traffic.
2041
2042Because FoldingSet uses intrusive links, it can support polymorphic objects in
2043the set (for example, you can have SDNode instances mixed with LoadSDNodes).
2044Because the elements are individually allocated, pointers to the elements are
2045stable: inserting or removing elements does not invalidate any pointers to other
2046elements.
2047
2048.. _dss_set:
2049
2050<set>
2051^^^^^
2052
2053``std::set`` is a reasonable all-around set class, which is decent at many
2054things but great at nothing. std::set allocates memory for each element
2055inserted (thus it is very malloc intensive) and typically stores three pointers
2056per element in the set (thus adding a large amount of per-element space
2057overhead). It offers guaranteed log(n) performance, which is not particularly
2058fast from a complexity standpoint (particularly if the elements of the set are
2059expensive to compare, like strings), and has extremely high constant factors for
2060lookup, insertion and removal.
2061
2062The advantages of std::set are that its iterators are stable (deleting or
2063inserting an element from the set does not affect iterators or pointers to other
2064elements) and that iteration over the set is guaranteed to be in sorted order.
2065If the elements in the set are large, then the relative overhead of the pointers
2066and malloc traffic is not a big deal, but if the elements of the set are small,
2067std::set is almost never a good choice.
2068
2069.. _dss_setvector:
2070
2071llvm/ADT/SetVector.h
2072^^^^^^^^^^^^^^^^^^^^
2073
2074LLVM's ``SetVector<Type>`` is an adapter class that combines your choice of a
2075set-like container along with a :ref:`Sequential Container <ds_sequential>` The
2076important property that this provides is efficient insertion with uniquing
2077(duplicate elements are ignored) with iteration support. It implements this by
2078inserting elements into both a set-like container and the sequential container,
2079using the set-like container for uniquing and the sequential container for
2080iteration.
2081
2082The difference between SetVector and other sets is that the order of iteration
2083is guaranteed to match the order of insertion into the SetVector. This property
2084is really important for things like sets of pointers. Because pointer values
2085are non-deterministic (e.g. vary across runs of the program on different
2086machines), iterating over the pointers in the set will not be in a well-defined
2087order.
2088
2089The drawback of SetVector is that it requires twice as much space as a normal
2090set and has the sum of constant factors from the set-like container and the
2091sequential container that it uses. Use it **only** if you need to iterate over
2092the elements in a deterministic order. SetVector is also expensive to delete
Paul Robinson687915f2013-11-14 18:47:23 +00002093elements out of (linear time), unless you use its "pop_back" method, which is
Sean Silvabeb15ca2012-12-04 03:20:08 +00002094faster.
2095
2096``SetVector`` is an adapter class that defaults to using ``std::vector`` and a
2097size 16 ``SmallSet`` for the underlying containers, so it is quite expensive.
2098However, ``"llvm/ADT/SetVector.h"`` also provides a ``SmallSetVector`` class,
2099which defaults to using a ``SmallVector`` and ``SmallSet`` of a specified size.
2100If you use this, and if your sets are dynamically smaller than ``N``, you will
2101save a lot of heap traffic.
2102
2103.. _dss_uniquevector:
2104
2105llvm/ADT/UniqueVector.h
2106^^^^^^^^^^^^^^^^^^^^^^^
2107
2108UniqueVector is similar to :ref:`SetVector <dss_setvector>` but it retains a
2109unique ID for each element inserted into the set. It internally contains a map
2110and a vector, and it assigns a unique ID for each value inserted into the set.
2111
2112UniqueVector is very expensive: its cost is the sum of the cost of maintaining
2113both the map and vector, it has high complexity, high constant factors, and
2114produces a lot of malloc traffic. It should be avoided.
2115
2116.. _dss_immutableset:
2117
2118llvm/ADT/ImmutableSet.h
2119^^^^^^^^^^^^^^^^^^^^^^^
2120
2121ImmutableSet is an immutable (functional) set implementation based on an AVL
2122tree. Adding or removing elements is done through a Factory object and results
2123in the creation of a new ImmutableSet object. If an ImmutableSet already exists
2124with the given contents, then the existing one is returned; equality is compared
2125with a FoldingSetNodeID. The time and space complexity of add or remove
2126operations is logarithmic in the size of the original set.
2127
2128There is no method for returning an element of the set, you can only check for
2129membership.
2130
2131.. _dss_otherset:
2132
2133Other Set-Like Container Options
2134^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2135
2136The STL provides several other options, such as std::multiset and the various
2137"hash_set" like containers (whether from C++ TR1 or from the SGI library). We
2138never use hash_set and unordered_set because they are generally very expensive
2139(each insertion requires a malloc) and very non-portable.
2140
2141std::multiset is useful if you're not interested in elimination of duplicates,
Artyom Skrobov62641152015-05-19 10:21:12 +00002142but has all the drawbacks of :ref:`std::set <dss_set>`. A sorted vector
2143(where you don't delete duplicate entries) or some other approach is almost
Aaron Ballman9f154f62015-07-29 15:57:49 +00002144always better.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002145
2146.. _ds_map:
2147
2148Map-Like Containers (std::map, DenseMap, etc)
2149---------------------------------------------
2150
2151Map-like containers are useful when you want to associate data to a key. As
2152usual, there are a lot of different ways to do this. :)
2153
2154.. _dss_sortedvectormap:
2155
2156A sorted 'vector'
2157^^^^^^^^^^^^^^^^^
2158
2159If your usage pattern follows a strict insert-then-query approach, you can
2160trivially use the same approach as :ref:`sorted vectors for set-like containers
2161<dss_sortedvectorset>`. The only difference is that your query function (which
2162uses std::lower_bound to get efficient log(n) lookup) should only compare the
2163key, not both the key and value. This yields the same advantages as sorted
2164vectors for sets.
2165
2166.. _dss_stringmap:
2167
2168llvm/ADT/StringMap.h
2169^^^^^^^^^^^^^^^^^^^^
2170
2171Strings are commonly used as keys in maps, and they are difficult to support
2172efficiently: they are variable length, inefficient to hash and compare when
2173long, expensive to copy, etc. StringMap is a specialized container designed to
2174cope with these issues. It supports mapping an arbitrary range of bytes to an
2175arbitrary other object.
2176
2177The StringMap implementation uses a quadratically-probed hash table, where the
2178buckets store a pointer to the heap allocated entries (and some other stuff).
2179The entries in the map must be heap allocated because the strings are variable
2180length. The string data (key) and the element object (value) are stored in the
2181same allocation with the string data immediately after the element object.
2182This container guarantees the "``(char*)(&Value+1)``" points to the key string
2183for a value.
2184
2185The StringMap is very fast for several reasons: quadratic probing is very cache
2186efficient for lookups, the hash value of strings in buckets is not recomputed
2187when looking up an element, StringMap rarely has to touch the memory for
2188unrelated objects when looking up a value (even when hash collisions happen),
2189hash table growth does not recompute the hash values for strings already in the
2190table, and each pair in the map is store in a single allocation (the string data
2191is stored in the same allocation as the Value of a pair).
2192
2193StringMap also provides query methods that take byte ranges, so it only ever
2194copies a string if a value is inserted into the table.
2195
Stephen Hines24e8c432017-07-25 17:52:55 +00002196StringMap iteration order, however, is not guaranteed to be deterministic, so
Sean Silvabeb15ca2012-12-04 03:20:08 +00002197any uses which require that should instead use a std::map.
2198
2199.. _dss_indexmap:
2200
2201llvm/ADT/IndexedMap.h
2202^^^^^^^^^^^^^^^^^^^^^
2203
2204IndexedMap is a specialized container for mapping small dense integers (or
2205values that can be mapped to small dense integers) to some other type. It is
2206internally implemented as a vector with a mapping function that maps the keys
2207to the dense integer range.
2208
2209This is useful for cases like virtual registers in the LLVM code generator: they
2210have a dense mapping that is offset by a compile-time constant (the first
2211virtual register ID).
2212
2213.. _dss_densemap:
2214
2215llvm/ADT/DenseMap.h
2216^^^^^^^^^^^^^^^^^^^
2217
2218DenseMap is a simple quadratically probed hash table. It excels at supporting
2219small keys and values: it uses a single allocation to hold all of the pairs
2220that are currently inserted in the map. DenseMap is a great way to map
2221pointers to pointers, or map other small types to each other.
2222
2223There are several aspects of DenseMap that you should be aware of, however.
2224The iterators in a DenseMap are invalidated whenever an insertion occurs,
2225unlike map. Also, because DenseMap allocates space for a large number of
2226key/value pairs (it starts with 64 by default), it will waste a lot of space if
2227your keys or values are large. Finally, you must implement a partial
2228specialization of DenseMapInfo for the key that you want, if it isn't already
2229supported. This is required to tell DenseMap about two special marker values
2230(which can never be inserted into the map) that it needs internally.
2231
2232DenseMap's find_as() method supports lookup operations using an alternate key
2233type. This is useful in cases where the normal key type is expensive to
2234construct, but cheap to compare against. The DenseMapInfo is responsible for
2235defining the appropriate comparison and hashing methods for each alternate key
2236type used.
2237
2238.. _dss_valuemap:
2239
Chandler Carrutha4ea2692014-03-04 11:26:31 +00002240llvm/IR/ValueMap.h
Sean Silvabeb15ca2012-12-04 03:20:08 +00002241^^^^^^^^^^^^^^^^^^^
2242
2243ValueMap is a wrapper around a :ref:`DenseMap <dss_densemap>` mapping
2244``Value*``\ s (or subclasses) to another type. When a Value is deleted or
2245RAUW'ed, ValueMap will update itself so the new version of the key is mapped to
Sanjoy Das2cbeb002017-04-26 16:37:05 +00002246the same value, just as if the key were a WeakVH. You can configure exactly how
2247this happens, and what else happens on these two events, by passing a ``Config``
2248parameter to the ValueMap template.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002249
2250.. _dss_intervalmap:
2251
2252llvm/ADT/IntervalMap.h
2253^^^^^^^^^^^^^^^^^^^^^^
2254
2255IntervalMap is a compact map for small keys and values. It maps key intervals
2256instead of single keys, and it will automatically coalesce adjacent intervals.
Hans Wennborg8888d5b2015-01-17 03:19:21 +00002257When the map only contains a few intervals, they are stored in the map object
Sean Silvabeb15ca2012-12-04 03:20:08 +00002258itself to avoid allocations.
2259
2260The IntervalMap iterators are quite big, so they should not be passed around as
2261STL iterators. The heavyweight iterators allow a smaller data structure.
2262
2263.. _dss_map:
2264
2265<map>
2266^^^^^
2267
2268std::map has similar characteristics to :ref:`std::set <dss_set>`: it uses a
2269single allocation per pair inserted into the map, it offers log(n) lookup with
2270an extremely large constant factor, imposes a space penalty of 3 pointers per
2271pair in the map, etc.
2272
2273std::map is most useful when your keys or values are very large, if you need to
2274iterate over the collection in sorted order, or if you need stable iterators
2275into the map (i.e. they don't get invalidated if an insertion or deletion of
2276another element takes place).
2277
2278.. _dss_mapvector:
2279
2280llvm/ADT/MapVector.h
2281^^^^^^^^^^^^^^^^^^^^
2282
2283``MapVector<KeyT,ValueT>`` provides a subset of the DenseMap interface. The
2284main difference is that the iteration order is guaranteed to be the insertion
2285order, making it an easy (but somewhat expensive) solution for non-deterministic
2286iteration over maps of pointers.
2287
2288It is implemented by mapping from key to an index in a vector of key,value
Duncan P. N. Exon Smithf51601c2014-07-15 20:24:56 +00002289pairs. This provides fast lookup and iteration, but has two main drawbacks:
2290the key is stored twice and removing elements takes linear time. If it is
2291necessary to remove elements, it's best to remove them in bulk using
2292``remove_if()``.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002293
2294.. _dss_inteqclasses:
2295
2296llvm/ADT/IntEqClasses.h
2297^^^^^^^^^^^^^^^^^^^^^^^
2298
2299IntEqClasses provides a compact representation of equivalence classes of small
2300integers. Initially, each integer in the range 0..n-1 has its own equivalence
2301class. Classes can be joined by passing two class representatives to the
2302join(a, b) method. Two integers are in the same class when findLeader() returns
2303the same representative.
2304
2305Once all equivalence classes are formed, the map can be compressed so each
2306integer 0..n-1 maps to an equivalence class number in the range 0..m-1, where m
2307is the total number of equivalence classes. The map must be uncompressed before
2308it can be edited again.
2309
2310.. _dss_immutablemap:
2311
2312llvm/ADT/ImmutableMap.h
2313^^^^^^^^^^^^^^^^^^^^^^^
2314
2315ImmutableMap is an immutable (functional) map implementation based on an AVL
2316tree. Adding or removing elements is done through a Factory object and results
2317in the creation of a new ImmutableMap object. If an ImmutableMap already exists
2318with the given key set, then the existing one is returned; equality is compared
2319with a FoldingSetNodeID. The time and space complexity of add or remove
2320operations is logarithmic in the size of the original map.
2321
2322.. _dss_othermap:
2323
2324Other Map-Like Container Options
2325^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2326
2327The STL provides several other options, such as std::multimap and the various
2328"hash_map" like containers (whether from C++ TR1 or from the SGI library). We
2329never use hash_set and unordered_set because they are generally very expensive
2330(each insertion requires a malloc) and very non-portable.
2331
2332std::multimap is useful if you want to map a key to multiple values, but has all
2333the drawbacks of std::map. A sorted vector or some other approach is almost
2334always better.
2335
2336.. _ds_bit:
2337
2338Bit storage containers (BitVector, SparseBitVector)
2339---------------------------------------------------
2340
2341Unlike the other containers, there are only two bit storage containers, and
2342choosing when to use each is relatively straightforward.
2343
2344One additional option is ``std::vector<bool>``: we discourage its use for two
2345reasons 1) the implementation in many common compilers (e.g. commonly
2346available versions of GCC) is extremely inefficient and 2) the C++ standards
2347committee is likely to deprecate this container and/or change it significantly
2348somehow. In any case, please don't use it.
2349
2350.. _dss_bitvector:
2351
2352BitVector
2353^^^^^^^^^
2354
2355The BitVector container provides a dynamic size set of bits for manipulation.
2356It supports individual bit setting/testing, as well as set operations. The set
2357operations take time O(size of bitvector), but operations are performed one word
2358at a time, instead of one bit at a time. This makes the BitVector very fast for
2359set operations compared to other containers. Use the BitVector when you expect
2360the number of set bits to be high (i.e. a dense set).
2361
2362.. _dss_smallbitvector:
2363
2364SmallBitVector
2365^^^^^^^^^^^^^^
2366
2367The SmallBitVector container provides the same interface as BitVector, but it is
2368optimized for the case where only a small number of bits, less than 25 or so,
2369are needed. It also transparently supports larger bit counts, but slightly less
2370efficiently than a plain BitVector, so SmallBitVector should only be used when
2371larger counts are rare.
2372
2373At this time, SmallBitVector does not support set operations (and, or, xor), and
2374its operator[] does not provide an assignable lvalue.
2375
2376.. _dss_sparsebitvector:
2377
2378SparseBitVector
2379^^^^^^^^^^^^^^^
2380
2381The SparseBitVector container is much like BitVector, with one major difference:
2382Only the bits that are set, are stored. This makes the SparseBitVector much
2383more space efficient than BitVector when the set is sparse, as well as making
2384set operations O(number of set bits) instead of O(size of universe). The
2385downside to the SparseBitVector is that setting and testing of random bits is
2386O(N), and on large SparseBitVectors, this can be slower than BitVector. In our
2387implementation, setting or testing bits in sorted order (either forwards or
2388reverse) is O(1) worst case. Testing and setting bits within 128 bits (depends
2389on size) of the current bit is also O(1). As a general statement,
2390testing/setting bits in a SparseBitVector is O(distance away from last set bit).
2391
David Blaikie063b2722016-12-20 17:33:58 +00002392.. _debugging:
2393
2394Debugging
2395=========
2396
2397A handful of `GDB pretty printers
2398<https://sourceware.org/gdb/onlinedocs/gdb/Pretty-Printing.html>`__ are
2399provided for some of the core LLVM libraries. To use them, execute the
2400following (or add it to your ``~/.gdbinit``)::
2401
2402 source /path/to/llvm/src/utils/gdb-scripts/prettyprinters.py
2403
2404It also might be handy to enable the `print pretty
David Blaikied21e08e2016-12-20 17:43:48 +00002405<http://ftp.gnu.org/old-gnu/Manuals/gdb/html_node/gdb_57.html>`__ option to
David Blaikie063b2722016-12-20 17:33:58 +00002406avoid data structures being printed as a big block of text.
2407
Sean Silvabeb15ca2012-12-04 03:20:08 +00002408.. _common:
2409
2410Helpful Hints for Common Operations
2411===================================
2412
2413This section describes how to perform some very simple transformations of LLVM
2414code. This is meant to give examples of common idioms used, showing the
2415practical side of LLVM transformations.
2416
2417Because this is a "how-to" section, you should also read about the main classes
2418that you will be working with. The :ref:`Core LLVM Class Hierarchy Reference
2419<coreclasses>` contains details and descriptions of the main classes that you
2420should know about.
2421
2422.. _inspection:
2423
2424Basic Inspection and Traversal Routines
2425---------------------------------------
2426
2427The LLVM compiler infrastructure have many different data structures that may be
2428traversed. Following the example of the C++ standard template library, the
2429techniques used to traverse these various data structures are all basically the
2430same. For a enumerable sequence of values, the ``XXXbegin()`` function (or
2431method) returns an iterator to the start of the sequence, the ``XXXend()``
2432function returns an iterator pointing to one past the last valid element of the
2433sequence, and there is some ``XXXiterator`` data type that is common between the
2434two operations.
2435
2436Because the pattern for iteration is common across many different aspects of the
2437program representation, the standard template library algorithms may be used on
2438them, and it is easier to remember how to iterate. First we show a few common
2439examples of the data structures that need to be traversed. Other data
2440structures are traversed in very similar ways.
2441
2442.. _iterate_function:
2443
2444Iterating over the ``BasicBlock`` in a ``Function``
2445^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2446
2447It's quite common to have a ``Function`` instance that you'd like to transform
2448in some way; in particular, you'd like to manipulate its ``BasicBlock``\ s. To
2449facilitate this, you'll need to iterate over all of the ``BasicBlock``\ s that
2450constitute the ``Function``. The following is an example that prints the name
2451of a ``BasicBlock`` and the number of ``Instruction``\ s it contains:
2452
2453.. code-block:: c++
2454
Piotr Padlewski48107722017-02-25 10:33:37 +00002455 Function &Func = ...
2456 for (BasicBlock &BB : Func)
Sean Silvabeb15ca2012-12-04 03:20:08 +00002457 // Print out the name of the basic block if it has one, and then the
2458 // number of instructions that it contains
Piotr Padlewski48107722017-02-25 10:33:37 +00002459 errs() << "Basic block (name=" << BB.getName() << ") has "
2460 << BB.size() << " instructions.\n";
Sean Silvabeb15ca2012-12-04 03:20:08 +00002461
2462.. _iterate_basicblock:
2463
2464Iterating over the ``Instruction`` in a ``BasicBlock``
2465^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2466
2467Just like when dealing with ``BasicBlock``\ s in ``Function``\ s, it's easy to
2468iterate over the individual instructions that make up ``BasicBlock``\ s. Here's
2469a code snippet that prints out each instruction in a ``BasicBlock``:
2470
2471.. code-block:: c++
2472
Piotr Padlewski48107722017-02-25 10:33:37 +00002473 BasicBlock& BB = ...
2474 for (Instruction &I : BB)
Sean Silvabeb15ca2012-12-04 03:20:08 +00002475 // The next statement works since operator<<(ostream&,...)
2476 // is overloaded for Instruction&
Piotr Padlewski48107722017-02-25 10:33:37 +00002477 errs() << I << "\n";
Sean Silvabeb15ca2012-12-04 03:20:08 +00002478
2479
2480However, this isn't really the best way to print out the contents of a
2481``BasicBlock``! Since the ostream operators are overloaded for virtually
2482anything you'll care about, you could have just invoked the print routine on the
Piotr Padlewski48107722017-02-25 10:33:37 +00002483basic block itself: ``errs() << BB << "\n";``.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002484
2485.. _iterate_insiter:
2486
2487Iterating over the ``Instruction`` in a ``Function``
2488^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2489
2490If you're finding that you commonly iterate over a ``Function``'s
2491``BasicBlock``\ s and then that ``BasicBlock``'s ``Instruction``\ s,
2492``InstIterator`` should be used instead. You'll need to include
Yaron Kerend9c0bed2014-05-03 11:30:49 +00002493``llvm/IR/InstIterator.h`` (`doxygen
Yaron Keren81bb4152014-05-03 12:06:13 +00002494<http://llvm.org/doxygen/InstIterator_8h.html>`__) and then instantiate
Sean Silvabeb15ca2012-12-04 03:20:08 +00002495``InstIterator``\ s explicitly in your code. Here's a small example that shows
2496how to dump all instructions in a function to the standard error stream:
2497
2498.. code-block:: c++
2499
Yaron Kerend9c0bed2014-05-03 11:30:49 +00002500 #include "llvm/IR/InstIterator.h"
Sean Silvabeb15ca2012-12-04 03:20:08 +00002501
2502 // F is a pointer to a Function instance
2503 for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
2504 errs() << *I << "\n";
2505
2506Easy, isn't it? You can also use ``InstIterator``\ s to fill a work list with
2507its initial contents. For example, if you wanted to initialize a work list to
2508contain all instructions in a ``Function`` F, all you would need to do is
2509something like:
2510
2511.. code-block:: c++
2512
2513 std::set<Instruction*> worklist;
2514 // or better yet, SmallPtrSet<Instruction*, 64> worklist;
2515
2516 for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
2517 worklist.insert(&*I);
2518
2519The STL set ``worklist`` would now contain all instructions in the ``Function``
2520pointed to by F.
2521
2522.. _iterate_convert:
2523
2524Turning an iterator into a class pointer (and vice-versa)
2525^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2526
2527Sometimes, it'll be useful to grab a reference (or pointer) to a class instance
2528when all you've got at hand is an iterator. Well, extracting a reference or a
2529pointer from an iterator is very straight-forward. Assuming that ``i`` is a
2530``BasicBlock::iterator`` and ``j`` is a ``BasicBlock::const_iterator``:
2531
2532.. code-block:: c++
2533
2534 Instruction& inst = *i; // Grab reference to instruction reference
2535 Instruction* pinst = &*i; // Grab pointer to instruction reference
2536 const Instruction& inst = *j;
2537
2538However, the iterators you'll be working with in the LLVM framework are special:
2539they will automatically convert to a ptr-to-instance type whenever they need to.
Vedant Kumara34bdfa2016-03-23 05:18:50 +00002540Instead of dereferencing the iterator and then taking the address of the result,
Sean Silvabeb15ca2012-12-04 03:20:08 +00002541you can simply assign the iterator to the proper pointer type and you get the
2542dereference and address-of operation as a result of the assignment (behind the
Charlie Turner2ac115e2015-04-16 17:01:23 +00002543scenes, this is a result of overloading casting mechanisms). Thus the second
2544line of the last example,
Sean Silvabeb15ca2012-12-04 03:20:08 +00002545
2546.. code-block:: c++
2547
2548 Instruction *pinst = &*i;
2549
2550is semantically equivalent to
2551
2552.. code-block:: c++
2553
2554 Instruction *pinst = i;
2555
2556It's also possible to turn a class pointer into the corresponding iterator, and
2557this is a constant time operation (very efficient). The following code snippet
2558illustrates use of the conversion constructors provided by LLVM iterators. By
2559using these, you can explicitly grab the iterator of something without actually
2560obtaining it via iteration over some structure:
2561
2562.. code-block:: c++
2563
2564 void printNextInstruction(Instruction* inst) {
2565 BasicBlock::iterator it(inst);
2566 ++it; // After this line, it refers to the instruction after *inst
2567 if (it != inst->getParent()->end()) errs() << *it << "\n";
2568 }
2569
2570Unfortunately, these implicit conversions come at a cost; they prevent these
2571iterators from conforming to standard iterator conventions, and thus from being
2572usable with standard algorithms and containers. For example, they prevent the
2573following code, where ``B`` is a ``BasicBlock``, from compiling:
2574
2575.. code-block:: c++
2576
2577 llvm::SmallVector<llvm::Instruction *, 16>(B->begin(), B->end());
2578
2579Because of this, these implicit conversions may be removed some day, and
2580``operator*`` changed to return a pointer instead of a reference.
2581
2582.. _iterate_complex:
2583
2584Finding call sites: a slightly more complex example
2585^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2586
2587Say that you're writing a FunctionPass and would like to count all the locations
2588in the entire module (that is, across every ``Function``) where a certain
2589function (i.e., some ``Function *``) is already in scope. As you'll learn
2590later, you may want to use an ``InstVisitor`` to accomplish this in a much more
2591straight-forward manner, but this example will allow us to explore how you'd do
2592it if you didn't have ``InstVisitor`` around. In pseudo-code, this is what we
2593want to do:
2594
2595.. code-block:: none
2596
2597 initialize callCounter to zero
2598 for each Function f in the Module
2599 for each BasicBlock b in f
2600 for each Instruction i in b
2601 if (i is a CallInst and calls the given function)
2602 increment callCounter
2603
2604And the actual code is (remember, because we're writing a ``FunctionPass``, our
2605``FunctionPass``-derived class simply has to override the ``runOnFunction``
2606method):
2607
2608.. code-block:: c++
2609
2610 Function* targetFunc = ...;
2611
2612 class OurFunctionPass : public FunctionPass {
2613 public:
2614 OurFunctionPass(): callCounter(0) { }
2615
2616 virtual runOnFunction(Function& F) {
Piotr Padlewski48107722017-02-25 10:33:37 +00002617 for (BasicBlock &B : F) {
2618 for (Instruction &I: B) {
2619 if (auto *CallInst = dyn_cast<CallInst>(&I)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +00002620 // We know we've encountered a call instruction, so we
2621 // need to determine if it's a call to the
2622 // function pointed to by m_func or not.
Piotr Padlewski48107722017-02-25 10:33:37 +00002623 if (CallInst->getCalledFunction() == targetFunc)
Sean Silvabeb15ca2012-12-04 03:20:08 +00002624 ++callCounter;
2625 }
2626 }
2627 }
2628 }
2629
2630 private:
2631 unsigned callCounter;
2632 };
2633
2634.. _calls_and_invokes:
2635
2636Treating calls and invokes the same way
2637^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2638
2639You may have noticed that the previous example was a bit oversimplified in that
2640it did not deal with call sites generated by 'invoke' instructions. In this,
2641and in other situations, you may find that you want to treat ``CallInst``\ s and
2642``InvokeInst``\ s the same way, even though their most-specific common base
2643class is ``Instruction``, which includes lots of less closely-related things.
2644For these cases, LLVM provides a handy wrapper class called ``CallSite``
2645(`doxygen <http://llvm.org/doxygen/classllvm_1_1CallSite.html>`__) It is
2646essentially a wrapper around an ``Instruction`` pointer, with some methods that
2647provide functionality common to ``CallInst``\ s and ``InvokeInst``\ s.
2648
2649This class has "value semantics": it should be passed by value, not by reference
2650and it should not be dynamically allocated or deallocated using ``operator new``
2651or ``operator delete``. It is efficiently copyable, assignable and
2652constructable, with costs equivalents to that of a bare pointer. If you look at
2653its definition, it has only a single pointer member.
2654
2655.. _iterate_chains:
2656
2657Iterating over def-use & use-def chains
2658^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2659
2660Frequently, we might have an instance of the ``Value`` class (`doxygen
2661<http://llvm.org/doxygen/classllvm_1_1Value.html>`__) and we want to determine
Dmitri Gribenkoc8ce9c22019-02-16 14:51:44 +00002662which ``User``\ s use the ``Value``. The list of all ``User``\ s of a particular
Sean Silvabeb15ca2012-12-04 03:20:08 +00002663``Value`` is called a *def-use* chain. For example, let's say we have a
2664``Function*`` named ``F`` to a particular function ``foo``. Finding all of the
2665instructions that *use* ``foo`` is as simple as iterating over the *def-use*
2666chain of ``F``:
2667
2668.. code-block:: c++
2669
2670 Function *F = ...;
2671
Adam Nemet3aecd182015-03-17 17:51:58 +00002672 for (User *U : F->users()) {
Yaron Kerenadcf88e2014-05-01 12:33:26 +00002673 if (Instruction *Inst = dyn_cast<Instruction>(U)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +00002674 errs() << "F is used in instruction:\n";
2675 errs() << *Inst << "\n";
2676 }
2677
Sean Silvabeb15ca2012-12-04 03:20:08 +00002678Alternatively, it's common to have an instance of the ``User`` Class (`doxygen
2679<http://llvm.org/doxygen/classllvm_1_1User.html>`__) and need to know what
2680``Value``\ s are used by it. The list of all ``Value``\ s used by a ``User`` is
2681known as a *use-def* chain. Instances of class ``Instruction`` are common
2682``User`` s, so we might want to iterate over all of the values that a particular
2683instruction uses (that is, the operands of the particular ``Instruction``):
2684
2685.. code-block:: c++
2686
2687 Instruction *pi = ...;
2688
Yaron Keren7229bbf2014-05-02 08:26:30 +00002689 for (Use &U : pi->operands()) {
Yaron Kerenadcf88e2014-05-01 12:33:26 +00002690 Value *v = U.get();
Sean Silvabeb15ca2012-12-04 03:20:08 +00002691 // ...
2692 }
2693
2694Declaring objects as ``const`` is an important tool of enforcing mutation free
2695algorithms (such as analyses, etc.). For this purpose above iterators come in
2696constant flavors as ``Value::const_use_iterator`` and
2697``Value::const_op_iterator``. They automatically arise when calling
2698``use/op_begin()`` on ``const Value*``\ s or ``const User*``\ s respectively.
2699Upon dereferencing, they return ``const Use*``\ s. Otherwise the above patterns
2700remain unchanged.
2701
2702.. _iterate_preds:
2703
2704Iterating over predecessors & successors of blocks
2705^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2706
2707Iterating over the predecessors and successors of a block is quite easy with the
Yaron Keren28e28e82015-07-12 20:40:41 +00002708routines defined in ``"llvm/IR/CFG.h"``. Just use code like this to
Sean Silvabeb15ca2012-12-04 03:20:08 +00002709iterate over all predecessors of BB:
2710
2711.. code-block:: c++
2712
Andrey Bokhanko74541452016-09-02 11:13:35 +00002713 #include "llvm/IR/CFG.h"
Sean Silvabeb15ca2012-12-04 03:20:08 +00002714 BasicBlock *BB = ...;
2715
Piotr Padlewski48107722017-02-25 10:33:37 +00002716 for (BasicBlock *Pred : predecessors(BB)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +00002717 // ...
2718 }
2719
Piotr Padlewski48107722017-02-25 10:33:37 +00002720Similarly, to iterate over successors use ``successors``.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002721
2722.. _simplechanges:
2723
2724Making simple changes
2725---------------------
2726
2727There are some primitive transformation operations present in the LLVM
2728infrastructure that are worth knowing about. When performing transformations,
2729it's fairly common to manipulate the contents of basic blocks. This section
2730describes some of the common methods for doing so and gives example code.
2731
2732.. _schanges_creating:
2733
2734Creating and inserting new ``Instruction``\ s
2735^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2736
2737*Instantiating Instructions*
2738
2739Creation of ``Instruction``\ s is straight-forward: simply call the constructor
2740for the kind of instruction to instantiate and provide the necessary parameters.
2741For example, an ``AllocaInst`` only *requires* a (const-ptr-to) ``Type``. Thus:
2742
2743.. code-block:: c++
2744
Piotr Padlewski48107722017-02-25 10:33:37 +00002745 auto *ai = new AllocaInst(Type::Int32Ty);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002746
2747will create an ``AllocaInst`` instance that represents the allocation of one
2748integer in the current stack frame, at run time. Each ``Instruction`` subclass
2749is likely to have varying default parameters which change the semantics of the
2750instruction, so refer to the `doxygen documentation for the subclass of
2751Instruction <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_ that
2752you're interested in instantiating.
2753
2754*Naming values*
2755
2756It is very useful to name the values of instructions when you're able to, as
2757this facilitates the debugging of your transformations. If you end up looking
2758at generated LLVM machine code, you definitely want to have logical names
2759associated with the results of instructions! By supplying a value for the
2760``Name`` (default) parameter of the ``Instruction`` constructor, you associate a
2761logical name with the result of the instruction's execution at run time. For
2762example, say that I'm writing a transformation that dynamically allocates space
2763for an integer on the stack, and that integer is going to be used as some kind
2764of index by some other code. To accomplish this, I place an ``AllocaInst`` at
2765the first point in the first ``BasicBlock`` of some ``Function``, and I'm
2766intending to use it within the same ``Function``. I might do:
2767
2768.. code-block:: c++
2769
Piotr Padlewski48107722017-02-25 10:33:37 +00002770 auto *pa = new AllocaInst(Type::Int32Ty, 0, "indexLoc");
Sean Silvabeb15ca2012-12-04 03:20:08 +00002771
2772where ``indexLoc`` is now the logical name of the instruction's execution value,
2773which is a pointer to an integer on the run time stack.
2774
2775*Inserting instructions*
2776
Dan Liewc6ab58f2014-06-06 17:25:47 +00002777There are essentially three ways to insert an ``Instruction`` into an existing
Sean Silvabeb15ca2012-12-04 03:20:08 +00002778sequence of instructions that form a ``BasicBlock``:
2779
2780* Insertion into an explicit instruction list
2781
2782 Given a ``BasicBlock* pb``, an ``Instruction* pi`` within that ``BasicBlock``,
2783 and a newly-created instruction we wish to insert before ``*pi``, we do the
2784 following:
2785
2786 .. code-block:: c++
2787
2788 BasicBlock *pb = ...;
2789 Instruction *pi = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002790 auto *newInst = new Instruction(...);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002791
2792 pb->getInstList().insert(pi, newInst); // Inserts newInst before pi in pb
2793
2794 Appending to the end of a ``BasicBlock`` is so common that the ``Instruction``
2795 class and ``Instruction``-derived classes provide constructors which take a
2796 pointer to a ``BasicBlock`` to be appended to. For example code that looked
2797 like:
2798
2799 .. code-block:: c++
2800
2801 BasicBlock *pb = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002802 auto *newInst = new Instruction(...);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002803
2804 pb->getInstList().push_back(newInst); // Appends newInst to pb
2805
2806 becomes:
2807
2808 .. code-block:: c++
2809
2810 BasicBlock *pb = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002811 auto *newInst = new Instruction(..., pb);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002812
2813 which is much cleaner, especially if you are creating long instruction
2814 streams.
2815
2816* Insertion into an implicit instruction list
2817
2818 ``Instruction`` instances that are already in ``BasicBlock``\ s are implicitly
2819 associated with an existing instruction list: the instruction list of the
2820 enclosing basic block. Thus, we could have accomplished the same thing as the
2821 above code without being given a ``BasicBlock`` by doing:
2822
2823 .. code-block:: c++
2824
2825 Instruction *pi = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002826 auto *newInst = new Instruction(...);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002827
2828 pi->getParent()->getInstList().insert(pi, newInst);
2829
2830 In fact, this sequence of steps occurs so frequently that the ``Instruction``
2831 class and ``Instruction``-derived classes provide constructors which take (as
2832 a default parameter) a pointer to an ``Instruction`` which the newly-created
2833 ``Instruction`` should precede. That is, ``Instruction`` constructors are
2834 capable of inserting the newly-created instance into the ``BasicBlock`` of a
2835 provided instruction, immediately before that instruction. Using an
2836 ``Instruction`` constructor with a ``insertBefore`` (default) parameter, the
2837 above code becomes:
2838
2839 .. code-block:: c++
2840
2841 Instruction* pi = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002842 auto *newInst = new Instruction(..., pi);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002843
2844 which is much cleaner, especially if you're creating a lot of instructions and
2845 adding them to ``BasicBlock``\ s.
2846
Dan Liewc6ab58f2014-06-06 17:25:47 +00002847* Insertion using an instance of ``IRBuilder``
2848
Dan Liew599cec62014-06-06 18:44:21 +00002849 Inserting several ``Instruction``\ s can be quite laborious using the previous
Dan Liewc6ab58f2014-06-06 17:25:47 +00002850 methods. The ``IRBuilder`` is a convenience class that can be used to add
2851 several instructions to the end of a ``BasicBlock`` or before a particular
2852 ``Instruction``. It also supports constant folding and renaming named
2853 registers (see ``IRBuilder``'s template arguments).
2854
2855 The example below demonstrates a very simple use of the ``IRBuilder`` where
2856 three instructions are inserted before the instruction ``pi``. The first two
2857 instructions are Call instructions and third instruction multiplies the return
2858 value of the two calls.
2859
2860 .. code-block:: c++
2861
2862 Instruction *pi = ...;
2863 IRBuilder<> Builder(pi);
2864 CallInst* callOne = Builder.CreateCall(...);
2865 CallInst* callTwo = Builder.CreateCall(...);
2866 Value* result = Builder.CreateMul(callOne, callTwo);
2867
2868 The example below is similar to the above example except that the created
2869 ``IRBuilder`` inserts instructions at the end of the ``BasicBlock`` ``pb``.
2870
2871 .. code-block:: c++
2872
2873 BasicBlock *pb = ...;
2874 IRBuilder<> Builder(pb);
2875 CallInst* callOne = Builder.CreateCall(...);
2876 CallInst* callTwo = Builder.CreateCall(...);
2877 Value* result = Builder.CreateMul(callOne, callTwo);
2878
Etienne Bergerond8b97352016-07-13 06:10:37 +00002879 See :doc:`tutorial/LangImpl03` for a practical use of the ``IRBuilder``.
Dan Liewc6ab58f2014-06-06 17:25:47 +00002880
2881
Sean Silvabeb15ca2012-12-04 03:20:08 +00002882.. _schanges_deleting:
2883
2884Deleting Instructions
2885^^^^^^^^^^^^^^^^^^^^^
2886
2887Deleting an instruction from an existing sequence of instructions that form a
2888BasicBlock_ is very straight-forward: just call the instruction's
2889``eraseFromParent()`` method. For example:
2890
2891.. code-block:: c++
2892
2893 Instruction *I = .. ;
2894 I->eraseFromParent();
2895
2896This unlinks the instruction from its containing basic block and deletes it. If
2897you'd just like to unlink the instruction from its containing basic block but
2898not delete it, you can use the ``removeFromParent()`` method.
2899
2900.. _schanges_replacing:
2901
2902Replacing an Instruction with another Value
2903^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2904
2905Replacing individual instructions
2906"""""""""""""""""""""""""""""""""
2907
2908Including "`llvm/Transforms/Utils/BasicBlockUtils.h
Tim Northover4e3cc792017-04-03 22:24:32 +00002909<http://llvm.org/doxygen/BasicBlockUtils_8h_source.html>`_" permits use of two
Sean Silvabeb15ca2012-12-04 03:20:08 +00002910very useful replace functions: ``ReplaceInstWithValue`` and
2911``ReplaceInstWithInst``.
2912
2913.. _schanges_deleting_sub:
2914
2915Deleting Instructions
2916"""""""""""""""""""""
2917
2918* ``ReplaceInstWithValue``
2919
2920 This function replaces all uses of a given instruction with a value, and then
2921 removes the original instruction. The following example illustrates the
2922 replacement of the result of a particular ``AllocaInst`` that allocates memory
2923 for a single integer with a null pointer to an integer.
2924
2925 .. code-block:: c++
2926
2927 AllocaInst* instToReplace = ...;
2928 BasicBlock::iterator ii(instToReplace);
2929
2930 ReplaceInstWithValue(instToReplace->getParent()->getInstList(), ii,
2931 Constant::getNullValue(PointerType::getUnqual(Type::Int32Ty)));
2932
2933* ``ReplaceInstWithInst``
2934
2935 This function replaces a particular instruction with another instruction,
2936 inserting the new instruction into the basic block at the location where the
2937 old instruction was, and replacing any uses of the old instruction with the
2938 new instruction. The following example illustrates the replacement of one
2939 ``AllocaInst`` with another.
2940
2941 .. code-block:: c++
2942
2943 AllocaInst* instToReplace = ...;
2944 BasicBlock::iterator ii(instToReplace);
2945
2946 ReplaceInstWithInst(instToReplace->getParent()->getInstList(), ii,
2947 new AllocaInst(Type::Int32Ty, 0, "ptrToReplacedInt"));
2948
2949
2950Replacing multiple uses of Users and Values
2951"""""""""""""""""""""""""""""""""""""""""""
2952
2953You can use ``Value::replaceAllUsesWith`` and ``User::replaceUsesOfWith`` to
2954change more than one use at a time. See the doxygen documentation for the
2955`Value Class <http://llvm.org/doxygen/classllvm_1_1Value.html>`_ and `User Class
2956<http://llvm.org/doxygen/classllvm_1_1User.html>`_, respectively, for more
2957information.
2958
2959.. _schanges_deletingGV:
2960
2961Deleting GlobalVariables
2962^^^^^^^^^^^^^^^^^^^^^^^^
2963
2964Deleting a global variable from a module is just as easy as deleting an
2965Instruction. First, you must have a pointer to the global variable that you
2966wish to delete. You use this pointer to erase it from its parent, the module.
2967For example:
2968
2969.. code-block:: c++
2970
2971 GlobalVariable *GV = .. ;
2972
2973 GV->eraseFromParent();
2974
2975
Sean Silvabeb15ca2012-12-04 03:20:08 +00002976.. _threading:
2977
2978Threads and LLVM
2979================
2980
2981This section describes the interaction of the LLVM APIs with multithreading,
2982both on the part of client applications, and in the JIT, in the hosted
2983application.
2984
2985Note that LLVM's support for multithreading is still relatively young. Up
2986through version 2.5, the execution of threaded hosted applications was
2987supported, but not threaded client access to the APIs. While this use case is
2988now supported, clients *must* adhere to the guidelines specified below to ensure
2989proper operation in multithreaded mode.
2990
2991Note that, on Unix-like platforms, LLVM requires the presence of GCC's atomic
2992intrinsics in order to support threaded operation. If you need a
2993multhreading-capable LLVM on a platform without a suitably modern system
2994compiler, consider compiling LLVM and LLVM-GCC in single-threaded mode, and
2995using the resultant compiler to build a copy of LLVM with multithreading
2996support.
2997
Sean Silvabeb15ca2012-12-04 03:20:08 +00002998.. _shutdown:
2999
3000Ending Execution with ``llvm_shutdown()``
3001-----------------------------------------
3002
3003When you are done using the LLVM APIs, you should call ``llvm_shutdown()`` to
Chandler Carruth39cd2162014-06-27 15:13:01 +00003004deallocate memory used for internal structures.
Zachary Turnerccbf3d02014-06-16 22:49:41 +00003005
Sean Silvabeb15ca2012-12-04 03:20:08 +00003006.. _managedstatic:
3007
3008Lazy Initialization with ``ManagedStatic``
3009------------------------------------------
3010
3011``ManagedStatic`` is a utility class in LLVM used to implement static
Chandler Carruth39cd2162014-06-27 15:13:01 +00003012initialization of static resources, such as the global type tables. In a
3013single-threaded environment, it implements a simple lazy initialization scheme.
3014When LLVM is compiled with support for multi-threading, however, it uses
Sean Silvabeb15ca2012-12-04 03:20:08 +00003015double-checked locking to implement thread-safe lazy initialization.
3016
Sean Silvabeb15ca2012-12-04 03:20:08 +00003017.. _llvmcontext:
3018
3019Achieving Isolation with ``LLVMContext``
3020----------------------------------------
3021
3022``LLVMContext`` is an opaque class in the LLVM API which clients can use to
3023operate multiple, isolated instances of LLVM concurrently within the same
3024address space. For instance, in a hypothetical compile-server, the compilation
3025of an individual translation unit is conceptually independent from all the
3026others, and it would be desirable to be able to compile incoming translation
3027units concurrently on independent server threads. Fortunately, ``LLVMContext``
3028exists to enable just this kind of scenario!
3029
3030Conceptually, ``LLVMContext`` provides isolation. Every LLVM entity
3031(``Module``\ s, ``Value``\ s, ``Type``\ s, ``Constant``\ s, etc.) in LLVM's
3032in-memory IR belongs to an ``LLVMContext``. Entities in different contexts
3033*cannot* interact with each other: ``Module``\ s in different contexts cannot be
3034linked together, ``Function``\ s cannot be added to ``Module``\ s in different
Hiroshi Inouebcadfee2018-04-12 05:53:20 +00003035contexts, etc. What this means is that is safe to compile on multiple
Sean Silvabeb15ca2012-12-04 03:20:08 +00003036threads simultaneously, as long as no two threads operate on entities within the
3037same context.
3038
3039In practice, very few places in the API require the explicit specification of a
3040``LLVMContext``, other than the ``Type`` creation/lookup APIs. Because every
3041``Type`` carries a reference to its owning context, most other entities can
3042determine what context they belong to by looking at their own ``Type``. If you
3043are adding new entities to LLVM IR, please try to maintain this interface
3044design.
3045
Sean Silvabeb15ca2012-12-04 03:20:08 +00003046.. _jitthreading:
3047
3048Threads and the JIT
3049-------------------
3050
3051LLVM's "eager" JIT compiler is safe to use in threaded programs. Multiple
3052threads can call ``ExecutionEngine::getPointerToFunction()`` or
3053``ExecutionEngine::runFunction()`` concurrently, and multiple threads can run
3054code output by the JIT concurrently. The user must still ensure that only one
3055thread accesses IR in a given ``LLVMContext`` while another thread might be
3056modifying it. One way to do that is to always hold the JIT lock while accessing
3057IR outside the JIT (the JIT *modifies* the IR by adding ``CallbackVH``\ s).
3058Another way is to only call ``getPointerToFunction()`` from the
3059``LLVMContext``'s thread.
3060
3061When the JIT is configured to compile lazily (using
3062``ExecutionEngine::DisableLazyCompilation(false)``), there is currently a `race
Ismail Donmezc7ff8142017-02-17 08:26:11 +00003063condition <https://bugs.llvm.org/show_bug.cgi?id=5184>`_ in updating call sites
Sean Silvabeb15ca2012-12-04 03:20:08 +00003064after a function is lazily-jitted. It's still possible to use the lazy JIT in a
3065threaded program if you ensure that only one thread at a time can call any
3066particular lazy stub and that the JIT lock guards any IR access, but we suggest
3067using only the eager JIT in threaded programs.
3068
3069.. _advanced:
3070
3071Advanced Topics
3072===============
3073
3074This section describes some of the advanced or obscure API's that most clients
3075do not need to be aware of. These API's tend manage the inner workings of the
3076LLVM system, and only need to be accessed in unusual circumstances.
3077
3078.. _SymbolTable:
3079
3080The ``ValueSymbolTable`` class
3081------------------------------
3082
3083The ``ValueSymbolTable`` (`doxygen
3084<http://llvm.org/doxygen/classllvm_1_1ValueSymbolTable.html>`__) class provides
3085a symbol table that the :ref:`Function <c_Function>` and Module_ classes use for
3086naming value definitions. The symbol table can provide a name for any Value_.
3087
3088Note that the ``SymbolTable`` class should not be directly accessed by most
3089clients. It should only be used when iteration over the symbol table names
3090themselves are required, which is very special purpose. Note that not all LLVM
3091Value_\ s have names, and those without names (i.e. they have an empty name) do
3092not exist in the symbol table.
3093
3094Symbol tables support iteration over the values in the symbol table with
3095``begin/end/iterator`` and supports querying to see if a specific name is in the
3096symbol table (with ``lookup``). The ``ValueSymbolTable`` class exposes no
3097public mutator methods, instead, simply call ``setName`` on a value, which will
3098autoinsert it into the appropriate symbol table.
3099
3100.. _UserLayout:
3101
3102The ``User`` and owned ``Use`` classes' memory layout
3103-----------------------------------------------------
3104
3105The ``User`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1User.html>`__)
3106class provides a basis for expressing the ownership of ``User`` towards other
3107`Value instance <http://llvm.org/doxygen/classllvm_1_1Value.html>`_\ s. The
3108``Use`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1Use.html>`__) helper
3109class is employed to do the bookkeeping and to facilitate *O(1)* addition and
3110removal.
3111
3112.. _Use2User:
3113
3114Interaction and relationship between ``User`` and ``Use`` objects
3115^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3116
3117A subclass of ``User`` can choose between incorporating its ``Use`` objects or
3118refer to them out-of-line by means of a pointer. A mixed variant (some ``Use``
3119s inline others hung off) is impractical and breaks the invariant that the
3120``Use`` objects belonging to the same ``User`` form a contiguous array.
3121
3122We have 2 different layouts in the ``User`` (sub)classes:
3123
3124* Layout a)
3125
3126 The ``Use`` object(s) are inside (resp. at fixed offset) of the ``User``
3127 object and there are a fixed number of them.
3128
3129* Layout b)
3130
3131 The ``Use`` object(s) are referenced by a pointer to an array from the
3132 ``User`` object and there may be a variable number of them.
3133
3134As of v2.4 each layout still possesses a direct pointer to the start of the
3135array of ``Use``\ s. Though not mandatory for layout a), we stick to this
3136redundancy for the sake of simplicity. The ``User`` object also stores the
3137number of ``Use`` objects it has. (Theoretically this information can also be
3138calculated given the scheme presented below.)
3139
3140Special forms of allocation operators (``operator new``) enforce the following
3141memory layouts:
3142
3143* Layout a) is modelled by prepending the ``User`` object by the ``Use[]``
3144 array.
3145
3146 .. code-block:: none
3147
3148 ...---.---.---.---.-------...
3149 | P | P | P | P | User
3150 '''---'---'---'---'-------'''
3151
3152* Layout b) is modelled by pointing at the ``Use[]`` array.
3153
3154 .. code-block:: none
3155
3156 .-------...
3157 | User
3158 '-------'''
3159 |
3160 v
3161 .---.---.---.---...
3162 | P | P | P | P |
3163 '---'---'---'---'''
3164
3165*(In the above figures* '``P``' *stands for the* ``Use**`` *that is stored in
3166each* ``Use`` *object in the member* ``Use::Prev`` *)*
3167
3168.. _Waymarking:
3169
3170The waymarking algorithm
3171^^^^^^^^^^^^^^^^^^^^^^^^
3172
3173Since the ``Use`` objects are deprived of the direct (back)pointer to their
3174``User`` objects, there must be a fast and exact method to recover it. This is
3175accomplished by the following scheme:
3176
3177A bit-encoding in the 2 LSBits (least significant bits) of the ``Use::Prev``
3178allows to find the start of the ``User`` object:
3179
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003180* ``00`` --- binary digit 0
Sean Silvabeb15ca2012-12-04 03:20:08 +00003181
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003182* ``01`` --- binary digit 1
Sean Silvabeb15ca2012-12-04 03:20:08 +00003183
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003184* ``10`` --- stop and calculate (``s``)
Sean Silvabeb15ca2012-12-04 03:20:08 +00003185
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003186* ``11`` --- full stop (``S``)
Sean Silvabeb15ca2012-12-04 03:20:08 +00003187
3188Given a ``Use*``, all we have to do is to walk till we get a stop and we either
3189have a ``User`` immediately behind or we have to walk to the next stop picking
3190up digits and calculating the offset:
3191
3192.. code-block:: none
3193
3194 .---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.----------------
3195 | 1 | s | 1 | 0 | 1 | 0 | s | 1 | 1 | 0 | s | 1 | 1 | s | 1 | S | User (or User*)
3196 '---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'----------------
3197 |+15 |+10 |+6 |+3 |+1
3198 | | | | | __>
3199 | | | | __________>
3200 | | | ______________________>
3201 | | ______________________________________>
3202 | __________________________________________________________>
3203
3204Only the significant number of bits need to be stored between the stops, so that
3205the *worst case is 20 memory accesses* when there are 1000 ``Use`` objects
3206associated with a ``User``.
3207
3208.. _ReferenceImpl:
3209
3210Reference implementation
3211^^^^^^^^^^^^^^^^^^^^^^^^
3212
3213The following literate Haskell fragment demonstrates the concept:
3214
3215.. code-block:: haskell
3216
3217 > import Test.QuickCheck
3218 >
3219 > digits :: Int -> [Char] -> [Char]
3220 > digits 0 acc = '0' : acc
3221 > digits 1 acc = '1' : acc
3222 > digits n acc = digits (n `div` 2) $ digits (n `mod` 2) acc
3223 >
3224 > dist :: Int -> [Char] -> [Char]
3225 > dist 0 [] = ['S']
3226 > dist 0 acc = acc
3227 > dist 1 acc = let r = dist 0 acc in 's' : digits (length r) r
3228 > dist n acc = dist (n - 1) $ dist 1 acc
3229 >
3230 > takeLast n ss = reverse $ take n $ reverse ss
3231 >
3232 > test = takeLast 40 $ dist 20 []
3233 >
3234
3235Printing <test> gives: ``"1s100000s11010s10100s1111s1010s110s11s1S"``
3236
3237The reverse algorithm computes the length of the string just by examining a
3238certain prefix:
3239
3240.. code-block:: haskell
3241
3242 > pref :: [Char] -> Int
3243 > pref "S" = 1
3244 > pref ('s':'1':rest) = decode 2 1 rest
3245 > pref (_:rest) = 1 + pref rest
3246 >
3247 > decode walk acc ('0':rest) = decode (walk + 1) (acc * 2) rest
3248 > decode walk acc ('1':rest) = decode (walk + 1) (acc * 2 + 1) rest
3249 > decode walk acc _ = walk + acc
3250 >
3251
3252Now, as expected, printing <pref test> gives ``40``.
3253
3254We can *quickCheck* this with following property:
3255
3256.. code-block:: haskell
3257
3258 > testcase = dist 2000 []
3259 > testcaseLength = length testcase
3260 >
3261 > identityProp n = n > 0 && n <= testcaseLength ==> length arr == pref arr
3262 > where arr = takeLast n testcase
3263 >
3264
3265As expected <quickCheck identityProp> gives:
3266
3267::
3268
3269 *Main> quickCheck identityProp
3270 OK, passed 100 tests.
3271
3272Let's be a bit more exhaustive:
3273
3274.. code-block:: haskell
3275
3276 >
3277 > deepCheck p = check (defaultConfig { configMaxTest = 500 }) p
3278 >
3279
3280And here is the result of <deepCheck identityProp>:
3281
3282::
3283
3284 *Main> deepCheck identityProp
3285 OK, passed 500 tests.
3286
3287.. _Tagging:
3288
3289Tagging considerations
3290^^^^^^^^^^^^^^^^^^^^^^
3291
3292To maintain the invariant that the 2 LSBits of each ``Use**`` in ``Use`` never
3293change after being set up, setters of ``Use::Prev`` must re-tag the new
3294``Use**`` on every modification. Accordingly getters must strip the tag bits.
3295
3296For layout b) instead of the ``User`` we find a pointer (``User*`` with LSBit
3297set). Following this pointer brings us to the ``User``. A portable trick
3298ensures that the first bytes of ``User`` (if interpreted as a pointer) never has
3299the LSBit set. (Portability is relying on the fact that all known compilers
3300place the ``vptr`` in the first word of the instances.)
3301
Chandler Carruth064dc332015-01-28 03:04:54 +00003302.. _polymorphism:
3303
3304Designing Type Hiercharies and Polymorphic Interfaces
3305-----------------------------------------------------
3306
3307There are two different design patterns that tend to result in the use of
3308virtual dispatch for methods in a type hierarchy in C++ programs. The first is
3309a genuine type hierarchy where different types in the hierarchy model
3310a specific subset of the functionality and semantics, and these types nest
3311strictly within each other. Good examples of this can be seen in the ``Value``
3312or ``Type`` type hierarchies.
3313
3314A second is the desire to dispatch dynamically across a collection of
3315polymorphic interface implementations. This latter use case can be modeled with
3316virtual dispatch and inheritance by defining an abstract interface base class
3317which all implementations derive from and override. However, this
3318implementation strategy forces an **"is-a"** relationship to exist that is not
3319actually meaningful. There is often not some nested hierarchy of useful
3320generalizations which code might interact with and move up and down. Instead,
3321there is a singular interface which is dispatched across a range of
3322implementations.
3323
3324The preferred implementation strategy for the second use case is that of
3325generic programming (sometimes called "compile-time duck typing" or "static
3326polymorphism"). For example, a template over some type parameter ``T`` can be
3327instantiated across any particular implementation that conforms to the
3328interface or *concept*. A good example here is the highly generic properties of
3329any type which models a node in a directed graph. LLVM models these primarily
3330through templates and generic programming. Such templates include the
3331``LoopInfoBase`` and ``DominatorTreeBase``. When this type of polymorphism
3332truly needs **dynamic** dispatch you can generalize it using a technique
3333called *concept-based polymorphism*. This pattern emulates the interfaces and
3334behaviors of templates using a very limited form of virtual dispatch for type
3335erasure inside its implementation. You can find examples of this technique in
3336the ``PassManager.h`` system, and there is a more detailed introduction to it
3337by Sean Parent in several of his talks and papers:
3338
3339#. `Inheritance Is The Base Class of Evil
3340 <http://channel9.msdn.com/Events/GoingNative/2013/Inheritance-Is-The-Base-Class-of-Evil>`_
3341 - The GoingNative 2013 talk describing this technique, and probably the best
3342 place to start.
3343#. `Value Semantics and Concepts-based Polymorphism
3344 <http://www.youtube.com/watch?v=_BpMYeUFXv8>`_ - The C++Now! 2012 talk
3345 describing this technique in more detail.
3346#. `Sean Parent's Papers and Presentations
3347 <http://github.com/sean-parent/sean-parent.github.com/wiki/Papers-and-Presentations>`_
3348 - A Github project full of links to slides, video, and sometimes code.
3349
3350When deciding between creating a type hierarchy (with either tagged or virtual
3351dispatch) and using templates or concepts-based polymorphism, consider whether
3352there is some refinement of an abstract base class which is a semantically
3353meaningful type on an interface boundary. If anything more refined than the
3354root abstract interface is meaningless to talk about as a partial extension of
3355the semantic model, then your use case likely fits better with polymorphism and
3356you should avoid using virtual dispatch. However, there may be some exigent
3357circumstances that require one technique or the other to be used.
3358
3359If you do need to introduce a type hierarchy, we prefer to use explicitly
3360closed type hierarchies with manual tagged dispatch and/or RTTI rather than the
3361open inheritance model and virtual dispatch that is more common in C++ code.
3362This is because LLVM rarely encourages library consumers to extend its core
3363types, and leverages the closed and tag-dispatched nature of its hierarchies to
3364generate significantly more efficient code. We have also found that a large
3365amount of our usage of type hierarchies fits better with tag-based pattern
3366matching rather than dynamic dispatch across a common interface. Within LLVM we
3367have built custom helpers to facilitate this design. See this document's
Sean Silva52c7dcd2015-01-28 10:36:41 +00003368section on :ref:`isa and dyn_cast <isa>` and our :doc:`detailed document
3369<HowToSetUpLLVMStyleRTTI>` which describes how you can implement this
3370pattern for use with the LLVM helpers.
Chandler Carruth064dc332015-01-28 03:04:54 +00003371
Sanjoy Das8ce64992015-03-26 19:25:01 +00003372.. _abi_breaking_checks:
3373
3374ABI Breaking Checks
3375-------------------
3376
3377Checks and asserts that alter the LLVM C++ ABI are predicated on the
3378preprocessor symbol `LLVM_ENABLE_ABI_BREAKING_CHECKS` -- LLVM
3379libraries built with `LLVM_ENABLE_ABI_BREAKING_CHECKS` are not ABI
3380compatible LLVM libraries built without it defined. By default,
3381turning on assertions also turns on `LLVM_ENABLE_ABI_BREAKING_CHECKS`
3382so a default +Asserts build is not ABI compatible with a
3383default -Asserts build. Clients that want ABI compatibility
3384between +Asserts and -Asserts builds should use the CMake or autoconf
3385build systems to set `LLVM_ENABLE_ABI_BREAKING_CHECKS` independently
3386of `LLVM_ENABLE_ASSERTIONS`.
3387
Sean Silvabeb15ca2012-12-04 03:20:08 +00003388.. _coreclasses:
3389
3390The Core LLVM Class Hierarchy Reference
3391=======================================
3392
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003393``#include "llvm/IR/Type.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003394
Tim Northover4e3cc792017-04-03 22:24:32 +00003395header source: `Type.h <http://llvm.org/doxygen/Type_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003396
3397doxygen info: `Type Clases <http://llvm.org/doxygen/classllvm_1_1Type.html>`_
3398
3399The Core LLVM classes are the primary means of representing the program being
3400inspected or transformed. The core LLVM classes are defined in header files in
Charlie Turner2ac115e2015-04-16 17:01:23 +00003401the ``include/llvm/IR`` directory, and implemented in the ``lib/IR``
3402directory. It's worth noting that, for historical reasons, this library is
3403called ``libLLVMCore.so``, not ``libLLVMIR.so`` as you might expect.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003404
3405.. _Type:
3406
3407The Type class and Derived Types
3408--------------------------------
3409
3410``Type`` is a superclass of all type classes. Every ``Value`` has a ``Type``.
3411``Type`` cannot be instantiated directly but only through its subclasses.
3412Certain primitive types (``VoidType``, ``LabelType``, ``FloatType`` and
3413``DoubleType``) have hidden subclasses. They are hidden because they offer no
3414useful functionality beyond what the ``Type`` class offers except to distinguish
3415themselves from other subclasses of ``Type``.
3416
3417All other types are subclasses of ``DerivedType``. Types can be named, but this
3418is not a requirement. There exists exactly one instance of a given shape at any
3419one time. This allows type equality to be performed with address equality of
3420the Type Instance. That is, given two ``Type*`` values, the types are identical
3421if the pointers are identical.
3422
3423.. _m_Type:
3424
3425Important Public Methods
3426^^^^^^^^^^^^^^^^^^^^^^^^
3427
3428* ``bool isIntegerTy() const``: Returns true for any integer type.
3429
3430* ``bool isFloatingPointTy()``: Return true if this is one of the five
3431 floating point types.
3432
3433* ``bool isSized()``: Return true if the type has known size. Things
3434 that don't have a size are abstract types, labels and void.
3435
3436.. _derivedtypes:
3437
3438Important Derived Types
3439^^^^^^^^^^^^^^^^^^^^^^^
3440
3441``IntegerType``
3442 Subclass of DerivedType that represents integer types of any bit width. Any
3443 bit width between ``IntegerType::MIN_INT_BITS`` (1) and
3444 ``IntegerType::MAX_INT_BITS`` (~8 million) can be represented.
3445
3446 * ``static const IntegerType* get(unsigned NumBits)``: get an integer
3447 type of a specific bit width.
3448
3449 * ``unsigned getBitWidth() const``: Get the bit width of an integer type.
3450
3451``SequentialType``
Peter Collingbourne45681582016-12-02 03:05:41 +00003452 This is subclassed by ArrayType and VectorType.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003453
3454 * ``const Type * getElementType() const``: Returns the type of each
3455 of the elements in the sequential type.
3456
Peter Collingbournebc070522016-12-02 03:20:58 +00003457 * ``uint64_t getNumElements() const``: Returns the number of elements
3458 in the sequential type.
3459
Sean Silvabeb15ca2012-12-04 03:20:08 +00003460``ArrayType``
3461 This is a subclass of SequentialType and defines the interface for array
3462 types.
3463
Sean Silvabeb15ca2012-12-04 03:20:08 +00003464``PointerType``
Peter Collingbourne45681582016-12-02 03:05:41 +00003465 Subclass of Type for pointer types.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003466
3467``VectorType``
3468 Subclass of SequentialType for vector types. A vector type is similar to an
3469 ArrayType but is distinguished because it is a first class type whereas
3470 ArrayType is not. Vector types are used for vector operations and are usually
Ed Maste8ed40ce2015-04-14 20:52:58 +00003471 small vectors of an integer or floating point type.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003472
3473``StructType``
3474 Subclass of DerivedTypes for struct types.
3475
3476.. _FunctionType:
3477
3478``FunctionType``
3479 Subclass of DerivedTypes for function types.
3480
3481 * ``bool isVarArg() const``: Returns true if it's a vararg function.
3482
3483 * ``const Type * getReturnType() const``: Returns the return type of the
3484 function.
3485
3486 * ``const Type * getParamType (unsigned i)``: Returns the type of the ith
3487 parameter.
3488
3489 * ``const unsigned getNumParams() const``: Returns the number of formal
3490 parameters.
3491
3492.. _Module:
3493
3494The ``Module`` class
3495--------------------
3496
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003497``#include "llvm/IR/Module.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003498
Tim Northover4e3cc792017-04-03 22:24:32 +00003499header source: `Module.h <http://llvm.org/doxygen/Module_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003500
3501doxygen info: `Module Class <http://llvm.org/doxygen/classllvm_1_1Module.html>`_
3502
3503The ``Module`` class represents the top level structure present in LLVM
3504programs. An LLVM module is effectively either a translation unit of the
3505original program or a combination of several translation units merged by the
3506linker. The ``Module`` class keeps track of a list of :ref:`Function
3507<c_Function>`\ s, a list of GlobalVariable_\ s, and a SymbolTable_.
3508Additionally, it contains a few helpful member functions that try to make common
3509operations easy.
3510
3511.. _m_Module:
3512
3513Important Public Members of the ``Module`` class
3514^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3515
3516* ``Module::Module(std::string name = "")``
3517
3518 Constructing a Module_ is easy. You can optionally provide a name for it
3519 (probably based on the name of the translation unit).
3520
3521* | ``Module::iterator`` - Typedef for function list iterator
3522 | ``Module::const_iterator`` - Typedef for const_iterator.
3523 | ``begin()``, ``end()``, ``size()``, ``empty()``
3524
3525 These are forwarding methods that make it easy to access the contents of a
3526 ``Module`` object's :ref:`Function <c_Function>` list.
3527
3528* ``Module::FunctionListType &getFunctionList()``
3529
3530 Returns the list of :ref:`Function <c_Function>`\ s. This is necessary to use
3531 when you need to update the list or perform a complex action that doesn't have
3532 a forwarding method.
3533
3534----------------
3535
3536* | ``Module::global_iterator`` - Typedef for global variable list iterator
3537 | ``Module::const_global_iterator`` - Typedef for const_iterator.
3538 | ``global_begin()``, ``global_end()``, ``global_size()``, ``global_empty()``
3539
3540 These are forwarding methods that make it easy to access the contents of a
3541 ``Module`` object's GlobalVariable_ list.
3542
3543* ``Module::GlobalListType &getGlobalList()``
3544
3545 Returns the list of GlobalVariable_\ s. This is necessary to use when you
3546 need to update the list or perform a complex action that doesn't have a
3547 forwarding method.
3548
3549----------------
3550
3551* ``SymbolTable *getSymbolTable()``
3552
3553 Return a reference to the SymbolTable_ for this ``Module``.
3554
3555----------------
3556
3557* ``Function *getFunction(StringRef Name) const``
3558
3559 Look up the specified function in the ``Module`` SymbolTable_. If it does not
3560 exist, return ``null``.
3561
James Y Knight13680222019-02-01 02:28:03 +00003562* ``FunctionCallee getOrInsertFunction(const std::string &Name,
3563 const FunctionType *T)``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003564
James Y Knight13680222019-02-01 02:28:03 +00003565 Look up the specified function in the ``Module`` SymbolTable_. If
3566 it does not exist, add an external declaration for the function and
3567 return it. Note that the function signature already present may not
3568 match the requested signature. Thus, in order to enable the common
3569 usage of passing the result directly to EmitCall, the return type is
3570 a struct of ``{FunctionType *T, Constant *FunctionPtr}``, rather
3571 than simply the ``Function*`` with potentially an unexpected
3572 signature.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003573
3574* ``std::string getTypeName(const Type *Ty)``
3575
3576 If there is at least one entry in the SymbolTable_ for the specified Type_,
3577 return it. Otherwise return the empty string.
3578
3579* ``bool addTypeName(const std::string &Name, const Type *Ty)``
3580
3581 Insert an entry in the SymbolTable_ mapping ``Name`` to ``Ty``. If there is
3582 already an entry for this name, true is returned and the SymbolTable_ is not
3583 modified.
3584
3585.. _Value:
3586
3587The ``Value`` class
3588-------------------
3589
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003590``#include "llvm/IR/Value.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003591
Tim Northover4e3cc792017-04-03 22:24:32 +00003592header source: `Value.h <http://llvm.org/doxygen/Value_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003593
3594doxygen info: `Value Class <http://llvm.org/doxygen/classllvm_1_1Value.html>`_
3595
3596The ``Value`` class is the most important class in the LLVM Source base. It
3597represents a typed value that may be used (among other things) as an operand to
3598an instruction. There are many different types of ``Value``\ s, such as
3599Constant_\ s, Argument_\ s. Even Instruction_\ s and :ref:`Function
3600<c_Function>`\ s are ``Value``\ s.
3601
3602A particular ``Value`` may be used many times in the LLVM representation for a
3603program. For example, an incoming argument to a function (represented with an
3604instance of the Argument_ class) is "used" by every instruction in the function
3605that references the argument. To keep track of this relationship, the ``Value``
3606class keeps a list of all of the ``User``\ s that is using it (the User_ class
3607is a base class for all nodes in the LLVM graph that can refer to ``Value``\ s).
3608This use list is how LLVM represents def-use information in the program, and is
3609accessible through the ``use_*`` methods, shown below.
3610
3611Because LLVM is a typed representation, every LLVM ``Value`` is typed, and this
3612Type_ is available through the ``getType()`` method. In addition, all LLVM
3613values can be named. The "name" of the ``Value`` is a symbolic string printed
3614in the LLVM code:
3615
3616.. code-block:: llvm
3617
3618 %foo = add i32 1, 2
3619
3620.. _nameWarning:
3621
3622The name of this instruction is "foo". **NOTE** that the name of any value may
3623be missing (an empty string), so names should **ONLY** be used for debugging
3624(making the source code easier to read, debugging printouts), they should not be
3625used to keep track of values or map between them. For this purpose, use a
3626``std::map`` of pointers to the ``Value`` itself instead.
3627
3628One important aspect of LLVM is that there is no distinction between an SSA
3629variable and the operation that produces it. Because of this, any reference to
3630the value produced by an instruction (or the value available as an incoming
3631argument, for example) is represented as a direct pointer to the instance of the
3632class that represents this value. Although this may take some getting used to,
3633it simplifies the representation and makes it easier to manipulate.
3634
3635.. _m_Value:
3636
3637Important Public Members of the ``Value`` class
3638^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3639
3640* | ``Value::use_iterator`` - Typedef for iterator over the use-list
3641 | ``Value::const_use_iterator`` - Typedef for const_iterator over the
3642 use-list
3643 | ``unsigned use_size()`` - Returns the number of users of the value.
3644 | ``bool use_empty()`` - Returns true if there are no users.
3645 | ``use_iterator use_begin()`` - Get an iterator to the start of the
3646 use-list.
3647 | ``use_iterator use_end()`` - Get an iterator to the end of the use-list.
3648 | ``User *use_back()`` - Returns the last element in the list.
3649
3650 These methods are the interface to access the def-use information in LLVM.
3651 As with all other iterators in LLVM, the naming conventions follow the
3652 conventions defined by the STL_.
3653
3654* ``Type *getType() const``
3655 This method returns the Type of the Value.
3656
3657* | ``bool hasName() const``
3658 | ``std::string getName() const``
3659 | ``void setName(const std::string &Name)``
3660
3661 This family of methods is used to access and assign a name to a ``Value``, be
3662 aware of the :ref:`precaution above <nameWarning>`.
3663
3664* ``void replaceAllUsesWith(Value *V)``
3665
3666 This method traverses the use list of a ``Value`` changing all User_\ s of the
3667 current value to refer to "``V``" instead. For example, if you detect that an
3668 instruction always produces a constant value (for example through constant
3669 folding), you can replace all uses of the instruction with the constant like
3670 this:
3671
3672 .. code-block:: c++
3673
3674 Inst->replaceAllUsesWith(ConstVal);
3675
3676.. _User:
3677
3678The ``User`` class
3679------------------
3680
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003681``#include "llvm/IR/User.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003682
Tim Northover4e3cc792017-04-03 22:24:32 +00003683header source: `User.h <http://llvm.org/doxygen/User_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003684
3685doxygen info: `User Class <http://llvm.org/doxygen/classllvm_1_1User.html>`_
3686
3687Superclass: Value_
3688
3689The ``User`` class is the common base class of all LLVM nodes that may refer to
3690``Value``\ s. It exposes a list of "Operands" that are all of the ``Value``\ s
3691that the User is referring to. The ``User`` class itself is a subclass of
3692``Value``.
3693
3694The operands of a ``User`` point directly to the LLVM ``Value`` that it refers
3695to. Because LLVM uses Static Single Assignment (SSA) form, there can only be
3696one definition referred to, allowing this direct connection. This connection
3697provides the use-def information in LLVM.
3698
3699.. _m_User:
3700
3701Important Public Members of the ``User`` class
3702^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3703
3704The ``User`` class exposes the operand list in two ways: through an index access
3705interface and through an iterator based interface.
3706
3707* | ``Value *getOperand(unsigned i)``
3708 | ``unsigned getNumOperands()``
3709
3710 These two methods expose the operands of the ``User`` in a convenient form for
3711 direct access.
3712
3713* | ``User::op_iterator`` - Typedef for iterator over the operand list
3714 | ``op_iterator op_begin()`` - Get an iterator to the start of the operand
3715 list.
3716 | ``op_iterator op_end()`` - Get an iterator to the end of the operand list.
3717
3718 Together, these methods make up the iterator based interface to the operands
3719 of a ``User``.
3720
3721
3722.. _Instruction:
3723
3724The ``Instruction`` class
3725-------------------------
3726
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003727``#include "llvm/IR/Instruction.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003728
3729header source: `Instruction.h
Tim Northover4e3cc792017-04-03 22:24:32 +00003730<http://llvm.org/doxygen/Instruction_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003731
3732doxygen info: `Instruction Class
3733<http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_
3734
3735Superclasses: User_, Value_
3736
3737The ``Instruction`` class is the common base class for all LLVM instructions.
3738It provides only a few methods, but is a very commonly used class. The primary
3739data tracked by the ``Instruction`` class itself is the opcode (instruction
3740type) and the parent BasicBlock_ the ``Instruction`` is embedded into. To
3741represent a specific type of instruction, one of many subclasses of
3742``Instruction`` are used.
3743
3744Because the ``Instruction`` class subclasses the User_ class, its operands can
3745be accessed in the same way as for other ``User``\ s (with the
3746``getOperand()``/``getNumOperands()`` and ``op_begin()``/``op_end()`` methods).
3747An important file for the ``Instruction`` class is the ``llvm/Instruction.def``
3748file. This file contains some meta-data about the various different types of
3749instructions in LLVM. It describes the enum values that are used as opcodes
3750(for example ``Instruction::Add`` and ``Instruction::ICmp``), as well as the
3751concrete sub-classes of ``Instruction`` that implement the instruction (for
3752example BinaryOperator_ and CmpInst_). Unfortunately, the use of macros in this
3753file confuses doxygen, so these enum values don't show up correctly in the
3754`doxygen output <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_.
3755
3756.. _s_Instruction:
3757
3758Important Subclasses of the ``Instruction`` class
3759^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3760
3761.. _BinaryOperator:
3762
3763* ``BinaryOperator``
3764
3765 This subclasses represents all two operand instructions whose operands must be
3766 the same type, except for the comparison instructions.
3767
3768.. _CastInst:
3769
3770* ``CastInst``
3771 This subclass is the parent of the 12 casting instructions. It provides
3772 common operations on cast instructions.
3773
3774.. _CmpInst:
3775
3776* ``CmpInst``
3777
Hiroshi Inouec36a1f12018-06-15 05:10:09 +00003778 This subclass represents the two comparison instructions,
Sean Silvabeb15ca2012-12-04 03:20:08 +00003779 `ICmpInst <LangRef.html#i_icmp>`_ (integer opreands), and
3780 `FCmpInst <LangRef.html#i_fcmp>`_ (floating point operands).
3781
Sean Silvabeb15ca2012-12-04 03:20:08 +00003782.. _m_Instruction:
3783
3784Important Public Members of the ``Instruction`` class
3785^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3786
3787* ``BasicBlock *getParent()``
3788
3789 Returns the BasicBlock_ that this
3790 ``Instruction`` is embedded into.
3791
3792* ``bool mayWriteToMemory()``
3793
3794 Returns true if the instruction writes to memory, i.e. it is a ``call``,
3795 ``free``, ``invoke``, or ``store``.
3796
3797* ``unsigned getOpcode()``
3798
3799 Returns the opcode for the ``Instruction``.
3800
3801* ``Instruction *clone() const``
3802
3803 Returns another instance of the specified instruction, identical in all ways
3804 to the original except that the instruction has no parent (i.e. it's not
3805 embedded into a BasicBlock_), and it has no name.
3806
3807.. _Constant:
3808
3809The ``Constant`` class and subclasses
3810-------------------------------------
3811
3812Constant represents a base class for different types of constants. It is
3813subclassed by ConstantInt, ConstantArray, etc. for representing the various
3814types of Constants. GlobalValue_ is also a subclass, which represents the
3815address of a global variable or function.
3816
3817.. _s_Constant:
3818
3819Important Subclasses of Constant
3820^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3821
3822* ConstantInt : This subclass of Constant represents an integer constant of
3823 any width.
3824
3825 * ``const APInt& getValue() const``: Returns the underlying
3826 value of this constant, an APInt value.
3827
3828 * ``int64_t getSExtValue() const``: Converts the underlying APInt value to an
3829 int64_t via sign extension. If the value (not the bit width) of the APInt
3830 is too large to fit in an int64_t, an assertion will result. For this
3831 reason, use of this method is discouraged.
3832
3833 * ``uint64_t getZExtValue() const``: Converts the underlying APInt value
3834 to a uint64_t via zero extension. IF the value (not the bit width) of the
3835 APInt is too large to fit in a uint64_t, an assertion will result. For this
3836 reason, use of this method is discouraged.
3837
3838 * ``static ConstantInt* get(const APInt& Val)``: Returns the ConstantInt
3839 object that represents the value provided by ``Val``. The type is implied
3840 as the IntegerType that corresponds to the bit width of ``Val``.
3841
3842 * ``static ConstantInt* get(const Type *Ty, uint64_t Val)``: Returns the
3843 ConstantInt object that represents the value provided by ``Val`` for integer
3844 type ``Ty``.
3845
3846* ConstantFP : This class represents a floating point constant.
3847
3848 * ``double getValue() const``: Returns the underlying value of this constant.
3849
3850* ConstantArray : This represents a constant array.
3851
3852 * ``const std::vector<Use> &getValues() const``: Returns a vector of
3853 component constants that makeup this array.
3854
3855* ConstantStruct : This represents a constant struct.
3856
3857 * ``const std::vector<Use> &getValues() const``: Returns a vector of
3858 component constants that makeup this array.
3859
3860* GlobalValue : This represents either a global variable or a function. In
3861 either case, the value is a constant fixed address (after linking).
3862
3863.. _GlobalValue:
3864
3865The ``GlobalValue`` class
3866-------------------------
3867
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003868``#include "llvm/IR/GlobalValue.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003869
3870header source: `GlobalValue.h
Tim Northover4e3cc792017-04-03 22:24:32 +00003871<http://llvm.org/doxygen/GlobalValue_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003872
3873doxygen info: `GlobalValue Class
3874<http://llvm.org/doxygen/classllvm_1_1GlobalValue.html>`_
3875
3876Superclasses: Constant_, User_, Value_
3877
3878Global values ( GlobalVariable_\ s or :ref:`Function <c_Function>`\ s) are the
3879only LLVM values that are visible in the bodies of all :ref:`Function
3880<c_Function>`\ s. Because they are visible at global scope, they are also
3881subject to linking with other globals defined in different translation units.
3882To control the linking process, ``GlobalValue``\ s know their linkage rules.
3883Specifically, ``GlobalValue``\ s know whether they have internal or external
3884linkage, as defined by the ``LinkageTypes`` enumeration.
3885
3886If a ``GlobalValue`` has internal linkage (equivalent to being ``static`` in C),
3887it is not visible to code outside the current translation unit, and does not
3888participate in linking. If it has external linkage, it is visible to external
3889code, and does participate in linking. In addition to linkage information,
3890``GlobalValue``\ s keep track of which Module_ they are currently part of.
3891
3892Because ``GlobalValue``\ s are memory objects, they are always referred to by
3893their **address**. As such, the Type_ of a global is always a pointer to its
3894contents. It is important to remember this when using the ``GetElementPtrInst``
3895instruction because this pointer must be dereferenced first. For example, if
3896you have a ``GlobalVariable`` (a subclass of ``GlobalValue)`` that is an array
3897of 24 ints, type ``[24 x i32]``, then the ``GlobalVariable`` is a pointer to
3898that array. Although the address of the first element of this array and the
3899value of the ``GlobalVariable`` are the same, they have different types. The
3900``GlobalVariable``'s type is ``[24 x i32]``. The first element's type is
3901``i32.`` Because of this, accessing a global value requires you to dereference
3902the pointer with ``GetElementPtrInst`` first, then its elements can be accessed.
3903This is explained in the `LLVM Language Reference Manual
3904<LangRef.html#globalvars>`_.
3905
3906.. _m_GlobalValue:
3907
3908Important Public Members of the ``GlobalValue`` class
3909^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3910
3911* | ``bool hasInternalLinkage() const``
3912 | ``bool hasExternalLinkage() const``
3913 | ``void setInternalLinkage(bool HasInternalLinkage)``
3914
3915 These methods manipulate the linkage characteristics of the ``GlobalValue``.
3916
3917* ``Module *getParent()``
3918
3919 This returns the Module_ that the
3920 GlobalValue is currently embedded into.
3921
3922.. _c_Function:
3923
3924The ``Function`` class
3925----------------------
3926
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003927``#include "llvm/IR/Function.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003928
Tim Northover4e3cc792017-04-03 22:24:32 +00003929header source: `Function.h <http://llvm.org/doxygen/Function_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003930
3931doxygen info: `Function Class
3932<http://llvm.org/doxygen/classllvm_1_1Function.html>`_
3933
3934Superclasses: GlobalValue_, Constant_, User_, Value_
3935
3936The ``Function`` class represents a single procedure in LLVM. It is actually
Sylvestre Ledru4bc82922017-03-05 07:46:24 +00003937one of the more complex classes in the LLVM hierarchy because it must keep track
Sean Silvabeb15ca2012-12-04 03:20:08 +00003938of a large amount of data. The ``Function`` class keeps track of a list of
3939BasicBlock_\ s, a list of formal Argument_\ s, and a SymbolTable_.
3940
3941The list of BasicBlock_\ s is the most commonly used part of ``Function``
3942objects. The list imposes an implicit ordering of the blocks in the function,
3943which indicate how the code will be laid out by the backend. Additionally, the
3944first BasicBlock_ is the implicit entry node for the ``Function``. It is not
3945legal in LLVM to explicitly branch to this initial block. There are no implicit
3946exit nodes, and in fact there may be multiple exit nodes from a single
3947``Function``. If the BasicBlock_ list is empty, this indicates that the
3948``Function`` is actually a function declaration: the actual body of the function
3949hasn't been linked in yet.
3950
3951In addition to a list of BasicBlock_\ s, the ``Function`` class also keeps track
3952of the list of formal Argument_\ s that the function receives. This container
3953manages the lifetime of the Argument_ nodes, just like the BasicBlock_ list does
3954for the BasicBlock_\ s.
3955
3956The SymbolTable_ is a very rarely used LLVM feature that is only used when you
3957have to look up a value by name. Aside from that, the SymbolTable_ is used
3958internally to make sure that there are not conflicts between the names of
3959Instruction_\ s, BasicBlock_\ s, or Argument_\ s in the function body.
3960
3961Note that ``Function`` is a GlobalValue_ and therefore also a Constant_. The
3962value of the function is its address (after linking) which is guaranteed to be
3963constant.
3964
3965.. _m_Function:
3966
3967Important Public Members of the ``Function``
3968^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3969
3970* ``Function(const FunctionType *Ty, LinkageTypes Linkage,
3971 const std::string &N = "", Module* Parent = 0)``
3972
3973 Constructor used when you need to create new ``Function``\ s to add the
3974 program. The constructor must specify the type of the function to create and
3975 what type of linkage the function should have. The FunctionType_ argument
3976 specifies the formal arguments and return value for the function. The same
3977 FunctionType_ value can be used to create multiple functions. The ``Parent``
3978 argument specifies the Module in which the function is defined. If this
3979 argument is provided, the function will automatically be inserted into that
3980 module's list of functions.
3981
3982* ``bool isDeclaration()``
3983
3984 Return whether or not the ``Function`` has a body defined. If the function is
3985 "external", it does not have a body, and thus must be resolved by linking with
3986 a function defined in a different translation unit.
3987
3988* | ``Function::iterator`` - Typedef for basic block list iterator
3989 | ``Function::const_iterator`` - Typedef for const_iterator.
3990 | ``begin()``, ``end()``, ``size()``, ``empty()``
3991
3992 These are forwarding methods that make it easy to access the contents of a
3993 ``Function`` object's BasicBlock_ list.
3994
3995* ``Function::BasicBlockListType &getBasicBlockList()``
3996
3997 Returns the list of BasicBlock_\ s. This is necessary to use when you need to
3998 update the list or perform a complex action that doesn't have a forwarding
3999 method.
4000
4001* | ``Function::arg_iterator`` - Typedef for the argument list iterator
4002 | ``Function::const_arg_iterator`` - Typedef for const_iterator.
4003 | ``arg_begin()``, ``arg_end()``, ``arg_size()``, ``arg_empty()``
4004
4005 These are forwarding methods that make it easy to access the contents of a
4006 ``Function`` object's Argument_ list.
4007
4008* ``Function::ArgumentListType &getArgumentList()``
4009
4010 Returns the list of Argument_. This is necessary to use when you need to
4011 update the list or perform a complex action that doesn't have a forwarding
4012 method.
4013
4014* ``BasicBlock &getEntryBlock()``
4015
4016 Returns the entry ``BasicBlock`` for the function. Because the entry block
4017 for the function is always the first block, this returns the first block of
4018 the ``Function``.
4019
4020* | ``Type *getReturnType()``
4021 | ``FunctionType *getFunctionType()``
4022
4023 This traverses the Type_ of the ``Function`` and returns the return type of
4024 the function, or the FunctionType_ of the actual function.
4025
4026* ``SymbolTable *getSymbolTable()``
4027
4028 Return a pointer to the SymbolTable_ for this ``Function``.
4029
4030.. _GlobalVariable:
4031
4032The ``GlobalVariable`` class
4033----------------------------
4034
Benjamin Kramer9f566a52013-07-08 19:59:35 +00004035``#include "llvm/IR/GlobalVariable.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00004036
4037header source: `GlobalVariable.h
Tim Northover4e3cc792017-04-03 22:24:32 +00004038<http://llvm.org/doxygen/GlobalVariable_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00004039
4040doxygen info: `GlobalVariable Class
4041<http://llvm.org/doxygen/classllvm_1_1GlobalVariable.html>`_
4042
4043Superclasses: GlobalValue_, Constant_, User_, Value_
4044
4045Global variables are represented with the (surprise surprise) ``GlobalVariable``
4046class. Like functions, ``GlobalVariable``\ s are also subclasses of
4047GlobalValue_, and as such are always referenced by their address (global values
4048must live in memory, so their "name" refers to their constant address). See
4049GlobalValue_ for more on this. Global variables may have an initial value
4050(which must be a Constant_), and if they have an initializer, they may be marked
4051as "constant" themselves (indicating that their contents never change at
4052runtime).
4053
4054.. _m_GlobalVariable:
4055
4056Important Public Members of the ``GlobalVariable`` class
4057^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
4058
4059* ``GlobalVariable(const Type *Ty, bool isConstant, LinkageTypes &Linkage,
4060 Constant *Initializer = 0, const std::string &Name = "", Module* Parent = 0)``
4061
4062 Create a new global variable of the specified type. If ``isConstant`` is true
4063 then the global variable will be marked as unchanging for the program. The
4064 Linkage parameter specifies the type of linkage (internal, external, weak,
4065 linkonce, appending) for the variable. If the linkage is InternalLinkage,
4066 WeakAnyLinkage, WeakODRLinkage, LinkOnceAnyLinkage or LinkOnceODRLinkage, then
4067 the resultant global variable will have internal linkage. AppendingLinkage
4068 concatenates together all instances (in different translation units) of the
4069 variable into a single variable but is only applicable to arrays. See the
4070 `LLVM Language Reference <LangRef.html#modulestructure>`_ for further details
4071 on linkage types. Optionally an initializer, a name, and the module to put
4072 the variable into may be specified for the global variable as well.
4073
4074* ``bool isConstant() const``
4075
4076 Returns true if this is a global variable that is known not to be modified at
4077 runtime.
4078
4079* ``bool hasInitializer()``
4080
4081 Returns true if this ``GlobalVariable`` has an intializer.
4082
4083* ``Constant *getInitializer()``
4084
4085 Returns the initial value for a ``GlobalVariable``. It is not legal to call
4086 this method if there is no initializer.
4087
4088.. _BasicBlock:
4089
4090The ``BasicBlock`` class
4091------------------------
4092
Benjamin Kramer9f566a52013-07-08 19:59:35 +00004093``#include "llvm/IR/BasicBlock.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00004094
4095header source: `BasicBlock.h
Tim Northover4e3cc792017-04-03 22:24:32 +00004096<http://llvm.org/doxygen/BasicBlock_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00004097
4098doxygen info: `BasicBlock Class
4099<http://llvm.org/doxygen/classllvm_1_1BasicBlock.html>`_
4100
4101Superclass: Value_
4102
4103This class represents a single entry single exit section of the code, commonly
4104known as a basic block by the compiler community. The ``BasicBlock`` class
4105maintains a list of Instruction_\ s, which form the body of the block. Matching
4106the language definition, the last element of this list of instructions is always
Chandler Carruth7d832f32018-10-18 07:40:24 +00004107a terminator instruction.
Sean Silvabeb15ca2012-12-04 03:20:08 +00004108
4109In addition to tracking the list of instructions that make up the block, the
4110``BasicBlock`` class also keeps track of the :ref:`Function <c_Function>` that
4111it is embedded into.
4112
4113Note that ``BasicBlock``\ s themselves are Value_\ s, because they are
4114referenced by instructions like branches and can go in the switch tables.
4115``BasicBlock``\ s have type ``label``.
4116
4117.. _m_BasicBlock:
4118
4119Important Public Members of the ``BasicBlock`` class
4120^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
4121
4122* ``BasicBlock(const std::string &Name = "", Function *Parent = 0)``
4123
4124 The ``BasicBlock`` constructor is used to create new basic blocks for
4125 insertion into a function. The constructor optionally takes a name for the
4126 new block, and a :ref:`Function <c_Function>` to insert it into. If the
4127 ``Parent`` parameter is specified, the new ``BasicBlock`` is automatically
4128 inserted at the end of the specified :ref:`Function <c_Function>`, if not
4129 specified, the BasicBlock must be manually inserted into the :ref:`Function
4130 <c_Function>`.
4131
4132* | ``BasicBlock::iterator`` - Typedef for instruction list iterator
4133 | ``BasicBlock::const_iterator`` - Typedef for const_iterator.
4134 | ``begin()``, ``end()``, ``front()``, ``back()``,
4135 ``size()``, ``empty()``
4136 STL-style functions for accessing the instruction list.
4137
4138 These methods and typedefs are forwarding functions that have the same
4139 semantics as the standard library methods of the same names. These methods
4140 expose the underlying instruction list of a basic block in a way that is easy
4141 to manipulate. To get the full complement of container operations (including
4142 operations to update the list), you must use the ``getInstList()`` method.
4143
4144* ``BasicBlock::InstListType &getInstList()``
4145
4146 This method is used to get access to the underlying container that actually
4147 holds the Instructions. This method must be used when there isn't a
4148 forwarding function in the ``BasicBlock`` class for the operation that you
4149 would like to perform. Because there are no forwarding functions for
4150 "updating" operations, you need to use this if you want to update the contents
4151 of a ``BasicBlock``.
4152
4153* ``Function *getParent()``
4154
4155 Returns a pointer to :ref:`Function <c_Function>` the block is embedded into,
4156 or a null pointer if it is homeless.
4157
Chandler Carruth7d832f32018-10-18 07:40:24 +00004158* ``Instruction *getTerminator()``
Sean Silvabeb15ca2012-12-04 03:20:08 +00004159
4160 Returns a pointer to the terminator instruction that appears at the end of the
4161 ``BasicBlock``. If there is no terminator instruction, or if the last
4162 instruction in the block is not a terminator, then a null pointer is returned.
4163
4164.. _Argument:
4165
4166The ``Argument`` class
4167----------------------
4168
4169This subclass of Value defines the interface for incoming formal arguments to a
4170function. A Function maintains a list of its formal arguments. An argument has
4171a pointer to the parent Function.
4172
4173